EGL: Add wide-color tests am: 6a26fb1fd0
[platform/upstream/VK-GL-CTS.git] / external / vulkancts / modules / vulkan / shaderexecutor / CMakeLists.txt
1 include_directories(..)
2
3 set(DEQP_VK_SHADEREXECUTOR_SRCS
4         vktShaderExecutor.cpp
5         vktShaderExecutor.hpp
6         vktShaderBuiltinTests.cpp
7         vktShaderBuiltinTests.hpp
8         vktShaderCommonFunctionTests.cpp
9         vktShaderCommonFunctionTests.hpp
10         vktShaderIntegerFunctionTests.cpp
11         vktShaderIntegerFunctionTests.hpp
12         vktShaderPackingFunctionTests.cpp
13         vktShaderPackingFunctionTests.hpp
14         vktShaderBuiltinPrecisionTests.cpp
15         vktShaderBuiltinPrecisionTests.hpp
16         vktOpaqueTypeIndexingTests.cpp
17         vktOpaqueTypeIndexingTests.hpp
18         vktAtomicOperationTests.cpp
19         vktAtomicOperationTests.hpp
20 )
21
22 set(DEQP_VK_SHADEREXECUTOR_LIBS
23         tcutil
24         vkutil
25 )
26
27 add_library(deqp-vk-shaderexecutor STATIC ${DEQP_VK_SHADEREXECUTOR_SRCS})
28 target_link_libraries(deqp-vk-shaderexecutor ${DEQP_VK_SHADEREXECUTOR_LIBS})