1 /*------------------------------------------------------------------------
2 * Vulkan Conformance Tests
3 * ------------------------
5 * Copyright (c) 2014 The Android Open Source Project
6 * Copyright (c) 2016 The Khronos Group Inc.
8 * Licensed under the Apache License, Version 2.0 (the "License");
9 * you may not use this file except in compliance with the License.
10 * You may obtain a copy of the License at
12 * http://www.apache.org/licenses/LICENSE-2.0
14 * Unless required by applicable law or agreed to in writing, software
15 * distributed under the License is distributed on an "AS IS" BASIS,
16 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17 * See the License for the specific language governing permissions and
18 * limitations under the License.
22 * \brief Tessellation Miscellaneous Draw Tests
23 *//*--------------------------------------------------------------------*/
25 #include "vktTessellationMiscDrawTests.hpp"
26 #include "vktTestCaseUtil.hpp"
27 #include "vktTessellationUtil.hpp"
29 #include "tcuTestLog.hpp"
30 #include "tcuImageIO.hpp"
31 #include "tcuTexture.hpp"
32 #include "tcuImageCompare.hpp"
35 #include "vkQueryUtil.hpp"
36 #include "vkBuilderUtil.hpp"
37 #include "vkImageUtil.hpp"
38 #include "vkTypeUtil.hpp"
39 #include "vkStrUtil.hpp"
41 #include "deUniquePtr.hpp"
42 #include "deStringUtil.hpp"
49 namespace tessellation
59 TessPrimitiveType primitiveType;
60 SpacingMode spacingMode;
61 std::string referenceImagePathPrefix; //!< without case suffix and extension (e.g. "_1.png")
64 inline CaseDefinition makeCaseDefinition (const TessPrimitiveType primitiveType,
65 const SpacingMode spacingMode,
66 const std::string& referenceImagePathPrefix)
68 CaseDefinition caseDef;
69 caseDef.primitiveType = primitiveType;
70 caseDef.spacingMode = spacingMode;
71 caseDef.referenceImagePathPrefix = referenceImagePathPrefix;
75 std::vector<TessLevels> genTessLevelCases (const SpacingMode spacingMode)
77 static const TessLevels tessLevelCases[] =
79 { { 9.0f, 9.0f }, { 9.0f, 9.0f, 9.0f, 9.0f } },
80 { { 8.0f, 11.0f }, { 13.0f, 15.0f, 18.0f, 21.0f } },
81 { { 17.0f, 14.0f }, { 3.0f, 6.0f, 9.0f, 12.0f } },
84 std::vector<TessLevels> resultTessLevels(DE_LENGTH_OF_ARRAY(tessLevelCases));
86 for (int tessLevelCaseNdx = 0; tessLevelCaseNdx < DE_LENGTH_OF_ARRAY(tessLevelCases); ++tessLevelCaseNdx)
88 TessLevels& tessLevels = resultTessLevels[tessLevelCaseNdx];
90 for (int i = 0; i < 2; ++i)
91 tessLevels.inner[i] = static_cast<float>(getClampedRoundedTessLevel(spacingMode, tessLevelCases[tessLevelCaseNdx].inner[i]));
93 for (int i = 0; i < 4; ++i)
94 tessLevels.outer[i] = static_cast<float>(getClampedRoundedTessLevel(spacingMode, tessLevelCases[tessLevelCaseNdx].outer[i]));
97 return resultTessLevels;
100 std::vector<tcu::Vec2> genVertexPositions (const TessPrimitiveType primitiveType)
102 std::vector<tcu::Vec2> positions;
103 positions.reserve(4);
105 if (primitiveType == TESSPRIMITIVETYPE_TRIANGLES)
107 positions.push_back(tcu::Vec2( 0.8f, 0.6f));
108 positions.push_back(tcu::Vec2( 0.0f, -0.786f));
109 positions.push_back(tcu::Vec2(-0.8f, 0.6f));
111 else if (primitiveType == TESSPRIMITIVETYPE_QUADS || primitiveType == TESSPRIMITIVETYPE_ISOLINES)
113 positions.push_back(tcu::Vec2(-0.8f, -0.8f));
114 positions.push_back(tcu::Vec2( 0.8f, -0.8f));
115 positions.push_back(tcu::Vec2(-0.8f, 0.8f));
116 positions.push_back(tcu::Vec2( 0.8f, 0.8f));
124 //! Common test function used by all test cases.
125 tcu::TestStatus runTest (Context& context, const CaseDefinition caseDef)
127 requireFeatures(context.getInstanceInterface(), context.getPhysicalDevice(), FEATURE_TESSELLATION_SHADER);
129 const DeviceInterface& vk = context.getDeviceInterface();
130 const VkDevice device = context.getDevice();
131 const VkQueue queue = context.getUniversalQueue();
132 const deUint32 queueFamilyIndex = context.getUniversalQueueFamilyIndex();
133 Allocator& allocator = context.getDefaultAllocator();
135 const std::vector<TessLevels> tessLevelCases = genTessLevelCases(caseDef.spacingMode);
136 const std::vector<tcu::Vec2> vertexData = genVertexPositions(caseDef.primitiveType);
137 const deUint32 inPatchSize = (caseDef.primitiveType == TESSPRIMITIVETYPE_TRIANGLES ? 3 : 4);
139 // Vertex input: positions
141 const VkFormat vertexFormat = VK_FORMAT_R32G32_SFLOAT;
142 const deUint32 vertexStride = tcu::getPixelSize(mapVkFormat(vertexFormat));
143 const VkDeviceSize vertexDataSizeBytes = sizeInBytes(vertexData);
145 const Buffer vertexBuffer(vk, device, allocator,
146 makeBufferCreateInfo(vertexDataSizeBytes, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT), MemoryRequirement::HostVisible);
148 DE_ASSERT(inPatchSize == vertexData.size());
149 DE_ASSERT(sizeof(vertexData[0]) == vertexStride);
152 const Allocation& alloc = vertexBuffer.getAllocation();
153 deMemcpy(alloc.getHostPtr(), &vertexData[0], static_cast<std::size_t>(vertexDataSizeBytes));
155 flushMappedMemoryRange(vk, device, alloc.getMemory(), alloc.getOffset(), vertexDataSizeBytes);
156 // No barrier needed, flushed memory is automatically visible
161 const tcu::IVec2 renderSize = tcu::IVec2(256, 256);
162 const VkFormat colorFormat = VK_FORMAT_R8G8B8A8_UNORM;
163 const VkImageSubresourceRange colorImageSubresourceRange = makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, 0u, 1u);
164 const Image colorAttachmentImage (vk, device, allocator,
165 makeImageCreateInfo(renderSize, colorFormat, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT, 1u),
166 MemoryRequirement::Any);
168 // Color output buffer: image will be copied here for verification
170 const VkDeviceSize colorBufferSizeBytes = renderSize.x()*renderSize.y() * tcu::getPixelSize(mapVkFormat(colorFormat));
171 const Buffer colorBuffer (vk, device, allocator, makeBufferCreateInfo(colorBufferSizeBytes, VK_BUFFER_USAGE_TRANSFER_DST_BIT), MemoryRequirement::HostVisible);
173 // Input buffer: tessellation levels. Data is filled in later.
175 const Buffer tessLevelsBuffer(vk, device, allocator,
176 makeBufferCreateInfo(sizeof(TessLevels), VK_BUFFER_USAGE_STORAGE_BUFFER_BIT), MemoryRequirement::HostVisible);
180 const Unique<VkDescriptorSetLayout> descriptorSetLayout(DescriptorSetLayoutBuilder()
181 .addSingleBinding(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT | VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT)
184 const Unique<VkDescriptorPool> descriptorPool(DescriptorPoolBuilder()
185 .addType(VK_DESCRIPTOR_TYPE_STORAGE_BUFFER)
186 .build(vk, device, VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT, 1u));
188 const Unique<VkDescriptorSet> descriptorSet(makeDescriptorSet(vk, device, *descriptorPool, *descriptorSetLayout));
190 const VkDescriptorBufferInfo tessLevelsBufferInfo = makeDescriptorBufferInfo(tessLevelsBuffer.get(), 0ull, sizeof(TessLevels));
192 DescriptorSetUpdateBuilder()
193 .writeSingle(*descriptorSet, DescriptorSetUpdateBuilder::Location::binding(0u), VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, &tessLevelsBufferInfo)
198 const Unique<VkImageView> colorAttachmentView (makeImageView(vk, device, *colorAttachmentImage, VK_IMAGE_VIEW_TYPE_2D, colorFormat, colorImageSubresourceRange));
199 const Unique<VkRenderPass> renderPass (makeRenderPass(vk, device, colorFormat));
200 const Unique<VkFramebuffer> framebuffer (makeFramebuffer(vk, device, *renderPass, *colorAttachmentView, renderSize.x(), renderSize.y(), 1u));
201 const Unique<VkPipelineLayout> pipelineLayout (makePipelineLayout(vk, device, *descriptorSetLayout));
202 const Unique<VkCommandPool> cmdPool (makeCommandPool(vk, device, queueFamilyIndex));
203 const Unique<VkCommandBuffer> cmdBuffer (allocateCommandBuffer(vk, device, *cmdPool, VK_COMMAND_BUFFER_LEVEL_PRIMARY));
205 const Unique<VkPipeline> pipeline(GraphicsPipelineBuilder()
206 .setRenderSize (renderSize)
207 .setVertexInputSingleAttribute(vertexFormat, vertexStride)
208 .setPatchControlPoints (inPatchSize)
209 .setShader (vk, device, VK_SHADER_STAGE_VERTEX_BIT, context.getBinaryCollection().get("vert"), DE_NULL)
210 .setShader (vk, device, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, context.getBinaryCollection().get("tesc"), DE_NULL)
211 .setShader (vk, device, VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, context.getBinaryCollection().get("tese"), DE_NULL)
212 .setShader (vk, device, VK_SHADER_STAGE_FRAGMENT_BIT, context.getBinaryCollection().get("frag"), DE_NULL)
213 .build (vk, device, *pipelineLayout, *renderPass));
217 deUint32 numPassedCases = 0;
219 for (deUint32 tessLevelCaseNdx = 0; tessLevelCaseNdx < tessLevelCases.size(); ++tessLevelCaseNdx)
221 context.getTestContext().getLog()
222 << tcu::TestLog::Message
223 << "Tessellation levels: " << getTessellationLevelsString(tessLevelCases[tessLevelCaseNdx], caseDef.primitiveType)
224 << tcu::TestLog::EndMessage;
226 // Upload tessellation levels data to the input buffer
228 const Allocation& alloc = tessLevelsBuffer.getAllocation();
229 TessLevels* const bufferTessLevels = static_cast<TessLevels*>(alloc.getHostPtr());
230 *bufferTessLevels = tessLevelCases[tessLevelCaseNdx];
231 flushMappedMemoryRange(vk, device, alloc.getMemory(), alloc.getOffset(), sizeof(TessLevels));
234 // Reset the command buffer and begin recording.
235 beginCommandBuffer(vk, *cmdBuffer);
237 // Change color attachment image layout
239 // State is slightly different on the first iteration.
240 const VkImageLayout currentLayout = (tessLevelCaseNdx == 0 ? VK_IMAGE_LAYOUT_UNDEFINED : VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL);
241 const VkAccessFlags srcFlags = (tessLevelCaseNdx == 0 ? (VkAccessFlags)0 : (VkAccessFlags)VK_ACCESS_TRANSFER_READ_BIT);
243 const VkImageMemoryBarrier colorAttachmentLayoutBarrier = makeImageMemoryBarrier(
244 srcFlags, VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
245 currentLayout, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
246 *colorAttachmentImage, colorImageSubresourceRange);
248 vk.cmdPipelineBarrier(*cmdBuffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT | VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0u,
249 0u, DE_NULL, 0u, DE_NULL, 1u, &colorAttachmentLayoutBarrier);
254 const VkRect2D renderArea = {
256 makeExtent2D(renderSize.x(), renderSize.y()),
258 const tcu::Vec4 clearColor(0.0f, 0.0f, 0.0f, 1.0f);
260 beginRenderPass(vk, *cmdBuffer, *renderPass, *framebuffer, renderArea, clearColor);
263 vk.cmdBindPipeline(*cmdBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline);
264 vk.cmdBindDescriptorSets(*cmdBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, *pipelineLayout, 0u, 1u, &descriptorSet.get(), 0u, DE_NULL);
266 const VkDeviceSize vertexBufferOffset = 0ull;
267 vk.cmdBindVertexBuffers(*cmdBuffer, 0u, 1u, &vertexBuffer.get(), &vertexBufferOffset);
270 // Process enough vertices to make a patch.
271 vk.cmdDraw(*cmdBuffer, inPatchSize, 1u, 0u, 0u);
272 endRenderPass(vk, *cmdBuffer);
274 // Copy render result to a host-visible buffer
276 const VkImageMemoryBarrier colorAttachmentPreCopyBarrier = makeImageMemoryBarrier(
277 VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, VK_ACCESS_TRANSFER_READ_BIT,
278 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
279 *colorAttachmentImage, colorImageSubresourceRange);
281 vk.cmdPipelineBarrier(*cmdBuffer, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0u,
282 0u, DE_NULL, 0u, DE_NULL, 1u, &colorAttachmentPreCopyBarrier);
285 const VkBufferImageCopy copyRegion = makeBufferImageCopy(makeExtent3D(renderSize.x(), renderSize.y(), 1), makeImageSubresourceLayers(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 0u, 1u));
286 vk.cmdCopyImageToBuffer(*cmdBuffer, *colorAttachmentImage, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, *colorBuffer, 1u, ©Region);
289 const VkBufferMemoryBarrier postCopyBarrier = makeBufferMemoryBarrier(
290 VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_HOST_READ_BIT, *colorBuffer, 0ull, colorBufferSizeBytes);
292 vk.cmdPipelineBarrier(*cmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_HOST_BIT, 0u,
293 0u, DE_NULL, 1u, &postCopyBarrier, 0u, DE_NULL);
296 endCommandBuffer(vk, *cmdBuffer);
297 submitCommandsAndWait(vk, device, queue, *cmdBuffer);
300 const Allocation& colorBufferAlloc = colorBuffer.getAllocation();
301 invalidateMappedMemoryRange(vk, device, colorBufferAlloc.getMemory(), colorBufferAlloc.getOffset(), colorBufferSizeBytes);
303 // Verify case result
304 const tcu::ConstPixelBufferAccess resultImageAccess(mapVkFormat(colorFormat), renderSize.x(), renderSize.y(), 1, colorBufferAlloc.getHostPtr());
306 // Load reference image
307 const std::string referenceImagePath = caseDef.referenceImagePathPrefix + "_" + de::toString(tessLevelCaseNdx) + ".png";
308 tcu::TextureLevel referenceImage;
309 tcu::ImageIO::loadPNG(referenceImage, context.getTestContext().getArchive(), referenceImagePath.c_str());
311 if (tcu::fuzzyCompare(context.getTestContext().getLog(), "ImageComparison", "Image Comparison",
312 referenceImage.getAccess(), resultImageAccess, 0.002f, tcu::COMPARE_LOG_RESULT))
315 } // tessLevelCaseNdx
317 return (numPassedCases == tessLevelCases.size() ? tcu::TestStatus::pass("OK") : tcu::TestStatus::fail("Failure"));
320 inline const char* getTessLevelsSSBODeclaration (void)
322 return "layout(set = 0, binding = 0, std430) readonly restrict buffer TessLevels {\n"
332 //! Add vertex, fragment, and tessellation control shaders.
333 void initCommonPrograms (vk::SourceCollections& programCollection, const CaseDefinition caseDef)
335 DE_ASSERT(!programCollection.glslSources.contains("vert"));
336 DE_ASSERT(!programCollection.glslSources.contains("tesc"));
337 DE_ASSERT(!programCollection.glslSources.contains("frag"));
341 std::ostringstream src;
342 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n"
344 << "layout(location = 0) in highp vec2 in_v_position;\n"
345 << "layout(location = 0) out highp vec2 in_tc_position;\n"
347 << "void main (void)\n"
349 << " in_tc_position = in_v_position;\n"
352 programCollection.glslSources.add("vert") << glu::VertexSource(src.str());
355 // Tessellation control shader
357 const int numVertices = (caseDef.primitiveType == TESSPRIMITIVETYPE_TRIANGLES ? 3 : 4);
359 std::ostringstream src;
360 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n"
361 << "#extension GL_EXT_tessellation_shader : require\n"
363 << "layout(vertices = " << numVertices << ") out;\n"
365 << getTessLevelsSSBODeclaration()
367 << "layout(location = 0) in highp vec2 in_tc_position[];\n"
368 << "layout(location = 0) out highp vec2 in_te_position[];\n"
370 << "void main (void)\n"
372 << " in_te_position[gl_InvocationID] = in_tc_position[gl_InvocationID];\n"
374 << " gl_TessLevelInner[0] = sb_levels.inner0;\n"
375 << " gl_TessLevelInner[1] = sb_levels.inner1;\n"
377 << " gl_TessLevelOuter[0] = sb_levels.outer0;\n"
378 << " gl_TessLevelOuter[1] = sb_levels.outer1;\n"
379 << " gl_TessLevelOuter[2] = sb_levels.outer2;\n"
380 << " gl_TessLevelOuter[3] = sb_levels.outer3;\n"
383 programCollection.glslSources.add("tesc") << glu::TessellationControlSource(src.str());
388 std::ostringstream src;
389 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n"
391 << "layout(location = 0) in highp vec4 in_f_color;\n"
392 << "layout(location = 0) out mediump vec4 o_color;\n"
394 << "void main (void)\n"
396 << " o_color = in_f_color;\n"
399 programCollection.glslSources.add("frag") << glu::FragmentSource(src.str());
403 void initProgramsFillCoverCase (vk::SourceCollections& programCollection, const CaseDefinition caseDef)
405 DE_ASSERT(caseDef.primitiveType == TESSPRIMITIVETYPE_TRIANGLES || caseDef.primitiveType == TESSPRIMITIVETYPE_QUADS);
407 initCommonPrograms(programCollection, caseDef);
409 // Tessellation evaluation shader
411 std::ostringstream src;
412 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n"
413 << "#extension GL_EXT_tessellation_shader : require\n"
415 << "layout(" << getTessPrimitiveTypeShaderName(caseDef.primitiveType) << ", "
416 << getSpacingModeShaderName(caseDef.spacingMode) << ") in;\n"
418 << "layout(location = 0) in highp vec2 in_te_position[];\n"
419 << "layout(location = 0) out highp vec4 in_f_color;\n"
421 << "void main (void)\n"
423 << (caseDef.primitiveType == TESSPRIMITIVETYPE_TRIANGLES ?
424 " highp float d = 3.0 * min(gl_TessCoord.x, min(gl_TessCoord.y, gl_TessCoord.z));\n"
425 " highp vec2 corner0 = in_te_position[0];\n"
426 " highp vec2 corner1 = in_te_position[1];\n"
427 " highp vec2 corner2 = in_te_position[2];\n"
428 " highp vec2 pos = corner0*gl_TessCoord.x + corner1*gl_TessCoord.y + corner2*gl_TessCoord.z;\n"
429 " highp vec2 fromCenter = pos - (corner0 + corner1 + corner2) / 3.0;\n"
430 " highp float f = (1.0 - length(fromCenter)) * (1.5 - d);\n"
431 " pos += 0.75 * f * fromCenter / (length(fromCenter) + 0.3);\n"
432 " gl_Position = vec4(pos, 0.0, 1.0);\n"
433 : caseDef.primitiveType == TESSPRIMITIVETYPE_QUADS ?
434 " highp vec2 corner0 = in_te_position[0];\n"
435 " highp vec2 corner1 = in_te_position[1];\n"
436 " highp vec2 corner2 = in_te_position[2];\n"
437 " highp vec2 corner3 = in_te_position[3];\n"
438 " highp vec2 pos = (1.0-gl_TessCoord.x)*(1.0-gl_TessCoord.y)*corner0\n"
439 " + ( gl_TessCoord.x)*(1.0-gl_TessCoord.y)*corner1\n"
440 " + (1.0-gl_TessCoord.x)*( gl_TessCoord.y)*corner2\n"
441 " + ( gl_TessCoord.x)*( gl_TessCoord.y)*corner3;\n"
442 " highp float d = 2.0 * min(abs(gl_TessCoord.x-0.5), abs(gl_TessCoord.y-0.5));\n"
443 " highp vec2 fromCenter = pos - (corner0 + corner1 + corner2 + corner3) / 4.0;\n"
444 " highp float f = (1.0 - length(fromCenter)) * sqrt(1.7 - d);\n"
445 " pos += 0.75 * f * fromCenter / (length(fromCenter) + 0.3);\n"
446 " gl_Position = vec4(pos, 0.0, 1.0);\n"
448 << " in_f_color = vec4(1.0);\n"
451 programCollection.glslSources.add("tese") << glu::TessellationEvaluationSource(src.str());
455 void initProgramsFillNonOverlapCase (vk::SourceCollections& programCollection, const CaseDefinition caseDef)
457 DE_ASSERT(caseDef.primitiveType == TESSPRIMITIVETYPE_TRIANGLES || caseDef.primitiveType == TESSPRIMITIVETYPE_QUADS);
459 initCommonPrograms(programCollection, caseDef);
461 // Tessellation evaluation shader
463 std::ostringstream src;
464 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n"
465 << "#extension GL_EXT_tessellation_shader : require\n"
467 << "layout(" << getTessPrimitiveTypeShaderName(caseDef.primitiveType) << ", "
468 << getSpacingModeShaderName(caseDef.spacingMode) << ") in;\n"
470 << getTessLevelsSSBODeclaration()
472 << "layout(location = 0) in highp vec2 in_te_position[];\n"
473 << "layout(location = 0) out highp vec4 in_f_color;\n"
475 << "void main (void)\n"
477 << (caseDef.primitiveType == TESSPRIMITIVETYPE_TRIANGLES ?
478 " highp vec2 corner0 = in_te_position[0];\n"
479 " highp vec2 corner1 = in_te_position[1];\n"
480 " highp vec2 corner2 = in_te_position[2];\n"
481 " highp vec2 pos = corner0*gl_TessCoord.x + corner1*gl_TessCoord.y + corner2*gl_TessCoord.z;\n"
482 " gl_Position = vec4(pos, 0.0, 1.0);\n"
483 " highp int numConcentricTriangles = int(round(sb_levels.inner0)) / 2 + 1;\n"
484 " highp float d = 3.0 * min(gl_TessCoord.x, min(gl_TessCoord.y, gl_TessCoord.z));\n"
485 " highp int phase = int(d*float(numConcentricTriangles)) % 3;\n"
486 " in_f_color = phase == 0 ? vec4(1.0, 0.0, 0.0, 1.0)\n"
487 " : phase == 1 ? vec4(0.0, 1.0, 0.0, 1.0)\n"
488 " : vec4(0.0, 0.0, 1.0, 1.0);\n"
489 : caseDef.primitiveType == TESSPRIMITIVETYPE_QUADS ?
490 " highp vec2 corner0 = in_te_position[0];\n"
491 " highp vec2 corner1 = in_te_position[1];\n"
492 " highp vec2 corner2 = in_te_position[2];\n"
493 " highp vec2 corner3 = in_te_position[3];\n"
494 " highp vec2 pos = (1.0-gl_TessCoord.x)*(1.0-gl_TessCoord.y)*corner0\n"
495 " + ( gl_TessCoord.x)*(1.0-gl_TessCoord.y)*corner1\n"
496 " + (1.0-gl_TessCoord.x)*( gl_TessCoord.y)*corner2\n"
497 " + ( gl_TessCoord.x)*( gl_TessCoord.y)*corner3;\n"
498 " gl_Position = vec4(pos, 0.0, 1.0);\n"
499 " highp int phaseX = int(round((0.5 - abs(gl_TessCoord.x-0.5)) * sb_levels.inner0));\n"
500 " highp int phaseY = int(round((0.5 - abs(gl_TessCoord.y-0.5)) * sb_levels.inner1));\n"
501 " highp int phase = min(phaseX, phaseY) % 3;\n"
502 " in_f_color = phase == 0 ? vec4(1.0, 0.0, 0.0, 1.0)\n"
503 " : phase == 1 ? vec4(0.0, 1.0, 0.0, 1.0)\n"
504 " : vec4(0.0, 0.0, 1.0, 1.0);\n"
508 programCollection.glslSources.add("tese") << glu::TessellationEvaluationSource(src.str());
512 void initProgramsIsolinesCase (vk::SourceCollections& programCollection, const CaseDefinition caseDef)
514 DE_ASSERT(caseDef.primitiveType == TESSPRIMITIVETYPE_ISOLINES);
516 initCommonPrograms(programCollection, caseDef);
518 // Tessellation evaluation shader
520 std::ostringstream src;
521 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n"
522 << "#extension GL_EXT_tessellation_shader : require\n"
524 << "layout(" << getTessPrimitiveTypeShaderName(caseDef.primitiveType) << ", "
525 << getSpacingModeShaderName(caseDef.spacingMode) << ") in;\n"
527 << getTessLevelsSSBODeclaration()
529 << "layout(location = 0) in highp vec2 in_te_position[];\n"
530 << "layout(location = 0) out highp vec4 in_f_color;\n"
532 << "void main (void)\n"
534 << " highp vec2 corner0 = in_te_position[0];\n"
535 << " highp vec2 corner1 = in_te_position[1];\n"
536 << " highp vec2 corner2 = in_te_position[2];\n"
537 << " highp vec2 corner3 = in_te_position[3];\n"
538 << " highp vec2 pos = (1.0-gl_TessCoord.x)*(1.0-gl_TessCoord.y)*corner0\n"
539 << " + ( gl_TessCoord.x)*(1.0-gl_TessCoord.y)*corner1\n"
540 << " + (1.0-gl_TessCoord.x)*( gl_TessCoord.y)*corner2\n"
541 << " + ( gl_TessCoord.x)*( gl_TessCoord.y)*corner3;\n"
542 << " pos.y += 0.15*sin(gl_TessCoord.x*10.0);\n"
543 << " gl_Position = vec4(pos, 0.0, 1.0);\n"
544 << " highp int phaseX = int(round(gl_TessCoord.x*sb_levels.outer1));\n"
545 << " highp int phaseY = int(round(gl_TessCoord.y*sb_levels.outer0));\n"
546 << " highp int phase = (phaseX + phaseY) % 3;\n"
547 << " in_f_color = phase == 0 ? vec4(1.0, 0.0, 0.0, 1.0)\n"
548 << " : phase == 1 ? vec4(0.0, 1.0, 0.0, 1.0)\n"
549 << " : vec4(0.0, 0.0, 1.0, 1.0);\n"
552 programCollection.glslSources.add("tese") << glu::TessellationEvaluationSource(src.str());
556 inline std::string getReferenceImagePathPrefix (const std::string& caseName)
558 return "vulkan/data/tessellation/" + caseName + "_ref";
563 //! These tests correspond to dEQP-GLES31.functional.tessellation.misc_draw.*
564 tcu::TestCaseGroup* createMiscDrawTests (tcu::TestContext& testCtx)
566 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "misc_draw", "Miscellaneous draw-result-verifying cases"));
568 static const TessPrimitiveType primitivesNoIsolines[] =
570 TESSPRIMITIVETYPE_TRIANGLES,
571 TESSPRIMITIVETYPE_QUADS,
574 // Triangle fill case
575 for (int primitiveTypeNdx = 0; primitiveTypeNdx < DE_LENGTH_OF_ARRAY(primitivesNoIsolines); ++primitiveTypeNdx)
576 for (int spacingModeNdx = 0; spacingModeNdx < SPACINGMODE_LAST; ++spacingModeNdx)
578 const TessPrimitiveType primitiveType = primitivesNoIsolines[primitiveTypeNdx];
579 const SpacingMode spacingMode = static_cast<SpacingMode>(spacingModeNdx);
580 const std::string caseName = std::string() + "fill_cover_" + getTessPrimitiveTypeShaderName(primitiveType) + "_" + getSpacingModeShaderName(spacingMode);
582 addFunctionCaseWithPrograms(group.get(), caseName, "Check that there are no obvious gaps in the triangle-filled area of a tessellated shape",
583 initProgramsFillCoverCase, runTest, makeCaseDefinition(primitiveType, spacingMode, getReferenceImagePathPrefix(caseName)));
586 // Triangle non-overlap case
587 for (int primitiveTypeNdx = 0; primitiveTypeNdx < DE_LENGTH_OF_ARRAY(primitivesNoIsolines); ++primitiveTypeNdx)
588 for (int spacingModeNdx = 0; spacingModeNdx < SPACINGMODE_LAST; ++spacingModeNdx)
590 const TessPrimitiveType primitiveType = primitivesNoIsolines[primitiveTypeNdx];
591 const SpacingMode spacingMode = static_cast<SpacingMode>(spacingModeNdx);
592 const std::string caseName = std::string() + "fill_overlap_" + getTessPrimitiveTypeShaderName(primitiveType) + "_" + getSpacingModeShaderName(spacingMode);
594 addFunctionCaseWithPrograms(group.get(), caseName, "Check that there are no obvious triangle overlaps in the triangle-filled area of a tessellated shape",
595 initProgramsFillNonOverlapCase, runTest, makeCaseDefinition(primitiveType, spacingMode, getReferenceImagePathPrefix(caseName)));
599 for (int spacingModeNdx = 0; spacingModeNdx < SPACINGMODE_LAST; ++spacingModeNdx)
601 const SpacingMode spacingMode = static_cast<SpacingMode>(spacingModeNdx);
602 const std::string caseName = std::string() + "isolines_" + getSpacingModeShaderName(spacingMode);
604 addFunctionCaseWithPrograms(group.get(), caseName, "Basic isolines render test",
605 initProgramsIsolinesCase, runTest, makeCaseDefinition(TESSPRIMITIVETYPE_ISOLINES, spacingMode, getReferenceImagePathPrefix(caseName)));
608 return group.release();