1 /*------------------------------------------------------------------------
2 * Vulkan Conformance Tests
3 * ------------------------
5 * Copyright (c) 2014 The Android Open Source Project
6 * Copyright (c) 2016 The Khronos Group Inc.
8 * Licensed under the Apache License, Version 2.0 (the "License");
9 * you may not use this file except in compliance with the License.
10 * You may obtain a copy of the License at
12 * http://www.apache.org/licenses/LICENSE-2.0
14 * Unless required by applicable law or agreed to in writing, software
15 * distributed under the License is distributed on an "AS IS" BASIS,
16 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17 * See the License for the specific language governing permissions and
18 * limitations under the License.
22 * \brief Tessellation Common Edge Tests
23 *//*--------------------------------------------------------------------*/
25 #include "vktTessellationCommonEdgeTests.hpp"
26 #include "vktTestCaseUtil.hpp"
27 #include "vktTessellationUtil.hpp"
29 #include "tcuTestLog.hpp"
30 #include "tcuTexture.hpp"
33 #include "vkQueryUtil.hpp"
34 #include "vkBuilderUtil.hpp"
35 #include "vkImageUtil.hpp"
36 #include "vkTypeUtil.hpp"
37 #include "vkStrUtil.hpp"
39 #include "deUniquePtr.hpp"
40 #include "deStringUtil.hpp"
47 namespace tessellation
57 CASETYPE_BASIC = 0, //!< Order patch vertices such that when two patches share a vertex, it's at the same index for both.
58 CASETYPE_PRECISE, //!< Vertex indices don't match like for CASETYPE_BASIC, but other measures are taken, using the 'precise' qualifier.
65 TessPrimitiveType primitiveType;
66 SpacingMode spacingMode;
70 //! Check that a certain rectangle in the image contains no black pixels.
71 //! Returns true if an image successfully passess the verification.
72 bool verifyResult (tcu::TestLog& log, const tcu::ConstPixelBufferAccess image)
74 const int startX = static_cast<int>(0.15f * (float)image.getWidth());
75 const int endX = static_cast<int>(0.85f * (float)image.getWidth());
76 const int startY = static_cast<int>(0.15f * (float)image.getHeight());
77 const int endY = static_cast<int>(0.85f * (float)image.getHeight());
79 for (int y = startY; y < endY; ++y)
80 for (int x = startX; x < endX; ++x)
82 const tcu::Vec4 pixel = image.getPixel(x, y);
84 if (pixel.x() == 0 && pixel.y() == 0 && pixel.z() == 0)
86 log << tcu::TestLog::Message << "Failure: there seem to be cracks in the rendered result" << tcu::TestLog::EndMessage
87 << tcu::TestLog::Message << "Note: pixel with zero r, g and b channels found at " << tcu::IVec2(x, y) << tcu::TestLog::EndMessage;
93 log << tcu::TestLog::Message << "Success: there seem to be no cracks in the rendered result" << tcu::TestLog::EndMessage;
98 void initPrograms (vk::SourceCollections& programCollection, const CaseDefinition caseDef)
100 DE_ASSERT(caseDef.primitiveType == TESSPRIMITIVETYPE_TRIANGLES || caseDef.primitiveType == TESSPRIMITIVETYPE_QUADS);
104 std::ostringstream src;
105 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n"
107 << "layout(location = 0) in highp vec2 in_v_position;\n"
108 << "layout(location = 1) in highp float in_v_tessParam;\n"
110 << "layout(location = 0) out highp vec2 in_tc_position;\n"
111 << "layout(location = 1) out highp float in_tc_tessParam;\n"
113 << "void main (void)\n"
115 << " in_tc_position = in_v_position;\n"
116 << " in_tc_tessParam = in_v_tessParam;\n"
119 programCollection.glslSources.add("vert") << glu::VertexSource(src.str());
122 // Tessellation control shader
124 const int numVertices = (caseDef.primitiveType == TESSPRIMITIVETYPE_TRIANGLES ? 3 : 4);
126 std::ostringstream src;
127 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n"
128 << "#extension GL_EXT_tessellation_shader : require\n"
129 << (caseDef.caseType == CASETYPE_PRECISE ? "#extension GL_EXT_gpu_shader5 : require\n" : "")
131 << "layout(vertices = " << numVertices << ") out;\n"
133 << "layout(location = 0) in highp vec2 in_tc_position[];\n"
134 << "layout(location = 1) in highp float in_tc_tessParam[];\n"
136 << "layout(location = 0) out highp vec2 in_te_position[];\n"
138 << (caseDef.caseType == CASETYPE_PRECISE ? "precise gl_TessLevelOuter;\n\n" : "")
139 << "void main (void)\n"
141 << " in_te_position[gl_InvocationID] = in_tc_position[gl_InvocationID];\n"
143 << " gl_TessLevelInner[0] = 5.0;\n"
144 << " gl_TessLevelInner[1] = 5.0;\n"
146 << (caseDef.primitiveType == TESSPRIMITIVETYPE_TRIANGLES ?
147 " gl_TessLevelOuter[0] = 1.0 + 59.0 * 0.5 * (in_tc_tessParam[1] + in_tc_tessParam[2]);\n"
148 " gl_TessLevelOuter[1] = 1.0 + 59.0 * 0.5 * (in_tc_tessParam[2] + in_tc_tessParam[0]);\n"
149 " gl_TessLevelOuter[2] = 1.0 + 59.0 * 0.5 * (in_tc_tessParam[0] + in_tc_tessParam[1]);\n"
150 : caseDef.primitiveType == TESSPRIMITIVETYPE_QUADS ?
151 " gl_TessLevelOuter[0] = 1.0 + 59.0 * 0.5 * (in_tc_tessParam[0] + in_tc_tessParam[2]);\n"
152 " gl_TessLevelOuter[1] = 1.0 + 59.0 * 0.5 * (in_tc_tessParam[1] + in_tc_tessParam[0]);\n"
153 " gl_TessLevelOuter[2] = 1.0 + 59.0 * 0.5 * (in_tc_tessParam[3] + in_tc_tessParam[1]);\n"
154 " gl_TessLevelOuter[3] = 1.0 + 59.0 * 0.5 * (in_tc_tessParam[2] + in_tc_tessParam[3]);\n"
158 programCollection.glslSources.add("tesc") << glu::TessellationControlSource(src.str());
161 // Tessellation evaluation shader
163 std::ostringstream primitiveSpecificCode;
164 if (caseDef.primitiveType == TESSPRIMITIVETYPE_TRIANGLES)
165 primitiveSpecificCode
166 << " highp vec2 pos = gl_TessCoord.x*in_te_position[0] + gl_TessCoord.y*in_te_position[1] + gl_TessCoord.z*in_te_position[2];\n"
168 << " highp float f = sqrt(3.0 * min(gl_TessCoord.x, min(gl_TessCoord.y, gl_TessCoord.z))) * 0.5 + 0.5;\n"
169 << " in_f_color = vec4(gl_TessCoord*f, 1.0);\n";
170 else if (caseDef.primitiveType == TESSPRIMITIVETYPE_QUADS)
171 primitiveSpecificCode
172 << (caseDef.caseType == CASETYPE_BASIC ?
173 " highp vec2 pos = (1.0-gl_TessCoord.x)*(1.0-gl_TessCoord.y)*in_te_position[0]\n"
174 " + ( gl_TessCoord.x)*(1.0-gl_TessCoord.y)*in_te_position[1]\n"
175 " + (1.0-gl_TessCoord.x)*( gl_TessCoord.y)*in_te_position[2]\n"
176 " + ( gl_TessCoord.x)*( gl_TessCoord.y)*in_te_position[3];\n"
177 : caseDef.caseType == CASETYPE_PRECISE ?
178 " highp vec2 a = (1.0-gl_TessCoord.x)*(1.0-gl_TessCoord.y)*in_te_position[0];\n"
179 " highp vec2 b = ( gl_TessCoord.x)*(1.0-gl_TessCoord.y)*in_te_position[1];\n"
180 " highp vec2 c = (1.0-gl_TessCoord.x)*( gl_TessCoord.y)*in_te_position[2];\n"
181 " highp vec2 d = ( gl_TessCoord.x)*( gl_TessCoord.y)*in_te_position[3];\n"
182 " highp vec2 pos = a+b+c+d;\n"
185 << " highp float f = sqrt(1.0 - 2.0 * max(abs(gl_TessCoord.x - 0.5), abs(gl_TessCoord.y - 0.5)))*0.5 + 0.5;\n"
186 << " in_f_color = vec4(0.1, gl_TessCoord.xy*f, 1.0);\n";
188 std::ostringstream src;
189 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n"
190 << "#extension GL_EXT_tessellation_shader : require\n"
191 << (caseDef.caseType == CASETYPE_PRECISE ? "#extension GL_EXT_gpu_shader5 : require\n" : "")
193 << "layout(" << getTessPrimitiveTypeShaderName(caseDef.primitiveType) << ", "
194 << getSpacingModeShaderName(caseDef.spacingMode) << ") in;\n"
196 << "layout(location = 0) in highp vec2 in_te_position[];\n"
198 << "layout(location = 0) out mediump vec4 in_f_color;\n"
200 << (caseDef.caseType == CASETYPE_PRECISE ? "precise gl_Position;\n\n" : "")
201 << "void main (void)\n"
203 << primitiveSpecificCode.str()
205 << " // Offset the position slightly, based on the parity of the bits in the float representation.\n"
206 << " // This is done to detect possible small differences in edge vertex positions between patches.\n"
207 << " uvec2 bits = floatBitsToUint(pos);\n"
208 << " uint numBits = 0u;\n"
209 << " for (uint i = 0u; i < 32u; i++)\n"
210 << " numBits += ((bits[0] >> i) & 1u) + ((bits[1] >> i) & 1u);\n"
211 << " pos += float(numBits&1u)*0.04;\n"
213 << " gl_Position = vec4(pos, 0.0, 1.0);\n"
216 programCollection.glslSources.add("tese") << glu::TessellationEvaluationSource(src.str());
221 std::ostringstream src;
222 src << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_310_ES) << "\n"
224 << "layout(location = 0) in mediump vec4 in_f_color;\n"
226 << "layout(location = 0) out mediump vec4 o_color;\n"
228 << "void main (void)\n"
230 << " o_color = in_f_color;\n"
233 programCollection.glslSources.add("frag") << glu::FragmentSource(src.str());
237 //! Generic test code used by all test cases.
238 tcu::TestStatus test (Context& context, const CaseDefinition caseDef)
240 DE_ASSERT(caseDef.primitiveType == TESSPRIMITIVETYPE_TRIANGLES || caseDef.primitiveType == TESSPRIMITIVETYPE_QUADS);
241 DE_ASSERT(caseDef.caseType == CASETYPE_BASIC || caseDef.caseType == CASETYPE_PRECISE);
243 requireFeatures(context.getInstanceInterface(), context.getPhysicalDevice(), FEATURE_TESSELLATION_SHADER);
245 const DeviceInterface& vk = context.getDeviceInterface();
246 const VkDevice device = context.getDevice();
247 const VkQueue queue = context.getUniversalQueue();
248 const deUint32 queueFamilyIndex = context.getUniversalQueueFamilyIndex();
249 Allocator& allocator = context.getDefaultAllocator();
253 std::vector<float> gridPosComps;
254 std::vector<float> gridTessParams;
255 std::vector<deUint16> gridIndices;
258 const int gridWidth = 4;
259 const int gridHeight = 4;
260 const int numVertices = (gridWidth+1)*(gridHeight+1);
261 const int numIndices = gridWidth*gridHeight * (caseDef.primitiveType == TESSPRIMITIVETYPE_TRIANGLES ? 3*2 : 4);
262 const int numPosCompsPerVertex = 2;
263 const int totalNumPosComps = numPosCompsPerVertex*numVertices;
265 gridPosComps.reserve(totalNumPosComps);
266 gridTessParams.reserve(numVertices);
267 gridIndices.reserve(numIndices);
270 for (int i = 0; i < gridHeight+1; ++i)
271 for (int j = 0; j < gridWidth+1; ++j)
273 gridPosComps.push_back(-1.0f + 2.0f * ((float)j + 0.5f) / (float)(gridWidth+1));
274 gridPosComps.push_back(-1.0f + 2.0f * ((float)i + 0.5f) / (float)(gridHeight+1));
275 gridTessParams.push_back((float)(i*(gridWidth+1) + j) / (float)(numVertices-1));
279 // Generate patch vertex indices.
280 // \note If CASETYPE_BASIC, the vertices are ordered such that when multiple
281 // triangles/quads share a vertex, it's at the same index for everyone.
283 if (caseDef.primitiveType == TESSPRIMITIVETYPE_TRIANGLES)
285 for (int i = 0; i < gridHeight; i++)
286 for (int j = 0; j < gridWidth; j++)
288 const deUint16 corners[4] =
290 (deUint16)((i+0)*(gridWidth+1) + j+0),
291 (deUint16)((i+0)*(gridWidth+1) + j+1),
292 (deUint16)((i+1)*(gridWidth+1) + j+0),
293 (deUint16)((i+1)*(gridWidth+1) + j+1)
296 const int secondTriangleVertexIndexOffset = caseDef.caseType == CASETYPE_BASIC ? 0 : 1;
298 for (int k = 0; k < 3; k++)
299 gridIndices.push_back(corners[(k+0 + i + (2-j%3)) % 3]);
300 for (int k = 0; k < 3; k++)
301 gridIndices.push_back(corners[(k+2 + i + (2-j%3) + secondTriangleVertexIndexOffset) % 3 + 1]);
304 else if (caseDef.primitiveType == TESSPRIMITIVETYPE_QUADS)
306 for (int i = 0; i < gridHeight; ++i)
307 for (int j = 0; j < gridWidth; ++j)
309 for (int m = 0; m < 2; m++)
310 for (int n = 0; n < 2; n++)
311 gridIndices.push_back((deUint16)((i+(i+m)%2)*(gridWidth+1) + j+(j+n)%2));
313 if (caseDef.caseType == CASETYPE_PRECISE && (i+j) % 2 == 0)
314 std::reverse(gridIndices.begin() + (gridIndices.size() - 4),
315 gridIndices.begin() + gridIndices.size());
321 DE_ASSERT(static_cast<int>(gridPosComps.size()) == totalNumPosComps);
322 DE_ASSERT(static_cast<int>(gridTessParams.size()) == numVertices);
323 DE_ASSERT(static_cast<int>(gridIndices.size()) == numIndices);
326 // Vertex input buffer: we put both attributes and indices in here.
328 const VkDeviceSize vertexDataSizeBytes = sizeInBytes(gridPosComps) + sizeInBytes(gridTessParams) + sizeInBytes(gridIndices);
329 const std::size_t vertexPositionsOffset = 0;
330 const std::size_t vertexTessParamsOffset = sizeInBytes(gridPosComps);
331 const std::size_t vertexIndicesOffset = vertexTessParamsOffset + sizeInBytes(gridTessParams);
333 const Buffer vertexBuffer(vk, device, allocator,
334 makeBufferCreateInfo(vertexDataSizeBytes, VK_BUFFER_USAGE_VERTEX_BUFFER_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT), MemoryRequirement::HostVisible);
337 const Allocation& alloc = vertexBuffer.getAllocation();
338 deUint8* const pData = static_cast<deUint8*>(alloc.getHostPtr());
340 deMemcpy(pData + vertexPositionsOffset, &gridPosComps[0], static_cast<std::size_t>(sizeInBytes(gridPosComps)));
341 deMemcpy(pData + vertexTessParamsOffset, &gridTessParams[0], static_cast<std::size_t>(sizeInBytes(gridTessParams)));
342 deMemcpy(pData + vertexIndicesOffset, &gridIndices[0], static_cast<std::size_t>(sizeInBytes(gridIndices)));
344 flushMappedMemoryRange(vk, device, alloc.getMemory(), alloc.getOffset(), vertexDataSizeBytes);
345 // No barrier needed, flushed memory is automatically visible
350 const tcu::IVec2 renderSize = tcu::IVec2(256, 256);
351 const VkFormat colorFormat = VK_FORMAT_R8G8B8A8_UNORM;
352 const VkImageSubresourceRange colorImageSubresourceRange = makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, 0u, 1u);
353 const Image colorAttachmentImage (vk, device, allocator,
354 makeImageCreateInfo(renderSize, colorFormat, VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT, 1u),
355 MemoryRequirement::Any);
357 // Color output buffer: image will be copied here for verification
359 const VkDeviceSize colorBufferSizeBytes = renderSize.x()*renderSize.y() * tcu::getPixelSize(mapVkFormat(colorFormat));
360 const Buffer colorBuffer (vk, device, allocator, makeBufferCreateInfo(colorBufferSizeBytes, VK_BUFFER_USAGE_TRANSFER_DST_BIT), MemoryRequirement::HostVisible);
364 const Unique<VkImageView> colorAttachmentView (makeImageView (vk, device, *colorAttachmentImage, VK_IMAGE_VIEW_TYPE_2D, colorFormat, colorImageSubresourceRange));
365 const Unique<VkRenderPass> renderPass (makeRenderPass (vk, device, colorFormat));
366 const Unique<VkFramebuffer> framebuffer (makeFramebuffer (vk, device, *renderPass, *colorAttachmentView, renderSize.x(), renderSize.y(), 1u));
367 const Unique<VkCommandPool> cmdPool (makeCommandPool (vk, device, queueFamilyIndex));
368 const Unique<VkCommandBuffer> cmdBuffer (allocateCommandBuffer (vk, device, *cmdPool, VK_COMMAND_BUFFER_LEVEL_PRIMARY));
369 const Unique<VkPipelineLayout> pipelineLayout (makePipelineLayoutWithoutDescriptors(vk, device));
371 const int inPatchSize = (caseDef.primitiveType == TESSPRIMITIVETYPE_TRIANGLES ? 3 : 4);
372 const Unique<VkPipeline> pipeline(GraphicsPipelineBuilder()
373 .setRenderSize (renderSize)
374 .setPatchControlPoints(inPatchSize)
375 .addVertexBinding (makeVertexInputBindingDescription(0u, sizeof(tcu::Vec2), VK_VERTEX_INPUT_RATE_VERTEX))
376 .addVertexBinding (makeVertexInputBindingDescription(1u, sizeof(float), VK_VERTEX_INPUT_RATE_VERTEX))
377 .addVertexAttribute (makeVertexInputAttributeDescription(0u, 0u, VK_FORMAT_R32G32_SFLOAT, 0u))
378 .addVertexAttribute (makeVertexInputAttributeDescription(1u, 1u, VK_FORMAT_R32_SFLOAT, 0u))
379 .setShader (vk, device, VK_SHADER_STAGE_VERTEX_BIT, context.getBinaryCollection().get("vert"), DE_NULL)
380 .setShader (vk, device, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, context.getBinaryCollection().get("tesc"), DE_NULL)
381 .setShader (vk, device, VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, context.getBinaryCollection().get("tese"), DE_NULL)
382 .setShader (vk, device, VK_SHADER_STAGE_FRAGMENT_BIT, context.getBinaryCollection().get("frag"), DE_NULL)
383 .build (vk, device, *pipelineLayout, *renderPass));
387 beginCommandBuffer(vk, *cmdBuffer);
389 // Change color attachment image layout
391 const VkImageMemoryBarrier colorAttachmentLayoutBarrier = makeImageMemoryBarrier(
392 (VkAccessFlags)0, VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT,
393 VK_IMAGE_LAYOUT_UNDEFINED, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL,
394 *colorAttachmentImage, colorImageSubresourceRange);
396 vk.cmdPipelineBarrier(*cmdBuffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0u,
397 0u, DE_NULL, 0u, DE_NULL, 1u, &colorAttachmentLayoutBarrier);
402 const VkRect2D renderArea = {
404 makeExtent2D(renderSize.x(), renderSize.y()),
406 const tcu::Vec4 clearColor(0.0f, 0.0f, 0.0f, 1.0f);
408 beginRenderPass(vk, *cmdBuffer, *renderPass, *framebuffer, renderArea, clearColor);
411 vk.cmdBindPipeline(*cmdBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline);
413 const VkBuffer buffers[] = { *vertexBuffer, *vertexBuffer };
414 const VkDeviceSize offsets[] = { vertexPositionsOffset, vertexTessParamsOffset, };
415 vk.cmdBindVertexBuffers(*cmdBuffer, 0u, DE_LENGTH_OF_ARRAY(buffers), buffers, offsets);
417 vk.cmdBindIndexBuffer(*cmdBuffer, *vertexBuffer, vertexIndicesOffset, VK_INDEX_TYPE_UINT16);
420 vk.cmdDrawIndexed(*cmdBuffer, static_cast<deUint32>(gridIndices.size()), 1u, 0u, 0, 0u);
421 endRenderPass(vk, *cmdBuffer);
423 // Copy render result to a host-visible buffer
425 const VkImageMemoryBarrier colorAttachmentPreCopyBarrier = makeImageMemoryBarrier(
426 VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, VK_ACCESS_TRANSFER_READ_BIT,
427 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
428 *colorAttachmentImage, colorImageSubresourceRange);
430 vk.cmdPipelineBarrier(*cmdBuffer, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0u,
431 0u, DE_NULL, 0u, DE_NULL, 1u, &colorAttachmentPreCopyBarrier);
434 const VkBufferImageCopy copyRegion = makeBufferImageCopy(makeExtent3D(renderSize.x(), renderSize.y(), 1), makeImageSubresourceLayers(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 0u, 1u));
435 vk.cmdCopyImageToBuffer(*cmdBuffer, *colorAttachmentImage, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, *colorBuffer, 1u, ©Region);
438 const VkBufferMemoryBarrier postCopyBarrier = makeBufferMemoryBarrier(
439 VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_HOST_READ_BIT, *colorBuffer, 0ull, colorBufferSizeBytes);
441 vk.cmdPipelineBarrier(*cmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_HOST_BIT, 0u,
442 0u, DE_NULL, 1u, &postCopyBarrier, 0u, DE_NULL);
445 endCommandBuffer(vk, *cmdBuffer);
446 submitCommandsAndWait(vk, device, queue, *cmdBuffer);
449 // Log the result image.
451 const Allocation& colorBufferAlloc = colorBuffer.getAllocation();
452 invalidateMappedMemoryRange(vk, device, colorBufferAlloc.getMemory(), colorBufferAlloc.getOffset(), colorBufferSizeBytes);
453 const tcu::ConstPixelBufferAccess imagePixelAccess(mapVkFormat(colorFormat), renderSize.x(), renderSize.y(), 1, colorBufferAlloc.getHostPtr());
455 tcu::TestLog& log = context.getTestContext().getLog();
456 log << tcu::TestLog::Image("color0", "Rendered image", imagePixelAccess)
457 << tcu::TestLog::Message
458 << "Note: coloring is done to clarify the positioning and orientation of the "
459 << (caseDef.primitiveType == TESSPRIMITIVETYPE_TRIANGLES ? "triangles" :
460 caseDef.primitiveType == TESSPRIMITIVETYPE_QUADS ? "quads" : "")
461 << "; the color of a vertex corresponds to the index of that vertex in the patch"
462 << tcu::TestLog::EndMessage;
464 if (caseDef.caseType == CASETYPE_BASIC)
465 log << tcu::TestLog::Message << "Note: each shared vertex has the same index among the primitives it belongs to" << tcu::TestLog::EndMessage;
466 else if (caseDef.caseType == CASETYPE_PRECISE)
467 log << tcu::TestLog::Message << "Note: the 'precise' qualifier is used to avoid cracks between primitives" << tcu::TestLog::EndMessage;
471 // Verify the result.
473 const bool ok = verifyResult(log, imagePixelAccess);
474 return (ok ? tcu::TestStatus::pass("OK") : tcu::TestStatus::fail("Failure"));
478 std::string getCaseName (const TessPrimitiveType primitiveType, const SpacingMode spacingMode, const CaseType caseType)
480 std::ostringstream str;
481 str << getTessPrimitiveTypeShaderName(primitiveType) << "_" << getSpacingModeShaderName(spacingMode)
482 << (caseType == CASETYPE_PRECISE ? "_precise" : "");
488 //! These tests correspond to dEQP-GLES31.functional.tessellation.common_edge.*
489 tcu::TestCaseGroup* createCommonEdgeTests (tcu::TestContext& testCtx)
491 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "common_edge", "Draw multiple adjacent shapes and check that no cracks appear between them"));
493 static const TessPrimitiveType primitiveTypes[] =
495 TESSPRIMITIVETYPE_TRIANGLES,
496 TESSPRIMITIVETYPE_QUADS,
499 for (int primitiveTypeNdx = 0; primitiveTypeNdx < DE_LENGTH_OF_ARRAY(primitiveTypes); ++primitiveTypeNdx)
500 for (int caseTypeNdx = 0; caseTypeNdx < CASETYPE_LAST; ++caseTypeNdx)
501 for (int spacingModeNdx = 0; spacingModeNdx < SPACINGMODE_LAST; ++spacingModeNdx)
503 const TessPrimitiveType primitiveType = primitiveTypes[primitiveTypeNdx];
504 const CaseType caseType = static_cast<CaseType>(caseTypeNdx);
505 const SpacingMode spacingMode = static_cast<SpacingMode>(spacingModeNdx);
506 const CaseDefinition caseDef = { primitiveType, spacingMode, caseType };
508 addFunctionCaseWithPrograms(group.get(), getCaseName(primitiveType, spacingMode, caseType), "", initPrograms, test, caseDef);
511 return group.release();