Merge "Check for shader type support in negative shader directive tests" into nougat...
[platform/upstream/VK-GL-CTS.git] / external / vulkancts / modules / vulkan / tessellation / vktTessellationUtil.hpp
1 #ifndef _VKTTESSELLATIONUTIL_HPP
2 #define _VKTTESSELLATIONUTIL_HPP
3 /*------------------------------------------------------------------------
4  * Vulkan Conformance Tests
5  * ------------------------
6  *
7  * Copyright (c) 2014 The Android Open Source Project
8  * Copyright (c) 2016 The Khronos Group Inc.
9  *
10  * Licensed under the Apache License, Version 2.0 (the "License");
11  * you may not use this file except in compliance with the License.
12  * You may obtain a copy of the License at
13  *
14  *      http://www.apache.org/licenses/LICENSE-2.0
15  *
16  * Unless required by applicable law or agreed to in writing, software
17  * distributed under the License is distributed on an "AS IS" BASIS,
18  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
19  * See the License for the specific language governing permissions and
20  * limitations under the License.
21  *
22  *//*!
23  * \file
24  * \brief Tessellation Utilities
25  *//*--------------------------------------------------------------------*/
26
27 #include "vkDefs.hpp"
28 #include "vkMemUtil.hpp"
29 #include "vkRef.hpp"
30 #include "vkPrograms.hpp"
31 #include "vkRefUtil.hpp"
32 #include "vkQueryUtil.hpp"
33
34 #include "tcuVector.hpp"
35
36 #include "deStringUtil.hpp"
37
38 #include <algorithm>  // sort
39 #include <iterator>   // distance
40
41 namespace vkt
42 {
43 namespace tessellation
44 {
45
46 class Buffer
47 {
48 public:
49                                                                                 Buffer                  (const vk::DeviceInterface&             vk,
50                                                                                                                  const vk::VkDevice                             device,
51                                                                                                                  vk::Allocator&                                 allocator,
52                                                                                                                  const vk::VkBufferCreateInfo&  bufferCreateInfo,
53                                                                                                                  const vk::MemoryRequirement    memoryRequirement)
54
55                                                                                         : m_buffer              (createBuffer(vk, device, &bufferCreateInfo))
56                                                                                         , m_allocation  (allocator.allocate(getBufferMemoryRequirements(vk, device, *m_buffer), memoryRequirement))
57                                                                                 {
58                                                                                         VK_CHECK(vk.bindBufferMemory(device, *m_buffer, m_allocation->getMemory(), m_allocation->getOffset()));
59                                                                                 }
60
61         const vk::VkBuffer&                                     get                             (void) const { return *m_buffer; }
62         const vk::VkBuffer&                                     operator*               (void) const { return get(); }
63         vk::Allocation&                                         getAllocation   (void) const { return *m_allocation; }
64
65 private:
66         const vk::Unique<vk::VkBuffer>          m_buffer;
67         const de::UniquePtr<vk::Allocation>     m_allocation;
68
69         // "deleted"
70                                                                                 Buffer                  (const Buffer&);
71         Buffer&                                                         operator=               (const Buffer&);
72 };
73
74 class Image
75 {
76 public:
77                                                                                 Image                   (const vk::DeviceInterface&             vk,
78                                                                                                                  const vk::VkDevice                             device,
79                                                                                                                  vk::Allocator&                                 allocator,
80                                                                                                                  const vk::VkImageCreateInfo&   imageCreateInfo,
81                                                                                                                  const vk::MemoryRequirement    memoryRequirement)
82
83                                                                                         : m_image               (createImage(vk, device, &imageCreateInfo))
84                                                                                         , m_allocation  (allocator.allocate(getImageMemoryRequirements(vk, device, *m_image), memoryRequirement))
85                                                                                 {
86                                                                                         VK_CHECK(vk.bindImageMemory(device, *m_image, m_allocation->getMemory(), m_allocation->getOffset()));
87                                                                                 }
88
89         const vk::VkImage&                                      get                             (void) const { return *m_image; }
90         const vk::VkImage&                                      operator*               (void) const { return get(); }
91         vk::Allocation&                                         getAllocation   (void) const { return *m_allocation; }
92
93 private:
94         const vk::Unique<vk::VkImage>           m_image;
95         const de::UniquePtr<vk::Allocation>     m_allocation;
96
97         // "deleted"
98                                                                                 Image                   (const Image&);
99         Image&                                                          operator=               (const Image&);
100 };
101
102 class GraphicsPipelineBuilder
103 {
104 public:
105                                                                 GraphicsPipelineBuilder (void) : m_renderSize                   (0, 0)
106                                                                                                                            , m_shaderStageFlags         (0u)
107                                                                                                                            , m_cullModeFlags            (vk::VK_CULL_MODE_NONE)
108                                                                                                                            , m_frontFace                        (vk::VK_FRONT_FACE_COUNTER_CLOCKWISE)
109                                                                                                                            , m_patchControlPoints       (1u)
110                                                                                                                            , m_blendEnable                      (false)
111                                                                                                                            , m_primitiveTopology        (vk::VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST) {}
112
113         GraphicsPipelineBuilder&        setRenderSize                                   (const tcu::IVec2& size) { m_renderSize = size; return *this; }
114         GraphicsPipelineBuilder&        setShader                                               (const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::VkShaderStageFlagBits stage, const vk::ProgramBinary& binary, const vk::VkSpecializationInfo* specInfo);
115         GraphicsPipelineBuilder&        setPatchControlPoints                   (const deUint32 controlPoints) { m_patchControlPoints = controlPoints; return *this; }
116         GraphicsPipelineBuilder&        setCullModeFlags                                (const vk::VkCullModeFlags cullModeFlags) { m_cullModeFlags = cullModeFlags; return *this; }
117         GraphicsPipelineBuilder&        setFrontFace                                    (const vk::VkFrontFace frontFace) { m_frontFace = frontFace; return *this; }
118         GraphicsPipelineBuilder&        setBlend                                                (const bool enable) { m_blendEnable = enable; return *this; }
119
120         //! Applies only to pipelines without tessellation shaders.
121         GraphicsPipelineBuilder&        setPrimitiveTopology                    (const vk::VkPrimitiveTopology topology) { m_primitiveTopology = topology; return *this; }
122
123         GraphicsPipelineBuilder&        addVertexBinding                                (const vk::VkVertexInputBindingDescription vertexBinding) { m_vertexInputBindings.push_back(vertexBinding); return *this; }
124         GraphicsPipelineBuilder&        addVertexAttribute                              (const vk::VkVertexInputAttributeDescription vertexAttribute) { m_vertexInputAttributes.push_back(vertexAttribute); return *this; }
125
126         //! Basic vertex input configuration (uses biding 0, location 0, etc.)
127         GraphicsPipelineBuilder&        setVertexInputSingleAttribute   (const vk::VkFormat vertexFormat, const deUint32 stride);
128
129         vk::Move<vk::VkPipeline>        build                                                   (const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::VkPipelineLayout pipelineLayout, const vk::VkRenderPass renderPass);
130
131 private:
132         tcu::IVec2                                                                                      m_renderSize;
133         vk::Move<vk::VkShaderModule>                                            m_vertexShaderModule;
134         vk::Move<vk::VkShaderModule>                                            m_fragmentShaderModule;
135         vk::Move<vk::VkShaderModule>                                            m_geometryShaderModule;
136         vk::Move<vk::VkShaderModule>                                            m_tessControlShaderModule;
137         vk::Move<vk::VkShaderModule>                                            m_tessEvaluationShaderModule;
138         std::vector<vk::VkPipelineShaderStageCreateInfo>        m_shaderStages;
139         std::vector<vk::VkVertexInputBindingDescription>        m_vertexInputBindings;
140         std::vector<vk::VkVertexInputAttributeDescription>      m_vertexInputAttributes;
141         vk::VkShaderStageFlags                                                          m_shaderStageFlags;
142         vk::VkCullModeFlags                                                                     m_cullModeFlags;
143         vk::VkFrontFace                                                                         m_frontFace;
144         deUint32                                                                                        m_patchControlPoints;
145         bool                                                                                            m_blendEnable;
146         vk::VkPrimitiveTopology                                                         m_primitiveTopology;
147
148         GraphicsPipelineBuilder (const GraphicsPipelineBuilder&); // "deleted"
149         GraphicsPipelineBuilder& operator= (const GraphicsPipelineBuilder&);
150 };
151
152 struct TessLevels
153 {
154         float inner[2];
155         float outer[4];
156 };
157
158 enum TessPrimitiveType
159 {
160         TESSPRIMITIVETYPE_TRIANGLES = 0,
161         TESSPRIMITIVETYPE_QUADS,
162         TESSPRIMITIVETYPE_ISOLINES,
163
164         TESSPRIMITIVETYPE_LAST,
165 };
166
167 enum SpacingMode
168 {
169         SPACINGMODE_EQUAL = 0,
170         SPACINGMODE_FRACTIONAL_ODD,
171         SPACINGMODE_FRACTIONAL_EVEN,
172
173         SPACINGMODE_LAST,
174 };
175
176 enum Winding
177 {
178         WINDING_CCW = 0,
179         WINDING_CW,
180
181         WINDING_LAST,
182 };
183
184 enum FeatureFlagBits
185 {
186         FEATURE_TESSELLATION_SHADER                                                     = 1u << 0,
187         FEATURE_GEOMETRY_SHADER                                                         = 1u << 1,
188         FEATURE_SHADER_FLOAT_64                                                         = 1u << 2,
189         FEATURE_VERTEX_PIPELINE_STORES_AND_ATOMICS                      = 1u << 3,
190         FEATURE_FRAGMENT_STORES_AND_ATOMICS                                     = 1u << 4,
191         FEATURE_SHADER_TESSELLATION_AND_GEOMETRY_POINT_SIZE     = 1u << 5,
192 };
193 typedef deUint32 FeatureFlags;
194
195 vk::VkBufferCreateInfo                  makeBufferCreateInfo                                            (const vk::VkDeviceSize bufferSize, const vk::VkBufferUsageFlags usage);
196 vk::VkImageCreateInfo                   makeImageCreateInfo                                                     (const tcu::IVec2& size, const vk::VkFormat format, const vk::VkImageUsageFlags usage, const deUint32 numArrayLayers);
197 vk::Move<vk::VkCommandPool>             makeCommandPool                                                         (const vk::DeviceInterface& vk, const vk::VkDevice device, const deUint32 queueFamilyIndex);
198 vk::Move<vk::VkCommandBuffer>   makeCommandBuffer                                                       (const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::VkCommandPool commandPool);
199 vk::Move<vk::VkDescriptorSet>   makeDescriptorSet                                                       (const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::VkDescriptorPool descriptorPool, const vk::VkDescriptorSetLayout setLayout);
200 vk::Move<vk::VkPipelineLayout>  makePipelineLayout                                                      (const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::VkDescriptorSetLayout descriptorSetLayout);
201 vk::Move<vk::VkPipelineLayout>  makePipelineLayoutWithoutDescriptors            (const vk::DeviceInterface& vk, const vk::VkDevice device);
202 vk::Move<vk::VkPipeline>                makeComputePipeline                                                     (const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::VkPipelineLayout pipelineLayout, const vk::VkShaderModule shaderModule, const vk::VkSpecializationInfo* specInfo);
203 vk::Move<vk::VkRenderPass>              makeRenderPass                                                          (const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::VkFormat colorFormat);
204 vk::Move<vk::VkRenderPass>              makeRenderPassWithoutAttachments                        (const vk::DeviceInterface& vk, const vk::VkDevice device);
205 vk::Move<vk::VkFramebuffer>             makeFramebuffer                                                         (const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::VkRenderPass renderPass, const vk::VkImageView colorAttachment, const deUint32 width, const deUint32 height, const deUint32 layers);
206 vk::Move<vk::VkFramebuffer>             makeFramebufferWithoutAttachments                       (const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::VkRenderPass renderPass);
207 vk::Move<vk::VkImageView>               makeImageView                                                           (const vk::DeviceInterface& vk, const vk::VkDevice vkDevice, const vk::VkImage image, const vk::VkImageViewType viewType, const vk::VkFormat format, const vk::VkImageSubresourceRange subresourceRange);
208 vk::VkBufferImageCopy                   makeBufferImageCopy                                                     (const vk::VkExtent3D extent, const vk::VkImageSubresourceLayers subresourceLayers);
209 vk::VkBufferMemoryBarrier               makeBufferMemoryBarrier                                         (const vk::VkAccessFlags srcAccessMask, const vk::VkAccessFlags dstAccessMask, const vk::VkBuffer buffer, const vk::VkDeviceSize offset, const vk::VkDeviceSize bufferSizeBytes);
210 vk::VkImageMemoryBarrier                makeImageMemoryBarrier                                          (const vk::VkAccessFlags srcAccessMask, const vk::VkAccessFlags dstAccessMask, const vk::VkImageLayout oldLayout, const vk::VkImageLayout newLayout, const vk::VkImage image, const vk::VkImageSubresourceRange subresourceRange);
211
212 void                                                    beginCommandBuffer                                                      (const vk::DeviceInterface& vk, const vk::VkCommandBuffer commandBuffer);
213 void                                                    endCommandBuffer                                                        (const vk::DeviceInterface& vk, const vk::VkCommandBuffer commandBuffer);
214 void                                                    submitCommandsAndWait                                           (const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::VkQueue queue, const vk::VkCommandBuffer commandBuffer);
215 void                                                    beginRenderPass                                                         (const vk::DeviceInterface& vk, const vk::VkCommandBuffer commandBuffer, const vk::VkRenderPass renderPass, const vk::VkFramebuffer framebuffer, const vk::VkRect2D& renderArea, const tcu::Vec4& clearColor);
216 void                                                    beginRenderPassWithRasterizationDisabled        (const vk::DeviceInterface& vk, const vk::VkCommandBuffer commandBuffer, const vk::VkRenderPass renderPass, const vk::VkFramebuffer framebuffer);
217 void                                                    endRenderPass                                                           (const vk::DeviceInterface& vk, const vk::VkCommandBuffer commandBuffer);
218 void                                                    requireFeatures                                                         (const vk::InstanceInterface& vki, const vk::VkPhysicalDevice physDevice, const FeatureFlags flags);
219
220 float                                                   getClampedTessLevel                                                     (const SpacingMode mode, const float tessLevel);
221 int                                                             getRoundedTessLevel                                                     (const SpacingMode mode, const float clampedTessLevel);
222 int                                                             getClampedRoundedTessLevel                                      (const SpacingMode mode, const float tessLevel);
223 void                                                    getClampedRoundedTriangleTessLevels                     (const SpacingMode mode, const float* innerSrc, const float* outerSrc, int* innerDst, int* outerDst);
224 void                                                    getClampedRoundedQuadTessLevels                         (const SpacingMode mode, const float* innerSrc, const float* outerSrc, int* innerDst, int* outerDst);
225 void                                                    getClampedRoundedIsolineTessLevels                      (const SpacingMode mode, const float* outerSrc, int* outerDst);
226 int                                                             numOuterTessellationLevels                                      (const TessPrimitiveType primitiveType);
227 std::string                                             getTessellationLevelsString                                     (const TessLevels& tessLevels, const TessPrimitiveType primitiveType);
228 std::string                                             getTessellationLevelsString                                     (const float* inner, const float* outer);
229 bool                                                    isPatchDiscarded                                                        (const TessPrimitiveType primitiveType, const float* outerLevels);
230 std::vector<tcu::Vec3>                  generateReferenceTriangleTessCoords                     (const SpacingMode spacingMode, const int inner, const int outer0, const int outer1, const int outer2);
231 std::vector<tcu::Vec3>                  generateReferenceQuadTessCoords                         (const SpacingMode spacingMode, const int inner0, const int inner1, const int outer0, const int outer1, const int outer2, const int outer3);
232 std::vector<tcu::Vec3>                  generateReferenceIsolineTessCoords                      (const int outer0, const int outer1);
233 int                                                             referenceVertexCount                                            (const TessPrimitiveType primitiveType, const SpacingMode spacingMode, const bool usePointMode, const float* innerLevels, const float* outerLevels);
234 int                                                             referencePrimitiveCount                                         (const TessPrimitiveType primitiveType, const SpacingMode spacingMode, const bool usePointMode, const float* innerLevels, const float* outerLevels);
235 int                                                             numVerticesPerPrimitive                                         (const TessPrimitiveType primitiveType, const bool usePointMode);
236
237 static inline const char* getTessPrimitiveTypeShaderName (const TessPrimitiveType type)
238 {
239         switch (type)
240         {
241                 case TESSPRIMITIVETYPE_TRIANGLES:       return "triangles";
242                 case TESSPRIMITIVETYPE_QUADS:           return "quads";
243                 case TESSPRIMITIVETYPE_ISOLINES:        return "isolines";
244                 default:
245                         DE_ASSERT(false);
246                         return DE_NULL;
247         }
248 }
249
250 static inline const char* getSpacingModeShaderName (SpacingMode mode)
251 {
252         switch (mode)
253         {
254                 case SPACINGMODE_EQUAL:                         return "equal_spacing";
255                 case SPACINGMODE_FRACTIONAL_ODD:        return "fractional_odd_spacing";
256                 case SPACINGMODE_FRACTIONAL_EVEN:       return "fractional_even_spacing";
257                 default:
258                         DE_ASSERT(false);
259                         return DE_NULL;
260         }
261 }
262
263 static inline const char* getWindingShaderName (const Winding winding)
264 {
265         switch (winding)
266         {
267                 case WINDING_CCW:       return "ccw";
268                 case WINDING_CW:        return "cw";
269                 default:
270                         DE_ASSERT(false);
271                         return DE_NULL;
272         }
273 }
274
275 static inline const char* getGeometryShaderInputPrimitiveTypeShaderName (const TessPrimitiveType type, const bool usePointMode)
276 {
277         if (usePointMode)
278                 return "points";
279
280         switch (type)
281         {
282                 case TESSPRIMITIVETYPE_TRIANGLES:
283                 case TESSPRIMITIVETYPE_QUADS:
284                         return "triangles";
285
286                 case TESSPRIMITIVETYPE_ISOLINES:
287                         return "lines";
288
289                 default:
290                         DE_ASSERT(false);
291                         return DE_NULL;
292         }
293 }
294
295 static inline const char* getGeometryShaderOutputPrimitiveTypeShaderName (const TessPrimitiveType type, const bool usePointMode)
296 {
297         if (usePointMode)
298                 return "points";
299
300         switch (type)
301         {
302                 case TESSPRIMITIVETYPE_TRIANGLES:
303                 case TESSPRIMITIVETYPE_QUADS:
304                         return "triangle_strip";
305
306                 case TESSPRIMITIVETYPE_ISOLINES:
307                         return "line_strip";
308
309                 default:
310                         DE_ASSERT(false);
311                         return DE_NULL;
312         }
313 }
314
315 template<typename T>
316 inline std::size_t sizeInBytes (const std::vector<T>& vec)
317 {
318         return vec.size() * sizeof(vec[0]);
319 }
320
321 template <typename T>
322 static std::vector<T> sorted (const std::vector<T>& unsorted)
323 {
324         std::vector<T> result = unsorted;
325         std::sort(result.begin(), result.end());
326         return result;
327 }
328
329 template <typename T, typename P>
330 static std::vector<T> sorted (const std::vector<T>& unsorted, P pred)
331 {
332         std::vector<T> result = unsorted;
333         std::sort(result.begin(), result.end(), pred);
334         return result;
335 }
336
337 template <typename IterT>
338 std::string elemsStr (const IterT& begin, const IterT& end, int wrapLengthParam = 0, int numIndentationSpaces = 0)
339 {
340         const int                       bigInt                  = ~0u/2;
341         const std::string       baseIndentation = std::string(numIndentationSpaces, ' ');
342         const std::string       deepIndentation = baseIndentation + std::string(4, ' ');
343         const int                       wrapLength              = wrapLengthParam > 0 ? wrapLengthParam : bigInt;
344         const int                       length                  = static_cast<int>(std::distance(begin, end));
345         std::string                     result;
346
347         if (length > wrapLength)
348                 result += "(amount: " + de::toString(length) + ") ";
349         result += std::string() + "{" + (length > wrapLength ? "\n"+deepIndentation : " ");
350
351         {
352                 int index = 0;
353                 for (IterT it = begin; it != end; ++it)
354                 {
355                         if (it != begin)
356                                 result += std::string() + ", " + (index % wrapLength == 0 ? "\n"+deepIndentation : "");
357                         result += de::toString(*it);
358                         index++;
359                 }
360
361                 result += length > wrapLength ? "\n"+baseIndentation : " ";
362         }
363
364         result += "}";
365         return result;
366 }
367
368 template <typename ContainerT>
369 std::string containerStr (const ContainerT& c, int wrapLengthParam = 0, int numIndentationSpaces = 0)
370 {
371         return elemsStr(c.begin(), c.end(), wrapLengthParam, numIndentationSpaces);
372 }
373
374 //! Copy 'count' objects of type T from 'memory' into a vector.
375 //! 'offset' is the offset of first object in memory, and 'stride' is the distance between consecutive objects.
376 template<typename T>
377 std::vector<T> readInterleavedData (const int count, const void* memory, const int offset, const int stride)
378 {
379         std::vector<T> results(count);
380         const deUint8* pData = static_cast<const deUint8*>(memory) + offset;
381
382         for (int i = 0; i < count; ++i)
383         {
384                 deMemcpy(&results[i], pData, sizeof(T));
385                 pData += stride;
386         }
387
388         return results;
389 }
390
391 } // tessellation
392 } // vkt
393
394 #endif // _VKTTESSELLATIONUTIL_HPP