Try to determine renderable format in lifetime tests am: c0a5dc217f am: eba26e2387...
[platform/upstream/VK-GL-CTS.git] / framework / egl / egluGLUtil.hpp
1 #ifndef _EGLUGLUTIL_HPP
2 #define _EGLUGLUTIL_HPP
3 /*-------------------------------------------------------------------------
4  * drawElements Quality Program Tester Core
5  * ----------------------------------------
6  *
7  * Copyright 2014 The Android Open Source Project
8  *
9  * Licensed under the Apache License, Version 2.0 (the "License");
10  * you may not use this file except in compliance with the License.
11  * You may obtain a copy of the License at
12  *
13  *      http://www.apache.org/licenses/LICENSE-2.0
14  *
15  * Unless required by applicable law or agreed to in writing, software
16  * distributed under the License is distributed on an "AS IS" BASIS,
17  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
18  * See the License for the specific language governing permissions and
19  * limitations under the License.
20  *
21  *//*!
22  * \file
23  * \brief EGL utilities for interfacing with GL APIs.
24  *//*--------------------------------------------------------------------*/
25
26 #include "egluDefs.hpp"
27 #include "eglwDefs.hpp"
28 #include "eglwEnums.hpp"
29
30 #include "gluRenderConfig.hpp"
31 #include "glwDefs.hpp"
32
33 namespace eglw
34 {
35 class Library;
36 }
37
38 namespace eglu
39 {
40
41 glw::GLenum                     getImageGLTarget                (eglw::EGLenum source);
42 eglw::EGLint            apiRenderableType               (glu::ApiType apiType);
43
44 eglw::EGLContext        createGLContext                 (const eglw::Library&                   egl,
45                                                                                          eglw::EGLDisplay                               display,
46                                                                                          eglw::EGLConfig                                config,
47                                                                                          const glu::ContextType&                contextType,
48                                                                                          glu::ResetNotificationStrategy resetNotificationStrategy = glu::RESET_NOTIFICATION_STRATEGY_NOT_SPECIFIED);
49
50 eglw::EGLConfig         chooseConfig                    (const eglw::Library&                   egl,
51                                                                                          eglw::EGLDisplay                               display,
52                                                                                          const glu::RenderConfig&               config);
53
54 }
55
56 #endif // _EGLUGLUTIL_HPP