4 # This occurs on some versions of Imagination Technologies G6200, G6230, G6400, and G6430
5 # Rogue Series 6 GPU's.
7 # The affected GPU's are unable to correctly filter CEM corners with F32 textures, this
8 # includes the ability to gather texels for texel gather instructions.
10 # An application using gather on an F32 texture would obtain incorrect texel values around
11 # the corners of the cubemap.
13 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.clamp_to_edge_repeat
14 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.sparse_clamp_to_edge_repeat
15 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.repeat_mirrored_repeat
16 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.sparse_repeat_mirrored_repeat
17 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.mirrored_repeat_clamp_to_edge
18 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_less.sparse_mirrored_repeat_clamp_to_edge
19 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_greater.clamp_to_edge_repeat
20 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_greater.sparse_clamp_to_edge_repeat
21 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_greater.repeat_mirrored_repeat
22 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_greater.sparse_repeat_mirrored_repeat
23 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_greater.mirrored_repeat_clamp_to_edge
24 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_pot.compare_greater.sparse_mirrored_repeat_clamp_to_edge
25 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_npot.compare_less.clamp_to_edge_repeat
26 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_npot.compare_less.sparse_clamp_to_edge_repeat
27 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_npot.compare_less.repeat_mirrored_repeat
28 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_npot.compare_less.sparse_repeat_mirrored_repeat
29 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_npot.compare_less.mirrored_repeat_clamp_to_edge
30 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_npot.compare_less.sparse_mirrored_repeat_clamp_to_edge
31 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_npot.compare_greater.clamp_to_edge_repeat
32 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_npot.compare_greater.sparse_clamp_to_edge_repeat
33 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_npot.compare_greater.repeat_mirrored_repeat
34 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_npot.compare_greater.sparse_repeat_mirrored_repeat
35 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_npot.compare_greater.mirrored_repeat_clamp_to_edge
36 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.size_npot.compare_greater.sparse_mirrored_repeat_clamp_to_edge
37 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.filter_mode.min_linear_mag_linear
38 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.filter_mode.sparse_min_linear_mag_linear
39 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.filter_mode.min_nearest_mipmap_nearest_mag_linear
40 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.filter_mode.sparse_min_nearest_mipmap_nearest_mag_linear
41 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.filter_mode.min_nearest_mipmap_linear_mag_linear
42 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.filter_mode.sparse_min_nearest_mipmap_linear_mag_linear
43 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.filter_mode.min_linear_mipmap_nearest_mag_linear
44 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.filter_mode.sparse_min_linear_mipmap_nearest_mag_linear
45 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.filter_mode.min_linear_mipmap_linear_mag_linear
46 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.filter_mode.sparse_min_linear_mipmap_linear_mag_linear
47 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.base_level.level_1
48 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.base_level.sparse_level_1
49 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.base_level.level_2
50 dEQP-VK.glsl.texture_gather.basic.cube.depth32f.base_level.sparse_level_2
54 # VK-GL-CTS Issue #757
56 # This occurs on some versions of Broadcom's Videocore GPUs. On affected devices depth clipping
57 # is incorrectly disabled when the viewport minDepth is equal to maxDepth.
59 dEQP-VK.draw.inverted_depth_ranges.nodepthclamp_deltazero
62 # VK-GL-CTS Issue #1356
64 # This occurs on NVIDIA Kepler GPUs. The affected GPUs are unable to reliably synchronize memory
65 # accesses at device scope.
67 dEQP-VK.memory_model.*core11*.device.*