1 /* GLIB - Library of useful routines for C programming
2 * Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
4 * GNode: N-way tree implementation.
5 * Copyright (C) 1998 Tim Janik
7 * This library is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2 of the License, or (at your option) any later version.
12 * This library is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with this library; if not, write to the
19 * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 * Boston, MA 02111-1307, USA.
24 * Modified by the GLib Team and others 1997-2000. See the AUTHORS
25 * file for a list of people on the GLib Team. See the ChangeLog
26 * files for a list of changes. These files are distributed with
27 * GLib at ftp://ftp.gtk.org/pub/gtk/.
38 #include "gtestutils.h"
43 * @short_description: trees of data with any number of branches
45 * The #GNode struct and its associated functions provide a N-ary tree
46 * data structure, where nodes in the tree can contain arbitrary data.
48 * To create a new tree use g_node_new().
50 * To insert a node into a tree use g_node_insert(),
51 * g_node_insert_before(), g_node_append() and g_node_prepend().
53 * To create a new node and insert it into a tree use
54 * g_node_insert_data(), g_node_insert_data_before(),
55 * g_node_append_data() and g_node_prepend_data().
57 * To reverse the children of a node use g_node_reverse_children().
59 * To find a node use g_node_get_root(), g_node_find(),
60 * g_node_find_child(), g_node_child_index(), g_node_child_position(),
61 * g_node_first_child(), g_node_last_child(), g_node_nth_child(),
62 * g_node_first_sibling(), g_node_prev_sibling(), g_node_next_sibling()
63 * or g_node_last_sibling().
65 * To get information about a node or tree use G_NODE_IS_LEAF(),
66 * G_NODE_IS_ROOT(), g_node_depth(), g_node_n_nodes(),
67 * g_node_n_children(), g_node_is_ancestor() or g_node_max_height().
69 * To traverse a tree, calling a function for each node visited in the
70 * traversal, use g_node_traverse() or g_node_children_foreach().
72 * To remove a node or subtree from a tree use g_node_unlink() or
78 * @data: contains the actual data of the node.
79 * @next: points to the node's next sibling (a sibling is another
80 * #GNode with the same parent).
81 * @prev: points to the node's previous sibling.
82 * @parent: points to the parent of the #GNode, or is %NULL if the
83 * #GNode is the root of the tree.
84 * @children: points to the first child of the #GNode. The other
85 * children are accessed by using the @next pointer of each
88 * The #GNode struct represents one node in a
89 * <link linkend="glib-N-ary-Trees">N-ary Tree</link>. fields
93 * g_node_push_allocator:
94 * @dummy: the #GAllocator to use when allocating #GNode elements.
96 * Sets the allocator to use to allocate #GNode elements. Use
97 * g_node_pop_allocator() to restore the previous allocator.
99 * Note that this function is not available if GLib has been compiled
100 * with <option>--disable-mem-pools</option>
102 * Deprecated:2.10: It does nothing, since #GNode has been converted to
103 * the <link linkend="glib-Memory-Slices">slice
106 void g_node_push_allocator (gpointer dummy) { /* present for binary compat only */ }
109 * g_node_pop_allocator:
111 * Restores the previous #GAllocator, used when allocating #GNode
114 * Note that this function is not available if GLib has been compiled
115 * with <option>--disable-mem-pools</option>
117 * Deprecated:2.10: It does nothing, since #GNode has been converted to
118 * the <link linkend="glib-Memory-Slices">slice
121 void g_node_pop_allocator (void) { /* present for binary compat only */ }
123 #define g_node_alloc0() g_slice_new0 (GNode)
124 #define g_node_free(node) g_slice_free (GNode, node)
126 /* --- functions --- */
129 * @data: the data of the new node
131 * Creates a new #GNode containing the given data.
132 * Used to create the first node in a tree.
134 * Returns: a new #GNode
137 g_node_new (gpointer data)
139 GNode *node = g_node_alloc0 ();
145 g_nodes_free (GNode *node)
149 GNode *next = node->next;
151 g_nodes_free (node->children);
159 * @root: the root of the tree/subtree to destroy
161 * Removes @root and its children from the tree, freeing any memory
165 g_node_destroy (GNode *root)
167 g_return_if_fail (root != NULL);
169 if (!G_NODE_IS_ROOT (root))
170 g_node_unlink (root);
177 * @node: the #GNode to unlink, which becomes the root of a new tree
179 * Unlinks a #GNode from a tree, resulting in two separate trees.
182 g_node_unlink (GNode *node)
184 g_return_if_fail (node != NULL);
187 node->prev->next = node->next;
188 else if (node->parent)
189 node->parent->children = node->next;
193 node->next->prev = node->prev;
202 * @copy_func: the function which is called to copy the data inside each node,
203 * or %NULL to use the original data.
204 * @data: data to pass to @copy_func
206 * Recursively copies a #GNode and its data.
208 * Return value: a new #GNode containing copies of the data in @node.
213 g_node_copy_deep (GNode *node,
217 GNode *new_node = NULL;
219 if (copy_func == NULL)
220 return g_node_copy (node);
224 GNode *child, *new_child;
226 new_node = g_node_new (copy_func (node->data, data));
228 for (child = g_node_last_child (node); child; child = child->prev)
230 new_child = g_node_copy_deep (child, copy_func, data);
231 g_node_prepend (new_node, new_child);
242 * Recursively copies a #GNode (but does not deep-copy the data inside the
243 * nodes, see g_node_copy_deep() if you need that).
245 * Returns: a new #GNode containing the same data pointers
248 g_node_copy (GNode *node)
250 GNode *new_node = NULL;
256 new_node = g_node_new (node->data);
258 for (child = g_node_last_child (node); child; child = child->prev)
259 g_node_prepend (new_node, g_node_copy (child));
267 * @parent: the #GNode to place @node under
268 * @position: the position to place @node at, with respect to its siblings
269 * If position is -1, @node is inserted as the last child of @parent
270 * @node: the #GNode to insert
272 * Inserts a #GNode beneath the parent at the given position.
274 * Returns: the inserted #GNode
277 g_node_insert (GNode *parent,
281 g_return_val_if_fail (parent != NULL, node);
282 g_return_val_if_fail (node != NULL, node);
283 g_return_val_if_fail (G_NODE_IS_ROOT (node), node);
286 return g_node_insert_before (parent,
287 g_node_nth_child (parent, position),
289 else if (position == 0)
290 return g_node_prepend (parent, node);
291 else /* if (position < 0) */
292 return g_node_append (parent, node);
296 * g_node_insert_before:
297 * @parent: the #GNode to place @node under
298 * @sibling: the sibling #GNode to place @node before.
299 * If sibling is %NULL, the node is inserted as the last child of @parent.
300 * @node: the #GNode to insert
302 * Inserts a #GNode beneath the parent before the given sibling.
304 * Returns: the inserted #GNode
307 g_node_insert_before (GNode *parent,
311 g_return_val_if_fail (parent != NULL, node);
312 g_return_val_if_fail (node != NULL, node);
313 g_return_val_if_fail (G_NODE_IS_ROOT (node), node);
315 g_return_val_if_fail (sibling->parent == parent, node);
317 node->parent = parent;
323 node->prev = sibling->prev;
324 node->prev->next = node;
325 node->next = sibling;
326 sibling->prev = node;
330 node->parent->children = node;
331 node->next = sibling;
332 sibling->prev = node;
337 if (parent->children)
339 sibling = parent->children;
340 while (sibling->next)
341 sibling = sibling->next;
342 node->prev = sibling;
343 sibling->next = node;
346 node->parent->children = node;
353 * g_node_insert_after:
354 * @parent: the #GNode to place @node under
355 * @sibling: the sibling #GNode to place @node after.
356 * If sibling is %NULL, the node is inserted as the first child of @parent.
357 * @node: the #GNode to insert
359 * Inserts a #GNode beneath the parent after the given sibling.
361 * Returns: the inserted #GNode
364 g_node_insert_after (GNode *parent,
368 g_return_val_if_fail (parent != NULL, node);
369 g_return_val_if_fail (node != NULL, node);
370 g_return_val_if_fail (G_NODE_IS_ROOT (node), node);
372 g_return_val_if_fail (sibling->parent == parent, node);
374 node->parent = parent;
380 sibling->next->prev = node;
382 node->next = sibling->next;
383 node->prev = sibling;
384 sibling->next = node;
388 if (parent->children)
390 node->next = parent->children;
391 parent->children->prev = node;
393 parent->children = node;
401 * @parent: the #GNode to place the new #GNode under
402 * @node: the #GNode to insert
404 * Inserts a #GNode as the first child of the given parent.
406 * Returns: the inserted #GNode
409 g_node_prepend (GNode *parent,
412 g_return_val_if_fail (parent != NULL, node);
414 return g_node_insert_before (parent, parent->children, node);
421 * Gets the root of a tree.
423 * Returns: the root of the tree
426 g_node_get_root (GNode *node)
428 g_return_val_if_fail (node != NULL, NULL);
437 * g_node_is_ancestor:
439 * @descendant: a #GNode
441 * Returns %TRUE if @node is an ancestor of @descendant.
442 * This is true if node is the parent of @descendant,
443 * or if node is the grandparent of @descendant etc.
445 * Returns: %TRUE if @node is an ancestor of @descendant
448 g_node_is_ancestor (GNode *node,
451 g_return_val_if_fail (node != NULL, FALSE);
452 g_return_val_if_fail (descendant != NULL, FALSE);
456 if (descendant->parent == node)
459 descendant = descendant->parent;
469 * Gets the depth of a #GNode.
471 * If @node is %NULL the depth is 0. The root node has a depth of 1.
472 * For the children of the root node the depth is 2. And so on.
474 * Returns: the depth of the #GNode
477 g_node_depth (GNode *node)
491 * g_node_reverse_children:
494 * Reverses the order of the children of a #GNode.
495 * (It doesn't change the order of the grandchildren.)
498 g_node_reverse_children (GNode *node)
503 g_return_if_fail (node != NULL);
505 child = node->children;
511 last->next = last->prev;
514 node->children = last;
521 * Gets the maximum height of all branches beneath a #GNode.
522 * This is the maximum distance from the #GNode to all leaf nodes.
524 * If @root is %NULL, 0 is returned. If @root has no children,
525 * 1 is returned. If @root has children, 2 is returned. And so on.
527 * Returns: the maximum height of the tree beneath @root
530 g_node_max_height (GNode *root)
533 guint max_height = 0;
538 child = root->children;
543 tmp_height = g_node_max_height (child);
544 if (tmp_height > max_height)
545 max_height = tmp_height;
549 return max_height + 1;
553 g_node_traverse_pre_order (GNode *node,
554 GTraverseFlags flags,
555 GNodeTraverseFunc func,
562 if ((flags & G_TRAVERSE_NON_LEAFS) &&
566 child = node->children;
572 child = current->next;
573 if (g_node_traverse_pre_order (current, flags, func, data))
577 else if ((flags & G_TRAVERSE_LEAFS) &&
585 g_node_depth_traverse_pre_order (GNode *node,
586 GTraverseFlags flags,
588 GNodeTraverseFunc func,
595 if ((flags & G_TRAVERSE_NON_LEAFS) &&
603 child = node->children;
609 child = current->next;
610 if (g_node_depth_traverse_pre_order (current, flags, depth, func, data))
614 else if ((flags & G_TRAVERSE_LEAFS) &&
622 g_node_traverse_post_order (GNode *node,
623 GTraverseFlags flags,
624 GNodeTraverseFunc func,
631 child = node->children;
637 child = current->next;
638 if (g_node_traverse_post_order (current, flags, func, data))
642 if ((flags & G_TRAVERSE_NON_LEAFS) &&
647 else if ((flags & G_TRAVERSE_LEAFS) &&
655 g_node_depth_traverse_post_order (GNode *node,
656 GTraverseFlags flags,
658 GNodeTraverseFunc func,
668 child = node->children;
674 child = current->next;
675 if (g_node_depth_traverse_post_order (current, flags, depth, func, data))
680 if ((flags & G_TRAVERSE_NON_LEAFS) &&
685 else if ((flags & G_TRAVERSE_LEAFS) &&
693 g_node_traverse_in_order (GNode *node,
694 GTraverseFlags flags,
695 GNodeTraverseFunc func,
703 child = node->children;
705 child = current->next;
707 if (g_node_traverse_in_order (current, flags, func, data))
710 if ((flags & G_TRAVERSE_NON_LEAFS) &&
717 child = current->next;
718 if (g_node_traverse_in_order (current, flags, func, data))
722 else if ((flags & G_TRAVERSE_LEAFS) &&
730 g_node_depth_traverse_in_order (GNode *node,
731 GTraverseFlags flags,
733 GNodeTraverseFunc func,
744 child = node->children;
746 child = current->next;
748 if (g_node_depth_traverse_in_order (current, flags, depth, func, data))
751 if ((flags & G_TRAVERSE_NON_LEAFS) &&
758 child = current->next;
759 if (g_node_depth_traverse_in_order (current, flags, depth, func, data))
763 else if ((flags & G_TRAVERSE_NON_LEAFS) &&
767 else if ((flags & G_TRAVERSE_LEAFS) &&
775 g_node_traverse_level (GNode *node,
776 GTraverseFlags flags,
778 GNodeTraverseFunc func,
780 gboolean *more_levels)
787 return (flags & G_TRAVERSE_NON_LEAFS) && func (node, data);
791 return (flags & G_TRAVERSE_LEAFS) && func (node, data);
796 node = node->children;
800 if (g_node_traverse_level (node, flags, level - 1, func, data, more_levels))
811 g_node_depth_traverse_level (GNode *node,
812 GTraverseFlags flags,
814 GNodeTraverseFunc func,
818 gboolean more_levels;
821 while (level != depth)
824 if (g_node_traverse_level (node, flags, level, func, data, &more_levels))
835 * @root: the root #GNode of the tree to traverse
836 * @order: the order in which nodes are visited - %G_IN_ORDER,
837 * %G_PRE_ORDER, %G_POST_ORDER, or %G_LEVEL_ORDER.
838 * @flags: which types of children are to be visited, one of
839 * %G_TRAVERSE_ALL, %G_TRAVERSE_LEAVES and %G_TRAVERSE_NON_LEAVES
840 * @max_depth: the maximum depth of the traversal. Nodes below this
841 * depth will not be visited. If max_depth is -1 all nodes in
842 * the tree are visited. If depth is 1, only the root is visited.
843 * If depth is 2, the root and its children are visited. And so on.
844 * @func: the function to call for each visited #GNode
845 * @data: user data to pass to the function
847 * Traverses a tree starting at the given root #GNode.
848 * It calls the given function for each node visited.
849 * The traversal can be halted at any point by returning %TRUE from @func.
853 * @G_TRAVERSE_LEAVES: only leaf nodes should be visited. This name has
854 * been introduced in 2.6, for older version use
856 * @G_TRAVERSE_NON_LEAVES: only non-leaf nodes should be visited. This
857 * name has been introduced in 2.6, for older
858 * version use %G_TRAVERSE_NON_LEAFS.
859 * @G_TRAVERSE_ALL: all nodes should be visited.
860 * @G_TRAVERSE_MASK: a mask of all traverse flags.
861 * @G_TRAVERSE_LEAFS: identical to %G_TRAVERSE_LEAVES.
862 * @G_TRAVERSE_NON_LEAFS: identical to %G_TRAVERSE_NON_LEAVES.
864 * Specifies which nodes are visited during several of the tree
865 * functions, including g_node_traverse() and g_node_find().
870 * @data: user data passed to g_node_traverse().
871 * @Returns: %TRUE to stop the traversal.
873 * Specifies the type of function passed to g_node_traverse(). The
874 * function is called with each of the nodes visited, together with the
875 * user data passed to g_node_traverse(). If the function returns
876 * %TRUE, then the traversal is stopped.
879 g_node_traverse (GNode *root,
881 GTraverseFlags flags,
883 GNodeTraverseFunc func,
886 g_return_if_fail (root != NULL);
887 g_return_if_fail (func != NULL);
888 g_return_if_fail (order <= G_LEVEL_ORDER);
889 g_return_if_fail (flags <= G_TRAVERSE_MASK);
890 g_return_if_fail (depth == -1 || depth > 0);
896 g_node_traverse_pre_order (root, flags, func, data);
898 g_node_depth_traverse_pre_order (root, flags, depth, func, data);
902 g_node_traverse_post_order (root, flags, func, data);
904 g_node_depth_traverse_post_order (root, flags, depth, func, data);
908 g_node_traverse_in_order (root, flags, func, data);
910 g_node_depth_traverse_in_order (root, flags, depth, func, data);
913 g_node_depth_traverse_level (root, flags, depth, func, data);
919 g_node_find_func (GNode *node,
924 if (*d != node->data)
934 * @root: the root #GNode of the tree to search
935 * @order: the order in which nodes are visited - %G_IN_ORDER,
936 * %G_PRE_ORDER, %G_POST_ORDER, or %G_LEVEL_ORDER
937 * @flags: which types of children are to be searched, one of
938 * %G_TRAVERSE_ALL, %G_TRAVERSE_LEAVES and %G_TRAVERSE_NON_LEAVES
939 * @data: the data to find
941 * Finds a #GNode in a tree.
943 * Returns: the found #GNode, or %NULL if the data is not found
946 g_node_find (GNode *root,
948 GTraverseFlags flags,
953 g_return_val_if_fail (root != NULL, NULL);
954 g_return_val_if_fail (order <= G_LEVEL_ORDER, NULL);
955 g_return_val_if_fail (flags <= G_TRAVERSE_MASK, NULL);
960 g_node_traverse (root, order, flags, -1, g_node_find_func, d);
966 g_node_count_func (GNode *node,
967 GTraverseFlags flags,
974 if (flags & G_TRAVERSE_NON_LEAFS)
977 child = node->children;
980 g_node_count_func (child, flags, n);
984 else if (flags & G_TRAVERSE_LEAFS)
991 * @flags: which types of children are to be counted, one of
992 * %G_TRAVERSE_ALL, %G_TRAVERSE_LEAVES and %G_TRAVERSE_NON_LEAVES
994 * Gets the number of nodes in a tree.
996 * Returns: the number of nodes in the tree
999 g_node_n_nodes (GNode *root,
1000 GTraverseFlags flags)
1004 g_return_val_if_fail (root != NULL, 0);
1005 g_return_val_if_fail (flags <= G_TRAVERSE_MASK, 0);
1007 g_node_count_func (root, flags, &n);
1013 * g_node_last_child:
1014 * @node: a #GNode (must not be %NULL)
1016 * Gets the last child of a #GNode.
1018 * Returns: the last child of @node, or %NULL if @node has no children
1021 g_node_last_child (GNode *node)
1023 g_return_val_if_fail (node != NULL, NULL);
1025 node = node->children;
1036 * @n: the index of the desired child
1038 * Gets a child of a #GNode, using the given index.
1039 * The first child is at index 0. If the index is
1040 * too big, %NULL is returned.
1042 * Returns: the child of @node at index @n
1045 g_node_nth_child (GNode *node,
1048 g_return_val_if_fail (node != NULL, NULL);
1050 node = node->children;
1052 while ((n-- > 0) && node)
1059 * g_node_n_children:
1062 * Gets the number of children of a #GNode.
1064 * Returns: the number of children of @node
1067 g_node_n_children (GNode *node)
1071 g_return_val_if_fail (node != NULL, 0);
1073 node = node->children;
1084 * g_node_find_child:
1086 * @flags: which types of children are to be searched, one of
1087 * %G_TRAVERSE_ALL, %G_TRAVERSE_LEAVES and %G_TRAVERSE_NON_LEAVES
1088 * @data: the data to find
1090 * Finds the first child of a #GNode with the given data.
1092 * Returns: the found child #GNode, or %NULL if the data is not found
1095 g_node_find_child (GNode *node,
1096 GTraverseFlags flags,
1099 g_return_val_if_fail (node != NULL, NULL);
1100 g_return_val_if_fail (flags <= G_TRAVERSE_MASK, NULL);
1102 node = node->children;
1105 if (node->data == data)
1107 if (G_NODE_IS_LEAF (node))
1109 if (flags & G_TRAVERSE_LEAFS)
1114 if (flags & G_TRAVERSE_NON_LEAFS)
1125 * g_node_child_position:
1127 * @child: a child of @node
1129 * Gets the position of a #GNode with respect to its siblings.
1130 * @child must be a child of @node. The first child is numbered 0,
1131 * the second 1, and so on.
1133 * Returns: the position of @child with respect to its siblings
1136 g_node_child_position (GNode *node,
1141 g_return_val_if_fail (node != NULL, -1);
1142 g_return_val_if_fail (child != NULL, -1);
1143 g_return_val_if_fail (child->parent == node, -1);
1145 node = node->children;
1158 * g_node_child_index:
1160 * @data: the data to find
1162 * Gets the position of the first child of a #GNode
1163 * which contains the given data.
1165 * Returns: the index of the child of @node which contains
1166 * @data, or -1 if the data is not found
1169 g_node_child_index (GNode *node,
1174 g_return_val_if_fail (node != NULL, -1);
1176 node = node->children;
1179 if (node->data == data)
1189 * g_node_first_sibling:
1192 * Gets the first sibling of a #GNode.
1193 * This could possibly be the node itself.
1195 * Returns: the first sibling of @node
1198 g_node_first_sibling (GNode *node)
1200 g_return_val_if_fail (node != NULL, NULL);
1203 return node->parent->children;
1212 * g_node_last_sibling:
1215 * Gets the last sibling of a #GNode.
1216 * This could possibly be the node itself.
1218 * Returns: the last sibling of @node
1221 g_node_last_sibling (GNode *node)
1223 g_return_val_if_fail (node != NULL, NULL);
1232 * g_node_children_foreach:
1234 * @flags: which types of children are to be visited, one of
1235 * %G_TRAVERSE_ALL, %G_TRAVERSE_LEAVES and %G_TRAVERSE_NON_LEAVES
1236 * @func: the function to call for each visited node
1237 * @data: user data to pass to the function
1239 * Calls a function for each of the children of a #GNode.
1240 * Note that it doesn't descend beneath the child nodes.
1245 * @data: user data passed to g_node_children_foreach().
1247 * Specifies the type of function passed to g_node_children_foreach().
1248 * The function is called with each child node, together with the user
1249 * data passed to g_node_children_foreach().
1252 g_node_children_foreach (GNode *node,
1253 GTraverseFlags flags,
1254 GNodeForeachFunc func,
1257 g_return_if_fail (node != NULL);
1258 g_return_if_fail (flags <= G_TRAVERSE_MASK);
1259 g_return_if_fail (func != NULL);
1261 node = node->children;
1267 node = current->next;
1268 if (G_NODE_IS_LEAF (current))
1270 if (flags & G_TRAVERSE_LEAFS)
1271 func (current, data);
1275 if (flags & G_TRAVERSE_NON_LEAFS)
1276 func (current, data);