EGL: Add wide-color tests am: 6a26fb1fd0
[platform/upstream/VK-GL-CTS.git] / external / vulkancts / modules / vulkan / shaderexecutor / vktShaderBuiltinPrecisionTests.hpp
1 #ifndef _VKTSHADERBUILTINPRECISIONTESTS_HPP
2 #define _VKTSHADERBUILTINPRECISIONTESTS_HPP
3 /*------------------------------------------------------------------------
4  * Vulkan Conformance Tests
5  * ------------------------
6  *
7  * Copyright (c) 2015 The Khronos Group Inc.
8  * Copyright (c) 2015 Samsung Electronics Co., Ltd.
9  *
10  * Licensed under the Apache License, Version 2.0 (the "License");
11  * you may not use this file except in compliance with the License.
12  * You may obtain a copy of the License at
13  *
14  *      http://www.apache.org/licenses/LICENSE-2.0
15  *
16  * Unless required by applicable law or agreed to in writing, software
17  * distributed under the License is distributed on an "AS IS" BASIS,
18  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
19  * See the License for the specific language governing permissions and
20  * limitations under the License.
21  *
22  *//*!
23  * \file
24  * \brief Precision and range tests for builtins and types.
25  *
26  *//*--------------------------------------------------------------------*/
27
28 #include "tcuDefs.hpp"
29 #include "vktTestCase.hpp"
30
31 namespace vkt
32 {
33 namespace shaderexecutor
34 {
35
36 class BuiltinPrecisionTests : public tcu::TestCaseGroup
37 {
38 public:
39                                                                         BuiltinPrecisionTests                           (tcu::TestContext& testCtx);
40         virtual                                                 ~BuiltinPrecisionTests                          (void);
41
42         virtual void                                    init                                                            (void);
43
44 private:
45                                                                         BuiltinPrecisionTests                           (const BuiltinPrecisionTests&);         // not allowed!
46         BuiltinPrecisionTests&                  operator=                                                       (const BuiltinPrecisionTests&);         // not allowed!
47 };
48
49 } // shaderexecutor
50 } // vkt
51
52 #endif // _VKTSHADERBUILTINPRECISIONTESTS_HPP