Merge "Merge "DEPTH_STENCIL_OES as tex format requires OES_depth_texture" into nougat...
[platform/upstream/VK-GL-CTS.git] / framework / opengl / simplereference / CMakeLists.txt
1 # Simple GLESx reference
2
3 set(SGLR_SRCS
4         sglrContext.cpp
5         sglrContext.hpp
6         sglrContextUtil.hpp
7         sglrContextUtil.cpp
8         sglrContextWrapper.cpp
9         sglrContextWrapper.hpp
10         sglrReferenceContext.cpp
11         sglrReferenceContext.hpp
12         sglrReferenceUtils.cpp
13         sglrReferenceUtils.hpp
14         sglrShaderProgram.cpp
15         sglrShaderProgram.hpp
16         sglrGLContext.cpp
17         sglrGLContext.hpp
18         )
19
20 add_library(glutil-sglr STATIC ${SGLR_SRCS})
21 target_link_libraries(glutil-sglr glutil tcutil referencerenderer ${DEQP_GLES2_LIBRARIES})