1 /*-------------------------------------------------------------------------
2 * drawElements Quality Program Random Shader Generator
3 * ----------------------------------------------------
5 * Copyright 2014 The Android Open Source Project
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
11 * http://www.apache.org/licenses/LICENSE-2.0
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
21 * \brief Name Allocator.
22 *//*--------------------------------------------------------------------*/
24 #include "rsgNameAllocator.hpp"
29 NameAllocator::NameAllocator (void)
34 NameAllocator::~NameAllocator (void)
38 inline std::string nameNdxToStr (deUint32 name)
41 deUint32 alphabetLen = 'z' - 'a' + 1;
43 while (name > alphabetLen)
45 str.insert(str.begin(), (char)('a' + ((name-1)%alphabetLen)));
46 name = ((name-1) / alphabetLen);
49 str.insert(str.begin(), (char)('a' + (name%(alphabetLen+1)) - 1));
54 std::string NameAllocator::allocate (void)
56 DE_ASSERT(m_nextName != 0);
57 return nameNdxToStr(m_nextName++);