1 /* Definitions for expressions designed to be executed on the agent
2 Copyright (C) 1998, 1999, 2000 Free Software Foundation, Inc.
4 This file is part of GDB.
6 This program is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2 of the License, or
9 (at your option) any later version.
11 This program is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with this program; if not, write to the Free Software
18 Foundation, Inc., 51 Franklin Street, Fifth Floor,
19 Boston, MA 02110-1301, USA. */
24 #include "doublest.h" /* For DOUBLEST. */
26 /* It's sometimes useful to be able to debug programs that you can't
27 really stop for more than a fraction of a second. To this end, the
28 user can specify a tracepoint (like a breakpoint, but you don't
29 stop at it), and specify a bunch of expressions to record the
30 values of when that tracepoint is reached. As the program runs,
31 GDB collects the values. At any point (possibly while values are
32 still being collected), the user can display the collected values.
34 This is used with remote debugging; we don't really support it on
35 native configurations.
37 This means that expressions are being evaluated by the remote agent,
38 which doesn't have any access to the symbol table information, and
39 needs to be small and simple.
41 The agent_expr routines and datatypes are a bytecode language
42 designed to be executed by the agent. Agent expressions work in
43 terms of fixed-width values, operators, memory references, and
44 register references. You can evaluate a agent expression just given
45 a bunch of memory and register values to sniff at; you don't need
46 any symbolic information like variable names, types, etc.
48 GDB translates source expressions, whose meaning depends on
49 symbolic information, into agent bytecode expressions, whose meaning
50 is independent of symbolic information. This means the agent can
51 evaluate them on the fly without reference to data only available
55 /* Agent expression data structures. */
57 /* The type of an element of the agent expression stack.
58 The bytecode operation indicates which element we should access;
59 the value itself has no typing information. GDB generates all
60 bytecode streams, so we don't have to worry about type errors. */
68 /* A buffer containing a agent expression. */
72 int len; /* number of characters used */
73 int size; /* allocated size */
80 /* The actual values of the various bytecode operations.
82 Other independent implementations of the agent bytecode engine will
83 rely on the exact values of these enums, and may not be recompiled
84 when we change this table. The numeric values should remain fixed
85 whenever possible. Thus, we assign them values explicitly here (to
86 allow gaps to form safely), and the disassembly table in
87 agentexpr.h behaves like an opcode map. If you want to see them
88 grouped logically, see doc/agentexpr.texi. */
96 aop_div_signed = 0x05,
97 aop_div_unsigned = 0x06,
98 aop_rem_signed = 0x07,
99 aop_rem_unsigned = 0x08,
101 aop_rsh_signed = 0x0a,
102 aop_rsh_unsigned = 0x0b,
104 aop_trace_quick = 0x0d,
111 aop_less_signed = 0x14,
112 aop_less_unsigned = 0x15,
118 aop_ref_float = 0x1b,
119 aop_ref_double = 0x1c,
120 aop_ref_long_double = 0x1d,
141 /* Functions for building expressions. */
143 /* Allocate a new, empty agent expression. */
144 extern struct agent_expr *new_agent_expr (CORE_ADDR);
146 /* Free a agent expression. */
147 extern void free_agent_expr (struct agent_expr *);
148 extern struct cleanup *make_cleanup_free_agent_expr (struct agent_expr *);
150 /* Append a simple operator OP to EXPR. */
151 extern void ax_simple (struct agent_expr *EXPR, enum agent_op OP);
153 /* Append the floating-point prefix, for the next bytecode. */
154 #define ax_float(EXPR) (ax_simple ((EXPR), aop_float))
156 /* Append a sign-extension instruction to EXPR, to extend an N-bit value. */
157 extern void ax_ext (struct agent_expr *EXPR, int N);
159 /* Append a zero-extension instruction to EXPR, to extend an N-bit value. */
160 extern void ax_zero_ext (struct agent_expr *EXPR, int N);
162 /* Append a trace_quick instruction to EXPR, to record N bytes. */
163 extern void ax_trace_quick (struct agent_expr *EXPR, int N);
165 /* Append a goto op to EXPR. OP is the actual op (must be aop_goto or
166 aop_if_goto). We assume we don't know the target offset yet,
167 because it's probably a forward branch, so we leave space in EXPR
168 for the target, and return the offset in EXPR of that space, so we
169 can backpatch it once we do know the target offset. Use ax_label
170 to do the backpatching. */
171 extern int ax_goto (struct agent_expr *EXPR, enum agent_op OP);
173 /* Suppose a given call to ax_goto returns some value PATCH. When you
174 know the offset TARGET that goto should jump to, call
175 ax_label (EXPR, PATCH, TARGET)
176 to patch TARGET into the ax_goto instruction. */
177 extern void ax_label (struct agent_expr *EXPR, int patch, int target);
179 /* Assemble code to push a constant on the stack. */
180 extern void ax_const_l (struct agent_expr *EXPR, LONGEST l);
181 extern void ax_const_d (struct agent_expr *EXPR, LONGEST d);
183 /* Assemble code to push the value of register number REG on the
185 extern void ax_reg (struct agent_expr *EXPR, int REG);
188 /* Functions for printing out expressions, and otherwise debugging
191 /* Disassemble the expression EXPR, writing to F. */
192 extern void ax_print (struct ui_file *f, struct agent_expr * EXPR);
194 /* An entry in the opcode map. */
198 /* The name of the opcode. Null means that this entry is not a
199 valid opcode --- a hole in the opcode space. */
202 /* All opcodes take no operands from the bytecode stream, or take
203 unsigned integers of various sizes. If this is a positive number
204 n, then the opcode is followed by an n-byte operand, which should
205 be printed as an unsigned integer. If this is zero, then the
206 opcode takes no operands from the bytecode stream.
208 If we get more complicated opcodes in the future, don't add other
209 magic values of this; that's a crock. Add an `enum encoding'
210 field to this, or something like that. */
213 /* The size of the data operated upon, in bits, for bytecodes that
214 care about that (ref and const). Zero for all others. */
217 /* Number of stack elements consumed, and number produced. */
218 int consumed, produced;
221 /* Map of the bytecodes, indexed by bytecode number. */
222 extern struct aop_map aop_map[];
224 /* Different kinds of flaws an agent expression might have, as
225 detected by agent_reqs. */
228 agent_flaw_none = 0, /* code is good */
230 /* There is an invalid instruction in the stream. */
231 agent_flaw_bad_instruction,
233 /* There is an incomplete instruction at the end of the expression. */
234 agent_flaw_incomplete_instruction,
236 /* agent_reqs was unable to prove that every jump target is to a
237 valid offset. Valid offsets are within the bounds of the
238 expression, and to a valid instruction boundary. */
241 /* agent_reqs was unable to prove to its satisfaction that, for each
242 jump target location, the stack will have the same height whether
243 that location is reached via a jump or by straight execution. */
244 agent_flaw_height_mismatch,
246 /* agent_reqs was unable to prove that every instruction following
247 an unconditional jump was the target of some other jump. */
251 /* Structure describing the requirements of a bytecode expression. */
255 /* If the following is not equal to agent_flaw_none, the rest of the
256 information in this structure is suspect. */
257 enum agent_flaws flaw;
259 /* Number of elements left on stack at end; may be negative if expr
260 only consumes elements. */
263 /* Maximum and minimum stack height, relative to initial height. */
264 int max_height, min_height;
266 /* Largest `ref' or `const' opcode used, in bits. Zero means the
267 expression has no such instructions. */
270 /* Bit vector of registers used. Register R is used iff
272 reg_mask[R / 8] & (1 << (R % 8))
274 is non-zero. Note! You may not assume that this bitmask is long
275 enough to hold bits for all the registers of the machine; the
276 agent expression code has no idea how many registers the machine
277 has. However, the bitmask is reg_mask_len bytes long, so the
278 valid register numbers run from 0 to reg_mask_len * 8 - 1.
280 We're assuming eight-bit bytes. So sue me.
282 The caller should free reg_list when done. */
284 unsigned char *reg_mask;
288 /* Given an agent expression AX, fill in an agent_reqs structure REQS
290 extern void ax_reqs (struct agent_expr *ax, struct agent_reqs *reqs);
292 #endif /* AGENTEXPR_H */