1 #ifndef _VKTUNIFORMBLOCKCASE_HPP
2 #define _VKTUNIFORMBLOCKCASE_HPP
3 /*------------------------------------------------------------------------
4 * Vulkan Conformance Tests
5 * ------------------------
7 * Copyright (c) 2015 The Khronos Group Inc.
8 * Copyright (c) 2015 Samsung Electronics Co., Ltd.
10 * Licensed under the Apache License, Version 2.0 (the "License");
11 * you may not use this file except in compliance with the License.
12 * You may obtain a copy of the License at
14 * http://www.apache.org/licenses/LICENSE-2.0
16 * Unless required by applicable law or agreed to in writing, software
17 * distributed under the License is distributed on an "AS IS" BASIS,
18 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
19 * See the License for the specific language governing permissions and
20 * limitations under the License.
24 * \brief Uniform block tests.
25 *//*--------------------------------------------------------------------*/
27 #include "deSharedPtr.hpp"
28 #include "vktTestCase.hpp"
29 #include "tcuDefs.hpp"
30 #include "gluShaderUtil.hpp"
39 // Uniform block details.
43 PRECISION_LOW = (1<<0),
44 PRECISION_MEDIUM = (1<<1),
45 PRECISION_HIGH = (1<<2),
46 PRECISION_MASK = PRECISION_LOW|PRECISION_MEDIUM|PRECISION_HIGH,
48 LAYOUT_SHARED = (1<<3),
49 LAYOUT_PACKED = (1<<4),
50 LAYOUT_STD140 = (1<<5),
51 LAYOUT_ROW_MAJOR = (1<<6),
52 LAYOUT_COLUMN_MAJOR = (1<<7), //!< \note Lack of both flags means column-major matrix.
53 LAYOUT_OFFSET = (1<<8),
54 LAYOUT_STD430 = (1<<9),
55 LAYOUT_SCALAR = (1<<10),
56 LAYOUT_MASK = LAYOUT_SHARED|LAYOUT_PACKED|LAYOUT_STD140|LAYOUT_STD430|LAYOUT_SCALAR|LAYOUT_ROW_MAJOR|LAYOUT_COLUMN_MAJOR|LAYOUT_OFFSET,
58 DECLARE_VERTEX = (1<<11),
59 DECLARE_FRAGMENT = (1<<12),
60 DECLARE_BOTH = DECLARE_VERTEX|DECLARE_FRAGMENT,
62 UNUSED_VERTEX = (1<<13), //!< Uniform or struct member is not read in vertex shader.
63 UNUSED_FRAGMENT = (1<<14), //!< Uniform or struct member is not read in fragment shader.
64 UNUSED_BOTH = UNUSED_VERTEX|UNUSED_FRAGMENT,
66 LAYOUT_16BIT_STORAGE= (1<<15), //!< Support VK_KHR_16bit_storage extension
67 LAYOUT_8BIT_STORAGE = (1<<16), //!< Support VK_KHR_8bit_storage extension
69 LAYOUT_DESCRIPTOR_INDEXING = (1 << 17), //!< Support VK_KHR_descriptor_indexing extension
75 LOAD_MATRIX_COMPONENTS = 1,
84 VarType (const VarType& other);
85 VarType (glu::DataType basicType, deUint32 flags);
86 VarType (const VarType& elementType, int arraySize);
87 explicit VarType (const StructType* structPtr, deUint32 flags = 0u);
90 bool isBasicType (void) const { return m_type == TYPE_BASIC; }
91 bool isArrayType (void) const { return m_type == TYPE_ARRAY; }
92 bool isStructType (void) const { return m_type == TYPE_STRUCT; }
94 deUint32 getFlags (void) const { return m_flags; }
95 glu::DataType getBasicType (void) const { return m_data.basicType; }
97 const VarType& getElementType (void) const { return *m_data.array.elementType; }
98 int getArraySize (void) const { return m_data.array.size; }
100 const StructType& getStruct (void) const { return *m_data.structPtr; }
101 const StructType* getStructPtr (void) const { DE_ASSERT(isStructType()); return m_data.structPtr; }
103 VarType& operator= (const VarType& other);
119 glu::DataType basicType;
122 VarType* elementType;
125 const StructType* structPtr;
129 array.elementType = DE_NULL;
138 StructMember (const std::string& name, const VarType& type, deUint32 flags)
139 : m_name(name), m_type(type), m_flags(flags)
145 const std::string& getName (void) const { return m_name; }
146 const VarType& getType (void) const { return m_type; }
147 deUint32 getFlags (void) const { return m_flags; }
158 typedef std::vector<StructMember>::iterator Iterator;
159 typedef std::vector<StructMember>::const_iterator ConstIterator;
161 StructType (const std::string& typeName) : m_typeName(typeName) {}
162 ~StructType (void) {}
164 const std::string& getTypeName (void) const { return m_typeName; }
165 bool hasTypeName (void) const { return !m_typeName.empty(); }
167 inline Iterator begin (void) { return m_members.begin(); }
168 inline ConstIterator begin (void) const { return m_members.begin(); }
169 inline Iterator end (void) { return m_members.end(); }
170 inline ConstIterator end (void) const { return m_members.end(); }
172 void addMember (const std::string& name, const VarType& type, deUint32 flags = 0);
175 std::string m_typeName;
176 std::vector<StructMember> m_members;
182 Uniform (const std::string& name, const VarType& type, deUint32 flags = 0);
184 const std::string& getName (void) const { return m_name; }
185 const VarType& getType (void) const { return m_type; }
186 deUint32 getFlags (void) const { return m_flags; }
197 typedef std::vector<Uniform>::iterator Iterator;
198 typedef std::vector<Uniform>::const_iterator ConstIterator;
200 UniformBlock (const std::string& blockName);
202 const std::string& getBlockName (void) const { return m_blockName; }
203 const std::string& getInstanceName (void) const { return m_instanceName; }
204 bool hasInstanceName (void) const { return !m_instanceName.empty(); }
205 bool isArray (void) const { return m_arraySize > 0; }
206 int getArraySize (void) const { return m_arraySize; }
207 deUint32 getFlags (void) const { return m_flags; }
209 void setInstanceName (const std::string& name) { m_instanceName = name; }
210 void setFlags (deUint32 flags) { m_flags = flags; }
211 void setArraySize (int arraySize) { m_arraySize = arraySize; }
212 void addUniform (const Uniform& uniform) { m_uniforms.push_back(uniform); }
214 inline Iterator begin (void) { return m_uniforms.begin(); }
215 inline ConstIterator begin (void) const { return m_uniforms.begin(); }
216 inline Iterator end (void) { return m_uniforms.end(); }
217 inline ConstIterator end (void) const { return m_uniforms.end(); }
220 std::string m_blockName;
221 std::string m_instanceName;
222 std::vector<Uniform> m_uniforms;
223 int m_arraySize; //!< Array size or 0 if not interface block array.
227 typedef de::SharedPtr<StructType> StructTypeSP;
228 typedef de::SharedPtr<UniformBlock> UniformBlockSP;
230 class ShaderInterface
233 ShaderInterface (void);
234 ~ShaderInterface (void);
236 StructType& allocStruct (const std::string& name);
237 void getNamedStructs (std::vector<const StructType*>& structs) const;
239 UniformBlock& allocBlock (const std::string& name);
241 int getNumUniformBlocks (void) const { return (int)m_uniformBlocks.size(); }
242 const UniformBlock& getUniformBlock (int ndx) const { return *m_uniformBlocks[ndx]; }
243 bool usesBlockLayout (UniformFlags layoutFlag) const;
246 std::vector<StructTypeSP> m_structs;
247 std::vector<UniformBlockSP> m_uniformBlocks;
250 struct BlockLayoutEntry
252 BlockLayoutEntry (void)
254 , blockDeclarationNdx (-1)
262 std::vector<int> activeUniformIndices;
263 int blockDeclarationNdx;
268 struct UniformLayoutEntry
270 UniformLayoutEntry (void)
271 : type (glu::TYPE_LAST)
278 , topLevelArraySize (-1)
279 , topLevelArrayStride (-1)
293 int topLevelArraySize;
294 int topLevelArrayStride;
302 std::vector<BlockLayoutEntry> blocks;
303 std::vector<UniformLayoutEntry> uniforms;
305 int getUniformLayoutIndex (int blockDeclarationNdx, const std::string& name) const;
306 int getBlockLayoutIndex (int blockDeclarationNdx, int instanceNdx) const;
309 class UniformBlockCase : public vkt::TestCase
314 BUFFERMODE_SINGLE = 0, //!< Single buffer shared between uniform blocks.
315 BUFFERMODE_PER_BLOCK, //!< Per-block buffers
320 UniformBlockCase (tcu::TestContext& testCtx,
321 const std::string& name,
322 const std::string& description,
323 BufferMode bufferMode,
324 MatrixLoadFlags matrixLoadFlag,
325 bool shuffleUniformMembers = false);
326 ~UniformBlockCase (void);
328 virtual void delayedInit (void);
329 virtual void initPrograms (vk::SourceCollections& programCollection) const;
330 virtual TestInstance* createInstance (Context& context) const;
331 bool usesBlockLayout (UniformFlags layoutFlag) const { return m_interface.usesBlockLayout(layoutFlag); }
334 BufferMode m_bufferMode;
335 ShaderInterface m_interface;
336 MatrixLoadFlags m_matrixLoadFlag;
337 const bool m_shuffleUniformMembers; //!< Used with explicit offsets to test out of order member offsets
340 std::string m_vertShaderSource;
341 std::string m_fragShaderSource;
343 std::vector<deUint8> m_data; //!< Data.
344 std::map<int, void*> m_blockPointers; //!< Reference block pointers.
345 UniformLayout m_uniformLayout; //!< std140 layout.
351 #endif // _VKTUNIFORMBLOCKCASE_HPP