a1b42bba665349f9fd8320e55978ca1ad21e7fd8
[platform/upstream/glib.git] / gio / gsocketconnection.c
1 /* GIO - GLib Input, Output and Streaming Library
2  *
3  * Copyright © 2008 Christian Kellner, Samuel Cormier-Iijima
4  *           © 2008 codethink
5  * Copyright © 2009 Red Hat, Inc
6  *
7  * This library is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Lesser General Public
9  * License as published by the Free Software Foundation; either
10  * version 2 of the License, or (at your option) any later version.
11  *
12  * This library is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15  * Lesser General Public License for more details.
16  *
17  * You should have received a copy of the GNU Lesser General
18  * Public License along with this library; if not, write to the
19  * Free Software Foundation, Inc., 59 Temple Place, Suite 330,
20  * Boston, MA 02111-1307, USA.
21  *
22  * Authors: Christian Kellner <gicmo@gnome.org>
23  *          Samuel Cormier-Iijima <sciyoshi@gmail.com>
24  *          Ryan Lortie <desrt@desrt.ca>
25  *          Alexander Larsson <alexl@redhat.com>
26  */
27
28 #include "config.h"
29
30 #include "gsocketconnection.h"
31
32 #include "gsocketoutputstream.h"
33 #include "gsocketinputstream.h"
34 #include <gio/giostream.h>
35 #include <gio/gsimpleasyncresult.h>
36 #include "gunixconnection.h"
37 #include "gtcpconnection.h"
38 #include "glibintl.h"
39
40 #include "gioalias.h"
41
42 /**
43  * SECTION:gsocketconnection
44  * @short_description: A socket connection
45  * @include: gio/gio.h
46  * @see_also: #GIOStream, #GSocketClient, #GSocketListener
47  *
48  * #GSocketConnection is a #GIOStream for a connected socket. They
49  * can be created either by #GSocketClient when connecting to a host,
50  * or by #GSocketListener when accepting a new client.
51  *
52  * The type of the #GSocketConnection object returned from these calls depends
53  * on the type of the underlying socket that is in use. For instance, for a
54  * TCP/IP connection it will be a #GTcpConnection.
55  *
56  * Chosing what type of object to construct is done with the socket connection
57  * factory, and it is possible for 3rd parties to register custom socket connection
58  * types for specific combination of socket family/type/protocol using
59  * g_socket_connection_factory_register_type().
60  *
61  * Since: 2.22
62  **/
63
64 G_DEFINE_TYPE (GSocketConnection,
65                g_socket_connection, G_TYPE_IO_STREAM);
66
67 enum
68 {
69   PROP_NONE,
70   PROP_SOCKET,
71 };
72
73 struct _GSocketConnectionPrivate
74 {
75   GSocket       *socket;
76   GInputStream  *input_stream;
77   GOutputStream *output_stream;
78 };
79
80 static gboolean g_socket_connection_close         (GIOStream            *stream,
81                                                    GCancellable         *cancellable,
82                                                    GError              **error);
83 static void     g_socket_connection_close_async   (GIOStream            *stream,
84                                                    int                   io_priority,
85                                                    GCancellable         *cancellable,
86                                                    GAsyncReadyCallback   callback,
87                                                    gpointer              user_data);
88 static gboolean g_socket_connection_close_finish  (GIOStream            *stream,
89                                                    GAsyncResult         *result,
90                                                    GError              **error);
91
92 static GInputStream *
93 g_socket_connection_get_input_stream (GIOStream *io_stream)
94 {
95   GSocketConnection *connection = G_SOCKET_CONNECTION (io_stream);
96
97   if (connection->priv->input_stream == NULL)
98     connection->priv->input_stream = (GInputStream *)
99       _g_socket_input_stream_new (connection->priv->socket);
100
101   return connection->priv->input_stream;
102 }
103
104 static GOutputStream *
105 g_socket_connection_get_output_stream (GIOStream *io_stream)
106 {
107   GSocketConnection *connection = G_SOCKET_CONNECTION (io_stream);
108
109   if (connection->priv->output_stream == NULL)
110     connection->priv->output_stream = (GOutputStream *)
111       _g_socket_output_stream_new (connection->priv->socket);
112
113   return connection->priv->output_stream;
114 }
115
116 /**
117  * g_socket_connection_get_socket:
118  * @connection: a #GSocketConnection.
119  *
120  * Gets the underlying #GSocket object of the connection.
121  * This can be useful if you want to do something unusual on it
122  * not supported by the #GSocketConnection APIs.
123  *
124  * Returns: a #GSocketAddress or %NULL on error.
125  *
126  * Since: 2.22
127  **/
128 GSocket *
129 g_socket_connection_get_socket (GSocketConnection *connection)
130 {
131   g_return_val_if_fail (G_IS_SOCKET_CONNECTION (connection), NULL);
132
133   return connection->priv->socket;
134 }
135
136 /**
137  * g_socket_connection_get_local_address:
138  * @connection: a #GSocketConnection.
139  * @error: #GError for error reporting, or %NULL to ignore.
140  *
141  * Try to get the local address of a socket connection.
142  *
143  * Returns: a #GSocketAddress or %NULL on error.
144  *     Free the returned object with g_object_unref().
145  *
146  * Since: 2.22
147  **/
148 GSocketAddress *
149 g_socket_connection_get_local_address (GSocketConnection  *connection,
150                                        GError  **error)
151 {
152   return g_socket_get_local_address (connection->priv->socket, error);
153 }
154
155 /**
156  * g_socket_connection_get_remote_address:
157  * @connection: a #GSocketConnection.
158  * @error: #GError for error reporting, or %NULL to ignore.
159  *
160  * Try to get the remove address of a socket connection.
161  *
162  * Returns: a #GSocketAddress or %NULL on error.
163  *     Free the returned object with g_object_unref().
164  *
165  * Since: 2.22
166  **/
167 GSocketAddress *
168 g_socket_connection_get_remote_address (GSocketConnection  *connection,
169                                         GError  **error)
170 {
171   return g_socket_get_remote_address (connection->priv->socket, error);
172 }
173
174 static void
175 g_socket_connection_get_property (GObject *object, guint prop_id,
176                                   GValue *value, GParamSpec *pspec)
177 {
178   GSocketConnection *connection = G_SOCKET_CONNECTION (object);
179
180   switch (prop_id)
181     {
182      case PROP_SOCKET:
183       g_value_set_object (value, connection->priv->socket);
184       break;
185
186      default:
187       G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
188     }
189 }
190
191 static void
192 g_socket_connection_set_property (GObject *object, guint prop_id,
193                                   const GValue *value, GParamSpec *pspec)
194 {
195   GSocketConnection *connection = G_SOCKET_CONNECTION (object);
196
197   switch (prop_id)
198     {
199      case PROP_SOCKET:
200       connection->priv->socket = G_SOCKET (g_value_dup_object (value));
201       break;
202
203      default:
204       G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
205     }
206 }
207
208 static void
209 g_socket_connection_constructed (GObject *object)
210 {
211   GSocketConnection *connection = G_SOCKET_CONNECTION (object);
212
213   g_assert (connection->priv->socket != NULL);
214 }
215
216 static void
217 g_socket_connection_finalize (GObject *object)
218 {
219   GSocketConnection *connection = G_SOCKET_CONNECTION (object);
220
221   if (connection->priv->input_stream)
222     g_object_unref (connection->priv->input_stream);
223
224   if (connection->priv->output_stream)
225     g_object_unref (connection->priv->output_stream);
226
227   g_object_unref (connection->priv->socket);
228
229   G_OBJECT_CLASS (g_socket_connection_parent_class)
230     ->finalize (object);
231 }
232
233 static void
234 g_socket_connection_class_init (GSocketConnectionClass *klass)
235 {
236   GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
237   GIOStreamClass *stream_class = G_IO_STREAM_CLASS (klass);
238
239   g_type_class_add_private (klass, sizeof (GSocketConnectionPrivate));
240
241   gobject_class->set_property = g_socket_connection_set_property;
242   gobject_class->get_property = g_socket_connection_get_property;
243   gobject_class->constructed = g_socket_connection_constructed;
244   gobject_class->finalize = g_socket_connection_finalize;
245
246   stream_class->get_input_stream = g_socket_connection_get_input_stream;
247   stream_class->get_output_stream = g_socket_connection_get_output_stream;
248   stream_class->close_fn = g_socket_connection_close;
249   stream_class->close_async = g_socket_connection_close_async;
250   stream_class->close_finish = g_socket_connection_close_finish;
251
252   g_object_class_install_property (gobject_class, PROP_SOCKET,
253     g_param_spec_object ("socket",
254                          P_("Socket"),
255                          P_("The underlying GSocket"),
256                          G_TYPE_SOCKET, G_PARAM_CONSTRUCT_ONLY |
257                          G_PARAM_READWRITE | G_PARAM_STATIC_STRINGS));
258 }
259
260 static void
261 g_socket_connection_init (GSocketConnection *connection)
262 {
263   connection->priv = G_TYPE_INSTANCE_GET_PRIVATE (connection,
264                                                   G_TYPE_SOCKET_CONNECTION,
265                                                   GSocketConnectionPrivate);
266 }
267
268 static gboolean
269 g_socket_connection_close (GIOStream            *stream,
270                            GCancellable         *cancellable,
271                            GError              **error)
272 {
273   GSocketConnection *connection = G_SOCKET_CONNECTION (stream);
274
275   if (connection->priv->output_stream)
276     g_output_stream_close (connection->priv->output_stream,
277                            cancellable, NULL);
278   if (connection->priv->input_stream)
279     g_input_stream_close (connection->priv->input_stream,
280                           cancellable, NULL);
281
282   return g_socket_close (connection->priv->socket, error);
283 }
284
285
286 static void
287 g_socket_connection_close_async (GIOStream        *stream,
288                                  int               io_priority,
289                                  GCancellable     *cancellable,
290                                  GAsyncReadyCallback callback,
291                                  gpointer          user_data)
292 {
293   GSimpleAsyncResult *res;
294   GError *error;
295
296   /* socket close is not blocked, just do it! */
297   error = NULL;
298   if (!g_io_stream_close (stream, cancellable, &error))
299     {
300       g_simple_async_report_gerror_in_idle (G_OBJECT (stream),
301                                             callback, user_data,
302                                             error);
303       g_error_free (error);
304       return;
305     }
306
307   res = g_simple_async_result_new (G_OBJECT (stream),
308                                    callback,
309                                    user_data,
310                                    g_socket_connection_close_async);
311   g_simple_async_result_complete_in_idle (res);
312   g_object_unref (res);
313 }
314
315 static gboolean
316 g_socket_connection_close_finish (GIOStream  *stream,
317                                   GAsyncResult  *result,
318                                   GError       **error)
319 {
320   return TRUE;
321 }
322
323 typedef struct {
324   GSocketFamily socket_family;
325   GSocketType socket_type;
326   int protocol;
327   GType implementation;
328 } ConnectionFactory;
329
330 static guint
331 connection_factory_hash (gconstpointer key)
332 {
333   const ConnectionFactory *factory = key;
334   guint h;
335
336   h = factory->socket_family ^ (factory->socket_type << 4) ^ (factory->protocol << 8);
337   /* This is likely to be small, so spread over whole
338      hash space to get some distribution */
339   h = h ^ (h << 8) ^ (h << 16) ^ (h << 24);
340
341   return h;
342 }
343
344 static gboolean
345 connection_factory_equal (gconstpointer _a,
346                           gconstpointer _b)
347 {
348   const ConnectionFactory *a = _a;
349   const ConnectionFactory *b = _b;
350
351   if (a->socket_family != b->socket_family)
352     return FALSE;
353
354   if (a->socket_type != b->socket_type)
355     return FALSE;
356
357   if (a->protocol != b->protocol)
358     return FALSE;
359
360   return TRUE;
361 }
362
363 static GHashTable *connection_factories = NULL;
364 G_LOCK_DEFINE_STATIC(connection_factories);
365
366 /**
367  * g_socket_connection_factory_register_type:
368  * @g_type: a #GType, inheriting from G_SOCKET_CONNECTION
369  * @family: a #GSocketFamily.
370  * @type: a #GSocketType
371  * @protocol: a protocol id
372  *
373  * Looks up the #GType to be used when creating socket connections on
374  * sockets with the specified @family,@type and @protocol.
375  *
376  * If no type is registered, the #GSocketConnection base type is returned.
377  *
378  * Since: 2.22
379  **/
380 void
381 g_socket_connection_factory_register_type (GType g_type,
382                                            GSocketFamily family,
383                                            GSocketType type,
384                                            gint protocol)
385 {
386   ConnectionFactory *factory;
387
388   g_return_if_fail (g_type_is_a (g_type, G_TYPE_SOCKET_CONNECTION));
389
390   G_LOCK (connection_factories);
391
392   if (connection_factories == NULL)
393     connection_factories = g_hash_table_new_full (connection_factory_hash,
394                                                   connection_factory_equal,
395                                                   (GDestroyNotify)g_free,
396                                                   NULL);
397
398   factory = g_new0 (ConnectionFactory, 1);
399   factory->socket_family = family;
400   factory->socket_type = type;
401   factory->protocol = protocol;
402   factory->implementation = g_type;
403
404   g_hash_table_insert (connection_factories,
405                        factory, factory);
406
407   G_UNLOCK (connection_factories);
408 }
409
410 static void
411 init_builtin_types (void)
412 {
413   volatile GType a_type;
414 #ifndef G_OS_WIN32
415   a_type = g_unix_connection_get_type ();
416 #endif
417   a_type = g_tcp_connection_get_type ();
418 }
419
420 /**
421  * g_socket_connection_factory_lookup_type:
422  * @family: a #GSocketFamily.
423  * @type: a #GSocketType
424  * @protocol_id: a protocol id
425  *
426  * Looks up the #GType to be used when creating socket connections on
427  * sockets with the specified @family,@type and @protocol_id.
428  *
429  * If no type is registered, the #GSocketConnection base type is returned.
430  *
431  * Returns: a #GType
432  * Since: 2.22
433  **/
434 GType
435 g_socket_connection_factory_lookup_type (GSocketFamily family,
436                                          GSocketType type,
437                                          gint protocol_id)
438 {
439   ConnectionFactory *factory, key;
440   GType g_type;
441
442   init_builtin_types ();
443
444   G_LOCK (connection_factories);
445
446   g_type = G_TYPE_SOCKET_CONNECTION;
447
448   if (connection_factories)
449     {
450       key.socket_family = family;
451       key.socket_type = type;
452       key.protocol = protocol_id;
453
454       factory = g_hash_table_lookup (connection_factories, &key);
455       if (factory)
456         g_type = factory->implementation;
457     }
458
459   G_UNLOCK (connection_factories);
460
461   return g_type;
462 }
463
464 /**
465  * g_socket_connection_factory_create_connection:
466  * @socket: a #GSocket.
467  *
468  * Creates a #GSocketConnection subclass of the right type for
469  * @socket.
470  *
471  * Returns: a #GSocketConnection
472  *
473  * Since: 2.22
474  **/
475 GSocketConnection *
476 g_socket_connection_factory_create_connection (GSocket *socket)
477 {
478   GType type;
479
480   type = g_socket_connection_factory_lookup_type (g_socket_get_family (socket),
481                                                   g_socket_get_socket_type (socket),
482                                                   g_socket_get_protocol_id (socket));
483   return g_object_new (type, "socket", socket, NULL);
484 }
485
486 #define __G_SOCKET_CONNECTION_C__
487 #include "gioaliasdef.c"