2 // Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
3 // Copyright (C) 2012-2013 LunarG, Inc.
4 // Copyright (C) 2017 ARM Limited.
5 // Copyright (C) 2015-2020 Google, Inc.
6 // Modifications Copyright (C) 2020 Advanced Micro Devices, Inc. All rights reserved.
8 // All rights reserved.
10 // Redistribution and use in source and binary forms, with or without
11 // modification, are permitted provided that the following conditions
14 // Redistributions of source code must retain the above copyright
15 // notice, this list of conditions and the following disclaimer.
17 // Redistributions in binary form must reproduce the above
18 // copyright notice, this list of conditions and the following
19 // disclaimer in the documentation and/or other materials provided
20 // with the distribution.
22 // Neither the name of 3Dlabs Inc. Ltd. nor the names of its
23 // contributors may be used to endorse or promote products derived
24 // from this software without specific prior written permission.
26 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
27 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
28 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
29 // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
30 // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
31 // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
32 // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
33 // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
34 // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
35 // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
36 // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
37 // POSSIBILITY OF SUCH DAMAGE.
41 // Help manage multiple profiles, versions, extensions etc.
43 // These don't return error codes, as the presumption is parsing will
44 // always continue as if the tested feature were enabled, and thus there
45 // is no error recovery needed.
49 // HOW TO add a feature enabled by an extension.
51 // To add a new hypothetical "Feature F" to the front end, where an extension
52 // "XXX_extension_X" can be used to enable the feature, do the following.
54 // OVERVIEW: Specific features are what are error-checked for, not
55 // extensions: A specific Feature F might be enabled by an extension, or a
56 // particular version in a particular profile, or a stage, or combinations, etc.
58 // The basic mechanism is to use the following to "declare" all the things that
59 // enable/disable Feature F, in a code path that implements Feature F:
65 // requireNotRemoved()
66 // requireExtensions()
67 // extensionRequires()
69 // Typically, only the first two calls are needed. They go into a code path that
70 // implements Feature F, and will log the proper error/warning messages. Parsing
71 // will then always continue as if the tested feature was enabled.
73 // There is typically no if-testing or conditional parsing, just insertion of the calls above.
74 // However, if symbols specific to the extension are added (step 5), they will
75 // only be added under tests that the minimum version and profile are present.
77 // 1) Add a symbol name for the extension string at the bottom of Versions.h:
79 // const char* const XXX_extension_X = "XXX_extension_X";
81 // 2) Add extension initialization to TParseVersions::initializeExtensionBehavior(),
82 // the first function below and optionally a entry to extensionData for additional
85 // extensionBehavior[XXX_extension_X] = EBhDisable;
86 // (Optional) exts[] = {XXX_extension_X, EShTargetSpv_1_4}
88 // 3) Add any preprocessor directives etc. in the next function, TParseVersions::getPreamble():
90 // "#define XXX_extension_X 1\n"
92 // The new-line is important, as that ends preprocess tokens.
94 // 4) Insert a profile check in the feature's path (unless all profiles support the feature,
95 // for some version level). That is, call requireProfile() to constrain the profiles, e.g.:
97 // // ... in a path specific to Feature F...
98 // requireProfile(loc,
99 // ECoreProfile | ECompatibilityProfile,
102 // 5) For each profile that supports the feature, insert version/extension checks:
104 // The mostly likely scenario is that Feature F can only be used with a
105 // particular profile if XXX_extension_X is present or the version is
106 // high enough that the core specification already incorporated it.
108 // // following the requireProfile() call...
109 // profileRequires(loc,
110 // ECoreProfile | ECompatibilityProfile,
111 // 420, // 0 if no version incorporated the feature into the core spec.
112 // XXX_extension_X, // can be a list of extensions that all add the feature
113 // "Feature F Description");
115 // This allows the feature if either A) one of the extensions is enabled or
116 // B) the version is high enough. If no version yet incorporates the feature
117 // into core, pass in 0.
119 // This can be called multiple times, if different profiles support the
120 // feature starting at different version numbers or with different
123 // This must be called for each profile allowed by the initial call to requireProfile().
125 // Profiles are all masks, which can be "or"-ed together.
129 // ECompatibilityProfile
132 // The ENoProfile profile is only for desktop, before profiles showed up in version 150;
133 // All other #version with no profile default to either es or core, and so have profiles.
135 // You can select all but a particular profile using ~. The following basically means "desktop":
139 // 6) If built-in symbols are added by the extension, add them in Initialize.cpp: Their use
140 // will be automatically error checked against the extensions enabled at that moment.
141 // see the comment at the top of Initialize.cpp for where to put them. Establish them at
142 // the earliest release that supports the extension. Then, tag them with the
143 // set of extensions that both enable them and are necessary, given the version of the symbol
144 // table. (There is a different symbol table for each version.)
146 // 7) If the extension has additional requirements like minimum SPIR-V version required, add them
147 // to extensionRequires()
149 #include "parseVersions.h"
150 #include "localintermediate.h"
157 // Initialize all extensions, almost always to 'disable', as once their features
158 // are incorporated into a core version, their features are supported through allowing that
159 // core version, not through a pseudo-enablement of the extension.
161 void TParseVersions::initializeExtensionBehavior()
164 const char *const extensionName;
165 EShTargetLanguageVersion minSpvVersion;
168 const extensionData exts[] = { {E_GL_EXT_ray_tracing, EShTargetSpv_1_4},
169 {E_GL_NV_ray_tracing_motion_blur, EShTargetSpv_1_4}
172 for (size_t ii = 0; ii < sizeof(exts) / sizeof(exts[0]); ii++) {
173 // Add only extensions which require > spv1.0 to save space in map
174 if (exts[ii].minSpvVersion > EShTargetSpv_1_0) {
175 extensionMinSpv[exts[ii].extensionName] = exts[ii].minSpvVersion;
179 extensionBehavior[E_GL_OES_texture_3D] = EBhDisable;
180 extensionBehavior[E_GL_OES_standard_derivatives] = EBhDisable;
181 extensionBehavior[E_GL_EXT_frag_depth] = EBhDisable;
182 extensionBehavior[E_GL_OES_EGL_image_external] = EBhDisable;
183 extensionBehavior[E_GL_OES_EGL_image_external_essl3] = EBhDisable;
184 extensionBehavior[E_GL_EXT_YUV_target] = EBhDisable;
185 extensionBehavior[E_GL_EXT_shader_texture_lod] = EBhDisable;
186 extensionBehavior[E_GL_EXT_shadow_samplers] = EBhDisable;
187 extensionBehavior[E_GL_ARB_texture_rectangle] = EBhDisable;
188 extensionBehavior[E_GL_3DL_array_objects] = EBhDisable;
189 extensionBehavior[E_GL_ARB_shading_language_420pack] = EBhDisable;
190 extensionBehavior[E_GL_ARB_texture_gather] = EBhDisable;
191 extensionBehavior[E_GL_ARB_gpu_shader5] = EBhDisablePartial;
192 extensionBehavior[E_GL_ARB_separate_shader_objects] = EBhDisable;
193 extensionBehavior[E_GL_ARB_compute_shader] = EBhDisable;
194 extensionBehavior[E_GL_ARB_tessellation_shader] = EBhDisable;
195 extensionBehavior[E_GL_ARB_enhanced_layouts] = EBhDisable;
196 extensionBehavior[E_GL_ARB_texture_cube_map_array] = EBhDisable;
197 extensionBehavior[E_GL_ARB_texture_multisample] = EBhDisable;
198 extensionBehavior[E_GL_ARB_shader_texture_lod] = EBhDisable;
199 extensionBehavior[E_GL_ARB_explicit_attrib_location] = EBhDisable;
200 extensionBehavior[E_GL_ARB_explicit_uniform_location] = EBhDisable;
201 extensionBehavior[E_GL_ARB_shader_image_load_store] = EBhDisable;
202 extensionBehavior[E_GL_ARB_shader_atomic_counters] = EBhDisable;
203 extensionBehavior[E_GL_ARB_shader_atomic_counter_ops] = EBhDisable;
204 extensionBehavior[E_GL_ARB_shader_draw_parameters] = EBhDisable;
205 extensionBehavior[E_GL_ARB_shader_group_vote] = EBhDisable;
206 extensionBehavior[E_GL_ARB_derivative_control] = EBhDisable;
207 extensionBehavior[E_GL_ARB_shader_texture_image_samples] = EBhDisable;
208 extensionBehavior[E_GL_ARB_viewport_array] = EBhDisable;
209 extensionBehavior[E_GL_ARB_gpu_shader_int64] = EBhDisable;
210 extensionBehavior[E_GL_ARB_gpu_shader_fp64] = EBhDisable;
211 extensionBehavior[E_GL_ARB_shader_ballot] = EBhDisable;
212 extensionBehavior[E_GL_ARB_sparse_texture2] = EBhDisable;
213 extensionBehavior[E_GL_ARB_sparse_texture_clamp] = EBhDisable;
214 extensionBehavior[E_GL_ARB_shader_stencil_export] = EBhDisable;
215 // extensionBehavior[E_GL_ARB_cull_distance] = EBhDisable; // present for 4.5, but need extension control over block members
216 extensionBehavior[E_GL_ARB_post_depth_coverage] = EBhDisable;
217 extensionBehavior[E_GL_ARB_shader_viewport_layer_array] = EBhDisable;
218 extensionBehavior[E_GL_ARB_fragment_shader_interlock] = EBhDisable;
219 extensionBehavior[E_GL_ARB_shader_clock] = EBhDisable;
220 extensionBehavior[E_GL_ARB_uniform_buffer_object] = EBhDisable;
221 extensionBehavior[E_GL_ARB_sample_shading] = EBhDisable;
222 extensionBehavior[E_GL_ARB_shader_bit_encoding] = EBhDisable;
223 extensionBehavior[E_GL_ARB_shader_image_size] = EBhDisable;
224 extensionBehavior[E_GL_ARB_shader_storage_buffer_object] = EBhDisable;
225 extensionBehavior[E_GL_ARB_shading_language_packing] = EBhDisable;
226 extensionBehavior[E_GL_ARB_texture_query_lod] = EBhDisable;
227 extensionBehavior[E_GL_ARB_vertex_attrib_64bit] = EBhDisable;
228 extensionBehavior[E_GL_ARB_draw_instanced] = EBhDisable;
229 extensionBehavior[E_GL_ARB_fragment_coord_conventions] = EBhDisable;
232 extensionBehavior[E_GL_KHR_shader_subgroup_basic] = EBhDisable;
233 extensionBehavior[E_GL_KHR_shader_subgroup_vote] = EBhDisable;
234 extensionBehavior[E_GL_KHR_shader_subgroup_arithmetic] = EBhDisable;
235 extensionBehavior[E_GL_KHR_shader_subgroup_ballot] = EBhDisable;
236 extensionBehavior[E_GL_KHR_shader_subgroup_shuffle] = EBhDisable;
237 extensionBehavior[E_GL_KHR_shader_subgroup_shuffle_relative] = EBhDisable;
238 extensionBehavior[E_GL_KHR_shader_subgroup_clustered] = EBhDisable;
239 extensionBehavior[E_GL_KHR_shader_subgroup_quad] = EBhDisable;
240 extensionBehavior[E_GL_KHR_memory_scope_semantics] = EBhDisable;
242 extensionBehavior[E_GL_EXT_shader_atomic_int64] = EBhDisable;
244 extensionBehavior[E_GL_EXT_shader_non_constant_global_initializers] = EBhDisable;
245 extensionBehavior[E_GL_EXT_shader_image_load_formatted] = EBhDisable;
246 extensionBehavior[E_GL_EXT_post_depth_coverage] = EBhDisable;
247 extensionBehavior[E_GL_EXT_control_flow_attributes] = EBhDisable;
248 extensionBehavior[E_GL_EXT_nonuniform_qualifier] = EBhDisable;
249 extensionBehavior[E_GL_EXT_samplerless_texture_functions] = EBhDisable;
250 extensionBehavior[E_GL_EXT_scalar_block_layout] = EBhDisable;
251 extensionBehavior[E_GL_EXT_fragment_invocation_density] = EBhDisable;
252 extensionBehavior[E_GL_EXT_buffer_reference] = EBhDisable;
253 extensionBehavior[E_GL_EXT_buffer_reference2] = EBhDisable;
254 extensionBehavior[E_GL_EXT_buffer_reference_uvec2] = EBhDisable;
255 extensionBehavior[E_GL_EXT_demote_to_helper_invocation] = EBhDisable;
256 extensionBehavior[E_GL_EXT_debug_printf] = EBhDisable;
258 extensionBehavior[E_GL_EXT_shader_16bit_storage] = EBhDisable;
259 extensionBehavior[E_GL_EXT_shader_8bit_storage] = EBhDisable;
260 extensionBehavior[E_GL_EXT_subgroup_uniform_control_flow] = EBhDisable;
262 // #line and #include
263 extensionBehavior[E_GL_GOOGLE_cpp_style_line_directive] = EBhDisable;
264 extensionBehavior[E_GL_GOOGLE_include_directive] = EBhDisable;
266 extensionBehavior[E_GL_AMD_shader_ballot] = EBhDisable;
267 extensionBehavior[E_GL_AMD_shader_trinary_minmax] = EBhDisable;
268 extensionBehavior[E_GL_AMD_shader_explicit_vertex_parameter] = EBhDisable;
269 extensionBehavior[E_GL_AMD_gcn_shader] = EBhDisable;
270 extensionBehavior[E_GL_AMD_gpu_shader_half_float] = EBhDisable;
271 extensionBehavior[E_GL_AMD_texture_gather_bias_lod] = EBhDisable;
272 extensionBehavior[E_GL_AMD_gpu_shader_int16] = EBhDisable;
273 extensionBehavior[E_GL_AMD_shader_image_load_store_lod] = EBhDisable;
274 extensionBehavior[E_GL_AMD_shader_fragment_mask] = EBhDisable;
275 extensionBehavior[E_GL_AMD_gpu_shader_half_float_fetch] = EBhDisable;
277 extensionBehavior[E_GL_INTEL_shader_integer_functions2] = EBhDisable;
279 extensionBehavior[E_GL_NV_sample_mask_override_coverage] = EBhDisable;
280 extensionBehavior[E_SPV_NV_geometry_shader_passthrough] = EBhDisable;
281 extensionBehavior[E_GL_NV_viewport_array2] = EBhDisable;
282 extensionBehavior[E_GL_NV_stereo_view_rendering] = EBhDisable;
283 extensionBehavior[E_GL_NVX_multiview_per_view_attributes] = EBhDisable;
284 extensionBehavior[E_GL_NV_shader_atomic_int64] = EBhDisable;
285 extensionBehavior[E_GL_NV_conservative_raster_underestimation] = EBhDisable;
286 extensionBehavior[E_GL_NV_shader_noperspective_interpolation] = EBhDisable;
287 extensionBehavior[E_GL_NV_shader_subgroup_partitioned] = EBhDisable;
288 extensionBehavior[E_GL_NV_shading_rate_image] = EBhDisable;
289 extensionBehavior[E_GL_NV_ray_tracing] = EBhDisable;
290 extensionBehavior[E_GL_NV_ray_tracing_motion_blur] = EBhDisable;
291 extensionBehavior[E_GL_NV_fragment_shader_barycentric] = EBhDisable;
292 extensionBehavior[E_GL_NV_compute_shader_derivatives] = EBhDisable;
293 extensionBehavior[E_GL_NV_shader_texture_footprint] = EBhDisable;
294 extensionBehavior[E_GL_NV_mesh_shader] = EBhDisable;
296 extensionBehavior[E_GL_NV_cooperative_matrix] = EBhDisable;
297 extensionBehavior[E_GL_NV_shader_sm_builtins] = EBhDisable;
298 extensionBehavior[E_GL_NV_integer_cooperative_matrix] = EBhDisable;
301 extensionBehavior[E_GL_ANDROID_extension_pack_es31a] = EBhDisable;
302 extensionBehavior[E_GL_KHR_blend_equation_advanced] = EBhDisable;
303 extensionBehavior[E_GL_OES_sample_variables] = EBhDisable;
304 extensionBehavior[E_GL_OES_shader_image_atomic] = EBhDisable;
305 extensionBehavior[E_GL_OES_shader_multisample_interpolation] = EBhDisable;
306 extensionBehavior[E_GL_OES_texture_storage_multisample_2d_array] = EBhDisable;
307 extensionBehavior[E_GL_EXT_geometry_shader] = EBhDisable;
308 extensionBehavior[E_GL_EXT_geometry_point_size] = EBhDisable;
309 extensionBehavior[E_GL_EXT_gpu_shader5] = EBhDisable;
310 extensionBehavior[E_GL_EXT_primitive_bounding_box] = EBhDisable;
311 extensionBehavior[E_GL_EXT_shader_io_blocks] = EBhDisable;
312 extensionBehavior[E_GL_EXT_tessellation_shader] = EBhDisable;
313 extensionBehavior[E_GL_EXT_tessellation_point_size] = EBhDisable;
314 extensionBehavior[E_GL_EXT_texture_buffer] = EBhDisable;
315 extensionBehavior[E_GL_EXT_texture_cube_map_array] = EBhDisable;
316 extensionBehavior[E_GL_EXT_null_initializer] = EBhDisable;
319 extensionBehavior[E_GL_OES_geometry_shader] = EBhDisable;
320 extensionBehavior[E_GL_OES_geometry_point_size] = EBhDisable;
321 extensionBehavior[E_GL_OES_gpu_shader5] = EBhDisable;
322 extensionBehavior[E_GL_OES_primitive_bounding_box] = EBhDisable;
323 extensionBehavior[E_GL_OES_shader_io_blocks] = EBhDisable;
324 extensionBehavior[E_GL_OES_tessellation_shader] = EBhDisable;
325 extensionBehavior[E_GL_OES_tessellation_point_size] = EBhDisable;
326 extensionBehavior[E_GL_OES_texture_buffer] = EBhDisable;
327 extensionBehavior[E_GL_OES_texture_cube_map_array] = EBhDisable;
328 extensionBehavior[E_GL_EXT_shader_integer_mix] = EBhDisable;
331 extensionBehavior[E_GL_EXT_device_group] = EBhDisable;
332 extensionBehavior[E_GL_EXT_multiview] = EBhDisable;
333 extensionBehavior[E_GL_EXT_shader_realtime_clock] = EBhDisable;
334 extensionBehavior[E_GL_EXT_ray_tracing] = EBhDisable;
335 extensionBehavior[E_GL_EXT_ray_query] = EBhDisable;
336 extensionBehavior[E_GL_EXT_ray_flags_primitive_culling] = EBhDisable;
337 extensionBehavior[E_GL_EXT_blend_func_extended] = EBhDisable;
338 extensionBehavior[E_GL_EXT_shader_implicit_conversions] = EBhDisable;
339 extensionBehavior[E_GL_EXT_fragment_shading_rate] = EBhDisable;
340 extensionBehavior[E_GL_EXT_shader_image_int64] = EBhDisable;
341 extensionBehavior[E_GL_EXT_terminate_invocation] = EBhDisable;
342 extensionBehavior[E_GL_EXT_shared_memory_block] = EBhDisable;
343 extensionBehavior[E_GL_EXT_spirv_intrinsics] = EBhDisable;
346 extensionBehavior[E_GL_OVR_multiview] = EBhDisable;
347 extensionBehavior[E_GL_OVR_multiview2] = EBhDisable;
350 extensionBehavior[E_GL_EXT_shader_explicit_arithmetic_types] = EBhDisable;
351 extensionBehavior[E_GL_EXT_shader_explicit_arithmetic_types_int8] = EBhDisable;
352 extensionBehavior[E_GL_EXT_shader_explicit_arithmetic_types_int16] = EBhDisable;
353 extensionBehavior[E_GL_EXT_shader_explicit_arithmetic_types_int32] = EBhDisable;
354 extensionBehavior[E_GL_EXT_shader_explicit_arithmetic_types_int64] = EBhDisable;
355 extensionBehavior[E_GL_EXT_shader_explicit_arithmetic_types_float16] = EBhDisable;
356 extensionBehavior[E_GL_EXT_shader_explicit_arithmetic_types_float32] = EBhDisable;
357 extensionBehavior[E_GL_EXT_shader_explicit_arithmetic_types_float64] = EBhDisable;
359 // subgroup extended types
360 extensionBehavior[E_GL_EXT_shader_subgroup_extended_types_int8] = EBhDisable;
361 extensionBehavior[E_GL_EXT_shader_subgroup_extended_types_int16] = EBhDisable;
362 extensionBehavior[E_GL_EXT_shader_subgroup_extended_types_int64] = EBhDisable;
363 extensionBehavior[E_GL_EXT_shader_subgroup_extended_types_float16] = EBhDisable;
364 extensionBehavior[E_GL_EXT_shader_atomic_float] = EBhDisable;
365 extensionBehavior[E_GL_EXT_shader_atomic_float2] = EBhDisable;
368 #endif // GLSLANG_WEB
370 // Get code that is not part of a shared symbol table, is specific to this shader,
371 // or needed by the preprocessor (which does not use a shared symbol table).
372 void TParseVersions::getPreamble(std::string& preamble)
377 "#define GL_FRAGMENT_PRECISION_HIGH 1\n"
381 "#define GL_OES_texture_3D 1\n"
382 "#define GL_OES_standard_derivatives 1\n"
383 "#define GL_EXT_frag_depth 1\n"
384 "#define GL_OES_EGL_image_external 1\n"
385 "#define GL_OES_EGL_image_external_essl3 1\n"
386 "#define GL_EXT_YUV_target 1\n"
387 "#define GL_EXT_shader_texture_lod 1\n"
388 "#define GL_EXT_shadow_samplers 1\n"
389 "#define GL_EXT_fragment_shading_rate 1\n"
392 "#define GL_ANDROID_extension_pack_es31a 1\n"
393 "#define GL_OES_sample_variables 1\n"
394 "#define GL_OES_shader_image_atomic 1\n"
395 "#define GL_OES_shader_multisample_interpolation 1\n"
396 "#define GL_OES_texture_storage_multisample_2d_array 1\n"
397 "#define GL_EXT_geometry_shader 1\n"
398 "#define GL_EXT_geometry_point_size 1\n"
399 "#define GL_EXT_gpu_shader5 1\n"
400 "#define GL_EXT_primitive_bounding_box 1\n"
401 "#define GL_EXT_shader_io_blocks 1\n"
402 "#define GL_EXT_tessellation_shader 1\n"
403 "#define GL_EXT_tessellation_point_size 1\n"
404 "#define GL_EXT_texture_buffer 1\n"
405 "#define GL_EXT_texture_cube_map_array 1\n"
406 "#define GL_EXT_shader_implicit_conversions 1\n"
407 "#define GL_EXT_shader_integer_mix 1\n"
408 "#define GL_EXT_blend_func_extended 1\n"
411 "#define GL_OES_geometry_shader 1\n"
412 "#define GL_OES_geometry_point_size 1\n"
413 "#define GL_OES_gpu_shader5 1\n"
414 "#define GL_OES_primitive_bounding_box 1\n"
415 "#define GL_OES_shader_io_blocks 1\n"
416 "#define GL_OES_tessellation_shader 1\n"
417 "#define GL_OES_tessellation_point_size 1\n"
418 "#define GL_OES_texture_buffer 1\n"
419 "#define GL_OES_texture_cube_map_array 1\n"
420 "#define GL_EXT_shader_non_constant_global_initializers 1\n"
423 if (version >= 300) {
424 preamble += "#define GL_NV_shader_noperspective_interpolation 1\n";
426 if (version >= 310) {
427 preamble += "#define GL_EXT_null_initializer 1\n";
428 preamble += "#define GL_EXT_subgroup_uniform_control_flow 1\n";
431 } else { // !isEsProfile()
433 "#define GL_FRAGMENT_PRECISION_HIGH 1\n"
434 "#define GL_ARB_texture_rectangle 1\n"
435 "#define GL_ARB_shading_language_420pack 1\n"
436 "#define GL_ARB_texture_gather 1\n"
437 "#define GL_ARB_gpu_shader5 1\n"
438 "#define GL_ARB_separate_shader_objects 1\n"
439 "#define GL_ARB_compute_shader 1\n"
440 "#define GL_ARB_tessellation_shader 1\n"
441 "#define GL_ARB_enhanced_layouts 1\n"
442 "#define GL_ARB_texture_cube_map_array 1\n"
443 "#define GL_ARB_texture_multisample 1\n"
444 "#define GL_ARB_shader_texture_lod 1\n"
445 "#define GL_ARB_explicit_attrib_location 1\n"
446 "#define GL_ARB_explicit_uniform_location 1\n"
447 "#define GL_ARB_shader_image_load_store 1\n"
448 "#define GL_ARB_shader_atomic_counters 1\n"
449 "#define GL_ARB_shader_draw_parameters 1\n"
450 "#define GL_ARB_shader_group_vote 1\n"
451 "#define GL_ARB_derivative_control 1\n"
452 "#define GL_ARB_shader_texture_image_samples 1\n"
453 "#define GL_ARB_viewport_array 1\n"
454 "#define GL_ARB_gpu_shader_int64 1\n"
455 "#define GL_ARB_gpu_shader_fp64 1\n"
456 "#define GL_ARB_shader_ballot 1\n"
457 "#define GL_ARB_sparse_texture2 1\n"
458 "#define GL_ARB_sparse_texture_clamp 1\n"
459 "#define GL_ARB_shader_stencil_export 1\n"
460 "#define GL_ARB_sample_shading 1\n"
461 "#define GL_ARB_shader_image_size 1\n"
462 "#define GL_ARB_shading_language_packing 1\n"
463 // "#define GL_ARB_cull_distance 1\n" // present for 4.5, but need extension control over block members
464 "#define GL_ARB_post_depth_coverage 1\n"
465 "#define GL_ARB_fragment_shader_interlock 1\n"
466 "#define GL_ARB_uniform_buffer_object 1\n"
467 "#define GL_ARB_shader_bit_encoding 1\n"
468 "#define GL_ARB_shader_storage_buffer_object 1\n"
469 "#define GL_ARB_texture_query_lod 1\n"
470 "#define GL_ARB_vertex_attrib_64bit 1\n"
471 "#define GL_ARB_draw_instanced 1\n"
472 "#define GL_ARB_fragment_coord_conventions 1\n"
473 "#define GL_EXT_shader_non_constant_global_initializers 1\n"
474 "#define GL_EXT_shader_image_load_formatted 1\n"
475 "#define GL_EXT_post_depth_coverage 1\n"
476 "#define GL_EXT_control_flow_attributes 1\n"
477 "#define GL_EXT_nonuniform_qualifier 1\n"
478 "#define GL_EXT_shader_16bit_storage 1\n"
479 "#define GL_EXT_shader_8bit_storage 1\n"
480 "#define GL_EXT_samplerless_texture_functions 1\n"
481 "#define GL_EXT_scalar_block_layout 1\n"
482 "#define GL_EXT_fragment_invocation_density 1\n"
483 "#define GL_EXT_buffer_reference 1\n"
484 "#define GL_EXT_buffer_reference2 1\n"
485 "#define GL_EXT_buffer_reference_uvec2 1\n"
486 "#define GL_EXT_demote_to_helper_invocation 1\n"
487 "#define GL_EXT_debug_printf 1\n"
488 "#define GL_EXT_fragment_shading_rate 1\n"
489 "#define GL_EXT_shared_memory_block 1\n"
490 "#define GL_EXT_shader_integer_mix 1\n"
492 // GL_KHR_shader_subgroup
493 "#define GL_KHR_shader_subgroup_basic 1\n"
494 "#define GL_KHR_shader_subgroup_vote 1\n"
495 "#define GL_KHR_shader_subgroup_arithmetic 1\n"
496 "#define GL_KHR_shader_subgroup_ballot 1\n"
497 "#define GL_KHR_shader_subgroup_shuffle 1\n"
498 "#define GL_KHR_shader_subgroup_shuffle_relative 1\n"
499 "#define GL_KHR_shader_subgroup_clustered 1\n"
500 "#define GL_KHR_shader_subgroup_quad 1\n"
502 "#define GL_EXT_shader_image_int64 1\n"
503 "#define GL_EXT_shader_atomic_int64 1\n"
504 "#define GL_EXT_shader_realtime_clock 1\n"
505 "#define GL_EXT_ray_tracing 1\n"
506 "#define GL_EXT_ray_query 1\n"
507 "#define GL_EXT_ray_flags_primitive_culling 1\n"
508 "#define GL_EXT_spirv_intrinsics 1\n"
510 "#define GL_AMD_shader_ballot 1\n"
511 "#define GL_AMD_shader_trinary_minmax 1\n"
512 "#define GL_AMD_shader_explicit_vertex_parameter 1\n"
513 "#define GL_AMD_gcn_shader 1\n"
514 "#define GL_AMD_gpu_shader_half_float 1\n"
515 "#define GL_AMD_texture_gather_bias_lod 1\n"
516 "#define GL_AMD_gpu_shader_int16 1\n"
517 "#define GL_AMD_shader_image_load_store_lod 1\n"
518 "#define GL_AMD_shader_fragment_mask 1\n"
519 "#define GL_AMD_gpu_shader_half_float_fetch 1\n"
521 "#define GL_INTEL_shader_integer_functions2 1\n"
523 "#define GL_NV_sample_mask_override_coverage 1\n"
524 "#define GL_NV_geometry_shader_passthrough 1\n"
525 "#define GL_NV_viewport_array2 1\n"
526 "#define GL_NV_shader_atomic_int64 1\n"
527 "#define GL_NV_conservative_raster_underestimation 1\n"
528 "#define GL_NV_shader_subgroup_partitioned 1\n"
529 "#define GL_NV_shading_rate_image 1\n"
530 "#define GL_NV_ray_tracing 1\n"
531 "#define GL_NV_ray_tracing_motion_blur 1\n"
532 "#define GL_NV_fragment_shader_barycentric 1\n"
533 "#define GL_NV_compute_shader_derivatives 1\n"
534 "#define GL_NV_shader_texture_footprint 1\n"
535 "#define GL_NV_mesh_shader 1\n"
536 "#define GL_NV_cooperative_matrix 1\n"
537 "#define GL_NV_integer_cooperative_matrix 1\n"
539 "#define GL_EXT_shader_explicit_arithmetic_types 1\n"
540 "#define GL_EXT_shader_explicit_arithmetic_types_int8 1\n"
541 "#define GL_EXT_shader_explicit_arithmetic_types_int16 1\n"
542 "#define GL_EXT_shader_explicit_arithmetic_types_int32 1\n"
543 "#define GL_EXT_shader_explicit_arithmetic_types_int64 1\n"
544 "#define GL_EXT_shader_explicit_arithmetic_types_float16 1\n"
545 "#define GL_EXT_shader_explicit_arithmetic_types_float32 1\n"
546 "#define GL_EXT_shader_explicit_arithmetic_types_float64 1\n"
548 "#define GL_EXT_shader_subgroup_extended_types_int8 1\n"
549 "#define GL_EXT_shader_subgroup_extended_types_int16 1\n"
550 "#define GL_EXT_shader_subgroup_extended_types_int64 1\n"
551 "#define GL_EXT_shader_subgroup_extended_types_float16 1\n"
553 "#define GL_EXT_shader_atomic_float 1\n"
554 "#define GL_EXT_shader_atomic_float2 1\n"
557 if (version >= 150) {
558 // define GL_core_profile and GL_compatibility_profile
559 preamble += "#define GL_core_profile 1\n";
561 if (profile == ECompatibilityProfile)
562 preamble += "#define GL_compatibility_profile 1\n";
564 if (version >= 140) {
565 preamble += "#define GL_EXT_null_initializer 1\n";
566 preamble += "#define GL_EXT_subgroup_uniform_control_flow 1\n";
568 #endif // GLSLANG_WEB
572 if ((!isEsProfile() && version >= 140) ||
573 (isEsProfile() && version >= 310)) {
575 "#define GL_EXT_device_group 1\n"
576 "#define GL_EXT_multiview 1\n"
577 "#define GL_NV_shader_sm_builtins 1\n"
581 if (version >= 300 /* both ES and non-ES */) {
583 "#define GL_OVR_multiview 1\n"
584 "#define GL_OVR_multiview2 1\n"
588 // #line and #include
590 "#define GL_GOOGLE_cpp_style_line_directive 1\n"
591 "#define GL_GOOGLE_include_directive 1\n"
592 "#define GL_KHR_blend_equation_advanced 1\n"
595 // other general extensions
597 "#define GL_EXT_terminate_invocation 1\n"
601 // #define VULKAN XXXX
602 const int numberBufSize = 12;
603 char numberBuf[numberBufSize];
604 if (spvVersion.vulkanGlsl > 0) {
605 preamble += "#define VULKAN ";
606 snprintf(numberBuf, numberBufSize, "%d", spvVersion.vulkanGlsl);
607 preamble += numberBuf;
612 // #define GL_SPIRV XXXX
613 if (spvVersion.openGl > 0) {
614 preamble += "#define GL_SPIRV ";
615 snprintf(numberBuf, numberBufSize, "%d", spvVersion.openGl);
616 preamble += numberBuf;
622 // GL_EXT_spirv_intrinsics
623 if (!isEsProfile()) {
625 case EShLangVertex: preamble += "#define GL_VERTEX_SHADER 1 \n"; break;
626 case EShLangTessControl: preamble += "#define GL_TESSELLATION_CONTROL_SHADER 1 \n"; break;
627 case EShLangTessEvaluation: preamble += "#define GL_TESSELLATION_EVALUATION_SHADER 1 \n"; break;
628 case EShLangGeometry: preamble += "#define GL_GEOMETRY_SHADER 1 \n"; break;
629 case EShLangFragment: preamble += "#define GL_FRAGMENT_SHADER 1 \n"; break;
630 case EShLangCompute: preamble += "#define GL_COMPUTE_SHADER 1 \n"; break;
631 case EShLangRayGen: preamble += "#define GL_RAY_GENERATION_SHADER_EXT 1 \n"; break;
632 case EShLangIntersect: preamble += "#define GL_INTERSECTION_SHADER_EXT 1 \n"; break;
633 case EShLangAnyHit: preamble += "#define GL_ANY_HIT_SHADER_EXT 1 \n"; break;
634 case EShLangClosestHit: preamble += "#define GL_CLOSEST_HIT_SHADER_EXT 1 \n"; break;
635 case EShLangMiss: preamble += "#define GL_MISS_SHADER_EXT 1 \n"; break;
636 case EShLangCallable: preamble += "#define GL_CALLABLE_SHADER_EXT 1 \n"; break;
637 case EShLangTaskNV: preamble += "#define GL_TASK_SHADER_NV 1 \n"; break;
638 case EShLangMeshNV: preamble += "#define GL_MESH_SHADER_NV 1 \n"; break;
646 // Map from stage enum to externally readable text name.
648 const char* StageName(EShLanguage stage)
651 case EShLangVertex: return "vertex";
652 case EShLangFragment: return "fragment";
653 case EShLangCompute: return "compute";
655 case EShLangTessControl: return "tessellation control";
656 case EShLangTessEvaluation: return "tessellation evaluation";
657 case EShLangGeometry: return "geometry";
658 case EShLangRayGen: return "ray-generation";
659 case EShLangIntersect: return "intersection";
660 case EShLangAnyHit: return "any-hit";
661 case EShLangClosestHit: return "closest-hit";
662 case EShLangMiss: return "miss";
663 case EShLangCallable: return "callable";
664 case EShLangMeshNV: return "mesh";
665 case EShLangTaskNV: return "task";
667 default: return "unknown stage";
672 // When to use requireStage()
674 // If only some stages support a feature.
676 // Operation: If the current stage is not present, give an error message.
678 void TParseVersions::requireStage(const TSourceLoc& loc, EShLanguageMask languageMask, const char* featureDesc)
680 if (((1 << language) & languageMask) == 0)
681 error(loc, "not supported in this stage:", featureDesc, StageName(language));
684 // If only one stage supports a feature, this can be called. But, all supporting stages
685 // must be specified with one call.
686 void TParseVersions::requireStage(const TSourceLoc& loc, EShLanguage stage, const char* featureDesc)
688 requireStage(loc, static_cast<EShLanguageMask>(1 << stage), featureDesc);
693 // When to use requireProfile():
695 // Use if only some profiles support a feature. However, if within a profile the feature
696 // is version or extension specific, follow this call with calls to profileRequires().
698 // Operation: If the current profile is not one of the profileMask,
699 // give an error message.
701 void TParseVersions::requireProfile(const TSourceLoc& loc, int profileMask, const char* featureDesc)
703 if (! (profile & profileMask))
704 error(loc, "not supported with this profile:", featureDesc, ProfileName(profile));
708 // When to use profileRequires():
710 // If a set of profiles have the same requirements for what version or extensions
711 // are needed to support a feature.
713 // It must be called for each profile that needs protection. Use requireProfile() first
714 // to reduce that set of profiles.
716 // Operation: Will issue warnings/errors based on the current profile, version, and extension
717 // behaviors. It only checks extensions when the current profile is one of the profileMask.
719 // A minVersion of 0 means no version of the profileMask support this in core,
720 // the extension must be present.
723 // entry point that takes multiple extensions
724 void TParseVersions::profileRequires(const TSourceLoc& loc, int profileMask, int minVersion, int numExtensions,
725 const char* const extensions[], const char* featureDesc)
727 if (profile & profileMask) {
728 bool okay = minVersion > 0 && version >= minVersion;
730 for (int i = 0; i < numExtensions; ++i) {
731 switch (getExtensionBehavior(extensions[i])) {
733 infoSink.info.message(EPrefixWarning, ("extension " + TString(extensions[i]) + " is being used for " + featureDesc).c_str(), loc);
739 default: break; // some compilers want this
744 error(loc, "not supported for this version or the enabled extensions", featureDesc, "");
748 // entry point for the above that takes a single extension
749 void TParseVersions::profileRequires(const TSourceLoc& loc, int profileMask, int minVersion, const char* extension,
750 const char* featureDesc)
752 profileRequires(loc, profileMask, minVersion, extension ? 1 : 0, &extension, featureDesc);
755 void TParseVersions::unimplemented(const TSourceLoc& loc, const char* featureDesc)
757 error(loc, "feature not yet implemented", featureDesc, "");
761 // Within a set of profiles, see if a feature is deprecated and give an error or warning based on whether
762 // a future compatibility context is being use.
764 void TParseVersions::checkDeprecated(const TSourceLoc& loc, int profileMask, int depVersion, const char* featureDesc)
766 if (profile & profileMask) {
767 if (version >= depVersion) {
768 if (forwardCompatible)
769 error(loc, "deprecated, may be removed in future release", featureDesc, "");
770 else if (! suppressWarnings())
771 infoSink.info.message(EPrefixWarning, (TString(featureDesc) + " deprecated in version " +
772 String(depVersion) + "; may be removed in future release").c_str(), loc);
778 // Within a set of profiles, see if a feature has now been removed and if so, give an error.
779 // The version argument is the first version no longer having the feature.
781 void TParseVersions::requireNotRemoved(const TSourceLoc& loc, int profileMask, int removedVersion, const char* featureDesc)
783 if (profile & profileMask) {
784 if (version >= removedVersion) {
785 const int maxSize = 60;
787 snprintf(buf, maxSize, "%s profile; removed in version %d", ProfileName(profile), removedVersion);
788 error(loc, "no longer supported in", featureDesc, buf);
793 // Returns true if at least one of the extensions in the extensions parameter is requested. Otherwise, returns false.
794 // Warns appropriately if the requested behavior of an extension is "warn".
795 bool TParseVersions::checkExtensionsRequested(const TSourceLoc& loc, int numExtensions, const char* const extensions[], const char* featureDesc)
797 // First, see if any of the extensions are enabled
798 for (int i = 0; i < numExtensions; ++i) {
799 TExtensionBehavior behavior = getExtensionBehavior(extensions[i]);
800 if (behavior == EBhEnable || behavior == EBhRequire)
804 // See if any extensions want to give a warning on use; give warnings for all such extensions
806 for (int i = 0; i < numExtensions; ++i) {
807 TExtensionBehavior behavior = getExtensionBehavior(extensions[i]);
808 if (behavior == EBhDisable && relaxedErrors()) {
809 infoSink.info.message(EPrefixWarning, "The following extension must be enabled to use this feature:", loc);
812 if (behavior == EBhWarn) {
813 infoSink.info.message(EPrefixWarning, ("extension " + TString(extensions[i]) + " is being used for " + featureDesc).c_str(), loc);
823 // Use when there are no profile/version to check, it's just an error if one of the
824 // extensions is not present.
826 void TParseVersions::requireExtensions(const TSourceLoc& loc, int numExtensions, const char* const extensions[],
827 const char* featureDesc)
829 if (checkExtensionsRequested(loc, numExtensions, extensions, featureDesc))
832 // If we get this far, give errors explaining what extensions are needed
833 if (numExtensions == 1)
834 error(loc, "required extension not requested:", featureDesc, extensions[0]);
836 error(loc, "required extension not requested:", featureDesc, "Possible extensions include:");
837 for (int i = 0; i < numExtensions; ++i)
838 infoSink.info.message(EPrefixNone, extensions[i]);
843 // Use by preprocessor when there are no profile/version to check, it's just an error if one of the
844 // extensions is not present.
846 void TParseVersions::ppRequireExtensions(const TSourceLoc& loc, int numExtensions, const char* const extensions[],
847 const char* featureDesc)
849 if (checkExtensionsRequested(loc, numExtensions, extensions, featureDesc))
852 // If we get this far, give errors explaining what extensions are needed
853 if (numExtensions == 1)
854 ppError(loc, "required extension not requested:", featureDesc, extensions[0]);
856 ppError(loc, "required extension not requested:", featureDesc, "Possible extensions include:");
857 for (int i = 0; i < numExtensions; ++i)
858 infoSink.info.message(EPrefixNone, extensions[i]);
862 TExtensionBehavior TParseVersions::getExtensionBehavior(const char* extension)
864 auto iter = extensionBehavior.find(TString(extension));
865 if (iter == extensionBehavior.end())
871 // Returns true if the given extension is set to enable, require, or warn.
872 bool TParseVersions::extensionTurnedOn(const char* const extension)
874 switch (getExtensionBehavior(extension)) {
884 // See if any of the extensions are set to enable, require, or warn.
885 bool TParseVersions::extensionsTurnedOn(int numExtensions, const char* const extensions[])
887 for (int i = 0; i < numExtensions; ++i) {
888 if (extensionTurnedOn(extensions[i]))
895 // Change the current state of an extension's behavior.
897 void TParseVersions::updateExtensionBehavior(int line, const char* extension, const char* behaviorString)
899 // Translate from text string of extension's behavior to an enum.
900 TExtensionBehavior behavior = EBhDisable;
901 if (! strcmp("require", behaviorString))
902 behavior = EBhRequire;
903 else if (! strcmp("enable", behaviorString))
904 behavior = EBhEnable;
905 else if (! strcmp("disable", behaviorString))
906 behavior = EBhDisable;
907 else if (! strcmp("warn", behaviorString))
910 error(getCurrentLoc(), "behavior not supported:", "#extension", behaviorString);
913 bool on = behavior != EBhDisable;
915 // check if extension is used with correct shader stage
916 checkExtensionStage(getCurrentLoc(), extension);
918 // check if extension has additional requirements
919 extensionRequires(getCurrentLoc(), extension, behaviorString);
921 // update the requested extension
922 updateExtensionBehavior(extension, behavior);
924 // see if need to propagate to implicitly modified things
925 if (strcmp(extension, "GL_ANDROID_extension_pack_es31a") == 0) {
926 // to everything in AEP
927 updateExtensionBehavior(line, "GL_KHR_blend_equation_advanced", behaviorString);
928 updateExtensionBehavior(line, "GL_OES_sample_variables", behaviorString);
929 updateExtensionBehavior(line, "GL_OES_shader_image_atomic", behaviorString);
930 updateExtensionBehavior(line, "GL_OES_shader_multisample_interpolation", behaviorString);
931 updateExtensionBehavior(line, "GL_OES_texture_storage_multisample_2d_array", behaviorString);
932 updateExtensionBehavior(line, "GL_EXT_geometry_shader", behaviorString);
933 updateExtensionBehavior(line, "GL_EXT_gpu_shader5", behaviorString);
934 updateExtensionBehavior(line, "GL_EXT_primitive_bounding_box", behaviorString);
935 updateExtensionBehavior(line, "GL_EXT_shader_io_blocks", behaviorString);
936 updateExtensionBehavior(line, "GL_EXT_tessellation_shader", behaviorString);
937 updateExtensionBehavior(line, "GL_EXT_texture_buffer", behaviorString);
938 updateExtensionBehavior(line, "GL_EXT_texture_cube_map_array", behaviorString);
940 // geometry to io_blocks
941 else if (strcmp(extension, "GL_EXT_geometry_shader") == 0)
942 updateExtensionBehavior(line, "GL_EXT_shader_io_blocks", behaviorString);
943 else if (strcmp(extension, "GL_OES_geometry_shader") == 0)
944 updateExtensionBehavior(line, "GL_OES_shader_io_blocks", behaviorString);
945 // tessellation to io_blocks
946 else if (strcmp(extension, "GL_EXT_tessellation_shader") == 0)
947 updateExtensionBehavior(line, "GL_EXT_shader_io_blocks", behaviorString);
948 else if (strcmp(extension, "GL_OES_tessellation_shader") == 0)
949 updateExtensionBehavior(line, "GL_OES_shader_io_blocks", behaviorString);
950 else if (strcmp(extension, "GL_GOOGLE_include_directive") == 0)
951 updateExtensionBehavior(line, "GL_GOOGLE_cpp_style_line_directive", behaviorString);
952 // subgroup_* to subgroup_basic
953 else if (strcmp(extension, "GL_KHR_shader_subgroup_vote") == 0)
954 updateExtensionBehavior(line, "GL_KHR_shader_subgroup_basic", behaviorString);
955 else if (strcmp(extension, "GL_KHR_shader_subgroup_arithmetic") == 0)
956 updateExtensionBehavior(line, "GL_KHR_shader_subgroup_basic", behaviorString);
957 else if (strcmp(extension, "GL_KHR_shader_subgroup_ballot") == 0)
958 updateExtensionBehavior(line, "GL_KHR_shader_subgroup_basic", behaviorString);
959 else if (strcmp(extension, "GL_KHR_shader_subgroup_shuffle") == 0)
960 updateExtensionBehavior(line, "GL_KHR_shader_subgroup_basic", behaviorString);
961 else if (strcmp(extension, "GL_KHR_shader_subgroup_shuffle_relative") == 0)
962 updateExtensionBehavior(line, "GL_KHR_shader_subgroup_basic", behaviorString);
963 else if (strcmp(extension, "GL_KHR_shader_subgroup_clustered") == 0)
964 updateExtensionBehavior(line, "GL_KHR_shader_subgroup_basic", behaviorString);
965 else if (strcmp(extension, "GL_KHR_shader_subgroup_quad") == 0)
966 updateExtensionBehavior(line, "GL_KHR_shader_subgroup_basic", behaviorString);
967 else if (strcmp(extension, "GL_NV_shader_subgroup_partitioned") == 0)
968 updateExtensionBehavior(line, "GL_KHR_shader_subgroup_basic", behaviorString);
969 else if (strcmp(extension, "GL_EXT_buffer_reference2") == 0 ||
970 strcmp(extension, "GL_EXT_buffer_reference_uvec2") == 0)
971 updateExtensionBehavior(line, "GL_EXT_buffer_reference", behaviorString);
972 else if (strcmp(extension, "GL_NV_integer_cooperative_matrix") == 0)
973 updateExtensionBehavior(line, "GL_NV_cooperative_matrix", behaviorString);
974 // subgroup extended types to explicit types
975 else if (strcmp(extension, "GL_EXT_shader_subgroup_extended_types_int8") == 0)
976 updateExtensionBehavior(line, "GL_EXT_shader_explicit_arithmetic_types_int8", behaviorString);
977 else if (strcmp(extension, "GL_EXT_shader_subgroup_extended_types_int16") == 0)
978 updateExtensionBehavior(line, "GL_EXT_shader_explicit_arithmetic_types_int16", behaviorString);
979 else if (strcmp(extension, "GL_EXT_shader_subgroup_extended_types_int64") == 0)
980 updateExtensionBehavior(line, "GL_EXT_shader_explicit_arithmetic_types_int64", behaviorString);
981 else if (strcmp(extension, "GL_EXT_shader_subgroup_extended_types_float16") == 0)
982 updateExtensionBehavior(line, "GL_EXT_shader_explicit_arithmetic_types_float16", behaviorString);
984 // see if we need to update the numeric features
985 else if (strcmp(extension, "GL_EXT_shader_explicit_arithmetic_types") == 0)
986 intermediate.updateNumericFeature(TNumericFeatures::shader_explicit_arithmetic_types, on);
987 else if (strcmp(extension, "GL_EXT_shader_explicit_arithmetic_types_int8") == 0)
988 intermediate.updateNumericFeature(TNumericFeatures::shader_explicit_arithmetic_types_int8, on);
989 else if (strcmp(extension, "GL_EXT_shader_explicit_arithmetic_types_int16") == 0)
990 intermediate.updateNumericFeature(TNumericFeatures::shader_explicit_arithmetic_types_int16, on);
991 else if (strcmp(extension, "GL_EXT_shader_explicit_arithmetic_types_int32") == 0)
992 intermediate.updateNumericFeature(TNumericFeatures::shader_explicit_arithmetic_types_int32, on);
993 else if (strcmp(extension, "GL_EXT_shader_explicit_arithmetic_types_int64") == 0)
994 intermediate.updateNumericFeature(TNumericFeatures::shader_explicit_arithmetic_types_int64, on);
995 else if (strcmp(extension, "GL_EXT_shader_explicit_arithmetic_types_float16") == 0)
996 intermediate.updateNumericFeature(TNumericFeatures::shader_explicit_arithmetic_types_float16, on);
997 else if (strcmp(extension, "GL_EXT_shader_explicit_arithmetic_types_float32") == 0)
998 intermediate.updateNumericFeature(TNumericFeatures::shader_explicit_arithmetic_types_float32, on);
999 else if (strcmp(extension, "GL_EXT_shader_explicit_arithmetic_types_float64") == 0)
1000 intermediate.updateNumericFeature(TNumericFeatures::shader_explicit_arithmetic_types_float64, on);
1001 else if (strcmp(extension, "GL_EXT_shader_implicit_conversions") == 0)
1002 intermediate.updateNumericFeature(TNumericFeatures::shader_implicit_conversions, on);
1003 else if (strcmp(extension, "GL_ARB_gpu_shader_fp64") == 0)
1004 intermediate.updateNumericFeature(TNumericFeatures::gpu_shader_fp64, on);
1005 else if (strcmp(extension, "GL_AMD_gpu_shader_int16") == 0)
1006 intermediate.updateNumericFeature(TNumericFeatures::gpu_shader_int16, on);
1007 else if (strcmp(extension, "GL_AMD_gpu_shader_half_float") == 0)
1008 intermediate.updateNumericFeature(TNumericFeatures::gpu_shader_half_float, on);
1011 void TParseVersions::updateExtensionBehavior(const char* extension, TExtensionBehavior behavior)
1013 // Update the current behavior
1014 if (strcmp(extension, "all") == 0) {
1015 // special case for the 'all' extension; apply it to every extension present
1016 if (behavior == EBhRequire || behavior == EBhEnable) {
1017 error(getCurrentLoc(), "extension 'all' cannot have 'require' or 'enable' behavior", "#extension", "");
1020 for (auto iter = extensionBehavior.begin(); iter != extensionBehavior.end(); ++iter)
1021 iter->second = behavior;
1024 // Do the update for this single extension
1025 auto iter = extensionBehavior.find(TString(extension));
1026 if (iter == extensionBehavior.end()) {
1029 error(getCurrentLoc(), "extension not supported:", "#extension", extension);
1034 warn(getCurrentLoc(), "extension not supported:", "#extension", extension);
1037 assert(0 && "unexpected behavior");
1042 if (iter->second == EBhDisablePartial)
1043 warn(getCurrentLoc(), "extension is only partially supported:", "#extension", extension);
1044 if (behavior != EBhDisable)
1045 intermediate.addRequestedExtension(extension);
1046 iter->second = behavior;
1051 // Check if extension is used with correct shader stage.
1052 void TParseVersions::checkExtensionStage(const TSourceLoc& loc, const char * const extension)
1054 // GL_NV_mesh_shader extension is only allowed in task/mesh shaders
1055 if (strcmp(extension, "GL_NV_mesh_shader") == 0) {
1056 requireStage(loc, (EShLanguageMask)(EShLangTaskNVMask | EShLangMeshNVMask | EShLangFragmentMask),
1057 "#extension GL_NV_mesh_shader");
1058 profileRequires(loc, ECoreProfile, 450, 0, "#extension GL_NV_mesh_shader");
1059 profileRequires(loc, EEsProfile, 320, 0, "#extension GL_NV_mesh_shader");
1063 // Check if extension has additional requirements
1064 void TParseVersions::extensionRequires(const TSourceLoc &loc, const char * const extension, const char *behaviorString)
1066 bool isEnabled = false;
1067 if (!strcmp("require", behaviorString))
1069 else if (!strcmp("enable", behaviorString))
1073 unsigned int minSpvVersion = 0;
1074 auto iter = extensionMinSpv.find(TString(extension));
1075 if (iter != extensionMinSpv.end())
1076 minSpvVersion = iter->second;
1077 requireSpv(loc, extension, minSpvVersion);
1081 // Call for any operation needing full GLSL integer data-type support.
1082 void TParseVersions::fullIntegerCheck(const TSourceLoc& loc, const char* op)
1084 profileRequires(loc, ENoProfile, 130, nullptr, op);
1085 profileRequires(loc, EEsProfile, 300, nullptr, op);
1088 // Call for any operation needing GLSL double data-type support.
1089 void TParseVersions::doubleCheck(const TSourceLoc& loc, const char* op)
1092 //requireProfile(loc, ECoreProfile | ECompatibilityProfile, op);
1093 if (language == EShLangVertex) {
1094 const char* const f64_Extensions[] = {E_GL_ARB_gpu_shader_fp64, E_GL_ARB_vertex_attrib_64bit};
1095 profileRequires(loc, ECoreProfile | ECompatibilityProfile, 400, 2, f64_Extensions, op);
1097 profileRequires(loc, ECoreProfile | ECompatibilityProfile, 400, E_GL_ARB_gpu_shader_fp64, op);
1100 // Call for any operation needing GLSL float16 data-type support.
1101 void TParseVersions::float16Check(const TSourceLoc& loc, const char* op, bool builtIn)
1104 const char* const extensions[] = {
1105 E_GL_AMD_gpu_shader_half_float,
1106 E_GL_EXT_shader_explicit_arithmetic_types,
1107 E_GL_EXT_shader_explicit_arithmetic_types_float16};
1108 requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, op);
1112 bool TParseVersions::float16Arithmetic()
1114 const char* const extensions[] = {
1115 E_GL_AMD_gpu_shader_half_float,
1116 E_GL_EXT_shader_explicit_arithmetic_types,
1117 E_GL_EXT_shader_explicit_arithmetic_types_float16};
1118 return extensionsTurnedOn(sizeof(extensions)/sizeof(extensions[0]), extensions);
1121 bool TParseVersions::int16Arithmetic()
1123 const char* const extensions[] = {
1124 E_GL_AMD_gpu_shader_int16,
1125 E_GL_EXT_shader_explicit_arithmetic_types,
1126 E_GL_EXT_shader_explicit_arithmetic_types_int16};
1127 return extensionsTurnedOn(sizeof(extensions)/sizeof(extensions[0]), extensions);
1130 bool TParseVersions::int8Arithmetic()
1132 const char* const extensions[] = {
1133 E_GL_EXT_shader_explicit_arithmetic_types,
1134 E_GL_EXT_shader_explicit_arithmetic_types_int8};
1135 return extensionsTurnedOn(sizeof(extensions)/sizeof(extensions[0]), extensions);
1138 void TParseVersions::requireFloat16Arithmetic(const TSourceLoc& loc, const char* op, const char* featureDesc)
1143 combined += featureDesc;
1145 const char* const extensions[] = {
1146 E_GL_AMD_gpu_shader_half_float,
1147 E_GL_EXT_shader_explicit_arithmetic_types,
1148 E_GL_EXT_shader_explicit_arithmetic_types_float16};
1149 requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, combined.c_str());
1152 void TParseVersions::requireInt16Arithmetic(const TSourceLoc& loc, const char* op, const char* featureDesc)
1157 combined += featureDesc;
1159 const char* const extensions[] = {
1160 E_GL_AMD_gpu_shader_int16,
1161 E_GL_EXT_shader_explicit_arithmetic_types,
1162 E_GL_EXT_shader_explicit_arithmetic_types_int16};
1163 requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, combined.c_str());
1166 void TParseVersions::requireInt8Arithmetic(const TSourceLoc& loc, const char* op, const char* featureDesc)
1171 combined += featureDesc;
1173 const char* const extensions[] = {
1174 E_GL_EXT_shader_explicit_arithmetic_types,
1175 E_GL_EXT_shader_explicit_arithmetic_types_int8};
1176 requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, combined.c_str());
1179 void TParseVersions::float16ScalarVectorCheck(const TSourceLoc& loc, const char* op, bool builtIn)
1182 const char* const extensions[] = {
1183 E_GL_AMD_gpu_shader_half_float,
1184 E_GL_EXT_shader_16bit_storage,
1185 E_GL_EXT_shader_explicit_arithmetic_types,
1186 E_GL_EXT_shader_explicit_arithmetic_types_float16};
1187 requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, op);
1191 // Call for any operation needing GLSL float32 data-type support.
1192 void TParseVersions::explicitFloat32Check(const TSourceLoc& loc, const char* op, bool builtIn)
1195 const char* const extensions[2] = {E_GL_EXT_shader_explicit_arithmetic_types,
1196 E_GL_EXT_shader_explicit_arithmetic_types_float32};
1197 requireExtensions(loc, 2, extensions, op);
1201 // Call for any operation needing GLSL float64 data-type support.
1202 void TParseVersions::explicitFloat64Check(const TSourceLoc& loc, const char* op, bool builtIn)
1205 const char* const extensions[2] = {E_GL_EXT_shader_explicit_arithmetic_types,
1206 E_GL_EXT_shader_explicit_arithmetic_types_float64};
1207 requireExtensions(loc, 2, extensions, op);
1208 requireProfile(loc, ECoreProfile | ECompatibilityProfile, op);
1209 profileRequires(loc, ECoreProfile | ECompatibilityProfile, 400, nullptr, op);
1213 // Call for any operation needing GLSL explicit int8 data-type support.
1214 void TParseVersions::explicitInt8Check(const TSourceLoc& loc, const char* op, bool builtIn)
1217 const char* const extensions[2] = {E_GL_EXT_shader_explicit_arithmetic_types,
1218 E_GL_EXT_shader_explicit_arithmetic_types_int8};
1219 requireExtensions(loc, 2, extensions, op);
1223 // Call for any operation needing GLSL float16 opaque-type support
1224 void TParseVersions::float16OpaqueCheck(const TSourceLoc& loc, const char* op, bool builtIn)
1227 requireExtensions(loc, 1, &E_GL_AMD_gpu_shader_half_float_fetch, op);
1228 requireProfile(loc, ECoreProfile | ECompatibilityProfile, op);
1229 profileRequires(loc, ECoreProfile | ECompatibilityProfile, 400, nullptr, op);
1233 // Call for any operation needing GLSL explicit int16 data-type support.
1234 void TParseVersions::explicitInt16Check(const TSourceLoc& loc, const char* op, bool builtIn)
1237 const char* const extensions[] = {
1238 E_GL_AMD_gpu_shader_int16,
1239 E_GL_EXT_shader_explicit_arithmetic_types,
1240 E_GL_EXT_shader_explicit_arithmetic_types_int16};
1241 requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, op);
1245 void TParseVersions::int16ScalarVectorCheck(const TSourceLoc& loc, const char* op, bool builtIn)
1248 const char* const extensions[] = {
1249 E_GL_AMD_gpu_shader_int16,
1250 E_GL_EXT_shader_16bit_storage,
1251 E_GL_EXT_shader_explicit_arithmetic_types,
1252 E_GL_EXT_shader_explicit_arithmetic_types_int16};
1253 requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, op);
1257 void TParseVersions::int8ScalarVectorCheck(const TSourceLoc& loc, const char* op, bool builtIn)
1260 const char* const extensions[] = {
1261 E_GL_EXT_shader_8bit_storage,
1262 E_GL_EXT_shader_explicit_arithmetic_types,
1263 E_GL_EXT_shader_explicit_arithmetic_types_int8};
1264 requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, op);
1268 // Call for any operation needing GLSL explicit int32 data-type support.
1269 void TParseVersions::explicitInt32Check(const TSourceLoc& loc, const char* op, bool builtIn)
1272 const char* const extensions[2] = {E_GL_EXT_shader_explicit_arithmetic_types,
1273 E_GL_EXT_shader_explicit_arithmetic_types_int32};
1274 requireExtensions(loc, 2, extensions, op);
1278 // Call for any operation needing GLSL 64-bit integer data-type support.
1279 void TParseVersions::int64Check(const TSourceLoc& loc, const char* op, bool builtIn)
1282 const char* const extensions[3] = {E_GL_ARB_gpu_shader_int64,
1283 E_GL_EXT_shader_explicit_arithmetic_types,
1284 E_GL_EXT_shader_explicit_arithmetic_types_int64};
1285 requireExtensions(loc, 3, extensions, op);
1286 requireProfile(loc, ECoreProfile | ECompatibilityProfile, op);
1287 profileRequires(loc, ECoreProfile | ECompatibilityProfile, 400, nullptr, op);
1291 void TParseVersions::fcoopmatCheck(const TSourceLoc& loc, const char* op, bool builtIn)
1294 const char* const extensions[] = {E_GL_NV_cooperative_matrix};
1295 requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, op);
1299 void TParseVersions::intcoopmatCheck(const TSourceLoc& loc, const char* op, bool builtIn)
1302 const char* const extensions[] = {E_GL_NV_integer_cooperative_matrix};
1303 requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, op);
1306 #endif // GLSLANG_WEB
1307 // Call for any operation removed because SPIR-V is in use.
1308 void TParseVersions::spvRemoved(const TSourceLoc& loc, const char* op)
1310 if (spvVersion.spv != 0)
1311 error(loc, "not allowed when generating SPIR-V", op, "");
1314 // Call for any operation removed because Vulkan SPIR-V is being generated.
1315 void TParseVersions::vulkanRemoved(const TSourceLoc& loc, const char* op)
1317 if (spvVersion.vulkan > 0 && !spvVersion.vulkanRelaxed)
1318 error(loc, "not allowed when using GLSL for Vulkan", op, "");
1321 // Call for any operation that requires Vulkan.
1322 void TParseVersions::requireVulkan(const TSourceLoc& loc, const char* op)
1325 if (spvVersion.vulkan == 0)
1326 error(loc, "only allowed when using GLSL for Vulkan", op, "");
1330 // Call for any operation that requires SPIR-V.
1331 void TParseVersions::requireSpv(const TSourceLoc& loc, const char* op)
1334 if (spvVersion.spv == 0)
1335 error(loc, "only allowed when generating SPIR-V", op, "");
1338 void TParseVersions::requireSpv(const TSourceLoc& loc, const char *op, unsigned int version)
1341 if (spvVersion.spv < version)
1342 error(loc, "not supported for current targeted SPIR-V version", op, "");
1346 } // end namespace glslang