1 /* Parts of target interface that deal with accessing memory and memory-like
4 Copyright (C) 2006-2014 Free Software Foundation, Inc.
6 This file is part of GDB.
8 This program is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 3 of the License, or
11 (at your option) any later version.
13 This program is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with this program. If not, see <http://www.gnu.org/licenses/>. */
24 #include "memory-map.h"
29 compare_block_starting_address (const void *a, const void *b)
31 const struct memory_write_request *a_req = a;
32 const struct memory_write_request *b_req = b;
34 if (a_req->begin < b_req->begin)
36 else if (a_req->begin == b_req->begin)
42 /* Adds to RESULT all memory write requests from BLOCK that are
43 in [BEGIN, END) range.
45 If any memory request is only partially in the specified range,
46 that part of the memory request will be added. */
49 claim_memory (VEC(memory_write_request_s) *blocks,
50 VEC(memory_write_request_s) **result,
55 ULONGEST claimed_begin;
57 struct memory_write_request *r;
59 for (i = 0; VEC_iterate (memory_write_request_s, blocks, i, r); ++i)
61 /* If the request doesn't overlap [BEGIN, END), skip it. We
62 must handle END == 0 meaning the top of memory; we don't yet
63 check for R->end == 0, which would also mean the top of
64 memory, but there's an assertion in
65 target_write_memory_blocks which checks for that. */
69 if (end != 0 && end <= r->begin)
72 claimed_begin = max (begin, r->begin);
76 claimed_end = min (end, r->end);
78 if (claimed_begin == r->begin && claimed_end == r->end)
79 VEC_safe_push (memory_write_request_s, *result, r);
82 struct memory_write_request *n =
83 VEC_safe_push (memory_write_request_s, *result, NULL);
86 n->begin = claimed_begin;
88 n->data += claimed_begin - r->begin;
93 /* Given a vector of struct memory_write_request objects in BLOCKS,
94 add memory requests for flash memory into FLASH_BLOCKS, and for
95 regular memory to REGULAR_BLOCKS. */
98 split_regular_and_flash_blocks (VEC(memory_write_request_s) *blocks,
99 VEC(memory_write_request_s) **regular_blocks,
100 VEC(memory_write_request_s) **flash_blocks)
102 struct mem_region *region;
103 CORE_ADDR cur_address;
105 /* This implementation runs in O(length(regions)*length(blocks)) time.
106 However, in most cases the number of blocks will be small, so this does
109 Note also that it's extremely unlikely that a memory write request
110 will span more than one memory region, however for safety we handle
116 VEC(memory_write_request_s) **r;
118 region = lookup_mem_region (cur_address);
119 r = region->attrib.mode == MEM_FLASH ? flash_blocks : regular_blocks;
120 cur_address = region->hi;
121 claim_memory (blocks, r, region->lo, region->hi);
123 if (cur_address == 0)
128 /* Given an ADDRESS, if BEGIN is non-NULL this function sets *BEGIN
129 to the start of the flash block containing the address. Similarly,
130 if END is non-NULL *END will be set to the address one past the end
131 of the block containing the address. */
134 block_boundaries (CORE_ADDR address, CORE_ADDR *begin, CORE_ADDR *end)
136 struct mem_region *region;
139 region = lookup_mem_region (address);
140 gdb_assert (region->attrib.mode == MEM_FLASH);
141 blocksize = region->attrib.blocksize;
143 *begin = address / blocksize * blocksize;
145 *end = (address + blocksize - 1) / blocksize * blocksize;
148 /* Given the list of memory requests to be WRITTEN, this function
149 returns write requests covering each group of flash blocks which must
152 static VEC(memory_write_request_s) *
153 blocks_to_erase (VEC(memory_write_request_s) *written)
156 struct memory_write_request *ptr;
158 VEC(memory_write_request_s) *result = NULL;
160 for (i = 0; VEC_iterate (memory_write_request_s, written, i, ptr); ++i)
162 CORE_ADDR begin, end;
164 block_boundaries (ptr->begin, &begin, 0);
165 block_boundaries (ptr->end - 1, 0, &end);
167 if (!VEC_empty (memory_write_request_s, result)
168 && VEC_last (memory_write_request_s, result)->end >= begin)
170 VEC_last (memory_write_request_s, result)->end = end;
174 struct memory_write_request *n =
175 VEC_safe_push (memory_write_request_s, result, NULL);
177 memset (n, 0, sizeof (struct memory_write_request));
186 /* Given ERASED_BLOCKS, a list of blocks that will be erased with
187 flash erase commands, and WRITTEN_BLOCKS, the list of memory
188 addresses that will be written, compute the set of memory addresses
189 that will be erased but not rewritten (e.g. padding within a block
190 which is only partially filled by "load"). */
192 static VEC(memory_write_request_s) *
193 compute_garbled_blocks (VEC(memory_write_request_s) *erased_blocks,
194 VEC(memory_write_request_s) *written_blocks)
196 VEC(memory_write_request_s) *result = NULL;
199 unsigned je = VEC_length (memory_write_request_s, written_blocks);
200 struct memory_write_request *erased_p;
202 /* Look at each erased memory_write_request in turn, and
203 see what part of it is subsequently written to.
205 This implementation is O(length(erased) * length(written)). If
206 the lists are sorted at this point it could be rewritten more
207 efficiently, but the complexity is not generally worthwhile. */
210 VEC_iterate (memory_write_request_s, erased_blocks, i, erased_p);
213 /* Make a deep copy -- it will be modified inside the loop, but
214 we don't want to modify original vector. */
215 struct memory_write_request erased = *erased_p;
217 for (j = 0; j != je;)
219 struct memory_write_request *written
220 = VEC_index (memory_write_request_s,
223 /* Now try various cases. */
225 /* If WRITTEN is fully to the left of ERASED, check the next
226 written memory_write_request. */
227 if (written->end <= erased.begin)
233 /* If WRITTEN is fully to the right of ERASED, then ERASED
234 is not written at all. WRITTEN might affect other
236 if (written->begin >= erased.end)
238 VEC_safe_push (memory_write_request_s, result, &erased);
242 /* If all of ERASED is completely written, we can move on to
243 the next erased region. */
244 if (written->begin <= erased.begin
245 && written->end >= erased.end)
250 /* If there is an unwritten part at the beginning of ERASED,
251 then we should record that part and try this inner loop
252 again for the remainder. */
253 if (written->begin > erased.begin)
255 struct memory_write_request *n =
256 VEC_safe_push (memory_write_request_s, result, NULL);
258 memset (n, 0, sizeof (struct memory_write_request));
259 n->begin = erased.begin;
260 n->end = written->begin;
261 erased.begin = written->begin;
265 /* If there is an unwritten part at the end of ERASED, we
266 forget about the part that was written to and wait to see
267 if the next write request writes more of ERASED. We can't
269 if (written->end < erased.end)
271 erased.begin = written->end;
277 /* If we ran out of write requests without doing anything about
278 ERASED, then that means it's really erased. */
279 VEC_safe_push (memory_write_request_s, result, &erased);
289 cleanup_request_data (void *p)
291 VEC(memory_write_request_s) **v = p;
292 struct memory_write_request *r;
295 for (i = 0; VEC_iterate (memory_write_request_s, *v, i, r); ++i)
300 cleanup_write_requests_vector (void *p)
302 VEC(memory_write_request_s) **v = p;
304 VEC_free (memory_write_request_s, *v);
308 target_write_memory_blocks (VEC(memory_write_request_s) *requests,
309 enum flash_preserve_mode preserve_flash_p,
310 void (*progress_cb) (ULONGEST, void *))
312 struct cleanup *back_to = make_cleanup (null_cleanup, NULL);
313 VEC(memory_write_request_s) *blocks = VEC_copy (memory_write_request_s,
317 struct memory_write_request *r;
318 VEC(memory_write_request_s) *regular = NULL;
319 VEC(memory_write_request_s) *flash = NULL;
320 VEC(memory_write_request_s) *erased, *garbled;
322 /* END == 0 would represent wraparound: a write to the very last
323 byte of the address space. This file was not written with that
324 possibility in mind. This is fixable, but a lot of work for a
325 rare problem; so for now, fail noisily here instead of obscurely
327 for (i = 0; VEC_iterate (memory_write_request_s, requests, i, r); ++i)
328 gdb_assert (r->end != 0);
330 make_cleanup (cleanup_write_requests_vector, &blocks);
332 /* Sort the blocks by their start address. */
333 qsort (VEC_address (memory_write_request_s, blocks),
334 VEC_length (memory_write_request_s, blocks),
335 sizeof (struct memory_write_request), compare_block_starting_address);
337 /* Split blocks into list of regular memory blocks,
338 and list of flash memory blocks. */
339 make_cleanup (cleanup_write_requests_vector, ®ular);
340 make_cleanup (cleanup_write_requests_vector, &flash);
341 split_regular_and_flash_blocks (blocks, ®ular, &flash);
343 /* If a variable is added to forbid flash write, even during "load",
344 it should be checked here. Similarly, if this function is used
345 for other situations besides "load" in which writing to flash
346 is undesirable, that should be checked here. */
348 /* Find flash blocks to erase. */
349 erased = blocks_to_erase (flash);
350 make_cleanup (cleanup_write_requests_vector, &erased);
352 /* Find what flash regions will be erased, and not overwritten; then
353 either preserve or discard the old contents. */
354 garbled = compute_garbled_blocks (erased, flash);
355 make_cleanup (cleanup_request_data, &garbled);
356 make_cleanup (cleanup_write_requests_vector, &garbled);
358 if (!VEC_empty (memory_write_request_s, garbled))
360 if (preserve_flash_p == flash_preserve)
362 struct memory_write_request *r;
364 /* Read in regions that must be preserved and add them to
365 the list of blocks we read. */
366 for (i = 0; VEC_iterate (memory_write_request_s, garbled, i, r); ++i)
368 gdb_assert (r->data == NULL);
369 r->data = xmalloc (r->end - r->begin);
370 err = target_read_memory (r->begin, r->data, r->end - r->begin);
374 VEC_safe_push (memory_write_request_s, flash, r);
377 qsort (VEC_address (memory_write_request_s, flash),
378 VEC_length (memory_write_request_s, flash),
379 sizeof (struct memory_write_request),
380 compare_block_starting_address);
384 /* We could coalesce adjacent memory blocks here, to reduce the
385 number of write requests for small sections. However, we would
386 have to reallocate and copy the data pointers, which could be
387 large; large sections are more common in loadable objects than
388 large numbers of small sections (although the reverse can be true
389 in object files). So, we issue at least one write request per
390 passed struct memory_write_request. The remote stub will still
391 have the opportunity to batch flash requests. */
393 /* Write regular blocks. */
394 for (i = 0; VEC_iterate (memory_write_request_s, regular, i, r); ++i)
398 len = target_write_with_progress (current_target.beneath,
399 TARGET_OBJECT_MEMORY, NULL,
400 r->data, r->begin, r->end - r->begin,
401 progress_cb, r->baton);
402 if (len < (LONGEST) (r->end - r->begin))
410 if (!VEC_empty (memory_write_request_s, erased))
412 /* Erase all pages. */
413 for (i = 0; VEC_iterate (memory_write_request_s, erased, i, r); ++i)
414 target_flash_erase (r->begin, r->end - r->begin);
416 /* Write flash data. */
417 for (i = 0; VEC_iterate (memory_write_request_s, flash, i, r); ++i)
421 len = target_write_with_progress (¤t_target,
422 TARGET_OBJECT_FLASH, NULL,
425 progress_cb, r->baton);
426 if (len < (LONGEST) (r->end - r->begin))
427 error (_("Error writing data to flash"));
430 target_flash_done ();
434 do_cleanups (back_to);