Merge "Add the support to device connection via TCP/IP" into marshmallow-cts-dev...
[platform/upstream/VK-GL-CTS.git] / external / vulkancts / modules / vulkan / pipeline / vktPipelineSpecConstantUtil.hpp
1 #ifndef _VKTPIPELINESPECCONSTANTUTIL_HPP
2 #define _VKTPIPELINESPECCONSTANTUTIL_HPP
3 /*------------------------------------------------------------------------
4  * Vulkan Conformance Tests
5  * ------------------------
6  *
7  * Copyright (c) 2016 The Khronos Group Inc.
8  *
9  * Licensed under the Apache License, Version 2.0 (the "License");
10  * you may not use this file except in compliance with the License.
11  * You may obtain a copy of the License at
12  *
13  *      http://www.apache.org/licenses/LICENSE-2.0
14  *
15  * Unless required by applicable law or agreed to in writing, software
16  * distributed under the License is distributed on an "AS IS" BASIS,
17  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
18  * See the License for the specific language governing permissions and
19  * limitations under the License.
20  *
21  *//*!
22  * \file
23  * \brief Pipeline specialization constants test utilities
24  *//*--------------------------------------------------------------------*/
25
26 #include "vkDefs.hpp"
27 #include "vkRef.hpp"
28 #include "vkPrograms.hpp"
29 #include "vkMemUtil.hpp"
30 #include "vkRefUtil.hpp"
31 #include "vkQueryUtil.hpp"
32
33 namespace vkt
34 {
35 namespace pipeline
36 {
37
38 class GraphicsPipelineBuilder
39 {
40 public:
41                                                                                                                 GraphicsPipelineBuilder                 (void) : m_renderSize           (16, 16)
42                                                                                                                                                                                            , m_shaderStageFlags (0u) {}
43
44         GraphicsPipelineBuilder&                                                        setRenderSize                                   (const tcu::IVec2& size) { m_renderSize = size; return *this; }
45         GraphicsPipelineBuilder&                                                        setShader                                               (const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::VkShaderStageFlagBits stage, const vk::ProgramBinary& binary, const vk::VkSpecializationInfo* specInfo);
46         vk::Move<vk::VkPipeline>                                                        build                                                   (const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::VkPipelineLayout pipelineLayout, const vk::VkRenderPass renderPass);
47
48 private:
49         tcu::IVec2                                                                                      m_renderSize;
50         vk::Move<vk::VkShaderModule>                                            m_vertexShaderModule;
51         vk::Move<vk::VkShaderModule>                                            m_fragmentShaderModule;
52         vk::Move<vk::VkShaderModule>                                            m_geometryShaderModule;
53         vk::Move<vk::VkShaderModule>                                            m_tessControlShaderModule;
54         vk::Move<vk::VkShaderModule>                                            m_tessEvaluationShaderModule;
55         std::vector<vk::VkPipelineShaderStageCreateInfo>        m_shaderStages;
56         vk::VkShaderStageFlags                                                          m_shaderStageFlags;
57
58                                                                                                                 GraphicsPipelineBuilder                 (const GraphicsPipelineBuilder&); // "deleted"
59         GraphicsPipelineBuilder&                                                        operator=                                               (const GraphicsPipelineBuilder&);
60 };
61
62 enum FeatureFlagBits
63 {
64         FEATURE_TESSELLATION_SHADER                                     = 1u << 0,
65         FEATURE_GEOMETRY_SHADER                                         = 1u << 1,
66         FEATURE_SHADER_FLOAT_64                                         = 1u << 2,
67         FEATURE_VERTEX_PIPELINE_STORES_AND_ATOMICS      = 1u << 3,
68         FEATURE_FRAGMENT_STORES_AND_ATOMICS                     = 1u << 4,
69 };
70 typedef deUint32 FeatureFlags;
71
72 vk::VkImageCreateInfo                   makeImageCreateInfo             (const tcu::IVec2& size, const vk::VkFormat format, const vk::VkImageUsageFlags usage);
73 vk::Move<vk::VkRenderPass>              makeRenderPass                  (const vk::DeviceInterface& vk, const vk::VkDevice device, const vk::VkFormat colorFormat);
74 void                                                    beginRenderPass                 (const vk::DeviceInterface& vk, const vk::VkCommandBuffer commandBuffer, const vk::VkRenderPass renderPass, const vk::VkFramebuffer framebuffer, const vk::VkRect2D& renderArea, const tcu::Vec4& clearColor);
75 void                                                    requireFeatures                 (const vk::InstanceInterface& vki, const vk::VkPhysicalDevice physDevice, const FeatureFlags flags);
76
77 // Ugly, brute-force replacement for the initializer list
78
79 template<typename T>
80 std::vector<T> makeVector (const T& o1)
81 {
82         std::vector<T> vec;
83         vec.reserve(1);
84         vec.push_back(o1);
85         return vec;
86 }
87
88 template<typename T>
89 std::vector<T> makeVector (const T& o1, const T& o2)
90 {
91         std::vector<T> vec;
92         vec.reserve(2);
93         vec.push_back(o1);
94         vec.push_back(o2);
95         return vec;
96 }
97
98 template<typename T>
99 std::vector<T> makeVector (const T& o1, const T& o2, const T& o3)
100 {
101         std::vector<T> vec;
102         vec.reserve(3);
103         vec.push_back(o1);
104         vec.push_back(o2);
105         vec.push_back(o3);
106         return vec;
107 }
108
109 template<typename T>
110 std::vector<T> makeVector (const T& o1, const T& o2, const T& o3, const T& o4)
111 {
112         std::vector<T> vec;
113         vec.reserve(4);
114         vec.push_back(o1);
115         vec.push_back(o2);
116         vec.push_back(o3);
117         vec.push_back(o4);
118         return vec;
119 }
120
121 } // pipeline
122 } // vkt
123
124 #endif // _VKTPIPELINESPECCONSTANTUTIL_HPP