Lower correlation threshold in flush-finish tests again am: 6455e6f987 am: 84373d7748...
[platform/upstream/VK-GL-CTS.git] / framework / opengl / wrapper / glwInitGL33.inl
1 /* WARNING: This is auto-generated file. Do not modify, since changes will
2  * be lost! Modify the generating script instead.
3  *
4  * Generated from Khronos GL API description (gl.xml) revision 7ac9c857db1e3a6065485e4e2144151f48a4f1c4.
5  */
6 gl->activeTexture                                               = (glActiveTextureFunc)                                                 loader->get("glActiveTexture");
7 gl->attachShader                                                = (glAttachShaderFunc)                                                  loader->get("glAttachShader");
8 gl->beginConditionalRender                              = (glBeginConditionalRenderFunc)                                loader->get("glBeginConditionalRender");
9 gl->beginQuery                                                  = (glBeginQueryFunc)                                                    loader->get("glBeginQuery");
10 gl->beginTransformFeedback                              = (glBeginTransformFeedbackFunc)                                loader->get("glBeginTransformFeedback");
11 gl->bindAttribLocation                                  = (glBindAttribLocationFunc)                                    loader->get("glBindAttribLocation");
12 gl->bindBuffer                                                  = (glBindBufferFunc)                                                    loader->get("glBindBuffer");
13 gl->bindBufferBase                                              = (glBindBufferBaseFunc)                                                loader->get("glBindBufferBase");
14 gl->bindBufferRange                                             = (glBindBufferRangeFunc)                                               loader->get("glBindBufferRange");
15 gl->bindFragDataLocation                                = (glBindFragDataLocationFunc)                                  loader->get("glBindFragDataLocation");
16 gl->bindFragDataLocationIndexed                 = (glBindFragDataLocationIndexedFunc)                   loader->get("glBindFragDataLocationIndexed");
17 gl->bindFramebuffer                                             = (glBindFramebufferFunc)                                               loader->get("glBindFramebuffer");
18 gl->bindRenderbuffer                                    = (glBindRenderbufferFunc)                                              loader->get("glBindRenderbuffer");
19 gl->bindSampler                                                 = (glBindSamplerFunc)                                                   loader->get("glBindSampler");
20 gl->bindTexture                                                 = (glBindTextureFunc)                                                   loader->get("glBindTexture");
21 gl->bindVertexArray                                             = (glBindVertexArrayFunc)                                               loader->get("glBindVertexArray");
22 gl->blendColor                                                  = (glBlendColorFunc)                                                    loader->get("glBlendColor");
23 gl->blendEquation                                               = (glBlendEquationFunc)                                                 loader->get("glBlendEquation");
24 gl->blendEquationSeparate                               = (glBlendEquationSeparateFunc)                                 loader->get("glBlendEquationSeparate");
25 gl->blendFunc                                                   = (glBlendFuncFunc)                                                             loader->get("glBlendFunc");
26 gl->blendFuncSeparate                                   = (glBlendFuncSeparateFunc)                                             loader->get("glBlendFuncSeparate");
27 gl->blitFramebuffer                                             = (glBlitFramebufferFunc)                                               loader->get("glBlitFramebuffer");
28 gl->bufferData                                                  = (glBufferDataFunc)                                                    loader->get("glBufferData");
29 gl->bufferSubData                                               = (glBufferSubDataFunc)                                                 loader->get("glBufferSubData");
30 gl->checkFramebufferStatus                              = (glCheckFramebufferStatusFunc)                                loader->get("glCheckFramebufferStatus");
31 gl->clampColor                                                  = (glClampColorFunc)                                                    loader->get("glClampColor");
32 gl->clear                                                               = (glClearFunc)                                                                 loader->get("glClear");
33 gl->clearBufferfi                                               = (glClearBufferfiFunc)                                                 loader->get("glClearBufferfi");
34 gl->clearBufferfv                                               = (glClearBufferfvFunc)                                                 loader->get("glClearBufferfv");
35 gl->clearBufferiv                                               = (glClearBufferivFunc)                                                 loader->get("glClearBufferiv");
36 gl->clearBufferuiv                                              = (glClearBufferuivFunc)                                                loader->get("glClearBufferuiv");
37 gl->clearColor                                                  = (glClearColorFunc)                                                    loader->get("glClearColor");
38 gl->clearDepth                                                  = (glClearDepthFunc)                                                    loader->get("glClearDepth");
39 gl->clearStencil                                                = (glClearStencilFunc)                                                  loader->get("glClearStencil");
40 gl->clientWaitSync                                              = (glClientWaitSyncFunc)                                                loader->get("glClientWaitSync");
41 gl->colorMask                                                   = (glColorMaskFunc)                                                             loader->get("glColorMask");
42 gl->colorMaski                                                  = (glColorMaskiFunc)                                                    loader->get("glColorMaski");
43 gl->compileShader                                               = (glCompileShaderFunc)                                                 loader->get("glCompileShader");
44 gl->compressedTexImage1D                                = (glCompressedTexImage1DFunc)                                  loader->get("glCompressedTexImage1D");
45 gl->compressedTexImage2D                                = (glCompressedTexImage2DFunc)                                  loader->get("glCompressedTexImage2D");
46 gl->compressedTexImage3D                                = (glCompressedTexImage3DFunc)                                  loader->get("glCompressedTexImage3D");
47 gl->compressedTexSubImage1D                             = (glCompressedTexSubImage1DFunc)                               loader->get("glCompressedTexSubImage1D");
48 gl->compressedTexSubImage2D                             = (glCompressedTexSubImage2DFunc)                               loader->get("glCompressedTexSubImage2D");
49 gl->compressedTexSubImage3D                             = (glCompressedTexSubImage3DFunc)                               loader->get("glCompressedTexSubImage3D");
50 gl->copyBufferSubData                                   = (glCopyBufferSubDataFunc)                                             loader->get("glCopyBufferSubData");
51 gl->copyTexImage1D                                              = (glCopyTexImage1DFunc)                                                loader->get("glCopyTexImage1D");
52 gl->copyTexImage2D                                              = (glCopyTexImage2DFunc)                                                loader->get("glCopyTexImage2D");
53 gl->copyTexSubImage1D                                   = (glCopyTexSubImage1DFunc)                                             loader->get("glCopyTexSubImage1D");
54 gl->copyTexSubImage2D                                   = (glCopyTexSubImage2DFunc)                                             loader->get("glCopyTexSubImage2D");
55 gl->copyTexSubImage3D                                   = (glCopyTexSubImage3DFunc)                                             loader->get("glCopyTexSubImage3D");
56 gl->createProgram                                               = (glCreateProgramFunc)                                                 loader->get("glCreateProgram");
57 gl->createShader                                                = (glCreateShaderFunc)                                                  loader->get("glCreateShader");
58 gl->cullFace                                                    = (glCullFaceFunc)                                                              loader->get("glCullFace");
59 gl->deleteBuffers                                               = (glDeleteBuffersFunc)                                                 loader->get("glDeleteBuffers");
60 gl->deleteFramebuffers                                  = (glDeleteFramebuffersFunc)                                    loader->get("glDeleteFramebuffers");
61 gl->deleteProgram                                               = (glDeleteProgramFunc)                                                 loader->get("glDeleteProgram");
62 gl->deleteQueries                                               = (glDeleteQueriesFunc)                                                 loader->get("glDeleteQueries");
63 gl->deleteRenderbuffers                                 = (glDeleteRenderbuffersFunc)                                   loader->get("glDeleteRenderbuffers");
64 gl->deleteSamplers                                              = (glDeleteSamplersFunc)                                                loader->get("glDeleteSamplers");
65 gl->deleteShader                                                = (glDeleteShaderFunc)                                                  loader->get("glDeleteShader");
66 gl->deleteSync                                                  = (glDeleteSyncFunc)                                                    loader->get("glDeleteSync");
67 gl->deleteTextures                                              = (glDeleteTexturesFunc)                                                loader->get("glDeleteTextures");
68 gl->deleteVertexArrays                                  = (glDeleteVertexArraysFunc)                                    loader->get("glDeleteVertexArrays");
69 gl->depthFunc                                                   = (glDepthFuncFunc)                                                             loader->get("glDepthFunc");
70 gl->depthMask                                                   = (glDepthMaskFunc)                                                             loader->get("glDepthMask");
71 gl->depthRange                                                  = (glDepthRangeFunc)                                                    loader->get("glDepthRange");
72 gl->detachShader                                                = (glDetachShaderFunc)                                                  loader->get("glDetachShader");
73 gl->disable                                                             = (glDisableFunc)                                                               loader->get("glDisable");
74 gl->disableVertexAttribArray                    = (glDisableVertexAttribArrayFunc)                              loader->get("glDisableVertexAttribArray");
75 gl->disablei                                                    = (glDisableiFunc)                                                              loader->get("glDisablei");
76 gl->drawArrays                                                  = (glDrawArraysFunc)                                                    loader->get("glDrawArrays");
77 gl->drawArraysInstanced                                 = (glDrawArraysInstancedFunc)                                   loader->get("glDrawArraysInstanced");
78 gl->drawBuffer                                                  = (glDrawBufferFunc)                                                    loader->get("glDrawBuffer");
79 gl->drawBuffers                                                 = (glDrawBuffersFunc)                                                   loader->get("glDrawBuffers");
80 gl->drawElements                                                = (glDrawElementsFunc)                                                  loader->get("glDrawElements");
81 gl->drawElementsBaseVertex                              = (glDrawElementsBaseVertexFunc)                                loader->get("glDrawElementsBaseVertex");
82 gl->drawElementsInstanced                               = (glDrawElementsInstancedFunc)                                 loader->get("glDrawElementsInstanced");
83 gl->drawElementsInstancedBaseVertex             = (glDrawElementsInstancedBaseVertexFunc)               loader->get("glDrawElementsInstancedBaseVertex");
84 gl->drawRangeElements                                   = (glDrawRangeElementsFunc)                                             loader->get("glDrawRangeElements");
85 gl->drawRangeElementsBaseVertex                 = (glDrawRangeElementsBaseVertexFunc)                   loader->get("glDrawRangeElementsBaseVertex");
86 gl->enable                                                              = (glEnableFunc)                                                                loader->get("glEnable");
87 gl->enableVertexAttribArray                             = (glEnableVertexAttribArrayFunc)                               loader->get("glEnableVertexAttribArray");
88 gl->enablei                                                             = (glEnableiFunc)                                                               loader->get("glEnablei");
89 gl->endConditionalRender                                = (glEndConditionalRenderFunc)                                  loader->get("glEndConditionalRender");
90 gl->endQuery                                                    = (glEndQueryFunc)                                                              loader->get("glEndQuery");
91 gl->endTransformFeedback                                = (glEndTransformFeedbackFunc)                                  loader->get("glEndTransformFeedback");
92 gl->fenceSync                                                   = (glFenceSyncFunc)                                                             loader->get("glFenceSync");
93 gl->finish                                                              = (glFinishFunc)                                                                loader->get("glFinish");
94 gl->flush                                                               = (glFlushFunc)                                                                 loader->get("glFlush");
95 gl->flushMappedBufferRange                              = (glFlushMappedBufferRangeFunc)                                loader->get("glFlushMappedBufferRange");
96 gl->framebufferRenderbuffer                             = (glFramebufferRenderbufferFunc)                               loader->get("glFramebufferRenderbuffer");
97 gl->framebufferTexture                                  = (glFramebufferTextureFunc)                                    loader->get("glFramebufferTexture");
98 gl->framebufferTexture1D                                = (glFramebufferTexture1DFunc)                                  loader->get("glFramebufferTexture1D");
99 gl->framebufferTexture2D                                = (glFramebufferTexture2DFunc)                                  loader->get("glFramebufferTexture2D");
100 gl->framebufferTexture3D                                = (glFramebufferTexture3DFunc)                                  loader->get("glFramebufferTexture3D");
101 gl->framebufferTextureLayer                             = (glFramebufferTextureLayerFunc)                               loader->get("glFramebufferTextureLayer");
102 gl->frontFace                                                   = (glFrontFaceFunc)                                                             loader->get("glFrontFace");
103 gl->genBuffers                                                  = (glGenBuffersFunc)                                                    loader->get("glGenBuffers");
104 gl->genFramebuffers                                             = (glGenFramebuffersFunc)                                               loader->get("glGenFramebuffers");
105 gl->genQueries                                                  = (glGenQueriesFunc)                                                    loader->get("glGenQueries");
106 gl->genRenderbuffers                                    = (glGenRenderbuffersFunc)                                              loader->get("glGenRenderbuffers");
107 gl->genSamplers                                                 = (glGenSamplersFunc)                                                   loader->get("glGenSamplers");
108 gl->genTextures                                                 = (glGenTexturesFunc)                                                   loader->get("glGenTextures");
109 gl->genVertexArrays                                             = (glGenVertexArraysFunc)                                               loader->get("glGenVertexArrays");
110 gl->generateMipmap                                              = (glGenerateMipmapFunc)                                                loader->get("glGenerateMipmap");
111 gl->getActiveAttrib                                             = (glGetActiveAttribFunc)                                               loader->get("glGetActiveAttrib");
112 gl->getActiveUniform                                    = (glGetActiveUniformFunc)                                              loader->get("glGetActiveUniform");
113 gl->getActiveUniformBlockName                   = (glGetActiveUniformBlockNameFunc)                             loader->get("glGetActiveUniformBlockName");
114 gl->getActiveUniformBlockiv                             = (glGetActiveUniformBlockivFunc)                               loader->get("glGetActiveUniformBlockiv");
115 gl->getActiveUniformName                                = (glGetActiveUniformNameFunc)                                  loader->get("glGetActiveUniformName");
116 gl->getActiveUniformsiv                                 = (glGetActiveUniformsivFunc)                                   loader->get("glGetActiveUniformsiv");
117 gl->getAttachedShaders                                  = (glGetAttachedShadersFunc)                                    loader->get("glGetAttachedShaders");
118 gl->getAttribLocation                                   = (glGetAttribLocationFunc)                                             loader->get("glGetAttribLocation");
119 gl->getBooleani_v                                               = (glGetBooleani_vFunc)                                                 loader->get("glGetBooleani_v");
120 gl->getBooleanv                                                 = (glGetBooleanvFunc)                                                   loader->get("glGetBooleanv");
121 gl->getBufferParameteri64v                              = (glGetBufferParameteri64vFunc)                                loader->get("glGetBufferParameteri64v");
122 gl->getBufferParameteriv                                = (glGetBufferParameterivFunc)                                  loader->get("glGetBufferParameteriv");
123 gl->getBufferPointerv                                   = (glGetBufferPointervFunc)                                             loader->get("glGetBufferPointerv");
124 gl->getBufferSubData                                    = (glGetBufferSubDataFunc)                                              loader->get("glGetBufferSubData");
125 gl->getCompressedTexImage                               = (glGetCompressedTexImageFunc)                                 loader->get("glGetCompressedTexImage");
126 gl->getDoublev                                                  = (glGetDoublevFunc)                                                    loader->get("glGetDoublev");
127 gl->getError                                                    = (glGetErrorFunc)                                                              loader->get("glGetError");
128 gl->getFloatv                                                   = (glGetFloatvFunc)                                                             loader->get("glGetFloatv");
129 gl->getFragDataIndex                                    = (glGetFragDataIndexFunc)                                              loader->get("glGetFragDataIndex");
130 gl->getFragDataLocation                                 = (glGetFragDataLocationFunc)                                   loader->get("glGetFragDataLocation");
131 gl->getFramebufferAttachmentParameteriv = (glGetFramebufferAttachmentParameterivFunc)   loader->get("glGetFramebufferAttachmentParameteriv");
132 gl->getInteger64i_v                                             = (glGetInteger64i_vFunc)                                               loader->get("glGetInteger64i_v");
133 gl->getInteger64v                                               = (glGetInteger64vFunc)                                                 loader->get("glGetInteger64v");
134 gl->getIntegeri_v                                               = (glGetIntegeri_vFunc)                                                 loader->get("glGetIntegeri_v");
135 gl->getIntegerv                                                 = (glGetIntegervFunc)                                                   loader->get("glGetIntegerv");
136 gl->getMultisamplefv                                    = (glGetMultisamplefvFunc)                                              loader->get("glGetMultisamplefv");
137 gl->getProgramInfoLog                                   = (glGetProgramInfoLogFunc)                                             loader->get("glGetProgramInfoLog");
138 gl->getProgramiv                                                = (glGetProgramivFunc)                                                  loader->get("glGetProgramiv");
139 gl->getQueryObjecti64v                                  = (glGetQueryObjecti64vFunc)                                    loader->get("glGetQueryObjecti64v");
140 gl->getQueryObjectiv                                    = (glGetQueryObjectivFunc)                                              loader->get("glGetQueryObjectiv");
141 gl->getQueryObjectui64v                                 = (glGetQueryObjectui64vFunc)                                   loader->get("glGetQueryObjectui64v");
142 gl->getQueryObjectuiv                                   = (glGetQueryObjectuivFunc)                                             loader->get("glGetQueryObjectuiv");
143 gl->getQueryiv                                                  = (glGetQueryivFunc)                                                    loader->get("glGetQueryiv");
144 gl->getRenderbufferParameteriv                  = (glGetRenderbufferParameterivFunc)                    loader->get("glGetRenderbufferParameteriv");
145 gl->getSamplerParameterIiv                              = (glGetSamplerParameterIivFunc)                                loader->get("glGetSamplerParameterIiv");
146 gl->getSamplerParameterIuiv                             = (glGetSamplerParameterIuivFunc)                               loader->get("glGetSamplerParameterIuiv");
147 gl->getSamplerParameterfv                               = (glGetSamplerParameterfvFunc)                                 loader->get("glGetSamplerParameterfv");
148 gl->getSamplerParameteriv                               = (glGetSamplerParameterivFunc)                                 loader->get("glGetSamplerParameteriv");
149 gl->getShaderInfoLog                                    = (glGetShaderInfoLogFunc)                                              loader->get("glGetShaderInfoLog");
150 gl->getShaderSource                                             = (glGetShaderSourceFunc)                                               loader->get("glGetShaderSource");
151 gl->getShaderiv                                                 = (glGetShaderivFunc)                                                   loader->get("glGetShaderiv");
152 gl->getString                                                   = (glGetStringFunc)                                                             loader->get("glGetString");
153 gl->getStringi                                                  = (glGetStringiFunc)                                                    loader->get("glGetStringi");
154 gl->getSynciv                                                   = (glGetSyncivFunc)                                                             loader->get("glGetSynciv");
155 gl->getTexImage                                                 = (glGetTexImageFunc)                                                   loader->get("glGetTexImage");
156 gl->getTexLevelParameterfv                              = (glGetTexLevelParameterfvFunc)                                loader->get("glGetTexLevelParameterfv");
157 gl->getTexLevelParameteriv                              = (glGetTexLevelParameterivFunc)                                loader->get("glGetTexLevelParameteriv");
158 gl->getTexParameterIiv                                  = (glGetTexParameterIivFunc)                                    loader->get("glGetTexParameterIiv");
159 gl->getTexParameterIuiv                                 = (glGetTexParameterIuivFunc)                                   loader->get("glGetTexParameterIuiv");
160 gl->getTexParameterfv                                   = (glGetTexParameterfvFunc)                                             loader->get("glGetTexParameterfv");
161 gl->getTexParameteriv                                   = (glGetTexParameterivFunc)                                             loader->get("glGetTexParameteriv");
162 gl->getTransformFeedbackVarying                 = (glGetTransformFeedbackVaryingFunc)                   loader->get("glGetTransformFeedbackVarying");
163 gl->getUniformBlockIndex                                = (glGetUniformBlockIndexFunc)                                  loader->get("glGetUniformBlockIndex");
164 gl->getUniformIndices                                   = (glGetUniformIndicesFunc)                                             loader->get("glGetUniformIndices");
165 gl->getUniformLocation                                  = (glGetUniformLocationFunc)                                    loader->get("glGetUniformLocation");
166 gl->getUniformfv                                                = (glGetUniformfvFunc)                                                  loader->get("glGetUniformfv");
167 gl->getUniformiv                                                = (glGetUniformivFunc)                                                  loader->get("glGetUniformiv");
168 gl->getUniformuiv                                               = (glGetUniformuivFunc)                                                 loader->get("glGetUniformuiv");
169 gl->getVertexAttribIiv                                  = (glGetVertexAttribIivFunc)                                    loader->get("glGetVertexAttribIiv");
170 gl->getVertexAttribIuiv                                 = (glGetVertexAttribIuivFunc)                                   loader->get("glGetVertexAttribIuiv");
171 gl->getVertexAttribPointerv                             = (glGetVertexAttribPointervFunc)                               loader->get("glGetVertexAttribPointerv");
172 gl->getVertexAttribdv                                   = (glGetVertexAttribdvFunc)                                             loader->get("glGetVertexAttribdv");
173 gl->getVertexAttribfv                                   = (glGetVertexAttribfvFunc)                                             loader->get("glGetVertexAttribfv");
174 gl->getVertexAttribiv                                   = (glGetVertexAttribivFunc)                                             loader->get("glGetVertexAttribiv");
175 gl->hint                                                                = (glHintFunc)                                                                  loader->get("glHint");
176 gl->isBuffer                                                    = (glIsBufferFunc)                                                              loader->get("glIsBuffer");
177 gl->isEnabled                                                   = (glIsEnabledFunc)                                                             loader->get("glIsEnabled");
178 gl->isEnabledi                                                  = (glIsEnablediFunc)                                                    loader->get("glIsEnabledi");
179 gl->isFramebuffer                                               = (glIsFramebufferFunc)                                                 loader->get("glIsFramebuffer");
180 gl->isProgram                                                   = (glIsProgramFunc)                                                             loader->get("glIsProgram");
181 gl->isQuery                                                             = (glIsQueryFunc)                                                               loader->get("glIsQuery");
182 gl->isRenderbuffer                                              = (glIsRenderbufferFunc)                                                loader->get("glIsRenderbuffer");
183 gl->isSampler                                                   = (glIsSamplerFunc)                                                             loader->get("glIsSampler");
184 gl->isShader                                                    = (glIsShaderFunc)                                                              loader->get("glIsShader");
185 gl->isSync                                                              = (glIsSyncFunc)                                                                loader->get("glIsSync");
186 gl->isTexture                                                   = (glIsTextureFunc)                                                             loader->get("glIsTexture");
187 gl->isVertexArray                                               = (glIsVertexArrayFunc)                                                 loader->get("glIsVertexArray");
188 gl->lineWidth                                                   = (glLineWidthFunc)                                                             loader->get("glLineWidth");
189 gl->linkProgram                                                 = (glLinkProgramFunc)                                                   loader->get("glLinkProgram");
190 gl->logicOp                                                             = (glLogicOpFunc)                                                               loader->get("glLogicOp");
191 gl->mapBuffer                                                   = (glMapBufferFunc)                                                             loader->get("glMapBuffer");
192 gl->mapBufferRange                                              = (glMapBufferRangeFunc)                                                loader->get("glMapBufferRange");
193 gl->multiDrawArrays                                             = (glMultiDrawArraysFunc)                                               loader->get("glMultiDrawArrays");
194 gl->multiDrawElements                                   = (glMultiDrawElementsFunc)                                             loader->get("glMultiDrawElements");
195 gl->multiDrawElementsBaseVertex                 = (glMultiDrawElementsBaseVertexFunc)                   loader->get("glMultiDrawElementsBaseVertex");
196 gl->pixelStoref                                                 = (glPixelStorefFunc)                                                   loader->get("glPixelStoref");
197 gl->pixelStorei                                                 = (glPixelStoreiFunc)                                                   loader->get("glPixelStorei");
198 gl->pointParameterf                                             = (glPointParameterfFunc)                                               loader->get("glPointParameterf");
199 gl->pointParameterfv                                    = (glPointParameterfvFunc)                                              loader->get("glPointParameterfv");
200 gl->pointParameteri                                             = (glPointParameteriFunc)                                               loader->get("glPointParameteri");
201 gl->pointParameteriv                                    = (glPointParameterivFunc)                                              loader->get("glPointParameteriv");
202 gl->pointSize                                                   = (glPointSizeFunc)                                                             loader->get("glPointSize");
203 gl->polygonMode                                                 = (glPolygonModeFunc)                                                   loader->get("glPolygonMode");
204 gl->polygonOffset                                               = (glPolygonOffsetFunc)                                                 loader->get("glPolygonOffset");
205 gl->primitiveRestartIndex                               = (glPrimitiveRestartIndexFunc)                                 loader->get("glPrimitiveRestartIndex");
206 gl->provokingVertex                                             = (glProvokingVertexFunc)                                               loader->get("glProvokingVertex");
207 gl->queryCounter                                                = (glQueryCounterFunc)                                                  loader->get("glQueryCounter");
208 gl->readBuffer                                                  = (glReadBufferFunc)                                                    loader->get("glReadBuffer");
209 gl->readPixels                                                  = (glReadPixelsFunc)                                                    loader->get("glReadPixels");
210 gl->renderbufferStorage                                 = (glRenderbufferStorageFunc)                                   loader->get("glRenderbufferStorage");
211 gl->renderbufferStorageMultisample              = (glRenderbufferStorageMultisampleFunc)                loader->get("glRenderbufferStorageMultisample");
212 gl->sampleCoverage                                              = (glSampleCoverageFunc)                                                loader->get("glSampleCoverage");
213 gl->sampleMaski                                                 = (glSampleMaskiFunc)                                                   loader->get("glSampleMaski");
214 gl->samplerParameterIiv                                 = (glSamplerParameterIivFunc)                                   loader->get("glSamplerParameterIiv");
215 gl->samplerParameterIuiv                                = (glSamplerParameterIuivFunc)                                  loader->get("glSamplerParameterIuiv");
216 gl->samplerParameterf                                   = (glSamplerParameterfFunc)                                             loader->get("glSamplerParameterf");
217 gl->samplerParameterfv                                  = (glSamplerParameterfvFunc)                                    loader->get("glSamplerParameterfv");
218 gl->samplerParameteri                                   = (glSamplerParameteriFunc)                                             loader->get("glSamplerParameteri");
219 gl->samplerParameteriv                                  = (glSamplerParameterivFunc)                                    loader->get("glSamplerParameteriv");
220 gl->scissor                                                             = (glScissorFunc)                                                               loader->get("glScissor");
221 gl->shaderSource                                                = (glShaderSourceFunc)                                                  loader->get("glShaderSource");
222 gl->stencilFunc                                                 = (glStencilFuncFunc)                                                   loader->get("glStencilFunc");
223 gl->stencilFuncSeparate                                 = (glStencilFuncSeparateFunc)                                   loader->get("glStencilFuncSeparate");
224 gl->stencilMask                                                 = (glStencilMaskFunc)                                                   loader->get("glStencilMask");
225 gl->stencilMaskSeparate                                 = (glStencilMaskSeparateFunc)                                   loader->get("glStencilMaskSeparate");
226 gl->stencilOp                                                   = (glStencilOpFunc)                                                             loader->get("glStencilOp");
227 gl->stencilOpSeparate                                   = (glStencilOpSeparateFunc)                                             loader->get("glStencilOpSeparate");
228 gl->texBuffer                                                   = (glTexBufferFunc)                                                             loader->get("glTexBuffer");
229 gl->texImage1D                                                  = (glTexImage1DFunc)                                                    loader->get("glTexImage1D");
230 gl->texImage2D                                                  = (glTexImage2DFunc)                                                    loader->get("glTexImage2D");
231 gl->texImage2DMultisample                               = (glTexImage2DMultisampleFunc)                                 loader->get("glTexImage2DMultisample");
232 gl->texImage3D                                                  = (glTexImage3DFunc)                                                    loader->get("glTexImage3D");
233 gl->texImage3DMultisample                               = (glTexImage3DMultisampleFunc)                                 loader->get("glTexImage3DMultisample");
234 gl->texParameterIiv                                             = (glTexParameterIivFunc)                                               loader->get("glTexParameterIiv");
235 gl->texParameterIuiv                                    = (glTexParameterIuivFunc)                                              loader->get("glTexParameterIuiv");
236 gl->texParameterf                                               = (glTexParameterfFunc)                                                 loader->get("glTexParameterf");
237 gl->texParameterfv                                              = (glTexParameterfvFunc)                                                loader->get("glTexParameterfv");
238 gl->texParameteri                                               = (glTexParameteriFunc)                                                 loader->get("glTexParameteri");
239 gl->texParameteriv                                              = (glTexParameterivFunc)                                                loader->get("glTexParameteriv");
240 gl->texSubImage1D                                               = (glTexSubImage1DFunc)                                                 loader->get("glTexSubImage1D");
241 gl->texSubImage2D                                               = (glTexSubImage2DFunc)                                                 loader->get("glTexSubImage2D");
242 gl->texSubImage3D                                               = (glTexSubImage3DFunc)                                                 loader->get("glTexSubImage3D");
243 gl->transformFeedbackVaryings                   = (glTransformFeedbackVaryingsFunc)                             loader->get("glTransformFeedbackVaryings");
244 gl->uniform1f                                                   = (glUniform1fFunc)                                                             loader->get("glUniform1f");
245 gl->uniform1fv                                                  = (glUniform1fvFunc)                                                    loader->get("glUniform1fv");
246 gl->uniform1i                                                   = (glUniform1iFunc)                                                             loader->get("glUniform1i");
247 gl->uniform1iv                                                  = (glUniform1ivFunc)                                                    loader->get("glUniform1iv");
248 gl->uniform1ui                                                  = (glUniform1uiFunc)                                                    loader->get("glUniform1ui");
249 gl->uniform1uiv                                                 = (glUniform1uivFunc)                                                   loader->get("glUniform1uiv");
250 gl->uniform2f                                                   = (glUniform2fFunc)                                                             loader->get("glUniform2f");
251 gl->uniform2fv                                                  = (glUniform2fvFunc)                                                    loader->get("glUniform2fv");
252 gl->uniform2i                                                   = (glUniform2iFunc)                                                             loader->get("glUniform2i");
253 gl->uniform2iv                                                  = (glUniform2ivFunc)                                                    loader->get("glUniform2iv");
254 gl->uniform2ui                                                  = (glUniform2uiFunc)                                                    loader->get("glUniform2ui");
255 gl->uniform2uiv                                                 = (glUniform2uivFunc)                                                   loader->get("glUniform2uiv");
256 gl->uniform3f                                                   = (glUniform3fFunc)                                                             loader->get("glUniform3f");
257 gl->uniform3fv                                                  = (glUniform3fvFunc)                                                    loader->get("glUniform3fv");
258 gl->uniform3i                                                   = (glUniform3iFunc)                                                             loader->get("glUniform3i");
259 gl->uniform3iv                                                  = (glUniform3ivFunc)                                                    loader->get("glUniform3iv");
260 gl->uniform3ui                                                  = (glUniform3uiFunc)                                                    loader->get("glUniform3ui");
261 gl->uniform3uiv                                                 = (glUniform3uivFunc)                                                   loader->get("glUniform3uiv");
262 gl->uniform4f                                                   = (glUniform4fFunc)                                                             loader->get("glUniform4f");
263 gl->uniform4fv                                                  = (glUniform4fvFunc)                                                    loader->get("glUniform4fv");
264 gl->uniform4i                                                   = (glUniform4iFunc)                                                             loader->get("glUniform4i");
265 gl->uniform4iv                                                  = (glUniform4ivFunc)                                                    loader->get("glUniform4iv");
266 gl->uniform4ui                                                  = (glUniform4uiFunc)                                                    loader->get("glUniform4ui");
267 gl->uniform4uiv                                                 = (glUniform4uivFunc)                                                   loader->get("glUniform4uiv");
268 gl->uniformBlockBinding                                 = (glUniformBlockBindingFunc)                                   loader->get("glUniformBlockBinding");
269 gl->uniformMatrix2fv                                    = (glUniformMatrix2fvFunc)                                              loader->get("glUniformMatrix2fv");
270 gl->uniformMatrix2x3fv                                  = (glUniformMatrix2x3fvFunc)                                    loader->get("glUniformMatrix2x3fv");
271 gl->uniformMatrix2x4fv                                  = (glUniformMatrix2x4fvFunc)                                    loader->get("glUniformMatrix2x4fv");
272 gl->uniformMatrix3fv                                    = (glUniformMatrix3fvFunc)                                              loader->get("glUniformMatrix3fv");
273 gl->uniformMatrix3x2fv                                  = (glUniformMatrix3x2fvFunc)                                    loader->get("glUniformMatrix3x2fv");
274 gl->uniformMatrix3x4fv                                  = (glUniformMatrix3x4fvFunc)                                    loader->get("glUniformMatrix3x4fv");
275 gl->uniformMatrix4fv                                    = (glUniformMatrix4fvFunc)                                              loader->get("glUniformMatrix4fv");
276 gl->uniformMatrix4x2fv                                  = (glUniformMatrix4x2fvFunc)                                    loader->get("glUniformMatrix4x2fv");
277 gl->uniformMatrix4x3fv                                  = (glUniformMatrix4x3fvFunc)                                    loader->get("glUniformMatrix4x3fv");
278 gl->unmapBuffer                                                 = (glUnmapBufferFunc)                                                   loader->get("glUnmapBuffer");
279 gl->useProgram                                                  = (glUseProgramFunc)                                                    loader->get("glUseProgram");
280 gl->validateProgram                                             = (glValidateProgramFunc)                                               loader->get("glValidateProgram");
281 gl->vertexAttrib1d                                              = (glVertexAttrib1dFunc)                                                loader->get("glVertexAttrib1d");
282 gl->vertexAttrib1dv                                             = (glVertexAttrib1dvFunc)                                               loader->get("glVertexAttrib1dv");
283 gl->vertexAttrib1f                                              = (glVertexAttrib1fFunc)                                                loader->get("glVertexAttrib1f");
284 gl->vertexAttrib1fv                                             = (glVertexAttrib1fvFunc)                                               loader->get("glVertexAttrib1fv");
285 gl->vertexAttrib1s                                              = (glVertexAttrib1sFunc)                                                loader->get("glVertexAttrib1s");
286 gl->vertexAttrib1sv                                             = (glVertexAttrib1svFunc)                                               loader->get("glVertexAttrib1sv");
287 gl->vertexAttrib2d                                              = (glVertexAttrib2dFunc)                                                loader->get("glVertexAttrib2d");
288 gl->vertexAttrib2dv                                             = (glVertexAttrib2dvFunc)                                               loader->get("glVertexAttrib2dv");
289 gl->vertexAttrib2f                                              = (glVertexAttrib2fFunc)                                                loader->get("glVertexAttrib2f");
290 gl->vertexAttrib2fv                                             = (glVertexAttrib2fvFunc)                                               loader->get("glVertexAttrib2fv");
291 gl->vertexAttrib2s                                              = (glVertexAttrib2sFunc)                                                loader->get("glVertexAttrib2s");
292 gl->vertexAttrib2sv                                             = (glVertexAttrib2svFunc)                                               loader->get("glVertexAttrib2sv");
293 gl->vertexAttrib3d                                              = (glVertexAttrib3dFunc)                                                loader->get("glVertexAttrib3d");
294 gl->vertexAttrib3dv                                             = (glVertexAttrib3dvFunc)                                               loader->get("glVertexAttrib3dv");
295 gl->vertexAttrib3f                                              = (glVertexAttrib3fFunc)                                                loader->get("glVertexAttrib3f");
296 gl->vertexAttrib3fv                                             = (glVertexAttrib3fvFunc)                                               loader->get("glVertexAttrib3fv");
297 gl->vertexAttrib3s                                              = (glVertexAttrib3sFunc)                                                loader->get("glVertexAttrib3s");
298 gl->vertexAttrib3sv                                             = (glVertexAttrib3svFunc)                                               loader->get("glVertexAttrib3sv");
299 gl->vertexAttrib4Nbv                                    = (glVertexAttrib4NbvFunc)                                              loader->get("glVertexAttrib4Nbv");
300 gl->vertexAttrib4Niv                                    = (glVertexAttrib4NivFunc)                                              loader->get("glVertexAttrib4Niv");
301 gl->vertexAttrib4Nsv                                    = (glVertexAttrib4NsvFunc)                                              loader->get("glVertexAttrib4Nsv");
302 gl->vertexAttrib4Nub                                    = (glVertexAttrib4NubFunc)                                              loader->get("glVertexAttrib4Nub");
303 gl->vertexAttrib4Nubv                                   = (glVertexAttrib4NubvFunc)                                             loader->get("glVertexAttrib4Nubv");
304 gl->vertexAttrib4Nuiv                                   = (glVertexAttrib4NuivFunc)                                             loader->get("glVertexAttrib4Nuiv");
305 gl->vertexAttrib4Nusv                                   = (glVertexAttrib4NusvFunc)                                             loader->get("glVertexAttrib4Nusv");
306 gl->vertexAttrib4bv                                             = (glVertexAttrib4bvFunc)                                               loader->get("glVertexAttrib4bv");
307 gl->vertexAttrib4d                                              = (glVertexAttrib4dFunc)                                                loader->get("glVertexAttrib4d");
308 gl->vertexAttrib4dv                                             = (glVertexAttrib4dvFunc)                                               loader->get("glVertexAttrib4dv");
309 gl->vertexAttrib4f                                              = (glVertexAttrib4fFunc)                                                loader->get("glVertexAttrib4f");
310 gl->vertexAttrib4fv                                             = (glVertexAttrib4fvFunc)                                               loader->get("glVertexAttrib4fv");
311 gl->vertexAttrib4iv                                             = (glVertexAttrib4ivFunc)                                               loader->get("glVertexAttrib4iv");
312 gl->vertexAttrib4s                                              = (glVertexAttrib4sFunc)                                                loader->get("glVertexAttrib4s");
313 gl->vertexAttrib4sv                                             = (glVertexAttrib4svFunc)                                               loader->get("glVertexAttrib4sv");
314 gl->vertexAttrib4ubv                                    = (glVertexAttrib4ubvFunc)                                              loader->get("glVertexAttrib4ubv");
315 gl->vertexAttrib4uiv                                    = (glVertexAttrib4uivFunc)                                              loader->get("glVertexAttrib4uiv");
316 gl->vertexAttrib4usv                                    = (glVertexAttrib4usvFunc)                                              loader->get("glVertexAttrib4usv");
317 gl->vertexAttribDivisor                                 = (glVertexAttribDivisorFunc)                                   loader->get("glVertexAttribDivisor");
318 gl->vertexAttribI1i                                             = (glVertexAttribI1iFunc)                                               loader->get("glVertexAttribI1i");
319 gl->vertexAttribI1iv                                    = (glVertexAttribI1ivFunc)                                              loader->get("glVertexAttribI1iv");
320 gl->vertexAttribI1ui                                    = (glVertexAttribI1uiFunc)                                              loader->get("glVertexAttribI1ui");
321 gl->vertexAttribI1uiv                                   = (glVertexAttribI1uivFunc)                                             loader->get("glVertexAttribI1uiv");
322 gl->vertexAttribI2i                                             = (glVertexAttribI2iFunc)                                               loader->get("glVertexAttribI2i");
323 gl->vertexAttribI2iv                                    = (glVertexAttribI2ivFunc)                                              loader->get("glVertexAttribI2iv");
324 gl->vertexAttribI2ui                                    = (glVertexAttribI2uiFunc)                                              loader->get("glVertexAttribI2ui");
325 gl->vertexAttribI2uiv                                   = (glVertexAttribI2uivFunc)                                             loader->get("glVertexAttribI2uiv");
326 gl->vertexAttribI3i                                             = (glVertexAttribI3iFunc)                                               loader->get("glVertexAttribI3i");
327 gl->vertexAttribI3iv                                    = (glVertexAttribI3ivFunc)                                              loader->get("glVertexAttribI3iv");
328 gl->vertexAttribI3ui                                    = (glVertexAttribI3uiFunc)                                              loader->get("glVertexAttribI3ui");
329 gl->vertexAttribI3uiv                                   = (glVertexAttribI3uivFunc)                                             loader->get("glVertexAttribI3uiv");
330 gl->vertexAttribI4bv                                    = (glVertexAttribI4bvFunc)                                              loader->get("glVertexAttribI4bv");
331 gl->vertexAttribI4i                                             = (glVertexAttribI4iFunc)                                               loader->get("glVertexAttribI4i");
332 gl->vertexAttribI4iv                                    = (glVertexAttribI4ivFunc)                                              loader->get("glVertexAttribI4iv");
333 gl->vertexAttribI4sv                                    = (glVertexAttribI4svFunc)                                              loader->get("glVertexAttribI4sv");
334 gl->vertexAttribI4ubv                                   = (glVertexAttribI4ubvFunc)                                             loader->get("glVertexAttribI4ubv");
335 gl->vertexAttribI4ui                                    = (glVertexAttribI4uiFunc)                                              loader->get("glVertexAttribI4ui");
336 gl->vertexAttribI4uiv                                   = (glVertexAttribI4uivFunc)                                             loader->get("glVertexAttribI4uiv");
337 gl->vertexAttribI4usv                                   = (glVertexAttribI4usvFunc)                                             loader->get("glVertexAttribI4usv");
338 gl->vertexAttribIPointer                                = (glVertexAttribIPointerFunc)                                  loader->get("glVertexAttribIPointer");
339 gl->vertexAttribP1ui                                    = (glVertexAttribP1uiFunc)                                              loader->get("glVertexAttribP1ui");
340 gl->vertexAttribP1uiv                                   = (glVertexAttribP1uivFunc)                                             loader->get("glVertexAttribP1uiv");
341 gl->vertexAttribP2ui                                    = (glVertexAttribP2uiFunc)                                              loader->get("glVertexAttribP2ui");
342 gl->vertexAttribP2uiv                                   = (glVertexAttribP2uivFunc)                                             loader->get("glVertexAttribP2uiv");
343 gl->vertexAttribP3ui                                    = (glVertexAttribP3uiFunc)                                              loader->get("glVertexAttribP3ui");
344 gl->vertexAttribP3uiv                                   = (glVertexAttribP3uivFunc)                                             loader->get("glVertexAttribP3uiv");
345 gl->vertexAttribP4ui                                    = (glVertexAttribP4uiFunc)                                              loader->get("glVertexAttribP4ui");
346 gl->vertexAttribP4uiv                                   = (glVertexAttribP4uivFunc)                                             loader->get("glVertexAttribP4uiv");
347 gl->vertexAttribPointer                                 = (glVertexAttribPointerFunc)                                   loader->get("glVertexAttribPointer");
348 gl->viewport                                                    = (glViewportFunc)                                                              loader->get("glViewport");
349 gl->waitSync                                                    = (glWaitSyncFunc)                                                              loader->get("glWaitSync");