Lower correlation threshold in flush-finish tests again am: 6455e6f987 am: 84373d7748
[platform/upstream/VK-GL-CTS.git] / framework / opengl / wrapper / glwInitES20.inl
1 /* WARNING: This is auto-generated file. Do not modify, since changes will
2  * be lost! Modify the generating script instead.
3  *
4  * Generated from Khronos GL API description (gl.xml) revision 32093.
5  */
6 gl->activeTexture                                               = (glActiveTextureFunc)                                                 loader->get("glActiveTexture");
7 gl->attachShader                                                = (glAttachShaderFunc)                                                  loader->get("glAttachShader");
8 gl->bindAttribLocation                                  = (glBindAttribLocationFunc)                                    loader->get("glBindAttribLocation");
9 gl->bindBuffer                                                  = (glBindBufferFunc)                                                    loader->get("glBindBuffer");
10 gl->bindFramebuffer                                             = (glBindFramebufferFunc)                                               loader->get("glBindFramebuffer");
11 gl->bindRenderbuffer                                    = (glBindRenderbufferFunc)                                              loader->get("glBindRenderbuffer");
12 gl->bindTexture                                                 = (glBindTextureFunc)                                                   loader->get("glBindTexture");
13 gl->blendColor                                                  = (glBlendColorFunc)                                                    loader->get("glBlendColor");
14 gl->blendEquation                                               = (glBlendEquationFunc)                                                 loader->get("glBlendEquation");
15 gl->blendEquationSeparate                               = (glBlendEquationSeparateFunc)                                 loader->get("glBlendEquationSeparate");
16 gl->blendFunc                                                   = (glBlendFuncFunc)                                                             loader->get("glBlendFunc");
17 gl->blendFuncSeparate                                   = (glBlendFuncSeparateFunc)                                             loader->get("glBlendFuncSeparate");
18 gl->bufferData                                                  = (glBufferDataFunc)                                                    loader->get("glBufferData");
19 gl->bufferSubData                                               = (glBufferSubDataFunc)                                                 loader->get("glBufferSubData");
20 gl->checkFramebufferStatus                              = (glCheckFramebufferStatusFunc)                                loader->get("glCheckFramebufferStatus");
21 gl->clear                                                               = (glClearFunc)                                                                 loader->get("glClear");
22 gl->clearColor                                                  = (glClearColorFunc)                                                    loader->get("glClearColor");
23 gl->clearDepthf                                                 = (glClearDepthfFunc)                                                   loader->get("glClearDepthf");
24 gl->clearStencil                                                = (glClearStencilFunc)                                                  loader->get("glClearStencil");
25 gl->colorMask                                                   = (glColorMaskFunc)                                                             loader->get("glColorMask");
26 gl->compileShader                                               = (glCompileShaderFunc)                                                 loader->get("glCompileShader");
27 gl->compressedTexImage2D                                = (glCompressedTexImage2DFunc)                                  loader->get("glCompressedTexImage2D");
28 gl->compressedTexSubImage2D                             = (glCompressedTexSubImage2DFunc)                               loader->get("glCompressedTexSubImage2D");
29 gl->copyTexImage2D                                              = (glCopyTexImage2DFunc)                                                loader->get("glCopyTexImage2D");
30 gl->copyTexSubImage2D                                   = (glCopyTexSubImage2DFunc)                                             loader->get("glCopyTexSubImage2D");
31 gl->createProgram                                               = (glCreateProgramFunc)                                                 loader->get("glCreateProgram");
32 gl->createShader                                                = (glCreateShaderFunc)                                                  loader->get("glCreateShader");
33 gl->cullFace                                                    = (glCullFaceFunc)                                                              loader->get("glCullFace");
34 gl->deleteBuffers                                               = (glDeleteBuffersFunc)                                                 loader->get("glDeleteBuffers");
35 gl->deleteFramebuffers                                  = (glDeleteFramebuffersFunc)                                    loader->get("glDeleteFramebuffers");
36 gl->deleteProgram                                               = (glDeleteProgramFunc)                                                 loader->get("glDeleteProgram");
37 gl->deleteRenderbuffers                                 = (glDeleteRenderbuffersFunc)                                   loader->get("glDeleteRenderbuffers");
38 gl->deleteShader                                                = (glDeleteShaderFunc)                                                  loader->get("glDeleteShader");
39 gl->deleteTextures                                              = (glDeleteTexturesFunc)                                                loader->get("glDeleteTextures");
40 gl->depthFunc                                                   = (glDepthFuncFunc)                                                             loader->get("glDepthFunc");
41 gl->depthMask                                                   = (glDepthMaskFunc)                                                             loader->get("glDepthMask");
42 gl->depthRangef                                                 = (glDepthRangefFunc)                                                   loader->get("glDepthRangef");
43 gl->detachShader                                                = (glDetachShaderFunc)                                                  loader->get("glDetachShader");
44 gl->disable                                                             = (glDisableFunc)                                                               loader->get("glDisable");
45 gl->disableVertexAttribArray                    = (glDisableVertexAttribArrayFunc)                              loader->get("glDisableVertexAttribArray");
46 gl->drawArrays                                                  = (glDrawArraysFunc)                                                    loader->get("glDrawArrays");
47 gl->drawElements                                                = (glDrawElementsFunc)                                                  loader->get("glDrawElements");
48 gl->enable                                                              = (glEnableFunc)                                                                loader->get("glEnable");
49 gl->enableVertexAttribArray                             = (glEnableVertexAttribArrayFunc)                               loader->get("glEnableVertexAttribArray");
50 gl->finish                                                              = (glFinishFunc)                                                                loader->get("glFinish");
51 gl->flush                                                               = (glFlushFunc)                                                                 loader->get("glFlush");
52 gl->framebufferRenderbuffer                             = (glFramebufferRenderbufferFunc)                               loader->get("glFramebufferRenderbuffer");
53 gl->framebufferTexture2D                                = (glFramebufferTexture2DFunc)                                  loader->get("glFramebufferTexture2D");
54 gl->frontFace                                                   = (glFrontFaceFunc)                                                             loader->get("glFrontFace");
55 gl->genBuffers                                                  = (glGenBuffersFunc)                                                    loader->get("glGenBuffers");
56 gl->genFramebuffers                                             = (glGenFramebuffersFunc)                                               loader->get("glGenFramebuffers");
57 gl->genRenderbuffers                                    = (glGenRenderbuffersFunc)                                              loader->get("glGenRenderbuffers");
58 gl->genTextures                                                 = (glGenTexturesFunc)                                                   loader->get("glGenTextures");
59 gl->generateMipmap                                              = (glGenerateMipmapFunc)                                                loader->get("glGenerateMipmap");
60 gl->getActiveAttrib                                             = (glGetActiveAttribFunc)                                               loader->get("glGetActiveAttrib");
61 gl->getActiveUniform                                    = (glGetActiveUniformFunc)                                              loader->get("glGetActiveUniform");
62 gl->getAttachedShaders                                  = (glGetAttachedShadersFunc)                                    loader->get("glGetAttachedShaders");
63 gl->getAttribLocation                                   = (glGetAttribLocationFunc)                                             loader->get("glGetAttribLocation");
64 gl->getBooleanv                                                 = (glGetBooleanvFunc)                                                   loader->get("glGetBooleanv");
65 gl->getBufferParameteriv                                = (glGetBufferParameterivFunc)                                  loader->get("glGetBufferParameteriv");
66 gl->getError                                                    = (glGetErrorFunc)                                                              loader->get("glGetError");
67 gl->getFloatv                                                   = (glGetFloatvFunc)                                                             loader->get("glGetFloatv");
68 gl->getFramebufferAttachmentParameteriv = (glGetFramebufferAttachmentParameterivFunc)   loader->get("glGetFramebufferAttachmentParameteriv");
69 gl->getIntegerv                                                 = (glGetIntegervFunc)                                                   loader->get("glGetIntegerv");
70 gl->getProgramInfoLog                                   = (glGetProgramInfoLogFunc)                                             loader->get("glGetProgramInfoLog");
71 gl->getProgramiv                                                = (glGetProgramivFunc)                                                  loader->get("glGetProgramiv");
72 gl->getRenderbufferParameteriv                  = (glGetRenderbufferParameterivFunc)                    loader->get("glGetRenderbufferParameteriv");
73 gl->getShaderInfoLog                                    = (glGetShaderInfoLogFunc)                                              loader->get("glGetShaderInfoLog");
74 gl->getShaderPrecisionFormat                    = (glGetShaderPrecisionFormatFunc)                              loader->get("glGetShaderPrecisionFormat");
75 gl->getShaderSource                                             = (glGetShaderSourceFunc)                                               loader->get("glGetShaderSource");
76 gl->getShaderiv                                                 = (glGetShaderivFunc)                                                   loader->get("glGetShaderiv");
77 gl->getString                                                   = (glGetStringFunc)                                                             loader->get("glGetString");
78 gl->getTexParameterfv                                   = (glGetTexParameterfvFunc)                                             loader->get("glGetTexParameterfv");
79 gl->getTexParameteriv                                   = (glGetTexParameterivFunc)                                             loader->get("glGetTexParameteriv");
80 gl->getUniformLocation                                  = (glGetUniformLocationFunc)                                    loader->get("glGetUniformLocation");
81 gl->getUniformfv                                                = (glGetUniformfvFunc)                                                  loader->get("glGetUniformfv");
82 gl->getUniformiv                                                = (glGetUniformivFunc)                                                  loader->get("glGetUniformiv");
83 gl->getVertexAttribPointerv                             = (glGetVertexAttribPointervFunc)                               loader->get("glGetVertexAttribPointerv");
84 gl->getVertexAttribfv                                   = (glGetVertexAttribfvFunc)                                             loader->get("glGetVertexAttribfv");
85 gl->getVertexAttribiv                                   = (glGetVertexAttribivFunc)                                             loader->get("glGetVertexAttribiv");
86 gl->hint                                                                = (glHintFunc)                                                                  loader->get("glHint");
87 gl->isBuffer                                                    = (glIsBufferFunc)                                                              loader->get("glIsBuffer");
88 gl->isEnabled                                                   = (glIsEnabledFunc)                                                             loader->get("glIsEnabled");
89 gl->isFramebuffer                                               = (glIsFramebufferFunc)                                                 loader->get("glIsFramebuffer");
90 gl->isProgram                                                   = (glIsProgramFunc)                                                             loader->get("glIsProgram");
91 gl->isRenderbuffer                                              = (glIsRenderbufferFunc)                                                loader->get("glIsRenderbuffer");
92 gl->isShader                                                    = (glIsShaderFunc)                                                              loader->get("glIsShader");
93 gl->isTexture                                                   = (glIsTextureFunc)                                                             loader->get("glIsTexture");
94 gl->lineWidth                                                   = (glLineWidthFunc)                                                             loader->get("glLineWidth");
95 gl->linkProgram                                                 = (glLinkProgramFunc)                                                   loader->get("glLinkProgram");
96 gl->pixelStorei                                                 = (glPixelStoreiFunc)                                                   loader->get("glPixelStorei");
97 gl->polygonOffset                                               = (glPolygonOffsetFunc)                                                 loader->get("glPolygonOffset");
98 gl->readPixels                                                  = (glReadPixelsFunc)                                                    loader->get("glReadPixels");
99 gl->releaseShaderCompiler                               = (glReleaseShaderCompilerFunc)                                 loader->get("glReleaseShaderCompiler");
100 gl->renderbufferStorage                                 = (glRenderbufferStorageFunc)                                   loader->get("glRenderbufferStorage");
101 gl->sampleCoverage                                              = (glSampleCoverageFunc)                                                loader->get("glSampleCoverage");
102 gl->scissor                                                             = (glScissorFunc)                                                               loader->get("glScissor");
103 gl->shaderBinary                                                = (glShaderBinaryFunc)                                                  loader->get("glShaderBinary");
104 gl->shaderSource                                                = (glShaderSourceFunc)                                                  loader->get("glShaderSource");
105 gl->stencilFunc                                                 = (glStencilFuncFunc)                                                   loader->get("glStencilFunc");
106 gl->stencilFuncSeparate                                 = (glStencilFuncSeparateFunc)                                   loader->get("glStencilFuncSeparate");
107 gl->stencilMask                                                 = (glStencilMaskFunc)                                                   loader->get("glStencilMask");
108 gl->stencilMaskSeparate                                 = (glStencilMaskSeparateFunc)                                   loader->get("glStencilMaskSeparate");
109 gl->stencilOp                                                   = (glStencilOpFunc)                                                             loader->get("glStencilOp");
110 gl->stencilOpSeparate                                   = (glStencilOpSeparateFunc)                                             loader->get("glStencilOpSeparate");
111 gl->texImage2D                                                  = (glTexImage2DFunc)                                                    loader->get("glTexImage2D");
112 gl->texParameterf                                               = (glTexParameterfFunc)                                                 loader->get("glTexParameterf");
113 gl->texParameterfv                                              = (glTexParameterfvFunc)                                                loader->get("glTexParameterfv");
114 gl->texParameteri                                               = (glTexParameteriFunc)                                                 loader->get("glTexParameteri");
115 gl->texParameteriv                                              = (glTexParameterivFunc)                                                loader->get("glTexParameteriv");
116 gl->texSubImage2D                                               = (glTexSubImage2DFunc)                                                 loader->get("glTexSubImage2D");
117 gl->uniform1f                                                   = (glUniform1fFunc)                                                             loader->get("glUniform1f");
118 gl->uniform1fv                                                  = (glUniform1fvFunc)                                                    loader->get("glUniform1fv");
119 gl->uniform1i                                                   = (glUniform1iFunc)                                                             loader->get("glUniform1i");
120 gl->uniform1iv                                                  = (glUniform1ivFunc)                                                    loader->get("glUniform1iv");
121 gl->uniform2f                                                   = (glUniform2fFunc)                                                             loader->get("glUniform2f");
122 gl->uniform2fv                                                  = (glUniform2fvFunc)                                                    loader->get("glUniform2fv");
123 gl->uniform2i                                                   = (glUniform2iFunc)                                                             loader->get("glUniform2i");
124 gl->uniform2iv                                                  = (glUniform2ivFunc)                                                    loader->get("glUniform2iv");
125 gl->uniform3f                                                   = (glUniform3fFunc)                                                             loader->get("glUniform3f");
126 gl->uniform3fv                                                  = (glUniform3fvFunc)                                                    loader->get("glUniform3fv");
127 gl->uniform3i                                                   = (glUniform3iFunc)                                                             loader->get("glUniform3i");
128 gl->uniform3iv                                                  = (glUniform3ivFunc)                                                    loader->get("glUniform3iv");
129 gl->uniform4f                                                   = (glUniform4fFunc)                                                             loader->get("glUniform4f");
130 gl->uniform4fv                                                  = (glUniform4fvFunc)                                                    loader->get("glUniform4fv");
131 gl->uniform4i                                                   = (glUniform4iFunc)                                                             loader->get("glUniform4i");
132 gl->uniform4iv                                                  = (glUniform4ivFunc)                                                    loader->get("glUniform4iv");
133 gl->uniformMatrix2fv                                    = (glUniformMatrix2fvFunc)                                              loader->get("glUniformMatrix2fv");
134 gl->uniformMatrix3fv                                    = (glUniformMatrix3fvFunc)                                              loader->get("glUniformMatrix3fv");
135 gl->uniformMatrix4fv                                    = (glUniformMatrix4fvFunc)                                              loader->get("glUniformMatrix4fv");
136 gl->useProgram                                                  = (glUseProgramFunc)                                                    loader->get("glUseProgram");
137 gl->validateProgram                                             = (glValidateProgramFunc)                                               loader->get("glValidateProgram");
138 gl->vertexAttrib1f                                              = (glVertexAttrib1fFunc)                                                loader->get("glVertexAttrib1f");
139 gl->vertexAttrib1fv                                             = (glVertexAttrib1fvFunc)                                               loader->get("glVertexAttrib1fv");
140 gl->vertexAttrib2f                                              = (glVertexAttrib2fFunc)                                                loader->get("glVertexAttrib2f");
141 gl->vertexAttrib2fv                                             = (glVertexAttrib2fvFunc)                                               loader->get("glVertexAttrib2fv");
142 gl->vertexAttrib3f                                              = (glVertexAttrib3fFunc)                                                loader->get("glVertexAttrib3f");
143 gl->vertexAttrib3fv                                             = (glVertexAttrib3fvFunc)                                               loader->get("glVertexAttrib3fv");
144 gl->vertexAttrib4f                                              = (glVertexAttrib4fFunc)                                                loader->get("glVertexAttrib4f");
145 gl->vertexAttrib4fv                                             = (glVertexAttrib4fvFunc)                                               loader->get("glVertexAttrib4fv");
146 gl->vertexAttribPointer                                 = (glVertexAttribPointerFunc)                                   loader->get("glVertexAttribPointer");
147 gl->viewport                                                    = (glViewportFunc)                                                              loader->get("glViewport");