GSimpleAction: Fix to comply with constructor rules
[platform/upstream/glib.git] / gio / gsimpleaction.c
1 /*
2  * Copyright © 2010 Codethink Limited
3  *
4  * This program is free software: you can redistribute it and/or modify
5  * it under the terms of the GNU Lesser General Public License as published
6  * by the Free Software Foundation; either version 2 of the licence or (at
7  * your option) any later version.
8  *
9  * This library is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12  * Lesser General Public License for more details.
13  *
14  * You should have received a copy of the GNU Lesser General
15  * Public License along with this library; if not, write to the
16  * Free Software Foundation, Inc., 59 Temple Place, Suite 330,
17  * Boston, MA 02111-1307, USA.
18  *
19  * Authors: Ryan Lortie <desrt@desrt.ca>
20  */
21
22 #include "config.h"
23
24 #include "gsimpleaction.h"
25
26 #include "gaction.h"
27 #include "glibintl.h"
28
29 /**
30  * SECTION:gsimpleaction
31  * @title: GSimpleAction
32  * @short_description: A simple GAction implementation
33  *
34  * A #GSimpleAction is the obvious simple implementation of the #GAction
35  * interface. This is the easiest way to create an action for purposes of
36  * adding it to a #GSimpleActionGroup.
37  *
38  * See also #GtkAction.
39  */
40 struct _GSimpleAction
41 {
42   GObject       parent_instance;
43
44   gchar        *name;
45   GVariantType *parameter_type;
46   gboolean      enabled;
47   GVariant     *state;
48 };
49
50 typedef GObjectClass GSimpleActionClass;
51
52 static void g_simple_action_iface_init (GActionInterface *iface);
53 G_DEFINE_TYPE_WITH_CODE (GSimpleAction, g_simple_action, G_TYPE_OBJECT,
54   G_IMPLEMENT_INTERFACE (G_TYPE_ACTION, g_simple_action_iface_init))
55
56 enum
57 {
58   PROP_NONE,
59   PROP_NAME,
60   PROP_PARAMETER_TYPE,
61   PROP_ENABLED,
62   PROP_STATE_TYPE,
63   PROP_STATE
64 };
65
66 enum
67 {
68   SIGNAL_CHANGE_STATE,
69   SIGNAL_ACTIVATE,
70   NR_SIGNALS
71 };
72
73 static guint g_simple_action_signals[NR_SIGNALS];
74
75 static const gchar *
76 g_simple_action_get_name (GAction *action)
77 {
78   GSimpleAction *simple = G_SIMPLE_ACTION (action);
79
80   return simple->name;
81 }
82
83 static const GVariantType *
84 g_simple_action_get_parameter_type (GAction *action)
85 {
86   GSimpleAction *simple = G_SIMPLE_ACTION (action);
87
88   return simple->parameter_type;
89 }
90
91 static const GVariantType *
92 g_simple_action_get_state_type (GAction *action)
93 {
94   GSimpleAction *simple = G_SIMPLE_ACTION (action);
95
96   if (simple->state != NULL)
97     return g_variant_get_type (simple->state);
98   else
99     return NULL;
100 }
101
102 static GVariant *
103 g_simple_action_get_state_hint (GAction *action)
104 {
105   return NULL;
106 }
107
108 static gboolean
109 g_simple_action_get_enabled (GAction *action)
110 {
111   GSimpleAction *simple = G_SIMPLE_ACTION (action);
112
113   return simple->enabled;
114 }
115
116 static void
117 g_simple_action_change_state (GAction  *action,
118                               GVariant *value)
119 {
120   GSimpleAction *simple = G_SIMPLE_ACTION (action);
121
122   /* If the user connected a signal handler then they are responsible
123    * for handling state changes.
124    */
125   if (g_signal_has_handler_pending (action, g_simple_action_signals[SIGNAL_CHANGE_STATE], 0, TRUE))
126     g_signal_emit (action, g_simple_action_signals[SIGNAL_CHANGE_STATE], 0, value);
127
128   /* If not, then the default behaviour is to just set the state. */
129   else
130     g_simple_action_set_state (simple, value);
131 }
132
133 /**
134  * g_simple_action_set_state:
135  * @simple: a #GSimpleAction
136  * @value: the new #GVariant for the state
137  *
138  * Sets the state of the action.
139  *
140  * This directly updates the 'state' property to the given value.
141  *
142  * This should only be called by the implementor of the action.  Users
143  * of the action should not attempt to directly modify the 'state'
144  * property.  Instead, they should call g_action_change_state() to
145  * request the change.
146  *
147  * Since: 2.30
148  **/
149 void
150 g_simple_action_set_state (GSimpleAction *simple,
151                            GVariant      *value)
152 {
153   g_return_if_fail (G_IS_SIMPLE_ACTION (simple));
154   g_return_if_fail (value != NULL);
155
156   {
157     const GVariantType *state_type;
158
159     state_type = simple->state ?
160                    g_variant_get_type (simple->state) : NULL;
161     g_return_if_fail (state_type != NULL);
162     g_return_if_fail (g_variant_is_of_type (value, state_type));
163   }
164
165   g_variant_ref_sink (value);
166
167   if (!simple->state || !g_variant_equal (simple->state, value))
168     {
169       if (simple->state)
170         g_variant_unref (simple->state);
171
172       simple->state = g_variant_ref (value);
173
174       g_object_notify (G_OBJECT (simple), "state");
175     }
176
177   g_variant_unref (value);
178 }
179
180 static GVariant *
181 g_simple_action_get_state (GAction *action)
182 {
183   GSimpleAction *simple = G_SIMPLE_ACTION (action);
184
185   return simple->state ? g_variant_ref (simple->state) : NULL;
186 }
187
188 static void
189 g_simple_action_activate (GAction  *action,
190                           GVariant *parameter)
191 {
192   GSimpleAction *simple = G_SIMPLE_ACTION (action);
193
194   g_return_if_fail (simple->parameter_type == NULL ?
195                       parameter == NULL :
196                     (parameter != NULL &&
197                      g_variant_is_of_type (parameter,
198                                            simple->parameter_type)));
199
200   if (parameter != NULL)
201     g_variant_ref_sink (parameter);
202
203   if (simple->enabled)
204     g_signal_emit (simple, g_simple_action_signals[SIGNAL_ACTIVATE], 0, parameter);
205
206   if (parameter != NULL)
207     g_variant_unref (parameter);
208 }
209
210 static void
211 g_simple_action_set_property (GObject    *object,
212                               guint       prop_id,
213                               const GValue     *value,
214                               GParamSpec *pspec)
215 {
216   GSimpleAction *action = G_SIMPLE_ACTION (object);
217
218   switch (prop_id)
219     {
220     case PROP_NAME:
221       action->name = g_strdup (g_value_get_string (value));
222       break;
223       
224     case PROP_PARAMETER_TYPE:
225       action->parameter_type = g_value_dup_boxed (value);
226       break;
227
228     case PROP_ENABLED:
229       action->enabled = g_value_get_boolean (value);
230       break;
231
232     case PROP_STATE:
233       action->state = g_value_dup_variant (value);
234       break;
235
236     default:
237       g_assert_not_reached ();
238     }
239 }
240
241 static void
242 g_simple_action_get_property (GObject    *object,
243                               guint       prop_id,
244                               GValue     *value,
245                               GParamSpec *pspec)
246 {
247   GAction *action = G_ACTION (object);
248
249   switch (prop_id)
250     {
251     case PROP_NAME:
252       g_value_set_string (value, g_simple_action_get_name (action));
253       break;
254
255     case PROP_PARAMETER_TYPE:
256       g_value_set_boxed (value, g_simple_action_get_parameter_type (action));
257       break;
258
259     case PROP_ENABLED:
260       g_value_set_boolean (value, g_simple_action_get_enabled (action));
261       break;
262
263     case PROP_STATE_TYPE:
264       g_value_set_boxed (value, g_simple_action_get_state_type (action));
265       break;
266
267     case PROP_STATE:
268       g_value_take_variant (value, g_simple_action_get_state (action));
269       break;
270
271     default:
272       g_assert_not_reached ();
273     }
274 }
275
276 static void
277 g_simple_action_finalize (GObject *object)
278 {
279   GSimpleAction *simple = G_SIMPLE_ACTION (object);
280
281   g_free (simple->name);
282   if (simple->parameter_type)
283     g_variant_type_free (simple->parameter_type);
284   if (simple->state)
285     g_variant_unref (simple->state);
286
287   G_OBJECT_CLASS (g_simple_action_parent_class)
288     ->finalize (object);
289 }
290
291 void
292 g_simple_action_init (GSimpleAction *simple)
293 {
294 }
295
296 void
297 g_simple_action_iface_init (GActionInterface *iface)
298 {
299   iface->get_name = g_simple_action_get_name;
300   iface->get_parameter_type = g_simple_action_get_parameter_type;
301   iface->get_state_type = g_simple_action_get_state_type;
302   iface->get_state_hint = g_simple_action_get_state_hint;
303   iface->get_enabled = g_simple_action_get_enabled;
304   iface->get_state = g_simple_action_get_state;
305   iface->change_state = g_simple_action_change_state;
306   iface->activate = g_simple_action_activate;
307 }
308
309 void
310 g_simple_action_class_init (GSimpleActionClass *class)
311 {
312   GObjectClass *object_class = G_OBJECT_CLASS (class);
313
314   object_class->set_property = g_simple_action_set_property;
315   object_class->get_property = g_simple_action_get_property;
316   object_class->finalize = g_simple_action_finalize;
317
318   /**
319    * GSimpleAction::activate:
320    * @simple: the #GSimpleAction
321    * @parameter: (allow-none): the parameter to the activation
322    *
323    * Indicates that the action was just activated.
324    *
325    * @parameter will always be of the expected type.  In the event that
326    * an incorrect type was given, no signal will be emitted.
327    *
328    * Since: 2.28
329    */
330   g_simple_action_signals[SIGNAL_ACTIVATE] =
331     g_signal_new (I_("activate"),
332                   G_TYPE_SIMPLE_ACTION,
333                   G_SIGNAL_RUN_LAST | G_SIGNAL_MUST_COLLECT,
334                   0, NULL, NULL,
335                   g_cclosure_marshal_VOID__VARIANT,
336                   G_TYPE_NONE, 1,
337                   G_TYPE_VARIANT);
338
339   /**
340    * GSimpleAction::change-state:
341    * @simple: the #GSimpleAction
342    * @value: (allow-none): the requested value for the state
343    *
344    * Indicates that the action just received a request to change its
345    * state.
346    *
347    * @value will always be of the correct state type.  In the event that
348    * an incorrect type was given, no signal will be emitted.
349    *
350    * If no handler is connected to this signal then the default
351    * behaviour is to call g_simple_action_set_state() to set the state
352    * to the requested value.  If you connect a signal handler then no
353    * default action is taken.  If the state should change then you must
354    * call g_simple_action_set_state() from the handler.
355    *
356    * <example>
357    * <title>Example 'change-state' handler</title>
358    * <programlisting>
359    * static void
360    * change_volume_state (GSimpleAction *action,
361    *                      GVariant      *value,
362    *                      gpointer       user_data)
363    * {
364    *   gint requested;
365    *
366    *   requested = g_variant_get_int32 (value);
367    *
368    *   // Volume only goes from 0 to 10
369    *   if (0 <= requested && requested <= 10)
370    *     g_simple_action_set_state (action, value);
371    * }
372    * </programlisting>
373    * </example>
374    *
375    * The handler need not set the state to the requested value.  It
376    * could set it to any value at all, or take some other action.
377    *
378    * Since: 2.30
379    */
380   g_simple_action_signals[SIGNAL_CHANGE_STATE] =
381     g_signal_new (I_("change-state"),
382                   G_TYPE_SIMPLE_ACTION,
383                   G_SIGNAL_RUN_LAST | G_SIGNAL_MUST_COLLECT,
384                   0, NULL, NULL,
385                   g_cclosure_marshal_VOID__VARIANT,
386                   G_TYPE_NONE, 1,
387                   G_TYPE_VARIANT);
388
389   /**
390    * GSimpleAction:name:
391    *
392    * The name of the action.  This is mostly meaningful for identifying
393    * the action once it has been added to a #GSimpleActionGroup.
394    *
395    * Since: 2.28
396    **/
397   g_object_class_install_property (object_class, PROP_NAME,
398                                    g_param_spec_string ("name",
399                                                         P_("Action Name"),
400                                                         P_("The name used to invoke the action"),
401                                                         NULL,
402                                                         G_PARAM_READWRITE |
403                                                         G_PARAM_CONSTRUCT_ONLY |
404                                                         G_PARAM_STATIC_STRINGS));
405
406   /**
407    * GSimpleAction:parameter-type:
408    *
409    * The type of the parameter that must be given when activating the
410    * action.
411    *
412    * Since: 2.28
413    **/
414   g_object_class_install_property (object_class, PROP_PARAMETER_TYPE,
415                                    g_param_spec_boxed ("parameter-type",
416                                                        P_("Parameter Type"),
417                                                        P_("The type of GVariant passed to activate()"),
418                                                        G_TYPE_VARIANT_TYPE,
419                                                        G_PARAM_READWRITE |
420                                                        G_PARAM_CONSTRUCT_ONLY |
421                                                        G_PARAM_STATIC_STRINGS));
422
423   /**
424    * GSimpleAction:enabled:
425    *
426    * If @action is currently enabled.
427    *
428    * If the action is disabled then calls to g_action_activate() and
429    * g_action_change_state() have no effect.
430    *
431    * Since: 2.28
432    **/
433   g_object_class_install_property (object_class, PROP_ENABLED,
434                                    g_param_spec_boolean ("enabled",
435                                                          P_("Enabled"),
436                                                          P_("If the action can be activated"),
437                                                          TRUE,
438                                                          G_PARAM_READWRITE |
439                                                          G_PARAM_CONSTRUCT_ONLY |
440                                                          G_PARAM_STATIC_STRINGS));
441
442   /**
443    * GSimpleAction:state-type:
444    *
445    * The #GVariantType of the state that the action has, or %NULL if the
446    * action is stateless.
447    *
448    * Since: 2.28
449    **/
450   g_object_class_install_property (object_class, PROP_STATE_TYPE,
451                                    g_param_spec_boxed ("state-type",
452                                                        P_("State Type"),
453                                                        P_("The type of the state kept by the action"),
454                                                        G_TYPE_VARIANT_TYPE,
455                                                        G_PARAM_READABLE |
456                                                        G_PARAM_STATIC_STRINGS));
457
458   /**
459    * GSimpleAction:state:
460    *
461    * The state of the action, or %NULL if the action is stateless.
462    *
463    * Since: 2.28
464    **/
465   g_object_class_install_property (object_class, PROP_STATE,
466                                    g_param_spec_variant ("state",
467                                                          P_("State"),
468                                                          P_("The state the action is in"),
469                                                          G_VARIANT_TYPE_ANY,
470                                                          NULL,
471                                                          G_PARAM_READWRITE |
472                                                          G_PARAM_CONSTRUCT_ONLY |
473                                                          G_PARAM_STATIC_STRINGS));
474 }
475
476 /**
477  * g_simple_action_set_enabled:
478  * @simple: a #GSimpleAction
479  * @enabled: whether the action is enabled
480  *
481  * Sets the action as enabled or not.
482  *
483  * An action must be enabled in order to be activated or in order to
484  * have its state changed from outside callers.
485  *
486  * This should only be called by the implementor of the action.  Users
487  * of the action should not attempt to modify its enabled flag.
488  *
489  * Since: 2.28
490  **/
491 void
492 g_simple_action_set_enabled (GSimpleAction *simple,
493                              gboolean       enabled)
494 {
495   g_return_if_fail (G_IS_SIMPLE_ACTION (simple));
496
497   enabled = !!enabled;
498
499   if (simple->enabled != enabled)
500     {
501       simple->enabled = enabled;
502       g_object_notify (G_OBJECT (simple), "enabled");
503     }
504 }
505 /**
506  * g_simple_action_new:
507  * @name: the name of the action
508  * @parameter_type: (allow-none): the type of parameter to the activate function
509  *
510  * Creates a new action.
511  *
512  * The created action is stateless.  See g_simple_action_new_stateful().
513  *
514  * Returns: a new #GSimpleAction
515  *
516  * Since: 2.28
517  **/
518 GSimpleAction *
519 g_simple_action_new (const gchar        *name,
520                      const GVariantType *parameter_type)
521 {
522   return (GSimpleAction*) g_object_new (G_TYPE_SIMPLE_ACTION,
523                                         "name", name,
524                                         "parameter-type", parameter_type,
525                                         NULL);
526 }
527
528 /**
529  * g_simple_action_new_stateful:
530  * @name: the name of the action
531  * @parameter_type: (allow-none): the type of the parameter to the activate function
532  * @state: the initial state of the action
533  *
534  * Creates a new stateful action.
535  *
536  * @state is the initial state of the action.  All future state values
537  * must have the same #GVariantType as the initial state.
538  *
539  * If the @state GVariant is floating, it is consumed.
540  *
541  * Returns: a new #GSimpleAction
542  *
543  * Since: 2.28
544  **/
545 GSimpleAction *
546 g_simple_action_new_stateful (const gchar        *name,
547                               const GVariantType *parameter_type,
548                               GVariant           *state)
549 {
550   return (GSimpleAction*) g_object_new (G_TYPE_SIMPLE_ACTION,
551                                         "name", name,
552                                         "parameter-type", parameter_type,
553                                         "state", state,
554                                         NULL);
555 }