Merge "Drop MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS to 2048" am: eae50b9cdb am:...
[platform/upstream/VK-GL-CTS.git] / framework / opengl / gluTextureUtil.cpp
1 /*-------------------------------------------------------------------------
2  * drawElements Quality Program OpenGL ES Utilities
3  * ------------------------------------------------
4  *
5  * Copyright 2014 The Android Open Source Project
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  *      http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  *//*!
20  * \file
21  * \brief Texture format utilities.
22  *//*--------------------------------------------------------------------*/
23
24 #include "gluTextureUtil.hpp"
25 #include "gluRenderContext.hpp"
26 #include "gluContextInfo.hpp"
27 #include "gluTexture.hpp"
28 #include "tcuTextureUtil.hpp"
29 #include "tcuFormatUtil.hpp"
30 #include "glwEnums.hpp"
31
32 namespace glu
33 {
34
35 using std::string;
36
37 /*--------------------------------------------------------------------*//*!
38  * \brief Map tcu::TextureFormat to GL pixel transfer format.
39  *
40  * Maps generic texture format description to GL pixel transfer format.
41  * If no mapping is found, throws tcu::InternalError.
42  *
43  * \param texFormat Generic texture format.
44  * \return GL pixel transfer format.
45  *//*--------------------------------------------------------------------*/
46 TransferFormat getTransferFormat (tcu::TextureFormat texFormat)
47 {
48         using tcu::TextureFormat;
49
50         deUint32        format  = GL_NONE;
51         deUint32        type    = GL_NONE;
52         bool            isInt   = false;
53
54         switch (texFormat.type)
55         {
56                 case TextureFormat::SIGNED_INT8:
57                 case TextureFormat::SIGNED_INT16:
58                 case TextureFormat::SIGNED_INT32:
59                 case TextureFormat::UNSIGNED_INT8:
60                 case TextureFormat::UNSIGNED_INT16:
61                 case TextureFormat::UNSIGNED_INT32:
62                 case TextureFormat::UNSIGNED_INT_1010102_REV:
63                         isInt = true;
64                         break;
65
66                 default:
67                         isInt = false;
68                         break;
69         }
70
71         switch (texFormat.order)
72         {
73                 case TextureFormat::A:          format = GL_ALPHA;                                                              break;
74                 case TextureFormat::L:          format = GL_LUMINANCE;                                                  break;
75                 case TextureFormat::LA:         format = GL_LUMINANCE_ALPHA;                                    break;
76                 case TextureFormat::R:          format = isInt ? GL_RED_INTEGER         : GL_RED;       break;
77                 case TextureFormat::RG:         format = isInt ? GL_RG_INTEGER          : GL_RG;        break;
78                 case TextureFormat::RGB:        format = isInt ? GL_RGB_INTEGER         : GL_RGB;       break;
79                 case TextureFormat::RGBA:       format = isInt ? GL_RGBA_INTEGER        : GL_RGBA;      break;
80                 case TextureFormat::sR:         format = GL_RED;                                                                break;
81                 case TextureFormat::sRG:        format = GL_RG;                                                                 break;
82                 case TextureFormat::sRGB:       format = GL_RGB;                                                                break;
83                 case TextureFormat::sRGBA:      format = GL_RGBA;                                                               break;
84                 case TextureFormat::D:          format = GL_DEPTH_COMPONENT;                                    break;
85                 case TextureFormat::DS:         format = GL_DEPTH_STENCIL;                                              break;
86                 case TextureFormat::S:          format = GL_STENCIL_INDEX;                                              break;
87
88                 case TextureFormat::BGRA:
89                         DE_ASSERT(!isInt);
90                         format = GL_BGRA;
91                         break;
92
93                 default:
94                         DE_ASSERT(false);
95         }
96
97         switch (texFormat.type)
98         {
99                 case TextureFormat::SNORM_INT8:                                         type = GL_BYTE;                                                         break;
100                 case TextureFormat::SNORM_INT16:                                        type = GL_SHORT;                                                        break;
101                 case TextureFormat::UNORM_INT8:                                         type = GL_UNSIGNED_BYTE;                                        break;
102                 case TextureFormat::UNORM_INT16:                                        type = GL_UNSIGNED_SHORT;                                       break;
103                 case TextureFormat::UNORM_SHORT_565:                            type = GL_UNSIGNED_SHORT_5_6_5;                         break;
104                 case TextureFormat::UNORM_SHORT_4444:                           type = GL_UNSIGNED_SHORT_4_4_4_4;                       break;
105                 case TextureFormat::UNORM_SHORT_5551:                           type = GL_UNSIGNED_SHORT_5_5_5_1;                       break;
106                 case TextureFormat::SIGNED_INT8:                                        type = GL_BYTE;                                                         break;
107                 case TextureFormat::SIGNED_INT16:                                       type = GL_SHORT;                                                        break;
108                 case TextureFormat::SIGNED_INT32:                                       type = GL_INT;                                                          break;
109                 case TextureFormat::UNSIGNED_INT8:                                      type = GL_UNSIGNED_BYTE;                                        break;
110                 case TextureFormat::UNSIGNED_INT16:                                     type = GL_UNSIGNED_SHORT;                                       break;
111                 case TextureFormat::UNSIGNED_INT32:                                     type = GL_UNSIGNED_INT;                                         break;
112                 case TextureFormat::FLOAT:                                                      type = GL_FLOAT;                                                        break;
113                 case TextureFormat::UNORM_INT_101010:                           type = GL_UNSIGNED_INT_2_10_10_10_REV;          break;
114                 case TextureFormat::UNORM_INT_1010102_REV:                      type = GL_UNSIGNED_INT_2_10_10_10_REV;          break;
115                 case TextureFormat::UNSIGNED_INT_1010102_REV:           type = GL_UNSIGNED_INT_2_10_10_10_REV;          break;
116                 case TextureFormat::UNSIGNED_INT_11F_11F_10F_REV:       type = GL_UNSIGNED_INT_10F_11F_11F_REV;         break;
117                 case TextureFormat::UNSIGNED_INT_999_E5_REV:            type = GL_UNSIGNED_INT_5_9_9_9_REV;                     break;
118                 case TextureFormat::HALF_FLOAT:                                         type = GL_HALF_FLOAT;                                           break;
119                 case TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV:        type = GL_FLOAT_32_UNSIGNED_INT_24_8_REV;       break;
120                 case TextureFormat::UNSIGNED_INT_24_8:                          type = texFormat.order == TextureFormat::D
121                                                                                                                                  ? GL_UNSIGNED_INT
122                                                                                                                                  : GL_UNSIGNED_INT_24_8;                                break;
123
124                 default:
125                         throw tcu::InternalError("Can't map texture format to GL transfer format");
126         }
127
128         return TransferFormat(format, type);
129 }
130
131 /*--------------------------------------------------------------------*//*!
132  * \brief Map tcu::TextureFormat to GL internal sized format.
133  *
134  * Maps generic texture format description to GL internal format.
135  * If no mapping is found, throws tcu::InternalError.
136  *
137  * \param texFormat Generic texture format.
138  * \return GL sized internal format.
139  *//*--------------------------------------------------------------------*/
140 deUint32 getInternalFormat (tcu::TextureFormat texFormat)
141 {
142         DE_STATIC_ASSERT(tcu::TextureFormat::CHANNELORDER_LAST < (1<<16));
143         DE_STATIC_ASSERT(tcu::TextureFormat::CHANNELTYPE_LAST < (1<<16));
144
145 #define PACK_FMT(ORDER, TYPE) ((int(ORDER) << 16) | int(TYPE))
146 #define FMT_CASE(ORDER, TYPE) PACK_FMT(tcu::TextureFormat::ORDER, tcu::TextureFormat::TYPE)
147
148         switch (PACK_FMT(texFormat.order, texFormat.type))
149         {
150                 case FMT_CASE(RGBA,             UNORM_SHORT_5551):                              return GL_RGB5_A1;
151                 case FMT_CASE(RGBA,             UNORM_SHORT_4444):                              return GL_RGBA4;
152                 case FMT_CASE(RGB,              UNORM_SHORT_565):                               return GL_RGB565;
153                 case FMT_CASE(D,                UNORM_INT16):                                   return GL_DEPTH_COMPONENT16;
154                 case FMT_CASE(S,                UNSIGNED_INT8):                                 return GL_STENCIL_INDEX8;
155
156                 case FMT_CASE(RGBA,             FLOAT):                                                 return GL_RGBA32F;
157                 case FMT_CASE(RGBA,             SIGNED_INT32):                                  return GL_RGBA32I;
158                 case FMT_CASE(RGBA,             UNSIGNED_INT32):                                return GL_RGBA32UI;
159                 case FMT_CASE(RGBA,             UNORM_INT16):                                   return GL_RGBA16;
160                 case FMT_CASE(RGBA,             SNORM_INT16):                                   return GL_RGBA16_SNORM;
161                 case FMT_CASE(RGBA,             HALF_FLOAT):                                    return GL_RGBA16F;
162                 case FMT_CASE(RGBA,             SIGNED_INT16):                                  return GL_RGBA16I;
163                 case FMT_CASE(RGBA,             UNSIGNED_INT16):                                return GL_RGBA16UI;
164                 case FMT_CASE(RGBA,             UNORM_INT8):                                    return GL_RGBA8;
165                 case FMT_CASE(RGBA,             SIGNED_INT8):                                   return GL_RGBA8I;
166                 case FMT_CASE(RGBA,             UNSIGNED_INT8):                                 return GL_RGBA8UI;
167                 case FMT_CASE(sRGBA,    UNORM_INT8):                                    return GL_SRGB8_ALPHA8;
168                 case FMT_CASE(RGBA,             UNORM_INT_1010102_REV):                 return GL_RGB10_A2;
169                 case FMT_CASE(RGBA,             UNSIGNED_INT_1010102_REV):              return GL_RGB10_A2UI;
170                 case FMT_CASE(RGBA,             SNORM_INT8):                                    return GL_RGBA8_SNORM;
171
172                 case FMT_CASE(RGB,              UNORM_INT8):                                    return GL_RGB8;
173                 case FMT_CASE(RGB,              UNSIGNED_INT_11F_11F_10F_REV):  return GL_R11F_G11F_B10F;
174                 case FMT_CASE(RGB,              FLOAT):                                                 return GL_RGB32F;
175                 case FMT_CASE(RGB,              SIGNED_INT32):                                  return GL_RGB32I;
176                 case FMT_CASE(RGB,              UNSIGNED_INT32):                                return GL_RGB32UI;
177                 case FMT_CASE(RGB,              UNORM_INT16):                                   return GL_RGB16;
178                 case FMT_CASE(RGB,              SNORM_INT16):                                   return GL_RGB16_SNORM;
179                 case FMT_CASE(RGB,              HALF_FLOAT):                                    return GL_RGB16F;
180                 case FMT_CASE(RGB,              SIGNED_INT16):                                  return GL_RGB16I;
181                 case FMT_CASE(RGB,              UNSIGNED_INT16):                                return GL_RGB16UI;
182                 case FMT_CASE(RGB,              SNORM_INT8):                                    return GL_RGB8_SNORM;
183                 case FMT_CASE(RGB,              SIGNED_INT8):                                   return GL_RGB8I;
184                 case FMT_CASE(RGB,              UNSIGNED_INT8):                                 return GL_RGB8UI;
185                 case FMT_CASE(sRGB,             UNORM_INT8):                                    return GL_SRGB8;
186                 case FMT_CASE(RGB,              UNSIGNED_INT_999_E5_REV):               return GL_RGB9_E5;
187                 case FMT_CASE(RGB,              UNORM_INT_1010102_REV):                 return GL_RGB10;
188
189                 case FMT_CASE(RG,               FLOAT):                                                 return GL_RG32F;
190                 case FMT_CASE(RG,               SIGNED_INT32):                                  return GL_RG32I;
191                 case FMT_CASE(RG,               UNSIGNED_INT32):                                return GL_RG32UI;
192                 case FMT_CASE(RG,               UNORM_INT16):                                   return GL_RG16;
193                 case FMT_CASE(RG,               SNORM_INT16):                                   return GL_RG16_SNORM;
194                 case FMT_CASE(RG,               HALF_FLOAT):                                    return GL_RG16F;
195                 case FMT_CASE(RG,               SIGNED_INT16):                                  return GL_RG16I;
196                 case FMT_CASE(RG,               UNSIGNED_INT16):                                return GL_RG16UI;
197                 case FMT_CASE(RG,               UNORM_INT8):                                    return GL_RG8;
198                 case FMT_CASE(RG,               SIGNED_INT8):                                   return GL_RG8I;
199                 case FMT_CASE(RG,               UNSIGNED_INT8):                                 return GL_RG8UI;
200                 case FMT_CASE(RG,               SNORM_INT8):                                    return GL_RG8_SNORM;
201                 case FMT_CASE(sRG,              UNORM_INT8):                                    return GL_SRG8_EXT;
202
203                 case FMT_CASE(R,                FLOAT):                                                 return GL_R32F;
204                 case FMT_CASE(R,                SIGNED_INT32):                                  return GL_R32I;
205                 case FMT_CASE(R,                UNSIGNED_INT32):                                return GL_R32UI;
206                 case FMT_CASE(R,                UNORM_INT16):                                   return GL_R16;
207                 case FMT_CASE(R,                SNORM_INT16):                                   return GL_R16_SNORM;
208                 case FMT_CASE(R,                HALF_FLOAT):                                    return GL_R16F;
209                 case FMT_CASE(R,                SIGNED_INT16):                                  return GL_R16I;
210                 case FMT_CASE(R,                UNSIGNED_INT16):                                return GL_R16UI;
211                 case FMT_CASE(R,                UNORM_INT8):                                    return GL_R8;
212                 case FMT_CASE(R,                SIGNED_INT8):                                   return GL_R8I;
213                 case FMT_CASE(R,                UNSIGNED_INT8):                                 return GL_R8UI;
214                 case FMT_CASE(R,                SNORM_INT8):                                    return GL_R8_SNORM;
215                 case FMT_CASE(sR,               UNORM_INT8):                                    return GL_SR8_EXT;
216
217                 case FMT_CASE(D,                FLOAT):                                                 return GL_DEPTH_COMPONENT32F;
218                 case FMT_CASE(D,                UNSIGNED_INT_24_8):                             return GL_DEPTH_COMPONENT24;
219                 case FMT_CASE(D,                UNSIGNED_INT32):                                return GL_DEPTH_COMPONENT32;
220                 case FMT_CASE(DS,               FLOAT_UNSIGNED_INT_24_8_REV):   return GL_DEPTH32F_STENCIL8;
221                 case FMT_CASE(DS,               UNSIGNED_INT_24_8):                             return GL_DEPTH24_STENCIL8;
222
223                 default:
224                         throw tcu::InternalError("Can't map texture format to GL internal format");
225         }
226 }
227
228 /*--------------------------------------------------------------------*//*!
229  * \brief Map generic compressed format to GL compressed format enum.
230  *
231  * Maps generic compressed format to GL compressed format enum value.
232  * If no mapping is found, throws tcu::InternalError.
233  *
234  * \param format Generic compressed format.
235  * \return GL compressed texture format.
236  *//*--------------------------------------------------------------------*/
237 deUint32 getGLFormat (tcu::CompressedTexFormat format)
238 {
239         switch (format)
240         {
241                 case tcu::COMPRESSEDTEXFORMAT_ETC1_RGB8:                                                return GL_ETC1_RGB8_OES;
242                 case tcu::COMPRESSEDTEXFORMAT_EAC_R11:                                                  return GL_COMPRESSED_R11_EAC;
243                 case tcu::COMPRESSEDTEXFORMAT_EAC_SIGNED_R11:                                   return GL_COMPRESSED_SIGNED_R11_EAC;
244                 case tcu::COMPRESSEDTEXFORMAT_EAC_RG11:                                                 return GL_COMPRESSED_RG11_EAC;
245                 case tcu::COMPRESSEDTEXFORMAT_EAC_SIGNED_RG11:                                  return GL_COMPRESSED_SIGNED_RG11_EAC;
246                 case tcu::COMPRESSEDTEXFORMAT_ETC2_RGB8:                                                return GL_COMPRESSED_RGB8_ETC2;
247                 case tcu::COMPRESSEDTEXFORMAT_ETC2_SRGB8:                                               return GL_COMPRESSED_SRGB8_ETC2;
248                 case tcu::COMPRESSEDTEXFORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1:    return GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2;
249                 case tcu::COMPRESSEDTEXFORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1:   return GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2;
250                 case tcu::COMPRESSEDTEXFORMAT_ETC2_EAC_RGBA8:                                   return GL_COMPRESSED_RGBA8_ETC2_EAC;
251                 case tcu::COMPRESSEDTEXFORMAT_ETC2_EAC_SRGB8_ALPHA8:                    return GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC;
252
253                 case tcu::COMPRESSEDTEXFORMAT_ASTC_4x4_RGBA:                                    return GL_COMPRESSED_RGBA_ASTC_4x4_KHR;
254                 case tcu::COMPRESSEDTEXFORMAT_ASTC_5x4_RGBA:                                    return GL_COMPRESSED_RGBA_ASTC_5x4_KHR;
255                 case tcu::COMPRESSEDTEXFORMAT_ASTC_5x5_RGBA:                                    return GL_COMPRESSED_RGBA_ASTC_5x5_KHR;
256                 case tcu::COMPRESSEDTEXFORMAT_ASTC_6x5_RGBA:                                    return GL_COMPRESSED_RGBA_ASTC_6x5_KHR;
257                 case tcu::COMPRESSEDTEXFORMAT_ASTC_6x6_RGBA:                                    return GL_COMPRESSED_RGBA_ASTC_6x6_KHR;
258                 case tcu::COMPRESSEDTEXFORMAT_ASTC_8x5_RGBA:                                    return GL_COMPRESSED_RGBA_ASTC_8x5_KHR;
259                 case tcu::COMPRESSEDTEXFORMAT_ASTC_8x6_RGBA:                                    return GL_COMPRESSED_RGBA_ASTC_8x6_KHR;
260                 case tcu::COMPRESSEDTEXFORMAT_ASTC_8x8_RGBA:                                    return GL_COMPRESSED_RGBA_ASTC_8x8_KHR;
261                 case tcu::COMPRESSEDTEXFORMAT_ASTC_10x5_RGBA:                                   return GL_COMPRESSED_RGBA_ASTC_10x5_KHR;
262                 case tcu::COMPRESSEDTEXFORMAT_ASTC_10x6_RGBA:                                   return GL_COMPRESSED_RGBA_ASTC_10x6_KHR;
263                 case tcu::COMPRESSEDTEXFORMAT_ASTC_10x8_RGBA:                                   return GL_COMPRESSED_RGBA_ASTC_10x8_KHR;
264                 case tcu::COMPRESSEDTEXFORMAT_ASTC_10x10_RGBA:                                  return GL_COMPRESSED_RGBA_ASTC_10x10_KHR;
265                 case tcu::COMPRESSEDTEXFORMAT_ASTC_12x10_RGBA:                                  return GL_COMPRESSED_RGBA_ASTC_12x10_KHR;
266                 case tcu::COMPRESSEDTEXFORMAT_ASTC_12x12_RGBA:                                  return GL_COMPRESSED_RGBA_ASTC_12x12_KHR;
267                 case tcu::COMPRESSEDTEXFORMAT_ASTC_4x4_SRGB8_ALPHA8:                    return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR;
268                 case tcu::COMPRESSEDTEXFORMAT_ASTC_5x4_SRGB8_ALPHA8:                    return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR;
269                 case tcu::COMPRESSEDTEXFORMAT_ASTC_5x5_SRGB8_ALPHA8:                    return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR;
270                 case tcu::COMPRESSEDTEXFORMAT_ASTC_6x5_SRGB8_ALPHA8:                    return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR;
271                 case tcu::COMPRESSEDTEXFORMAT_ASTC_6x6_SRGB8_ALPHA8:                    return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR;
272                 case tcu::COMPRESSEDTEXFORMAT_ASTC_8x5_SRGB8_ALPHA8:                    return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR;
273                 case tcu::COMPRESSEDTEXFORMAT_ASTC_8x6_SRGB8_ALPHA8:                    return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR;
274                 case tcu::COMPRESSEDTEXFORMAT_ASTC_8x8_SRGB8_ALPHA8:                    return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR;
275                 case tcu::COMPRESSEDTEXFORMAT_ASTC_10x5_SRGB8_ALPHA8:                   return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR;
276                 case tcu::COMPRESSEDTEXFORMAT_ASTC_10x6_SRGB8_ALPHA8:                   return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR;
277                 case tcu::COMPRESSEDTEXFORMAT_ASTC_10x8_SRGB8_ALPHA8:                   return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR;
278                 case tcu::COMPRESSEDTEXFORMAT_ASTC_10x10_SRGB8_ALPHA8:                  return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR;
279                 case tcu::COMPRESSEDTEXFORMAT_ASTC_12x10_SRGB8_ALPHA8:                  return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR;
280                 case tcu::COMPRESSEDTEXFORMAT_ASTC_12x12_SRGB8_ALPHA8:                  return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR;
281
282                 default:
283                         throw tcu::InternalError("Can't map compressed format to GL format");
284         }
285 }
286
287 /*--------------------------------------------------------------------*//*!
288  * \brief Map compressed GL format to generic compressed format.
289  *
290  * Maps compressed GL format to generic compressed format.
291  * If no mapping is found, throws tcu::InternalError.
292  *
293  * \param GL compressed texture format.
294  * \return format Generic compressed format.
295  *//*--------------------------------------------------------------------*/
296 tcu::CompressedTexFormat mapGLCompressedTexFormat (deUint32 format)
297 {
298         switch (format)
299         {
300                 case GL_ETC1_RGB8_OES:                                                          return tcu::COMPRESSEDTEXFORMAT_ETC1_RGB8;
301                 case GL_COMPRESSED_R11_EAC:                                                     return tcu::COMPRESSEDTEXFORMAT_EAC_R11;
302                 case GL_COMPRESSED_SIGNED_R11_EAC:                                      return tcu::COMPRESSEDTEXFORMAT_EAC_SIGNED_R11;
303                 case GL_COMPRESSED_RG11_EAC:                                            return tcu::COMPRESSEDTEXFORMAT_EAC_RG11;
304                 case GL_COMPRESSED_SIGNED_RG11_EAC:                                     return tcu::COMPRESSEDTEXFORMAT_EAC_SIGNED_RG11;
305                 case GL_COMPRESSED_RGB8_ETC2:                                           return tcu::COMPRESSEDTEXFORMAT_ETC2_RGB8;
306                 case GL_COMPRESSED_SRGB8_ETC2:                                          return tcu::COMPRESSEDTEXFORMAT_ETC2_SRGB8;
307                 case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2:       return tcu::COMPRESSEDTEXFORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1;
308                 case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2:      return tcu::COMPRESSEDTEXFORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1;
309                 case GL_COMPRESSED_RGBA8_ETC2_EAC:                                      return tcu::COMPRESSEDTEXFORMAT_ETC2_EAC_RGBA8;
310                 case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:                       return tcu::COMPRESSEDTEXFORMAT_ETC2_EAC_SRGB8_ALPHA8;
311
312                 case GL_COMPRESSED_RGBA_ASTC_4x4_KHR:                           return tcu::COMPRESSEDTEXFORMAT_ASTC_4x4_RGBA;
313                 case GL_COMPRESSED_RGBA_ASTC_5x4_KHR:                           return tcu::COMPRESSEDTEXFORMAT_ASTC_5x4_RGBA;
314                 case GL_COMPRESSED_RGBA_ASTC_5x5_KHR:                           return tcu::COMPRESSEDTEXFORMAT_ASTC_5x5_RGBA;
315                 case GL_COMPRESSED_RGBA_ASTC_6x5_KHR:                           return tcu::COMPRESSEDTEXFORMAT_ASTC_6x5_RGBA;
316                 case GL_COMPRESSED_RGBA_ASTC_6x6_KHR:                           return tcu::COMPRESSEDTEXFORMAT_ASTC_6x6_RGBA;
317                 case GL_COMPRESSED_RGBA_ASTC_8x5_KHR:                           return tcu::COMPRESSEDTEXFORMAT_ASTC_8x5_RGBA;
318                 case GL_COMPRESSED_RGBA_ASTC_8x6_KHR:                           return tcu::COMPRESSEDTEXFORMAT_ASTC_8x6_RGBA;
319                 case GL_COMPRESSED_RGBA_ASTC_8x8_KHR:                           return tcu::COMPRESSEDTEXFORMAT_ASTC_8x8_RGBA;
320                 case GL_COMPRESSED_RGBA_ASTC_10x5_KHR:                          return tcu::COMPRESSEDTEXFORMAT_ASTC_10x5_RGBA;
321                 case GL_COMPRESSED_RGBA_ASTC_10x6_KHR:                          return tcu::COMPRESSEDTEXFORMAT_ASTC_10x6_RGBA;
322                 case GL_COMPRESSED_RGBA_ASTC_10x8_KHR:                          return tcu::COMPRESSEDTEXFORMAT_ASTC_10x8_RGBA;
323                 case GL_COMPRESSED_RGBA_ASTC_10x10_KHR:                         return tcu::COMPRESSEDTEXFORMAT_ASTC_10x10_RGBA;
324                 case GL_COMPRESSED_RGBA_ASTC_12x10_KHR:                         return tcu::COMPRESSEDTEXFORMAT_ASTC_12x10_RGBA;
325                 case GL_COMPRESSED_RGBA_ASTC_12x12_KHR:                         return tcu::COMPRESSEDTEXFORMAT_ASTC_12x12_RGBA;
326                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:           return tcu::COMPRESSEDTEXFORMAT_ASTC_4x4_SRGB8_ALPHA8;
327                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:           return tcu::COMPRESSEDTEXFORMAT_ASTC_5x4_SRGB8_ALPHA8;
328                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:           return tcu::COMPRESSEDTEXFORMAT_ASTC_5x5_SRGB8_ALPHA8;
329                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:           return tcu::COMPRESSEDTEXFORMAT_ASTC_6x5_SRGB8_ALPHA8;
330                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:           return tcu::COMPRESSEDTEXFORMAT_ASTC_6x6_SRGB8_ALPHA8;
331                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:           return tcu::COMPRESSEDTEXFORMAT_ASTC_8x5_SRGB8_ALPHA8;
332                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:           return tcu::COMPRESSEDTEXFORMAT_ASTC_8x6_SRGB8_ALPHA8;
333                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:           return tcu::COMPRESSEDTEXFORMAT_ASTC_8x8_SRGB8_ALPHA8;
334                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:          return tcu::COMPRESSEDTEXFORMAT_ASTC_10x5_SRGB8_ALPHA8;
335                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:          return tcu::COMPRESSEDTEXFORMAT_ASTC_10x6_SRGB8_ALPHA8;
336                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:          return tcu::COMPRESSEDTEXFORMAT_ASTC_10x8_SRGB8_ALPHA8;
337                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:         return tcu::COMPRESSEDTEXFORMAT_ASTC_10x10_SRGB8_ALPHA8;
338                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:         return tcu::COMPRESSEDTEXFORMAT_ASTC_12x10_SRGB8_ALPHA8;
339                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:         return tcu::COMPRESSEDTEXFORMAT_ASTC_12x12_SRGB8_ALPHA8;
340
341                 default:
342                         throw tcu::InternalError("Can't map compressed GL format to compressed format");
343         }
344 }
345
346 bool isCompressedFormat (deUint32 internalFormat)
347 {
348         switch (internalFormat)
349         {
350                 case GL_ETC1_RGB8_OES:
351                 case GL_COMPRESSED_R11_EAC:
352                 case GL_COMPRESSED_SIGNED_R11_EAC:
353                 case GL_COMPRESSED_RG11_EAC:
354                 case GL_COMPRESSED_SIGNED_RG11_EAC:
355                 case GL_COMPRESSED_RGB8_ETC2:
356                 case GL_COMPRESSED_SRGB8_ETC2:
357                 case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2:
358                 case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2:
359                 case GL_COMPRESSED_RGBA8_ETC2_EAC:
360                 case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:
361                 case GL_COMPRESSED_RGBA_ASTC_4x4_KHR:
362                 case GL_COMPRESSED_RGBA_ASTC_5x4_KHR:
363                 case GL_COMPRESSED_RGBA_ASTC_5x5_KHR:
364                 case GL_COMPRESSED_RGBA_ASTC_6x5_KHR:
365                 case GL_COMPRESSED_RGBA_ASTC_6x6_KHR:
366                 case GL_COMPRESSED_RGBA_ASTC_8x5_KHR:
367                 case GL_COMPRESSED_RGBA_ASTC_8x6_KHR:
368                 case GL_COMPRESSED_RGBA_ASTC_8x8_KHR:
369                 case GL_COMPRESSED_RGBA_ASTC_10x5_KHR:
370                 case GL_COMPRESSED_RGBA_ASTC_10x6_KHR:
371                 case GL_COMPRESSED_RGBA_ASTC_10x8_KHR:
372                 case GL_COMPRESSED_RGBA_ASTC_10x10_KHR:
373                 case GL_COMPRESSED_RGBA_ASTC_12x10_KHR:
374                 case GL_COMPRESSED_RGBA_ASTC_12x12_KHR:
375                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:
376                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:
377                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:
378                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:
379                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:
380                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:
381                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:
382                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:
383                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:
384                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:
385                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:
386                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:
387                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:
388                 case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:
389                         return true;
390
391                 default:
392                         return false;
393         }
394 }
395
396 static tcu::TextureFormat::ChannelType mapGLChannelType (deUint32 dataType, bool normalized)
397 {
398         // \note Normalized bit is ignored where it doesn't apply.
399         using tcu::TextureFormat;
400
401         switch (dataType)
402         {
403                 case GL_UNSIGNED_BYTE:                                  return normalized ? TextureFormat::UNORM_INT8   : TextureFormat::UNSIGNED_INT8;
404                 case GL_BYTE:                                                   return normalized ? TextureFormat::SNORM_INT8   : TextureFormat::SIGNED_INT8;
405                 case GL_UNSIGNED_SHORT:                                 return normalized ? TextureFormat::UNORM_INT16  : TextureFormat::UNSIGNED_INT16;
406                 case GL_SHORT:                                                  return normalized ? TextureFormat::SNORM_INT16  : TextureFormat::SIGNED_INT16;
407                 case GL_UNSIGNED_INT:                                   return normalized ? TextureFormat::UNORM_INT32  : TextureFormat::UNSIGNED_INT32;
408                 case GL_INT:                                                    return normalized ? TextureFormat::SNORM_INT32  : TextureFormat::SIGNED_INT32;
409                 case GL_FLOAT:                                                  return TextureFormat::FLOAT;
410                 case GL_UNSIGNED_SHORT_4_4_4_4:                 return TextureFormat::UNORM_SHORT_4444;
411                 case GL_UNSIGNED_SHORT_5_5_5_1:                 return TextureFormat::UNORM_SHORT_5551;
412                 case GL_UNSIGNED_SHORT_5_6_5:                   return TextureFormat::UNORM_SHORT_565;
413                 case GL_HALF_FLOAT:                                             return TextureFormat::HALF_FLOAT;
414                 case GL_UNSIGNED_INT_2_10_10_10_REV:    return normalized ? TextureFormat::UNORM_INT_1010102_REV : TextureFormat::UNSIGNED_INT_1010102_REV;
415                 case GL_UNSIGNED_INT_10F_11F_11F_REV:   return TextureFormat::UNSIGNED_INT_11F_11F_10F_REV;
416                 case GL_UNSIGNED_INT_24_8:                              return TextureFormat::UNSIGNED_INT_24_8;
417                 case GL_FLOAT_32_UNSIGNED_INT_24_8_REV: return TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV;
418                 case GL_UNSIGNED_INT_5_9_9_9_REV:               return TextureFormat::UNSIGNED_INT_999_E5_REV;
419
420                 default:
421                         DE_ASSERT(false);
422                         return TextureFormat::CHANNELTYPE_LAST;
423         }
424 }
425
426 /*--------------------------------------------------------------------*//*!
427  * \brief Map GL pixel transfer format to tcu::TextureFormat.
428  *
429  * If no mapping is found, throws tcu::InternalError.
430  *
431  * \param format        GL pixel format.
432  * \param dataType      GL data type.
433  * \return Generic texture format.
434  *//*--------------------------------------------------------------------*/
435 tcu::TextureFormat mapGLTransferFormat (deUint32 format, deUint32 dataType)
436 {
437         using tcu::TextureFormat;
438         switch (format)
439         {
440                 case GL_ALPHA:                          return TextureFormat(TextureFormat::A,          mapGLChannelType(dataType, true));
441                 case GL_LUMINANCE:                      return TextureFormat(TextureFormat::L,          mapGLChannelType(dataType, true));
442                 case GL_LUMINANCE_ALPHA:        return TextureFormat(TextureFormat::LA,         mapGLChannelType(dataType, true));
443                 case GL_RGB:                            return TextureFormat(TextureFormat::RGB,        mapGLChannelType(dataType, true));
444                 case GL_RGBA:                           return TextureFormat(TextureFormat::RGBA,       mapGLChannelType(dataType, true));
445                 case GL_BGRA:                           return TextureFormat(TextureFormat::BGRA,       mapGLChannelType(dataType, true));
446                 case GL_RG:                                     return TextureFormat(TextureFormat::RG,         mapGLChannelType(dataType, true));
447                 case GL_RED:                            return TextureFormat(TextureFormat::R,          mapGLChannelType(dataType, true));
448                 case GL_RGBA_INTEGER:           return TextureFormat(TextureFormat::RGBA,       mapGLChannelType(dataType, false));
449                 case GL_RGB_INTEGER:            return TextureFormat(TextureFormat::RGB,        mapGLChannelType(dataType, false));
450                 case GL_RG_INTEGER:                     return TextureFormat(TextureFormat::RG,         mapGLChannelType(dataType, false));
451                 case GL_RED_INTEGER:            return TextureFormat(TextureFormat::R,          mapGLChannelType(dataType, false));
452
453                 case GL_DEPTH_COMPONENT:        return TextureFormat(TextureFormat::D,          mapGLChannelType(dataType, true));
454                 case GL_DEPTH_STENCIL:          return TextureFormat(TextureFormat::DS,         mapGLChannelType(dataType, true));
455
456                 default:
457                         throw tcu::InternalError(string("Can't map GL pixel format (") + tcu::toHex(format).toString() + ", " + tcu::toHex(dataType).toString() + ") to texture format");
458         }
459 }
460
461 /*--------------------------------------------------------------------*//*!
462  * \brief Map GL internal texture format to tcu::TextureFormat.
463  *
464  * If no mapping is found, throws tcu::InternalError.
465  *
466  * \param internalFormat Sized internal format.
467  * \return Generic texture format.
468  *//*--------------------------------------------------------------------*/
469 tcu::TextureFormat mapGLInternalFormat (deUint32 internalFormat)
470 {
471         using tcu::TextureFormat;
472         switch (internalFormat)
473         {
474                 case GL_RGB5_A1:                        return TextureFormat(TextureFormat::RGBA,       TextureFormat::UNORM_SHORT_5551);
475                 case GL_RGBA4:                          return TextureFormat(TextureFormat::RGBA,       TextureFormat::UNORM_SHORT_4444);
476                 case GL_RGB565:                         return TextureFormat(TextureFormat::RGB,        TextureFormat::UNORM_SHORT_565);
477                 case GL_DEPTH_COMPONENT16:      return TextureFormat(TextureFormat::D,          TextureFormat::UNORM_INT16);
478                 case GL_STENCIL_INDEX8:         return TextureFormat(TextureFormat::S,          TextureFormat::UNSIGNED_INT8);
479
480                 case GL_RGBA32F:                        return TextureFormat(TextureFormat::RGBA,       TextureFormat::FLOAT);
481                 case GL_RGBA32I:                        return TextureFormat(TextureFormat::RGBA,       TextureFormat::SIGNED_INT32);
482                 case GL_RGBA32UI:                       return TextureFormat(TextureFormat::RGBA,       TextureFormat::UNSIGNED_INT32);
483                 case GL_RGBA16:                         return TextureFormat(TextureFormat::RGBA,       TextureFormat::UNORM_INT16);
484                 case GL_RGBA16_SNORM:           return TextureFormat(TextureFormat::RGBA,       TextureFormat::SNORM_INT16);
485                 case GL_RGBA16F:                        return TextureFormat(TextureFormat::RGBA,       TextureFormat::HALF_FLOAT);
486                 case GL_RGBA16I:                        return TextureFormat(TextureFormat::RGBA,       TextureFormat::SIGNED_INT16);
487                 case GL_RGBA16UI:                       return TextureFormat(TextureFormat::RGBA,       TextureFormat::UNSIGNED_INT16);
488                 case GL_RGBA8:                          return TextureFormat(TextureFormat::RGBA,       TextureFormat::UNORM_INT8);
489                 case GL_RGBA8I:                         return TextureFormat(TextureFormat::RGBA,       TextureFormat::SIGNED_INT8);
490                 case GL_RGBA8UI:                        return TextureFormat(TextureFormat::RGBA,       TextureFormat::UNSIGNED_INT8);
491                 case GL_SRGB8_ALPHA8:           return TextureFormat(TextureFormat::sRGBA,      TextureFormat::UNORM_INT8);
492                 case GL_RGB10_A2:                       return TextureFormat(TextureFormat::RGBA,       TextureFormat::UNORM_INT_1010102_REV);
493                 case GL_RGB10_A2UI:                     return TextureFormat(TextureFormat::RGBA,       TextureFormat::UNSIGNED_INT_1010102_REV);
494                 case GL_RGBA8_SNORM:            return TextureFormat(TextureFormat::RGBA,       TextureFormat::SNORM_INT8);
495
496                 case GL_RGB8:                           return TextureFormat(TextureFormat::RGB,        TextureFormat::UNORM_INT8);
497                 case GL_R11F_G11F_B10F:         return TextureFormat(TextureFormat::RGB,        TextureFormat::UNSIGNED_INT_11F_11F_10F_REV);
498                 case GL_RGB32F:                         return TextureFormat(TextureFormat::RGB,        TextureFormat::FLOAT);
499                 case GL_RGB32I:                         return TextureFormat(TextureFormat::RGB,        TextureFormat::SIGNED_INT32);
500                 case GL_RGB32UI:                        return TextureFormat(TextureFormat::RGB,        TextureFormat::UNSIGNED_INT32);
501                 case GL_RGB16:                          return TextureFormat(TextureFormat::RGB,        TextureFormat::UNORM_INT16);
502                 case GL_RGB16_SNORM:            return TextureFormat(TextureFormat::RGB,        TextureFormat::SNORM_INT16);
503                 case GL_RGB16F:                         return TextureFormat(TextureFormat::RGB,        TextureFormat::HALF_FLOAT);
504                 case GL_RGB16I:                         return TextureFormat(TextureFormat::RGB,        TextureFormat::SIGNED_INT16);
505                 case GL_RGB16UI:                        return TextureFormat(TextureFormat::RGB,        TextureFormat::UNSIGNED_INT16);
506                 case GL_RGB8_SNORM:                     return TextureFormat(TextureFormat::RGB,        TextureFormat::SNORM_INT8);
507                 case GL_RGB8I:                          return TextureFormat(TextureFormat::RGB,        TextureFormat::SIGNED_INT8);
508                 case GL_RGB8UI:                         return TextureFormat(TextureFormat::RGB,        TextureFormat::UNSIGNED_INT8);
509                 case GL_SRGB8:                          return TextureFormat(TextureFormat::sRGB,       TextureFormat::UNORM_INT8);
510                 case GL_RGB9_E5:                        return TextureFormat(TextureFormat::RGB,        TextureFormat::UNSIGNED_INT_999_E5_REV);
511                 case GL_RGB10:                          return TextureFormat(TextureFormat::RGB,        TextureFormat::UNORM_INT_1010102_REV);
512
513                 case GL_RG32F:                          return TextureFormat(TextureFormat::RG,         TextureFormat::FLOAT);
514                 case GL_RG32I:                          return TextureFormat(TextureFormat::RG,         TextureFormat::SIGNED_INT32);
515                 case GL_RG32UI:                         return TextureFormat(TextureFormat::RG,         TextureFormat::UNSIGNED_INT32);
516                 case GL_RG16:                           return TextureFormat(TextureFormat::RG,         TextureFormat::UNORM_INT16);
517                 case GL_RG16_SNORM:                     return TextureFormat(TextureFormat::RG,         TextureFormat::SNORM_INT16);
518                 case GL_RG16F:                          return TextureFormat(TextureFormat::RG,         TextureFormat::HALF_FLOAT);
519                 case GL_RG16I:                          return TextureFormat(TextureFormat::RG,         TextureFormat::SIGNED_INT16);
520                 case GL_RG16UI:                         return TextureFormat(TextureFormat::RG,         TextureFormat::UNSIGNED_INT16);
521                 case GL_RG8:                            return TextureFormat(TextureFormat::RG,         TextureFormat::UNORM_INT8);
522                 case GL_RG8I:                           return TextureFormat(TextureFormat::RG,         TextureFormat::SIGNED_INT8);
523                 case GL_RG8UI:                          return TextureFormat(TextureFormat::RG,         TextureFormat::UNSIGNED_INT8);
524                 case GL_RG8_SNORM:                      return TextureFormat(TextureFormat::RG,         TextureFormat::SNORM_INT8);
525                 case GL_SRG8_EXT:                       return TextureFormat(TextureFormat::sRG,        TextureFormat::UNORM_INT8);
526
527                 case GL_R32F:                           return TextureFormat(TextureFormat::R,          TextureFormat::FLOAT);
528                 case GL_R32I:                           return TextureFormat(TextureFormat::R,          TextureFormat::SIGNED_INT32);
529                 case GL_R32UI:                          return TextureFormat(TextureFormat::R,          TextureFormat::UNSIGNED_INT32);
530                 case GL_R16:                            return TextureFormat(TextureFormat::R,          TextureFormat::UNORM_INT16);
531                 case GL_R16_SNORM:                      return TextureFormat(TextureFormat::R,          TextureFormat::SNORM_INT16);
532                 case GL_R16F:                           return TextureFormat(TextureFormat::R,          TextureFormat::HALF_FLOAT);
533                 case GL_R16I:                           return TextureFormat(TextureFormat::R,          TextureFormat::SIGNED_INT16);
534                 case GL_R16UI:                          return TextureFormat(TextureFormat::R,          TextureFormat::UNSIGNED_INT16);
535                 case GL_R8:                                     return TextureFormat(TextureFormat::R,          TextureFormat::UNORM_INT8);
536                 case GL_R8I:                            return TextureFormat(TextureFormat::R,          TextureFormat::SIGNED_INT8);
537                 case GL_R8UI:                           return TextureFormat(TextureFormat::R,          TextureFormat::UNSIGNED_INT8);
538                 case GL_R8_SNORM:                       return TextureFormat(TextureFormat::R,          TextureFormat::SNORM_INT8);
539                 case GL_SR8_EXT:                        return TextureFormat(TextureFormat::sR,         TextureFormat::UNORM_INT8);
540
541                 case GL_DEPTH_COMPONENT32F:     return TextureFormat(TextureFormat::D,          TextureFormat::FLOAT);
542                 case GL_DEPTH_COMPONENT24:      return TextureFormat(TextureFormat::D,          TextureFormat::UNSIGNED_INT_24_8);
543                 case GL_DEPTH_COMPONENT32:      return TextureFormat(TextureFormat::D,          TextureFormat::UNSIGNED_INT32);
544                 case GL_DEPTH32F_STENCIL8:      return TextureFormat(TextureFormat::DS,         TextureFormat::FLOAT_UNSIGNED_INT_24_8_REV);
545                 case GL_DEPTH24_STENCIL8:       return TextureFormat(TextureFormat::DS,         TextureFormat::UNSIGNED_INT_24_8);
546
547                 default:
548                         throw tcu::InternalError(string("Can't map GL sized internal format (") + tcu::toHex(internalFormat).toString() + ") to texture format");
549         }
550 }
551
552 bool isGLInternalColorFormatFilterable (deUint32 format)
553 {
554         switch (format)
555         {
556                 case GL_R8:
557                 case GL_R8_SNORM:
558                 case GL_RG8:
559                 case GL_RG8_SNORM:
560                 case GL_RGB8:
561                 case GL_RGB8_SNORM:
562                 case GL_RGB565:
563                 case GL_RGBA4:
564                 case GL_RGB5_A1:
565                 case GL_RGBA8:
566                 case GL_RGBA8_SNORM:
567                 case GL_RGB10_A2:
568                 case GL_SR8_EXT:
569                 case GL_SRG8_EXT:
570                 case GL_SRGB8:
571                 case GL_SRGB8_ALPHA8:
572                 case GL_R16F:
573                 case GL_RG16F:
574                 case GL_RGB16F:
575                 case GL_RGBA16F:
576                 case GL_R11F_G11F_B10F:
577                 case GL_RGB9_E5:
578                         return true;
579
580                 case GL_RGB10_A2UI:
581                 case GL_R32F:
582                 case GL_RG32F:
583                 case GL_RGB32F:
584                 case GL_RGBA32F:
585                 case GL_R8I:
586                 case GL_R8UI:
587                 case GL_R16I:
588                 case GL_R16UI:
589                 case GL_R32I:
590                 case GL_R32UI:
591                 case GL_RG8I:
592                 case GL_RG8UI:
593                 case GL_RG16I:
594                 case GL_RG16UI:
595                 case GL_RG32I:
596                 case GL_RG32UI:
597                 case GL_RGB8I:
598                 case GL_RGB8UI:
599                 case GL_RGB16I:
600                 case GL_RGB16UI:
601                 case GL_RGB32I:
602                 case GL_RGB32UI:
603                 case GL_RGBA8I:
604                 case GL_RGBA8UI:
605                 case GL_RGBA16I:
606                 case GL_RGBA16UI:
607                 case GL_RGBA32I:
608                 case GL_RGBA32UI:
609                         return false;
610
611                 default:
612                         DE_ASSERT(false);
613                         return false;
614         }
615 }
616
617 static inline tcu::Sampler::WrapMode mapGLWrapMode (deUint32 wrapMode)
618 {
619         switch (wrapMode)
620         {
621                 case GL_CLAMP_TO_EDGE:          return tcu::Sampler::CLAMP_TO_EDGE;
622                 case GL_CLAMP_TO_BORDER:        return tcu::Sampler::CLAMP_TO_BORDER;
623                 case GL_REPEAT:                         return tcu::Sampler::REPEAT_GL;
624                 case GL_MIRRORED_REPEAT:        return tcu::Sampler::MIRRORED_REPEAT_GL;
625                 default:
626                         throw tcu::InternalError("Can't map GL wrap mode " + tcu::toHex(wrapMode).toString());
627         }
628 }
629
630 static inline tcu::Sampler::FilterMode mapGLMinFilterMode (deUint32 filterMode)
631 {
632         switch (filterMode)
633         {
634                 case GL_NEAREST:                                return tcu::Sampler::NEAREST;
635                 case GL_LINEAR:                                 return tcu::Sampler::LINEAR;
636                 case GL_NEAREST_MIPMAP_NEAREST: return tcu::Sampler::NEAREST_MIPMAP_NEAREST;
637                 case GL_NEAREST_MIPMAP_LINEAR:  return tcu::Sampler::NEAREST_MIPMAP_LINEAR;
638                 case GL_LINEAR_MIPMAP_NEAREST:  return tcu::Sampler::LINEAR_MIPMAP_NEAREST;
639                 case GL_LINEAR_MIPMAP_LINEAR:   return tcu::Sampler::LINEAR_MIPMAP_LINEAR;
640                 default:
641                         throw tcu::InternalError("Can't map GL min filter mode" + tcu::toHex(filterMode).toString());
642         }
643 }
644
645 static inline tcu::Sampler::FilterMode mapGLMagFilterMode (deUint32 filterMode)
646 {
647         switch (filterMode)
648         {
649                 case GL_NEAREST:                                return tcu::Sampler::NEAREST;
650                 case GL_LINEAR:                                 return tcu::Sampler::LINEAR;
651                 default:
652                         throw tcu::InternalError("Can't map GL mag filter mode" + tcu::toHex(filterMode).toString());
653         }
654 }
655
656 /*--------------------------------------------------------------------*//*!
657  * \brief Map GL sampler parameters to tcu::Sampler.
658  *
659  * If no mapping is found, throws tcu::InternalError.
660  *
661  * \param wrapS         S-component wrap mode
662  * \param minFilter     Minification filter mode
663  * \param magFilter     Magnification filter mode
664  * \return Sampler description.
665  *//*--------------------------------------------------------------------*/
666 tcu::Sampler mapGLSampler (deUint32 wrapS, deUint32 minFilter, deUint32 magFilter)
667 {
668         return mapGLSampler(wrapS, wrapS, wrapS, minFilter, magFilter);
669 }
670
671
672 /*--------------------------------------------------------------------*//*!
673  * \brief Map GL sampler parameters to tcu::Sampler.
674  *
675  * If no mapping is found, throws tcu::InternalError.
676  *
677  * \param wrapS         S-component wrap mode
678  * \param wrapT         T-component wrap mode
679  * \param minFilter     Minification filter mode
680  * \param magFilter     Magnification filter mode
681  * \return Sampler description.
682  *//*--------------------------------------------------------------------*/
683 tcu::Sampler mapGLSampler (deUint32 wrapS, deUint32 wrapT, deUint32 minFilter, deUint32 magFilter)
684 {
685         return mapGLSampler(wrapS, wrapT, wrapS, minFilter, magFilter);
686 }
687
688 /*--------------------------------------------------------------------*//*!
689  * \brief Map GL sampler parameters to tcu::Sampler.
690  *
691  * If no mapping is found, throws tcu::InternalError.
692  *
693  * \param wrapS         S-component wrap mode
694  * \param wrapT         T-component wrap mode
695  * \param wrapR         R-component wrap mode
696  * \param minFilter     Minification filter mode
697  * \param magFilter     Magnification filter mode
698  * \return Sampler description.
699  *//*--------------------------------------------------------------------*/
700 tcu::Sampler mapGLSampler (deUint32 wrapS, deUint32 wrapT, deUint32 wrapR, deUint32 minFilter, deUint32 magFilter)
701 {
702         return tcu::Sampler(mapGLWrapMode(wrapS), mapGLWrapMode(wrapT), mapGLWrapMode(wrapR),
703                                                 mapGLMinFilterMode(minFilter), mapGLMagFilterMode(magFilter),
704                                                 0.0f /* lod threshold */,
705                                                 true /* normalized coords */,
706                                                 tcu::Sampler::COMPAREMODE_NONE /* no compare */,
707                                                 0 /* compare channel */,
708                                                 tcu::Vec4(0.0f) /* border color, not used */);
709 }
710
711 /*--------------------------------------------------------------------*//*!
712  * \brief Map GL compare function to tcu::Sampler::CompareMode.
713  *
714  * If no mapping is found, throws tcu::InternalError.
715  *
716  * \param mode GL compare mode
717  * \return Compare mode
718  *//*--------------------------------------------------------------------*/
719 tcu::Sampler::CompareMode mapGLCompareFunc (deUint32 mode)
720 {
721         switch (mode)
722         {
723                 case GL_LESS:           return tcu::Sampler::COMPAREMODE_LESS;
724                 case GL_LEQUAL:         return tcu::Sampler::COMPAREMODE_LESS_OR_EQUAL;
725                 case GL_GREATER:        return tcu::Sampler::COMPAREMODE_GREATER;
726                 case GL_GEQUAL:         return tcu::Sampler::COMPAREMODE_GREATER_OR_EQUAL;
727                 case GL_EQUAL:          return tcu::Sampler::COMPAREMODE_EQUAL;
728                 case GL_NOTEQUAL:       return tcu::Sampler::COMPAREMODE_NOT_EQUAL;
729                 case GL_ALWAYS:         return tcu::Sampler::COMPAREMODE_ALWAYS;
730                 case GL_NEVER:          return tcu::Sampler::COMPAREMODE_NEVER;
731                 default:
732                         throw tcu::InternalError("Can't map GL compare mode " + tcu::toHex(mode).toString());
733         }
734 }
735
736 /*--------------------------------------------------------------------*//*!
737  * \brief Get GL wrap mode.
738  *
739  * If no mapping is found, throws tcu::InternalError.
740  *
741  * \param wrapMode Wrap mode
742  * \return GL wrap mode
743  *//*--------------------------------------------------------------------*/
744 deUint32 getGLWrapMode (tcu::Sampler::WrapMode wrapMode)
745 {
746         DE_ASSERT(wrapMode != tcu::Sampler::WRAPMODE_LAST);
747         switch (wrapMode)
748         {
749                 case tcu::Sampler::CLAMP_TO_EDGE:               return GL_CLAMP_TO_EDGE;
750                 case tcu::Sampler::CLAMP_TO_BORDER:             return GL_CLAMP_TO_BORDER;
751                 case tcu::Sampler::REPEAT_GL:                   return GL_REPEAT;
752                 case tcu::Sampler::MIRRORED_REPEAT_GL:  return GL_MIRRORED_REPEAT;
753                 default:
754                         throw tcu::InternalError("Can't map wrap mode");
755         }
756 }
757
758 /*--------------------------------------------------------------------*//*!
759  * \brief Get GL filter mode.
760  *
761  * If no mapping is found, throws tcu::InternalError.
762  *
763  * \param filterMode Filter mode
764  * \return GL filter mode
765  *//*--------------------------------------------------------------------*/
766 deUint32 getGLFilterMode (tcu::Sampler::FilterMode filterMode)
767 {
768         DE_ASSERT(filterMode != tcu::Sampler::FILTERMODE_LAST);
769         switch (filterMode)
770         {
771                 case tcu::Sampler::NEAREST:                                     return GL_NEAREST;
772                 case tcu::Sampler::LINEAR:                                      return GL_LINEAR;
773                 case tcu::Sampler::NEAREST_MIPMAP_NEAREST:      return GL_NEAREST_MIPMAP_NEAREST;
774                 case tcu::Sampler::NEAREST_MIPMAP_LINEAR:       return GL_NEAREST_MIPMAP_LINEAR;
775                 case tcu::Sampler::LINEAR_MIPMAP_NEAREST:       return GL_LINEAR_MIPMAP_NEAREST;
776                 case tcu::Sampler::LINEAR_MIPMAP_LINEAR:        return GL_LINEAR_MIPMAP_LINEAR;
777                 default:
778                         throw tcu::InternalError("Can't map filter mode");
779         }
780 }
781
782 /*--------------------------------------------------------------------*//*!
783  * \brief Get GL compare mode.
784  *
785  * If no mapping is found, throws tcu::InternalError.
786  *
787  * \param compareMode Compare mode
788  * \return GL compare mode
789  *//*--------------------------------------------------------------------*/
790 deUint32 getGLCompareFunc (tcu::Sampler::CompareMode compareMode)
791 {
792         DE_ASSERT(compareMode != tcu::Sampler::COMPAREMODE_NONE);
793         switch (compareMode)
794         {
795                 case tcu::Sampler::COMPAREMODE_NONE:                            return GL_NONE;
796                 case tcu::Sampler::COMPAREMODE_LESS:                            return GL_LESS;
797                 case tcu::Sampler::COMPAREMODE_LESS_OR_EQUAL:           return GL_LEQUAL;
798                 case tcu::Sampler::COMPAREMODE_GREATER:                         return GL_GREATER;
799                 case tcu::Sampler::COMPAREMODE_GREATER_OR_EQUAL:        return GL_GEQUAL;
800                 case tcu::Sampler::COMPAREMODE_EQUAL:                           return GL_EQUAL;
801                 case tcu::Sampler::COMPAREMODE_NOT_EQUAL:                       return GL_NOTEQUAL;
802                 case tcu::Sampler::COMPAREMODE_ALWAYS:                          return GL_ALWAYS;
803                 case tcu::Sampler::COMPAREMODE_NEVER:                           return GL_NEVER;
804                 default:
805                         throw tcu::InternalError("Can't map compare mode");
806         }
807 }
808
809 /*--------------------------------------------------------------------*//*!
810  * \brief Get GL cube face.
811  *
812  * If no mapping is found, throws tcu::InternalError.
813  *
814  * \param face Cube face
815  * \return GL cube face
816  *//*--------------------------------------------------------------------*/
817 deUint32 getGLCubeFace (tcu::CubeFace face)
818 {
819         DE_ASSERT(face != tcu::CUBEFACE_LAST);
820         switch (face)
821         {
822                 case tcu::CUBEFACE_NEGATIVE_X:  return GL_TEXTURE_CUBE_MAP_NEGATIVE_X;
823                 case tcu::CUBEFACE_POSITIVE_X:  return GL_TEXTURE_CUBE_MAP_POSITIVE_X;
824                 case tcu::CUBEFACE_NEGATIVE_Y:  return GL_TEXTURE_CUBE_MAP_NEGATIVE_Y;
825                 case tcu::CUBEFACE_POSITIVE_Y:  return GL_TEXTURE_CUBE_MAP_POSITIVE_Y;
826                 case tcu::CUBEFACE_NEGATIVE_Z:  return GL_TEXTURE_CUBE_MAP_NEGATIVE_Z;
827                 case tcu::CUBEFACE_POSITIVE_Z:  return GL_TEXTURE_CUBE_MAP_POSITIVE_Z;
828                 default:
829                         throw tcu::InternalError("Can't map cube face");
830         }
831 }
832
833 tcu::CubeFace getCubeFaceFromGL (deUint32 face)
834 {
835         switch (face)
836         {
837                 case GL_TEXTURE_CUBE_MAP_NEGATIVE_X:    return tcu::CUBEFACE_NEGATIVE_X;
838                 case GL_TEXTURE_CUBE_MAP_POSITIVE_X:    return tcu::CUBEFACE_POSITIVE_X;
839                 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y:    return tcu::CUBEFACE_NEGATIVE_Y;
840                 case GL_TEXTURE_CUBE_MAP_POSITIVE_Y:    return tcu::CUBEFACE_POSITIVE_Y;
841                 case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:    return tcu::CUBEFACE_NEGATIVE_Z;
842                 case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:    return tcu::CUBEFACE_POSITIVE_Z;
843                 default:
844                         throw tcu::InternalError("Can't map cube face");
845         }
846 }
847
848 /*--------------------------------------------------------------------*//*!
849  * \brief Get GLSL sampler type for texture format.
850  *
851  * If no mapping is found, glu::TYPE_LAST is returned.
852  *
853  * \param format Texture format
854  * \return GLSL 1D sampler type for format
855  *//*--------------------------------------------------------------------*/
856 DataType getSampler1DType (tcu::TextureFormat format)
857 {
858         using tcu::TextureFormat;
859
860         if (format.order == TextureFormat::D || format.order == TextureFormat::DS)
861                 return TYPE_SAMPLER_1D;
862
863         if (format.order == TextureFormat::S)
864                 return TYPE_LAST;
865
866         switch (tcu::getTextureChannelClass(format.type))
867         {
868                 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT:
869                 case tcu::TEXTURECHANNELCLASS_SIGNED_FIXED_POINT:
870                 case tcu::TEXTURECHANNELCLASS_UNSIGNED_FIXED_POINT:
871                         return glu::TYPE_SAMPLER_1D;
872
873                 case tcu::TEXTURECHANNELCLASS_SIGNED_INTEGER:
874                         return glu::TYPE_INT_SAMPLER_1D;
875
876                 case tcu::TEXTURECHANNELCLASS_UNSIGNED_INTEGER:
877                         return glu::TYPE_UINT_SAMPLER_1D;
878
879                 default:
880                         return glu::TYPE_LAST;
881         }
882 }
883
884 /*--------------------------------------------------------------------*//*!
885  * \brief Get GLSL sampler type for texture format.
886  *
887  * If no mapping is found, glu::TYPE_LAST is returned.
888  *
889  * \param format Texture format
890  * \return GLSL 2D sampler type for format
891  *//*--------------------------------------------------------------------*/
892 DataType getSampler2DType (tcu::TextureFormat format)
893 {
894         using tcu::TextureFormat;
895
896         if (format.order == TextureFormat::D || format.order == TextureFormat::DS)
897                 return TYPE_SAMPLER_2D;
898
899         if (format.order == TextureFormat::S)
900                 return TYPE_LAST;
901
902         switch (tcu::getTextureChannelClass(format.type))
903         {
904                 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT:
905                 case tcu::TEXTURECHANNELCLASS_SIGNED_FIXED_POINT:
906                 case tcu::TEXTURECHANNELCLASS_UNSIGNED_FIXED_POINT:
907                         return glu::TYPE_SAMPLER_2D;
908
909                 case tcu::TEXTURECHANNELCLASS_SIGNED_INTEGER:
910                         return glu::TYPE_INT_SAMPLER_2D;
911
912                 case tcu::TEXTURECHANNELCLASS_UNSIGNED_INTEGER:
913                         return glu::TYPE_UINT_SAMPLER_2D;
914
915                 default:
916                         return glu::TYPE_LAST;
917         }
918 }
919
920 /*--------------------------------------------------------------------*//*!
921  * \brief Get GLSL sampler type for texture format.
922  *
923  * If no mapping is found, glu::TYPE_LAST is returned.
924  *
925  * \param format Texture format
926  * \return GLSL cube map sampler type for format
927  *//*--------------------------------------------------------------------*/
928 DataType getSamplerCubeType (tcu::TextureFormat format)
929 {
930         using tcu::TextureFormat;
931
932         if (format.order == TextureFormat::D || format.order == TextureFormat::DS)
933                 return TYPE_SAMPLER_CUBE;
934
935         if (format.order == TextureFormat::S)
936                 return TYPE_LAST;
937
938         switch (tcu::getTextureChannelClass(format.type))
939         {
940                 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT:
941                 case tcu::TEXTURECHANNELCLASS_SIGNED_FIXED_POINT:
942                 case tcu::TEXTURECHANNELCLASS_UNSIGNED_FIXED_POINT:
943                         return glu::TYPE_SAMPLER_CUBE;
944
945                 case tcu::TEXTURECHANNELCLASS_SIGNED_INTEGER:
946                         return glu::TYPE_INT_SAMPLER_CUBE;
947
948                 case tcu::TEXTURECHANNELCLASS_UNSIGNED_INTEGER:
949                         return glu::TYPE_UINT_SAMPLER_CUBE;
950
951                 default:
952                         return glu::TYPE_LAST;
953         }
954 }
955
956 /*--------------------------------------------------------------------*//*!
957  * \brief Get GLSL sampler type for texture format.
958  *
959  * If no mapping is found, glu::TYPE_LAST is returned.
960  *
961  * \param format Texture format
962  * \return GLSL 1D array sampler type for format
963  *//*--------------------------------------------------------------------*/
964 DataType getSampler1DArrayType (tcu::TextureFormat format)
965 {
966         using tcu::TextureFormat;
967
968         if (format.order == TextureFormat::D || format.order == TextureFormat::DS)
969                 return TYPE_SAMPLER_1D_ARRAY;
970
971         if (format.order == TextureFormat::S)
972                 return TYPE_LAST;
973
974         switch (tcu::getTextureChannelClass(format.type))
975         {
976                 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT:
977                 case tcu::TEXTURECHANNELCLASS_SIGNED_FIXED_POINT:
978                 case tcu::TEXTURECHANNELCLASS_UNSIGNED_FIXED_POINT:
979                         return glu::TYPE_SAMPLER_1D_ARRAY;
980
981                 case tcu::TEXTURECHANNELCLASS_SIGNED_INTEGER:
982                         return glu::TYPE_INT_SAMPLER_1D_ARRAY;
983
984                 case tcu::TEXTURECHANNELCLASS_UNSIGNED_INTEGER:
985                         return glu::TYPE_UINT_SAMPLER_1D_ARRAY;
986
987                 default:
988                         return glu::TYPE_LAST;
989         }
990 }
991
992 /*--------------------------------------------------------------------*//*!
993  * \brief Get GLSL sampler type for texture format.
994  *
995  * If no mapping is found, glu::TYPE_LAST is returned.
996  *
997  * \param format Texture format
998  * \return GLSL 2D array sampler type for format
999  *//*--------------------------------------------------------------------*/
1000 DataType getSampler2DArrayType (tcu::TextureFormat format)
1001 {
1002         using tcu::TextureFormat;
1003
1004         if (format.order == TextureFormat::D || format.order == TextureFormat::DS)
1005                 return TYPE_SAMPLER_2D_ARRAY;
1006
1007         if (format.order == TextureFormat::S)
1008                 return TYPE_LAST;
1009
1010         switch (tcu::getTextureChannelClass(format.type))
1011         {
1012                 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT:
1013                 case tcu::TEXTURECHANNELCLASS_SIGNED_FIXED_POINT:
1014                 case tcu::TEXTURECHANNELCLASS_UNSIGNED_FIXED_POINT:
1015                         return glu::TYPE_SAMPLER_2D_ARRAY;
1016
1017                 case tcu::TEXTURECHANNELCLASS_SIGNED_INTEGER:
1018                         return glu::TYPE_INT_SAMPLER_2D_ARRAY;
1019
1020                 case tcu::TEXTURECHANNELCLASS_UNSIGNED_INTEGER:
1021                         return glu::TYPE_UINT_SAMPLER_2D_ARRAY;
1022
1023                 default:
1024                         return glu::TYPE_LAST;
1025         }
1026 }
1027
1028 /*--------------------------------------------------------------------*//*!
1029  * \brief Get GLSL sampler type for texture format.
1030  *
1031  * If no mapping is found, glu::TYPE_LAST is returned.
1032  *
1033  * \param format Texture format
1034  * \return GLSL 3D sampler type for format
1035  *//*--------------------------------------------------------------------*/
1036 DataType getSampler3DType (tcu::TextureFormat format)
1037 {
1038         using tcu::TextureFormat;
1039
1040         if (format.order == TextureFormat::D || format.order == TextureFormat::DS)
1041                 return TYPE_SAMPLER_3D;
1042
1043         if (format.order == TextureFormat::S)
1044                 return TYPE_LAST;
1045
1046         switch (tcu::getTextureChannelClass(format.type))
1047         {
1048                 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT:
1049                 case tcu::TEXTURECHANNELCLASS_SIGNED_FIXED_POINT:
1050                 case tcu::TEXTURECHANNELCLASS_UNSIGNED_FIXED_POINT:
1051                         return glu::TYPE_SAMPLER_3D;
1052
1053                 case tcu::TEXTURECHANNELCLASS_SIGNED_INTEGER:
1054                         return glu::TYPE_INT_SAMPLER_3D;
1055
1056                 case tcu::TEXTURECHANNELCLASS_UNSIGNED_INTEGER:
1057                         return glu::TYPE_UINT_SAMPLER_3D;
1058
1059                 default:
1060                         return glu::TYPE_LAST;
1061         }
1062 }
1063
1064 /*--------------------------------------------------------------------*//*!
1065  * \brief Get GLSL sampler type for texture format.
1066  *
1067  * If no mapping is found, glu::TYPE_LAST is returned.
1068  *
1069  * \param format Texture format
1070  * \return GLSL cube map array sampler type for format
1071  *//*--------------------------------------------------------------------*/
1072 DataType getSamplerCubeArrayType (tcu::TextureFormat format)
1073 {
1074         using tcu::TextureFormat;
1075
1076         if (format.order == TextureFormat::D || format.order == TextureFormat::DS)
1077                 return TYPE_SAMPLER_CUBE_ARRAY;
1078
1079         if (format.order == TextureFormat::S)
1080                 return TYPE_LAST;
1081
1082         switch (tcu::getTextureChannelClass(format.type))
1083         {
1084                 case tcu::TEXTURECHANNELCLASS_FLOATING_POINT:
1085                 case tcu::TEXTURECHANNELCLASS_SIGNED_FIXED_POINT:
1086                 case tcu::TEXTURECHANNELCLASS_UNSIGNED_FIXED_POINT:
1087                         return glu::TYPE_SAMPLER_CUBE_ARRAY;
1088
1089                 case tcu::TEXTURECHANNELCLASS_SIGNED_INTEGER:
1090                         return glu::TYPE_INT_SAMPLER_CUBE_ARRAY;
1091
1092                 case tcu::TEXTURECHANNELCLASS_UNSIGNED_INTEGER:
1093                         return glu::TYPE_UINT_SAMPLER_CUBE_ARRAY;
1094
1095                 default:
1096                         return glu::TYPE_LAST;
1097         }
1098 }
1099
1100 enum RenderableType
1101 {
1102         RENDERABLE_COLOR        = (1<<0),
1103         RENDERABLE_DEPTH        = (1<<1),
1104         RENDERABLE_STENCIL      = (1<<2)
1105 };
1106
1107 static deUint32 getRenderableBitsES3 (const ContextInfo& contextInfo, deUint32 internalFormat)
1108 {
1109         switch (internalFormat)
1110         {
1111                 // Color-renderable formats
1112                 case GL_RGBA32I:
1113                 case GL_RGBA32UI:
1114                 case GL_RGBA16I:
1115                 case GL_RGBA16UI:
1116                 case GL_RGBA8:
1117                 case GL_RGBA8I:
1118                 case GL_RGBA8UI:
1119                 case GL_SRGB8_ALPHA8:
1120                 case GL_RGB10_A2:
1121                 case GL_RGB10_A2UI:
1122                 case GL_RGBA4:
1123                 case GL_RGB5_A1:
1124                 case GL_RGB8:
1125                 case GL_RGB565:
1126                 case GL_RG32I:
1127                 case GL_RG32UI:
1128                 case GL_RG16I:
1129                 case GL_RG16UI:
1130                 case GL_RG8:
1131                 case GL_RG8I:
1132                 case GL_RG8UI:
1133                 case GL_R32I:
1134                 case GL_R32UI:
1135                 case GL_R16I:
1136                 case GL_R16UI:
1137                 case GL_R8:
1138                 case GL_R8I:
1139                 case GL_R8UI:
1140                         return RENDERABLE_COLOR;
1141
1142                 // GL_EXT_color_buffer_float
1143                 case GL_RGBA32F:
1144                 case GL_R11F_G11F_B10F:
1145                 case GL_RG32F:
1146                 case GL_R32F:
1147                         if (contextInfo.isExtensionSupported("GL_EXT_color_buffer_float"))
1148                                 return RENDERABLE_COLOR;
1149                         else
1150                                 return 0;
1151
1152                 // GL_EXT_color_buffer_float / GL_EXT_color_buffer_half_float
1153                 case GL_RGBA16F:
1154                 case GL_RG16F:
1155                 case GL_R16F:
1156                         if (contextInfo.isExtensionSupported("GL_EXT_color_buffer_float") ||
1157                                 contextInfo.isExtensionSupported("GL_EXT_color_buffer_half_float"))
1158                                 return RENDERABLE_COLOR;
1159                         else
1160                                 return 0;
1161
1162                 // Depth formats
1163                 case GL_DEPTH_COMPONENT32F:
1164                 case GL_DEPTH_COMPONENT24:
1165                 case GL_DEPTH_COMPONENT16:
1166                         return RENDERABLE_DEPTH;
1167
1168                 // Depth+stencil formats
1169                 case GL_DEPTH32F_STENCIL8:
1170                 case GL_DEPTH24_STENCIL8:
1171                         return RENDERABLE_DEPTH|RENDERABLE_STENCIL;
1172
1173                 // Stencil formats
1174                 case GL_STENCIL_INDEX8:
1175                         return RENDERABLE_STENCIL;
1176
1177                 default:
1178                         return 0;
1179         }
1180 }
1181
1182 /*--------------------------------------------------------------------*//*!
1183  * \brief Check if sized internal format is color-renderable.
1184  * \note Works currently only on ES3 context.
1185  *//*--------------------------------------------------------------------*/
1186 bool isSizedFormatColorRenderable (const RenderContext& renderCtx, const ContextInfo& contextInfo, deUint32 sizedFormat)
1187 {
1188         deUint32 renderable = 0;
1189
1190         if (renderCtx.getType().getAPI() == ApiType::es(3,0))
1191                 renderable = getRenderableBitsES3(contextInfo, sizedFormat);
1192         else
1193                 throw tcu::InternalError("Context type not supported in query");
1194
1195         return (renderable & RENDERABLE_COLOR) != 0;
1196 }
1197
1198 const tcu::IVec2 (&getDefaultGatherOffsets (void))[4]
1199 {
1200         static const tcu::IVec2 s_defaultOffsets[4] =
1201         {
1202                 tcu::IVec2(0, 1),
1203                 tcu::IVec2(1, 1),
1204                 tcu::IVec2(1, 0),
1205                 tcu::IVec2(0, 0),
1206         };
1207         return s_defaultOffsets;
1208 }
1209
1210 tcu::PixelBufferAccess getTextureBufferEffectiveRefTexture (TextureBuffer& buffer, int maxTextureBufferSize)
1211 {
1212         DE_ASSERT(maxTextureBufferSize > 0);
1213
1214         const tcu::PixelBufferAccess& fullAccess = buffer.getFullRefTexture();
1215
1216         return tcu::PixelBufferAccess(fullAccess.getFormat(),
1217                                                                   tcu::IVec3(de::min(fullAccess.getWidth(), maxTextureBufferSize), 1, 1),
1218                                                                   fullAccess.getPitch(),
1219                                                                   fullAccess.getDataPtr());
1220 }
1221
1222 tcu::ConstPixelBufferAccess getTextureBufferEffectiveRefTexture (const TextureBuffer& buffer, int maxTextureBufferSize)
1223 {
1224         return getTextureBufferEffectiveRefTexture(const_cast<TextureBuffer&>(buffer), maxTextureBufferSize);
1225 }
1226
1227 } // glu