Tizen 2.1 base
[sdk/emulator/qemu.git] / gl / mesa / src / mesa / drivers / dri / intel / intel_tex_subimage.c
1
2 /**************************************************************************
3  * 
4  * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
5  * All Rights Reserved.
6  * 
7  * Permission is hereby granted, free of charge, to any person obtaining a
8  * copy of this software and associated documentation files (the
9  * "Software"), to deal in the Software without restriction, including
10  * without limitation the rights to use, copy, modify, merge, publish,
11  * distribute, sub license, and/or sell copies of the Software, and to
12  * permit persons to whom the Software is furnished to do so, subject to
13  * the following conditions:
14  * 
15  * The above copyright notice and this permission notice (including the
16  * next paragraph) shall be included in all copies or substantial portions
17  * of the Software.
18  * 
19  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
23  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26  * 
27  **************************************************************************/
28
29 #include "main/mtypes.h"
30 #include "main/pbo.h"
31 #include "main/texobj.h"
32 #include "main/texstore.h"
33 #include "main/texcompress.h"
34 #include "main/enums.h"
35
36 #include "intel_context.h"
37 #include "intel_tex.h"
38 #include "intel_mipmap_tree.h"
39 #include "intel_blit.h"
40
41 #define FILE_DEBUG_FLAG DEBUG_TEXTURE
42
43 static bool
44 intel_blit_texsubimage(struct gl_context * ctx,
45                        struct gl_texture_image *texImage,
46                        GLint xoffset, GLint yoffset,
47                        GLint width, GLint height,
48                        GLenum format, GLenum type, const void *pixels,
49                        const struct gl_pixelstore_attrib *packing)
50 {
51    struct intel_context *intel = intel_context(ctx);
52    struct intel_texture_image *intelImage = intel_texture_image(texImage);
53    GLuint dstRowStride = 0;
54    drm_intel_bo *temp_bo = NULL;
55    unsigned int blit_x = 0, blit_y = 0;
56    unsigned long pitch;
57    uint32_t tiling_mode = I915_TILING_NONE;
58    GLubyte *dstMap;
59
60    /* Try to do a blit upload of the subimage if the texture is
61     * currently busy.
62     */
63    if (!intelImage->mt)
64       return false;
65
66    /* The blitter can't handle Y tiling */
67    if (intelImage->mt->region->tiling == I915_TILING_Y)
68       return false;
69
70    if (texImage->TexObject->Target != GL_TEXTURE_2D)
71       return false;
72
73    /* On gen6, it's probably not worth swapping to the blit ring to do
74     * this because of all the overhead involved.
75     */
76    if (intel->gen >= 6)
77       return false;
78
79    if (!drm_intel_bo_busy(intelImage->mt->region->bo))
80       return false;
81
82    DBG("BLT subimage %s target %s level %d offset %d,%d %dx%d\n",
83        __FUNCTION__,
84        _mesa_lookup_enum_by_nr(texImage->TexObject->Target),
85        texImage->Level, xoffset, yoffset, width, height);
86
87    pixels = _mesa_validate_pbo_teximage(ctx, 2, width, height, 1,
88                                         format, type, pixels, packing,
89                                         "glTexSubImage");
90    if (!pixels)
91       return false;
92
93    temp_bo = drm_intel_bo_alloc_tiled(intel->bufmgr,
94                                       "subimage blit bo",
95                                       width, height,
96                                       intelImage->mt->cpp,
97                                       &tiling_mode,
98                                       &pitch,
99                                       0);
100    if (temp_bo == NULL) {
101       _mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage");
102       return false;
103    }
104
105    if (drm_intel_gem_bo_map_gtt(temp_bo)) {
106       _mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage");
107       return false;
108    }
109
110    dstMap = temp_bo->virtual;
111    dstRowStride = pitch;
112
113    intel_miptree_get_image_offset(intelImage->mt, texImage->Level,
114                                   intelImage->base.Base.Face, 0,
115                                   &blit_x, &blit_y);
116    blit_x += xoffset;
117    blit_y += yoffset;
118
119    if (!_mesa_texstore(ctx, 2, texImage->_BaseFormat,
120                        texImage->TexFormat,
121                        dstRowStride,
122                        &dstMap,
123                        width, height, 1,
124                        format, type, pixels, packing)) {
125       _mesa_error(ctx, GL_OUT_OF_MEMORY, "intelTexSubImage");
126    }
127
128    bool ret;
129    unsigned int dst_pitch = intelImage->mt->region->pitch *
130       intelImage->mt->cpp;
131
132    drm_intel_gem_bo_unmap_gtt(temp_bo);
133
134    ret = intelEmitCopyBlit(intel,
135                            intelImage->mt->cpp,
136                            dstRowStride / intelImage->mt->cpp,
137                            temp_bo, 0, false,
138                            dst_pitch / intelImage->mt->cpp,
139                            intelImage->mt->region->bo, 0,
140                            intelImage->mt->region->tiling,
141                            0, 0, blit_x, blit_y, width, height,
142                            GL_COPY);
143    assert(ret);
144
145    drm_intel_bo_unreference(temp_bo);
146    _mesa_unmap_teximage_pbo(ctx, packing);
147
148    return true;
149 }
150
151 static void
152 intelTexSubImage2D(struct gl_context * ctx,
153                    struct gl_texture_image *texImage,
154                    GLint xoffset, GLint yoffset,
155                    GLsizei width, GLsizei height,
156                    GLenum format, GLenum type,
157                    const GLvoid * pixels,
158                    const struct gl_pixelstore_attrib *packing)
159 {
160    if (!intel_blit_texsubimage(ctx, texImage,
161                                xoffset, yoffset,
162                                width, height,
163                                format, type, pixels, packing)) {
164       _mesa_store_texsubimage2d(ctx, texImage,
165                                 xoffset, yoffset,
166                                 width, height,
167                                 format, type, pixels, packing);
168    }
169 }
170
171 void
172 intelInitTextureSubImageFuncs(struct dd_function_table *functions)
173 {
174    functions->TexSubImage2D = intelTexSubImage2D;
175 }