1 /**************************************************************************
3 * Copyright 2011 VMware, Inc.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 #include "util/u_debug.h"
30 #include "util/u_math.h"
31 #include "util/u_format.h"
32 #include "util/u_draw.h"
36 * Returns the largest legal index value plus one for the current set
37 * of bound vertex buffers. Regardless of any other consideration,
38 * all vertex lookups need to be clamped to 0..max_index-1 to prevent
39 * an out-of-bound access.
41 * Note that if zero is returned it means that one or more buffers is
42 * too small to contain any valid vertex data.
46 const struct pipe_vertex_buffer *vertex_buffers,
47 unsigned nr_vertex_buffers,
48 const struct pipe_vertex_element *vertex_elements,
49 unsigned nr_vertex_elements,
50 const struct pipe_draw_info *info)
56 for (i = 0; i < nr_vertex_elements; i++) {
57 const struct pipe_vertex_element *element =
59 const struct pipe_vertex_buffer *buffer =
60 &vertex_buffers[element->vertex_buffer_index];
62 const struct util_format_description *format_desc;
65 assert(buffer->buffer->height0 == 1);
66 assert(buffer->buffer->depth0 == 1);
67 buffer_size = buffer->buffer->width0;
69 format_desc = util_format_description(element->src_format);
70 assert(format_desc->block.width == 1);
71 assert(format_desc->block.height == 1);
72 assert(format_desc->block.bits % 8 == 0);
73 format_size = format_desc->block.bits/8;
75 if (buffer->buffer_offset >= buffer_size) {
76 /* buffer is too small */
80 buffer_size -= buffer->buffer_offset;
82 if (element->src_offset >= buffer_size) {
83 /* buffer is too small */
87 buffer_size -= element->src_offset;
89 if (format_size > buffer_size) {
90 /* buffer is too small */
94 buffer_size -= format_size;
96 if (buffer->stride != 0) {
97 unsigned buffer_max_index;
99 buffer_max_index = buffer_size / buffer->stride;
101 if (element->instance_divisor == 0) {
102 /* Per-vertex data */
103 max_index = MIN2(max_index, buffer_max_index);
106 /* Per-instance data. Simply make sure the state tracker didn't
107 * request more instances than those that fit in the buffer */
108 assert((info->start_instance + info->instance_count)/element->instance_divisor
109 <= (buffer_max_index + 1));
114 return max_index + 1;