1 /* Host support routines for MinGW, for GDB, the GNU debugger.
3 Copyright (C) 2006-2019 Free Software Foundation, Inc.
5 This file is part of GDB.
7 This program is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 3 of the License, or
10 (at your option) any later version.
12 This program is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with this program. If not, see <http://www.gnu.org/licenses/>. */
23 #include "event-loop.h"
25 #include "gdb_select.h"
26 #include "readline/readline.h"
30 /* Return an absolute file name of the running GDB, if possible, or
31 ARGV0 if not. The return value is in malloc'ed storage. */
34 windows_get_absolute_argv0 (const char *argv0)
36 char full_name[PATH_MAX];
38 if (GetModuleFileName (NULL, full_name, PATH_MAX))
39 return xstrdup (full_name);
40 return xstrdup (argv0);
43 /* Wrapper for select. On Windows systems, where the select interface
44 only works for sockets, this uses the GDB serial abstraction to
45 handle sockets, consoles, pipes, and serial ports.
47 The arguments to this function are the same as the traditional
48 arguments to select on POSIX platforms. */
51 gdb_select (int n, fd_set *readfds, fd_set *writefds, fd_set *exceptfds,
52 struct timeval *timeout)
54 static HANDLE never_handle;
55 HANDLE handles[MAXIMUM_WAIT_OBJECTS];
59 /* SCBS contains serial control objects corresponding to file
60 descriptors in READFDS and WRITEFDS. */
61 struct serial *scbs[MAXIMUM_WAIT_OBJECTS];
62 /* The number of valid entries in SCBS. */
71 for (fd = 0; fd < n; ++fd)
73 HANDLE read = NULL, except = NULL;
76 /* There is no support yet for WRITEFDS. At present, this isn't
77 used by GDB -- but we do not want to silently ignore WRITEFDS
78 if something starts using it. */
79 gdb_assert (!writefds || !FD_ISSET (fd, writefds));
81 if ((!readfds || !FD_ISSET (fd, readfds))
82 && (!exceptfds || !FD_ISSET (fd, exceptfds)))
85 scb = serial_for_fd (fd);
88 serial_wait_handle (scb, &read, &except);
89 scbs[num_scbs++] = scb;
93 read = (HANDLE) _get_osfhandle (fd);
97 never_handle = CreateEvent (0, FALSE, FALSE, 0);
99 except = never_handle;
102 if (readfds && FD_ISSET (fd, readfds))
104 gdb_assert (num_handles < MAXIMUM_WAIT_OBJECTS);
105 handles[num_handles++] = read;
108 if (exceptfds && FD_ISSET (fd, exceptfds))
110 gdb_assert (num_handles < MAXIMUM_WAIT_OBJECTS);
111 handles[num_handles++] = except;
115 gdb_assert (num_handles <= MAXIMUM_WAIT_OBJECTS);
117 event = WaitForMultipleObjects (num_handles,
121 ? (timeout->tv_sec * 1000
122 + timeout->tv_usec / 1000)
124 /* EVENT can only be a value in the WAIT_ABANDONED_0 range if the
125 HANDLES included an abandoned mutex. Since GDB doesn't use
126 mutexes, that should never occur. */
127 gdb_assert (!(WAIT_ABANDONED_0 <= event
128 && event < WAIT_ABANDONED_0 + num_handles));
129 /* We no longer need the helper threads to check for activity. */
130 for (indx = 0; indx < num_scbs; ++indx)
131 serial_done_wait_handle (scbs[indx]);
132 if (event == WAIT_FAILED)
134 if (event == WAIT_TIMEOUT)
136 /* Run through the READFDS, clearing bits corresponding to descriptors
137 for which input is unavailable. */
138 h = handles[event - WAIT_OBJECT_0];
139 for (fd = 0, indx = 0; fd < n; ++fd)
143 if ((!readfds || !FD_ISSET (fd, readfds))
144 && (!exceptfds || !FD_ISSET (fd, exceptfds)))
147 if (readfds && FD_ISSET (fd, readfds))
149 fd_h = handles[indx++];
150 /* This handle might be ready, even though it wasn't the handle
151 returned by WaitForMultipleObjects. */
152 if (fd_h != h && WaitForSingleObject (fd_h, 0) != WAIT_OBJECT_0)
153 FD_CLR (fd, readfds);
158 if (exceptfds && FD_ISSET (fd, exceptfds))
160 fd_h = handles[indx++];
161 /* This handle might be ready, even though it wasn't the handle
162 returned by WaitForMultipleObjects. */
163 if (fd_h != h && WaitForSingleObject (fd_h, 0) != WAIT_OBJECT_0)
164 FD_CLR (fd, exceptfds);
170 /* With multi-threaded SIGINT handling, there is a race between the
171 readline signal handler and GDB. It may still be in
172 rl_prep_terminal in another thread. Do not return until it is
173 done; we can check the state here because we never longjmp from
174 signal handlers on Windows. */
175 while (RL_ISSTATE (RL_STATE_SIGHANDLER))
181 /* Map COLOR's RGB triplet, with 8 bits per component, into 16 Windows
182 console colors, where each component has just 1 bit, plus a single
183 intensity bit which affects all 3 components. */
185 rgb_to_16colors (const ui_file_style::color &color)
191 for (int i = 0; i < 3; i++)
193 /* Subdivide 256 possible values of each RGB component into 3
194 regions: no color, normal color, bright color. 256 / 3 = 85,
195 but ui-style.c follows xterm and uses 92 for R and G
196 components of the bright-blue color, so we bias the divisor a
197 bit to have the bright colors between 9 and 15 identical to
198 what ui-style.c expects. */
199 int bits = rgb[i] / 93;
200 retval |= ((bits > 0) << (2 - i)) | ((bits > 1) << 3);
206 /* Zero if not yet initialized, 1 if stdout is a console device, else -1. */
207 static int mingw_console_initialized;
209 /* Handle to stdout . */
210 static HANDLE hstdout = INVALID_HANDLE_VALUE;
212 /* Text attribute to use for normal text (the "none" pseudo-color). */
213 static SHORT norm_attr;
215 /* The most recently applied style. */
216 static ui_file_style last_style;
218 /* Alternative for the libc 'fputs' which handles embedded SGR
219 sequences in support of styling. */
222 gdb_console_fputs (const char *linebuf, FILE *fstream)
224 if (!mingw_console_initialized)
226 hstdout = (HANDLE)_get_osfhandle (fileno (fstream));
228 CONSOLE_SCREEN_BUFFER_INFO csbi;
230 if (hstdout != INVALID_HANDLE_VALUE
231 && GetConsoleMode (hstdout, &cmode) != 0
232 && GetConsoleScreenBufferInfo (hstdout, &csbi))
234 norm_attr = csbi.wAttributes;
235 mingw_console_initialized = 1;
237 else if (hstdout != INVALID_HANDLE_VALUE)
238 mingw_console_initialized = -1; /* valid, but not a console device */
240 /* If our stdout is not a console device, let the default 'fputs'
242 if (mingw_console_initialized <= 0)
245 /* Mapping between 8 ANSI colors and Windows console attributes. */
246 static int fg_color[] = {
248 FOREGROUND_RED, /* red */
249 FOREGROUND_GREEN, /* green */
250 FOREGROUND_GREEN | FOREGROUND_RED, /* yellow */
251 FOREGROUND_BLUE, /* blue */
252 FOREGROUND_BLUE | FOREGROUND_RED, /* magenta */
253 FOREGROUND_BLUE | FOREGROUND_GREEN, /* cyan */
254 FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE /* gray */
256 static int bg_color[] = {
258 BACKGROUND_RED, /* red */
259 BACKGROUND_GREEN, /* green */
260 BACKGROUND_GREEN | BACKGROUND_RED, /* yellow */
261 BACKGROUND_BLUE, /* blue */
262 BACKGROUND_BLUE | BACKGROUND_RED, /* magenta */
263 BACKGROUND_BLUE | BACKGROUND_GREEN, /* cyan */
264 BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE /* gray */
267 ui_file_style style = last_style;
271 for ( ; (c = *linebuf) != 0; linebuf += n_read)
276 bool parsed = style.parse (linebuf, &n_read);
277 if (n_read <= 0) /* should never happen */
281 /* This means we silently swallow SGR sequences we
286 const ui_file_style::color &fg = style.get_foreground ();
287 const ui_file_style::color &bg = style.get_background ();
288 int fgcolor, bgcolor, bright, inverse;
290 fgcolor = norm_attr & 15;
291 else if (fg.is_basic ())
292 fgcolor = fg_color[fg.get_value () & 15];
294 fgcolor = rgb_to_16colors (fg);
296 bgcolor = norm_attr & (15 << 4);
297 else if (bg.is_basic ())
298 bgcolor = bg_color[bg.get_value () & 15];
300 bgcolor = rgb_to_16colors (bg) << 4;
303 switch (style.get_intensity ())
305 case ui_file_style::NORMAL:
306 case ui_file_style::DIM:
309 case ui_file_style::BOLD:
313 gdb_assert_not_reached ("invalid intensity");
317 if (style.is_reverse ())
322 /* Construct the attribute. */
326 fgcolor = (bgcolor >> 4);
330 fgcolor |= FOREGROUND_INTENSITY;
332 SHORT attr = (bgcolor & (15 << 4)) | (fgcolor & 15);
334 /* Apply the attribute. */
335 SetConsoleTextAttribute (hstdout, attr);
339 /* When we are about to write newline, we need to clear to
340 EOL with the normal attribute, to avoid spilling the
341 colors to the next screen line. We assume here that no
342 non-default attribute extends beyond the newline. */
348 CONSOLE_SCREEN_BUFFER_INFO csbi;
351 GetConsoleScreenBufferInfo (hstdout, &csbi);
353 if (csbi.wAttributes != norm_attr)
355 start_pos = csbi.dwCursorPosition;
356 nchars = csbi.dwSize.X - start_pos.X;
358 FillConsoleOutputAttribute (hstdout, norm_attr, nchars,
359 start_pos, &written);
360 FillConsoleOutputCharacter (hstdout, ' ', nchars,
361 start_pos, &written);