1 /*------------------------------------------------------------------------
2 * Vulkan Conformance Tests
3 * ------------------------
5 * Copyright (c) 2015 The Khronos Group Inc.
6 * Copyright (c) 2015 Imagination Technologies Ltd.
8 * Licensed under the Apache License, Version 2.0 (the "License");
9 * you may not use this file except in compliance with the License.
10 * You may obtain a copy of the License at
12 * http://www.apache.org/licenses/LICENSE-2.0
14 * Unless required by applicable law or agreed to in writing, software
15 * distributed under the License is distributed on an "AS IS" BASIS,
16 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17 * See the License for the specific language governing permissions and
18 * limitations under the License.
22 * \brief Utilities for images.
23 *//*--------------------------------------------------------------------*/
25 #include "vktPipelineImageUtil.hpp"
26 #include "vkImageUtil.hpp"
27 #include "vkMemUtil.hpp"
28 #include "vkQueryUtil.hpp"
29 #include "vkRefUtil.hpp"
30 #include "tcuTextureUtil.hpp"
31 #include "tcuAstcUtil.hpp"
32 #include "deRandom.hpp"
41 /*! Gets the next multiple of a given divisor */
42 static deUint32 getNextMultiple (deUint32 divisor, deUint32 value)
44 if (value % divisor == 0)
48 return value + divisor - (value % divisor);
51 /*! Gets the next value that is multiple of all given divisors */
52 static deUint32 getNextMultiple (const std::vector<deUint32>& divisors, deUint32 value)
54 deUint32 nextMultiple = value;
55 bool nextMultipleFound = false;
59 nextMultipleFound = true;
61 for (size_t divNdx = 0; divNdx < divisors.size(); divNdx++)
62 nextMultipleFound = nextMultipleFound && (nextMultiple % divisors[divNdx] == 0);
64 if (nextMultipleFound)
67 DE_ASSERT(nextMultiple < ~((deUint32)0u));
68 nextMultiple = getNextMultiple(divisors[0], nextMultiple + 1);
74 bool isSupportedSamplableFormat (const InstanceInterface& instanceInterface, VkPhysicalDevice device, VkFormat format)
76 if (isCompressedFormat(format))
78 VkPhysicalDeviceFeatures physicalFeatures;
79 const tcu::CompressedTexFormat compressedFormat = mapVkCompressedFormat(format);
81 instanceInterface.getPhysicalDeviceFeatures(device, &physicalFeatures);
83 if (tcu::isAstcFormat(compressedFormat))
85 if (!physicalFeatures.textureCompressionASTC_LDR)
88 else if (tcu::isEtcFormat(compressedFormat))
90 if (!physicalFeatures.textureCompressionETC2)
95 DE_FATAL("Unsupported compressed format");
99 VkFormatProperties formatProps;
100 instanceInterface.getPhysicalDeviceFormatProperties(device, format, &formatProps);
102 return (formatProps.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT) != 0u;
105 // \todo [2016-01-21 pyry] Update this to just rely on vkDefs.hpp once
106 // CTS has been updated to 1.0.2.
109 VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT = 0x00001000,
112 bool isLinearFilteringSupported (const InstanceInterface& vki, VkPhysicalDevice physicalDevice, VkFormat format, VkImageTiling tiling)
114 const VkFormatProperties formatProperties = getPhysicalDeviceFormatProperties(vki, physicalDevice, format);
115 const VkFormatFeatureFlags formatFeatures = tiling == VK_IMAGE_TILING_LINEAR
116 ? formatProperties.linearTilingFeatures
117 : formatProperties.optimalTilingFeatures;
121 case VK_FORMAT_R32_SFLOAT:
122 case VK_FORMAT_R32G32_SFLOAT:
123 case VK_FORMAT_R32G32B32_SFLOAT:
124 case VK_FORMAT_R32G32B32A32_SFLOAT:
125 case VK_FORMAT_R64_SFLOAT:
126 case VK_FORMAT_R64G64_SFLOAT:
127 case VK_FORMAT_R64G64B64_SFLOAT:
128 case VK_FORMAT_R64G64B64A64_SFLOAT:
129 return (formatFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT) != 0;
132 // \todo [2016-01-21 pyry] Check for all formats once drivers have been updated to 1.0.2
133 // and we have tests to verify format properties.
138 VkBorderColor getFormatBorderColor (BorderColor color, VkFormat format)
140 if (!isCompressedFormat(format) && (isIntFormat(format) || isUintFormat(format)))
144 case BORDER_COLOR_OPAQUE_BLACK: return VK_BORDER_COLOR_INT_OPAQUE_BLACK;
145 case BORDER_COLOR_OPAQUE_WHITE: return VK_BORDER_COLOR_INT_OPAQUE_WHITE;
146 case BORDER_COLOR_TRANSPARENT_BLACK: return VK_BORDER_COLOR_INT_TRANSPARENT_BLACK;
155 case BORDER_COLOR_OPAQUE_BLACK: return VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK;
156 case BORDER_COLOR_OPAQUE_WHITE: return VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE;
157 case BORDER_COLOR_TRANSPARENT_BLACK: return VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK;
164 return VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK;
167 de::MovePtr<tcu::TextureLevel> readColorAttachment (const vk::DeviceInterface& vk,
170 deUint32 queueFamilyIndex,
171 vk::Allocator& allocator,
174 const tcu::UVec2& renderSize)
176 Move<VkBuffer> buffer;
177 de::MovePtr<Allocation> bufferAlloc;
178 Move<VkCommandPool> cmdPool;
179 Move<VkCommandBuffer> cmdBuffer;
181 const tcu::TextureFormat tcuFormat = mapVkFormat(format);
182 const VkDeviceSize pixelDataSize = renderSize.x() * renderSize.y() * tcuFormat.getPixelSize();
183 de::MovePtr<tcu::TextureLevel> resultLevel (new tcu::TextureLevel(tcuFormat, renderSize.x(), renderSize.y()));
185 // Create destination buffer
187 const VkBufferCreateInfo bufferParams =
189 VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, // VkStructureType sType;
190 DE_NULL, // const void* pNext;
191 0u, // VkBufferCreateFlags flags;
192 pixelDataSize, // VkDeviceSize size;
193 VK_BUFFER_USAGE_TRANSFER_DST_BIT, // VkBufferUsageFlags usage;
194 VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode;
195 0u, // deUint32 queueFamilyIndexCount;
196 DE_NULL // const deUint32* pQueueFamilyIndices;
199 buffer = createBuffer(vk, device, &bufferParams);
200 bufferAlloc = allocator.allocate(getBufferMemoryRequirements(vk, device, *buffer), MemoryRequirement::HostVisible);
201 VK_CHECK(vk.bindBufferMemory(device, *buffer, bufferAlloc->getMemory(), bufferAlloc->getOffset()));
204 // Create command pool and buffer
206 const VkCommandPoolCreateInfo cmdPoolParams =
208 VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, // VkStructureType sType;
209 DE_NULL, // const void* pNext;
210 VK_COMMAND_POOL_CREATE_TRANSIENT_BIT, // VkCmdPoolCreateFlags flags;
211 queueFamilyIndex, // deUint32 queueFamilyIndex;
214 cmdPool = createCommandPool(vk, device, &cmdPoolParams);
216 const VkCommandBufferAllocateInfo cmdBufferAllocateInfo =
218 VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, // VkStructureType sType;
219 DE_NULL, // const void* pNext;
220 *cmdPool, // VkCommandPool commandPool;
221 VK_COMMAND_BUFFER_LEVEL_PRIMARY, // VkCommandBufferLevel level;
222 1u // deUint32 bufferCount;
225 cmdBuffer = allocateCommandBuffer(vk, device, &cmdBufferAllocateInfo);
230 const VkFenceCreateInfo fenceParams =
232 VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, // VkStructureType sType;
233 DE_NULL, // const void* pNext;
234 0u // VkFenceCreateFlags flags;
237 fence = createFence(vk, device, &fenceParams);
240 // Barriers for copying image to buffer
242 const VkImageMemoryBarrier imageBarrier =
244 VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // VkStructureType sType;
245 DE_NULL, // const void* pNext;
246 VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT, // VkAccessFlags srcAccessMask;
247 VK_ACCESS_TRANSFER_READ_BIT, // VkAccessFlags dstAccessMask;
248 VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL, // VkImageLayout oldLayout;
249 VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, // VkImageLayout newLayout;
250 VK_QUEUE_FAMILY_IGNORED, // deUint32 srcQueueFamilyIndex;
251 VK_QUEUE_FAMILY_IGNORED, // deUint32 dstQueueFamilyIndex;
252 image, // VkImage image;
253 { // VkImageSubresourceRange subresourceRange;
254 VK_IMAGE_ASPECT_COLOR_BIT, // VkImageAspectFlags aspectMask;
255 0u, // deUint32 baseMipLevel;
256 1u, // deUint32 mipLevels;
257 0u, // deUint32 baseArraySlice;
258 1u // deUint32 arraySize;
262 const VkBufferMemoryBarrier bufferBarrier =
264 VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER, // VkStructureType sType;
265 DE_NULL, // const void* pNext;
266 VK_ACCESS_TRANSFER_WRITE_BIT, // VkAccessFlags srcAccessMask;
267 VK_ACCESS_HOST_READ_BIT, // VkAccessFlags dstAccessMask;
268 VK_QUEUE_FAMILY_IGNORED, // deUint32 srcQueueFamilyIndex;
269 VK_QUEUE_FAMILY_IGNORED, // deUint32 dstQueueFamilyIndex;
270 *buffer, // VkBuffer buffer;
271 0u, // VkDeviceSize offset;
272 pixelDataSize // VkDeviceSize size;
275 const VkCommandBufferBeginInfo cmdBufferBeginInfo =
277 VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, // VkStructureType sType;
278 DE_NULL, // const void* pNext;
279 VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT, // VkCommandBufferUsageFlags flags;
280 (const VkCommandBufferInheritanceInfo*)DE_NULL,
283 // Copy image to buffer
285 const VkBufferImageCopy copyRegion =
287 0u, // VkDeviceSize bufferOffset;
288 (deUint32)renderSize.x(), // deUint32 bufferRowLength;
289 (deUint32)renderSize.y(), // deUint32 bufferImageHeight;
290 { VK_IMAGE_ASPECT_COLOR_BIT, 0u, 0u, 1u }, // VkImageSubresourceLayers imageSubresource;
291 { 0, 0, 0 }, // VkOffset3D imageOffset;
292 { renderSize.x(), renderSize.y(), 1u } // VkExtent3D imageExtent;
295 VK_CHECK(vk.beginCommandBuffer(*cmdBuffer, &cmdBufferBeginInfo));
296 vk.cmdPipelineBarrier(*cmdBuffer, VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, (VkDependencyFlags)0, 0, (const VkMemoryBarrier*)DE_NULL, 0, (const VkBufferMemoryBarrier*)DE_NULL, 1, &imageBarrier);
297 vk.cmdCopyImageToBuffer(*cmdBuffer, image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, *buffer, 1, ©Region);
298 vk.cmdPipelineBarrier(*cmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, (VkDependencyFlags)0, 0, (const VkMemoryBarrier*)DE_NULL, 1, &bufferBarrier, 0, (const VkImageMemoryBarrier*)DE_NULL);
299 VK_CHECK(vk.endCommandBuffer(*cmdBuffer));
301 const VkSubmitInfo submitInfo =
303 VK_STRUCTURE_TYPE_SUBMIT_INFO, // VkStructureType sType;
304 DE_NULL, // const void* pNext;
305 0u, // deUint32 waitSemaphoreCount;
306 DE_NULL, // const VkSemaphore* pWaitSemaphores;
308 1u, // deUint32 commandBufferCount;
309 &cmdBuffer.get(), // const VkCommandBuffer* pCommandBuffers;
310 0u, // deUint32 signalSemaphoreCount;
311 DE_NULL // const VkSemaphore* pSignalSemaphores;
314 VK_CHECK(vk.queueSubmit(queue, 1, &submitInfo, *fence));
315 VK_CHECK(vk.waitForFences(device, 1, &fence.get(), 0, ~(0ull) /* infinity */));
318 invalidateMappedMemoryRange(vk, device, bufferAlloc->getMemory(), bufferAlloc->getOffset(), pixelDataSize);
319 tcu::copy(*resultLevel, tcu::ConstPixelBufferAccess(resultLevel->getFormat(), resultLevel->getSize(), bufferAlloc->getHostPtr()));
324 void uploadTestTexture (const DeviceInterface& vk,
327 deUint32 queueFamilyIndex,
328 Allocator& allocator,
329 const TestTexture& srcTexture,
333 Move<VkBuffer> buffer;
334 de::MovePtr<Allocation> bufferAlloc;
335 Move<VkCommandPool> cmdPool;
336 Move<VkCommandBuffer> cmdBuffer;
338 std::vector<deUint32> levelDataSizes;
340 // Calculate buffer size
341 bufferSize = (srcTexture.isCompressed())? srcTexture.getCompressedSize(): srcTexture.getSize();
343 // Create source buffer
345 const VkBufferCreateInfo bufferParams =
347 VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO, // VkStructureType sType;
348 DE_NULL, // const void* pNext;
349 0u, // VkBufferCreateFlags flags;
350 bufferSize, // VkDeviceSize size;
351 VK_BUFFER_USAGE_TRANSFER_SRC_BIT, // VkBufferUsageFlags usage;
352 VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode;
353 0u, // deUint32 queueFamilyIndexCount;
354 DE_NULL, // const deUint32* pQueueFamilyIndices;
357 buffer = createBuffer(vk, device, &bufferParams);
358 bufferAlloc = allocator.allocate(getBufferMemoryRequirements(vk, device, *buffer), MemoryRequirement::HostVisible);
359 VK_CHECK(vk.bindBufferMemory(device, *buffer, bufferAlloc->getMemory(), bufferAlloc->getOffset()));
362 // Create command pool and buffer
364 const VkCommandPoolCreateInfo cmdPoolParams =
366 VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO, // VkStructureType sType;
367 DE_NULL, // const void* pNext;
368 VK_COMMAND_POOL_CREATE_TRANSIENT_BIT, // VkCommandPoolCreateFlags flags;
369 queueFamilyIndex, // deUint32 queueFamilyIndex;
372 cmdPool = createCommandPool(vk, device, &cmdPoolParams);
374 const VkCommandBufferAllocateInfo cmdBufferAllocateInfo =
376 VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO, // VkStructureType sType;
377 DE_NULL, // const void* pNext;
378 *cmdPool, // VkCommandPool commandPool;
379 VK_COMMAND_BUFFER_LEVEL_PRIMARY, // VkCommandBufferLevel level;
380 1u, // deUint32 bufferCount;
383 cmdBuffer = allocateCommandBuffer(vk, device, &cmdBufferAllocateInfo);
388 const VkFenceCreateInfo fenceParams =
390 VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, // VkStructureType sType;
391 DE_NULL, // const void* pNext;
392 0u // VkFenceCreateFlags flags;
395 fence = createFence(vk, device, &fenceParams);
398 // Barriers for copying buffer to image
399 const VkBufferMemoryBarrier preBufferBarrier =
401 VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER, // VkStructureType sType;
402 DE_NULL, // const void* pNext;
403 VK_ACCESS_HOST_WRITE_BIT, // VkAccessFlags srcAccessMask;
404 VK_ACCESS_TRANSFER_READ_BIT, // VkAccessFlags dstAccessMask;
405 VK_QUEUE_FAMILY_IGNORED, // deUint32 srcQueueFamilyIndex;
406 VK_QUEUE_FAMILY_IGNORED, // deUint32 dstQueueFamilyIndex;
407 *buffer, // VkBuffer buffer;
408 0u, // VkDeviceSize offset;
409 bufferSize // VkDeviceSize size;
412 const VkImageMemoryBarrier preImageBarrier =
414 VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // VkStructureType sType;
415 DE_NULL, // const void* pNext;
416 0u, // VkAccessFlags srcAccessMask;
417 VK_ACCESS_TRANSFER_WRITE_BIT, // VkAccessFlags dstAccessMask;
418 VK_IMAGE_LAYOUT_UNDEFINED, // VkImageLayout oldLayout;
419 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, // VkImageLayout newLayout;
420 VK_QUEUE_FAMILY_IGNORED, // deUint32 srcQueueFamilyIndex;
421 VK_QUEUE_FAMILY_IGNORED, // deUint32 dstQueueFamilyIndex;
422 destImage, // VkImage image;
423 { // VkImageSubresourceRange subresourceRange;
424 VK_IMAGE_ASPECT_COLOR_BIT, // VkImageAspect aspect;
425 0u, // deUint32 baseMipLevel;
426 (deUint32)srcTexture.getNumLevels(), // deUint32 mipLevels;
427 0u, // deUint32 baseArraySlice;
428 (deUint32)srcTexture.getArraySize(), // deUint32 arraySize;
432 const VkImageMemoryBarrier postImageBarrier =
434 VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // VkStructureType sType;
435 DE_NULL, // const void* pNext;
436 VK_ACCESS_TRANSFER_WRITE_BIT, // VkAccessFlags srcAccessMask;
437 VK_ACCESS_SHADER_READ_BIT, // VkAccessFlags dstAccessMask;
438 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, // VkImageLayout oldLayout;
439 VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL, // VkImageLayout newLayout;
440 VK_QUEUE_FAMILY_IGNORED, // deUint32 srcQueueFamilyIndex;
441 VK_QUEUE_FAMILY_IGNORED, // deUint32 dstQueueFamilyIndex;
442 destImage, // VkImage image;
443 { // VkImageSubresourceRange subresourceRange;
444 VK_IMAGE_ASPECT_COLOR_BIT, // VkImageAspect aspect;
445 0u, // deUint32 baseMipLevel;
446 (deUint32)srcTexture.getNumLevels(), // deUint32 mipLevels;
447 0u, // deUint32 baseArraySlice;
448 (deUint32)srcTexture.getArraySize(), // deUint32 arraySize;
452 const VkCommandBufferBeginInfo cmdBufferBeginInfo =
454 VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, // VkStructureType sType;
455 DE_NULL, // const void* pNext;
456 VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT, // VkCommandBufferUsageFlags flags;
457 (const VkCommandBufferInheritanceInfo*)DE_NULL,
460 const std::vector<VkBufferImageCopy> copyRegions = srcTexture.getBufferCopyRegions();
463 srcTexture.write(reinterpret_cast<deUint8*>(bufferAlloc->getHostPtr()));
464 flushMappedMemoryRange(vk, device, bufferAlloc->getMemory(), bufferAlloc->getOffset(), bufferSize);
466 // Copy buffer to image
467 VK_CHECK(vk.beginCommandBuffer(*cmdBuffer, &cmdBufferBeginInfo));
468 vk.cmdPipelineBarrier(*cmdBuffer, VK_PIPELINE_STAGE_HOST_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, (VkDependencyFlags)0, 0, (const VkMemoryBarrier*)DE_NULL, 1, &preBufferBarrier, 1, &preImageBarrier);
469 vk.cmdCopyBufferToImage(*cmdBuffer, *buffer, destImage, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, (deUint32)copyRegions.size(), copyRegions.data());
470 vk.cmdPipelineBarrier(*cmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, (VkDependencyFlags)0, 0, (const VkMemoryBarrier*)DE_NULL, 0, (const VkBufferMemoryBarrier*)DE_NULL, 1, &postImageBarrier);
472 VK_CHECK(vk.endCommandBuffer(*cmdBuffer));
474 const VkSubmitInfo submitInfo =
476 VK_STRUCTURE_TYPE_SUBMIT_INFO, // VkStructureType sType;
477 DE_NULL, // const void* pNext;
478 0u, // deUint32 waitSemaphoreCount;
479 DE_NULL, // const VkSemaphore* pWaitSemaphores;
481 1u, // deUint32 commandBufferCount;
482 &cmdBuffer.get(), // const VkCommandBuffer* pCommandBuffers;
483 0u, // deUint32 signalSemaphoreCount;
484 DE_NULL // const VkSemaphore* pSignalSemaphores;
487 VK_CHECK(vk.queueSubmit(queue, 1, &submitInfo, *fence));
488 VK_CHECK(vk.waitForFences(device, 1, &fence.get(), true, ~(0ull) /* infinity */));
492 // Utilities for test textures
494 template<typename TcuTextureType>
495 void allocateLevels (TcuTextureType& texture)
497 for (int levelNdx = 0; levelNdx < texture.getNumLevels(); levelNdx++)
498 texture.allocLevel(levelNdx);
501 template<typename TcuTextureType>
502 std::vector<tcu::PixelBufferAccess> getLevelsVector (const TcuTextureType& texture)
504 std::vector<tcu::PixelBufferAccess> levels(texture.getNumLevels());
506 for (int levelNdx = 0; levelNdx < texture.getNumLevels(); levelNdx++)
507 levels[levelNdx] = *reinterpret_cast<const tcu::PixelBufferAccess*>(&texture.getLevel(levelNdx));
515 TestTexture::TestTexture (const tcu::TextureFormat& format, int width, int height, int depth)
517 DE_ASSERT(width >= 1);
518 DE_ASSERT(height >= 1);
519 DE_ASSERT(depth >= 1);
527 TestTexture::TestTexture (const tcu::CompressedTexFormat& format, int width, int height, int depth)
529 DE_ASSERT(width >= 1);
530 DE_ASSERT(height >= 1);
531 DE_ASSERT(depth >= 1);
539 TestTexture::~TestTexture (void)
541 for (size_t levelNdx = 0; levelNdx < m_compressedLevels.size(); levelNdx++)
542 delete m_compressedLevels[levelNdx];
545 deUint32 TestTexture::getSize (void) const
547 std::vector<deUint32> offsetMultiples;
548 deUint32 textureSize = 0;
550 offsetMultiples.push_back(4);
551 offsetMultiples.push_back(getLevel(0, 0).getFormat().getPixelSize());
553 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++)
555 for (int layerNdx = 0; layerNdx < getArraySize(); layerNdx++)
557 const tcu::ConstPixelBufferAccess level = getLevel(levelNdx, layerNdx);
558 textureSize = getNextMultiple(offsetMultiples, textureSize);
559 textureSize += level.getWidth() * level.getHeight() * level.getDepth() * level.getFormat().getPixelSize();
566 deUint32 TestTexture::getCompressedSize (void) const
569 throw tcu::InternalError("Texture is not compressed");
571 std::vector<deUint32> offsetMultiples;
572 deUint32 textureSize = 0;
574 offsetMultiples.push_back(4);
575 offsetMultiples.push_back(tcu::getBlockSize(getCompressedLevel(0, 0).getFormat()));
577 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++)
579 for (int layerNdx = 0; layerNdx < getArraySize(); layerNdx++)
581 textureSize = getNextMultiple(offsetMultiples, textureSize);
582 textureSize += getCompressedLevel(levelNdx, layerNdx).getDataSize();
589 tcu::CompressedTexture& TestTexture::getCompressedLevel (int level, int layer)
591 DE_ASSERT(level >= 0 && level < getNumLevels());
592 DE_ASSERT(layer >= 0 && layer < getArraySize());
594 return *m_compressedLevels[level * getArraySize() + layer];
597 const tcu::CompressedTexture& TestTexture::getCompressedLevel (int level, int layer) const
599 DE_ASSERT(level >= 0 && level < getNumLevels());
600 DE_ASSERT(layer >= 0 && layer < getArraySize());
602 return *m_compressedLevels[level * getArraySize() + layer];
605 std::vector<VkBufferImageCopy> TestTexture::getBufferCopyRegions (void) const
607 std::vector<deUint32> offsetMultiples;
608 std::vector<VkBufferImageCopy> regions;
609 deUint32 layerDataOffset = 0;
611 offsetMultiples.push_back(4);
615 offsetMultiples.push_back(tcu::getBlockSize(getCompressedLevel(0, 0).getFormat()));
617 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++)
619 for (int layerNdx = 0; layerNdx < getArraySize(); layerNdx++)
621 const tcu::CompressedTexture& level = getCompressedLevel(levelNdx, layerNdx);
622 tcu::IVec3 blockPixelSize = getBlockPixelSize(level.getFormat());
623 layerDataOffset = getNextMultiple(offsetMultiples, layerDataOffset);
625 const VkBufferImageCopy layerRegion =
627 layerDataOffset, // VkDeviceSize bufferOffset;
628 (deUint32)getNextMultiple(blockPixelSize.x(), level.getWidth()), // deUint32 bufferRowLength;
629 (deUint32)getNextMultiple(blockPixelSize.y(), level.getHeight()), // deUint32 bufferImageHeight;
630 { // VkImageSubresourceLayers imageSubresource;
631 VK_IMAGE_ASPECT_COLOR_BIT,
636 { 0u, 0u, 0u }, // VkOffset3D imageOffset;
637 { // VkExtent3D imageExtent;
638 (deUint32)level.getWidth(),
639 (deUint32)level.getHeight(),
640 (deUint32)level.getDepth()
644 regions.push_back(layerRegion);
645 layerDataOffset += level.getDataSize();
651 offsetMultiples.push_back(getLevel(0, 0).getFormat().getPixelSize());
653 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++)
655 for (int layerNdx = 0; layerNdx < getArraySize(); layerNdx++)
657 const tcu::ConstPixelBufferAccess level = getLevel(levelNdx, layerNdx);
659 layerDataOffset = getNextMultiple(offsetMultiples, layerDataOffset);
661 const VkBufferImageCopy layerRegion =
663 layerDataOffset, // VkDeviceSize bufferOffset;
664 (deUint32)level.getWidth(), // deUint32 bufferRowLength;
665 (deUint32)level.getHeight(), // deUint32 bufferImageHeight;
666 { // VkImageSubresourceLayers imageSubresource;
667 VK_IMAGE_ASPECT_COLOR_BIT,
672 { 0u, 0u, 0u }, // VkOffset3D imageOffset;
673 { // VkExtent3D imageExtent;
674 (deUint32)level.getWidth(),
675 (deUint32)level.getHeight(),
676 (deUint32)level.getDepth()
680 regions.push_back(layerRegion);
681 layerDataOffset += level.getWidth() * level.getHeight() * level.getDepth() * level.getFormat().getPixelSize();
689 void TestTexture::write (deUint8* destPtr) const
691 std::vector<deUint32> offsetMultiples;
692 deUint32 levelOffset = 0;
694 offsetMultiples.push_back(4);
698 offsetMultiples.push_back(tcu::getBlockSize(getCompressedLevel(0, 0).getFormat()));
700 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++)
702 for (int layerNdx = 0; layerNdx < getArraySize(); layerNdx++)
704 levelOffset = getNextMultiple(offsetMultiples, levelOffset);
706 const tcu::CompressedTexture& compressedTex = getCompressedLevel(levelNdx, layerNdx);
708 deMemcpy(destPtr + levelOffset, compressedTex.getData(), compressedTex.getDataSize());
709 levelOffset += compressedTex.getDataSize();
715 offsetMultiples.push_back(getLevel(0, 0).getFormat().getPixelSize());
717 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++)
719 for (int layerNdx = 0; layerNdx < getArraySize(); layerNdx++)
721 levelOffset = getNextMultiple(offsetMultiples, levelOffset);
723 const tcu::ConstPixelBufferAccess srcAccess = getLevel(levelNdx, layerNdx);
724 const tcu::PixelBufferAccess destAccess (srcAccess.getFormat(), srcAccess.getSize(), srcAccess.getPitch(), destPtr + levelOffset);
726 tcu::copy(destAccess, srcAccess);
727 levelOffset += srcAccess.getWidth() * srcAccess.getHeight() * srcAccess.getDepth() * srcAccess.getFormat().getPixelSize();
733 void TestTexture::populateLevels (const std::vector<tcu::PixelBufferAccess>& levels)
735 for (size_t levelNdx = 0; levelNdx < levels.size(); levelNdx++)
736 TestTexture::fillWithGradient(levels[levelNdx]);
739 void TestTexture::populateCompressedLevels (tcu::CompressedTexFormat format, const std::vector<tcu::PixelBufferAccess>& decompressedLevels)
741 // Generate random compressed data and update decompressed data
743 de::Random random(123);
745 for (size_t levelNdx = 0; levelNdx < decompressedLevels.size(); levelNdx++)
747 const tcu::PixelBufferAccess level = decompressedLevels[levelNdx];
748 tcu::CompressedTexture* compressedLevel = new tcu::CompressedTexture(format, level.getWidth(), level.getHeight(), level.getDepth());
749 deUint8* const compressedData = (deUint8*)compressedLevel->getData();
751 if (tcu::isAstcFormat(format))
753 // \todo [2016-01-20 pyry] Comparison doesn't currently handle invalid blocks correctly so we use only valid blocks
754 tcu::astc::generateRandomValidBlocks(compressedData, compressedLevel->getDataSize()/tcu::astc::BLOCK_SIZE_BYTES,
755 format, tcu::TexDecompressionParams::ASTCMODE_LDR, random.getUint32());
759 // Generate random compressed data
760 for (int byteNdx = 0; byteNdx < compressedLevel->getDataSize(); byteNdx++)
761 compressedData[byteNdx] = 0xFF & random.getUint32();
764 m_compressedLevels.push_back(compressedLevel);
766 // Store decompressed data
767 compressedLevel->decompress(level, tcu::TexDecompressionParams(tcu::TexDecompressionParams::ASTCMODE_LDR));
771 void TestTexture::fillWithGradient (const tcu::PixelBufferAccess& levelAccess)
773 const tcu::TextureFormatInfo formatInfo = tcu::getTextureFormatInfo(levelAccess.getFormat());
774 tcu::fillWithComponentGradients(levelAccess, formatInfo.valueMin, formatInfo.valueMax);
779 TestTexture1D::TestTexture1D (const tcu::TextureFormat& format, int width)
780 : TestTexture (format, width, 1, 1)
781 , m_texture (format, width)
783 allocateLevels(m_texture);
784 TestTexture::populateLevels(getLevelsVector(m_texture));
787 TestTexture1D::TestTexture1D (const tcu::CompressedTexFormat& format, int width)
788 : TestTexture (format, width, 1, 1)
789 , m_texture (tcu::getUncompressedFormat(format), width)
791 allocateLevels(m_texture);
792 TestTexture::populateCompressedLevels(format, getLevelsVector(m_texture));
795 TestTexture1D::~TestTexture1D (void)
799 int TestTexture1D::getNumLevels (void) const
801 return m_texture.getNumLevels();
804 tcu::PixelBufferAccess TestTexture1D::getLevel (int level, int layer)
806 DE_ASSERT(layer == 0);
808 return m_texture.getLevel(level);
811 const tcu::ConstPixelBufferAccess TestTexture1D::getLevel (int level, int layer) const
813 DE_ASSERT(layer == 0);
815 return m_texture.getLevel(level);
818 const tcu::Texture1D& TestTexture1D::getTexture (void) const
824 // TestTexture1DArray
826 TestTexture1DArray::TestTexture1DArray (const tcu::TextureFormat& format, int width, int arraySize)
827 : TestTexture (format, width, 1, arraySize)
828 , m_texture (format, width, arraySize)
830 allocateLevels(m_texture);
831 TestTexture::populateLevels(getLevelsVector(m_texture));
834 TestTexture1DArray::TestTexture1DArray (const tcu::CompressedTexFormat& format, int width, int arraySize)
835 : TestTexture (format, width, 1, arraySize)
836 , m_texture (tcu::getUncompressedFormat(format), width, arraySize)
838 allocateLevels(m_texture);
840 std::vector<tcu::PixelBufferAccess> layers;
841 for (int levelNdx = 0; levelNdx < m_texture.getNumLevels(); levelNdx++)
842 for (int layerNdx = 0; layerNdx < m_texture.getNumLayers(); layerNdx++)
843 layers.push_back(getLevel(levelNdx, layerNdx));
845 TestTexture::populateCompressedLevels(format, layers);
848 TestTexture1DArray::~TestTexture1DArray (void)
852 int TestTexture1DArray::getNumLevels (void) const
854 return m_texture.getNumLevels();
857 tcu::PixelBufferAccess TestTexture1DArray::getLevel (int level, int layer)
859 const tcu::PixelBufferAccess levelLayers = m_texture.getLevel(level);
860 const deUint32 layerSize = levelLayers.getWidth() * levelLayers.getFormat().getPixelSize();
861 const deUint32 layerOffset = layerSize * layer;
863 return tcu::PixelBufferAccess(levelLayers.getFormat(), levelLayers.getWidth(), 1, 1, (deUint8*)levelLayers.getDataPtr() + layerOffset);
866 const tcu::ConstPixelBufferAccess TestTexture1DArray::getLevel (int level, int layer) const
868 const tcu::ConstPixelBufferAccess levelLayers = m_texture.getLevel(level);
869 const deUint32 layerSize = levelLayers.getWidth() * levelLayers.getFormat().getPixelSize();
870 const deUint32 layerOffset = layerSize * layer;
872 return tcu::ConstPixelBufferAccess(levelLayers.getFormat(), levelLayers.getWidth(), 1, 1, (deUint8*)levelLayers.getDataPtr() + layerOffset);
875 const tcu::Texture1DArray& TestTexture1DArray::getTexture (void) const
880 int TestTexture1DArray::getArraySize (void) const
882 return m_texture.getNumLayers();
888 TestTexture2D::TestTexture2D (const tcu::TextureFormat& format, int width, int height)
889 : TestTexture (format, width, height, 1)
890 , m_texture (format, width, height)
892 allocateLevels(m_texture);
893 TestTexture::populateLevels(getLevelsVector(m_texture));
896 TestTexture2D::TestTexture2D (const tcu::CompressedTexFormat& format, int width, int height)
897 : TestTexture (format, width, height, 1)
898 , m_texture (tcu::getUncompressedFormat(format), width, height)
900 allocateLevels(m_texture);
901 TestTexture::populateCompressedLevels(format, getLevelsVector(m_texture));
904 TestTexture2D::~TestTexture2D (void)
908 int TestTexture2D::getNumLevels (void) const
910 return m_texture.getNumLevels();
913 tcu::PixelBufferAccess TestTexture2D::getLevel (int level, int layer)
915 DE_ASSERT(layer == 0);
917 return m_texture.getLevel(level);
920 const tcu::ConstPixelBufferAccess TestTexture2D::getLevel (int level, int layer) const
922 DE_ASSERT(layer == 0);
924 return m_texture.getLevel(level);
927 const tcu::Texture2D& TestTexture2D::getTexture (void) const
933 // TestTexture2DArray
935 TestTexture2DArray::TestTexture2DArray (const tcu::TextureFormat& format, int width, int height, int arraySize)
936 : TestTexture (format, width, height, arraySize)
937 , m_texture (format, width, height, arraySize)
939 allocateLevels(m_texture);
940 TestTexture::populateLevels(getLevelsVector(m_texture));
943 TestTexture2DArray::TestTexture2DArray (const tcu::CompressedTexFormat& format, int width, int height, int arraySize)
944 : TestTexture (format, width, height, arraySize)
945 , m_texture (tcu::getUncompressedFormat(format), width, height, arraySize)
947 allocateLevels(m_texture);
949 std::vector<tcu::PixelBufferAccess> layers;
950 for (int levelNdx = 0; levelNdx < m_texture.getNumLevels(); levelNdx++)
951 for (int layerNdx = 0; layerNdx < m_texture.getNumLayers(); layerNdx++)
952 layers.push_back(getLevel(levelNdx, layerNdx));
954 TestTexture::populateCompressedLevels(format, layers);
957 TestTexture2DArray::~TestTexture2DArray (void)
961 int TestTexture2DArray::getNumLevels (void) const
963 return m_texture.getNumLevels();
966 tcu::PixelBufferAccess TestTexture2DArray::getLevel (int level, int layer)
968 const tcu::PixelBufferAccess levelLayers = m_texture.getLevel(level);
969 const deUint32 layerSize = levelLayers.getWidth() * levelLayers.getHeight() * levelLayers.getFormat().getPixelSize();
970 const deUint32 layerOffset = layerSize * layer;
972 return tcu::PixelBufferAccess(levelLayers.getFormat(), levelLayers.getWidth(), levelLayers.getHeight(), 1, (deUint8*)levelLayers.getDataPtr() + layerOffset);
975 const tcu::ConstPixelBufferAccess TestTexture2DArray::getLevel (int level, int layer) const
977 const tcu::ConstPixelBufferAccess levelLayers = m_texture.getLevel(level);
978 const deUint32 layerSize = levelLayers.getWidth() * levelLayers.getHeight() * levelLayers.getFormat().getPixelSize();
979 const deUint32 layerOffset = layerSize * layer;
981 return tcu::ConstPixelBufferAccess(levelLayers.getFormat(), levelLayers.getWidth(), levelLayers.getHeight(), 1, (deUint8*)levelLayers.getDataPtr() + layerOffset);
984 const tcu::Texture2DArray& TestTexture2DArray::getTexture (void) const
989 int TestTexture2DArray::getArraySize (void) const
991 return m_texture.getNumLayers();
997 TestTexture3D::TestTexture3D (const tcu::TextureFormat& format, int width, int height, int depth)
998 : TestTexture (format, width, height, depth)
999 , m_texture (format, width, height, depth)
1001 allocateLevels(m_texture);
1002 TestTexture::populateLevels(getLevelsVector(m_texture));
1005 TestTexture3D::TestTexture3D (const tcu::CompressedTexFormat& format, int width, int height, int depth)
1006 : TestTexture (format, width, height, depth)
1007 , m_texture (tcu::getUncompressedFormat(format), width, height, depth)
1009 allocateLevels(m_texture);
1010 TestTexture::populateCompressedLevels(format, getLevelsVector(m_texture));
1013 TestTexture3D::~TestTexture3D (void)
1017 int TestTexture3D::getNumLevels (void) const
1019 return m_texture.getNumLevels();
1022 tcu::PixelBufferAccess TestTexture3D::getLevel (int level, int layer)
1024 DE_ASSERT(layer == 0);
1026 return m_texture.getLevel(level);
1029 const tcu::ConstPixelBufferAccess TestTexture3D::getLevel (int level, int layer) const
1031 DE_ASSERT(layer == 0);
1033 return m_texture.getLevel(level);
1036 const tcu::Texture3D& TestTexture3D::getTexture (void) const
1044 const static tcu::CubeFace tcuFaceMapping[tcu::CUBEFACE_LAST] =
1046 tcu::CUBEFACE_POSITIVE_X,
1047 tcu::CUBEFACE_NEGATIVE_X,
1048 tcu::CUBEFACE_POSITIVE_Y,
1049 tcu::CUBEFACE_NEGATIVE_Y,
1050 tcu::CUBEFACE_POSITIVE_Z,
1051 tcu::CUBEFACE_NEGATIVE_Z
1054 TestTextureCube::TestTextureCube (const tcu::TextureFormat& format, int size)
1055 : TestTexture (format, size, size, 1)
1056 , m_texture (format, size)
1058 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++)
1060 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++)
1062 m_texture.allocLevel(tcuFaceMapping[faceNdx], levelNdx);
1063 TestTexture::fillWithGradient(m_texture.getLevelFace(levelNdx, tcuFaceMapping[faceNdx]));
1068 TestTextureCube::TestTextureCube (const tcu::CompressedTexFormat& format, int size)
1069 : TestTexture (format, size, size, 1)
1070 , m_texture (tcu::getUncompressedFormat(format), size)
1072 std::vector<tcu::PixelBufferAccess> levels(m_texture.getNumLevels() * tcu::CUBEFACE_LAST);
1074 for (int levelNdx = 0; levelNdx < getNumLevels(); levelNdx++)
1076 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++)
1078 m_texture.allocLevel(tcuFaceMapping[faceNdx], levelNdx);
1079 levels[levelNdx * tcu::CUBEFACE_LAST + faceNdx] = m_texture.getLevelFace(levelNdx, tcuFaceMapping[faceNdx]);
1083 TestTexture::populateCompressedLevels(format, levels);
1086 TestTextureCube::~TestTextureCube (void)
1090 int TestTextureCube::getNumLevels (void) const
1092 return m_texture.getNumLevels();
1095 tcu::PixelBufferAccess TestTextureCube::getLevel (int level, int face)
1097 return m_texture.getLevelFace(level, (tcu::CubeFace)face);
1100 const tcu::ConstPixelBufferAccess TestTextureCube::getLevel (int level, int face) const
1102 return m_texture.getLevelFace(level, (tcu::CubeFace)face);
1105 int TestTextureCube::getArraySize (void) const
1107 return (int)tcu::CUBEFACE_LAST;
1110 const tcu::TextureCube& TestTextureCube::getTexture (void) const
1115 // TestTextureCubeArray
1117 TestTextureCubeArray::TestTextureCubeArray (const tcu::TextureFormat& format, int size, int arraySize)
1118 : TestTexture (format, size, size, arraySize)
1119 , m_texture (format, size, arraySize)
1121 allocateLevels(m_texture);
1122 TestTexture::populateLevels(getLevelsVector(m_texture));
1125 TestTextureCubeArray::TestTextureCubeArray (const tcu::CompressedTexFormat& format, int size, int arraySize)
1126 : TestTexture (format, size, size, arraySize)
1127 , m_texture (tcu::getUncompressedFormat(format), size, arraySize)
1129 DE_ASSERT(arraySize % 6 == 0);
1131 allocateLevels(m_texture);
1133 std::vector<tcu::PixelBufferAccess> layers;
1134 for (int levelNdx = 0; levelNdx < m_texture.getNumLevels(); levelNdx++)
1135 for (int layerNdx = 0; layerNdx < m_texture.getDepth(); layerNdx++)
1136 layers.push_back(getLevel(levelNdx, layerNdx));
1138 TestTexture::populateCompressedLevels(format, layers);
1141 TestTextureCubeArray::~TestTextureCubeArray (void)
1145 int TestTextureCubeArray::getNumLevels (void) const
1147 return m_texture.getNumLevels();
1150 tcu::PixelBufferAccess TestTextureCubeArray::getLevel (int level, int layer)
1152 const tcu::PixelBufferAccess levelLayers = m_texture.getLevel(level);
1153 const deUint32 layerSize = levelLayers.getWidth() * levelLayers.getHeight() * levelLayers.getFormat().getPixelSize();
1154 const deUint32 layerOffset = layerSize * layer;
1156 return tcu::PixelBufferAccess(levelLayers.getFormat(), levelLayers.getWidth(), levelLayers.getHeight(), 1, (deUint8*)levelLayers.getDataPtr() + layerOffset);
1159 const tcu::ConstPixelBufferAccess TestTextureCubeArray::getLevel (int level, int layer) const
1161 const tcu::ConstPixelBufferAccess levelLayers = m_texture.getLevel(level);
1162 const deUint32 layerSize = levelLayers.getWidth() * levelLayers.getHeight() * levelLayers.getFormat().getPixelSize();
1163 const deUint32 layerOffset = layerSize * layer;
1165 return tcu::ConstPixelBufferAccess(levelLayers.getFormat(), levelLayers.getWidth(), levelLayers.getHeight(), 1, (deUint8*)levelLayers.getDataPtr() + layerOffset);
1168 int TestTextureCubeArray::getArraySize (void) const
1170 return m_texture.getDepth();
1173 const tcu::TextureCubeArray& TestTextureCubeArray::getTexture (void) const