Merge "Add script for build- and sanity-checking source code" am: 032db4ee79 am:...
[platform/upstream/VK-GL-CTS.git] / external / vulkancts / modules / vulkan / image / vktImageLoadStoreUtil.cpp
1 /*------------------------------------------------------------------------
2  * Vulkan Conformance Tests
3  * ------------------------
4  *
5  * Copyright (c) 2016 The Khronos Group Inc.
6  * Copyright (c) 2016 The Android Open Source Project
7  *
8  * Licensed under the Apache License, Version 2.0 (the "License");
9  * you may not use this file except in compliance with the License.
10  * You may obtain a copy of the License at
11  *
12  *      http://www.apache.org/licenses/LICENSE-2.0
13  *
14  * Unless required by applicable law or agreed to in writing, software
15  * distributed under the License is distributed on an "AS IS" BASIS,
16  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17  * See the License for the specific language governing permissions and
18  * limitations under the License.
19  *
20  *//*!
21  * \file
22  * \brief Image load/store utilities
23  *//*--------------------------------------------------------------------*/
24
25 #include "vktImageLoadStoreUtil.hpp"
26 #include "vkQueryUtil.hpp"
27
28 using namespace vk;
29
30 namespace vkt
31 {
32 namespace image
33 {
34
35 float computeStoreColorScale (const vk::VkFormat format, const tcu::IVec3 imageSize)
36 {
37         const int maxImageDimension = de::max(imageSize.x(), de::max(imageSize.y(), imageSize.z()));
38         const float div = static_cast<float>(maxImageDimension - 1);
39
40         if (isUnormFormat(format))
41                 return 1.0f / div;
42         else if (isSnormFormat(format))
43                 return 2.0f / div;
44         else
45                 return 1.0f;
46 }
47
48 ImageType getImageTypeForSingleLayer (const ImageType imageType)
49 {
50         switch (imageType)
51         {
52                 case IMAGE_TYPE_1D:
53                 case IMAGE_TYPE_1D_ARRAY:
54                         return IMAGE_TYPE_1D;
55
56                 case IMAGE_TYPE_2D:
57                 case IMAGE_TYPE_2D_ARRAY:
58                 case IMAGE_TYPE_CUBE:
59                 case IMAGE_TYPE_CUBE_ARRAY:
60                         // A single layer for cube is a 2d face
61                         return IMAGE_TYPE_2D;
62
63                 case IMAGE_TYPE_3D:
64                         return IMAGE_TYPE_3D;
65
66                 case IMAGE_TYPE_BUFFER:
67                         return IMAGE_TYPE_BUFFER;
68
69                 default:
70                         DE_FATAL("Internal test error");
71                         return IMAGE_TYPE_LAST;
72         }
73 }
74
75 VkImageCreateInfo makeImageCreateInfo (const Texture& texture, const VkFormat format, const VkImageUsageFlags usage, const VkImageCreateFlags flags)
76 {
77         const VkSampleCountFlagBits samples = static_cast<VkSampleCountFlagBits>(texture.numSamples()); // integer and bit mask are aligned, so we can cast like this
78
79         const VkImageCreateInfo imageParams =
80         {
81                 VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,                                                                                                            // VkStructureType                      sType;
82                 DE_NULL,                                                                                                                                                                        // const void*                          pNext;
83                 (isCube(texture) ? (VkImageCreateFlags)VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT : 0u) | flags,       // VkImageCreateFlags           flags;
84                 mapImageType(texture.type()),                                                                                                                           // VkImageType                          imageType;
85                 format,                                                                                                                                                                         // VkFormat                                     format;
86                 makeExtent3D(texture.layerSize()),                                                                                                                      // VkExtent3D                           extent;
87                 1u,                                                                                                                                                                                     // deUint32                                     mipLevels;
88                 (deUint32)texture.numLayers(),                                                                                                                          // deUint32                                     arrayLayers;
89                 samples,                                                                                                                                                                        // VkSampleCountFlagBits        samples;
90                 VK_IMAGE_TILING_OPTIMAL,                                                                                                                                        // VkImageTiling                        tiling;
91                 usage,                                                                                                                                                                          // VkImageUsageFlags            usage;
92                 VK_SHARING_MODE_EXCLUSIVE,                                                                                                                                      // VkSharingMode                        sharingMode;
93                 0u,                                                                                                                                                                                     // deUint32                                     queueFamilyIndexCount;
94                 DE_NULL,                                                                                                                                                                        // const deUint32*                      pQueueFamilyIndices;
95                 VK_IMAGE_LAYOUT_UNDEFINED,                                                                                                                                      // VkImageLayout                        initialLayout;
96         };
97         return imageParams;
98 }
99
100
101 //! Minimum chunk size is determined by the offset alignment requirements.
102 VkDeviceSize getOptimalUniformBufferChunkSize (const InstanceInterface& vki, const VkPhysicalDevice physDevice, VkDeviceSize minimumRequiredChunkSizeBytes)
103 {
104         const VkPhysicalDeviceProperties properties = getPhysicalDeviceProperties(vki, physDevice);
105         const VkDeviceSize alignment = properties.limits.minUniformBufferOffsetAlignment;
106
107         if (minimumRequiredChunkSizeBytes > alignment)
108                 return alignment + (minimumRequiredChunkSizeBytes / alignment) * alignment;
109         else
110                 return alignment;
111 }
112
113 } // image
114 } // vkt