Merge vk-gl-cts/vulkan-cts-next-dev into vk-gl-cts/master
[platform/upstream/VK-GL-CTS.git] / framework / opengl / gluTextureUtil.cpp
1 /*-------------------------------------------------------------------------
2  * drawElements Quality Program OpenGL ES Utilities
3  * ------------------------------------------------
4  *
5  * Copyright 2014 The Android Open Source Project
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  *      http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  *//*!
20  * \file
21  * \brief Texture format utilities.
22  *//*--------------------------------------------------------------------*/
23
24 #include "gluTextureUtil.hpp"
25 #include "gluRenderContext.hpp"
26 #include "gluContextInfo.hpp"
27 #include "gluTexture.hpp"
28 #include "tcuTextureUtil.hpp"
29 #include "tcuFormatUtil.hpp"
30 #include "glwEnums.hpp"
31
32 namespace glu
33 {
34
35 using std::string;
36
37 /*--------------------------------------------------------------------*//*!
38  * \brief Map tcu::TextureFormat to GL pixel transfer format.
39  *
40  * Maps generic texture format description to GL pixel transfer format.
41  * If no mapping is found, throws tcu::InternalError.
42  *
43  * \param texFormat Generic texture format.
44  * \return GL pixel transfer format.
45  *//*--------------------------------------------------------------------*/
46 TransferFormat getTransferFormat (tcu::TextureFormat texFormat)
47 {
48         using tcu::TextureFormat;
49
50         deUint32        format  = GL_NONE;
51         deUint32        type    = GL_NONE;
52         bool            isInt   = false;
53
54         switch (texFormat.type)
55         {
56                 case TextureFormat::SIGNED_INT8:
57                 case TextureFormat::SIGNED_INT16:
58                 case TextureFormat::SIGNED_INT32:
59                 case TextureFormat::UNSIGNED_INT8:
60                 case TextureFormat::UNSIGNED_INT16:
61                 case TextureFormat::UNSIGNED_INT32:
62                 case TextureFormat::UNSIGNED_INT_1010102_REV:
63                         isInt = true;
64                         break;
65
66                 default:
67                         isInt = false;
68                         break;
69         }
70
71         switch (texFormat.order)
72         {
73                 case TextureFormat::A:          format = GL_ALPHA;                                                              break;
74                 case TextureFormat::L:          format = GL_LUMINANCE;                                                  break;
75                 case TextureFormat::LA:         format = GL_LUMINANCE_ALPHA;                                    break;
76                 case TextureFormat::R:          format = isInt ? GL_RED_INTEGER         : GL_RED;       break;
77                 case TextureFormat::RG:         format = isInt ? GL_RG_INTEGER          : GL_RG;        break;
78                 case TextureFormat::RGB:        format = isInt ? GL_RGB_INTEGER         : GL_RGB;       break;
79                 case TextureFormat::RGBA:       format = isInt ? GL_RGBA_INTEGER        : GL_RGBA;      break;
80                 case TextureFormat::sR:         format = GL_RED;                                                                break;
81                 case TextureFormat::sRG:        format = GL_RG;                                                                 break;
82                 case TextureFormat::sRGB:       format = GL_RGB;                                                                break;
83                 case TextureFormat::sRGBA:      format = GL_RGBA;                                                               break;
84                 case TextureFormat::D:          format = GL_DEPTH_COMPONENT;                                    break;
85                 case TextureFormat::DS:         format = GL_DEPTH_STENCIL;                                              break;
86                 case TextureFormat::S:          format = GL_STENCIL_INDEX;                                              break;
87
88                 case TextureFormat::BGRA:
89                         DE_ASSERT(!isInt);
90                         format = GL_BGRA;
91                         break;
92
93                 default:
94                         DE_ASSERT(false);
95         }
96
97         switch (texFormat.type)
98         {
99                 case TextureFormat::SNORM_INT8:                                         type = GL_BYTE;                                                         break;
100                 case TextureFormat::SNORM_INT16:                                        type = GL_SHORT;                                                        break;
101                 case TextureFormat::UNORM_INT8:                                         type = GL_UNSIGNED_BYTE;                                        break;
102                 case TextureFormat::UNORM_INT16:                                        type = GL_UNSIGNED_SHORT;                                       break;
103                 case TextureFormat::UNORM_SHORT_565:                            type = GL_UNSIGNED_SHORT_5_6_5;                         break;
104                 case TextureFormat::UNORM_SHORT_4444:                           type = GL_UNSIGNED_SHORT_4_4_4_4;                       break;
105                 case TextureFormat::UNORM_SHORT_5551:                           type = GL_UNSIGNED_SHORT_5_5_5_1;                       break;
106                 case TextureFormat::SIGNED_INT8:                                        type = GL_BYTE;                                                         break;
107                 case TextureFormat::SIGNED_INT16:                                       type = GL_SHORT;                                                        break;
108                 case TextureFormat::SIGNED_INT32:                                       type = GL_INT;                                                          break;
109                 case TextureFormat::UNSIGNED_INT8:                                      type = GL_UNSIGNED_BYTE;                                        break;
110                 case TextureFormat::UNSIGNED_INT16:                                     type = GL_UNSIGNED_SHORT;                                       break;
111                 case TextureFormat::UNSIGNED_INT32:                                     type = GL_UNSIGNED_INT;                                         break;
112                 case TextureFormat::FLOAT:                                                      type = GL_FLOAT;                                                        break;
113                 case TextureFormat::UNORM_INT_101010:                           type = GL_UNSIGNED_INT_2_10_10_10_REV;          break;
114                 case TextureFormat::UNORM_INT_1010102_REV:                      type = GL_UNSIGNED_INT_2_10_10_10_REV;          break;
115                 case TextureFormat::UNSIGNED_INT_1010102_REV:           type = GL_UNSIGNED_INT_2_10_10_10_REV;          break;
116                 case TextureFormat::UNSIGNED_INT_11F_11F_10F_REV:       type = GL_UNSIGNED_INT_10F_11F_11F_REV;         break;
117                 case TextureFormat::UNSIGNED_INT_999_E5_REV:            type = GL_UNSIGNED_INT_5_9_9_9_REV;                     break;
118                 case TextureFormat::HALF_FLOAT:                                         type = GL_HALF_FLOAT;                                           break;
119                 case TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV:        type = GL_FLOAT_32_UNSIGNED_INT_24_8_REV;       break;
120                 case TextureFormat::UNSIGNED_INT_24_8:                          type = texFormat.order == TextureFormat::D
121                                                                                                                                  ? GL_UNSIGNED_INT
122                                                                                                                                  : GL_UNSIGNED_INT_24_8;                                break;
123
124                 default:
125                         throw tcu::InternalError("Can't map texture format to GL transfer format");
126         }
127
128         return TransferFormat(format, type);
129 }
130
131 /*--------------------------------------------------------------------*//*!
132  * \brief Map tcu::TextureFormat to GL internal sized format.
133  *
134  * Maps generic texture format description to GL internal format.
135  * If no mapping is found, throws tcu::InternalError.
136  *
137  * \param texFormat Generic texture format.
138  * \return GL sized internal format.
139  *//*--------------------------------------------------------------------*/
140 deUint32 getInternalFormat (tcu::TextureFormat texFormat)
141 {
142         DE_STATIC_ASSERT(tcu::TextureFormat::CHANNELORDER_LAST < (1<<16));
143         DE_STATIC_ASSERT(tcu::TextureFormat::CHANNELTYPE_LAST < (1<<16));
144
145 #define PACK_FMT(ORDER, TYPE) ((int(ORDER) << 16) | int(TYPE))
146 #define FMT_CASE(ORDER, TYPE) PACK_FMT(tcu::TextureFormat::ORDER, tcu::TextureFormat::TYPE)
147
148         switch (PACK_FMT(texFormat.order, texFormat.type))
149         {
150                 case FMT_CASE(RGBA,             UNORM_SHORT_5551):                              return GL_RGB5_A1;
151                 case FMT_CASE(RGBA,             UNORM_SHORT_4444):                              return GL_RGBA4;
152                 case FMT_CASE(RGB,              UNORM_SHORT_565):                               return GL_RGB565;
153                 case FMT_CASE(D,                UNORM_INT16):                                   return GL_DEPTH_COMPONENT16;
154                 case FMT_CASE(S,                UNSIGNED_INT8):                                 return GL_STENCIL_INDEX8;
155
156                 case FMT_CASE(RGBA,             FLOAT):                                                 return GL_RGBA32F;
157                 case FMT_CASE(RGBA,             SIGNED_INT32):                                  return GL_RGBA32I;
158                 case FMT_CASE(RGBA,             UNSIGNED_INT32):                                return GL_RGBA32UI;
159                 case FMT_CASE(RGBA,             UNORM_INT16):                                   return GL_RGBA16;
160                 case FMT_CASE(RGBA,             SNORM_INT16):                                   return GL_RGBA16_SNORM;
161                 case FMT_CASE(RGBA,             HALF_FLOAT):                                    return GL_RGBA16F;
162                 case FMT_CASE(RGBA,             SIGNED_INT16):                                  return GL_RGBA16I;
163                 case FMT_CASE(RGBA,             UNSIGNED_INT16):                                return GL_RGBA16UI;
164                 case FMT_CASE(RGBA,             UNORM_INT8):                                    return GL_RGBA8;
165                 case FMT_CASE(RGBA,             SIGNED_INT8):                                   return GL_RGBA8I;
166                 case FMT_CASE(RGBA,             UNSIGNED_INT8):                                 return GL_RGBA8UI;
167                 case FMT_CASE(sRGBA,    UNORM_INT8):                                    return GL_SRGB8_ALPHA8;
168                 case FMT_CASE(RGBA,             UNORM_INT_1010102_REV):                 return GL_RGB10_A2;
169                 case FMT_CASE(RGBA,             UNSIGNED_INT_1010102_REV):              return GL_RGB10_A2UI;
170                 case FMT_CASE(RGBA,             SNORM_INT8):                                    return GL_RGBA8_SNORM;
171
172                 case FMT_CASE(RGB,              UNORM_INT8):                                    return GL_RGB8;
173                 case FMT_CASE(RGB,              UNSIGNED_INT_11F_11F_10F_REV):  return GL_R11F_G11F_B10F;
174                 case FMT_CASE(RGB,              FLOAT):                                                 return GL_RGB32F;
175                 case FMT_CASE(RGB,              SIGNED_INT32):                                  return GL_RGB32I;
176                 case FMT_CASE(RGB,              UNSIGNED_INT32):                                return GL_RGB32UI;
177                 case FMT_CASE(RGB,              UNORM_INT16):                                   return GL_RGB16;
178                 case FMT_CASE(RGB,              SNORM_INT16):                                   return GL_RGB16_SNORM;
179                 case FMT_CASE(RGB,              HALF_FLOAT):                                    return GL_RGB16F;
180                 case FMT_CASE(RGB,              SIGNED_INT16):                                  return GL_RGB16I;
181                 case FMT_CASE(RGB,              UNSIGNED_INT16):                                return GL_RGB16UI;
182                 case FMT_CASE(RGB,              SNORM_INT8):                                    return GL_RGB8_SNORM;
183                 case FMT_CASE(RGB,              SIGNED_INT8):                                   return GL_RGB8I;
184                 case FMT_CASE(RGB,              UNSIGNED_INT8):                                 return GL_RGB8UI;
185                 case FMT_CASE(sRGB,             UNORM_INT8):                                    return GL_SRGB8;
186                 case FMT_CASE(RGB,              UNSIGNED_INT_999_E5_REV):               return GL_RGB9_E5;
187                 case FMT_CASE(RGB,              UNORM_INT_1010102_REV):                 return GL_RGB10;
188
189                 case FMT_CASE(RG,               FLOAT):                                                 return GL_RG32F;
190                 case FMT_CASE(RG,               SIGNED_INT32):                                  return GL_RG32I;
191                 case FMT_CASE(RG,               UNSIGNED_INT32):                                return GL_RG32UI;
192                 case FMT_CASE(RG,               UNORM_INT16):                                   return GL_RG16;
193                 case FMT_CASE(RG,               SNORM_INT16):                                   return GL_RG16_SNORM;
194                 case FMT_CASE(RG,               HALF_FLOAT):                                    return GL_RG16F;
195                 case FMT_CASE(RG,               SIGNED_INT16):                                  return GL_RG16I;
196                 case FMT_CASE(RG,               UNSIGNED_INT16):                                return GL_RG16UI;
197                 case FMT_CASE(RG,               UNORM_INT8):                                    return GL_RG8;
198                 case FMT_CASE(RG,               SIGNED_INT8):                                   return GL_RG8I;
199                 case FMT_CASE(RG,               UNSIGNED_INT8):                                 return GL_RG8UI;
200                 case FMT_CASE(RG,               SNORM_INT8):                                    return GL_RG8_SNORM;
201                 case FMT_CASE(sRG,              UNORM_INT8):                                    return GL_SRG8_EXT;
202
203                 case FMT_CASE(R,                FLOAT):                                                 return GL_R32F;
204                 case FMT_CASE(R,                SIGNED_INT32):                                  return GL_R32I;
205                 case FMT_CASE(R,                UNSIGNED_INT32):                                return GL_R32UI;
206                 case FMT_CASE(R,                UNORM_INT16):                                   return GL_R16;
207                 case FMT_CASE(R,                SNORM_INT16):                                   return GL_R16_SNORM;
208                 case FMT_CASE(R,                HALF_FLOAT):                                    return GL_R16F;
209                 case FMT_CASE(R,                SIGNED_INT16):                                  return GL_R16I;
210                 case FMT_CASE(R,                UNSIGNED_INT16):                                return GL_R16UI;
211                 case FMT_CASE(R,                UNORM_INT8):                                    return GL_R8;
212                 case FMT_CASE(R,                SIGNED_INT8):                                   return GL_R8I;
213                 case FMT_CASE(R,                UNSIGNED_INT8):                                 return GL_R8UI;
214                 case FMT_CASE(R,                SNORM_INT8):                                    return GL_R8_SNORM;
215                 case FMT_CASE(sR,               UNORM_INT8):                                    return GL_SR8_EXT;
216
217                 case FMT_CASE(D,                FLOAT):                                                 return GL_DEPTH_COMPONENT32F;
218                 case FMT_CASE(D,                UNSIGNED_INT_24_8):                             return GL_DEPTH_COMPONENT24;
219                 case FMT_CASE(D,                UNSIGNED_INT32):                                return GL_DEPTH_COMPONENT32;
220                 case FMT_CASE(DS,               FLOAT_UNSIGNED_INT_24_8_REV):   return GL_DEPTH32F_STENCIL8;
221                 case FMT_CASE(DS,               UNSIGNED_INT_24_8):                             return GL_DEPTH24_STENCIL8;
222
223                 default:
224                         throw tcu::InternalError("Can't map texture format to GL internal format");
225         }
226 }
227
228 /*--------------------------------------------------------------------*//*!
229  * \brief Map generic compressed format to GL compressed format enum.
230  *
231  * Maps generic compressed format to GL compressed format enum value.
232  * If no mapping is found, throws tcu::InternalError.
233  *
234  * \param format Generic compressed format.
235  * \return GL compressed texture format.
236  *//*--------------------------------------------------------------------*/
237 deUint32 getGLFormat (tcu::CompressedTexFormat format)
238 {
239         switch (format)
240         {
241                 case tcu::COMPRESSEDTEXFORMAT_ETC1_RGB8:                                                return GL_ETC1_RGB8_OES;
242                 case tcu::COMPRESSEDTEXFORMAT_EAC_R11:                                                  return GL_COMPRESSED_R11_EAC;
243                 case tcu::COMPRESSEDTEXFORMAT_EAC_SIGNED_R11:                                   return GL_COMPRESSED_SIGNED_R11_EAC;
244                 case tcu::COMPRESSEDTEXFORMAT_EAC_RG11:                                                 return GL_COMPRESSED_RG11_EAC;
245                 case tcu::COMPRESSEDTEXFORMAT_EAC_SIGNED_RG11:                                  return GL_COMPRESSED_SIGNED_RG11_EAC;
246                 case tcu::COMPRESSEDTEXFORMAT_ETC2_RGB8:                                                return GL_COMPRESSED_RGB8_ETC2;
247                 case tcu::COMPRESSEDTEXFORMAT_ETC2_SRGB8:                                               return GL_COMPRESSED_SRGB8_ETC2;
248                 case tcu::COMPRESSEDTEXFORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1:    return GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2;
249                 case tcu::COMPRESSEDTEXFORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:   return GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2;
250                 case tcu::COMPRESSEDTEXFORMAT_ETC2_EAC_RGBA8:                                   return GL_COMPRESSED_RGBA8_ETC2_EAC;
251                 case tcu::COMPRESSEDTEXFORMAT_ETC2_EAC_SRGB8_ALPHA8:                    return GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC;
252
253                 case tcu::COMPRESSEDTEXFORMAT_ASTC_4x4_RGBA:                                    return GL_COMPRESSED_RGBA_ASTC_4x4_KHR;
254                 case tcu::COMPRESSEDTEXFORMAT_ASTC_5x4_RGBA:                                    return GL_COMPRESSED_RGBA_ASTC_5x4_KHR;
255                 case tcu::COMPRESSEDTEXFORMAT_ASTC_5x5_RGBA:                                    return GL_COMPRESSED_RGBA_ASTC_5x5_KHR;
256                 case tcu::COMPRESSEDTEXFORMAT_ASTC_6x5_RGBA:                                    return GL_COMPRESSED_RGBA_ASTC_6x5_KHR;
257                 case tcu::COMPRESSEDTEXFORMAT_ASTC_6x6_RGBA:                                    return GL_COMPRESSED_RGBA_ASTC_6x6_KHR;
258                 case tcu::COMPRESSEDTEXFORMAT_ASTC_8x5_RGBA:                                    return GL_COMPRESSED_RGBA_ASTC_8x5_KHR;
259                 case tcu::COMPRESSEDTEXFORMAT_ASTC_8x6_RGBA:                                    return GL_COMPRESSED_RGBA_ASTC_8x6_KHR;
260                 case tcu::COMPRESSEDTEXFORMAT_ASTC_8x8_RGBA:                                    return GL_COMPRESSED_RGBA_ASTC_8x8_KHR;
261                 case tcu::COMPRESSEDTEXFORMAT_ASTC_10x5_RGBA:                                   return GL_COMPRESSED_RGBA_ASTC_10x5_KHR;
262                 case tcu::COMPRESSEDTEXFORMAT_ASTC_10x6_RGBA:                                   return GL_COMPRESSED_RGBA_ASTC_10x6_KHR;
263                 case tcu::COMPRESSEDTEXFORMAT_ASTC_10x8_RGBA:                                   return GL_COMPRESSED_RGBA_ASTC_10x8_KHR;
264                 case tcu::COMPRESSEDTEXFORMAT_ASTC_10x10_RGBA:                                  return GL_COMPRESSED_RGBA_ASTC_10x10_KHR;
265                 case tcu::COMPRESSEDTEXFORMAT_ASTC_12x10_RGBA:                                  return GL_COMPRESSED_RGBA_ASTC_12x10_KHR;
266                 case tcu::COMPRESSEDTEXFORMAT_ASTC_12x12_RGBA:                                  return GL_COMPRESSED_RGBA_ASTC_12x12_KHR;
267                 case tcu::COMPRESSEDTEXFORMAT_ASTC_4x4_SRGB8_ALPHA8:                    return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR;
268                 case tcu::COMPRESSEDTEXFORMAT_ASTC_5x4_SRGB8_ALPHA8:                    return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR;
269                 case tcu::COMPRESSEDTEXFORMAT_ASTC_5x5_SRGB8_ALPHA8:                    return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR;
270                 case tcu::COMPRESSEDTEXFORMAT_ASTC_6x5_SRGB8_ALPHA8:                    return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR;
271                 case tcu::COMPRESSEDTEXFORMAT_ASTC_6x6_SRGB8_ALPHA8:                    return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR;
272                 case tcu::COMPRESSEDTEXFORMAT_ASTC_8x5_SRGB8_ALPHA8:                    return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR;
273                 case tcu::COMPRESSEDTEXFORMAT_ASTC_8x6_SRGB8_ALPHA8:                    return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR;
274                 case tcu::COMPRESSEDTEXFORMAT_ASTC_8x8_SRGB8_ALPHA8:                    return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR;
275                 case tcu::COMPRESSEDTEXFORMAT_ASTC_10x5_SRGB8_ALPHA8:                   return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR;
276                 case tcu::COMPRESSEDTEXFORMAT_ASTC_10x6_SRGB8_ALPHA8:                   return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR;
277                 case tcu::COMPRESSEDTEXFORMAT_ASTC_10x8_SRGB8_ALPHA8:                   return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR;
278                 case tcu::COMPRESSEDTEXFORMAT_ASTC_10x10_SRGB8_ALPHA8:                  return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR;
279                 case tcu::COMPRESSEDTEXFORMAT_ASTC_12x10_SRGB8_ALPHA8:                  return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR;
280                 case tcu::COMPRESSEDTEXFORMAT_ASTC_12x12_SRGB8_ALPHA8:                  return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR;
281
282                 default:
283                         throw tcu::InternalError("Can't map compressed format to GL format");
284         }
285 }
286
287 /*--------------------------------------------------------------------*//*!
288  * \brief Map compressed GL format to generic compressed format.
289  *
290  * Maps compressed GL format to generic compressed format.
291  * If no mapping is found, throws tcu::InternalError.
292  *
293  * \param GL compressed texture format.
294  * \return format Generic compressed format.
295  *//*--------------------------------------------------------------------*/
296 tcu::CompressedTexFormat mapGLCompressedTexFormat (deUint32 format)
297 {
298         switch (format)
299         {
300                 case GL_ETC1_RGB8_OES:                                                          return tcu::COMPRESSEDTEXFORMAT_ETC1_RGB8;
301                 case GL_COMPRESSED_R11_EAC:                                                     return tcu::COMPRESSEDTEXFORMAT_EAC_R11;
302                 case GL_COMPRESSED_SIGNED_R11_EAC:                                      return tcu::COMPRESSEDTEXFORMAT_EAC_SIGNED_R11;
303                 case GL_COMPRESSED_RG11_EAC:                                            return tcu::COMPRESSEDTEXFORMAT_EAC_RG11;
304                 case GL_COMPRESSED_SIGNED_RG11_EAC:                                     return tcu::COMPRESSEDTEXFORMAT_EAC_SIGNED_RG11;
305                 case GL_COMPRESSED_RGB8_ETC2:                                           return tcu::COMPRESSEDTEXFORMAT_ETC2_RGB8;
306                 case GL_COMPRESSED_SRGB8_ETC2:                                          return tcu::COMPRESSEDTEXFORMAT_ETC2_SRGB8;
307                 case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2:       return tcu::COMPRESSEDTEXFORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1;
308                 case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2:      return tcu::COMPRESSEDTEXFORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1;
309                 case GL_COMPRESSED_RGBA8_ETC2_EAC:                                      return tcu::COMPRESSEDTEXFORMAT_ETC2_EAC_RGBA8;
310                 case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:                       return tcu::COMPRESSEDTEXFORMAT_ETC2_EAC_SRGB8_ALPHA8;
311
312                 case GL_COMPRESSED_RGBA_ASTC_4x4_KHR:                           return tcu::COMPRESSEDTEXFORMAT_ASTC_4x4_RGBA;
313                 case GL_COMPRESSED_RGBA_ASTC_5x4_KHR:                           return tcu::COMPRESSEDTEXFORMAT_ASTC_5x4_RGBA;
314                 case GL_COMPRESSED_RGBA_ASTC_5x5_KHR:                           return tcu::COMPRESSEDTEXFORMAT_ASTC_5x5_RGBA;
315                 case GL_COMPRESSED_RGBA_ASTC_6x5_KHR:                           return tcu::COMPRESSEDTEXFORMAT_ASTC_6x5_RGBA;
316                 case GL_COMPRESSED_RGBA_ASTC_6x6_KHR:                           return tcu::COMPRESSEDTEXFORMAT_ASTC_6x6_RGBA;
317                 case GL_COMPRESSED_RGBA_ASTC_8x5_KHR:                           return tcu::COMPRESSEDTEXFORMAT_ASTC_8x5_RGBA;
318                 case GL_COMPRESSED_RGBA_ASTC_8x6_KHR:                           return tcu::COMPRESSEDTEXFORMAT_ASTC_8x6_RGBA;
319                 case GL_COMPRESSED_RGBA_ASTC_8x8_KHR:                           return tcu::COMPRESSEDTEXFORMAT_ASTC_8x8_RGBA;
320                 case GL_COMPRESSED_RGBA_ASTC_10x5_KHR:                          return tcu::COMPRESSEDTEXFORMAT_ASTC_10x5_RGBA;
321                 case GL_COMPRESSED_RGBA_ASTC_10x6_KHR:                          return tcu::COMPRESSEDTEXFORMAT_ASTC_10x6_RGBA;
322                 case GL_COMPRESSED_RGBA_ASTC_10x8_KHR:                          return tcu::COMPRESSEDTEXFORMAT_ASTC_10x8_RGBA;
323                 case GL_COMPRESSED_RGBA_ASTC_10x10_KHR:                         return tcu::COMPRESSEDTEXFORMAT_ASTC_10x10_RGBA;
324                 case GL_COMPRESSED_RGBA_ASTC_12x10_KHR:                         return tcu::COMPRESSEDTEXFORMAT_ASTC_12x10_RGBA;
325                 case GL_COMPRESSED_RGBA_ASTC_12x12_KHR:                         return tcu::COMPRESSEDTEXFORMAT_ASTC_12x12_RGBA;
326                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:           return tcu::COMPRESSEDTEXFORMAT_ASTC_4x4_SRGB8_ALPHA8;
327                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:           return tcu::COMPRESSEDTEXFORMAT_ASTC_5x4_SRGB8_ALPHA8;
328                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:           return tcu::COMPRESSEDTEXFORMAT_ASTC_5x5_SRGB8_ALPHA8;
329                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:           return tcu::COMPRESSEDTEXFORMAT_ASTC_6x5_SRGB8_ALPHA8;
330                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:           return tcu::COMPRESSEDTEXFORMAT_ASTC_6x6_SRGB8_ALPHA8;
331                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:           return tcu::COMPRESSEDTEXFORMAT_ASTC_8x5_SRGB8_ALPHA8;
332                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:           return tcu::COMPRESSEDTEXFORMAT_ASTC_8x6_SRGB8_ALPHA8;
333                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:           return tcu::COMPRESSEDTEXFORMAT_ASTC_8x8_SRGB8_ALPHA8;
334                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:          return tcu::COMPRESSEDTEXFORMAT_ASTC_10x5_SRGB8_ALPHA8;
335                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:          return tcu::COMPRESSEDTEXFORMAT_ASTC_10x6_SRGB8_ALPHA8;
336                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:          return tcu::COMPRESSEDTEXFORMAT_ASTC_10x8_SRGB8_ALPHA8;
337                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:         return tcu::COMPRESSEDTEXFORMAT_ASTC_10x10_SRGB8_ALPHA8;
338                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:         return tcu::COMPRESSEDTEXFORMAT_ASTC_12x10_SRGB8_ALPHA8;
339                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:         return tcu::COMPRESSEDTEXFORMAT_ASTC_12x12_SRGB8_ALPHA8;
340
341                 default:
342                         throw tcu::InternalError("Can't map compressed GL format to compressed format");
343         }
344 }
345
346 bool isCompressedFormat (deUint32 internalFormat)
347 {
348         switch (internalFormat)
349         {
350                 case GL_ETC1_RGB8_OES:
351                 case GL_COMPRESSED_R11_EAC:
352                 case GL_COMPRESSED_SIGNED_R11_EAC:
353                 case GL_COMPRESSED_RG11_EAC:
354                 case GL_COMPRESSED_SIGNED_RG11_EAC:
355                 case GL_COMPRESSED_RGB8_ETC2:
356                 case GL_COMPRESSED_SRGB8_ETC2:
357                 case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2:
358                 case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2:
359                 case GL_COMPRESSED_RGBA8_ETC2_EAC:
360                 case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:
361                 case GL_COMPRESSED_RGBA_ASTC_4x4_KHR:
362                 case GL_COMPRESSED_RGBA_ASTC_5x4_KHR:
363                 case GL_COMPRESSED_RGBA_ASTC_5x5_KHR:
364                 case GL_COMPRESSED_RGBA_ASTC_6x5_KHR:
365                 case GL_COMPRESSED_RGBA_ASTC_6x6_KHR:
366                 case GL_COMPRESSED_RGBA_ASTC_8x5_KHR:
367                 case GL_COMPRESSED_RGBA_ASTC_8x6_KHR:
368                 case GL_COMPRESSED_RGBA_ASTC_8x8_KHR:
369                 case GL_COMPRESSED_RGBA_ASTC_10x5_KHR:
370                 case GL_COMPRESSED_RGBA_ASTC_10x6_KHR:
371                 case GL_COMPRESSED_RGBA_ASTC_10x8_KHR:
372                 case GL_COMPRESSED_RGBA_ASTC_10x10_KHR:
373                 case GL_COMPRESSED_RGBA_ASTC_12x10_KHR:
374                 case GL_COMPRESSED_RGBA_ASTC_12x12_KHR:
375                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:
376                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:
377                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:
378                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:
379                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:
380                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:
381                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:
382                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:
383                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:
384                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:
385                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:
386                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:
387                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:
388                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:
389                         return true;
390
391                 default:
392                         return false;
393         }
394 }
395
396 static tcu::TextureFormat::ChannelType mapGLChannelType (deUint32 dataType, bool normalized)
397 {
398         // \note Normalized bit is ignored where it doesn't apply.
399         using tcu::TextureFormat;
400
401         switch (dataType)
402         {
403                 case GL_UNSIGNED_BYTE:                                  return normalized ? TextureFormat::UNORM_INT8   : TextureFormat::UNSIGNED_INT8;
404                 case GL_BYTE:                                                   return normalized ? TextureFormat::SNORM_INT8   : TextureFormat::SIGNED_INT8;
405                 case GL_UNSIGNED_SHORT:                                 return normalized ? TextureFormat::UNORM_INT16  : TextureFormat::UNSIGNED_INT16;
406                 case GL_SHORT:                                                  return normalized ? TextureFormat::SNORM_INT16  : TextureFormat::SIGNED_INT16;
407                 case GL_UNSIGNED_INT:                                   return normalized ? TextureFormat::UNORM_INT32  : TextureFormat::UNSIGNED_INT32;
408                 case GL_INT:                                                    return normalized ? TextureFormat::SNORM_INT32  : TextureFormat::SIGNED_INT32;
409                 case GL_FLOAT:                                                  return TextureFormat::FLOAT;
410                 case GL_UNSIGNED_SHORT_4_4_4_4:                 return TextureFormat::UNORM_SHORT_4444;
411                 case GL_UNSIGNED_SHORT_5_5_5_1:                 return TextureFormat::UNORM_SHORT_5551;
412                 case GL_UNSIGNED_SHORT_5_6_5:                   return TextureFormat::UNORM_SHORT_565;
413                 case GL_HALF_FLOAT:                                             return TextureFormat::HALF_FLOAT;
414                 case GL_UNSIGNED_INT_2_10_10_10_REV:    return normalized ? TextureFormat::UNORM_INT_1010102_REV : TextureFormat::UNSIGNED_INT_1010102_REV;
415                 case GL_UNSIGNED_INT_10F_11F_11F_REV:   return TextureFormat::UNSIGNED_INT_11F_11F_10F_REV;
416                 case GL_UNSIGNED_INT_24_8:                              return TextureFormat::UNSIGNED_INT_24_8;
417                 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV: return TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV;
418                 case GL_UNSIGNED_INT_5_9_9_9_REV:               return TextureFormat::UNSIGNED_INT_999_E5_REV;
419
420                 // GL_OES_texture_half_float
421                 case GL_HALF_FLOAT_OES:                                 return TextureFormat::HALF_FLOAT;
422
423                 default:
424                         DE_ASSERT(false);
425                         return TextureFormat::CHANNELTYPE_LAST;
426         }
427 }
428
429 /*--------------------------------------------------------------------*//*!
430  * \brief Map GL pixel transfer format to tcu::TextureFormat.
431  *
432  * If no mapping is found, throws tcu::InternalError.
433  *
434  * \param format        GL pixel format.
435  * \param dataType      GL data type.
436  * \return Generic texture format.
437  *//*--------------------------------------------------------------------*/
438 tcu::TextureFormat mapGLTransferFormat (deUint32 format, deUint32 dataType)
439 {
440         using tcu::TextureFormat;
441         switch (format)
442         {
443                 case GL_ALPHA:                          return TextureFormat(TextureFormat::A,          mapGLChannelType(dataType, true));
444                 case GL_LUMINANCE:                      return TextureFormat(TextureFormat::L,          mapGLChannelType(dataType, true));
445                 case GL_LUMINANCE_ALPHA:        return TextureFormat(TextureFormat::LA,         mapGLChannelType(dataType, true));
446                 case GL_RGB:                            return TextureFormat(TextureFormat::RGB,        mapGLChannelType(dataType, true));
447                 case GL_RGBA:                           return TextureFormat(TextureFormat::RGBA,       mapGLChannelType(dataType, true));
448                 case GL_BGRA:                           return TextureFormat(TextureFormat::BGRA,       mapGLChannelType(dataType, true));
449                 case GL_RG:                                     return TextureFormat(TextureFormat::RG,         mapGLChannelType(dataType, true));
450                 case GL_RED:                            return TextureFormat(TextureFormat::R,          mapGLChannelType(dataType, true));
451                 case GL_RGBA_INTEGER:           return TextureFormat(TextureFormat::RGBA,       mapGLChannelType(dataType, false));
452                 case GL_RGB_INTEGER:            return TextureFormat(TextureFormat::RGB,        mapGLChannelType(dataType, false));
453                 case GL_RG_INTEGER:                     return TextureFormat(TextureFormat::RG,         mapGLChannelType(dataType, false));
454                 case GL_RED_INTEGER:            return TextureFormat(TextureFormat::R,          mapGLChannelType(dataType, false));
455
456                 case GL_DEPTH_COMPONENT:        return TextureFormat(TextureFormat::D,          mapGLChannelType(dataType, true));
457                 case GL_DEPTH_STENCIL:          return TextureFormat(TextureFormat::DS,         mapGLChannelType(dataType, true));
458
459                 default:
460                         throw tcu::InternalError(string("Can't map GL pixel format (") + tcu::toHex(format).toString() + ", " + tcu::toHex(dataType).toString() + ") to texture format");
461         }
462 }
463
464 /*--------------------------------------------------------------------*//*!
465  * \brief Map GL internal texture format to tcu::TextureFormat.
466  *
467  * If no mapping is found, throws tcu::InternalError.
468  *
469  * \param internalFormat Sized internal format.
470  * \return Generic texture format.
471  *//*--------------------------------------------------------------------*/
472 tcu::TextureFormat mapGLInternalFormat (deUint32 internalFormat)
473 {
474         using tcu::TextureFormat;
475         switch (internalFormat)
476         {
477                 case GL_RGB5_A1:                        return TextureFormat(TextureFormat::RGBA,       TextureFormat::UNORM_SHORT_5551);
478                 case GL_RGBA4:                          return TextureFormat(TextureFormat::RGBA,       TextureFormat::UNORM_SHORT_4444);
479                 case GL_RGB565:                         return TextureFormat(TextureFormat::RGB,        TextureFormat::UNORM_SHORT_565);
480                 case GL_DEPTH_COMPONENT16:      return TextureFormat(TextureFormat::D,          TextureFormat::UNORM_INT16);
481                 case GL_STENCIL_INDEX8:         return TextureFormat(TextureFormat::S,          TextureFormat::UNSIGNED_INT8);
482
483                 case GL_RGBA32F:                        return TextureFormat(TextureFormat::RGBA,       TextureFormat::FLOAT);
484                 case GL_RGBA32I:                        return TextureFormat(TextureFormat::RGBA,       TextureFormat::SIGNED_INT32);
485                 case GL_RGBA32UI:                       return TextureFormat(TextureFormat::RGBA,       TextureFormat::UNSIGNED_INT32);
486                 case GL_RGBA16:                         return TextureFormat(TextureFormat::RGBA,       TextureFormat::UNORM_INT16);
487                 case GL_RGBA16_SNORM:           return TextureFormat(TextureFormat::RGBA,       TextureFormat::SNORM_INT16);
488                 case GL_RGBA16F:                        return TextureFormat(TextureFormat::RGBA,       TextureFormat::HALF_FLOAT);
489                 case GL_RGBA16I:                        return TextureFormat(TextureFormat::RGBA,       TextureFormat::SIGNED_INT16);
490                 case GL_RGBA16UI:                       return TextureFormat(TextureFormat::RGBA,       TextureFormat::UNSIGNED_INT16);
491                 case GL_RGBA8:                          return TextureFormat(TextureFormat::RGBA,       TextureFormat::UNORM_INT8);
492                 case GL_RGBA8I:                         return TextureFormat(TextureFormat::RGBA,       TextureFormat::SIGNED_INT8);
493                 case GL_RGBA8UI:                        return TextureFormat(TextureFormat::RGBA,       TextureFormat::UNSIGNED_INT8);
494                 case GL_SRGB8_ALPHA8:           return TextureFormat(TextureFormat::sRGBA,      TextureFormat::UNORM_INT8);
495                 case GL_RGB10_A2:                       return TextureFormat(TextureFormat::RGBA,       TextureFormat::UNORM_INT_1010102_REV);
496                 case GL_RGB10_A2UI:                     return TextureFormat(TextureFormat::RGBA,       TextureFormat::UNSIGNED_INT_1010102_REV);
497                 case GL_RGBA8_SNORM:            return TextureFormat(TextureFormat::RGBA,       TextureFormat::SNORM_INT8);
498
499                 case GL_RGB8:                           return TextureFormat(TextureFormat::RGB,        TextureFormat::UNORM_INT8);
500                 case GL_R11F_G11F_B10F:         return TextureFormat(TextureFormat::RGB,        TextureFormat::UNSIGNED_INT_11F_11F_10F_REV);
501                 case GL_RGB32F:                         return TextureFormat(TextureFormat::RGB,        TextureFormat::FLOAT);
502                 case GL_RGB32I:                         return TextureFormat(TextureFormat::RGB,        TextureFormat::SIGNED_INT32);
503                 case GL_RGB32UI:                        return TextureFormat(TextureFormat::RGB,        TextureFormat::UNSIGNED_INT32);
504                 case GL_RGB16:                          return TextureFormat(TextureFormat::RGB,        TextureFormat::UNORM_INT16);
505                 case GL_RGB16_SNORM:            return TextureFormat(TextureFormat::RGB,        TextureFormat::SNORM_INT16);
506                 case GL_RGB16F:                         return TextureFormat(TextureFormat::RGB,        TextureFormat::HALF_FLOAT);
507                 case GL_RGB16I:                         return TextureFormat(TextureFormat::RGB,        TextureFormat::SIGNED_INT16);
508                 case GL_RGB16UI:                        return TextureFormat(TextureFormat::RGB,        TextureFormat::UNSIGNED_INT16);
509                 case GL_RGB8_SNORM:                     return TextureFormat(TextureFormat::RGB,        TextureFormat::SNORM_INT8);
510                 case GL_RGB8I:                          return TextureFormat(TextureFormat::RGB,        TextureFormat::SIGNED_INT8);
511                 case GL_RGB8UI:                         return TextureFormat(TextureFormat::RGB,        TextureFormat::UNSIGNED_INT8);
512                 case GL_SRGB8:                          return TextureFormat(TextureFormat::sRGB,       TextureFormat::UNORM_INT8);
513                 case GL_RGB9_E5:                        return TextureFormat(TextureFormat::RGB,        TextureFormat::UNSIGNED_INT_999_E5_REV);
514                 case GL_RGB10:                          return TextureFormat(TextureFormat::RGB,        TextureFormat::UNORM_INT_1010102_REV);
515
516                 case GL_RG32F:                          return TextureFormat(TextureFormat::RG,         TextureFormat::FLOAT);
517                 case GL_RG32I:                          return TextureFormat(TextureFormat::RG,         TextureFormat::SIGNED_INT32);
518                 case GL_RG32UI:                         return TextureFormat(TextureFormat::RG,         TextureFormat::UNSIGNED_INT32);
519                 case GL_RG16:                           return TextureFormat(TextureFormat::RG,         TextureFormat::UNORM_INT16);
520                 case GL_RG16_SNORM:                     return TextureFormat(TextureFormat::RG,         TextureFormat::SNORM_INT16);
521                 case GL_RG16F:                          return TextureFormat(TextureFormat::RG,         TextureFormat::HALF_FLOAT);
522                 case GL_RG16I:                          return TextureFormat(TextureFormat::RG,         TextureFormat::SIGNED_INT16);
523                 case GL_RG16UI:                         return TextureFormat(TextureFormat::RG,         TextureFormat::UNSIGNED_INT16);
524                 case GL_RG8:                            return TextureFormat(TextureFormat::RG,         TextureFormat::UNORM_INT8);
525                 case GL_RG8I:                           return TextureFormat(TextureFormat::RG,         TextureFormat::SIGNED_INT8);
526                 case GL_RG8UI:                          return TextureFormat(TextureFormat::RG,         TextureFormat::UNSIGNED_INT8);
527                 case GL_RG8_SNORM:                      return TextureFormat(TextureFormat::RG,         TextureFormat::SNORM_INT8);
528                 case GL_SRG8_EXT:                       return TextureFormat(TextureFormat::sRG,        TextureFormat::UNORM_INT8);
529
530                 case GL_R32F:                           return TextureFormat(TextureFormat::R,          TextureFormat::FLOAT);
531                 case GL_R32I:                           return TextureFormat(TextureFormat::R,          TextureFormat::SIGNED_INT32);
532                 case GL_R32UI:                          return TextureFormat(TextureFormat::R,          TextureFormat::UNSIGNED_INT32);
533                 case GL_R16:                            return TextureFormat(TextureFormat::R,          TextureFormat::UNORM_INT16);
534                 case GL_R16_SNORM:                      return TextureFormat(TextureFormat::R,          TextureFormat::SNORM_INT16);
535                 case GL_R16F:                           return TextureFormat(TextureFormat::R,          TextureFormat::HALF_FLOAT);
536                 case GL_R16I:                           return TextureFormat(TextureFormat::R,          TextureFormat::SIGNED_INT16);
537                 case GL_R16UI:                          return TextureFormat(TextureFormat::R,          TextureFormat::UNSIGNED_INT16);
538                 case GL_R8:                                     return TextureFormat(TextureFormat::R,          TextureFormat::UNORM_INT8);
539                 case GL_R8I:                            return TextureFormat(TextureFormat::R,          TextureFormat::SIGNED_INT8);
540                 case GL_R8UI:                           return TextureFormat(TextureFormat::R,          TextureFormat::UNSIGNED_INT8);
541                 case GL_R8_SNORM:                       return TextureFormat(TextureFormat::R,          TextureFormat::SNORM_INT8);
542                 case GL_SR8_EXT:                        return TextureFormat(TextureFormat::sR,         TextureFormat::UNORM_INT8);
543
544                 case GL_DEPTH_COMPONENT32F:     return TextureFormat(TextureFormat::D,          TextureFormat::FLOAT);
545                 case GL_DEPTH_COMPONENT24:      return TextureFormat(TextureFormat::D,          TextureFormat::UNSIGNED_INT_24_8);
546                 case GL_DEPTH_COMPONENT32:      return TextureFormat(TextureFormat::D,          TextureFormat::UNSIGNED_INT32);
547                 case GL_DEPTH32F_STENCIL8:      return TextureFormat(TextureFormat::DS,         TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV);
548                 case GL_DEPTH24_STENCIL8:       return TextureFormat(TextureFormat::DS,         TextureFormat::UNSIGNED_INT_24_8);
549
550                 default:
551                         throw tcu::InternalError(string("Can't map GL sized internal format (") + tcu::toHex(internalFormat).toString() + ") to texture format");
552         }
553 }
554
555 bool isGLInternalColorFormatFilterable (deUint32 format)
556 {
557         switch (format)
558         {
559                 case GL_R8:
560                 case GL_R8_SNORM:
561                 case GL_RG8:
562                 case GL_RG8_SNORM:
563                 case GL_RGB8:
564                 case GL_RGB8_SNORM:
565                 case GL_RGB565:
566                 case GL_RGBA4:
567                 case GL_RGB5_A1:
568                 case GL_RGBA8:
569                 case GL_RGBA8_SNORM:
570                 case GL_RGB10_A2:
571                 case GL_SR8_EXT:
572                 case GL_SRG8_EXT:
573                 case GL_SRGB8:
574                 case GL_SRGB8_ALPHA8:
575                 case GL_R16F:
576                 case GL_RG16F:
577                 case GL_RGB16F:
578                 case GL_RGBA16F:
579                 case GL_R11F_G11F_B10F:
580                 case GL_RGB9_E5:
581                         return true;
582
583                 case GL_RGB10_A2UI:
584                 case GL_R32F:
585                 case GL_RG32F:
586                 case GL_RGB32F:
587                 case GL_RGBA32F:
588                 case GL_R8I:
589                 case GL_R8UI:
590                 case GL_R16I:
591                 case GL_R16UI:
592                 case GL_R32I:
593                 case GL_R32UI:
594                 case GL_RG8I:
595                 case GL_RG8UI:
596                 case GL_RG16I:
597                 case GL_RG16UI:
598                 case GL_RG32I:
599                 case GL_RG32UI:
600                 case GL_RGB8I:
601                 case GL_RGB8UI:
602                 case GL_RGB16I:
603                 case GL_RGB16UI:
604                 case GL_RGB32I:
605                 case GL_RGB32UI:
606                 case GL_RGBA8I:
607                 case GL_RGBA8UI:
608                 case GL_RGBA16I:
609                 case GL_RGBA16UI:
610                 case GL_RGBA32I:
611                 case GL_RGBA32UI:
612                         return false;
613
614                 default:
615                         DE_ASSERT(false);
616                         return false;
617         }
618 }
619
620 static inline tcu::Sampler::WrapMode mapGLWrapMode (deUint32 wrapMode)
621 {
622         switch (wrapMode)
623         {
624                 case GL_CLAMP_TO_EDGE:          return tcu::Sampler::CLAMP_TO_EDGE;
625                 case GL_CLAMP_TO_BORDER:        return tcu::Sampler::CLAMP_TO_BORDER;
626                 case GL_REPEAT:                         return tcu::Sampler::REPEAT_GL;
627                 case GL_MIRRORED_REPEAT:        return tcu::Sampler::MIRRORED_REPEAT_GL;
628                 default:
629                         throw tcu::InternalError("Can't map GL wrap mode " + tcu::toHex(wrapMode).toString());
630         }
631 }
632
633 static inline tcu::Sampler::FilterMode mapGLMinFilterMode (deUint32 filterMode)
634 {
635         switch (filterMode)
636         {
637                 case GL_NEAREST:                                return tcu::Sampler::NEAREST;
638                 case GL_LINEAR:                                 return tcu::Sampler::LINEAR;
639                 case GL_NEAREST_MIPMAP_NEAREST: return tcu::Sampler::NEAREST_MIPMAP_NEAREST;
640                 case GL_NEAREST_MIPMAP_LINEAR:  return tcu::Sampler::NEAREST_MIPMAP_LINEAR;
641                 case GL_LINEAR_MIPMAP_NEAREST:  return tcu::Sampler::LINEAR_MIPMAP_NEAREST;
642                 case GL_LINEAR_MIPMAP_LINEAR:   return tcu::Sampler::LINEAR_MIPMAP_LINEAR;
643                 default:
644                         throw tcu::InternalError("Can't map GL min filter mode" + tcu::toHex(filterMode).toString());
645         }
646 }
647
648 static inline tcu::Sampler::FilterMode mapGLMagFilterMode (deUint32 filterMode)
649 {
650         switch (filterMode)
651         {
652                 case GL_NEAREST:                                return tcu::Sampler::NEAREST;
653                 case GL_LINEAR:                                 return tcu::Sampler::LINEAR;
654                 default:
655                         throw tcu::InternalError("Can't map GL mag filter mode" + tcu::toHex(filterMode).toString());
656         }
657 }
658
659 /*--------------------------------------------------------------------*//*!
660  * \brief Map GL sampler parameters to tcu::Sampler.
661  *
662  * If no mapping is found, throws tcu::InternalError.
663  *
664  * \param wrapS         S-component wrap mode
665  * \param minFilter     Minification filter mode
666  * \param magFilter     Magnification filter mode
667  * \return Sampler description.
668  *//*--------------------------------------------------------------------*/
669 tcu::Sampler mapGLSampler (deUint32 wrapS, deUint32 minFilter, deUint32 magFilter)
670 {
671         return mapGLSampler(wrapS, wrapS, wrapS, minFilter, magFilter);
672 }
673
674
675 /*--------------------------------------------------------------------*//*!
676  * \brief Map GL sampler parameters to tcu::Sampler.
677  *
678  * If no mapping is found, throws tcu::InternalError.
679  *
680  * \param wrapS         S-component wrap mode
681  * \param wrapT         T-component wrap mode
682  * \param minFilter     Minification filter mode
683  * \param magFilter     Magnification filter mode
684  * \return Sampler description.
685  *//*--------------------------------------------------------------------*/
686 tcu::Sampler mapGLSampler (deUint32 wrapS, deUint32 wrapT, deUint32 minFilter, deUint32 magFilter)
687 {
688         return mapGLSampler(wrapS, wrapT, wrapS, minFilter, magFilter);
689 }
690
691 /*--------------------------------------------------------------------*//*!
692  * \brief Map GL sampler parameters to tcu::Sampler.
693  *
694  * If no mapping is found, throws tcu::InternalError.
695  *
696  * \param wrapS         S-component wrap mode
697  * \param wrapT         T-component wrap mode
698  * \param wrapR         R-component wrap mode
699  * \param minFilter     Minification filter mode
700  * \param magFilter     Magnification filter mode
701  * \return Sampler description.
702  *//*--------------------------------------------------------------------*/
703 tcu::Sampler mapGLSampler (deUint32 wrapS, deUint32 wrapT, deUint32 wrapR, deUint32 minFilter, deUint32 magFilter)
704 {
705         return tcu::Sampler(mapGLWrapMode(wrapS), mapGLWrapMode(wrapT), mapGLWrapMode(wrapR),
706                                                 mapGLMinFilterMode(minFilter), mapGLMagFilterMode(magFilter),
707                                                 0.0f /* lod threshold */,
708                                                 true /* normalized coords */,
709                                                 tcu::Sampler::COMPAREMODE_NONE /* no compare */,
710                                                 0 /* compare channel */,
711                                                 tcu::Vec4(0.0f) /* border color, not used */);
712 }
713
714 /*--------------------------------------------------------------------*//*!
715  * \brief Map GL compare function to tcu::Sampler::CompareMode.
716  *
717  * If no mapping is found, throws tcu::InternalError.
718  *
719  * \param mode GL compare mode
720  * \return Compare mode
721  *//*--------------------------------------------------------------------*/
722 tcu::Sampler::CompareMode mapGLCompareFunc (deUint32 mode)
723 {
724         switch (mode)
725         {
726                 case GL_LESS:           return tcu::Sampler::COMPAREMODE_LESS;
727                 case GL_LEQUAL:         return tcu::Sampler::COMPAREMODE_LESS_OR_EQUAL;
728                 case GL_GREATER:        return tcu::Sampler::COMPAREMODE_GREATER;
729                 case GL_GEQUAL:         return tcu::Sampler::COMPAREMODE_GREATER_OR_EQUAL;
730                 case GL_EQUAL:          return tcu::Sampler::COMPAREMODE_EQUAL;
731                 case GL_NOTEQUAL:       return tcu::Sampler::COMPAREMODE_NOT_EQUAL;
732                 case GL_ALWAYS:         return tcu::Sampler::COMPAREMODE_ALWAYS;
733                 case GL_NEVER:          return tcu::Sampler::COMPAREMODE_NEVER;
734                 default:
735                         throw tcu::InternalError("Can't map GL compare mode " + tcu::toHex(mode).toString());
736         }
737 }
738
739 /*--------------------------------------------------------------------*//*!
740  * \brief Get GL wrap mode.
741  *
742  * If no mapping is found, throws tcu::InternalError.
743  *
744  * \param wrapMode Wrap mode
745  * \return GL wrap mode
746  *//*--------------------------------------------------------------------*/
747 deUint32 getGLWrapMode (tcu::Sampler::WrapMode wrapMode)
748 {
749         DE_ASSERT(wrapMode != tcu::Sampler::WRAPMODE_LAST);
750         switch (wrapMode)
751         {
752                 case tcu::Sampler::CLAMP_TO_EDGE:               return GL_CLAMP_TO_EDGE;
753                 case tcu::Sampler::CLAMP_TO_BORDER:             return GL_CLAMP_TO_BORDER;
754                 case tcu::Sampler::REPEAT_GL:                   return GL_REPEAT;
755                 case tcu::Sampler::MIRRORED_REPEAT_GL:  return GL_MIRRORED_REPEAT;
756                 default:
757                         throw tcu::InternalError("Can't map wrap mode");
758         }
759 }
760
761 /*--------------------------------------------------------------------*//*!
762  * \brief Get GL filter mode.
763  *
764  * If no mapping is found, throws tcu::InternalError.
765  *
766  * \param filterMode Filter mode
767  * \return GL filter mode
768  *//*--------------------------------------------------------------------*/
769 deUint32 getGLFilterMode (tcu::Sampler::FilterMode filterMode)
770 {
771         DE_ASSERT(filterMode != tcu::Sampler::FILTERMODE_LAST);
772         switch (filterMode)
773         {
774                 case tcu::Sampler::NEAREST:                                     return GL_NEAREST;
775                 case tcu::Sampler::LINEAR:                                      return GL_LINEAR;
776                 case tcu::Sampler::NEAREST_MIPMAP_NEAREST:      return GL_NEAREST_MIPMAP_NEAREST;
777                 case tcu::Sampler::NEAREST_MIPMAP_LINEAR:       return GL_NEAREST_MIPMAP_LINEAR;
778                 case tcu::Sampler::LINEAR_MIPMAP_NEAREST:       return GL_LINEAR_MIPMAP_NEAREST;
779                 case tcu::Sampler::LINEAR_MIPMAP_LINEAR:        return GL_LINEAR_MIPMAP_LINEAR;
780                 default:
781                         throw tcu::InternalError("Can't map filter mode");
782         }
783 }
784
785 /*--------------------------------------------------------------------*//*!
786  * \brief Get GL compare mode.
787  *
788  * If no mapping is found, throws tcu::InternalError.
789  *
790  * \param compareMode Compare mode
791  * \return GL compare mode
792  *//*--------------------------------------------------------------------*/
793 deUint32 getGLCompareFunc (tcu::Sampler::CompareMode compareMode)
794 {
795         DE_ASSERT(compareMode != tcu::Sampler::COMPAREMODE_NONE);
796         switch (compareMode)
797         {
798                 case tcu::Sampler::COMPAREMODE_NONE:                            return GL_NONE;
799                 case tcu::Sampler::COMPAREMODE_LESS:                            return GL_LESS;
800                 case tcu::Sampler::COMPAREMODE_LESS_OR_EQUAL:           return GL_LEQUAL;
801                 case tcu::Sampler::COMPAREMODE_GREATER:                         return GL_GREATER;
802                 case tcu::Sampler::COMPAREMODE_GREATER_OR_EQUAL:        return GL_GEQUAL;
803                 case tcu::Sampler::COMPAREMODE_EQUAL:                           return GL_EQUAL;
804                 case tcu::Sampler::COMPAREMODE_NOT_EQUAL:                       return GL_NOTEQUAL;
805                 case tcu::Sampler::COMPAREMODE_ALWAYS:                          return GL_ALWAYS;
806                 case tcu::Sampler::COMPAREMODE_NEVER:                           return GL_NEVER;
807                 default:
808                         throw tcu::InternalError("Can't map compare mode");
809         }
810 }
811
812 /*--------------------------------------------------------------------*//*!
813  * \brief Get GL cube face.
814  *
815  * If no mapping is found, throws tcu::InternalError.
816  *
817  * \param face Cube face
818  * \return GL cube face
819  *//*--------------------------------------------------------------------*/
820 deUint32 getGLCubeFace (tcu::CubeFace face)
821 {
822         DE_ASSERT(face != tcu::CUBEFACE_LAST);
823         switch (face)
824         {
825                 case tcu::CUBEFACE_NEGATIVE_X:  return GL_TEXTURE_CUBE_MAP_NEGATIVE_X;
826                 case tcu::CUBEFACE_POSITIVE_X:  return GL_TEXTURE_CUBE_MAP_POSITIVE_X;
827                 case tcu::CUBEFACE_NEGATIVE_Y:  return GL_TEXTURE_CUBE_MAP_NEGATIVE_Y;
828                 case tcu::CUBEFACE_POSITIVE_Y:  return GL_TEXTURE_CUBE_MAP_POSITIVE_Y;
829                 case tcu::CUBEFACE_NEGATIVE_Z:  return GL_TEXTURE_CUBE_MAP_NEGATIVE_Z;
830                 case tcu::CUBEFACE_POSITIVE_Z:  return GL_TEXTURE_CUBE_MAP_POSITIVE_Z;
831                 default:
832                         throw tcu::InternalError("Can't map cube face");
833         }
834 }
835
836 tcu::CubeFace getCubeFaceFromGL (deUint32 face)
837 {
838         switch (face)
839         {
840                 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:    return tcu::CUBEFACE_NEGATIVE_X;
841                 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:    return tcu::CUBEFACE_POSITIVE_X;
842                 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:    return tcu::CUBEFACE_NEGATIVE_Y;
843                 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:    return tcu::CUBEFACE_POSITIVE_Y;
844                 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:    return tcu::CUBEFACE_NEGATIVE_Z;
845                 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:    return tcu::CUBEFACE_POSITIVE_Z;
846                 default:
847                         throw tcu::InternalError("Can't map cube face");
848         }
849 }
850
851 /*--------------------------------------------------------------------*//*!
852  * \brief Get GLSL sampler type for texture format.
853  *
854  * If no mapping is found, glu::TYPE_LAST is returned.
855  *
856  * \param format Texture format
857  * \return GLSL 1D sampler type for format
858  *//*--------------------------------------------------------------------*/
859 DataType getSampler1DType (tcu::TextureFormat format)
860 {
861         using tcu::TextureFormat;
862
863         if (format.order == TextureFormat::D || format.order == TextureFormat::DS)
864                 return TYPE_SAMPLER_1D;
865
866         if (format.order == TextureFormat::S)
867                 return TYPE_LAST;
868
869         switch (tcu::getTextureChannelClass(format.type))
870         {
871                 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT:
872                 case tcu::TEXTURECHANNELCLASS_SIGNED_FIXED_POINT:
873                 case tcu::TEXTURECHANNELCLASS_UNSIGNED_FIXED_POINT:
874                         return glu::TYPE_SAMPLER_1D;
875
876                 case tcu::TEXTURECHANNELCLASS_SIGNED_INTEGER:
877                         return glu::TYPE_INT_SAMPLER_1D;
878
879                 case tcu::TEXTURECHANNELCLASS_UNSIGNED_INTEGER:
880                         return glu::TYPE_UINT_SAMPLER_1D;
881
882                 default:
883                         return glu::TYPE_LAST;
884         }
885 }
886
887 /*--------------------------------------------------------------------*//*!
888  * \brief Get GLSL sampler type for texture format.
889  *
890  * If no mapping is found, glu::TYPE_LAST is returned.
891  *
892  * \param format Texture format
893  * \return GLSL 2D sampler type for format
894  *//*--------------------------------------------------------------------*/
895 DataType getSampler2DType (tcu::TextureFormat format)
896 {
897         using tcu::TextureFormat;
898
899         if (format.order == TextureFormat::D || format.order == TextureFormat::DS)
900                 return TYPE_SAMPLER_2D;
901
902         if (format.order == TextureFormat::S)
903                 return TYPE_LAST;
904
905         switch (tcu::getTextureChannelClass(format.type))
906         {
907                 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT:
908                 case tcu::TEXTURECHANNELCLASS_SIGNED_FIXED_POINT:
909                 case tcu::TEXTURECHANNELCLASS_UNSIGNED_FIXED_POINT:
910                         return glu::TYPE_SAMPLER_2D;
911
912                 case tcu::TEXTURECHANNELCLASS_SIGNED_INTEGER:
913                         return glu::TYPE_INT_SAMPLER_2D;
914
915                 case tcu::TEXTURECHANNELCLASS_UNSIGNED_INTEGER:
916                         return glu::TYPE_UINT_SAMPLER_2D;
917
918                 default:
919                         return glu::TYPE_LAST;
920         }
921 }
922
923 /*--------------------------------------------------------------------*//*!
924  * \brief Get GLSL sampler type for texture format.
925  *
926  * If no mapping is found, glu::TYPE_LAST is returned.
927  *
928  * \param format Texture format
929  * \return GLSL cube map sampler type for format
930  *//*--------------------------------------------------------------------*/
931 DataType getSamplerCubeType (tcu::TextureFormat format)
932 {
933         using tcu::TextureFormat;
934
935         if (format.order == TextureFormat::D || format.order == TextureFormat::DS)
936                 return TYPE_SAMPLER_CUBE;
937
938         if (format.order == TextureFormat::S)
939                 return TYPE_LAST;
940
941         switch (tcu::getTextureChannelClass(format.type))
942         {
943                 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT:
944                 case tcu::TEXTURECHANNELCLASS_SIGNED_FIXED_POINT:
945                 case tcu::TEXTURECHANNELCLASS_UNSIGNED_FIXED_POINT:
946                         return glu::TYPE_SAMPLER_CUBE;
947
948                 case tcu::TEXTURECHANNELCLASS_SIGNED_INTEGER:
949                         return glu::TYPE_INT_SAMPLER_CUBE;
950
951                 case tcu::TEXTURECHANNELCLASS_UNSIGNED_INTEGER:
952                         return glu::TYPE_UINT_SAMPLER_CUBE;
953
954                 default:
955                         return glu::TYPE_LAST;
956         }
957 }
958
959 /*--------------------------------------------------------------------*//*!
960  * \brief Get GLSL sampler type for texture format.
961  *
962  * If no mapping is found, glu::TYPE_LAST is returned.
963  *
964  * \param format Texture format
965  * \return GLSL 1D array sampler type for format
966  *//*--------------------------------------------------------------------*/
967 DataType getSampler1DArrayType (tcu::TextureFormat format)
968 {
969         using tcu::TextureFormat;
970
971         if (format.order == TextureFormat::D || format.order == TextureFormat::DS)
972                 return TYPE_SAMPLER_1D_ARRAY;
973
974         if (format.order == TextureFormat::S)
975                 return TYPE_LAST;
976
977         switch (tcu::getTextureChannelClass(format.type))
978         {
979                 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT:
980                 case tcu::TEXTURECHANNELCLASS_SIGNED_FIXED_POINT:
981                 case tcu::TEXTURECHANNELCLASS_UNSIGNED_FIXED_POINT:
982                         return glu::TYPE_SAMPLER_1D_ARRAY;
983
984                 case tcu::TEXTURECHANNELCLASS_SIGNED_INTEGER:
985                         return glu::TYPE_INT_SAMPLER_1D_ARRAY;
986
987                 case tcu::TEXTURECHANNELCLASS_UNSIGNED_INTEGER:
988                         return glu::TYPE_UINT_SAMPLER_1D_ARRAY;
989
990                 default:
991                         return glu::TYPE_LAST;
992         }
993 }
994
995 /*--------------------------------------------------------------------*//*!
996  * \brief Get GLSL sampler type for texture format.
997  *
998  * If no mapping is found, glu::TYPE_LAST is returned.
999  *
1000  * \param format Texture format
1001  * \return GLSL 2D array sampler type for format
1002  *//*--------------------------------------------------------------------*/
1003 DataType getSampler2DArrayType (tcu::TextureFormat format)
1004 {
1005         using tcu::TextureFormat;
1006
1007         if (format.order == TextureFormat::D || format.order == TextureFormat::DS)
1008                 return TYPE_SAMPLER_2D_ARRAY;
1009
1010         if (format.order == TextureFormat::S)
1011                 return TYPE_LAST;
1012
1013         switch (tcu::getTextureChannelClass(format.type))
1014         {
1015                 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT:
1016                 case tcu::TEXTURECHANNELCLASS_SIGNED_FIXED_POINT:
1017                 case tcu::TEXTURECHANNELCLASS_UNSIGNED_FIXED_POINT:
1018                         return glu::TYPE_SAMPLER_2D_ARRAY;
1019
1020                 case tcu::TEXTURECHANNELCLASS_SIGNED_INTEGER:
1021                         return glu::TYPE_INT_SAMPLER_2D_ARRAY;
1022
1023                 case tcu::TEXTURECHANNELCLASS_UNSIGNED_INTEGER:
1024                         return glu::TYPE_UINT_SAMPLER_2D_ARRAY;
1025
1026                 default:
1027                         return glu::TYPE_LAST;
1028         }
1029 }
1030
1031 /*--------------------------------------------------------------------*//*!
1032  * \brief Get GLSL sampler type for texture format.
1033  *
1034  * If no mapping is found, glu::TYPE_LAST is returned.
1035  *
1036  * \param format Texture format
1037  * \return GLSL 3D sampler type for format
1038  *//*--------------------------------------------------------------------*/
1039 DataType getSampler3DType (tcu::TextureFormat format)
1040 {
1041         using tcu::TextureFormat;
1042
1043         if (format.order == TextureFormat::D || format.order == TextureFormat::DS)
1044                 return TYPE_SAMPLER_3D;
1045
1046         if (format.order == TextureFormat::S)
1047                 return TYPE_LAST;
1048
1049         switch (tcu::getTextureChannelClass(format.type))
1050         {
1051                 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT:
1052                 case tcu::TEXTURECHANNELCLASS_SIGNED_FIXED_POINT:
1053                 case tcu::TEXTURECHANNELCLASS_UNSIGNED_FIXED_POINT:
1054                         return glu::TYPE_SAMPLER_3D;
1055
1056                 case tcu::TEXTURECHANNELCLASS_SIGNED_INTEGER:
1057                         return glu::TYPE_INT_SAMPLER_3D;
1058
1059                 case tcu::TEXTURECHANNELCLASS_UNSIGNED_INTEGER:
1060                         return glu::TYPE_UINT_SAMPLER_3D;
1061
1062                 default:
1063                         return glu::TYPE_LAST;
1064         }
1065 }
1066
1067 /*--------------------------------------------------------------------*//*!
1068  * \brief Get GLSL sampler type for texture format.
1069  *
1070  * If no mapping is found, glu::TYPE_LAST is returned.
1071  *
1072  * \param format Texture format
1073  * \return GLSL cube map array sampler type for format
1074  *//*--------------------------------------------------------------------*/
1075 DataType getSamplerCubeArrayType (tcu::TextureFormat format)
1076 {
1077         using tcu::TextureFormat;
1078
1079         if (format.order == TextureFormat::D || format.order == TextureFormat::DS)
1080                 return TYPE_SAMPLER_CUBE_ARRAY;
1081
1082         if (format.order == TextureFormat::S)
1083                 return TYPE_LAST;
1084
1085         switch (tcu::getTextureChannelClass(format.type))
1086         {
1087                 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT:
1088                 case tcu::TEXTURECHANNELCLASS_SIGNED_FIXED_POINT:
1089                 case tcu::TEXTURECHANNELCLASS_UNSIGNED_FIXED_POINT:
1090                         return glu::TYPE_SAMPLER_CUBE_ARRAY;
1091
1092                 case tcu::TEXTURECHANNELCLASS_SIGNED_INTEGER:
1093                         return glu::TYPE_INT_SAMPLER_CUBE_ARRAY;
1094
1095                 case tcu::TEXTURECHANNELCLASS_UNSIGNED_INTEGER:
1096                         return glu::TYPE_UINT_SAMPLER_CUBE_ARRAY;
1097
1098                 default:
1099                         return glu::TYPE_LAST;
1100         }
1101 }
1102
1103 enum RenderableType
1104 {
1105         RENDERABLE_COLOR        = (1<<0),
1106         RENDERABLE_DEPTH        = (1<<1),
1107         RENDERABLE_STENCIL      = (1<<2)
1108 };
1109
1110 static deUint32 getRenderableBitsES3 (const ContextInfo& contextInfo, deUint32 internalFormat)
1111 {
1112         switch (internalFormat)
1113         {
1114                 // Color-renderable formats
1115                 case GL_RGBA32I:
1116                 case GL_RGBA32UI:
1117                 case GL_RGBA16I:
1118                 case GL_RGBA16UI:
1119                 case GL_RGBA8:
1120                 case GL_RGBA8I:
1121                 case GL_RGBA8UI:
1122                 case GL_SRGB8_ALPHA8:
1123                 case GL_RGB10_A2:
1124                 case GL_RGB10_A2UI:
1125                 case GL_RGBA4:
1126                 case GL_RGB5_A1:
1127                 case GL_RGB8:
1128                 case GL_RGB565:
1129                 case GL_RG32I:
1130                 case GL_RG32UI:
1131                 case GL_RG16I:
1132                 case GL_RG16UI:
1133                 case GL_RG8:
1134                 case GL_RG8I:
1135                 case GL_RG8UI:
1136                 case GL_R32I:
1137                 case GL_R32UI:
1138                 case GL_R16I:
1139                 case GL_R16UI:
1140                 case GL_R8:
1141                 case GL_R8I:
1142                 case GL_R8UI:
1143                         return RENDERABLE_COLOR;
1144
1145                 // GL_EXT_color_buffer_float
1146                 case GL_RGBA32F:
1147                 case GL_R11F_G11F_B10F:
1148                 case GL_RG32F:
1149                 case GL_R32F:
1150                         if (contextInfo.isExtensionSupported("GL_EXT_color_buffer_float"))
1151                                 return RENDERABLE_COLOR;
1152                         else
1153                                 return 0;
1154
1155                 // GL_EXT_color_buffer_float / GL_EXT_color_buffer_half_float
1156                 case GL_RGBA16F:
1157                 case GL_RG16F:
1158                 case GL_R16F:
1159                         if (contextInfo.isExtensionSupported("GL_EXT_color_buffer_float") ||
1160                                 contextInfo.isExtensionSupported("GL_EXT_color_buffer_half_float"))
1161                                 return RENDERABLE_COLOR;
1162                         else
1163                                 return 0;
1164
1165                 // Depth formats
1166                 case GL_DEPTH_COMPONENT32F:
1167                 case GL_DEPTH_COMPONENT24:
1168                 case GL_DEPTH_COMPONENT16:
1169                         return RENDERABLE_DEPTH;
1170
1171                 // Depth+stencil formats
1172                 case GL_DEPTH32F_STENCIL8:
1173                 case GL_DEPTH24_STENCIL8:
1174                         return RENDERABLE_DEPTH|RENDERABLE_STENCIL;
1175
1176                 // Stencil formats
1177                 case GL_STENCIL_INDEX8:
1178                         return RENDERABLE_STENCIL;
1179
1180                 default:
1181                         return 0;
1182         }
1183 }
1184
1185 /*--------------------------------------------------------------------*//*!
1186  * \brief Check if sized internal format is color-renderable.
1187  * \note Works currently only on ES3 context.
1188  *//*--------------------------------------------------------------------*/
1189 bool isSizedFormatColorRenderable (const RenderContext& renderCtx, const ContextInfo& contextInfo, deUint32 sizedFormat)
1190 {
1191         deUint32 renderable = 0;
1192
1193         if (renderCtx.getType().getAPI() == ApiType::es(3,0))
1194                 renderable = getRenderableBitsES3(contextInfo, sizedFormat);
1195         else
1196                 throw tcu::InternalError("Context type not supported in query");
1197
1198         return (renderable & RENDERABLE_COLOR) != 0;
1199 }
1200
1201 const tcu::IVec2 (&getDefaultGatherOffsets (void))[4]
1202 {
1203         static const tcu::IVec2 s_defaultOffsets[4] =
1204         {
1205                 tcu::IVec2(0, 1),
1206                 tcu::IVec2(1, 1),
1207                 tcu::IVec2(1, 0),
1208                 tcu::IVec2(0, 0),
1209         };
1210         return s_defaultOffsets;
1211 }
1212
1213 tcu::PixelBufferAccess getTextureBufferEffectiveRefTexture (TextureBuffer& buffer, int maxTextureBufferSize)
1214 {
1215         DE_ASSERT(maxTextureBufferSize > 0);
1216
1217         const tcu::PixelBufferAccess& fullAccess = buffer.getFullRefTexture();
1218
1219         return tcu::PixelBufferAccess(fullAccess.getFormat(),
1220                                                                   tcu::IVec3(de::min(fullAccess.getWidth(), maxTextureBufferSize), 1, 1),
1221                                                                   fullAccess.getPitch(),
1222                                                                   fullAccess.getDataPtr());
1223 }
1224
1225 tcu::ConstPixelBufferAccess getTextureBufferEffectiveRefTexture (const TextureBuffer& buffer, int maxTextureBufferSize)
1226 {
1227         return getTextureBufferEffectiveRefTexture(const_cast<TextureBuffer&>(buffer), maxTextureBufferSize);
1228 }
1229
1230 } // glu