2 // Copyright (C) 2002-2005 3Dlabs Inc. Ltd.
3 // Copyright (C) 2012-2013 LunarG, Inc.
4 // Copyright (C) 2017 ARM Limited.
5 // Copyright (C) 2015-2020 Google, Inc.
6 // Modifications Copyright (C) 2020 Advanced Micro Devices, Inc. All rights reserved.
8 // All rights reserved.
10 // Redistribution and use in source and binary forms, with or without
11 // modification, are permitted provided that the following conditions
14 // Redistributions of source code must retain the above copyright
15 // notice, this list of conditions and the following disclaimer.
17 // Redistributions in binary form must reproduce the above
18 // copyright notice, this list of conditions and the following
19 // disclaimer in the documentation and/or other materials provided
20 // with the distribution.
22 // Neither the name of 3Dlabs Inc. Ltd. nor the names of its
23 // contributors may be used to endorse or promote products derived
24 // from this software without specific prior written permission.
26 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
27 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
28 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
29 // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
30 // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
31 // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
32 // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
33 // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
34 // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
35 // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
36 // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
37 // POSSIBILITY OF SUCH DAMAGE.
41 // Help manage multiple profiles, versions, extensions etc.
43 // These don't return error codes, as the presumption is parsing will
44 // always continue as if the tested feature were enabled, and thus there
45 // is no error recovery needed.
49 // HOW TO add a feature enabled by an extension.
51 // To add a new hypothetical "Feature F" to the front end, where an extension
52 // "XXX_extension_X" can be used to enable the feature, do the following.
54 // OVERVIEW: Specific features are what are error-checked for, not
55 // extensions: A specific Feature F might be enabled by an extension, or a
56 // particular version in a particular profile, or a stage, or combinations, etc.
58 // The basic mechanism is to use the following to "declare" all the things that
59 // enable/disable Feature F, in a code path that implements Feature F:
65 // requireNotRemoved()
66 // requireExtensions()
67 // extensionRequires()
69 // Typically, only the first two calls are needed. They go into a code path that
70 // implements Feature F, and will log the proper error/warning messages. Parsing
71 // will then always continue as if the tested feature was enabled.
73 // There is typically no if-testing or conditional parsing, just insertion of the calls above.
74 // However, if symbols specific to the extension are added (step 5), they will
75 // only be added under tests that the minimum version and profile are present.
77 // 1) Add a symbol name for the extension string at the bottom of Versions.h:
79 // const char* const XXX_extension_X = "XXX_extension_X";
81 // 2) Add extension initialization to TParseVersions::initializeExtensionBehavior(),
82 // the first function below and optionally a entry to extensionData for additional
85 // extensionBehavior[XXX_extension_X] = EBhDisable;
86 // (Optional) exts[] = {XXX_extension_X, EShTargetSpv_1_4}
88 // 3) Add any preprocessor directives etc. in the next function, TParseVersions::getPreamble():
90 // "#define XXX_extension_X 1\n"
92 // The new-line is important, as that ends preprocess tokens.
94 // 4) Insert a profile check in the feature's path (unless all profiles support the feature,
95 // for some version level). That is, call requireProfile() to constrain the profiles, e.g.:
97 // // ... in a path specific to Feature F...
98 // requireProfile(loc,
99 // ECoreProfile | ECompatibilityProfile,
102 // 5) For each profile that supports the feature, insert version/extension checks:
104 // The mostly likely scenario is that Feature F can only be used with a
105 // particular profile if XXX_extension_X is present or the version is
106 // high enough that the core specification already incorporated it.
108 // // following the requireProfile() call...
109 // profileRequires(loc,
110 // ECoreProfile | ECompatibilityProfile,
111 // 420, // 0 if no version incorporated the feature into the core spec.
112 // XXX_extension_X, // can be a list of extensions that all add the feature
113 // "Feature F Description");
115 // This allows the feature if either A) one of the extensions is enabled or
116 // B) the version is high enough. If no version yet incorporates the feature
117 // into core, pass in 0.
119 // This can be called multiple times, if different profiles support the
120 // feature starting at different version numbers or with different
123 // This must be called for each profile allowed by the initial call to requireProfile().
125 // Profiles are all masks, which can be "or"-ed together.
129 // ECompatibilityProfile
132 // The ENoProfile profile is only for desktop, before profiles showed up in version 150;
133 // All other #version with no profile default to either es or core, and so have profiles.
135 // You can select all but a particular profile using ~. The following basically means "desktop":
139 // 6) If built-in symbols are added by the extension, add them in Initialize.cpp: Their use
140 // will be automatically error checked against the extensions enabled at that moment.
141 // see the comment at the top of Initialize.cpp for where to put them. Establish them at
142 // the earliest release that supports the extension. Then, tag them with the
143 // set of extensions that both enable them and are necessary, given the version of the symbol
144 // table. (There is a different symbol table for each version.)
146 // 7) If the extension has additional requirements like minimum SPIR-V version required, add them
147 // to extensionRequires()
149 #include "parseVersions.h"
150 #include "localintermediate.h"
157 // Initialize all extensions, almost always to 'disable', as once their features
158 // are incorporated into a core version, their features are supported through allowing that
159 // core version, not through a pseudo-enablement of the extension.
161 void TParseVersions::initializeExtensionBehavior()
164 const char *const extensionName;
165 EShTargetLanguageVersion minSpvVersion;
168 const extensionData exts[] = { {E_GL_EXT_ray_tracing, EShTargetSpv_1_4},
169 {E_GL_NV_ray_tracing_motion_blur, EShTargetSpv_1_4}
172 for (size_t ii = 0; ii < sizeof(exts) / sizeof(exts[0]); ii++) {
173 // Add only extensions which require > spv1.0 to save space in map
174 if (exts[ii].minSpvVersion > EShTargetSpv_1_0) {
175 extensionMinSpv[exts[ii].extensionName] = exts[ii].minSpvVersion;
179 extensionBehavior[E_GL_OES_texture_3D] = EBhDisable;
180 extensionBehavior[E_GL_OES_standard_derivatives] = EBhDisable;
181 extensionBehavior[E_GL_EXT_frag_depth] = EBhDisable;
182 extensionBehavior[E_GL_OES_EGL_image_external] = EBhDisable;
183 extensionBehavior[E_GL_OES_EGL_image_external_essl3] = EBhDisable;
184 extensionBehavior[E_GL_EXT_YUV_target] = EBhDisable;
185 extensionBehavior[E_GL_EXT_shader_texture_lod] = EBhDisable;
186 extensionBehavior[E_GL_EXT_shadow_samplers] = EBhDisable;
187 extensionBehavior[E_GL_ARB_texture_rectangle] = EBhDisable;
188 extensionBehavior[E_GL_3DL_array_objects] = EBhDisable;
189 extensionBehavior[E_GL_ARB_shading_language_420pack] = EBhDisable;
190 extensionBehavior[E_GL_ARB_texture_gather] = EBhDisable;
191 extensionBehavior[E_GL_ARB_gpu_shader5] = EBhDisablePartial;
192 extensionBehavior[E_GL_ARB_separate_shader_objects] = EBhDisable;
193 extensionBehavior[E_GL_ARB_compute_shader] = EBhDisable;
194 extensionBehavior[E_GL_ARB_tessellation_shader] = EBhDisable;
195 extensionBehavior[E_GL_ARB_enhanced_layouts] = EBhDisable;
196 extensionBehavior[E_GL_ARB_texture_cube_map_array] = EBhDisable;
197 extensionBehavior[E_GL_ARB_texture_multisample] = EBhDisable;
198 extensionBehavior[E_GL_ARB_shader_texture_lod] = EBhDisable;
199 extensionBehavior[E_GL_ARB_explicit_attrib_location] = EBhDisable;
200 extensionBehavior[E_GL_ARB_explicit_uniform_location] = EBhDisable;
201 extensionBehavior[E_GL_ARB_shader_image_load_store] = EBhDisable;
202 extensionBehavior[E_GL_ARB_shader_atomic_counters] = EBhDisable;
203 extensionBehavior[E_GL_ARB_shader_atomic_counter_ops] = EBhDisable;
204 extensionBehavior[E_GL_ARB_shader_draw_parameters] = EBhDisable;
205 extensionBehavior[E_GL_ARB_shader_group_vote] = EBhDisable;
206 extensionBehavior[E_GL_ARB_derivative_control] = EBhDisable;
207 extensionBehavior[E_GL_ARB_shader_texture_image_samples] = EBhDisable;
208 extensionBehavior[E_GL_ARB_viewport_array] = EBhDisable;
209 extensionBehavior[E_GL_ARB_gpu_shader_int64] = EBhDisable;
210 extensionBehavior[E_GL_ARB_gpu_shader_fp64] = EBhDisable;
211 extensionBehavior[E_GL_ARB_shader_ballot] = EBhDisable;
212 extensionBehavior[E_GL_ARB_sparse_texture2] = EBhDisable;
213 extensionBehavior[E_GL_ARB_sparse_texture_clamp] = EBhDisable;
214 extensionBehavior[E_GL_ARB_shader_stencil_export] = EBhDisable;
215 // extensionBehavior[E_GL_ARB_cull_distance] = EBhDisable; // present for 4.5, but need extension control over block members
216 extensionBehavior[E_GL_ARB_post_depth_coverage] = EBhDisable;
217 extensionBehavior[E_GL_ARB_shader_viewport_layer_array] = EBhDisable;
218 extensionBehavior[E_GL_ARB_fragment_shader_interlock] = EBhDisable;
219 extensionBehavior[E_GL_ARB_shader_clock] = EBhDisable;
220 extensionBehavior[E_GL_ARB_uniform_buffer_object] = EBhDisable;
221 extensionBehavior[E_GL_ARB_sample_shading] = EBhDisable;
222 extensionBehavior[E_GL_ARB_shader_bit_encoding] = EBhDisable;
223 extensionBehavior[E_GL_ARB_shader_image_size] = EBhDisable;
224 extensionBehavior[E_GL_ARB_shader_storage_buffer_object] = EBhDisable;
225 extensionBehavior[E_GL_ARB_shading_language_packing] = EBhDisable;
226 extensionBehavior[E_GL_ARB_texture_query_lod] = EBhDisable;
227 extensionBehavior[E_GL_ARB_vertex_attrib_64bit] = EBhDisable;
229 extensionBehavior[E_GL_KHR_shader_subgroup_basic] = EBhDisable;
230 extensionBehavior[E_GL_KHR_shader_subgroup_vote] = EBhDisable;
231 extensionBehavior[E_GL_KHR_shader_subgroup_arithmetic] = EBhDisable;
232 extensionBehavior[E_GL_KHR_shader_subgroup_ballot] = EBhDisable;
233 extensionBehavior[E_GL_KHR_shader_subgroup_shuffle] = EBhDisable;
234 extensionBehavior[E_GL_KHR_shader_subgroup_shuffle_relative] = EBhDisable;
235 extensionBehavior[E_GL_KHR_shader_subgroup_clustered] = EBhDisable;
236 extensionBehavior[E_GL_KHR_shader_subgroup_quad] = EBhDisable;
237 extensionBehavior[E_GL_KHR_memory_scope_semantics] = EBhDisable;
239 extensionBehavior[E_GL_EXT_shader_atomic_int64] = EBhDisable;
241 extensionBehavior[E_GL_EXT_shader_non_constant_global_initializers] = EBhDisable;
242 extensionBehavior[E_GL_EXT_shader_image_load_formatted] = EBhDisable;
243 extensionBehavior[E_GL_EXT_post_depth_coverage] = EBhDisable;
244 extensionBehavior[E_GL_EXT_control_flow_attributes] = EBhDisable;
245 extensionBehavior[E_GL_EXT_nonuniform_qualifier] = EBhDisable;
246 extensionBehavior[E_GL_EXT_samplerless_texture_functions] = EBhDisable;
247 extensionBehavior[E_GL_EXT_scalar_block_layout] = EBhDisable;
248 extensionBehavior[E_GL_EXT_fragment_invocation_density] = EBhDisable;
249 extensionBehavior[E_GL_EXT_buffer_reference] = EBhDisable;
250 extensionBehavior[E_GL_EXT_buffer_reference2] = EBhDisable;
251 extensionBehavior[E_GL_EXT_buffer_reference_uvec2] = EBhDisable;
252 extensionBehavior[E_GL_EXT_demote_to_helper_invocation] = EBhDisable;
253 extensionBehavior[E_GL_EXT_debug_printf] = EBhDisable;
255 extensionBehavior[E_GL_EXT_shader_16bit_storage] = EBhDisable;
256 extensionBehavior[E_GL_EXT_shader_8bit_storage] = EBhDisable;
257 extensionBehavior[E_GL_EXT_subgroup_uniform_control_flow] = EBhDisable;
259 // #line and #include
260 extensionBehavior[E_GL_GOOGLE_cpp_style_line_directive] = EBhDisable;
261 extensionBehavior[E_GL_GOOGLE_include_directive] = EBhDisable;
263 extensionBehavior[E_GL_AMD_shader_ballot] = EBhDisable;
264 extensionBehavior[E_GL_AMD_shader_trinary_minmax] = EBhDisable;
265 extensionBehavior[E_GL_AMD_shader_explicit_vertex_parameter] = EBhDisable;
266 extensionBehavior[E_GL_AMD_gcn_shader] = EBhDisable;
267 extensionBehavior[E_GL_AMD_gpu_shader_half_float] = EBhDisable;
268 extensionBehavior[E_GL_AMD_texture_gather_bias_lod] = EBhDisable;
269 extensionBehavior[E_GL_AMD_gpu_shader_int16] = EBhDisable;
270 extensionBehavior[E_GL_AMD_shader_image_load_store_lod] = EBhDisable;
271 extensionBehavior[E_GL_AMD_shader_fragment_mask] = EBhDisable;
272 extensionBehavior[E_GL_AMD_gpu_shader_half_float_fetch] = EBhDisable;
274 extensionBehavior[E_GL_INTEL_shader_integer_functions2] = EBhDisable;
276 extensionBehavior[E_GL_NV_sample_mask_override_coverage] = EBhDisable;
277 extensionBehavior[E_SPV_NV_geometry_shader_passthrough] = EBhDisable;
278 extensionBehavior[E_GL_NV_viewport_array2] = EBhDisable;
279 extensionBehavior[E_GL_NV_stereo_view_rendering] = EBhDisable;
280 extensionBehavior[E_GL_NVX_multiview_per_view_attributes] = EBhDisable;
281 extensionBehavior[E_GL_NV_shader_atomic_int64] = EBhDisable;
282 extensionBehavior[E_GL_NV_conservative_raster_underestimation] = EBhDisable;
283 extensionBehavior[E_GL_NV_shader_noperspective_interpolation] = EBhDisable;
284 extensionBehavior[E_GL_NV_shader_subgroup_partitioned] = EBhDisable;
285 extensionBehavior[E_GL_NV_shading_rate_image] = EBhDisable;
286 extensionBehavior[E_GL_NV_ray_tracing] = EBhDisable;
287 extensionBehavior[E_GL_NV_ray_tracing_motion_blur] = EBhDisable;
288 extensionBehavior[E_GL_NV_fragment_shader_barycentric] = EBhDisable;
289 extensionBehavior[E_GL_NV_compute_shader_derivatives] = EBhDisable;
290 extensionBehavior[E_GL_NV_shader_texture_footprint] = EBhDisable;
291 extensionBehavior[E_GL_NV_mesh_shader] = EBhDisable;
293 extensionBehavior[E_GL_NV_cooperative_matrix] = EBhDisable;
294 extensionBehavior[E_GL_NV_shader_sm_builtins] = EBhDisable;
295 extensionBehavior[E_GL_NV_integer_cooperative_matrix] = EBhDisable;
298 extensionBehavior[E_GL_ANDROID_extension_pack_es31a] = EBhDisable;
299 extensionBehavior[E_GL_KHR_blend_equation_advanced] = EBhDisable;
300 extensionBehavior[E_GL_OES_sample_variables] = EBhDisable;
301 extensionBehavior[E_GL_OES_shader_image_atomic] = EBhDisable;
302 extensionBehavior[E_GL_OES_shader_multisample_interpolation] = EBhDisable;
303 extensionBehavior[E_GL_OES_texture_storage_multisample_2d_array] = EBhDisable;
304 extensionBehavior[E_GL_EXT_geometry_shader] = EBhDisable;
305 extensionBehavior[E_GL_EXT_geometry_point_size] = EBhDisable;
306 extensionBehavior[E_GL_EXT_gpu_shader5] = EBhDisable;
307 extensionBehavior[E_GL_EXT_primitive_bounding_box] = EBhDisable;
308 extensionBehavior[E_GL_EXT_shader_io_blocks] = EBhDisable;
309 extensionBehavior[E_GL_EXT_tessellation_shader] = EBhDisable;
310 extensionBehavior[E_GL_EXT_tessellation_point_size] = EBhDisable;
311 extensionBehavior[E_GL_EXT_texture_buffer] = EBhDisable;
312 extensionBehavior[E_GL_EXT_texture_cube_map_array] = EBhDisable;
313 extensionBehavior[E_GL_EXT_null_initializer] = EBhDisable;
316 extensionBehavior[E_GL_OES_geometry_shader] = EBhDisable;
317 extensionBehavior[E_GL_OES_geometry_point_size] = EBhDisable;
318 extensionBehavior[E_GL_OES_gpu_shader5] = EBhDisable;
319 extensionBehavior[E_GL_OES_primitive_bounding_box] = EBhDisable;
320 extensionBehavior[E_GL_OES_shader_io_blocks] = EBhDisable;
321 extensionBehavior[E_GL_OES_tessellation_shader] = EBhDisable;
322 extensionBehavior[E_GL_OES_tessellation_point_size] = EBhDisable;
323 extensionBehavior[E_GL_OES_texture_buffer] = EBhDisable;
324 extensionBehavior[E_GL_OES_texture_cube_map_array] = EBhDisable;
325 extensionBehavior[E_GL_EXT_shader_integer_mix] = EBhDisable;
328 extensionBehavior[E_GL_EXT_device_group] = EBhDisable;
329 extensionBehavior[E_GL_EXT_multiview] = EBhDisable;
330 extensionBehavior[E_GL_EXT_shader_realtime_clock] = EBhDisable;
331 extensionBehavior[E_GL_EXT_ray_tracing] = EBhDisable;
332 extensionBehavior[E_GL_EXT_ray_query] = EBhDisable;
333 extensionBehavior[E_GL_EXT_ray_flags_primitive_culling] = EBhDisable;
334 extensionBehavior[E_GL_EXT_blend_func_extended] = EBhDisable;
335 extensionBehavior[E_GL_EXT_shader_implicit_conversions] = EBhDisable;
336 extensionBehavior[E_GL_EXT_fragment_shading_rate] = EBhDisable;
337 extensionBehavior[E_GL_EXT_shader_image_int64] = EBhDisable;
338 extensionBehavior[E_GL_EXT_terminate_invocation] = EBhDisable;
339 extensionBehavior[E_GL_EXT_shared_memory_block] = EBhDisable;
340 extensionBehavior[E_GL_EXT_spirv_intrinsics] = EBhDisable;
343 extensionBehavior[E_GL_OVR_multiview] = EBhDisable;
344 extensionBehavior[E_GL_OVR_multiview2] = EBhDisable;
347 extensionBehavior[E_GL_EXT_shader_explicit_arithmetic_types] = EBhDisable;
348 extensionBehavior[E_GL_EXT_shader_explicit_arithmetic_types_int8] = EBhDisable;
349 extensionBehavior[E_GL_EXT_shader_explicit_arithmetic_types_int16] = EBhDisable;
350 extensionBehavior[E_GL_EXT_shader_explicit_arithmetic_types_int32] = EBhDisable;
351 extensionBehavior[E_GL_EXT_shader_explicit_arithmetic_types_int64] = EBhDisable;
352 extensionBehavior[E_GL_EXT_shader_explicit_arithmetic_types_float16] = EBhDisable;
353 extensionBehavior[E_GL_EXT_shader_explicit_arithmetic_types_float32] = EBhDisable;
354 extensionBehavior[E_GL_EXT_shader_explicit_arithmetic_types_float64] = EBhDisable;
356 // subgroup extended types
357 extensionBehavior[E_GL_EXT_shader_subgroup_extended_types_int8] = EBhDisable;
358 extensionBehavior[E_GL_EXT_shader_subgroup_extended_types_int16] = EBhDisable;
359 extensionBehavior[E_GL_EXT_shader_subgroup_extended_types_int64] = EBhDisable;
360 extensionBehavior[E_GL_EXT_shader_subgroup_extended_types_float16] = EBhDisable;
361 extensionBehavior[E_GL_EXT_shader_atomic_float] = EBhDisable;
362 extensionBehavior[E_GL_EXT_shader_atomic_float2] = EBhDisable;
365 #endif // GLSLANG_WEB
367 // Get code that is not part of a shared symbol table, is specific to this shader,
368 // or needed by the preprocessor (which does not use a shared symbol table).
369 void TParseVersions::getPreamble(std::string& preamble)
374 "#define GL_FRAGMENT_PRECISION_HIGH 1\n"
378 "#define GL_OES_texture_3D 1\n"
379 "#define GL_OES_standard_derivatives 1\n"
380 "#define GL_EXT_frag_depth 1\n"
381 "#define GL_OES_EGL_image_external 1\n"
382 "#define GL_OES_EGL_image_external_essl3 1\n"
383 "#define GL_EXT_YUV_target 1\n"
384 "#define GL_EXT_shader_texture_lod 1\n"
385 "#define GL_EXT_shadow_samplers 1\n"
386 "#define GL_EXT_fragment_shading_rate 1\n"
389 "#define GL_ANDROID_extension_pack_es31a 1\n"
390 "#define GL_OES_sample_variables 1\n"
391 "#define GL_OES_shader_image_atomic 1\n"
392 "#define GL_OES_shader_multisample_interpolation 1\n"
393 "#define GL_OES_texture_storage_multisample_2d_array 1\n"
394 "#define GL_EXT_geometry_shader 1\n"
395 "#define GL_EXT_geometry_point_size 1\n"
396 "#define GL_EXT_gpu_shader5 1\n"
397 "#define GL_EXT_primitive_bounding_box 1\n"
398 "#define GL_EXT_shader_io_blocks 1\n"
399 "#define GL_EXT_tessellation_shader 1\n"
400 "#define GL_EXT_tessellation_point_size 1\n"
401 "#define GL_EXT_texture_buffer 1\n"
402 "#define GL_EXT_texture_cube_map_array 1\n"
403 "#define GL_EXT_shader_implicit_conversions 1\n"
404 "#define GL_EXT_shader_integer_mix 1\n"
405 "#define GL_EXT_blend_func_extended 1\n"
408 "#define GL_OES_geometry_shader 1\n"
409 "#define GL_OES_geometry_point_size 1\n"
410 "#define GL_OES_gpu_shader5 1\n"
411 "#define GL_OES_primitive_bounding_box 1\n"
412 "#define GL_OES_shader_io_blocks 1\n"
413 "#define GL_OES_tessellation_shader 1\n"
414 "#define GL_OES_tessellation_point_size 1\n"
415 "#define GL_OES_texture_buffer 1\n"
416 "#define GL_OES_texture_cube_map_array 1\n"
417 "#define GL_EXT_shader_non_constant_global_initializers 1\n"
420 if (version >= 300) {
421 preamble += "#define GL_NV_shader_noperspective_interpolation 1\n";
423 if (version >= 310) {
424 preamble += "#define GL_EXT_null_initializer 1\n";
425 preamble += "#define GL_EXT_subgroup_uniform_control_flow 1\n";
428 } else { // !isEsProfile()
430 "#define GL_FRAGMENT_PRECISION_HIGH 1\n"
431 "#define GL_ARB_texture_rectangle 1\n"
432 "#define GL_ARB_shading_language_420pack 1\n"
433 "#define GL_ARB_texture_gather 1\n"
434 "#define GL_ARB_gpu_shader5 1\n"
435 "#define GL_ARB_separate_shader_objects 1\n"
436 "#define GL_ARB_compute_shader 1\n"
437 "#define GL_ARB_tessellation_shader 1\n"
438 "#define GL_ARB_enhanced_layouts 1\n"
439 "#define GL_ARB_texture_cube_map_array 1\n"
440 "#define GL_ARB_texture_multisample 1\n"
441 "#define GL_ARB_shader_texture_lod 1\n"
442 "#define GL_ARB_explicit_attrib_location 1\n"
443 "#define GL_ARB_explicit_uniform_location 1\n"
444 "#define GL_ARB_shader_image_load_store 1\n"
445 "#define GL_ARB_shader_atomic_counters 1\n"
446 "#define GL_ARB_shader_draw_parameters 1\n"
447 "#define GL_ARB_shader_group_vote 1\n"
448 "#define GL_ARB_derivative_control 1\n"
449 "#define GL_ARB_shader_texture_image_samples 1\n"
450 "#define GL_ARB_viewport_array 1\n"
451 "#define GL_ARB_gpu_shader_int64 1\n"
452 "#define GL_ARB_gpu_shader_fp64 1\n"
453 "#define GL_ARB_shader_ballot 1\n"
454 "#define GL_ARB_sparse_texture2 1\n"
455 "#define GL_ARB_sparse_texture_clamp 1\n"
456 "#define GL_ARB_shader_stencil_export 1\n"
457 "#define GL_ARB_sample_shading 1\n"
458 "#define GL_ARB_shader_image_size 1\n"
459 "#define GL_ARB_shading_language_packing 1\n"
460 // "#define GL_ARB_cull_distance 1\n" // present for 4.5, but need extension control over block members
461 "#define GL_ARB_post_depth_coverage 1\n"
462 "#define GL_ARB_fragment_shader_interlock 1\n"
463 "#define GL_ARB_uniform_buffer_object 1\n"
464 "#define GL_ARB_shader_bit_encoding 1\n"
465 "#define GL_ARB_shader_storage_buffer_object 1\n"
466 "#define GL_ARB_texture_query_lod 1\n"
467 "#define GL_ARB_vertex_attrib_64bit 1\n"
468 "#define GL_EXT_shader_non_constant_global_initializers 1\n"
469 "#define GL_EXT_shader_image_load_formatted 1\n"
470 "#define GL_EXT_post_depth_coverage 1\n"
471 "#define GL_EXT_control_flow_attributes 1\n"
472 "#define GL_EXT_nonuniform_qualifier 1\n"
473 "#define GL_EXT_shader_16bit_storage 1\n"
474 "#define GL_EXT_shader_8bit_storage 1\n"
475 "#define GL_EXT_samplerless_texture_functions 1\n"
476 "#define GL_EXT_scalar_block_layout 1\n"
477 "#define GL_EXT_fragment_invocation_density 1\n"
478 "#define GL_EXT_buffer_reference 1\n"
479 "#define GL_EXT_buffer_reference2 1\n"
480 "#define GL_EXT_buffer_reference_uvec2 1\n"
481 "#define GL_EXT_demote_to_helper_invocation 1\n"
482 "#define GL_EXT_debug_printf 1\n"
483 "#define GL_EXT_fragment_shading_rate 1\n"
484 "#define GL_EXT_shared_memory_block 1\n"
486 // GL_KHR_shader_subgroup
487 "#define GL_KHR_shader_subgroup_basic 1\n"
488 "#define GL_KHR_shader_subgroup_vote 1\n"
489 "#define GL_KHR_shader_subgroup_arithmetic 1\n"
490 "#define GL_KHR_shader_subgroup_ballot 1\n"
491 "#define GL_KHR_shader_subgroup_shuffle 1\n"
492 "#define GL_KHR_shader_subgroup_shuffle_relative 1\n"
493 "#define GL_KHR_shader_subgroup_clustered 1\n"
494 "#define GL_KHR_shader_subgroup_quad 1\n"
496 "#define GL_EXT_shader_image_int64 1\n"
497 "#define GL_EXT_shader_atomic_int64 1\n"
498 "#define GL_EXT_shader_realtime_clock 1\n"
499 "#define GL_EXT_ray_tracing 1\n"
500 "#define GL_EXT_ray_query 1\n"
501 "#define GL_EXT_ray_flags_primitive_culling 1\n"
502 "#define GL_EXT_spirv_intrinsics 1\n"
504 "#define GL_AMD_shader_ballot 1\n"
505 "#define GL_AMD_shader_trinary_minmax 1\n"
506 "#define GL_AMD_shader_explicit_vertex_parameter 1\n"
507 "#define GL_AMD_gcn_shader 1\n"
508 "#define GL_AMD_gpu_shader_half_float 1\n"
509 "#define GL_AMD_texture_gather_bias_lod 1\n"
510 "#define GL_AMD_gpu_shader_int16 1\n"
511 "#define GL_AMD_shader_image_load_store_lod 1\n"
512 "#define GL_AMD_shader_fragment_mask 1\n"
513 "#define GL_AMD_gpu_shader_half_float_fetch 1\n"
515 "#define GL_INTEL_shader_integer_functions2 1\n"
517 "#define GL_NV_sample_mask_override_coverage 1\n"
518 "#define GL_NV_geometry_shader_passthrough 1\n"
519 "#define GL_NV_viewport_array2 1\n"
520 "#define GL_NV_shader_atomic_int64 1\n"
521 "#define GL_NV_conservative_raster_underestimation 1\n"
522 "#define GL_NV_shader_subgroup_partitioned 1\n"
523 "#define GL_NV_shading_rate_image 1\n"
524 "#define GL_NV_ray_tracing 1\n"
525 "#define GL_NV_ray_tracing_motion_blur 1\n"
526 "#define GL_NV_fragment_shader_barycentric 1\n"
527 "#define GL_NV_compute_shader_derivatives 1\n"
528 "#define GL_NV_shader_texture_footprint 1\n"
529 "#define GL_NV_mesh_shader 1\n"
530 "#define GL_NV_cooperative_matrix 1\n"
531 "#define GL_NV_integer_cooperative_matrix 1\n"
533 "#define GL_EXT_shader_explicit_arithmetic_types 1\n"
534 "#define GL_EXT_shader_explicit_arithmetic_types_int8 1\n"
535 "#define GL_EXT_shader_explicit_arithmetic_types_int16 1\n"
536 "#define GL_EXT_shader_explicit_arithmetic_types_int32 1\n"
537 "#define GL_EXT_shader_explicit_arithmetic_types_int64 1\n"
538 "#define GL_EXT_shader_explicit_arithmetic_types_float16 1\n"
539 "#define GL_EXT_shader_explicit_arithmetic_types_float32 1\n"
540 "#define GL_EXT_shader_explicit_arithmetic_types_float64 1\n"
542 "#define GL_EXT_shader_subgroup_extended_types_int8 1\n"
543 "#define GL_EXT_shader_subgroup_extended_types_int16 1\n"
544 "#define GL_EXT_shader_subgroup_extended_types_int64 1\n"
545 "#define GL_EXT_shader_subgroup_extended_types_float16 1\n"
547 "#define GL_EXT_shader_atomic_float 1\n"
548 "#define GL_EXT_shader_atomic_float2 1\n"
551 if (version >= 150) {
552 // define GL_core_profile and GL_compatibility_profile
553 preamble += "#define GL_core_profile 1\n";
555 if (profile == ECompatibilityProfile)
556 preamble += "#define GL_compatibility_profile 1\n";
558 if (version >= 140) {
559 preamble += "#define GL_EXT_null_initializer 1\n";
560 preamble += "#define GL_EXT_subgroup_uniform_control_flow 1\n";
562 #endif // GLSLANG_WEB
566 if ((!isEsProfile() && version >= 140) ||
567 (isEsProfile() && version >= 310)) {
569 "#define GL_EXT_device_group 1\n"
570 "#define GL_EXT_multiview 1\n"
571 "#define GL_NV_shader_sm_builtins 1\n"
575 if (version >= 300 /* both ES and non-ES */) {
577 "#define GL_OVR_multiview 1\n"
578 "#define GL_OVR_multiview2 1\n"
582 // #line and #include
584 "#define GL_GOOGLE_cpp_style_line_directive 1\n"
585 "#define GL_GOOGLE_include_directive 1\n"
586 "#define GL_KHR_blend_equation_advanced 1\n"
589 // other general extensions
591 "#define GL_EXT_terminate_invocation 1\n"
595 // #define VULKAN XXXX
596 const int numberBufSize = 12;
597 char numberBuf[numberBufSize];
598 if (spvVersion.vulkanGlsl > 0) {
599 preamble += "#define VULKAN ";
600 snprintf(numberBuf, numberBufSize, "%d", spvVersion.vulkanGlsl);
601 preamble += numberBuf;
606 // #define GL_SPIRV XXXX
607 if (spvVersion.openGl > 0) {
608 preamble += "#define GL_SPIRV ";
609 snprintf(numberBuf, numberBufSize, "%d", spvVersion.openGl);
610 preamble += numberBuf;
616 // GL_EXT_spirv_intrinsics
617 if (!isEsProfile()) {
619 case EShLangVertex: preamble += "#define GL_VERTEX_SHADER 1 \n"; break;
620 case EShLangTessControl: preamble += "#define GL_TESSELLATION_CONTROL_SHADER 1 \n"; break;
621 case EShLangTessEvaluation: preamble += "#define GL_TESSELLATION_EVALUATION_SHADER 1 \n"; break;
622 case EShLangGeometry: preamble += "#define GL_GEOMETRY_SHADER 1 \n"; break;
623 case EShLangFragment: preamble += "#define GL_FRAGMENT_SHADER 1 \n"; break;
624 case EShLangCompute: preamble += "#define GL_COMPUTE_SHADER 1 \n"; break;
625 case EShLangRayGen: preamble += "#define GL_RAY_GENERATION_SHADER_EXT 1 \n"; break;
626 case EShLangIntersect: preamble += "#define GL_INTERSECTION_SHADER_EXT 1 \n"; break;
627 case EShLangAnyHit: preamble += "#define GL_ANY_HIT_SHADER_EXT 1 \n"; break;
628 case EShLangClosestHit: preamble += "#define GL_CLOSEST_HIT_SHADER_EXT 1 \n"; break;
629 case EShLangMiss: preamble += "#define GL_MISS_SHADER_EXT 1 \n"; break;
630 case EShLangCallable: preamble += "#define GL_CALLABLE_SHADER_EXT 1 \n"; break;
631 case EShLangTaskNV: preamble += "#define GL_TASK_SHADER_NV 1 \n"; break;
632 case EShLangMeshNV: preamble += "#define GL_MESH_SHADER_NV 1 \n"; break;
640 // Map from stage enum to externally readable text name.
642 const char* StageName(EShLanguage stage)
645 case EShLangVertex: return "vertex";
646 case EShLangFragment: return "fragment";
647 case EShLangCompute: return "compute";
649 case EShLangTessControl: return "tessellation control";
650 case EShLangTessEvaluation: return "tessellation evaluation";
651 case EShLangGeometry: return "geometry";
652 case EShLangRayGen: return "ray-generation";
653 case EShLangIntersect: return "intersection";
654 case EShLangAnyHit: return "any-hit";
655 case EShLangClosestHit: return "closest-hit";
656 case EShLangMiss: return "miss";
657 case EShLangCallable: return "callable";
658 case EShLangMeshNV: return "mesh";
659 case EShLangTaskNV: return "task";
661 default: return "unknown stage";
666 // When to use requireStage()
668 // If only some stages support a feature.
670 // Operation: If the current stage is not present, give an error message.
672 void TParseVersions::requireStage(const TSourceLoc& loc, EShLanguageMask languageMask, const char* featureDesc)
674 if (((1 << language) & languageMask) == 0)
675 error(loc, "not supported in this stage:", featureDesc, StageName(language));
678 // If only one stage supports a feature, this can be called. But, all supporting stages
679 // must be specified with one call.
680 void TParseVersions::requireStage(const TSourceLoc& loc, EShLanguage stage, const char* featureDesc)
682 requireStage(loc, static_cast<EShLanguageMask>(1 << stage), featureDesc);
687 // When to use requireProfile():
689 // Use if only some profiles support a feature. However, if within a profile the feature
690 // is version or extension specific, follow this call with calls to profileRequires().
692 // Operation: If the current profile is not one of the profileMask,
693 // give an error message.
695 void TParseVersions::requireProfile(const TSourceLoc& loc, int profileMask, const char* featureDesc)
697 if (! (profile & profileMask))
698 error(loc, "not supported with this profile:", featureDesc, ProfileName(profile));
702 // When to use profileRequires():
704 // If a set of profiles have the same requirements for what version or extensions
705 // are needed to support a feature.
707 // It must be called for each profile that needs protection. Use requireProfile() first
708 // to reduce that set of profiles.
710 // Operation: Will issue warnings/errors based on the current profile, version, and extension
711 // behaviors. It only checks extensions when the current profile is one of the profileMask.
713 // A minVersion of 0 means no version of the profileMask support this in core,
714 // the extension must be present.
717 // entry point that takes multiple extensions
718 void TParseVersions::profileRequires(const TSourceLoc& loc, int profileMask, int minVersion, int numExtensions,
719 const char* const extensions[], const char* featureDesc)
721 if (profile & profileMask) {
722 bool okay = minVersion > 0 && version >= minVersion;
724 for (int i = 0; i < numExtensions; ++i) {
725 switch (getExtensionBehavior(extensions[i])) {
727 infoSink.info.message(EPrefixWarning, ("extension " + TString(extensions[i]) + " is being used for " + featureDesc).c_str(), loc);
733 default: break; // some compilers want this
738 error(loc, "not supported for this version or the enabled extensions", featureDesc, "");
742 // entry point for the above that takes a single extension
743 void TParseVersions::profileRequires(const TSourceLoc& loc, int profileMask, int minVersion, const char* extension,
744 const char* featureDesc)
746 profileRequires(loc, profileMask, minVersion, extension ? 1 : 0, &extension, featureDesc);
749 void TParseVersions::unimplemented(const TSourceLoc& loc, const char* featureDesc)
751 error(loc, "feature not yet implemented", featureDesc, "");
755 // Within a set of profiles, see if a feature is deprecated and give an error or warning based on whether
756 // a future compatibility context is being use.
758 void TParseVersions::checkDeprecated(const TSourceLoc& loc, int profileMask, int depVersion, const char* featureDesc)
760 if (profile & profileMask) {
761 if (version >= depVersion) {
762 if (forwardCompatible)
763 error(loc, "deprecated, may be removed in future release", featureDesc, "");
764 else if (! suppressWarnings())
765 infoSink.info.message(EPrefixWarning, (TString(featureDesc) + " deprecated in version " +
766 String(depVersion) + "; may be removed in future release").c_str(), loc);
772 // Within a set of profiles, see if a feature has now been removed and if so, give an error.
773 // The version argument is the first version no longer having the feature.
775 void TParseVersions::requireNotRemoved(const TSourceLoc& loc, int profileMask, int removedVersion, const char* featureDesc)
777 if (profile & profileMask) {
778 if (version >= removedVersion) {
779 const int maxSize = 60;
781 snprintf(buf, maxSize, "%s profile; removed in version %d", ProfileName(profile), removedVersion);
782 error(loc, "no longer supported in", featureDesc, buf);
787 // Returns true if at least one of the extensions in the extensions parameter is requested. Otherwise, returns false.
788 // Warns appropriately if the requested behavior of an extension is "warn".
789 bool TParseVersions::checkExtensionsRequested(const TSourceLoc& loc, int numExtensions, const char* const extensions[], const char* featureDesc)
791 // First, see if any of the extensions are enabled
792 for (int i = 0; i < numExtensions; ++i) {
793 TExtensionBehavior behavior = getExtensionBehavior(extensions[i]);
794 if (behavior == EBhEnable || behavior == EBhRequire)
798 // See if any extensions want to give a warning on use; give warnings for all such extensions
800 for (int i = 0; i < numExtensions; ++i) {
801 TExtensionBehavior behavior = getExtensionBehavior(extensions[i]);
802 if (behavior == EBhDisable && relaxedErrors()) {
803 infoSink.info.message(EPrefixWarning, "The following extension must be enabled to use this feature:", loc);
806 if (behavior == EBhWarn) {
807 infoSink.info.message(EPrefixWarning, ("extension " + TString(extensions[i]) + " is being used for " + featureDesc).c_str(), loc);
817 // Use when there are no profile/version to check, it's just an error if one of the
818 // extensions is not present.
820 void TParseVersions::requireExtensions(const TSourceLoc& loc, int numExtensions, const char* const extensions[],
821 const char* featureDesc)
823 if (checkExtensionsRequested(loc, numExtensions, extensions, featureDesc))
826 // If we get this far, give errors explaining what extensions are needed
827 if (numExtensions == 1)
828 error(loc, "required extension not requested:", featureDesc, extensions[0]);
830 error(loc, "required extension not requested:", featureDesc, "Possible extensions include:");
831 for (int i = 0; i < numExtensions; ++i)
832 infoSink.info.message(EPrefixNone, extensions[i]);
837 // Use by preprocessor when there are no profile/version to check, it's just an error if one of the
838 // extensions is not present.
840 void TParseVersions::ppRequireExtensions(const TSourceLoc& loc, int numExtensions, const char* const extensions[],
841 const char* featureDesc)
843 if (checkExtensionsRequested(loc, numExtensions, extensions, featureDesc))
846 // If we get this far, give errors explaining what extensions are needed
847 if (numExtensions == 1)
848 ppError(loc, "required extension not requested:", featureDesc, extensions[0]);
850 ppError(loc, "required extension not requested:", featureDesc, "Possible extensions include:");
851 for (int i = 0; i < numExtensions; ++i)
852 infoSink.info.message(EPrefixNone, extensions[i]);
856 TExtensionBehavior TParseVersions::getExtensionBehavior(const char* extension)
858 auto iter = extensionBehavior.find(TString(extension));
859 if (iter == extensionBehavior.end())
865 // Returns true if the given extension is set to enable, require, or warn.
866 bool TParseVersions::extensionTurnedOn(const char* const extension)
868 switch (getExtensionBehavior(extension)) {
878 // See if any of the extensions are set to enable, require, or warn.
879 bool TParseVersions::extensionsTurnedOn(int numExtensions, const char* const extensions[])
881 for (int i = 0; i < numExtensions; ++i) {
882 if (extensionTurnedOn(extensions[i]))
889 // Change the current state of an extension's behavior.
891 void TParseVersions::updateExtensionBehavior(int line, const char* extension, const char* behaviorString)
893 // Translate from text string of extension's behavior to an enum.
894 TExtensionBehavior behavior = EBhDisable;
895 if (! strcmp("require", behaviorString))
896 behavior = EBhRequire;
897 else if (! strcmp("enable", behaviorString))
898 behavior = EBhEnable;
899 else if (! strcmp("disable", behaviorString))
900 behavior = EBhDisable;
901 else if (! strcmp("warn", behaviorString))
904 error(getCurrentLoc(), "behavior not supported:", "#extension", behaviorString);
907 bool on = behavior != EBhDisable;
909 // check if extension is used with correct shader stage
910 checkExtensionStage(getCurrentLoc(), extension);
912 // check if extension has additional requirements
913 extensionRequires(getCurrentLoc(), extension, behaviorString);
915 // update the requested extension
916 updateExtensionBehavior(extension, behavior);
918 // see if need to propagate to implicitly modified things
919 if (strcmp(extension, "GL_ANDROID_extension_pack_es31a") == 0) {
920 // to everything in AEP
921 updateExtensionBehavior(line, "GL_KHR_blend_equation_advanced", behaviorString);
922 updateExtensionBehavior(line, "GL_OES_sample_variables", behaviorString);
923 updateExtensionBehavior(line, "GL_OES_shader_image_atomic", behaviorString);
924 updateExtensionBehavior(line, "GL_OES_shader_multisample_interpolation", behaviorString);
925 updateExtensionBehavior(line, "GL_OES_texture_storage_multisample_2d_array", behaviorString);
926 updateExtensionBehavior(line, "GL_EXT_geometry_shader", behaviorString);
927 updateExtensionBehavior(line, "GL_EXT_gpu_shader5", behaviorString);
928 updateExtensionBehavior(line, "GL_EXT_primitive_bounding_box", behaviorString);
929 updateExtensionBehavior(line, "GL_EXT_shader_io_blocks", behaviorString);
930 updateExtensionBehavior(line, "GL_EXT_tessellation_shader", behaviorString);
931 updateExtensionBehavior(line, "GL_EXT_texture_buffer", behaviorString);
932 updateExtensionBehavior(line, "GL_EXT_texture_cube_map_array", behaviorString);
934 // geometry to io_blocks
935 else if (strcmp(extension, "GL_EXT_geometry_shader") == 0)
936 updateExtensionBehavior(line, "GL_EXT_shader_io_blocks", behaviorString);
937 else if (strcmp(extension, "GL_OES_geometry_shader") == 0)
938 updateExtensionBehavior(line, "GL_OES_shader_io_blocks", behaviorString);
939 // tessellation to io_blocks
940 else if (strcmp(extension, "GL_EXT_tessellation_shader") == 0)
941 updateExtensionBehavior(line, "GL_EXT_shader_io_blocks", behaviorString);
942 else if (strcmp(extension, "GL_OES_tessellation_shader") == 0)
943 updateExtensionBehavior(line, "GL_OES_shader_io_blocks", behaviorString);
944 else if (strcmp(extension, "GL_GOOGLE_include_directive") == 0)
945 updateExtensionBehavior(line, "GL_GOOGLE_cpp_style_line_directive", behaviorString);
946 // subgroup_* to subgroup_basic
947 else if (strcmp(extension, "GL_KHR_shader_subgroup_vote") == 0)
948 updateExtensionBehavior(line, "GL_KHR_shader_subgroup_basic", behaviorString);
949 else if (strcmp(extension, "GL_KHR_shader_subgroup_arithmetic") == 0)
950 updateExtensionBehavior(line, "GL_KHR_shader_subgroup_basic", behaviorString);
951 else if (strcmp(extension, "GL_KHR_shader_subgroup_ballot") == 0)
952 updateExtensionBehavior(line, "GL_KHR_shader_subgroup_basic", behaviorString);
953 else if (strcmp(extension, "GL_KHR_shader_subgroup_shuffle") == 0)
954 updateExtensionBehavior(line, "GL_KHR_shader_subgroup_basic", behaviorString);
955 else if (strcmp(extension, "GL_KHR_shader_subgroup_shuffle_relative") == 0)
956 updateExtensionBehavior(line, "GL_KHR_shader_subgroup_basic", behaviorString);
957 else if (strcmp(extension, "GL_KHR_shader_subgroup_clustered") == 0)
958 updateExtensionBehavior(line, "GL_KHR_shader_subgroup_basic", behaviorString);
959 else if (strcmp(extension, "GL_KHR_shader_subgroup_quad") == 0)
960 updateExtensionBehavior(line, "GL_KHR_shader_subgroup_basic", behaviorString);
961 else if (strcmp(extension, "GL_NV_shader_subgroup_partitioned") == 0)
962 updateExtensionBehavior(line, "GL_KHR_shader_subgroup_basic", behaviorString);
963 else if (strcmp(extension, "GL_EXT_buffer_reference2") == 0 ||
964 strcmp(extension, "GL_EXT_buffer_reference_uvec2") == 0)
965 updateExtensionBehavior(line, "GL_EXT_buffer_reference", behaviorString);
966 else if (strcmp(extension, "GL_NV_integer_cooperative_matrix") == 0)
967 updateExtensionBehavior(line, "GL_NV_cooperative_matrix", behaviorString);
968 // subgroup extended types to explicit types
969 else if (strcmp(extension, "GL_EXT_shader_subgroup_extended_types_int8") == 0)
970 updateExtensionBehavior(line, "GL_EXT_shader_explicit_arithmetic_types_int8", behaviorString);
971 else if (strcmp(extension, "GL_EXT_shader_subgroup_extended_types_int16") == 0)
972 updateExtensionBehavior(line, "GL_EXT_shader_explicit_arithmetic_types_int16", behaviorString);
973 else if (strcmp(extension, "GL_EXT_shader_subgroup_extended_types_int64") == 0)
974 updateExtensionBehavior(line, "GL_EXT_shader_explicit_arithmetic_types_int64", behaviorString);
975 else if (strcmp(extension, "GL_EXT_shader_subgroup_extended_types_float16") == 0)
976 updateExtensionBehavior(line, "GL_EXT_shader_explicit_arithmetic_types_float16", behaviorString);
978 // see if we need to update the numeric features
979 else if (strcmp(extension, "GL_EXT_shader_explicit_arithmetic_types") == 0)
980 intermediate.updateNumericFeature(TNumericFeatures::shader_explicit_arithmetic_types, on);
981 else if (strcmp(extension, "GL_EXT_shader_explicit_arithmetic_types_int8") == 0)
982 intermediate.updateNumericFeature(TNumericFeatures::shader_explicit_arithmetic_types_int8, on);
983 else if (strcmp(extension, "GL_EXT_shader_explicit_arithmetic_types_int16") == 0)
984 intermediate.updateNumericFeature(TNumericFeatures::shader_explicit_arithmetic_types_int16, on);
985 else if (strcmp(extension, "GL_EXT_shader_explicit_arithmetic_types_int32") == 0)
986 intermediate.updateNumericFeature(TNumericFeatures::shader_explicit_arithmetic_types_int32, on);
987 else if (strcmp(extension, "GL_EXT_shader_explicit_arithmetic_types_int64") == 0)
988 intermediate.updateNumericFeature(TNumericFeatures::shader_explicit_arithmetic_types_int64, on);
989 else if (strcmp(extension, "GL_EXT_shader_explicit_arithmetic_types_float16") == 0)
990 intermediate.updateNumericFeature(TNumericFeatures::shader_explicit_arithmetic_types_float16, on);
991 else if (strcmp(extension, "GL_EXT_shader_explicit_arithmetic_types_float32") == 0)
992 intermediate.updateNumericFeature(TNumericFeatures::shader_explicit_arithmetic_types_float32, on);
993 else if (strcmp(extension, "GL_EXT_shader_explicit_arithmetic_types_float64") == 0)
994 intermediate.updateNumericFeature(TNumericFeatures::shader_explicit_arithmetic_types_float64, on);
995 else if (strcmp(extension, "GL_EXT_shader_implicit_conversions") == 0)
996 intermediate.updateNumericFeature(TNumericFeatures::shader_implicit_conversions, on);
997 else if (strcmp(extension, "GL_ARB_gpu_shader_fp64") == 0)
998 intermediate.updateNumericFeature(TNumericFeatures::gpu_shader_fp64, on);
999 else if (strcmp(extension, "GL_AMD_gpu_shader_int16") == 0)
1000 intermediate.updateNumericFeature(TNumericFeatures::gpu_shader_int16, on);
1001 else if (strcmp(extension, "GL_AMD_gpu_shader_half_float") == 0)
1002 intermediate.updateNumericFeature(TNumericFeatures::gpu_shader_half_float, on);
1005 void TParseVersions::updateExtensionBehavior(const char* extension, TExtensionBehavior behavior)
1007 // Update the current behavior
1008 if (strcmp(extension, "all") == 0) {
1009 // special case for the 'all' extension; apply it to every extension present
1010 if (behavior == EBhRequire || behavior == EBhEnable) {
1011 error(getCurrentLoc(), "extension 'all' cannot have 'require' or 'enable' behavior", "#extension", "");
1014 for (auto iter = extensionBehavior.begin(); iter != extensionBehavior.end(); ++iter)
1015 iter->second = behavior;
1018 // Do the update for this single extension
1019 auto iter = extensionBehavior.find(TString(extension));
1020 if (iter == extensionBehavior.end()) {
1023 error(getCurrentLoc(), "extension not supported:", "#extension", extension);
1028 warn(getCurrentLoc(), "extension not supported:", "#extension", extension);
1031 assert(0 && "unexpected behavior");
1036 if (iter->second == EBhDisablePartial)
1037 warn(getCurrentLoc(), "extension is only partially supported:", "#extension", extension);
1038 if (behavior != EBhDisable)
1039 intermediate.addRequestedExtension(extension);
1040 iter->second = behavior;
1045 // Check if extension is used with correct shader stage.
1046 void TParseVersions::checkExtensionStage(const TSourceLoc& loc, const char * const extension)
1048 // GL_NV_mesh_shader extension is only allowed in task/mesh shaders
1049 if (strcmp(extension, "GL_NV_mesh_shader") == 0) {
1050 requireStage(loc, (EShLanguageMask)(EShLangTaskNVMask | EShLangMeshNVMask | EShLangFragmentMask),
1051 "#extension GL_NV_mesh_shader");
1052 profileRequires(loc, ECoreProfile, 450, 0, "#extension GL_NV_mesh_shader");
1053 profileRequires(loc, EEsProfile, 320, 0, "#extension GL_NV_mesh_shader");
1057 // Check if extension has additional requirements
1058 void TParseVersions::extensionRequires(const TSourceLoc &loc, const char * const extension, const char *behaviorString)
1060 bool isEnabled = false;
1061 if (!strcmp("require", behaviorString))
1063 else if (!strcmp("enable", behaviorString))
1067 unsigned int minSpvVersion = 0;
1068 auto iter = extensionMinSpv.find(TString(extension));
1069 if (iter != extensionMinSpv.end())
1070 minSpvVersion = iter->second;
1071 requireSpv(loc, extension, minSpvVersion);
1075 // Call for any operation needing full GLSL integer data-type support.
1076 void TParseVersions::fullIntegerCheck(const TSourceLoc& loc, const char* op)
1078 profileRequires(loc, ENoProfile, 130, nullptr, op);
1079 profileRequires(loc, EEsProfile, 300, nullptr, op);
1082 // Call for any operation needing GLSL double data-type support.
1083 void TParseVersions::doubleCheck(const TSourceLoc& loc, const char* op)
1086 //requireProfile(loc, ECoreProfile | ECompatibilityProfile, op);
1087 if (language == EShLangVertex) {
1088 const char* const f64_Extensions[] = {E_GL_ARB_gpu_shader_fp64, E_GL_ARB_vertex_attrib_64bit};
1089 profileRequires(loc, ECoreProfile | ECompatibilityProfile, 400, 2, f64_Extensions, op);
1091 profileRequires(loc, ECoreProfile | ECompatibilityProfile, 400, E_GL_ARB_gpu_shader_fp64, op);
1094 // Call for any operation needing GLSL float16 data-type support.
1095 void TParseVersions::float16Check(const TSourceLoc& loc, const char* op, bool builtIn)
1098 const char* const extensions[] = {
1099 E_GL_AMD_gpu_shader_half_float,
1100 E_GL_EXT_shader_explicit_arithmetic_types,
1101 E_GL_EXT_shader_explicit_arithmetic_types_float16};
1102 requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, op);
1106 bool TParseVersions::float16Arithmetic()
1108 const char* const extensions[] = {
1109 E_GL_AMD_gpu_shader_half_float,
1110 E_GL_EXT_shader_explicit_arithmetic_types,
1111 E_GL_EXT_shader_explicit_arithmetic_types_float16};
1112 return extensionsTurnedOn(sizeof(extensions)/sizeof(extensions[0]), extensions);
1115 bool TParseVersions::int16Arithmetic()
1117 const char* const extensions[] = {
1118 E_GL_AMD_gpu_shader_int16,
1119 E_GL_EXT_shader_explicit_arithmetic_types,
1120 E_GL_EXT_shader_explicit_arithmetic_types_int16};
1121 return extensionsTurnedOn(sizeof(extensions)/sizeof(extensions[0]), extensions);
1124 bool TParseVersions::int8Arithmetic()
1126 const char* const extensions[] = {
1127 E_GL_EXT_shader_explicit_arithmetic_types,
1128 E_GL_EXT_shader_explicit_arithmetic_types_int8};
1129 return extensionsTurnedOn(sizeof(extensions)/sizeof(extensions[0]), extensions);
1132 void TParseVersions::requireFloat16Arithmetic(const TSourceLoc& loc, const char* op, const char* featureDesc)
1137 combined += featureDesc;
1139 const char* const extensions[] = {
1140 E_GL_AMD_gpu_shader_half_float,
1141 E_GL_EXT_shader_explicit_arithmetic_types,
1142 E_GL_EXT_shader_explicit_arithmetic_types_float16};
1143 requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, combined.c_str());
1146 void TParseVersions::requireInt16Arithmetic(const TSourceLoc& loc, const char* op, const char* featureDesc)
1151 combined += featureDesc;
1153 const char* const extensions[] = {
1154 E_GL_AMD_gpu_shader_int16,
1155 E_GL_EXT_shader_explicit_arithmetic_types,
1156 E_GL_EXT_shader_explicit_arithmetic_types_int16};
1157 requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, combined.c_str());
1160 void TParseVersions::requireInt8Arithmetic(const TSourceLoc& loc, const char* op, const char* featureDesc)
1165 combined += featureDesc;
1167 const char* const extensions[] = {
1168 E_GL_EXT_shader_explicit_arithmetic_types,
1169 E_GL_EXT_shader_explicit_arithmetic_types_int8};
1170 requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, combined.c_str());
1173 void TParseVersions::float16ScalarVectorCheck(const TSourceLoc& loc, const char* op, bool builtIn)
1176 const char* const extensions[] = {
1177 E_GL_AMD_gpu_shader_half_float,
1178 E_GL_EXT_shader_16bit_storage,
1179 E_GL_EXT_shader_explicit_arithmetic_types,
1180 E_GL_EXT_shader_explicit_arithmetic_types_float16};
1181 requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, op);
1185 // Call for any operation needing GLSL float32 data-type support.
1186 void TParseVersions::explicitFloat32Check(const TSourceLoc& loc, const char* op, bool builtIn)
1189 const char* const extensions[2] = {E_GL_EXT_shader_explicit_arithmetic_types,
1190 E_GL_EXT_shader_explicit_arithmetic_types_float32};
1191 requireExtensions(loc, 2, extensions, op);
1195 // Call for any operation needing GLSL float64 data-type support.
1196 void TParseVersions::explicitFloat64Check(const TSourceLoc& loc, const char* op, bool builtIn)
1199 const char* const extensions[2] = {E_GL_EXT_shader_explicit_arithmetic_types,
1200 E_GL_EXT_shader_explicit_arithmetic_types_float64};
1201 requireExtensions(loc, 2, extensions, op);
1202 requireProfile(loc, ECoreProfile | ECompatibilityProfile, op);
1203 profileRequires(loc, ECoreProfile | ECompatibilityProfile, 400, nullptr, op);
1207 // Call for any operation needing GLSL explicit int8 data-type support.
1208 void TParseVersions::explicitInt8Check(const TSourceLoc& loc, const char* op, bool builtIn)
1211 const char* const extensions[2] = {E_GL_EXT_shader_explicit_arithmetic_types,
1212 E_GL_EXT_shader_explicit_arithmetic_types_int8};
1213 requireExtensions(loc, 2, extensions, op);
1217 // Call for any operation needing GLSL float16 opaque-type support
1218 void TParseVersions::float16OpaqueCheck(const TSourceLoc& loc, const char* op, bool builtIn)
1221 requireExtensions(loc, 1, &E_GL_AMD_gpu_shader_half_float_fetch, op);
1222 requireProfile(loc, ECoreProfile | ECompatibilityProfile, op);
1223 profileRequires(loc, ECoreProfile | ECompatibilityProfile, 400, nullptr, op);
1227 // Call for any operation needing GLSL explicit int16 data-type support.
1228 void TParseVersions::explicitInt16Check(const TSourceLoc& loc, const char* op, bool builtIn)
1231 const char* const extensions[] = {
1232 E_GL_AMD_gpu_shader_int16,
1233 E_GL_EXT_shader_explicit_arithmetic_types,
1234 E_GL_EXT_shader_explicit_arithmetic_types_int16};
1235 requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, op);
1239 void TParseVersions::int16ScalarVectorCheck(const TSourceLoc& loc, const char* op, bool builtIn)
1242 const char* const extensions[] = {
1243 E_GL_AMD_gpu_shader_int16,
1244 E_GL_EXT_shader_16bit_storage,
1245 E_GL_EXT_shader_explicit_arithmetic_types,
1246 E_GL_EXT_shader_explicit_arithmetic_types_int16};
1247 requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, op);
1251 void TParseVersions::int8ScalarVectorCheck(const TSourceLoc& loc, const char* op, bool builtIn)
1254 const char* const extensions[] = {
1255 E_GL_EXT_shader_8bit_storage,
1256 E_GL_EXT_shader_explicit_arithmetic_types,
1257 E_GL_EXT_shader_explicit_arithmetic_types_int8};
1258 requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, op);
1262 // Call for any operation needing GLSL explicit int32 data-type support.
1263 void TParseVersions::explicitInt32Check(const TSourceLoc& loc, const char* op, bool builtIn)
1266 const char* const extensions[2] = {E_GL_EXT_shader_explicit_arithmetic_types,
1267 E_GL_EXT_shader_explicit_arithmetic_types_int32};
1268 requireExtensions(loc, 2, extensions, op);
1272 // Call for any operation needing GLSL 64-bit integer data-type support.
1273 void TParseVersions::int64Check(const TSourceLoc& loc, const char* op, bool builtIn)
1276 const char* const extensions[3] = {E_GL_ARB_gpu_shader_int64,
1277 E_GL_EXT_shader_explicit_arithmetic_types,
1278 E_GL_EXT_shader_explicit_arithmetic_types_int64};
1279 requireExtensions(loc, 3, extensions, op);
1280 requireProfile(loc, ECoreProfile | ECompatibilityProfile, op);
1281 profileRequires(loc, ECoreProfile | ECompatibilityProfile, 400, nullptr, op);
1285 void TParseVersions::fcoopmatCheck(const TSourceLoc& loc, const char* op, bool builtIn)
1288 const char* const extensions[] = {E_GL_NV_cooperative_matrix};
1289 requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, op);
1293 void TParseVersions::intcoopmatCheck(const TSourceLoc& loc, const char* op, bool builtIn)
1296 const char* const extensions[] = {E_GL_NV_integer_cooperative_matrix};
1297 requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, op);
1300 #endif // GLSLANG_WEB
1301 // Call for any operation removed because SPIR-V is in use.
1302 void TParseVersions::spvRemoved(const TSourceLoc& loc, const char* op)
1304 if (spvVersion.spv != 0)
1305 error(loc, "not allowed when generating SPIR-V", op, "");
1308 // Call for any operation removed because Vulkan SPIR-V is being generated.
1309 void TParseVersions::vulkanRemoved(const TSourceLoc& loc, const char* op)
1311 if (spvVersion.vulkan > 0 && !spvVersion.vulkanRelaxed)
1312 error(loc, "not allowed when using GLSL for Vulkan", op, "");
1315 // Call for any operation that requires Vulkan.
1316 void TParseVersions::requireVulkan(const TSourceLoc& loc, const char* op)
1319 if (spvVersion.vulkan == 0)
1320 error(loc, "only allowed when using GLSL for Vulkan", op, "");
1324 // Call for any operation that requires SPIR-V.
1325 void TParseVersions::requireSpv(const TSourceLoc& loc, const char* op)
1328 if (spvVersion.spv == 0)
1329 error(loc, "only allowed when generating SPIR-V", op, "");
1332 void TParseVersions::requireSpv(const TSourceLoc& loc, const char *op, unsigned int version)
1335 if (spvVersion.spv < version)
1336 error(loc, "not supported for current targeted SPIR-V version", op, "");
1340 } // end namespace glslang