Tizen 2.1 base
[sdk/emulator/qemu.git] / gl / mesa / src / mesa / drivers / dri / intel / intel_tex_image.c
1
2 #include "main/glheader.h"
3 #include "main/macros.h"
4 #include "main/mfeatures.h"
5 #include "main/mtypes.h"
6 #include "main/enums.h"
7 #include "main/bufferobj.h"
8 #include "main/context.h"
9 #include "main/formats.h"
10 #include "main/pbo.h"
11 #include "main/renderbuffer.h"
12 #include "main/texcompress.h"
13 #include "main/texgetimage.h"
14 #include "main/texobj.h"
15 #include "main/teximage.h"
16 #include "main/texstore.h"
17
18 #include "intel_context.h"
19 #include "intel_mipmap_tree.h"
20 #include "intel_buffer_objects.h"
21 #include "intel_batchbuffer.h"
22 #include "intel_tex.h"
23 #include "intel_blit.h"
24 #include "intel_fbo.h"
25 #include "intel_span.h"
26
27 #define FILE_DEBUG_FLAG DEBUG_TEXTURE
28
29 /* Work back from the specified level of the image to the baselevel and create a
30  * miptree of that size.
31  */
32 struct intel_mipmap_tree *
33 intel_miptree_create_for_teximage(struct intel_context *intel,
34                                   struct intel_texture_object *intelObj,
35                                   struct intel_texture_image *intelImage,
36                                   bool expect_accelerated_upload)
37 {
38    GLuint firstLevel;
39    GLuint lastLevel;
40    int width, height, depth;
41    GLuint i;
42
43    intel_miptree_get_dimensions_for_image(&intelImage->base.Base,
44                                           &width, &height, &depth);
45
46    DBG("%s\n", __FUNCTION__);
47
48    if (intelImage->base.Base.Level > intelObj->base.BaseLevel &&
49        (width == 1 ||
50         (intelObj->base.Target != GL_TEXTURE_1D && height == 1) ||
51         (intelObj->base.Target == GL_TEXTURE_3D && depth == 1))) {
52       /* For this combination, we're at some lower mipmap level and
53        * some important dimension is 1.  We can't extrapolate up to a
54        * likely base level width/height/depth for a full mipmap stack
55        * from this info, so just allocate this one level.
56        */
57       firstLevel = intelImage->base.Base.Level;
58       lastLevel = intelImage->base.Base.Level;
59    } else {
60       /* If this image disrespects BaseLevel, allocate from level zero.
61        * Usually BaseLevel == 0, so it's unlikely to happen.
62        */
63       if (intelImage->base.Base.Level < intelObj->base.BaseLevel)
64          firstLevel = 0;
65       else
66          firstLevel = intelObj->base.BaseLevel;
67
68       /* Figure out image dimensions at start level. */
69       for (i = intelImage->base.Base.Level; i > firstLevel; i--) {
70          width <<= 1;
71          if (height != 1)
72             height <<= 1;
73          if (depth != 1)
74             depth <<= 1;
75       }
76
77       /* Guess a reasonable value for lastLevel.  This is probably going
78        * to be wrong fairly often and might mean that we have to look at
79        * resizable buffers, or require that buffers implement lazy
80        * pagetable arrangements.
81        */
82       if ((intelObj->base.Sampler.MinFilter == GL_NEAREST ||
83            intelObj->base.Sampler.MinFilter == GL_LINEAR) &&
84           intelImage->base.Base.Level == firstLevel &&
85           (intel->gen < 4 || firstLevel == 0)) {
86          lastLevel = firstLevel;
87       } else if (intelObj->base.Target == GL_TEXTURE_EXTERNAL_OES) {
88          lastLevel = firstLevel;
89       } else {
90          lastLevel = firstLevel + _mesa_logbase2(MAX2(MAX2(width, height), depth));
91       }
92    }
93
94    return intel_miptree_create(intel,
95                                intelObj->base.Target,
96                                intelImage->base.Base.TexFormat,
97                                firstLevel,
98                                lastLevel,
99                                width,
100                                height,
101                                depth,
102                                expect_accelerated_upload);
103 }
104
105 /* There are actually quite a few combinations this will work for,
106  * more than what I've listed here.
107  */
108 static bool
109 check_pbo_format(GLenum format, GLenum type,
110                  gl_format mesa_format)
111 {
112    switch (mesa_format) {
113    case MESA_FORMAT_ARGB8888:
114       return (format == GL_BGRA && (type == GL_UNSIGNED_BYTE ||
115                                     type == GL_UNSIGNED_INT_8_8_8_8_REV));
116    case MESA_FORMAT_RGB565:
117       return (format == GL_RGB && type == GL_UNSIGNED_SHORT_5_6_5);
118    case MESA_FORMAT_L8:
119       return (format == GL_LUMINANCE && type == GL_UNSIGNED_BYTE);
120    case MESA_FORMAT_YCBCR:
121       return (type == GL_UNSIGNED_SHORT_8_8_MESA || type == GL_UNSIGNED_BYTE);
122    default:
123       return false;
124    }
125 }
126
127
128 /* XXX: Do this for TexSubImage also:
129  */
130 static bool
131 try_pbo_upload(struct gl_context *ctx,
132                struct gl_texture_image *image,
133                const struct gl_pixelstore_attrib *unpack,
134                GLenum format, GLenum type,
135                GLint width, GLint height, const void *pixels)
136 {
137    struct intel_texture_image *intelImage = intel_texture_image(image);
138    struct intel_context *intel = intel_context(ctx);
139    struct intel_buffer_object *pbo = intel_buffer_object(unpack->BufferObj);
140    GLuint src_offset, src_stride;
141    GLuint dst_x, dst_y, dst_stride;
142    drm_intel_bo *dst_buffer, *src_buffer;
143
144    if (!_mesa_is_bufferobj(unpack->BufferObj))
145       return false;
146
147    DBG("trying pbo upload\n");
148
149    if (intel->ctx._ImageTransferState ||
150        unpack->SkipPixels || unpack->SkipRows) {
151       DBG("%s: image transfer\n", __FUNCTION__);
152       return false;
153    }
154
155    if (!check_pbo_format(format, type, intelImage->base.Base.TexFormat)) {
156       DBG("%s: format mismatch (upload to %s with format 0x%x, type 0x%x)\n",
157           __FUNCTION__, _mesa_get_format_name(intelImage->base.Base.TexFormat),
158           format, type);
159       return false;
160    }
161
162    ctx->Driver.AllocTextureImageBuffer(ctx, image, image->TexFormat,
163                                        width, height, 1);
164
165    if (!intelImage->mt) {
166       DBG("%s: no miptree\n", __FUNCTION__);
167       return false;
168    }
169
170    dst_buffer = intelImage->mt->region->bo;
171    src_buffer = intel_bufferobj_source(intel, pbo, 64, &src_offset);
172    /* note: potential 64-bit ptr to 32-bit int cast */
173    src_offset += (GLuint) (unsigned long) pixels;
174
175    if (unpack->RowLength > 0)
176       src_stride = unpack->RowLength;
177    else
178       src_stride = width;
179
180    intel_miptree_get_image_offset(intelImage->mt, intelImage->base.Base.Level,
181                                   intelImage->base.Base.Face, 0,
182                                   &dst_x, &dst_y);
183
184    dst_stride = intelImage->mt->region->pitch;
185
186    if (!intelEmitCopyBlit(intel,
187                           intelImage->mt->cpp,
188                           src_stride, src_buffer,
189                           src_offset, false,
190                           dst_stride, dst_buffer, 0,
191                           intelImage->mt->region->tiling,
192                           0, 0, dst_x, dst_y, width, height,
193                           GL_COPY)) {
194       DBG("%s: blit failed\n", __FUNCTION__);
195       return false;
196    }
197
198    DBG("%s: success\n", __FUNCTION__);
199    return true;
200 }
201
202 static void
203 intelTexImage(struct gl_context * ctx,
204               GLint dims,
205               struct gl_texture_image *texImage,
206               GLint internalFormat,
207               GLint width, GLint height, GLint depth,
208               GLenum format, GLenum type, const void *pixels,
209               const struct gl_pixelstore_attrib *unpack,
210               GLsizei imageSize)
211 {
212    DBG("%s target %s level %d %dx%dx%d\n", __FUNCTION__,
213        _mesa_lookup_enum_by_nr(texImage->TexObject->Target),
214        texImage->Level, width, height, depth);
215
216    /* Attempt to use the blitter for PBO image uploads.
217     */
218    if (dims <= 2 &&
219        try_pbo_upload(ctx, texImage, unpack, format, type,
220                       width, height, pixels)) {
221       return;
222    }
223
224    DBG("%s: upload image %dx%dx%d pixels %p\n",
225        __FUNCTION__, width, height, depth, pixels);
226
227    _mesa_store_teximage3d(ctx, texImage, internalFormat,
228                           width, height, depth, 0,
229                           format, type, pixels, unpack);
230 }
231
232
233 static void
234 intelTexImage3D(struct gl_context * ctx,
235                 struct gl_texture_image *texImage,
236                 GLint internalFormat,
237                 GLint width, GLint height, GLint depth,
238                 GLint border,
239                 GLenum format, GLenum type, const void *pixels,
240                 const struct gl_pixelstore_attrib *unpack)
241 {
242    intelTexImage(ctx, 3, texImage,
243                  internalFormat, width, height, depth,
244                  format, type, pixels, unpack, 0);
245 }
246
247
248 static void
249 intelTexImage2D(struct gl_context * ctx,
250                 struct gl_texture_image *texImage,
251                 GLint internalFormat,
252                 GLint width, GLint height, GLint border,
253                 GLenum format, GLenum type, const void *pixels,
254                 const struct gl_pixelstore_attrib *unpack)
255 {
256    intelTexImage(ctx, 2, texImage,
257                  internalFormat, width, height, 1,
258                  format, type, pixels, unpack, 0);
259 }
260
261
262 static void
263 intelTexImage1D(struct gl_context * ctx,
264                 struct gl_texture_image *texImage,
265                 GLint internalFormat,
266                 GLint width, GLint border,
267                 GLenum format, GLenum type, const void *pixels,
268                 const struct gl_pixelstore_attrib *unpack)
269 {
270    intelTexImage(ctx, 1, texImage,
271                  internalFormat, width, 1, 1,
272                  format, type, pixels, unpack, 0);
273 }
274
275
276 /**
277  * Binds a region to a texture image, like it was uploaded by glTexImage2D().
278  *
279  * Used for GLX_EXT_texture_from_pixmap and EGL image extensions,
280  */
281 static void
282 intel_set_texture_image_region(struct gl_context *ctx,
283                                struct gl_texture_image *image,
284                                struct intel_region *region,
285                                GLenum target,
286                                GLenum internalFormat,
287                                gl_format format)
288 {
289    struct intel_context *intel = intel_context(ctx);
290    struct intel_texture_image *intel_image = intel_texture_image(image);
291    struct gl_texture_object *texobj = image->TexObject;
292    struct intel_texture_object *intel_texobj = intel_texture_object(texobj);
293
294    _mesa_init_teximage_fields(&intel->ctx, image,
295                               region->width, region->height, 1,
296                               0, internalFormat, format);
297
298    ctx->Driver.FreeTextureImageBuffer(ctx, image);
299
300    intel_image->mt = intel_miptree_create_for_region(intel, target,
301                                                      image->TexFormat,
302                                                      region);
303    if (intel_image->mt == NULL)
304        return;
305
306    intel_image->base.RowStride = region->pitch;
307
308    /* Immediately validate the image to the object. */
309    intel_miptree_reference(&intel_texobj->mt, intel_image->mt);
310 }
311
312 void
313 intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
314                    GLint texture_format,
315                    __DRIdrawable *dPriv)
316 {
317    struct gl_framebuffer *fb = dPriv->driverPrivate;
318    struct intel_context *intel = pDRICtx->driverPrivate;
319    struct gl_context *ctx = &intel->ctx;
320    struct intel_texture_object *intelObj;
321    struct intel_renderbuffer *rb;
322    struct gl_texture_object *texObj;
323    struct gl_texture_image *texImage;
324    int level = 0, internalFormat;
325    gl_format texFormat;
326
327    texObj = _mesa_get_current_tex_object(ctx, target);
328    intelObj = intel_texture_object(texObj);
329
330    if (!intelObj)
331       return;
332
333    if (dPriv->lastStamp != dPriv->dri2.stamp ||
334        !pDRICtx->driScreenPriv->dri2.useInvalidate)
335       intel_update_renderbuffers(pDRICtx, dPriv);
336
337    rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT);
338    /* If the region isn't set, then intel_update_renderbuffers was unable
339     * to get the buffers for the drawable.
340     */
341    if (!rb || !rb->mt)
342       return;
343
344    if (rb->mt->cpp == 4) {
345       if (texture_format == __DRI_TEXTURE_FORMAT_RGB) {
346          internalFormat = GL_RGB;
347          texFormat = MESA_FORMAT_XRGB8888;
348       }
349       else {
350          internalFormat = GL_RGBA;
351          texFormat = MESA_FORMAT_ARGB8888;
352       }
353    } else if (rb->mt->cpp == 2) {
354       internalFormat = GL_RGB;
355       texFormat = MESA_FORMAT_RGB565;
356    }
357
358    _mesa_lock_texture(&intel->ctx, texObj);
359    texImage = _mesa_get_tex_image(ctx, texObj, target, level);
360    intel_set_texture_image_region(ctx, texImage, rb->mt->region, target,
361                                   internalFormat, texFormat);
362    _mesa_unlock_texture(&intel->ctx, texObj);
363 }
364
365 void
366 intelSetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv)
367 {
368    /* The old interface didn't have the format argument, so copy our
369     * implementation's behavior at the time.
370     */
371    intelSetTexBuffer2(pDRICtx, target, __DRI_TEXTURE_FORMAT_RGBA, dPriv);
372 }
373
374 #if FEATURE_OES_EGL_image
375 static void
376 intel_image_target_texture_2d(struct gl_context *ctx, GLenum target,
377                               struct gl_texture_object *texObj,
378                               struct gl_texture_image *texImage,
379                               GLeglImageOES image_handle)
380 {
381    struct intel_context *intel = intel_context(ctx);
382    __DRIscreen *screen;
383    __DRIimage *image;
384
385    screen = intel->intelScreen->driScrnPriv;
386    image = screen->dri2.image->lookupEGLImage(screen, image_handle,
387                                               screen->loaderPrivate);
388    if (image == NULL)
389       return;
390
391    intel_set_texture_image_region(ctx, texImage, image->region,
392                                   target, image->internal_format, image->format);
393 }
394 #endif
395
396 void
397 intelInitTextureImageFuncs(struct dd_function_table *functions)
398 {
399    functions->TexImage1D = intelTexImage1D;
400    functions->TexImage2D = intelTexImage2D;
401    functions->TexImage3D = intelTexImage3D;
402
403 #if FEATURE_OES_EGL_image
404    functions->EGLImageTargetTexture2D = intel_image_target_texture_2d;
405 #endif
406 }