1 /* Parts of target interface that deal with accessing memory and memory-like
4 Copyright (C) 2006, 2007, 2008, 2009, 2010 Free Software Foundation, Inc.
6 This file is part of GDB.
8 This program is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 3 of the License, or
11 (at your option) any later version.
13 This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with this program. If not, see <http://www.gnu.org/licenses/>. */
24 #include "memory-map.h"
26 #include "gdb_assert.h"
32 compare_block_starting_address (const void *a, const void *b)
34 const struct memory_write_request *a_req = a;
35 const struct memory_write_request *b_req = b;
37 if (a_req->begin < b_req->begin)
39 else if (a_req->begin == b_req->begin)
45 /* Adds to RESULT all memory write requests from BLOCK that are
46 in [BEGIN, END) range.
48 If any memory request is only partially in the specified range,
49 that part of the memory request will be added. */
52 claim_memory (VEC(memory_write_request_s) *blocks,
53 VEC(memory_write_request_s) **result,
58 ULONGEST claimed_begin;
60 struct memory_write_request *r;
62 for (i = 0; VEC_iterate (memory_write_request_s, blocks, i, r); ++i)
64 /* If the request doesn't overlap [BEGIN, END), skip it. We
65 must handle END == 0 meaning the top of memory; we don't yet
66 check for R->end == 0, which would also mean the top of
67 memory, but there's an assertion in
68 target_write_memory_blocks which checks for that. */
72 if (end != 0 && end <= r->begin)
75 claimed_begin = max (begin, r->begin);
79 claimed_end = min (end, r->end);
81 if (claimed_begin == r->begin && claimed_end == r->end)
82 VEC_safe_push (memory_write_request_s, *result, r);
85 struct memory_write_request *n =
86 VEC_safe_push (memory_write_request_s, *result, NULL);
88 n->begin = claimed_begin;
90 n->data += claimed_begin - r->begin;
95 /* Given a vector of struct memory_write_request objects in BLOCKS,
96 add memory requests for flash memory into FLASH_BLOCKS, and for
97 regular memory to REGULAR_BLOCKS. */
100 split_regular_and_flash_blocks (VEC(memory_write_request_s) *blocks,
101 VEC(memory_write_request_s) **regular_blocks,
102 VEC(memory_write_request_s) **flash_blocks)
104 struct mem_region *region;
105 CORE_ADDR cur_address;
107 /* This implementation runs in O(length(regions)*length(blocks)) time.
108 However, in most cases the number of blocks will be small, so this does
111 Note also that it's extremely unlikely that a memory write request
112 will span more than one memory region, however for safety we handle
118 VEC(memory_write_request_s) **r;
119 region = lookup_mem_region (cur_address);
121 r = region->attrib.mode == MEM_FLASH ? flash_blocks : regular_blocks;
122 cur_address = region->hi;
123 claim_memory (blocks, r, region->lo, region->hi);
125 if (cur_address == 0)
130 /* Given an ADDRESS, if BEGIN is non-NULL this function sets *BEGIN
131 to the start of the flash block containing the address. Similarly,
132 if END is non-NULL *END will be set to the address one past the end
133 of the block containing the address. */
136 block_boundaries (CORE_ADDR address, CORE_ADDR *begin, CORE_ADDR *end)
138 struct mem_region *region;
141 region = lookup_mem_region (address);
142 gdb_assert (region->attrib.mode == MEM_FLASH);
143 blocksize = region->attrib.blocksize;
145 *begin = address / blocksize * blocksize;
147 *end = (address + blocksize - 1) / blocksize * blocksize;
150 /* Given the list of memory requests to be WRITTEN, this function
151 returns write requests covering each group of flash blocks which must
154 static VEC(memory_write_request_s) *
155 blocks_to_erase (VEC(memory_write_request_s) *written)
158 struct memory_write_request *ptr;
160 VEC(memory_write_request_s) *result = NULL;
162 for (i = 0; VEC_iterate (memory_write_request_s, written, i, ptr); ++i)
164 CORE_ADDR begin, end;
166 block_boundaries (ptr->begin, &begin, 0);
167 block_boundaries (ptr->end - 1, 0, &end);
169 if (!VEC_empty (memory_write_request_s, result)
170 && VEC_last (memory_write_request_s, result)->end >= begin)
172 VEC_last (memory_write_request_s, result)->end = end;
176 struct memory_write_request *n =
177 VEC_safe_push (memory_write_request_s, result, NULL);
178 memset (n, 0, sizeof (struct memory_write_request));
187 /* Given ERASED_BLOCKS, a list of blocks that will be erased with
188 flash erase commands, and WRITTEN_BLOCKS, the list of memory
189 addresses that will be written, compute the set of memory addresses
190 that will be erased but not rewritten (e.g. padding within a block
191 which is only partially filled by "load"). */
193 static VEC(memory_write_request_s) *
194 compute_garbled_blocks (VEC(memory_write_request_s) *erased_blocks,
195 VEC(memory_write_request_s) *written_blocks)
197 VEC(memory_write_request_s) *result = NULL;
200 unsigned je = VEC_length (memory_write_request_s, written_blocks);
201 struct memory_write_request *erased_p;
203 /* Look at each erased memory_write_request in turn, and
204 see what part of it is subsequently written to.
206 This implementation is O(length(erased) * length(written)). If
207 the lists are sorted at this point it could be rewritten more
208 efficiently, but the complexity is not generally worthwhile. */
211 VEC_iterate (memory_write_request_s, erased_blocks, i, erased_p);
214 /* Make a deep copy -- it will be modified inside the loop, but
215 we don't want to modify original vector. */
216 struct memory_write_request erased = *erased_p;
218 for (j = 0; j != je;)
220 struct memory_write_request *written
221 = VEC_index (memory_write_request_s,
224 /* Now try various cases. */
226 /* If WRITTEN is fully to the left of ERASED, check the next
227 written memory_write_request. */
228 if (written->end <= erased.begin)
234 /* If WRITTEN is fully to the right of ERASED, then ERASED
235 is not written at all. WRITTEN might affect other
237 if (written->begin >= erased.end)
239 VEC_safe_push (memory_write_request_s, result, &erased);
243 /* If all of ERASED is completely written, we can move on to
244 the next erased region. */
245 if (written->begin <= erased.begin
246 && written->end >= erased.end)
251 /* If there is an unwritten part at the beginning of ERASED,
252 then we should record that part and try this inner loop
253 again for the remainder. */
254 if (written->begin > erased.begin)
256 struct memory_write_request *n =
257 VEC_safe_push (memory_write_request_s, result, NULL);
258 memset (n, 0, sizeof (struct memory_write_request));
259 n->begin = erased.begin;
260 n->end = written->begin;
261 erased.begin = written->begin;
265 /* If there is an unwritten part at the end of ERASED, we
266 forget about the part that was written to and wait to see
267 if the next write request writes more of ERASED. We can't
269 if (written->end < erased.end)
271 erased.begin = written->end;
277 /* If we ran out of write requests without doing anything about
278 ERASED, then that means it's really erased. */
279 VEC_safe_push (memory_write_request_s, result, &erased);
289 cleanup_request_data (void *p)
291 VEC(memory_write_request_s) **v = p;
292 struct memory_write_request *r;
295 for (i = 0; VEC_iterate (memory_write_request_s, *v, i, r); ++i)
300 cleanup_write_requests_vector (void *p)
302 VEC(memory_write_request_s) **v = p;
303 VEC_free (memory_write_request_s, *v);
307 target_write_memory_blocks (VEC(memory_write_request_s) *requests,
308 enum flash_preserve_mode preserve_flash_p,
309 void (*progress_cb) (ULONGEST, void *))
311 struct cleanup *back_to = make_cleanup (null_cleanup, NULL);
312 VEC(memory_write_request_s) *blocks = VEC_copy (memory_write_request_s,
316 struct memory_write_request *r;
317 VEC(memory_write_request_s) *regular = NULL;
318 VEC(memory_write_request_s) *flash = NULL;
319 VEC(memory_write_request_s) *erased, *garbled;
321 /* END == 0 would represent wraparound: a write to the very last
322 byte of the address space. This file was not written with that
323 possibility in mind. This is fixable, but a lot of work for a
324 rare problem; so for now, fail noisily here instead of obscurely
326 for (i = 0; VEC_iterate (memory_write_request_s, requests, i, r); ++i)
327 gdb_assert (r->end != 0);
329 make_cleanup (cleanup_write_requests_vector, &blocks);
331 /* Sort the blocks by their start address. */
332 qsort (VEC_address (memory_write_request_s, blocks),
333 VEC_length (memory_write_request_s, blocks),
334 sizeof (struct memory_write_request), compare_block_starting_address);
336 /* Split blocks into list of regular memory blocks,
337 and list of flash memory blocks. */
338 make_cleanup (cleanup_write_requests_vector, ®ular);
339 make_cleanup (cleanup_write_requests_vector, &flash);
340 split_regular_and_flash_blocks (blocks, ®ular, &flash);
342 /* If a variable is added to forbid flash write, even during "load",
343 it should be checked here. Similarly, if this function is used
344 for other situations besides "load" in which writing to flash
345 is undesirable, that should be checked here. */
347 /* Find flash blocks to erase. */
348 erased = blocks_to_erase (flash);
349 make_cleanup (cleanup_write_requests_vector, &erased);
351 /* Find what flash regions will be erased, and not overwritten; then
352 either preserve or discard the old contents. */
353 garbled = compute_garbled_blocks (erased, flash);
354 make_cleanup (cleanup_request_data, &garbled);
355 make_cleanup (cleanup_write_requests_vector, &garbled);
357 if (!VEC_empty (memory_write_request_s, garbled))
359 if (preserve_flash_p == flash_preserve)
361 struct memory_write_request *r;
363 /* Read in regions that must be preserved and add them to
364 the list of blocks we read. */
365 for (i = 0; VEC_iterate (memory_write_request_s, garbled, i, r); ++i)
367 gdb_assert (r->data == NULL);
368 r->data = xmalloc (r->end - r->begin);
369 err = target_read_memory (r->begin, r->data, r->end - r->begin);
373 VEC_safe_push (memory_write_request_s, flash, r);
376 qsort (VEC_address (memory_write_request_s, flash),
377 VEC_length (memory_write_request_s, flash),
378 sizeof (struct memory_write_request), compare_block_starting_address);
382 /* We could coalesce adjacent memory blocks here, to reduce the
383 number of write requests for small sections. However, we would
384 have to reallocate and copy the data pointers, which could be
385 large; large sections are more common in loadable objects than
386 large numbers of small sections (although the reverse can be true
387 in object files). So, we issue at least one write request per
388 passed struct memory_write_request. The remote stub will still
389 have the opportunity to batch flash requests. */
391 /* Write regular blocks. */
392 for (i = 0; VEC_iterate (memory_write_request_s, regular, i, r); ++i)
396 len = target_write_with_progress (current_target.beneath,
397 TARGET_OBJECT_MEMORY, NULL,
398 r->data, r->begin, r->end - r->begin,
399 progress_cb, r->baton);
400 if (len < (LONGEST) (r->end - r->begin))
408 if (!VEC_empty (memory_write_request_s, erased))
410 /* Erase all pages. */
411 for (i = 0; VEC_iterate (memory_write_request_s, erased, i, r); ++i)
412 target_flash_erase (r->begin, r->end - r->begin);
414 /* Write flash data. */
415 for (i = 0; VEC_iterate (memory_write_request_s, flash, i, r); ++i)
419 len = target_write_with_progress (¤t_target,
420 TARGET_OBJECT_FLASH, NULL,
421 r->data, r->begin, r->end - r->begin,
422 progress_cb, r->baton);
423 if (len < (LONGEST) (r->end - r->begin))
424 error (_("Error writing data to flash"));
427 target_flash_done ();
431 do_cleanups (back_to);