Merge "Report tests using Draw*BaseVertex as NotSupported" am: f96636fdfa
[platform/upstream/VK-GL-CTS.git] / framework / delibs / decpp / deSocket.cpp
1 /*-------------------------------------------------------------------------
2  * drawElements C++ Base Library
3  * -----------------------------
4  *
5  * Copyright 2014 The Android Open Source Project
6  *
7  * Licensed under the Apache License, Version 2.0 (the "License");
8  * you may not use this file except in compliance with the License.
9  * You may obtain a copy of the License at
10  *
11  *      http://www.apache.org/licenses/LICENSE-2.0
12  *
13  * Unless required by applicable law or agreed to in writing, software
14  * distributed under the License is distributed on an "AS IS" BASIS,
15  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16  * See the License for the specific language governing permissions and
17  * limitations under the License.
18  *
19  *//*!
20  * \file
21  * \brief deSocket C++ wrapper.
22  *//*--------------------------------------------------------------------*/
23
24 #include "deSocket.hpp"
25
26 #include <new>
27 #include <exception>
28
29 namespace de
30 {
31
32 // SocketAddress
33
34 SocketAddress::SocketAddress (void)
35 {
36         m_address = deSocketAddress_create();
37         if (!m_address)
38                 throw std::bad_alloc();
39 }
40
41 SocketAddress::~SocketAddress (void)
42 {
43         deSocketAddress_destroy(m_address);
44 }
45
46 void SocketAddress::setHost (const char* host)
47 {
48         if (!deSocketAddress_setHost(m_address, host))
49                 throw std::runtime_error("SocketAddress::setHost()");
50 }
51
52 void SocketAddress::setPort (int port)
53 {
54         if (!deSocketAddress_setPort(m_address, port))
55                 throw std::runtime_error("SocketAddress::setPort()");
56 }
57
58 void SocketAddress::setFamily (deSocketFamily family)
59 {
60         if (!deSocketAddress_setFamily(m_address, family))
61                 throw std::runtime_error("SocketAddress::setFamily()");
62 }
63
64 void SocketAddress::setType (deSocketType type)
65 {
66         if (!deSocketAddress_setType(m_address, type))
67                 throw std::runtime_error("SocketAddress::setType()");
68 }
69
70 void SocketAddress::setProtocol (deSocketProtocol protocol)
71 {
72         if (!deSocketAddress_setProtocol(m_address, protocol))
73                 throw std::runtime_error("SocketAddress::setProtocol()");
74 }
75
76 // Socket
77
78 Socket::Socket (void)
79 {
80         m_socket = deSocket_create();
81         if (!m_socket)
82                 throw std::bad_alloc();
83 }
84
85 Socket::~Socket (void)
86 {
87         deSocket_destroy(m_socket);
88 }
89
90 void Socket::setFlags (deUint32 flags)
91 {
92         if (!deSocket_setFlags(m_socket, flags))
93                 throw SocketError("Setting socket flags failed");
94 }
95
96 void Socket::listen (const SocketAddress& address)
97 {
98         if (!deSocket_listen(m_socket, address))
99                 throw SocketError("Listening on socket failed");
100 }
101
102 void Socket::connect (const SocketAddress& address)
103 {
104         if (!deSocket_connect(m_socket, address))
105                 throw SocketError("Connecting socket failed");
106 }
107
108 void Socket::shutdown (void)
109 {
110         if (!deSocket_shutdown(m_socket, DE_SOCKETCHANNEL_BOTH))
111                 throw SocketError("Socket shutdown failed");
112 }
113
114 void Socket::shutdownSend (void)
115 {
116         if (!deSocket_shutdown(m_socket, DE_SOCKETCHANNEL_SEND))
117                 throw SocketError("Socket send channel shutdown failed");
118 }
119
120 void Socket::shutdownReceive (void)
121 {
122         if (!deSocket_shutdown(m_socket, DE_SOCKETCHANNEL_RECEIVE))
123                 throw SocketError("Socket receive channel shutdown failed");
124 }
125
126 void Socket::close (void)
127 {
128         if (!deSocket_close(m_socket))
129                 throw SocketError("Closing socket failed");
130 }
131
132 Socket* Socket::accept (deSocketAddress* clientAddress)
133 {
134         deSocket* clientSocket = deSocket_accept(m_socket, clientAddress);
135         if (!clientSocket)
136                 throw SocketError("Accepting connection to socket failed");
137
138         try
139         {
140                 return new Socket(clientSocket);
141         }
142         catch (...)
143         {
144                 deSocket_destroy(clientSocket);
145                 throw;
146         }
147 }
148
149 } // de