Add the support to device connection via TCP/IP am: 4ccc9fd56c
[platform/upstream/VK-GL-CTS.git] / external / vulkancts / modules / vulkan / shaderexecutor / CMakeLists.txt
1 include_directories(..)
2
3 set(DEQP_VK_SHADEREXECUTOR_SRCS
4    vktShaderExecutor.cpp
5    vktShaderExecutor.hpp
6    vktShaderBuiltinTests.cpp
7    vktShaderBuiltinTests.hpp
8    vktShaderCommonFunctionTests.cpp
9    vktShaderCommonFunctionTests.hpp
10    vktShaderIntegerFunctionTests.cpp
11    vktShaderIntegerFunctionTests.hpp
12    vktShaderPackingFunctionTests.cpp
13    vktShaderPackingFunctionTests.hpp
14    vktShaderBuiltinPrecisionTests.cpp
15    vktShaderBuiltinPrecisionTests.hpp
16    vktOpaqueTypeIndexingTests.cpp
17    vktOpaqueTypeIndexingTests.hpp
18 )
19
20 set(DEQP_VK_SHADEREXECUTOR_LIBS
21    deqp-vk-common
22    tcutil
23    vkutil
24 )
25
26 add_library(deqp-vk-shaderexecutor STATIC ${DEQP_VK_SHADEREXECUTOR_SRCS})
27 target_link_libraries(deqp-vk-shaderexecutor ${DEQP_VK_SHADEREXECUTOR_LIBS})