1 /* Writing C# .resources files.
2 Copyright (C) 2003, 2005, 2007-2009, 2011 Free Software Foundation, Inc.
3 Written by Bruno Haible <bruno@clisp.org>, 2003.
5 This program is free software: you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 3 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program. If not, see <http://www.gnu.org/licenses/>. */
23 #include "write-resources.h"
33 #include "relocatable.h"
34 #include "csharpexec.h"
35 #include "spawn-pipe.h"
36 #include "wait-process.h"
39 #include "msgl-iconv.h"
40 #include "po-charset.h"
42 #include "concat-filename.h"
43 #include "fwriteerror.h"
46 #define _(str) gettext (str)
49 /* A .resources file has such a complex format that it's most easily generated
50 through the C# class ResourceWriter. So we start a C# process to execute
51 the WriteResource program, sending it the msgid/msgstr pairs as
52 NUL-terminated UTF-8 encoded strings. */
61 execute_writing_input (const char *progname,
62 const char *prog_path, char **prog_argv,
65 struct locals *l = (struct locals *) private_data;
71 /* Open a pipe to the C# execution engine. */
72 child = create_pipe_out (progname, prog_path, prog_argv, NULL, false,
75 fp = fdopen (fd[0], "wb");
77 error (EXIT_FAILURE, errno, _("fdopen() failed"));
79 /* Write the message list. */
81 message_list_ty *mlp = l->mlp;
84 for (j = 0; j < mlp->nitems; j++)
86 message_ty *mp = mlp->item[j];
88 fwrite (mp->msgid, 1, strlen (mp->msgid) + 1, fp);
89 fwrite (mp->msgstr, 1, strlen (mp->msgstr) + 1, fp);
94 error (EXIT_FAILURE, 0, _("error while writing to %s subprocess"),
97 /* Remove zombie process from process list, and retrieve exit status. */
98 /* He we can ignore SIGPIPE because WriteResource either writes to a file
99 - then it never gets SIGPIPE - or to standard output, and in the latter
100 case it has no side effects other than writing to standard output. */
102 wait_subprocess (child, progname, true, false, true, true, NULL);
104 error (EXIT_FAILURE, 0, _("%s subprocess failed with exit code %d"),
105 progname, exitstatus);
111 msgdomain_write_csharp_resources (message_list_ty *mlp,
112 const char *canon_encoding,
113 const char *domain_name,
114 const char *file_name)
116 /* If no entry for this domain don't even create the file. */
117 if (mlp->nitems != 0)
119 /* Determine whether mlp has entries with context. */
125 for (j = 0; j < mlp->nitems; j++)
126 if (mlp->item[j]->msgctxt != NULL)
130 multiline_error (xstrdup (""),
132 message catalog has context dependent translations\n\
133 but the C# .resources format doesn't support contexts\n")));
138 /* Determine whether mlp has plural entries. */
144 for (j = 0; j < mlp->nitems; j++)
145 if (mlp->item[j]->msgid_plural != NULL)
149 multiline_error (xstrdup (""),
151 message catalog has plural form translations\n\
152 but the C# .resources format doesn't support plural handling\n")));
157 /* Convert the messages to Unicode. */
158 iconv_message_list (mlp, canon_encoding, po_charset_utf8, NULL);
160 /* Execute the WriteResource program. */
163 const char *gettextexedir;
165 struct locals locals;
167 /* Prepare arguments. */
171 /* Make it possible to override the .exe location. This is
172 necessary for running the testsuite before "make install". */
173 gettextexedir = getenv ("GETTEXTCSHARPEXEDIR");
174 if (gettextexedir == NULL || gettextexedir[0] == '\0')
175 gettextexedir = relocate (LIBDIR "/gettext");
178 xconcatenated_filename (gettextexedir, "msgfmt.net", ".exe");
182 if (execute_csharp_program (assembly_path, NULL, 0,
185 execute_writing_input, &locals))
186 /* An error message should already have been provided. */
189 free (assembly_path);