1 /*-------------------------------------------------------------------------
2 * Vulkan Conformance Tests
3 * ------------------------
5 * Copyright (c) 2015 Google Inc.
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20 * Khronos, at which point this condition clause shall be removed.
22 * THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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32 * \brief SPIR-V Assembly Tests for Instructions (special opcode/operand)
33 *//*--------------------------------------------------------------------*/
35 #include "vktSpvAsmInstructionTests.hpp"
37 #include "tcuCommandLine.hpp"
38 #include "tcuFormatUtil.hpp"
39 #include "tcuRGBA.hpp"
40 #include "tcuStringTemplate.hpp"
41 #include "tcuTestLog.hpp"
42 #include "tcuVectorUtil.hpp"
45 #include "vkDeviceUtil.hpp"
46 #include "vkMemUtil.hpp"
47 #include "vkPlatform.hpp"
48 #include "vkPrograms.hpp"
49 #include "vkQueryUtil.hpp"
51 #include "vkRefUtil.hpp"
52 #include "vkStrUtil.hpp"
53 #include "vkTypeUtil.hpp"
55 #include "deRandom.hpp"
56 #include "deStringUtil.hpp"
57 #include "deUniquePtr.hpp"
58 #include "tcuStringTemplate.hpp"
61 #include "vktSpvAsmComputeShaderCase.hpp"
62 #include "vktSpvAsmComputeShaderTestUtil.hpp"
63 #include "vktTestCaseUtil.hpp"
73 namespace SpirVAssembly
87 using tcu::TestStatus;
90 using tcu::StringTemplate;
93 typedef Unique<VkShaderModule> ModuleHandleUp;
94 typedef de::SharedPtr<ModuleHandleUp> ModuleHandleSp;
96 template<typename T> T randomScalar (de::Random& rnd, T minValue, T maxValue);
97 template<> inline float randomScalar (de::Random& rnd, float minValue, float maxValue) { return rnd.getFloat(minValue, maxValue); }
98 template<> inline deInt32 randomScalar (de::Random& rnd, deInt32 minValue, deInt32 maxValue) { return rnd.getInt(minValue, maxValue); }
101 static void fillRandomScalars (de::Random& rnd, T minValue, T maxValue, void* dst, int numValues, int offset = 0)
103 T* const typedPtr = (T*)dst;
104 for (int ndx = 0; ndx < numValues; ndx++)
105 typedPtr[offset + ndx] = randomScalar<T>(rnd, minValue, maxValue);
113 CaseParameter (const char* case_, const string& param_) : name(case_), param(param_) {}
116 // Assembly code used for testing OpNop, OpConstant{Null|Composite}, Op[No]Line, OpSource[Continued], OpSourceExtension, OpUndef is based on GLSL source code:
120 // layout(std140, set = 0, binding = 0) readonly buffer Input {
123 // layout(std140, set = 0, binding = 1) writeonly buffer Output {
127 // layout (local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
130 // uint x = gl_GlobalInvocationID.x;
131 // output_data.elements[x] = -input_data.elements[x];
134 static const char* const s_ShaderPreamble =
135 "OpCapability Shader\n"
136 "OpMemoryModel Logical GLSL450\n"
137 "OpEntryPoint GLCompute %main \"main\" %id\n"
138 "OpExecutionMode %main LocalSize 1 1 1\n";
140 static const char* const s_CommonTypes =
141 "%bool = OpTypeBool\n"
142 "%void = OpTypeVoid\n"
143 "%voidf = OpTypeFunction %void\n"
144 "%u32 = OpTypeInt 32 0\n"
145 "%i32 = OpTypeInt 32 1\n"
146 "%f32 = OpTypeFloat 32\n"
147 "%uvec3 = OpTypeVector %u32 3\n"
148 "%uvec3ptr = OpTypePointer Input %uvec3\n"
149 "%f32ptr = OpTypePointer Uniform %f32\n"
150 "%f32arr = OpTypeRuntimeArray %f32\n";
152 // Declares two uniform variables (indata, outdata) of type "struct { float[] }". Depends on type "f32arr" (for "float[]").
153 static const char* const s_InputOutputBuffer =
154 "%inbuf = OpTypeStruct %f32arr\n"
155 "%inbufptr = OpTypePointer Uniform %inbuf\n"
156 "%indata = OpVariable %inbufptr Uniform\n"
157 "%outbuf = OpTypeStruct %f32arr\n"
158 "%outbufptr = OpTypePointer Uniform %outbuf\n"
159 "%outdata = OpVariable %outbufptr Uniform\n";
161 // Declares buffer type and layout for uniform variables indata and outdata. Both of them are SSBO bounded to descriptor set 0.
162 // indata is at binding point 0, while outdata is at 1.
163 static const char* const s_InputOutputBufferTraits =
164 "OpDecorate %inbuf BufferBlock\n"
165 "OpDecorate %indata DescriptorSet 0\n"
166 "OpDecorate %indata Binding 0\n"
167 "OpDecorate %outbuf BufferBlock\n"
168 "OpDecorate %outdata DescriptorSet 0\n"
169 "OpDecorate %outdata Binding 1\n"
170 "OpDecorate %f32arr ArrayStride 4\n"
171 "OpMemberDecorate %inbuf 0 Offset 0\n"
172 "OpMemberDecorate %outbuf 0 Offset 0\n";
174 tcu::TestCaseGroup* createOpNopGroup (tcu::TestContext& testCtx)
176 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opnop", "Test the OpNop instruction"));
177 ComputeShaderSpec spec;
178 de::Random rnd (deStringHash(group->getName()));
179 const int numElements = 100;
180 vector<float> positiveFloats (numElements, 0);
181 vector<float> negativeFloats (numElements, 0);
183 fillRandomScalars(rnd, 1.f, 100.f, &positiveFloats[0], numElements);
185 for (size_t ndx = 0; ndx < numElements; ++ndx)
186 negativeFloats[ndx] = -positiveFloats[ndx];
189 string(s_ShaderPreamble) +
191 "OpSource GLSL 430\n"
192 "OpName %main \"main\"\n"
193 "OpName %id \"gl_GlobalInvocationID\"\n"
195 "OpDecorate %id BuiltIn GlobalInvocationId\n"
197 + string(s_InputOutputBufferTraits) + string(s_CommonTypes)
199 + string(s_InputOutputBuffer) +
201 "%id = OpVariable %uvec3ptr Input\n"
202 "%zero = OpConstant %i32 0\n"
204 "%main = OpFunction %void None %voidf\n"
206 "%idval = OpLoad %uvec3 %id\n"
207 "%x = OpCompositeExtract %u32 %idval 0\n"
209 " OpNop\n" // Inside a function body
211 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n"
212 "%inval = OpLoad %f32 %inloc\n"
213 "%neg = OpFNegate %f32 %inval\n"
214 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n"
215 " OpStore %outloc %neg\n"
218 spec.inputs.push_back(BufferSp(new Float32Buffer(positiveFloats)));
219 spec.outputs.push_back(BufferSp(new Float32Buffer(negativeFloats)));
220 spec.numWorkGroups = IVec3(numElements, 1, 1);
222 group->addChild(new SpvAsmComputeShaderCase(testCtx, "all", "OpNop appearing at different places", spec));
224 return group.release();
227 tcu::TestCaseGroup* createOpLineGroup (tcu::TestContext& testCtx)
229 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opline", "Test the OpLine instruction"));
230 ComputeShaderSpec spec;
231 de::Random rnd (deStringHash(group->getName()));
232 const int numElements = 100;
233 vector<float> positiveFloats (numElements, 0);
234 vector<float> negativeFloats (numElements, 0);
236 fillRandomScalars(rnd, 1.f, 100.f, &positiveFloats[0], numElements);
238 for (size_t ndx = 0; ndx < numElements; ++ndx)
239 negativeFloats[ndx] = -positiveFloats[ndx];
242 string(s_ShaderPreamble) +
244 "%fname1 = OpString \"negateInputs.comp\"\n"
245 "%fname2 = OpString \"negateInputs\"\n"
247 "OpSource GLSL 430\n"
248 "OpName %main \"main\"\n"
249 "OpName %id \"gl_GlobalInvocationID\"\n"
251 "OpDecorate %id BuiltIn GlobalInvocationId\n"
253 + string(s_InputOutputBufferTraits) +
255 "OpLine %fname1 0 0\n" // At the earliest possible position
257 + string(s_CommonTypes) + string(s_InputOutputBuffer) +
259 "OpLine %fname1 0 1\n" // Multiple OpLines in sequence
260 "OpLine %fname2 1 0\n" // Different filenames
261 "OpLine %fname1 1000 100000\n"
263 "%id = OpVariable %uvec3ptr Input\n"
264 "%zero = OpConstant %i32 0\n"
266 "OpLine %fname1 1 1\n" // Before a function
268 "%main = OpFunction %void None %voidf\n"
271 "OpLine %fname1 1 1\n" // In a function
273 "%idval = OpLoad %uvec3 %id\n"
274 "%x = OpCompositeExtract %u32 %idval 0\n"
275 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n"
276 "%inval = OpLoad %f32 %inloc\n"
277 "%neg = OpFNegate %f32 %inval\n"
278 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n"
279 " OpStore %outloc %neg\n"
282 spec.inputs.push_back(BufferSp(new Float32Buffer(positiveFloats)));
283 spec.outputs.push_back(BufferSp(new Float32Buffer(negativeFloats)));
284 spec.numWorkGroups = IVec3(numElements, 1, 1);
286 group->addChild(new SpvAsmComputeShaderCase(testCtx, "all", "OpLine appearing at different places", spec));
288 return group.release();
291 tcu::TestCaseGroup* createOpNoLineGroup (tcu::TestContext& testCtx)
293 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opnoline", "Test the OpNoLine instruction"));
294 ComputeShaderSpec spec;
295 de::Random rnd (deStringHash(group->getName()));
296 const int numElements = 100;
297 vector<float> positiveFloats (numElements, 0);
298 vector<float> negativeFloats (numElements, 0);
300 fillRandomScalars(rnd, 1.f, 100.f, &positiveFloats[0], numElements);
302 for (size_t ndx = 0; ndx < numElements; ++ndx)
303 negativeFloats[ndx] = -positiveFloats[ndx];
306 string(s_ShaderPreamble) +
308 "%fname = OpString \"negateInputs.comp\"\n"
310 "OpSource GLSL 430\n"
311 "OpName %main \"main\"\n"
312 "OpName %id \"gl_GlobalInvocationID\"\n"
314 "OpDecorate %id BuiltIn GlobalInvocationId\n"
316 + string(s_InputOutputBufferTraits) +
318 "OpNoLine\n" // At the earliest possible position, without preceding OpLine
320 + string(s_CommonTypes) + string(s_InputOutputBuffer) +
322 "OpLine %fname 0 1\n"
323 "OpNoLine\n" // Immediately following a preceding OpLine
325 "OpLine %fname 1000 1\n"
327 "%id = OpVariable %uvec3ptr Input\n"
328 "%zero = OpConstant %i32 0\n"
330 "OpNoLine\n" // Contents after the previous OpLine
332 "%main = OpFunction %void None %voidf\n"
334 "%idval = OpLoad %uvec3 %id\n"
335 "%x = OpCompositeExtract %u32 %idval 0\n"
337 "OpNoLine\n" // Multiple OpNoLine
341 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n"
342 "%inval = OpLoad %f32 %inloc\n"
343 "%neg = OpFNegate %f32 %inval\n"
344 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n"
345 " OpStore %outloc %neg\n"
348 spec.inputs.push_back(BufferSp(new Float32Buffer(positiveFloats)));
349 spec.outputs.push_back(BufferSp(new Float32Buffer(negativeFloats)));
350 spec.numWorkGroups = IVec3(numElements, 1, 1);
352 group->addChild(new SpvAsmComputeShaderCase(testCtx, "all", "OpNoLine appearing at different places", spec));
354 return group.release();
357 tcu::TestCaseGroup* createNoContractionGroup (tcu::TestContext& testCtx)
359 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "nocontraction", "Test the NoContraction decoration"));
360 vector<CaseParameter> cases;
361 const int numElements = 100;
362 vector<float> inputFloats1 (numElements, 0);
363 vector<float> inputFloats2 (numElements, 0);
364 vector<float> outputFloats (numElements, 0);
365 const StringTemplate shaderTemplate (
366 string(s_ShaderPreamble) +
368 "OpName %main \"main\"\n"
369 "OpName %id \"gl_GlobalInvocationID\"\n"
371 "OpDecorate %id BuiltIn GlobalInvocationId\n"
375 "OpDecorate %inbuf1 BufferBlock\n"
376 "OpDecorate %indata1 DescriptorSet 0\n"
377 "OpDecorate %indata1 Binding 0\n"
378 "OpDecorate %inbuf2 BufferBlock\n"
379 "OpDecorate %indata2 DescriptorSet 0\n"
380 "OpDecorate %indata2 Binding 1\n"
381 "OpDecorate %outbuf BufferBlock\n"
382 "OpDecorate %outdata DescriptorSet 0\n"
383 "OpDecorate %outdata Binding 2\n"
384 "OpDecorate %f32arr ArrayStride 4\n"
385 "OpMemberDecorate %inbuf1 0 Offset 0\n"
386 "OpMemberDecorate %inbuf2 0 Offset 0\n"
387 "OpMemberDecorate %outbuf 0 Offset 0\n"
389 + string(s_CommonTypes) +
391 "%inbuf1 = OpTypeStruct %f32arr\n"
392 "%inbufptr1 = OpTypePointer Uniform %inbuf1\n"
393 "%indata1 = OpVariable %inbufptr1 Uniform\n"
394 "%inbuf2 = OpTypeStruct %f32arr\n"
395 "%inbufptr2 = OpTypePointer Uniform %inbuf2\n"
396 "%indata2 = OpVariable %inbufptr2 Uniform\n"
397 "%outbuf = OpTypeStruct %f32arr\n"
398 "%outbufptr = OpTypePointer Uniform %outbuf\n"
399 "%outdata = OpVariable %outbufptr Uniform\n"
401 "%id = OpVariable %uvec3ptr Input\n"
402 "%zero = OpConstant %i32 0\n"
403 "%c_f_m1 = OpConstant %f32 -1.\n"
405 "%main = OpFunction %void None %voidf\n"
407 "%idval = OpLoad %uvec3 %id\n"
408 "%x = OpCompositeExtract %u32 %idval 0\n"
409 "%inloc1 = OpAccessChain %f32ptr %indata1 %zero %x\n"
410 "%inval1 = OpLoad %f32 %inloc1\n"
411 "%inloc2 = OpAccessChain %f32ptr %indata2 %zero %x\n"
412 "%inval2 = OpLoad %f32 %inloc2\n"
413 "%mul = OpFMul %f32 %inval1 %inval2\n"
414 "%add = OpFAdd %f32 %mul %c_f_m1\n"
415 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n"
416 " OpStore %outloc %add\n"
420 cases.push_back(CaseParameter("multiplication", "OpDecorate %mul NoContraction"));
421 cases.push_back(CaseParameter("addition", "OpDecorate %add NoContraction"));
422 cases.push_back(CaseParameter("both", "OpDecorate %mul NoContraction\nOpDecorate %add NoContraction"));
424 for (size_t ndx = 0; ndx < numElements; ++ndx)
426 inputFloats1[ndx] = 1.f + std::ldexp(1.f, -23); // 1 + 2^-23.
427 inputFloats2[ndx] = 1.f - std::ldexp(1.f, -23); // 1 - 2^-23.
428 // Result for (1 + 2^-23) * (1 - 2^-23) - 1. With NoContraction, the multiplication will be
429 // conducted separately and the result is rounded to 1. So the final result will be 0.f.
430 // If the operation is combined into a precise fused multiply-add, then the result would be
431 // 2^-46 (0xa8800000).
432 outputFloats[ndx] = 0.f;
435 for (size_t caseNdx = 0; caseNdx < cases.size(); ++caseNdx)
437 map<string, string> specializations;
438 ComputeShaderSpec spec;
440 specializations["DECORATION"] = cases[caseNdx].param;
441 spec.assembly = shaderTemplate.specialize(specializations);
442 spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats1)));
443 spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats2)));
444 spec.outputs.push_back(BufferSp(new Float32Buffer(outputFloats)));
445 spec.numWorkGroups = IVec3(numElements, 1, 1);
447 group->addChild(new SpvAsmComputeShaderCase(testCtx, cases[caseNdx].name, cases[caseNdx].name, spec));
449 return group.release();
452 tcu::TestCaseGroup* createOpFRemGroup (tcu::TestContext& testCtx)
454 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opfrem", "Test the OpFRem instruction"));
455 ComputeShaderSpec spec;
456 de::Random rnd (deStringHash(group->getName()));
457 const int numElements = 200;
458 vector<float> inputFloats1 (numElements, 0);
459 vector<float> inputFloats2 (numElements, 0);
460 vector<float> outputFloats (numElements, 0);
462 fillRandomScalars(rnd, -10000.f, 10000.f, &inputFloats1[0], numElements);
463 fillRandomScalars(rnd, -100.f, 100.f, &inputFloats2[0], numElements);
465 for (size_t ndx = 0; ndx < numElements; ++ndx)
467 // Guard against divisors near zero.
468 if (std::fabs(inputFloats2[ndx]) < 1e-3)
469 inputFloats2[ndx] = 8.f;
471 // The return value of std::fmod() has the same sign as its first operand, which is how OpFRem spec'd.
472 outputFloats[ndx] = std::fmod(inputFloats1[ndx], inputFloats2[ndx]);
476 string(s_ShaderPreamble) +
478 "OpName %main \"main\"\n"
479 "OpName %id \"gl_GlobalInvocationID\"\n"
481 "OpDecorate %id BuiltIn GlobalInvocationId\n"
483 "OpDecorate %inbuf1 BufferBlock\n"
484 "OpDecorate %indata1 DescriptorSet 0\n"
485 "OpDecorate %indata1 Binding 0\n"
486 "OpDecorate %inbuf2 BufferBlock\n"
487 "OpDecorate %indata2 DescriptorSet 0\n"
488 "OpDecorate %indata2 Binding 1\n"
489 "OpDecorate %outbuf BufferBlock\n"
490 "OpDecorate %outdata DescriptorSet 0\n"
491 "OpDecorate %outdata Binding 2\n"
492 "OpDecorate %f32arr ArrayStride 4\n"
493 "OpMemberDecorate %inbuf1 0 Offset 0\n"
494 "OpMemberDecorate %inbuf2 0 Offset 0\n"
495 "OpMemberDecorate %outbuf 0 Offset 0\n"
497 + string(s_CommonTypes) +
499 "%inbuf1 = OpTypeStruct %f32arr\n"
500 "%inbufptr1 = OpTypePointer Uniform %inbuf1\n"
501 "%indata1 = OpVariable %inbufptr1 Uniform\n"
502 "%inbuf2 = OpTypeStruct %f32arr\n"
503 "%inbufptr2 = OpTypePointer Uniform %inbuf2\n"
504 "%indata2 = OpVariable %inbufptr2 Uniform\n"
505 "%outbuf = OpTypeStruct %f32arr\n"
506 "%outbufptr = OpTypePointer Uniform %outbuf\n"
507 "%outdata = OpVariable %outbufptr Uniform\n"
509 "%id = OpVariable %uvec3ptr Input\n"
510 "%zero = OpConstant %i32 0\n"
512 "%main = OpFunction %void None %voidf\n"
514 "%idval = OpLoad %uvec3 %id\n"
515 "%x = OpCompositeExtract %u32 %idval 0\n"
516 "%inloc1 = OpAccessChain %f32ptr %indata1 %zero %x\n"
517 "%inval1 = OpLoad %f32 %inloc1\n"
518 "%inloc2 = OpAccessChain %f32ptr %indata2 %zero %x\n"
519 "%inval2 = OpLoad %f32 %inloc2\n"
520 "%rem = OpFRem %f32 %inval1 %inval2\n"
521 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n"
522 " OpStore %outloc %rem\n"
526 spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats1)));
527 spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats2)));
528 spec.outputs.push_back(BufferSp(new Float32Buffer(outputFloats)));
529 spec.numWorkGroups = IVec3(numElements, 1, 1);
531 group->addChild(new SpvAsmComputeShaderCase(testCtx, "all", "", spec));
533 return group.release();
536 // Copy contents in the input buffer to the output buffer.
537 tcu::TestCaseGroup* createOpCopyMemoryGroup (tcu::TestContext& testCtx)
539 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opcopymemory", "Test the OpCopyMemory instruction"));
540 de::Random rnd (deStringHash(group->getName()));
541 const int numElements = 100;
543 // The following case adds vec4(0., 0.5, 1.5, 2.5) to each of the elements in the input buffer and writes output to the output buffer.
544 ComputeShaderSpec spec1;
545 vector<Vec4> inputFloats1 (numElements);
546 vector<Vec4> outputFloats1 (numElements);
548 fillRandomScalars(rnd, -200.f, 200.f, &inputFloats1[0], numElements * 4);
550 for (size_t ndx = 0; ndx < numElements; ++ndx)
551 outputFloats1[ndx] = inputFloats1[ndx] + Vec4(0.f, 0.5f, 1.5f, 2.5f);
554 string(s_ShaderPreamble) +
556 "OpName %main \"main\"\n"
557 "OpName %id \"gl_GlobalInvocationID\"\n"
559 "OpDecorate %id BuiltIn GlobalInvocationId\n"
561 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) +
563 "%vec4 = OpTypeVector %f32 4\n"
564 "%vec4ptr_u = OpTypePointer Uniform %vec4\n"
565 "%vec4ptr_f = OpTypePointer Function %vec4\n"
566 "%vec4arr = OpTypeRuntimeArray %vec4\n"
567 "%inbuf = OpTypeStruct %vec4arr\n"
568 "%inbufptr = OpTypePointer Uniform %inbuf\n"
569 "%indata = OpVariable %inbufptr Uniform\n"
570 "%outbuf = OpTypeStruct %vec4arr\n"
571 "%outbufptr = OpTypePointer Uniform %outbuf\n"
572 "%outdata = OpVariable %outbufptr Uniform\n"
574 "%id = OpVariable %uvec3ptr Input\n"
575 "%zero = OpConstant %i32 0\n"
576 "%c_f_0 = OpConstant %f32 0.\n"
577 "%c_f_0_5 = OpConstant %f32 0.5\n"
578 "%c_f_1_5 = OpConstant %f32 1.5\n"
579 "%c_f_2_5 = OpConstant %f32 2.5\n"
580 "%c_vec4 = OpConstantComposite %vec4 %c_f_0 %c_f_0_5 %c_f_1_5 %c_f_2_5\n"
582 "%main = OpFunction %void None %voidf\n"
584 "%v_vec4 = OpVariable %vec4ptr_f Function\n"
585 "%idval = OpLoad %uvec3 %id\n"
586 "%x = OpCompositeExtract %u32 %idval 0\n"
587 "%inloc = OpAccessChain %vec4ptr_u %indata %zero %x\n"
588 "%outloc = OpAccessChain %vec4ptr_u %outdata %zero %x\n"
589 " OpCopyMemory %v_vec4 %inloc\n"
590 "%v_vec4_val = OpLoad %vec4 %v_vec4\n"
591 "%add = OpFAdd %vec4 %v_vec4_val %c_vec4\n"
592 " OpStore %outloc %add\n"
596 spec1.inputs.push_back(BufferSp(new Vec4Buffer(inputFloats1)));
597 spec1.outputs.push_back(BufferSp(new Vec4Buffer(outputFloats1)));
598 spec1.numWorkGroups = IVec3(numElements, 1, 1);
600 group->addChild(new SpvAsmComputeShaderCase(testCtx, "vector", "OpCopyMemory elements of vector type", spec1));
602 // The following case copies a float[100] variable from the input buffer to the output buffer.
603 ComputeShaderSpec spec2;
604 vector<float> inputFloats2 (numElements);
605 vector<float> outputFloats2 (numElements);
607 fillRandomScalars(rnd, -200.f, 200.f, &inputFloats2[0], numElements);
609 for (size_t ndx = 0; ndx < numElements; ++ndx)
610 outputFloats2[ndx] = inputFloats2[ndx];
613 string(s_ShaderPreamble) +
615 "OpName %main \"main\"\n"
616 "OpName %id \"gl_GlobalInvocationID\"\n"
618 "OpDecorate %id BuiltIn GlobalInvocationId\n"
620 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) +
622 "%hundred = OpConstant %u32 100\n"
623 "%f32arr100 = OpTypeArray %f32 %hundred\n"
624 "%f32arr100ptr_f = OpTypePointer Function %f32arr100\n"
625 "%f32arr100ptr_u = OpTypePointer Uniform %f32arr100\n"
626 "%inbuf = OpTypeStruct %f32arr100\n"
627 "%inbufptr = OpTypePointer Uniform %inbuf\n"
628 "%indata = OpVariable %inbufptr Uniform\n"
629 "%outbuf = OpTypeStruct %f32arr100\n"
630 "%outbufptr = OpTypePointer Uniform %outbuf\n"
631 "%outdata = OpVariable %outbufptr Uniform\n"
633 "%id = OpVariable %uvec3ptr Input\n"
634 "%zero = OpConstant %i32 0\n"
636 "%main = OpFunction %void None %voidf\n"
638 "%var = OpVariable %f32arr100ptr_f Function\n"
639 "%inarr = OpAccessChain %f32arr100ptr_u %indata %zero\n"
640 "%outarr = OpAccessChain %f32arr100ptr_u %outdata %zero\n"
641 " OpCopyMemory %var %inarr\n"
642 " OpCopyMemory %outarr %var\n"
646 spec2.inputs.push_back(BufferSp(new Float32Buffer(inputFloats2)));
647 spec2.outputs.push_back(BufferSp(new Float32Buffer(outputFloats2)));
648 spec2.numWorkGroups = IVec3(1, 1, 1);
650 group->addChild(new SpvAsmComputeShaderCase(testCtx, "array", "OpCopyMemory elements of array type", spec2));
652 // The following case copies a struct{vec4, vec4, vec4, vec4} variable from the input buffer to the output buffer.
653 ComputeShaderSpec spec3;
654 vector<float> inputFloats3 (16);
655 vector<float> outputFloats3 (16);
657 fillRandomScalars(rnd, -200.f, 200.f, &inputFloats3[0], 16);
659 for (size_t ndx = 0; ndx < 16; ++ndx)
660 outputFloats3[ndx] = -inputFloats3[ndx];
663 string(s_ShaderPreamble) +
665 "OpName %main \"main\"\n"
666 "OpName %id \"gl_GlobalInvocationID\"\n"
668 "OpDecorate %id BuiltIn GlobalInvocationId\n"
670 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) +
672 "%vec4 = OpTypeVector %f32 4\n"
673 "%inbuf = OpTypeStruct %vec4 %vec4 %vec4 %vec4\n"
674 "%inbufptr = OpTypePointer Uniform %inbuf\n"
675 "%indata = OpVariable %inbufptr Uniform\n"
676 "%outbuf = OpTypeStruct %vec4 %vec4 %vec4 %vec4\n"
677 "%outbufptr = OpTypePointer Uniform %outbuf\n"
678 "%outdata = OpVariable %outbufptr Uniform\n"
679 "%vec4stptr = OpTypePointer Function %inbuf\n"
681 "%id = OpVariable %uvec3ptr Input\n"
682 "%zero = OpConstant %i32 0\n"
684 "%main = OpFunction %void None %voidf\n"
686 "%var = OpVariable %vec4stptr Function\n"
687 " OpCopyMemory %var %indata\n"
688 " OpCopyMemory %outdata %var\n"
692 spec3.inputs.push_back(BufferSp(new Float32Buffer(inputFloats3)));
693 spec3.outputs.push_back(BufferSp(new Float32Buffer(outputFloats3)));
694 spec3.numWorkGroups = IVec3(1, 1, 1);
696 group->addChild(new SpvAsmComputeShaderCase(testCtx, "struct", "OpCopyMemory elements of struct type", spec3));
698 // The following case negates multiple float variables from the input buffer and stores the results to the output buffer.
699 ComputeShaderSpec spec4;
700 vector<float> inputFloats4 (numElements);
701 vector<float> outputFloats4 (numElements);
703 fillRandomScalars(rnd, -200.f, 200.f, &inputFloats4[0], numElements);
705 for (size_t ndx = 0; ndx < numElements; ++ndx)
706 outputFloats4[ndx] = -inputFloats4[ndx];
709 string(s_ShaderPreamble) +
711 "OpName %main \"main\"\n"
712 "OpName %id \"gl_GlobalInvocationID\"\n"
714 "OpDecorate %id BuiltIn GlobalInvocationId\n"
716 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + string(s_InputOutputBuffer) +
718 "%f32ptr_f = OpTypePointer Function %f32\n"
719 "%id = OpVariable %uvec3ptr Input\n"
720 "%zero = OpConstant %i32 0\n"
722 "%main = OpFunction %void None %voidf\n"
724 "%var = OpVariable %f32ptr_f Function\n"
725 "%idval = OpLoad %uvec3 %id\n"
726 "%x = OpCompositeExtract %u32 %idval 0\n"
727 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n"
728 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n"
729 " OpCopyMemory %var %inloc\n"
730 "%val = OpLoad %f32 %var\n"
731 "%neg = OpFNegate %f32 %val\n"
732 " OpStore %outloc %neg\n"
736 spec4.inputs.push_back(BufferSp(new Float32Buffer(inputFloats4)));
737 spec4.outputs.push_back(BufferSp(new Float32Buffer(outputFloats4)));
738 spec4.numWorkGroups = IVec3(numElements, 1, 1);
740 group->addChild(new SpvAsmComputeShaderCase(testCtx, "float", "OpCopyMemory elements of float type", spec4));
742 return group.release();
745 tcu::TestCaseGroup* createOpCopyObjectGroup (tcu::TestContext& testCtx)
747 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opcopyobject", "Test the OpCopyObject instruction"));
748 ComputeShaderSpec spec;
749 de::Random rnd (deStringHash(group->getName()));
750 const int numElements = 100;
751 vector<float> inputFloats (numElements, 0);
752 vector<float> outputFloats (numElements, 0);
754 fillRandomScalars(rnd, -200.f, 200.f, &inputFloats[0], numElements);
756 for (size_t ndx = 0; ndx < numElements; ++ndx)
757 outputFloats[ndx] = inputFloats[ndx] + 7.5f;
760 string(s_ShaderPreamble) +
762 "OpName %main \"main\"\n"
763 "OpName %id \"gl_GlobalInvocationID\"\n"
765 "OpDecorate %id BuiltIn GlobalInvocationId\n"
767 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) +
769 "%fvec3 = OpTypeVector %f32 3\n"
770 "%fmat = OpTypeMatrix %fvec3 3\n"
771 "%three = OpConstant %u32 3\n"
772 "%farr = OpTypeArray %f32 %three\n"
773 "%fst = OpTypeStruct %f32 %f32\n"
775 + string(s_InputOutputBuffer) +
777 "%id = OpVariable %uvec3ptr Input\n"
778 "%zero = OpConstant %i32 0\n"
779 "%c_f = OpConstant %f32 1.5\n"
780 "%c_fvec3 = OpConstantComposite %fvec3 %c_f %c_f %c_f\n"
781 "%c_fmat = OpConstantComposite %fmat %c_fvec3 %c_fvec3 %c_fvec3\n"
782 "%c_farr = OpConstantComposite %farr %c_f %c_f %c_f\n"
783 "%c_fst = OpConstantComposite %fst %c_f %c_f\n"
785 "%main = OpFunction %void None %voidf\n"
787 "%c_f_copy = OpCopyObject %f32 %c_f\n"
788 "%c_fvec3_copy = OpCopyObject %fvec3 %c_fvec3\n"
789 "%c_fmat_copy = OpCopyObject %fmat %c_fmat\n"
790 "%c_farr_copy = OpCopyObject %farr %c_farr\n"
791 "%c_fst_copy = OpCopyObject %fst %c_fst\n"
792 "%fvec3_elem = OpCompositeExtract %f32 %c_fvec3_copy 0\n"
793 "%fmat_elem = OpCompositeExtract %f32 %c_fmat_copy 1 2\n"
794 "%farr_elem = OpCompositeExtract %f32 %c_fmat_copy 2\n"
795 "%fst_elem = OpCompositeExtract %f32 %c_fmat_copy 1\n"
796 // Add up. 1.5 * 5 = 7.5.
797 "%add1 = OpFAdd %f32 %c_f_copy %fvec3_elem\n"
798 "%add2 = OpFAdd %f32 %add1 %fmat_elem\n"
799 "%add3 = OpFAdd %f32 %add2 %farr_elem\n"
800 "%add4 = OpFAdd %f32 %add3 %fst_elem\n"
802 "%idval = OpLoad %uvec3 %id\n"
803 "%x = OpCompositeExtract %u32 %idval 0\n"
804 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n"
805 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n"
806 "%inval = OpLoad %f32 %inloc\n"
807 "%add = OpFAdd %f32 %add4 %inval\n"
808 " OpStore %outloc %add\n"
811 spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats)));
812 spec.outputs.push_back(BufferSp(new Float32Buffer(outputFloats)));
813 spec.numWorkGroups = IVec3(numElements, 1, 1);
815 group->addChild(new SpvAsmComputeShaderCase(testCtx, "spotcheck", "OpCopyObject on different types", spec));
817 return group.release();
819 // Assembly code used for testing OpUnreachable is based on GLSL source code:
823 // layout(std140, set = 0, binding = 0) readonly buffer Input {
826 // layout(std140, set = 0, binding = 1) writeonly buffer Output {
830 // void not_called_func() {
831 // // place OpUnreachable here
834 // uint modulo4(uint val) {
835 // switch (val % uint(4)) {
840 // default: return 100; // place OpUnreachable here
846 // // place OpUnreachable here
850 // uint x = gl_GlobalInvocationID.x;
851 // if (const5() > modulo4(1000)) {
852 // output_data.elements[x] = -input_data.elements[x];
854 // // place OpUnreachable here
855 // output_data.elements[x] = input_data.elements[x];
859 tcu::TestCaseGroup* createOpUnreachableGroup (tcu::TestContext& testCtx)
861 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opunreachable", "Test the OpUnreachable instruction"));
862 ComputeShaderSpec spec;
863 de::Random rnd (deStringHash(group->getName()));
864 const int numElements = 100;
865 vector<float> positiveFloats (numElements, 0);
866 vector<float> negativeFloats (numElements, 0);
868 fillRandomScalars(rnd, 1.f, 100.f, &positiveFloats[0], numElements);
870 for (size_t ndx = 0; ndx < numElements; ++ndx)
871 negativeFloats[ndx] = -positiveFloats[ndx];
874 string(s_ShaderPreamble) +
876 "OpSource GLSL 430\n"
877 "OpName %main \"main\"\n"
878 "OpName %func_not_called_func \"not_called_func(\"\n"
879 "OpName %func_modulo4 \"modulo4(u1;\"\n"
880 "OpName %func_const5 \"const5(\"\n"
881 "OpName %id \"gl_GlobalInvocationID\"\n"
883 "OpDecorate %id BuiltIn GlobalInvocationId\n"
885 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) +
887 "%u32ptr = OpTypePointer Function %u32\n"
888 "%uintfuint = OpTypeFunction %u32 %u32ptr\n"
889 "%unitf = OpTypeFunction %u32\n"
891 "%id = OpVariable %uvec3ptr Input\n"
892 "%zero = OpConstant %u32 0\n"
893 "%one = OpConstant %u32 1\n"
894 "%two = OpConstant %u32 2\n"
895 "%three = OpConstant %u32 3\n"
896 "%four = OpConstant %u32 4\n"
897 "%five = OpConstant %u32 5\n"
898 "%hundred = OpConstant %u32 100\n"
899 "%thousand = OpConstant %u32 1000\n"
901 + string(s_InputOutputBuffer) +
904 "%main = OpFunction %void None %voidf\n"
905 "%main_entry = OpLabel\n"
906 "%idval = OpLoad %uvec3 %id\n"
907 "%x = OpCompositeExtract %u32 %idval 0\n"
908 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n"
909 "%inval = OpLoad %f32 %inloc\n"
910 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n"
911 "%ret_const5 = OpFunctionCall %u32 %func_const5\n"
912 "%ret_modulo4 = OpFunctionCall %u32 %func_modulo4 %thousand\n"
913 "%cmp_gt = OpUGreaterThan %bool %ret_const5 %ret_modulo4\n"
914 " OpSelectionMerge %if_end None\n"
915 " OpBranchConditional %cmp_gt %if_true %if_false\n"
916 "%if_true = OpLabel\n"
917 "%negate = OpFNegate %f32 %inval\n"
918 " OpStore %outloc %negate\n"
919 " OpBranch %if_end\n"
920 "%if_false = OpLabel\n"
921 " OpUnreachable\n" // Unreachable else branch for if statement
922 "%if_end = OpLabel\n"
926 // not_called_function()
927 "%func_not_called_func = OpFunction %void None %voidf\n"
928 "%not_called_func_entry = OpLabel\n"
929 " OpUnreachable\n" // Unreachable entry block in not called static function
933 "%func_modulo4 = OpFunction %u32 None %uintfuint\n"
934 "%valptr = OpFunctionParameter %u32ptr\n"
935 "%modulo4_entry = OpLabel\n"
936 "%val = OpLoad %u32 %valptr\n"
937 "%modulo = OpUMod %u32 %val %four\n"
938 " OpSelectionMerge %switch_merge None\n"
939 " OpSwitch %modulo %default 0 %case0 1 %case1 2 %case2 3 %case3\n"
941 " OpReturnValue %three\n"
943 " OpReturnValue %two\n"
945 " OpReturnValue %one\n"
947 " OpReturnValue %zero\n"
948 "%default = OpLabel\n"
949 " OpUnreachable\n" // Unreachable default case for switch statement
950 "%switch_merge = OpLabel\n"
951 " OpUnreachable\n" // Unreachable merge block for switch statement
955 "%func_const5 = OpFunction %u32 None %unitf\n"
956 "%const5_entry = OpLabel\n"
957 " OpReturnValue %five\n"
958 "%unreachable = OpLabel\n"
959 " OpUnreachable\n" // Unreachable block in function
961 spec.inputs.push_back(BufferSp(new Float32Buffer(positiveFloats)));
962 spec.outputs.push_back(BufferSp(new Float32Buffer(negativeFloats)));
963 spec.numWorkGroups = IVec3(numElements, 1, 1);
965 group->addChild(new SpvAsmComputeShaderCase(testCtx, "all", "OpUnreachable appearing at different places", spec));
967 return group.release();
970 // Assembly code used for testing decoration group is based on GLSL source code:
974 // layout(std140, set = 0, binding = 0) readonly buffer Input0 {
977 // layout(std140, set = 0, binding = 1) readonly buffer Input1 {
980 // layout(std140, set = 0, binding = 2) readonly buffer Input2 {
983 // layout(std140, set = 0, binding = 3) readonly buffer Input3 {
986 // layout(std140, set = 0, binding = 4) readonly buffer Input4 {
989 // layout(std140, set = 0, binding = 5) writeonly buffer Output {
994 // uint x = gl_GlobalInvocationID.x;
995 // output_data.elements[x] = input_data0.elements[x] + input_data1.elements[x] + input_data2.elements[x] + input_data3.elements[x] + input_data4.elements[x];
997 tcu::TestCaseGroup* createDecorationGroupGroup (tcu::TestContext& testCtx)
999 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "decoration_group", "Test the OpDecorationGroup & OpGroupDecorate instruction"));
1000 ComputeShaderSpec spec;
1001 de::Random rnd (deStringHash(group->getName()));
1002 const int numElements = 100;
1003 vector<float> inputFloats0 (numElements, 0);
1004 vector<float> inputFloats1 (numElements, 0);
1005 vector<float> inputFloats2 (numElements, 0);
1006 vector<float> inputFloats3 (numElements, 0);
1007 vector<float> inputFloats4 (numElements, 0);
1008 vector<float> outputFloats (numElements, 0);
1010 fillRandomScalars(rnd, -300.f, 300.f, &inputFloats0[0], numElements);
1011 fillRandomScalars(rnd, -300.f, 300.f, &inputFloats1[0], numElements);
1012 fillRandomScalars(rnd, -300.f, 300.f, &inputFloats2[0], numElements);
1013 fillRandomScalars(rnd, -300.f, 300.f, &inputFloats3[0], numElements);
1014 fillRandomScalars(rnd, -300.f, 300.f, &inputFloats4[0], numElements);
1016 for (size_t ndx = 0; ndx < numElements; ++ndx)
1017 outputFloats[ndx] = inputFloats0[ndx] + inputFloats1[ndx] + inputFloats2[ndx] + inputFloats3[ndx] + inputFloats4[ndx];
1020 string(s_ShaderPreamble) +
1022 "OpSource GLSL 430\n"
1023 "OpName %main \"main\"\n"
1024 "OpName %id \"gl_GlobalInvocationID\"\n"
1026 // Not using group decoration on variable.
1027 "OpDecorate %id BuiltIn GlobalInvocationId\n"
1028 // Not using group decoration on type.
1029 "OpDecorate %f32arr ArrayStride 4\n"
1031 "OpDecorate %groups BufferBlock\n"
1032 "OpDecorate %groupm Offset 0\n"
1033 "%groups = OpDecorationGroup\n"
1034 "%groupm = OpDecorationGroup\n"
1036 // Group decoration on multiple structs.
1037 "OpGroupDecorate %groups %outbuf %inbuf0 %inbuf1 %inbuf2 %inbuf3 %inbuf4\n"
1038 // Group decoration on multiple struct members.
1039 "OpGroupMemberDecorate %groupm %outbuf 0 %inbuf0 0 %inbuf1 0 %inbuf2 0 %inbuf3 0 %inbuf4 0\n"
1041 "OpDecorate %group1 DescriptorSet 0\n"
1042 "OpDecorate %group3 DescriptorSet 0\n"
1043 "OpDecorate %group3 NonWritable\n"
1044 "OpDecorate %group3 Restrict\n"
1045 "%group0 = OpDecorationGroup\n"
1046 "%group1 = OpDecorationGroup\n"
1047 "%group3 = OpDecorationGroup\n"
1049 // Applying the same decoration group multiple times.
1050 "OpGroupDecorate %group1 %outdata\n"
1051 "OpGroupDecorate %group1 %outdata\n"
1052 "OpGroupDecorate %group1 %outdata\n"
1053 "OpDecorate %outdata DescriptorSet 0\n"
1054 "OpDecorate %outdata Binding 5\n"
1055 // Applying decoration group containing nothing.
1056 "OpGroupDecorate %group0 %indata0\n"
1057 "OpDecorate %indata0 DescriptorSet 0\n"
1058 "OpDecorate %indata0 Binding 0\n"
1059 // Applying decoration group containing one decoration.
1060 "OpGroupDecorate %group1 %indata1\n"
1061 "OpDecorate %indata1 Binding 1\n"
1062 // Applying decoration group containing multiple decorations.
1063 "OpGroupDecorate %group3 %indata2 %indata3\n"
1064 "OpDecorate %indata2 Binding 2\n"
1065 "OpDecorate %indata3 Binding 3\n"
1066 // Applying multiple decoration groups (with overlapping).
1067 "OpGroupDecorate %group0 %indata4\n"
1068 "OpGroupDecorate %group1 %indata4\n"
1069 "OpGroupDecorate %group3 %indata4\n"
1070 "OpDecorate %indata4 Binding 4\n"
1072 + string(s_CommonTypes) +
1074 "%id = OpVariable %uvec3ptr Input\n"
1075 "%zero = OpConstant %i32 0\n"
1077 "%outbuf = OpTypeStruct %f32arr\n"
1078 "%outbufptr = OpTypePointer Uniform %outbuf\n"
1079 "%outdata = OpVariable %outbufptr Uniform\n"
1080 "%inbuf0 = OpTypeStruct %f32arr\n"
1081 "%inbuf0ptr = OpTypePointer Uniform %inbuf0\n"
1082 "%indata0 = OpVariable %inbuf0ptr Uniform\n"
1083 "%inbuf1 = OpTypeStruct %f32arr\n"
1084 "%inbuf1ptr = OpTypePointer Uniform %inbuf1\n"
1085 "%indata1 = OpVariable %inbuf1ptr Uniform\n"
1086 "%inbuf2 = OpTypeStruct %f32arr\n"
1087 "%inbuf2ptr = OpTypePointer Uniform %inbuf2\n"
1088 "%indata2 = OpVariable %inbuf2ptr Uniform\n"
1089 "%inbuf3 = OpTypeStruct %f32arr\n"
1090 "%inbuf3ptr = OpTypePointer Uniform %inbuf3\n"
1091 "%indata3 = OpVariable %inbuf3ptr Uniform\n"
1092 "%inbuf4 = OpTypeStruct %f32arr\n"
1093 "%inbufptr = OpTypePointer Uniform %inbuf4\n"
1094 "%indata4 = OpVariable %inbufptr Uniform\n"
1096 "%main = OpFunction %void None %voidf\n"
1097 "%label = OpLabel\n"
1098 "%idval = OpLoad %uvec3 %id\n"
1099 "%x = OpCompositeExtract %u32 %idval 0\n"
1100 "%inloc0 = OpAccessChain %f32ptr %indata0 %zero %x\n"
1101 "%inloc1 = OpAccessChain %f32ptr %indata1 %zero %x\n"
1102 "%inloc2 = OpAccessChain %f32ptr %indata2 %zero %x\n"
1103 "%inloc3 = OpAccessChain %f32ptr %indata3 %zero %x\n"
1104 "%inloc4 = OpAccessChain %f32ptr %indata4 %zero %x\n"
1105 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n"
1106 "%inval0 = OpLoad %f32 %inloc0\n"
1107 "%inval1 = OpLoad %f32 %inloc1\n"
1108 "%inval2 = OpLoad %f32 %inloc2\n"
1109 "%inval3 = OpLoad %f32 %inloc3\n"
1110 "%inval4 = OpLoad %f32 %inloc4\n"
1111 "%add0 = OpFAdd %f32 %inval0 %inval1\n"
1112 "%add1 = OpFAdd %f32 %add0 %inval2\n"
1113 "%add2 = OpFAdd %f32 %add1 %inval3\n"
1114 "%add = OpFAdd %f32 %add2 %inval4\n"
1115 " OpStore %outloc %add\n"
1118 spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats0)));
1119 spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats1)));
1120 spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats2)));
1121 spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats3)));
1122 spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats4)));
1123 spec.outputs.push_back(BufferSp(new Float32Buffer(outputFloats)));
1124 spec.numWorkGroups = IVec3(numElements, 1, 1);
1126 group->addChild(new SpvAsmComputeShaderCase(testCtx, "all", "decoration group cases", spec));
1128 return group.release();
1131 struct SpecConstantTwoIntCase
1133 const char* caseName;
1134 const char* scDefinition0;
1135 const char* scDefinition1;
1136 const char* scResultType;
1137 const char* scOperation;
1138 deInt32 scActualValue0;
1139 deInt32 scActualValue1;
1140 const char* resultOperation;
1141 vector<deInt32> expectedOutput;
1143 SpecConstantTwoIntCase (const char* name,
1144 const char* definition0,
1145 const char* definition1,
1146 const char* resultType,
1147 const char* operation,
1150 const char* resultOp,
1151 const vector<deInt32>& output)
1153 , scDefinition0 (definition0)
1154 , scDefinition1 (definition1)
1155 , scResultType (resultType)
1156 , scOperation (operation)
1157 , scActualValue0 (value0)
1158 , scActualValue1 (value1)
1159 , resultOperation (resultOp)
1160 , expectedOutput (output) {}
1163 tcu::TestCaseGroup* createSpecConstantGroup (tcu::TestContext& testCtx)
1165 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opspecconstantop", "Test the OpSpecConstantOp instruction"));
1166 vector<SpecConstantTwoIntCase> cases;
1167 de::Random rnd (deStringHash(group->getName()));
1168 const int numElements = 100;
1169 vector<deInt32> inputInts (numElements, 0);
1170 vector<deInt32> outputInts1 (numElements, 0);
1171 vector<deInt32> outputInts2 (numElements, 0);
1172 vector<deInt32> outputInts3 (numElements, 0);
1173 vector<deInt32> outputInts4 (numElements, 0);
1174 const StringTemplate shaderTemplate (
1175 string(s_ShaderPreamble) +
1177 "OpName %main \"main\"\n"
1178 "OpName %id \"gl_GlobalInvocationID\"\n"
1180 "OpDecorate %id BuiltIn GlobalInvocationId\n"
1181 "OpDecorate %sc_0 SpecId 0\n"
1182 "OpDecorate %sc_1 SpecId 1\n"
1184 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) +
1186 "%i32ptr = OpTypePointer Uniform %i32\n"
1187 "%i32arr = OpTypeRuntimeArray %i32\n"
1188 "%boolptr = OpTypePointer Uniform %bool\n"
1189 "%boolarr = OpTypeRuntimeArray %bool\n"
1190 "%inbuf = OpTypeStruct %i32arr\n"
1191 "%inbufptr = OpTypePointer Uniform %inbuf\n"
1192 "%indata = OpVariable %inbufptr Uniform\n"
1193 "%outbuf = OpTypeStruct %i32arr\n"
1194 "%outbufptr = OpTypePointer Uniform %outbuf\n"
1195 "%outdata = OpVariable %outbufptr Uniform\n"
1197 "%id = OpVariable %uvec3ptr Input\n"
1198 "%zero = OpConstant %i32 0\n"
1200 "%sc_0 = OpSpecConstant${SC_DEF0}\n"
1201 "%sc_1 = OpSpecConstant${SC_DEF1}\n"
1202 "%sc_final = OpSpecConstantOp ${SC_RESULT_TYPE} ${SC_OP}\n"
1204 "%main = OpFunction %void None %voidf\n"
1205 "%label = OpLabel\n"
1206 "%idval = OpLoad %uvec3 %id\n"
1207 "%x = OpCompositeExtract %u32 %idval 0\n"
1208 "%inloc = OpAccessChain %i32ptr %indata %zero %x\n"
1209 "%inval = OpLoad %i32 %inloc\n"
1210 "%final = ${GEN_RESULT}\n"
1211 "%outloc = OpAccessChain %i32ptr %outdata %zero %x\n"
1212 " OpStore %outloc %final\n"
1214 " OpFunctionEnd\n");
1216 fillRandomScalars(rnd, -65536, 65536, &inputInts[0], numElements);
1218 for (size_t ndx = 0; ndx < numElements; ++ndx)
1220 outputInts1[ndx] = inputInts[ndx] + 42;
1221 outputInts2[ndx] = inputInts[ndx];
1222 outputInts3[ndx] = inputInts[ndx] - 11200;
1223 outputInts4[ndx] = inputInts[ndx] + 1;
1226 const char addScToInput[] = "OpIAdd %i32 %inval %sc_final";
1227 const char selectTrueUsingSc[] = "OpSelect %i32 %sc_final %inval %zero";
1228 const char selectFalseUsingSc[] = "OpSelect %i32 %sc_final %zero %inval";
1230 cases.push_back(SpecConstantTwoIntCase("iadd", " %i32 0", " %i32 0", "%i32", "IAdd %sc_0 %sc_1", 62, -20, addScToInput, outputInts1));
1231 cases.push_back(SpecConstantTwoIntCase("isub", " %i32 0", " %i32 0", "%i32", "ISub %sc_0 %sc_1", 100, 58, addScToInput, outputInts1));
1232 cases.push_back(SpecConstantTwoIntCase("imul", " %i32 0", " %i32 0", "%i32", "IMul %sc_0 %sc_1", -2, -21, addScToInput, outputInts1));
1233 cases.push_back(SpecConstantTwoIntCase("sdiv", " %i32 0", " %i32 0", "%i32", "SDiv %sc_0 %sc_1", -126, -3, addScToInput, outputInts1));
1234 cases.push_back(SpecConstantTwoIntCase("udiv", " %i32 0", " %i32 0", "%i32", "UDiv %sc_0 %sc_1", 126, 3, addScToInput, outputInts1));
1235 cases.push_back(SpecConstantTwoIntCase("srem", " %i32 0", " %i32 0", "%i32", "SRem %sc_0 %sc_1", 7, 3, addScToInput, outputInts4));
1236 cases.push_back(SpecConstantTwoIntCase("smod", " %i32 0", " %i32 0", "%i32", "SMod %sc_0 %sc_1", 7, 3, addScToInput, outputInts4));
1237 cases.push_back(SpecConstantTwoIntCase("umod", " %i32 0", " %i32 0", "%i32", "UMod %sc_0 %sc_1", 342, 50, addScToInput, outputInts1));
1238 cases.push_back(SpecConstantTwoIntCase("bitwiseand", " %i32 0", " %i32 0", "%i32", "BitwiseAnd %sc_0 %sc_1", 42, 63, addScToInput, outputInts1));
1239 cases.push_back(SpecConstantTwoIntCase("bitwiseor", " %i32 0", " %i32 0", "%i32", "BitwiseOr %sc_0 %sc_1", 34, 8, addScToInput, outputInts1));
1240 cases.push_back(SpecConstantTwoIntCase("bitwisexor", " %i32 0", " %i32 0", "%i32", "BitwiseXor %sc_0 %sc_1", 18, 56, addScToInput, outputInts1));
1241 cases.push_back(SpecConstantTwoIntCase("shiftrightlogical", " %i32 0", " %i32 0", "%i32", "ShiftRightLogical %sc_0 %sc_1", 168, 2, addScToInput, outputInts1));
1242 cases.push_back(SpecConstantTwoIntCase("shiftrightarithmetic", " %i32 0", " %i32 0", "%i32", "ShiftRightArithmetic %sc_0 %sc_1", 168, 2, addScToInput, outputInts1));
1243 cases.push_back(SpecConstantTwoIntCase("shiftleftlogical", " %i32 0", " %i32 0", "%i32", "ShiftLeftLogical %sc_0 %sc_1", 21, 1, addScToInput, outputInts1));
1244 cases.push_back(SpecConstantTwoIntCase("slessthan", " %i32 0", " %i32 0", "%bool", "SLessThan %sc_0 %sc_1", -20, -10, selectTrueUsingSc, outputInts2));
1245 cases.push_back(SpecConstantTwoIntCase("ulessthan", " %i32 0", " %i32 0", "%bool", "ULessThan %sc_0 %sc_1", 10, 20, selectTrueUsingSc, outputInts2));
1246 cases.push_back(SpecConstantTwoIntCase("sgreaterthan", " %i32 0", " %i32 0", "%bool", "SGreaterThan %sc_0 %sc_1", -1000, 50, selectFalseUsingSc, outputInts2));
1247 cases.push_back(SpecConstantTwoIntCase("ugreaterthan", " %i32 0", " %i32 0", "%bool", "UGreaterThan %sc_0 %sc_1", 10, 5, selectTrueUsingSc, outputInts2));
1248 cases.push_back(SpecConstantTwoIntCase("slessthanequal", " %i32 0", " %i32 0", "%bool", "SLessThanEqual %sc_0 %sc_1", -10, -10, selectTrueUsingSc, outputInts2));
1249 cases.push_back(SpecConstantTwoIntCase("ulessthanequal", " %i32 0", " %i32 0", "%bool", "ULessThanEqual %sc_0 %sc_1", 50, 100, selectTrueUsingSc, outputInts2));
1250 cases.push_back(SpecConstantTwoIntCase("sgreaterthanequal", " %i32 0", " %i32 0", "%bool", "SGreaterThanEqual %sc_0 %sc_1", -1000, 50, selectFalseUsingSc, outputInts2));
1251 cases.push_back(SpecConstantTwoIntCase("ugreaterthanequal", " %i32 0", " %i32 0", "%bool", "UGreaterThanEqual %sc_0 %sc_1", 10, 10, selectTrueUsingSc, outputInts2));
1252 cases.push_back(SpecConstantTwoIntCase("iequal", " %i32 0", " %i32 0", "%bool", "IEqual %sc_0 %sc_1", 42, 24, selectFalseUsingSc, outputInts2));
1253 cases.push_back(SpecConstantTwoIntCase("logicaland", "True %bool", "True %bool", "%bool", "LogicalAnd %sc_0 %sc_1", 0, 1, selectFalseUsingSc, outputInts2));
1254 cases.push_back(SpecConstantTwoIntCase("logicalor", "False %bool", "False %bool", "%bool", "LogicalOr %sc_0 %sc_1", 1, 0, selectTrueUsingSc, outputInts2));
1255 cases.push_back(SpecConstantTwoIntCase("logicalequal", "True %bool", "True %bool", "%bool", "LogicalEqual %sc_0 %sc_1", 0, 1, selectFalseUsingSc, outputInts2));
1256 cases.push_back(SpecConstantTwoIntCase("logicalnotequal", "False %bool", "False %bool", "%bool", "LogicalNotEqual %sc_0 %sc_1", 1, 0, selectTrueUsingSc, outputInts2));
1257 cases.push_back(SpecConstantTwoIntCase("snegate", " %i32 0", " %i32 0", "%i32", "SNegate %sc_0", -42, 0, addScToInput, outputInts1));
1258 cases.push_back(SpecConstantTwoIntCase("not", " %i32 0", " %i32 0", "%i32", "Not %sc_0", -43, 0, addScToInput, outputInts1));
1259 cases.push_back(SpecConstantTwoIntCase("logicalnot", "False %bool", "False %bool", "%bool", "LogicalNot %sc_0", 1, 0, selectFalseUsingSc, outputInts2));
1260 cases.push_back(SpecConstantTwoIntCase("select", "False %bool", " %i32 0", "%i32", "Select %sc_0 %sc_1 %zero", 1, 42, addScToInput, outputInts1));
1261 // OpSConvert, OpFConvert: these two instructions involve ints/floats of different bitwidths.
1263 for (size_t caseNdx = 0; caseNdx < cases.size(); ++caseNdx)
1265 map<string, string> specializations;
1266 ComputeShaderSpec spec;
1268 specializations["SC_DEF0"] = cases[caseNdx].scDefinition0;
1269 specializations["SC_DEF1"] = cases[caseNdx].scDefinition1;
1270 specializations["SC_RESULT_TYPE"] = cases[caseNdx].scResultType;
1271 specializations["SC_OP"] = cases[caseNdx].scOperation;
1272 specializations["GEN_RESULT"] = cases[caseNdx].resultOperation;
1274 spec.assembly = shaderTemplate.specialize(specializations);
1275 spec.inputs.push_back(BufferSp(new Int32Buffer(inputInts)));
1276 spec.outputs.push_back(BufferSp(new Int32Buffer(cases[caseNdx].expectedOutput)));
1277 spec.numWorkGroups = IVec3(numElements, 1, 1);
1278 spec.specConstants.push_back(cases[caseNdx].scActualValue0);
1279 spec.specConstants.push_back(cases[caseNdx].scActualValue1);
1281 group->addChild(new SpvAsmComputeShaderCase(testCtx, cases[caseNdx].caseName, cases[caseNdx].caseName, spec));
1284 ComputeShaderSpec spec;
1287 string(s_ShaderPreamble) +
1289 "OpName %main \"main\"\n"
1290 "OpName %id \"gl_GlobalInvocationID\"\n"
1292 "OpDecorate %id BuiltIn GlobalInvocationId\n"
1293 "OpDecorate %sc_0 SpecId 0\n"
1294 "OpDecorate %sc_1 SpecId 1\n"
1295 "OpDecorate %sc_2 SpecId 2\n"
1297 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) +
1299 "%ivec3 = OpTypeVector %i32 3\n"
1300 "%i32ptr = OpTypePointer Uniform %i32\n"
1301 "%i32arr = OpTypeRuntimeArray %i32\n"
1302 "%boolptr = OpTypePointer Uniform %bool\n"
1303 "%boolarr = OpTypeRuntimeArray %bool\n"
1304 "%inbuf = OpTypeStruct %i32arr\n"
1305 "%inbufptr = OpTypePointer Uniform %inbuf\n"
1306 "%indata = OpVariable %inbufptr Uniform\n"
1307 "%outbuf = OpTypeStruct %i32arr\n"
1308 "%outbufptr = OpTypePointer Uniform %outbuf\n"
1309 "%outdata = OpVariable %outbufptr Uniform\n"
1311 "%id = OpVariable %uvec3ptr Input\n"
1312 "%zero = OpConstant %i32 0\n"
1313 "%ivec3_0 = OpConstantComposite %ivec3 %zero %zero %zero\n"
1315 "%sc_0 = OpSpecConstant %i32 0\n"
1316 "%sc_1 = OpSpecConstant %i32 0\n"
1317 "%sc_2 = OpSpecConstant %i32 0\n"
1318 "%sc_vec3_0 = OpSpecConstantOp %ivec3 CompositeInsert %sc_0 %ivec3_0 0\n" // (sc_0, 0, 0)
1319 "%sc_vec3_1 = OpSpecConstantOp %ivec3 CompositeInsert %sc_1 %ivec3_0 1\n" // (0, sc_1, 0)
1320 "%sc_vec3_2 = OpSpecConstantOp %ivec3 CompositeInsert %sc_2 %ivec3_0 2\n" // (0, 0, sc_2)
1321 "%sc_vec3_01 = OpSpecConstantOp %ivec3 VectorShuffle %sc_vec3_0 %sc_vec3_1 1 0 4\n" // (0, sc_0, sc_1)
1322 "%sc_vec3_012 = OpSpecConstantOp %ivec3 VectorShuffle %sc_vec3_01 %sc_vec3_2 5 1 2\n" // (sc_2, sc_0, sc_1)
1323 "%sc_ext_0 = OpSpecConstantOp %i32 CompositeExtract %sc_vec3_012 0\n" // sc_2
1324 "%sc_ext_1 = OpSpecConstantOp %i32 CompositeExtract %sc_vec3_012 1\n" // sc_0
1325 "%sc_ext_2 = OpSpecConstantOp %i32 CompositeExtract %sc_vec3_012 2\n" // sc_1
1326 "%sc_sub = OpSpecConstantOp %i32 ISub %sc_ext_0 %sc_ext_1\n" // (sc_2 - sc_0)
1327 "%sc_final = OpSpecConstantOp %i32 IMul %sc_sub %sc_ext_2\n" // (sc_2 - sc_0) * sc_1
1329 "%main = OpFunction %void None %voidf\n"
1330 "%label = OpLabel\n"
1331 "%idval = OpLoad %uvec3 %id\n"
1332 "%x = OpCompositeExtract %u32 %idval 0\n"
1333 "%inloc = OpAccessChain %i32ptr %indata %zero %x\n"
1334 "%inval = OpLoad %i32 %inloc\n"
1335 "%final = OpIAdd %i32 %inval %sc_final\n"
1336 "%outloc = OpAccessChain %i32ptr %outdata %zero %x\n"
1337 " OpStore %outloc %final\n"
1340 spec.inputs.push_back(BufferSp(new Int32Buffer(inputInts)));
1341 spec.outputs.push_back(BufferSp(new Int32Buffer(outputInts3)));
1342 spec.numWorkGroups = IVec3(numElements, 1, 1);
1343 spec.specConstants.push_back(123);
1344 spec.specConstants.push_back(56);
1345 spec.specConstants.push_back(-77);
1347 group->addChild(new SpvAsmComputeShaderCase(testCtx, "vector_related", "VectorShuffle, CompositeExtract, & CompositeInsert", spec));
1349 return group.release();
1352 tcu::TestCaseGroup* createOpPhiGroup (tcu::TestContext& testCtx)
1354 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opphi", "Test the OpPhi instruction"));
1355 ComputeShaderSpec spec1;
1356 ComputeShaderSpec spec2;
1357 ComputeShaderSpec spec3;
1358 de::Random rnd (deStringHash(group->getName()));
1359 const int numElements = 100;
1360 vector<float> inputFloats (numElements, 0);
1361 vector<float> outputFloats1 (numElements, 0);
1362 vector<float> outputFloats2 (numElements, 0);
1363 vector<float> outputFloats3 (numElements, 0);
1365 fillRandomScalars(rnd, -300.f, 300.f, &inputFloats[0], numElements);
1367 for (size_t ndx = 0; ndx < numElements; ++ndx)
1371 case 0: outputFloats1[ndx] = inputFloats[ndx] + 5.5f; break;
1372 case 1: outputFloats1[ndx] = inputFloats[ndx] + 20.5f; break;
1373 case 2: outputFloats1[ndx] = inputFloats[ndx] + 1.75f; break;
1376 outputFloats2[ndx] = inputFloats[ndx] + 6.5f * 3;
1377 outputFloats3[ndx] = 8.5f - inputFloats[ndx];
1381 string(s_ShaderPreamble) +
1383 "OpSource GLSL 430\n"
1384 "OpName %main \"main\"\n"
1385 "OpName %id \"gl_GlobalInvocationID\"\n"
1387 "OpDecorate %id BuiltIn GlobalInvocationId\n"
1389 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + string(s_InputOutputBuffer) +
1391 "%id = OpVariable %uvec3ptr Input\n"
1392 "%zero = OpConstant %i32 0\n"
1393 "%three = OpConstant %u32 3\n"
1394 "%constf5p5 = OpConstant %f32 5.5\n"
1395 "%constf20p5 = OpConstant %f32 20.5\n"
1396 "%constf1p75 = OpConstant %f32 1.75\n"
1397 "%constf8p5 = OpConstant %f32 8.5\n"
1398 "%constf6p5 = OpConstant %f32 6.5\n"
1400 "%main = OpFunction %void None %voidf\n"
1401 "%entry = OpLabel\n"
1402 "%idval = OpLoad %uvec3 %id\n"
1403 "%x = OpCompositeExtract %u32 %idval 0\n"
1404 "%selector = OpUMod %u32 %x %three\n"
1405 " OpSelectionMerge %phi None\n"
1406 " OpSwitch %selector %default 0 %case0 1 %case1 2 %case2\n"
1408 // Case 1 before OpPhi.
1409 "%case1 = OpLabel\n"
1412 "%default = OpLabel\n"
1416 "%operand = OpPhi %f32 %constf1p75 %case2 %constf20p5 %case1 %constf5p5 %case0\n" // not in the order of blocks
1417 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n"
1418 "%inval = OpLoad %f32 %inloc\n"
1419 "%add = OpFAdd %f32 %inval %operand\n"
1420 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n"
1421 " OpStore %outloc %add\n"
1424 // Case 0 after OpPhi.
1425 "%case0 = OpLabel\n"
1429 // Case 2 after OpPhi.
1430 "%case2 = OpLabel\n"
1434 spec1.inputs.push_back(BufferSp(new Float32Buffer(inputFloats)));
1435 spec1.outputs.push_back(BufferSp(new Float32Buffer(outputFloats1)));
1436 spec1.numWorkGroups = IVec3(numElements, 1, 1);
1438 group->addChild(new SpvAsmComputeShaderCase(testCtx, "block", "out-of-order and unreachable blocks for OpPhi", spec1));
1441 string(s_ShaderPreamble) +
1443 "OpName %main \"main\"\n"
1444 "OpName %id \"gl_GlobalInvocationID\"\n"
1446 "OpDecorate %id BuiltIn GlobalInvocationId\n"
1448 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + string(s_InputOutputBuffer) +
1450 "%id = OpVariable %uvec3ptr Input\n"
1451 "%zero = OpConstant %i32 0\n"
1452 "%one = OpConstant %i32 1\n"
1453 "%three = OpConstant %i32 3\n"
1454 "%constf6p5 = OpConstant %f32 6.5\n"
1456 "%main = OpFunction %void None %voidf\n"
1457 "%entry = OpLabel\n"
1458 "%idval = OpLoad %uvec3 %id\n"
1459 "%x = OpCompositeExtract %u32 %idval 0\n"
1460 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n"
1461 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n"
1462 "%inval = OpLoad %f32 %inloc\n"
1466 "%step = OpPhi %i32 %zero %entry %step_next %phi\n"
1467 "%accum = OpPhi %f32 %inval %entry %accum_next %phi\n"
1468 "%step_next = OpIAdd %i32 %step %one\n"
1469 "%accum_next = OpFAdd %f32 %accum %constf6p5\n"
1470 "%still_loop = OpSLessThan %bool %step %three\n"
1471 " OpLoopMerge %exit %phi None\n"
1472 " OpBranchConditional %still_loop %phi %exit\n"
1475 " OpStore %outloc %accum\n"
1478 spec2.inputs.push_back(BufferSp(new Float32Buffer(inputFloats)));
1479 spec2.outputs.push_back(BufferSp(new Float32Buffer(outputFloats2)));
1480 spec2.numWorkGroups = IVec3(numElements, 1, 1);
1482 group->addChild(new SpvAsmComputeShaderCase(testCtx, "induction", "The usual way induction variables are handled in LLVM IR", spec2));
1485 string(s_ShaderPreamble) +
1487 "OpName %main \"main\"\n"
1488 "OpName %id \"gl_GlobalInvocationID\"\n"
1490 "OpDecorate %id BuiltIn GlobalInvocationId\n"
1492 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + string(s_InputOutputBuffer) +
1494 "%f32ptr_f = OpTypePointer Function %f32\n"
1495 "%id = OpVariable %uvec3ptr Input\n"
1496 "%true = OpConstantTrue %bool\n"
1497 "%false = OpConstantFalse %bool\n"
1498 "%zero = OpConstant %i32 0\n"
1499 "%constf8p5 = OpConstant %f32 8.5\n"
1501 "%main = OpFunction %void None %voidf\n"
1502 "%entry = OpLabel\n"
1503 "%b = OpVariable %f32ptr_f Function %constf8p5\n"
1504 "%idval = OpLoad %uvec3 %id\n"
1505 "%x = OpCompositeExtract %u32 %idval 0\n"
1506 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n"
1507 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n"
1508 "%a_init = OpLoad %f32 %inloc\n"
1509 "%b_init = OpLoad %f32 %b\n"
1513 "%still_loop = OpPhi %bool %true %entry %false %phi\n"
1514 "%a_next = OpPhi %f32 %a_init %entry %b_next %phi\n"
1515 "%b_next = OpPhi %f32 %b_init %entry %a_next %phi\n"
1516 " OpLoopMerge %exit %phi None\n"
1517 " OpBranchConditional %still_loop %phi %exit\n"
1520 "%sub = OpFSub %f32 %a_next %b_next\n"
1521 " OpStore %outloc %sub\n"
1524 spec3.inputs.push_back(BufferSp(new Float32Buffer(inputFloats)));
1525 spec3.outputs.push_back(BufferSp(new Float32Buffer(outputFloats3)));
1526 spec3.numWorkGroups = IVec3(numElements, 1, 1);
1528 group->addChild(new SpvAsmComputeShaderCase(testCtx, "swap", "Swap the values of two variables using OpPhi", spec3));
1530 return group.release();
1533 // Assembly code used for testing block order is based on GLSL source code:
1537 // layout(std140, set = 0, binding = 0) readonly buffer Input {
1538 // float elements[];
1540 // layout(std140, set = 0, binding = 1) writeonly buffer Output {
1541 // float elements[];
1545 // uint x = gl_GlobalInvocationID.x;
1546 // output_data.elements[x] = input_data.elements[x];
1547 // if (x > uint(50)) {
1548 // switch (x % uint(3)) {
1549 // case 0: output_data.elements[x] += 1.5f; break;
1550 // case 1: output_data.elements[x] += 42.f; break;
1551 // case 2: output_data.elements[x] -= 27.f; break;
1555 // output_data.elements[x] = -input_data.elements[x];
1558 tcu::TestCaseGroup* createBlockOrderGroup (tcu::TestContext& testCtx)
1560 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "block_order", "Test block orders"));
1561 ComputeShaderSpec spec;
1562 de::Random rnd (deStringHash(group->getName()));
1563 const int numElements = 100;
1564 vector<float> inputFloats (numElements, 0);
1565 vector<float> outputFloats (numElements, 0);
1567 fillRandomScalars(rnd, -100.f, 100.f, &inputFloats[0], numElements);
1569 for (size_t ndx = 0; ndx <= 50; ++ndx)
1570 outputFloats[ndx] = -inputFloats[ndx];
1572 for (size_t ndx = 51; ndx < numElements; ++ndx)
1576 case 0: outputFloats[ndx] = inputFloats[ndx] + 1.5f; break;
1577 case 1: outputFloats[ndx] = inputFloats[ndx] + 42.f; break;
1578 case 2: outputFloats[ndx] = inputFloats[ndx] - 27.f; break;
1584 string(s_ShaderPreamble) +
1586 "OpSource GLSL 430\n"
1587 "OpName %main \"main\"\n"
1588 "OpName %id \"gl_GlobalInvocationID\"\n"
1590 "OpDecorate %id BuiltIn GlobalInvocationId\n"
1592 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) +
1594 "%u32ptr = OpTypePointer Function %u32\n"
1595 "%u32ptr_input = OpTypePointer Input %u32\n"
1597 + string(s_InputOutputBuffer) +
1599 "%id = OpVariable %uvec3ptr Input\n"
1600 "%zero = OpConstant %i32 0\n"
1601 "%const3 = OpConstant %u32 3\n"
1602 "%const50 = OpConstant %u32 50\n"
1603 "%constf1p5 = OpConstant %f32 1.5\n"
1604 "%constf27 = OpConstant %f32 27.0\n"
1605 "%constf42 = OpConstant %f32 42.0\n"
1607 "%main = OpFunction %void None %voidf\n"
1610 "%entry = OpLabel\n"
1612 // Create a temporary variable to hold the value of gl_GlobalInvocationID.x.
1613 "%xvar = OpVariable %u32ptr Function\n"
1614 "%xptr = OpAccessChain %u32ptr_input %id %zero\n"
1615 "%x = OpLoad %u32 %xptr\n"
1616 " OpStore %xvar %x\n"
1618 "%cmp = OpUGreaterThan %bool %x %const50\n"
1619 " OpSelectionMerge %if_merge None\n"
1620 " OpBranchConditional %cmp %if_true %if_false\n"
1622 // Merge block for switch-statement: placed at the beginning.
1623 "%switch_merge = OpLabel\n"
1624 " OpBranch %if_merge\n"
1626 // Case 1 for switch-statement.
1627 "%case1 = OpLabel\n"
1628 "%x_1 = OpLoad %u32 %xvar\n"
1629 "%inloc_1 = OpAccessChain %f32ptr %indata %zero %x_1\n"
1630 "%inval_1 = OpLoad %f32 %inloc_1\n"
1631 "%addf42 = OpFAdd %f32 %inval_1 %constf42\n"
1632 "%outloc_1 = OpAccessChain %f32ptr %outdata %zero %x_1\n"
1633 " OpStore %outloc_1 %addf42\n"
1634 " OpBranch %switch_merge\n"
1636 // False branch for if-statement: placed in the middle of switch cases and before true branch.
1637 "%if_false = OpLabel\n"
1638 "%x_f = OpLoad %u32 %xvar\n"
1639 "%inloc_f = OpAccessChain %f32ptr %indata %zero %x_f\n"
1640 "%inval_f = OpLoad %f32 %inloc_f\n"
1641 "%negate = OpFNegate %f32 %inval_f\n"
1642 "%outloc_f = OpAccessChain %f32ptr %outdata %zero %x_f\n"
1643 " OpStore %outloc_f %negate\n"
1644 " OpBranch %if_merge\n"
1646 // Merge block for if-statement: placed in the middle of true and false branch.
1647 "%if_merge = OpLabel\n"
1650 // True branch for if-statement: placed in the middle of swtich cases and after the false branch.
1651 "%if_true = OpLabel\n"
1652 "%xval_t = OpLoad %u32 %xvar\n"
1653 "%mod = OpUMod %u32 %xval_t %const3\n"
1654 " OpSelectionMerge %switch_merge None\n"
1655 " OpSwitch %mod %default 0 %case0 1 %case1 2 %case2\n"
1657 // Case 2 for switch-statement.
1658 "%case2 = OpLabel\n"
1659 "%x_2 = OpLoad %u32 %xvar\n"
1660 "%inloc_2 = OpAccessChain %f32ptr %indata %zero %x_2\n"
1661 "%inval_2 = OpLoad %f32 %inloc_2\n"
1662 "%subf27 = OpFSub %f32 %inval_2 %constf27\n"
1663 "%outloc_2 = OpAccessChain %f32ptr %outdata %zero %x_2\n"
1664 " OpStore %outloc_2 %subf27\n"
1665 " OpBranch %switch_merge\n"
1667 // Default case for switch-statement: placed in the middle of normal cases.
1668 "%default = OpLabel\n"
1669 " OpBranch %switch_merge\n"
1671 // Case 0 for switch-statement: out of order.
1672 "%case0 = OpLabel\n"
1673 "%x_0 = OpLoad %u32 %xvar\n"
1674 "%inloc_0 = OpAccessChain %f32ptr %indata %zero %x_0\n"
1675 "%inval_0 = OpLoad %f32 %inloc_0\n"
1676 "%addf1p5 = OpFAdd %f32 %inval_0 %constf1p5\n"
1677 "%outloc_0 = OpAccessChain %f32ptr %outdata %zero %x_0\n"
1678 " OpStore %outloc_0 %addf1p5\n"
1679 " OpBranch %switch_merge\n"
1682 spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats)));
1683 spec.outputs.push_back(BufferSp(new Float32Buffer(outputFloats)));
1684 spec.numWorkGroups = IVec3(numElements, 1, 1);
1686 group->addChild(new SpvAsmComputeShaderCase(testCtx, "all", "various out-of-order blocks", spec));
1688 return group.release();
1691 tcu::TestCaseGroup* createMultipleShaderGroup (tcu::TestContext& testCtx)
1693 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "multiple_shaders", "Test multiple shaders in the same module"));
1694 ComputeShaderSpec spec1;
1695 ComputeShaderSpec spec2;
1696 de::Random rnd (deStringHash(group->getName()));
1697 const int numElements = 100;
1698 vector<float> inputFloats (numElements, 0);
1699 vector<float> outputFloats1 (numElements, 0);
1700 vector<float> outputFloats2 (numElements, 0);
1701 fillRandomScalars(rnd, -500.f, 500.f, &inputFloats[0], numElements);
1703 for (size_t ndx = 0; ndx < numElements; ++ndx)
1705 outputFloats1[ndx] = inputFloats[ndx] + inputFloats[ndx];
1706 outputFloats2[ndx] = -inputFloats[ndx];
1709 const string assembly(
1710 "OpCapability Shader\n"
1711 "OpMemoryModel Logical GLSL450\n"
1712 "OpEntryPoint GLCompute %comp_main1 \"entrypoint1\" %id\n"
1713 "OpEntryPoint GLCompute %comp_main2 \"entrypoint2\" %id\n"
1714 // A module cannot have two OpEntryPoint instructions with the same Execution Model and the same Name string.
1715 "OpEntryPoint Vertex %vert_main \"entrypoint2\" %vert_builtins %vertexID %instanceID\n"
1716 "OpExecutionMode %vert_main LocalSize 1 1 1\n"
1718 "OpName %comp_main1 \"entrypoint1\"\n"
1719 "OpName %comp_main2 \"entrypoint2\"\n"
1720 "OpName %vert_main \"entrypoint2\"\n"
1721 "OpName %id \"gl_GlobalInvocationID\"\n"
1722 "OpName %vert_builtin_st \"gl_PerVertex\"\n"
1723 "OpName %vertexID \"gl_VertexID\"\n"
1724 "OpName %instanceID \"gl_InstanceID\"\n"
1725 "OpMemberName %vert_builtin_st 0 \"gl_Position\"\n"
1726 "OpMemberName %vert_builtin_st 1 \"gl_PointSize\"\n"
1727 "OpMemberName %vert_builtin_st 2 \"gl_ClipDistance\"\n"
1729 "OpDecorate %id BuiltIn GlobalInvocationId\n"
1730 "OpDecorate %vertexID BuiltIn VertexId\n"
1731 "OpDecorate %instanceID BuiltIn InstanceId\n"
1732 "OpDecorate %vert_builtin_st Block\n"
1733 "OpMemberDecorate %vert_builtin_st 0 BuiltIn Position\n"
1734 "OpMemberDecorate %vert_builtin_st 1 BuiltIn PointSize\n"
1735 "OpMemberDecorate %vert_builtin_st 2 BuiltIn ClipDistance\n"
1737 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + string(s_InputOutputBuffer) +
1739 "%i32ptr = OpTypePointer Input %i32\n"
1740 "%vec4 = OpTypeVector %f32 4\n"
1741 "%vec4ptr = OpTypePointer Output %vec4\n"
1742 "%f32arr1 = OpTypeArray %f32 %one\n"
1743 "%vert_builtin_st = OpTypeStruct %vec4 %f32 %f32arr1\n"
1744 "%vert_builtin_st_ptr = OpTypePointer Output %vert_builtin_st\n"
1745 "%vert_builtins = OpVariable %vert_builtin_st_ptr Output\n"
1747 "%id = OpVariable %uvec3ptr Input\n"
1748 "%vertexID = OpVariable %i32ptr Input\n"
1749 "%instanceID = OpVariable %i32ptr Input\n"
1750 "%zero = OpConstant %i32 0\n"
1751 "%one = OpConstant %u32 1\n"
1752 "%c_f32_1 = OpConstant %f32 1\n"
1753 "%c_vec4_1 = OpConstantComposite %vec4 %c_f32_1 %c_f32_1 %c_f32_1 %c_f32_1\n"
1755 // gl_Position = vec4(1.);
1756 "%vert_main = OpFunction %void None %voidf\n"
1757 "%vert_entry = OpLabel\n"
1758 "%position = OpAccessChain %vec4ptr %vert_builtins %zero\n"
1759 " OpStore %position %c_vec4_1\n"
1764 "%comp_main1 = OpFunction %void None %voidf\n"
1765 "%comp1_entry = OpLabel\n"
1766 "%idval1 = OpLoad %uvec3 %id\n"
1767 "%x1 = OpCompositeExtract %u32 %idval1 0\n"
1768 "%inloc1 = OpAccessChain %f32ptr %indata %zero %x1\n"
1769 "%inval1 = OpLoad %f32 %inloc1\n"
1770 "%add = OpFAdd %f32 %inval1 %inval1\n"
1771 "%outloc1 = OpAccessChain %f32ptr %outdata %zero %x1\n"
1772 " OpStore %outloc1 %add\n"
1777 "%comp_main2 = OpFunction %void None %voidf\n"
1778 "%comp2_entry = OpLabel\n"
1779 "%idval2 = OpLoad %uvec3 %id\n"
1780 "%x2 = OpCompositeExtract %u32 %idval2 0\n"
1781 "%inloc2 = OpAccessChain %f32ptr %indata %zero %x2\n"
1782 "%inval2 = OpLoad %f32 %inloc2\n"
1783 "%neg = OpFNegate %f32 %inval2\n"
1784 "%outloc2 = OpAccessChain %f32ptr %outdata %zero %x2\n"
1785 " OpStore %outloc2 %neg\n"
1787 " OpFunctionEnd\n");
1789 spec1.assembly = assembly;
1790 spec1.inputs.push_back(BufferSp(new Float32Buffer(inputFloats)));
1791 spec1.outputs.push_back(BufferSp(new Float32Buffer(outputFloats1)));
1792 spec1.numWorkGroups = IVec3(numElements, 1, 1);
1793 spec1.entryPoint = "entrypoint1";
1795 spec2.assembly = assembly;
1796 spec2.inputs.push_back(BufferSp(new Float32Buffer(inputFloats)));
1797 spec2.outputs.push_back(BufferSp(new Float32Buffer(outputFloats2)));
1798 spec2.numWorkGroups = IVec3(numElements, 1, 1);
1799 spec2.entryPoint = "entrypoint2";
1801 group->addChild(new SpvAsmComputeShaderCase(testCtx, "shader1", "multiple shaders in the same module", spec1));
1802 group->addChild(new SpvAsmComputeShaderCase(testCtx, "shader2", "multiple shaders in the same module", spec2));
1804 return group.release();
1807 inline std::string makeLongUTF8String (size_t num4ByteChars)
1809 // An example of a longest valid UTF-8 character. Be explicit about the
1810 // character type because Microsoft compilers can otherwise interpret the
1811 // character string as being over wide (16-bit) characters. Ideally, we
1812 // would just use a C++11 UTF-8 string literal, but we want to support older
1813 // Microsoft compilers.
1814 const std::basic_string<char> earthAfrica("\xF0\x9F\x8C\x8D");
1815 std::string longString;
1816 longString.reserve(num4ByteChars * 4);
1817 for (size_t count = 0; count < num4ByteChars; count++)
1819 longString += earthAfrica;
1824 tcu::TestCaseGroup* createOpSourceGroup (tcu::TestContext& testCtx)
1826 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opsource", "Tests the OpSource & OpSourceContinued instruction"));
1827 vector<CaseParameter> cases;
1828 de::Random rnd (deStringHash(group->getName()));
1829 const int numElements = 100;
1830 vector<float> positiveFloats (numElements, 0);
1831 vector<float> negativeFloats (numElements, 0);
1832 const StringTemplate shaderTemplate (
1833 "OpCapability Shader\n"
1834 "OpMemoryModel Logical GLSL450\n"
1836 "OpEntryPoint GLCompute %main \"main\" %id\n"
1837 "OpExecutionMode %main LocalSize 1 1 1\n"
1841 "OpName %main \"main\"\n"
1842 "OpName %id \"gl_GlobalInvocationID\"\n"
1844 "OpDecorate %id BuiltIn GlobalInvocationId\n"
1846 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + string(s_InputOutputBuffer) +
1848 "%id = OpVariable %uvec3ptr Input\n"
1849 "%zero = OpConstant %i32 0\n"
1851 "%main = OpFunction %void None %voidf\n"
1852 "%label = OpLabel\n"
1853 "%idval = OpLoad %uvec3 %id\n"
1854 "%x = OpCompositeExtract %u32 %idval 0\n"
1855 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n"
1856 "%inval = OpLoad %f32 %inloc\n"
1857 "%neg = OpFNegate %f32 %inval\n"
1858 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n"
1859 " OpStore %outloc %neg\n"
1861 " OpFunctionEnd\n");
1863 cases.push_back(CaseParameter("unknown_source", "OpSource Unknown 0"));
1864 cases.push_back(CaseParameter("wrong_source", "OpSource OpenCL_C 210"));
1865 cases.push_back(CaseParameter("normal_filename", "%fname = OpString \"filename\"\n"
1866 "OpSource GLSL 430 %fname"));
1867 cases.push_back(CaseParameter("empty_filename", "%fname = OpString \"\"\n"
1868 "OpSource GLSL 430 %fname"));
1869 cases.push_back(CaseParameter("normal_source_code", "%fname = OpString \"filename\"\n"
1870 "OpSource GLSL 430 %fname \"#version 430\nvoid main() {}\""));
1871 cases.push_back(CaseParameter("empty_source_code", "%fname = OpString \"filename\"\n"
1872 "OpSource GLSL 430 %fname \"\""));
1873 cases.push_back(CaseParameter("long_source_code", "%fname = OpString \"filename\"\n"
1874 "OpSource GLSL 430 %fname \"" + makeLongUTF8String(65530) + "ccc\"")); // word count: 65535
1875 cases.push_back(CaseParameter("utf8_source_code", "%fname = OpString \"filename\"\n"
1876 "OpSource GLSL 430 %fname \"\xE2\x98\x82\xE2\x98\x85\"")); // umbrella & black star symbol
1877 cases.push_back(CaseParameter("normal_sourcecontinued", "%fname = OpString \"filename\"\n"
1878 "OpSource GLSL 430 %fname \"#version 430\nvo\"\n"
1879 "OpSourceContinued \"id main() {}\""));
1880 cases.push_back(CaseParameter("empty_sourcecontinued", "%fname = OpString \"filename\"\n"
1881 "OpSource GLSL 430 %fname \"#version 430\nvoid main() {}\"\n"
1882 "OpSourceContinued \"\""));
1883 cases.push_back(CaseParameter("long_sourcecontinued", "%fname = OpString \"filename\"\n"
1884 "OpSource GLSL 430 %fname \"#version 430\nvoid main() {}\"\n"
1885 "OpSourceContinued \"" + makeLongUTF8String(65533) + "ccc\"")); // word count: 65535
1886 cases.push_back(CaseParameter("utf8_sourcecontinued", "%fname = OpString \"filename\"\n"
1887 "OpSource GLSL 430 %fname \"#version 430\nvoid main() {}\"\n"
1888 "OpSourceContinued \"\xE2\x98\x8E\xE2\x9A\x91\"")); // white telephone & black flag symbol
1889 cases.push_back(CaseParameter("multi_sourcecontinued", "%fname = OpString \"filename\"\n"
1890 "OpSource GLSL 430 %fname \"#version 430\n\"\n"
1891 "OpSourceContinued \"void\"\n"
1892 "OpSourceContinued \"main()\"\n"
1893 "OpSourceContinued \"{}\""));
1894 cases.push_back(CaseParameter("empty_source_before_sourcecontinued", "%fname = OpString \"filename\"\n"
1895 "OpSource GLSL 430 %fname \"\"\n"
1896 "OpSourceContinued \"#version 430\nvoid main() {}\""));
1898 fillRandomScalars(rnd, 1.f, 100.f, &positiveFloats[0], numElements);
1900 for (size_t ndx = 0; ndx < numElements; ++ndx)
1901 negativeFloats[ndx] = -positiveFloats[ndx];
1903 for (size_t caseNdx = 0; caseNdx < cases.size(); ++caseNdx)
1905 map<string, string> specializations;
1906 ComputeShaderSpec spec;
1908 specializations["SOURCE"] = cases[caseNdx].param;
1909 spec.assembly = shaderTemplate.specialize(specializations);
1910 spec.inputs.push_back(BufferSp(new Float32Buffer(positiveFloats)));
1911 spec.outputs.push_back(BufferSp(new Float32Buffer(negativeFloats)));
1912 spec.numWorkGroups = IVec3(numElements, 1, 1);
1914 group->addChild(new SpvAsmComputeShaderCase(testCtx, cases[caseNdx].name, cases[caseNdx].name, spec));
1917 return group.release();
1920 tcu::TestCaseGroup* createOpSourceExtensionGroup (tcu::TestContext& testCtx)
1922 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opsourceextension", "Tests the OpSource instruction"));
1923 vector<CaseParameter> cases;
1924 de::Random rnd (deStringHash(group->getName()));
1925 const int numElements = 100;
1926 vector<float> inputFloats (numElements, 0);
1927 vector<float> outputFloats (numElements, 0);
1928 const StringTemplate shaderTemplate (
1929 string(s_ShaderPreamble) +
1931 "OpSourceExtension \"${EXTENSION}\"\n"
1933 "OpName %main \"main\"\n"
1934 "OpName %id \"gl_GlobalInvocationID\"\n"
1936 "OpDecorate %id BuiltIn GlobalInvocationId\n"
1938 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + string(s_InputOutputBuffer) +
1940 "%id = OpVariable %uvec3ptr Input\n"
1941 "%zero = OpConstant %i32 0\n"
1943 "%main = OpFunction %void None %voidf\n"
1944 "%label = OpLabel\n"
1945 "%idval = OpLoad %uvec3 %id\n"
1946 "%x = OpCompositeExtract %u32 %idval 0\n"
1947 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n"
1948 "%inval = OpLoad %f32 %inloc\n"
1949 "%neg = OpFNegate %f32 %inval\n"
1950 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n"
1951 " OpStore %outloc %neg\n"
1953 " OpFunctionEnd\n");
1955 cases.push_back(CaseParameter("empty_extension", ""));
1956 cases.push_back(CaseParameter("real_extension", "GL_ARB_texture_rectangle"));
1957 cases.push_back(CaseParameter("fake_extension", "GL_ARB_im_the_ultimate_extension"));
1958 cases.push_back(CaseParameter("utf8_extension", "GL_ARB_\xE2\x98\x82\xE2\x98\x85"));
1959 cases.push_back(CaseParameter("long_extension", makeLongUTF8String(65533) + "ccc")); // word count: 65535
1961 fillRandomScalars(rnd, -200.f, 200.f, &inputFloats[0], numElements);
1963 for (size_t ndx = 0; ndx < numElements; ++ndx)
1964 outputFloats[ndx] = -inputFloats[ndx];
1966 for (size_t caseNdx = 0; caseNdx < cases.size(); ++caseNdx)
1968 map<string, string> specializations;
1969 ComputeShaderSpec spec;
1971 specializations["EXTENSION"] = cases[caseNdx].param;
1972 spec.assembly = shaderTemplate.specialize(specializations);
1973 spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats)));
1974 spec.outputs.push_back(BufferSp(new Float32Buffer(outputFloats)));
1975 spec.numWorkGroups = IVec3(numElements, 1, 1);
1977 group->addChild(new SpvAsmComputeShaderCase(testCtx, cases[caseNdx].name, cases[caseNdx].name, spec));
1980 return group.release();
1983 // Checks that a compute shader can generate a constant null value of various types, without exercising a computation on it.
1984 tcu::TestCaseGroup* createOpConstantNullGroup (tcu::TestContext& testCtx)
1986 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opconstantnull", "Tests the OpConstantNull instruction"));
1987 vector<CaseParameter> cases;
1988 de::Random rnd (deStringHash(group->getName()));
1989 const int numElements = 100;
1990 vector<float> positiveFloats (numElements, 0);
1991 vector<float> negativeFloats (numElements, 0);
1992 const StringTemplate shaderTemplate (
1993 string(s_ShaderPreamble) +
1995 "OpSource GLSL 430\n"
1996 "OpName %main \"main\"\n"
1997 "OpName %id \"gl_GlobalInvocationID\"\n"
1999 "OpDecorate %id BuiltIn GlobalInvocationId\n"
2001 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + string(s_InputOutputBuffer) +
2004 "%null = OpConstantNull %type\n"
2006 "%id = OpVariable %uvec3ptr Input\n"
2007 "%zero = OpConstant %i32 0\n"
2009 "%main = OpFunction %void None %voidf\n"
2010 "%label = OpLabel\n"
2011 "%idval = OpLoad %uvec3 %id\n"
2012 "%x = OpCompositeExtract %u32 %idval 0\n"
2013 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n"
2014 "%inval = OpLoad %f32 %inloc\n"
2015 "%neg = OpFNegate %f32 %inval\n"
2016 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n"
2017 " OpStore %outloc %neg\n"
2019 " OpFunctionEnd\n");
2021 cases.push_back(CaseParameter("bool", "%type = OpTypeBool"));
2022 cases.push_back(CaseParameter("sint32", "%type = OpTypeInt 32 1"));
2023 cases.push_back(CaseParameter("uint32", "%type = OpTypeInt 32 0"));
2024 cases.push_back(CaseParameter("float32", "%type = OpTypeFloat 32"));
2025 cases.push_back(CaseParameter("vec4float32", "%type = OpTypeVector %f32 4"));
2026 cases.push_back(CaseParameter("vec3bool", "%type = OpTypeVector %bool 3"));
2027 cases.push_back(CaseParameter("vec2uint32", "%type = OpTypeVector %u32 2"));
2028 cases.push_back(CaseParameter("matrix", "%type = OpTypeMatrix %uvec3 3"));
2029 cases.push_back(CaseParameter("array", "%100 = OpConstant %u32 100\n"
2030 "%type = OpTypeArray %i32 %100"));
2031 cases.push_back(CaseParameter("runtimearray", "%type = OpTypeRuntimeArray %f32"));
2032 cases.push_back(CaseParameter("struct", "%type = OpTypeStruct %f32 %i32 %u32"));
2033 cases.push_back(CaseParameter("pointer", "%type = OpTypePointer Function %i32"));
2035 fillRandomScalars(rnd, 1.f, 100.f, &positiveFloats[0], numElements);
2037 for (size_t ndx = 0; ndx < numElements; ++ndx)
2038 negativeFloats[ndx] = -positiveFloats[ndx];
2040 for (size_t caseNdx = 0; caseNdx < cases.size(); ++caseNdx)
2042 map<string, string> specializations;
2043 ComputeShaderSpec spec;
2045 specializations["TYPE"] = cases[caseNdx].param;
2046 spec.assembly = shaderTemplate.specialize(specializations);
2047 spec.inputs.push_back(BufferSp(new Float32Buffer(positiveFloats)));
2048 spec.outputs.push_back(BufferSp(new Float32Buffer(negativeFloats)));
2049 spec.numWorkGroups = IVec3(numElements, 1, 1);
2051 group->addChild(new SpvAsmComputeShaderCase(testCtx, cases[caseNdx].name, cases[caseNdx].name, spec));
2054 return group.release();
2057 // Checks that a compute shader can generate a constant composite value of various types, without exercising a computation on it.
2058 tcu::TestCaseGroup* createOpConstantCompositeGroup (tcu::TestContext& testCtx)
2060 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opconstantcomposite", "Tests the OpConstantComposite instruction"));
2061 vector<CaseParameter> cases;
2062 de::Random rnd (deStringHash(group->getName()));
2063 const int numElements = 100;
2064 vector<float> positiveFloats (numElements, 0);
2065 vector<float> negativeFloats (numElements, 0);
2066 const StringTemplate shaderTemplate (
2067 string(s_ShaderPreamble) +
2069 "OpSource GLSL 430\n"
2070 "OpName %main \"main\"\n"
2071 "OpName %id \"gl_GlobalInvocationID\"\n"
2073 "OpDecorate %id BuiltIn GlobalInvocationId\n"
2075 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + string(s_InputOutputBuffer) +
2077 "%id = OpVariable %uvec3ptr Input\n"
2078 "%zero = OpConstant %i32 0\n"
2082 "%main = OpFunction %void None %voidf\n"
2083 "%label = OpLabel\n"
2084 "%idval = OpLoad %uvec3 %id\n"
2085 "%x = OpCompositeExtract %u32 %idval 0\n"
2086 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n"
2087 "%inval = OpLoad %f32 %inloc\n"
2088 "%neg = OpFNegate %f32 %inval\n"
2089 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n"
2090 " OpStore %outloc %neg\n"
2092 " OpFunctionEnd\n");
2094 cases.push_back(CaseParameter("vector", "%five = OpConstant %u32 5\n"
2095 "%const = OpConstantComposite %uvec3 %five %zero %five"));
2096 cases.push_back(CaseParameter("matrix", "%m3uvec3 = OpTypeMatrix %uvec3 3\n"
2097 "%ten = OpConstant %u32 10\n"
2098 "%vec = OpConstantComposite %uvec3 %ten %zero %ten\n"
2099 "%mat = OpConstantComposite %m3uvec3 %vec %vec %vec"));
2100 cases.push_back(CaseParameter("struct", "%m2vec3 = OpTypeMatrix %uvec3 2\n"
2101 "%struct = OpTypeStruct %u32 %f32 %uvec3 %m2vec3\n"
2102 "%one = OpConstant %u32 1\n"
2103 "%point5 = OpConstant %f32 0.5\n"
2104 "%vec = OpConstantComposite %uvec3 %one %one %zero\n"
2105 "%mat = OpConstantComposite %m2vec3 %vec %vec\n"
2106 "%const = OpConstantComposite %struct %one %point5 %vec %mat"));
2107 cases.push_back(CaseParameter("nested_struct", "%st1 = OpTypeStruct %u32 %f32\n"
2108 "%st2 = OpTypeStruct %i32 %i32\n"
2109 "%struct = OpTypeStruct %st1 %st2\n"
2110 "%point5 = OpConstant %f32 0.5\n"
2111 "%one = OpConstant %u32 1\n"
2112 "%ten = OpConstant %i32 10\n"
2113 "%st1val = OpConstantComposite %st1 %one %point5\n"
2114 "%st2val = OpConstantComposite %st2 %ten %ten\n"
2115 "%const = OpConstantComposite %struct %st1val %st2val"));
2117 fillRandomScalars(rnd, 1.f, 100.f, &positiveFloats[0], numElements);
2119 for (size_t ndx = 0; ndx < numElements; ++ndx)
2120 negativeFloats[ndx] = -positiveFloats[ndx];
2122 for (size_t caseNdx = 0; caseNdx < cases.size(); ++caseNdx)
2124 map<string, string> specializations;
2125 ComputeShaderSpec spec;
2127 specializations["CONSTANT"] = cases[caseNdx].param;
2128 spec.assembly = shaderTemplate.specialize(specializations);
2129 spec.inputs.push_back(BufferSp(new Float32Buffer(positiveFloats)));
2130 spec.outputs.push_back(BufferSp(new Float32Buffer(negativeFloats)));
2131 spec.numWorkGroups = IVec3(numElements, 1, 1);
2133 group->addChild(new SpvAsmComputeShaderCase(testCtx, cases[caseNdx].name, cases[caseNdx].name, spec));
2136 return group.release();
2139 // Creates a floating point number with the given exponent, and significand
2140 // bits set. It can only create normalized numbers. Only the least significant
2141 // 24 bits of the significand will be examined. The final bit of the
2142 // significand will also be ignored. This allows alignment to be written
2143 // similarly to C99 hex-floats.
2144 // For example if you wanted to write 0x1.7f34p-12 you would call
2145 // constructNormalizedFloat(-12, 0x7f3400)
2146 float constructNormalizedFloat (deInt32 exponent, deUint32 significand)
2150 for (deInt32 idx = 0; idx < 23; ++idx)
2152 f += ((significand & 0x800000) == 0) ? 0.f : std::ldexp(1.0f, -idx);
2156 return std::ldexp(f, exponent);
2159 // Compare instruction for the OpQuantizeF16 compute exact case.
2160 // Returns true if the output is what is expected from the test case.
2161 bool compareOpQuantizeF16ComputeExactCase (const std::vector<BufferSp>&, const vector<AllocationSp>& outputAllocs, const std::vector<BufferSp>& expectedOutputs)
2163 if (outputAllocs.size() != 1)
2166 // We really just need this for size because we cannot compare Nans.
2167 const BufferSp& expectedOutput = expectedOutputs[0];
2168 const float* outputAsFloat = static_cast<const float*>(outputAllocs[0]->getHostPtr());;
2170 if (expectedOutput->getNumBytes() != 4*sizeof(float)) {
2174 if (*outputAsFloat != constructNormalizedFloat(8, 0x304000) &&
2175 *outputAsFloat != constructNormalizedFloat(8, 0x300000)) {
2179 if (*outputAsFloat != -constructNormalizedFloat(-7, 0x600000) &&
2180 *outputAsFloat != -constructNormalizedFloat(-7, 0x604000)) {
2184 if (*outputAsFloat != constructNormalizedFloat(2, 0x01C000) &&
2185 *outputAsFloat != constructNormalizedFloat(2, 0x020000)) {
2189 if (*outputAsFloat != constructNormalizedFloat(1, 0xFFC000) &&
2190 *outputAsFloat != constructNormalizedFloat(2, 0x000000)) {
2197 // Checks that every output from a test-case is a float NaN.
2198 bool compareNan (const std::vector<BufferSp>&, const vector<AllocationSp>& outputAllocs, const std::vector<BufferSp>& expectedOutputs)
2200 if (outputAllocs.size() != 1)
2203 // We really just need this for size because we cannot compare Nans.
2204 const BufferSp& expectedOutput = expectedOutputs[0];
2205 const float* output_as_float = static_cast<const float*>(outputAllocs[0]->getHostPtr());;
2207 for (size_t idx = 0; idx < expectedOutput->getNumBytes() / sizeof(float); ++idx)
2209 if (!isnan(output_as_float[idx]))
2218 // Checks that a compute shader can generate a constant composite value of various types, without exercising a computation on it.
2219 tcu::TestCaseGroup* createOpQuantizeToF16Group (tcu::TestContext& testCtx)
2221 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opquantize", "Tests the OpQuantizeToF16 instruction"));
2223 const std::string shader (
2224 string(s_ShaderPreamble) +
2226 "OpSource GLSL 430\n"
2227 "OpName %main \"main\"\n"
2228 "OpName %id \"gl_GlobalInvocationID\"\n"
2230 "OpDecorate %id BuiltIn GlobalInvocationId\n"
2232 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + string(s_InputOutputBuffer) +
2234 "%id = OpVariable %uvec3ptr Input\n"
2235 "%zero = OpConstant %i32 0\n"
2237 "%main = OpFunction %void None %voidf\n"
2238 "%label = OpLabel\n"
2239 "%idval = OpLoad %uvec3 %id\n"
2240 "%x = OpCompositeExtract %u32 %idval 0\n"
2241 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n"
2242 "%inval = OpLoad %f32 %inloc\n"
2243 "%quant = OpQuantizeToF16 %f32 %inval\n"
2244 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n"
2245 " OpStore %outloc %quant\n"
2247 " OpFunctionEnd\n");
2250 ComputeShaderSpec spec;
2251 const deUint32 numElements = 100;
2252 vector<float> infinities;
2253 vector<float> results;
2255 infinities.reserve(numElements);
2256 results.reserve(numElements);
2258 for (size_t idx = 0; idx < numElements; ++idx)
2263 infinities.push_back(std::numeric_limits<float>::infinity());
2264 results.push_back(std::numeric_limits<float>::infinity());
2267 infinities.push_back(-std::numeric_limits<float>::infinity());
2268 results.push_back(-std::numeric_limits<float>::infinity());
2271 infinities.push_back(std::ldexp(1.0f, 16));
2272 results.push_back(std::numeric_limits<float>::infinity());
2275 infinities.push_back(std::ldexp(-1.0f, 32));
2276 results.push_back(-std::numeric_limits<float>::infinity());
2281 spec.inputs.push_back(BufferSp(new Float32Buffer(infinities)));
2282 spec.outputs.push_back(BufferSp(new Float32Buffer(results)));
2283 spec.numWorkGroups = IVec3(numElements, 1, 1);
2285 group->addChild(new SpvAsmComputeShaderCase(
2286 testCtx, "infinities", "Check that infinities propagated and created", spec));
2290 ComputeShaderSpec spec;
2292 const deUint32 numElements = 100;
2294 nans.reserve(numElements);
2296 for (size_t idx = 0; idx < numElements; ++idx)
2300 nans.push_back(std::numeric_limits<float>::quiet_NaN());
2304 nans.push_back(-std::numeric_limits<float>::quiet_NaN());
2308 spec.inputs.push_back(BufferSp(new Float32Buffer(nans)));
2309 spec.outputs.push_back(BufferSp(new Float32Buffer(nans)));
2310 spec.numWorkGroups = IVec3(numElements, 1, 1);
2311 spec.verifyIO = &compareNan;
2313 group->addChild(new SpvAsmComputeShaderCase(
2314 testCtx, "propagated_nans", "Check that nans are propagated", spec));
2318 ComputeShaderSpec spec;
2319 vector<float> small;
2320 vector<float> zeros;
2321 const deUint32 numElements = 100;
2323 small.reserve(numElements);
2324 zeros.reserve(numElements);
2326 for (size_t idx = 0; idx < numElements; ++idx)
2331 small.push_back(0.f);
2332 zeros.push_back(0.f);
2335 small.push_back(-0.f);
2336 zeros.push_back(-0.f);
2339 small.push_back(std::ldexp(1.0f, -16));
2340 zeros.push_back(0.f);
2343 small.push_back(std::ldexp(-1.0f, -32));
2344 zeros.push_back(-0.f);
2347 small.push_back(std::ldexp(1.0f, -127));
2348 zeros.push_back(0.f);
2351 small.push_back(-std::ldexp(1.0f, -128));
2352 zeros.push_back(-0.f);
2357 spec.inputs.push_back(BufferSp(new Float32Buffer(small)));
2358 spec.outputs.push_back(BufferSp(new Float32Buffer(zeros)));
2359 spec.numWorkGroups = IVec3(numElements, 1, 1);
2361 group->addChild(new SpvAsmComputeShaderCase(
2362 testCtx, "flush_to_zero", "Check that values are zeroed correctly", spec));
2366 ComputeShaderSpec spec;
2367 vector<float> exact;
2368 const deUint32 numElements = 200;
2370 exact.reserve(numElements);
2372 for (size_t idx = 0; idx < numElements; ++idx)
2373 exact.push_back(static_cast<float>(idx - 100));
2375 spec.inputs.push_back(BufferSp(new Float32Buffer(exact)));
2376 spec.outputs.push_back(BufferSp(new Float32Buffer(exact)));
2377 spec.numWorkGroups = IVec3(numElements, 1, 1);
2379 group->addChild(new SpvAsmComputeShaderCase(
2380 testCtx, "exact", "Check that values exactly preserved where appropriate", spec));
2384 ComputeShaderSpec spec;
2385 vector<float> inputs;
2386 const deUint32 numElements = 4;
2388 inputs.push_back(constructNormalizedFloat(8, 0x300300));
2389 inputs.push_back(-constructNormalizedFloat(-7, 0x600800));
2390 inputs.push_back(constructNormalizedFloat(2, 0x01E000));
2391 inputs.push_back(constructNormalizedFloat(1, 0xFFE000));
2393 spec.verifyIO = &compareOpQuantizeF16ComputeExactCase;
2394 spec.inputs.push_back(BufferSp(new Float32Buffer(inputs)));
2395 spec.outputs.push_back(BufferSp(new Float32Buffer(inputs)));
2396 spec.numWorkGroups = IVec3(numElements, 1, 1);
2398 group->addChild(new SpvAsmComputeShaderCase(
2399 testCtx, "rounded", "Check that are rounded when needed", spec));
2402 return group.release();
2405 // Performs a bitwise copy of source to the destination type Dest.
2406 template <typename Dest, typename Src>
2407 Dest bitwiseCast(Src source)
2410 DE_STATIC_ASSERT(sizeof(source) == sizeof(dest));
2411 deMemcpy(&dest, &source, sizeof(dest));
2415 tcu::TestCaseGroup* createSpecConstantOpQuantizeToF16Group (tcu::TestContext& testCtx)
2417 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opspecconstantop_opquantize", "Tests the OpQuantizeToF16 opcode for the OpSpecConstantOp instruction"));
2419 const std::string shader (
2420 string(s_ShaderPreamble) +
2422 "OpName %main \"main\"\n"
2423 "OpName %id \"gl_GlobalInvocationID\"\n"
2425 "OpDecorate %id BuiltIn GlobalInvocationId\n"
2427 "OpDecorate %sc_0 SpecId 0\n"
2428 "OpDecorate %sc_1 SpecId 1\n"
2429 "OpDecorate %sc_2 SpecId 2\n"
2430 "OpDecorate %sc_3 SpecId 3\n"
2431 "OpDecorate %sc_4 SpecId 4\n"
2432 "OpDecorate %sc_5 SpecId 5\n"
2434 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + string(s_InputOutputBuffer) +
2436 "%id = OpVariable %uvec3ptr Input\n"
2437 "%zero = OpConstant %i32 0\n"
2438 "%c_u32_6 = OpConstant %u32 6\n"
2440 "%sc_0 = OpSpecConstant %f32 0.\n"
2441 "%sc_1 = OpSpecConstant %f32 0.\n"
2442 "%sc_2 = OpSpecConstant %f32 0.\n"
2443 "%sc_3 = OpSpecConstant %f32 0.\n"
2444 "%sc_4 = OpSpecConstant %f32 0.\n"
2445 "%sc_5 = OpSpecConstant %f32 0.\n"
2447 "%sc_0_quant = OpSpecConstantOp %f32 QuantizeToF16 %sc_0\n"
2448 "%sc_1_quant = OpSpecConstantOp %f32 QuantizeToF16 %sc_1\n"
2449 "%sc_2_quant = OpSpecConstantOp %f32 QuantizeToF16 %sc_2\n"
2450 "%sc_3_quant = OpSpecConstantOp %f32 QuantizeToF16 %sc_3\n"
2451 "%sc_4_quant = OpSpecConstantOp %f32 QuantizeToF16 %sc_4\n"
2452 "%sc_5_quant = OpSpecConstantOp %f32 QuantizeToF16 %sc_5\n"
2454 "%main = OpFunction %void None %voidf\n"
2455 "%label = OpLabel\n"
2456 "%idval = OpLoad %uvec3 %id\n"
2457 "%x = OpCompositeExtract %u32 %idval 0\n"
2458 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n"
2459 "%selector = OpUMod %u32 %x %c_u32_6\n"
2460 " OpSelectionMerge %exit None\n"
2461 " OpSwitch %selector %exit 0 %case0 1 %case1 2 %case2 3 %case3 4 %case4 5 %case5\n"
2463 "%case0 = OpLabel\n"
2464 " OpStore %outloc %sc_0_quant\n"
2467 "%case1 = OpLabel\n"
2468 " OpStore %outloc %sc_1_quant\n"
2471 "%case2 = OpLabel\n"
2472 " OpStore %outloc %sc_2_quant\n"
2475 "%case3 = OpLabel\n"
2476 " OpStore %outloc %sc_3_quant\n"
2479 "%case4 = OpLabel\n"
2480 " OpStore %outloc %sc_4_quant\n"
2483 "%case5 = OpLabel\n"
2484 " OpStore %outloc %sc_5_quant\n"
2490 " OpFunctionEnd\n");
2493 ComputeShaderSpec spec;
2494 const deUint8 numCases = 4;
2495 vector<float> inputs (numCases, 0.f);
2496 vector<float> outputs;
2498 spec.numWorkGroups = IVec3(numCases, 1, 1);
2500 spec.specConstants.push_back(bitwiseCast<deUint32>(std::numeric_limits<float>::infinity()));
2501 spec.specConstants.push_back(bitwiseCast<deUint32>(-std::numeric_limits<float>::infinity()));
2502 spec.specConstants.push_back(bitwiseCast<deUint32>(std::ldexp(1.0f, 16)));
2503 spec.specConstants.push_back(bitwiseCast<deUint32>(std::ldexp(-1.0f, 32)));
2505 outputs.push_back(std::numeric_limits<float>::infinity());
2506 outputs.push_back(-std::numeric_limits<float>::infinity());
2507 outputs.push_back(std::numeric_limits<float>::infinity());
2508 outputs.push_back(-std::numeric_limits<float>::infinity());
2510 spec.inputs.push_back(BufferSp(new Float32Buffer(inputs)));
2511 spec.outputs.push_back(BufferSp(new Float32Buffer(outputs)));
2513 group->addChild(new SpvAsmComputeShaderCase(
2514 testCtx, "infinities", "Check that infinities propagated and created", spec));
2518 ComputeShaderSpec spec;
2519 const deUint8 numCases = 2;
2520 vector<float> inputs (numCases, 0.f);
2521 vector<float> outputs;
2523 spec.numWorkGroups = IVec3(numCases, 1, 1);
2524 spec.verifyIO = &compareNan;
2526 outputs.push_back(std::numeric_limits<float>::quiet_NaN());
2527 outputs.push_back(-std::numeric_limits<float>::quiet_NaN());
2529 for (deUint8 idx = 0; idx < numCases; ++idx)
2530 spec.specConstants.push_back(bitwiseCast<deUint32>(outputs[idx]));
2532 spec.inputs.push_back(BufferSp(new Float32Buffer(inputs)));
2533 spec.outputs.push_back(BufferSp(new Float32Buffer(outputs)));
2535 group->addChild(new SpvAsmComputeShaderCase(
2536 testCtx, "propagated_nans", "Check that nans are propagated", spec));
2540 ComputeShaderSpec spec;
2541 const deUint8 numCases = 6;
2542 vector<float> inputs (numCases, 0.f);
2543 vector<float> outputs;
2545 spec.numWorkGroups = IVec3(numCases, 1, 1);
2547 spec.specConstants.push_back(bitwiseCast<deUint32>(0.f));
2548 spec.specConstants.push_back(bitwiseCast<deUint32>(-0.f));
2549 spec.specConstants.push_back(bitwiseCast<deUint32>(std::ldexp(1.0f, -16)));
2550 spec.specConstants.push_back(bitwiseCast<deUint32>(std::ldexp(-1.0f, -32)));
2551 spec.specConstants.push_back(bitwiseCast<deUint32>(std::ldexp(1.0f, -127)));
2552 spec.specConstants.push_back(bitwiseCast<deUint32>(-std::ldexp(1.0f, -128)));
2554 outputs.push_back(0.f);
2555 outputs.push_back(-0.f);
2556 outputs.push_back(0.f);
2557 outputs.push_back(-0.f);
2558 outputs.push_back(0.f);
2559 outputs.push_back(-0.f);
2561 spec.inputs.push_back(BufferSp(new Float32Buffer(inputs)));
2562 spec.outputs.push_back(BufferSp(new Float32Buffer(outputs)));
2564 group->addChild(new SpvAsmComputeShaderCase(
2565 testCtx, "flush_to_zero", "Check that values are zeroed correctly", spec));
2569 ComputeShaderSpec spec;
2570 const deUint8 numCases = 6;
2571 vector<float> inputs (numCases, 0.f);
2572 vector<float> outputs;
2574 spec.numWorkGroups = IVec3(numCases, 1, 1);
2576 for (deUint8 idx = 0; idx < 6; ++idx)
2578 const float f = static_cast<float>(idx * 10 - 30) / 4.f;
2579 spec.specConstants.push_back(bitwiseCast<deUint32>(f));
2580 outputs.push_back(f);
2583 spec.inputs.push_back(BufferSp(new Float32Buffer(inputs)));
2584 spec.outputs.push_back(BufferSp(new Float32Buffer(outputs)));
2586 group->addChild(new SpvAsmComputeShaderCase(
2587 testCtx, "exact", "Check that values exactly preserved where appropriate", spec));
2591 ComputeShaderSpec spec;
2592 const deUint8 numCases = 4;
2593 vector<float> inputs (numCases, 0.f);
2594 vector<float> outputs;
2596 spec.numWorkGroups = IVec3(numCases, 1, 1);
2597 spec.verifyIO = &compareOpQuantizeF16ComputeExactCase;
2599 outputs.push_back(constructNormalizedFloat(8, 0x300300));
2600 outputs.push_back(-constructNormalizedFloat(-7, 0x600800));
2601 outputs.push_back(constructNormalizedFloat(2, 0x01E000));
2602 outputs.push_back(constructNormalizedFloat(1, 0xFFE000));
2604 for (deUint8 idx = 0; idx < numCases; ++idx)
2605 spec.specConstants.push_back(bitwiseCast<deUint32>(outputs[idx]));
2607 spec.inputs.push_back(BufferSp(new Float32Buffer(inputs)));
2608 spec.outputs.push_back(BufferSp(new Float32Buffer(outputs)));
2610 group->addChild(new SpvAsmComputeShaderCase(
2611 testCtx, "rounded", "Check that are rounded when needed", spec));
2614 return group.release();
2617 // Checks that constant null/composite values can be used in computation.
2618 tcu::TestCaseGroup* createOpConstantUsageGroup (tcu::TestContext& testCtx)
2620 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opconstantnullcomposite", "Spotcheck the OpConstantNull & OpConstantComposite instruction"));
2621 ComputeShaderSpec spec;
2622 de::Random rnd (deStringHash(group->getName()));
2623 const int numElements = 100;
2624 vector<float> positiveFloats (numElements, 0);
2625 vector<float> negativeFloats (numElements, 0);
2627 fillRandomScalars(rnd, 1.f, 100.f, &positiveFloats[0], numElements);
2629 for (size_t ndx = 0; ndx < numElements; ++ndx)
2630 negativeFloats[ndx] = -positiveFloats[ndx];
2633 "OpCapability Shader\n"
2634 "%std450 = OpExtInstImport \"GLSL.std.450\"\n"
2635 "OpMemoryModel Logical GLSL450\n"
2636 "OpEntryPoint GLCompute %main \"main\" %id\n"
2637 "OpExecutionMode %main LocalSize 1 1 1\n"
2639 "OpSource GLSL 430\n"
2640 "OpName %main \"main\"\n"
2641 "OpName %id \"gl_GlobalInvocationID\"\n"
2643 "OpDecorate %id BuiltIn GlobalInvocationId\n"
2645 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) +
2647 "%fvec3 = OpTypeVector %f32 3\n"
2648 "%fmat = OpTypeMatrix %fvec3 3\n"
2649 "%ten = OpConstant %u32 10\n"
2650 "%f32arr10 = OpTypeArray %f32 %ten\n"
2651 "%fst = OpTypeStruct %f32 %f32\n"
2653 + string(s_InputOutputBuffer) +
2655 "%id = OpVariable %uvec3ptr Input\n"
2656 "%zero = OpConstant %i32 0\n"
2658 // Create a bunch of null values
2659 "%unull = OpConstantNull %u32\n"
2660 "%fnull = OpConstantNull %f32\n"
2661 "%vnull = OpConstantNull %fvec3\n"
2662 "%mnull = OpConstantNull %fmat\n"
2663 "%anull = OpConstantNull %f32arr10\n"
2664 "%snull = OpConstantComposite %fst %fnull %fnull\n"
2666 "%main = OpFunction %void None %voidf\n"
2667 "%label = OpLabel\n"
2668 "%idval = OpLoad %uvec3 %id\n"
2669 "%x = OpCompositeExtract %u32 %idval 0\n"
2670 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n"
2671 "%inval = OpLoad %f32 %inloc\n"
2672 "%neg = OpFNegate %f32 %inval\n"
2674 // Get the abs() of (a certain element of) those null values
2675 "%unull_cov = OpConvertUToF %f32 %unull\n"
2676 "%unull_abs = OpExtInst %f32 %std450 FAbs %unull_cov\n"
2677 "%fnull_abs = OpExtInst %f32 %std450 FAbs %fnull\n"
2678 "%vnull_0 = OpCompositeExtract %f32 %vnull 0\n"
2679 "%vnull_abs = OpExtInst %f32 %std450 FAbs %vnull_0\n"
2680 "%mnull_12 = OpCompositeExtract %f32 %mnull 1 2\n"
2681 "%mnull_abs = OpExtInst %f32 %std450 FAbs %mnull_12\n"
2682 "%anull_3 = OpCompositeExtract %f32 %anull 3\n"
2683 "%anull_abs = OpExtInst %f32 %std450 FAbs %anull_3\n"
2684 "%snull_1 = OpCompositeExtract %f32 %snull 1\n"
2685 "%snull_abs = OpExtInst %f32 %std450 FAbs %snull_1\n"
2688 "%add1 = OpFAdd %f32 %neg %unull_abs\n"
2689 "%add2 = OpFAdd %f32 %add1 %fnull_abs\n"
2690 "%add3 = OpFAdd %f32 %add2 %vnull_abs\n"
2691 "%add4 = OpFAdd %f32 %add3 %mnull_abs\n"
2692 "%add5 = OpFAdd %f32 %add4 %anull_abs\n"
2693 "%final = OpFAdd %f32 %add5 %snull_abs\n"
2695 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n"
2696 " OpStore %outloc %final\n" // write to output
2699 spec.inputs.push_back(BufferSp(new Float32Buffer(positiveFloats)));
2700 spec.outputs.push_back(BufferSp(new Float32Buffer(negativeFloats)));
2701 spec.numWorkGroups = IVec3(numElements, 1, 1);
2703 group->addChild(new SpvAsmComputeShaderCase(testCtx, "spotcheck", "Check that values constructed via OpConstantNull & OpConstantComposite can be used", spec));
2705 return group.release();
2708 // Assembly code used for testing loop control is based on GLSL source code:
2711 // layout(std140, set = 0, binding = 0) readonly buffer Input {
2712 // float elements[];
2714 // layout(std140, set = 0, binding = 1) writeonly buffer Output {
2715 // float elements[];
2719 // uint x = gl_GlobalInvocationID.x;
2720 // output_data.elements[x] = input_data.elements[x];
2721 // for (uint i = 0; i < 4; ++i)
2722 // output_data.elements[x] += 1.f;
2724 tcu::TestCaseGroup* createLoopControlGroup (tcu::TestContext& testCtx)
2726 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "loop_control", "Tests loop control cases"));
2727 vector<CaseParameter> cases;
2728 de::Random rnd (deStringHash(group->getName()));
2729 const int numElements = 100;
2730 vector<float> inputFloats (numElements, 0);
2731 vector<float> outputFloats (numElements, 0);
2732 const StringTemplate shaderTemplate (
2733 string(s_ShaderPreamble) +
2735 "OpSource GLSL 430\n"
2736 "OpName %main \"main\"\n"
2737 "OpName %id \"gl_GlobalInvocationID\"\n"
2739 "OpDecorate %id BuiltIn GlobalInvocationId\n"
2741 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + string(s_InputOutputBuffer) +
2743 "%u32ptr = OpTypePointer Function %u32\n"
2745 "%id = OpVariable %uvec3ptr Input\n"
2746 "%zero = OpConstant %i32 0\n"
2747 "%uzero = OpConstant %u32 0\n"
2748 "%one = OpConstant %i32 1\n"
2749 "%constf1 = OpConstant %f32 1.0\n"
2750 "%four = OpConstant %u32 4\n"
2752 "%main = OpFunction %void None %voidf\n"
2753 "%entry = OpLabel\n"
2754 "%i = OpVariable %u32ptr Function\n"
2755 " OpStore %i %uzero\n"
2757 "%idval = OpLoad %uvec3 %id\n"
2758 "%x = OpCompositeExtract %u32 %idval 0\n"
2759 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n"
2760 "%inval = OpLoad %f32 %inloc\n"
2761 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n"
2762 " OpStore %outloc %inval\n"
2763 " OpBranch %loop_entry\n"
2765 "%loop_entry = OpLabel\n"
2766 "%i_val = OpLoad %u32 %i\n"
2767 "%cmp_lt = OpULessThan %bool %i_val %four\n"
2768 " OpLoopMerge %loop_merge %loop_entry ${CONTROL}\n"
2769 " OpBranchConditional %cmp_lt %loop_body %loop_merge\n"
2770 "%loop_body = OpLabel\n"
2771 "%outval = OpLoad %f32 %outloc\n"
2772 "%addf1 = OpFAdd %f32 %outval %constf1\n"
2773 " OpStore %outloc %addf1\n"
2774 "%new_i = OpIAdd %u32 %i_val %one\n"
2775 " OpStore %i %new_i\n"
2776 " OpBranch %loop_entry\n"
2777 "%loop_merge = OpLabel\n"
2779 " OpFunctionEnd\n");
2781 cases.push_back(CaseParameter("none", "None"));
2782 cases.push_back(CaseParameter("unroll", "Unroll"));
2783 cases.push_back(CaseParameter("dont_unroll", "DontUnroll"));
2784 cases.push_back(CaseParameter("unroll_dont_unroll", "Unroll|DontUnroll"));
2786 fillRandomScalars(rnd, -100.f, 100.f, &inputFloats[0], numElements);
2788 for (size_t ndx = 0; ndx < numElements; ++ndx)
2789 outputFloats[ndx] = inputFloats[ndx] + 4.f;
2791 for (size_t caseNdx = 0; caseNdx < cases.size(); ++caseNdx)
2793 map<string, string> specializations;
2794 ComputeShaderSpec spec;
2796 specializations["CONTROL"] = cases[caseNdx].param;
2797 spec.assembly = shaderTemplate.specialize(specializations);
2798 spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats)));
2799 spec.outputs.push_back(BufferSp(new Float32Buffer(outputFloats)));
2800 spec.numWorkGroups = IVec3(numElements, 1, 1);
2802 group->addChild(new SpvAsmComputeShaderCase(testCtx, cases[caseNdx].name, cases[caseNdx].name, spec));
2805 return group.release();
2808 // Assembly code used for testing selection control is based on GLSL source code:
2811 // layout(std140, set = 0, binding = 0) readonly buffer Input {
2812 // float elements[];
2814 // layout(std140, set = 0, binding = 1) writeonly buffer Output {
2815 // float elements[];
2819 // uint x = gl_GlobalInvocationID.x;
2820 // float val = input_data.elements[x];
2822 // output_data.elements[x] = val + 1.f;
2824 // output_data.elements[x] = val - 1.f;
2826 tcu::TestCaseGroup* createSelectionControlGroup (tcu::TestContext& testCtx)
2828 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "selection_control", "Tests selection control cases"));
2829 vector<CaseParameter> cases;
2830 de::Random rnd (deStringHash(group->getName()));
2831 const int numElements = 100;
2832 vector<float> inputFloats (numElements, 0);
2833 vector<float> outputFloats (numElements, 0);
2834 const StringTemplate shaderTemplate (
2835 string(s_ShaderPreamble) +
2837 "OpSource GLSL 430\n"
2838 "OpName %main \"main\"\n"
2839 "OpName %id \"gl_GlobalInvocationID\"\n"
2841 "OpDecorate %id BuiltIn GlobalInvocationId\n"
2843 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + string(s_InputOutputBuffer) +
2845 "%id = OpVariable %uvec3ptr Input\n"
2846 "%zero = OpConstant %i32 0\n"
2847 "%constf1 = OpConstant %f32 1.0\n"
2848 "%constf10 = OpConstant %f32 10.0\n"
2850 "%main = OpFunction %void None %voidf\n"
2851 "%entry = OpLabel\n"
2852 "%idval = OpLoad %uvec3 %id\n"
2853 "%x = OpCompositeExtract %u32 %idval 0\n"
2854 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n"
2855 "%inval = OpLoad %f32 %inloc\n"
2856 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n"
2857 "%cmp_gt = OpFOrdGreaterThan %bool %inval %constf10\n"
2859 " OpSelectionMerge %if_end ${CONTROL}\n"
2860 " OpBranchConditional %cmp_gt %if_true %if_false\n"
2861 "%if_true = OpLabel\n"
2862 "%addf1 = OpFAdd %f32 %inval %constf1\n"
2863 " OpStore %outloc %addf1\n"
2864 " OpBranch %if_end\n"
2865 "%if_false = OpLabel\n"
2866 "%subf1 = OpFSub %f32 %inval %constf1\n"
2867 " OpStore %outloc %subf1\n"
2868 " OpBranch %if_end\n"
2869 "%if_end = OpLabel\n"
2871 " OpFunctionEnd\n");
2873 cases.push_back(CaseParameter("none", "None"));
2874 cases.push_back(CaseParameter("flatten", "Flatten"));
2875 cases.push_back(CaseParameter("dont_flatten", "DontFlatten"));
2876 cases.push_back(CaseParameter("flatten_dont_flatten", "DontFlatten|Flatten"));
2878 fillRandomScalars(rnd, -100.f, 100.f, &inputFloats[0], numElements);
2880 for (size_t ndx = 0; ndx < numElements; ++ndx)
2881 outputFloats[ndx] = inputFloats[ndx] + (inputFloats[ndx] > 10.f ? 1.f : -1.f);
2883 for (size_t caseNdx = 0; caseNdx < cases.size(); ++caseNdx)
2885 map<string, string> specializations;
2886 ComputeShaderSpec spec;
2888 specializations["CONTROL"] = cases[caseNdx].param;
2889 spec.assembly = shaderTemplate.specialize(specializations);
2890 spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats)));
2891 spec.outputs.push_back(BufferSp(new Float32Buffer(outputFloats)));
2892 spec.numWorkGroups = IVec3(numElements, 1, 1);
2894 group->addChild(new SpvAsmComputeShaderCase(testCtx, cases[caseNdx].name, cases[caseNdx].name, spec));
2897 return group.release();
2900 // Assembly code used for testing function control is based on GLSL source code:
2904 // layout(std140, set = 0, binding = 0) readonly buffer Input {
2905 // float elements[];
2907 // layout(std140, set = 0, binding = 1) writeonly buffer Output {
2908 // float elements[];
2911 // float const10() { return 10.f; }
2914 // uint x = gl_GlobalInvocationID.x;
2915 // output_data.elements[x] = input_data.elements[x] + const10();
2917 tcu::TestCaseGroup* createFunctionControlGroup (tcu::TestContext& testCtx)
2919 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "function_control", "Tests function control cases"));
2920 vector<CaseParameter> cases;
2921 de::Random rnd (deStringHash(group->getName()));
2922 const int numElements = 100;
2923 vector<float> inputFloats (numElements, 0);
2924 vector<float> outputFloats (numElements, 0);
2925 const StringTemplate shaderTemplate (
2926 string(s_ShaderPreamble) +
2928 "OpSource GLSL 430\n"
2929 "OpName %main \"main\"\n"
2930 "OpName %func_const10 \"const10(\"\n"
2931 "OpName %id \"gl_GlobalInvocationID\"\n"
2933 "OpDecorate %id BuiltIn GlobalInvocationId\n"
2935 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + string(s_InputOutputBuffer) +
2937 "%f32f = OpTypeFunction %f32\n"
2938 "%id = OpVariable %uvec3ptr Input\n"
2939 "%zero = OpConstant %i32 0\n"
2940 "%constf10 = OpConstant %f32 10.0\n"
2942 "%main = OpFunction %void None %voidf\n"
2943 "%entry = OpLabel\n"
2944 "%idval = OpLoad %uvec3 %id\n"
2945 "%x = OpCompositeExtract %u32 %idval 0\n"
2946 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n"
2947 "%inval = OpLoad %f32 %inloc\n"
2948 "%ret_10 = OpFunctionCall %f32 %func_const10\n"
2949 "%fadd = OpFAdd %f32 %inval %ret_10\n"
2950 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n"
2951 " OpStore %outloc %fadd\n"
2955 "%func_const10 = OpFunction %f32 ${CONTROL} %f32f\n"
2956 "%label = OpLabel\n"
2957 " OpReturnValue %constf10\n"
2958 " OpFunctionEnd\n");
2960 cases.push_back(CaseParameter("none", "None"));
2961 cases.push_back(CaseParameter("inline", "Inline"));
2962 cases.push_back(CaseParameter("dont_inline", "DontInline"));
2963 cases.push_back(CaseParameter("pure", "Pure"));
2964 cases.push_back(CaseParameter("const", "Const"));
2965 cases.push_back(CaseParameter("inline_pure", "Inline|Pure"));
2966 cases.push_back(CaseParameter("const_dont_inline", "Const|DontInline"));
2967 cases.push_back(CaseParameter("inline_dont_inline", "Inline|DontInline"));
2968 cases.push_back(CaseParameter("pure_inline_dont_inline", "Pure|Inline|DontInline"));
2970 fillRandomScalars(rnd, -100.f, 100.f, &inputFloats[0], numElements);
2972 for (size_t ndx = 0; ndx < numElements; ++ndx)
2973 outputFloats[ndx] = inputFloats[ndx] + 10.f;
2975 for (size_t caseNdx = 0; caseNdx < cases.size(); ++caseNdx)
2977 map<string, string> specializations;
2978 ComputeShaderSpec spec;
2980 specializations["CONTROL"] = cases[caseNdx].param;
2981 spec.assembly = shaderTemplate.specialize(specializations);
2982 spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats)));
2983 spec.outputs.push_back(BufferSp(new Float32Buffer(outputFloats)));
2984 spec.numWorkGroups = IVec3(numElements, 1, 1);
2986 group->addChild(new SpvAsmComputeShaderCase(testCtx, cases[caseNdx].name, cases[caseNdx].name, spec));
2989 return group.release();
2992 tcu::TestCaseGroup* createMemoryAccessGroup (tcu::TestContext& testCtx)
2994 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "memory_access", "Tests memory access cases"));
2995 vector<CaseParameter> cases;
2996 de::Random rnd (deStringHash(group->getName()));
2997 const int numElements = 100;
2998 vector<float> inputFloats (numElements, 0);
2999 vector<float> outputFloats (numElements, 0);
3000 const StringTemplate shaderTemplate (
3001 string(s_ShaderPreamble) +
3003 "OpSource GLSL 430\n"
3004 "OpName %main \"main\"\n"
3005 "OpName %id \"gl_GlobalInvocationID\"\n"
3007 "OpDecorate %id BuiltIn GlobalInvocationId\n"
3009 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + string(s_InputOutputBuffer) +
3011 "%f32ptr_f = OpTypePointer Function %f32\n"
3013 "%id = OpVariable %uvec3ptr Input\n"
3014 "%zero = OpConstant %i32 0\n"
3015 "%four = OpConstant %i32 4\n"
3017 "%main = OpFunction %void None %voidf\n"
3018 "%label = OpLabel\n"
3019 "%copy = OpVariable %f32ptr_f Function\n"
3020 "%idval = OpLoad %uvec3 %id ${ACCESS}\n"
3021 "%x = OpCompositeExtract %u32 %idval 0\n"
3022 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n"
3023 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n"
3024 " OpCopyMemory %copy %inloc ${ACCESS}\n"
3025 "%val1 = OpLoad %f32 %copy\n"
3026 "%val2 = OpLoad %f32 %inloc\n"
3027 "%add = OpFAdd %f32 %val1 %val2\n"
3028 " OpStore %outloc %add ${ACCESS}\n"
3030 " OpFunctionEnd\n");
3032 cases.push_back(CaseParameter("null", ""));
3033 cases.push_back(CaseParameter("none", "None"));
3034 cases.push_back(CaseParameter("volatile", "Volatile"));
3035 cases.push_back(CaseParameter("aligned", "Aligned 4"));
3036 cases.push_back(CaseParameter("nontemporal", "Nontemporal"));
3037 cases.push_back(CaseParameter("aligned_nontemporal", "Aligned|Nontemporal 4"));
3038 cases.push_back(CaseParameter("aligned_volatile", "Volatile|Aligned 4"));
3040 fillRandomScalars(rnd, -100.f, 100.f, &inputFloats[0], numElements);
3042 for (size_t ndx = 0; ndx < numElements; ++ndx)
3043 outputFloats[ndx] = inputFloats[ndx] + inputFloats[ndx];
3045 for (size_t caseNdx = 0; caseNdx < cases.size(); ++caseNdx)
3047 map<string, string> specializations;
3048 ComputeShaderSpec spec;
3050 specializations["ACCESS"] = cases[caseNdx].param;
3051 spec.assembly = shaderTemplate.specialize(specializations);
3052 spec.inputs.push_back(BufferSp(new Float32Buffer(inputFloats)));
3053 spec.outputs.push_back(BufferSp(new Float32Buffer(outputFloats)));
3054 spec.numWorkGroups = IVec3(numElements, 1, 1);
3056 group->addChild(new SpvAsmComputeShaderCase(testCtx, cases[caseNdx].name, cases[caseNdx].name, spec));
3059 return group.release();
3062 // Checks that we can get undefined values for various types, without exercising a computation with it.
3063 tcu::TestCaseGroup* createOpUndefGroup (tcu::TestContext& testCtx)
3065 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opundef", "Tests the OpUndef instruction"));
3066 vector<CaseParameter> cases;
3067 de::Random rnd (deStringHash(group->getName()));
3068 const int numElements = 100;
3069 vector<float> positiveFloats (numElements, 0);
3070 vector<float> negativeFloats (numElements, 0);
3071 const StringTemplate shaderTemplate (
3072 string(s_ShaderPreamble) +
3074 "OpSource GLSL 430\n"
3075 "OpName %main \"main\"\n"
3076 "OpName %id \"gl_GlobalInvocationID\"\n"
3078 "OpDecorate %id BuiltIn GlobalInvocationId\n"
3080 + string(s_InputOutputBufferTraits) + string(s_CommonTypes) + string(s_InputOutputBuffer) +
3084 "%id = OpVariable %uvec3ptr Input\n"
3085 "%zero = OpConstant %i32 0\n"
3087 "%main = OpFunction %void None %voidf\n"
3088 "%label = OpLabel\n"
3090 "%undef = OpUndef %type\n"
3092 "%idval = OpLoad %uvec3 %id\n"
3093 "%x = OpCompositeExtract %u32 %idval 0\n"
3095 "%inloc = OpAccessChain %f32ptr %indata %zero %x\n"
3096 "%inval = OpLoad %f32 %inloc\n"
3097 "%neg = OpFNegate %f32 %inval\n"
3098 "%outloc = OpAccessChain %f32ptr %outdata %zero %x\n"
3099 " OpStore %outloc %neg\n"
3101 " OpFunctionEnd\n");
3103 cases.push_back(CaseParameter("bool", "%type = OpTypeBool"));
3104 cases.push_back(CaseParameter("sint32", "%type = OpTypeInt 32 1"));
3105 cases.push_back(CaseParameter("uint32", "%type = OpTypeInt 32 0"));
3106 cases.push_back(CaseParameter("float32", "%type = OpTypeFloat 32"));
3107 cases.push_back(CaseParameter("vec4float32", "%type = OpTypeVector %f32 4"));
3108 cases.push_back(CaseParameter("vec2uint32", "%type = OpTypeVector %u32 2"));
3109 cases.push_back(CaseParameter("matrix", "%type = OpTypeMatrix %uvec3 3"));
3110 cases.push_back(CaseParameter("image", "%type = OpTypeImage %f32 2D 0 0 0 0 Unknown"));
3111 cases.push_back(CaseParameter("sampler", "%type = OpTypeSampler"));
3112 cases.push_back(CaseParameter("sampledimage", "%img = OpTypeImage %f32 2D 0 0 0 0 Unknown\n"
3113 "%type = OpTypeSampledImage %img"));
3114 cases.push_back(CaseParameter("array", "%100 = OpConstant %u32 100\n"
3115 "%type = OpTypeArray %i32 %100"));
3116 cases.push_back(CaseParameter("runtimearray", "%type = OpTypeRuntimeArray %f32"));
3117 cases.push_back(CaseParameter("struct", "%type = OpTypeStruct %f32 %i32 %u32"));
3118 cases.push_back(CaseParameter("pointer", "%type = OpTypePointer Function %i32"));
3120 fillRandomScalars(rnd, 1.f, 100.f, &positiveFloats[0], numElements);
3122 for (size_t ndx = 0; ndx < numElements; ++ndx)
3123 negativeFloats[ndx] = -positiveFloats[ndx];
3125 for (size_t caseNdx = 0; caseNdx < cases.size(); ++caseNdx)
3127 map<string, string> specializations;
3128 ComputeShaderSpec spec;
3130 specializations["TYPE"] = cases[caseNdx].param;
3131 spec.assembly = shaderTemplate.specialize(specializations);
3132 spec.inputs.push_back(BufferSp(new Float32Buffer(positiveFloats)));
3133 spec.outputs.push_back(BufferSp(new Float32Buffer(negativeFloats)));
3134 spec.numWorkGroups = IVec3(numElements, 1, 1);
3136 group->addChild(new SpvAsmComputeShaderCase(testCtx, cases[caseNdx].name, cases[caseNdx].name, spec));
3139 return group.release();
3141 typedef std::pair<std::string, VkShaderStageFlagBits> EntryToStage;
3142 typedef map<string, vector<EntryToStage> > ModuleMap;
3143 typedef map<VkShaderStageFlagBits, vector<deInt32> > StageToSpecConstantMap;
3145 // Context for a specific test instantiation. For example, an instantiation
3146 // may test colors yellow/magenta/cyan/mauve in a tesselation shader
3147 // with an entry point named 'main_to_the_main'
3148 struct InstanceContext
3150 // Map of modules to what entry_points we care to use from those modules.
3151 ModuleMap moduleMap;
3152 RGBA inputColors[4];
3153 RGBA outputColors[4];
3154 // Concrete SPIR-V code to test via boilerplate specialization.
3155 map<string, string> testCodeFragments;
3156 StageToSpecConstantMap specConstants;
3157 bool hasTessellation;
3158 VkShaderStageFlagBits requiredStages;
3160 InstanceContext (const RGBA (&inputs)[4], const RGBA (&outputs)[4], const map<string, string>& testCodeFragments_, const StageToSpecConstantMap& specConstants_)
3161 : testCodeFragments (testCodeFragments_)
3162 , specConstants (specConstants_)
3163 , hasTessellation (false)
3164 , requiredStages (static_cast<VkShaderStageFlagBits>(0))
3166 inputColors[0] = inputs[0];
3167 inputColors[1] = inputs[1];
3168 inputColors[2] = inputs[2];
3169 inputColors[3] = inputs[3];
3171 outputColors[0] = outputs[0];
3172 outputColors[1] = outputs[1];
3173 outputColors[2] = outputs[2];
3174 outputColors[3] = outputs[3];
3177 InstanceContext (const InstanceContext& other)
3178 : moduleMap (other.moduleMap)
3179 , testCodeFragments (other.testCodeFragments)
3180 , specConstants (other.specConstants)
3181 , hasTessellation (other.hasTessellation)
3182 , requiredStages (other.requiredStages)
3184 inputColors[0] = other.inputColors[0];
3185 inputColors[1] = other.inputColors[1];
3186 inputColors[2] = other.inputColors[2];
3187 inputColors[3] = other.inputColors[3];
3189 outputColors[0] = other.outputColors[0];
3190 outputColors[1] = other.outputColors[1];
3191 outputColors[2] = other.outputColors[2];
3192 outputColors[3] = other.outputColors[3];
3196 // A description of a shader to be used for a single stage of the graphics pipeline.
3197 struct ShaderElement
3199 // The module that contains this shader entrypoint.
3202 // The name of the entrypoint.
3205 // Which shader stage this entry point represents.
3206 VkShaderStageFlagBits stage;
3208 ShaderElement (const string& moduleName_, const string& entryPoint_, VkShaderStageFlagBits shaderStage_)
3209 : moduleName(moduleName_)
3210 , entryName(entryPoint_)
3211 , stage(shaderStage_)
3216 void getDefaultColors (RGBA (&colors)[4])
3218 colors[0] = RGBA::white();
3219 colors[1] = RGBA::red();
3220 colors[2] = RGBA::green();
3221 colors[3] = RGBA::blue();
3224 void getHalfColorsFullAlpha (RGBA (&colors)[4])
3226 colors[0] = RGBA(127, 127, 127, 255);
3227 colors[1] = RGBA(127, 0, 0, 255);
3228 colors[2] = RGBA(0, 127, 0, 255);
3229 colors[3] = RGBA(0, 0, 127, 255);
3232 void getInvertedDefaultColors (RGBA (&colors)[4])
3234 colors[0] = RGBA(0, 0, 0, 255);
3235 colors[1] = RGBA(0, 255, 255, 255);
3236 colors[2] = RGBA(255, 0, 255, 255);
3237 colors[3] = RGBA(255, 255, 0, 255);
3240 // Turns a statically sized array of ShaderElements into an instance-context
3241 // by setting up the mapping of modules to their contained shaders and stages.
3242 // The inputs and expected outputs are given by inputColors and outputColors
3244 InstanceContext createInstanceContext (const ShaderElement (&elements)[N], const RGBA (&inputColors)[4], const RGBA (&outputColors)[4], const map<string, string>& testCodeFragments, const StageToSpecConstantMap& specConstants)
3246 InstanceContext ctx (inputColors, outputColors, testCodeFragments, specConstants);
3247 for (size_t i = 0; i < N; ++i)
3249 ctx.moduleMap[elements[i].moduleName].push_back(std::make_pair(elements[i].entryName, elements[i].stage));
3250 ctx.requiredStages = static_cast<VkShaderStageFlagBits>(ctx.requiredStages | elements[i].stage);
3256 inline InstanceContext createInstanceContext (const ShaderElement (&elements)[N], RGBA (&inputColors)[4], const RGBA (&outputColors)[4], const map<string, string>& testCodeFragments)
3258 return createInstanceContext(elements, inputColors, outputColors, testCodeFragments, StageToSpecConstantMap());
3261 // The same as createInstanceContext above, but with default colors.
3263 InstanceContext createInstanceContext (const ShaderElement (&elements)[N], const map<string, string>& testCodeFragments)
3265 RGBA defaultColors[4];
3266 getDefaultColors(defaultColors);
3267 return createInstanceContext(elements, defaultColors, defaultColors, testCodeFragments);
3270 // For the current InstanceContext, constructs the required modules and shader stage create infos.
3271 void createPipelineShaderStages (const DeviceInterface& vk, const VkDevice vkDevice, InstanceContext& instance, Context& context, vector<ModuleHandleSp>& modules, vector<VkPipelineShaderStageCreateInfo>& createInfos)
3273 for (ModuleMap::const_iterator moduleNdx = instance.moduleMap.begin(); moduleNdx != instance.moduleMap.end(); ++moduleNdx)
3275 const ModuleHandleSp mod(new Unique<VkShaderModule>(createShaderModule(vk, vkDevice, context.getBinaryCollection().get(moduleNdx->first), 0)));
3276 modules.push_back(ModuleHandleSp(mod));
3277 for (vector<EntryToStage>::const_iterator shaderNdx = moduleNdx->second.begin(); shaderNdx != moduleNdx->second.end(); ++shaderNdx)
3279 const EntryToStage& stage = *shaderNdx;
3280 const VkPipelineShaderStageCreateInfo shaderParam =
3282 VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO, // VkStructureType sType;
3283 DE_NULL, // const void* pNext;
3284 (VkPipelineShaderStageCreateFlags)0,
3285 stage.second, // VkShaderStageFlagBits stage;
3286 **modules.back(), // VkShaderModule module;
3287 stage.first.c_str(), // const char* pName;
3288 (const VkSpecializationInfo*)DE_NULL,
3290 createInfos.push_back(shaderParam);
3295 #define SPIRV_ASSEMBLY_TYPES \
3296 "%void = OpTypeVoid\n" \
3297 "%bool = OpTypeBool\n" \
3299 "%i32 = OpTypeInt 32 1\n" \
3300 "%u32 = OpTypeInt 32 0\n" \
3302 "%f32 = OpTypeFloat 32\n" \
3303 "%v3f32 = OpTypeVector %f32 3\n" \
3304 "%v4f32 = OpTypeVector %f32 4\n" \
3306 "%v4f32_function = OpTypeFunction %v4f32 %v4f32\n" \
3307 "%fun = OpTypeFunction %void\n" \
3309 "%ip_f32 = OpTypePointer Input %f32\n" \
3310 "%ip_i32 = OpTypePointer Input %i32\n" \
3311 "%ip_v3f32 = OpTypePointer Input %v3f32\n" \
3312 "%ip_v4f32 = OpTypePointer Input %v4f32\n" \
3314 "%op_f32 = OpTypePointer Output %f32\n" \
3315 "%op_v4f32 = OpTypePointer Output %v4f32\n" \
3317 "%fp_f32 = OpTypePointer Function %f32\n" \
3318 "%fp_i32 = OpTypePointer Function %i32\n" \
3319 "%fp_v4f32 = OpTypePointer Function %v4f32\n"
3321 #define SPIRV_ASSEMBLY_CONSTANTS \
3322 "%c_f32_1 = OpConstant %f32 1.0\n" \
3323 "%c_f32_0 = OpConstant %f32 0.0\n" \
3324 "%c_f32_0_5 = OpConstant %f32 0.5\n" \
3325 "%c_f32_n1 = OpConstant %f32 -1.\n" \
3326 "%c_f32_7 = OpConstant %f32 7.0\n" \
3327 "%c_f32_8 = OpConstant %f32 8.0\n" \
3328 "%c_i32_0 = OpConstant %i32 0\n" \
3329 "%c_i32_1 = OpConstant %i32 1\n" \
3330 "%c_i32_2 = OpConstant %i32 2\n" \
3331 "%c_i32_3 = OpConstant %i32 3\n" \
3332 "%c_i32_4 = OpConstant %i32 4\n" \
3333 "%c_u32_0 = OpConstant %u32 0\n" \
3334 "%c_u32_1 = OpConstant %u32 1\n" \
3335 "%c_u32_2 = OpConstant %u32 2\n" \
3336 "%c_u32_3 = OpConstant %u32 3\n" \
3337 "%c_u32_32 = OpConstant %u32 32\n" \
3338 "%c_u32_4 = OpConstant %u32 4\n" \
3339 "%c_u32_31_bits = OpConstant %u32 0x7FFFFFFF\n" \
3340 "%c_v4f32_1_1_1_1 = OpConstantComposite %v4f32 %c_f32_1 %c_f32_1 %c_f32_1 %c_f32_1\n" \
3341 "%c_v4f32_1_0_0_1 = OpConstantComposite %v4f32 %c_f32_1 %c_f32_0 %c_f32_0 %c_f32_1\n" \
3342 "%c_v4f32_0_5_0_5_0_5_0_5 = OpConstantComposite %v4f32 %c_f32_0_5 %c_f32_0_5 %c_f32_0_5 %c_f32_0_5\n"
3344 #define SPIRV_ASSEMBLY_ARRAYS \
3345 "%a1f32 = OpTypeArray %f32 %c_u32_1\n" \
3346 "%a2f32 = OpTypeArray %f32 %c_u32_2\n" \
3347 "%a3v4f32 = OpTypeArray %v4f32 %c_u32_3\n" \
3348 "%a4f32 = OpTypeArray %f32 %c_u32_4\n" \
3349 "%a32v4f32 = OpTypeArray %v4f32 %c_u32_32\n" \
3350 "%ip_a3v4f32 = OpTypePointer Input %a3v4f32\n" \
3351 "%ip_a32v4f32 = OpTypePointer Input %a32v4f32\n" \
3352 "%op_a2f32 = OpTypePointer Output %a2f32\n" \
3353 "%op_a3v4f32 = OpTypePointer Output %a3v4f32\n" \
3354 "%op_a4f32 = OpTypePointer Output %a4f32\n"
3356 // Creates vertex-shader assembly by specializing a boilerplate StringTemplate
3357 // on fragments, which must (at least) map "testfun" to an OpFunction definition
3358 // for %test_code that takes and returns a %v4f32. Boilerplate IDs are prefixed
3359 // with "BP_" to avoid collisions with fragments.
3361 // It corresponds roughly to this GLSL:
3363 // layout(location = 0) in vec4 position;
3364 // layout(location = 1) in vec4 color;
3365 // layout(location = 1) out highp vec4 vtxColor;
3366 // void main (void) { gl_Position = position; vtxColor = test_func(color); }
3367 string makeVertexShaderAssembly(const map<string, string>& fragments)
3369 // \todo [2015-11-23 awoloszyn] Remove OpName once these have stabalized
3370 static const char vertexShaderBoilerplate[] =
3371 "OpCapability Shader\n"
3372 "OpMemoryModel Logical GLSL450\n"
3373 "OpEntryPoint Vertex %main \"main\" %BP_stream %BP_position %BP_vtx_color %BP_color %BP_gl_VertexID %BP_gl_InstanceID\n"
3375 "OpName %main \"main\"\n"
3376 "OpName %BP_gl_PerVertex \"gl_PerVertex\"\n"
3377 "OpMemberName %BP_gl_PerVertex 0 \"gl_Position\"\n"
3378 "OpMemberName %BP_gl_PerVertex 1 \"gl_PointSize\"\n"
3379 "OpMemberName %BP_gl_PerVertex 2 \"gl_ClipDistance\"\n"
3380 "OpMemberName %BP_gl_PerVertex 3 \"gl_CullDistance\"\n"
3381 "OpName %test_code \"testfun(vf4;\"\n"
3382 "OpName %BP_stream \"\"\n"
3383 "OpName %BP_position \"position\"\n"
3384 "OpName %BP_vtx_color \"vtxColor\"\n"
3385 "OpName %BP_color \"color\"\n"
3386 "OpName %BP_gl_VertexID \"gl_VertexID\"\n"
3387 "OpName %BP_gl_InstanceID \"gl_InstanceID\"\n"
3388 "OpMemberDecorate %BP_gl_PerVertex 0 BuiltIn Position\n"
3389 "OpMemberDecorate %BP_gl_PerVertex 1 BuiltIn PointSize\n"
3390 "OpMemberDecorate %BP_gl_PerVertex 2 BuiltIn ClipDistance\n"
3391 "OpMemberDecorate %BP_gl_PerVertex 3 BuiltIn CullDistance\n"
3392 "OpDecorate %BP_gl_PerVertex Block\n"
3393 "OpDecorate %BP_position Location 0\n"
3394 "OpDecorate %BP_vtx_color Location 1\n"
3395 "OpDecorate %BP_color Location 1\n"
3396 "OpDecorate %BP_gl_VertexID BuiltIn VertexId\n"
3397 "OpDecorate %BP_gl_InstanceID BuiltIn InstanceId\n"
3398 "${decoration:opt}\n"
3399 SPIRV_ASSEMBLY_TYPES
3400 SPIRV_ASSEMBLY_CONSTANTS
3401 SPIRV_ASSEMBLY_ARRAYS
3402 "%BP_gl_PerVertex = OpTypeStruct %v4f32 %f32 %a1f32 %a1f32\n"
3403 "%BP_op_gl_PerVertex = OpTypePointer Output %BP_gl_PerVertex\n"
3404 "%BP_stream = OpVariable %BP_op_gl_PerVertex Output\n"
3405 "%BP_position = OpVariable %ip_v4f32 Input\n"
3406 "%BP_vtx_color = OpVariable %op_v4f32 Output\n"
3407 "%BP_color = OpVariable %ip_v4f32 Input\n"
3408 "%BP_gl_VertexID = OpVariable %ip_i32 Input\n"
3409 "%BP_gl_InstanceID = OpVariable %ip_i32 Input\n"
3411 "%main = OpFunction %void None %fun\n"
3412 "%BP_label = OpLabel\n"
3413 "%BP_pos = OpLoad %v4f32 %BP_position\n"
3414 "%BP_gl_pos = OpAccessChain %op_v4f32 %BP_stream %c_i32_0\n"
3415 "OpStore %BP_gl_pos %BP_pos\n"
3416 "%BP_col = OpLoad %v4f32 %BP_color\n"
3417 "%BP_col_transformed = OpFunctionCall %v4f32 %test_code %BP_col\n"
3418 "OpStore %BP_vtx_color %BP_col_transformed\n"
3422 return tcu::StringTemplate(vertexShaderBoilerplate).specialize(fragments);
3425 // Creates tess-control-shader assembly by specializing a boilerplate
3426 // StringTemplate on fragments, which must (at least) map "testfun" to an
3427 // OpFunction definition for %test_code that takes and returns a %v4f32.
3428 // Boilerplate IDs are prefixed with "BP_" to avoid collisions with fragments.
3430 // It roughly corresponds to the following GLSL.
3433 // layout(vertices = 3) out;
3434 // layout(location = 1) in vec4 in_color[];
3435 // layout(location = 1) out vec4 out_color[];
3438 // out_color[gl_InvocationID] = testfun(in_color[gl_InvocationID]);
3439 // gl_out[gl_InvocationID].gl_Position = gl_in[gl_InvocationID].gl_Position;
3440 // if (gl_InvocationID == 0) {
3441 // gl_TessLevelOuter[0] = 1.0;
3442 // gl_TessLevelOuter[1] = 1.0;
3443 // gl_TessLevelOuter[2] = 1.0;
3444 // gl_TessLevelInner[0] = 1.0;
3447 string makeTessControlShaderAssembly (const map<string, string>& fragments)
3449 static const char tessControlShaderBoilerplate[] =
3450 "OpCapability Tessellation\n"
3451 "OpMemoryModel Logical GLSL450\n"
3452 "OpEntryPoint TessellationControl %BP_main \"main\" %BP_out_color %BP_gl_InvocationID %BP_in_color %BP_gl_out %BP_gl_in %BP_gl_TessLevelOuter %BP_gl_TessLevelInner\n"
3453 "OpExecutionMode %BP_main OutputVertices 3\n"
3455 "OpName %BP_main \"main\"\n"
3456 "OpName %test_code \"testfun(vf4;\"\n"
3457 "OpName %BP_out_color \"out_color\"\n"
3458 "OpName %BP_gl_InvocationID \"gl_InvocationID\"\n"
3459 "OpName %BP_in_color \"in_color\"\n"
3460 "OpName %BP_gl_PerVertex \"gl_PerVertex\"\n"
3461 "OpMemberName %BP_gl_PerVertex 0 \"gl_Position\"\n"
3462 "OpMemberName %BP_gl_PerVertex 1 \"gl_PointSize\"\n"
3463 "OpMemberName %BP_gl_PerVertex 2 \"gl_ClipDistance\"\n"
3464 "OpMemberName %BP_gl_PerVertex 3 \"gl_CullDistance\"\n"
3465 "OpName %BP_gl_out \"gl_out\"\n"
3466 "OpName %BP_gl_PVOut \"gl_PerVertex\"\n"
3467 "OpMemberName %BP_gl_PVOut 0 \"gl_Position\"\n"
3468 "OpMemberName %BP_gl_PVOut 1 \"gl_PointSize\"\n"
3469 "OpMemberName %BP_gl_PVOut 2 \"gl_ClipDistance\"\n"
3470 "OpMemberName %BP_gl_PVOut 3 \"gl_CullDistance\"\n"
3471 "OpName %BP_gl_in \"gl_in\"\n"
3472 "OpName %BP_gl_TessLevelOuter \"gl_TessLevelOuter\"\n"
3473 "OpName %BP_gl_TessLevelInner \"gl_TessLevelInner\"\n"
3474 "OpDecorate %BP_out_color Location 1\n"
3475 "OpDecorate %BP_gl_InvocationID BuiltIn InvocationId\n"
3476 "OpDecorate %BP_in_color Location 1\n"
3477 "OpMemberDecorate %BP_gl_PerVertex 0 BuiltIn Position\n"
3478 "OpMemberDecorate %BP_gl_PerVertex 1 BuiltIn PointSize\n"
3479 "OpMemberDecorate %BP_gl_PerVertex 2 BuiltIn ClipDistance\n"
3480 "OpMemberDecorate %BP_gl_PerVertex 3 BuiltIn CullDistance\n"
3481 "OpDecorate %BP_gl_PerVertex Block\n"
3482 "OpMemberDecorate %BP_gl_PVOut 0 BuiltIn Position\n"
3483 "OpMemberDecorate %BP_gl_PVOut 1 BuiltIn PointSize\n"
3484 "OpMemberDecorate %BP_gl_PVOut 2 BuiltIn ClipDistance\n"
3485 "OpMemberDecorate %BP_gl_PVOut 3 BuiltIn CullDistance\n"
3486 "OpDecorate %BP_gl_PVOut Block\n"
3487 "OpDecorate %BP_gl_TessLevelOuter Patch\n"
3488 "OpDecorate %BP_gl_TessLevelOuter BuiltIn TessLevelOuter\n"
3489 "OpDecorate %BP_gl_TessLevelInner Patch\n"
3490 "OpDecorate %BP_gl_TessLevelInner BuiltIn TessLevelInner\n"
3491 "${decoration:opt}\n"
3492 SPIRV_ASSEMBLY_TYPES
3493 SPIRV_ASSEMBLY_CONSTANTS
3494 SPIRV_ASSEMBLY_ARRAYS
3495 "%BP_out_color = OpVariable %op_a3v4f32 Output\n"
3496 "%BP_gl_InvocationID = OpVariable %ip_i32 Input\n"
3497 "%BP_in_color = OpVariable %ip_a32v4f32 Input\n"
3498 "%BP_gl_PerVertex = OpTypeStruct %v4f32 %f32 %a1f32 %a1f32\n"
3499 "%BP_a3_gl_PerVertex = OpTypeArray %BP_gl_PerVertex %c_u32_3\n"
3500 "%BP_op_a3_gl_PerVertex = OpTypePointer Output %BP_a3_gl_PerVertex\n"
3501 "%BP_gl_out = OpVariable %BP_op_a3_gl_PerVertex Output\n"
3502 "%BP_gl_PVOut = OpTypeStruct %v4f32 %f32 %a1f32 %a1f32\n"
3503 "%BP_a32_gl_PVOut = OpTypeArray %BP_gl_PVOut %c_u32_32\n"
3504 "%BP_ip_a32_gl_PVOut = OpTypePointer Input %BP_a32_gl_PVOut\n"
3505 "%BP_gl_in = OpVariable %BP_ip_a32_gl_PVOut Input\n"
3506 "%BP_gl_TessLevelOuter = OpVariable %op_a4f32 Output\n"
3507 "%BP_gl_TessLevelInner = OpVariable %op_a2f32 Output\n"
3510 "%BP_main = OpFunction %void None %fun\n"
3511 "%BP_label = OpLabel\n"
3513 "%BP_gl_Invoc = OpLoad %i32 %BP_gl_InvocationID\n"
3515 "%BP_in_col_loc = OpAccessChain %ip_v4f32 %BP_in_color %BP_gl_Invoc\n"
3516 "%BP_out_col_loc = OpAccessChain %op_v4f32 %BP_out_color %BP_gl_Invoc\n"
3517 "%BP_in_col_val = OpLoad %v4f32 %BP_in_col_loc\n"
3518 "%BP_clr_transformed = OpFunctionCall %v4f32 %test_code %BP_in_col_val\n"
3519 "OpStore %BP_out_col_loc %BP_clr_transformed\n"
3521 "%BP_in_pos_loc = OpAccessChain %ip_v4f32 %BP_gl_in %BP_gl_Invoc %c_i32_0\n"
3522 "%BP_out_pos_loc = OpAccessChain %op_v4f32 %BP_gl_out %BP_gl_Invoc %c_i32_0\n"
3523 "%BP_in_pos_val = OpLoad %v4f32 %BP_in_pos_loc\n"
3524 "OpStore %BP_out_pos_loc %BP_in_pos_val\n"
3526 "%BP_cmp = OpIEqual %bool %BP_gl_Invoc %c_i32_0\n"
3527 "OpSelectionMerge %BP_merge_label None\n"
3528 "OpBranchConditional %BP_cmp %BP_if_label %BP_merge_label\n"
3529 "%BP_if_label = OpLabel\n"
3530 "%BP_gl_TessLevelOuterPos_0 = OpAccessChain %op_f32 %BP_gl_TessLevelOuter %c_i32_0\n"
3531 "%BP_gl_TessLevelOuterPos_1 = OpAccessChain %op_f32 %BP_gl_TessLevelOuter %c_i32_1\n"
3532 "%BP_gl_TessLevelOuterPos_2 = OpAccessChain %op_f32 %BP_gl_TessLevelOuter %c_i32_2\n"
3533 "%BP_gl_TessLevelInnerPos_0 = OpAccessChain %op_f32 %BP_gl_TessLevelInner %c_i32_0\n"
3534 "OpStore %BP_gl_TessLevelOuterPos_0 %c_f32_1\n"
3535 "OpStore %BP_gl_TessLevelOuterPos_1 %c_f32_1\n"
3536 "OpStore %BP_gl_TessLevelOuterPos_2 %c_f32_1\n"
3537 "OpStore %BP_gl_TessLevelInnerPos_0 %c_f32_1\n"
3538 "OpBranch %BP_merge_label\n"
3539 "%BP_merge_label = OpLabel\n"
3543 return tcu::StringTemplate(tessControlShaderBoilerplate).specialize(fragments);
3546 // Creates tess-evaluation-shader assembly by specializing a boilerplate
3547 // StringTemplate on fragments, which must (at least) map "testfun" to an
3548 // OpFunction definition for %test_code that takes and returns a %v4f32.
3549 // Boilerplate IDs are prefixed with "BP_" to avoid collisions with fragments.
3551 // It roughly corresponds to the following glsl.
3555 // layout(triangles, equal_spacing, ccw) in;
3556 // layout(location = 1) in vec4 in_color[];
3557 // layout(location = 1) out vec4 out_color;
3559 // #define interpolate(val)
3560 // vec4(gl_TessCoord.x) * val[0] + vec4(gl_TessCoord.y) * val[1] +
3561 // vec4(gl_TessCoord.z) * val[2]
3564 // gl_Position = vec4(gl_TessCoord.x) * gl_in[0].gl_Position +
3565 // vec4(gl_TessCoord.y) * gl_in[1].gl_Position +
3566 // vec4(gl_TessCoord.z) * gl_in[2].gl_Position;
3567 // out_color = testfun(interpolate(in_color));
3569 string makeTessEvalShaderAssembly(const map<string, string>& fragments)
3571 static const char tessEvalBoilerplate[] =
3572 "OpCapability Tessellation\n"
3573 "OpMemoryModel Logical GLSL450\n"
3574 "OpEntryPoint TessellationEvaluation %BP_main \"main\" %BP_stream %BP_gl_TessCoord %BP_gl_in %BP_out_color %BP_in_color\n"
3575 "OpExecutionMode %BP_main Triangles\n"
3576 "OpExecutionMode %BP_main SpacingEqual\n"
3577 "OpExecutionMode %BP_main VertexOrderCcw\n"
3579 "OpName %BP_main \"main\"\n"
3580 "OpName %test_code \"testfun(vf4;\"\n"
3581 "OpName %BP_gl_PerVertexOut \"gl_PerVertex\"\n"
3582 "OpMemberName %BP_gl_PerVertexOut 0 \"gl_Position\"\n"
3583 "OpMemberName %BP_gl_PerVertexOut 1 \"gl_PointSize\"\n"
3584 "OpMemberName %BP_gl_PerVertexOut 2 \"gl_ClipDistance\"\n"
3585 "OpMemberName %BP_gl_PerVertexOut 3 \"gl_CullDistance\"\n"
3586 "OpName %BP_stream \"\"\n"
3587 "OpName %BP_gl_TessCoord \"gl_TessCoord\"\n"
3588 "OpName %BP_gl_PerVertexIn \"gl_PerVertex\"\n"
3589 "OpMemberName %BP_gl_PerVertexIn 0 \"gl_Position\"\n"
3590 "OpMemberName %BP_gl_PerVertexIn 1 \"gl_PointSize\"\n"
3591 "OpMemberName %BP_gl_PerVertexIn 2 \"gl_ClipDistance\"\n"
3592 "OpMemberName %BP_gl_PerVertexIn 3 \"gl_CullDistance\"\n"
3593 "OpName %BP_gl_in \"gl_in\"\n"
3594 "OpName %BP_out_color \"out_color\"\n"
3595 "OpName %BP_in_color \"in_color\"\n"
3596 "OpMemberDecorate %BP_gl_PerVertexOut 0 BuiltIn Position\n"
3597 "OpMemberDecorate %BP_gl_PerVertexOut 1 BuiltIn PointSize\n"
3598 "OpMemberDecorate %BP_gl_PerVertexOut 2 BuiltIn ClipDistance\n"
3599 "OpMemberDecorate %BP_gl_PerVertexOut 3 BuiltIn CullDistance\n"
3600 "OpDecorate %BP_gl_PerVertexOut Block\n"
3601 "OpDecorate %BP_gl_TessCoord BuiltIn TessCoord\n"
3602 "OpMemberDecorate %BP_gl_PerVertexIn 0 BuiltIn Position\n"
3603 "OpMemberDecorate %BP_gl_PerVertexIn 1 BuiltIn PointSize\n"
3604 "OpMemberDecorate %BP_gl_PerVertexIn 2 BuiltIn ClipDistance\n"
3605 "OpMemberDecorate %BP_gl_PerVertexIn 3 BuiltIn CullDistance\n"
3606 "OpDecorate %BP_gl_PerVertexIn Block\n"
3607 "OpDecorate %BP_out_color Location 1\n"
3608 "OpDecorate %BP_in_color Location 1\n"
3609 "${decoration:opt}\n"
3610 SPIRV_ASSEMBLY_TYPES
3611 SPIRV_ASSEMBLY_CONSTANTS
3612 SPIRV_ASSEMBLY_ARRAYS
3613 "%BP_gl_PerVertexOut = OpTypeStruct %v4f32 %f32 %a1f32 %a1f32\n"
3614 "%BP_op_gl_PerVertexOut = OpTypePointer Output %BP_gl_PerVertexOut\n"
3615 "%BP_stream = OpVariable %BP_op_gl_PerVertexOut Output\n"
3616 "%BP_gl_TessCoord = OpVariable %ip_v3f32 Input\n"
3617 "%BP_gl_PerVertexIn = OpTypeStruct %v4f32 %f32 %a1f32 %a1f32\n"
3618 "%BP_a32_gl_PerVertexIn = OpTypeArray %BP_gl_PerVertexIn %c_u32_32\n"
3619 "%BP_ip_a32_gl_PerVertexIn = OpTypePointer Input %BP_a32_gl_PerVertexIn\n"
3620 "%BP_gl_in = OpVariable %BP_ip_a32_gl_PerVertexIn Input\n"
3621 "%BP_out_color = OpVariable %op_v4f32 Output\n"
3622 "%BP_in_color = OpVariable %ip_a32v4f32 Input\n"
3624 "%BP_main = OpFunction %void None %fun\n"
3625 "%BP_label = OpLabel\n"
3626 "%BP_gl_TC_0 = OpAccessChain %ip_f32 %BP_gl_TessCoord %c_u32_0\n"
3627 "%BP_gl_TC_1 = OpAccessChain %ip_f32 %BP_gl_TessCoord %c_u32_1\n"
3628 "%BP_gl_TC_2 = OpAccessChain %ip_f32 %BP_gl_TessCoord %c_u32_2\n"
3629 "%BP_gl_in_gl_Pos_0 = OpAccessChain %ip_v4f32 %BP_gl_in %c_i32_0 %c_i32_0\n"
3630 "%BP_gl_in_gl_Pos_1 = OpAccessChain %ip_v4f32 %BP_gl_in %c_i32_1 %c_i32_0\n"
3631 "%BP_gl_in_gl_Pos_2 = OpAccessChain %ip_v4f32 %BP_gl_in %c_i32_2 %c_i32_0\n"
3633 "%BP_gl_OPos = OpAccessChain %op_v4f32 %BP_stream %c_i32_0\n"
3634 "%BP_in_color_0 = OpAccessChain %ip_v4f32 %BP_in_color %c_i32_0\n"
3635 "%BP_in_color_1 = OpAccessChain %ip_v4f32 %BP_in_color %c_i32_1\n"
3636 "%BP_in_color_2 = OpAccessChain %ip_v4f32 %BP_in_color %c_i32_2\n"
3638 "%BP_TC_W_0 = OpLoad %f32 %BP_gl_TC_0\n"
3639 "%BP_TC_W_1 = OpLoad %f32 %BP_gl_TC_1\n"
3640 "%BP_TC_W_2 = OpLoad %f32 %BP_gl_TC_2\n"
3641 "%BP_v4f32_TC_0 = OpCompositeConstruct %v4f32 %BP_TC_W_0 %BP_TC_W_0 %BP_TC_W_0 %BP_TC_W_0\n"
3642 "%BP_v4f32_TC_1 = OpCompositeConstruct %v4f32 %BP_TC_W_1 %BP_TC_W_1 %BP_TC_W_1 %BP_TC_W_1\n"
3643 "%BP_v4f32_TC_2 = OpCompositeConstruct %v4f32 %BP_TC_W_2 %BP_TC_W_2 %BP_TC_W_2 %BP_TC_W_2\n"
3645 "%BP_gl_IP_0 = OpLoad %v4f32 %BP_gl_in_gl_Pos_0\n"
3646 "%BP_gl_IP_1 = OpLoad %v4f32 %BP_gl_in_gl_Pos_1\n"
3647 "%BP_gl_IP_2 = OpLoad %v4f32 %BP_gl_in_gl_Pos_2\n"
3649 "%BP_IP_W_0 = OpFMul %v4f32 %BP_v4f32_TC_0 %BP_gl_IP_0\n"
3650 "%BP_IP_W_1 = OpFMul %v4f32 %BP_v4f32_TC_1 %BP_gl_IP_1\n"
3651 "%BP_IP_W_2 = OpFMul %v4f32 %BP_v4f32_TC_2 %BP_gl_IP_2\n"
3653 "%BP_pos_sum_0 = OpFAdd %v4f32 %BP_IP_W_0 %BP_IP_W_1\n"
3654 "%BP_pos_sum_1 = OpFAdd %v4f32 %BP_pos_sum_0 %BP_IP_W_2\n"
3656 "OpStore %BP_gl_OPos %BP_pos_sum_1\n"
3658 "%BP_IC_0 = OpLoad %v4f32 %BP_in_color_0\n"
3659 "%BP_IC_1 = OpLoad %v4f32 %BP_in_color_1\n"
3660 "%BP_IC_2 = OpLoad %v4f32 %BP_in_color_2\n"
3662 "%BP_IC_W_0 = OpFMul %v4f32 %BP_v4f32_TC_0 %BP_IC_0\n"
3663 "%BP_IC_W_1 = OpFMul %v4f32 %BP_v4f32_TC_1 %BP_IC_1\n"
3664 "%BP_IC_W_2 = OpFMul %v4f32 %BP_v4f32_TC_2 %BP_IC_2\n"
3666 "%BP_col_sum_0 = OpFAdd %v4f32 %BP_IC_W_0 %BP_IC_W_1\n"
3667 "%BP_col_sum_1 = OpFAdd %v4f32 %BP_col_sum_0 %BP_IC_W_2\n"
3669 "%BP_clr_transformed = OpFunctionCall %v4f32 %test_code %BP_col_sum_1\n"
3671 "OpStore %BP_out_color %BP_clr_transformed\n"
3675 return tcu::StringTemplate(tessEvalBoilerplate).specialize(fragments);
3678 // Creates geometry-shader assembly by specializing a boilerplate StringTemplate
3679 // on fragments, which must (at least) map "testfun" to an OpFunction definition
3680 // for %test_code that takes and returns a %v4f32. Boilerplate IDs are prefixed
3681 // with "BP_" to avoid collisions with fragments.
3683 // Derived from this GLSL:
3686 // layout(triangles) in;
3687 // layout(triangle_strip, max_vertices = 3) out;
3689 // layout(location = 1) in vec4 in_color[];
3690 // layout(location = 1) out vec4 out_color;
3693 // gl_Position = gl_in[0].gl_Position;
3694 // out_color = test_fun(in_color[0]);
3696 // gl_Position = gl_in[1].gl_Position;
3697 // out_color = test_fun(in_color[1]);
3699 // gl_Position = gl_in[2].gl_Position;
3700 // out_color = test_fun(in_color[2]);
3704 string makeGeometryShaderAssembly(const map<string, string>& fragments)
3706 static const char geometryShaderBoilerplate[] =
3707 "OpCapability Geometry\n"
3708 "OpMemoryModel Logical GLSL450\n"
3709 "OpEntryPoint Geometry %BP_main \"main\" %BP_out_gl_position %BP_gl_in %BP_out_color %BP_in_color\n"
3710 "OpExecutionMode %BP_main Triangles\n"
3711 "OpExecutionMode %BP_main Invocations 0\n"
3712 "OpExecutionMode %BP_main OutputTriangleStrip\n"
3713 "OpExecutionMode %BP_main OutputVertices 3\n"
3715 "OpName %BP_main \"main\"\n"
3716 "OpName %BP_per_vertex_in \"gl_PerVertex\"\n"
3717 "OpMemberName %BP_per_vertex_in 0 \"gl_Position\"\n"
3718 "OpMemberName %BP_per_vertex_in 1 \"gl_PointSize\"\n"
3719 "OpMemberName %BP_per_vertex_in 2 \"gl_ClipDistance\"\n"
3720 "OpMemberName %BP_per_vertex_in 3 \"gl_CullDistance\"\n"
3721 "OpName %BP_gl_in \"gl_in\"\n"
3722 "OpName %BP_out_color \"out_color\"\n"
3723 "OpName %BP_in_color \"in_color\"\n"
3724 "OpName %test_code \"testfun(vf4;\"\n"
3725 "OpDecorate %BP_out_gl_position BuiltIn Position\n"
3726 "OpMemberDecorate %BP_per_vertex_in 0 BuiltIn Position\n"
3727 "OpMemberDecorate %BP_per_vertex_in 1 BuiltIn PointSize\n"
3728 "OpMemberDecorate %BP_per_vertex_in 2 BuiltIn ClipDistance\n"
3729 "OpMemberDecorate %BP_per_vertex_in 3 BuiltIn CullDistance\n"
3730 "OpDecorate %BP_per_vertex_in Block\n"
3731 "OpDecorate %BP_out_color Location 1\n"
3732 "OpDecorate %BP_out_color Stream 0\n"
3733 "OpDecorate %BP_in_color Location 1\n"
3734 "${decoration:opt}\n"
3735 SPIRV_ASSEMBLY_TYPES
3736 SPIRV_ASSEMBLY_CONSTANTS
3737 SPIRV_ASSEMBLY_ARRAYS
3738 "%BP_per_vertex_in = OpTypeStruct %v4f32 %f32 %a1f32 %a1f32\n"
3739 "%BP_a3_per_vertex_in = OpTypeArray %BP_per_vertex_in %c_u32_3\n"
3740 "%BP_ip_a3_per_vertex_in = OpTypePointer Input %BP_a3_per_vertex_in\n"
3742 "%BP_gl_in = OpVariable %BP_ip_a3_per_vertex_in Input\n"
3743 "%BP_out_color = OpVariable %op_v4f32 Output\n"
3744 "%BP_in_color = OpVariable %ip_a3v4f32 Input\n"
3745 "%BP_out_gl_position = OpVariable %op_v4f32 Output\n"
3748 "%BP_main = OpFunction %void None %fun\n"
3749 "%BP_label = OpLabel\n"
3750 "%BP_gl_in_0_gl_position = OpAccessChain %ip_v4f32 %BP_gl_in %c_i32_0 %c_i32_0\n"
3751 "%BP_gl_in_1_gl_position = OpAccessChain %ip_v4f32 %BP_gl_in %c_i32_1 %c_i32_0\n"
3752 "%BP_gl_in_2_gl_position = OpAccessChain %ip_v4f32 %BP_gl_in %c_i32_2 %c_i32_0\n"
3754 "%BP_in_position_0 = OpLoad %v4f32 %BP_gl_in_0_gl_position\n"
3755 "%BP_in_position_1 = OpLoad %v4f32 %BP_gl_in_1_gl_position\n"
3756 "%BP_in_position_2 = OpLoad %v4f32 %BP_gl_in_2_gl_position \n"
3758 "%BP_in_color_0_ptr = OpAccessChain %ip_v4f32 %BP_in_color %c_i32_0\n"
3759 "%BP_in_color_1_ptr = OpAccessChain %ip_v4f32 %BP_in_color %c_i32_1\n"
3760 "%BP_in_color_2_ptr = OpAccessChain %ip_v4f32 %BP_in_color %c_i32_2\n"
3762 "%BP_in_color_0 = OpLoad %v4f32 %BP_in_color_0_ptr\n"
3763 "%BP_in_color_1 = OpLoad %v4f32 %BP_in_color_1_ptr\n"
3764 "%BP_in_color_2 = OpLoad %v4f32 %BP_in_color_2_ptr\n"
3766 "%BP_transformed_in_color_0 = OpFunctionCall %v4f32 %test_code %BP_in_color_0\n"
3767 "%BP_transformed_in_color_1 = OpFunctionCall %v4f32 %test_code %BP_in_color_1\n"
3768 "%BP_transformed_in_color_2 = OpFunctionCall %v4f32 %test_code %BP_in_color_2\n"
3771 "OpStore %BP_out_gl_position %BP_in_position_0\n"
3772 "OpStore %BP_out_color %BP_transformed_in_color_0\n"
3775 "OpStore %BP_out_gl_position %BP_in_position_1\n"
3776 "OpStore %BP_out_color %BP_transformed_in_color_1\n"
3779 "OpStore %BP_out_gl_position %BP_in_position_2\n"
3780 "OpStore %BP_out_color %BP_transformed_in_color_2\n"
3787 return tcu::StringTemplate(geometryShaderBoilerplate).specialize(fragments);
3790 // Creates fragment-shader assembly by specializing a boilerplate StringTemplate
3791 // on fragments, which must (at least) map "testfun" to an OpFunction definition
3792 // for %test_code that takes and returns a %v4f32. Boilerplate IDs are prefixed
3793 // with "BP_" to avoid collisions with fragments.
3795 // Derived from this GLSL:
3797 // layout(location = 1) in highp vec4 vtxColor;
3798 // layout(location = 0) out highp vec4 fragColor;
3799 // highp vec4 testfun(highp vec4 x) { return x; }
3800 // void main(void) { fragColor = testfun(vtxColor); }
3802 // with modifications including passing vtxColor by value and ripping out
3803 // testfun() definition.
3804 string makeFragmentShaderAssembly(const map<string, string>& fragments)
3806 static const char fragmentShaderBoilerplate[] =
3807 "OpCapability Shader\n"
3808 "OpMemoryModel Logical GLSL450\n"
3809 "OpEntryPoint Fragment %BP_main \"main\" %BP_vtxColor %BP_fragColor\n"
3810 "OpExecutionMode %BP_main OriginUpperLeft\n"
3812 "OpName %BP_main \"main\"\n"
3813 "OpName %BP_fragColor \"fragColor\"\n"
3814 "OpName %BP_vtxColor \"vtxColor\"\n"
3815 "OpName %test_code \"testfun(vf4;\"\n"
3816 "OpDecorate %BP_fragColor Location 0\n"
3817 "OpDecorate %BP_vtxColor Location 1\n"
3818 "${decoration:opt}\n"
3819 SPIRV_ASSEMBLY_TYPES
3820 SPIRV_ASSEMBLY_CONSTANTS
3821 SPIRV_ASSEMBLY_ARRAYS
3822 "%BP_fragColor = OpVariable %op_v4f32 Output\n"
3823 "%BP_vtxColor = OpVariable %ip_v4f32 Input\n"
3825 "%BP_main = OpFunction %void None %fun\n"
3826 "%BP_label_main = OpLabel\n"
3827 "%BP_tmp1 = OpLoad %v4f32 %BP_vtxColor\n"
3828 "%BP_tmp2 = OpFunctionCall %v4f32 %test_code %BP_tmp1\n"
3829 "OpStore %BP_fragColor %BP_tmp2\n"
3833 return tcu::StringTemplate(fragmentShaderBoilerplate).specialize(fragments);
3836 // Creates fragments that specialize into a simple pass-through shader (of any kind).
3837 map<string, string> passthruFragments(void)
3839 map<string, string> fragments;
3840 fragments["testfun"] =
3841 // A %test_code function that returns its argument unchanged.
3842 "%test_code = OpFunction %v4f32 None %v4f32_function\n"
3843 "%param1 = OpFunctionParameter %v4f32\n"
3844 "%label_testfun = OpLabel\n"
3845 "OpReturnValue %param1\n"
3850 // Adds shader assembly text to dst.spirvAsmSources for all shader kinds.
3851 // Vertex shader gets custom code from context, the rest are pass-through.
3852 void addShaderCodeCustomVertex(vk::SourceCollections& dst, InstanceContext context)
3854 map<string, string> passthru = passthruFragments();
3855 dst.spirvAsmSources.add("vert") << makeVertexShaderAssembly(context.testCodeFragments);
3856 dst.spirvAsmSources.add("frag") << makeFragmentShaderAssembly(passthru);
3859 // Adds shader assembly text to dst.spirvAsmSources for all shader kinds.
3860 // Tessellation control shader gets custom code from context, the rest are
3862 void addShaderCodeCustomTessControl(vk::SourceCollections& dst, InstanceContext context)
3864 map<string, string> passthru = passthruFragments();
3865 dst.spirvAsmSources.add("vert") << makeVertexShaderAssembly(passthru);
3866 dst.spirvAsmSources.add("tessc") << makeTessControlShaderAssembly(context.testCodeFragments);
3867 dst.spirvAsmSources.add("tesse") << makeTessEvalShaderAssembly(passthru);
3868 dst.spirvAsmSources.add("frag") << makeFragmentShaderAssembly(passthru);
3871 // Adds shader assembly text to dst.spirvAsmSources for all shader kinds.
3872 // Tessellation evaluation shader gets custom code from context, the rest are
3874 void addShaderCodeCustomTessEval(vk::SourceCollections& dst, InstanceContext context)
3876 map<string, string> passthru = passthruFragments();
3877 dst.spirvAsmSources.add("vert") << makeVertexShaderAssembly(passthru);
3878 dst.spirvAsmSources.add("tessc") << makeTessControlShaderAssembly(passthru);
3879 dst.spirvAsmSources.add("tesse") << makeTessEvalShaderAssembly(context.testCodeFragments);
3880 dst.spirvAsmSources.add("frag") << makeFragmentShaderAssembly(passthru);
3883 // Adds shader assembly text to dst.spirvAsmSources for all shader kinds.
3884 // Geometry shader gets custom code from context, the rest are pass-through.
3885 void addShaderCodeCustomGeometry(vk::SourceCollections& dst, InstanceContext context)
3887 map<string, string> passthru = passthruFragments();
3888 dst.spirvAsmSources.add("vert") << makeVertexShaderAssembly(passthru);
3889 dst.spirvAsmSources.add("geom") << makeGeometryShaderAssembly(context.testCodeFragments);
3890 dst.spirvAsmSources.add("frag") << makeFragmentShaderAssembly(passthru);
3893 // Adds shader assembly text to dst.spirvAsmSources for all shader kinds.
3894 // Fragment shader gets custom code from context, the rest are pass-through.
3895 void addShaderCodeCustomFragment(vk::SourceCollections& dst, InstanceContext context)
3897 map<string, string> passthru = passthruFragments();
3898 dst.spirvAsmSources.add("vert") << makeVertexShaderAssembly(passthru);
3899 dst.spirvAsmSources.add("frag") << makeFragmentShaderAssembly(context.testCodeFragments);
3902 void createCombinedModule(vk::SourceCollections& dst, InstanceContext)
3904 // \todo [2015-12-07 awoloszyn] Make tessellation / geometry conditional
3905 // \todo [2015-12-07 awoloszyn] Remove OpName and OpMemberName at some point
3906 dst.spirvAsmSources.add("module") <<
3907 "OpCapability Shader\n"
3908 "OpCapability Geometry\n"
3909 "OpCapability Tessellation\n"
3910 "OpMemoryModel Logical GLSL450\n"
3912 "OpEntryPoint Vertex %vert_main \"main\" %vert_Position %vert_vtxColor %vert_color %vert_vtxPosition %vert_vertex_id %vert_instance_id\n"
3913 "OpEntryPoint Geometry %geom_main \"main\" %geom_out_gl_position %geom_gl_in %geom_out_color %geom_in_color\n"
3914 "OpEntryPoint TessellationControl %tessc_main \"main\" %tessc_out_color %tessc_gl_InvocationID %tessc_in_color %tessc_out_position %tessc_in_position %tessc_gl_TessLevelOuter %tessc_gl_TessLevelInner\n"
3915 "OpEntryPoint TessellationEvaluation %tesse_main \"main\" %tesse_stream %tesse_gl_tessCoord %tesse_in_position %tesse_out_color %tesse_in_color \n"
3916 "OpEntryPoint Fragment %frag_main \"main\" %frag_vtxColor %frag_fragColor\n"
3918 "OpExecutionMode %geom_main Triangles\n"
3919 "OpExecutionMode %geom_main Invocations 0\n"
3920 "OpExecutionMode %geom_main OutputTriangleStrip\n"
3921 "OpExecutionMode %geom_main OutputVertices 3\n"
3923 "OpExecutionMode %tessc_main OutputVertices 3\n"
3925 "OpExecutionMode %tesse_main Triangles\n"
3927 "OpExecutionMode %frag_main OriginUpperLeft\n"
3929 "; Vertex decorations\n"
3930 "OpName %vert_main \"main\"\n"
3931 "OpName %vert_vtxPosition \"vtxPosition\"\n"
3932 "OpName %vert_Position \"position\"\n"
3933 "OpName %vert_vtxColor \"vtxColor\"\n"
3934 "OpName %vert_color \"color\"\n"
3935 "OpName %vert_vertex_id \"gl_VertexID\"\n"
3936 "OpName %vert_instance_id \"gl_InstanceID\"\n"
3937 "OpDecorate %vert_vtxPosition Location 2\n"
3938 "OpDecorate %vert_Position Location 0\n"
3939 "OpDecorate %vert_vtxColor Location 1\n"
3940 "OpDecorate %vert_color Location 1\n"
3941 "OpDecorate %vert_vertex_id BuiltIn VertexId\n"
3942 "OpDecorate %vert_instance_id BuiltIn InstanceId\n"
3944 "; Geometry decorations\n"
3945 "OpName %geom_main \"main\"\n"
3946 "OpName %geom_per_vertex_in \"gl_PerVertex\"\n"
3947 "OpMemberName %geom_per_vertex_in 0 \"gl_Position\"\n"
3948 "OpMemberName %geom_per_vertex_in 1 \"gl_PointSize\"\n"
3949 "OpMemberName %geom_per_vertex_in 2 \"gl_ClipDistance\"\n"
3950 "OpMemberName %geom_per_vertex_in 3 \"gl_CullDistance\"\n"
3951 "OpName %geom_gl_in \"gl_in\"\n"
3952 "OpName %geom_out_color \"out_color\"\n"
3953 "OpName %geom_in_color \"in_color\"\n"
3954 "OpDecorate %geom_out_gl_position BuiltIn Position\n"
3955 "OpMemberDecorate %geom_per_vertex_in 0 BuiltIn Position\n"
3956 "OpMemberDecorate %geom_per_vertex_in 1 BuiltIn PointSize\n"
3957 "OpMemberDecorate %geom_per_vertex_in 2 BuiltIn ClipDistance\n"
3958 "OpMemberDecorate %geom_per_vertex_in 3 BuiltIn CullDistance\n"
3959 "OpDecorate %geom_per_vertex_in Block\n"
3960 "OpDecorate %geom_out_color Location 1\n"
3961 "OpDecorate %geom_out_color Stream 0\n"
3962 "OpDecorate %geom_in_color Location 1\n"
3964 "; Tessellation Control decorations\n"
3965 "OpName %tessc_main \"main\"\n"
3966 "OpName %tessc_out_color \"out_color\"\n"
3967 "OpName %tessc_gl_InvocationID \"gl_InvocationID\"\n"
3968 "OpName %tessc_in_color \"in_color\"\n"
3969 "OpName %tessc_out_position \"out_position\"\n"
3970 "OpName %tessc_in_position \"in_position\"\n"
3971 "OpName %tessc_gl_TessLevelOuter \"gl_TessLevelOuter\"\n"
3972 "OpName %tessc_gl_TessLevelInner \"gl_TessLevelInner\"\n"
3973 "OpDecorate %tessc_out_color Location 1\n"
3974 "OpDecorate %tessc_gl_InvocationID BuiltIn InvocationId\n"
3975 "OpDecorate %tessc_in_color Location 1\n"
3976 "OpDecorate %tessc_out_position Location 2\n"
3977 "OpDecorate %tessc_in_position Location 2\n"
3978 "OpDecorate %tessc_gl_TessLevelOuter Patch\n"
3979 "OpDecorate %tessc_gl_TessLevelOuter BuiltIn TessLevelOuter\n"
3980 "OpDecorate %tessc_gl_TessLevelInner Patch\n"
3981 "OpDecorate %tessc_gl_TessLevelInner BuiltIn TessLevelInner\n"
3983 "; Tessellation Evaluation decorations\n"
3984 "OpName %tesse_main \"main\"\n"
3985 "OpName %tesse_per_vertex_out \"gl_PerVertex\"\n"
3986 "OpMemberName %tesse_per_vertex_out 0 \"gl_Position\"\n"
3987 "OpMemberName %tesse_per_vertex_out 1 \"gl_PointSize\"\n"
3988 "OpMemberName %tesse_per_vertex_out 2 \"gl_ClipDistance\"\n"
3989 "OpMemberName %tesse_per_vertex_out 3 \"gl_CullDistance\"\n"
3990 "OpName %tesse_stream \"\"\n"
3991 "OpName %tesse_gl_tessCoord \"gl_TessCoord\"\n"
3992 "OpName %tesse_in_position \"in_position\"\n"
3993 "OpName %tesse_out_color \"out_color\"\n"
3994 "OpName %tesse_in_color \"in_color\"\n"
3995 "OpMemberDecorate %tesse_per_vertex_out 0 BuiltIn Position\n"
3996 "OpMemberDecorate %tesse_per_vertex_out 1 BuiltIn PointSize\n"
3997 "OpMemberDecorate %tesse_per_vertex_out 2 BuiltIn ClipDistance\n"
3998 "OpMemberDecorate %tesse_per_vertex_out 3 BuiltIn CullDistance\n"
3999 "OpDecorate %tesse_per_vertex_out Block\n"
4000 "OpDecorate %tesse_gl_tessCoord BuiltIn TessCoord\n"
4001 "OpDecorate %tesse_in_position Location 2\n"
4002 "OpDecorate %tesse_out_color Location 1\n"
4003 "OpDecorate %tesse_in_color Location 1\n"
4005 "; Fragment decorations\n"
4006 "OpName %frag_main \"main\"\n"
4007 "OpName %frag_fragColor \"fragColor\"\n"
4008 "OpName %frag_vtxColor \"vtxColor\"\n"
4009 "OpDecorate %frag_fragColor Location 0\n"
4010 "OpDecorate %frag_vtxColor Location 1\n"
4012 SPIRV_ASSEMBLY_TYPES
4013 SPIRV_ASSEMBLY_CONSTANTS
4014 SPIRV_ASSEMBLY_ARRAYS
4016 "; Vertex Variables\n"
4017 "%vert_vtxPosition = OpVariable %op_v4f32 Output\n"
4018 "%vert_Position = OpVariable %ip_v4f32 Input\n"
4019 "%vert_vtxColor = OpVariable %op_v4f32 Output\n"
4020 "%vert_color = OpVariable %ip_v4f32 Input\n"
4021 "%vert_vertex_id = OpVariable %ip_i32 Input\n"
4022 "%vert_instance_id = OpVariable %ip_i32 Input\n"
4024 "; Geometry Variables\n"
4025 "%geom_per_vertex_in = OpTypeStruct %v4f32 %f32 %a1f32 %a1f32\n"
4026 "%geom_a3_per_vertex_in = OpTypeArray %geom_per_vertex_in %c_u32_3\n"
4027 "%geom_ip_a3_per_vertex_in = OpTypePointer Input %geom_a3_per_vertex_in\n"
4028 "%geom_gl_in = OpVariable %geom_ip_a3_per_vertex_in Input\n"
4029 "%geom_out_color = OpVariable %op_v4f32 Output\n"
4030 "%geom_in_color = OpVariable %ip_a3v4f32 Input\n"
4031 "%geom_out_gl_position = OpVariable %op_v4f32 Output\n"
4033 "; Tessellation Control Variables\n"
4034 "%tessc_out_color = OpVariable %op_a3v4f32 Output\n"
4035 "%tessc_gl_InvocationID = OpVariable %ip_i32 Input\n"
4036 "%tessc_in_color = OpVariable %ip_a32v4f32 Input\n"
4037 "%tessc_out_position = OpVariable %op_a3v4f32 Output\n"
4038 "%tessc_in_position = OpVariable %ip_a32v4f32 Input\n"
4039 "%tessc_gl_TessLevelOuter = OpVariable %op_a4f32 Output\n"
4040 "%tessc_gl_TessLevelInner = OpVariable %op_a2f32 Output\n"
4042 "; Tessellation Evaluation Decorations\n"
4043 "%tesse_per_vertex_out = OpTypeStruct %v4f32 %f32 %a1f32 %a1f32\n"
4044 "%tesse_op_per_vertex_out = OpTypePointer Output %tesse_per_vertex_out\n"
4045 "%tesse_stream = OpVariable %tesse_op_per_vertex_out Output\n"
4046 "%tesse_gl_tessCoord = OpVariable %ip_v3f32 Input\n"
4047 "%tesse_in_position = OpVariable %ip_a32v4f32 Input\n"
4048 "%tesse_out_color = OpVariable %op_v4f32 Output\n"
4049 "%tesse_in_color = OpVariable %ip_a32v4f32 Input\n"
4051 "; Fragment Variables\n"
4052 "%frag_fragColor = OpVariable %op_v4f32 Output\n"
4053 "%frag_vtxColor = OpVariable %ip_v4f32 Input\n"
4056 "%vert_main = OpFunction %void None %fun\n"
4057 "%vert_label = OpLabel\n"
4058 "%vert_tmp_position = OpLoad %v4f32 %vert_Position\n"
4059 "OpStore %vert_vtxPosition %vert_tmp_position\n"
4060 "%vert_tmp_color = OpLoad %v4f32 %vert_color\n"
4061 "OpStore %vert_vtxColor %vert_tmp_color\n"
4065 "; Geometry Entry\n"
4066 "%geom_main = OpFunction %void None %fun\n"
4067 "%geom_label = OpLabel\n"
4068 "%geom_gl_in_0_gl_position = OpAccessChain %ip_v4f32 %geom_gl_in %c_i32_0 %c_i32_0\n"
4069 "%geom_gl_in_1_gl_position = OpAccessChain %ip_v4f32 %geom_gl_in %c_i32_1 %c_i32_0\n"
4070 "%geom_gl_in_2_gl_position = OpAccessChain %ip_v4f32 %geom_gl_in %c_i32_2 %c_i32_0\n"
4071 "%geom_in_position_0 = OpLoad %v4f32 %geom_gl_in_0_gl_position\n"
4072 "%geom_in_position_1 = OpLoad %v4f32 %geom_gl_in_1_gl_position\n"
4073 "%geom_in_position_2 = OpLoad %v4f32 %geom_gl_in_2_gl_position \n"
4074 "%geom_in_color_0_ptr = OpAccessChain %ip_v4f32 %geom_in_color %c_i32_0\n"
4075 "%geom_in_color_1_ptr = OpAccessChain %ip_v4f32 %geom_in_color %c_i32_1\n"
4076 "%geom_in_color_2_ptr = OpAccessChain %ip_v4f32 %geom_in_color %c_i32_2\n"
4077 "%geom_in_color_0 = OpLoad %v4f32 %geom_in_color_0_ptr\n"
4078 "%geom_in_color_1 = OpLoad %v4f32 %geom_in_color_1_ptr\n"
4079 "%geom_in_color_2 = OpLoad %v4f32 %geom_in_color_2_ptr\n"
4080 "OpStore %geom_out_gl_position %geom_in_position_0\n"
4081 "OpStore %geom_out_color %geom_in_color_0\n"
4083 "OpStore %geom_out_gl_position %geom_in_position_1\n"
4084 "OpStore %geom_out_color %geom_in_color_1\n"
4086 "OpStore %geom_out_gl_position %geom_in_position_2\n"
4087 "OpStore %geom_out_color %geom_in_color_2\n"
4093 "; Tessellation Control Entry\n"
4094 "%tessc_main = OpFunction %void None %fun\n"
4095 "%tessc_label = OpLabel\n"
4096 "%tessc_invocation_id = OpLoad %i32 %tessc_gl_InvocationID\n"
4097 "%tessc_in_color_ptr = OpAccessChain %ip_v4f32 %tessc_in_color %tessc_invocation_id\n"
4098 "%tessc_in_position_ptr = OpAccessChain %ip_v4f32 %tessc_in_position %tessc_invocation_id\n"
4099 "%tessc_in_color_val = OpLoad %v4f32 %tessc_in_color_ptr\n"
4100 "%tessc_in_position_val = OpLoad %v4f32 %tessc_in_position_ptr\n"
4101 "%tessc_out_color_ptr = OpAccessChain %op_v4f32 %tessc_out_color %tessc_invocation_id\n"
4102 "%tessc_out_position_ptr = OpAccessChain %op_v4f32 %tessc_out_position %tessc_invocation_id\n"
4103 "OpStore %tessc_out_color_ptr %tessc_in_color_val\n"
4104 "OpStore %tessc_out_position_ptr %tessc_in_position_val\n"
4105 "%tessc_is_first_invocation = OpIEqual %bool %tessc_invocation_id %c_i32_0\n"
4106 "OpSelectionMerge %tessc_merge_label None\n"
4107 "OpBranchConditional %tessc_is_first_invocation %tessc_first_invocation %tessc_merge_label\n"
4108 "%tessc_first_invocation = OpLabel\n"
4109 "%tessc_tess_outer_0 = OpAccessChain %op_f32 %tessc_gl_TessLevelOuter %c_i32_0\n"
4110 "%tessc_tess_outer_1 = OpAccessChain %op_f32 %tessc_gl_TessLevelOuter %c_i32_1\n"
4111 "%tessc_tess_outer_2 = OpAccessChain %op_f32 %tessc_gl_TessLevelOuter %c_i32_2\n"
4112 "%tessc_tess_inner = OpAccessChain %op_f32 %tessc_gl_TessLevelInner %c_i32_0\n"
4113 "OpStore %tessc_tess_outer_0 %c_f32_1\n"
4114 "OpStore %tessc_tess_outer_1 %c_f32_1\n"
4115 "OpStore %tessc_tess_outer_2 %c_f32_1\n"
4116 "OpStore %tessc_tess_inner %c_f32_1\n"
4117 "OpBranch %tessc_merge_label\n"
4118 "%tessc_merge_label = OpLabel\n"
4122 "; Tessellation Evaluation Entry\n"
4123 "%tesse_main = OpFunction %void None %fun\n"
4124 "%tesse_label = OpLabel\n"
4125 "%tesse_tc_0_ptr = OpAccessChain %ip_f32 %tesse_gl_tessCoord %c_u32_0\n"
4126 "%tesse_tc_1_ptr = OpAccessChain %ip_f32 %tesse_gl_tessCoord %c_u32_1\n"
4127 "%tesse_tc_2_ptr = OpAccessChain %ip_f32 %tesse_gl_tessCoord %c_u32_2\n"
4128 "%tesse_tc_0 = OpLoad %f32 %tesse_tc_0_ptr\n"
4129 "%tesse_tc_1 = OpLoad %f32 %tesse_tc_1_ptr\n"
4130 "%tesse_tc_2 = OpLoad %f32 %tesse_tc_2_ptr\n"
4131 "%tesse_in_pos_0_ptr = OpAccessChain %ip_v4f32 %tesse_in_position %c_i32_0\n"
4132 "%tesse_in_pos_1_ptr = OpAccessChain %ip_v4f32 %tesse_in_position %c_i32_1\n"
4133 "%tesse_in_pos_2_ptr = OpAccessChain %ip_v4f32 %tesse_in_position %c_i32_2\n"
4134 "%tesse_in_pos_0 = OpLoad %v4f32 %tesse_in_pos_0_ptr\n"
4135 "%tesse_in_pos_1 = OpLoad %v4f32 %tesse_in_pos_1_ptr\n"
4136 "%tesse_in_pos_2 = OpLoad %v4f32 %tesse_in_pos_2_ptr\n"
4137 "%tesse_in_pos_0_weighted = OpVectorTimesScalar %v4f32 %tesse_tc_0 %tesse_in_pos_0\n"
4138 "%tesse_in_pos_1_weighted = OpVectorTimesScalar %v4f32 %tesse_tc_1 %tesse_in_pos_1\n"
4139 "%tesse_in_pos_2_weighted = OpVectorTimesScalar %v4f32 %tesse_tc_2 %tesse_in_pos_2\n"
4140 "%tesse_out_pos_ptr = OpAccessChain %op_v4f32 %tesse_stream %c_i32_0\n"
4141 "%tesse_in_pos_0_plus_pos_1 = OpFAdd %v4f32 %tesse_in_pos_0_weighted %tesse_in_pos_1_weighted\n"
4142 "%tesse_computed_out = OpFAdd %v4f32 %tesse_in_pos_0_plus_pos_1 %tesse_in_pos_2_weighted\n"
4143 "OpStore %tesse_out_pos_ptr %tesse_computed_out\n"
4144 "%tesse_in_clr_0_ptr = OpAccessChain %ip_v4f32 %tesse_in_color %c_i32_0\n"
4145 "%tesse_in_clr_1_ptr = OpAccessChain %ip_v4f32 %tesse_in_color %c_i32_1\n"
4146 "%tesse_in_clr_2_ptr = OpAccessChain %ip_v4f32 %tesse_in_color %c_i32_2\n"
4147 "%tesse_in_clr_0 = OpLoad %v4f32 %tesse_in_clr_0_ptr\n"
4148 "%tesse_in_clr_1 = OpLoad %v4f32 %tesse_in_clr_1_ptr\n"
4149 "%tesse_in_clr_2 = OpLoad %v4f32 %tesse_in_clr_2_ptr\n"
4150 "%tesse_in_clr_0_weighted = OpVectorTimesScalar %v4f32 %tesse_tc_0 %tesse_in_clr_0\n"
4151 "%tesse_in_clr_1_weighted = OpVectorTimesScalar %v4f32 %tesse_tc_1 %tesse_in_clr_1\n"
4152 "%tesse_in_clr_2_weighted = OpVectorTimesScalar %v4f32 %tesse_tc_2 %tesse_in_clr_2\n"
4153 "%tesse_in_clr_0_plus_col_1 = OpFAdd %v4f32 %tesse_in_clr_0_weighted %tesse_in_clr_1_weighted\n"
4154 "%tesse_computed_clr = OpFAdd %v4f32 %tesse_in_clr_0_plus_col_1 %tesse_in_clr_2_weighted\n"
4155 "OpStore %tesse_out_color %tesse_computed_clr\n"
4159 "; Fragment Entry\n"
4160 "%frag_main = OpFunction %void None %fun\n"
4161 "%frag_label_main = OpLabel\n"
4162 "%frag_tmp1 = OpLoad %v4f32 %frag_vtxColor\n"
4163 "OpStore %frag_fragColor %frag_tmp1\n"
4168 // This has two shaders of each stage. The first
4169 // is a passthrough, the second inverts the color.
4170 void createMultipleEntries(vk::SourceCollections& dst, InstanceContext)
4172 dst.spirvAsmSources.add("vert") <<
4173 // This module contains 2 vertex shaders. One that is a passthrough
4174 // and a second that inverts the color of the output (1.0 - color).
4175 "OpCapability Shader\n"
4176 "OpMemoryModel Logical GLSL450\n"
4177 "OpEntryPoint Vertex %main \"vert1\" %Position %vtxColor %color %vtxPosition %vertex_id %instance_id\n"
4178 "OpEntryPoint Vertex %main2 \"vert2\" %Position %vtxColor %color %vtxPosition %vertex_id %instance_id\n"
4180 "OpName %main \"frag1\"\n"
4181 "OpName %main2 \"frag2\"\n"
4182 "OpName %vtxPosition \"vtxPosition\"\n"
4183 "OpName %Position \"position\"\n"
4184 "OpName %vtxColor \"vtxColor\"\n"
4185 "OpName %color \"color\"\n"
4186 "OpName %vertex_id \"gl_VertexID\"\n"
4187 "OpName %instance_id \"gl_InstanceID\"\n"
4189 "OpDecorate %vtxPosition Location 2\n"
4190 "OpDecorate %Position Location 0\n"
4191 "OpDecorate %vtxColor Location 1\n"
4192 "OpDecorate %color Location 1\n"
4193 "OpDecorate %vertex_id BuiltIn VertexId\n"
4194 "OpDecorate %instance_id BuiltIn InstanceId\n"
4195 SPIRV_ASSEMBLY_TYPES
4196 SPIRV_ASSEMBLY_CONSTANTS
4197 SPIRV_ASSEMBLY_ARRAYS
4198 "%cval = OpConstantComposite %v4f32 %c_f32_1 %c_f32_1 %c_f32_1 %c_f32_0\n"
4199 "%vtxPosition = OpVariable %op_v4f32 Output\n"
4200 "%Position = OpVariable %ip_v4f32 Input\n"
4201 "%vtxColor = OpVariable %op_v4f32 Output\n"
4202 "%color = OpVariable %ip_v4f32 Input\n"
4203 "%vertex_id = OpVariable %ip_i32 Input\n"
4204 "%instance_id = OpVariable %ip_i32 Input\n"
4206 "%main = OpFunction %void None %fun\n"
4207 "%label = OpLabel\n"
4208 "%tmp_position = OpLoad %v4f32 %Position\n"
4209 "OpStore %vtxPosition %tmp_position\n"
4210 "%tmp_color = OpLoad %v4f32 %color\n"
4211 "OpStore %vtxColor %tmp_color\n"
4215 "%main2 = OpFunction %void None %fun\n"
4216 "%label2 = OpLabel\n"
4217 "%tmp_position2 = OpLoad %v4f32 %Position\n"
4218 "OpStore %vtxPosition %tmp_position2\n"
4219 "%tmp_color2 = OpLoad %v4f32 %color\n"
4220 "%tmp_color3 = OpFSub %v4f32 %cval %tmp_color2\n"
4221 "OpStore %vtxColor %tmp_color3\n"
4225 dst.spirvAsmSources.add("frag") <<
4226 // This is a single module that contains 2 fragment shaders.
4227 // One that passes color through and the other that inverts the output
4228 // color (1.0 - color).
4229 "OpCapability Shader\n"
4230 "OpMemoryModel Logical GLSL450\n"
4231 "OpEntryPoint Fragment %main \"frag1\" %vtxColor %fragColor\n"
4232 "OpEntryPoint Fragment %main2 \"frag2\" %vtxColor %fragColor\n"
4233 "OpExecutionMode %main OriginUpperLeft\n"
4234 "OpExecutionMode %main2 OriginUpperLeft\n"
4236 "OpName %main \"frag1\"\n"
4237 "OpName %main2 \"frag2\"\n"
4238 "OpName %fragColor \"fragColor\"\n"
4239 "OpName %vtxColor \"vtxColor\"\n"
4240 "OpDecorate %fragColor Location 0\n"
4241 "OpDecorate %vtxColor Location 1\n"
4242 SPIRV_ASSEMBLY_TYPES
4243 SPIRV_ASSEMBLY_CONSTANTS
4244 SPIRV_ASSEMBLY_ARRAYS
4245 "%cval = OpConstantComposite %v4f32 %c_f32_1 %c_f32_1 %c_f32_1 %c_f32_0\n"
4246 "%fragColor = OpVariable %op_v4f32 Output\n"
4247 "%vtxColor = OpVariable %ip_v4f32 Input\n"
4249 "%main = OpFunction %void None %fun\n"
4250 "%label_main = OpLabel\n"
4251 "%tmp1 = OpLoad %v4f32 %vtxColor\n"
4252 "OpStore %fragColor %tmp1\n"
4256 "%main2 = OpFunction %void None %fun\n"
4257 "%label_main2 = OpLabel\n"
4258 "%tmp2 = OpLoad %v4f32 %vtxColor\n"
4259 "%tmp3 = OpFSub %v4f32 %cval %tmp2\n"
4260 "OpStore %fragColor %tmp3\n"
4264 dst.spirvAsmSources.add("geom") <<
4265 "OpCapability Geometry\n"
4266 "OpMemoryModel Logical GLSL450\n"
4267 "OpEntryPoint Geometry %geom1_main \"geom1\" %out_gl_position %gl_in %out_color %in_color\n"
4268 "OpEntryPoint Geometry %geom2_main \"geom2\" %out_gl_position %gl_in %out_color %in_color\n"
4269 "OpExecutionMode %geom1_main Triangles\n"
4270 "OpExecutionMode %geom2_main Triangles\n"
4271 "OpExecutionMode %geom1_main Invocations 0\n"
4272 "OpExecutionMode %geom2_main Invocations 0\n"
4273 "OpExecutionMode %geom1_main OutputTriangleStrip\n"
4274 "OpExecutionMode %geom2_main OutputTriangleStrip\n"
4275 "OpExecutionMode %geom1_main OutputVertices 3\n"
4276 "OpExecutionMode %geom2_main OutputVertices 3\n"
4277 "OpName %geom1_main \"geom1\"\n"
4278 "OpName %geom2_main \"geom2\"\n"
4279 "OpName %per_vertex_in \"gl_PerVertex\"\n"
4280 "OpMemberName %per_vertex_in 0 \"gl_Position\"\n"
4281 "OpMemberName %per_vertex_in 1 \"gl_PointSize\"\n"
4282 "OpMemberName %per_vertex_in 2 \"gl_ClipDistance\"\n"
4283 "OpMemberName %per_vertex_in 3 \"gl_CullDistance\"\n"
4284 "OpName %gl_in \"gl_in\"\n"
4285 "OpName %out_color \"out_color\"\n"
4286 "OpName %in_color \"in_color\"\n"
4287 "OpDecorate %out_gl_position BuiltIn Position\n"
4288 "OpMemberDecorate %per_vertex_in 0 BuiltIn Position\n"
4289 "OpMemberDecorate %per_vertex_in 1 BuiltIn PointSize\n"
4290 "OpMemberDecorate %per_vertex_in 2 BuiltIn ClipDistance\n"
4291 "OpMemberDecorate %per_vertex_in 3 BuiltIn CullDistance\n"
4292 "OpDecorate %per_vertex_in Block\n"
4293 "OpDecorate %out_color Location 1\n"
4294 "OpDecorate %out_color Stream 0\n"
4295 "OpDecorate %in_color Location 1\n"
4296 SPIRV_ASSEMBLY_TYPES
4297 SPIRV_ASSEMBLY_CONSTANTS
4298 SPIRV_ASSEMBLY_ARRAYS
4299 "%cval = OpConstantComposite %v4f32 %c_f32_1 %c_f32_1 %c_f32_1 %c_f32_0\n"
4300 "%per_vertex_in = OpTypeStruct %v4f32 %f32 %a1f32 %a1f32\n"
4301 "%a3_per_vertex_in = OpTypeArray %per_vertex_in %c_u32_3\n"
4302 "%ip_a3_per_vertex_in = OpTypePointer Input %a3_per_vertex_in\n"
4303 "%gl_in = OpVariable %ip_a3_per_vertex_in Input\n"
4304 "%out_color = OpVariable %op_v4f32 Output\n"
4305 "%in_color = OpVariable %ip_a3v4f32 Input\n"
4306 "%out_gl_position = OpVariable %op_v4f32 Output\n"
4308 "%geom1_main = OpFunction %void None %fun\n"
4309 "%geom1_label = OpLabel\n"
4310 "%geom1_gl_in_0_gl_position = OpAccessChain %ip_v4f32 %gl_in %c_i32_0 %c_i32_0\n"
4311 "%geom1_gl_in_1_gl_position = OpAccessChain %ip_v4f32 %gl_in %c_i32_1 %c_i32_0\n"
4312 "%geom1_gl_in_2_gl_position = OpAccessChain %ip_v4f32 %gl_in %c_i32_2 %c_i32_0\n"
4313 "%geom1_in_position_0 = OpLoad %v4f32 %geom1_gl_in_0_gl_position\n"
4314 "%geom1_in_position_1 = OpLoad %v4f32 %geom1_gl_in_1_gl_position\n"
4315 "%geom1_in_position_2 = OpLoad %v4f32 %geom1_gl_in_2_gl_position \n"
4316 "%geom1_in_color_0_ptr = OpAccessChain %ip_v4f32 %in_color %c_i32_0\n"
4317 "%geom1_in_color_1_ptr = OpAccessChain %ip_v4f32 %in_color %c_i32_1\n"
4318 "%geom1_in_color_2_ptr = OpAccessChain %ip_v4f32 %in_color %c_i32_2\n"
4319 "%geom1_in_color_0 = OpLoad %v4f32 %geom1_in_color_0_ptr\n"
4320 "%geom1_in_color_1 = OpLoad %v4f32 %geom1_in_color_1_ptr\n"
4321 "%geom1_in_color_2 = OpLoad %v4f32 %geom1_in_color_2_ptr\n"
4322 "OpStore %out_gl_position %geom1_in_position_0\n"
4323 "OpStore %out_color %geom1_in_color_0\n"
4325 "OpStore %out_gl_position %geom1_in_position_1\n"
4326 "OpStore %out_color %geom1_in_color_1\n"
4328 "OpStore %out_gl_position %geom1_in_position_2\n"
4329 "OpStore %out_color %geom1_in_color_2\n"
4335 "%geom2_main = OpFunction %void None %fun\n"
4336 "%geom2_label = OpLabel\n"
4337 "%geom2_gl_in_0_gl_position = OpAccessChain %ip_v4f32 %gl_in %c_i32_0 %c_i32_0\n"
4338 "%geom2_gl_in_1_gl_position = OpAccessChain %ip_v4f32 %gl_in %c_i32_1 %c_i32_0\n"
4339 "%geom2_gl_in_2_gl_position = OpAccessChain %ip_v4f32 %gl_in %c_i32_2 %c_i32_0\n"
4340 "%geom2_in_position_0 = OpLoad %v4f32 %geom2_gl_in_0_gl_position\n"
4341 "%geom2_in_position_1 = OpLoad %v4f32 %geom2_gl_in_1_gl_position\n"
4342 "%geom2_in_position_2 = OpLoad %v4f32 %geom2_gl_in_2_gl_position \n"
4343 "%geom2_in_color_0_ptr = OpAccessChain %ip_v4f32 %in_color %c_i32_0\n"
4344 "%geom2_in_color_1_ptr = OpAccessChain %ip_v4f32 %in_color %c_i32_1\n"
4345 "%geom2_in_color_2_ptr = OpAccessChain %ip_v4f32 %in_color %c_i32_2\n"
4346 "%geom2_in_color_0 = OpLoad %v4f32 %geom2_in_color_0_ptr\n"
4347 "%geom2_in_color_1 = OpLoad %v4f32 %geom2_in_color_1_ptr\n"
4348 "%geom2_in_color_2 = OpLoad %v4f32 %geom2_in_color_2_ptr\n"
4349 "%geom2_transformed_in_color_0 = OpFSub %v4f32 %cval %geom2_in_color_0\n"
4350 "%geom2_transformed_in_color_1 = OpFSub %v4f32 %cval %geom2_in_color_1\n"
4351 "%geom2_transformed_in_color_2 = OpFSub %v4f32 %cval %geom2_in_color_2\n"
4352 "OpStore %out_gl_position %geom2_in_position_0\n"
4353 "OpStore %out_color %geom2_transformed_in_color_0\n"
4355 "OpStore %out_gl_position %geom2_in_position_1\n"
4356 "OpStore %out_color %geom2_transformed_in_color_1\n"
4358 "OpStore %out_gl_position %geom2_in_position_2\n"
4359 "OpStore %out_color %geom2_transformed_in_color_2\n"
4365 dst.spirvAsmSources.add("tessc") <<
4366 "OpCapability Tessellation\n"
4367 "OpMemoryModel Logical GLSL450\n"
4368 "OpEntryPoint TessellationControl %tessc1_main \"tessc1\" %out_color %gl_InvocationID %in_color %out_position %in_position %gl_TessLevelOuter %gl_TessLevelInner\n"
4369 "OpEntryPoint TessellationControl %tessc2_main \"tessc2\" %out_color %gl_InvocationID %in_color %out_position %in_position %gl_TessLevelOuter %gl_TessLevelInner\n"
4370 "OpExecutionMode %tessc1_main OutputVertices 3\n"
4371 "OpExecutionMode %tessc2_main OutputVertices 3\n"
4372 "OpName %tessc1_main \"tessc1\"\n"
4373 "OpName %tessc2_main \"tessc2\"\n"
4374 "OpName %out_color \"out_color\"\n"
4375 "OpName %gl_InvocationID \"gl_InvocationID\"\n"
4376 "OpName %in_color \"in_color\"\n"
4377 "OpName %out_position \"out_position\"\n"
4378 "OpName %in_position \"in_position\"\n"
4379 "OpName %gl_TessLevelOuter \"gl_TessLevelOuter\"\n"
4380 "OpName %gl_TessLevelInner \"gl_TessLevelInner\"\n"
4381 "OpDecorate %out_color Location 1\n"
4382 "OpDecorate %gl_InvocationID BuiltIn InvocationId\n"
4383 "OpDecorate %in_color Location 1\n"
4384 "OpDecorate %out_position Location 2\n"
4385 "OpDecorate %in_position Location 2\n"
4386 "OpDecorate %gl_TessLevelOuter Patch\n"
4387 "OpDecorate %gl_TessLevelOuter BuiltIn TessLevelOuter\n"
4388 "OpDecorate %gl_TessLevelInner Patch\n"
4389 "OpDecorate %gl_TessLevelInner BuiltIn TessLevelInner\n"
4390 SPIRV_ASSEMBLY_TYPES
4391 SPIRV_ASSEMBLY_CONSTANTS
4392 SPIRV_ASSEMBLY_ARRAYS
4393 "%cval = OpConstantComposite %v4f32 %c_f32_1 %c_f32_1 %c_f32_1 %c_f32_0\n"
4394 "%out_color = OpVariable %op_a3v4f32 Output\n"
4395 "%gl_InvocationID = OpVariable %ip_i32 Input\n"
4396 "%in_color = OpVariable %ip_a32v4f32 Input\n"
4397 "%out_position = OpVariable %op_a3v4f32 Output\n"
4398 "%in_position = OpVariable %ip_a32v4f32 Input\n"
4399 "%gl_TessLevelOuter = OpVariable %op_a4f32 Output\n"
4400 "%gl_TessLevelInner = OpVariable %op_a2f32 Output\n"
4402 "%tessc1_main = OpFunction %void None %fun\n"
4403 "%tessc1_label = OpLabel\n"
4404 "%tessc1_invocation_id = OpLoad %i32 %gl_InvocationID\n"
4405 "%tessc1_in_color_ptr = OpAccessChain %ip_v4f32 %in_color %tessc1_invocation_id\n"
4406 "%tessc1_in_position_ptr = OpAccessChain %ip_v4f32 %in_position %tessc1_invocation_id\n"
4407 "%tessc1_in_color_val = OpLoad %v4f32 %tessc1_in_color_ptr\n"
4408 "%tessc1_in_position_val = OpLoad %v4f32 %tessc1_in_position_ptr\n"
4409 "%tessc1_out_color_ptr = OpAccessChain %op_v4f32 %out_color %tessc1_invocation_id\n"
4410 "%tessc1_out_position_ptr = OpAccessChain %op_v4f32 %out_position %tessc1_invocation_id\n"
4411 "OpStore %tessc1_out_color_ptr %tessc1_in_color_val\n"
4412 "OpStore %tessc1_out_position_ptr %tessc1_in_position_val\n"
4413 "%tessc1_is_first_invocation = OpIEqual %bool %tessc1_invocation_id %c_i32_0\n"
4414 "OpSelectionMerge %tessc1_merge_label None\n"
4415 "OpBranchConditional %tessc1_is_first_invocation %tessc1_first_invocation %tessc1_merge_label\n"
4416 "%tessc1_first_invocation = OpLabel\n"
4417 "%tessc1_tess_outer_0 = OpAccessChain %op_f32 %gl_TessLevelOuter %c_i32_0\n"
4418 "%tessc1_tess_outer_1 = OpAccessChain %op_f32 %gl_TessLevelOuter %c_i32_1\n"
4419 "%tessc1_tess_outer_2 = OpAccessChain %op_f32 %gl_TessLevelOuter %c_i32_2\n"
4420 "%tessc1_tess_inner = OpAccessChain %op_f32 %gl_TessLevelInner %c_i32_0\n"
4421 "OpStore %tessc1_tess_outer_0 %c_f32_1\n"
4422 "OpStore %tessc1_tess_outer_1 %c_f32_1\n"
4423 "OpStore %tessc1_tess_outer_2 %c_f32_1\n"
4424 "OpStore %tessc1_tess_inner %c_f32_1\n"
4425 "OpBranch %tessc1_merge_label\n"
4426 "%tessc1_merge_label = OpLabel\n"
4430 "%tessc2_main = OpFunction %void None %fun\n"
4431 "%tessc2_label = OpLabel\n"
4432 "%tessc2_invocation_id = OpLoad %i32 %gl_InvocationID\n"
4433 "%tessc2_in_color_ptr = OpAccessChain %ip_v4f32 %in_color %tessc2_invocation_id\n"
4434 "%tessc2_in_position_ptr = OpAccessChain %ip_v4f32 %in_position %tessc2_invocation_id\n"
4435 "%tessc2_in_color_val = OpLoad %v4f32 %tessc2_in_color_ptr\n"
4436 "%tessc2_in_position_val = OpLoad %v4f32 %tessc2_in_position_ptr\n"
4437 "%tessc2_out_color_ptr = OpAccessChain %op_v4f32 %out_color %tessc2_invocation_id\n"
4438 "%tessc2_out_position_ptr = OpAccessChain %op_v4f32 %out_position %tessc2_invocation_id\n"
4439 "%tessc2_transformed_color = OpFSub %v4f32 %cval %tessc2_in_color_val\n"
4440 "OpStore %tessc2_out_color_ptr %tessc2_transformed_color\n"
4441 "OpStore %tessc2_out_position_ptr %tessc2_in_position_val\n"
4442 "%tessc2_is_first_invocation = OpIEqual %bool %tessc2_invocation_id %c_i32_0\n"
4443 "OpSelectionMerge %tessc2_merge_label None\n"
4444 "OpBranchConditional %tessc2_is_first_invocation %tessc2_first_invocation %tessc2_merge_label\n"
4445 "%tessc2_first_invocation = OpLabel\n"
4446 "%tessc2_tess_outer_0 = OpAccessChain %op_f32 %gl_TessLevelOuter %c_i32_0\n"
4447 "%tessc2_tess_outer_1 = OpAccessChain %op_f32 %gl_TessLevelOuter %c_i32_1\n"
4448 "%tessc2_tess_outer_2 = OpAccessChain %op_f32 %gl_TessLevelOuter %c_i32_2\n"
4449 "%tessc2_tess_inner = OpAccessChain %op_f32 %gl_TessLevelInner %c_i32_0\n"
4450 "OpStore %tessc2_tess_outer_0 %c_f32_1\n"
4451 "OpStore %tessc2_tess_outer_1 %c_f32_1\n"
4452 "OpStore %tessc2_tess_outer_2 %c_f32_1\n"
4453 "OpStore %tessc2_tess_inner %c_f32_1\n"
4454 "OpBranch %tessc2_merge_label\n"
4455 "%tessc2_merge_label = OpLabel\n"
4459 dst.spirvAsmSources.add("tesse") <<
4460 "OpCapability Tessellation\n"
4461 "OpMemoryModel Logical GLSL450\n"
4462 "OpEntryPoint TessellationEvaluation %tesse1_main \"tesse1\" %stream %gl_tessCoord %in_position %out_color %in_color \n"
4463 "OpEntryPoint TessellationEvaluation %tesse2_main \"tesse2\" %stream %gl_tessCoord %in_position %out_color %in_color \n"
4464 "OpExecutionMode %tesse1_main Triangles\n"
4465 "OpExecutionMode %tesse2_main Triangles\n"
4466 "OpName %tesse1_main \"tesse1\"\n"
4467 "OpName %tesse2_main \"tesse2\"\n"
4468 "OpName %per_vertex_out \"gl_PerVertex\"\n"
4469 "OpMemberName %per_vertex_out 0 \"gl_Position\"\n"
4470 "OpMemberName %per_vertex_out 1 \"gl_PointSize\"\n"
4471 "OpMemberName %per_vertex_out 2 \"gl_ClipDistance\"\n"
4472 "OpMemberName %per_vertex_out 3 \"gl_CullDistance\"\n"
4473 "OpName %stream \"\"\n"
4474 "OpName %gl_tessCoord \"gl_TessCoord\"\n"
4475 "OpName %in_position \"in_position\"\n"
4476 "OpName %out_color \"out_color\"\n"
4477 "OpName %in_color \"in_color\"\n"
4478 "OpMemberDecorate %per_vertex_out 0 BuiltIn Position\n"
4479 "OpMemberDecorate %per_vertex_out 1 BuiltIn PointSize\n"
4480 "OpMemberDecorate %per_vertex_out 2 BuiltIn ClipDistance\n"
4481 "OpMemberDecorate %per_vertex_out 3 BuiltIn CullDistance\n"
4482 "OpDecorate %per_vertex_out Block\n"
4483 "OpDecorate %gl_tessCoord BuiltIn TessCoord\n"
4484 "OpDecorate %in_position Location 2\n"
4485 "OpDecorate %out_color Location 1\n"
4486 "OpDecorate %in_color Location 1\n"
4487 SPIRV_ASSEMBLY_TYPES
4488 SPIRV_ASSEMBLY_CONSTANTS
4489 SPIRV_ASSEMBLY_ARRAYS
4490 "%cval = OpConstantComposite %v4f32 %c_f32_1 %c_f32_1 %c_f32_1 %c_f32_0\n"
4491 "%per_vertex_out = OpTypeStruct %v4f32 %f32 %a1f32 %a1f32\n"
4492 "%op_per_vertex_out = OpTypePointer Output %per_vertex_out\n"
4493 "%stream = OpVariable %op_per_vertex_out Output\n"
4494 "%gl_tessCoord = OpVariable %ip_v3f32 Input\n"
4495 "%in_position = OpVariable %ip_a32v4f32 Input\n"
4496 "%out_color = OpVariable %op_v4f32 Output\n"
4497 "%in_color = OpVariable %ip_a32v4f32 Input\n"
4499 "%tesse1_main = OpFunction %void None %fun\n"
4500 "%tesse1_label = OpLabel\n"
4501 "%tesse1_tc_0_ptr = OpAccessChain %ip_f32 %gl_tessCoord %c_u32_0\n"
4502 "%tesse1_tc_1_ptr = OpAccessChain %ip_f32 %gl_tessCoord %c_u32_1\n"
4503 "%tesse1_tc_2_ptr = OpAccessChain %ip_f32 %gl_tessCoord %c_u32_2\n"
4504 "%tesse1_tc_0 = OpLoad %f32 %tesse1_tc_0_ptr\n"
4505 "%tesse1_tc_1 = OpLoad %f32 %tesse1_tc_1_ptr\n"
4506 "%tesse1_tc_2 = OpLoad %f32 %tesse1_tc_2_ptr\n"
4507 "%tesse1_in_pos_0_ptr = OpAccessChain %ip_v4f32 %in_position %c_i32_0\n"
4508 "%tesse1_in_pos_1_ptr = OpAccessChain %ip_v4f32 %in_position %c_i32_1\n"
4509 "%tesse1_in_pos_2_ptr = OpAccessChain %ip_v4f32 %in_position %c_i32_2\n"
4510 "%tesse1_in_pos_0 = OpLoad %v4f32 %tesse1_in_pos_0_ptr\n"
4511 "%tesse1_in_pos_1 = OpLoad %v4f32 %tesse1_in_pos_1_ptr\n"
4512 "%tesse1_in_pos_2 = OpLoad %v4f32 %tesse1_in_pos_2_ptr\n"
4513 "%tesse1_in_pos_0_weighted = OpVectorTimesScalar %v4f32 %tesse1_tc_0 %tesse1_in_pos_0\n"
4514 "%tesse1_in_pos_1_weighted = OpVectorTimesScalar %v4f32 %tesse1_tc_1 %tesse1_in_pos_1\n"
4515 "%tesse1_in_pos_2_weighted = OpVectorTimesScalar %v4f32 %tesse1_tc_2 %tesse1_in_pos_2\n"
4516 "%tesse1_out_pos_ptr = OpAccessChain %op_v4f32 %stream %c_i32_0\n"
4517 "%tesse1_in_pos_0_plus_pos_1 = OpFAdd %v4f32 %tesse1_in_pos_0_weighted %tesse1_in_pos_1_weighted\n"
4518 "%tesse1_computed_out = OpFAdd %v4f32 %tesse1_in_pos_0_plus_pos_1 %tesse1_in_pos_2_weighted\n"
4519 "OpStore %tesse1_out_pos_ptr %tesse1_computed_out\n"
4520 "%tesse1_in_clr_0_ptr = OpAccessChain %ip_v4f32 %in_color %c_i32_0\n"
4521 "%tesse1_in_clr_1_ptr = OpAccessChain %ip_v4f32 %in_color %c_i32_1\n"
4522 "%tesse1_in_clr_2_ptr = OpAccessChain %ip_v4f32 %in_color %c_i32_2\n"
4523 "%tesse1_in_clr_0 = OpLoad %v4f32 %tesse1_in_clr_0_ptr\n"
4524 "%tesse1_in_clr_1 = OpLoad %v4f32 %tesse1_in_clr_1_ptr\n"
4525 "%tesse1_in_clr_2 = OpLoad %v4f32 %tesse1_in_clr_2_ptr\n"
4526 "%tesse1_in_clr_0_weighted = OpVectorTimesScalar %v4f32 %tesse1_tc_0 %tesse1_in_clr_0\n"
4527 "%tesse1_in_clr_1_weighted = OpVectorTimesScalar %v4f32 %tesse1_tc_1 %tesse1_in_clr_1\n"
4528 "%tesse1_in_clr_2_weighted = OpVectorTimesScalar %v4f32 %tesse1_tc_2 %tesse1_in_clr_2\n"
4529 "%tesse1_in_clr_0_plus_col_1 = OpFAdd %v4f32 %tesse1_in_clr_0_weighted %tesse1_in_clr_1_weighted\n"
4530 "%tesse1_computed_clr = OpFAdd %v4f32 %tesse1_in_clr_0_plus_col_1 %tesse1_in_clr_2_weighted\n"
4531 "OpStore %out_color %tesse1_computed_clr\n"
4535 "%tesse2_main = OpFunction %void None %fun\n"
4536 "%tesse2_label = OpLabel\n"
4537 "%tesse2_tc_0_ptr = OpAccessChain %ip_f32 %gl_tessCoord %c_u32_0\n"
4538 "%tesse2_tc_1_ptr = OpAccessChain %ip_f32 %gl_tessCoord %c_u32_1\n"
4539 "%tesse2_tc_2_ptr = OpAccessChain %ip_f32 %gl_tessCoord %c_u32_2\n"
4540 "%tesse2_tc_0 = OpLoad %f32 %tesse2_tc_0_ptr\n"
4541 "%tesse2_tc_1 = OpLoad %f32 %tesse2_tc_1_ptr\n"
4542 "%tesse2_tc_2 = OpLoad %f32 %tesse2_tc_2_ptr\n"
4543 "%tesse2_in_pos_0_ptr = OpAccessChain %ip_v4f32 %in_position %c_i32_0\n"
4544 "%tesse2_in_pos_1_ptr = OpAccessChain %ip_v4f32 %in_position %c_i32_1\n"
4545 "%tesse2_in_pos_2_ptr = OpAccessChain %ip_v4f32 %in_position %c_i32_2\n"
4546 "%tesse2_in_pos_0 = OpLoad %v4f32 %tesse2_in_pos_0_ptr\n"
4547 "%tesse2_in_pos_1 = OpLoad %v4f32 %tesse2_in_pos_1_ptr\n"
4548 "%tesse2_in_pos_2 = OpLoad %v4f32 %tesse2_in_pos_2_ptr\n"
4549 "%tesse2_in_pos_0_weighted = OpVectorTimesScalar %v4f32 %tesse2_tc_0 %tesse2_in_pos_0\n"
4550 "%tesse2_in_pos_1_weighted = OpVectorTimesScalar %v4f32 %tesse2_tc_1 %tesse2_in_pos_1\n"
4551 "%tesse2_in_pos_2_weighted = OpVectorTimesScalar %v4f32 %tesse2_tc_2 %tesse2_in_pos_2\n"
4552 "%tesse2_out_pos_ptr = OpAccessChain %op_v4f32 %stream %c_i32_0\n"
4553 "%tesse2_in_pos_0_plus_pos_1 = OpFAdd %v4f32 %tesse2_in_pos_0_weighted %tesse2_in_pos_1_weighted\n"
4554 "%tesse2_computed_out = OpFAdd %v4f32 %tesse2_in_pos_0_plus_pos_1 %tesse2_in_pos_2_weighted\n"
4555 "OpStore %tesse2_out_pos_ptr %tesse2_computed_out\n"
4556 "%tesse2_in_clr_0_ptr = OpAccessChain %ip_v4f32 %in_color %c_i32_0\n"
4557 "%tesse2_in_clr_1_ptr = OpAccessChain %ip_v4f32 %in_color %c_i32_1\n"
4558 "%tesse2_in_clr_2_ptr = OpAccessChain %ip_v4f32 %in_color %c_i32_2\n"
4559 "%tesse2_in_clr_0 = OpLoad %v4f32 %tesse2_in_clr_0_ptr\n"
4560 "%tesse2_in_clr_1 = OpLoad %v4f32 %tesse2_in_clr_1_ptr\n"
4561 "%tesse2_in_clr_2 = OpLoad %v4f32 %tesse2_in_clr_2_ptr\n"
4562 "%tesse2_in_clr_0_weighted = OpVectorTimesScalar %v4f32 %tesse2_tc_0 %tesse2_in_clr_0\n"
4563 "%tesse2_in_clr_1_weighted = OpVectorTimesScalar %v4f32 %tesse2_tc_1 %tesse2_in_clr_1\n"
4564 "%tesse2_in_clr_2_weighted = OpVectorTimesScalar %v4f32 %tesse2_tc_2 %tesse2_in_clr_2\n"
4565 "%tesse2_in_clr_0_plus_col_1 = OpFAdd %v4f32 %tesse2_in_clr_0_weighted %tesse2_in_clr_1_weighted\n"
4566 "%tesse2_computed_clr = OpFAdd %v4f32 %tesse2_in_clr_0_plus_col_1 %tesse2_in_clr_2_weighted\n"
4567 "%tesse2_clr_transformed = OpFSub %v4f32 %cval %tesse2_computed_clr\n"
4568 "OpStore %out_color %tesse2_clr_transformed\n"
4573 // Sets up and runs a Vulkan pipeline, then spot-checks the resulting image.
4574 // Feeds the pipeline a set of colored triangles, which then must occur in the
4575 // rendered image. The surface is cleared before executing the pipeline, so
4576 // whatever the shaders draw can be directly spot-checked.
4577 TestStatus runAndVerifyDefaultPipeline (Context& context, InstanceContext instance)
4579 const VkDevice vkDevice = context.getDevice();
4580 const DeviceInterface& vk = context.getDeviceInterface();
4581 const VkQueue queue = context.getUniversalQueue();
4582 const deUint32 queueFamilyIndex = context.getUniversalQueueFamilyIndex();
4583 const tcu::IVec2 renderSize (256, 256);
4584 vector<ModuleHandleSp> modules;
4585 map<VkShaderStageFlagBits, VkShaderModule> moduleByStage;
4586 const int testSpecificSeed = 31354125;
4587 const int seed = context.getTestContext().getCommandLine().getBaseSeed() ^ testSpecificSeed;
4588 bool supportsGeometry = false;
4589 bool supportsTessellation = false;
4590 bool hasTessellation = false;
4592 const VkPhysicalDeviceFeatures& features = context.getDeviceFeatures();
4593 supportsGeometry = features.geometryShader;
4594 supportsTessellation = features.tessellationShader;
4595 hasTessellation = (instance.requiredStages & VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT) ||
4596 (instance.requiredStages & VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT);
4598 if (hasTessellation && !supportsTessellation)
4600 throw tcu::NotSupportedError(std::string("Tessellation not supported"));
4603 if ((instance.requiredStages & VK_SHADER_STAGE_GEOMETRY_BIT) &&
4606 throw tcu::NotSupportedError(std::string("Geometry not supported"));
4609 de::Random(seed).shuffle(instance.inputColors, instance.inputColors+4);
4610 de::Random(seed).shuffle(instance.outputColors, instance.outputColors+4);
4611 const Vec4 vertexData[] =
4613 // Upper left corner:
4614 Vec4(-1.0f, -1.0f, 0.0f, 1.0f), instance.inputColors[0].toVec(),
4615 Vec4(-0.5f, -1.0f, 0.0f, 1.0f), instance.inputColors[0].toVec(),
4616 Vec4(-1.0f, -0.5f, 0.0f, 1.0f), instance.inputColors[0].toVec(),
4618 // Upper right corner:
4619 Vec4(+0.5f, -1.0f, 0.0f, 1.0f), instance.inputColors[1].toVec(),
4620 Vec4(+1.0f, -1.0f, 0.0f, 1.0f), instance.inputColors[1].toVec(),
4621 Vec4(+1.0f, -0.5f, 0.0f, 1.0f), instance.inputColors[1].toVec(),
4623 // Lower left corner:
4624 Vec4(-1.0f, +0.5f, 0.0f, 1.0f), instance.inputColors[2].toVec(),
4625 Vec4(-0.5f, +1.0f, 0.0f, 1.0f), instance.inputColors[2].toVec(),
4626 Vec4(-1.0f, +1.0f, 0.0f, 1.0f), instance.inputColors[2].toVec(),
4628 // Lower right corner:
4629 Vec4(+1.0f, +0.5f, 0.0f, 1.0f), instance.inputColors[3].toVec(),
4630 Vec4(+1.0f, +1.0f, 0.0f, 1.0f), instance.inputColors[3].toVec(),
4631 Vec4(+0.5f, +1.0f, 0.0f, 1.0f), instance.inputColors[3].toVec()
4633 const size_t singleVertexDataSize = 2 * sizeof(Vec4);
4634 const size_t vertexCount = sizeof(vertexData) / singleVertexDataSize;
4636 const VkBufferCreateInfo vertexBufferParams =
4638 VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, // VkStructureType sType;
4639 DE_NULL, // const void* pNext;
4640 0u, // VkBufferCreateFlags flags;
4641 (VkDeviceSize)sizeof(vertexData), // VkDeviceSize size;
4642 VK_BUFFER_USAGE_VERTEX_BUFFER_BIT, // VkBufferUsageFlags usage;
4643 VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode;
4644 1u, // deUint32 queueFamilyCount;
4645 &queueFamilyIndex, // const deUint32* pQueueFamilyIndices;
4647 const Unique<VkBuffer> vertexBuffer (createBuffer(vk, vkDevice, &vertexBufferParams));
4648 const UniquePtr<Allocation> vertexBufferMemory (context.getDefaultAllocator().allocate(getBufferMemoryRequirements(vk, vkDevice, *vertexBuffer), MemoryRequirement::HostVisible));
4650 VK_CHECK(vk.bindBufferMemory(vkDevice, *vertexBuffer, vertexBufferMemory->getMemory(), vertexBufferMemory->getOffset()));
4652 const VkDeviceSize imageSizeBytes = (VkDeviceSize)(sizeof(deUint32)*renderSize.x()*renderSize.y());
4653 const VkBufferCreateInfo readImageBufferParams =
4655 VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, // VkStructureType sType;
4656 DE_NULL, // const void* pNext;
4657 0u, // VkBufferCreateFlags flags;
4658 imageSizeBytes, // VkDeviceSize size;
4659 VK_BUFFER_USAGE_TRANSFER_DST_BIT, // VkBufferUsageFlags usage;
4660 VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode;
4661 1u, // deUint32 queueFamilyCount;
4662 &queueFamilyIndex, // const deUint32* pQueueFamilyIndices;
4664 const Unique<VkBuffer> readImageBuffer (createBuffer(vk, vkDevice, &readImageBufferParams));
4665 const UniquePtr<Allocation> readImageBufferMemory (context.getDefaultAllocator().allocate(getBufferMemoryRequirements(vk, vkDevice, *readImageBuffer), MemoryRequirement::HostVisible));
4667 VK_CHECK(vk.bindBufferMemory(vkDevice, *readImageBuffer, readImageBufferMemory->getMemory(), readImageBufferMemory->getOffset()));
4669 const VkImageCreateInfo imageParams =
4671 VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // VkStructureType sType;
4672 DE_NULL, // const void* pNext;
4673 0u, // VkImageCreateFlags flags;
4674 VK_IMAGE_TYPE_2D, // VkImageType imageType;
4675 VK_FORMAT_R8G8B8A8_UNORM, // VkFormat format;
4676 { renderSize.x(), renderSize.y(), 1 }, // VkExtent3D extent;
4677 1u, // deUint32 mipLevels;
4678 1u, // deUint32 arraySize;
4679 VK_SAMPLE_COUNT_1_BIT, // deUint32 samples;
4680 VK_IMAGE_TILING_OPTIMAL, // VkImageTiling tiling;
4681 VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT|VK_IMAGE_USAGE_TRANSFER_SRC_BIT, // VkImageUsageFlags usage;
4682 VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode;
4683 1u, // deUint32 queueFamilyCount;
4684 &queueFamilyIndex, // const deUint32* pQueueFamilyIndices;
4685 VK_IMAGE_LAYOUT_UNDEFINED, // VkImageLayout initialLayout;
4688 const Unique<VkImage> image (createImage(vk, vkDevice, &imageParams));
4689 const UniquePtr<Allocation> imageMemory (context.getDefaultAllocator().allocate(getImageMemoryRequirements(vk, vkDevice, *image), MemoryRequirement::Any));
4691 VK_CHECK(vk.bindImageMemory(vkDevice, *image, imageMemory->getMemory(), imageMemory->getOffset()));
4693 const VkAttachmentDescription colorAttDesc =
4695 0u, // VkAttachmentDescriptionFlags flags;
4696 VK_FORMAT_R8G8B8A8_UNORM, // VkFormat format;
4697 VK_SAMPLE_COUNT_1_BIT, // deUint32 samples;
4698 VK_ATTACHMENT_LOAD_OP_CLEAR, // VkAttachmentLoadOp loadOp;
4699 VK_ATTACHMENT_STORE_OP_STORE, // VkAttachmentStoreOp storeOp;
4700 VK_ATTACHMENT_LOAD_OP_DONT_CARE, // VkAttachmentLoadOp stencilLoadOp;
4701 VK_ATTACHMENT_STORE_OP_DONT_CARE, // VkAttachmentStoreOp stencilStoreOp;
4702 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, // VkImageLayout initialLayout;
4703 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, // VkImageLayout finalLayout;
4705 const VkAttachmentReference colorAttRef =
4707 0u, // deUint32 attachment;
4708 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, // VkImageLayout layout;
4710 const VkSubpassDescription subpassDesc =
4712 0u, // VkSubpassDescriptionFlags flags;
4713 VK_PIPELINE_BIND_POINT_GRAPHICS, // VkPipelineBindPoint pipelineBindPoint;
4714 0u, // deUint32 inputCount;
4715 DE_NULL, // const VkAttachmentReference* pInputAttachments;
4716 1u, // deUint32 colorCount;
4717 &colorAttRef, // const VkAttachmentReference* pColorAttachments;
4718 DE_NULL, // const VkAttachmentReference* pResolveAttachments;
4719 DE_NULL, // const VkAttachmentReference* pDepthStencilAttachment;
4720 0u, // deUint32 preserveCount;
4721 DE_NULL, // const VkAttachmentReference* pPreserveAttachments;
4724 const VkRenderPassCreateInfo renderPassParams =
4726 VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO, // VkStructureType sType;
4727 DE_NULL, // const void* pNext;
4728 (VkRenderPassCreateFlags)0,
4729 1u, // deUint32 attachmentCount;
4730 &colorAttDesc, // const VkAttachmentDescription* pAttachments;
4731 1u, // deUint32 subpassCount;
4732 &subpassDesc, // const VkSubpassDescription* pSubpasses;
4733 0u, // deUint32 dependencyCount;
4734 DE_NULL, // const VkSubpassDependency* pDependencies;
4736 const Unique<VkRenderPass> renderPass (createRenderPass(vk, vkDevice, &renderPassParams));
4738 const VkImageViewCreateInfo colorAttViewParams =
4740 VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, // VkStructureType sType;
4741 DE_NULL, // const void* pNext;
4742 0u, // VkImageViewCreateFlags flags;
4743 *image, // VkImage image;
4744 VK_IMAGE_VIEW_TYPE_2D, // VkImageViewType viewType;
4745 VK_FORMAT_R8G8B8A8_UNORM, // VkFormat format;
4747 VK_COMPONENT_SWIZZLE_R,
4748 VK_COMPONENT_SWIZZLE_G,
4749 VK_COMPONENT_SWIZZLE_B,
4750 VK_COMPONENT_SWIZZLE_A
4751 }, // VkChannelMapping channels;
4753 VK_IMAGE_ASPECT_COLOR_BIT, // VkImageAspectFlags aspectMask;
4754 0u, // deUint32 baseMipLevel;
4755 1u, // deUint32 mipLevels;
4756 0u, // deUint32 baseArrayLayer;
4757 1u, // deUint32 arraySize;
4758 }, // VkImageSubresourceRange subresourceRange;
4760 const Unique<VkImageView> colorAttView (createImageView(vk, vkDevice, &colorAttViewParams));
4764 const VkPipelineLayoutCreateInfo pipelineLayoutParams =
4766 VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, // VkStructureType sType;
4767 DE_NULL, // const void* pNext;
4768 (VkPipelineLayoutCreateFlags)0,
4769 0u, // deUint32 descriptorSetCount;
4770 DE_NULL, // const VkDescriptorSetLayout* pSetLayouts;
4771 0u, // deUint32 pushConstantRangeCount;
4772 DE_NULL, // const VkPushConstantRange* pPushConstantRanges;
4774 const Unique<VkPipelineLayout> pipelineLayout (createPipelineLayout(vk, vkDevice, &pipelineLayoutParams));
4777 vector<VkPipelineShaderStageCreateInfo> shaderStageParams;
4778 // We need these vectors to make sure that information about specialization constants for each stage can outlive createGraphicsPipeline().
4779 vector<vector<VkSpecializationMapEntry> > specConstantEntries;
4780 vector<VkSpecializationInfo> specializationInfos;
4781 createPipelineShaderStages(vk, vkDevice, instance, context, modules, shaderStageParams);
4783 // And we don't want the reallocation of these vectors to invalidate pointers pointing to their contents.
4784 specConstantEntries.reserve(shaderStageParams.size());
4785 specializationInfos.reserve(shaderStageParams.size());
4787 // Patch the specialization info field in PipelineShaderStageCreateInfos.
4788 for (vector<VkPipelineShaderStageCreateInfo>::iterator stageInfo = shaderStageParams.begin(); stageInfo != shaderStageParams.end(); ++stageInfo)
4790 const StageToSpecConstantMap::const_iterator stageIt = instance.specConstants.find(stageInfo->stage);
4792 if (stageIt != instance.specConstants.end())
4794 const size_t numSpecConstants = stageIt->second.size();
4795 vector<VkSpecializationMapEntry> entries;
4796 VkSpecializationInfo specInfo;
4798 entries.resize(numSpecConstants);
4800 // Only support 32-bit integers as spec constants now. And their constant IDs are numbered sequentially starting from 0.
4801 for (size_t ndx = 0; ndx < numSpecConstants; ++ndx)
4803 entries[ndx].constantID = (deUint32)ndx;
4804 entries[ndx].offset = deUint32(ndx * sizeof(deInt32));
4805 entries[ndx].size = sizeof(deInt32);
4808 specConstantEntries.push_back(entries);
4810 specInfo.mapEntryCount = (deUint32)numSpecConstants;
4811 specInfo.pMapEntries = specConstantEntries.back().data();
4812 specInfo.dataSize = numSpecConstants * sizeof(deInt32);
4813 specInfo.pData = stageIt->second.data();
4814 specializationInfos.push_back(specInfo);
4816 stageInfo->pSpecializationInfo = &specializationInfos.back();
4819 const VkPipelineDepthStencilStateCreateInfo depthStencilParams =
4821 VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO, // VkStructureType sType;
4822 DE_NULL, // const void* pNext;
4823 (VkPipelineDepthStencilStateCreateFlags)0,
4824 DE_FALSE, // deUint32 depthTestEnable;
4825 DE_FALSE, // deUint32 depthWriteEnable;
4826 VK_COMPARE_OP_ALWAYS, // VkCompareOp depthCompareOp;
4827 DE_FALSE, // deUint32 depthBoundsTestEnable;
4828 DE_FALSE, // deUint32 stencilTestEnable;
4830 VK_STENCIL_OP_KEEP, // VkStencilOp stencilFailOp;
4831 VK_STENCIL_OP_KEEP, // VkStencilOp stencilPassOp;
4832 VK_STENCIL_OP_KEEP, // VkStencilOp stencilDepthFailOp;
4833 VK_COMPARE_OP_ALWAYS, // VkCompareOp stencilCompareOp;
4834 0u, // deUint32 stencilCompareMask;
4835 0u, // deUint32 stencilWriteMask;
4836 0u, // deUint32 stencilReference;
4837 }, // VkStencilOpState front;
4839 VK_STENCIL_OP_KEEP, // VkStencilOp stencilFailOp;
4840 VK_STENCIL_OP_KEEP, // VkStencilOp stencilPassOp;
4841 VK_STENCIL_OP_KEEP, // VkStencilOp stencilDepthFailOp;
4842 VK_COMPARE_OP_ALWAYS, // VkCompareOp stencilCompareOp;
4843 0u, // deUint32 stencilCompareMask;
4844 0u, // deUint32 stencilWriteMask;
4845 0u, // deUint32 stencilReference;
4846 }, // VkStencilOpState back;
4847 -1.0f, // float minDepthBounds;
4848 +1.0f, // float maxDepthBounds;
4850 const VkViewport viewport0 =
4852 0.0f, // float originX;
4853 0.0f, // float originY;
4854 (float)renderSize.x(), // float width;
4855 (float)renderSize.y(), // float height;
4856 0.0f, // float minDepth;
4857 1.0f, // float maxDepth;
4859 const VkRect2D scissor0 =
4864 }, // VkOffset2D offset;
4866 renderSize.x(), // deInt32 width;
4867 renderSize.y(), // deInt32 height;
4868 }, // VkExtent2D extent;
4870 const VkPipelineViewportStateCreateInfo viewportParams =
4872 VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO, // VkStructureType sType;
4873 DE_NULL, // const void* pNext;
4874 (VkPipelineViewportStateCreateFlags)0,
4875 1u, // deUint32 viewportCount;
4880 const VkSampleMask sampleMask = ~0u;
4881 const VkPipelineMultisampleStateCreateInfo multisampleParams =
4883 VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, // VkStructureType sType;
4884 DE_NULL, // const void* pNext;
4885 (VkPipelineMultisampleStateCreateFlags)0,
4886 VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits rasterSamples;
4887 DE_FALSE, // deUint32 sampleShadingEnable;
4888 0.0f, // float minSampleShading;
4889 &sampleMask, // const VkSampleMask* pSampleMask;
4890 DE_FALSE, // VkBool32 alphaToCoverageEnable;
4891 DE_FALSE, // VkBool32 alphaToOneEnable;
4893 const VkPipelineRasterizationStateCreateInfo rasterParams =
4895 VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO, // VkStructureType sType;
4896 DE_NULL, // const void* pNext;
4897 (VkPipelineRasterizationStateCreateFlags)0,
4898 DE_TRUE, // deUint32 depthClipEnable;
4899 DE_FALSE, // deUint32 rasterizerDiscardEnable;
4900 VK_POLYGON_MODE_FILL, // VkFillMode fillMode;
4901 VK_CULL_MODE_NONE, // VkCullMode cullMode;
4902 VK_FRONT_FACE_COUNTER_CLOCKWISE, // VkFrontFace frontFace;
4903 VK_FALSE, // VkBool32 depthBiasEnable;
4904 0.0f, // float depthBias;
4905 0.0f, // float depthBiasClamp;
4906 0.0f, // float slopeScaledDepthBias;
4907 1.0f, // float lineWidth;
4909 const VkPrimitiveTopology topology = hasTessellation? VK_PRIMITIVE_TOPOLOGY_PATCH_LIST: VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
4910 const VkPipelineInputAssemblyStateCreateInfo inputAssemblyParams =
4912 VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO, // VkStructureType sType;
4913 DE_NULL, // const void* pNext;
4914 (VkPipelineInputAssemblyStateCreateFlags)0,
4915 topology, // VkPrimitiveTopology topology;
4916 DE_FALSE, // deUint32 primitiveRestartEnable;
4918 const VkVertexInputBindingDescription vertexBinding0 =
4920 0u, // deUint32 binding;
4921 deUint32(singleVertexDataSize), // deUint32 strideInBytes;
4922 VK_VERTEX_INPUT_RATE_VERTEX // VkVertexInputStepRate stepRate;
4924 const VkVertexInputAttributeDescription vertexAttrib0[2] =
4927 0u, // deUint32 location;
4928 0u, // deUint32 binding;
4929 VK_FORMAT_R32G32B32A32_SFLOAT, // VkFormat format;
4930 0u // deUint32 offsetInBytes;
4933 1u, // deUint32 location;
4934 0u, // deUint32 binding;
4935 VK_FORMAT_R32G32B32A32_SFLOAT, // VkFormat format;
4936 sizeof(Vec4), // deUint32 offsetInBytes;
4940 const VkPipelineVertexInputStateCreateInfo vertexInputStateParams =
4942 VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, // VkStructureType sType;
4943 DE_NULL, // const void* pNext;
4944 (VkPipelineVertexInputStateCreateFlags)0,
4945 1u, // deUint32 bindingCount;
4946 &vertexBinding0, // const VkVertexInputBindingDescription* pVertexBindingDescriptions;
4947 2u, // deUint32 attributeCount;
4948 vertexAttrib0, // const VkVertexInputAttributeDescription* pVertexAttributeDescriptions;
4950 const VkPipelineColorBlendAttachmentState attBlendParams =
4952 DE_FALSE, // deUint32 blendEnable;
4953 VK_BLEND_FACTOR_ONE, // VkBlend srcBlendColor;
4954 VK_BLEND_FACTOR_ZERO, // VkBlend destBlendColor;
4955 VK_BLEND_OP_ADD, // VkBlendOp blendOpColor;
4956 VK_BLEND_FACTOR_ONE, // VkBlend srcBlendAlpha;
4957 VK_BLEND_FACTOR_ZERO, // VkBlend destBlendAlpha;
4958 VK_BLEND_OP_ADD, // VkBlendOp blendOpAlpha;
4959 (VK_COLOR_COMPONENT_R_BIT|
4960 VK_COLOR_COMPONENT_G_BIT|
4961 VK_COLOR_COMPONENT_B_BIT|
4962 VK_COLOR_COMPONENT_A_BIT), // VkChannelFlags channelWriteMask;
4964 const VkPipelineColorBlendStateCreateInfo blendParams =
4966 VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO, // VkStructureType sType;
4967 DE_NULL, // const void* pNext;
4968 (VkPipelineColorBlendStateCreateFlags)0,
4969 DE_FALSE, // VkBool32 logicOpEnable;
4970 VK_LOGIC_OP_COPY, // VkLogicOp logicOp;
4971 1u, // deUint32 attachmentCount;
4972 &attBlendParams, // const VkPipelineColorBlendAttachmentState* pAttachments;
4973 { 0.0f, 0.0f, 0.0f, 0.0f }, // float blendConst[4];
4975 const VkPipelineDynamicStateCreateInfo dynamicStateInfo =
4977 VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO, // VkStructureType sType;
4978 DE_NULL, // const void* pNext;
4979 (VkPipelineDynamicStateCreateFlags)0,
4980 0u, // deUint32 dynamicStateCount;
4981 DE_NULL // const VkDynamicState* pDynamicStates;
4984 const VkPipelineTessellationStateCreateInfo tessellationState =
4986 VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO,
4988 (VkPipelineTesselationStateCreateFlags)0,
4992 const VkPipelineTessellationStateCreateInfo* tessellationInfo = hasTessellation ? &tessellationState: DE_NULL;
4993 const VkGraphicsPipelineCreateInfo pipelineParams =
4995 VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO, // VkStructureType sType;
4996 DE_NULL, // const void* pNext;
4997 0u, // VkPipelineCreateFlags flags;
4998 (deUint32)shaderStageParams.size(), // deUint32 stageCount;
4999 &shaderStageParams[0], // const VkPipelineShaderStageCreateInfo* pStages;
5000 &vertexInputStateParams, // const VkPipelineVertexInputStateCreateInfo* pVertexInputState;
5001 &inputAssemblyParams, // const VkPipelineInputAssemblyStateCreateInfo* pInputAssemblyState;
5002 tessellationInfo, // const VkPipelineTessellationStateCreateInfo* pTessellationState;
5003 &viewportParams, // const VkPipelineViewportStateCreateInfo* pViewportState;
5004 &rasterParams, // const VkPipelineRasterStateCreateInfo* pRasterState;
5005 &multisampleParams, // const VkPipelineMultisampleStateCreateInfo* pMultisampleState;
5006 &depthStencilParams, // const VkPipelineDepthStencilStateCreateInfo* pDepthStencilState;
5007 &blendParams, // const VkPipelineColorBlendStateCreateInfo* pColorBlendState;
5008 &dynamicStateInfo, // const VkPipelineDynamicStateCreateInfo* pDynamicState;
5009 *pipelineLayout, // VkPipelineLayout layout;
5010 *renderPass, // VkRenderPass renderPass;
5011 0u, // deUint32 subpass;
5012 DE_NULL, // VkPipeline basePipelineHandle;
5013 0u, // deInt32 basePipelineIndex;
5016 const Unique<VkPipeline> pipeline (createGraphicsPipeline(vk, vkDevice, DE_NULL, &pipelineParams));
5019 const VkFramebufferCreateInfo framebufferParams =
5021 VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, // VkStructureType sType;
5022 DE_NULL, // const void* pNext;
5023 (VkFramebufferCreateFlags)0,
5024 *renderPass, // VkRenderPass renderPass;
5025 1u, // deUint32 attachmentCount;
5026 &*colorAttView, // const VkImageView* pAttachments;
5027 (deUint32)renderSize.x(), // deUint32 width;
5028 (deUint32)renderSize.y(), // deUint32 height;
5029 1u, // deUint32 layers;
5031 const Unique<VkFramebuffer> framebuffer (createFramebuffer(vk, vkDevice, &framebufferParams));
5033 const VkCommandPoolCreateInfo cmdPoolParams =
5035 VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, // VkStructureType sType;
5036 DE_NULL, // const void* pNext;
5037 VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT, // VkCmdPoolCreateFlags flags;
5038 queueFamilyIndex, // deUint32 queueFamilyIndex;
5040 const Unique<VkCommandPool> cmdPool (createCommandPool(vk, vkDevice, &cmdPoolParams));
5043 const VkCommandBufferAllocateInfo cmdBufParams =
5045 VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, // VkStructureType sType;
5046 DE_NULL, // const void* pNext;
5047 *cmdPool, // VkCmdPool pool;
5048 VK_COMMAND_BUFFER_LEVEL_PRIMARY, // VkCmdBufferLevel level;
5049 1u, // deUint32 count;
5051 const Unique<VkCommandBuffer> cmdBuf (allocateCommandBuffer(vk, vkDevice, &cmdBufParams));
5053 const VkCommandBufferBeginInfo cmdBufBeginParams =
5055 VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, // VkStructureType sType;
5056 DE_NULL, // const void* pNext;
5057 (VkCommandBufferUsageFlags)0,
5058 DE_NULL, // VkRenderPass renderPass;
5059 0u, // deUint32 subpass;
5060 DE_NULL, // VkFramebuffer framebuffer;
5061 VK_FALSE, // VkBool32 occlusionQueryEnable;
5062 (VkQueryControlFlags)0,
5063 (VkQueryPipelineStatisticFlags)0,
5067 VK_CHECK(vk.beginCommandBuffer(*cmdBuf, &cmdBufBeginParams));
5070 const VkMemoryBarrier vertFlushBarrier =
5072 VK_STRUCTURE_TYPE_MEMORY_BARRIER, // VkStructureType sType;
5073 DE_NULL, // const void* pNext;
5074 VK_ACCESS_HOST_WRITE_BIT, // VkMemoryOutputFlags outputMask;
5075 VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT, // VkMemoryInputFlags inputMask;
5077 const VkImageMemoryBarrier colorAttBarrier =
5079 VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // VkStructureType sType;
5080 DE_NULL, // const void* pNext;
5081 0u, // VkMemoryOutputFlags outputMask;
5082 VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, // VkMemoryInputFlags inputMask;
5083 VK_IMAGE_LAYOUT_UNDEFINED, // VkImageLayout oldLayout;
5084 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, // VkImageLayout newLayout;
5085 queueFamilyIndex, // deUint32 srcQueueFamilyIndex;
5086 queueFamilyIndex, // deUint32 destQueueFamilyIndex;
5087 *image, // VkImage image;
5089 VK_IMAGE_ASPECT_COLOR_BIT, // VkImageAspect aspect;
5090 0u, // deUint32 baseMipLevel;
5091 1u, // deUint32 mipLevels;
5092 0u, // deUint32 baseArraySlice;
5093 1u, // deUint32 arraySize;
5094 } // VkImageSubresourceRange subresourceRange;
5096 const void* barriers[] = { &vertFlushBarrier, &colorAttBarrier };
5097 vk.cmdPipelineBarrier(*cmdBuf, VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, DE_FALSE, (deUint32)DE_LENGTH_OF_ARRAY(barriers), barriers);
5101 const VkClearValue clearValue = makeClearValueColorF32(0.125f, 0.25f, 0.75f, 1.0f);
5102 const VkRenderPassBeginInfo passBeginParams =
5104 VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO, // VkStructureType sType;
5105 DE_NULL, // const void* pNext;
5106 *renderPass, // VkRenderPass renderPass;
5107 *framebuffer, // VkFramebuffer framebuffer;
5108 { { 0, 0 }, { renderSize.x(), renderSize.y() } }, // VkRect2D renderArea;
5109 1u, // deUint32 clearValueCount;
5110 &clearValue, // const VkClearValue* pClearValues;
5112 vk.cmdBeginRenderPass(*cmdBuf, &passBeginParams, VK_SUBPASS_CONTENTS_INLINE);
5115 vk.cmdBindPipeline(*cmdBuf, VK_PIPELINE_BIND_POINT_GRAPHICS, *pipeline);
5117 const VkDeviceSize bindingOffset = 0;
5118 vk.cmdBindVertexBuffers(*cmdBuf, 0u, 1u, &vertexBuffer.get(), &bindingOffset);
5120 vk.cmdDraw(*cmdBuf, deUint32(vertexCount), 1u /*run pipeline once*/, 0u /*first vertex*/, 0u /*first instanceIndex*/);
5121 vk.cmdEndRenderPass(*cmdBuf);
5124 const VkImageMemoryBarrier renderFinishBarrier =
5126 VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // VkStructureType sType;
5127 DE_NULL, // const void* pNext;
5128 VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, // VkMemoryOutputFlags outputMask;
5129 VK_ACCESS_TRANSFER_READ_BIT, // VkMemoryInputFlags inputMask;
5130 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, // VkImageLayout oldLayout;
5131 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, // VkImageLayout newLayout;
5132 queueFamilyIndex, // deUint32 srcQueueFamilyIndex;
5133 queueFamilyIndex, // deUint32 destQueueFamilyIndex;
5134 *image, // VkImage image;
5136 VK_IMAGE_ASPECT_COLOR_BIT, // VkImageAspectFlags aspectMask;
5137 0u, // deUint32 baseMipLevel;
5138 1u, // deUint32 mipLevels;
5139 0u, // deUint32 baseArraySlice;
5140 1u, // deUint32 arraySize;
5141 } // VkImageSubresourceRange subresourceRange;
5143 const void* barriers[] = { &renderFinishBarrier };
5144 vk.cmdPipelineBarrier(*cmdBuf, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, DE_FALSE, (deUint32)DE_LENGTH_OF_ARRAY(barriers), barriers);
5148 const VkBufferImageCopy copyParams =
5150 (VkDeviceSize)0u, // VkDeviceSize bufferOffset;
5151 (deUint32)renderSize.x(), // deUint32 bufferRowLength;
5152 (deUint32)renderSize.y(), // deUint32 bufferImageHeight;
5154 VK_IMAGE_ASPECT_COLOR_BIT, // VkImageAspect aspect;
5155 0u, // deUint32 mipLevel;
5156 0u, // deUint32 arrayLayer;
5157 1u, // deUint32 arraySize;
5158 }, // VkImageSubresourceCopy imageSubresource;
5159 { 0u, 0u, 0u }, // VkOffset3D imageOffset;
5160 { renderSize.x(), renderSize.y(), 1u } // VkExtent3D imageExtent;
5162 vk.cmdCopyImageToBuffer(*cmdBuf, *image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, *readImageBuffer, 1u, ©Params);
5166 const VkBufferMemoryBarrier copyFinishBarrier =
5168 VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER, // VkStructureType sType;
5169 DE_NULL, // const void* pNext;
5170 VK_ACCESS_TRANSFER_WRITE_BIT, // VkMemoryOutputFlags outputMask;
5171 VK_ACCESS_HOST_READ_BIT, // VkMemoryInputFlags inputMask;
5172 queueFamilyIndex, // deUint32 srcQueueFamilyIndex;
5173 queueFamilyIndex, // deUint32 destQueueFamilyIndex;
5174 *readImageBuffer, // VkBuffer buffer;
5175 0u, // VkDeviceSize offset;
5176 imageSizeBytes // VkDeviceSize size;
5178 const void* barriers[] = { ©FinishBarrier };
5179 vk.cmdPipelineBarrier(*cmdBuf, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_HOST_BIT, DE_FALSE, (deUint32)DE_LENGTH_OF_ARRAY(barriers), barriers);
5182 VK_CHECK(vk.endCommandBuffer(*cmdBuf));
5184 // Upload vertex data
5186 const VkMappedMemoryRange range =
5188 VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE, // VkStructureType sType;
5189 DE_NULL, // const void* pNext;
5190 vertexBufferMemory->getMemory(), // VkDeviceMemory mem;
5191 0, // VkDeviceSize offset;
5192 (VkDeviceSize)sizeof(vertexData), // VkDeviceSize size;
5194 void* vertexBufPtr = vertexBufferMemory->getHostPtr();
5196 deMemcpy(vertexBufPtr, &vertexData[0], sizeof(vertexData));
5197 VK_CHECK(vk.flushMappedMemoryRanges(vkDevice, 1u, &range));
5200 // Submit & wait for completion
5202 const VkFenceCreateInfo fenceParams =
5204 VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, // VkStructureType sType;
5205 DE_NULL, // const void* pNext;
5206 0u, // VkFenceCreateFlags flags;
5208 const Unique<VkFence> fence (createFence(vk, vkDevice, &fenceParams));
5209 const VkSubmitInfo submitInfo =
5211 VK_STRUCTURE_TYPE_SUBMIT_INFO,
5214 (const VkSemaphore*)DE_NULL,
5218 (const VkSemaphore*)DE_NULL,
5221 VK_CHECK(vk.queueSubmit(queue, 1u, &submitInfo, *fence));
5222 VK_CHECK(vk.waitForFences(vkDevice, 1u, &fence.get(), DE_TRUE, ~0ull));
5225 const void* imagePtr = readImageBufferMemory->getHostPtr();
5226 const tcu::ConstPixelBufferAccess pixelBuffer(tcu::TextureFormat(tcu::TextureFormat::RGBA, tcu::TextureFormat::UNORM_INT8),
5227 renderSize.x(), renderSize.y(), 1, imagePtr);
5230 const VkMappedMemoryRange range =
5232 VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE, // VkStructureType sType;
5233 DE_NULL, // const void* pNext;
5234 readImageBufferMemory->getMemory(), // VkDeviceMemory mem;
5235 0, // VkDeviceSize offset;
5236 imageSizeBytes, // VkDeviceSize size;
5239 VK_CHECK(vk.invalidateMappedMemoryRanges(vkDevice, 1u, &range));
5240 context.getTestContext().getLog() << TestLog::Image("Result", "Result", pixelBuffer);
5243 const RGBA threshold(1, 1, 1, 1);
5244 const RGBA upperLeft(pixelBuffer.getPixel(1, 1));
5245 if (!tcu::compareThreshold(upperLeft, instance.outputColors[0], threshold))
5246 return TestStatus::fail("Upper left corner mismatch");
5248 const RGBA upperRight(pixelBuffer.getPixel(pixelBuffer.getWidth() - 1, 1));
5249 if (!tcu::compareThreshold(upperRight, instance.outputColors[1], threshold))
5250 return TestStatus::fail("Upper right corner mismatch");
5252 const RGBA lowerLeft(pixelBuffer.getPixel(1, pixelBuffer.getHeight() - 1));
5253 if (!tcu::compareThreshold(lowerLeft, instance.outputColors[2], threshold))
5254 return TestStatus::fail("Lower left corner mismatch");
5256 const RGBA lowerRight(pixelBuffer.getPixel(pixelBuffer.getWidth() - 1, pixelBuffer.getHeight() - 1));
5257 if (!tcu::compareThreshold(lowerRight, instance.outputColors[3], threshold))
5258 return TestStatus::fail("Lower right corner mismatch");
5260 return TestStatus::pass("Rendered output matches input");
5263 void createTestsForAllStages (const std::string& name, const RGBA (&inputColors)[4], const RGBA (&outputColors)[4], const map<string, string>& testCodeFragments, const vector<deInt32>& specConstants, tcu::TestCaseGroup* tests)
5265 const ShaderElement vertFragPipelineStages[] =
5267 ShaderElement("vert", "main", VK_SHADER_STAGE_VERTEX_BIT),
5268 ShaderElement("frag", "main", VK_SHADER_STAGE_FRAGMENT_BIT),
5271 const ShaderElement tessPipelineStages[] =
5273 ShaderElement("vert", "main", VK_SHADER_STAGE_VERTEX_BIT),
5274 ShaderElement("tessc", "main", VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT),
5275 ShaderElement("tesse", "main", VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT),
5276 ShaderElement("frag", "main", VK_SHADER_STAGE_FRAGMENT_BIT),
5279 const ShaderElement geomPipelineStages[] =
5281 ShaderElement("vert", "main", VK_SHADER_STAGE_VERTEX_BIT),
5282 ShaderElement("geom", "main", VK_SHADER_STAGE_GEOMETRY_BIT),
5283 ShaderElement("frag", "main", VK_SHADER_STAGE_FRAGMENT_BIT),
5286 StageToSpecConstantMap specConstantMap;
5288 specConstantMap[VK_SHADER_STAGE_VERTEX_BIT] = specConstants;
5289 addFunctionCaseWithPrograms<InstanceContext>(tests, name + "_vert", "", addShaderCodeCustomVertex, runAndVerifyDefaultPipeline,
5290 createInstanceContext(vertFragPipelineStages, inputColors, outputColors, testCodeFragments, specConstantMap));
5292 specConstantMap.clear();
5293 specConstantMap[VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT] = specConstants;
5294 addFunctionCaseWithPrograms<InstanceContext>(tests, name + "_tessc", "", addShaderCodeCustomTessControl, runAndVerifyDefaultPipeline,
5295 createInstanceContext(tessPipelineStages, inputColors, outputColors, testCodeFragments, specConstantMap));
5297 specConstantMap.clear();
5298 specConstantMap[VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT] = specConstants;
5299 addFunctionCaseWithPrograms<InstanceContext>(tests, name + "_tesse", "", addShaderCodeCustomTessEval, runAndVerifyDefaultPipeline,
5300 createInstanceContext(tessPipelineStages, inputColors, outputColors, testCodeFragments, specConstantMap));
5302 specConstantMap.clear();
5303 specConstantMap[VK_SHADER_STAGE_GEOMETRY_BIT] = specConstants;
5304 addFunctionCaseWithPrograms<InstanceContext>(tests, name + "_geom", "", addShaderCodeCustomGeometry, runAndVerifyDefaultPipeline,
5305 createInstanceContext(geomPipelineStages, inputColors, outputColors, testCodeFragments, specConstantMap));
5307 specConstantMap.clear();
5308 specConstantMap[VK_SHADER_STAGE_FRAGMENT_BIT] = specConstants;
5309 addFunctionCaseWithPrograms<InstanceContext>(tests, name + "_frag", "", addShaderCodeCustomFragment, runAndVerifyDefaultPipeline,
5310 createInstanceContext(vertFragPipelineStages, inputColors, outputColors, testCodeFragments, specConstantMap));
5313 inline void createTestsForAllStages (const std::string& name, const RGBA (&inputColors)[4], const RGBA (&outputColors)[4], const map<string, string>& testCodeFragments, tcu::TestCaseGroup* tests)
5315 vector<deInt32> noSpecConstants;
5316 createTestsForAllStages(name, inputColors, outputColors, testCodeFragments, noSpecConstants, tests);
5321 tcu::TestCaseGroup* createOpSourceTests (tcu::TestContext& testCtx)
5323 struct NameCodePair { string name, code; };
5324 RGBA defaultColors[4];
5325 de::MovePtr<tcu::TestCaseGroup> opSourceTests (new tcu::TestCaseGroup(testCtx, "opsource", "OpSource instruction"));
5326 const std::string opsourceGLSLWithFile = "%opsrcfile = OpString \"foo.vert\"\nOpSource GLSL 450 %opsrcfile ";
5327 map<string, string> fragments = passthruFragments();
5328 const NameCodePair tests[] =
5330 {"unknown", "OpSource Unknown 321"},
5331 {"essl", "OpSource ESSL 310"},
5332 {"glsl", "OpSource GLSL 450"},
5333 {"opencl_cpp", "OpSource OpenCL_CPP 120"},
5334 {"opencl_c", "OpSource OpenCL_C 120"},
5335 {"multiple", "OpSource GLSL 450\nOpSource GLSL 450"},
5336 {"file", opsourceGLSLWithFile},
5337 {"source", opsourceGLSLWithFile + "\"void main(){}\""},
5338 // Longest possible source string: SPIR-V limits instructions to 65535
5339 // words, of which the first 4 are opsourceGLSLWithFile; the rest will
5340 // contain 65530 UTF8 characters (one word each) plus one last word
5341 // containing 3 ASCII characters and \0.
5342 {"longsource", opsourceGLSLWithFile + '"' + makeLongUTF8String(65530) + "ccc" + '"'}
5345 getDefaultColors(defaultColors);
5346 for (size_t testNdx = 0; testNdx < sizeof(tests) / sizeof(NameCodePair); ++testNdx)
5348 fragments["debug"] = tests[testNdx].code;
5349 createTestsForAllStages(tests[testNdx].name, defaultColors, defaultColors, fragments, opSourceTests.get());
5352 return opSourceTests.release();
5355 tcu::TestCaseGroup* createOpSourceContinuedTests (tcu::TestContext& testCtx)
5357 struct NameCodePair { string name, code; };
5358 RGBA defaultColors[4];
5359 de::MovePtr<tcu::TestCaseGroup> opSourceTests (new tcu::TestCaseGroup(testCtx, "opsourcecontinued", "OpSourceContinued instruction"));
5360 map<string, string> fragments = passthruFragments();
5361 const std::string opsource = "%opsrcfile = OpString \"foo.vert\"\nOpSource GLSL 450 %opsrcfile \"void main(){}\"\n";
5362 const NameCodePair tests[] =
5364 {"empty", opsource + "OpSourceContinued \"\""},
5365 {"short", opsource + "OpSourceContinued \"abcde\""},
5366 {"multiple", opsource + "OpSourceContinued \"abcde\"\nOpSourceContinued \"fghij\""},
5367 // Longest possible source string: SPIR-V limits instructions to 65535
5368 // words, of which the first one is OpSourceContinued/length; the rest
5369 // will contain 65533 UTF8 characters (one word each) plus one last word
5370 // containing 3 ASCII characters and \0.
5371 {"long", opsource + "OpSourceContinued \"" + makeLongUTF8String(65533) + "ccc\""}
5374 getDefaultColors(defaultColors);
5375 for (size_t testNdx = 0; testNdx < sizeof(tests) / sizeof(NameCodePair); ++testNdx)
5377 fragments["debug"] = tests[testNdx].code;
5378 createTestsForAllStages(tests[testNdx].name, defaultColors, defaultColors, fragments, opSourceTests.get());
5381 return opSourceTests.release();
5384 tcu::TestCaseGroup* createOpNoLineTests(tcu::TestContext& testCtx)
5386 RGBA defaultColors[4];
5387 de::MovePtr<tcu::TestCaseGroup> opLineTests (new tcu::TestCaseGroup(testCtx, "opnoline", "OpNoLine instruction"));
5388 map<string, string> fragments;
5389 getDefaultColors(defaultColors);
5390 fragments["debug"] =
5391 "%name = OpString \"name\"\n";
5393 fragments["pre_main"] =
5396 "OpLine %name 1 1\n"
5398 "OpLine %name 1 1\n"
5399 "OpLine %name 1 1\n"
5400 "%second_function = OpFunction %v4f32 None %v4f32_function\n"
5402 "OpLine %name 1 1\n"
5404 "OpLine %name 1 1\n"
5405 "OpLine %name 1 1\n"
5406 "%second_param1 = OpFunctionParameter %v4f32\n"
5409 "%label_secondfunction = OpLabel\n"
5411 "OpReturnValue %second_param1\n"
5416 fragments["testfun"] =
5417 // A %test_code function that returns its argument unchanged.
5420 "OpLine %name 1 1\n"
5421 "%test_code = OpFunction %v4f32 None %v4f32_function\n"
5423 "%param1 = OpFunctionParameter %v4f32\n"
5426 "%label_testfun = OpLabel\n"
5428 "%val1 = OpFunctionCall %v4f32 %second_function %param1\n"
5429 "OpReturnValue %val1\n"
5431 "OpLine %name 1 1\n"
5434 createTestsForAllStages("opnoline", defaultColors, defaultColors, fragments, opLineTests.get());
5436 return opLineTests.release();
5440 tcu::TestCaseGroup* createOpLineTests(tcu::TestContext& testCtx)
5442 RGBA defaultColors[4];
5443 de::MovePtr<tcu::TestCaseGroup> opLineTests (new tcu::TestCaseGroup(testCtx, "opline", "OpLine instruction"));
5444 map<string, string> fragments;
5445 std::vector<std::pair<std::string, std::string> > problemStrings;
5447 problemStrings.push_back(std::make_pair<std::string, std::string>("empty_name", ""));
5448 problemStrings.push_back(std::make_pair<std::string, std::string>("short_name", "short_name"));
5449 problemStrings.push_back(std::make_pair<std::string, std::string>("long_name", makeLongUTF8String(65530) + "ccc"));
5450 getDefaultColors(defaultColors);
5452 fragments["debug"] =
5453 "%other_name = OpString \"other_name\"\n";
5455 fragments["pre_main"] =
5456 "OpLine %file_name 32 0\n"
5457 "OpLine %file_name 32 32\n"
5458 "OpLine %file_name 32 40\n"
5459 "OpLine %other_name 32 40\n"
5460 "OpLine %other_name 0 100\n"
5461 "OpLine %other_name 0 4294967295\n"
5462 "OpLine %other_name 4294967295 0\n"
5463 "OpLine %other_name 32 40\n"
5464 "OpLine %file_name 0 0\n"
5465 "%second_function = OpFunction %v4f32 None %v4f32_function\n"
5466 "OpLine %file_name 1 0\n"
5467 "%second_param1 = OpFunctionParameter %v4f32\n"
5468 "OpLine %file_name 1 3\n"
5469 "OpLine %file_name 1 2\n"
5470 "%label_secondfunction = OpLabel\n"
5471 "OpLine %file_name 0 2\n"
5472 "OpReturnValue %second_param1\n"
5474 "OpLine %file_name 0 2\n"
5475 "OpLine %file_name 0 2\n";
5477 fragments["testfun"] =
5478 // A %test_code function that returns its argument unchanged.
5479 "OpLine %file_name 1 0\n"
5480 "%test_code = OpFunction %v4f32 None %v4f32_function\n"
5481 "OpLine %file_name 16 330\n"
5482 "%param1 = OpFunctionParameter %v4f32\n"
5483 "OpLine %file_name 14 442\n"
5484 "%label_testfun = OpLabel\n"
5485 "OpLine %file_name 11 1024\n"
5486 "%val1 = OpFunctionCall %v4f32 %second_function %param1\n"
5487 "OpLine %file_name 2 97\n"
5488 "OpReturnValue %val1\n"
5490 "OpLine %file_name 5 32\n";
5492 for (size_t i = 0; i < problemStrings.size(); ++i)
5494 map<string, string> testFragments = fragments;
5495 testFragments["debug"] += "%file_name = OpString \"" + problemStrings[i].second + "\"\n";
5496 createTestsForAllStages(string("opline") + "_" + problemStrings[i].first, defaultColors, defaultColors, testFragments, opLineTests.get());
5499 return opLineTests.release();
5502 tcu::TestCaseGroup* createOpConstantNullTests(tcu::TestContext& testCtx)
5504 de::MovePtr<tcu::TestCaseGroup> opConstantNullTests (new tcu::TestCaseGroup(testCtx, "opconstantnull", "OpConstantNull instruction"));
5508 const char functionStart[] =
5509 "%test_code = OpFunction %v4f32 None %v4f32_function\n"
5510 "%param1 = OpFunctionParameter %v4f32\n"
5513 const char functionEnd[] =
5514 "OpReturnValue %transformed_param\n"
5517 struct NameConstantsCode
5524 NameConstantsCode tests[] =
5528 "%cnull = OpConstantNull %v4f32\n",
5529 "%transformed_param = OpFAdd %v4f32 %param1 %cnull\n"
5533 "%cnull = OpConstantNull %f32\n",
5534 "%vp = OpVariable %fp_v4f32 Function\n"
5535 "%v = OpLoad %v4f32 %vp\n"
5536 "%v0 = OpVectorInsertDynamic %v4f32 %v %cnull %c_i32_0\n"
5537 "%v1 = OpVectorInsertDynamic %v4f32 %v0 %cnull %c_i32_1\n"
5538 "%v2 = OpVectorInsertDynamic %v4f32 %v1 %cnull %c_i32_2\n"
5539 "%v3 = OpVectorInsertDynamic %v4f32 %v2 %cnull %c_i32_3\n"
5540 "%transformed_param = OpFAdd %v4f32 %param1 %v3\n"
5544 "%cnull = OpConstantNull %bool\n",
5545 "%v = OpVariable %fp_v4f32 Function\n"
5546 " OpStore %v %param1\n"
5547 " OpSelectionMerge %false_label None\n"
5548 " OpBranchConditional %cnull %true_label %false_label\n"
5549 "%true_label = OpLabel\n"
5550 " OpStore %v %c_v4f32_0_5_0_5_0_5_0_5\n"
5551 " OpBranch %false_label\n"
5552 "%false_label = OpLabel\n"
5553 "%transformed_param = OpLoad %v4f32 %v\n"
5557 "%cnull = OpConstantNull %i32\n",
5558 "%v = OpVariable %fp_v4f32 Function %c_v4f32_0_5_0_5_0_5_0_5\n"
5559 "%b = OpIEqual %bool %cnull %c_i32_0\n"
5560 " OpSelectionMerge %false_label None\n"
5561 " OpBranchConditional %b %true_label %false_label\n"
5562 "%true_label = OpLabel\n"
5563 " OpStore %v %param1\n"
5564 " OpBranch %false_label\n"
5565 "%false_label = OpLabel\n"
5566 "%transformed_param = OpLoad %v4f32 %v\n"
5570 "%stype = OpTypeStruct %f32 %v4f32\n"
5571 "%fp_stype = OpTypePointer Function %stype\n"
5572 "%cnull = OpConstantNull %stype\n",
5573 "%v = OpVariable %fp_stype Function %cnull\n"
5574 "%f = OpAccessChain %fp_v4f32 %v %c_i32_1\n"
5575 "%f_val = OpLoad %v4f32 %f\n"
5576 "%transformed_param = OpFAdd %v4f32 %param1 %f_val\n"
5580 "%a4_v4f32 = OpTypeArray %v4f32 %c_u32_4\n"
5581 "%fp_a4_v4f32 = OpTypePointer Function %a4_v4f32\n"
5582 "%cnull = OpConstantNull %a4_v4f32\n",
5583 "%v = OpVariable %fp_a4_v4f32 Function %cnull\n"
5584 "%f = OpAccessChain %fp_v4f32 %v %c_u32_0\n"
5585 "%f1 = OpAccessChain %fp_v4f32 %v %c_u32_1\n"
5586 "%f2 = OpAccessChain %fp_v4f32 %v %c_u32_2\n"
5587 "%f3 = OpAccessChain %fp_v4f32 %v %c_u32_3\n"
5588 "%f_val = OpLoad %v4f32 %f\n"
5589 "%f1_val = OpLoad %v4f32 %f1\n"
5590 "%f2_val = OpLoad %v4f32 %f2\n"
5591 "%f3_val = OpLoad %v4f32 %f3\n"
5592 "%t0 = OpFAdd %v4f32 %param1 %f_val\n"
5593 "%t1 = OpFAdd %v4f32 %t0 %f1_val\n"
5594 "%t2 = OpFAdd %v4f32 %t1 %f2_val\n"
5595 "%transformed_param = OpFAdd %v4f32 %t2 %f3_val\n"
5599 "%mat4x4_f32 = OpTypeMatrix %v4f32 4\n"
5600 "%cnull = OpConstantNull %mat4x4_f32\n",
5601 // Our null matrix * any vector should result in a zero vector.
5602 "%v = OpVectorTimesMatrix %v4f32 %param1 %cnull\n"
5603 "%transformed_param = OpFAdd %v4f32 %param1 %v\n"
5607 getHalfColorsFullAlpha(colors);
5609 for (size_t testNdx = 0; testNdx < sizeof(tests) / sizeof(NameConstantsCode); ++testNdx)
5611 map<string, string> fragments;
5612 fragments["pre_main"] = tests[testNdx].constants;
5613 fragments["testfun"] = string(functionStart) + tests[testNdx].code + functionEnd;
5614 createTestsForAllStages(tests[testNdx].name, colors, colors, fragments, opConstantNullTests.get());
5616 return opConstantNullTests.release();
5618 tcu::TestCaseGroup* createOpConstantCompositeTests(tcu::TestContext& testCtx)
5620 de::MovePtr<tcu::TestCaseGroup> opConstantCompositeTests (new tcu::TestCaseGroup(testCtx, "opconstantcomposite", "OpConstantComposite instruction"));
5621 RGBA inputColors[4];
5622 RGBA outputColors[4];
5625 const char functionStart[] =
5626 "%test_code = OpFunction %v4f32 None %v4f32_function\n"
5627 "%param1 = OpFunctionParameter %v4f32\n"
5630 const char functionEnd[] =
5631 "OpReturnValue %transformed_param\n"
5634 struct NameConstantsCode
5641 NameConstantsCode tests[] =
5646 "%cval = OpConstantComposite %v4f32 %c_f32_0_5 %c_f32_0_5 %c_f32_0_5 %c_f32_0\n",
5647 "%transformed_param = OpFAdd %v4f32 %param1 %cval\n"
5652 "%stype = OpTypeStruct %v4f32 %f32\n"
5653 "%fp_stype = OpTypePointer Function %stype\n"
5654 "%f32_n_1 = OpConstant %f32 -1.0\n"
5655 "%f32_1_5 = OpConstant %f32 !0x3fc00000\n" // +1.5
5656 "%cvec = OpConstantComposite %v4f32 %f32_1_5 %f32_1_5 %f32_1_5 %c_f32_1\n"
5657 "%cval = OpConstantComposite %stype %cvec %f32_n_1\n",
5659 "%v = OpVariable %fp_stype Function %cval\n"
5660 "%vec_ptr = OpAccessChain %fp_v4f32 %v %c_u32_0\n"
5661 "%f32_ptr = OpAccessChain %fp_v4f32 %v %c_u32_1\n"
5662 "%vec_val = OpLoad %v4f32 %vec_ptr\n"
5663 "%f32_val = OpLoad %v4f32 %f32_ptr\n"
5664 "%tmp1 = OpVectorTimesScalar %v4f32 %c_v4f32_1_1_1_1 %f32_val\n" // vec4(-1)
5665 "%tmp2 = OpFAdd %v4f32 %tmp1 %param1\n" // param1 + vec4(-1)
5666 "%transformed_param = OpFAdd %v4f32 %tmp2 %vec_val\n" // param1 + vec4(-1) + vec4(1.5, 1.5, 1.5, 1.0)
5669 // [1|0|0|0.5] [x] = x + 0.5
5670 // [0|1|0|0.5] [y] = y + 0.5
5671 // [0|0|1|0.5] [z] = z + 0.5
5672 // [0|0|0|1 ] [1] = 1
5675 "%mat4x4_f32 = OpTypeMatrix %v4f32 4\n"
5676 "%v4f32_1_0_0_0 = OpConstantComposite %v4f32 %c_f32_1 %c_f32_0 %c_f32_0 %c_f32_0\n"
5677 "%v4f32_0_1_0_0 = OpConstantComposite %v4f32 %c_f32_0 %c_f32_1 %c_f32_0 %c_f32_0\n"
5678 "%v4f32_0_0_1_0 = OpConstantComposite %v4f32 %c_f32_0 %c_f32_0 %c_f32_1 %c_f32_0\n"
5679 "%v4f32_0_5_0_5_0_5_1 = OpConstantComposite %v4f32 %c_f32_0_5 %c_f32_0_5 %c_f32_0_5 %c_f32_1\n"
5680 "%cval = OpConstantComposite %mat4x4_f32 %v4f32_1_0_0_0 %v4f32_0_1_0_0 %v4f32_0_0_1_0 %v4f32_0_5_0_5_0_5_1\n",
5682 "%transformed_param = OpMatrixTimesVector %v4f32 %cval %param1\n"
5687 "%c_v4f32_1_1_1_0 = OpConstantComposite %v4f32 %c_f32_1 %c_f32_1 %c_f32_1 %c_f32_0\n"
5688 "%fp_a4f32 = OpTypePointer Function %a4f32\n"
5689 "%f32_n_1 = OpConstant %f32 -1.0\n"
5690 "%f32_1_5 = OpConstant %f32 !0x3fc00000\n" // +1.5
5691 "%carr = OpConstantComposite %a4f32 %c_f32_0 %f32_n_1 %f32_1_5 %c_f32_0\n",
5693 "%v = OpVariable %fp_a4f32 Function %carr\n"
5694 "%f = OpAccessChain %fp_f32 %v %c_u32_0\n"
5695 "%f1 = OpAccessChain %fp_f32 %v %c_u32_1\n"
5696 "%f2 = OpAccessChain %fp_f32 %v %c_u32_2\n"
5697 "%f3 = OpAccessChain %fp_f32 %v %c_u32_3\n"
5698 "%f_val = OpLoad %f32 %f\n"
5699 "%f1_val = OpLoad %f32 %f1\n"
5700 "%f2_val = OpLoad %f32 %f2\n"
5701 "%f3_val = OpLoad %f32 %f3\n"
5702 "%ftot1 = OpFAdd %f32 %f_val %f1_val\n"
5703 "%ftot2 = OpFAdd %f32 %ftot1 %f2_val\n"
5704 "%ftot3 = OpFAdd %f32 %ftot2 %f3_val\n" // 0 - 1 + 1.5 + 0
5705 "%add_vec = OpVectorTimesScalar %v4f32 %c_v4f32_1_1_1_0 %ftot3\n"
5706 "%transformed_param = OpFAdd %v4f32 %param1 %add_vec\n"
5713 // [ 1.0, 1.0, 1.0, 1.0]
5717 // [ 0.0, 0.5, 0.0, 0.0]
5721 // [ 1.0, 1.0, 1.0, 1.0]
5724 "array_of_struct_of_array",
5726 "%c_v4f32_1_1_1_0 = OpConstantComposite %v4f32 %c_f32_1 %c_f32_1 %c_f32_1 %c_f32_0\n"
5727 "%fp_a4f32 = OpTypePointer Function %a4f32\n"
5728 "%stype = OpTypeStruct %f32 %a4f32\n"
5729 "%a3stype = OpTypeArray %stype %c_u32_3\n"
5730 "%fp_a3stype = OpTypePointer Function %a3stype\n"
5731 "%ca4f32_0 = OpConstantComposite %a4f32 %c_f32_0 %c_f32_0_5 %c_f32_0 %c_f32_0\n"
5732 "%ca4f32_1 = OpConstantComposite %a4f32 %c_f32_1 %c_f32_1 %c_f32_1 %c_f32_1\n"
5733 "%cstype1 = OpConstantComposite %stype %c_f32_0 %ca4f32_1\n"
5734 "%cstype2 = OpConstantComposite %stype %c_f32_1 %ca4f32_0\n"
5735 "%carr = OpConstantComposite %a3stype %cstype1 %cstype2 %cstype1",
5737 "%v = OpVariable %fp_a3stype Function %carr\n"
5738 "%f = OpAccessChain %fp_f32 %v %c_u32_1 %c_u32_1 %c_u32_1\n"
5739 "%add_vec = OpVectorTimesScalar %v4f32 %c_v4f32_1_1_1_0 %f\n"
5740 "%transformed_param = OpFAdd %v4f32 %param1 %add_vec\n"
5744 getHalfColorsFullAlpha(inputColors);
5745 outputColors[0] = RGBA(255, 255, 255, 255);
5746 outputColors[1] = RGBA(255, 127, 127, 255);
5747 outputColors[2] = RGBA(127, 255, 127, 255);
5748 outputColors[3] = RGBA(127, 127, 255, 255);
5750 for (size_t testNdx = 0; testNdx < sizeof(tests) / sizeof(NameConstantsCode); ++testNdx)
5752 map<string, string> fragments;
5753 fragments["pre_main"] = tests[testNdx].constants;
5754 fragments["testfun"] = string(functionStart) + tests[testNdx].code + functionEnd;
5755 createTestsForAllStages(tests[testNdx].name, inputColors, outputColors, fragments, opConstantCompositeTests.get());
5757 return opConstantCompositeTests.release();
5760 tcu::TestCaseGroup* createSelectionBlockOrderTests(tcu::TestContext& testCtx)
5762 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "selection_block_order", "Out-of-order blocks for selection"));
5763 RGBA inputColors[4];
5764 RGBA outputColors[4];
5765 map<string, string> fragments;
5767 // vec4 test_code(vec4 param) {
5768 // vec4 result = param;
5769 // for (int i = 0; i < 4; ++i) {
5770 // if (i == 0) result[i] = 0.;
5771 // else result[i] = 1. - result[i];
5775 const char function[] =
5776 "%test_code = OpFunction %v4f32 None %v4f32_function\n"
5777 "%param1 = OpFunctionParameter %v4f32\n"
5779 "%iptr = OpVariable %fp_i32 Function\n"
5780 " OpStore %iptr %c_i32_0\n"
5781 "%result = OpVariable %fp_v4f32 Function\n"
5782 " OpStore %result %param1\n"
5785 // Loop entry block.
5787 "%ival = OpLoad %i32 %iptr\n"
5788 "%lt_4 = OpSLessThan %bool %ival %c_i32_4\n"
5789 " OpLoopMerge %exit %loop None\n"
5790 " OpBranchConditional %lt_4 %if_entry %exit\n"
5792 // Merge block for loop.
5794 "%ret = OpLoad %v4f32 %result\n"
5795 " OpReturnValue %ret\n"
5797 // If-statement entry block.
5798 "%if_entry = OpLabel\n"
5799 "%loc = OpAccessChain %fp_f32 %result %ival\n"
5800 "%eq_0 = OpIEqual %bool %ival %c_i32_0\n"
5801 " OpSelectionMerge %if_exit None\n"
5802 " OpBranchConditional %eq_0 %if_true %if_false\n"
5804 // False branch for if-statement.
5805 "%if_false = OpLabel\n"
5806 "%val = OpLoad %f32 %loc\n"
5807 "%sub = OpFSub %f32 %c_f32_1 %val\n"
5808 " OpStore %loc %sub\n"
5809 " OpBranch %if_exit\n"
5811 // Merge block for if-statement.
5812 "%if_exit = OpLabel\n"
5813 "%ival_next = OpIAdd %i32 %ival %c_i32_1\n"
5814 " OpStore %iptr %ival_next\n"
5817 // True branch for if-statement.
5818 "%if_true = OpLabel\n"
5819 " OpStore %loc %c_f32_0\n"
5820 " OpBranch %if_exit\n"
5824 fragments["testfun"] = function;
5826 inputColors[0] = RGBA(127, 127, 127, 0);
5827 inputColors[1] = RGBA(127, 0, 0, 0);
5828 inputColors[2] = RGBA(0, 127, 0, 0);
5829 inputColors[3] = RGBA(0, 0, 127, 0);
5831 outputColors[0] = RGBA(0, 128, 128, 255);
5832 outputColors[1] = RGBA(0, 255, 255, 255);
5833 outputColors[2] = RGBA(0, 128, 255, 255);
5834 outputColors[3] = RGBA(0, 255, 128, 255);
5836 createTestsForAllStages("out_of_order", inputColors, outputColors, fragments, group.get());
5838 return group.release();
5841 tcu::TestCaseGroup* createSwitchBlockOrderTests(tcu::TestContext& testCtx)
5843 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "switch_block_order", "Out-of-order blocks for switch"));
5844 RGBA inputColors[4];
5845 RGBA outputColors[4];
5846 map<string, string> fragments;
5848 const char typesAndConstants[] =
5849 "%c_f32_p2 = OpConstant %f32 0.2\n"
5850 "%c_f32_p4 = OpConstant %f32 0.4\n"
5851 "%c_f32_p6 = OpConstant %f32 0.6\n"
5852 "%c_f32_p8 = OpConstant %f32 0.8\n";
5854 // vec4 test_code(vec4 param) {
5855 // vec4 result = param;
5856 // for (int i = 0; i < 4; ++i) {
5858 // case 0: result[i] += .2; break;
5859 // case 1: result[i] += .6; break;
5860 // case 2: result[i] += .4; break;
5861 // case 3: result[i] += .8; break;
5862 // default: break; // unreachable
5867 const char function[] =
5868 "%test_code = OpFunction %v4f32 None %v4f32_function\n"
5869 "%param1 = OpFunctionParameter %v4f32\n"
5871 "%iptr = OpVariable %fp_i32 Function\n"
5872 " OpStore %iptr %c_i32_0\n"
5873 "%result = OpVariable %fp_v4f32 Function\n"
5874 " OpStore %result %param1\n"
5877 // Loop entry block.
5879 "%ival = OpLoad %i32 %iptr\n"
5880 "%lt_4 = OpSLessThan %bool %ival %c_i32_4\n"
5881 " OpLoopMerge %exit %loop None\n"
5882 " OpBranchConditional %lt_4 %switch_entry %exit\n"
5884 // Merge block for loop.
5886 "%ret = OpLoad %v4f32 %result\n"
5887 " OpReturnValue %ret\n"
5889 // Switch-statement entry block.
5890 "%switch_entry = OpLabel\n"
5891 "%loc = OpAccessChain %fp_f32 %result %ival\n"
5892 "%val = OpLoad %f32 %loc\n"
5893 " OpSelectionMerge %switch_exit None\n"
5894 " OpSwitch %ival %switch_default 0 %case0 1 %case1 2 %case2 3 %case3\n"
5896 "%case2 = OpLabel\n"
5897 "%addp4 = OpFAdd %f32 %val %c_f32_p4\n"
5898 " OpStore %loc %addp4\n"
5899 " OpBranch %switch_exit\n"
5901 "%switch_default = OpLabel\n"
5904 "%case3 = OpLabel\n"
5905 "%addp8 = OpFAdd %f32 %val %c_f32_p8\n"
5906 " OpStore %loc %addp8\n"
5907 " OpBranch %switch_exit\n"
5909 "%case0 = OpLabel\n"
5910 "%addp2 = OpFAdd %f32 %val %c_f32_p2\n"
5911 " OpStore %loc %addp2\n"
5912 " OpBranch %switch_exit\n"
5914 // Merge block for switch-statement.
5915 "%switch_exit = OpLabel\n"
5916 "%ival_next = OpIAdd %i32 %ival %c_i32_1\n"
5917 " OpStore %iptr %ival_next\n"
5920 "%case1 = OpLabel\n"
5921 "%addp6 = OpFAdd %f32 %val %c_f32_p6\n"
5922 " OpStore %loc %addp6\n"
5923 " OpBranch %switch_exit\n"
5927 fragments["pre_main"] = typesAndConstants;
5928 fragments["testfun"] = function;
5930 inputColors[0] = RGBA(127, 27, 127, 51);
5931 inputColors[1] = RGBA(127, 0, 0, 51);
5932 inputColors[2] = RGBA(0, 27, 0, 51);
5933 inputColors[3] = RGBA(0, 0, 127, 51);
5935 outputColors[0] = RGBA(178, 180, 229, 255);
5936 outputColors[1] = RGBA(178, 153, 102, 255);
5937 outputColors[2] = RGBA(51, 180, 102, 255);
5938 outputColors[3] = RGBA(51, 153, 229, 255);
5940 createTestsForAllStages("out_of_order", inputColors, outputColors, fragments, group.get());
5942 return group.release();
5945 tcu::TestCaseGroup* createDecorationGroupTests(tcu::TestContext& testCtx)
5947 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "decoration_group", "Decoration group tests"));
5948 RGBA inputColors[4];
5949 RGBA outputColors[4];
5950 map<string, string> fragments;
5952 const char decorations[] =
5953 "OpDecorate %array_group ArrayStride 4\n"
5954 "OpDecorate %struct_member_group Offset 0\n"
5955 "%array_group = OpDecorationGroup\n"
5956 "%struct_member_group = OpDecorationGroup\n"
5958 "OpDecorate %group1 RelaxedPrecision\n"
5959 "OpDecorate %group3 RelaxedPrecision\n"
5960 "OpDecorate %group3 Invariant\n"
5961 "OpDecorate %group3 Restrict\n"
5962 "%group0 = OpDecorationGroup\n"
5963 "%group1 = OpDecorationGroup\n"
5964 "%group3 = OpDecorationGroup\n";
5966 const char typesAndConstants[] =
5967 "%a3f32 = OpTypeArray %f32 %c_u32_3\n"
5968 "%struct1 = OpTypeStruct %a3f32\n"
5969 "%struct2 = OpTypeStruct %a3f32\n"
5970 "%fp_struct1 = OpTypePointer Function %struct1\n"
5971 "%fp_struct2 = OpTypePointer Function %struct2\n"
5972 "%c_f32_2 = OpConstant %f32 2.\n"
5973 "%c_f32_n2 = OpConstant %f32 -2.\n"
5975 "%c_a3f32_1 = OpConstantComposite %a3f32 %c_f32_1 %c_f32_2 %c_f32_1\n"
5976 "%c_a3f32_2 = OpConstantComposite %a3f32 %c_f32_n1 %c_f32_n2 %c_f32_n1\n"
5977 "%c_struct1 = OpConstantComposite %struct1 %c_a3f32_1\n"
5978 "%c_struct2 = OpConstantComposite %struct2 %c_a3f32_2\n";
5980 const char function[] =
5981 "%test_code = OpFunction %v4f32 None %v4f32_function\n"
5982 "%param = OpFunctionParameter %v4f32\n"
5983 "%entry = OpLabel\n"
5984 "%result = OpVariable %fp_v4f32 Function\n"
5985 " OpStore %result %param\n"
5986 "%v_struct1 = OpVariable %fp_struct1 Function\n"
5987 " OpStore %v_struct1 %c_struct1\n"
5988 "%v_struct2 = OpVariable %fp_struct2 Function\n"
5989 " OpStore %v_struct2 %c_struct2\n"
5990 "%ptr1 = OpAccessChain %fp_f32 %v_struct1 %c_i32_0 %c_i32_1\n"
5991 "%val1 = OpLoad %f32 %ptr1\n"
5992 "%ptr2 = OpAccessChain %fp_f32 %v_struct2 %c_i32_0 %c_i32_2\n"
5993 "%val2 = OpLoad %f32 %ptr2\n"
5994 "%addvalues = OpFAdd %f32 %val1 %val2\n"
5995 "%ptr = OpAccessChain %fp_f32 %result %c_i32_1\n"
5996 "%val = OpLoad %f32 %ptr\n"
5997 "%addresult = OpFAdd %f32 %addvalues %val\n"
5998 " OpStore %ptr %addresult\n"
5999 "%ret = OpLoad %v4f32 %result\n"
6000 " OpReturnValue %ret\n"
6003 struct CaseNameDecoration
6009 CaseNameDecoration tests[] =
6012 "same_decoration_group_on_multiple_types",
6013 "OpGroupMemberDecorate %struct_member_group %struct1 0 %struct2 0\n"
6016 "empty_decoration_group",
6017 "OpGroupDecorate %group0 %a3f32\n"
6018 "OpGroupDecorate %group0 %result\n"
6021 "one_element_decoration_group",
6022 "OpGroupDecorate %array_group %a3f32\n"
6025 "multiple_elements_decoration_group",
6026 "OpGroupDecorate %group3 %v_struct1\n"
6029 "multiple_decoration_groups_on_same_variable",
6030 "OpGroupDecorate %group0 %v_struct2\n"
6031 "OpGroupDecorate %group1 %v_struct2\n"
6032 "OpGroupDecorate %group3 %v_struct2\n"
6035 "same_decoration_group_multiple_times",
6036 "OpGroupDecorate %group1 %addvalues\n"
6037 "OpGroupDecorate %group1 %addvalues\n"
6038 "OpGroupDecorate %group1 %addvalues\n"
6043 getHalfColorsFullAlpha(inputColors);
6044 getHalfColorsFullAlpha(outputColors);
6046 for (size_t idx = 0; idx < (sizeof(tests) / sizeof(tests[0])); ++idx)
6048 fragments["decoration"] = decorations + tests[idx].decoration;
6049 fragments["pre_main"] = typesAndConstants;
6050 fragments["testfun"] = function;
6052 createTestsForAllStages(tests[idx].name, inputColors, outputColors, fragments, group.get());
6055 return group.release();
6058 struct SpecConstantTwoIntGraphicsCase
6060 const char* caseName;
6061 const char* scDefinition0;
6062 const char* scDefinition1;
6063 const char* scResultType;
6064 const char* scOperation;
6065 deInt32 scActualValue0;
6066 deInt32 scActualValue1;
6067 const char* resultOperation;
6068 RGBA expectedColors[4];
6070 SpecConstantTwoIntGraphicsCase (const char* name,
6071 const char* definition0,
6072 const char* definition1,
6073 const char* resultType,
6074 const char* operation,
6077 const char* resultOp,
6078 const RGBA (&output)[4])
6080 , scDefinition0 (definition0)
6081 , scDefinition1 (definition1)
6082 , scResultType (resultType)
6083 , scOperation (operation)
6084 , scActualValue0 (value0)
6085 , scActualValue1 (value1)
6086 , resultOperation (resultOp)
6088 expectedColors[0] = output[0];
6089 expectedColors[1] = output[1];
6090 expectedColors[2] = output[2];
6091 expectedColors[3] = output[3];
6095 tcu::TestCaseGroup* createSpecConstantTests (tcu::TestContext& testCtx)
6097 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opspecconstantop", "Test the OpSpecConstantOp instruction"));
6098 vector<SpecConstantTwoIntGraphicsCase> cases;
6099 RGBA inputColors[4];
6100 RGBA outputColors0[4];
6101 RGBA outputColors1[4];
6102 RGBA outputColors2[4];
6104 const char decorations1[] =
6105 "OpDecorate %sc_0 SpecId 0\n"
6106 "OpDecorate %sc_1 SpecId 1\n";
6108 const char typesAndConstants1[] =
6109 "%sc_0 = OpSpecConstant${SC_DEF0}\n"
6110 "%sc_1 = OpSpecConstant${SC_DEF1}\n"
6111 "%sc_op = OpSpecConstantOp ${SC_RESULT_TYPE} ${SC_OP}\n";
6113 const char function1[] =
6114 "%test_code = OpFunction %v4f32 None %v4f32_function\n"
6115 "%param = OpFunctionParameter %v4f32\n"
6116 "%label = OpLabel\n"
6117 "%result = OpVariable %fp_v4f32 Function\n"
6118 " OpStore %result %param\n"
6119 "%gen = ${GEN_RESULT}\n"
6120 "%index = OpIAdd %i32 %gen %c_i32_1\n"
6121 "%loc = OpAccessChain %fp_f32 %result %index\n"
6122 "%val = OpLoad %f32 %loc\n"
6123 "%add = OpFAdd %f32 %val %c_f32_0_5\n"
6124 " OpStore %loc %add\n"
6125 "%ret = OpLoad %v4f32 %result\n"
6126 " OpReturnValue %ret\n"
6129 inputColors[0] = RGBA(127, 127, 127, 255);
6130 inputColors[1] = RGBA(127, 0, 0, 255);
6131 inputColors[2] = RGBA(0, 127, 0, 255);
6132 inputColors[3] = RGBA(0, 0, 127, 255);
6134 // Derived from inputColors[x] by adding 128 to inputColors[x][0].
6135 outputColors0[0] = RGBA(255, 127, 127, 255);
6136 outputColors0[1] = RGBA(255, 0, 0, 255);
6137 outputColors0[2] = RGBA(128, 127, 0, 255);
6138 outputColors0[3] = RGBA(128, 0, 127, 255);
6140 // Derived from inputColors[x] by adding 128 to inputColors[x][1].
6141 outputColors1[0] = RGBA(127, 255, 127, 255);
6142 outputColors1[1] = RGBA(127, 128, 0, 255);
6143 outputColors1[2] = RGBA(0, 255, 0, 255);
6144 outputColors1[3] = RGBA(0, 128, 127, 255);
6146 // Derived from inputColors[x] by adding 128 to inputColors[x][2].
6147 outputColors2[0] = RGBA(127, 127, 255, 255);
6148 outputColors2[1] = RGBA(127, 0, 128, 255);
6149 outputColors2[2] = RGBA(0, 127, 128, 255);
6150 outputColors2[3] = RGBA(0, 0, 255, 255);
6152 const char addZeroToSc[] = "OpIAdd %i32 %c_i32_0 %sc_op";
6153 const char selectTrueUsingSc[] = "OpSelect %i32 %sc_op %c_i32_1 %c_i32_0";
6154 const char selectFalseUsingSc[] = "OpSelect %i32 %sc_op %c_i32_0 %c_i32_1";
6156 cases.push_back(SpecConstantTwoIntGraphicsCase("iadd", " %i32 0", " %i32 0", "%i32", "IAdd %sc_0 %sc_1", 19, -20, addZeroToSc, outputColors0));
6157 cases.push_back(SpecConstantTwoIntGraphicsCase("isub", " %i32 0", " %i32 0", "%i32", "ISub %sc_0 %sc_1", 19, 20, addZeroToSc, outputColors0));
6158 cases.push_back(SpecConstantTwoIntGraphicsCase("imul", " %i32 0", " %i32 0", "%i32", "IMul %sc_0 %sc_1", -1, -1, addZeroToSc, outputColors2));
6159 cases.push_back(SpecConstantTwoIntGraphicsCase("sdiv", " %i32 0", " %i32 0", "%i32", "SDiv %sc_0 %sc_1", -126, 126, addZeroToSc, outputColors0));
6160 cases.push_back(SpecConstantTwoIntGraphicsCase("udiv", " %i32 0", " %i32 0", "%i32", "UDiv %sc_0 %sc_1", 126, 126, addZeroToSc, outputColors2));
6161 cases.push_back(SpecConstantTwoIntGraphicsCase("srem", " %i32 0", " %i32 0", "%i32", "SRem %sc_0 %sc_1", 3, 2, addZeroToSc, outputColors2));
6162 cases.push_back(SpecConstantTwoIntGraphicsCase("smod", " %i32 0", " %i32 0", "%i32", "SMod %sc_0 %sc_1", 3, 2, addZeroToSc, outputColors2));
6163 cases.push_back(SpecConstantTwoIntGraphicsCase("umod", " %i32 0", " %i32 0", "%i32", "UMod %sc_0 %sc_1", 1001, 500, addZeroToSc, outputColors2));
6164 cases.push_back(SpecConstantTwoIntGraphicsCase("bitwiseand", " %i32 0", " %i32 0", "%i32", "BitwiseAnd %sc_0 %sc_1", 0x33, 0x0d, addZeroToSc, outputColors2));
6165 cases.push_back(SpecConstantTwoIntGraphicsCase("bitwiseor", " %i32 0", " %i32 0", "%i32", "BitwiseOr %sc_0 %sc_1", 0, 1, addZeroToSc, outputColors2));
6166 cases.push_back(SpecConstantTwoIntGraphicsCase("bitwisexor", " %i32 0", " %i32 0", "%i32", "BitwiseAnd %sc_0 %sc_1", 0x2e, 0x2f, addZeroToSc, outputColors2));
6167 cases.push_back(SpecConstantTwoIntGraphicsCase("shiftrightlogical", " %i32 0", " %i32 0", "%i32", "ShiftRightLogical %sc_0 %sc_1", 2, 1, addZeroToSc, outputColors2));
6168 cases.push_back(SpecConstantTwoIntGraphicsCase("shiftrightarithmetic", " %i32 0", " %i32 0", "%i32", "ShiftRightArithmetic %sc_0 %sc_1", -4, 2, addZeroToSc, outputColors0));
6169 cases.push_back(SpecConstantTwoIntGraphicsCase("shiftleftlogical", " %i32 0", " %i32 0", "%i32", "ShiftLeftLogical %sc_0 %sc_1", 1, 0, addZeroToSc, outputColors2));
6170 cases.push_back(SpecConstantTwoIntGraphicsCase("slessthan", " %i32 0", " %i32 0", "%bool", "SLessThan %sc_0 %sc_1", -20, -10, selectTrueUsingSc, outputColors2));
6171 cases.push_back(SpecConstantTwoIntGraphicsCase("ulessthan", " %i32 0", " %i32 0", "%bool", "ULessThan %sc_0 %sc_1", 10, 20, selectTrueUsingSc, outputColors2));
6172 cases.push_back(SpecConstantTwoIntGraphicsCase("sgreaterthan", " %i32 0", " %i32 0", "%bool", "SGreaterThan %sc_0 %sc_1", -1000, 50, selectFalseUsingSc, outputColors2));
6173 cases.push_back(SpecConstantTwoIntGraphicsCase("ugreaterthan", " %i32 0", " %i32 0", "%bool", "UGreaterThan %sc_0 %sc_1", 10, 5, selectTrueUsingSc, outputColors2));
6174 cases.push_back(SpecConstantTwoIntGraphicsCase("slessthanequal", " %i32 0", " %i32 0", "%bool", "SLessThanEqual %sc_0 %sc_1", -10, -10, selectTrueUsingSc, outputColors2));
6175 cases.push_back(SpecConstantTwoIntGraphicsCase("ulessthanequal", " %i32 0", " %i32 0", "%bool", "ULessThanEqual %sc_0 %sc_1", 50, 100, selectTrueUsingSc, outputColors2));
6176 cases.push_back(SpecConstantTwoIntGraphicsCase("sgreaterthanequal", " %i32 0", " %i32 0", "%bool", "SGreaterThanEqual %sc_0 %sc_1", -1000, 50, selectFalseUsingSc, outputColors2));
6177 cases.push_back(SpecConstantTwoIntGraphicsCase("ugreaterthanequal", " %i32 0", " %i32 0", "%bool", "UGreaterThanEqual %sc_0 %sc_1", 10, 10, selectTrueUsingSc, outputColors2));
6178 cases.push_back(SpecConstantTwoIntGraphicsCase("iequal", " %i32 0", " %i32 0", "%bool", "IEqual %sc_0 %sc_1", 42, 24, selectFalseUsingSc, outputColors2));
6179 cases.push_back(SpecConstantTwoIntGraphicsCase("logicaland", "True %bool", "True %bool", "%bool", "LogicalAnd %sc_0 %sc_1", 0, 1, selectFalseUsingSc, outputColors2));
6180 cases.push_back(SpecConstantTwoIntGraphicsCase("logicalor", "False %bool", "False %bool", "%bool", "LogicalOr %sc_0 %sc_1", 1, 0, selectTrueUsingSc, outputColors2));
6181 cases.push_back(SpecConstantTwoIntGraphicsCase("logicalequal", "True %bool", "True %bool", "%bool", "LogicalEqual %sc_0 %sc_1", 0, 1, selectFalseUsingSc, outputColors2));
6182 cases.push_back(SpecConstantTwoIntGraphicsCase("logicalnotequal", "False %bool", "False %bool", "%bool", "LogicalNotEqual %sc_0 %sc_1", 1, 0, selectTrueUsingSc, outputColors2));
6183 cases.push_back(SpecConstantTwoIntGraphicsCase("snegate", " %i32 0", " %i32 0", "%i32", "SNegate %sc_0", -1, 0, addZeroToSc, outputColors2));
6184 cases.push_back(SpecConstantTwoIntGraphicsCase("not", " %i32 0", " %i32 0", "%i32", "Not %sc_0", -2, 0, addZeroToSc, outputColors2));
6185 cases.push_back(SpecConstantTwoIntGraphicsCase("logicalnot", "False %bool", "False %bool", "%bool", "LogicalNot %sc_0", 1, 0, selectFalseUsingSc, outputColors2));
6186 cases.push_back(SpecConstantTwoIntGraphicsCase("select", "False %bool", " %i32 0", "%i32", "Select %sc_0 %sc_1 %c_i32_0", 1, 1, addZeroToSc, outputColors2));
6187 // OpSConvert, OpFConvert: these two instructions involve ints/floats of different bitwidths.
6188 // \todo[2015-12-1 antiagainst] OpQuantizeToF16
6190 for (size_t caseNdx = 0; caseNdx < cases.size(); ++caseNdx)
6192 map<string, string> specializations;
6193 map<string, string> fragments;
6194 vector<deInt32> specConstants;
6196 specializations["SC_DEF0"] = cases[caseNdx].scDefinition0;
6197 specializations["SC_DEF1"] = cases[caseNdx].scDefinition1;
6198 specializations["SC_RESULT_TYPE"] = cases[caseNdx].scResultType;
6199 specializations["SC_OP"] = cases[caseNdx].scOperation;
6200 specializations["GEN_RESULT"] = cases[caseNdx].resultOperation;
6202 fragments["decoration"] = tcu::StringTemplate(decorations1).specialize(specializations);
6203 fragments["pre_main"] = tcu::StringTemplate(typesAndConstants1).specialize(specializations);
6204 fragments["testfun"] = tcu::StringTemplate(function1).specialize(specializations);
6206 specConstants.push_back(cases[caseNdx].scActualValue0);
6207 specConstants.push_back(cases[caseNdx].scActualValue1);
6209 createTestsForAllStages(cases[caseNdx].caseName, inputColors, cases[caseNdx].expectedColors, fragments, specConstants, group.get());
6212 const char decorations2[] =
6213 "OpDecorate %sc_0 SpecId 0\n"
6214 "OpDecorate %sc_1 SpecId 1\n"
6215 "OpDecorate %sc_2 SpecId 2\n";
6217 const char typesAndConstants2[] =
6218 "%v3i32 = OpTypeVector %i32 3\n"
6220 "%sc_0 = OpSpecConstant %i32 0\n"
6221 "%sc_1 = OpSpecConstant %i32 0\n"
6222 "%sc_2 = OpSpecConstant %i32 0\n"
6224 "%vec3_0 = OpConstantComposite %v3i32 %c_i32_0 %c_i32_0 %c_i32_0\n"
6225 "%sc_vec3_0 = OpSpecConstantOp %v3i32 CompositeInsert %sc_0 %vec3_0 0\n" // (sc_0, 0, 0)
6226 "%sc_vec3_1 = OpSpecConstantOp %v3i32 CompositeInsert %sc_1 %vec3_0 1\n" // (0, sc_1, 0)
6227 "%sc_vec3_2 = OpSpecConstantOp %v3i32 CompositeInsert %sc_2 %vec3_0 2\n" // (0, 0, sc_2)
6228 "%sc_vec3_01 = OpSpecConstantOp %v3i32 VectorShuffle %sc_vec3_0 %sc_vec3_1 1 0 4\n" // (0, sc_0, sc_1)
6229 "%sc_vec3_012 = OpSpecConstantOp %v3i32 VectorShuffle %sc_vec3_01 %sc_vec3_2 5 1 2\n" // (sc_2, sc_0, sc_1)
6230 "%sc_ext_0 = OpSpecConstantOp %i32 CompositeExtract %sc_vec3_012 0\n" // sc_2
6231 "%sc_ext_1 = OpSpecConstantOp %i32 CompositeExtract %sc_vec3_012 1\n" // sc_0
6232 "%sc_ext_2 = OpSpecConstantOp %i32 CompositeExtract %sc_vec3_012 2\n" // sc_1
6233 "%sc_sub = OpSpecConstantOp %i32 ISub %sc_ext_0 %sc_ext_1\n" // (sc_2 - sc_0)
6234 "%sc_final = OpSpecConstantOp %i32 IMul %sc_sub %sc_ext_2\n"; // (sc_2 - sc_0) * sc_1
6236 const char function2[] =
6237 "%test_code = OpFunction %v4f32 None %v4f32_function\n"
6238 "%param = OpFunctionParameter %v4f32\n"
6239 "%label = OpLabel\n"
6240 "%result = OpVariable %fp_v4f32 Function\n"
6241 " OpStore %result %param\n"
6242 "%loc = OpAccessChain %fp_f32 %result %sc_final\n"
6243 "%val = OpLoad %f32 %loc\n"
6244 "%add = OpFAdd %f32 %val %c_f32_0_5\n"
6245 " OpStore %loc %add\n"
6246 "%ret = OpLoad %v4f32 %result\n"
6247 " OpReturnValue %ret\n"
6250 map<string, string> fragments;
6251 vector<deInt32> specConstants;
6253 fragments["decoration"] = decorations2;
6254 fragments["pre_main"] = typesAndConstants2;
6255 fragments["testfun"] = function2;
6257 specConstants.push_back(56789);
6258 specConstants.push_back(-2);
6259 specConstants.push_back(56788);
6261 createTestsForAllStages("vector_related", inputColors, outputColors2, fragments, specConstants, group.get());
6263 return group.release();
6266 tcu::TestCaseGroup* createOpPhiTests(tcu::TestContext& testCtx)
6268 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "opphi", "Test the OpPhi instruction"));
6269 RGBA inputColors[4];
6270 RGBA outputColors1[4];
6271 RGBA outputColors2[4];
6272 RGBA outputColors3[4];
6273 map<string, string> fragments1;
6274 map<string, string> fragments2;
6275 map<string, string> fragments3;
6277 const char typesAndConstants1[] =
6278 "%c_f32_p2 = OpConstant %f32 0.2\n"
6279 "%c_f32_p4 = OpConstant %f32 0.4\n"
6280 "%c_f32_p6 = OpConstant %f32 0.6\n"
6281 "%c_f32_p8 = OpConstant %f32 0.8\n";
6283 // vec4 test_code(vec4 param) {
6284 // vec4 result = param;
6285 // for (int i = 0; i < 4; ++i) {
6288 // case 0: operand = .2; break;
6289 // case 1: operand = .6; break;
6290 // case 2: operand = .4; break;
6291 // case 3: operand = .0; break;
6292 // default: break; // unreachable
6294 // result[i] += operand;
6298 const char function1[] =
6299 "%test_code = OpFunction %v4f32 None %v4f32_function\n"
6300 "%param1 = OpFunctionParameter %v4f32\n"
6302 "%iptr = OpVariable %fp_i32 Function\n"
6303 " OpStore %iptr %c_i32_0\n"
6304 "%result = OpVariable %fp_v4f32 Function\n"
6305 " OpStore %result %param1\n"
6309 "%ival = OpLoad %i32 %iptr\n"
6310 "%lt_4 = OpSLessThan %bool %ival %c_i32_4\n"
6311 " OpLoopMerge %exit %loop None\n"
6312 " OpBranchConditional %lt_4 %entry %exit\n"
6314 "%entry = OpLabel\n"
6315 "%loc = OpAccessChain %fp_f32 %result %ival\n"
6316 "%val = OpLoad %f32 %loc\n"
6317 " OpSelectionMerge %phi None\n"
6318 " OpSwitch %ival %default 0 %case0 1 %case1 2 %case2 3 %case3\n"
6320 "%case0 = OpLabel\n"
6322 "%case1 = OpLabel\n"
6324 "%case2 = OpLabel\n"
6326 "%case3 = OpLabel\n"
6329 "%default = OpLabel\n"
6333 "%operand = OpPhi %f32 %c_f32_p4 %case2 %c_f32_p6 %case1 %c_f32_p2 %case0 %c_f32_0 %case3\n" // not in the order of blocks
6334 "%add = OpFAdd %f32 %val %operand\n"
6335 " OpStore %loc %add\n"
6336 "%ival_next = OpIAdd %i32 %ival %c_i32_1\n"
6337 " OpStore %iptr %ival_next\n"
6341 "%ret = OpLoad %v4f32 %result\n"
6342 " OpReturnValue %ret\n"
6346 fragments1["pre_main"] = typesAndConstants1;
6347 fragments1["testfun"] = function1;
6349 getHalfColorsFullAlpha(inputColors);
6351 outputColors1[0] = RGBA(178, 180, 229, 255);
6352 outputColors1[1] = RGBA(178, 153, 102, 255);
6353 outputColors1[2] = RGBA(51, 180, 102, 255);
6354 outputColors1[3] = RGBA(51, 153, 229, 255);
6356 createTestsForAllStages("out_of_order", inputColors, outputColors1, fragments1, group.get());
6358 const char typesAndConstants2[] =
6359 "%c_f32_p2 = OpConstant %f32 0.2\n";
6361 // Add .4 to the second element of the given parameter.
6362 const char function2[] =
6363 "%test_code = OpFunction %v4f32 None %v4f32_function\n"
6364 "%param = OpFunctionParameter %v4f32\n"
6365 "%entry = OpLabel\n"
6366 "%result = OpVariable %fp_v4f32 Function\n"
6367 " OpStore %result %param\n"
6368 "%loc = OpAccessChain %fp_f32 %result %c_i32_1\n"
6369 "%val = OpLoad %f32 %loc\n"
6373 "%step = OpPhi %i32 %c_i32_0 %entry %step_next %phi\n"
6374 "%accum = OpPhi %f32 %val %entry %accum_next %phi\n"
6375 "%step_next = OpIAdd %i32 %step %c_i32_1\n"
6376 "%accum_next = OpFAdd %f32 %accum %c_f32_p2\n"
6377 "%still_loop = OpSLessThan %bool %step %c_i32_2\n"
6378 " OpLoopMerge %exit %phi None\n"
6379 " OpBranchConditional %still_loop %phi %exit\n"
6382 " OpStore %loc %accum\n"
6383 "%ret = OpLoad %v4f32 %result\n"
6384 " OpReturnValue %ret\n"
6388 fragments2["pre_main"] = typesAndConstants2;
6389 fragments2["testfun"] = function2;
6391 outputColors2[0] = RGBA(127, 229, 127, 255);
6392 outputColors2[1] = RGBA(127, 102, 0, 255);
6393 outputColors2[2] = RGBA(0, 229, 0, 255);
6394 outputColors2[3] = RGBA(0, 102, 127, 255);
6396 createTestsForAllStages("induction", inputColors, outputColors2, fragments2, group.get());
6398 const char typesAndConstants3[] =
6399 "%true = OpConstantTrue %bool\n"
6400 "%false = OpConstantFalse %bool\n"
6401 "%c_f32_p2 = OpConstant %f32 0.2\n";
6403 // Swap the second and the third element of the given parameter.
6404 const char function3[] =
6405 "%test_code = OpFunction %v4f32 None %v4f32_function\n"
6406 "%param = OpFunctionParameter %v4f32\n"
6407 "%entry = OpLabel\n"
6408 "%result = OpVariable %fp_v4f32 Function\n"
6409 " OpStore %result %param\n"
6410 "%a_loc = OpAccessChain %fp_f32 %result %c_i32_1\n"
6411 "%a_init = OpLoad %f32 %a_loc\n"
6412 "%b_loc = OpAccessChain %fp_f32 %result %c_i32_2\n"
6413 "%b_init = OpLoad %f32 %b_loc\n"
6417 "%still_loop = OpPhi %bool %true %entry %false %phi\n"
6418 "%a_next = OpPhi %f32 %a_init %entry %b_next %phi\n"
6419 "%b_next = OpPhi %f32 %b_init %entry %a_next %phi\n"
6420 " OpLoopMerge %exit %phi None\n"
6421 " OpBranchConditional %still_loop %phi %exit\n"
6424 " OpStore %a_loc %a_next\n"
6425 " OpStore %b_loc %b_next\n"
6426 "%ret = OpLoad %v4f32 %result\n"
6427 " OpReturnValue %ret\n"
6431 fragments3["pre_main"] = typesAndConstants3;
6432 fragments3["testfun"] = function3;
6434 outputColors3[0] = RGBA(127, 127, 127, 255);
6435 outputColors3[1] = RGBA(127, 0, 0, 255);
6436 outputColors3[2] = RGBA(0, 0, 127, 255);
6437 outputColors3[3] = RGBA(0, 127, 0, 255);
6439 createTestsForAllStages("swap", inputColors, outputColors3, fragments3, group.get());
6441 return group.release();
6444 tcu::TestCaseGroup* createNoContractionTests(tcu::TestContext& testCtx)
6446 de::MovePtr<tcu::TestCaseGroup> group (new tcu::TestCaseGroup(testCtx, "nocontraction", "Test the NoContraction decoration"));
6447 RGBA inputColors[4];
6448 RGBA outputColors[4];
6450 // With NoContraction, (1 + 2^-23) * (1 - 2^-23) - 1 should be conducted as a multiplication and an addition separately.
6451 // For the multiplication, the result is 1 - 2^-46, which is out of the precision range for 32-bit float. (32-bit float
6452 // only have 23-bit fraction.) So it will be rounded to 1. Then the final result is 0. On the contrary, the result will
6453 // be 2^-46, which is a normalized number perfectly representable as 32-bit float.
6454 const char constantsAndTypes[] =
6455 "%c_vec4_0 = OpConstantComposite %v4f32 %c_f32_0 %c_f32_0 %c_f32_0 %c_f32_1\n"
6456 "%c_vec4_1 = OpConstantComposite %v4f32 %c_f32_1 %c_f32_1 %c_f32_1 %c_f32_1\n"
6457 "%c_f32_1pl2_23 = OpConstant %f32 0x1.000002p+0\n" // 1 + 2^-23
6458 "%c_f32_1mi2_23 = OpConstant %f32 0x1.fffffcp-1\n" // 1 - 2^-23
6461 const char function[] =
6462 "%test_code = OpFunction %v4f32 None %v4f32_function\n"
6463 "%param = OpFunctionParameter %v4f32\n"
6464 "%label = OpLabel\n"
6465 "%var1 = OpVariable %fp_f32 Function %c_f32_1pl2_23\n"
6466 "%var2 = OpVariable %fp_f32 Function\n"
6467 "%red = OpCompositeExtract %f32 %param 0\n"
6468 "%plus_red = OpFAdd %f32 %c_f32_1mi2_23 %red\n"
6469 " OpStore %var2 %plus_red\n"
6470 "%val1 = OpLoad %f32 %var1\n"
6471 "%val2 = OpLoad %f32 %var2\n"
6472 "%mul = OpFMul %f32 %val1 %val2\n"
6473 "%add = OpFAdd %f32 %mul %c_f32_n1\n"
6474 "%is0 = OpFOrdEqual %bool %add %c_f32_0\n"
6475 "%ret = OpSelect %v4f32 %is0 %c_vec4_0 %c_vec4_1\n"
6476 " OpReturnValue %ret\n"
6479 struct CaseNameDecoration
6486 CaseNameDecoration tests[] = {
6487 {"multiplication", "OpDecorate %mul NoContraction"},
6488 {"addition", "OpDecorate %add NoContraction"},
6489 {"both", "OpDecorate %mul NoContraction\nOpDecorate %add NoContraction"},
6492 getHalfColorsFullAlpha(inputColors);
6494 for (deUint8 idx = 0; idx < 4; ++idx)
6496 inputColors[idx].setRed(0);
6497 outputColors[idx] = RGBA(0, 0, 0, 255);
6500 for (size_t testNdx = 0; testNdx < sizeof(tests) / sizeof(CaseNameDecoration); ++testNdx)
6502 map<string, string> fragments;
6504 fragments["decoration"] = tests[testNdx].decoration;
6505 fragments["pre_main"] = constantsAndTypes;
6506 fragments["testfun"] = function;
6508 createTestsForAllStages(tests[testNdx].name, inputColors, outputColors, fragments, group.get());
6511 return group.release();
6514 tcu::TestCaseGroup* createMemoryAccessTests(tcu::TestContext& testCtx)
6516 de::MovePtr<tcu::TestCaseGroup> memoryAccessTests (new tcu::TestCaseGroup(testCtx, "opmemoryaccess", "Memory Semantics"));
6519 const char constantsAndTypes[] =
6520 "%c_a2f32_1 = OpConstantComposite %a2f32 %c_f32_1 %c_f32_1\n"
6521 "%fp_a2f32 = OpTypePointer Function %a2f32\n"
6522 "%stype = OpTypeStruct %v4f32 %a2f32 %f32\n"
6523 "%fp_stype = OpTypePointer Function %stype\n";
6525 const char function[] =
6526 "%test_code = OpFunction %v4f32 None %v4f32_function\n"
6527 "%param1 = OpFunctionParameter %v4f32\n"
6529 "%v1 = OpVariable %fp_v4f32 Function\n"
6530 " OpStore %v1 %c_v4f32_1_1_1_1\n"
6531 "%v2 = OpVariable %fp_a2f32 Function\n"
6532 " OpStore %v2 %c_a2f32_1\n"
6533 "%v3 = OpVariable %fp_f32 Function\n"
6534 " OpStore %v3 %c_f32_1\n"
6536 "%v = OpVariable %fp_stype Function\n"
6537 "%vv = OpVariable %fp_stype Function\n"
6538 "%vvv = OpVariable %fp_f32 Function\n"
6540 "%p_v4f32 = OpAccessChain %fp_v4f32 %v %c_u32_0\n"
6541 "%p_a2f32 = OpAccessChain %fp_a2f32 %v %c_u32_1\n"
6542 "%p_f32 = OpAccessChain %fp_f32 %v %c_u32_2\n"
6543 "%v1_v = OpLoad %v4f32 %v1 ${access_type}\n"
6544 "%v2_v = OpLoad %a2f32 %v2 ${access_type}\n"
6545 "%v3_v = OpLoad %f32 %v3 ${access_type}\n"
6547 " OpStore %p_v4f32 %v1_v ${access_type}\n"
6548 " OpStore %p_a2f32 %v2_v ${access_type}\n"
6549 " OpStore %p_f32 %v3_v ${access_type}\n"
6551 " OpCopyMemory %vv %v ${access_type}\n"
6552 " OpCopyMemory %vvv %p_f32 ${access_type}\n"
6554 "%p_f32_2 = OpAccessChain %fp_f32 %vv %c_u32_2\n"
6555 "%v_f32_2 = OpLoad %f32 %p_f32_2\n"
6556 "%v_f32_3 = OpLoad %f32 %vvv\n"
6558 "%ret1 = OpVectorTimesScalar %v4f32 %param1 %v_f32_2\n"
6559 "%ret2 = OpVectorTimesScalar %v4f32 %ret1 %v_f32_3\n"
6560 " OpReturnValue %ret2\n"
6563 struct NameMemoryAccess
6570 NameMemoryAccess tests[] =
6573 { "volatile", "Volatile" },
6574 { "aligned", "Aligned 1" },
6575 { "volatile_aligned", "Volatile|Aligned 1" },
6576 { "nontemporal_aligned", "Nontemporal|Aligned 1" },
6577 { "volatile_nontemporal", "Volatile|Nontemporal" },
6578 { "volatile_nontermporal_aligned", "Volatile|Nontemporal|Aligned 1" },
6581 getHalfColorsFullAlpha(colors);
6583 for (size_t testNdx = 0; testNdx < sizeof(tests) / sizeof(NameMemoryAccess); ++testNdx)
6585 map<string, string> fragments;
6586 map<string, string> memoryAccess;
6587 memoryAccess["access_type"] = tests[testNdx].accessType;
6589 fragments["pre_main"] = constantsAndTypes;
6590 fragments["testfun"] = tcu::StringTemplate(function).specialize(memoryAccess);
6591 createTestsForAllStages(tests[testNdx].name, colors, colors, fragments, memoryAccessTests.get());
6593 return memoryAccessTests.release();
6595 tcu::TestCaseGroup* createOpUndefTests(tcu::TestContext& testCtx)
6597 de::MovePtr<tcu::TestCaseGroup> opUndefTests (new tcu::TestCaseGroup(testCtx, "opundef", "Test OpUndef"));
6598 RGBA defaultColors[4];
6599 map<string, string> fragments;
6600 getDefaultColors(defaultColors);
6602 // First, simple cases that don't do anything with the OpUndef result.
6603 fragments["testfun"] =
6604 "%test_code = OpFunction %v4f32 None %v4f32_function\n"
6605 "%param1 = OpFunctionParameter %v4f32\n"
6606 "%label_testfun = OpLabel\n"
6607 "%undef = OpUndef %type\n"
6608 "OpReturnValue %param1\n"
6611 struct NameCodePair { string name, code; };
6612 const NameCodePair tests[] =
6614 {"bool", "%type = OpTypeBool"},
6615 {"vec2uint32", "%type = OpTypeVector %u32 2"},
6616 {"image", "%type = OpTypeImage %f32 2D 0 0 0 0 Unknown"},
6617 {"sampler", "%type = OpTypeSampler"},
6618 {"sampledimage", "%img = OpTypeImage %f32 2D 0 0 0 0 Unknown\n" "%type = OpTypeSampledImage %img"},
6619 {"pointer", "%type = OpTypePointer Function %i32"},
6620 {"runtimearray", "%type = OpTypeRuntimeArray %f32"},
6621 {"array", "%c_u32_100 = OpConstant %u32 100\n" "%type = OpTypeArray %i32 %c_u32_100"},
6622 {"struct", "%type = OpTypeStruct %f32 %i32 %u32"}};
6623 for (size_t testNdx = 0; testNdx < sizeof(tests) / sizeof(NameCodePair); ++testNdx)
6625 fragments["pre_main"] = tests[testNdx].code;
6626 createTestsForAllStages(tests[testNdx].name, defaultColors, defaultColors, fragments, opUndefTests.get());
6630 fragments["testfun"] =
6631 "%test_code = OpFunction %v4f32 None %v4f32_function\n"
6632 "%param1 = OpFunctionParameter %v4f32\n"
6633 "%label_testfun = OpLabel\n"
6634 "%undef = OpUndef %f32\n"
6635 "%zero = OpFMul %f32 %undef %c_f32_0\n"
6636 "%a = OpVectorExtractDynamic %f32 %param1 %c_i32_0\n"
6637 "%b = OpFAdd %f32 %a %zero\n"
6638 "%ret = OpVectorInsertDynamic %v4f32 %param1 %b %c_i32_0\n"
6639 "OpReturnValue %ret\n"
6642 createTestsForAllStages("float32", defaultColors, defaultColors, fragments, opUndefTests.get());
6644 fragments["testfun"] =
6645 "%test_code = OpFunction %v4f32 None %v4f32_function\n"
6646 "%param1 = OpFunctionParameter %v4f32\n"
6647 "%label_testfun = OpLabel\n"
6648 "%undef = OpUndef %i32\n"
6649 "%zero = OpIMul %i32 %undef %c_i32_0\n"
6650 "%a = OpVectorExtractDynamic %f32 %param1 %zero\n"
6651 "%ret = OpVectorInsertDynamic %v4f32 %param1 %a %c_i32_0\n"
6652 "OpReturnValue %ret\n"
6655 createTestsForAllStages("sint32", defaultColors, defaultColors, fragments, opUndefTests.get());
6657 fragments["testfun"] =
6658 "%test_code = OpFunction %v4f32 None %v4f32_function\n"
6659 "%param1 = OpFunctionParameter %v4f32\n"
6660 "%label_testfun = OpLabel\n"
6661 "%undef = OpUndef %u32\n"
6662 "%zero = OpIMul %u32 %undef %c_i32_0\n"
6663 "%a = OpVectorExtractDynamic %f32 %param1 %zero\n"
6664 "%ret = OpVectorInsertDynamic %v4f32 %param1 %a %c_i32_0\n"
6665 "OpReturnValue %ret\n"
6668 createTestsForAllStages("uint32", defaultColors, defaultColors, fragments, opUndefTests.get());
6670 fragments["testfun"] =
6671 "%test_code = OpFunction %v4f32 None %v4f32_function\n"
6672 "%param1 = OpFunctionParameter %v4f32\n"
6673 "%label_testfun = OpLabel\n"
6674 "%undef = OpUndef %v4f32\n"
6675 "%vzero = OpVectorTimesScalar %v4f32 %undef %c_f32_0\n"
6676 "%zero_0 = OpVectorExtractDynamic %f32 %vzero %c_i32_0\n"
6677 "%zero_1 = OpVectorExtractDynamic %f32 %vzero %c_i32_1\n"
6678 "%zero_2 = OpVectorExtractDynamic %f32 %vzero %c_i32_2\n"
6679 "%zero_3 = OpVectorExtractDynamic %f32 %vzero %c_i32_3\n"
6680 "%param1_0 = OpVectorExtractDynamic %f32 %param1 %c_i32_0\n"
6681 "%param1_1 = OpVectorExtractDynamic %f32 %param1 %c_i32_1\n"
6682 "%param1_2 = OpVectorExtractDynamic %f32 %param1 %c_i32_2\n"
6683 "%param1_3 = OpVectorExtractDynamic %f32 %param1 %c_i32_3\n"
6684 "%sum_0 = OpFAdd %f32 %param1_0 %zero_0\n"
6685 "%sum_1 = OpFAdd %f32 %param1_1 %zero_1\n"
6686 "%sum_2 = OpFAdd %f32 %param1_2 %zero_2\n"
6687 "%sum_3 = OpFAdd %f32 %param1_3 %zero_3\n"
6688 "%ret3 = OpVectorInsertDynamic %v4f32 %param1 %sum_3 %c_i32_3\n"
6689 "%ret2 = OpVectorInsertDynamic %v4f32 %ret3 %sum_2 %c_i32_2\n"
6690 "%ret1 = OpVectorInsertDynamic %v4f32 %ret2 %sum_1 %c_i32_1\n"
6691 "%ret = OpVectorInsertDynamic %v4f32 %ret1 %sum_0 %c_i32_0\n"
6692 "OpReturnValue %ret\n"
6695 createTestsForAllStages("vec4float32", defaultColors, defaultColors, fragments, opUndefTests.get());
6697 fragments["pre_main"] =
6698 "%v2f32 = OpTypeVector %f32 2\n"
6699 "%m2x2f32 = OpTypeMatrix %v2f32 2\n";
6700 fragments["testfun"] =
6701 "%test_code = OpFunction %v4f32 None %v4f32_function\n"
6702 "%param1 = OpFunctionParameter %v4f32\n"
6703 "%label_testfun = OpLabel\n"
6704 "%undef = OpUndef %m2x2f32\n"
6705 "%mzero = OpMatrixTimesScalar %m2x2f32 %undef %c_f32_0\n"
6706 "%zero_0 = OpCompositeExtract %f32 %mzero 0 0\n"
6707 "%zero_1 = OpCompositeExtract %f32 %mzero 0 1\n"
6708 "%zero_2 = OpCompositeExtract %f32 %mzero 1 0\n"
6709 "%zero_3 = OpCompositeExtract %f32 %mzero 1 1\n"
6710 "%param1_0 = OpVectorExtractDynamic %f32 %param1 %c_i32_0\n"
6711 "%param1_1 = OpVectorExtractDynamic %f32 %param1 %c_i32_1\n"
6712 "%param1_2 = OpVectorExtractDynamic %f32 %param1 %c_i32_2\n"
6713 "%param1_3 = OpVectorExtractDynamic %f32 %param1 %c_i32_3\n"
6714 "%sum_0 = OpFAdd %f32 %param1_0 %zero_0\n"
6715 "%sum_1 = OpFAdd %f32 %param1_1 %zero_1\n"
6716 "%sum_2 = OpFAdd %f32 %param1_2 %zero_2\n"
6717 "%sum_3 = OpFAdd %f32 %param1_3 %zero_3\n"
6718 "%ret3 = OpVectorInsertDynamic %v4f32 %param1 %sum_3 %c_i32_3\n"
6719 "%ret2 = OpVectorInsertDynamic %v4f32 %ret3 %sum_2 %c_i32_2\n"
6720 "%ret1 = OpVectorInsertDynamic %v4f32 %ret2 %sum_1 %c_i32_1\n"
6721 "%ret = OpVectorInsertDynamic %v4f32 %ret1 %sum_0 %c_i32_0\n"
6722 "OpReturnValue %ret\n"
6725 createTestsForAllStages("matrix", defaultColors, defaultColors, fragments, opUndefTests.get());
6727 return opUndefTests.release();
6730 void createOpQuantizeSingleOptionTests(tcu::TestCaseGroup* testCtx)
6732 const RGBA inputColors[4] =
6735 RGBA(0, 0, 255, 255),
6736 RGBA(0, 255, 0, 255),
6737 RGBA(0, 255, 255, 255)
6740 const RGBA expectedColors[4] =
6742 RGBA(255, 0, 0, 255),
6743 RGBA(255, 0, 0, 255),
6744 RGBA(255, 0, 0, 255),
6745 RGBA(255, 0, 0, 255)
6748 const struct SingleFP16Possibility
6751 const char* constant; // Value to assign to %test_constant.
6753 const char* condition; // Must assign to %cond an expression that evaluates to true after %c = OpQuantizeToF16(%test_constant + 0).
6759 -constructNormalizedFloat(1, 0x300000),
6760 "%cond = OpFOrdEqual %bool %c %test_constant\n"
6765 constructNormalizedFloat(7, 0x000000),
6766 "%cond = OpFOrdEqual %bool %c %test_constant\n"
6768 // SPIR-V requires that OpQuantizeToF16 flushes
6769 // any numbers that would end up denormalized in F16 to zero.
6773 std::ldexp(1.5f, -140),
6774 "%cond = OpFOrdEqual %bool %c %c_f32_0\n"
6779 -std::ldexp(1.5f, -140),
6780 "%cond = OpFOrdEqual %bool %c %c_f32_0\n"
6785 std::ldexp(1.0f, -16),
6786 "%cond = OpFOrdEqual %bool %c %c_f32_0\n"
6787 }, // too small positive
6789 "negative_too_small",
6791 -std::ldexp(1.0f, -32),
6792 "%cond = OpFOrdEqual %bool %c %c_f32_0\n"
6793 }, // too small negative
6797 -std::ldexp(1.0f, 128),
6799 "%gz = OpFOrdLessThan %bool %c %c_f32_0\n"
6800 "%inf = OpIsInf %bool %c\n"
6801 "%cond = OpLogicalAnd %bool %gz %inf\n"
6806 std::ldexp(1.0f, 128),
6808 "%gz = OpFOrdGreaterThan %bool %c %c_f32_0\n"
6809 "%inf = OpIsInf %bool %c\n"
6810 "%cond = OpLogicalAnd %bool %gz %inf\n"
6813 "round_to_negative_inf",
6815 -std::ldexp(1.0f, 32),
6817 "%gz = OpFOrdLessThan %bool %c %c_f32_0\n"
6818 "%inf = OpIsInf %bool %c\n"
6819 "%cond = OpLogicalAnd %bool %gz %inf\n"
6824 std::ldexp(1.0f, 16),
6826 "%gz = OpFOrdGreaterThan %bool %c %c_f32_0\n"
6827 "%inf = OpIsInf %bool %c\n"
6828 "%cond = OpLogicalAnd %bool %gz %inf\n"
6833 std::numeric_limits<float>::quiet_NaN(),
6835 // Can't use %c, because NaN+0 isn't necessarily a NaN (Vulkan spec A.4).
6836 "%direct_quant = OpQuantizeToF16 %f32 %test_constant\n"
6837 "%nan = OpIsNan %bool %direct_quant\n"
6838 "%as_int = OpBitcast %i32 %direct_quant\n"
6839 "%positive = OpSGreaterThan %bool %as_int %c_i32_0\n"
6840 "%cond = OpLogicalAnd %bool %nan %positive\n"
6845 std::numeric_limits<float>::quiet_NaN(),
6847 // Can't use %c, because NaN+0 isn't necessarily a NaN (Vulkan spec A.4).
6848 "%direct_quant = OpQuantizeToF16 %f32 %test_constant\n"
6849 "%nan = OpIsNan %bool %direct_quant\n"
6850 "%as_int = OpBitcast %i32 %direct_quant\n"
6851 "%negative = OpSLessThan %bool %as_int %c_i32_0\n"
6852 "%cond = OpLogicalAnd %bool %nan %negative\n"
6855 const char* constants =
6856 "%test_constant = OpConstant %f32 "; // The value will be test.constant.
6858 StringTemplate function (
6859 "%test_code = OpFunction %v4f32 None %v4f32_function\n"
6860 "%param1 = OpFunctionParameter %v4f32\n"
6861 "%label_testfun = OpLabel\n"
6862 "%a = OpVectorExtractDynamic %f32 %param1 %c_i32_0\n"
6863 "%b = OpFAdd %f32 %test_constant %a\n"
6864 "%c = OpQuantizeToF16 %f32 %b\n"
6866 "%retval = OpSelect %v4f32 %cond %c_v4f32_1_0_0_1 %param1"
6867 " OpReturnValue %retval\n"
6871 const char* specDecorations = "OpDecorate %test_constant SpecId 0\n";
6872 const char* specConstants =
6873 "%test_constant = OpSpecConstant %f32 0.\n"
6874 "%c = OpSpecConstantOp %f32 QuantizeToF16 %test_constant\n";
6876 StringTemplate specConstantFunction(
6877 "%test_code = OpFunction %v4f32 None %v4f32_function\n"
6878 "%param1 = OpFunctionParameter %v4f32\n"
6879 "%label_testfun = OpLabel\n"
6881 "%retval = OpSelect %v4f32 %cond %c_v4f32_1_0_0_1 %param1"
6882 " OpReturnValue %retval\n"
6886 for (size_t idx = 0; idx < (sizeof(tests)/sizeof(tests[0])); ++idx)
6888 map<string, string> codeSpecialization;
6889 map<string, string> fragments;
6890 codeSpecialization["condition"] = tests[idx].condition;
6891 fragments["testfun"] = function.specialize(codeSpecialization);
6892 fragments["pre_main"] = string(constants) + tests[idx].constant + "\n";
6893 createTestsForAllStages(tests[idx].name, inputColors, expectedColors, fragments, testCtx);
6896 for (size_t idx = 0; idx < (sizeof(tests)/sizeof(tests[0])); ++idx)
6898 map<string, string> codeSpecialization;
6899 map<string, string> fragments;
6900 vector<deInt32> passConstants;
6901 deInt32 specConstant;
6903 codeSpecialization["condition"] = tests[idx].condition;
6904 fragments["testfun"] = specConstantFunction.specialize(codeSpecialization);
6905 fragments["decoration"] = specDecorations;
6906 fragments["pre_main"] = specConstants;
6908 memcpy(&specConstant, &tests[idx].valueAsFloat, sizeof(float));
6909 passConstants.push_back(specConstant);
6911 createTestsForAllStages(string("spec_const_") + tests[idx].name, inputColors, expectedColors, fragments, passConstants, testCtx);
6915 void createOpQuantizeTwoPossibilityTests(tcu::TestCaseGroup* testCtx)
6917 RGBA inputColors[4] = {
6919 RGBA(0, 0, 255, 255),
6920 RGBA(0, 255, 0, 255),
6921 RGBA(0, 255, 255, 255)
6924 RGBA expectedColors[4] =
6926 RGBA(255, 0, 0, 255),
6927 RGBA(255, 0, 0, 255),
6928 RGBA(255, 0, 0, 255),
6929 RGBA(255, 0, 0, 255)
6932 struct DualFP16Possibility
6937 const char* possibleOutput1;
6938 const char* possibleOutput2;
6941 "positive_round_up_or_round_down",
6943 constructNormalizedFloat(8, 0x300300),
6948 "negative_round_up_or_round_down",
6950 -constructNormalizedFloat(8, 0x600800),
6957 constructNormalizedFloat(8, 0x01e000),
6962 "carry_to_exponent",
6964 constructNormalizedFloat(8, 0xfee000),
6969 StringTemplate constants (
6970 "%input_const = OpConstant %f32 ${input}\n"
6971 "%possible_solution1 = OpConstant %f32 ${output1}\n"
6972 "%possible_solution2 = OpConstant %f32 ${output2}\n"
6975 StringTemplate specConstants (
6976 "%input_const = OpSpecConstant %f32 0.\n"
6977 "%possible_solution1 = OpConstant %f32 ${output1}\n"
6978 "%possible_solution2 = OpConstant %f32 ${output2}\n"
6981 const char* specDecorations = "OpDecorate %input_const SpecId 0\n";
6983 const char* function =
6984 "%test_code = OpFunction %v4f32 None %v4f32_function\n"
6985 "%param1 = OpFunctionParameter %v4f32\n"
6986 "%label_testfun = OpLabel\n"
6987 "%a = OpVectorExtractDynamic %f32 %param1 %c_i32_0\n"
6988 // For the purposes of this test we assume that 0.f will always get
6989 // faithfully passed through the pipeline stages.
6990 "%b = OpFAdd %f32 %input_const %a\n"
6991 "%c = OpQuantizeToF16 %f32 %b\n"
6992 "%eq_1 = OpFOrdEqual %bool %c %possible_solution1\n"
6993 "%eq_2 = OpFOrdEqual %bool %c %possible_solution2\n"
6994 "%cond = OpLogicalOr %bool %eq_1 %eq_2\n"
6995 "%retval = OpSelect %v4f32 %cond %c_v4f32_1_0_0_1 %param1"
6996 " OpReturnValue %retval\n"
6999 for(size_t idx = 0; idx < (sizeof(tests)/sizeof(tests[0])); ++idx) {
7000 map<string, string> fragments;
7001 map<string, string> constantSpecialization;
7003 constantSpecialization["input"] = tests[idx].input;
7004 constantSpecialization["output1"] = tests[idx].possibleOutput1;
7005 constantSpecialization["output2"] = tests[idx].possibleOutput2;
7006 fragments["testfun"] = function;
7007 fragments["pre_main"] = constants.specialize(constantSpecialization);
7008 createTestsForAllStages(tests[idx].name, inputColors, expectedColors, fragments, testCtx);
7011 for(size_t idx = 0; idx < (sizeof(tests)/sizeof(tests[0])); ++idx) {
7012 map<string, string> fragments;
7013 map<string, string> constantSpecialization;
7014 vector<deInt32> passConstants;
7015 deInt32 specConstant;
7017 constantSpecialization["output1"] = tests[idx].possibleOutput1;
7018 constantSpecialization["output2"] = tests[idx].possibleOutput2;
7019 fragments["testfun"] = function;
7020 fragments["decoration"] = specDecorations;
7021 fragments["pre_main"] = specConstants.specialize(constantSpecialization);
7023 memcpy(&specConstant, &tests[idx].inputAsFloat, sizeof(float));
7024 passConstants.push_back(specConstant);
7026 createTestsForAllStages(string("spec_const_") + tests[idx].name, inputColors, expectedColors, fragments, passConstants, testCtx);
7030 tcu::TestCaseGroup* createOpQuantizeTests(tcu::TestContext& testCtx)
7032 de::MovePtr<tcu::TestCaseGroup> opQuantizeTests (new tcu::TestCaseGroup(testCtx, "opquantize", "Test OpQuantizeToF16"));
7033 createOpQuantizeSingleOptionTests(opQuantizeTests.get());
7034 createOpQuantizeTwoPossibilityTests(opQuantizeTests.get());
7035 return opQuantizeTests.release();
7038 struct ShaderPermutation
7040 deUint8 vertexPermutation;
7041 deUint8 geometryPermutation;
7042 deUint8 tesscPermutation;
7043 deUint8 tessePermutation;
7044 deUint8 fragmentPermutation;
7047 ShaderPermutation getShaderPermutation(deUint8 inputValue)
7049 ShaderPermutation permutation =
7051 static_cast<deUint8>(inputValue & 0x10? 1u: 0u),
7052 static_cast<deUint8>(inputValue & 0x08? 1u: 0u),
7053 static_cast<deUint8>(inputValue & 0x04? 1u: 0u),
7054 static_cast<deUint8>(inputValue & 0x02? 1u: 0u),
7055 static_cast<deUint8>(inputValue & 0x01? 1u: 0u)
7060 tcu::TestCaseGroup* createModuleTests(tcu::TestContext& testCtx)
7062 RGBA defaultColors[4];
7063 RGBA invertedColors[4];
7064 de::MovePtr<tcu::TestCaseGroup> moduleTests (new tcu::TestCaseGroup(testCtx, "module", "Multiple entry points into shaders"));
7066 const ShaderElement combinedPipeline[] =
7068 ShaderElement("module", "main", VK_SHADER_STAGE_VERTEX_BIT),
7069 ShaderElement("module", "main", VK_SHADER_STAGE_GEOMETRY_BIT),
7070 ShaderElement("module", "main", VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT),
7071 ShaderElement("module", "main", VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT),
7072 ShaderElement("module", "main", VK_SHADER_STAGE_FRAGMENT_BIT)
7075 getDefaultColors(defaultColors);
7076 getInvertedDefaultColors(invertedColors);
7077 addFunctionCaseWithPrograms<InstanceContext>(moduleTests.get(), "same_module", "", createCombinedModule, runAndVerifyDefaultPipeline, createInstanceContext(combinedPipeline, map<string, string>()));
7079 const char* numbers[] =
7084 for (deInt8 idx = 0; idx < 32; ++idx)
7086 ShaderPermutation permutation = getShaderPermutation(idx);
7087 string name = string("vert") + numbers[permutation.vertexPermutation] + "_geom" + numbers[permutation.geometryPermutation] + "_tessc" + numbers[permutation.tesscPermutation] + "_tesse" + numbers[permutation.tessePermutation] + "_frag" + numbers[permutation.fragmentPermutation];
7088 const ShaderElement pipeline[] =
7090 ShaderElement("vert", string("vert") + numbers[permutation.vertexPermutation], VK_SHADER_STAGE_VERTEX_BIT),
7091 ShaderElement("geom", string("geom") + numbers[permutation.geometryPermutation], VK_SHADER_STAGE_GEOMETRY_BIT),
7092 ShaderElement("tessc", string("tessc") + numbers[permutation.tesscPermutation], VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT),
7093 ShaderElement("tesse", string("tesse") + numbers[permutation.tessePermutation], VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT),
7094 ShaderElement("frag", string("frag") + numbers[permutation.fragmentPermutation], VK_SHADER_STAGE_FRAGMENT_BIT)
7097 // If there are an even number of swaps, then it should be no-op.
7098 // If there are an odd number, the color should be flipped.
7099 if ((permutation.vertexPermutation + permutation.geometryPermutation + permutation.tesscPermutation + permutation.tessePermutation + permutation.fragmentPermutation) % 2 == 0)
7101 addFunctionCaseWithPrograms<InstanceContext>(moduleTests.get(), name, "", createMultipleEntries, runAndVerifyDefaultPipeline, createInstanceContext(pipeline, defaultColors, defaultColors, map<string, string>()));
7105 addFunctionCaseWithPrograms<InstanceContext>(moduleTests.get(), name, "", createMultipleEntries, runAndVerifyDefaultPipeline, createInstanceContext(pipeline, defaultColors, invertedColors, map<string, string>()));
7108 return moduleTests.release();
7111 tcu::TestCaseGroup* createLoopTests(tcu::TestContext& testCtx)
7113 de::MovePtr<tcu::TestCaseGroup> testGroup(new tcu::TestCaseGroup(testCtx, "loop", "Looping control flow"));
7114 RGBA defaultColors[4];
7115 getDefaultColors(defaultColors);
7116 map<string, string> fragments;
7117 fragments["pre_main"] =
7118 "%c_f32_5 = OpConstant %f32 5.\n";
7120 // A loop with a single block. The Continue Target is the loop block
7121 // itself. In SPIR-V terms, the "loop construct" contains no blocks at all
7122 // -- the "continue construct" forms the entire loop.
7123 fragments["testfun"] =
7124 "%test_code = OpFunction %v4f32 None %v4f32_function\n"
7125 "%param1 = OpFunctionParameter %v4f32\n"
7127 "%entry = OpLabel\n"
7128 "%val0 = OpVectorExtractDynamic %f32 %param1 %c_i32_0\n"
7131 ";adds and subtracts 1.0 to %val in alternate iterations\n"
7133 "%count = OpPhi %i32 %c_i32_4 %entry %count__ %loop\n"
7134 "%delta = OpPhi %f32 %c_f32_1 %entry %minus_delta %loop\n"
7135 "%val1 = OpPhi %f32 %val0 %entry %val %loop\n"
7136 "%val = OpFAdd %f32 %val1 %delta\n"
7137 "%minus_delta = OpFSub %f32 %c_f32_0 %delta\n"
7138 "%count__ = OpISub %i32 %count %c_i32_1\n"
7139 "%again = OpSGreaterThan %bool %count__ %c_i32_0\n"
7140 "OpLoopMerge %exit %loop None\n"
7141 "OpBranchConditional %again %loop %exit\n"
7144 "%result = OpVectorInsertDynamic %v4f32 %param1 %val %c_i32_0\n"
7145 "OpReturnValue %result\n"
7149 createTestsForAllStages("single_block", defaultColors, defaultColors, fragments, testGroup.get());
7151 // Body comprised of multiple basic blocks.
7152 const StringTemplate multiBlock(
7153 "%test_code = OpFunction %v4f32 None %v4f32_function\n"
7154 "%param1 = OpFunctionParameter %v4f32\n"
7156 "%entry = OpLabel\n"
7157 "%val0 = OpVectorExtractDynamic %f32 %param1 %c_i32_0\n"
7160 ";adds and subtracts 1.0 to %val in alternate iterations\n"
7162 "%count = OpPhi %i32 %c_i32_4 %entry %count__ %gather\n"
7163 "%delta = OpPhi %f32 %c_f32_1 %entry %delta_next %gather\n"
7164 "%val1 = OpPhi %f32 %val0 %entry %val %gather\n"
7165 // There are several possibilities for the Continue Target below. Each
7166 // will be specialized into a separate test case.
7167 "OpLoopMerge %exit ${continue_target} None\n"
7171 ";delta_next = (delta > 0) ? -1 : 1;\n"
7172 "%gt0 = OpFOrdGreaterThan %bool %delta %c_f32_0\n"
7173 "OpSelectionMerge %gather DontFlatten\n"
7174 "OpBranchConditional %gt0 %even %odd ;tells us if %count is even or odd\n"
7177 "OpBranch %gather\n"
7180 "OpBranch %gather\n"
7182 "%gather = OpLabel\n"
7183 "%delta_next = OpPhi %f32 %c_f32_n1 %even %c_f32_1 %odd\n"
7184 "%val = OpFAdd %f32 %val1 %delta\n"
7185 "%count__ = OpISub %i32 %count %c_i32_1\n"
7186 "%again = OpSGreaterThan %bool %count__ %c_i32_0\n"
7187 "OpBranchConditional %again %loop %exit\n"
7190 "%result = OpVectorInsertDynamic %v4f32 %param1 %val %c_i32_0\n"
7191 "OpReturnValue %result\n"
7195 map<string, string> continue_target;
7197 // The Continue Target is the loop block itself.
7198 continue_target["continue_target"] = "%loop";
7199 fragments["testfun"] = multiBlock.specialize(continue_target);
7200 createTestsForAllStages("multi_block_continue_construct", defaultColors, defaultColors, fragments, testGroup.get());
7202 // The Continue Target is at the end of the loop.
7203 continue_target["continue_target"] = "%gather";
7204 fragments["testfun"] = multiBlock.specialize(continue_target);
7205 createTestsForAllStages("multi_block_loop_construct", defaultColors, defaultColors, fragments, testGroup.get());
7207 // A loop with continue statement.
7208 fragments["testfun"] =
7209 "%test_code = OpFunction %v4f32 None %v4f32_function\n"
7210 "%param1 = OpFunctionParameter %v4f32\n"
7212 "%entry = OpLabel\n"
7213 "%val0 = OpVectorExtractDynamic %f32 %param1 %c_i32_0\n"
7216 ";adds 4, 3, and 1 to %val0 (skips 2)\n"
7218 "%count = OpPhi %i32 %c_i32_4 %entry %count__ %continue\n"
7219 "%val1 = OpPhi %f32 %val0 %entry %val %continue\n"
7220 "OpLoopMerge %exit %continue None\n"
7224 ";skip if %count==2\n"
7225 "%eq2 = OpIEqual %bool %count %c_i32_2\n"
7226 "OpSelectionMerge %continue DontFlatten\n"
7227 "OpBranchConditional %eq2 %continue %body\n"
7230 "%fcount = OpConvertSToF %f32 %count\n"
7231 "%val2 = OpFAdd %f32 %val1 %fcount\n"
7232 "OpBranch %continue\n"
7234 "%continue = OpLabel\n"
7235 "%val = OpPhi %f32 %val2 %body %val1 %if\n"
7236 "%count__ = OpISub %i32 %count %c_i32_1\n"
7237 "%again = OpSGreaterThan %bool %count__ %c_i32_0\n"
7238 "OpBranchConditional %again %loop %exit\n"
7241 "%same = OpFSub %f32 %val %c_f32_8\n"
7242 "%result = OpVectorInsertDynamic %v4f32 %param1 %same %c_i32_0\n"
7243 "OpReturnValue %result\n"
7245 createTestsForAllStages("continue", defaultColors, defaultColors, fragments, testGroup.get());
7247 // A loop with early exit. May be specialized with either break or return.
7248 StringTemplate earlyExitLoop(
7249 "%test_code = OpFunction %v4f32 None %v4f32_function\n"
7250 "%param1 = OpFunctionParameter %v4f32\n"
7252 "%entry = OpLabel\n"
7253 ";param1 components are between 0 and 1, so dot product is 4 or less\n"
7254 "%dot = OpDot %f32 %param1 %param1\n"
7255 "%div = OpFDiv %f32 %dot %c_f32_5\n"
7256 "%zero = OpConvertFToU %u32 %div\n"
7257 "%two = OpIAdd %i32 %zero %c_i32_2\n"
7258 "%val0 = OpVectorExtractDynamic %f32 %param1 %c_i32_0\n"
7261 ";adds 4 and 3 to %val0 (exits early)\n"
7263 "%count = OpPhi %i32 %c_i32_4 %entry %count__ %continue\n"
7264 "%val1 = OpPhi %f32 %val0 %entry %val %continue\n"
7265 "OpLoopMerge %exit %continue None\n"
7269 ";end loop if %count==%two\n"
7270 "%above2 = OpSGreaterThan %bool %count %two\n"
7271 "OpSelectionMerge %continue DontFlatten\n"
7272 // This can either branch to %exit or to another block with OpReturnValue %param1.
7273 "OpBranchConditional %above2 %body ${branch_destination}\n"
7276 "%fcount = OpConvertSToF %f32 %count\n"
7277 "%val2 = OpFAdd %f32 %val1 %fcount\n"
7278 "OpBranch %continue\n"
7280 "%continue = OpLabel\n"
7281 "%val = OpPhi %f32 %val2 %body %val1 %if\n"
7282 "%count__ = OpISub %i32 %count %c_i32_1\n"
7283 "%again = OpSGreaterThan %bool %count__ %c_i32_0\n"
7284 "OpBranchConditional %again %loop %exit\n"
7287 "%same = OpFSub %f32 %val %c_f32_7\n"
7288 "%result = OpVectorInsertDynamic %v4f32 %param1 %same %c_i32_0\n"
7289 "OpReturnValue %result\n"
7292 map<string, string> branch_destination;
7294 // A loop with break.
7295 branch_destination["branch_destination"] = "%exit";
7296 fragments["testfun"] = earlyExitLoop.specialize(branch_destination);
7297 createTestsForAllStages("break", defaultColors, defaultColors, fragments, testGroup.get());
7299 // A loop with return.
7300 branch_destination["branch_destination"] = "%early_exit\n"
7301 "%early_exit = OpLabel\n"
7302 "OpReturnValue %param1\n";
7303 fragments["testfun"] = earlyExitLoop.specialize(branch_destination);
7304 createTestsForAllStages("return", defaultColors, defaultColors, fragments, testGroup.get());
7306 return testGroup.release();
7309 // Adds a new test to group using custom fragments for the tessellation-control
7310 // stage and passthrough fragments for all other stages. Uses default colors
7311 // for input and expected output.
7312 void addTessCtrlTest(tcu::TestCaseGroup* group, const char* name, const map<string, string>& fragments)
7314 RGBA defaultColors[4];
7315 getDefaultColors(defaultColors);
7316 const ShaderElement pipelineStages[] =
7318 ShaderElement("vert", "main", VK_SHADER_STAGE_VERTEX_BIT),
7319 ShaderElement("tessc", "main", VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT),
7320 ShaderElement("tesse", "main", VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT),
7321 ShaderElement("geom", "main", VK_SHADER_STAGE_GEOMETRY_BIT),
7322 ShaderElement("frag", "main", VK_SHADER_STAGE_FRAGMENT_BIT),
7325 addFunctionCaseWithPrograms<InstanceContext>(group, name, "", addShaderCodeCustomTessControl,
7326 runAndVerifyDefaultPipeline, createInstanceContext(
7327 pipelineStages, defaultColors, defaultColors, fragments, StageToSpecConstantMap()));
7330 // A collection of tests putting OpControlBarrier in places GLSL forbids but SPIR-V allows.
7331 tcu::TestCaseGroup* createBarrierTests(tcu::TestContext& testCtx)
7333 de::MovePtr<tcu::TestCaseGroup> testGroup(new tcu::TestCaseGroup(testCtx, "barrier", "OpControlBarrier"));
7334 map<string, string> fragments;
7336 // A barrier inside a function body.
7337 fragments["pre_main"] =
7338 "%Workgroup = OpConstant %i32 2\n"
7339 "%SequentiallyConsistent = OpConstant %i32 0x10\n";
7340 fragments["testfun"] =
7341 "%test_code = OpFunction %v4f32 None %v4f32_function\n"
7342 "%param1 = OpFunctionParameter %v4f32\n"
7343 "%label_testfun = OpLabel\n"
7344 "OpControlBarrier %Workgroup %Workgroup %SequentiallyConsistent\n"
7345 "OpReturnValue %param1\n"
7347 addTessCtrlTest(testGroup.get(), "in_function", fragments);
7349 // Common setup code for the following tests.
7350 fragments["pre_main"] =
7351 "%Workgroup = OpConstant %i32 2\n"
7352 "%SequentiallyConsistent = OpConstant %i32 0x10\n"
7353 "%c_f32_5 = OpConstant %f32 5.\n";
7354 const string setupPercentZero = // Begins %test_code function with code that sets %zero to 0u but cannot be optimized away.
7355 "%test_code = OpFunction %v4f32 None %v4f32_function\n"
7356 "%param1 = OpFunctionParameter %v4f32\n"
7357 "%entry = OpLabel\n"
7358 ";param1 components are between 0 and 1, so dot product is 4 or less\n"
7359 "%dot = OpDot %f32 %param1 %param1\n"
7360 "%div = OpFDiv %f32 %dot %c_f32_5\n"
7361 "%zero = OpConvertFToU %u32 %div\n";
7363 // Barriers inside OpSwitch branches.
7364 fragments["testfun"] =
7366 "OpSelectionMerge %switch_exit None\n"
7367 "OpSwitch %zero %switch_default 0 %case0 1 %case1 ;should always go to %case0\n"
7369 "%case1 = OpLabel\n"
7370 ";This barrier should never be executed, but its presence makes test failure more likely when there's a bug.\n"
7371 "OpControlBarrier %Workgroup %Workgroup %SequentiallyConsistent\n"
7372 "%wrong_branch_alert1 = OpVectorInsertDynamic %v4f32 %param1 %c_f32_0_5 %c_i32_0\n"
7373 "OpBranch %switch_exit\n"
7375 "%switch_default = OpLabel\n"
7376 "%wrong_branch_alert2 = OpVectorInsertDynamic %v4f32 %param1 %c_f32_0_5 %c_i32_0\n"
7377 ";This barrier should never be executed, but its presence makes test failure more likely when there's a bug.\n"
7378 "OpControlBarrier %Workgroup %Workgroup %SequentiallyConsistent\n"
7379 "OpBranch %switch_exit\n"
7381 "%case0 = OpLabel\n"
7382 "OpControlBarrier %Workgroup %Workgroup %SequentiallyConsistent\n"
7383 "OpBranch %switch_exit\n"
7385 "%switch_exit = OpLabel\n"
7386 "%ret = OpPhi %v4f32 %param1 %case0 %wrong_branch_alert1 %case1 %wrong_branch_alert2 %switch_default\n"
7387 "OpReturnValue %ret\n"
7389 addTessCtrlTest(testGroup.get(), "in_switch", fragments);
7391 // Barriers inside if-then-else.
7392 fragments["testfun"] =
7394 "%eq0 = OpIEqual %bool %zero %c_u32_0\n"
7395 "OpSelectionMerge %exit DontFlatten\n"
7396 "OpBranchConditional %eq0 %then %else\n"
7399 ";This barrier should never be executed, but its presence makes test failure more likely when there's a bug.\n"
7400 "OpControlBarrier %Workgroup %Workgroup %SequentiallyConsistent\n"
7401 "%wrong_branch_alert = OpVectorInsertDynamic %v4f32 %param1 %c_f32_0_5 %c_i32_0\n"
7405 "OpControlBarrier %Workgroup %Workgroup %SequentiallyConsistent\n"
7409 "%ret = OpPhi %v4f32 %param1 %then %wrong_branch_alert %else\n"
7410 "OpReturnValue %ret\n"
7412 addTessCtrlTest(testGroup.get(), "in_if", fragments);
7414 // A barrier after control-flow reconvergence, tempting the compiler to attempt something like this:
7415 // http://lists.llvm.org/pipermail/llvm-dev/2009-October/026317.html.
7416 fragments["testfun"] =
7418 "%thread_id = OpLoad %i32 %BP_gl_InvocationID\n"
7419 "%thread0 = OpIEqual %bool %thread_id %c_i32_0\n"
7420 "OpSelectionMerge %exit DontFlatten\n"
7421 "OpBranchConditional %thread0 %then %else\n"
7424 "%val0 = OpVectorExtractDynamic %f32 %param1 %c_i32_0\n"
7428 "%val1 = OpVectorExtractDynamic %f32 %param1 %zero\n"
7432 "%val = OpPhi %f32 %val0 %else %val1 %then\n"
7433 "OpControlBarrier %Workgroup %Workgroup %SequentiallyConsistent\n"
7434 "%ret = OpVectorInsertDynamic %v4f32 %param1 %val %zero\n"
7435 "OpReturnValue %ret\n"
7437 addTessCtrlTest(testGroup.get(), "after_divergent_if", fragments);
7439 // A barrier inside a loop.
7440 fragments["pre_main"] =
7441 "%Workgroup = OpConstant %i32 2\n"
7442 "%SequentiallyConsistent = OpConstant %i32 0x10\n"
7443 "%c_f32_10 = OpConstant %f32 10.\n";
7444 fragments["testfun"] =
7445 "%test_code = OpFunction %v4f32 None %v4f32_function\n"
7446 "%param1 = OpFunctionParameter %v4f32\n"
7447 "%entry = OpLabel\n"
7448 "%val0 = OpVectorExtractDynamic %f32 %param1 %c_i32_0\n"
7451 ";adds 4, 3, 2, and 1 to %val0\n"
7453 "%count = OpPhi %i32 %c_i32_4 %entry %count__ %loop\n"
7454 "%val1 = OpPhi %f32 %val0 %entry %val %loop\n"
7455 "OpControlBarrier %Workgroup %Workgroup %SequentiallyConsistent\n"
7456 "%fcount = OpConvertSToF %f32 %count\n"
7457 "%val = OpFAdd %f32 %val1 %fcount\n"
7458 "%count__ = OpISub %i32 %count %c_i32_1\n"
7459 "%again = OpSGreaterThan %bool %count__ %c_i32_0\n"
7460 "OpLoopMerge %exit %loop None\n"
7461 "OpBranchConditional %again %loop %exit\n"
7464 "%same = OpFSub %f32 %val %c_f32_10\n"
7465 "%ret = OpVectorInsertDynamic %v4f32 %param1 %same %c_i32_0\n"
7466 "OpReturnValue %ret\n"
7468 addTessCtrlTest(testGroup.get(), "in_loop", fragments);
7470 return testGroup.release();
7473 // Test for the OpFRem instruction.
7474 tcu::TestCaseGroup* createFRemTests(tcu::TestContext& testCtx)
7476 de::MovePtr<tcu::TestCaseGroup> testGroup(new tcu::TestCaseGroup(testCtx, "frem", "OpFRem"));
7477 map<string, string> fragments;
7478 RGBA inputColors[4];
7479 RGBA outputColors[4];
7481 fragments["pre_main"] =
7482 "%c_f32_3 = OpConstant %f32 3.0\n"
7483 "%c_f32_n3 = OpConstant %f32 -3.0\n"
7484 "%c_f32_4 = OpConstant %f32 4.0\n"
7485 "%c_f32_p75 = OpConstant %f32 0.75\n"
7486 "%c_v4f32_p75_p75_p75_p75 = OpConstantComposite %v4f32 %c_f32_p75 %c_f32_p75 %c_f32_p75 %c_f32_p75 \n"
7487 "%c_v4f32_4_4_4_4 = OpConstantComposite %v4f32 %c_f32_4 %c_f32_4 %c_f32_4 %c_f32_4\n"
7488 "%c_v4f32_3_n3_3_n3 = OpConstantComposite %v4f32 %c_f32_3 %c_f32_n3 %c_f32_3 %c_f32_n3\n";
7490 // The test does the following.
7491 // vec4 result = (param1 * 8.0) - 4.0;
7492 // return (frem(result.x,3) + 0.75, frem(result.y, -3) + 0.75, 0, 1)
7493 fragments["testfun"] =
7494 "%test_code = OpFunction %v4f32 None %v4f32_function\n"
7495 "%param1 = OpFunctionParameter %v4f32\n"
7496 "%label_testfun = OpLabel\n"
7497 "%v_times_8 = OpVectorTimesScalar %v4f32 %param1 %c_f32_8\n"
7498 "%minus_4 = OpFSub %v4f32 %v_times_8 %c_v4f32_4_4_4_4\n"
7499 "%frem = OpFRem %v4f32 %minus_4 %c_v4f32_3_n3_3_n3\n"
7500 "%added = OpFAdd %v4f32 %frem %c_v4f32_p75_p75_p75_p75\n"
7501 "%xyz_1 = OpVectorInsertDynamic %v4f32 %added %c_f32_1 %c_i32_3\n"
7502 "%xy_0_1 = OpVectorInsertDynamic %v4f32 %xyz_1 %c_f32_0 %c_i32_2\n"
7503 "OpReturnValue %xy_0_1\n"
7507 inputColors[0] = RGBA(16, 16, 0, 255);
7508 inputColors[1] = RGBA(232, 232, 0, 255);
7509 inputColors[2] = RGBA(232, 16, 0, 255);
7510 inputColors[3] = RGBA(16, 232, 0, 255);
7512 outputColors[0] = RGBA(64, 64, 0, 255);
7513 outputColors[1] = RGBA(255, 255, 0, 255);
7514 outputColors[2] = RGBA(255, 64, 0, 255);
7515 outputColors[3] = RGBA(64, 255, 0, 255);
7517 createTestsForAllStages("frem", inputColors, outputColors, fragments, testGroup.get());
7518 return testGroup.release();
7521 tcu::TestCaseGroup* createInstructionTests (tcu::TestContext& testCtx)
7523 de::MovePtr<tcu::TestCaseGroup> instructionTests (new tcu::TestCaseGroup(testCtx, "instruction", "Instructions with special opcodes/operands"));
7524 de::MovePtr<tcu::TestCaseGroup> computeTests (new tcu::TestCaseGroup(testCtx, "compute", "Compute Instructions with special opcodes/operands"));
7525 de::MovePtr<tcu::TestCaseGroup> graphicsTests (new tcu::TestCaseGroup(testCtx, "graphics", "Graphics Instructions with special opcodes/operands"));
7527 computeTests->addChild(createOpNopGroup(testCtx));
7528 computeTests->addChild(createOpLineGroup(testCtx));
7529 computeTests->addChild(createOpNoLineGroup(testCtx));
7530 computeTests->addChild(createOpConstantNullGroup(testCtx));
7531 computeTests->addChild(createOpConstantCompositeGroup(testCtx));
7532 computeTests->addChild(createOpConstantUsageGroup(testCtx));
7533 computeTests->addChild(createSpecConstantGroup(testCtx));
7534 computeTests->addChild(createOpSourceGroup(testCtx));
7535 computeTests->addChild(createOpSourceExtensionGroup(testCtx));
7536 computeTests->addChild(createDecorationGroupGroup(testCtx));
7537 computeTests->addChild(createOpPhiGroup(testCtx));
7538 computeTests->addChild(createLoopControlGroup(testCtx));
7539 computeTests->addChild(createFunctionControlGroup(testCtx));
7540 computeTests->addChild(createSelectionControlGroup(testCtx));
7541 computeTests->addChild(createBlockOrderGroup(testCtx));
7542 computeTests->addChild(createMultipleShaderGroup(testCtx));
7543 computeTests->addChild(createMemoryAccessGroup(testCtx));
7544 computeTests->addChild(createOpCopyMemoryGroup(testCtx));
7545 computeTests->addChild(createOpCopyObjectGroup(testCtx));
7546 computeTests->addChild(createNoContractionGroup(testCtx));
7547 computeTests->addChild(createOpUndefGroup(testCtx));
7548 computeTests->addChild(createOpUnreachableGroup(testCtx));
7549 computeTests ->addChild(createOpQuantizeToF16Group(testCtx));
7550 computeTests ->addChild(createOpFRemGroup(testCtx));
7552 RGBA defaultColors[4];
7553 getDefaultColors(defaultColors);
7555 de::MovePtr<tcu::TestCaseGroup> opnopTests (new tcu::TestCaseGroup(testCtx, "opnop", "Test OpNop"));
7556 map<string, string> opNopFragments;
7557 opNopFragments["testfun"] =
7558 "%test_code = OpFunction %v4f32 None %v4f32_function\n"
7559 "%param1 = OpFunctionParameter %v4f32\n"
7560 "%label_testfun = OpLabel\n"
7569 "%a = OpVectorExtractDynamic %f32 %param1 %c_i32_0\n"
7570 "%b = OpFAdd %f32 %a %a\n"
7572 "%c = OpFSub %f32 %b %a\n"
7573 "%ret = OpVectorInsertDynamic %v4f32 %param1 %c %c_i32_0\n"
7576 "OpReturnValue %ret\n"
7579 createTestsForAllStages("opnop", defaultColors, defaultColors, opNopFragments, opnopTests.get());
7582 graphicsTests->addChild(opnopTests.release());
7583 graphicsTests->addChild(createOpSourceTests(testCtx));
7584 graphicsTests->addChild(createOpSourceContinuedTests(testCtx));
7585 graphicsTests->addChild(createOpLineTests(testCtx));
7586 graphicsTests->addChild(createOpNoLineTests(testCtx));
7587 graphicsTests->addChild(createOpConstantNullTests(testCtx));
7588 graphicsTests->addChild(createOpConstantCompositeTests(testCtx));
7589 graphicsTests->addChild(createMemoryAccessTests(testCtx));
7590 graphicsTests->addChild(createOpUndefTests(testCtx));
7591 graphicsTests->addChild(createSelectionBlockOrderTests(testCtx));
7592 graphicsTests->addChild(createModuleTests(testCtx));
7593 graphicsTests->addChild(createSwitchBlockOrderTests(testCtx));
7594 graphicsTests->addChild(createOpPhiTests(testCtx));
7595 graphicsTests->addChild(createNoContractionTests(testCtx));
7596 graphicsTests->addChild(createOpQuantizeTests(testCtx));
7597 graphicsTests->addChild(createLoopTests(testCtx));
7598 graphicsTests->addChild(createSpecConstantTests(testCtx));
7599 graphicsTests->addChild(createSpecConstantOpQuantizeToF16Group(testCtx));
7600 graphicsTests->addChild(createBarrierTests(testCtx));
7601 graphicsTests->addChild(createDecorationGroupTests(testCtx));
7602 graphicsTests->addChild(createFRemTests(testCtx));
7604 instructionTests->addChild(computeTests.release());
7605 instructionTests->addChild(graphicsTests.release());
7607 return instructionTests.release();