Lower correlation threshold in flush-finish tests again am: 6455e6f987 am: 84373d7748
[platform/upstream/VK-GL-CTS.git] / framework / opengl / wrapper / glwEnums.inl
1 /* WARNING: This is auto-generated file. Do not modify, since changes will
2  * be lost! Modify the generating script instead.
3  *
4  * Generated from Khronos GL API description (gl.xml) revision 32093.
5  */
6 #define GL_DEPTH_BUFFER_BIT                                                                                             0x00000100
7 #define GL_STENCIL_BUFFER_BIT                                                                                   0x00000400
8 #define GL_COLOR_BUFFER_BIT                                                                                             0x00004000
9 #define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT                                                  0x00000001
10 #define GL_CONTEXT_FLAG_DEBUG_BIT                                                                               0x00000002
11 #define GL_CONTEXT_FLAG_DEBUG_BIT_KHR                                                                   0x00000002
12 #define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT                                                               0x00000004
13 #define GL_CONTEXT_CORE_PROFILE_BIT                                                                             0x00000001
14 #define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT                                                    0x00000002
15 #define GL_MAP_READ_BIT                                                                                                 0x0001
16 #define GL_MAP_WRITE_BIT                                                                                                0x0002
17 #define GL_MAP_INVALIDATE_RANGE_BIT                                                                             0x0004
18 #define GL_MAP_INVALIDATE_BUFFER_BIT                                                                    0x0008
19 #define GL_MAP_FLUSH_EXPLICIT_BIT                                                                               0x0010
20 #define GL_MAP_UNSYNCHRONIZED_BIT                                                                               0x0020
21 #define GL_MAP_PERSISTENT_BIT                                                                                   0x0040
22 #define GL_MAP_COHERENT_BIT                                                                                             0x0080
23 #define GL_DYNAMIC_STORAGE_BIT                                                                                  0x0100
24 #define GL_CLIENT_STORAGE_BIT                                                                                   0x0200
25 #define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT                                                              0x00000001
26 #define GL_ELEMENT_ARRAY_BARRIER_BIT                                                                    0x00000002
27 #define GL_UNIFORM_BARRIER_BIT                                                                                  0x00000004
28 #define GL_TEXTURE_FETCH_BARRIER_BIT                                                                    0x00000008
29 #define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT                                                              0x00000020
30 #define GL_COMMAND_BARRIER_BIT                                                                                  0x00000040
31 #define GL_PIXEL_BUFFER_BARRIER_BIT                                                                             0x00000080
32 #define GL_TEXTURE_UPDATE_BARRIER_BIT                                                                   0x00000100
33 #define GL_BUFFER_UPDATE_BARRIER_BIT                                                                    0x00000200
34 #define GL_FRAMEBUFFER_BARRIER_BIT                                                                              0x00000400
35 #define GL_TRANSFORM_FEEDBACK_BARRIER_BIT                                                               0x00000800
36 #define GL_ATOMIC_COUNTER_BARRIER_BIT                                                                   0x00001000
37 #define GL_SHADER_STORAGE_BARRIER_BIT                                                                   0x00002000
38 #define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT                                                             0x00004000
39 #define GL_QUERY_BUFFER_BARRIER_BIT                                                                             0x00008000
40 #define GL_ALL_BARRIER_BITS                                                                                             0xFFFFFFFFu
41 #define GL_SYNC_FLUSH_COMMANDS_BIT                                                                              0x00000001
42 #define GL_VERTEX_SHADER_BIT                                                                                    0x00000001
43 #define GL_FRAGMENT_SHADER_BIT                                                                                  0x00000002
44 #define GL_GEOMETRY_SHADER_BIT                                                                                  0x00000004
45 #define GL_GEOMETRY_SHADER_BIT_EXT                                                                              0x00000004
46 #define GL_TESS_CONTROL_SHADER_BIT                                                                              0x00000008
47 #define GL_TESS_CONTROL_SHADER_BIT_EXT                                                                  0x00000008
48 #define GL_TESS_EVALUATION_SHADER_BIT                                                                   0x00000010
49 #define GL_TESS_EVALUATION_SHADER_BIT_EXT                                                               0x00000010
50 #define GL_COMPUTE_SHADER_BIT                                                                                   0x00000020
51 #define GL_ALL_SHADER_BITS                                                                                              0xFFFFFFFFu
52 #define GL_FALSE                                                                                                                0
53 #define GL_NO_ERROR                                                                                                             0
54 #define GL_ZERO                                                                                                                 0
55 #define GL_NONE                                                                                                                 0
56 #define GL_TRUE                                                                                                                 1
57 #define GL_ONE                                                                                                                  1
58 #define GL_INVALID_INDEX                                                                                                0xFFFFFFFFu
59 #define GL_TIMEOUT_IGNORED                                                                                              0xFFFFFFFFFFFFFFFFull
60 #define GL_POINTS                                                                                                               0x0000
61 #define GL_LINES                                                                                                                0x0001
62 #define GL_LINE_LOOP                                                                                                    0x0002
63 #define GL_LINE_STRIP                                                                                                   0x0003
64 #define GL_TRIANGLES                                                                                                    0x0004
65 #define GL_TRIANGLE_STRIP                                                                                               0x0005
66 #define GL_TRIANGLE_FAN                                                                                                 0x0006
67 #define GL_QUADS                                                                                                                0x0007
68 #define GL_QUADS_EXT                                                                                                    0x0007
69 #define GL_LINES_ADJACENCY                                                                                              0x000A
70 #define GL_LINES_ADJACENCY_EXT                                                                                  0x000A
71 #define GL_LINE_STRIP_ADJACENCY                                                                                 0x000B
72 #define GL_LINE_STRIP_ADJACENCY_EXT                                                                             0x000B
73 #define GL_TRIANGLES_ADJACENCY                                                                                  0x000C
74 #define GL_TRIANGLES_ADJACENCY_EXT                                                                              0x000C
75 #define GL_TRIANGLE_STRIP_ADJACENCY                                                                             0x000D
76 #define GL_TRIANGLE_STRIP_ADJACENCY_EXT                                                                 0x000D
77 #define GL_PATCHES                                                                                                              0x000E
78 #define GL_PATCHES_EXT                                                                                                  0x000E
79 #define GL_NEVER                                                                                                                0x0200
80 #define GL_LESS                                                                                                                 0x0201
81 #define GL_EQUAL                                                                                                                0x0202
82 #define GL_LEQUAL                                                                                                               0x0203
83 #define GL_GREATER                                                                                                              0x0204
84 #define GL_NOTEQUAL                                                                                                             0x0205
85 #define GL_GEQUAL                                                                                                               0x0206
86 #define GL_ALWAYS                                                                                                               0x0207
87 #define GL_SRC_COLOR                                                                                                    0x0300
88 #define GL_ONE_MINUS_SRC_COLOR                                                                                  0x0301
89 #define GL_SRC_ALPHA                                                                                                    0x0302
90 #define GL_ONE_MINUS_SRC_ALPHA                                                                                  0x0303
91 #define GL_DST_ALPHA                                                                                                    0x0304
92 #define GL_ONE_MINUS_DST_ALPHA                                                                                  0x0305
93 #define GL_DST_COLOR                                                                                                    0x0306
94 #define GL_ONE_MINUS_DST_COLOR                                                                                  0x0307
95 #define GL_SRC_ALPHA_SATURATE                                                                                   0x0308
96 #define GL_FRONT_LEFT                                                                                                   0x0400
97 #define GL_FRONT_RIGHT                                                                                                  0x0401
98 #define GL_BACK_LEFT                                                                                                    0x0402
99 #define GL_BACK_RIGHT                                                                                                   0x0403
100 #define GL_FRONT                                                                                                                0x0404
101 #define GL_BACK                                                                                                                 0x0405
102 #define GL_LEFT                                                                                                                 0x0406
103 #define GL_RIGHT                                                                                                                0x0407
104 #define GL_FRONT_AND_BACK                                                                                               0x0408
105 #define GL_INVALID_ENUM                                                                                                 0x0500
106 #define GL_INVALID_VALUE                                                                                                0x0501
107 #define GL_INVALID_OPERATION                                                                                    0x0502
108 #define GL_STACK_OVERFLOW                                                                                               0x0503
109 #define GL_STACK_OVERFLOW_KHR                                                                                   0x0503
110 #define GL_STACK_UNDERFLOW                                                                                              0x0504
111 #define GL_STACK_UNDERFLOW_KHR                                                                                  0x0504
112 #define GL_OUT_OF_MEMORY                                                                                                0x0505
113 #define GL_INVALID_FRAMEBUFFER_OPERATION                                                                0x0506
114 #define GL_CONTEXT_LOST                                                                                                 0x0507
115 #define GL_CONTEXT_LOST_KHR                                                                                             0x0507
116 #define GL_CW                                                                                                                   0x0900
117 #define GL_CCW                                                                                                                  0x0901
118 #define GL_POINT_SIZE                                                                                                   0x0B11
119 #define GL_POINT_SIZE_RANGE                                                                                             0x0B12
120 #define GL_SMOOTH_POINT_SIZE_RANGE                                                                              0x0B12
121 #define GL_POINT_SIZE_GRANULARITY                                                                               0x0B13
122 #define GL_SMOOTH_POINT_SIZE_GRANULARITY                                                                0x0B13
123 #define GL_LINE_SMOOTH                                                                                                  0x0B20
124 #define GL_LINE_WIDTH                                                                                                   0x0B21
125 #define GL_LINE_WIDTH_RANGE                                                                                             0x0B22
126 #define GL_SMOOTH_LINE_WIDTH_RANGE                                                                              0x0B22
127 #define GL_LINE_WIDTH_GRANULARITY                                                                               0x0B23
128 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY                                                                0x0B23
129 #define GL_POLYGON_MODE                                                                                                 0x0B40
130 #define GL_POLYGON_SMOOTH                                                                                               0x0B41
131 #define GL_CULL_FACE                                                                                                    0x0B44
132 #define GL_CULL_FACE_MODE                                                                                               0x0B45
133 #define GL_FRONT_FACE                                                                                                   0x0B46
134 #define GL_DEPTH_RANGE                                                                                                  0x0B70
135 #define GL_DEPTH_TEST                                                                                                   0x0B71
136 #define GL_DEPTH_WRITEMASK                                                                                              0x0B72
137 #define GL_DEPTH_CLEAR_VALUE                                                                                    0x0B73
138 #define GL_DEPTH_FUNC                                                                                                   0x0B74
139 #define GL_STENCIL_TEST                                                                                                 0x0B90
140 #define GL_STENCIL_CLEAR_VALUE                                                                                  0x0B91
141 #define GL_STENCIL_FUNC                                                                                                 0x0B92
142 #define GL_STENCIL_VALUE_MASK                                                                                   0x0B93
143 #define GL_STENCIL_FAIL                                                                                                 0x0B94
144 #define GL_STENCIL_PASS_DEPTH_FAIL                                                                              0x0B95
145 #define GL_STENCIL_PASS_DEPTH_PASS                                                                              0x0B96
146 #define GL_STENCIL_REF                                                                                                  0x0B97
147 #define GL_STENCIL_WRITEMASK                                                                                    0x0B98
148 #define GL_VIEWPORT                                                                                                             0x0BA2
149 #define GL_DITHER                                                                                                               0x0BD0
150 #define GL_BLEND_DST                                                                                                    0x0BE0
151 #define GL_BLEND_SRC                                                                                                    0x0BE1
152 #define GL_BLEND                                                                                                                0x0BE2
153 #define GL_LOGIC_OP_MODE                                                                                                0x0BF0
154 #define GL_COLOR_LOGIC_OP                                                                                               0x0BF2
155 #define GL_DRAW_BUFFER                                                                                                  0x0C01
156 #define GL_READ_BUFFER                                                                                                  0x0C02
157 #define GL_SCISSOR_BOX                                                                                                  0x0C10
158 #define GL_SCISSOR_TEST                                                                                                 0x0C11
159 #define GL_COLOR_CLEAR_VALUE                                                                                    0x0C22
160 #define GL_COLOR_WRITEMASK                                                                                              0x0C23
161 #define GL_DOUBLEBUFFER                                                                                                 0x0C32
162 #define GL_STEREO                                                                                                               0x0C33
163 #define GL_LINE_SMOOTH_HINT                                                                                             0x0C52
164 #define GL_POLYGON_SMOOTH_HINT                                                                                  0x0C53
165 #define GL_UNPACK_SWAP_BYTES                                                                                    0x0CF0
166 #define GL_UNPACK_LSB_FIRST                                                                                             0x0CF1
167 #define GL_UNPACK_ROW_LENGTH                                                                                    0x0CF2
168 #define GL_UNPACK_SKIP_ROWS                                                                                             0x0CF3
169 #define GL_UNPACK_SKIP_PIXELS                                                                                   0x0CF4
170 #define GL_UNPACK_ALIGNMENT                                                                                             0x0CF5
171 #define GL_PACK_SWAP_BYTES                                                                                              0x0D00
172 #define GL_PACK_LSB_FIRST                                                                                               0x0D01
173 #define GL_PACK_ROW_LENGTH                                                                                              0x0D02
174 #define GL_PACK_SKIP_ROWS                                                                                               0x0D03
175 #define GL_PACK_SKIP_PIXELS                                                                                             0x0D04
176 #define GL_PACK_ALIGNMENT                                                                                               0x0D05
177 #define GL_MAX_CLIP_DISTANCES                                                                                   0x0D32
178 #define GL_MAX_TEXTURE_SIZE                                                                                             0x0D33
179 #define GL_MAX_VIEWPORT_DIMS                                                                                    0x0D3A
180 #define GL_SUBPIXEL_BITS                                                                                                0x0D50
181 #define GL_RED_BITS                                                                                                             0x0D52
182 #define GL_GREEN_BITS                                                                                                   0x0D53
183 #define GL_BLUE_BITS                                                                                                    0x0D54
184 #define GL_ALPHA_BITS                                                                                                   0x0D55
185 #define GL_DEPTH_BITS                                                                                                   0x0D56
186 #define GL_STENCIL_BITS                                                                                                 0x0D57
187 #define GL_TEXTURE_1D                                                                                                   0x0DE0
188 #define GL_TEXTURE_2D                                                                                                   0x0DE1
189 #define GL_TEXTURE_WIDTH                                                                                                0x1000
190 #define GL_TEXTURE_HEIGHT                                                                                               0x1001
191 #define GL_TEXTURE_INTERNAL_FORMAT                                                                              0x1003
192 #define GL_TEXTURE_BORDER_COLOR                                                                                 0x1004
193 #define GL_TEXTURE_BORDER_COLOR_EXT                                                                             0x1004
194 #define GL_TEXTURE_TARGET                                                                                               0x1006
195 #define GL_DONT_CARE                                                                                                    0x1100
196 #define GL_FASTEST                                                                                                              0x1101
197 #define GL_NICEST                                                                                                               0x1102
198 #define GL_BYTE                                                                                                                 0x1400
199 #define GL_UNSIGNED_BYTE                                                                                                0x1401
200 #define GL_SHORT                                                                                                                0x1402
201 #define GL_UNSIGNED_SHORT                                                                                               0x1403
202 #define GL_INT                                                                                                                  0x1404
203 #define GL_UNSIGNED_INT                                                                                                 0x1405
204 #define GL_FLOAT                                                                                                                0x1406
205 #define GL_DOUBLE                                                                                                               0x140A
206 #define GL_HALF_FLOAT                                                                                                   0x140B
207 #define GL_FIXED                                                                                                                0x140C
208 #define GL_CLEAR                                                                                                                0x1500
209 #define GL_AND                                                                                                                  0x1501
210 #define GL_AND_REVERSE                                                                                                  0x1502
211 #define GL_COPY                                                                                                                 0x1503
212 #define GL_AND_INVERTED                                                                                                 0x1504
213 #define GL_NOOP                                                                                                                 0x1505
214 #define GL_XOR                                                                                                                  0x1506
215 #define GL_OR                                                                                                                   0x1507
216 #define GL_NOR                                                                                                                  0x1508
217 #define GL_EQUIV                                                                                                                0x1509
218 #define GL_INVERT                                                                                                               0x150A
219 #define GL_OR_REVERSE                                                                                                   0x150B
220 #define GL_COPY_INVERTED                                                                                                0x150C
221 #define GL_OR_INVERTED                                                                                                  0x150D
222 #define GL_NAND                                                                                                                 0x150E
223 #define GL_SET                                                                                                                  0x150F
224 #define GL_TEXTURE                                                                                                              0x1702
225 #define GL_COLOR                                                                                                                0x1800
226 #define GL_DEPTH                                                                                                                0x1801
227 #define GL_STENCIL                                                                                                              0x1802
228 #define GL_STENCIL_INDEX                                                                                                0x1901
229 #define GL_DEPTH_COMPONENT                                                                                              0x1902
230 #define GL_RED                                                                                                                  0x1903
231 #define GL_GREEN                                                                                                                0x1904
232 #define GL_BLUE                                                                                                                 0x1905
233 #define GL_ALPHA                                                                                                                0x1906
234 #define GL_RGB                                                                                                                  0x1907
235 #define GL_RGBA                                                                                                                 0x1908
236 #define GL_LUMINANCE                                                                                                    0x1909
237 #define GL_LUMINANCE_ALPHA                                                                                              0x190A
238 #define GL_POINT                                                                                                                0x1B00
239 #define GL_LINE                                                                                                                 0x1B01
240 #define GL_FILL                                                                                                                 0x1B02
241 #define GL_KEEP                                                                                                                 0x1E00
242 #define GL_REPLACE                                                                                                              0x1E01
243 #define GL_INCR                                                                                                                 0x1E02
244 #define GL_DECR                                                                                                                 0x1E03
245 #define GL_VENDOR                                                                                                               0x1F00
246 #define GL_RENDERER                                                                                                             0x1F01
247 #define GL_VERSION                                                                                                              0x1F02
248 #define GL_EXTENSIONS                                                                                                   0x1F03
249 #define GL_NEAREST                                                                                                              0x2600
250 #define GL_LINEAR                                                                                                               0x2601
251 #define GL_NEAREST_MIPMAP_NEAREST                                                                               0x2700
252 #define GL_LINEAR_MIPMAP_NEAREST                                                                                0x2701
253 #define GL_NEAREST_MIPMAP_LINEAR                                                                                0x2702
254 #define GL_LINEAR_MIPMAP_LINEAR                                                                                 0x2703
255 #define GL_TEXTURE_MAG_FILTER                                                                                   0x2800
256 #define GL_TEXTURE_MIN_FILTER                                                                                   0x2801
257 #define GL_TEXTURE_WRAP_S                                                                                               0x2802
258 #define GL_TEXTURE_WRAP_T                                                                                               0x2803
259 #define GL_REPEAT                                                                                                               0x2901
260 #define GL_POLYGON_OFFSET_UNITS                                                                                 0x2A00
261 #define GL_POLYGON_OFFSET_POINT                                                                                 0x2A01
262 #define GL_POLYGON_OFFSET_LINE                                                                                  0x2A02
263 #define GL_R3_G3_B2                                                                                                             0x2A10
264 #define GL_CLIP_DISTANCE0                                                                                               0x3000
265 #define GL_CLIP_DISTANCE1                                                                                               0x3001
266 #define GL_CLIP_DISTANCE2                                                                                               0x3002
267 #define GL_CLIP_DISTANCE3                                                                                               0x3003
268 #define GL_CLIP_DISTANCE4                                                                                               0x3004
269 #define GL_CLIP_DISTANCE5                                                                                               0x3005
270 #define GL_CLIP_DISTANCE6                                                                                               0x3006
271 #define GL_CLIP_DISTANCE7                                                                                               0x3007
272 #define GL_CONSTANT_COLOR                                                                                               0x8001
273 #define GL_ONE_MINUS_CONSTANT_COLOR                                                                             0x8002
274 #define GL_CONSTANT_ALPHA                                                                                               0x8003
275 #define GL_ONE_MINUS_CONSTANT_ALPHA                                                                             0x8004
276 #define GL_BLEND_COLOR                                                                                                  0x8005
277 #define GL_FUNC_ADD                                                                                                             0x8006
278 #define GL_MIN                                                                                                                  0x8007
279 #define GL_MAX                                                                                                                  0x8008
280 #define GL_BLEND_EQUATION                                                                                               0x8009
281 #define GL_BLEND_EQUATION_RGB                                                                                   0x8009
282 #define GL_FUNC_SUBTRACT                                                                                                0x800A
283 #define GL_FUNC_REVERSE_SUBTRACT                                                                                0x800B
284 #define GL_UNSIGNED_BYTE_3_3_2                                                                                  0x8032
285 #define GL_UNSIGNED_SHORT_4_4_4_4                                                                               0x8033
286 #define GL_UNSIGNED_SHORT_5_5_5_1                                                                               0x8034
287 #define GL_UNSIGNED_INT_8_8_8_8                                                                                 0x8035
288 #define GL_UNSIGNED_INT_10_10_10_2                                                                              0x8036
289 #define GL_POLYGON_OFFSET_FILL                                                                                  0x8037
290 #define GL_POLYGON_OFFSET_FACTOR                                                                                0x8038
291 #define GL_RGB4                                                                                                                 0x804F
292 #define GL_RGB5                                                                                                                 0x8050
293 #define GL_RGB8                                                                                                                 0x8051
294 #define GL_RGB10                                                                                                                0x8052
295 #define GL_RGB12                                                                                                                0x8053
296 #define GL_RGB16                                                                                                                0x8054
297 #define GL_RGBA2                                                                                                                0x8055
298 #define GL_RGBA4                                                                                                                0x8056
299 #define GL_RGB5_A1                                                                                                              0x8057
300 #define GL_RGBA8                                                                                                                0x8058
301 #define GL_RGB10_A2                                                                                                             0x8059
302 #define GL_RGBA12                                                                                                               0x805A
303 #define GL_RGBA16                                                                                                               0x805B
304 #define GL_TEXTURE_RED_SIZE                                                                                             0x805C
305 #define GL_TEXTURE_GREEN_SIZE                                                                                   0x805D
306 #define GL_TEXTURE_BLUE_SIZE                                                                                    0x805E
307 #define GL_TEXTURE_ALPHA_SIZE                                                                                   0x805F
308 #define GL_PROXY_TEXTURE_1D                                                                                             0x8063
309 #define GL_PROXY_TEXTURE_2D                                                                                             0x8064
310 #define GL_TEXTURE_BINDING_1D                                                                                   0x8068
311 #define GL_TEXTURE_BINDING_2D                                                                                   0x8069
312 #define GL_TEXTURE_BINDING_3D                                                                                   0x806A
313 #define GL_PACK_SKIP_IMAGES                                                                                             0x806B
314 #define GL_PACK_IMAGE_HEIGHT                                                                                    0x806C
315 #define GL_UNPACK_SKIP_IMAGES                                                                                   0x806D
316 #define GL_UNPACK_IMAGE_HEIGHT                                                                                  0x806E
317 #define GL_TEXTURE_3D                                                                                                   0x806F
318 #define GL_PROXY_TEXTURE_3D                                                                                             0x8070
319 #define GL_TEXTURE_DEPTH                                                                                                0x8071
320 #define GL_TEXTURE_WRAP_R                                                                                               0x8072
321 #define GL_MAX_3D_TEXTURE_SIZE                                                                                  0x8073
322 #define GL_VERTEX_ARRAY                                                                                                 0x8074
323 #define GL_VERTEX_ARRAY_KHR                                                                                             0x8074
324 #define GL_MULTISAMPLE                                                                                                  0x809D
325 #define GL_SAMPLE_ALPHA_TO_COVERAGE                                                                             0x809E
326 #define GL_SAMPLE_ALPHA_TO_ONE                                                                                  0x809F
327 #define GL_SAMPLE_COVERAGE                                                                                              0x80A0
328 #define GL_SAMPLE_BUFFERS                                                                                               0x80A8
329 #define GL_SAMPLES                                                                                                              0x80A9
330 #define GL_SAMPLE_COVERAGE_VALUE                                                                                0x80AA
331 #define GL_SAMPLE_COVERAGE_INVERT                                                                               0x80AB
332 #define GL_BLEND_DST_RGB                                                                                                0x80C8
333 #define GL_BLEND_SRC_RGB                                                                                                0x80C9
334 #define GL_BLEND_DST_ALPHA                                                                                              0x80CA
335 #define GL_BLEND_SRC_ALPHA                                                                                              0x80CB
336 #define GL_BGR                                                                                                                  0x80E0
337 #define GL_BGRA                                                                                                                 0x80E1
338 #define GL_MAX_ELEMENTS_VERTICES                                                                                0x80E8
339 #define GL_MAX_ELEMENTS_INDICES                                                                                 0x80E9
340 #define GL_POINT_FADE_THRESHOLD_SIZE                                                                    0x8128
341 #define GL_CLAMP_TO_BORDER                                                                                              0x812D
342 #define GL_CLAMP_TO_BORDER_EXT                                                                                  0x812D
343 #define GL_CLAMP_TO_EDGE                                                                                                0x812F
344 #define GL_TEXTURE_MIN_LOD                                                                                              0x813A
345 #define GL_TEXTURE_MAX_LOD                                                                                              0x813B
346 #define GL_TEXTURE_BASE_LEVEL                                                                                   0x813C
347 #define GL_TEXTURE_MAX_LEVEL                                                                                    0x813D
348 #define GL_GENERATE_MIPMAP_HINT                                                                                 0x8192
349 #define GL_DEPTH_COMPONENT16                                                                                    0x81A5
350 #define GL_DEPTH_COMPONENT24                                                                                    0x81A6
351 #define GL_DEPTH_COMPONENT32                                                                                    0x81A7
352 #define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING                                                0x8210
353 #define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE                                                0x8211
354 #define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE                                                              0x8212
355 #define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE                                                    0x8213
356 #define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE                                                             0x8214
357 #define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE                                                    0x8215
358 #define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE                                                    0x8216
359 #define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE                                                  0x8217
360 #define GL_FRAMEBUFFER_DEFAULT                                                                                  0x8218
361 #define GL_FRAMEBUFFER_UNDEFINED                                                                                0x8219
362 #define GL_DEPTH_STENCIL_ATTACHMENT                                                                             0x821A
363 #define GL_MAJOR_VERSION                                                                                                0x821B
364 #define GL_MINOR_VERSION                                                                                                0x821C
365 #define GL_NUM_EXTENSIONS                                                                                               0x821D
366 #define GL_CONTEXT_FLAGS                                                                                                0x821E
367 #define GL_BUFFER_IMMUTABLE_STORAGE                                                                             0x821F
368 #define GL_BUFFER_STORAGE_FLAGS                                                                                 0x8220
369 #define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED                                              0x8221
370 #define GL_COMPRESSED_RED                                                                                               0x8225
371 #define GL_COMPRESSED_RG                                                                                                0x8226
372 #define GL_RG                                                                                                                   0x8227
373 #define GL_RG_INTEGER                                                                                                   0x8228
374 #define GL_R8                                                                                                                   0x8229
375 #define GL_R16                                                                                                                  0x822A
376 #define GL_RG8                                                                                                                  0x822B
377 #define GL_RG16                                                                                                                 0x822C
378 #define GL_R16F                                                                                                                 0x822D
379 #define GL_R32F                                                                                                                 0x822E
380 #define GL_RG16F                                                                                                                0x822F
381 #define GL_RG32F                                                                                                                0x8230
382 #define GL_R8I                                                                                                                  0x8231
383 #define GL_R8UI                                                                                                                 0x8232
384 #define GL_R16I                                                                                                                 0x8233
385 #define GL_R16UI                                                                                                                0x8234
386 #define GL_R32I                                                                                                                 0x8235
387 #define GL_R32UI                                                                                                                0x8236
388 #define GL_RG8I                                                                                                                 0x8237
389 #define GL_RG8UI                                                                                                                0x8238
390 #define GL_RG16I                                                                                                                0x8239
391 #define GL_RG16UI                                                                                                               0x823A
392 #define GL_RG32I                                                                                                                0x823B
393 #define GL_RG32UI                                                                                                               0x823C
394 #define GL_DEBUG_OUTPUT_SYNCHRONOUS                                                                             0x8242
395 #define GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR                                                                 0x8242
396 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH                                                             0x8243
397 #define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR                                                 0x8243
398 #define GL_DEBUG_CALLBACK_FUNCTION                                                                              0x8244
399 #define GL_DEBUG_CALLBACK_FUNCTION_KHR                                                                  0x8244
400 #define GL_DEBUG_CALLBACK_USER_PARAM                                                                    0x8245
401 #define GL_DEBUG_CALLBACK_USER_PARAM_KHR                                                                0x8245
402 #define GL_DEBUG_SOURCE_API                                                                                             0x8246
403 #define GL_DEBUG_SOURCE_API_KHR                                                                                 0x8246
404 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM                                                                   0x8247
405 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR                                                               0x8247
406 #define GL_DEBUG_SOURCE_SHADER_COMPILER                                                                 0x8248
407 #define GL_DEBUG_SOURCE_SHADER_COMPILER_KHR                                                             0x8248
408 #define GL_DEBUG_SOURCE_THIRD_PARTY                                                                             0x8249
409 #define GL_DEBUG_SOURCE_THIRD_PARTY_KHR                                                                 0x8249
410 #define GL_DEBUG_SOURCE_APPLICATION                                                                             0x824A
411 #define GL_DEBUG_SOURCE_APPLICATION_KHR                                                                 0x824A
412 #define GL_DEBUG_SOURCE_OTHER                                                                                   0x824B
413 #define GL_DEBUG_SOURCE_OTHER_KHR                                                                               0x824B
414 #define GL_DEBUG_TYPE_ERROR                                                                                             0x824C
415 #define GL_DEBUG_TYPE_ERROR_KHR                                                                                 0x824C
416 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR                                                               0x824D
417 #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR                                                   0x824D
418 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR                                                                0x824E
419 #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR                                                    0x824E
420 #define GL_DEBUG_TYPE_PORTABILITY                                                                               0x824F
421 #define GL_DEBUG_TYPE_PORTABILITY_KHR                                                                   0x824F
422 #define GL_DEBUG_TYPE_PERFORMANCE                                                                               0x8250
423 #define GL_DEBUG_TYPE_PERFORMANCE_KHR                                                                   0x8250
424 #define GL_DEBUG_TYPE_OTHER                                                                                             0x8251
425 #define GL_DEBUG_TYPE_OTHER_KHR                                                                                 0x8251
426 #define GL_LOSE_CONTEXT_ON_RESET                                                                                0x8252
427 #define GL_LOSE_CONTEXT_ON_RESET_EXT                                                                    0x8252
428 #define GL_LOSE_CONTEXT_ON_RESET_KHR                                                                    0x8252
429 #define GL_GUILTY_CONTEXT_RESET                                                                                 0x8253
430 #define GL_GUILTY_CONTEXT_RESET_EXT                                                                             0x8253
431 #define GL_GUILTY_CONTEXT_RESET_KHR                                                                             0x8253
432 #define GL_INNOCENT_CONTEXT_RESET                                                                               0x8254
433 #define GL_INNOCENT_CONTEXT_RESET_EXT                                                                   0x8254
434 #define GL_INNOCENT_CONTEXT_RESET_KHR                                                                   0x8254
435 #define GL_UNKNOWN_CONTEXT_RESET                                                                                0x8255
436 #define GL_UNKNOWN_CONTEXT_RESET_EXT                                                                    0x8255
437 #define GL_UNKNOWN_CONTEXT_RESET_KHR                                                                    0x8255
438 #define GL_RESET_NOTIFICATION_STRATEGY                                                                  0x8256
439 #define GL_RESET_NOTIFICATION_STRATEGY_EXT                                                              0x8256
440 #define GL_RESET_NOTIFICATION_STRATEGY_KHR                                                              0x8256
441 #define GL_PROGRAM_BINARY_RETRIEVABLE_HINT                                                              0x8257
442 #define GL_PROGRAM_SEPARABLE                                                                                    0x8258
443 #define GL_ACTIVE_PROGRAM                                                                                               0x8259
444 #define GL_PROGRAM_PIPELINE_BINDING                                                                             0x825A
445 #define GL_MAX_VIEWPORTS                                                                                                0x825B
446 #define GL_VIEWPORT_SUBPIXEL_BITS                                                                               0x825C
447 #define GL_VIEWPORT_BOUNDS_RANGE                                                                                0x825D
448 #define GL_LAYER_PROVOKING_VERTEX                                                                               0x825E
449 #define GL_LAYER_PROVOKING_VERTEX_EXT                                                                   0x825E
450 #define GL_VIEWPORT_INDEX_PROVOKING_VERTEX                                                              0x825F
451 #define GL_UNDEFINED_VERTEX                                                                                             0x8260
452 #define GL_UNDEFINED_VERTEX_EXT                                                                                 0x8260
453 #define GL_NO_RESET_NOTIFICATION                                                                                0x8261
454 #define GL_NO_RESET_NOTIFICATION_EXT                                                                    0x8261
455 #define GL_NO_RESET_NOTIFICATION_KHR                                                                    0x8261
456 #define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE                                                               0x8262
457 #define GL_MAX_COMPUTE_UNIFORM_COMPONENTS                                                               0x8263
458 #define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS                                                   0x8264
459 #define GL_MAX_COMPUTE_ATOMIC_COUNTERS                                                                  0x8265
460 #define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS                                              0x8266
461 #define GL_COMPUTE_WORK_GROUP_SIZE                                                                              0x8267
462 #define GL_DEBUG_TYPE_MARKER                                                                                    0x8268
463 #define GL_DEBUG_TYPE_MARKER_KHR                                                                                0x8268
464 #define GL_DEBUG_TYPE_PUSH_GROUP                                                                                0x8269
465 #define GL_DEBUG_TYPE_PUSH_GROUP_KHR                                                                    0x8269
466 #define GL_DEBUG_TYPE_POP_GROUP                                                                                 0x826A
467 #define GL_DEBUG_TYPE_POP_GROUP_KHR                                                                             0x826A
468 #define GL_DEBUG_SEVERITY_NOTIFICATION                                                                  0x826B
469 #define GL_DEBUG_SEVERITY_NOTIFICATION_KHR                                                              0x826B
470 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH                                                                  0x826C
471 #define GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR                                                              0x826C
472 #define GL_DEBUG_GROUP_STACK_DEPTH                                                                              0x826D
473 #define GL_DEBUG_GROUP_STACK_DEPTH_KHR                                                                  0x826D
474 #define GL_MAX_UNIFORM_LOCATIONS                                                                                0x826E
475 #define GL_INTERNALFORMAT_SUPPORTED                                                                             0x826F
476 #define GL_INTERNALFORMAT_PREFERRED                                                                             0x8270
477 #define GL_INTERNALFORMAT_RED_SIZE                                                                              0x8271
478 #define GL_INTERNALFORMAT_GREEN_SIZE                                                                    0x8272
479 #define GL_INTERNALFORMAT_BLUE_SIZE                                                                             0x8273
480 #define GL_INTERNALFORMAT_ALPHA_SIZE                                                                    0x8274
481 #define GL_INTERNALFORMAT_DEPTH_SIZE                                                                    0x8275
482 #define GL_INTERNALFORMAT_STENCIL_SIZE                                                                  0x8276
483 #define GL_INTERNALFORMAT_SHARED_SIZE                                                                   0x8277
484 #define GL_INTERNALFORMAT_RED_TYPE                                                                              0x8278
485 #define GL_INTERNALFORMAT_GREEN_TYPE                                                                    0x8279
486 #define GL_INTERNALFORMAT_BLUE_TYPE                                                                             0x827A
487 #define GL_INTERNALFORMAT_ALPHA_TYPE                                                                    0x827B
488 #define GL_INTERNALFORMAT_DEPTH_TYPE                                                                    0x827C
489 #define GL_INTERNALFORMAT_STENCIL_TYPE                                                                  0x827D
490 #define GL_MAX_WIDTH                                                                                                    0x827E
491 #define GL_MAX_HEIGHT                                                                                                   0x827F
492 #define GL_MAX_DEPTH                                                                                                    0x8280
493 #define GL_MAX_LAYERS                                                                                                   0x8281
494 #define GL_MAX_COMBINED_DIMENSIONS                                                                              0x8282
495 #define GL_COLOR_COMPONENTS                                                                                             0x8283
496 #define GL_DEPTH_COMPONENTS                                                                                             0x8284
497 #define GL_STENCIL_COMPONENTS                                                                                   0x8285
498 #define GL_COLOR_RENDERABLE                                                                                             0x8286
499 #define GL_DEPTH_RENDERABLE                                                                                             0x8287
500 #define GL_STENCIL_RENDERABLE                                                                                   0x8288
501 #define GL_FRAMEBUFFER_RENDERABLE                                                                               0x8289
502 #define GL_FRAMEBUFFER_RENDERABLE_LAYERED                                                               0x828A
503 #define GL_FRAMEBUFFER_BLEND                                                                                    0x828B
504 #define GL_READ_PIXELS                                                                                                  0x828C
505 #define GL_READ_PIXELS_FORMAT                                                                                   0x828D
506 #define GL_READ_PIXELS_TYPE                                                                                             0x828E
507 #define GL_TEXTURE_IMAGE_FORMAT                                                                                 0x828F
508 #define GL_TEXTURE_IMAGE_TYPE                                                                                   0x8290
509 #define GL_GET_TEXTURE_IMAGE_FORMAT                                                                             0x8291
510 #define GL_GET_TEXTURE_IMAGE_TYPE                                                                               0x8292
511 #define GL_MIPMAP                                                                                                               0x8293
512 #define GL_MANUAL_GENERATE_MIPMAP                                                                               0x8294
513 #define GL_AUTO_GENERATE_MIPMAP                                                                                 0x8295
514 #define GL_COLOR_ENCODING                                                                                               0x8296
515 #define GL_SRGB_READ                                                                                                    0x8297
516 #define GL_SRGB_WRITE                                                                                                   0x8298
517 #define GL_FILTER                                                                                                               0x829A
518 #define GL_VERTEX_TEXTURE                                                                                               0x829B
519 #define GL_TESS_CONTROL_TEXTURE                                                                                 0x829C
520 #define GL_TESS_EVALUATION_TEXTURE                                                                              0x829D
521 #define GL_GEOMETRY_TEXTURE                                                                                             0x829E
522 #define GL_FRAGMENT_TEXTURE                                                                                             0x829F
523 #define GL_COMPUTE_TEXTURE                                                                                              0x82A0
524 #define GL_TEXTURE_SHADOW                                                                                               0x82A1
525 #define GL_TEXTURE_GATHER                                                                                               0x82A2
526 #define GL_TEXTURE_GATHER_SHADOW                                                                                0x82A3
527 #define GL_SHADER_IMAGE_LOAD                                                                                    0x82A4
528 #define GL_SHADER_IMAGE_STORE                                                                                   0x82A5
529 #define GL_SHADER_IMAGE_ATOMIC                                                                                  0x82A6
530 #define GL_IMAGE_TEXEL_SIZE                                                                                             0x82A7
531 #define GL_IMAGE_COMPATIBILITY_CLASS                                                                    0x82A8
532 #define GL_IMAGE_PIXEL_FORMAT                                                                                   0x82A9
533 #define GL_IMAGE_PIXEL_TYPE                                                                                             0x82AA
534 #define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST                                                  0x82AC
535 #define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST                                                0x82AD
536 #define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE                                                 0x82AE
537 #define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE                                               0x82AF
538 #define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH                                                               0x82B1
539 #define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT                                                              0x82B2
540 #define GL_TEXTURE_COMPRESSED_BLOCK_SIZE                                                                0x82B3
541 #define GL_CLEAR_BUFFER                                                                                                 0x82B4
542 #define GL_TEXTURE_VIEW                                                                                                 0x82B5
543 #define GL_VIEW_COMPATIBILITY_CLASS                                                                             0x82B6
544 #define GL_FULL_SUPPORT                                                                                                 0x82B7
545 #define GL_CAVEAT_SUPPORT                                                                                               0x82B8
546 #define GL_IMAGE_CLASS_4_X_32                                                                                   0x82B9
547 #define GL_IMAGE_CLASS_2_X_32                                                                                   0x82BA
548 #define GL_IMAGE_CLASS_1_X_32                                                                                   0x82BB
549 #define GL_IMAGE_CLASS_4_X_16                                                                                   0x82BC
550 #define GL_IMAGE_CLASS_2_X_16                                                                                   0x82BD
551 #define GL_IMAGE_CLASS_1_X_16                                                                                   0x82BE
552 #define GL_IMAGE_CLASS_4_X_8                                                                                    0x82BF
553 #define GL_IMAGE_CLASS_2_X_8                                                                                    0x82C0
554 #define GL_IMAGE_CLASS_1_X_8                                                                                    0x82C1
555 #define GL_IMAGE_CLASS_11_11_10                                                                                 0x82C2
556 #define GL_IMAGE_CLASS_10_10_10_2                                                                               0x82C3
557 #define GL_VIEW_CLASS_128_BITS                                                                                  0x82C4
558 #define GL_VIEW_CLASS_96_BITS                                                                                   0x82C5
559 #define GL_VIEW_CLASS_64_BITS                                                                                   0x82C6
560 #define GL_VIEW_CLASS_48_BITS                                                                                   0x82C7
561 #define GL_VIEW_CLASS_32_BITS                                                                                   0x82C8
562 #define GL_VIEW_CLASS_24_BITS                                                                                   0x82C9
563 #define GL_VIEW_CLASS_16_BITS                                                                                   0x82CA
564 #define GL_VIEW_CLASS_8_BITS                                                                                    0x82CB
565 #define GL_VIEW_CLASS_S3TC_DXT1_RGB                                                                             0x82CC
566 #define GL_VIEW_CLASS_S3TC_DXT1_RGBA                                                                    0x82CD
567 #define GL_VIEW_CLASS_S3TC_DXT3_RGBA                                                                    0x82CE
568 #define GL_VIEW_CLASS_S3TC_DXT5_RGBA                                                                    0x82CF
569 #define GL_VIEW_CLASS_RGTC1_RED                                                                                 0x82D0
570 #define GL_VIEW_CLASS_RGTC2_RG                                                                                  0x82D1
571 #define GL_VIEW_CLASS_BPTC_UNORM                                                                                0x82D2
572 #define GL_VIEW_CLASS_BPTC_FLOAT                                                                                0x82D3
573 #define GL_VERTEX_ATTRIB_BINDING                                                                                0x82D4
574 #define GL_VERTEX_ATTRIB_RELATIVE_OFFSET                                                                0x82D5
575 #define GL_VERTEX_BINDING_DIVISOR                                                                               0x82D6
576 #define GL_VERTEX_BINDING_OFFSET                                                                                0x82D7
577 #define GL_VERTEX_BINDING_STRIDE                                                                                0x82D8
578 #define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET                                                    0x82D9
579 #define GL_MAX_VERTEX_ATTRIB_BINDINGS                                                                   0x82DA
580 #define GL_TEXTURE_VIEW_MIN_LEVEL                                                                               0x82DB
581 #define GL_TEXTURE_VIEW_NUM_LEVELS                                                                              0x82DC
582 #define GL_TEXTURE_VIEW_MIN_LAYER                                                                               0x82DD
583 #define GL_TEXTURE_VIEW_NUM_LAYERS                                                                              0x82DE
584 #define GL_TEXTURE_IMMUTABLE_LEVELS                                                                             0x82DF
585 #define GL_BUFFER                                                                                                               0x82E0
586 #define GL_BUFFER_KHR                                                                                                   0x82E0
587 #define GL_SHADER                                                                                                               0x82E1
588 #define GL_SHADER_KHR                                                                                                   0x82E1
589 #define GL_PROGRAM                                                                                                              0x82E2
590 #define GL_PROGRAM_KHR                                                                                                  0x82E2
591 #define GL_QUERY                                                                                                                0x82E3
592 #define GL_QUERY_KHR                                                                                                    0x82E3
593 #define GL_PROGRAM_PIPELINE                                                                                             0x82E4
594 #define GL_PROGRAM_PIPELINE_KHR                                                                                 0x82E4
595 #define GL_MAX_VERTEX_ATTRIB_STRIDE                                                                             0x82E5
596 #define GL_SAMPLER                                                                                                              0x82E6
597 #define GL_SAMPLER_KHR                                                                                                  0x82E6
598 #define GL_MAX_LABEL_LENGTH                                                                                             0x82E8
599 #define GL_MAX_LABEL_LENGTH_KHR                                                                                 0x82E8
600 #define GL_NUM_SHADING_LANGUAGE_VERSIONS                                                                0x82E9
601 #define GL_QUERY_TARGET                                                                                                 0x82EA
602 #define GL_MAX_CULL_DISTANCES                                                                                   0x82F9
603 #define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES                                                 0x82FA
604 #define GL_CONTEXT_RELEASE_BEHAVIOR                                                                             0x82FB
605 #define GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH                                                               0x82FC
606 #define GL_UNSIGNED_BYTE_2_3_3_REV                                                                              0x8362
607 #define GL_UNSIGNED_SHORT_5_6_5                                                                                 0x8363
608 #define GL_UNSIGNED_SHORT_5_6_5_REV                                                                             0x8364
609 #define GL_UNSIGNED_SHORT_4_4_4_4_REV                                                                   0x8365
610 #define GL_UNSIGNED_SHORT_1_5_5_5_REV                                                                   0x8366
611 #define GL_UNSIGNED_INT_8_8_8_8_REV                                                                             0x8367
612 #define GL_UNSIGNED_INT_2_10_10_10_REV                                                                  0x8368
613 #define GL_MIRRORED_REPEAT                                                                                              0x8370
614 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT                                                                 0x83F0
615 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT                                                                0x83F1
616 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT                                                                0x83F2
617 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT                                                                0x83F3
618 #define GL_ALIASED_POINT_SIZE_RANGE                                                                             0x846D
619 #define GL_ALIASED_LINE_WIDTH_RANGE                                                                             0x846E
620 #define GL_TEXTURE0                                                                                                             0x84C0
621 #define GL_TEXTURE1                                                                                                             0x84C1
622 #define GL_TEXTURE2                                                                                                             0x84C2
623 #define GL_TEXTURE3                                                                                                             0x84C3
624 #define GL_TEXTURE4                                                                                                             0x84C4
625 #define GL_TEXTURE5                                                                                                             0x84C5
626 #define GL_TEXTURE6                                                                                                             0x84C6
627 #define GL_TEXTURE7                                                                                                             0x84C7
628 #define GL_TEXTURE8                                                                                                             0x84C8
629 #define GL_TEXTURE9                                                                                                             0x84C9
630 #define GL_TEXTURE10                                                                                                    0x84CA
631 #define GL_TEXTURE11                                                                                                    0x84CB
632 #define GL_TEXTURE12                                                                                                    0x84CC
633 #define GL_TEXTURE13                                                                                                    0x84CD
634 #define GL_TEXTURE14                                                                                                    0x84CE
635 #define GL_TEXTURE15                                                                                                    0x84CF
636 #define GL_TEXTURE16                                                                                                    0x84D0
637 #define GL_TEXTURE17                                                                                                    0x84D1
638 #define GL_TEXTURE18                                                                                                    0x84D2
639 #define GL_TEXTURE19                                                                                                    0x84D3
640 #define GL_TEXTURE20                                                                                                    0x84D4
641 #define GL_TEXTURE21                                                                                                    0x84D5
642 #define GL_TEXTURE22                                                                                                    0x84D6
643 #define GL_TEXTURE23                                                                                                    0x84D7
644 #define GL_TEXTURE24                                                                                                    0x84D8
645 #define GL_TEXTURE25                                                                                                    0x84D9
646 #define GL_TEXTURE26                                                                                                    0x84DA
647 #define GL_TEXTURE27                                                                                                    0x84DB
648 #define GL_TEXTURE28                                                                                                    0x84DC
649 #define GL_TEXTURE29                                                                                                    0x84DD
650 #define GL_TEXTURE30                                                                                                    0x84DE
651 #define GL_TEXTURE31                                                                                                    0x84DF
652 #define GL_ACTIVE_TEXTURE                                                                                               0x84E0
653 #define GL_MAX_RENDERBUFFER_SIZE                                                                                0x84E8
654 #define GL_COMPRESSED_RGB                                                                                               0x84ED
655 #define GL_COMPRESSED_RGBA                                                                                              0x84EE
656 #define GL_TEXTURE_COMPRESSION_HINT                                                                             0x84EF
657 #define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER                              0x84F0
658 #define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER                   0x84F1
659 #define GL_TEXTURE_RECTANGLE                                                                                    0x84F5
660 #define GL_TEXTURE_BINDING_RECTANGLE                                                                    0x84F6
661 #define GL_PROXY_TEXTURE_RECTANGLE                                                                              0x84F7
662 #define GL_MAX_RECTANGLE_TEXTURE_SIZE                                                                   0x84F8
663 #define GL_DEPTH_STENCIL                                                                                                0x84F9
664 #define GL_UNSIGNED_INT_24_8                                                                                    0x84FA
665 #define GL_MAX_TEXTURE_LOD_BIAS                                                                                 0x84FD
666 #define GL_TEXTURE_LOD_BIAS                                                                                             0x8501
667 #define GL_INCR_WRAP                                                                                                    0x8507
668 #define GL_DECR_WRAP                                                                                                    0x8508
669 #define GL_TEXTURE_CUBE_MAP                                                                                             0x8513
670 #define GL_TEXTURE_BINDING_CUBE_MAP                                                                             0x8514
671 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X                                                                  0x8515
672 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X                                                                  0x8516
673 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y                                                                  0x8517
674 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y                                                                  0x8518
675 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z                                                                  0x8519
676 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z                                                                  0x851A
677 #define GL_PROXY_TEXTURE_CUBE_MAP                                                                               0x851B
678 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE                                                                    0x851C
679 #define GL_SRC1_ALPHA                                                                                                   0x8589
680 #define GL_VERTEX_ARRAY_BINDING                                                                                 0x85B5
681 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED                                                                  0x8622
682 #define GL_VERTEX_ATTRIB_ARRAY_SIZE                                                                             0x8623
683 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE                                                                   0x8624
684 #define GL_VERTEX_ATTRIB_ARRAY_TYPE                                                                             0x8625
685 #define GL_CURRENT_VERTEX_ATTRIB                                                                                0x8626
686 #define GL_VERTEX_PROGRAM_POINT_SIZE                                                                    0x8642
687 #define GL_PROGRAM_POINT_SIZE                                                                                   0x8642
688 #define GL_VERTEX_ATTRIB_ARRAY_POINTER                                                                  0x8645
689 #define GL_DEPTH_CLAMP                                                                                                  0x864F
690 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE                                                                0x86A0
691 #define GL_TEXTURE_COMPRESSED                                                                                   0x86A1
692 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS                                                               0x86A2
693 #define GL_COMPRESSED_TEXTURE_FORMATS                                                                   0x86A3
694 #define GL_PROGRAM_BINARY_LENGTH                                                                                0x8741
695 #define GL_MIRROR_CLAMP_TO_EDGE                                                                                 0x8743
696 #define GL_VERTEX_ATTRIB_ARRAY_LONG                                                                             0x874E
697 #define GL_BUFFER_SIZE                                                                                                  0x8764
698 #define GL_BUFFER_USAGE                                                                                                 0x8765
699 #define GL_NUM_PROGRAM_BINARY_FORMATS                                                                   0x87FE
700 #define GL_PROGRAM_BINARY_FORMATS                                                                               0x87FF
701 #define GL_STENCIL_BACK_FUNC                                                                                    0x8800
702 #define GL_STENCIL_BACK_FAIL                                                                                    0x8801
703 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL                                                                 0x8802
704 #define GL_STENCIL_BACK_PASS_DEPTH_PASS                                                                 0x8803
705 #define GL_RGBA32F                                                                                                              0x8814
706 #define GL_RGB32F                                                                                                               0x8815
707 #define GL_RGBA16F                                                                                                              0x881A
708 #define GL_RGB16F                                                                                                               0x881B
709 #define GL_MAX_DRAW_BUFFERS                                                                                             0x8824
710 #define GL_DRAW_BUFFER0                                                                                                 0x8825
711 #define GL_DRAW_BUFFER1                                                                                                 0x8826
712 #define GL_DRAW_BUFFER2                                                                                                 0x8827
713 #define GL_DRAW_BUFFER3                                                                                                 0x8828
714 #define GL_DRAW_BUFFER4                                                                                                 0x8829
715 #define GL_DRAW_BUFFER5                                                                                                 0x882A
716 #define GL_DRAW_BUFFER6                                                                                                 0x882B
717 #define GL_DRAW_BUFFER7                                                                                                 0x882C
718 #define GL_DRAW_BUFFER8                                                                                                 0x882D
719 #define GL_DRAW_BUFFER9                                                                                                 0x882E
720 #define GL_DRAW_BUFFER10                                                                                                0x882F
721 #define GL_DRAW_BUFFER11                                                                                                0x8830
722 #define GL_DRAW_BUFFER12                                                                                                0x8831
723 #define GL_DRAW_BUFFER13                                                                                                0x8832
724 #define GL_DRAW_BUFFER14                                                                                                0x8833
725 #define GL_DRAW_BUFFER15                                                                                                0x8834
726 #define GL_BLEND_EQUATION_ALPHA                                                                                 0x883D
727 #define GL_TEXTURE_DEPTH_SIZE                                                                                   0x884A
728 #define GL_TEXTURE_COMPARE_MODE                                                                                 0x884C
729 #define GL_TEXTURE_COMPARE_FUNC                                                                                 0x884D
730 #define GL_COMPARE_REF_TO_TEXTURE                                                                               0x884E
731 #define GL_TEXTURE_CUBE_MAP_SEAMLESS                                                                    0x884F
732 #define GL_QUERY_COUNTER_BITS                                                                                   0x8864
733 #define GL_CURRENT_QUERY                                                                                                0x8865
734 #define GL_QUERY_RESULT                                                                                                 0x8866
735 #define GL_QUERY_RESULT_AVAILABLE                                                                               0x8867
736 #define GL_MAX_VERTEX_ATTRIBS                                                                                   0x8869
737 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED                                                               0x886A
738 #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS                                                    0x886C
739 #define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT                                                0x886C
740 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS                                                 0x886D
741 #define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT                                             0x886D
742 #define GL_MAX_TEXTURE_IMAGE_UNITS                                                                              0x8872
743 #define GL_GEOMETRY_SHADER_INVOCATIONS                                                                  0x887F
744 #define GL_GEOMETRY_SHADER_INVOCATIONS_EXT                                                              0x887F
745 #define GL_ARRAY_BUFFER                                                                                                 0x8892
746 #define GL_ELEMENT_ARRAY_BUFFER                                                                                 0x8893
747 #define GL_ARRAY_BUFFER_BINDING                                                                                 0x8894
748 #define GL_ELEMENT_ARRAY_BUFFER_BINDING                                                                 0x8895
749 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING                                                   0x889F
750 #define GL_READ_ONLY                                                                                                    0x88B8
751 #define GL_WRITE_ONLY                                                                                                   0x88B9
752 #define GL_READ_WRITE                                                                                                   0x88BA
753 #define GL_BUFFER_ACCESS                                                                                                0x88BB
754 #define GL_BUFFER_MAPPED                                                                                                0x88BC
755 #define GL_BUFFER_MAP_POINTER                                                                                   0x88BD
756 #define GL_TIME_ELAPSED                                                                                                 0x88BF
757 #define GL_STREAM_DRAW                                                                                                  0x88E0
758 #define GL_STREAM_READ                                                                                                  0x88E1
759 #define GL_STREAM_COPY                                                                                                  0x88E2
760 #define GL_STATIC_DRAW                                                                                                  0x88E4
761 #define GL_STATIC_READ                                                                                                  0x88E5
762 #define GL_STATIC_COPY                                                                                                  0x88E6
763 #define GL_DYNAMIC_DRAW                                                                                                 0x88E8
764 #define GL_DYNAMIC_READ                                                                                                 0x88E9
765 #define GL_DYNAMIC_COPY                                                                                                 0x88EA
766 #define GL_PIXEL_PACK_BUFFER                                                                                    0x88EB
767 #define GL_PIXEL_UNPACK_BUFFER                                                                                  0x88EC
768 #define GL_PIXEL_PACK_BUFFER_BINDING                                                                    0x88ED
769 #define GL_PIXEL_UNPACK_BUFFER_BINDING                                                                  0x88EF
770 #define GL_DEPTH24_STENCIL8                                                                                             0x88F0
771 #define GL_TEXTURE_STENCIL_SIZE                                                                                 0x88F1
772 #define GL_SRC1_COLOR                                                                                                   0x88F9
773 #define GL_ONE_MINUS_SRC1_COLOR                                                                                 0x88FA
774 #define GL_ONE_MINUS_SRC1_ALPHA                                                                                 0x88FB
775 #define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS                                                                 0x88FC
776 #define GL_VERTEX_ATTRIB_ARRAY_INTEGER                                                                  0x88FD
777 #define GL_VERTEX_ATTRIB_ARRAY_DIVISOR                                                                  0x88FE
778 #define GL_MAX_ARRAY_TEXTURE_LAYERS                                                                             0x88FF
779 #define GL_MIN_PROGRAM_TEXEL_OFFSET                                                                             0x8904
780 #define GL_MAX_PROGRAM_TEXEL_OFFSET                                                                             0x8905
781 #define GL_SAMPLES_PASSED                                                                                               0x8914
782 #define GL_GEOMETRY_VERTICES_OUT                                                                                0x8916
783 #define GL_GEOMETRY_LINKED_VERTICES_OUT_EXT                                                             0x8916
784 #define GL_GEOMETRY_INPUT_TYPE                                                                                  0x8917
785 #define GL_GEOMETRY_LINKED_INPUT_TYPE_EXT                                                               0x8917
786 #define GL_GEOMETRY_OUTPUT_TYPE                                                                                 0x8918
787 #define GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT                                                              0x8918
788 #define GL_SAMPLER_BINDING                                                                                              0x8919
789 #define GL_CLAMP_READ_COLOR                                                                                             0x891C
790 #define GL_FIXED_ONLY                                                                                                   0x891D
791 #define GL_UNIFORM_BUFFER                                                                                               0x8A11
792 #define GL_UNIFORM_BUFFER_BINDING                                                                               0x8A28
793 #define GL_UNIFORM_BUFFER_START                                                                                 0x8A29
794 #define GL_UNIFORM_BUFFER_SIZE                                                                                  0x8A2A
795 #define GL_MAX_VERTEX_UNIFORM_BLOCKS                                                                    0x8A2B
796 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS                                                                  0x8A2C
797 #define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT                                                              0x8A2C
798 #define GL_MAX_FRAGMENT_UNIFORM_BLOCKS                                                                  0x8A2D
799 #define GL_MAX_COMBINED_UNIFORM_BLOCKS                                                                  0x8A2E
800 #define GL_MAX_UNIFORM_BUFFER_BINDINGS                                                                  0x8A2F
801 #define GL_MAX_UNIFORM_BLOCK_SIZE                                                                               0x8A30
802 #define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS                                               0x8A31
803 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS                                             0x8A32
804 #define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT                                 0x8A32
805 #define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS                                             0x8A33
806 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT                                                              0x8A34
807 #define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH                                                 0x8A35
808 #define GL_ACTIVE_UNIFORM_BLOCKS                                                                                0x8A36
809 #define GL_UNIFORM_TYPE                                                                                                 0x8A37
810 #define GL_UNIFORM_SIZE                                                                                                 0x8A38
811 #define GL_UNIFORM_NAME_LENGTH                                                                                  0x8A39
812 #define GL_UNIFORM_BLOCK_INDEX                                                                                  0x8A3A
813 #define GL_UNIFORM_OFFSET                                                                                               0x8A3B
814 #define GL_UNIFORM_ARRAY_STRIDE                                                                                 0x8A3C
815 #define GL_UNIFORM_MATRIX_STRIDE                                                                                0x8A3D
816 #define GL_UNIFORM_IS_ROW_MAJOR                                                                                 0x8A3E
817 #define GL_UNIFORM_BLOCK_BINDING                                                                                0x8A3F
818 #define GL_UNIFORM_BLOCK_DATA_SIZE                                                                              0x8A40
819 #define GL_UNIFORM_BLOCK_NAME_LENGTH                                                                    0x8A41
820 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS                                                                0x8A42
821 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES                                                 0x8A43
822 #define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER                                    0x8A44
823 #define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER                                  0x8A45
824 #define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER                                  0x8A46
825 #define GL_TEXTURE_SRGB_DECODE_EXT                                                                              0x8A48
826 #define GL_DECODE_EXT                                                                                                   0x8A49
827 #define GL_SKIP_DECODE_EXT                                                                                              0x8A4A
828 #define GL_FRAGMENT_SHADER                                                                                              0x8B30
829 #define GL_VERTEX_SHADER                                                                                                0x8B31
830 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS                                                              0x8B49
831 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS                                                                0x8B4A
832 #define GL_MAX_VARYING_FLOATS                                                                                   0x8B4B
833 #define GL_MAX_VARYING_COMPONENTS                                                                               0x8B4B
834 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS                                                               0x8B4C
835 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS                                                             0x8B4D
836 #define GL_SHADER_TYPE                                                                                                  0x8B4F
837 #define GL_FLOAT_VEC2                                                                                                   0x8B50
838 #define GL_FLOAT_VEC3                                                                                                   0x8B51
839 #define GL_FLOAT_VEC4                                                                                                   0x8B52
840 #define GL_INT_VEC2                                                                                                             0x8B53
841 #define GL_INT_VEC3                                                                                                             0x8B54
842 #define GL_INT_VEC4                                                                                                             0x8B55
843 #define GL_BOOL                                                                                                                 0x8B56
844 #define GL_BOOL_VEC2                                                                                                    0x8B57
845 #define GL_BOOL_VEC3                                                                                                    0x8B58
846 #define GL_BOOL_VEC4                                                                                                    0x8B59
847 #define GL_FLOAT_MAT2                                                                                                   0x8B5A
848 #define GL_FLOAT_MAT3                                                                                                   0x8B5B
849 #define GL_FLOAT_MAT4                                                                                                   0x8B5C
850 #define GL_SAMPLER_1D                                                                                                   0x8B5D
851 #define GL_SAMPLER_2D                                                                                                   0x8B5E
852 #define GL_SAMPLER_3D                                                                                                   0x8B5F
853 #define GL_SAMPLER_CUBE                                                                                                 0x8B60
854 #define GL_SAMPLER_1D_SHADOW                                                                                    0x8B61
855 #define GL_SAMPLER_2D_SHADOW                                                                                    0x8B62
856 #define GL_SAMPLER_2D_RECT                                                                                              0x8B63
857 #define GL_SAMPLER_2D_RECT_SHADOW                                                                               0x8B64
858 #define GL_FLOAT_MAT2x3                                                                                                 0x8B65
859 #define GL_FLOAT_MAT2x4                                                                                                 0x8B66
860 #define GL_FLOAT_MAT3x2                                                                                                 0x8B67
861 #define GL_FLOAT_MAT3x4                                                                                                 0x8B68
862 #define GL_FLOAT_MAT4x2                                                                                                 0x8B69
863 #define GL_FLOAT_MAT4x3                                                                                                 0x8B6A
864 #define GL_DELETE_STATUS                                                                                                0x8B80
865 #define GL_COMPILE_STATUS                                                                                               0x8B81
866 #define GL_LINK_STATUS                                                                                                  0x8B82
867 #define GL_VALIDATE_STATUS                                                                                              0x8B83
868 #define GL_INFO_LOG_LENGTH                                                                                              0x8B84
869 #define GL_ATTACHED_SHADERS                                                                                             0x8B85
870 #define GL_ACTIVE_UNIFORMS                                                                                              0x8B86
871 #define GL_ACTIVE_UNIFORM_MAX_LENGTH                                                                    0x8B87
872 #define GL_SHADER_SOURCE_LENGTH                                                                                 0x8B88
873 #define GL_ACTIVE_ATTRIBUTES                                                                                    0x8B89
874 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH                                                                  0x8B8A
875 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT                                                              0x8B8B
876 #define GL_SHADING_LANGUAGE_VERSION                                                                             0x8B8C
877 #define GL_CURRENT_PROGRAM                                                                                              0x8B8D
878 #define GL_PALETTE4_RGB8_OES                                                                                    0x8B90
879 #define GL_PALETTE4_RGBA8_OES                                                                                   0x8B91
880 #define GL_PALETTE4_R5_G6_B5_OES                                                                                0x8B92
881 #define GL_PALETTE4_RGBA4_OES                                                                                   0x8B93
882 #define GL_PALETTE4_RGB5_A1_OES                                                                                 0x8B94
883 #define GL_PALETTE8_RGB8_OES                                                                                    0x8B95
884 #define GL_PALETTE8_RGBA8_OES                                                                                   0x8B96
885 #define GL_PALETTE8_R5_G6_B5_OES                                                                                0x8B97
886 #define GL_PALETTE8_RGBA4_OES                                                                                   0x8B98
887 #define GL_PALETTE8_RGB5_A1_OES                                                                                 0x8B99
888 #define GL_IMPLEMENTATION_COLOR_READ_TYPE                                                               0x8B9A
889 #define GL_IMPLEMENTATION_COLOR_READ_FORMAT                                                             0x8B9B
890 #define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG                                                              0x8C00
891 #define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG                                                              0x8C01
892 #define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG                                                             0x8C02
893 #define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG                                                             0x8C03
894 #define GL_TEXTURE_RED_TYPE                                                                                             0x8C10
895 #define GL_TEXTURE_GREEN_TYPE                                                                                   0x8C11
896 #define GL_TEXTURE_BLUE_TYPE                                                                                    0x8C12
897 #define GL_TEXTURE_ALPHA_TYPE                                                                                   0x8C13
898 #define GL_TEXTURE_DEPTH_TYPE                                                                                   0x8C16
899 #define GL_UNSIGNED_NORMALIZED                                                                                  0x8C17
900 #define GL_TEXTURE_1D_ARRAY                                                                                             0x8C18
901 #define GL_PROXY_TEXTURE_1D_ARRAY                                                                               0x8C19
902 #define GL_TEXTURE_2D_ARRAY                                                                                             0x8C1A
903 #define GL_PROXY_TEXTURE_2D_ARRAY                                                                               0x8C1B
904 #define GL_TEXTURE_BINDING_1D_ARRAY                                                                             0x8C1C
905 #define GL_TEXTURE_BINDING_2D_ARRAY                                                                             0x8C1D
906 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS                                                             0x8C29
907 #define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT                                                 0x8C29
908 #define GL_TEXTURE_BUFFER                                                                                               0x8C2A
909 #define GL_TEXTURE_BUFFER_EXT                                                                                   0x8C2A
910 #define GL_TEXTURE_BUFFER_BINDING                                                                               0x8C2A
911 #define GL_TEXTURE_BUFFER_BINDING_EXT                                                                   0x8C2A
912 #define GL_MAX_TEXTURE_BUFFER_SIZE                                                                              0x8C2B
913 #define GL_MAX_TEXTURE_BUFFER_SIZE_EXT                                                                  0x8C2B
914 #define GL_TEXTURE_BINDING_BUFFER                                                                               0x8C2C
915 #define GL_TEXTURE_BINDING_BUFFER_EXT                                                                   0x8C2C
916 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING                                                    0x8C2D
917 #define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT                                                0x8C2D
918 #define GL_ANY_SAMPLES_PASSED                                                                                   0x8C2F
919 #define GL_SAMPLE_SHADING                                                                                               0x8C36
920 #define GL_SAMPLE_SHADING_OES                                                                                   0x8C36
921 #define GL_MIN_SAMPLE_SHADING_VALUE                                                                             0x8C37
922 #define GL_MIN_SAMPLE_SHADING_VALUE_OES                                                                 0x8C37
923 #define GL_R11F_G11F_B10F                                                                                               0x8C3A
924 #define GL_UNSIGNED_INT_10F_11F_11F_REV                                                                 0x8C3B
925 #define GL_RGB9_E5                                                                                                              0x8C3D
926 #define GL_UNSIGNED_INT_5_9_9_9_REV                                                                             0x8C3E
927 #define GL_TEXTURE_SHARED_SIZE                                                                                  0x8C3F
928 #define GL_SRGB                                                                                                                 0x8C40
929 #define GL_SRGB8                                                                                                                0x8C41
930 #define GL_SRGB_ALPHA                                                                                                   0x8C42
931 #define GL_SRGB8_ALPHA8                                                                                                 0x8C43
932 #define GL_COMPRESSED_SRGB                                                                                              0x8C48
933 #define GL_COMPRESSED_SRGB_ALPHA                                                                                0x8C49
934 #define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH                                                0x8C76
935 #define GL_TRANSFORM_FEEDBACK_BUFFER_MODE                                                               0x8C7F
936 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS                                   0x8C80
937 #define GL_TRANSFORM_FEEDBACK_VARYINGS                                                                  0x8C83
938 #define GL_TRANSFORM_FEEDBACK_BUFFER_START                                                              0x8C84
939 #define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE                                                               0x8C85
940 #define GL_PRIMITIVES_GENERATED                                                                                 0x8C87
941 #define GL_PRIMITIVES_GENERATED_EXT                                                                             0x8C87
942 #define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN                                                0x8C88
943 #define GL_RASTERIZER_DISCARD                                                                                   0x8C89
944 #define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS                                0x8C8A
945 #define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS                                              0x8C8B
946 #define GL_INTERLEAVED_ATTRIBS                                                                                  0x8C8C
947 #define GL_SEPARATE_ATTRIBS                                                                                             0x8C8D
948 #define GL_TRANSFORM_FEEDBACK_BUFFER                                                                    0x8C8E
949 #define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING                                                    0x8C8F
950 #define GL_POINT_SPRITE_COORD_ORIGIN                                                                    0x8CA0
951 #define GL_LOWER_LEFT                                                                                                   0x8CA1
952 #define GL_UPPER_LEFT                                                                                                   0x8CA2
953 #define GL_STENCIL_BACK_REF                                                                                             0x8CA3
954 #define GL_STENCIL_BACK_VALUE_MASK                                                                              0x8CA4
955 #define GL_STENCIL_BACK_WRITEMASK                                                                               0x8CA5
956 #define GL_DRAW_FRAMEBUFFER_BINDING                                                                             0x8CA6
957 #define GL_FRAMEBUFFER_BINDING                                                                                  0x8CA6
958 #define GL_RENDERBUFFER_BINDING                                                                                 0x8CA7
959 #define GL_READ_FRAMEBUFFER                                                                                             0x8CA8
960 #define GL_DRAW_FRAMEBUFFER                                                                                             0x8CA9
961 #define GL_READ_FRAMEBUFFER_BINDING                                                                             0x8CAA
962 #define GL_RENDERBUFFER_SAMPLES                                                                                 0x8CAB
963 #define GL_DEPTH_COMPONENT32F                                                                                   0x8CAC
964 #define GL_DEPTH32F_STENCIL8                                                                                    0x8CAD
965 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE                                                   0x8CD0
966 #define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME                                                   0x8CD1
967 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL                                                 0x8CD2
968 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE                                 0x8CD3
969 #define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER                                                 0x8CD4
970 #define GL_FRAMEBUFFER_COMPLETE                                                                                 0x8CD5
971 #define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT                                                    0x8CD6
972 #define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT                                    0x8CD7
973 #define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS                                                    0x8CD9
974 #define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER                                                   0x8CDB
975 #define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER                                                   0x8CDC
976 #define GL_FRAMEBUFFER_UNSUPPORTED                                                                              0x8CDD
977 #define GL_MAX_COLOR_ATTACHMENTS                                                                                0x8CDF
978 #define GL_COLOR_ATTACHMENT0                                                                                    0x8CE0
979 #define GL_COLOR_ATTACHMENT1                                                                                    0x8CE1
980 #define GL_COLOR_ATTACHMENT2                                                                                    0x8CE2
981 #define GL_COLOR_ATTACHMENT3                                                                                    0x8CE3
982 #define GL_COLOR_ATTACHMENT4                                                                                    0x8CE4
983 #define GL_COLOR_ATTACHMENT5                                                                                    0x8CE5
984 #define GL_COLOR_ATTACHMENT6                                                                                    0x8CE6
985 #define GL_COLOR_ATTACHMENT7                                                                                    0x8CE7
986 #define GL_COLOR_ATTACHMENT8                                                                                    0x8CE8
987 #define GL_COLOR_ATTACHMENT9                                                                                    0x8CE9
988 #define GL_COLOR_ATTACHMENT10                                                                                   0x8CEA
989 #define GL_COLOR_ATTACHMENT11                                                                                   0x8CEB
990 #define GL_COLOR_ATTACHMENT12                                                                                   0x8CEC
991 #define GL_COLOR_ATTACHMENT13                                                                                   0x8CED
992 #define GL_COLOR_ATTACHMENT14                                                                                   0x8CEE
993 #define GL_COLOR_ATTACHMENT15                                                                                   0x8CEF
994 #define GL_COLOR_ATTACHMENT16                                                                                   0x8CF0
995 #define GL_COLOR_ATTACHMENT17                                                                                   0x8CF1
996 #define GL_COLOR_ATTACHMENT18                                                                                   0x8CF2
997 #define GL_COLOR_ATTACHMENT19                                                                                   0x8CF3
998 #define GL_COLOR_ATTACHMENT20                                                                                   0x8CF4
999 #define GL_COLOR_ATTACHMENT21                                                                                   0x8CF5
1000 #define GL_COLOR_ATTACHMENT22                                                                                   0x8CF6
1001 #define GL_COLOR_ATTACHMENT23                                                                                   0x8CF7
1002 #define GL_COLOR_ATTACHMENT24                                                                                   0x8CF8
1003 #define GL_COLOR_ATTACHMENT25                                                                                   0x8CF9
1004 #define GL_COLOR_ATTACHMENT26                                                                                   0x8CFA
1005 #define GL_COLOR_ATTACHMENT27                                                                                   0x8CFB
1006 #define GL_COLOR_ATTACHMENT28                                                                                   0x8CFC
1007 #define GL_COLOR_ATTACHMENT29                                                                                   0x8CFD
1008 #define GL_COLOR_ATTACHMENT30                                                                                   0x8CFE
1009 #define GL_COLOR_ATTACHMENT31                                                                                   0x8CFF
1010 #define GL_DEPTH_ATTACHMENT                                                                                             0x8D00
1011 #define GL_STENCIL_ATTACHMENT                                                                                   0x8D20
1012 #define GL_FRAMEBUFFER                                                                                                  0x8D40
1013 #define GL_RENDERBUFFER                                                                                                 0x8D41
1014 #define GL_RENDERBUFFER_WIDTH                                                                                   0x8D42
1015 #define GL_RENDERBUFFER_HEIGHT                                                                                  0x8D43
1016 #define GL_RENDERBUFFER_INTERNAL_FORMAT                                                                 0x8D44
1017 #define GL_STENCIL_INDEX1                                                                                               0x8D46
1018 #define GL_STENCIL_INDEX4                                                                                               0x8D47
1019 #define GL_STENCIL_INDEX8                                                                                               0x8D48
1020 #define GL_STENCIL_INDEX16                                                                                              0x8D49
1021 #define GL_RENDERBUFFER_RED_SIZE                                                                                0x8D50
1022 #define GL_RENDERBUFFER_GREEN_SIZE                                                                              0x8D51
1023 #define GL_RENDERBUFFER_BLUE_SIZE                                                                               0x8D52
1024 #define GL_RENDERBUFFER_ALPHA_SIZE                                                                              0x8D53
1025 #define GL_RENDERBUFFER_DEPTH_SIZE                                                                              0x8D54
1026 #define GL_RENDERBUFFER_STENCIL_SIZE                                                                    0x8D55
1027 #define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE                                                   0x8D56
1028 #define GL_MAX_SAMPLES                                                                                                  0x8D57
1029 #define GL_HALF_FLOAT_OES                                                                                               0x8D61
1030 #define GL_RGB565                                                                                                               0x8D62
1031 #define GL_ETC1_RGB8_OES                                                                                                0x8D64
1032 #define GL_PRIMITIVE_RESTART_FIXED_INDEX                                                                0x8D69
1033 #define GL_ANY_SAMPLES_PASSED_CONSERVATIVE                                                              0x8D6A
1034 #define GL_MAX_ELEMENT_INDEX                                                                                    0x8D6B
1035 #define GL_RGBA32UI                                                                                                             0x8D70
1036 #define GL_RGB32UI                                                                                                              0x8D71
1037 #define GL_RGBA16UI                                                                                                             0x8D76
1038 #define GL_RGB16UI                                                                                                              0x8D77
1039 #define GL_RGBA8UI                                                                                                              0x8D7C
1040 #define GL_RGB8UI                                                                                                               0x8D7D
1041 #define GL_RGBA32I                                                                                                              0x8D82
1042 #define GL_RGB32I                                                                                                               0x8D83
1043 #define GL_RGBA16I                                                                                                              0x8D88
1044 #define GL_RGB16I                                                                                                               0x8D89
1045 #define GL_RGBA8I                                                                                                               0x8D8E
1046 #define GL_RGB8I                                                                                                                0x8D8F
1047 #define GL_RED_INTEGER                                                                                                  0x8D94
1048 #define GL_GREEN_INTEGER                                                                                                0x8D95
1049 #define GL_BLUE_INTEGER                                                                                                 0x8D96
1050 #define GL_RGB_INTEGER                                                                                                  0x8D98
1051 #define GL_RGBA_INTEGER                                                                                                 0x8D99
1052 #define GL_BGR_INTEGER                                                                                                  0x8D9A
1053 #define GL_BGRA_INTEGER                                                                                                 0x8D9B
1054 #define GL_INT_2_10_10_10_REV                                                                                   0x8D9F
1055 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED                                                               0x8DA7
1056 #define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT                                                   0x8DA7
1057 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS                                                 0x8DA8
1058 #define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT                                             0x8DA8
1059 #define GL_FLOAT_32_UNSIGNED_INT_24_8_REV                                                               0x8DAD
1060 #define GL_FRAMEBUFFER_SRGB                                                                                             0x8DB9
1061 #define GL_COMPRESSED_RED_RGTC1                                                                                 0x8DBB
1062 #define GL_COMPRESSED_SIGNED_RED_RGTC1                                                                  0x8DBC
1063 #define GL_COMPRESSED_RG_RGTC2                                                                                  0x8DBD
1064 #define GL_COMPRESSED_SIGNED_RG_RGTC2                                                                   0x8DBE
1065 #define GL_SAMPLER_1D_ARRAY                                                                                             0x8DC0
1066 #define GL_SAMPLER_2D_ARRAY                                                                                             0x8DC1
1067 #define GL_SAMPLER_BUFFER                                                                                               0x8DC2
1068 #define GL_SAMPLER_BUFFER_EXT                                                                                   0x8DC2
1069 #define GL_SAMPLER_1D_ARRAY_SHADOW                                                                              0x8DC3
1070 #define GL_SAMPLER_2D_ARRAY_SHADOW                                                                              0x8DC4
1071 #define GL_SAMPLER_CUBE_SHADOW                                                                                  0x8DC5
1072 #define GL_UNSIGNED_INT_VEC2                                                                                    0x8DC6
1073 #define GL_UNSIGNED_INT_VEC3                                                                                    0x8DC7
1074 #define GL_UNSIGNED_INT_VEC4                                                                                    0x8DC8
1075 #define GL_INT_SAMPLER_1D                                                                                               0x8DC9
1076 #define GL_INT_SAMPLER_2D                                                                                               0x8DCA
1077 #define GL_INT_SAMPLER_3D                                                                                               0x8DCB
1078 #define GL_INT_SAMPLER_CUBE                                                                                             0x8DCC
1079 #define GL_INT_SAMPLER_2D_RECT                                                                                  0x8DCD
1080 #define GL_INT_SAMPLER_1D_ARRAY                                                                                 0x8DCE
1081 #define GL_INT_SAMPLER_2D_ARRAY                                                                                 0x8DCF
1082 #define GL_INT_SAMPLER_BUFFER                                                                                   0x8DD0
1083 #define GL_INT_SAMPLER_BUFFER_EXT                                                                               0x8DD0
1084 #define GL_UNSIGNED_INT_SAMPLER_1D                                                                              0x8DD1
1085 #define GL_UNSIGNED_INT_SAMPLER_2D                                                                              0x8DD2
1086 #define GL_UNSIGNED_INT_SAMPLER_3D                                                                              0x8DD3
1087 #define GL_UNSIGNED_INT_SAMPLER_CUBE                                                                    0x8DD4
1088 #define GL_UNSIGNED_INT_SAMPLER_2D_RECT                                                                 0x8DD5
1089 #define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY                                                                0x8DD6
1090 #define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY                                                                0x8DD7
1091 #define GL_UNSIGNED_INT_SAMPLER_BUFFER                                                                  0x8DD8
1092 #define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT                                                              0x8DD8
1093 #define GL_GEOMETRY_SHADER                                                                                              0x8DD9
1094 #define GL_GEOMETRY_SHADER_EXT                                                                                  0x8DD9
1095 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS                                                              0x8DDF
1096 #define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT                                                  0x8DDF
1097 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES                                                                 0x8DE0
1098 #define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT                                                             0x8DE0
1099 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS                                                 0x8DE1
1100 #define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT                                             0x8DE1
1101 #define GL_ACTIVE_SUBROUTINES                                                                                   0x8DE5
1102 #define GL_ACTIVE_SUBROUTINE_UNIFORMS                                                                   0x8DE6
1103 #define GL_MAX_SUBROUTINES                                                                                              0x8DE7
1104 #define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS                                                             0x8DE8
1105 #define GL_LOW_FLOAT                                                                                                    0x8DF0
1106 #define GL_MEDIUM_FLOAT                                                                                                 0x8DF1
1107 #define GL_HIGH_FLOAT                                                                                                   0x8DF2
1108 #define GL_LOW_INT                                                                                                              0x8DF3
1109 #define GL_MEDIUM_INT                                                                                                   0x8DF4
1110 #define GL_HIGH_INT                                                                                                             0x8DF5
1111 #define GL_SHADER_BINARY_FORMATS                                                                                0x8DF8
1112 #define GL_NUM_SHADER_BINARY_FORMATS                                                                    0x8DF9
1113 #define GL_SHADER_COMPILER                                                                                              0x8DFA
1114 #define GL_MAX_VERTEX_UNIFORM_VECTORS                                                                   0x8DFB
1115 #define GL_MAX_VARYING_VECTORS                                                                                  0x8DFC
1116 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS                                                                 0x8DFD
1117 #define GL_QUERY_WAIT                                                                                                   0x8E13
1118 #define GL_QUERY_NO_WAIT                                                                                                0x8E14
1119 #define GL_QUERY_BY_REGION_WAIT                                                                                 0x8E15
1120 #define GL_QUERY_BY_REGION_NO_WAIT                                                                              0x8E16
1121 #define GL_QUERY_WAIT_INVERTED                                                                                  0x8E17
1122 #define GL_QUERY_NO_WAIT_INVERTED                                                                               0x8E18
1123 #define GL_QUERY_BY_REGION_WAIT_INVERTED                                                                0x8E19
1124 #define GL_QUERY_BY_REGION_NO_WAIT_INVERTED                                                             0x8E1A
1125 #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS                                 0x8E1E
1126 #define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT                             0x8E1E
1127 #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS                              0x8E1F
1128 #define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT                  0x8E1F
1129 #define GL_TRANSFORM_FEEDBACK                                                                                   0x8E22
1130 #define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED                                                             0x8E23
1131 #define GL_TRANSFORM_FEEDBACK_PAUSED                                                                    0x8E23
1132 #define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE                                                             0x8E24
1133 #define GL_TRANSFORM_FEEDBACK_ACTIVE                                                                    0x8E24
1134 #define GL_TRANSFORM_FEEDBACK_BINDING                                                                   0x8E25
1135 #define GL_TIMESTAMP                                                                                                    0x8E28
1136 #define GL_TEXTURE_SWIZZLE_R                                                                                    0x8E42
1137 #define GL_TEXTURE_SWIZZLE_G                                                                                    0x8E43
1138 #define GL_TEXTURE_SWIZZLE_B                                                                                    0x8E44
1139 #define GL_TEXTURE_SWIZZLE_A                                                                                    0x8E45
1140 #define GL_TEXTURE_SWIZZLE_RGBA                                                                                 0x8E46
1141 #define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS                                                  0x8E47
1142 #define GL_ACTIVE_SUBROUTINE_MAX_LENGTH                                                                 0x8E48
1143 #define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH                                                 0x8E49
1144 #define GL_NUM_COMPATIBLE_SUBROUTINES                                                                   0x8E4A
1145 #define GL_COMPATIBLE_SUBROUTINES                                                                               0x8E4B
1146 #define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION                                             0x8E4C
1147 #define GL_FIRST_VERTEX_CONVENTION                                                                              0x8E4D
1148 #define GL_FIRST_VERTEX_CONVENTION_EXT                                                                  0x8E4D
1149 #define GL_LAST_VERTEX_CONVENTION                                                                               0x8E4E
1150 #define GL_LAST_VERTEX_CONVENTION_EXT                                                                   0x8E4E
1151 #define GL_PROVOKING_VERTEX                                                                                             0x8E4F
1152 #define GL_SAMPLE_POSITION                                                                                              0x8E50
1153 #define GL_SAMPLE_MASK                                                                                                  0x8E51
1154 #define GL_SAMPLE_MASK_VALUE                                                                                    0x8E52
1155 #define GL_MAX_SAMPLE_MASK_WORDS                                                                                0x8E59
1156 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS                                                              0x8E5A
1157 #define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT                                                  0x8E5A
1158 #define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET                                                    0x8E5B
1159 #define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET                                                    0x8E5C
1160 #define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS                                                   0x8E5D
1161 #define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET                                                    0x8E5E
1162 #define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET                                                    0x8E5F
1163 #define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS                                                               0x8E70
1164 #define GL_MAX_VERTEX_STREAMS                                                                                   0x8E71
1165 #define GL_PATCH_VERTICES                                                                                               0x8E72
1166 #define GL_PATCH_VERTICES_EXT                                                                                   0x8E72
1167 #define GL_PATCH_DEFAULT_INNER_LEVEL                                                                    0x8E73
1168 #define GL_PATCH_DEFAULT_OUTER_LEVEL                                                                    0x8E74
1169 #define GL_TESS_CONTROL_OUTPUT_VERTICES                                                                 0x8E75
1170 #define GL_TESS_CONTROL_OUTPUT_VERTICES_EXT                                                             0x8E75
1171 #define GL_TESS_GEN_MODE                                                                                                0x8E76
1172 #define GL_TESS_GEN_MODE_EXT                                                                                    0x8E76
1173 #define GL_TESS_GEN_SPACING                                                                                             0x8E77
1174 #define GL_TESS_GEN_SPACING_EXT                                                                                 0x8E77
1175 #define GL_TESS_GEN_VERTEX_ORDER                                                                                0x8E78
1176 #define GL_TESS_GEN_VERTEX_ORDER_EXT                                                                    0x8E78
1177 #define GL_TESS_GEN_POINT_MODE                                                                                  0x8E79
1178 #define GL_TESS_GEN_POINT_MODE_EXT                                                                              0x8E79
1179 #define GL_ISOLINES                                                                                                             0x8E7A
1180 #define GL_ISOLINES_EXT                                                                                                 0x8E7A
1181 #define GL_FRACTIONAL_ODD                                                                                               0x8E7B
1182 #define GL_FRACTIONAL_ODD_EXT                                                                                   0x8E7B
1183 #define GL_FRACTIONAL_EVEN                                                                                              0x8E7C
1184 #define GL_FRACTIONAL_EVEN_EXT                                                                                  0x8E7C
1185 #define GL_MAX_PATCH_VERTICES                                                                                   0x8E7D
1186 #define GL_MAX_PATCH_VERTICES_EXT                                                                               0x8E7D
1187 #define GL_MAX_TESS_GEN_LEVEL                                                                                   0x8E7E
1188 #define GL_MAX_TESS_GEN_LEVEL_EXT                                                                               0x8E7E
1189 #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS                                                  0x8E7F
1190 #define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT                                              0x8E7F
1191 #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS                                               0x8E80
1192 #define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT                                   0x8E80
1193 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS                                                 0x8E81
1194 #define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT                                             0x8E81
1195 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS                                              0x8E82
1196 #define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT                                  0x8E82
1197 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS                                                   0x8E83
1198 #define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT                                               0x8E83
1199 #define GL_MAX_TESS_PATCH_COMPONENTS                                                                    0x8E84
1200 #define GL_MAX_TESS_PATCH_COMPONENTS_EXT                                                                0x8E84
1201 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS                                             0x8E85
1202 #define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT                                 0x8E85
1203 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS                                                0x8E86
1204 #define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT                                    0x8E86
1205 #define GL_TESS_EVALUATION_SHADER                                                                               0x8E87
1206 #define GL_TESS_EVALUATION_SHADER_EXT                                                                   0x8E87
1207 #define GL_TESS_CONTROL_SHADER                                                                                  0x8E88
1208 #define GL_TESS_CONTROL_SHADER_EXT                                                                              0x8E88
1209 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS                                                              0x8E89
1210 #define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT                                                  0x8E89
1211 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS                                                   0x8E8A
1212 #define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT                                               0x8E8A
1213 #define GL_COMPRESSED_RGBA_BPTC_UNORM                                                                   0x8E8C
1214 #define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM                                                             0x8E8D
1215 #define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT                                                             0x8E8E
1216 #define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT                                                   0x8E8F
1217 #define GL_COPY_READ_BUFFER                                                                                             0x8F36
1218 #define GL_COPY_READ_BUFFER_BINDING                                                                             0x8F36
1219 #define GL_COPY_WRITE_BUFFER                                                                                    0x8F37
1220 #define GL_COPY_WRITE_BUFFER_BINDING                                                                    0x8F37
1221 #define GL_MAX_IMAGE_UNITS                                                                                              0x8F38
1222 #define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS                                0x8F39
1223 #define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES                                                 0x8F39
1224 #define GL_IMAGE_BINDING_NAME                                                                                   0x8F3A
1225 #define GL_IMAGE_BINDING_LEVEL                                                                                  0x8F3B
1226 #define GL_IMAGE_BINDING_LAYERED                                                                                0x8F3C
1227 #define GL_IMAGE_BINDING_LAYER                                                                                  0x8F3D
1228 #define GL_IMAGE_BINDING_ACCESS                                                                                 0x8F3E
1229 #define GL_DRAW_INDIRECT_BUFFER                                                                                 0x8F3F
1230 #define GL_DRAW_INDIRECT_BUFFER_BINDING                                                                 0x8F43
1231 #define GL_DOUBLE_MAT2                                                                                                  0x8F46
1232 #define GL_DOUBLE_MAT3                                                                                                  0x8F47
1233 #define GL_DOUBLE_MAT4                                                                                                  0x8F48
1234 #define GL_DOUBLE_MAT2x3                                                                                                0x8F49
1235 #define GL_DOUBLE_MAT2x4                                                                                                0x8F4A
1236 #define GL_DOUBLE_MAT3x2                                                                                                0x8F4B
1237 #define GL_DOUBLE_MAT3x4                                                                                                0x8F4C
1238 #define GL_DOUBLE_MAT4x2                                                                                                0x8F4D
1239 #define GL_DOUBLE_MAT4x3                                                                                                0x8F4E
1240 #define GL_VERTEX_BINDING_BUFFER                                                                                0x8F4F
1241 #define GL_RED_SNORM                                                                                                    0x8F90
1242 #define GL_RG_SNORM                                                                                                             0x8F91
1243 #define GL_RGB_SNORM                                                                                                    0x8F92
1244 #define GL_RGBA_SNORM                                                                                                   0x8F93
1245 #define GL_R8_SNORM                                                                                                             0x8F94
1246 #define GL_RG8_SNORM                                                                                                    0x8F95
1247 #define GL_RGB8_SNORM                                                                                                   0x8F96
1248 #define GL_RGBA8_SNORM                                                                                                  0x8F97
1249 #define GL_R16_SNORM                                                                                                    0x8F98
1250 #define GL_RG16_SNORM                                                                                                   0x8F99
1251 #define GL_RGB16_SNORM                                                                                                  0x8F9A
1252 #define GL_RGBA16_SNORM                                                                                                 0x8F9B
1253 #define GL_SIGNED_NORMALIZED                                                                                    0x8F9C
1254 #define GL_PRIMITIVE_RESTART                                                                                    0x8F9D
1255 #define GL_PRIMITIVE_RESTART_INDEX                                                                              0x8F9E
1256 #define GL_SR8_EXT                                                                                                              0x8FBD
1257 #define GL_SRG8_EXT                                                                                                             0x8FBE
1258 #define GL_DOUBLE_VEC2                                                                                                  0x8FFC
1259 #define GL_DOUBLE_VEC3                                                                                                  0x8FFD
1260 #define GL_DOUBLE_VEC4                                                                                                  0x8FFE
1261 #define GL_TEXTURE_CUBE_MAP_ARRAY                                                                               0x9009
1262 #define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY                                                               0x900A
1263 #define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY                                                                 0x900B
1264 #define GL_SAMPLER_CUBE_MAP_ARRAY                                                                               0x900C
1265 #define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW                                                                0x900D
1266 #define GL_INT_SAMPLER_CUBE_MAP_ARRAY                                                                   0x900E
1267 #define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY                                                  0x900F
1268 #define GL_ALPHA_SNORM                                                                                                  0x9010
1269 #define GL_LUMINANCE_SNORM                                                                                              0x9011
1270 #define GL_LUMINANCE_ALPHA_SNORM                                                                                0x9012
1271 #define GL_INTENSITY_SNORM                                                                                              0x9013
1272 #define GL_ALPHA8_SNORM                                                                                                 0x9014
1273 #define GL_LUMINANCE8_SNORM                                                                                             0x9015
1274 #define GL_LUMINANCE8_ALPHA8_SNORM                                                                              0x9016
1275 #define GL_INTENSITY8_SNORM                                                                                             0x9017
1276 #define GL_ALPHA16_SNORM                                                                                                0x9018
1277 #define GL_LUMINANCE16_SNORM                                                                                    0x9019
1278 #define GL_LUMINANCE16_ALPHA16_SNORM                                                                    0x901A
1279 #define GL_INTENSITY16_SNORM                                                                                    0x901B
1280 #define GL_IMAGE_1D                                                                                                             0x904C
1281 #define GL_IMAGE_2D                                                                                                             0x904D
1282 #define GL_IMAGE_3D                                                                                                             0x904E
1283 #define GL_IMAGE_2D_RECT                                                                                                0x904F
1284 #define GL_IMAGE_CUBE                                                                                                   0x9050
1285 #define GL_IMAGE_BUFFER                                                                                                 0x9051
1286 #define GL_IMAGE_BUFFER_EXT                                                                                             0x9051
1287 #define GL_IMAGE_1D_ARRAY                                                                                               0x9052
1288 #define GL_IMAGE_2D_ARRAY                                                                                               0x9053
1289 #define GL_IMAGE_CUBE_MAP_ARRAY                                                                                 0x9054
1290 #define GL_IMAGE_2D_MULTISAMPLE                                                                                 0x9055
1291 #define GL_IMAGE_2D_MULTISAMPLE_ARRAY                                                                   0x9056
1292 #define GL_INT_IMAGE_1D                                                                                                 0x9057
1293 #define GL_INT_IMAGE_2D                                                                                                 0x9058
1294 #define GL_INT_IMAGE_3D                                                                                                 0x9059
1295 #define GL_INT_IMAGE_2D_RECT                                                                                    0x905A
1296 #define GL_INT_IMAGE_CUBE                                                                                               0x905B
1297 #define GL_INT_IMAGE_BUFFER                                                                                             0x905C
1298 #define GL_INT_IMAGE_BUFFER_EXT                                                                                 0x905C
1299 #define GL_INT_IMAGE_1D_ARRAY                                                                                   0x905D
1300 #define GL_INT_IMAGE_2D_ARRAY                                                                                   0x905E
1301 #define GL_INT_IMAGE_CUBE_MAP_ARRAY                                                                             0x905F
1302 #define GL_INT_IMAGE_2D_MULTISAMPLE                                                                             0x9060
1303 #define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY                                                               0x9061
1304 #define GL_UNSIGNED_INT_IMAGE_1D                                                                                0x9062
1305 #define GL_UNSIGNED_INT_IMAGE_2D                                                                                0x9063
1306 #define GL_UNSIGNED_INT_IMAGE_3D                                                                                0x9064
1307 #define GL_UNSIGNED_INT_IMAGE_2D_RECT                                                                   0x9065
1308 #define GL_UNSIGNED_INT_IMAGE_CUBE                                                                              0x9066
1309 #define GL_UNSIGNED_INT_IMAGE_BUFFER                                                                    0x9067
1310 #define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT                                                                0x9067
1311 #define GL_UNSIGNED_INT_IMAGE_1D_ARRAY                                                                  0x9068
1312 #define GL_UNSIGNED_INT_IMAGE_2D_ARRAY                                                                  0x9069
1313 #define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY                                                    0x906A
1314 #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE                                                    0x906B
1315 #define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY                                              0x906C
1316 #define GL_MAX_IMAGE_SAMPLES                                                                                    0x906D
1317 #define GL_IMAGE_BINDING_FORMAT                                                                                 0x906E
1318 #define GL_RGB10_A2UI                                                                                                   0x906F
1319 #define GL_MIN_MAP_BUFFER_ALIGNMENT                                                                             0x90BC
1320 #define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE                                                              0x90C7
1321 #define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE                                                   0x90C8
1322 #define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS                                                  0x90C9
1323 #define GL_MAX_VERTEX_IMAGE_UNIFORMS                                                                    0x90CA
1324 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS                                                              0x90CB
1325 #define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT                                                  0x90CB
1326 #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS                                                   0x90CC
1327 #define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT                                               0x90CC
1328 #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS                                                                  0x90CD
1329 #define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT                                                              0x90CD
1330 #define GL_MAX_FRAGMENT_IMAGE_UNIFORMS                                                                  0x90CE
1331 #define GL_MAX_COMBINED_IMAGE_UNIFORMS                                                                  0x90CF
1332 #define GL_SHADER_STORAGE_BUFFER                                                                                0x90D2
1333 #define GL_SHADER_STORAGE_BUFFER_BINDING                                                                0x90D3
1334 #define GL_SHADER_STORAGE_BUFFER_START                                                                  0x90D4
1335 #define GL_SHADER_STORAGE_BUFFER_SIZE                                                                   0x90D5
1336 #define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS                                                             0x90D6
1337 #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS                                                   0x90D7
1338 #define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT                                               0x90D7
1339 #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS                                               0x90D8
1340 #define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT                                   0x90D8
1341 #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS                                    0x90D9
1342 #define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT                                0x90D9
1343 #define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS                                                   0x90DA
1344 #define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS                                                    0x90DB
1345 #define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS                                                   0x90DC
1346 #define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS                                                   0x90DD
1347 #define GL_MAX_SHADER_STORAGE_BLOCK_SIZE                                                                0x90DE
1348 #define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT                                               0x90DF
1349 #define GL_DEPTH_STENCIL_TEXTURE_MODE                                                                   0x90EA
1350 #define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS                                                   0x90EB
1351 #define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER                                   0x90EC
1352 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER                   0x90ED
1353 #define GL_DISPATCH_INDIRECT_BUFFER                                                                             0x90EE
1354 #define GL_DISPATCH_INDIRECT_BUFFER_BINDING                                                             0x90EF
1355 #define GL_CONTEXT_ROBUST_ACCESS_EXT                                                                    0x90F3
1356 #define GL_CONTEXT_ROBUST_ACCESS_KHR                                                                    0x90F3
1357 #define GL_TEXTURE_2D_MULTISAMPLE                                                                               0x9100
1358 #define GL_PROXY_TEXTURE_2D_MULTISAMPLE                                                                 0x9101
1359 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY                                                                 0x9102
1360 #define GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES                                                             0x9102
1361 #define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY                                                   0x9103
1362 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE                                                               0x9104
1363 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY                                                 0x9105
1364 #define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES                                             0x9105
1365 #define GL_TEXTURE_SAMPLES                                                                                              0x9106
1366 #define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS                                                               0x9107
1367 #define GL_SAMPLER_2D_MULTISAMPLE                                                                               0x9108
1368 #define GL_INT_SAMPLER_2D_MULTISAMPLE                                                                   0x9109
1369 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE                                                  0x910A
1370 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY                                                                 0x910B
1371 #define GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES                                                             0x910B
1372 #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY                                                             0x910C
1373 #define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES                                                 0x910C
1374 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY                                    0x910D
1375 #define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES                                0x910D
1376 #define GL_MAX_COLOR_TEXTURE_SAMPLES                                                                    0x910E
1377 #define GL_MAX_DEPTH_TEXTURE_SAMPLES                                                                    0x910F
1378 #define GL_MAX_INTEGER_SAMPLES                                                                                  0x9110
1379 #define GL_MAX_SERVER_WAIT_TIMEOUT                                                                              0x9111
1380 #define GL_OBJECT_TYPE                                                                                                  0x9112
1381 #define GL_SYNC_CONDITION                                                                                               0x9113
1382 #define GL_SYNC_STATUS                                                                                                  0x9114
1383 #define GL_SYNC_FLAGS                                                                                                   0x9115
1384 #define GL_SYNC_FENCE                                                                                                   0x9116
1385 #define GL_SYNC_GPU_COMMANDS_COMPLETE                                                                   0x9117
1386 #define GL_UNSIGNALED                                                                                                   0x9118
1387 #define GL_SIGNALED                                                                                                             0x9119
1388 #define GL_ALREADY_SIGNALED                                                                                             0x911A
1389 #define GL_TIMEOUT_EXPIRED                                                                                              0x911B
1390 #define GL_CONDITION_SATISFIED                                                                                  0x911C
1391 #define GL_WAIT_FAILED                                                                                                  0x911D
1392 #define GL_BUFFER_ACCESS_FLAGS                                                                                  0x911F
1393 #define GL_BUFFER_MAP_LENGTH                                                                                    0x9120
1394 #define GL_BUFFER_MAP_OFFSET                                                                                    0x9121
1395 #define GL_MAX_VERTEX_OUTPUT_COMPONENTS                                                                 0x9122
1396 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS                                                                0x9123
1397 #define GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT                                                    0x9123
1398 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS                                                               0x9124
1399 #define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT                                                   0x9124
1400 #define GL_MAX_FRAGMENT_INPUT_COMPONENTS                                                                0x9125
1401 #define GL_CONTEXT_PROFILE_MASK                                                                                 0x9126
1402 #define GL_UNPACK_COMPRESSED_BLOCK_WIDTH                                                                0x9127
1403 #define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT                                                               0x9128
1404 #define GL_UNPACK_COMPRESSED_BLOCK_DEPTH                                                                0x9129
1405 #define GL_UNPACK_COMPRESSED_BLOCK_SIZE                                                                 0x912A
1406 #define GL_PACK_COMPRESSED_BLOCK_WIDTH                                                                  0x912B
1407 #define GL_PACK_COMPRESSED_BLOCK_HEIGHT                                                                 0x912C
1408 #define GL_PACK_COMPRESSED_BLOCK_DEPTH                                                                  0x912D
1409 #define GL_PACK_COMPRESSED_BLOCK_SIZE                                                                   0x912E
1410 #define GL_TEXTURE_IMMUTABLE_FORMAT                                                                             0x912F
1411 #define GL_MAX_DEBUG_MESSAGE_LENGTH                                                                             0x9143
1412 #define GL_MAX_DEBUG_MESSAGE_LENGTH_KHR                                                                 0x9143
1413 #define GL_MAX_DEBUG_LOGGED_MESSAGES                                                                    0x9144
1414 #define GL_MAX_DEBUG_LOGGED_MESSAGES_KHR                                                                0x9144
1415 #define GL_DEBUG_LOGGED_MESSAGES                                                                                0x9145
1416 #define GL_DEBUG_LOGGED_MESSAGES_KHR                                                                    0x9145
1417 #define GL_DEBUG_SEVERITY_HIGH                                                                                  0x9146
1418 #define GL_DEBUG_SEVERITY_HIGH_KHR                                                                              0x9146
1419 #define GL_DEBUG_SEVERITY_MEDIUM                                                                                0x9147
1420 #define GL_DEBUG_SEVERITY_MEDIUM_KHR                                                                    0x9147
1421 #define GL_DEBUG_SEVERITY_LOW                                                                                   0x9148
1422 #define GL_DEBUG_SEVERITY_LOW_KHR                                                                               0x9148
1423 #define GL_QUERY_BUFFER                                                                                                 0x9192
1424 #define GL_QUERY_BUFFER_BINDING                                                                                 0x9193
1425 #define GL_QUERY_RESULT_NO_WAIT                                                                                 0x9194
1426 #define GL_TEXTURE_BUFFER_OFFSET                                                                                0x919D
1427 #define GL_TEXTURE_BUFFER_OFFSET_EXT                                                                    0x919D
1428 #define GL_TEXTURE_BUFFER_SIZE                                                                                  0x919E
1429 #define GL_TEXTURE_BUFFER_SIZE_EXT                                                                              0x919E
1430 #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT                                                              0x919F
1431 #define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT                                                  0x919F
1432 #define GL_COMPUTE_SHADER                                                                                               0x91B9
1433 #define GL_MAX_COMPUTE_UNIFORM_BLOCKS                                                                   0x91BB
1434 #define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS                                                              0x91BC
1435 #define GL_MAX_COMPUTE_IMAGE_UNIFORMS                                                                   0x91BD
1436 #define GL_MAX_COMPUTE_WORK_GROUP_COUNT                                                                 0x91BE
1437 #define GL_MAX_COMPUTE_WORK_GROUP_SIZE                                                                  0x91BF
1438 #define GL_COMPRESSED_R11_EAC                                                                                   0x9270
1439 #define GL_COMPRESSED_SIGNED_R11_EAC                                                                    0x9271
1440 #define GL_COMPRESSED_RG11_EAC                                                                                  0x9272
1441 #define GL_COMPRESSED_SIGNED_RG11_EAC                                                                   0x9273
1442 #define GL_COMPRESSED_RGB8_ETC2                                                                                 0x9274
1443 #define GL_COMPRESSED_SRGB8_ETC2                                                                                0x9275
1444 #define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2                                             0x9276
1445 #define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2                                    0x9277
1446 #define GL_COMPRESSED_RGBA8_ETC2_EAC                                                                    0x9278
1447 #define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC                                                             0x9279
1448 #define GL_BLEND_ADVANCED_COHERENT_KHR                                                                  0x9285
1449 #define GL_MULTIPLY                                                                                                             0x9294
1450 #define GL_MULTIPLY_KHR                                                                                                 0x9294
1451 #define GL_SCREEN                                                                                                               0x9295
1452 #define GL_SCREEN_KHR                                                                                                   0x9295
1453 #define GL_OVERLAY                                                                                                              0x9296
1454 #define GL_OVERLAY_KHR                                                                                                  0x9296
1455 #define GL_DARKEN                                                                                                               0x9297
1456 #define GL_DARKEN_KHR                                                                                                   0x9297
1457 #define GL_LIGHTEN                                                                                                              0x9298
1458 #define GL_LIGHTEN_KHR                                                                                                  0x9298
1459 #define GL_COLORDODGE                                                                                                   0x9299
1460 #define GL_COLORDODGE_KHR                                                                                               0x9299
1461 #define GL_COLORBURN                                                                                                    0x929A
1462 #define GL_COLORBURN_KHR                                                                                                0x929A
1463 #define GL_HARDLIGHT                                                                                                    0x929B
1464 #define GL_HARDLIGHT_KHR                                                                                                0x929B
1465 #define GL_SOFTLIGHT                                                                                                    0x929C
1466 #define GL_SOFTLIGHT_KHR                                                                                                0x929C
1467 #define GL_DIFFERENCE                                                                                                   0x929E
1468 #define GL_DIFFERENCE_KHR                                                                                               0x929E
1469 #define GL_EXCLUSION                                                                                                    0x92A0
1470 #define GL_EXCLUSION_KHR                                                                                                0x92A0
1471 #define GL_HSL_HUE                                                                                                              0x92AD
1472 #define GL_HSL_HUE_KHR                                                                                                  0x92AD
1473 #define GL_HSL_SATURATION                                                                                               0x92AE
1474 #define GL_HSL_SATURATION_KHR                                                                                   0x92AE
1475 #define GL_HSL_COLOR                                                                                                    0x92AF
1476 #define GL_HSL_COLOR_KHR                                                                                                0x92AF
1477 #define GL_HSL_LUMINOSITY                                                                                               0x92B0
1478 #define GL_HSL_LUMINOSITY_KHR                                                                                   0x92B0
1479 #define GL_PRIMITIVE_BOUNDING_BOX                                                                               0x92BE
1480 #define GL_PRIMITIVE_BOUNDING_BOX_EXT                                                                   0x92BE
1481 #define GL_ATOMIC_COUNTER_BUFFER                                                                                0x92C0
1482 #define GL_ATOMIC_COUNTER_BUFFER_BINDING                                                                0x92C1
1483 #define GL_ATOMIC_COUNTER_BUFFER_START                                                                  0x92C2
1484 #define GL_ATOMIC_COUNTER_BUFFER_SIZE                                                                   0x92C3
1485 #define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE                                                              0x92C4
1486 #define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS                                 0x92C5
1487 #define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES                  0x92C6
1488 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER                    0x92C7
1489 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER              0x92C8
1490 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER   0x92C9
1491 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER                  0x92CA
1492 #define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER                  0x92CB
1493 #define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS                                                    0x92CC
1494 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS                                              0x92CD
1495 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT                                  0x92CD
1496 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS                                   0x92CE
1497 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT                               0x92CE
1498 #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS                                                  0x92CF
1499 #define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT                                              0x92CF
1500 #define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS                                                  0x92D0
1501 #define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS                                                  0x92D1
1502 #define GL_MAX_VERTEX_ATOMIC_COUNTERS                                                                   0x92D2
1503 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS                                                             0x92D3
1504 #define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT                                                 0x92D3
1505 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS                                                  0x92D4
1506 #define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT                                              0x92D4
1507 #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS                                                                 0x92D5
1508 #define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT                                                             0x92D5
1509 #define GL_MAX_FRAGMENT_ATOMIC_COUNTERS                                                                 0x92D6
1510 #define GL_MAX_COMBINED_ATOMIC_COUNTERS                                                                 0x92D7
1511 #define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE                                                               0x92D8
1512 #define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS                                                                0x92D9
1513 #define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX                                                  0x92DA
1514 #define GL_UNSIGNED_INT_ATOMIC_COUNTER                                                                  0x92DB
1515 #define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS                                                   0x92DC
1516 #define GL_DEBUG_OUTPUT                                                                                                 0x92E0
1517 #define GL_DEBUG_OUTPUT_KHR                                                                                             0x92E0
1518 #define GL_UNIFORM                                                                                                              0x92E1
1519 #define GL_UNIFORM_BLOCK                                                                                                0x92E2
1520 #define GL_PROGRAM_INPUT                                                                                                0x92E3
1521 #define GL_PROGRAM_OUTPUT                                                                                               0x92E4
1522 #define GL_BUFFER_VARIABLE                                                                                              0x92E5
1523 #define GL_SHADER_STORAGE_BLOCK                                                                                 0x92E6
1524 #define GL_IS_PER_PATCH                                                                                                 0x92E7
1525 #define GL_IS_PER_PATCH_EXT                                                                                             0x92E7
1526 #define GL_VERTEX_SUBROUTINE                                                                                    0x92E8
1527 #define GL_TESS_CONTROL_SUBROUTINE                                                                              0x92E9
1528 #define GL_TESS_EVALUATION_SUBROUTINE                                                                   0x92EA
1529 #define GL_GEOMETRY_SUBROUTINE                                                                                  0x92EB
1530 #define GL_FRAGMENT_SUBROUTINE                                                                                  0x92EC
1531 #define GL_COMPUTE_SUBROUTINE                                                                                   0x92ED
1532 #define GL_VERTEX_SUBROUTINE_UNIFORM                                                                    0x92EE
1533 #define GL_TESS_CONTROL_SUBROUTINE_UNIFORM                                                              0x92EF
1534 #define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM                                                   0x92F0
1535 #define GL_GEOMETRY_SUBROUTINE_UNIFORM                                                                  0x92F1
1536 #define GL_FRAGMENT_SUBROUTINE_UNIFORM                                                                  0x92F2
1537 #define GL_COMPUTE_SUBROUTINE_UNIFORM                                                                   0x92F3
1538 #define GL_TRANSFORM_FEEDBACK_VARYING                                                                   0x92F4
1539 #define GL_ACTIVE_RESOURCES                                                                                             0x92F5
1540 #define GL_MAX_NAME_LENGTH                                                                                              0x92F6
1541 #define GL_MAX_NUM_ACTIVE_VARIABLES                                                                             0x92F7
1542 #define GL_MAX_NUM_COMPATIBLE_SUBROUTINES                                                               0x92F8
1543 #define GL_NAME_LENGTH                                                                                                  0x92F9
1544 #define GL_TYPE                                                                                                                 0x92FA
1545 #define GL_ARRAY_SIZE                                                                                                   0x92FB
1546 #define GL_OFFSET                                                                                                               0x92FC
1547 #define GL_BLOCK_INDEX                                                                                                  0x92FD
1548 #define GL_ARRAY_STRIDE                                                                                                 0x92FE
1549 #define GL_MATRIX_STRIDE                                                                                                0x92FF
1550 #define GL_IS_ROW_MAJOR                                                                                                 0x9300
1551 #define GL_ATOMIC_COUNTER_BUFFER_INDEX                                                                  0x9301
1552 #define GL_BUFFER_BINDING                                                                                               0x9302
1553 #define GL_BUFFER_DATA_SIZE                                                                                             0x9303
1554 #define GL_NUM_ACTIVE_VARIABLES                                                                                 0x9304
1555 #define GL_ACTIVE_VARIABLES                                                                                             0x9305
1556 #define GL_REFERENCED_BY_VERTEX_SHADER                                                                  0x9306
1557 #define GL_REFERENCED_BY_TESS_CONTROL_SHADER                                                    0x9307
1558 #define GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT                                                0x9307
1559 #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER                                                 0x9308
1560 #define GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT                                             0x9308
1561 #define GL_REFERENCED_BY_GEOMETRY_SHADER                                                                0x9309
1562 #define GL_REFERENCED_BY_GEOMETRY_SHADER_EXT                                                    0x9309
1563 #define GL_REFERENCED_BY_FRAGMENT_SHADER                                                                0x930A
1564 #define GL_REFERENCED_BY_COMPUTE_SHADER                                                                 0x930B
1565 #define GL_TOP_LEVEL_ARRAY_SIZE                                                                                 0x930C
1566 #define GL_TOP_LEVEL_ARRAY_STRIDE                                                                               0x930D
1567 #define GL_LOCATION                                                                                                             0x930E
1568 #define GL_LOCATION_INDEX                                                                                               0x930F
1569 #define GL_FRAMEBUFFER_DEFAULT_WIDTH                                                                    0x9310
1570 #define GL_FRAMEBUFFER_DEFAULT_HEIGHT                                                                   0x9311
1571 #define GL_FRAMEBUFFER_DEFAULT_LAYERS                                                                   0x9312
1572 #define GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT                                                               0x9312
1573 #define GL_FRAMEBUFFER_DEFAULT_SAMPLES                                                                  0x9313
1574 #define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS                                   0x9314
1575 #define GL_MAX_FRAMEBUFFER_WIDTH                                                                                0x9315
1576 #define GL_MAX_FRAMEBUFFER_HEIGHT                                                                               0x9316
1577 #define GL_MAX_FRAMEBUFFER_LAYERS                                                                               0x9317
1578 #define GL_MAX_FRAMEBUFFER_LAYERS_EXT                                                                   0x9317
1579 #define GL_MAX_FRAMEBUFFER_SAMPLES                                                                              0x9318
1580 #define GL_LOCATION_COMPONENT                                                                                   0x934A
1581 #define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX                                                              0x934B
1582 #define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE                                                             0x934C
1583 #define GL_CLIP_ORIGIN                                                                                                  0x935C
1584 #define GL_CLIP_DEPTH_MODE                                                                                              0x935D
1585 #define GL_NEGATIVE_ONE_TO_ONE                                                                                  0x935E
1586 #define GL_ZERO_TO_ONE                                                                                                  0x935F
1587 #define GL_CLEAR_TEXTURE                                                                                                0x9365
1588 #define GL_NUM_SAMPLE_COUNTS                                                                                    0x9380
1589 #define GL_MULTISAMPLE_LINE_WIDTH_RANGE                                                                 0x9381
1590 #define GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY                                                   0x9382
1591 #define GL_COMPRESSED_RGBA_ASTC_4x4                                                                             0x93B0
1592 #define GL_COMPRESSED_RGBA_ASTC_4x4_KHR                                                                 0x93B0
1593 #define GL_COMPRESSED_RGBA_ASTC_5x4                                                                             0x93B1
1594 #define GL_COMPRESSED_RGBA_ASTC_5x4_KHR                                                                 0x93B1
1595 #define GL_COMPRESSED_RGBA_ASTC_5x5                                                                             0x93B2
1596 #define GL_COMPRESSED_RGBA_ASTC_5x5_KHR                                                                 0x93B2
1597 #define GL_COMPRESSED_RGBA_ASTC_6x5                                                                             0x93B3
1598 #define GL_COMPRESSED_RGBA_ASTC_6x5_KHR                                                                 0x93B3
1599 #define GL_COMPRESSED_RGBA_ASTC_6x6                                                                             0x93B4
1600 #define GL_COMPRESSED_RGBA_ASTC_6x6_KHR                                                                 0x93B4
1601 #define GL_COMPRESSED_RGBA_ASTC_8x5                                                                             0x93B5
1602 #define GL_COMPRESSED_RGBA_ASTC_8x5_KHR                                                                 0x93B5
1603 #define GL_COMPRESSED_RGBA_ASTC_8x6                                                                             0x93B6
1604 #define GL_COMPRESSED_RGBA_ASTC_8x6_KHR                                                                 0x93B6
1605 #define GL_COMPRESSED_RGBA_ASTC_8x8                                                                             0x93B7
1606 #define GL_COMPRESSED_RGBA_ASTC_8x8_KHR                                                                 0x93B7
1607 #define GL_COMPRESSED_RGBA_ASTC_10x5                                                                    0x93B8
1608 #define GL_COMPRESSED_RGBA_ASTC_10x5_KHR                                                                0x93B8
1609 #define GL_COMPRESSED_RGBA_ASTC_10x6                                                                    0x93B9
1610 #define GL_COMPRESSED_RGBA_ASTC_10x6_KHR                                                                0x93B9
1611 #define GL_COMPRESSED_RGBA_ASTC_10x8                                                                    0x93BA
1612 #define GL_COMPRESSED_RGBA_ASTC_10x8_KHR                                                                0x93BA
1613 #define GL_COMPRESSED_RGBA_ASTC_10x10                                                                   0x93BB
1614 #define GL_COMPRESSED_RGBA_ASTC_10x10_KHR                                                               0x93BB
1615 #define GL_COMPRESSED_RGBA_ASTC_12x10                                                                   0x93BC
1616 #define GL_COMPRESSED_RGBA_ASTC_12x10_KHR                                                               0x93BC
1617 #define GL_COMPRESSED_RGBA_ASTC_12x12                                                                   0x93BD
1618 #define GL_COMPRESSED_RGBA_ASTC_12x12_KHR                                                               0x93BD
1619 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4                                                             0x93D0
1620 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR                                                 0x93D0
1621 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4                                                             0x93D1
1622 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR                                                 0x93D1
1623 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5                                                             0x93D2
1624 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR                                                 0x93D2
1625 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5                                                             0x93D3
1626 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR                                                 0x93D3
1627 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6                                                             0x93D4
1628 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR                                                 0x93D4
1629 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5                                                             0x93D5
1630 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR                                                 0x93D5
1631 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6                                                             0x93D6
1632 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR                                                 0x93D6
1633 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8                                                             0x93D7
1634 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR                                                 0x93D7
1635 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5                                                    0x93D8
1636 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR                                                0x93D8
1637 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6                                                    0x93D9
1638 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR                                                0x93D9
1639 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8                                                    0x93DA
1640 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR                                                0x93DA
1641 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10                                                   0x93DB
1642 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR                                               0x93DB
1643 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10                                                   0x93DC
1644 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR                                               0x93DC
1645 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12                                                   0x93DD
1646 #define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR                                               0x93DD