Fix variable scoping of do-while
[platform/upstream/glslang.git] / glslang / MachineIndependent / Versions.cpp
1 //
2 // Copyright (C) 2002-2005  3Dlabs Inc. Ltd.
3 // Copyright (C) 2012-2013 LunarG, Inc.
4 // Copyright (C) 2017 ARM Limited.
5 // Copyright (C) 2015-2020 Google, Inc.
6 // Modifications Copyright (C) 2020 Advanced Micro Devices, Inc. All rights reserved.
7 //
8 // All rights reserved.
9 //
10 // Redistribution and use in source and binary forms, with or without
11 // modification, are permitted provided that the following conditions
12 // are met:
13 //
14 //    Redistributions of source code must retain the above copyright
15 //    notice, this list of conditions and the following disclaimer.
16 //
17 //    Redistributions in binary form must reproduce the above
18 //    copyright notice, this list of conditions and the following
19 //    disclaimer in the documentation and/or other materials provided
20 //    with the distribution.
21 //
22 //    Neither the name of 3Dlabs Inc. Ltd. nor the names of its
23 //    contributors may be used to endorse or promote products derived
24 //    from this software without specific prior written permission.
25 //
26 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
27 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
28 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
29 // FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
30 // COPYRIGHT HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
31 // INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
32 // BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
33 // LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
34 // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
35 // LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
36 // ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
37 // POSSIBILITY OF SUCH DAMAGE.
38 //
39
40 //
41 // Help manage multiple profiles, versions, extensions etc.
42 //
43 // These don't return error codes, as the presumption is parsing will
44 // always continue as if the tested feature were enabled, and thus there
45 // is no error recovery needed.
46 //
47
48 //
49 // HOW TO add a feature enabled by an extension.
50 //
51 // To add a new hypothetical "Feature F" to the front end, where an extension
52 // "XXX_extension_X" can be used to enable the feature, do the following.
53 //
54 // OVERVIEW: Specific features are what are error-checked for, not
55 //    extensions:  A specific Feature F might be enabled by an extension, or a
56 //    particular version in a particular profile, or a stage, or combinations, etc.
57 //
58 //    The basic mechanism is to use the following to "declare" all the things that
59 //    enable/disable Feature F, in a code path that implements Feature F:
60 //
61 //        requireProfile()
62 //        profileRequires()
63 //        requireStage()
64 //        checkDeprecated()
65 //        requireNotRemoved()
66 //        requireExtensions()
67 //        extensionRequires()
68 //
69 //    Typically, only the first two calls are needed.  They go into a code path that
70 //    implements Feature F, and will log the proper error/warning messages.  Parsing
71 //    will then always continue as if the tested feature was enabled.
72 //
73 //    There is typically no if-testing or conditional parsing, just insertion of the calls above.
74 //    However, if symbols specific to the extension are added (step 5), they will
75 //    only be added under tests that the minimum version and profile are present.
76 //
77 // 1) Add a symbol name for the extension string at the bottom of Versions.h:
78 //
79 //     const char* const XXX_extension_X = "XXX_extension_X";
80 //
81 // 2) Add extension initialization to TParseVersions::initializeExtensionBehavior(),
82 //    the first function below and optionally a entry to extensionData for additional
83 //    error checks:
84 //
85 //     extensionBehavior[XXX_extension_X] = EBhDisable;
86 //     (Optional) exts[] = {XXX_extension_X, EShTargetSpv_1_4}
87 //
88 // 3) Add any preprocessor directives etc. in the next function, TParseVersions::getPreamble():
89 //
90 //           "#define XXX_extension_X 1\n"
91 //
92 //    The new-line is important, as that ends preprocess tokens.
93 //
94 // 4) Insert a profile check in the feature's path (unless all profiles support the feature,
95 //    for some version level).  That is, call requireProfile() to constrain the profiles, e.g.:
96 //
97 //         // ... in a path specific to Feature F...
98 //         requireProfile(loc,
99 //                        ECoreProfile | ECompatibilityProfile,
100 //                        "Feature F");
101 //
102 // 5) For each profile that supports the feature, insert version/extension checks:
103 //
104 //    The mostly likely scenario is that Feature F can only be used with a
105 //    particular profile if XXX_extension_X is present or the version is
106 //    high enough that the core specification already incorporated it.
107 //
108 //        // following the requireProfile() call...
109 //        profileRequires(loc,
110 //                        ECoreProfile | ECompatibilityProfile,
111 //                        420,             // 0 if no version incorporated the feature into the core spec.
112 //                        XXX_extension_X, // can be a list of extensions that all add the feature
113 //                        "Feature F Description");
114 //
115 //    This allows the feature if either A) one of the extensions is enabled or
116 //    B) the version is high enough.  If no version yet incorporates the feature
117 //    into core, pass in 0.
118 //
119 //    This can be called multiple times, if different profiles support the
120 //    feature starting at different version numbers or with different
121 //    extensions.
122 //
123 //    This must be called for each profile allowed by the initial call to requireProfile().
124 //
125 //    Profiles are all masks, which can be "or"-ed together.
126 //
127 //        ENoProfile
128 //        ECoreProfile
129 //        ECompatibilityProfile
130 //        EEsProfile
131 //
132 //    The ENoProfile profile is only for desktop, before profiles showed up in version 150;
133 //    All other #version with no profile default to either es or core, and so have profiles.
134 //
135 //    You can select all but a particular profile using ~.  The following basically means "desktop":
136 //
137 //        ~EEsProfile
138 //
139 // 6) If built-in symbols are added by the extension, add them in Initialize.cpp:  Their use
140 //    will be automatically error checked against the extensions enabled at that moment.
141 //    see the comment at the top of Initialize.cpp for where to put them.  Establish them at
142 //    the earliest release that supports the extension.  Then, tag them with the
143 //    set of extensions that both enable them and are necessary, given the version of the symbol
144 //    table. (There is a different symbol table for each version.)
145 //
146 // 7) If the extension has additional requirements like minimum SPIR-V version required, add them
147 //    to extensionRequires()
148
149 #include "parseVersions.h"
150 #include "localintermediate.h"
151
152 namespace glslang {
153
154 #ifndef GLSLANG_WEB
155
156 //
157 // Initialize all extensions, almost always to 'disable', as once their features
158 // are incorporated into a core version, their features are supported through allowing that
159 // core version, not through a pseudo-enablement of the extension.
160 //
161 void TParseVersions::initializeExtensionBehavior()
162 {
163     typedef struct {
164         const char *const extensionName;
165         EShTargetLanguageVersion minSpvVersion;
166     } extensionData;
167
168     const extensionData exts[] = { {E_GL_EXT_ray_tracing, EShTargetSpv_1_4},
169                                    {E_GL_NV_ray_tracing_motion_blur, EShTargetSpv_1_4}
170                                  };
171
172     for (size_t ii = 0; ii < sizeof(exts) / sizeof(exts[0]); ii++) {
173         // Add only extensions which require > spv1.0 to save space in map
174         if (exts[ii].minSpvVersion > EShTargetSpv_1_0) {
175             extensionMinSpv[exts[ii].extensionName] = exts[ii].minSpvVersion;
176         }
177     }
178
179     extensionBehavior[E_GL_OES_texture_3D]                   = EBhDisable;
180     extensionBehavior[E_GL_OES_standard_derivatives]         = EBhDisable;
181     extensionBehavior[E_GL_EXT_frag_depth]                   = EBhDisable;
182     extensionBehavior[E_GL_OES_EGL_image_external]           = EBhDisable;
183     extensionBehavior[E_GL_OES_EGL_image_external_essl3]     = EBhDisable;
184     extensionBehavior[E_GL_EXT_YUV_target]                   = EBhDisable;
185     extensionBehavior[E_GL_EXT_shader_texture_lod]           = EBhDisable;
186     extensionBehavior[E_GL_EXT_shadow_samplers]              = EBhDisable;
187     extensionBehavior[E_GL_ARB_texture_rectangle]            = EBhDisable;
188     extensionBehavior[E_GL_3DL_array_objects]                = EBhDisable;
189     extensionBehavior[E_GL_ARB_shading_language_420pack]     = EBhDisable;
190     extensionBehavior[E_GL_ARB_texture_gather]               = EBhDisable;
191     extensionBehavior[E_GL_ARB_gpu_shader5]                  = EBhDisablePartial;
192     extensionBehavior[E_GL_ARB_separate_shader_objects]      = EBhDisable;
193     extensionBehavior[E_GL_ARB_compute_shader]               = EBhDisable;
194     extensionBehavior[E_GL_ARB_tessellation_shader]          = EBhDisable;
195     extensionBehavior[E_GL_ARB_enhanced_layouts]             = EBhDisable;
196     extensionBehavior[E_GL_ARB_texture_cube_map_array]       = EBhDisable;
197     extensionBehavior[E_GL_ARB_texture_multisample]          = EBhDisable;
198     extensionBehavior[E_GL_ARB_shader_texture_lod]           = EBhDisable;
199     extensionBehavior[E_GL_ARB_explicit_attrib_location]     = EBhDisable;
200     extensionBehavior[E_GL_ARB_explicit_uniform_location]    = EBhDisable;
201     extensionBehavior[E_GL_ARB_shader_image_load_store]      = EBhDisable;
202     extensionBehavior[E_GL_ARB_shader_atomic_counters]       = EBhDisable;
203     extensionBehavior[E_GL_ARB_shader_atomic_counter_ops]    = EBhDisable;
204     extensionBehavior[E_GL_ARB_shader_draw_parameters]       = EBhDisable;
205     extensionBehavior[E_GL_ARB_shader_group_vote]            = EBhDisable;
206     extensionBehavior[E_GL_ARB_derivative_control]           = EBhDisable;
207     extensionBehavior[E_GL_ARB_shader_texture_image_samples] = EBhDisable;
208     extensionBehavior[E_GL_ARB_viewport_array]               = EBhDisable;
209     extensionBehavior[E_GL_ARB_gpu_shader_int64]             = EBhDisable;
210     extensionBehavior[E_GL_ARB_gpu_shader_fp64]              = EBhDisable;
211     extensionBehavior[E_GL_ARB_shader_ballot]                = EBhDisable;
212     extensionBehavior[E_GL_ARB_sparse_texture2]              = EBhDisable;
213     extensionBehavior[E_GL_ARB_sparse_texture_clamp]         = EBhDisable;
214     extensionBehavior[E_GL_ARB_shader_stencil_export]        = EBhDisable;
215 //    extensionBehavior[E_GL_ARB_cull_distance]                = EBhDisable;    // present for 4.5, but need extension control over block members
216     extensionBehavior[E_GL_ARB_post_depth_coverage]          = EBhDisable;
217     extensionBehavior[E_GL_ARB_shader_viewport_layer_array]  = EBhDisable;
218     extensionBehavior[E_GL_ARB_fragment_shader_interlock]    = EBhDisable;
219     extensionBehavior[E_GL_ARB_shader_clock]                 = EBhDisable;
220     extensionBehavior[E_GL_ARB_uniform_buffer_object]        = EBhDisable;
221     extensionBehavior[E_GL_ARB_sample_shading]               = EBhDisable;
222     extensionBehavior[E_GL_ARB_shader_bit_encoding]          = EBhDisable;
223     extensionBehavior[E_GL_ARB_shader_image_size]            = EBhDisable;
224     extensionBehavior[E_GL_ARB_shader_storage_buffer_object] = EBhDisable;
225     extensionBehavior[E_GL_ARB_shading_language_packing]     = EBhDisable;
226     extensionBehavior[E_GL_ARB_texture_query_lod]            = EBhDisable;
227     extensionBehavior[E_GL_ARB_vertex_attrib_64bit]          = EBhDisable;
228
229     extensionBehavior[E_GL_KHR_shader_subgroup_basic]            = EBhDisable;
230     extensionBehavior[E_GL_KHR_shader_subgroup_vote]             = EBhDisable;
231     extensionBehavior[E_GL_KHR_shader_subgroup_arithmetic]       = EBhDisable;
232     extensionBehavior[E_GL_KHR_shader_subgroup_ballot]           = EBhDisable;
233     extensionBehavior[E_GL_KHR_shader_subgroup_shuffle]          = EBhDisable;
234     extensionBehavior[E_GL_KHR_shader_subgroup_shuffle_relative] = EBhDisable;
235     extensionBehavior[E_GL_KHR_shader_subgroup_clustered]        = EBhDisable;
236     extensionBehavior[E_GL_KHR_shader_subgroup_quad]             = EBhDisable;
237     extensionBehavior[E_GL_KHR_memory_scope_semantics]           = EBhDisable;
238
239     extensionBehavior[E_GL_EXT_shader_atomic_int64]              = EBhDisable;
240
241     extensionBehavior[E_GL_EXT_shader_non_constant_global_initializers] = EBhDisable;
242     extensionBehavior[E_GL_EXT_shader_image_load_formatted]             = EBhDisable;
243     extensionBehavior[E_GL_EXT_post_depth_coverage]                     = EBhDisable;
244     extensionBehavior[E_GL_EXT_control_flow_attributes]                 = EBhDisable;
245     extensionBehavior[E_GL_EXT_nonuniform_qualifier]                    = EBhDisable;
246     extensionBehavior[E_GL_EXT_samplerless_texture_functions]           = EBhDisable;
247     extensionBehavior[E_GL_EXT_scalar_block_layout]                     = EBhDisable;
248     extensionBehavior[E_GL_EXT_fragment_invocation_density]             = EBhDisable;
249     extensionBehavior[E_GL_EXT_buffer_reference]                        = EBhDisable;
250     extensionBehavior[E_GL_EXT_buffer_reference2]                       = EBhDisable;
251     extensionBehavior[E_GL_EXT_buffer_reference_uvec2]                  = EBhDisable;
252     extensionBehavior[E_GL_EXT_demote_to_helper_invocation]             = EBhDisable;
253     extensionBehavior[E_GL_EXT_debug_printf]                            = EBhDisable;
254
255     extensionBehavior[E_GL_EXT_shader_16bit_storage]                    = EBhDisable;
256     extensionBehavior[E_GL_EXT_shader_8bit_storage]                     = EBhDisable;
257     extensionBehavior[E_GL_EXT_subgroup_uniform_control_flow]           = EBhDisable;
258
259     // #line and #include
260     extensionBehavior[E_GL_GOOGLE_cpp_style_line_directive]          = EBhDisable;
261     extensionBehavior[E_GL_GOOGLE_include_directive]                 = EBhDisable;
262
263     extensionBehavior[E_GL_AMD_shader_ballot]                        = EBhDisable;
264     extensionBehavior[E_GL_AMD_shader_trinary_minmax]                = EBhDisable;
265     extensionBehavior[E_GL_AMD_shader_explicit_vertex_parameter]     = EBhDisable;
266     extensionBehavior[E_GL_AMD_gcn_shader]                           = EBhDisable;
267     extensionBehavior[E_GL_AMD_gpu_shader_half_float]                = EBhDisable;
268     extensionBehavior[E_GL_AMD_texture_gather_bias_lod]              = EBhDisable;
269     extensionBehavior[E_GL_AMD_gpu_shader_int16]                     = EBhDisable;
270     extensionBehavior[E_GL_AMD_shader_image_load_store_lod]          = EBhDisable;
271     extensionBehavior[E_GL_AMD_shader_fragment_mask]                 = EBhDisable;
272     extensionBehavior[E_GL_AMD_gpu_shader_half_float_fetch]          = EBhDisable;
273
274     extensionBehavior[E_GL_INTEL_shader_integer_functions2]          = EBhDisable;
275
276     extensionBehavior[E_GL_NV_sample_mask_override_coverage]         = EBhDisable;
277     extensionBehavior[E_SPV_NV_geometry_shader_passthrough]          = EBhDisable;
278     extensionBehavior[E_GL_NV_viewport_array2]                       = EBhDisable;
279     extensionBehavior[E_GL_NV_stereo_view_rendering]                 = EBhDisable;
280     extensionBehavior[E_GL_NVX_multiview_per_view_attributes]        = EBhDisable;
281     extensionBehavior[E_GL_NV_shader_atomic_int64]                   = EBhDisable;
282     extensionBehavior[E_GL_NV_conservative_raster_underestimation]   = EBhDisable;
283     extensionBehavior[E_GL_NV_shader_noperspective_interpolation]    = EBhDisable;
284     extensionBehavior[E_GL_NV_shader_subgroup_partitioned]           = EBhDisable;
285     extensionBehavior[E_GL_NV_shading_rate_image]                    = EBhDisable;
286     extensionBehavior[E_GL_NV_ray_tracing]                           = EBhDisable;
287     extensionBehavior[E_GL_NV_ray_tracing_motion_blur]               = EBhDisable;
288     extensionBehavior[E_GL_NV_fragment_shader_barycentric]           = EBhDisable;
289     extensionBehavior[E_GL_NV_compute_shader_derivatives]            = EBhDisable;
290     extensionBehavior[E_GL_NV_shader_texture_footprint]              = EBhDisable;
291     extensionBehavior[E_GL_NV_mesh_shader]                           = EBhDisable;
292
293     extensionBehavior[E_GL_NV_cooperative_matrix]                    = EBhDisable;
294     extensionBehavior[E_GL_NV_shader_sm_builtins]                    = EBhDisable;
295     extensionBehavior[E_GL_NV_integer_cooperative_matrix]            = EBhDisable;
296
297     // AEP
298     extensionBehavior[E_GL_ANDROID_extension_pack_es31a]             = EBhDisable;
299     extensionBehavior[E_GL_KHR_blend_equation_advanced]              = EBhDisable;
300     extensionBehavior[E_GL_OES_sample_variables]                     = EBhDisable;
301     extensionBehavior[E_GL_OES_shader_image_atomic]                  = EBhDisable;
302     extensionBehavior[E_GL_OES_shader_multisample_interpolation]     = EBhDisable;
303     extensionBehavior[E_GL_OES_texture_storage_multisample_2d_array] = EBhDisable;
304     extensionBehavior[E_GL_EXT_geometry_shader]                      = EBhDisable;
305     extensionBehavior[E_GL_EXT_geometry_point_size]                  = EBhDisable;
306     extensionBehavior[E_GL_EXT_gpu_shader5]                          = EBhDisable;
307     extensionBehavior[E_GL_EXT_primitive_bounding_box]               = EBhDisable;
308     extensionBehavior[E_GL_EXT_shader_io_blocks]                     = EBhDisable;
309     extensionBehavior[E_GL_EXT_tessellation_shader]                  = EBhDisable;
310     extensionBehavior[E_GL_EXT_tessellation_point_size]              = EBhDisable;
311     extensionBehavior[E_GL_EXT_texture_buffer]                       = EBhDisable;
312     extensionBehavior[E_GL_EXT_texture_cube_map_array]               = EBhDisable;
313     extensionBehavior[E_GL_EXT_null_initializer]                     = EBhDisable;
314
315     // OES matching AEP
316     extensionBehavior[E_GL_OES_geometry_shader]          = EBhDisable;
317     extensionBehavior[E_GL_OES_geometry_point_size]      = EBhDisable;
318     extensionBehavior[E_GL_OES_gpu_shader5]              = EBhDisable;
319     extensionBehavior[E_GL_OES_primitive_bounding_box]   = EBhDisable;
320     extensionBehavior[E_GL_OES_shader_io_blocks]         = EBhDisable;
321     extensionBehavior[E_GL_OES_tessellation_shader]      = EBhDisable;
322     extensionBehavior[E_GL_OES_tessellation_point_size]  = EBhDisable;
323     extensionBehavior[E_GL_OES_texture_buffer]           = EBhDisable;
324     extensionBehavior[E_GL_OES_texture_cube_map_array]   = EBhDisable;
325     extensionBehavior[E_GL_EXT_shader_integer_mix]       = EBhDisable;
326
327     // EXT extensions
328     extensionBehavior[E_GL_EXT_device_group]                = EBhDisable;
329     extensionBehavior[E_GL_EXT_multiview]                   = EBhDisable;
330     extensionBehavior[E_GL_EXT_shader_realtime_clock]       = EBhDisable;
331     extensionBehavior[E_GL_EXT_ray_tracing]                 = EBhDisable;
332     extensionBehavior[E_GL_EXT_ray_query]                   = EBhDisable;
333     extensionBehavior[E_GL_EXT_ray_flags_primitive_culling] = EBhDisable;
334     extensionBehavior[E_GL_EXT_blend_func_extended]         = EBhDisable;
335     extensionBehavior[E_GL_EXT_shader_implicit_conversions] = EBhDisable;
336     extensionBehavior[E_GL_EXT_fragment_shading_rate]       = EBhDisable;
337     extensionBehavior[E_GL_EXT_shader_image_int64]   = EBhDisable;
338     extensionBehavior[E_GL_EXT_terminate_invocation]        = EBhDisable;
339     extensionBehavior[E_GL_EXT_shared_memory_block]         = EBhDisable;
340     extensionBehavior[E_GL_EXT_spirv_intrinsics]            = EBhDisable;
341
342     // OVR extensions
343     extensionBehavior[E_GL_OVR_multiview]                = EBhDisable;
344     extensionBehavior[E_GL_OVR_multiview2]               = EBhDisable;
345
346     // explicit types
347     extensionBehavior[E_GL_EXT_shader_explicit_arithmetic_types]         = EBhDisable;
348     extensionBehavior[E_GL_EXT_shader_explicit_arithmetic_types_int8]    = EBhDisable;
349     extensionBehavior[E_GL_EXT_shader_explicit_arithmetic_types_int16]   = EBhDisable;
350     extensionBehavior[E_GL_EXT_shader_explicit_arithmetic_types_int32]   = EBhDisable;
351     extensionBehavior[E_GL_EXT_shader_explicit_arithmetic_types_int64]   = EBhDisable;
352     extensionBehavior[E_GL_EXT_shader_explicit_arithmetic_types_float16] = EBhDisable;
353     extensionBehavior[E_GL_EXT_shader_explicit_arithmetic_types_float32] = EBhDisable;
354     extensionBehavior[E_GL_EXT_shader_explicit_arithmetic_types_float64] = EBhDisable;
355
356     // subgroup extended types
357     extensionBehavior[E_GL_EXT_shader_subgroup_extended_types_int8]    = EBhDisable;
358     extensionBehavior[E_GL_EXT_shader_subgroup_extended_types_int16]   = EBhDisable;
359     extensionBehavior[E_GL_EXT_shader_subgroup_extended_types_int64]   = EBhDisable;
360     extensionBehavior[E_GL_EXT_shader_subgroup_extended_types_float16] = EBhDisable;
361     extensionBehavior[E_GL_EXT_shader_atomic_float]                    = EBhDisable;
362     extensionBehavior[E_GL_EXT_shader_atomic_float2]                   = EBhDisable;
363 }
364
365 #endif // GLSLANG_WEB
366
367 // Get code that is not part of a shared symbol table, is specific to this shader,
368 // or needed by the preprocessor (which does not use a shared symbol table).
369 void TParseVersions::getPreamble(std::string& preamble)
370 {
371     if (isEsProfile()) {
372         preamble =
373             "#define GL_ES 1\n"
374             "#define GL_FRAGMENT_PRECISION_HIGH 1\n"
375 #ifdef GLSLANG_WEB
376             ;
377 #else
378             "#define GL_OES_texture_3D 1\n"
379             "#define GL_OES_standard_derivatives 1\n"
380             "#define GL_EXT_frag_depth 1\n"
381             "#define GL_OES_EGL_image_external 1\n"
382             "#define GL_OES_EGL_image_external_essl3 1\n"
383             "#define GL_EXT_YUV_target 1\n"
384             "#define GL_EXT_shader_texture_lod 1\n"
385             "#define GL_EXT_shadow_samplers 1\n"
386             "#define GL_EXT_fragment_shading_rate 1\n"
387
388             // AEP
389             "#define GL_ANDROID_extension_pack_es31a 1\n"
390             "#define GL_OES_sample_variables 1\n"
391             "#define GL_OES_shader_image_atomic 1\n"
392             "#define GL_OES_shader_multisample_interpolation 1\n"
393             "#define GL_OES_texture_storage_multisample_2d_array 1\n"
394             "#define GL_EXT_geometry_shader 1\n"
395             "#define GL_EXT_geometry_point_size 1\n"
396             "#define GL_EXT_gpu_shader5 1\n"
397             "#define GL_EXT_primitive_bounding_box 1\n"
398             "#define GL_EXT_shader_io_blocks 1\n"
399             "#define GL_EXT_tessellation_shader 1\n"
400             "#define GL_EXT_tessellation_point_size 1\n"
401             "#define GL_EXT_texture_buffer 1\n"
402             "#define GL_EXT_texture_cube_map_array 1\n"
403             "#define GL_EXT_shader_implicit_conversions 1\n"
404             "#define GL_EXT_shader_integer_mix 1\n"
405             "#define GL_EXT_blend_func_extended 1\n"
406
407             // OES matching AEP
408             "#define GL_OES_geometry_shader 1\n"
409             "#define GL_OES_geometry_point_size 1\n"
410             "#define GL_OES_gpu_shader5 1\n"
411             "#define GL_OES_primitive_bounding_box 1\n"
412             "#define GL_OES_shader_io_blocks 1\n"
413             "#define GL_OES_tessellation_shader 1\n"
414             "#define GL_OES_tessellation_point_size 1\n"
415             "#define GL_OES_texture_buffer 1\n"
416             "#define GL_OES_texture_cube_map_array 1\n"
417             "#define GL_EXT_shader_non_constant_global_initializers 1\n"
418             ;
419
420             if (version >= 300) {
421                 preamble += "#define GL_NV_shader_noperspective_interpolation 1\n";
422             }
423             if (version >= 310) {
424                 preamble += "#define GL_EXT_null_initializer 1\n";
425                 preamble += "#define GL_EXT_subgroup_uniform_control_flow 1\n";
426             }
427
428     } else { // !isEsProfile()
429         preamble =
430             "#define GL_FRAGMENT_PRECISION_HIGH 1\n"
431             "#define GL_ARB_texture_rectangle 1\n"
432             "#define GL_ARB_shading_language_420pack 1\n"
433             "#define GL_ARB_texture_gather 1\n"
434             "#define GL_ARB_gpu_shader5 1\n"
435             "#define GL_ARB_separate_shader_objects 1\n"
436             "#define GL_ARB_compute_shader 1\n"
437             "#define GL_ARB_tessellation_shader 1\n"
438             "#define GL_ARB_enhanced_layouts 1\n"
439             "#define GL_ARB_texture_cube_map_array 1\n"
440             "#define GL_ARB_texture_multisample 1\n"
441             "#define GL_ARB_shader_texture_lod 1\n"
442             "#define GL_ARB_explicit_attrib_location 1\n"
443             "#define GL_ARB_explicit_uniform_location 1\n"
444             "#define GL_ARB_shader_image_load_store 1\n"
445             "#define GL_ARB_shader_atomic_counters 1\n"
446             "#define GL_ARB_shader_draw_parameters 1\n"
447             "#define GL_ARB_shader_group_vote 1\n"
448             "#define GL_ARB_derivative_control 1\n"
449             "#define GL_ARB_shader_texture_image_samples 1\n"
450             "#define GL_ARB_viewport_array 1\n"
451             "#define GL_ARB_gpu_shader_int64 1\n"
452             "#define GL_ARB_gpu_shader_fp64 1\n"
453             "#define GL_ARB_shader_ballot 1\n"
454             "#define GL_ARB_sparse_texture2 1\n"
455             "#define GL_ARB_sparse_texture_clamp 1\n"
456             "#define GL_ARB_shader_stencil_export 1\n"
457             "#define GL_ARB_sample_shading 1\n"
458             "#define GL_ARB_shader_image_size 1\n"
459             "#define GL_ARB_shading_language_packing 1\n"
460 //            "#define GL_ARB_cull_distance 1\n"    // present for 4.5, but need extension control over block members
461             "#define GL_ARB_post_depth_coverage 1\n"
462             "#define GL_ARB_fragment_shader_interlock 1\n"
463             "#define GL_ARB_uniform_buffer_object 1\n"
464             "#define GL_ARB_shader_bit_encoding 1\n"
465             "#define GL_ARB_shader_storage_buffer_object 1\n"
466             "#define GL_ARB_texture_query_lod 1\n"
467             "#define GL_ARB_vertex_attrib_64bit 1\n"
468             "#define GL_EXT_shader_non_constant_global_initializers 1\n"
469             "#define GL_EXT_shader_image_load_formatted 1\n"
470             "#define GL_EXT_post_depth_coverage 1\n"
471             "#define GL_EXT_control_flow_attributes 1\n"
472             "#define GL_EXT_nonuniform_qualifier 1\n"
473             "#define GL_EXT_shader_16bit_storage 1\n"
474             "#define GL_EXT_shader_8bit_storage 1\n"
475             "#define GL_EXT_samplerless_texture_functions 1\n"
476             "#define GL_EXT_scalar_block_layout 1\n"
477             "#define GL_EXT_fragment_invocation_density 1\n"
478             "#define GL_EXT_buffer_reference 1\n"
479             "#define GL_EXT_buffer_reference2 1\n"
480             "#define GL_EXT_buffer_reference_uvec2 1\n"
481             "#define GL_EXT_demote_to_helper_invocation 1\n"
482             "#define GL_EXT_debug_printf 1\n"
483             "#define GL_EXT_fragment_shading_rate 1\n"
484             "#define GL_EXT_shared_memory_block 1\n"
485
486             // GL_KHR_shader_subgroup
487             "#define GL_KHR_shader_subgroup_basic 1\n"
488             "#define GL_KHR_shader_subgroup_vote 1\n"
489             "#define GL_KHR_shader_subgroup_arithmetic 1\n"
490             "#define GL_KHR_shader_subgroup_ballot 1\n"
491             "#define GL_KHR_shader_subgroup_shuffle 1\n"
492             "#define GL_KHR_shader_subgroup_shuffle_relative 1\n"
493             "#define GL_KHR_shader_subgroup_clustered 1\n"
494             "#define GL_KHR_shader_subgroup_quad 1\n"
495
496             "#define GL_EXT_shader_image_int64 1\n"
497             "#define GL_EXT_shader_atomic_int64 1\n"
498             "#define GL_EXT_shader_realtime_clock 1\n"
499             "#define GL_EXT_ray_tracing 1\n"
500             "#define GL_EXT_ray_query 1\n"
501             "#define GL_EXT_ray_flags_primitive_culling 1\n"
502             "#define GL_EXT_spirv_intrinsics 1\n"
503
504             "#define GL_AMD_shader_ballot 1\n"
505             "#define GL_AMD_shader_trinary_minmax 1\n"
506             "#define GL_AMD_shader_explicit_vertex_parameter 1\n"
507             "#define GL_AMD_gcn_shader 1\n"
508             "#define GL_AMD_gpu_shader_half_float 1\n"
509             "#define GL_AMD_texture_gather_bias_lod 1\n"
510             "#define GL_AMD_gpu_shader_int16 1\n"
511             "#define GL_AMD_shader_image_load_store_lod 1\n"
512             "#define GL_AMD_shader_fragment_mask 1\n"
513             "#define GL_AMD_gpu_shader_half_float_fetch 1\n"
514
515             "#define GL_INTEL_shader_integer_functions2 1\n"
516
517             "#define GL_NV_sample_mask_override_coverage 1\n"
518             "#define GL_NV_geometry_shader_passthrough 1\n"
519             "#define GL_NV_viewport_array2 1\n"
520             "#define GL_NV_shader_atomic_int64 1\n"
521             "#define GL_NV_conservative_raster_underestimation 1\n"
522             "#define GL_NV_shader_subgroup_partitioned 1\n"
523             "#define GL_NV_shading_rate_image 1\n"
524             "#define GL_NV_ray_tracing 1\n"
525             "#define GL_NV_ray_tracing_motion_blur 1\n"
526             "#define GL_NV_fragment_shader_barycentric 1\n"
527             "#define GL_NV_compute_shader_derivatives 1\n"
528             "#define GL_NV_shader_texture_footprint 1\n"
529             "#define GL_NV_mesh_shader 1\n"
530             "#define GL_NV_cooperative_matrix 1\n"
531             "#define GL_NV_integer_cooperative_matrix 1\n"
532
533             "#define GL_EXT_shader_explicit_arithmetic_types 1\n"
534             "#define GL_EXT_shader_explicit_arithmetic_types_int8 1\n"
535             "#define GL_EXT_shader_explicit_arithmetic_types_int16 1\n"
536             "#define GL_EXT_shader_explicit_arithmetic_types_int32 1\n"
537             "#define GL_EXT_shader_explicit_arithmetic_types_int64 1\n"
538             "#define GL_EXT_shader_explicit_arithmetic_types_float16 1\n"
539             "#define GL_EXT_shader_explicit_arithmetic_types_float32 1\n"
540             "#define GL_EXT_shader_explicit_arithmetic_types_float64 1\n"
541
542             "#define GL_EXT_shader_subgroup_extended_types_int8 1\n"
543             "#define GL_EXT_shader_subgroup_extended_types_int16 1\n"
544             "#define GL_EXT_shader_subgroup_extended_types_int64 1\n"
545             "#define GL_EXT_shader_subgroup_extended_types_float16 1\n"
546
547             "#define GL_EXT_shader_atomic_float 1\n"
548             "#define GL_EXT_shader_atomic_float2 1\n"
549             ;
550
551         if (version >= 150) {
552             // define GL_core_profile and GL_compatibility_profile
553             preamble += "#define GL_core_profile 1\n";
554
555             if (profile == ECompatibilityProfile)
556                 preamble += "#define GL_compatibility_profile 1\n";
557         }
558         if (version >= 140) {
559             preamble += "#define GL_EXT_null_initializer 1\n";
560             preamble += "#define GL_EXT_subgroup_uniform_control_flow 1\n";
561         }
562 #endif // GLSLANG_WEB
563     }
564
565 #ifndef GLSLANG_WEB
566     if ((!isEsProfile() && version >= 140) ||
567         (isEsProfile() && version >= 310)) {
568         preamble +=
569             "#define GL_EXT_device_group 1\n"
570             "#define GL_EXT_multiview 1\n"
571             "#define GL_NV_shader_sm_builtins 1\n"
572             ;
573     }
574
575     if (version >= 300 /* both ES and non-ES */) {
576         preamble +=
577             "#define GL_OVR_multiview 1\n"
578             "#define GL_OVR_multiview2 1\n"
579             ;
580     }
581
582     // #line and #include
583     preamble +=
584             "#define GL_GOOGLE_cpp_style_line_directive 1\n"
585             "#define GL_GOOGLE_include_directive 1\n"
586             "#define GL_KHR_blend_equation_advanced 1\n"
587             ;
588
589     // other general extensions
590     preamble +=
591             "#define GL_EXT_terminate_invocation 1\n"
592             ;
593 #endif
594
595     // #define VULKAN XXXX
596     const int numberBufSize = 12;
597     char numberBuf[numberBufSize];
598     if (spvVersion.vulkanGlsl > 0) {
599         preamble += "#define VULKAN ";
600         snprintf(numberBuf, numberBufSize, "%d", spvVersion.vulkanGlsl);
601         preamble += numberBuf;
602         preamble += "\n";
603     }
604
605 #ifndef GLSLANG_WEB
606     // #define GL_SPIRV XXXX
607     if (spvVersion.openGl > 0) {
608         preamble += "#define GL_SPIRV ";
609         snprintf(numberBuf, numberBufSize, "%d", spvVersion.openGl);
610         preamble += numberBuf;
611         preamble += "\n";
612     }
613 #endif
614
615 #ifndef GLSLANG_WEB
616     // GL_EXT_spirv_intrinsics
617     if (!isEsProfile()) {
618         switch (language) {
619         case EShLangVertex:         preamble += "#define GL_VERTEX_SHADER 1 \n";                    break;
620         case EShLangTessControl:    preamble += "#define GL_TESSELLATION_CONTROL_SHADER 1 \n";      break;
621         case EShLangTessEvaluation: preamble += "#define GL_TESSELLATION_EVALUATION_SHADER 1 \n";   break;
622         case EShLangGeometry:       preamble += "#define GL_GEOMETRY_SHADER 1 \n";                  break;
623         case EShLangFragment:       preamble += "#define GL_FRAGMENT_SHADER 1 \n";                  break;
624         case EShLangCompute:        preamble += "#define GL_COMPUTE_SHADER 1 \n";                   break;
625         case EShLangRayGen:         preamble += "#define GL_RAY_GENERATION_SHADER_EXT 1 \n";        break;
626         case EShLangIntersect:      preamble += "#define GL_INTERSECTION_SHADER_EXT 1 \n";          break;
627         case EShLangAnyHit:         preamble += "#define GL_ANY_HIT_SHADER_EXT 1 \n";               break;
628         case EShLangClosestHit:     preamble += "#define GL_CLOSEST_HIT_SHADER_EXT 1 \n";           break;
629         case EShLangMiss:           preamble += "#define GL_MISS_SHADER_EXT 1 \n";                  break;
630         case EShLangCallable:       preamble += "#define GL_CALLABLE_SHADER_EXT 1 \n";              break;
631         case EShLangTaskNV:         preamble += "#define GL_TASK_SHADER_NV 1 \n";                   break;
632         case EShLangMeshNV:         preamble += "#define GL_MESH_SHADER_NV 1 \n";                   break;
633         default:                                                                                    break;
634         }
635     }
636 #endif
637 }
638
639 //
640 // Map from stage enum to externally readable text name.
641 //
642 const char* StageName(EShLanguage stage)
643 {
644     switch(stage) {
645     case EShLangVertex:         return "vertex";
646     case EShLangFragment:       return "fragment";
647     case EShLangCompute:        return "compute";
648 #ifndef GLSLANG_WEB
649     case EShLangTessControl:    return "tessellation control";
650     case EShLangTessEvaluation: return "tessellation evaluation";
651     case EShLangGeometry:       return "geometry";
652     case EShLangRayGen:         return "ray-generation";
653     case EShLangIntersect:      return "intersection";
654     case EShLangAnyHit:         return "any-hit";
655     case EShLangClosestHit:     return "closest-hit";
656     case EShLangMiss:           return "miss";
657     case EShLangCallable:       return "callable";
658     case EShLangMeshNV:         return "mesh";
659     case EShLangTaskNV:         return "task";
660 #endif
661     default:                    return "unknown stage";
662     }
663 }
664
665 //
666 // When to use requireStage()
667 //
668 //     If only some stages support a feature.
669 //
670 // Operation: If the current stage is not present, give an error message.
671 //
672 void TParseVersions::requireStage(const TSourceLoc& loc, EShLanguageMask languageMask, const char* featureDesc)
673 {
674     if (((1 << language) & languageMask) == 0)
675         error(loc, "not supported in this stage:", featureDesc, StageName(language));
676 }
677
678 // If only one stage supports a feature, this can be called.  But, all supporting stages
679 // must be specified with one call.
680 void TParseVersions::requireStage(const TSourceLoc& loc, EShLanguage stage, const char* featureDesc)
681 {
682     requireStage(loc, static_cast<EShLanguageMask>(1 << stage), featureDesc);
683 }
684
685 #ifndef GLSLANG_WEB
686 //
687 // When to use requireProfile():
688 //
689 //     Use if only some profiles support a feature.  However, if within a profile the feature
690 //     is version or extension specific, follow this call with calls to profileRequires().
691 //
692 // Operation:  If the current profile is not one of the profileMask,
693 // give an error message.
694 //
695 void TParseVersions::requireProfile(const TSourceLoc& loc, int profileMask, const char* featureDesc)
696 {
697     if (! (profile & profileMask))
698         error(loc, "not supported with this profile:", featureDesc, ProfileName(profile));
699 }
700
701 //
702 // When to use profileRequires():
703 //
704 //     If a set of profiles have the same requirements for what version or extensions
705 //     are needed to support a feature.
706 //
707 //     It must be called for each profile that needs protection.  Use requireProfile() first
708 //     to reduce that set of profiles.
709 //
710 // Operation: Will issue warnings/errors based on the current profile, version, and extension
711 // behaviors.  It only checks extensions when the current profile is one of the profileMask.
712 //
713 // A minVersion of 0 means no version of the profileMask support this in core,
714 // the extension must be present.
715 //
716
717 // entry point that takes multiple extensions
718 void TParseVersions::profileRequires(const TSourceLoc& loc, int profileMask, int minVersion, int numExtensions,
719     const char* const extensions[], const char* featureDesc)
720 {
721     if (profile & profileMask) {
722         bool okay = minVersion > 0 && version >= minVersion;
723 #ifndef GLSLANG_WEB
724         for (int i = 0; i < numExtensions; ++i) {
725             switch (getExtensionBehavior(extensions[i])) {
726             case EBhWarn:
727                 infoSink.info.message(EPrefixWarning, ("extension " + TString(extensions[i]) + " is being used for " + featureDesc).c_str(), loc);
728                 // fall through
729             case EBhRequire:
730             case EBhEnable:
731                 okay = true;
732                 break;
733             default: break; // some compilers want this
734             }
735         }
736 #endif
737         if (! okay)
738             error(loc, "not supported for this version or the enabled extensions", featureDesc, "");
739     }
740 }
741
742 // entry point for the above that takes a single extension
743 void TParseVersions::profileRequires(const TSourceLoc& loc, int profileMask, int minVersion, const char* extension,
744     const char* featureDesc)
745 {
746     profileRequires(loc, profileMask, minVersion, extension ? 1 : 0, &extension, featureDesc);
747 }
748
749 void TParseVersions::unimplemented(const TSourceLoc& loc, const char* featureDesc)
750 {
751     error(loc, "feature not yet implemented", featureDesc, "");
752 }
753
754 //
755 // Within a set of profiles, see if a feature is deprecated and give an error or warning based on whether
756 // a future compatibility context is being use.
757 //
758 void TParseVersions::checkDeprecated(const TSourceLoc& loc, int profileMask, int depVersion, const char* featureDesc)
759 {
760     if (profile & profileMask) {
761         if (version >= depVersion) {
762             if (forwardCompatible)
763                 error(loc, "deprecated, may be removed in future release", featureDesc, "");
764             else if (! suppressWarnings())
765                 infoSink.info.message(EPrefixWarning, (TString(featureDesc) + " deprecated in version " +
766                                                        String(depVersion) + "; may be removed in future release").c_str(), loc);
767         }
768     }
769 }
770
771 //
772 // Within a set of profiles, see if a feature has now been removed and if so, give an error.
773 // The version argument is the first version no longer having the feature.
774 //
775 void TParseVersions::requireNotRemoved(const TSourceLoc& loc, int profileMask, int removedVersion, const char* featureDesc)
776 {
777     if (profile & profileMask) {
778         if (version >= removedVersion) {
779             const int maxSize = 60;
780             char buf[maxSize];
781             snprintf(buf, maxSize, "%s profile; removed in version %d", ProfileName(profile), removedVersion);
782             error(loc, "no longer supported in", featureDesc, buf);
783         }
784     }
785 }
786
787 // Returns true if at least one of the extensions in the extensions parameter is requested. Otherwise, returns false.
788 // Warns appropriately if the requested behavior of an extension is "warn".
789 bool TParseVersions::checkExtensionsRequested(const TSourceLoc& loc, int numExtensions, const char* const extensions[], const char* featureDesc)
790 {
791     // First, see if any of the extensions are enabled
792     for (int i = 0; i < numExtensions; ++i) {
793         TExtensionBehavior behavior = getExtensionBehavior(extensions[i]);
794         if (behavior == EBhEnable || behavior == EBhRequire)
795             return true;
796     }
797
798     // See if any extensions want to give a warning on use; give warnings for all such extensions
799     bool warned = false;
800     for (int i = 0; i < numExtensions; ++i) {
801         TExtensionBehavior behavior = getExtensionBehavior(extensions[i]);
802         if (behavior == EBhDisable && relaxedErrors()) {
803             infoSink.info.message(EPrefixWarning, "The following extension must be enabled to use this feature:", loc);
804             behavior = EBhWarn;
805         }
806         if (behavior == EBhWarn) {
807             infoSink.info.message(EPrefixWarning, ("extension " + TString(extensions[i]) + " is being used for " + featureDesc).c_str(), loc);
808             warned = true;
809         }
810     }
811     if (warned)
812         return true;
813     return false;
814 }
815
816 //
817 // Use when there are no profile/version to check, it's just an error if one of the
818 // extensions is not present.
819 //
820 void TParseVersions::requireExtensions(const TSourceLoc& loc, int numExtensions, const char* const extensions[],
821     const char* featureDesc)
822 {
823     if (checkExtensionsRequested(loc, numExtensions, extensions, featureDesc))
824         return;
825
826     // If we get this far, give errors explaining what extensions are needed
827     if (numExtensions == 1)
828         error(loc, "required extension not requested:", featureDesc, extensions[0]);
829     else {
830         error(loc, "required extension not requested:", featureDesc, "Possible extensions include:");
831         for (int i = 0; i < numExtensions; ++i)
832             infoSink.info.message(EPrefixNone, extensions[i]);
833     }
834 }
835
836 //
837 // Use by preprocessor when there are no profile/version to check, it's just an error if one of the
838 // extensions is not present.
839 //
840 void TParseVersions::ppRequireExtensions(const TSourceLoc& loc, int numExtensions, const char* const extensions[],
841     const char* featureDesc)
842 {
843     if (checkExtensionsRequested(loc, numExtensions, extensions, featureDesc))
844         return;
845
846     // If we get this far, give errors explaining what extensions are needed
847     if (numExtensions == 1)
848         ppError(loc, "required extension not requested:", featureDesc, extensions[0]);
849     else {
850         ppError(loc, "required extension not requested:", featureDesc, "Possible extensions include:");
851         for (int i = 0; i < numExtensions; ++i)
852             infoSink.info.message(EPrefixNone, extensions[i]);
853     }
854 }
855
856 TExtensionBehavior TParseVersions::getExtensionBehavior(const char* extension)
857 {
858     auto iter = extensionBehavior.find(TString(extension));
859     if (iter == extensionBehavior.end())
860         return EBhMissing;
861     else
862         return iter->second;
863 }
864
865 // Returns true if the given extension is set to enable, require, or warn.
866 bool TParseVersions::extensionTurnedOn(const char* const extension)
867 {
868       switch (getExtensionBehavior(extension)) {
869       case EBhEnable:
870       case EBhRequire:
871       case EBhWarn:
872           return true;
873       default:
874           break;
875       }
876       return false;
877 }
878 // See if any of the extensions are set to enable, require, or warn.
879 bool TParseVersions::extensionsTurnedOn(int numExtensions, const char* const extensions[])
880 {
881     for (int i = 0; i < numExtensions; ++i) {
882         if (extensionTurnedOn(extensions[i]))
883             return true;
884     }
885     return false;
886 }
887
888 //
889 // Change the current state of an extension's behavior.
890 //
891 void TParseVersions::updateExtensionBehavior(int line, const char* extension, const char* behaviorString)
892 {
893     // Translate from text string of extension's behavior to an enum.
894     TExtensionBehavior behavior = EBhDisable;
895     if (! strcmp("require", behaviorString))
896         behavior = EBhRequire;
897     else if (! strcmp("enable", behaviorString))
898         behavior = EBhEnable;
899     else if (! strcmp("disable", behaviorString))
900         behavior = EBhDisable;
901     else if (! strcmp("warn", behaviorString))
902         behavior = EBhWarn;
903     else {
904         error(getCurrentLoc(), "behavior not supported:", "#extension", behaviorString);
905         return;
906     }
907     bool on = behavior != EBhDisable;
908
909     // check if extension is used with correct shader stage
910     checkExtensionStage(getCurrentLoc(), extension);
911
912     // check if extension has additional requirements
913     extensionRequires(getCurrentLoc(), extension, behaviorString);
914
915     // update the requested extension
916     updateExtensionBehavior(extension, behavior);
917
918     // see if need to propagate to implicitly modified things
919     if (strcmp(extension, "GL_ANDROID_extension_pack_es31a") == 0) {
920         // to everything in AEP
921         updateExtensionBehavior(line, "GL_KHR_blend_equation_advanced", behaviorString);
922         updateExtensionBehavior(line, "GL_OES_sample_variables", behaviorString);
923         updateExtensionBehavior(line, "GL_OES_shader_image_atomic", behaviorString);
924         updateExtensionBehavior(line, "GL_OES_shader_multisample_interpolation", behaviorString);
925         updateExtensionBehavior(line, "GL_OES_texture_storage_multisample_2d_array", behaviorString);
926         updateExtensionBehavior(line, "GL_EXT_geometry_shader", behaviorString);
927         updateExtensionBehavior(line, "GL_EXT_gpu_shader5", behaviorString);
928         updateExtensionBehavior(line, "GL_EXT_primitive_bounding_box", behaviorString);
929         updateExtensionBehavior(line, "GL_EXT_shader_io_blocks", behaviorString);
930         updateExtensionBehavior(line, "GL_EXT_tessellation_shader", behaviorString);
931         updateExtensionBehavior(line, "GL_EXT_texture_buffer", behaviorString);
932         updateExtensionBehavior(line, "GL_EXT_texture_cube_map_array", behaviorString);
933     }
934     // geometry to io_blocks
935     else if (strcmp(extension, "GL_EXT_geometry_shader") == 0)
936         updateExtensionBehavior(line, "GL_EXT_shader_io_blocks", behaviorString);
937     else if (strcmp(extension, "GL_OES_geometry_shader") == 0)
938         updateExtensionBehavior(line, "GL_OES_shader_io_blocks", behaviorString);
939     // tessellation to io_blocks
940     else if (strcmp(extension, "GL_EXT_tessellation_shader") == 0)
941         updateExtensionBehavior(line, "GL_EXT_shader_io_blocks", behaviorString);
942     else if (strcmp(extension, "GL_OES_tessellation_shader") == 0)
943         updateExtensionBehavior(line, "GL_OES_shader_io_blocks", behaviorString);
944     else if (strcmp(extension, "GL_GOOGLE_include_directive") == 0)
945         updateExtensionBehavior(line, "GL_GOOGLE_cpp_style_line_directive", behaviorString);
946     // subgroup_* to subgroup_basic
947     else if (strcmp(extension, "GL_KHR_shader_subgroup_vote") == 0)
948         updateExtensionBehavior(line, "GL_KHR_shader_subgroup_basic", behaviorString);
949     else if (strcmp(extension, "GL_KHR_shader_subgroup_arithmetic") == 0)
950         updateExtensionBehavior(line, "GL_KHR_shader_subgroup_basic", behaviorString);
951     else if (strcmp(extension, "GL_KHR_shader_subgroup_ballot") == 0)
952         updateExtensionBehavior(line, "GL_KHR_shader_subgroup_basic", behaviorString);
953     else if (strcmp(extension, "GL_KHR_shader_subgroup_shuffle") == 0)
954         updateExtensionBehavior(line, "GL_KHR_shader_subgroup_basic", behaviorString);
955     else if (strcmp(extension, "GL_KHR_shader_subgroup_shuffle_relative") == 0)
956         updateExtensionBehavior(line, "GL_KHR_shader_subgroup_basic", behaviorString);
957     else if (strcmp(extension, "GL_KHR_shader_subgroup_clustered") == 0)
958         updateExtensionBehavior(line, "GL_KHR_shader_subgroup_basic", behaviorString);
959     else if (strcmp(extension, "GL_KHR_shader_subgroup_quad") == 0)
960         updateExtensionBehavior(line, "GL_KHR_shader_subgroup_basic", behaviorString);
961     else if (strcmp(extension, "GL_NV_shader_subgroup_partitioned") == 0)
962         updateExtensionBehavior(line, "GL_KHR_shader_subgroup_basic", behaviorString);
963     else if (strcmp(extension, "GL_EXT_buffer_reference2") == 0 ||
964              strcmp(extension, "GL_EXT_buffer_reference_uvec2") == 0)
965         updateExtensionBehavior(line, "GL_EXT_buffer_reference", behaviorString);
966     else if (strcmp(extension, "GL_NV_integer_cooperative_matrix") == 0)
967         updateExtensionBehavior(line, "GL_NV_cooperative_matrix", behaviorString);
968     // subgroup extended types to explicit types
969     else if (strcmp(extension, "GL_EXT_shader_subgroup_extended_types_int8") == 0)
970         updateExtensionBehavior(line, "GL_EXT_shader_explicit_arithmetic_types_int8", behaviorString);
971     else if (strcmp(extension, "GL_EXT_shader_subgroup_extended_types_int16") == 0)
972         updateExtensionBehavior(line, "GL_EXT_shader_explicit_arithmetic_types_int16", behaviorString);
973     else if (strcmp(extension, "GL_EXT_shader_subgroup_extended_types_int64") == 0)
974         updateExtensionBehavior(line, "GL_EXT_shader_explicit_arithmetic_types_int64", behaviorString);
975     else if (strcmp(extension, "GL_EXT_shader_subgroup_extended_types_float16") == 0)
976         updateExtensionBehavior(line, "GL_EXT_shader_explicit_arithmetic_types_float16", behaviorString);
977
978     // see if we need to update the numeric features
979     else if (strcmp(extension, "GL_EXT_shader_explicit_arithmetic_types") == 0)
980         intermediate.updateNumericFeature(TNumericFeatures::shader_explicit_arithmetic_types, on);
981     else if (strcmp(extension, "GL_EXT_shader_explicit_arithmetic_types_int8") == 0)
982         intermediate.updateNumericFeature(TNumericFeatures::shader_explicit_arithmetic_types_int8, on);
983     else if (strcmp(extension, "GL_EXT_shader_explicit_arithmetic_types_int16") == 0)
984         intermediate.updateNumericFeature(TNumericFeatures::shader_explicit_arithmetic_types_int16, on);
985     else if (strcmp(extension, "GL_EXT_shader_explicit_arithmetic_types_int32") == 0)
986         intermediate.updateNumericFeature(TNumericFeatures::shader_explicit_arithmetic_types_int32, on);
987     else if (strcmp(extension, "GL_EXT_shader_explicit_arithmetic_types_int64") == 0)
988         intermediate.updateNumericFeature(TNumericFeatures::shader_explicit_arithmetic_types_int64, on);
989     else if (strcmp(extension, "GL_EXT_shader_explicit_arithmetic_types_float16") == 0)
990         intermediate.updateNumericFeature(TNumericFeatures::shader_explicit_arithmetic_types_float16, on);
991     else if (strcmp(extension, "GL_EXT_shader_explicit_arithmetic_types_float32") == 0)
992         intermediate.updateNumericFeature(TNumericFeatures::shader_explicit_arithmetic_types_float32, on);
993     else if (strcmp(extension, "GL_EXT_shader_explicit_arithmetic_types_float64") == 0)
994         intermediate.updateNumericFeature(TNumericFeatures::shader_explicit_arithmetic_types_float64, on);
995     else if (strcmp(extension, "GL_EXT_shader_implicit_conversions") == 0)
996         intermediate.updateNumericFeature(TNumericFeatures::shader_implicit_conversions, on);
997     else if (strcmp(extension, "GL_ARB_gpu_shader_fp64") == 0)
998         intermediate.updateNumericFeature(TNumericFeatures::gpu_shader_fp64, on);
999     else if (strcmp(extension, "GL_AMD_gpu_shader_int16") == 0)
1000         intermediate.updateNumericFeature(TNumericFeatures::gpu_shader_int16, on);
1001     else if (strcmp(extension, "GL_AMD_gpu_shader_half_float") == 0)
1002         intermediate.updateNumericFeature(TNumericFeatures::gpu_shader_half_float, on);
1003 }
1004
1005 void TParseVersions::updateExtensionBehavior(const char* extension, TExtensionBehavior behavior)
1006 {
1007     // Update the current behavior
1008     if (strcmp(extension, "all") == 0) {
1009         // special case for the 'all' extension; apply it to every extension present
1010         if (behavior == EBhRequire || behavior == EBhEnable) {
1011             error(getCurrentLoc(), "extension 'all' cannot have 'require' or 'enable' behavior", "#extension", "");
1012             return;
1013         } else {
1014             for (auto iter = extensionBehavior.begin(); iter != extensionBehavior.end(); ++iter)
1015                 iter->second = behavior;
1016         }
1017     } else {
1018         // Do the update for this single extension
1019         auto iter = extensionBehavior.find(TString(extension));
1020         if (iter == extensionBehavior.end()) {
1021             switch (behavior) {
1022             case EBhRequire:
1023                 error(getCurrentLoc(), "extension not supported:", "#extension", extension);
1024                 break;
1025             case EBhEnable:
1026             case EBhWarn:
1027             case EBhDisable:
1028                 warn(getCurrentLoc(), "extension not supported:", "#extension", extension);
1029                 break;
1030             default:
1031                 assert(0 && "unexpected behavior");
1032             }
1033
1034             return;
1035         } else {
1036             if (iter->second == EBhDisablePartial)
1037                 warn(getCurrentLoc(), "extension is only partially supported:", "#extension", extension);
1038             if (behavior != EBhDisable)
1039                 intermediate.addRequestedExtension(extension);
1040             iter->second = behavior;
1041         }
1042     }
1043 }
1044
1045 // Check if extension is used with correct shader stage.
1046 void TParseVersions::checkExtensionStage(const TSourceLoc& loc, const char * const extension)
1047 {
1048     // GL_NV_mesh_shader extension is only allowed in task/mesh shaders
1049     if (strcmp(extension, "GL_NV_mesh_shader") == 0) {
1050         requireStage(loc, (EShLanguageMask)(EShLangTaskNVMask | EShLangMeshNVMask | EShLangFragmentMask),
1051                      "#extension GL_NV_mesh_shader");
1052         profileRequires(loc, ECoreProfile, 450, 0, "#extension GL_NV_mesh_shader");
1053         profileRequires(loc, EEsProfile, 320, 0, "#extension GL_NV_mesh_shader");
1054     }
1055 }
1056
1057 // Check if extension has additional requirements
1058 void TParseVersions::extensionRequires(const TSourceLoc &loc, const char * const extension, const char *behaviorString)
1059 {
1060     bool isEnabled = false;
1061     if (!strcmp("require", behaviorString))
1062         isEnabled = true;
1063     else if (!strcmp("enable", behaviorString))
1064         isEnabled = true;
1065
1066     if (isEnabled) {
1067         unsigned int minSpvVersion = 0;
1068         auto iter = extensionMinSpv.find(TString(extension));
1069         if (iter != extensionMinSpv.end())
1070             minSpvVersion = iter->second;
1071         requireSpv(loc, extension, minSpvVersion);
1072     }
1073 }
1074
1075 // Call for any operation needing full GLSL integer data-type support.
1076 void TParseVersions::fullIntegerCheck(const TSourceLoc& loc, const char* op)
1077 {
1078     profileRequires(loc, ENoProfile, 130, nullptr, op);
1079     profileRequires(loc, EEsProfile, 300, nullptr, op);
1080 }
1081
1082 // Call for any operation needing GLSL double data-type support.
1083 void TParseVersions::doubleCheck(const TSourceLoc& loc, const char* op)
1084 {
1085
1086     //requireProfile(loc, ECoreProfile | ECompatibilityProfile, op);
1087     if (language == EShLangVertex) {
1088         const char* const f64_Extensions[] = {E_GL_ARB_gpu_shader_fp64, E_GL_ARB_vertex_attrib_64bit};
1089         profileRequires(loc, ECoreProfile | ECompatibilityProfile, 400, 2, f64_Extensions, op);
1090     } else
1091         profileRequires(loc, ECoreProfile | ECompatibilityProfile, 400, E_GL_ARB_gpu_shader_fp64, op);
1092 }
1093
1094 // Call for any operation needing GLSL float16 data-type support.
1095 void TParseVersions::float16Check(const TSourceLoc& loc, const char* op, bool builtIn)
1096 {
1097     if (!builtIn) {
1098         const char* const extensions[] = {
1099                                            E_GL_AMD_gpu_shader_half_float,
1100                                            E_GL_EXT_shader_explicit_arithmetic_types,
1101                                            E_GL_EXT_shader_explicit_arithmetic_types_float16};
1102         requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, op);
1103     }
1104 }
1105
1106 bool TParseVersions::float16Arithmetic()
1107 {
1108     const char* const extensions[] = {
1109                                        E_GL_AMD_gpu_shader_half_float,
1110                                        E_GL_EXT_shader_explicit_arithmetic_types,
1111                                        E_GL_EXT_shader_explicit_arithmetic_types_float16};
1112     return extensionsTurnedOn(sizeof(extensions)/sizeof(extensions[0]), extensions);
1113 }
1114
1115 bool TParseVersions::int16Arithmetic()
1116 {
1117     const char* const extensions[] = {
1118                                        E_GL_AMD_gpu_shader_int16,
1119                                        E_GL_EXT_shader_explicit_arithmetic_types,
1120                                        E_GL_EXT_shader_explicit_arithmetic_types_int16};
1121     return extensionsTurnedOn(sizeof(extensions)/sizeof(extensions[0]), extensions);
1122 }
1123
1124 bool TParseVersions::int8Arithmetic()
1125 {
1126     const char* const extensions[] = {
1127                                        E_GL_EXT_shader_explicit_arithmetic_types,
1128                                        E_GL_EXT_shader_explicit_arithmetic_types_int8};
1129     return extensionsTurnedOn(sizeof(extensions)/sizeof(extensions[0]), extensions);
1130 }
1131
1132 void TParseVersions::requireFloat16Arithmetic(const TSourceLoc& loc, const char* op, const char* featureDesc)
1133 {
1134     TString combined;
1135     combined = op;
1136     combined += ": ";
1137     combined += featureDesc;
1138
1139     const char* const extensions[] = {
1140                                        E_GL_AMD_gpu_shader_half_float,
1141                                        E_GL_EXT_shader_explicit_arithmetic_types,
1142                                        E_GL_EXT_shader_explicit_arithmetic_types_float16};
1143     requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, combined.c_str());
1144 }
1145
1146 void TParseVersions::requireInt16Arithmetic(const TSourceLoc& loc, const char* op, const char* featureDesc)
1147 {
1148     TString combined;
1149     combined = op;
1150     combined += ": ";
1151     combined += featureDesc;
1152
1153     const char* const extensions[] = {
1154                                        E_GL_AMD_gpu_shader_int16,
1155                                        E_GL_EXT_shader_explicit_arithmetic_types,
1156                                        E_GL_EXT_shader_explicit_arithmetic_types_int16};
1157     requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, combined.c_str());
1158 }
1159
1160 void TParseVersions::requireInt8Arithmetic(const TSourceLoc& loc, const char* op, const char* featureDesc)
1161 {
1162     TString combined;
1163     combined = op;
1164     combined += ": ";
1165     combined += featureDesc;
1166
1167     const char* const extensions[] = {
1168                                        E_GL_EXT_shader_explicit_arithmetic_types,
1169                                        E_GL_EXT_shader_explicit_arithmetic_types_int8};
1170     requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, combined.c_str());
1171 }
1172
1173 void TParseVersions::float16ScalarVectorCheck(const TSourceLoc& loc, const char* op, bool builtIn)
1174 {
1175     if (!builtIn) {
1176         const char* const extensions[] = {
1177                                            E_GL_AMD_gpu_shader_half_float,
1178                                            E_GL_EXT_shader_16bit_storage,
1179                                            E_GL_EXT_shader_explicit_arithmetic_types,
1180                                            E_GL_EXT_shader_explicit_arithmetic_types_float16};
1181         requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, op);
1182     }
1183 }
1184
1185 // Call for any operation needing GLSL float32 data-type support.
1186 void TParseVersions::explicitFloat32Check(const TSourceLoc& loc, const char* op, bool builtIn)
1187 {
1188     if (!builtIn) {
1189         const char* const extensions[2] = {E_GL_EXT_shader_explicit_arithmetic_types,
1190                                            E_GL_EXT_shader_explicit_arithmetic_types_float32};
1191         requireExtensions(loc, 2, extensions, op);
1192     }
1193 }
1194
1195 // Call for any operation needing GLSL float64 data-type support.
1196 void TParseVersions::explicitFloat64Check(const TSourceLoc& loc, const char* op, bool builtIn)
1197 {
1198     if (!builtIn) {
1199         const char* const extensions[2] = {E_GL_EXT_shader_explicit_arithmetic_types,
1200                                            E_GL_EXT_shader_explicit_arithmetic_types_float64};
1201         requireExtensions(loc, 2, extensions, op);
1202         requireProfile(loc, ECoreProfile | ECompatibilityProfile, op);
1203         profileRequires(loc, ECoreProfile | ECompatibilityProfile, 400, nullptr, op);
1204     }
1205 }
1206
1207 // Call for any operation needing GLSL explicit int8 data-type support.
1208 void TParseVersions::explicitInt8Check(const TSourceLoc& loc, const char* op, bool builtIn)
1209 {
1210     if (! builtIn) {
1211         const char* const extensions[2] = {E_GL_EXT_shader_explicit_arithmetic_types,
1212                                            E_GL_EXT_shader_explicit_arithmetic_types_int8};
1213         requireExtensions(loc, 2, extensions, op);
1214     }
1215 }
1216
1217 // Call for any operation needing GLSL float16 opaque-type support
1218 void TParseVersions::float16OpaqueCheck(const TSourceLoc& loc, const char* op, bool builtIn)
1219 {
1220     if (! builtIn) {
1221         requireExtensions(loc, 1, &E_GL_AMD_gpu_shader_half_float_fetch, op);
1222         requireProfile(loc, ECoreProfile | ECompatibilityProfile, op);
1223         profileRequires(loc, ECoreProfile | ECompatibilityProfile, 400, nullptr, op);
1224     }
1225 }
1226
1227 // Call for any operation needing GLSL explicit int16 data-type support.
1228 void TParseVersions::explicitInt16Check(const TSourceLoc& loc, const char* op, bool builtIn)
1229 {
1230     if (! builtIn) {
1231         const char* const extensions[] = {
1232                                            E_GL_AMD_gpu_shader_int16,
1233                                            E_GL_EXT_shader_explicit_arithmetic_types,
1234                                            E_GL_EXT_shader_explicit_arithmetic_types_int16};
1235         requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, op);
1236     }
1237 }
1238
1239 void TParseVersions::int16ScalarVectorCheck(const TSourceLoc& loc, const char* op, bool builtIn)
1240 {
1241     if (! builtIn) {
1242         const char* const extensions[] = {
1243                                            E_GL_AMD_gpu_shader_int16,
1244                                            E_GL_EXT_shader_16bit_storage,
1245                                            E_GL_EXT_shader_explicit_arithmetic_types,
1246                                            E_GL_EXT_shader_explicit_arithmetic_types_int16};
1247         requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, op);
1248     }
1249 }
1250
1251 void TParseVersions::int8ScalarVectorCheck(const TSourceLoc& loc, const char* op, bool builtIn)
1252 {
1253     if (! builtIn) {
1254         const char* const extensions[] = {
1255                                            E_GL_EXT_shader_8bit_storage,
1256                                            E_GL_EXT_shader_explicit_arithmetic_types,
1257                                            E_GL_EXT_shader_explicit_arithmetic_types_int8};
1258         requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, op);
1259     }
1260 }
1261
1262 // Call for any operation needing GLSL explicit int32 data-type support.
1263 void TParseVersions::explicitInt32Check(const TSourceLoc& loc, const char* op, bool builtIn)
1264 {
1265     if (! builtIn) {
1266         const char* const extensions[2] = {E_GL_EXT_shader_explicit_arithmetic_types,
1267                                            E_GL_EXT_shader_explicit_arithmetic_types_int32};
1268         requireExtensions(loc, 2, extensions, op);
1269     }
1270 }
1271
1272 // Call for any operation needing GLSL 64-bit integer data-type support.
1273 void TParseVersions::int64Check(const TSourceLoc& loc, const char* op, bool builtIn)
1274 {
1275     if (! builtIn) {
1276         const char* const extensions[3] = {E_GL_ARB_gpu_shader_int64,
1277                                            E_GL_EXT_shader_explicit_arithmetic_types,
1278                                            E_GL_EXT_shader_explicit_arithmetic_types_int64};
1279         requireExtensions(loc, 3, extensions, op);
1280         requireProfile(loc, ECoreProfile | ECompatibilityProfile, op);
1281         profileRequires(loc, ECoreProfile | ECompatibilityProfile, 400, nullptr, op);
1282     }
1283 }
1284
1285 void TParseVersions::fcoopmatCheck(const TSourceLoc& loc, const char* op, bool builtIn)
1286 {
1287     if (!builtIn) {
1288         const char* const extensions[] = {E_GL_NV_cooperative_matrix};
1289         requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, op);
1290     }
1291 }
1292
1293 void TParseVersions::intcoopmatCheck(const TSourceLoc& loc, const char* op, bool builtIn)
1294 {
1295     if (!builtIn) {
1296         const char* const extensions[] = {E_GL_NV_integer_cooperative_matrix};
1297         requireExtensions(loc, sizeof(extensions)/sizeof(extensions[0]), extensions, op);
1298     }
1299 }
1300 #endif // GLSLANG_WEB
1301 // Call for any operation removed because SPIR-V is in use.
1302 void TParseVersions::spvRemoved(const TSourceLoc& loc, const char* op)
1303 {
1304     if (spvVersion.spv != 0)
1305         error(loc, "not allowed when generating SPIR-V", op, "");
1306 }
1307
1308 // Call for any operation removed because Vulkan SPIR-V is being generated.
1309 void TParseVersions::vulkanRemoved(const TSourceLoc& loc, const char* op)
1310 {
1311     if (spvVersion.vulkan > 0 && !spvVersion.vulkanRelaxed)
1312         error(loc, "not allowed when using GLSL for Vulkan", op, "");
1313 }
1314
1315 // Call for any operation that requires Vulkan.
1316 void TParseVersions::requireVulkan(const TSourceLoc& loc, const char* op)
1317 {
1318 #ifndef GLSLANG_WEB
1319     if (spvVersion.vulkan == 0)
1320         error(loc, "only allowed when using GLSL for Vulkan", op, "");
1321 #endif
1322 }
1323
1324 // Call for any operation that requires SPIR-V.
1325 void TParseVersions::requireSpv(const TSourceLoc& loc, const char* op)
1326 {
1327 #ifndef GLSLANG_WEB
1328     if (spvVersion.spv == 0)
1329         error(loc, "only allowed when generating SPIR-V", op, "");
1330 #endif
1331 }
1332 void TParseVersions::requireSpv(const TSourceLoc& loc, const char *op, unsigned int version)
1333 {
1334 #ifndef GLSLANG_WEB
1335     if (spvVersion.spv < version)
1336         error(loc, "not supported for current targeted SPIR-V version", op, "");
1337 #endif
1338 }
1339
1340 } // end namespace glslang