Vulkan: Add wide-color tests
[platform/upstream/VK-GL-CTS.git] / framework / opengl / gluObjectWrapper.cpp
1 /*-------------------------------------------------------------------------
2  * drawElements Quality Program OpenGL ES Utilities
3  * ------------------------------------------------
4  *
5  * Copyright 2014 The Android Open Source Project
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  *      http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  *//*!
20  * \file
21  * \brief Buffer object wrapper.
22  *//*--------------------------------------------------------------------*/
23
24 #include "gluObjectWrapper.hpp"
25 #include "gluRenderContext.hpp"
26 #include "gluStrUtil.hpp"
27 #include "glwFunctions.hpp"
28 #include "glwEnums.hpp"
29 #include "deArrayUtil.hpp"
30
31 #include <sstream>
32
33 namespace glu
34 {
35
36 ObjectWrapper::ObjectWrapper (const glw::Functions& gl, const ObjectTraits& traits)
37         : m_gl          (gl)
38         , m_traits      (traits)
39         , m_object      (0)
40 {
41         (gl.*traits.genFunc)(1, &m_object);
42
43         if (m_object == 0)
44         {
45                 const deUint32          err                     = gl.getError();
46                 const char*                     objectName      = traits.name;
47                 std::ostringstream      msg;
48
49                 msg << "Failed to create " << objectName << " object, got " << getErrorStr((int)err);
50
51                 if (err == GL_OUT_OF_MEMORY)
52                         throw OutOfMemoryError(msg.str());
53                 else
54                         throw Error((int)err, msg.str());
55         }
56 }
57
58 ObjectWrapper::ObjectWrapper (const glw::Functions& gl, const ObjectTraits& traits, deUint32 object)
59         : m_gl          (gl)
60         , m_traits      (traits)
61         , m_object      (object)
62 {
63         DE_ASSERT(object != 0);
64 }
65
66 ObjectWrapper::~ObjectWrapper (void)
67 {
68         (m_gl.*m_traits.deleteFunc)(1, &m_object);
69 }
70
71 static const ObjectTraits s_objectTraits[OBJECTTYPE_LAST] =
72 {
73         { "texture",                    &glw::Functions::genTextures,                   &glw::Functions::deleteTextures                         },
74         { "buffer",                             &glw::Functions::genBuffers,                    &glw::Functions::deleteBuffers                          },
75         { "renderbuffer",               &glw::Functions::genRenderbuffers,              &glw::Functions::deleteRenderbuffers            },
76         { "framebuffer",                &glw::Functions::genFramebuffers,               &glw::Functions::deleteFramebuffers                     },
77         { "transform feedback", &glw::Functions::genTransformFeedbacks, &glw::Functions::deleteTransformFeedbacks       },
78         { "vertex array",               &glw::Functions::genVertexArrays,               &glw::Functions::deleteVertexArrays                     },
79         { "query",                              &glw::Functions::genQueries,                    &glw::Functions::deleteQueries                          },
80         { "sampler",                    &glw::Functions::genSamplers,                   &glw::Functions::deleteSamplers                         },
81 };
82
83 const ObjectTraits& objectTraits (ObjectType type)
84 {
85         return de::getSizedArrayElement<OBJECTTYPE_LAST>(s_objectTraits, type);
86 }
87
88 ObjectVector::ObjectVector (const glw::Functions& gl, const ObjectTraits& traits, size_t numObjects)
89         : m_gl          (gl)
90         , m_traits      (traits)
91 {
92         if (numObjects > 0)
93                 resize(numObjects);
94 }
95
96 ObjectVector::~ObjectVector (void)
97 {
98         clear();
99 }
100
101 void ObjectVector::resize (size_t newSize)
102 {
103         const size_t oldSize = m_objects.size();
104
105         if (newSize == 0)
106         {
107                 clear(); // Avoid size_t (unsigned) overflow issues in delete path.
108         }
109         if (oldSize < newSize)
110         {
111                 m_objects.resize(newSize, 0);
112                 (m_gl.*m_traits.genFunc)(glw::GLsizei(newSize - oldSize), &m_objects[oldSize]);
113         }
114         else if (oldSize > newSize)
115         {
116                 (m_gl.*m_traits.deleteFunc)(glw::GLsizei(oldSize - newSize), &m_objects[newSize]);
117                 m_objects.resize(newSize);
118         }
119 }
120
121 void ObjectVector::clear (void)
122 {
123         (m_gl.*m_traits.deleteFunc)(glw::GLsizei(m_objects.size()), &m_objects.front());
124         m_objects.clear();
125 }
126
127 } // glu