Increase threshold in ES2 frag op and buffer tests am: ce69f90677
[platform/upstream/VK-GL-CTS.git] / framework / opengl / wrapper / glwInitES32.inl
1 /* WARNING: This is auto-generated file. Do not modify, since changes will
2  * be lost! Modify the generating script instead.
3  *
4  * Generated from Khronos GL API description (gl.xml) revision 32093.
5  */
6 gl->activeShaderProgram                                 = (glActiveShaderProgramFunc)                                   loader->get("glActiveShaderProgram");
7 gl->activeTexture                                               = (glActiveTextureFunc)                                                 loader->get("glActiveTexture");
8 gl->attachShader                                                = (glAttachShaderFunc)                                                  loader->get("glAttachShader");
9 gl->beginQuery                                                  = (glBeginQueryFunc)                                                    loader->get("glBeginQuery");
10 gl->beginTransformFeedback                              = (glBeginTransformFeedbackFunc)                                loader->get("glBeginTransformFeedback");
11 gl->bindAttribLocation                                  = (glBindAttribLocationFunc)                                    loader->get("glBindAttribLocation");
12 gl->bindBuffer                                                  = (glBindBufferFunc)                                                    loader->get("glBindBuffer");
13 gl->bindBufferBase                                              = (glBindBufferBaseFunc)                                                loader->get("glBindBufferBase");
14 gl->bindBufferRange                                             = (glBindBufferRangeFunc)                                               loader->get("glBindBufferRange");
15 gl->bindFramebuffer                                             = (glBindFramebufferFunc)                                               loader->get("glBindFramebuffer");
16 gl->bindImageTexture                                    = (glBindImageTextureFunc)                                              loader->get("glBindImageTexture");
17 gl->bindProgramPipeline                                 = (glBindProgramPipelineFunc)                                   loader->get("glBindProgramPipeline");
18 gl->bindRenderbuffer                                    = (glBindRenderbufferFunc)                                              loader->get("glBindRenderbuffer");
19 gl->bindSampler                                                 = (glBindSamplerFunc)                                                   loader->get("glBindSampler");
20 gl->bindTexture                                                 = (glBindTextureFunc)                                                   loader->get("glBindTexture");
21 gl->bindTransformFeedback                               = (glBindTransformFeedbackFunc)                                 loader->get("glBindTransformFeedback");
22 gl->bindVertexArray                                             = (glBindVertexArrayFunc)                                               loader->get("glBindVertexArray");
23 gl->bindVertexBuffer                                    = (glBindVertexBufferFunc)                                              loader->get("glBindVertexBuffer");
24 gl->blendBarrier                                                = (glBlendBarrierFunc)                                                  loader->get("glBlendBarrier");
25 gl->blendColor                                                  = (glBlendColorFunc)                                                    loader->get("glBlendColor");
26 gl->blendEquation                                               = (glBlendEquationFunc)                                                 loader->get("glBlendEquation");
27 gl->blendEquationSeparate                               = (glBlendEquationSeparateFunc)                                 loader->get("glBlendEquationSeparate");
28 gl->blendEquationSeparatei                              = (glBlendEquationSeparateiFunc)                                loader->get("glBlendEquationSeparatei");
29 gl->blendEquationi                                              = (glBlendEquationiFunc)                                                loader->get("glBlendEquationi");
30 gl->blendFunc                                                   = (glBlendFuncFunc)                                                             loader->get("glBlendFunc");
31 gl->blendFuncSeparate                                   = (glBlendFuncSeparateFunc)                                             loader->get("glBlendFuncSeparate");
32 gl->blendFuncSeparatei                                  = (glBlendFuncSeparateiFunc)                                    loader->get("glBlendFuncSeparatei");
33 gl->blendFunci                                                  = (glBlendFunciFunc)                                                    loader->get("glBlendFunci");
34 gl->blitFramebuffer                                             = (glBlitFramebufferFunc)                                               loader->get("glBlitFramebuffer");
35 gl->bufferData                                                  = (glBufferDataFunc)                                                    loader->get("glBufferData");
36 gl->bufferSubData                                               = (glBufferSubDataFunc)                                                 loader->get("glBufferSubData");
37 gl->checkFramebufferStatus                              = (glCheckFramebufferStatusFunc)                                loader->get("glCheckFramebufferStatus");
38 gl->clear                                                               = (glClearFunc)                                                                 loader->get("glClear");
39 gl->clearBufferfi                                               = (glClearBufferfiFunc)                                                 loader->get("glClearBufferfi");
40 gl->clearBufferfv                                               = (glClearBufferfvFunc)                                                 loader->get("glClearBufferfv");
41 gl->clearBufferiv                                               = (glClearBufferivFunc)                                                 loader->get("glClearBufferiv");
42 gl->clearBufferuiv                                              = (glClearBufferuivFunc)                                                loader->get("glClearBufferuiv");
43 gl->clearColor                                                  = (glClearColorFunc)                                                    loader->get("glClearColor");
44 gl->clearDepthf                                                 = (glClearDepthfFunc)                                                   loader->get("glClearDepthf");
45 gl->clearStencil                                                = (glClearStencilFunc)                                                  loader->get("glClearStencil");
46 gl->clientWaitSync                                              = (glClientWaitSyncFunc)                                                loader->get("glClientWaitSync");
47 gl->colorMask                                                   = (glColorMaskFunc)                                                             loader->get("glColorMask");
48 gl->colorMaski                                                  = (glColorMaskiFunc)                                                    loader->get("glColorMaski");
49 gl->compileShader                                               = (glCompileShaderFunc)                                                 loader->get("glCompileShader");
50 gl->compressedTexImage2D                                = (glCompressedTexImage2DFunc)                                  loader->get("glCompressedTexImage2D");
51 gl->compressedTexImage3D                                = (glCompressedTexImage3DFunc)                                  loader->get("glCompressedTexImage3D");
52 gl->compressedTexSubImage2D                             = (glCompressedTexSubImage2DFunc)                               loader->get("glCompressedTexSubImage2D");
53 gl->compressedTexSubImage3D                             = (glCompressedTexSubImage3DFunc)                               loader->get("glCompressedTexSubImage3D");
54 gl->copyBufferSubData                                   = (glCopyBufferSubDataFunc)                                             loader->get("glCopyBufferSubData");
55 gl->copyImageSubData                                    = (glCopyImageSubDataFunc)                                              loader->get("glCopyImageSubData");
56 gl->copyTexImage2D                                              = (glCopyTexImage2DFunc)                                                loader->get("glCopyTexImage2D");
57 gl->copyTexSubImage2D                                   = (glCopyTexSubImage2DFunc)                                             loader->get("glCopyTexSubImage2D");
58 gl->copyTexSubImage3D                                   = (glCopyTexSubImage3DFunc)                                             loader->get("glCopyTexSubImage3D");
59 gl->createProgram                                               = (glCreateProgramFunc)                                                 loader->get("glCreateProgram");
60 gl->createShader                                                = (glCreateShaderFunc)                                                  loader->get("glCreateShader");
61 gl->createShaderProgramv                                = (glCreateShaderProgramvFunc)                                  loader->get("glCreateShaderProgramv");
62 gl->cullFace                                                    = (glCullFaceFunc)                                                              loader->get("glCullFace");
63 gl->debugMessageCallback                                = (glDebugMessageCallbackFunc)                                  loader->get("glDebugMessageCallback");
64 gl->debugMessageControl                                 = (glDebugMessageControlFunc)                                   loader->get("glDebugMessageControl");
65 gl->debugMessageInsert                                  = (glDebugMessageInsertFunc)                                    loader->get("glDebugMessageInsert");
66 gl->deleteBuffers                                               = (glDeleteBuffersFunc)                                                 loader->get("glDeleteBuffers");
67 gl->deleteFramebuffers                                  = (glDeleteFramebuffersFunc)                                    loader->get("glDeleteFramebuffers");
68 gl->deleteProgram                                               = (glDeleteProgramFunc)                                                 loader->get("glDeleteProgram");
69 gl->deleteProgramPipelines                              = (glDeleteProgramPipelinesFunc)                                loader->get("glDeleteProgramPipelines");
70 gl->deleteQueries                                               = (glDeleteQueriesFunc)                                                 loader->get("glDeleteQueries");
71 gl->deleteRenderbuffers                                 = (glDeleteRenderbuffersFunc)                                   loader->get("glDeleteRenderbuffers");
72 gl->deleteSamplers                                              = (glDeleteSamplersFunc)                                                loader->get("glDeleteSamplers");
73 gl->deleteShader                                                = (glDeleteShaderFunc)                                                  loader->get("glDeleteShader");
74 gl->deleteSync                                                  = (glDeleteSyncFunc)                                                    loader->get("glDeleteSync");
75 gl->deleteTextures                                              = (glDeleteTexturesFunc)                                                loader->get("glDeleteTextures");
76 gl->deleteTransformFeedbacks                    = (glDeleteTransformFeedbacksFunc)                              loader->get("glDeleteTransformFeedbacks");
77 gl->deleteVertexArrays                                  = (glDeleteVertexArraysFunc)                                    loader->get("glDeleteVertexArrays");
78 gl->depthFunc                                                   = (glDepthFuncFunc)                                                             loader->get("glDepthFunc");
79 gl->depthMask                                                   = (glDepthMaskFunc)                                                             loader->get("glDepthMask");
80 gl->depthRangef                                                 = (glDepthRangefFunc)                                                   loader->get("glDepthRangef");
81 gl->detachShader                                                = (glDetachShaderFunc)                                                  loader->get("glDetachShader");
82 gl->disable                                                             = (glDisableFunc)                                                               loader->get("glDisable");
83 gl->disableVertexAttribArray                    = (glDisableVertexAttribArrayFunc)                              loader->get("glDisableVertexAttribArray");
84 gl->disablei                                                    = (glDisableiFunc)                                                              loader->get("glDisablei");
85 gl->dispatchCompute                                             = (glDispatchComputeFunc)                                               loader->get("glDispatchCompute");
86 gl->dispatchComputeIndirect                             = (glDispatchComputeIndirectFunc)                               loader->get("glDispatchComputeIndirect");
87 gl->drawArrays                                                  = (glDrawArraysFunc)                                                    loader->get("glDrawArrays");
88 gl->drawArraysIndirect                                  = (glDrawArraysIndirectFunc)                                    loader->get("glDrawArraysIndirect");
89 gl->drawArraysInstanced                                 = (glDrawArraysInstancedFunc)                                   loader->get("glDrawArraysInstanced");
90 gl->drawBuffers                                                 = (glDrawBuffersFunc)                                                   loader->get("glDrawBuffers");
91 gl->drawElements                                                = (glDrawElementsFunc)                                                  loader->get("glDrawElements");
92 gl->drawElementsBaseVertex                              = (glDrawElementsBaseVertexFunc)                                loader->get("glDrawElementsBaseVertex");
93 gl->drawElementsIndirect                                = (glDrawElementsIndirectFunc)                                  loader->get("glDrawElementsIndirect");
94 gl->drawElementsInstanced                               = (glDrawElementsInstancedFunc)                                 loader->get("glDrawElementsInstanced");
95 gl->drawElementsInstancedBaseVertex             = (glDrawElementsInstancedBaseVertexFunc)               loader->get("glDrawElementsInstancedBaseVertex");
96 gl->drawRangeElements                                   = (glDrawRangeElementsFunc)                                             loader->get("glDrawRangeElements");
97 gl->drawRangeElementsBaseVertex                 = (glDrawRangeElementsBaseVertexFunc)                   loader->get("glDrawRangeElementsBaseVertex");
98 gl->enable                                                              = (glEnableFunc)                                                                loader->get("glEnable");
99 gl->enableVertexAttribArray                             = (glEnableVertexAttribArrayFunc)                               loader->get("glEnableVertexAttribArray");
100 gl->enablei                                                             = (glEnableiFunc)                                                               loader->get("glEnablei");
101 gl->endQuery                                                    = (glEndQueryFunc)                                                              loader->get("glEndQuery");
102 gl->endTransformFeedback                                = (glEndTransformFeedbackFunc)                                  loader->get("glEndTransformFeedback");
103 gl->fenceSync                                                   = (glFenceSyncFunc)                                                             loader->get("glFenceSync");
104 gl->finish                                                              = (glFinishFunc)                                                                loader->get("glFinish");
105 gl->flush                                                               = (glFlushFunc)                                                                 loader->get("glFlush");
106 gl->flushMappedBufferRange                              = (glFlushMappedBufferRangeFunc)                                loader->get("glFlushMappedBufferRange");
107 gl->framebufferParameteri                               = (glFramebufferParameteriFunc)                                 loader->get("glFramebufferParameteri");
108 gl->framebufferRenderbuffer                             = (glFramebufferRenderbufferFunc)                               loader->get("glFramebufferRenderbuffer");
109 gl->framebufferTexture                                  = (glFramebufferTextureFunc)                                    loader->get("glFramebufferTexture");
110 gl->framebufferTexture2D                                = (glFramebufferTexture2DFunc)                                  loader->get("glFramebufferTexture2D");
111 gl->framebufferTextureLayer                             = (glFramebufferTextureLayerFunc)                               loader->get("glFramebufferTextureLayer");
112 gl->frontFace                                                   = (glFrontFaceFunc)                                                             loader->get("glFrontFace");
113 gl->genBuffers                                                  = (glGenBuffersFunc)                                                    loader->get("glGenBuffers");
114 gl->genFramebuffers                                             = (glGenFramebuffersFunc)                                               loader->get("glGenFramebuffers");
115 gl->genProgramPipelines                                 = (glGenProgramPipelinesFunc)                                   loader->get("glGenProgramPipelines");
116 gl->genQueries                                                  = (glGenQueriesFunc)                                                    loader->get("glGenQueries");
117 gl->genRenderbuffers                                    = (glGenRenderbuffersFunc)                                              loader->get("glGenRenderbuffers");
118 gl->genSamplers                                                 = (glGenSamplersFunc)                                                   loader->get("glGenSamplers");
119 gl->genTextures                                                 = (glGenTexturesFunc)                                                   loader->get("glGenTextures");
120 gl->genTransformFeedbacks                               = (glGenTransformFeedbacksFunc)                                 loader->get("glGenTransformFeedbacks");
121 gl->genVertexArrays                                             = (glGenVertexArraysFunc)                                               loader->get("glGenVertexArrays");
122 gl->generateMipmap                                              = (glGenerateMipmapFunc)                                                loader->get("glGenerateMipmap");
123 gl->getActiveAttrib                                             = (glGetActiveAttribFunc)                                               loader->get("glGetActiveAttrib");
124 gl->getActiveUniform                                    = (glGetActiveUniformFunc)                                              loader->get("glGetActiveUniform");
125 gl->getActiveUniformBlockName                   = (glGetActiveUniformBlockNameFunc)                             loader->get("glGetActiveUniformBlockName");
126 gl->getActiveUniformBlockiv                             = (glGetActiveUniformBlockivFunc)                               loader->get("glGetActiveUniformBlockiv");
127 gl->getActiveUniformsiv                                 = (glGetActiveUniformsivFunc)                                   loader->get("glGetActiveUniformsiv");
128 gl->getAttachedShaders                                  = (glGetAttachedShadersFunc)                                    loader->get("glGetAttachedShaders");
129 gl->getAttribLocation                                   = (glGetAttribLocationFunc)                                             loader->get("glGetAttribLocation");
130 gl->getBooleani_v                                               = (glGetBooleani_vFunc)                                                 loader->get("glGetBooleani_v");
131 gl->getBooleanv                                                 = (glGetBooleanvFunc)                                                   loader->get("glGetBooleanv");
132 gl->getBufferParameteri64v                              = (glGetBufferParameteri64vFunc)                                loader->get("glGetBufferParameteri64v");
133 gl->getBufferParameteriv                                = (glGetBufferParameterivFunc)                                  loader->get("glGetBufferParameteriv");
134 gl->getBufferPointerv                                   = (glGetBufferPointervFunc)                                             loader->get("glGetBufferPointerv");
135 gl->getDebugMessageLog                                  = (glGetDebugMessageLogFunc)                                    loader->get("glGetDebugMessageLog");
136 gl->getError                                                    = (glGetErrorFunc)                                                              loader->get("glGetError");
137 gl->getFloatv                                                   = (glGetFloatvFunc)                                                             loader->get("glGetFloatv");
138 gl->getFragDataLocation                                 = (glGetFragDataLocationFunc)                                   loader->get("glGetFragDataLocation");
139 gl->getFramebufferAttachmentParameteriv = (glGetFramebufferAttachmentParameterivFunc)   loader->get("glGetFramebufferAttachmentParameteriv");
140 gl->getFramebufferParameteriv                   = (glGetFramebufferParameterivFunc)                             loader->get("glGetFramebufferParameteriv");
141 gl->getGraphicsResetStatus                              = (glGetGraphicsResetStatusFunc)                                loader->get("glGetGraphicsResetStatus");
142 gl->getInteger64i_v                                             = (glGetInteger64i_vFunc)                                               loader->get("glGetInteger64i_v");
143 gl->getInteger64v                                               = (glGetInteger64vFunc)                                                 loader->get("glGetInteger64v");
144 gl->getIntegeri_v                                               = (glGetIntegeri_vFunc)                                                 loader->get("glGetIntegeri_v");
145 gl->getIntegerv                                                 = (glGetIntegervFunc)                                                   loader->get("glGetIntegerv");
146 gl->getInternalformativ                                 = (glGetInternalformativFunc)                                   loader->get("glGetInternalformativ");
147 gl->getMultisamplefv                                    = (glGetMultisamplefvFunc)                                              loader->get("glGetMultisamplefv");
148 gl->getObjectLabel                                              = (glGetObjectLabelFunc)                                                loader->get("glGetObjectLabel");
149 gl->getObjectPtrLabel                                   = (glGetObjectPtrLabelFunc)                                             loader->get("glGetObjectPtrLabel");
150 gl->getPointerv                                                 = (glGetPointervFunc)                                                   loader->get("glGetPointerv");
151 gl->getProgramBinary                                    = (glGetProgramBinaryFunc)                                              loader->get("glGetProgramBinary");
152 gl->getProgramInfoLog                                   = (glGetProgramInfoLogFunc)                                             loader->get("glGetProgramInfoLog");
153 gl->getProgramInterfaceiv                               = (glGetProgramInterfaceivFunc)                                 loader->get("glGetProgramInterfaceiv");
154 gl->getProgramPipelineInfoLog                   = (glGetProgramPipelineInfoLogFunc)                             loader->get("glGetProgramPipelineInfoLog");
155 gl->getProgramPipelineiv                                = (glGetProgramPipelineivFunc)                                  loader->get("glGetProgramPipelineiv");
156 gl->getProgramResourceIndex                             = (glGetProgramResourceIndexFunc)                               loader->get("glGetProgramResourceIndex");
157 gl->getProgramResourceLocation                  = (glGetProgramResourceLocationFunc)                    loader->get("glGetProgramResourceLocation");
158 gl->getProgramResourceName                              = (glGetProgramResourceNameFunc)                                loader->get("glGetProgramResourceName");
159 gl->getProgramResourceiv                                = (glGetProgramResourceivFunc)                                  loader->get("glGetProgramResourceiv");
160 gl->getProgramiv                                                = (glGetProgramivFunc)                                                  loader->get("glGetProgramiv");
161 gl->getQueryObjectuiv                                   = (glGetQueryObjectuivFunc)                                             loader->get("glGetQueryObjectuiv");
162 gl->getQueryiv                                                  = (glGetQueryivFunc)                                                    loader->get("glGetQueryiv");
163 gl->getRenderbufferParameteriv                  = (glGetRenderbufferParameterivFunc)                    loader->get("glGetRenderbufferParameteriv");
164 gl->getSamplerParameterIiv                              = (glGetSamplerParameterIivFunc)                                loader->get("glGetSamplerParameterIiv");
165 gl->getSamplerParameterIuiv                             = (glGetSamplerParameterIuivFunc)                               loader->get("glGetSamplerParameterIuiv");
166 gl->getSamplerParameterfv                               = (glGetSamplerParameterfvFunc)                                 loader->get("glGetSamplerParameterfv");
167 gl->getSamplerParameteriv                               = (glGetSamplerParameterivFunc)                                 loader->get("glGetSamplerParameteriv");
168 gl->getShaderInfoLog                                    = (glGetShaderInfoLogFunc)                                              loader->get("glGetShaderInfoLog");
169 gl->getShaderPrecisionFormat                    = (glGetShaderPrecisionFormatFunc)                              loader->get("glGetShaderPrecisionFormat");
170 gl->getShaderSource                                             = (glGetShaderSourceFunc)                                               loader->get("glGetShaderSource");
171 gl->getShaderiv                                                 = (glGetShaderivFunc)                                                   loader->get("glGetShaderiv");
172 gl->getString                                                   = (glGetStringFunc)                                                             loader->get("glGetString");
173 gl->getStringi                                                  = (glGetStringiFunc)                                                    loader->get("glGetStringi");
174 gl->getSynciv                                                   = (glGetSyncivFunc)                                                             loader->get("glGetSynciv");
175 gl->getTexLevelParameterfv                              = (glGetTexLevelParameterfvFunc)                                loader->get("glGetTexLevelParameterfv");
176 gl->getTexLevelParameteriv                              = (glGetTexLevelParameterivFunc)                                loader->get("glGetTexLevelParameteriv");
177 gl->getTexParameterIiv                                  = (glGetTexParameterIivFunc)                                    loader->get("glGetTexParameterIiv");
178 gl->getTexParameterIuiv                                 = (glGetTexParameterIuivFunc)                                   loader->get("glGetTexParameterIuiv");
179 gl->getTexParameterfv                                   = (glGetTexParameterfvFunc)                                             loader->get("glGetTexParameterfv");
180 gl->getTexParameteriv                                   = (glGetTexParameterivFunc)                                             loader->get("glGetTexParameteriv");
181 gl->getTransformFeedbackVarying                 = (glGetTransformFeedbackVaryingFunc)                   loader->get("glGetTransformFeedbackVarying");
182 gl->getUniformBlockIndex                                = (glGetUniformBlockIndexFunc)                                  loader->get("glGetUniformBlockIndex");
183 gl->getUniformIndices                                   = (glGetUniformIndicesFunc)                                             loader->get("glGetUniformIndices");
184 gl->getUniformLocation                                  = (glGetUniformLocationFunc)                                    loader->get("glGetUniformLocation");
185 gl->getUniformfv                                                = (glGetUniformfvFunc)                                                  loader->get("glGetUniformfv");
186 gl->getUniformiv                                                = (glGetUniformivFunc)                                                  loader->get("glGetUniformiv");
187 gl->getUniformuiv                                               = (glGetUniformuivFunc)                                                 loader->get("glGetUniformuiv");
188 gl->getVertexAttribIiv                                  = (glGetVertexAttribIivFunc)                                    loader->get("glGetVertexAttribIiv");
189 gl->getVertexAttribIuiv                                 = (glGetVertexAttribIuivFunc)                                   loader->get("glGetVertexAttribIuiv");
190 gl->getVertexAttribPointerv                             = (glGetVertexAttribPointervFunc)                               loader->get("glGetVertexAttribPointerv");
191 gl->getVertexAttribfv                                   = (glGetVertexAttribfvFunc)                                             loader->get("glGetVertexAttribfv");
192 gl->getVertexAttribiv                                   = (glGetVertexAttribivFunc)                                             loader->get("glGetVertexAttribiv");
193 gl->getnUniformfv                                               = (glGetnUniformfvFunc)                                                 loader->get("glGetnUniformfv");
194 gl->getnUniformiv                                               = (glGetnUniformivFunc)                                                 loader->get("glGetnUniformiv");
195 gl->getnUniformuiv                                              = (glGetnUniformuivFunc)                                                loader->get("glGetnUniformuiv");
196 gl->hint                                                                = (glHintFunc)                                                                  loader->get("glHint");
197 gl->invalidateFramebuffer                               = (glInvalidateFramebufferFunc)                                 loader->get("glInvalidateFramebuffer");
198 gl->invalidateSubFramebuffer                    = (glInvalidateSubFramebufferFunc)                              loader->get("glInvalidateSubFramebuffer");
199 gl->isBuffer                                                    = (glIsBufferFunc)                                                              loader->get("glIsBuffer");
200 gl->isEnabled                                                   = (glIsEnabledFunc)                                                             loader->get("glIsEnabled");
201 gl->isEnabledi                                                  = (glIsEnablediFunc)                                                    loader->get("glIsEnabledi");
202 gl->isFramebuffer                                               = (glIsFramebufferFunc)                                                 loader->get("glIsFramebuffer");
203 gl->isProgram                                                   = (glIsProgramFunc)                                                             loader->get("glIsProgram");
204 gl->isProgramPipeline                                   = (glIsProgramPipelineFunc)                                             loader->get("glIsProgramPipeline");
205 gl->isQuery                                                             = (glIsQueryFunc)                                                               loader->get("glIsQuery");
206 gl->isRenderbuffer                                              = (glIsRenderbufferFunc)                                                loader->get("glIsRenderbuffer");
207 gl->isSampler                                                   = (glIsSamplerFunc)                                                             loader->get("glIsSampler");
208 gl->isShader                                                    = (glIsShaderFunc)                                                              loader->get("glIsShader");
209 gl->isSync                                                              = (glIsSyncFunc)                                                                loader->get("glIsSync");
210 gl->isTexture                                                   = (glIsTextureFunc)                                                             loader->get("glIsTexture");
211 gl->isTransformFeedback                                 = (glIsTransformFeedbackFunc)                                   loader->get("glIsTransformFeedback");
212 gl->isVertexArray                                               = (glIsVertexArrayFunc)                                                 loader->get("glIsVertexArray");
213 gl->lineWidth                                                   = (glLineWidthFunc)                                                             loader->get("glLineWidth");
214 gl->linkProgram                                                 = (glLinkProgramFunc)                                                   loader->get("glLinkProgram");
215 gl->mapBufferRange                                              = (glMapBufferRangeFunc)                                                loader->get("glMapBufferRange");
216 gl->memoryBarrier                                               = (glMemoryBarrierFunc)                                                 loader->get("glMemoryBarrier");
217 gl->memoryBarrierByRegion                               = (glMemoryBarrierByRegionFunc)                                 loader->get("glMemoryBarrierByRegion");
218 gl->minSampleShading                                    = (glMinSampleShadingFunc)                                              loader->get("glMinSampleShading");
219 gl->objectLabel                                                 = (glObjectLabelFunc)                                                   loader->get("glObjectLabel");
220 gl->objectPtrLabel                                              = (glObjectPtrLabelFunc)                                                loader->get("glObjectPtrLabel");
221 gl->patchParameteri                                             = (glPatchParameteriFunc)                                               loader->get("glPatchParameteri");
222 gl->pauseTransformFeedback                              = (glPauseTransformFeedbackFunc)                                loader->get("glPauseTransformFeedback");
223 gl->pixelStorei                                                 = (glPixelStoreiFunc)                                                   loader->get("glPixelStorei");
224 gl->polygonOffset                                               = (glPolygonOffsetFunc)                                                 loader->get("glPolygonOffset");
225 gl->popDebugGroup                                               = (glPopDebugGroupFunc)                                                 loader->get("glPopDebugGroup");
226 gl->primitiveBoundingBox                                = (glPrimitiveBoundingBoxFunc)                                  loader->get("glPrimitiveBoundingBox");
227 gl->programBinary                                               = (glProgramBinaryFunc)                                                 loader->get("glProgramBinary");
228 gl->programParameteri                                   = (glProgramParameteriFunc)                                             loader->get("glProgramParameteri");
229 gl->programUniform1f                                    = (glProgramUniform1fFunc)                                              loader->get("glProgramUniform1f");
230 gl->programUniform1fv                                   = (glProgramUniform1fvFunc)                                             loader->get("glProgramUniform1fv");
231 gl->programUniform1i                                    = (glProgramUniform1iFunc)                                              loader->get("glProgramUniform1i");
232 gl->programUniform1iv                                   = (glProgramUniform1ivFunc)                                             loader->get("glProgramUniform1iv");
233 gl->programUniform1ui                                   = (glProgramUniform1uiFunc)                                             loader->get("glProgramUniform1ui");
234 gl->programUniform1uiv                                  = (glProgramUniform1uivFunc)                                    loader->get("glProgramUniform1uiv");
235 gl->programUniform2f                                    = (glProgramUniform2fFunc)                                              loader->get("glProgramUniform2f");
236 gl->programUniform2fv                                   = (glProgramUniform2fvFunc)                                             loader->get("glProgramUniform2fv");
237 gl->programUniform2i                                    = (glProgramUniform2iFunc)                                              loader->get("glProgramUniform2i");
238 gl->programUniform2iv                                   = (glProgramUniform2ivFunc)                                             loader->get("glProgramUniform2iv");
239 gl->programUniform2ui                                   = (glProgramUniform2uiFunc)                                             loader->get("glProgramUniform2ui");
240 gl->programUniform2uiv                                  = (glProgramUniform2uivFunc)                                    loader->get("glProgramUniform2uiv");
241 gl->programUniform3f                                    = (glProgramUniform3fFunc)                                              loader->get("glProgramUniform3f");
242 gl->programUniform3fv                                   = (glProgramUniform3fvFunc)                                             loader->get("glProgramUniform3fv");
243 gl->programUniform3i                                    = (glProgramUniform3iFunc)                                              loader->get("glProgramUniform3i");
244 gl->programUniform3iv                                   = (glProgramUniform3ivFunc)                                             loader->get("glProgramUniform3iv");
245 gl->programUniform3ui                                   = (glProgramUniform3uiFunc)                                             loader->get("glProgramUniform3ui");
246 gl->programUniform3uiv                                  = (glProgramUniform3uivFunc)                                    loader->get("glProgramUniform3uiv");
247 gl->programUniform4f                                    = (glProgramUniform4fFunc)                                              loader->get("glProgramUniform4f");
248 gl->programUniform4fv                                   = (glProgramUniform4fvFunc)                                             loader->get("glProgramUniform4fv");
249 gl->programUniform4i                                    = (glProgramUniform4iFunc)                                              loader->get("glProgramUniform4i");
250 gl->programUniform4iv                                   = (glProgramUniform4ivFunc)                                             loader->get("glProgramUniform4iv");
251 gl->programUniform4ui                                   = (glProgramUniform4uiFunc)                                             loader->get("glProgramUniform4ui");
252 gl->programUniform4uiv                                  = (glProgramUniform4uivFunc)                                    loader->get("glProgramUniform4uiv");
253 gl->programUniformMatrix2fv                             = (glProgramUniformMatrix2fvFunc)                               loader->get("glProgramUniformMatrix2fv");
254 gl->programUniformMatrix2x3fv                   = (glProgramUniformMatrix2x3fvFunc)                             loader->get("glProgramUniformMatrix2x3fv");
255 gl->programUniformMatrix2x4fv                   = (glProgramUniformMatrix2x4fvFunc)                             loader->get("glProgramUniformMatrix2x4fv");
256 gl->programUniformMatrix3fv                             = (glProgramUniformMatrix3fvFunc)                               loader->get("glProgramUniformMatrix3fv");
257 gl->programUniformMatrix3x2fv                   = (glProgramUniformMatrix3x2fvFunc)                             loader->get("glProgramUniformMatrix3x2fv");
258 gl->programUniformMatrix3x4fv                   = (glProgramUniformMatrix3x4fvFunc)                             loader->get("glProgramUniformMatrix3x4fv");
259 gl->programUniformMatrix4fv                             = (glProgramUniformMatrix4fvFunc)                               loader->get("glProgramUniformMatrix4fv");
260 gl->programUniformMatrix4x2fv                   = (glProgramUniformMatrix4x2fvFunc)                             loader->get("glProgramUniformMatrix4x2fv");
261 gl->programUniformMatrix4x3fv                   = (glProgramUniformMatrix4x3fvFunc)                             loader->get("glProgramUniformMatrix4x3fv");
262 gl->pushDebugGroup                                              = (glPushDebugGroupFunc)                                                loader->get("glPushDebugGroup");
263 gl->readBuffer                                                  = (glReadBufferFunc)                                                    loader->get("glReadBuffer");
264 gl->readPixels                                                  = (glReadPixelsFunc)                                                    loader->get("glReadPixels");
265 gl->readnPixels                                                 = (glReadnPixelsFunc)                                                   loader->get("glReadnPixels");
266 gl->releaseShaderCompiler                               = (glReleaseShaderCompilerFunc)                                 loader->get("glReleaseShaderCompiler");
267 gl->renderbufferStorage                                 = (glRenderbufferStorageFunc)                                   loader->get("glRenderbufferStorage");
268 gl->renderbufferStorageMultisample              = (glRenderbufferStorageMultisampleFunc)                loader->get("glRenderbufferStorageMultisample");
269 gl->resumeTransformFeedback                             = (glResumeTransformFeedbackFunc)                               loader->get("glResumeTransformFeedback");
270 gl->sampleCoverage                                              = (glSampleCoverageFunc)                                                loader->get("glSampleCoverage");
271 gl->sampleMaski                                                 = (glSampleMaskiFunc)                                                   loader->get("glSampleMaski");
272 gl->samplerParameterIiv                                 = (glSamplerParameterIivFunc)                                   loader->get("glSamplerParameterIiv");
273 gl->samplerParameterIuiv                                = (glSamplerParameterIuivFunc)                                  loader->get("glSamplerParameterIuiv");
274 gl->samplerParameterf                                   = (glSamplerParameterfFunc)                                             loader->get("glSamplerParameterf");
275 gl->samplerParameterfv                                  = (glSamplerParameterfvFunc)                                    loader->get("glSamplerParameterfv");
276 gl->samplerParameteri                                   = (glSamplerParameteriFunc)                                             loader->get("glSamplerParameteri");
277 gl->samplerParameteriv                                  = (glSamplerParameterivFunc)                                    loader->get("glSamplerParameteriv");
278 gl->scissor                                                             = (glScissorFunc)                                                               loader->get("glScissor");
279 gl->shaderBinary                                                = (glShaderBinaryFunc)                                                  loader->get("glShaderBinary");
280 gl->shaderSource                                                = (glShaderSourceFunc)                                                  loader->get("glShaderSource");
281 gl->stencilFunc                                                 = (glStencilFuncFunc)                                                   loader->get("glStencilFunc");
282 gl->stencilFuncSeparate                                 = (glStencilFuncSeparateFunc)                                   loader->get("glStencilFuncSeparate");
283 gl->stencilMask                                                 = (glStencilMaskFunc)                                                   loader->get("glStencilMask");
284 gl->stencilMaskSeparate                                 = (glStencilMaskSeparateFunc)                                   loader->get("glStencilMaskSeparate");
285 gl->stencilOp                                                   = (glStencilOpFunc)                                                             loader->get("glStencilOp");
286 gl->stencilOpSeparate                                   = (glStencilOpSeparateFunc)                                             loader->get("glStencilOpSeparate");
287 gl->texBuffer                                                   = (glTexBufferFunc)                                                             loader->get("glTexBuffer");
288 gl->texBufferRange                                              = (glTexBufferRangeFunc)                                                loader->get("glTexBufferRange");
289 gl->texImage2D                                                  = (glTexImage2DFunc)                                                    loader->get("glTexImage2D");
290 gl->texImage3D                                                  = (glTexImage3DFunc)                                                    loader->get("glTexImage3D");
291 gl->texParameterIiv                                             = (glTexParameterIivFunc)                                               loader->get("glTexParameterIiv");
292 gl->texParameterIuiv                                    = (glTexParameterIuivFunc)                                              loader->get("glTexParameterIuiv");
293 gl->texParameterf                                               = (glTexParameterfFunc)                                                 loader->get("glTexParameterf");
294 gl->texParameterfv                                              = (glTexParameterfvFunc)                                                loader->get("glTexParameterfv");
295 gl->texParameteri                                               = (glTexParameteriFunc)                                                 loader->get("glTexParameteri");
296 gl->texParameteriv                                              = (glTexParameterivFunc)                                                loader->get("glTexParameteriv");
297 gl->texStorage2D                                                = (glTexStorage2DFunc)                                                  loader->get("glTexStorage2D");
298 gl->texStorage2DMultisample                             = (glTexStorage2DMultisampleFunc)                               loader->get("glTexStorage2DMultisample");
299 gl->texStorage3D                                                = (glTexStorage3DFunc)                                                  loader->get("glTexStorage3D");
300 gl->texStorage3DMultisample                             = (glTexStorage3DMultisampleFunc)                               loader->get("glTexStorage3DMultisample");
301 gl->texSubImage2D                                               = (glTexSubImage2DFunc)                                                 loader->get("glTexSubImage2D");
302 gl->texSubImage3D                                               = (glTexSubImage3DFunc)                                                 loader->get("glTexSubImage3D");
303 gl->transformFeedbackVaryings                   = (glTransformFeedbackVaryingsFunc)                             loader->get("glTransformFeedbackVaryings");
304 gl->uniform1f                                                   = (glUniform1fFunc)                                                             loader->get("glUniform1f");
305 gl->uniform1fv                                                  = (glUniform1fvFunc)                                                    loader->get("glUniform1fv");
306 gl->uniform1i                                                   = (glUniform1iFunc)                                                             loader->get("glUniform1i");
307 gl->uniform1iv                                                  = (glUniform1ivFunc)                                                    loader->get("glUniform1iv");
308 gl->uniform1ui                                                  = (glUniform1uiFunc)                                                    loader->get("glUniform1ui");
309 gl->uniform1uiv                                                 = (glUniform1uivFunc)                                                   loader->get("glUniform1uiv");
310 gl->uniform2f                                                   = (glUniform2fFunc)                                                             loader->get("glUniform2f");
311 gl->uniform2fv                                                  = (glUniform2fvFunc)                                                    loader->get("glUniform2fv");
312 gl->uniform2i                                                   = (glUniform2iFunc)                                                             loader->get("glUniform2i");
313 gl->uniform2iv                                                  = (glUniform2ivFunc)                                                    loader->get("glUniform2iv");
314 gl->uniform2ui                                                  = (glUniform2uiFunc)                                                    loader->get("glUniform2ui");
315 gl->uniform2uiv                                                 = (glUniform2uivFunc)                                                   loader->get("glUniform2uiv");
316 gl->uniform3f                                                   = (glUniform3fFunc)                                                             loader->get("glUniform3f");
317 gl->uniform3fv                                                  = (glUniform3fvFunc)                                                    loader->get("glUniform3fv");
318 gl->uniform3i                                                   = (glUniform3iFunc)                                                             loader->get("glUniform3i");
319 gl->uniform3iv                                                  = (glUniform3ivFunc)                                                    loader->get("glUniform3iv");
320 gl->uniform3ui                                                  = (glUniform3uiFunc)                                                    loader->get("glUniform3ui");
321 gl->uniform3uiv                                                 = (glUniform3uivFunc)                                                   loader->get("glUniform3uiv");
322 gl->uniform4f                                                   = (glUniform4fFunc)                                                             loader->get("glUniform4f");
323 gl->uniform4fv                                                  = (glUniform4fvFunc)                                                    loader->get("glUniform4fv");
324 gl->uniform4i                                                   = (glUniform4iFunc)                                                             loader->get("glUniform4i");
325 gl->uniform4iv                                                  = (glUniform4ivFunc)                                                    loader->get("glUniform4iv");
326 gl->uniform4ui                                                  = (glUniform4uiFunc)                                                    loader->get("glUniform4ui");
327 gl->uniform4uiv                                                 = (glUniform4uivFunc)                                                   loader->get("glUniform4uiv");
328 gl->uniformBlockBinding                                 = (glUniformBlockBindingFunc)                                   loader->get("glUniformBlockBinding");
329 gl->uniformMatrix2fv                                    = (glUniformMatrix2fvFunc)                                              loader->get("glUniformMatrix2fv");
330 gl->uniformMatrix2x3fv                                  = (glUniformMatrix2x3fvFunc)                                    loader->get("glUniformMatrix2x3fv");
331 gl->uniformMatrix2x4fv                                  = (glUniformMatrix2x4fvFunc)                                    loader->get("glUniformMatrix2x4fv");
332 gl->uniformMatrix3fv                                    = (glUniformMatrix3fvFunc)                                              loader->get("glUniformMatrix3fv");
333 gl->uniformMatrix3x2fv                                  = (glUniformMatrix3x2fvFunc)                                    loader->get("glUniformMatrix3x2fv");
334 gl->uniformMatrix3x4fv                                  = (glUniformMatrix3x4fvFunc)                                    loader->get("glUniformMatrix3x4fv");
335 gl->uniformMatrix4fv                                    = (glUniformMatrix4fvFunc)                                              loader->get("glUniformMatrix4fv");
336 gl->uniformMatrix4x2fv                                  = (glUniformMatrix4x2fvFunc)                                    loader->get("glUniformMatrix4x2fv");
337 gl->uniformMatrix4x3fv                                  = (glUniformMatrix4x3fvFunc)                                    loader->get("glUniformMatrix4x3fv");
338 gl->unmapBuffer                                                 = (glUnmapBufferFunc)                                                   loader->get("glUnmapBuffer");
339 gl->useProgram                                                  = (glUseProgramFunc)                                                    loader->get("glUseProgram");
340 gl->useProgramStages                                    = (glUseProgramStagesFunc)                                              loader->get("glUseProgramStages");
341 gl->validateProgram                                             = (glValidateProgramFunc)                                               loader->get("glValidateProgram");
342 gl->validateProgramPipeline                             = (glValidateProgramPipelineFunc)                               loader->get("glValidateProgramPipeline");
343 gl->vertexAttrib1f                                              = (glVertexAttrib1fFunc)                                                loader->get("glVertexAttrib1f");
344 gl->vertexAttrib1fv                                             = (glVertexAttrib1fvFunc)                                               loader->get("glVertexAttrib1fv");
345 gl->vertexAttrib2f                                              = (glVertexAttrib2fFunc)                                                loader->get("glVertexAttrib2f");
346 gl->vertexAttrib2fv                                             = (glVertexAttrib2fvFunc)                                               loader->get("glVertexAttrib2fv");
347 gl->vertexAttrib3f                                              = (glVertexAttrib3fFunc)                                                loader->get("glVertexAttrib3f");
348 gl->vertexAttrib3fv                                             = (glVertexAttrib3fvFunc)                                               loader->get("glVertexAttrib3fv");
349 gl->vertexAttrib4f                                              = (glVertexAttrib4fFunc)                                                loader->get("glVertexAttrib4f");
350 gl->vertexAttrib4fv                                             = (glVertexAttrib4fvFunc)                                               loader->get("glVertexAttrib4fv");
351 gl->vertexAttribBinding                                 = (glVertexAttribBindingFunc)                                   loader->get("glVertexAttribBinding");
352 gl->vertexAttribDivisor                                 = (glVertexAttribDivisorFunc)                                   loader->get("glVertexAttribDivisor");
353 gl->vertexAttribFormat                                  = (glVertexAttribFormatFunc)                                    loader->get("glVertexAttribFormat");
354 gl->vertexAttribI4i                                             = (glVertexAttribI4iFunc)                                               loader->get("glVertexAttribI4i");
355 gl->vertexAttribI4iv                                    = (glVertexAttribI4ivFunc)                                              loader->get("glVertexAttribI4iv");
356 gl->vertexAttribI4ui                                    = (glVertexAttribI4uiFunc)                                              loader->get("glVertexAttribI4ui");
357 gl->vertexAttribI4uiv                                   = (glVertexAttribI4uivFunc)                                             loader->get("glVertexAttribI4uiv");
358 gl->vertexAttribIFormat                                 = (glVertexAttribIFormatFunc)                                   loader->get("glVertexAttribIFormat");
359 gl->vertexAttribIPointer                                = (glVertexAttribIPointerFunc)                                  loader->get("glVertexAttribIPointer");
360 gl->vertexAttribPointer                                 = (glVertexAttribPointerFunc)                                   loader->get("glVertexAttribPointer");
361 gl->vertexBindingDivisor                                = (glVertexBindingDivisorFunc)                                  loader->get("glVertexBindingDivisor");
362 gl->viewport                                                    = (glViewportFunc)                                                              loader->get("glViewport");
363 gl->waitSync                                                    = (glWaitSyncFunc)                                                              loader->get("glWaitSync");