Merge vk-gl-cts/vulkan-cts-1.3.2 into vk-gl-cts/vulkan-cts-1.3.3
[platform/upstream/VK-GL-CTS.git] / external / vulkancts / modules / vulkan / fragment_shading_rate / vktFragmentShadingRateBasic.cpp
1 /*------------------------------------------------------------------------
2  * Vulkan Conformance Tests
3  * ------------------------
4  *
5  * Copyright (c) 2017-2019 The Khronos Group Inc.
6  * Copyright (c) 2018-2020 NVIDIA Corporation
7  *
8  * Licensed under the Apache License, Version 2.0 (the "License");
9  * you may not use this file except in compliance with the License.
10  * You may obtain a copy of the License at
11  *
12  *        http://www.apache.org/licenses/LICENSE-2.0
13  *
14  * Unless required by applicable law or agreed to in writing, software
15  * distributed under the License is distributed on an "AS IS" BASIS,
16  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17  * See the License for the specific language governing permissions and
18  * limitations under the License.
19  *
20  *//*!
21  * \file
22  * \brief Tests for VK_KHR_fragment_shading_rate
23  * The test renders 9*9 triangles, where each triangle has one of the valid
24  * fragment sizes ({1,2,4},{1,2,4}) (clamped to implementation limits) for
25  * each of the pipeline shading rate and the primitive shading rate. The
26  * fragment shader does an atomic add to a memory location to get a unique
27  * identifier for the fragment, and outputs the primitive ID, atomic counter,
28  * fragment size, and some other info the the color output. Then a compute
29  * shader copies this to buffer memory, and the host verifies several
30  * properties of the output. For example, if a sample has a particular
31  * primitive ID and atomic value, then all other samples in the tile with
32  * the same primitive ID should have the same atomic value.
33  *//*--------------------------------------------------------------------*/
34
35 #include "vktFragmentShadingRateBasic.hpp"
36
37 #include "vkBufferWithMemory.hpp"
38 #include "vkImageWithMemory.hpp"
39 #include "vkQueryUtil.hpp"
40 #include "vkBuilderUtil.hpp"
41 #include "vkCmdUtil.hpp"
42 #include "vkTypeUtil.hpp"
43 #include "vkObjUtil.hpp"
44 #include "vkImageUtil.hpp"
45
46 #include "vktTestGroupUtil.hpp"
47 #include "vktTestCase.hpp"
48
49 #include "deDefs.h"
50 #include "deMath.h"
51 #include "deRandom.h"
52 #include "deSharedPtr.hpp"
53 #include "deString.h"
54
55 #include "tcuTestCase.hpp"
56 #include "tcuTestLog.hpp"
57
58 #include <set>
59 #include <string>
60 #include <sstream>
61
62 namespace vkt
63 {
64 namespace FragmentShadingRate
65 {
66 namespace
67 {
68 using namespace vk;
69 using namespace std;
70
71 #define NUM_TRIANGLES (9*9)
72
73 enum class AttachmentUsage
74 {
75         NO_ATTACHMENT = 0,
76         NO_ATTACHMENT_PTR,
77         WITH_ATTACHMENT,
78 };
79
80 struct CaseDef
81 {
82         SharedGroupParams groupParams;
83         deInt32 seed;
84         VkExtent2D framebufferDim;
85         VkSampleCountFlagBits samples;
86         VkFragmentShadingRateCombinerOpKHR combinerOp[2];
87         AttachmentUsage attachmentUsage;
88         bool shaderWritesRate;
89         bool geometryShader;
90         bool useDynamicState;
91         bool useApiSampleMask;
92         bool useSampleMaskIn;
93         bool conservativeEnable;
94         VkConservativeRasterizationModeEXT conservativeMode;
95         bool useDepthStencil; // == fragDepth || fragStencil
96         bool fragDepth;
97         bool fragStencil;
98         bool multiViewport;
99         bool colorLayered;
100         bool srLayered; // colorLayered must also be true
101         deUint32 numColorLayers;
102         bool multiView;
103         bool correlationMask;
104         bool interlock;
105         bool sampleLocations;
106         bool sampleShadingEnable;
107         bool sampleShadingInput;
108         bool sampleMaskTest;
109
110         bool useAttachment () const
111         {
112                 return (attachmentUsage == AttachmentUsage::WITH_ATTACHMENT);
113         }
114 };
115
116 class FSRTestInstance : public TestInstance
117 {
118 public:
119                                                 FSRTestInstance                         (Context& context, const CaseDef& data);
120                                                 ~FSRTestInstance                        (void);
121         tcu::TestStatus         iterate                                         (void);
122
123 private:
124         // Test parameters
125         CaseDef                         m_data;
126
127         // Cache simulated combiner operations, to avoid recomputing per-sample
128         deInt32                         m_simulateValueCount;
129         vector<deInt32>         m_simulateCache;
130         // Cache mapping of primitive ID to pipeline/primitive shading rate
131         vector<deInt32>         m_primIDToPrimitiveShadingRate;
132         vector<deInt32>         m_primIDToPipelineShadingRate;
133         deUint32                        m_supportedFragmentShadingRateCount;
134         vector<VkPhysicalDeviceFragmentShadingRateKHR>  m_supportedFragmentShadingRates;
135         VkPhysicalDeviceFragmentShadingRatePropertiesKHR        m_shadingRateProperties;
136
137 protected:
138
139         void                            beginSecondaryCmdBuffer                 (VkCommandBuffer                                                                        cmdBuffer,
140                                                                                                                  VkFormat                                                                                       cbFormat,
141                                                                                                                  VkFormat                                                                                       dsFormat,
142                                                                                                                  VkRenderingFlagsKHR                                                            renderingFlags = 0u) const;
143         void                            preRenderCommands                               (VkCommandBuffer                                                                        cmdBuffer,
144                                                                                                                  ImageWithMemory*                                                                       cbImage,
145                                                                                                                  ImageWithMemory*                                                                       dsImage,
146                                                                                                                  ImageWithMemory*                                                                       derivImage,
147                                                                                                                  deUint32                                                                                       derivNumLevels,
148                                                                                                                  ImageWithMemory*                                                                       srImage,
149                                                                                                                  VkImageLayout                                                                          srLayout,
150                                                                                                                  BufferWithMemory*                                                                      srFillBuffer,
151                                                                                                                  deUint32                                                                                       numSRLayers,
152                                                                                                                  deUint32                                                                                       srWidth,
153                                                                                                                  deUint32                                                                                       srHeight,
154                                                                                                                  deUint32                                                                                       srFillBpp,
155                                                                                                                  const VkClearValue&                                                            clearColor,
156                                                                                                                  const VkClearValue&                                                            clearDepthStencil);
157         void                            beginRender                                             (VkCommandBuffer                                                                        cmdBuffer,
158                                                                                                                  VkRenderPass                                                                           renderPass,
159                                                                                                                  VkFramebuffer                                                                          framebuffer,
160                                                                                                                  VkImageView                                                                            srImageView,
161                                                                                                                  VkImageLayout                                                                          srImageLayout,
162                                                                                                                  const VkExtent2D&                                                                      srTexelSize,
163                                                                                                                  VkImageView                                                                            cbImageView,
164                                                                                                                  VkImageView                                                                            dsImageView,
165                                                                                                                  bool                                                                                           imagelessFB,
166                                                                                                                  const VkClearValue&                                                            clearColor,
167                                                                                                                  const VkClearValue&                                                            clearDepthStencil,
168                                                                                                                  VkRenderingFlagsKHR                                                            renderingFlags = 0u) const;
169         void                            drawCommands                                    (VkCommandBuffer                                                                        cmdBuffer,
170                                                                                                                  std::vector<GraphicsPipelineWrapper>&                          pipelines,
171                                                                                                                  const std::vector<VkViewport>&                                         viewports,
172                                                                                                                  const std::vector<VkRect2D>&                                           scissors,
173                                                                                                                  const VkPipelineLayout                                                         pipelineLayout,
174                                                                                                                  const VkRenderPass                                                                     renderPass,
175                                                                                                                  const VkPipelineVertexInputStateCreateInfo*            vertexInputState,
176                                                                                                                  const VkPipelineDynamicStateCreateInfo*                        dynamicState,
177                                                                                                                  const VkPipelineRasterizationStateCreateInfo*          rasterizationState,
178                                                                                                                  const VkPipelineDepthStencilStateCreateInfo*           depthStencilState,
179                                                                                                                  const VkPipelineMultisampleStateCreateInfo*            multisampleState,
180                                                                                                                  VkPipelineFragmentShadingRateStateCreateInfoKHR*       shadingRateState,
181                                                                                                                  VkPipelineRenderingCreateInfoKHR*                                      dynamicRendering,
182                                                                                                                  const VkShaderModule                                                           vertShader,
183                                                                                                                  const VkShaderModule                                                           geomShader,
184                                                                                                                  const VkShaderModule                                                           fragShader,
185                                                                                                                  VkDescriptorSet                                                                        descriptorSet,
186                                                                                                                  VkBuffer                                                                                       vertexBuffer);
187         void                            endRender                                               (VkCommandBuffer                                                                        cmdBuffer) const;
188
189         deInt32                         PrimIDToPrimitiveShadingRate    (deInt32 primID);
190         deInt32                         PrimIDToPipelineShadingRate             (deInt32 primID);
191         VkExtent2D                      SanitizeExtent                                  (VkExtent2D ext) const;
192         deInt32                         SanitizeRate                                    (deInt32 rate) const;
193         deInt32                         ShadingRateExtentToClampedMask  (VkExtent2D ext, bool allowSwap) const;
194         deInt32                         ShadingRateExtentToEnum                 (VkExtent2D ext) const;
195         VkExtent2D                      ShadingRateEnumToExtent                 (deInt32 rate) const;
196         deInt32                         Simulate                                                (deInt32 rate0, deInt32 rate1, deInt32 rate2);
197         VkExtent2D                      Combine                                                 (VkExtent2D ext0, VkExtent2D ext1, VkFragmentShadingRateCombinerOpKHR comb) const;
198         bool                            Force1x1                                                () const;
199 };
200
201 FSRTestInstance::FSRTestInstance (Context& context, const CaseDef& data)
202         : vkt::TestInstance             (context)
203         , m_data                                (data)
204         , m_simulateValueCount  (((4 * 4) | 4) + 1)
205         , m_simulateCache               (m_simulateValueCount*m_simulateValueCount*m_simulateValueCount, ~0)
206         , m_primIDToPrimitiveShadingRate(NUM_TRIANGLES, ~0)
207         , m_primIDToPipelineShadingRate(NUM_TRIANGLES, ~0)
208 {
209         m_supportedFragmentShadingRateCount = 0;
210         m_context.getInstanceInterface().getPhysicalDeviceFragmentShadingRatesKHR(m_context.getPhysicalDevice(), &m_supportedFragmentShadingRateCount, DE_NULL);
211
212         if (m_supportedFragmentShadingRateCount < 3)
213                 TCU_THROW(TestError, "*pFragmentShadingRateCount too small");
214
215         m_supportedFragmentShadingRates.resize(m_supportedFragmentShadingRateCount);
216         for (deUint32 i = 0; i < m_supportedFragmentShadingRateCount; ++i)
217         {
218                 m_supportedFragmentShadingRates[i].sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_KHR;
219                 m_supportedFragmentShadingRates[i].pNext = nullptr;
220         }
221         m_context.getInstanceInterface().getPhysicalDeviceFragmentShadingRatesKHR(m_context.getPhysicalDevice(), &m_supportedFragmentShadingRateCount, &m_supportedFragmentShadingRates[0]);
222
223         m_shadingRateProperties = m_context.getFragmentShadingRateProperties();
224 }
225
226 FSRTestInstance::~FSRTestInstance (void)
227 {
228 }
229
230 class FSRTestCase : public TestCase
231 {
232         public:
233                                                                 FSRTestCase             (tcu::TestContext& context, const char* name, const char* desc, const CaseDef data);
234                                                                 ~FSRTestCase    (void);
235         virtual void                            initPrograms    (SourceCollections& programCollection) const;
236         virtual TestInstance*           createInstance  (Context& context) const;
237         virtual void                            checkSupport    (Context& context) const;
238
239 private:
240         CaseDef                                         m_data;
241 };
242
243 FSRTestCase::FSRTestCase (tcu::TestContext& context, const char* name, const char* desc, const CaseDef data)
244         : vkt::TestCase (context, name, desc)
245         , m_data                (data)
246 {
247 }
248
249 FSRTestCase::~FSRTestCase       (void)
250 {
251 }
252
253 bool FSRTestInstance::Force1x1() const
254 {
255         if (m_data.useApiSampleMask && !m_context.getFragmentShadingRateProperties().fragmentShadingRateWithSampleMask)
256                 return true;
257
258         if (m_data.useSampleMaskIn && !m_context.getFragmentShadingRateProperties().fragmentShadingRateWithShaderSampleMask)
259                 return true;
260
261         if (m_data.conservativeEnable && !m_context.getFragmentShadingRateProperties().fragmentShadingRateWithConservativeRasterization)
262                 return true;
263
264         if (m_data.useDepthStencil && !m_context.getFragmentShadingRateProperties().fragmentShadingRateWithShaderDepthStencilWrites)
265                 return true;
266
267         if (m_data.interlock && !m_context.getFragmentShadingRateProperties().fragmentShadingRateWithFragmentShaderInterlock)
268                 return true;
269
270         if (m_data.sampleLocations && !m_context.getFragmentShadingRateProperties().fragmentShadingRateWithCustomSampleLocations)
271                 return true;
272
273         if (m_data.sampleShadingEnable || m_data.sampleShadingInput)
274                 return true;
275
276         return false;
277 }
278
279 static VkImageUsageFlags cbUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT |
280                                                                    VK_IMAGE_USAGE_SAMPLED_BIT |
281                                                                    VK_IMAGE_USAGE_TRANSFER_DST_BIT |
282                                                                    VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
283
284 void FSRTestCase::checkSupport(Context& context) const
285 {
286         context.requireDeviceFunctionality("VK_KHR_fragment_shading_rate");
287
288         checkPipelineLibraryRequirements(context.getInstanceInterface(), context.getPhysicalDevice(), m_data.groupParams->pipelineConstructionType);
289
290         if (m_data.groupParams->useDynamicRendering)
291                 context.requireDeviceFunctionality("VK_KHR_dynamic_rendering");
292
293         if (!context.getFragmentShadingRateFeatures().pipelineFragmentShadingRate)
294                 TCU_THROW(NotSupportedError, "pipelineFragmentShadingRate not supported");
295
296         if (m_data.shaderWritesRate &&
297                 !context.getFragmentShadingRateFeatures().primitiveFragmentShadingRate)
298                 TCU_THROW(NotSupportedError, "primitiveFragmentShadingRate not supported");
299
300         if (!context.getFragmentShadingRateFeatures().primitiveFragmentShadingRate &&
301                 m_data.combinerOp[0] != VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR)
302                 TCU_THROW(NotSupportedError, "primitiveFragmentShadingRate not supported");
303
304         if (!context.getFragmentShadingRateFeatures().attachmentFragmentShadingRate &&
305                 m_data.combinerOp[1] != VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR)
306                 TCU_THROW(NotSupportedError, "attachmentFragmentShadingRate not supported");
307
308         const auto&     vki                             = context.getInstanceInterface();
309         const auto      physicalDevice  = context.getPhysicalDevice();
310
311         VkImageFormatProperties imageProperties;
312         VkResult result = vki.getPhysicalDeviceImageFormatProperties(physicalDevice, VK_FORMAT_R32G32B32A32_UINT, VK_IMAGE_TYPE_2D,
313                                                                                                                                  VK_IMAGE_TILING_OPTIMAL, cbUsage, 0, &imageProperties);
314
315         if (result == VK_ERROR_FORMAT_NOT_SUPPORTED)
316                 TCU_THROW(NotSupportedError, "VK_FORMAT_R32G32B32A32_UINT not supported");
317
318         if (!(imageProperties.sampleCounts & m_data.samples))
319                 TCU_THROW(NotSupportedError, "color buffer sample count not supported");
320
321         if (m_data.numColorLayers > imageProperties.maxArrayLayers)
322                 TCU_THROW(NotSupportedError, "color buffer layers not supported");
323
324         if (m_data.useAttachment() && !context.getFragmentShadingRateFeatures().attachmentFragmentShadingRate)
325                 TCU_THROW(NotSupportedError, "attachmentFragmentShadingRate not supported");
326
327         if (!context.getFragmentShadingRateProperties().fragmentShadingRateNonTrivialCombinerOps &&
328                 ((m_data.combinerOp[0] != VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR && m_data.combinerOp[0] != VK_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_KHR) ||
329                  (m_data.combinerOp[1] != VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR && m_data.combinerOp[1] != VK_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_KHR)))
330                 TCU_THROW(NotSupportedError, "fragmentShadingRateNonTrivialCombinerOps not supported");
331
332         if (m_data.conservativeEnable)
333         {
334                 context.requireDeviceFunctionality("VK_EXT_conservative_rasterization");
335                 if (m_data.conservativeMode == VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT &&
336                         !context.getConservativeRasterizationPropertiesEXT().primitiveUnderestimation)
337                         TCU_THROW(NotSupportedError, "primitiveUnderestimation not supported");
338         }
339
340         if (m_data.fragStencil)
341                 context.requireDeviceFunctionality("VK_EXT_shader_stencil_export");
342
343         if (m_data.multiViewport &&
344                 !context.getFragmentShadingRateProperties().primitiveFragmentShadingRateWithMultipleViewports)
345                 TCU_THROW(NotSupportedError, "primitiveFragmentShadingRateWithMultipleViewports not supported");
346
347         if (m_data.srLayered &&
348                 !context.getFragmentShadingRateProperties().layeredShadingRateAttachments)
349                 TCU_THROW(NotSupportedError, "layeredShadingRateAttachments not supported");
350
351         if ((m_data.multiViewport || m_data.colorLayered) &&
352                 !m_data.geometryShader)
353                 context.requireDeviceFunctionality("VK_EXT_shader_viewport_index_layer");
354
355         if (m_data.multiView && m_data.geometryShader &&
356                 !context.getMultiviewFeatures().multiviewGeometryShader)
357                 TCU_THROW(NotSupportedError, "multiviewGeometryShader not supported");
358
359         if (m_data.interlock &&
360                 !context.getFragmentShaderInterlockFeaturesEXT().fragmentShaderPixelInterlock)
361                 TCU_THROW(NotSupportedError, "fragmentShaderPixelInterlock not supported");
362
363         if (m_data.sampleLocations)
364         {
365                 context.requireDeviceFunctionality("VK_EXT_sample_locations");
366                 if (!(m_data.samples & context.getSampleLocationsPropertiesEXT().sampleLocationSampleCounts))
367                         TCU_THROW(NotSupportedError, "samples not supported in sampleLocationSampleCounts");
368         }
369
370         if (m_data.sampleMaskTest && !context.getFragmentShadingRateProperties().fragmentShadingRateWithSampleMask)
371                 TCU_THROW(NotSupportedError, "fragmentShadingRateWithSampleMask not supported");
372
373         checkPipelineLibraryRequirements(vki, physicalDevice, m_data.groupParams->pipelineConstructionType);
374 }
375
376 // Error codes writted by the fragment shader
377 enum
378 {
379         ERROR_NONE = 0,
380         ERROR_FRAGCOORD_CENTER = 1,
381         ERROR_VTG_READBACK = 2,
382         ERROR_FRAGCOORD_DERIV = 3,
383         ERROR_FRAGCOORD_IMPLICIT_DERIV = 4,
384 };
385
386 void FSRTestCase::initPrograms (SourceCollections& programCollection) const
387 {
388         std::stringstream vss;
389
390         vss <<
391                 "#version 450 core\n"
392                 "#extension GL_EXT_fragment_shading_rate : enable\n"
393                 "#extension GL_ARB_shader_viewport_layer_array : enable\n"
394                 "layout(push_constant) uniform PC {\n"
395                 "       int shadingRate;\n"
396                 "} pc;\n"
397                 "layout(location = 0) in vec2 pos;\n"
398                 "layout(location = 0) out int instanceIndex;\n"
399                 "layout(location = 1) out int readbackok;\n"
400                 "layout(location = 2) out float zero;\n"
401                 "out gl_PerVertex\n"
402                 "{\n"
403                 "   vec4 gl_Position;\n"
404                 "};\n"
405                 "void main()\n"
406                 "{\n"
407                 "  gl_Position = vec4(pos, 0, 1);\n"
408                 "  instanceIndex = gl_InstanceIndex;\n"
409                 "  readbackok = 1;\n"
410                 "  zero = 0;\n";
411
412         if (m_data.shaderWritesRate)
413         {
414                 vss << "  gl_PrimitiveShadingRateEXT = pc.shadingRate;\n";
415
416                 // Verify that we can read from the output variable
417                 vss << "  if (gl_PrimitiveShadingRateEXT != pc.shadingRate) readbackok = 0;\n";
418
419                 if (!m_data.geometryShader)
420                 {
421                         if (m_data.multiViewport)
422                                 vss << "  gl_ViewportIndex = instanceIndex & 1;\n";
423                         if (m_data.colorLayered)
424                                 vss << "  gl_Layer = (instanceIndex & 2) >> 1;\n";
425                 }
426         }
427
428         vss << "}\n";
429
430         programCollection.glslSources.add("vert") << glu::VertexSource(vss.str());
431
432         if (m_data.geometryShader)
433         {
434                 std::string writeShadingRate = "";
435                 if (m_data.shaderWritesRate)
436                 {
437                         writeShadingRate =
438                                 "  gl_PrimitiveShadingRateEXT = pc.shadingRate;\n"
439                                 "  if (gl_PrimitiveShadingRateEXT != pc.shadingRate) readbackok = 0;\n";
440
441                         if (m_data.multiViewport)
442                                 writeShadingRate += "  gl_ViewportIndex = inInstanceIndex[0] & 1;\n";
443
444                         if (m_data.colorLayered)
445                                 writeShadingRate += "  gl_Layer = (inInstanceIndex[0] & 2) >> 1;\n";
446                 }
447
448                 std::stringstream gss;
449                 gss <<
450                         "#version 450 core\n"
451                         "#extension GL_EXT_fragment_shading_rate : enable\n"
452                         "\n"
453                         "layout(push_constant) uniform PC {\n"
454                         "       int shadingRate;\n"
455                         "} pc;\n"
456                         "\n"
457                         "in gl_PerVertex\n"
458                         "{\n"
459                         "   vec4 gl_Position;\n"
460                         "} gl_in[3];\n"
461                         "\n"
462                         "layout(location = 0) in int inInstanceIndex[];\n"
463                         "layout(location = 0) out int outInstanceIndex;\n"
464                         "layout(location = 1) out int readbackok;\n"
465                         "layout(location = 2) out float zero;\n"
466                         "layout(triangles) in;\n"
467                         "layout(triangle_strip, max_vertices=3) out;\n"
468                         "\n"
469                         "out gl_PerVertex {\n"
470                         "   vec4 gl_Position;\n"
471                         "};\n"
472                         "\n"
473                         "void main(void)\n"
474                         "{\n"
475                         "   gl_Position = gl_in[0].gl_Position;\n"
476                         "   outInstanceIndex = inInstanceIndex[0];\n"
477                         "   readbackok  = 1;\n"
478                         "   zero = 0;\n"
479                         << writeShadingRate <<
480                         "   EmitVertex();"
481                         "\n"
482                         "   gl_Position = gl_in[1].gl_Position;\n"
483                         "   outInstanceIndex = inInstanceIndex[1];\n"
484                         "   readbackok = 1;\n"
485                         "   zero = 0;\n"
486                         << writeShadingRate <<
487                         "   EmitVertex();"
488                         "\n"
489                         "   gl_Position = gl_in[2].gl_Position;\n"
490                         "   outInstanceIndex = inInstanceIndex[2];\n"
491                         "   readbackok = 1;\n"
492                         "   zero = 0;\n"
493                         << writeShadingRate <<
494                         "   EmitVertex();"
495                         "}\n";
496
497                 programCollection.glslSources.add("geom") << glu::GeometrySource(gss.str());
498         }
499
500         std::stringstream fss;
501
502         fss <<
503                 "#version 450 core\n"
504                 "#extension GL_EXT_fragment_shading_rate : enable\n"
505                 "#extension GL_ARB_shader_stencil_export : enable\n"
506                 "#extension GL_ARB_fragment_shader_interlock : enable\n"
507                 "layout(location = 0) out uvec4 col0;\n"
508                 "layout(set = 0, binding = 0) buffer Block { uint counter; } buf;\n"
509                 "layout(set = 0, binding = 3) uniform usampler2D tex;\n"
510                 "layout(location = 0) flat in int instanceIndex;\n"
511                 "layout(location = 1) flat in int readbackok;\n"
512                 "layout(location = 2) " << (m_data.sampleShadingInput ? "sample " : "") << "in float zero;\n";
513
514         if (m_data.interlock)
515                 fss << "layout(pixel_interlock_ordered) in;\n";
516
517         fss <<
518                 "void main()\n"
519                 "{\n";
520
521         if (m_data.interlock)
522                 fss << "  beginInvocationInterlockARB();\n";
523
524         fss <<
525                 // X component gets shading rate enum
526                 "  col0.x = gl_ShadingRateEXT;\n"
527                 "  col0.y = 0;\n"
528                 // Z component gets packed primitiveID | atomic value
529                 "  col0.z = (instanceIndex << 24) | ((atomicAdd(buf.counter, 1) + 1) & 0x00FFFFFFu);\n"
530                 "  ivec2 fragCoordXY = ivec2(gl_FragCoord.xy);\n"
531                 "  ivec2 fragSize = ivec2(1<<((gl_ShadingRateEXT/4)&3), 1<<(gl_ShadingRateEXT&3));\n"
532                 // W component gets error code
533                 "  col0.w = uint(zero)" << (m_data.sampleShadingInput ? " * gl_SampleID" : "") << ";\n"
534                 "  if (((fragCoordXY - fragSize / 2) % fragSize) != ivec2(0,0))\n"
535                 "    col0.w = " << ERROR_FRAGCOORD_CENTER << ";\n";
536
537         if (m_data.shaderWritesRate)
538         {
539                 fss <<
540                         "  if (readbackok != 1)\n"
541                         "    col0.w = " << ERROR_VTG_READBACK << ";\n";
542         }
543
544         // When sample shading, gl_FragCoord is more likely to give bad derivatives,
545         // e.g. due to a partially covered quad having some pixels center sample and
546         // some sample at a sample location.
547         if (!m_data.sampleShadingEnable && !m_data.sampleShadingInput)
548         {
549                 fss << "  if (dFdx(gl_FragCoord.xy) != ivec2(fragSize.x, 0) || dFdy(gl_FragCoord.xy) != ivec2(0, fragSize.y))\n"
550                            "    col0.w = (fragSize.y << 26) | (fragSize.x << 20) | (int(dFdx(gl_FragCoord.xy)) << 14) | (int(dFdx(gl_FragCoord.xy)) << 8) | " << ERROR_FRAGCOORD_DERIV << ";\n";
551
552                 fss << "  uint implicitDerivX = texture(tex, vec2(gl_FragCoord.x / textureSize(tex, 0).x, 0)).x;\n"
553                            "  uint implicitDerivY = texture(tex, vec2(0, gl_FragCoord.y / textureSize(tex, 0).y)).x;\n"
554                            "  if (implicitDerivX != fragSize.x || implicitDerivY != fragSize.y)\n"
555                            "    col0.w = (fragSize.y << 26) | (fragSize.x << 20) | (implicitDerivY << 14) | (implicitDerivX << 8) | " << ERROR_FRAGCOORD_IMPLICIT_DERIV << ";\n";
556         }
557         // Y component gets sample mask value
558         if (m_data.useSampleMaskIn)
559                 fss << "  col0.y = gl_SampleMaskIn[0];\n";
560
561         if (m_data.fragDepth)
562                 fss << "  gl_FragDepth = float(instanceIndex) / float(" << NUM_TRIANGLES << ");\n";
563
564         if (m_data.fragStencil)
565                 fss << "  gl_FragStencilRefARB = instanceIndex;\n";
566
567         if (m_data.interlock)
568                 fss << "  endInvocationInterlockARB();\n";
569
570         fss <<
571                 "}\n";
572
573         programCollection.glslSources.add("frag") << glu::FragmentSource(fss.str());
574
575         std::stringstream css;
576
577         std::string fsampType = m_data.samples > 1 ?  "texture2DMSArray" :  "texture2DArray";
578         std::string usampType = m_data.samples > 1 ? "utexture2DMSArray" : "utexture2DArray";
579
580         // Compute shader copies color/depth/stencil to linear layout in buffer memory
581         css <<
582                 "#version 450 core\n"
583                 "#extension GL_EXT_samplerless_texture_functions : enable\n"
584                 "layout(set = 0, binding = 1) uniform " << usampType << " colorTex;\n"
585                 "layout(set = 0, binding = 2, std430) buffer Block0 { uvec4 b[]; } colorbuf;\n"
586                 "layout(set = 0, binding = 4, std430) buffer Block1 { float b[]; } depthbuf;\n"
587                 "layout(set = 0, binding = 5, std430) buffer Block2 { uint b[]; } stencilbuf;\n"
588                 "layout(set = 0, binding = 6) uniform " << fsampType << " depthTex;\n"
589                 "layout(set = 0, binding = 7) uniform " << usampType << " stencilTex;\n"
590                 "layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;\n"
591                 "void main()\n"
592                 "{\n"
593                 "   for (int i = 0; i < " << m_data.samples << "; ++i) {\n"
594                 "      uint idx = ((gl_GlobalInvocationID.z * " << m_data.framebufferDim.height << " + gl_GlobalInvocationID.y) * " << m_data.framebufferDim.width << " + gl_GlobalInvocationID.x) * " << m_data.samples << " + i;\n"
595                 "      colorbuf.b[idx] = texelFetch(colorTex, ivec3(gl_GlobalInvocationID.xyz), i);\n";
596
597         if (m_data.fragDepth)
598                 css << "      depthbuf.b[idx] = texelFetch(depthTex, ivec3(gl_GlobalInvocationID.xyz), i).x;\n";
599
600         if (m_data.fragStencil)
601                 css << "      stencilbuf.b[idx] = texelFetch(stencilTex, ivec3(gl_GlobalInvocationID.xyz), i).x;\n";
602
603         css <<
604                 "   }\n"
605                 "}\n";
606
607         programCollection.glslSources.add("comp") << glu::ComputeSource(css.str());
608 }
609
610 TestInstance* FSRTestCase::createInstance (Context& context) const
611 {
612         return new FSRTestInstance(context, m_data);
613 }
614
615 deInt32 FSRTestInstance::ShadingRateExtentToEnum(VkExtent2D ext) const
616 {
617         ext.width = deCtz32(ext.width);
618         ext.height = deCtz32(ext.height);
619
620         return (ext.width << 2) | ext.height;
621 }
622
623 VkExtent2D FSRTestInstance::ShadingRateEnumToExtent(deInt32 rate) const
624 {
625         VkExtent2D ret;
626         ret.width = 1 << ((rate/4) & 3);
627         ret.height = 1 << (rate & 3);
628
629         return ret;
630 }
631
632 VkExtent2D FSRTestInstance::Combine(VkExtent2D ext0, VkExtent2D ext1, VkFragmentShadingRateCombinerOpKHR comb) const
633 {
634         VkExtent2D ret;
635         switch (comb)
636         {
637         default:
638                 DE_ASSERT(0);
639                 // fallthrough
640         case VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR:
641                 return ext0;
642         case VK_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_KHR:
643                 return ext1;
644         case VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MIN_KHR:
645                 ret = { de::min(ext0.width, ext1.width), de::min(ext0.height, ext1.height) };
646                 return ret;
647         case VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_KHR:
648                 ret = { de::max(ext0.width, ext1.width), de::max(ext0.height, ext1.height) };
649                 return ret;
650         case VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MUL_KHR:
651                 ret = { ext0.width * ext1.width, ext0.height * ext1.height };
652                 if (!m_shadingRateProperties.fragmentShadingRateStrictMultiplyCombiner)
653                 {
654                         if (ext0.width == 1 && ext1.width == 1)
655                                 ret.width = 2;
656                         if (ext0.height == 1 && ext1.height == 1)
657                                 ret.height = 2;
658                 }
659                 return ret;
660         }
661 }
662
663 deInt32 FSRTestInstance::Simulate(deInt32 rate0, deInt32 rate1, deInt32 rate2)
664 {
665         deInt32 &cachedRate = m_simulateCache[(rate2*m_simulateValueCount + rate1)*m_simulateValueCount + rate0];
666         if (cachedRate != ~0)
667                 return cachedRate;
668
669         VkExtent2D extent0 = ShadingRateEnumToExtent(rate0);
670         VkExtent2D extent1 = ShadingRateEnumToExtent(rate1);
671         VkExtent2D extent2 = ShadingRateEnumToExtent(rate2);
672
673         deInt32 finalMask = 0;
674         // Simulate once for implementations that don't allow swapping rate xy,
675         // and once for those that do. Any of those results is allowed.
676         for (deUint32 allowSwap = 0; allowSwap <= 1; ++allowSwap)
677         {
678                 // Combine rate 0 and 1, get a mask of possible clamped rates
679                 VkExtent2D intermed = Combine(extent0, extent1, m_data.combinerOp[0]);
680                 deInt32 intermedMask = ShadingRateExtentToClampedMask(intermed, allowSwap == 1);
681
682                 // For each clamped rate, combine that with rate 2 and accumulate the possible clamped rates
683                 for (int i = 0; i < 16; ++i)
684                 {
685                         if (intermedMask & (1<<i))
686                         {
687                                 VkExtent2D final = Combine(ShadingRateEnumToExtent(i), extent2, m_data.combinerOp[1]);
688                                 finalMask |= ShadingRateExtentToClampedMask(final, allowSwap == 1);
689                         }
690                 }
691                 {
692                         // unclamped intermediate value is also permitted
693                         VkExtent2D final = Combine(intermed, extent2, m_data.combinerOp[1]);
694                         finalMask |= ShadingRateExtentToClampedMask(final, allowSwap == 1);
695                 }
696         }
697
698         if (Force1x1())
699                 finalMask = 0x1;
700
701         cachedRate = finalMask;
702         return finalMask;
703 }
704
705 // If a rate is not valid (<=4x4), clamp it to something valid.
706 // This is only used for "inputs" to the system, not to mimic
707 // how the implementation internally clamps intermediate values.
708 VkExtent2D FSRTestInstance::SanitizeExtent(VkExtent2D ext) const
709 {
710         DE_ASSERT(ext.width > 0 && ext.height > 0);
711
712         ext.width = de::min(ext.width, 4u);
713         ext.height = de::min(ext.height, 4u);
714
715         return ext;
716 }
717
718 // Map an extent to a mask of all modes smaller than or equal to it in either dimension
719 deInt32 FSRTestInstance::ShadingRateExtentToClampedMask(VkExtent2D ext, bool allowSwap) const
720 {
721         deUint32 desiredSize = ext.width * ext.height;
722
723         deInt32 mask = 0;
724
725         while (desiredSize > 0)
726         {
727                 // First, find modes that maximize the area
728                 for (deUint32 i = 0; i < m_supportedFragmentShadingRateCount; ++i)
729                 {
730                         const VkPhysicalDeviceFragmentShadingRateKHR &supportedRate = m_supportedFragmentShadingRates[i];
731                         if ((supportedRate.sampleCounts & m_data.samples) &&
732                                 supportedRate.fragmentSize.width * supportedRate.fragmentSize.height == desiredSize &&
733                                 ((supportedRate.fragmentSize.width  <= ext.width && supportedRate.fragmentSize.height <= ext.height) ||
734                                  (supportedRate.fragmentSize.height <= ext.width && supportedRate.fragmentSize.width  <= ext.height && allowSwap)))
735                         {
736                                 mask |= 1 << ShadingRateExtentToEnum(supportedRate.fragmentSize);
737                         }
738                 }
739                 if (mask)
740                 {
741                         // Amongst the modes that maximize the area, pick the ones that
742                         // minimize the aspect ratio. Prefer ratio of 1, then 2, then 4.
743                         // 1x1 = 0, 2x2 = 5, 4x4 = 10
744                         static const deUint32 aspectMaskRatio1 = 0x421;
745                         // 2x1 = 4, 1x2 = 1, 4x2 = 9, 2x4 = 6
746                         static const deUint32 aspectMaskRatio2 = 0x252;
747                         // 4x1 = 8, 1x4 = 2,
748                         static const deUint32 aspectMaskRatio4 = 0x104;
749
750                         if (mask & aspectMaskRatio1)
751                         {
752                                 mask &= aspectMaskRatio1;
753                                 break;
754                         }
755                         if (mask & aspectMaskRatio2)
756                         {
757                                 mask &= aspectMaskRatio2;
758                                 break;
759                         }
760                         if (mask & aspectMaskRatio4)
761                         {
762                                 mask &= aspectMaskRatio4;
763                                 break;
764                         }
765                         DE_ASSERT(0);
766                 }
767                 desiredSize /= 2;
768         }
769
770         return mask;
771 }
772
773
774 deInt32 FSRTestInstance::SanitizeRate(deInt32 rate) const
775 {
776         VkExtent2D extent = ShadingRateEnumToExtent(rate);
777
778         extent = SanitizeExtent(extent);
779
780         return ShadingRateExtentToEnum(extent);
781 }
782
783 // Map primID % 9 to primitive shading rate
784 deInt32 FSRTestInstance::PrimIDToPrimitiveShadingRate(deInt32 primID)
785 {
786         deInt32 &cachedRate = m_primIDToPrimitiveShadingRate[primID];
787         if (cachedRate != ~0)
788                 return cachedRate;
789
790         VkExtent2D extent;
791         extent.width = 1 << (primID % 3);
792         extent.height = 1 << ((primID/3) % 3);
793
794         cachedRate = ShadingRateExtentToEnum(extent);
795         return cachedRate;
796 }
797
798 // Map primID / 9 to pipeline shading rate
799 deInt32 FSRTestInstance::PrimIDToPipelineShadingRate(deInt32 primID)
800 {
801         deInt32 &cachedRate = m_primIDToPipelineShadingRate[primID];
802         if (cachedRate != ~0)
803                 return cachedRate;
804
805         primID /= 9;
806         VkExtent2D extent;
807         extent.width = 1 << (primID % 3);
808         extent.height = 1 << ((primID/3) % 3);
809
810         cachedRate = ShadingRateExtentToEnum(extent);
811         return cachedRate;
812 }
813
814 static de::MovePtr<BufferWithMemory> CreateCachedBuffer(const vk::DeviceInterface&              vk,
815                                                                                                                 const vk::VkDevice                              device,
816                                                                                                                 vk::Allocator&                                  allocator,
817                                                                                                                 const vk::VkBufferCreateInfo&   bufferCreateInfo)
818 {
819         try
820         {
821                 return de::MovePtr<BufferWithMemory>(new BufferWithMemory(
822                         vk, device, allocator, bufferCreateInfo, MemoryRequirement::HostVisible | MemoryRequirement::Cached));
823         }
824         catch (const tcu::NotSupportedError&)
825         {
826                 return de::MovePtr<BufferWithMemory>(new BufferWithMemory(
827                         vk, device, allocator, bufferCreateInfo, MemoryRequirement::HostVisible));
828         }
829 }
830
831 tcu::TestStatus FSRTestInstance::iterate (void)
832 {
833         const DeviceInterface&  vk                                              = m_context.getDeviceInterface();
834         const VkDevice                  device                                  = m_context.getDevice();
835         tcu::TestLog&                   log                                             = m_context.getTestContext().getLog();
836         Allocator&                              allocator                               = m_context.getDefaultAllocator();
837         VkFlags                                 allShaderStages                 = VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT | VK_SHADER_STAGE_COMPUTE_BIT;
838         VkFlags                                 allPipelineStages               = VK_PIPELINE_STAGE_VERTEX_SHADER_BIT |
839                                                                                                           VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
840                                                                                                           VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT |
841                                                                                                           VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT |
842                                                                                                           VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT |
843                                                                                                           VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT |
844                                                                                                           VK_IMAGE_USAGE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR;
845         const VkFormat                  cbFormat                                = VK_FORMAT_R32G32B32A32_UINT;
846         VkFormat                                dsFormat                                = VK_FORMAT_UNDEFINED;
847
848         if (m_data.geometryShader)
849         {
850                 allShaderStages |= VK_SHADER_STAGE_GEOMETRY_BIT;
851                 allPipelineStages |= VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT;
852         }
853
854         if (m_data.useDepthStencil)
855         {
856                 VkFormatProperties formatProps;
857                 m_context.getInstanceInterface().getPhysicalDeviceFormatProperties(m_context.getPhysicalDevice(), VK_FORMAT_D32_SFLOAT_S8_UINT, &formatProps);
858                 if (formatProps.optimalTilingFeatures & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT)
859                 {
860                         dsFormat = VK_FORMAT_D32_SFLOAT_S8_UINT;
861                 }
862                 else
863                 {
864                         dsFormat = VK_FORMAT_D24_UNORM_S8_UINT;
865                 }
866         }
867
868         deRandom rnd;
869         deRandom_init(&rnd, m_data.seed);
870
871         qpTestResult res = QP_TEST_RESULT_PASS;
872         deUint32 numUnexpected1x1Samples = 0;
873         deUint32 numTotalSamples = 0;
874
875         enum AttachmentModes
876         {
877                 ATTACHMENT_MODE_DEFAULT = 0,
878                 ATTACHMENT_MODE_LAYOUT_OPTIMAL,
879                 ATTACHMENT_MODE_IMAGELESS,
880                 ATTACHMENT_MODE_2DARRAY,
881                 ATTACHMENT_MODE_TILING_LINEAR,
882
883                 ATTACHMENT_MODE_COUNT,
884         };
885
886         deUint32 numSRLayers = m_data.srLayered ? 2u : 1u;
887
888         VkExtent2D minFragmentShadingRateAttachmentTexelSize = {1, 1};
889         VkExtent2D maxFragmentShadingRateAttachmentTexelSize = {1, 1};
890         deUint32 maxFragmentShadingRateAttachmentTexelSizeAspectRatio = 1;
891         if (m_context.getFragmentShadingRateFeatures().attachmentFragmentShadingRate)
892         {
893                 minFragmentShadingRateAttachmentTexelSize = m_context.getFragmentShadingRateProperties().minFragmentShadingRateAttachmentTexelSize;
894                 maxFragmentShadingRateAttachmentTexelSize = m_context.getFragmentShadingRateProperties().maxFragmentShadingRateAttachmentTexelSize;
895                 maxFragmentShadingRateAttachmentTexelSizeAspectRatio = m_context.getFragmentShadingRateProperties().maxFragmentShadingRateAttachmentTexelSizeAspectRatio;
896         }
897
898         VkDeviceSize atomicBufferSize = sizeof(deUint32);
899
900         de::MovePtr<BufferWithMemory> atomicBuffer;
901         atomicBuffer = de::MovePtr<BufferWithMemory>(new BufferWithMemory(
902                 vk, device, allocator, makeBufferCreateInfo(atomicBufferSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT), MemoryRequirement::HostVisible | MemoryRequirement::Coherent));
903
904         deUint32 *abuf = (deUint32 *)atomicBuffer->getAllocation().getHostPtr();
905
906         // NUM_TRIANGLES triangles, 3 vertices, 2 components of float position
907         VkDeviceSize vertexBufferSize = NUM_TRIANGLES * 3 * 2 * sizeof(float);
908
909         de::MovePtr<BufferWithMemory> vertexBuffer;
910         vertexBuffer = de::MovePtr<BufferWithMemory>(new BufferWithMemory(
911                 vk, device, allocator, makeBufferCreateInfo(vertexBufferSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT), MemoryRequirement::HostVisible | MemoryRequirement::Coherent));
912
913         float *vbuf = (float *)vertexBuffer->getAllocation().getHostPtr();
914         for (deInt32 i = 0; i < (deInt32)(vertexBufferSize / sizeof(float)); ++i)
915         {
916                 vbuf[i] = deRandom_getFloat(&rnd)*2.0f - 1.0f;
917         }
918         flushAlloc(vk, device, vertexBuffer->getAllocation());
919
920         VkDeviceSize colorOutputBufferSize = m_data.framebufferDim.width * m_data.framebufferDim.height * m_data.samples * 4 * sizeof(deUint32) * m_data.numColorLayers;
921         de::MovePtr<BufferWithMemory> colorOutputBuffer = CreateCachedBuffer(vk, device, allocator, makeBufferCreateInfo(colorOutputBufferSize, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT));
922
923         VkDeviceSize depthOutputBufferSize = 0, stencilOutputBufferSize = 0;
924         de::MovePtr<BufferWithMemory> depthOutputBuffer, stencilOutputBuffer;
925         if (m_data.useDepthStencil)
926         {
927                 depthOutputBufferSize = m_data.framebufferDim.width * m_data.framebufferDim.height * m_data.samples * sizeof(float) * m_data.numColorLayers;
928                 depthOutputBuffer = CreateCachedBuffer(vk, device, allocator, makeBufferCreateInfo(depthOutputBufferSize, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT));
929
930                 stencilOutputBufferSize = m_data.framebufferDim.width * m_data.framebufferDim.height * m_data.samples * sizeof(deUint32) * m_data.numColorLayers;
931                 stencilOutputBuffer = CreateCachedBuffer(vk, device, allocator, makeBufferCreateInfo(stencilOutputBufferSize, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT));
932         }
933
934         deUint32 minSRTexelWidth = minFragmentShadingRateAttachmentTexelSize.width;
935         deUint32 minSRTexelHeight = minFragmentShadingRateAttachmentTexelSize.height;
936         deUint32 maxSRWidth = (m_data.framebufferDim.width + minSRTexelWidth - 1) / minSRTexelWidth;
937         deUint32 maxSRHeight = (m_data.framebufferDim.height + minSRTexelHeight - 1) / minSRTexelHeight;
938
939         // max size over all formats
940         VkDeviceSize srFillBufferSize = numSRLayers * maxSRWidth * maxSRHeight * 32/*4 component 64-bit*/;
941         de::MovePtr<BufferWithMemory> srFillBuffer;
942         deUint8 *fillPtr = DE_NULL;
943         if (m_data.useAttachment())
944         {
945                 srFillBuffer = CreateCachedBuffer(vk, device, allocator, makeBufferCreateInfo(srFillBufferSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT));
946                 fillPtr = (deUint8 *)srFillBuffer->getAllocation().getHostPtr();
947         }
948
949         de::MovePtr<ImageWithMemory> cbImage;
950         Move<VkImageView> cbImageView;
951         {
952                 const VkImageCreateInfo                 imageCreateInfo                 =
953                 {
954                         VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,    // VkStructureType                      sType;
955                         DE_NULL,                                                                // const void*                          pNext;
956                         (VkImageCreateFlags)0u,                                 // VkImageCreateFlags           flags;
957                         VK_IMAGE_TYPE_2D,                                               // VkImageType                          imageType;
958                         cbFormat,                                                               // VkFormat                                     format;
959                         {
960                                 m_data.framebufferDim.width,            // deUint32     width;
961                                 m_data.framebufferDim.height,           // deUint32     height;
962                                 1u                                                                      // deUint32     depth;
963                         },                                                                              // VkExtent3D                           extent;
964                         1u,                                                                             // deUint32                                     mipLevels;
965                         m_data.numColorLayers,                                  // deUint32                                     arrayLayers;
966                         m_data.samples,                                                 // VkSampleCountFlagBits        samples;
967                         VK_IMAGE_TILING_OPTIMAL,                                // VkImageTiling                        tiling;
968                         cbUsage,                                                                // VkImageUsageFlags            usage;
969                         VK_SHARING_MODE_EXCLUSIVE,                              // VkSharingMode                        sharingMode;
970                         0u,                                                                             // deUint32                                     queueFamilyIndexCount;
971                         DE_NULL,                                                                // const deUint32*                      pQueueFamilyIndices;
972                         VK_IMAGE_LAYOUT_UNDEFINED                               // VkImageLayout                        initialLayout;
973                 };
974                 cbImage = de::MovePtr<ImageWithMemory>(new ImageWithMemory(
975                         vk, device, allocator, imageCreateInfo, MemoryRequirement::Any));
976
977                 VkImageViewCreateInfo           imageViewCreateInfo             =
978                 {
979                         VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,       // VkStructureType                      sType;
980                         DE_NULL,                                                                        // const void*                          pNext;
981                         (VkImageViewCreateFlags)0u,                                     // VkImageViewCreateFlags       flags;
982                         **cbImage,                                                                      // VkImage                                      image;
983                         VK_IMAGE_VIEW_TYPE_2D_ARRAY,                            // VkImageViewType                      viewType;
984                         cbFormat,                                                                       // VkFormat                                     format;
985                         {
986                                 VK_COMPONENT_SWIZZLE_R,                                 // VkComponentSwizzle   r;
987                                 VK_COMPONENT_SWIZZLE_G,                                 // VkComponentSwizzle   g;
988                                 VK_COMPONENT_SWIZZLE_B,                                 // VkComponentSwizzle   b;
989                                 VK_COMPONENT_SWIZZLE_A                                  // VkComponentSwizzle   a;
990                         },                                                                                      // VkComponentMapping            components;
991                         {
992                                 VK_IMAGE_ASPECT_COLOR_BIT,                              // VkImageAspectFlags   aspectMask;
993                                 0u,                                                                             // deUint32                             baseMipLevel;
994                                 1u,                                                                             // deUint32                             levelCount;
995                                 0u,                                                                             // deUint32                             baseArrayLayer;
996                                 m_data.numColorLayers                                   // deUint32                             layerCount;
997                         }                                                                                       // VkImageSubresourceRange      subresourceRange;
998                 };
999                 cbImageView = createImageView(vk, device, &imageViewCreateInfo, NULL);
1000         }
1001
1002         de::MovePtr<ImageWithMemory> dsImage;
1003         Move<VkImageView> dsImageView, dImageView, sImageView;
1004         VkImageUsageFlags dsUsage = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT |
1005                                                                 VK_IMAGE_USAGE_SAMPLED_BIT |
1006                                                                 VK_IMAGE_USAGE_TRANSFER_SRC_BIT |
1007                                                                 VK_IMAGE_USAGE_TRANSFER_DST_BIT;
1008         if (m_data.useDepthStencil)
1009         {
1010                 const VkImageCreateInfo                 imageCreateInfo                 =
1011                 {
1012                         VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,    // VkStructureType                      sType;
1013                         DE_NULL,                                                                // const void*                          pNext;
1014                         (VkImageCreateFlags)0u,                                 // VkImageCreateFlags           flags;
1015                         VK_IMAGE_TYPE_2D,                                               // VkImageType                          imageType;
1016                         dsFormat,                                                               // VkFormat                                     format;
1017                         {
1018                                 m_data.framebufferDim.width,            // deUint32     width;
1019                                 m_data.framebufferDim.height,           // deUint32     height;
1020                                 1u                                                                      // deUint32     depth;
1021                         },                                                                              // VkExtent3D                           extent;
1022                         1u,                                                                             // deUint32                                     mipLevels;
1023                         m_data.numColorLayers,                                  // deUint32                                     arrayLayers;
1024                         m_data.samples,                                                 // VkSampleCountFlagBits        samples;
1025                         VK_IMAGE_TILING_OPTIMAL,                                // VkImageTiling                        tiling;
1026                         dsUsage,                                                                // VkImageUsageFlags            usage;
1027                         VK_SHARING_MODE_EXCLUSIVE,                              // VkSharingMode                        sharingMode;
1028                         0u,                                                                             // deUint32                                     queueFamilyIndexCount;
1029                         DE_NULL,                                                                // const deUint32*                      pQueueFamilyIndices;
1030                         VK_IMAGE_LAYOUT_UNDEFINED                               // VkImageLayout                        initialLayout;
1031                 };
1032                 dsImage = de::MovePtr<ImageWithMemory>(new ImageWithMemory(
1033                         vk, device, allocator, imageCreateInfo, MemoryRequirement::Any));
1034
1035                 VkImageViewCreateInfo           imageViewCreateInfo             =
1036                 {
1037                         VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,       // VkStructureType                      sType;
1038                         DE_NULL,                                                                        // const void*                          pNext;
1039                         (VkImageViewCreateFlags)0u,                                     // VkImageViewCreateFlags       flags;
1040                         **dsImage,                                                                      // VkImage                                      image;
1041                         VK_IMAGE_VIEW_TYPE_2D_ARRAY,                            // VkImageViewType                      viewType;
1042                         dsFormat,                                                                       // VkFormat                                     format;
1043                         {
1044                                 VK_COMPONENT_SWIZZLE_R,                                 // VkComponentSwizzle   r;
1045                                 VK_COMPONENT_SWIZZLE_G,                                 // VkComponentSwizzle   g;
1046                                 VK_COMPONENT_SWIZZLE_B,                                 // VkComponentSwizzle   b;
1047                                 VK_COMPONENT_SWIZZLE_A                                  // VkComponentSwizzle   a;
1048                         },                                                                                      // VkComponentMapping            components;
1049                         {
1050                                 VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT,        // VkImageAspectFlags   aspectMask;
1051                                 0u,                                                                             // deUint32                             baseMipLevel;
1052                                 1u,                                                                             // deUint32                             levelCount;
1053                                 0u,                                                                             // deUint32                             baseArrayLayer;
1054                                 m_data.numColorLayers                                   // deUint32                             layerCount;
1055                         }                                                                                       // VkImageSubresourceRange      subresourceRange;
1056                 };
1057                 dsImageView = createImageView(vk, device, &imageViewCreateInfo, NULL);
1058                 imageViewCreateInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
1059                 dImageView = createImageView(vk, device, &imageViewCreateInfo, NULL);
1060                 imageViewCreateInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
1061                 sImageView = createImageView(vk, device, &imageViewCreateInfo, NULL);
1062         }
1063
1064         // Image used to test implicit derivative calculations.
1065         // Filled with a value of 1<<lod.
1066         de::MovePtr<ImageWithMemory> derivImage;
1067         Move<VkImageView> derivImageView;
1068         VkImageUsageFlags derivUsage = VK_IMAGE_USAGE_SAMPLED_BIT |
1069                                                                    VK_IMAGE_USAGE_TRANSFER_DST_BIT;
1070         deUint32 derivNumLevels;
1071         {
1072                 deUint32 maxDim = de::max(m_context.getFragmentShadingRateProperties().maxFragmentSize.width, m_context.getFragmentShadingRateProperties().maxFragmentSize.height);
1073                 derivNumLevels = 1 + deCtz32(maxDim);
1074                 const VkImageCreateInfo                 imageCreateInfo                 =
1075                 {
1076                         VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,    // VkStructureType                      sType;
1077                         DE_NULL,                                                                // const void*                          pNext;
1078                         (VkImageCreateFlags)0u,                                 // VkImageCreateFlags           flags;
1079                         VK_IMAGE_TYPE_2D,                                               // VkImageType                          imageType;
1080                         VK_FORMAT_R32_UINT,                                             // VkFormat                                     format;
1081                         {
1082                                 m_context.getFragmentShadingRateProperties().maxFragmentSize.width,             // deUint32     width;
1083                                 m_context.getFragmentShadingRateProperties().maxFragmentSize.height,    // deUint32     height;
1084                                 1u                                                                      // deUint32     depth;
1085                         },                                                                              // VkExtent3D                           extent;
1086                         derivNumLevels,                                                 // deUint32                                     mipLevels;
1087                         1u,                                                                             // deUint32                                     arrayLayers;
1088                         VK_SAMPLE_COUNT_1_BIT,                                  // VkSampleCountFlagBits        samples;
1089                         VK_IMAGE_TILING_OPTIMAL,                                // VkImageTiling                        tiling;
1090                         derivUsage,                                                             // VkImageUsageFlags            usage;
1091                         VK_SHARING_MODE_EXCLUSIVE,                              // VkSharingMode                        sharingMode;
1092                         0u,                                                                             // deUint32                                     queueFamilyIndexCount;
1093                         DE_NULL,                                                                // const deUint32*                      pQueueFamilyIndices;
1094                         VK_IMAGE_LAYOUT_UNDEFINED                               // VkImageLayout                        initialLayout;
1095                 };
1096                 derivImage = de::MovePtr<ImageWithMemory>(new ImageWithMemory(
1097                         vk, device, allocator, imageCreateInfo, MemoryRequirement::Any));
1098
1099                 VkImageViewCreateInfo           imageViewCreateInfo             =
1100                 {
1101                         VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,       // VkStructureType                      sType;
1102                         DE_NULL,                                                                        // const void*                          pNext;
1103                         (VkImageViewCreateFlags)0u,                                     // VkImageViewCreateFlags       flags;
1104                         **derivImage,                                                           // VkImage                                      image;
1105                         VK_IMAGE_VIEW_TYPE_2D,                                          // VkImageViewType                      viewType;
1106                         VK_FORMAT_R32_UINT,                                                     // VkFormat                                     format;
1107                         {
1108                                 VK_COMPONENT_SWIZZLE_R,                                 // VkComponentSwizzle   r;
1109                                 VK_COMPONENT_SWIZZLE_G,                                 // VkComponentSwizzle   g;
1110                                 VK_COMPONENT_SWIZZLE_B,                                 // VkComponentSwizzle   b;
1111                                 VK_COMPONENT_SWIZZLE_A                                  // VkComponentSwizzle   a;
1112                         },                                                                                      // VkComponentMapping            components;
1113                         {
1114                                 VK_IMAGE_ASPECT_COLOR_BIT,                              // VkImageAspectFlags   aspectMask;
1115                                 0u,                                                                             // deUint32                             baseMipLevel;
1116                                 derivNumLevels,                                                 // deUint32                             levelCount;
1117                                 0u,                                                                             // deUint32                             baseArrayLayer;
1118                                 1u                                                                              // deUint32                             layerCount;
1119                         }                                                                                       // VkImageSubresourceRange      subresourceRange;
1120                 };
1121                 derivImageView = createImageView(vk, device, &imageViewCreateInfo, NULL);
1122         }
1123
1124         // sampler used with derivImage
1125         const struct VkSamplerCreateInfo                samplerInfo     =
1126         {
1127                 VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,          // sType
1128                 DE_NULL,                                                                        // pNext
1129                 0u,                                                                                     // flags
1130                 VK_FILTER_NEAREST,                                                      // magFilter
1131                 VK_FILTER_NEAREST,                                                      // minFilter
1132                 VK_SAMPLER_MIPMAP_MODE_NEAREST,                         // mipmapMode
1133                 VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE,          // addressModeU
1134                 VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE,          // addressModeV
1135                 VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE,          // addressModeW
1136                 0.0f,                                                                           // mipLodBias
1137                 VK_FALSE,                                                                       // anisotropyEnable
1138                 1.0f,                                                                           // maxAnisotropy
1139                 DE_FALSE,                                                                       // compareEnable
1140                 VK_COMPARE_OP_ALWAYS,                                           // compareOp
1141                 0.0f,                                                                           // minLod
1142                 (float)derivNumLevels,                                          // maxLod
1143                 VK_BORDER_COLOR_INT_TRANSPARENT_BLACK,          // borderColor
1144                 VK_FALSE,                                                                       // unnormalizedCoords
1145         };
1146
1147         Move<VkSampler>                 sampler = createSampler(vk, device, &samplerInfo);
1148
1149         Move<vk::VkDescriptorSetLayout> descriptorSetLayout;
1150         VkDescriptorSetLayoutCreateFlags layoutCreateFlags = 0;
1151
1152         const VkDescriptorSetLayoutBinding bindings[] =
1153         {
1154                 {
1155                         0u,                                                                             // binding
1156                         VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,              // descriptorType
1157                         1u,                                                                             // descriptorCount
1158                         allShaderStages,                                                // stageFlags
1159                         DE_NULL,                                                                // pImmutableSamplers
1160                 },
1161                 {
1162                         1u,                                                                             // binding
1163                         VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,               // descriptorType
1164                         1u,                                                                             // descriptorCount
1165                         allShaderStages,                                                // stageFlags
1166                         DE_NULL,                                                                // pImmutableSamplers
1167                 },
1168                 {
1169                         2u,                                                                             // binding
1170                         VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,              // descriptorType
1171                         1u,                                                                             // descriptorCount
1172                         allShaderStages,                                                // stageFlags
1173                         DE_NULL,                                                                // pImmutableSamplers
1174                 },
1175                 {
1176                         3u,                                                                             // binding
1177                         VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,      // descriptorType
1178                         1u,                                                                             // descriptorCount
1179                         allShaderStages,                                                // stageFlags
1180                         DE_NULL,                                                                // pImmutableSamplers
1181                 },
1182                 {
1183                         4u,                                                                             // binding
1184                         VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,              // descriptorType
1185                         1u,                                                                             // descriptorCount
1186                         allShaderStages,                                                // stageFlags
1187                         DE_NULL,                                                                // pImmutableSamplers
1188                 },
1189                 {
1190                         5u,                                                                             // binding
1191                         VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,              // descriptorType
1192                         1u,                                                                             // descriptorCount
1193                         allShaderStages,                                                // stageFlags
1194                         DE_NULL,                                                                // pImmutableSamplers
1195                 },
1196                 {
1197                         6u,                                                                             // binding
1198                         VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,               // descriptorType
1199                         1u,                                                                             // descriptorCount
1200                         allShaderStages,                                                // stageFlags
1201                         DE_NULL,                                                                // pImmutableSamplers
1202                 },
1203                 {
1204                         7u,                                                                             // binding
1205                         VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,               // descriptorType
1206                         1u,                                                                             // descriptorCount
1207                         allShaderStages,                                                // stageFlags
1208                         DE_NULL,                                                                // pImmutableSamplers
1209                 },
1210         };
1211
1212         // Create a layout and allocate a descriptor set for it.
1213         const VkDescriptorSetLayoutCreateInfo setLayoutCreateInfo =
1214         {
1215                 vk::VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,        // sType
1216                 DE_NULL,                                                                                                        // pNext
1217                 layoutCreateFlags,                                                                                      // flags
1218                 sizeof(bindings)/sizeof(bindings[0]),                                           // bindingCount
1219                 &bindings[0]                                                                                            // pBindings
1220         };
1221
1222         descriptorSetLayout = vk::createDescriptorSetLayout(vk, device, &setLayoutCreateInfo);
1223
1224         const VkPushConstantRange                               pushConstantRange                               =
1225         {
1226                 allShaderStages,                                                                                        // VkShaderStageFlags                                   stageFlags;
1227                 0u,                                                                                                                     // deUint32                                                             offset;
1228                 sizeof(deInt32)                                                                                         // deUint32                                                             size;
1229         };
1230
1231         const VkPipelineLayoutCreateInfo pipelineLayoutCreateInfo =
1232         {
1233                 VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,                          // sType
1234                 DE_NULL,                                                                                                        // pNext
1235                 (VkPipelineLayoutCreateFlags)0,
1236                 1,                                                                                                                      // setLayoutCount
1237                 &descriptorSetLayout.get(),                                                                     // pSetLayouts
1238                 1u,                                                                                                                     // pushConstantRangeCount
1239                 &pushConstantRange,                                                                                     // pPushConstantRanges
1240         };
1241
1242         Move<VkPipelineLayout> pipelineLayout = createPipelineLayout(vk, device, &pipelineLayoutCreateInfo, NULL);
1243
1244         const Unique<VkShaderModule>    cs                                              (createShaderModule(vk, device, m_context.getBinaryCollection().get("comp"), 0));
1245
1246         const VkPipelineShaderStageCreateInfo   csShaderCreateInfo =
1247         {
1248                 VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
1249                 DE_NULL,
1250                 (VkPipelineShaderStageCreateFlags)0,
1251                 VK_SHADER_STAGE_COMPUTE_BIT,                                                            // stage
1252                 *cs,                                                                                                            // shader
1253                 "main",
1254                 DE_NULL,                                                                                                        // pSpecializationInfo
1255         };
1256
1257         const VkComputePipelineCreateInfo               pipelineCreateInfo =
1258         {
1259                 VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
1260                 DE_NULL,
1261                 0u,                                                                                                                     // flags
1262                 csShaderCreateInfo,                                                                                     // cs
1263                 *pipelineLayout,                                                                                        // layout
1264                 (vk::VkPipeline)0,                                                                                      // basePipelineHandle
1265                 0u,                                                                                                                     // basePipelineIndex
1266         };
1267         Move<VkPipeline> computePipeline = createComputePipeline(vk, device, DE_NULL, &pipelineCreateInfo, NULL);
1268
1269         for (deUint32 modeIdx = 0; modeIdx < ATTACHMENT_MODE_COUNT; ++modeIdx)
1270         {
1271                 // If we're not using an attachment, don't test all the different attachment modes
1272                 if (modeIdx != ATTACHMENT_MODE_DEFAULT && !m_data.useAttachment())
1273                         continue;
1274
1275                 // Consider all uint formats possible
1276                 static const VkFormat srFillFormats[] =
1277                 {
1278                         VK_FORMAT_R8_UINT,
1279                         VK_FORMAT_R8G8_UINT,
1280                         VK_FORMAT_R8G8B8_UINT,
1281                         VK_FORMAT_R8G8B8A8_UINT,
1282                         VK_FORMAT_R16_UINT,
1283                         VK_FORMAT_R16G16_UINT,
1284                         VK_FORMAT_R16G16B16_UINT,
1285                         VK_FORMAT_R16G16B16A16_UINT,
1286                         VK_FORMAT_R32_UINT,
1287                         VK_FORMAT_R32G32_UINT,
1288                         VK_FORMAT_R32G32B32_UINT,
1289                         VK_FORMAT_R32G32B32A32_UINT,
1290                         VK_FORMAT_R64_UINT,
1291                         VK_FORMAT_R64G64_UINT,
1292                         VK_FORMAT_R64G64B64_UINT,
1293                         VK_FORMAT_R64G64B64A64_UINT,
1294                 };
1295                 // Only test all formats in the default mode
1296                 deUint32 numFillFormats = modeIdx == ATTACHMENT_MODE_DEFAULT ? (deUint32)(sizeof(srFillFormats)/sizeof(srFillFormats[0])) : 1u;
1297
1298                 // Iterate over all supported tile sizes and formats
1299                 for (deUint32 srTexelWidth  = minFragmentShadingRateAttachmentTexelSize.width;
1300                                           srTexelWidth <= maxFragmentShadingRateAttachmentTexelSize.width;
1301                                           srTexelWidth *= 2)
1302                 for (deUint32 srTexelHeight  = minFragmentShadingRateAttachmentTexelSize.height;
1303                                           srTexelHeight <= maxFragmentShadingRateAttachmentTexelSize.height;
1304                                           srTexelHeight *= 2)
1305                 for (deUint32 formatIdx = 0; formatIdx < numFillFormats; ++formatIdx)
1306                 {
1307                         deUint32 aspectRatio = (srTexelHeight > srTexelWidth) ? (srTexelHeight / srTexelWidth) : (srTexelWidth / srTexelHeight);
1308                         if (aspectRatio > maxFragmentShadingRateAttachmentTexelSizeAspectRatio)
1309                                 continue;
1310
1311                         // Go through the loop only once when not using an attachment
1312                         if (!m_data.useAttachment() &&
1313                                 (srTexelWidth != minFragmentShadingRateAttachmentTexelSize.width ||
1314                                  srTexelHeight != minFragmentShadingRateAttachmentTexelSize.height ||
1315                                  formatIdx != 0))
1316                                  continue;
1317
1318                         bool imagelessFB = modeIdx == ATTACHMENT_MODE_IMAGELESS;
1319
1320                         deUint32 srWidth = (m_data.framebufferDim.width + srTexelWidth - 1) / srTexelWidth;
1321                         deUint32 srHeight = (m_data.framebufferDim.height + srTexelHeight - 1) / srTexelHeight;
1322
1323                         VkFormat srFormat = srFillFormats[formatIdx];
1324                         deUint32 srFillBpp = tcu::getPixelSize(mapVkFormat(srFormat));
1325
1326                         VkImageLayout srLayout = modeIdx == ATTACHMENT_MODE_LAYOUT_OPTIMAL ? VK_IMAGE_LAYOUT_FRAGMENT_SHADING_RATE_ATTACHMENT_OPTIMAL_KHR : VK_IMAGE_LAYOUT_GENERAL;
1327                         VkImageViewType srViewType = modeIdx == ATTACHMENT_MODE_2DARRAY ? VK_IMAGE_VIEW_TYPE_2D_ARRAY : VK_IMAGE_VIEW_TYPE_2D;
1328                         VkImageTiling srTiling = (modeIdx == ATTACHMENT_MODE_TILING_LINEAR) ? VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL;
1329
1330                         VkFormatProperties srFormatProperties;
1331                         m_context.getInstanceInterface().getPhysicalDeviceFormatProperties(m_context.getPhysicalDevice(), srFormat, &srFormatProperties);
1332                         VkFormatFeatureFlags srFormatFeatures = srTiling == VK_IMAGE_TILING_LINEAR ? srFormatProperties.linearTilingFeatures : srFormatProperties.optimalTilingFeatures;
1333
1334                         if (m_context.getFragmentShadingRateFeatures().attachmentFragmentShadingRate &&
1335                                 !(srFormatFeatures & VK_FORMAT_FEATURE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR))
1336                         {
1337                                 if (srFormat == VK_FORMAT_R8_UINT && srTiling == VK_IMAGE_TILING_OPTIMAL)
1338                                 {
1339                                         log << tcu::TestLog::Message << "VK_FORMAT_R8_UINT/VK_IMAGE_TILING_OPTIMAL don't support VK_FORMAT_FEATURE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR" << tcu::TestLog::EndMessage;
1340                                         res = QP_TEST_RESULT_FAIL;
1341                                 }
1342                                 continue;
1343                         }
1344
1345                         Move<vk::VkDescriptorPool>              descriptorPool;
1346                         Move<vk::VkDescriptorSet>               descriptorSet;
1347                         VkDescriptorPoolCreateFlags poolCreateFlags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT;
1348
1349                         vk::DescriptorPoolBuilder poolBuilder;
1350                         for (deInt32 i = 0; i < (deInt32)(sizeof(bindings)/sizeof(bindings[0])); ++i)
1351                                 poolBuilder.addType(bindings[i].descriptorType, bindings[i].descriptorCount);
1352
1353                         descriptorPool = poolBuilder.build(vk, device, poolCreateFlags, 1u);
1354                         descriptorSet = makeDescriptorSet(vk, device, *descriptorPool, *descriptorSetLayout);
1355
1356                         de::MovePtr<ImageWithMemory> srImage;
1357                         Move<VkImageView> srImageView;
1358                         VkImageUsageFlags srUsage = VK_IMAGE_USAGE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR |
1359                                                                                 VK_IMAGE_USAGE_TRANSFER_DST_BIT |
1360                                                                                 VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
1361
1362                         if (m_data.useAttachment())
1363                         {
1364                                 const VkImageCreateInfo                 imageCreateInfo                 =
1365                                 {
1366                                         VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,    // VkStructureType                      sType;
1367                                         DE_NULL,                                                                // const void*                          pNext;
1368                                         (VkImageCreateFlags)0u,                                 // VkImageCreateFlags           flags;
1369                                         VK_IMAGE_TYPE_2D,                                               // VkImageType                          imageType;
1370                                         srFormat,                                                               // VkFormat                                     format;
1371                                         {
1372                                                 srWidth,                                                        // deUint32     width;
1373                                                 srHeight,                                                       // deUint32     height;
1374                                                 1u                                                                      // deUint32     depth;
1375                                         },                                                                              // VkExtent3D                           extent;
1376                                         1u,                                                                             // deUint32                                     mipLevels;
1377                                         numSRLayers,                                                    // deUint32                                     arrayLayers;
1378                                         VK_SAMPLE_COUNT_1_BIT,                                  // VkSampleCountFlagBits        samples;
1379                                         srTiling,                                                               // VkImageTiling                        tiling;
1380                                         srUsage,                                                                // VkImageUsageFlags            usage;
1381                                         VK_SHARING_MODE_EXCLUSIVE,                              // VkSharingMode                        sharingMode;
1382                                         0u,                                                                             // deUint32                                     queueFamilyIndexCount;
1383                                         DE_NULL,                                                                // const deUint32*                      pQueueFamilyIndices;
1384                                         VK_IMAGE_LAYOUT_UNDEFINED                               // VkImageLayout                        initialLayout;
1385                                 };
1386                                 srImage = de::MovePtr<ImageWithMemory>(new ImageWithMemory(
1387                                         vk, device, allocator, imageCreateInfo, MemoryRequirement::Any));
1388
1389                                 VkImageViewCreateInfo           imageViewCreateInfo             =
1390                                 {
1391                                         VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,       // VkStructureType                      sType;
1392                                         DE_NULL,                                                                        // const void*                          pNext;
1393                                         (VkImageViewCreateFlags)0u,                                     // VkImageViewCreateFlags       flags;
1394                                         **srImage,                                                                      // VkImage                                      image;
1395                                         srViewType,                                                                     // VkImageViewType                      viewType;
1396                                         srFormat,                                                                       // VkFormat                                     format;
1397                                         {
1398                                                 VK_COMPONENT_SWIZZLE_R,                                 // VkComponentSwizzle   r;
1399                                                 VK_COMPONENT_SWIZZLE_G,                                 // VkComponentSwizzle   g;
1400                                                 VK_COMPONENT_SWIZZLE_B,                                 // VkComponentSwizzle   b;
1401                                                 VK_COMPONENT_SWIZZLE_A                                  // VkComponentSwizzle   a;
1402                                         },                                                                                      // VkComponentMapping            components;
1403                                         {
1404                                                 VK_IMAGE_ASPECT_COLOR_BIT,                              // VkImageAspectFlags   aspectMask;
1405                                                 0u,                                                                             // deUint32                             baseMipLevel;
1406                                                 1u,                                                                             // deUint32                             levelCount;
1407                                                 0u,                                                                             // deUint32                             baseArrayLayer;
1408                                                 srViewType == VK_IMAGE_VIEW_TYPE_2D ?
1409                                                 1 : numSRLayers,                                                // deUint32                             layerCount;
1410                                         }                                                                                       // VkImageSubresourceRange      subresourceRange;
1411                                 };
1412                                 srImageView = createImageView(vk, device, &imageViewCreateInfo, NULL);
1413                         }
1414
1415                         VkDescriptorImageInfo imageInfo;
1416                         VkDescriptorBufferInfo bufferInfo;
1417
1418                         VkWriteDescriptorSet w =
1419                         {
1420                                 VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,                                                 // sType
1421                                 DE_NULL,                                                                                                                // pNext
1422                                 *descriptorSet,                                                                                                 // dstSet
1423                                 (deUint32)0,                                                                                                    // dstBinding
1424                                 0,                                                                                                                              // dstArrayElement
1425                                 1u,                                                                                                                             // descriptorCount
1426                                 bindings[0].descriptorType,                                                                             // descriptorType
1427                                 &imageInfo,                                                                                                             // pImageInfo
1428                                 &bufferInfo,                                                                                                    // pBufferInfo
1429                                 DE_NULL,                                                                                                                // pTexelBufferView
1430                         };
1431
1432                         abuf[0] = 0;
1433                         flushAlloc(vk, device, atomicBuffer->getAllocation());
1434
1435                         bufferInfo = makeDescriptorBufferInfo(**atomicBuffer, 0, atomicBufferSize);
1436                         w.dstBinding = 0;
1437                         w.descriptorType = bindings[0].descriptorType;
1438                         vk.updateDescriptorSets(device, 1, &w, 0, NULL);
1439
1440                         imageInfo = makeDescriptorImageInfo(DE_NULL, *cbImageView, VK_IMAGE_LAYOUT_GENERAL);
1441                         w.dstBinding = 1;
1442                         w.descriptorType = bindings[1].descriptorType;
1443                         vk.updateDescriptorSets(device, 1, &w, 0, NULL);
1444
1445                         bufferInfo = makeDescriptorBufferInfo(**colorOutputBuffer, 0, colorOutputBufferSize);
1446                         w.dstBinding = 2;
1447                         w.descriptorType = bindings[2].descriptorType;
1448                         vk.updateDescriptorSets(device, 1, &w, 0, NULL);
1449
1450                         imageInfo = makeDescriptorImageInfo(*sampler, *derivImageView, VK_IMAGE_LAYOUT_GENERAL);
1451                         w.dstBinding = 3;
1452                         w.descriptorType = bindings[3].descriptorType;
1453                         vk.updateDescriptorSets(device, 1, &w, 0, NULL);
1454
1455                         if (m_data.useDepthStencil)
1456                         {
1457                                 bufferInfo = makeDescriptorBufferInfo(**depthOutputBuffer, 0, depthOutputBufferSize);
1458                                 w.dstBinding = 4;
1459                                 w.descriptorType = bindings[4].descriptorType;
1460                                 vk.updateDescriptorSets(device, 1, &w, 0, NULL);
1461
1462                                 bufferInfo = makeDescriptorBufferInfo(**stencilOutputBuffer, 0, stencilOutputBufferSize);
1463                                 w.dstBinding = 5;
1464                                 w.descriptorType = bindings[5].descriptorType;
1465                                 vk.updateDescriptorSets(device, 1, &w, 0, NULL);
1466
1467                                 imageInfo = makeDescriptorImageInfo(DE_NULL, *dImageView, VK_IMAGE_LAYOUT_GENERAL);
1468                                 w.dstBinding = 6;
1469                                 w.descriptorType = bindings[6].descriptorType;
1470                                 vk.updateDescriptorSets(device, 1, &w, 0, NULL);
1471
1472                                 imageInfo = makeDescriptorImageInfo(DE_NULL, *sImageView, VK_IMAGE_LAYOUT_GENERAL);
1473                                 w.dstBinding = 7;
1474                                 w.descriptorType = bindings[7].descriptorType;
1475                                 vk.updateDescriptorSets(device, 1, &w, 0, NULL);
1476                         }
1477
1478                         Move<VkRenderPass> renderPass;
1479                         Move<VkFramebuffer> framebuffer;
1480
1481                         std::vector<VkImageView> attachments;
1482                         attachments.push_back(*cbImageView);
1483                         deUint32 dsAttachmentIdx = 0, srAttachmentIdx = 0;
1484                         if (m_data.useAttachment())
1485                         {
1486                                 srAttachmentIdx = (deUint32)attachments.size();
1487                                 attachments.push_back(*srImageView);
1488                         }
1489                         if (m_data.useDepthStencil)
1490                         {
1491                                 dsAttachmentIdx = (deUint32)attachments.size();
1492                                 attachments.push_back(*dsImageView);
1493                         }
1494
1495                         if (!m_data.groupParams->useDynamicRendering)
1496                         {
1497                                 const vk::VkAttachmentReference2 colorAttachmentReference
1498                                 {
1499                                         VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2,                                       // sType
1500                                         DE_NULL,                                                                                                        // pNext
1501                                         0,                                                                                                                      // attachment
1502                                         vk::VK_IMAGE_LAYOUT_GENERAL,                                                            // layout
1503                                         0,                                                                                                                      // aspectMask
1504                                 };
1505
1506                                 const vk::VkAttachmentReference2 fragmentShadingRateAttachment =
1507                                 {
1508                                         VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2,                                       // sType
1509                                         DE_NULL,                                                                                                        // pNext
1510                                         srAttachmentIdx,                                                                                        // attachment
1511                                         srLayout,                                                                                                       // layout
1512                                         0,                                                                                                                      // aspectMask
1513                                 };
1514
1515                                 const vk::VkAttachmentReference2 depthAttachmentReference =
1516                                 {
1517                                         VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2,                                       // sType
1518                                         DE_NULL,                                                                                                        // pNext
1519                                         dsAttachmentIdx,                                                                                        // attachment
1520                                         vk::VK_IMAGE_LAYOUT_GENERAL,                                                            // layout
1521                                         0,                                                                                                                      // aspectMask
1522                                 };
1523
1524                                 const bool                                                                              noAttachmentPtr                         = (m_data.attachmentUsage == AttachmentUsage::NO_ATTACHMENT_PTR);
1525                                 const VkFragmentShadingRateAttachmentInfoKHR    shadingRateAttachmentInfo       =
1526                                 {
1527                                         VK_STRUCTURE_TYPE_FRAGMENT_SHADING_RATE_ATTACHMENT_INFO_KHR,                                                    // VkStructureType                                sType;
1528                                         DE_NULL,                                                                                                                                                                // const void*                                    pNext;
1529                                         (noAttachmentPtr ? nullptr : &fragmentShadingRateAttachment),                                                   // const VkAttachmentReference2*        pFragmentShadingRateAttachment;
1530                                         { srTexelWidth, srTexelHeight },                                                                                                                // VkExtent2D                                      shadingRateAttachmentTexelSize;
1531                                 };
1532
1533                                 const bool                                              useAttachmentInfo       = (m_data.attachmentUsage != AttachmentUsage::NO_ATTACHMENT);
1534                                 const VkSubpassDescription2             subpassDesc                     =
1535                                 {
1536                                         VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_2,                                                // sType
1537                                         (useAttachmentInfo ? &shadingRateAttachmentInfo : nullptr),             // pNext;
1538                                         (vk::VkSubpassDescriptionFlags)0,                                                               // flags
1539                                         vk::VK_PIPELINE_BIND_POINT_GRAPHICS,                                                    // pipelineBindPoint
1540                                         m_data.multiView ? 0x3 : 0u,                                                                    // viewMask
1541                                         0u,                                                                                                                             // inputCount
1542                                         DE_NULL,                                                                                                                // pInputAttachments
1543                                         1,                                                                                                                              // colorCount
1544                                         &colorAttachmentReference,                                                                              // pColorAttachments
1545                                         DE_NULL,                                                                                                                // pResolveAttachments
1546                                         m_data.useDepthStencil ? &depthAttachmentReference : DE_NULL,   // depthStencilAttachment
1547                                         0u,                                                                                                                             // preserveCount
1548                                         DE_NULL,                                                                                                                // pPreserveAttachments
1549                                 };
1550
1551                                 std::vector<VkAttachmentDescription2> attachmentDescriptions
1552                                 {
1553                                         {
1554                                                 VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_2,     // VkStructureType sType;
1555                                                 DE_NULL,                                                                        // const void* pNext;
1556                                                 (VkAttachmentDescriptionFlags)0u,                       // VkAttachmentDescriptionFlags         flags;
1557                                                 cbFormat,                                       // VkFormat                                                     format;
1558                                                 m_data.samples,                                                         // VkSampleCountFlagBits                        samples;
1559                                                 VK_ATTACHMENT_LOAD_OP_LOAD,                                     // VkAttachmentLoadOp                           loadOp;
1560                                                 VK_ATTACHMENT_STORE_OP_STORE,                           // VkAttachmentStoreOp                          storeOp;
1561                                                 VK_ATTACHMENT_LOAD_OP_DONT_CARE,                        // VkAttachmentLoadOp                           stencilLoadOp;
1562                                                 VK_ATTACHMENT_STORE_OP_DONT_CARE,                       // VkAttachmentStoreOp                          stencilStoreOp;
1563                                                 VK_IMAGE_LAYOUT_GENERAL,                                        // VkImageLayout                                        initialLayout;
1564                                                 VK_IMAGE_LAYOUT_GENERAL                                         // VkImageLayout                                        finalLayout;
1565                                         }
1566                                 };
1567                                 if (m_data.useAttachment())
1568                                         attachmentDescriptions.push_back(
1569                                         {
1570                                                 VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_2,     // VkStructureType sType;
1571                                                 DE_NULL,                                                                        // const void* pNext;
1572                                                 (VkAttachmentDescriptionFlags)0u,                       // VkAttachmentDescriptionFlags         flags;
1573                                                 srFormat,                                                                       // VkFormat                                                     format;
1574                                                 VK_SAMPLE_COUNT_1_BIT,                                          // VkSampleCountFlagBits                        samples;
1575                                                 VK_ATTACHMENT_LOAD_OP_LOAD,                                     // VkAttachmentLoadOp                           loadOp;
1576                                                 VK_ATTACHMENT_STORE_OP_STORE,                           // VkAttachmentStoreOp                          storeOp;
1577                                                 VK_ATTACHMENT_LOAD_OP_DONT_CARE,                        // VkAttachmentLoadOp                           stencilLoadOp;
1578                                                 VK_ATTACHMENT_STORE_OP_DONT_CARE,                       // VkAttachmentStoreOp                          stencilStoreOp;
1579                                                 srLayout,                                                                       // VkImageLayout                                        initialLayout;
1580                                                 srLayout                                                                        // VkImageLayout                                        finalLayout;
1581                                         }
1582                                         );
1583
1584                                 if (m_data.useDepthStencil)
1585                                         attachmentDescriptions.push_back(
1586                                         {
1587                                                 VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_2,     // VkStructureType sType;
1588                                                 DE_NULL,                                                                        // const void* pNext;
1589                                                 (VkAttachmentDescriptionFlags)0u,                       // VkAttachmentDescriptionFlags         flags;
1590                                                 dsFormat,                                       // VkFormat                                                     format;
1591                                                 m_data.samples,                                                         // VkSampleCountFlagBits                        samples;
1592                                                 VK_ATTACHMENT_LOAD_OP_LOAD,                                     // VkAttachmentLoadOp                           loadOp;
1593                                                 VK_ATTACHMENT_STORE_OP_STORE,                           // VkAttachmentStoreOp                          storeOp;
1594                                                 VK_ATTACHMENT_LOAD_OP_LOAD,                                     // VkAttachmentLoadOp                           stencilLoadOp;
1595                                                 VK_ATTACHMENT_STORE_OP_STORE,                           // VkAttachmentStoreOp                          stencilStoreOp;
1596                                                 VK_IMAGE_LAYOUT_GENERAL,                                        // VkImageLayout                                        initialLayout;
1597                                                 VK_IMAGE_LAYOUT_GENERAL                                         // VkImageLayout                                        finalLayout;
1598                                         }
1599                                         );
1600
1601                                 const deUint32                                  correlatedViewMask = 0x3;
1602                                 const VkRenderPassCreateInfo2   renderPassParams        =
1603                                 {
1604                                         VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO_2,                    // sType
1605                                         DE_NULL,                                                                                                // pNext
1606                                         (vk::VkRenderPassCreateFlags)0,
1607                                         (deUint32)attachmentDescriptions.size(),                                // attachmentCount
1608                                         &attachmentDescriptions[0],                                                             // pAttachments
1609                                         1u,                                                                                                             // subpassCount
1610                                         &subpassDesc,                                                                                   // pSubpasses
1611                                         0u,                                                                                                             // dependencyCount
1612                                         DE_NULL,                                                                                                // pDependencies
1613                                         m_data.correlationMask,                                                                 // correlatedViewMaskCount
1614                                         m_data.correlationMask ? &correlatedViewMask : DE_NULL  // pCorrelatedViewMasks
1615                                 };
1616
1617                                 renderPass = createRenderPass2(vk, device, &renderPassParams);
1618
1619                                 std::vector<VkFramebufferAttachmentImageInfo> framebufferAttachmentImageInfo;
1620                                 framebufferAttachmentImageInfo.push_back(
1621                                         {
1622                                                 VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENT_IMAGE_INFO,            //  VkStructureType             sType;
1623                                                 DE_NULL,                                                                                                        //  const void*                 pNext;
1624                                                 (VkImageCreateFlags)0u,                                                                         //  VkImageCreateFlags  flags;
1625                                                 cbUsage,                                                                                                        //  VkImageUsageFlags   usage;
1626                                                 m_data.framebufferDim.width,                                                            //  deUint32                    width;
1627                                                 m_data.framebufferDim.height,                                                           //  deUint32                    height;
1628                                                 m_data.numColorLayers,                                                                          //  deUint32                    layerCount;
1629                                                 1u,                                                                                                                     //  deUint32                    viewFormatCount;
1630                                                 &cbFormat                                                                                                       //  const VkFormat*             pViewFormats;
1631                                         }
1632                                 );
1633                                 if (m_data.useAttachment())
1634                                         framebufferAttachmentImageInfo.push_back(
1635                                         {
1636                                                 VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENT_IMAGE_INFO,            //  VkStructureType             sType;
1637                                                 DE_NULL,                                                                                                        //  const void*                 pNext;
1638                                                 (VkImageCreateFlags)0u,                                                                         //  VkImageCreateFlags  flags;
1639                                                 srUsage,                                                                                                        //  VkImageUsageFlags   usage;
1640                                                 srWidth,                                                                                                        //  deUint32                    width;
1641                                                 srHeight,                                                                                                       //  deUint32                    height;
1642                                                 numSRLayers,                                                                                            //  deUint32                    layerCount;
1643                                                 1u,                                                                                                                     //  deUint32                    viewFormatCount;
1644                                                 &srFormat                                                                                                       //  const VkFormat*             pViewFormats;
1645                                         }
1646                                         );
1647
1648                                 if (m_data.useDepthStencil)
1649                                         framebufferAttachmentImageInfo.push_back(
1650                                         {
1651                                                 VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENT_IMAGE_INFO,            //  VkStructureType             sType;
1652                                                 DE_NULL,                                                                                                        //  const void*                 pNext;
1653                                                 (VkImageCreateFlags)0u,                                                                         //  VkImageCreateFlags  flags;
1654                                                 dsUsage,                                                                                                        //  VkImageUsageFlags   usage;
1655                                                 m_data.framebufferDim.width,                                                            //  deUint32                    width;
1656                                                 m_data.framebufferDim.height,                                                           //  deUint32                    height;
1657                                                 m_data.numColorLayers,                                                                          //  deUint32                    layerCount;
1658                                                 1u,                                                                                                                     //  deUint32                    viewFormatCount;
1659                                                 &dsFormat                                                                                                       //  const VkFormat*             pViewFormats;
1660                                         }
1661                                         );
1662
1663                                 const VkFramebufferAttachmentsCreateInfo                                framebufferAttachmentsCreateInfo        =
1664                                 {
1665                                         VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENTS_CREATE_INFO,          //  VkStructureType                                                             sType;
1666                                         DE_NULL,                                                                                                        //  const void*                                                                 pNext;
1667                                         (deUint32)framebufferAttachmentImageInfo.size(),                        //  deUint32                                                                    attachmentImageInfoCount;
1668                                         &framebufferAttachmentImageInfo[0]                                                      //  const VkFramebufferAttachmentImageInfo*             pAttachmentImageInfos;
1669                                 };
1670
1671                                 const vk::VkFramebufferCreateInfo       framebufferParams       =
1672                                 {
1673                                         vk::VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,  // sType
1674                                         imagelessFB ? &framebufferAttachmentsCreateInfo : DE_NULL,                              // pNext
1675                                         (vk::VkFramebufferCreateFlags)(imagelessFB ? VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT : 0),
1676                                         *renderPass,                                                                    // renderPass
1677                                         (deUint32)attachments.size(),                                   // attachmentCount
1678                                         imagelessFB ? DE_NULL : &attachments[0],                // pAttachments
1679                                         m_data.framebufferDim.width,                                    // width
1680                                         m_data.framebufferDim.height,                                   // height
1681                                         m_data.multiView ? 1 : m_data.numColorLayers,   // layers
1682                                 };
1683
1684                                 framebuffer = createFramebuffer(vk, device, &framebufferParams);
1685                         }
1686
1687                         const VkVertexInputBindingDescription           vertexBinding =
1688                         {
1689                                 0u,                                                     // deUint32                             binding;
1690                                 sizeof(float) * 2,                      // deUint32                             stride;
1691                                 VK_VERTEX_INPUT_RATE_VERTEX     // VkVertexInputRate    inputRate;
1692                         };
1693                         const VkVertexInputAttributeDescription         vertexInputAttributeDescription =
1694                         {
1695                                 0u,                                                     // deUint32     location;
1696                                 0u,                                                     // deUint32     binding;
1697                                 VK_FORMAT_R32G32_SFLOAT,        // VkFormat     format;
1698                                 0u                                                      // deUint32     offset;
1699                         };
1700
1701                         const VkPipelineVertexInputStateCreateInfo              vertexInputStateCreateInfo              =
1702                         {
1703                                 VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,      // VkStructureType                                                      sType;
1704                                 DE_NULL,                                                                                                        // const void*                                                          pNext;
1705                                 (VkPipelineVertexInputStateCreateFlags)0,                                       // VkPipelineVertexInputStateCreateFlags        flags;
1706                                 1u,                                                                                                                     // deUint32                                                                     vertexBindingDescriptionCount;
1707                                 &vertexBinding,                                                                                         // const VkVertexInputBindingDescription*       pVertexBindingDescriptions;
1708                                 1u,                                                                                                                     // deUint32                                                                     vertexAttributeDescriptionCount;
1709                                 &vertexInputAttributeDescription                                                        // const VkVertexInputAttributeDescription*     pVertexAttributeDescriptions;
1710                         };
1711
1712                         const VkPipelineRasterizationConservativeStateCreateInfoEXT consRastState =
1713                         {
1714                                 VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_CONSERVATIVE_STATE_CREATE_INFO_EXT,    // VkStructureType                                                                                 sType;
1715                                 DE_NULL,                                                                                                                                                // const void*                                                                                     pNext;
1716                                 (VkPipelineRasterizationConservativeStateCreateFlagsEXT)0,                                              // VkPipelineRasterizationConservativeStateCreateFlagsEXT       flags;
1717                                 m_data.conservativeMode,                                                                                                                // VkConservativeRasterizationModeEXT                                           conservativeRasterizationMode;
1718                                 0.0f,                                                                                                                                                   // float                                                                                                         extraPrimitiveOverestimationSize;
1719                         };
1720
1721                         const VkPipelineRasterizationStateCreateInfo    rasterizationStateCreateInfo    =
1722                         {
1723                                 VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,             // VkStructureType                                                      sType;
1724                                 m_data.conservativeEnable ? &consRastState : DE_NULL,                   // const void*                                                          pNext;
1725                                 (VkPipelineRasterizationStateCreateFlags)0,                                             // VkPipelineRasterizationStateCreateFlags      flags;
1726                                 VK_FALSE,                                                                                                               // VkBool32                                                                     depthClampEnable;
1727                                 VK_FALSE,                                                                                                               // VkBool32                                                                     rasterizerDiscardEnable;
1728                                 VK_POLYGON_MODE_FILL,                                                                                   // VkPolygonMode                                                        polygonMode;
1729                                 VK_CULL_MODE_NONE,                                                                                              // VkCullModeFlags                                                      cullMode;
1730                                 VK_FRONT_FACE_CLOCKWISE,                                                                                // VkFrontFace                                                          frontFace;
1731                                 VK_FALSE,                                                                                                               // VkBool32                                                                     depthBiasEnable;
1732                                 0.0f,                                                                                                                   // float                                                                        depthBiasConstantFactor;
1733                                 0.0f,                                                                                                                   // float                                                                        depthBiasClamp;
1734                                 0.0f,                                                                                                                   // float                                                                        depthBiasSlopeFactor;
1735                                 1.0f                                                                                                                    // float                                                                        lineWidth;
1736                         };
1737
1738                         // Kill some bits from each AA mode
1739                         const VkSampleMask      sampleMask      = m_data.sampleMaskTest ? 0x9 : 0x7D56;
1740                         const VkSampleMask*     pSampleMask = m_data.useApiSampleMask ? &sampleMask : DE_NULL;
1741
1742                         // All samples at pixel center. We'll validate that pixels are fully covered or uncovered.
1743                         std::vector<VkSampleLocationEXT> sampleLocations(m_data.samples, { 0.5f, 0.5f });
1744                         const VkSampleLocationsInfoEXT sampleLocationsInfo =
1745                         {
1746                                 VK_STRUCTURE_TYPE_SAMPLE_LOCATIONS_INFO_EXT,    // VkStructureType                              sType;
1747                                 DE_NULL,                                                                                // const void*                                  pNext;
1748                                 (VkSampleCountFlagBits)m_data.samples,                  // VkSampleCountFlagBits                sampleLocationsPerPixel;
1749                                 { 1, 1 },                                                                               // VkExtent2D                                   sampleLocationGridSize;
1750                                 (deUint32)m_data.samples,                                               // uint32_t                                             sampleLocationsCount;
1751                                 &sampleLocations[0],                                                    // const VkSampleLocationEXT*   pSampleLocations;
1752                         };
1753
1754                         const VkPipelineSampleLocationsStateCreateInfoEXT pipelineSampleLocationsCreateInfo =
1755                         {
1756                                 VK_STRUCTURE_TYPE_PIPELINE_SAMPLE_LOCATIONS_STATE_CREATE_INFO_EXT,      // VkStructureType                      sType;
1757                                 DE_NULL,                                                                                                                        // const void*                          pNext;
1758                                 VK_TRUE,                                                                                                                        // VkBool32                                     sampleLocationsEnable;
1759                                 sampleLocationsInfo,                                                                                            // VkSampleLocationsInfoEXT     sampleLocationsInfo;
1760                         };
1761
1762                         const VkPipelineMultisampleStateCreateInfo              multisampleStateCreateInfo =
1763                         {
1764                                 VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,       // VkStructureType                                                      sType
1765                                 m_data.sampleLocations ? &pipelineSampleLocationsCreateInfo : DE_NULL,  // const void*                                  pNext
1766                                 0u,                                                                                                                     // VkPipelineMultisampleStateCreateFlags        flags
1767                                 (VkSampleCountFlagBits)m_data.samples,                                          // VkSampleCountFlagBits                                        rasterizationSamples
1768                                 (VkBool32)m_data.sampleShadingEnable,                                           // VkBool32                                                                     sampleShadingEnable
1769                                 1.0f,                                                                                                           // float                                                                        minSampleShading
1770                                 pSampleMask,                                                                                            // const VkSampleMask*                                          pSampleMask
1771                                 VK_FALSE,                                                                                                       // VkBool32                                                                     alphaToCoverageEnable
1772                                 VK_FALSE                                                                                                        // VkBool32                                                                     alphaToOneEnable
1773                         };
1774
1775                         std::vector<VkViewport> viewports;
1776                         std::vector<VkRect2D> scissors;
1777                         if (m_data.multiViewport)
1778                         {
1779                                 // Split the viewport into left and right halves
1780                                 int x0 = 0, x1 = m_data.framebufferDim.width/2, x2 = m_data.framebufferDim.width;
1781
1782                                 viewports.push_back(makeViewport((float)x0, 0, (float)(x1-x0), (float)m_data.framebufferDim.height, 0.0f, 1.0f));
1783                                 scissors.push_back(makeRect2D(x0, 0, x1-x0, m_data.framebufferDim.height));
1784
1785                                 viewports.push_back(makeViewport((float)x1, 0, (float)(x2-x1), (float)m_data.framebufferDim.height, 0.0f, 1.0f));
1786                                 scissors.push_back(makeRect2D(x1, 0, x2-x1, m_data.framebufferDim.height));
1787                         }
1788                         else
1789                         {
1790                                 viewports.push_back(makeViewport(m_data.framebufferDim.width, m_data.framebufferDim.height));
1791                                 scissors.push_back(makeRect2D(m_data.framebufferDim.width, m_data.framebufferDim.height));
1792                         }
1793
1794                         Move<VkShaderModule> fragShader = createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0);
1795                         Move<VkShaderModule> vertShader = createShaderModule(vk, device, m_context.getBinaryCollection().get("vert"), 0);
1796                         Move<VkShaderModule> geomShader;
1797                         if (m_data.geometryShader)
1798                                 geomShader = createShaderModule(vk, device, m_context.getBinaryCollection().get("geom"), 0);
1799
1800                         const deUint32 fragSizeWH = m_data.sampleMaskTest ? 2 : 0;
1801
1802 #ifndef CTS_USES_VULKANSC
1803                         VkPipelineRenderingCreateInfoKHR renderingCreateInfo
1804                         {
1805                                 VK_STRUCTURE_TYPE_PIPELINE_RENDERING_CREATE_INFO_KHR,
1806                                 DE_NULL,
1807                                 m_data.multiView ? 0x3 : 0u,
1808                                 1u,
1809                                 &cbFormat,
1810                                 dsFormat,
1811                                 dsFormat
1812                         };
1813 #endif // CTS_USES_VULKANSC
1814
1815                         VkPipelineFragmentShadingRateStateCreateInfoKHR shadingRateStateCreateInfo
1816                         {
1817                                 VK_STRUCTURE_TYPE_PIPELINE_FRAGMENT_SHADING_RATE_STATE_CREATE_INFO_KHR, // VkStructureType                                              sType;
1818 #ifndef CTS_USES_VULKANSC
1819                                 m_data.groupParams->useDynamicRendering ? &renderingCreateInfo : DE_NULL,                       // const void*                                                  pNext;
1820 #else
1821                                 DE_NULL,                                                                                                                                // const void*                                                  pNext;
1822 #endif // CTS_USES_VULKANSC
1823                                 { fragSizeWH, fragSizeWH },                                                                                             // VkExtent2D                                                   fragmentSize;
1824                                 { m_data.combinerOp[0], m_data.combinerOp[1] },                                                 // VkFragmentShadingRateCombinerOpKHR   combinerOps[2];
1825                         };
1826
1827                         VkDynamicState dynamicState = VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR;
1828                         const VkPipelineDynamicStateCreateInfo dynamicStateCreateInfo
1829                         {
1830                                 VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,           // VkStructureType                                              sType;
1831                                 DE_NULL,                                                                                                        // const void*                                                  pNext;
1832                                 (VkPipelineDynamicStateCreateFlags)0,                                           // VkPipelineDynamicStateCreateFlags    flags;
1833                                 m_data.useDynamicState ? 1u : 0u,                                                       // uint32_t                                                             dynamicStateCount;
1834                                 &dynamicState,                                                                                          // const VkDynamicState*                                pDynamicStates;
1835                         };
1836                         vk::VkPipelineRenderingCreateInfoKHR* pDynamicRendering = (m_data.groupParams->useDynamicRendering ? &renderingCreateInfo : DE_NULL);
1837
1838                         // Enable depth/stencil writes, always passing
1839                         VkPipelineDepthStencilStateCreateInfo           depthStencilStateParams                         =
1840                         {
1841                                 VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO,     // VkStructureType                                                      sType;
1842                                 DE_NULL,                                                                                                        // const void*                                                          pNext;
1843                                 0u,                                                                                                                     // VkPipelineDepthStencilStateCreateFlags       flags;
1844                                 VK_TRUE,                                                                                                        // VkBool32                                                                     depthTestEnable;
1845                                 VK_TRUE,                                                                                                        // VkBool32                                                                     depthWriteEnable;
1846                                 VK_COMPARE_OP_ALWAYS,                                                                           // VkCompareOp                                                          depthCompareOp;
1847                                 VK_FALSE,                                                                                                       // VkBool32                                                                     depthBoundsTestEnable;
1848                                 VK_TRUE,                                                                                                        // VkBool32                                                                     stencilTestEnable;
1849                                 // VkStencilOpState     front;
1850                                 {
1851                                         VK_STENCIL_OP_REPLACE,  // VkStencilOp  failOp;
1852                                         VK_STENCIL_OP_REPLACE,  // VkStencilOp  passOp;
1853                                         VK_STENCIL_OP_REPLACE,  // VkStencilOp  depthFailOp;
1854                                         VK_COMPARE_OP_ALWAYS,   // VkCompareOp  compareOp;
1855                                         0u,                                             // deUint32             compareMask;
1856                                         0xFFu,                                  // deUint32             writeMask;
1857                                         0xFFu,                                  // deUint32             reference;
1858                                 },
1859                                 // VkStencilOpState     back;
1860                                 {
1861                                         VK_STENCIL_OP_REPLACE,  // VkStencilOp  failOp;
1862                                         VK_STENCIL_OP_REPLACE,  // VkStencilOp  passOp;
1863                                         VK_STENCIL_OP_REPLACE,  // VkStencilOp  depthFailOp;
1864                                         VK_COMPARE_OP_ALWAYS,   // VkCompareOp  compareOp;
1865                                         0u,                                             // deUint32             compareMask;
1866                                         0xFFu,                                  // deUint32             writeMask;
1867                                         0xFFu,                                  // deUint32             reference;
1868                                 },
1869                                 0.0f,                                           // float                        minDepthBounds;
1870                                 0.0f,                                           // float                        maxDepthBounds;
1871                         };
1872
1873                         const VkQueue                           queue                           = m_context.getUniversalQueue();
1874                         Move<VkCommandPool>                     cmdPool                         = createCommandPool(vk, device, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT, m_context.getUniversalQueueFamilyIndex());
1875                         Move<VkCommandBuffer>           cmdBuffer                       = allocateCommandBuffer(vk, device, *cmdPool, VK_COMMAND_BUFFER_LEVEL_PRIMARY);
1876                         Move<VkCommandBuffer>           secCmdBuffer;
1877                         VkClearValue                            clearColor                      = makeClearValueColorU32(0, 0, 0, 0);
1878                         VkClearValue                            clearDepthStencil       = makeClearValueDepthStencil(0.0, 0);
1879                         const VkExtent2D                        srTexelSize                     { srTexelWidth, srTexelHeight };
1880
1881                         std::vector<GraphicsPipelineWrapper> pipelines;
1882                         pipelines.reserve(m_data.useDynamicState ? 1u : NUM_TRIANGLES);
1883
1884                         if (m_data.groupParams->useSecondaryCmdBuffer)
1885                         {
1886                                 secCmdBuffer = allocateCommandBuffer(vk, device, *cmdPool, VK_COMMAND_BUFFER_LEVEL_SECONDARY);
1887
1888                                 // record secondary command buffer
1889                                 if (m_data.groupParams->secondaryCmdBufferCompletelyContainsDynamicRenderpass)
1890                                 {
1891                                         beginSecondaryCmdBuffer(*secCmdBuffer, cbFormat, dsFormat, VK_RENDERING_CONTENTS_SECONDARY_COMMAND_BUFFERS_BIT);
1892                                         beginRender(*secCmdBuffer, *renderPass, *framebuffer, *srImageView, srLayout, srTexelSize,
1893                                                                 *cbImageView, *dsImageView, imagelessFB, clearColor, clearDepthStencil);
1894                                 }
1895                                 else
1896                                         beginSecondaryCmdBuffer(*secCmdBuffer, cbFormat, dsFormat);
1897
1898                                 drawCommands(*secCmdBuffer, pipelines, viewports, scissors, *pipelineLayout, *renderPass,
1899                                                          &vertexInputStateCreateInfo, &dynamicStateCreateInfo, &rasterizationStateCreateInfo,
1900                                                          &depthStencilStateParams, &multisampleStateCreateInfo, &shadingRateStateCreateInfo,
1901                                                          pDynamicRendering, *vertShader, *geomShader, *fragShader, *descriptorSet, **vertexBuffer);
1902
1903                                 if (m_data.groupParams->secondaryCmdBufferCompletelyContainsDynamicRenderpass)
1904                                         endRender(*secCmdBuffer);
1905
1906                                 endCommandBuffer(vk, *secCmdBuffer);
1907
1908                                 // record primary command buffer
1909                                 beginCommandBuffer(vk, *cmdBuffer, 0u);
1910
1911                                 preRenderCommands(*cmdBuffer, cbImage.get(), dsImage.get(), derivImage.get(), derivNumLevels, srImage.get(), srLayout,
1912                                                                   srFillBuffer.get(), numSRLayers, srWidth, srHeight, srFillBpp, clearColor, clearDepthStencil);
1913                                 if (!m_data.groupParams->secondaryCmdBufferCompletelyContainsDynamicRenderpass)
1914                                         beginRender(*cmdBuffer, *renderPass, *framebuffer, *srImageView, srLayout, srTexelSize,
1915                                                                 *cbImageView, *dsImageView, imagelessFB, clearColor, clearDepthStencil, VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS);
1916
1917                                 vk.cmdExecuteCommands(*cmdBuffer, 1u, &*secCmdBuffer);
1918
1919                                 if (!m_data.groupParams->secondaryCmdBufferCompletelyContainsDynamicRenderpass)
1920                                         endRender(*cmdBuffer);
1921                         }
1922                         else
1923                         {
1924                                 beginCommandBuffer(vk, *cmdBuffer);
1925                                 preRenderCommands(*cmdBuffer, cbImage.get(), dsImage.get(), derivImage.get(), derivNumLevels, srImage.get(), srLayout,
1926                                                                   srFillBuffer.get(), numSRLayers, srWidth, srHeight, srFillBpp, clearColor, clearDepthStencil);
1927                                 beginRender(*cmdBuffer, *renderPass, *framebuffer, *srImageView, srLayout, srTexelSize,
1928                                                         *cbImageView, *dsImageView, imagelessFB, clearColor, clearDepthStencil);
1929                                 drawCommands(*cmdBuffer, pipelines, viewports, scissors, *pipelineLayout, *renderPass,
1930                                                          &vertexInputStateCreateInfo, &dynamicStateCreateInfo, &rasterizationStateCreateInfo,
1931                                                          &depthStencilStateParams, &multisampleStateCreateInfo, &shadingRateStateCreateInfo,
1932                                                          pDynamicRendering, *vertShader, *geomShader, *fragShader, *descriptorSet, **vertexBuffer);
1933                                 endRender(*cmdBuffer);
1934                         }
1935
1936                         VkMemoryBarrier memBarrier
1937                         {
1938                                 VK_STRUCTURE_TYPE_MEMORY_BARRIER,
1939                                 DE_NULL,
1940                                 VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,
1941                                 VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT
1942                         };
1943                         vk.cmdPipelineBarrier(*cmdBuffer, allPipelineStages, allPipelineStages, 0, 1, &memBarrier, 0, DE_NULL, 0, DE_NULL);
1944
1945                         vk.cmdBindDescriptorSets(*cmdBuffer, VK_PIPELINE_BIND_POINT_COMPUTE, *pipelineLayout, 0u, 1, &*descriptorSet, 0u, DE_NULL);
1946                         vk.cmdBindPipeline(*cmdBuffer, VK_PIPELINE_BIND_POINT_COMPUTE, *computePipeline);
1947
1948                         // Copy color/depth/stencil buffers to buffer memory
1949                         vk.cmdDispatch(*cmdBuffer, m_data.framebufferDim.width, m_data.framebufferDim.height, m_data.numColorLayers);
1950
1951                         memBarrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
1952                         memBarrier.dstAccessMask = VK_ACCESS_HOST_READ_BIT;
1953                         vk.cmdPipelineBarrier(*cmdBuffer, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_HOST_BIT,
1954                                 0, 1, &memBarrier, 0, DE_NULL, 0, DE_NULL);
1955
1956                         endCommandBuffer(vk, *cmdBuffer);
1957
1958                         submitCommandsAndWait(vk, device, queue, cmdBuffer.get());
1959
1960                         deUint32 *colorptr = (deUint32 *)colorOutputBuffer->getAllocation().getHostPtr();
1961                         invalidateAlloc(vk, device, colorOutputBuffer->getAllocation());
1962
1963                         invalidateAlloc(vk, device, atomicBuffer->getAllocation());
1964
1965                         float *depthptr = DE_NULL;
1966                         deUint32 *stencilptr = DE_NULL;
1967
1968                         if (m_data.useDepthStencil)
1969                         {
1970                                 depthptr = (float *)depthOutputBuffer->getAllocation().getHostPtr();
1971                                 invalidateAlloc(vk, device, depthOutputBuffer->getAllocation());
1972
1973                                 stencilptr = (deUint32 *)stencilOutputBuffer->getAllocation().getHostPtr();
1974                                 invalidateAlloc(vk, device, stencilOutputBuffer->getAllocation());
1975                         }
1976
1977                         // Loop over all samples and validate the output
1978                         for (deUint32 layer = 0; layer < m_data.numColorLayers && res == QP_TEST_RESULT_PASS; ++layer)
1979                         {
1980                                 for (deUint32 y = 0; y < m_data.framebufferDim.height && res == QP_TEST_RESULT_PASS; ++y)
1981                                 {
1982                                         for (deUint32 x = 0; x < m_data.framebufferDim.width && res == QP_TEST_RESULT_PASS; ++x)
1983                                         {
1984                                                 for (deInt32 s = 0; s < m_data.samples && res == QP_TEST_RESULT_PASS; ++s)
1985                                                 {
1986                                                         deUint32 *sample = &colorptr[4*(((layer * m_data.framebufferDim.height + y) * m_data.framebufferDim.width + x)*m_data.samples + s)];
1987
1988                                                         // If testing the rasterizer sample mask, if this sample is not set in the
1989                                                         // mask then it shouldn't have written anything.
1990                                                         if (m_data.useApiSampleMask && !(sampleMask & (1 << s)) && sample[2] != 0)
1991                                                         {
1992                                                                 log << tcu::TestLog::Message << std::hex << "sample written despite pSampleMask (" << x << "," << y << ",sample " << s << ")" << tcu::TestLog::EndMessage;
1993                                                                 res = QP_TEST_RESULT_FAIL;
1994                                                                 continue;
1995                                                         }
1996
1997                                                         // The same isn't covered by any primitives, skip it
1998                                                         if (sample[2] == 0)
1999                                                                 continue;
2000
2001                                                         // skip samples that have the same value as sample zero - it would be redundant to check them.
2002                                                         if (s > 0)
2003                                                         {
2004                                                                 deUint32 *sample0 = &colorptr[4*(((layer * m_data.framebufferDim.height + y) * m_data.framebufferDim.width + x)*m_data.samples + 0)];
2005                                                                 bool same = deMemCmp(sample, sample0, 16) == 0;
2006
2007                                                                 if (m_data.fragDepth)
2008                                                                 {
2009                                                                         float *dsample = &depthptr[((layer * m_data.framebufferDim.height + y) * m_data.framebufferDim.width + x)*m_data.samples + s];
2010                                                                         float *dsample0 = &depthptr[((layer * m_data.framebufferDim.height + y) * m_data.framebufferDim.width + x)*m_data.samples + 0];
2011                                                                         same = same && (*dsample == *dsample0);
2012                                                                 }
2013
2014                                                                 if (m_data.fragStencil)
2015                                                                 {
2016                                                                         deUint32 *ssample = &stencilptr[((layer * m_data.framebufferDim.height + y) * m_data.framebufferDim.width + x)*m_data.samples + s];
2017                                                                         deUint32 *ssample0 = &stencilptr[((layer * m_data.framebufferDim.height + y) * m_data.framebufferDim.width + x)*m_data.samples + 0];
2018                                                                         same = same && (*ssample == *ssample0);
2019                                                                 }
2020
2021                                                                 if (same)
2022                                                                         continue;
2023                                                         }
2024
2025                                                         // Fragment shader writes error codes to .w component.
2026                                                         // All nonzero values are unconditionally failures
2027                                                         if (sample[3] != 0)
2028                                                         {
2029                                                                 if (sample[3] == ERROR_FRAGCOORD_CENTER)
2030                                                                         log << tcu::TestLog::Message << std::hex << "fragcoord test failed pixel (0x" << x << ",0x" << y << ",sample 0x" << s << ")" << tcu::TestLog::EndMessage;
2031                                                                 else if (sample[3] == ERROR_VTG_READBACK)
2032                                                                         log << tcu::TestLog::Message << std::hex << "vs/gs output readback test failed pixel (0x" << x << ",0x" << y << ",sample 0x" << s << ")" << tcu::TestLog::EndMessage;
2033                                                                 else if ((sample[3] & 0xFF) == ERROR_FRAGCOORD_DERIV)
2034                                                                         log << tcu::TestLog::Message << std::hex << "fragcoord derivative test failed pixel (0x" << x << ",0x" << y << ",sample 0x" << s << ")="
2035                                                                                                                                                                 "(0x" << ((sample[3] >>  8) & 0x3F) << ",0x" << ((sample[3] >> 14) & 0x3F) << "), expected="
2036                                                                                                                                                                 "(0x" << ((sample[3] >> 20) & 0x3F) << ",0x" << ((sample[3] >> 26) & 0x3F) << ")" << tcu::TestLog::EndMessage;
2037                                                                 else if ((sample[3] & 0xFF) == ERROR_FRAGCOORD_IMPLICIT_DERIV)
2038                                                                         log << tcu::TestLog::Message << std::hex << "implicit derivative test failed pixel (0x" << x << ",0x" << y << ",sample 0x" << s << ")="
2039                                                                                                                                                                 "(0x" << ((sample[3] >>  8) & 0x3F) << ",0x" << ((sample[3] >> 14) & 0x3F) << "), expected="
2040                                                                                                                                                                 "(0x" << ((sample[3] >> 20) & 0x3F) << ",0x" << ((sample[3] >> 26) & 0x3F) << ")" << tcu::TestLog::EndMessage;
2041                                                                 else
2042                                                                         log << tcu::TestLog::Message << std::hex << "w coord unknown test failed pixel (0x" << x << ",0x" << y << ",sample 0x" << s << ")" << tcu::TestLog::EndMessage;
2043                                                                 res = QP_TEST_RESULT_FAIL;
2044                                                                 continue;
2045                                                         }
2046
2047                                                         // x component of sample
2048                                                         deUint32 rate = sample[0];
2049                                                         // fragment size
2050                                                         deUint32 pixelsX = 1 << ((rate/4)&3);
2051                                                         deUint32 pixelsY = 1 << (rate&3);
2052
2053                                                         // Fragment region
2054                                                         deUint32 fragMinX = x & ~(pixelsX-1);
2055                                                         deUint32 fragMinY = y & ~(pixelsY-1);
2056                                                         deUint32 fragMaxX = fragMinX + pixelsX;
2057                                                         deUint32 fragMaxY = fragMinY + pixelsY;
2058
2059                                                         // Clamp to FB dimension for odd sizes
2060                                                         if (fragMaxX > m_data.framebufferDim.width)
2061                                                                 fragMaxX = m_data.framebufferDim.width;
2062                                                         if (fragMaxY > m_data.framebufferDim.height)
2063                                                                 fragMaxY = m_data.framebufferDim.height;
2064
2065                                                         // z component of sample
2066                                                         deUint32 primID = sample[2] >> 24;
2067                                                         deUint32 atomVal = sample[2] & 0xFFFFFF;
2068
2069                                                         // Compute pipeline and primitive rate from primitive ID, and attachment
2070                                                         // rate from the x/y coordinate
2071                                                         deInt32 pipelineRate = PrimIDToPipelineShadingRate(primID);
2072                                                         deInt32 primitiveRate = m_data.shaderWritesRate ? PrimIDToPrimitiveShadingRate(primID) : 0;
2073
2074                                                         deInt32 attachmentLayer = (m_data.srLayered && modeIdx == ATTACHMENT_MODE_2DARRAY) ? layer : 0;
2075                                                         deInt32 attachmentRate = m_data.useAttachment() ? fillPtr[srFillBpp*((attachmentLayer * srHeight + (y / srTexelHeight)) * srWidth + (x / srTexelWidth))] : 0;
2076
2077                                                         // Get mask of allowed shading rates
2078                                                         deInt32 expectedMasks = Simulate(pipelineRate, primitiveRate, attachmentRate);
2079
2080                                                         if (!(expectedMasks & (1 << rate)))
2081                                                         {
2082                                                                 log << tcu::TestLog::Message << std::hex << "unexpected shading rate. failed pixel (0x" << x << ",0x" << y << ",sample 0x" << s << ") "
2083                                                                                                                                                         "result rate 0x" << rate << " mask of expected rates 0x" << expectedMasks <<
2084                                                                                                                                                         " pipelineRate=0x" << pipelineRate << " primitiveRate=0x" << primitiveRate << " attachmentRate =0x" << attachmentRate << tcu::TestLog::EndMessage;
2085                                                                 res = QP_TEST_RESULT_FAIL;
2086                                                                 continue;
2087                                                         }
2088                                                         // Check that not all fragments are downgraded to 1x1
2089                                                         if (rate == 0 && expectedMasks != 1)
2090                                                                 numUnexpected1x1Samples++;
2091                                                         numTotalSamples++;
2092
2093                                                         // Check that gl_FragDepth = primID / NUM_TRIANGLES
2094                                                         if (m_data.fragDepth)
2095                                                         {
2096                                                                 float *dsample = &depthptr[((layer * m_data.framebufferDim.height + y) * m_data.framebufferDim.width + x)*m_data.samples + s];
2097                                                                 float expected = (float)primID / NUM_TRIANGLES;
2098                                                                 if (fabs(*dsample - expected) > 0.01)
2099                                                                 {
2100                                                                         log << tcu::TestLog::Message << std::hex << "depth write failed pixel (0x" << x << ",0x" << y << ",sample 0x" << s << ")=" << *dsample << " expected " << expected << tcu::TestLog::EndMessage;
2101                                                                         res = QP_TEST_RESULT_FAIL;
2102                                                                         continue;
2103                                                                 }
2104                                                         }
2105
2106                                                         // Check that stencil value = primID
2107                                                         if (m_data.fragStencil)
2108                                                         {
2109                                                                 deUint32 *ssample = &stencilptr[((layer * m_data.framebufferDim.height + y) * m_data.framebufferDim.width + x)*m_data.samples + s];
2110                                                                 if (*ssample != primID)
2111                                                                 {
2112                                                                         log << tcu::TestLog::Message << std::hex << "stencil write failed pixel (0x" << x << ",0x" << y << ",sample 0x" << s << ")=" << *ssample << " expected " << primID << tcu::TestLog::EndMessage;
2113                                                                         res = QP_TEST_RESULT_FAIL;
2114                                                                         continue;
2115                                                                 }
2116                                                         }
2117
2118                                                         // Check that primitives are in the right viewport/scissor
2119                                                         if (m_data.multiViewport)
2120                                                         {
2121                                                                 VkRect2D *scissor = &scissors[primID & 1];
2122                                                                 if ((int)x < scissor->offset.x || (int)x >= (int)(scissor->offset.x + scissor->extent.width) ||
2123                                                                         (int)y < scissor->offset.y || (int)y >= (int)(scissor->offset.y + scissor->extent.height))
2124                                                                 {
2125                                                                         log << tcu::TestLog::Message << std::hex << "primitive found outside of expected viewport (0x" << x << ",0x" << y << ",sample 0x" << s << ") primID=" << primID << tcu::TestLog::EndMessage;
2126                                                                         res = QP_TEST_RESULT_FAIL;
2127                                                                         continue;
2128                                                                 }
2129                                                         }
2130
2131                                                         // Check that primitives are in the right layer
2132                                                         if (m_data.colorLayered)
2133                                                         {
2134                                                                 if (layer != ((primID & 2)>>1))
2135                                                                 {
2136                                                                         log << tcu::TestLog::Message << std::hex << "primitive found in wrong layer (0x" << x << ",0x" << y << ",sample 0x" << s << ") primID=" << primID << " layer=" << layer << tcu::TestLog::EndMessage;
2137                                                                         res = QP_TEST_RESULT_FAIL;
2138                                                                         continue;
2139                                                                 }
2140                                                         }
2141
2142                                                         // Check that multiview broadcasts the same primitive to both layers
2143                                                         if (m_data.multiView)
2144                                                         {
2145                                                                 deUint32 otherLayer = layer^1;
2146                                                                 deUint32 *othersample = &colorptr[4*(((otherLayer * m_data.framebufferDim.height + y) * m_data.framebufferDim.width + x)*m_data.samples + s)];
2147                                                                 deUint32 otherPrimID = othersample[2] >> 24;
2148                                                                 if (primID != otherPrimID)
2149                                                                 {
2150                                                                         log << tcu::TestLog::Message << std::hex << "multiview primitive mismatch (0x" << x << ",0x" << y << ",sample 0x" << s << ") primID=" << primID << "  otherPrimID=" << otherPrimID << tcu::TestLog::EndMessage;
2151                                                                         res = QP_TEST_RESULT_FAIL;
2152                                                                         continue;
2153                                                                 }
2154                                                         }
2155
2156                                                         // Loop over all samples in the same fragment
2157                                                         for (deUint32 fx = fragMinX; fx < fragMaxX; ++fx)
2158                                                         {
2159                                                                 for (deUint32 fy = fragMinY; fy < fragMaxY; ++fy)
2160                                                                 {
2161                                                                         for (deInt32 fs = 0; fs < m_data.samples; ++fs)
2162                                                                         {
2163                                                                                 deUint32 *fsample = &colorptr[4*(((layer * m_data.framebufferDim.height + fy) * m_data.framebufferDim.width + fx)*m_data.samples + fs)];
2164                                                                                 deUint32 frate = fsample[0];
2165                                                                                 deUint32 fprimID = fsample[2] >> 24;
2166                                                                                 deUint32 fatomVal = fsample[2] & 0xFFFFFF;
2167
2168                                                                                 // If we write out the sample mask value, check that the samples in the
2169                                                                                 // mask must not be uncovered, and that samples not in the mask must not
2170                                                                                 // be covered by this primitive
2171                                                                                 if (m_data.useSampleMaskIn)
2172                                                                                 {
2173                                                                                         int p = pixelsX * pixelsY - ((fx - fragMinX) + pixelsX * (fy - fragMinY)) - 1;
2174                                                                                         int sampleIdx = fs + m_data.samples * p;
2175
2176                                                                                         if ((sample[1] & (1 << sampleIdx)) && fsample[2] == 0)
2177                                                                                         {
2178                                                                                                 log << tcu::TestLog::Message << std::hex << "sample set in sampleMask but not written (0x" << fx << ",0x" << fy << ",sample 0x" << fs << ")" << tcu::TestLog::EndMessage;
2179                                                                                                 res = QP_TEST_RESULT_FAIL;
2180                                                                                                 continue;
2181                                                                                         }
2182                                                                                         if (!(sample[1] & (1 << sampleIdx)) && fsample[2] != 0 && fprimID == primID)
2183                                                                                         {
2184                                                                                                 log << tcu::TestLog::Message << std::hex << "sample not set in sampleMask but written with same primID (0x" << fx << ",0x" << fy << ",sample 0x" << fs << ")" << tcu::TestLog::EndMessage;
2185                                                                                                 res = QP_TEST_RESULT_FAIL;
2186                                                                                                 continue;
2187                                                                                         }
2188                                                                                 }
2189
2190                                                                                 // If conservative raster is enabled, or custom sample locations all at the center, check that
2191                                                                                 // samples in the same pixel must be covered.
2192                                                                                 if (m_data.conservativeEnable ||
2193                                                                                         (m_data.sampleLocations && m_context.getFragmentShadingRateProperties().fragmentShadingRateWithCustomSampleLocations))
2194                                                                                 {
2195                                                                                         // If it's in the same pixel, expect it to be fully covered.
2196                                                                                         if (fx == x && fy == y && fsample[2] == 0)
2197                                                                                         {
2198                                                                                                 log << tcu::TestLog::Message << std::hex << "pixel not fully covered (0x" << fx << ",0x" << fy << ",sample 0x" << fs << ")" << tcu::TestLog::EndMessage;
2199                                                                                                 res = QP_TEST_RESULT_FAIL;
2200                                                                                                 continue;
2201                                                                                         }
2202                                                                                 }
2203
2204                                                                                 if (fsample[2] == 0)
2205                                                                                         continue;
2206
2207                                                                                 // If the primitive matches this sample, then it must have the same rate and
2208                                                                                 // atomic value
2209                                                                                 if (fprimID == primID)
2210                                                                                 {
2211                                                                                         if (rate != frate || (atomVal != fatomVal && !(m_data.sampleShadingEnable || m_data.sampleShadingInput)))
2212                                                                                         {
2213                                                                                                 log << tcu::TestLog::Message << std::hex << "failed pixel (0x" << x << ",0x" << y << ",sample " << s << ")=0x" << ((primID<<24)|atomVal) <<
2214                                                                                                                                                                                         " compared to (0x" << fx << ",0x" << fy << ",sample " << fs << ")=0x" << ((fprimID<<24)|fatomVal) <<
2215                                                                                                                                                                                         " pipelineRate=0x" << pipelineRate << " primitiveRate=0x" << primitiveRate << " attachmentRate =0x" << attachmentRate <<
2216                                                                                                                                                                                         tcu::TestLog::EndMessage;
2217                                                                                                 res = QP_TEST_RESULT_FAIL;
2218                                                                                         }
2219                                                                                 }
2220                                                                         }
2221                                                                 }
2222                                                         }
2223                                                 }
2224                                         }
2225                                 }
2226                         }
2227                         if (res == QP_TEST_RESULT_FAIL)
2228                                 break;
2229                 }
2230         }
2231         // All samples were coerced to 1x1, unexpected
2232         if (res == QP_TEST_RESULT_PASS &&
2233                 numTotalSamples != 0 &&
2234                 numUnexpected1x1Samples == numTotalSamples &&
2235                 numTotalSamples > 16)
2236         {
2237                 log << tcu::TestLog::Message << std::hex << "Quality warning - all fragments used 1x1" << tcu::TestLog::EndMessage;
2238                 res = QP_TEST_RESULT_QUALITY_WARNING;
2239         }
2240
2241         return tcu::TestStatus(res, qpGetTestResultName(res));
2242 }
2243
2244 void FSRTestInstance::beginSecondaryCmdBuffer(VkCommandBuffer cmdBuffer, VkFormat cbFormat, VkFormat dsFormat, VkRenderingFlagsKHR renderingFlags) const
2245 {
2246         VkCommandBufferInheritanceRenderingInfoKHR inheritanceRenderingInfo
2247         {
2248                 VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_RENDERING_INFO_KHR,                // VkStructureType                                      sType;
2249                 DE_NULL,                                                                                                                                // const void*                                          pNext;
2250                 renderingFlags,                                                                                                                 // VkRenderingFlagsKHR                          flags;
2251                 m_data.multiView ? 0x3 : 0u,                                                                                    // uint32_t                                                     viewMask;
2252                 1u,                                                                                                                                             // uint32_t                                                     colorAttachmentCount;
2253                 &cbFormat,                                                                                                                              // const VkFormat*                                      pColorAttachmentFormats;
2254                 dsFormat,                                                                                                                               // VkFormat                                                     depthAttachmentFormat;
2255                 dsFormat,                                                                                                                               // VkFormat                                                     stencilAttachmentFormat;
2256                 m_data.samples,                                                                                                                 // VkSampleCountFlagBits                        rasterizationSamples;
2257         };
2258         const VkCommandBufferInheritanceInfo bufferInheritanceInfo = initVulkanStructure(&inheritanceRenderingInfo);
2259
2260         VkCommandBufferUsageFlags usageFlags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
2261         if (!m_data.groupParams->secondaryCmdBufferCompletelyContainsDynamicRenderpass)
2262                 usageFlags |= VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT;
2263
2264         const VkCommandBufferBeginInfo commandBufBeginParams
2265         {
2266                 VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,                                                    // VkStructureType                                      sType;
2267                 DE_NULL,                                                                                                                                // const void*                                          pNext;
2268                 usageFlags,                                                                                                                             // VkCommandBufferUsageFlags            flags;
2269                 &bufferInheritanceInfo
2270         };
2271
2272         const DeviceInterface& vk = m_context.getDeviceInterface();
2273         VK_CHECK(vk.beginCommandBuffer(cmdBuffer, &commandBufBeginParams));
2274 }
2275
2276 void FSRTestInstance::preRenderCommands(VkCommandBuffer cmdBuffer, ImageWithMemory* cbImage, ImageWithMemory* dsImage,
2277                                                                                 ImageWithMemory* derivImage, deUint32 derivNumLevels,
2278                                                                                 ImageWithMemory* srImage, VkImageLayout srLayout, BufferWithMemory* srFillBuffer,
2279                                                                                 deUint32 numSRLayers, deUint32 srWidth, deUint32 srHeight, deUint32 srFillBpp,
2280                                                                                 const VkClearValue& clearColor, const VkClearValue& clearDepthStencil)
2281 {
2282         const DeviceInterface&  vk                                              = m_context.getDeviceInterface();
2283         const VkDevice                  device                                  = m_context.getDevice();
2284
2285         VkFlags                                 allPipelineStages               = VK_PIPELINE_STAGE_VERTEX_SHADER_BIT |
2286                                                                                                           VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
2287                                                                                                           VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT |
2288                                                                                                           VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT |
2289                                                                                                           VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT |
2290                                                                                                           VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT |
2291                                                                                                           VK_PIPELINE_STAGE_SHADING_RATE_IMAGE_BIT_NV;
2292
2293         if (m_data.geometryShader)
2294                 allPipelineStages |= VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT;
2295
2296         VkImageMemoryBarrier imageBarrier
2297         {
2298                 VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,         // VkStructureType              sType
2299                 DE_NULL,                                                                        // const void*                  pNext
2300                 0u,                                                                                     // VkAccessFlags                srcAccessMask
2301                 VK_ACCESS_TRANSFER_WRITE_BIT,                           // VkAccessFlags                dstAccessMask
2302                 VK_IMAGE_LAYOUT_UNDEFINED,                                      // VkImageLayout                oldLayout
2303                 VK_IMAGE_LAYOUT_GENERAL,                                        // VkImageLayout                newLayout
2304                 VK_QUEUE_FAMILY_IGNORED,                                        // uint32_t                             srcQueueFamilyIndex
2305                 VK_QUEUE_FAMILY_IGNORED,                                        // uint32_t                             dstQueueFamilyIndex
2306                 cbImage->get(),                                                         // VkImage                              image
2307                 {
2308                         VK_IMAGE_ASPECT_COLOR_BIT,                              // VkImageAspectFlags   aspectMask
2309                         0u,                                                                             // uint32_t                             baseMipLevel
2310                         VK_REMAINING_MIP_LEVELS,                                // uint32_t                             mipLevels,
2311                         0u,                                                                             // uint32_t                             baseArray
2312                         VK_REMAINING_ARRAY_LAYERS,                              // uint32_t                             arraySize
2313                 }
2314         };
2315
2316         vk.cmdPipelineBarrier(cmdBuffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
2317                                                         (VkDependencyFlags)0,
2318                                                         0, (const VkMemoryBarrier*)DE_NULL,
2319                                                         0, (const VkBufferMemoryBarrier*)DE_NULL,
2320                                                         1, &imageBarrier);
2321
2322         imageBarrier.image = derivImage->get();
2323         imageBarrier.newLayout = VK_IMAGE_LAYOUT_GENERAL;
2324
2325         vk.cmdPipelineBarrier(cmdBuffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
2326                                                         (VkDependencyFlags)0,
2327                                                         0, (const VkMemoryBarrier*)DE_NULL,
2328                                                         0, (const VkBufferMemoryBarrier*)DE_NULL,
2329                                                         1, &imageBarrier);
2330
2331         // Clear level to 1<<level
2332         for (deUint32 i = 0; i < derivNumLevels; ++i)
2333         {
2334                 VkImageSubresourceRange range = makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, i, 1u, 0u, 1u);
2335                 VkClearValue clearLevelColor = makeClearValueColorU32(1<<i,0,0,0);
2336                 vk.cmdClearColorImage(cmdBuffer, derivImage->get(), VK_IMAGE_LAYOUT_GENERAL, &clearLevelColor.color, 1, &range);
2337         }
2338
2339         // Clear color buffer to transparent black
2340         {
2341                 VkImageSubresourceRange range = makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, 0u, VK_REMAINING_ARRAY_LAYERS);
2342                 vk.cmdClearColorImage(cmdBuffer, cbImage->get(), VK_IMAGE_LAYOUT_GENERAL, &clearColor.color, 1, &range);
2343         }
2344
2345         // Clear depth and stencil
2346         if (m_data.useDepthStencil)
2347         {
2348                 VkImageSubresourceRange range = makeImageSubresourceRange(VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT, 0u, 1u, 0u, VK_REMAINING_ARRAY_LAYERS);
2349                 VkImageMemoryBarrier dsBarrier = imageBarrier;
2350                 dsBarrier.image = dsImage->get();
2351                 dsBarrier.newLayout = VK_IMAGE_LAYOUT_GENERAL;
2352                 dsBarrier.subresourceRange = range;
2353                 vk.cmdPipelineBarrier(cmdBuffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
2354                                                                 0u, // dependencyFlags
2355                                                                 0u, nullptr,
2356                                                                 0u, nullptr,
2357                                                                 1u, &dsBarrier);
2358                 vk.cmdClearDepthStencilImage(cmdBuffer, dsImage->get(), VK_IMAGE_LAYOUT_GENERAL, &clearDepthStencil.depthStencil, 1, &range);
2359         }
2360
2361         // Initialize shading rate image with varying values
2362         if (m_data.useAttachment())
2363         {
2364                 imageBarrier.image = srImage->get();
2365                 imageBarrier.newLayout = VK_IMAGE_LAYOUT_GENERAL;
2366
2367                 vk.cmdPipelineBarrier(cmdBuffer, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
2368                                                                 (VkDependencyFlags)0,
2369                                                                 0, (const VkMemoryBarrier*)DE_NULL,
2370                                                                 0, (const VkBufferMemoryBarrier*)DE_NULL,
2371                                                                 1, &imageBarrier);
2372
2373                 deUint8 *fillPtr = (deUint8 *)srFillBuffer->getAllocation().getHostPtr();
2374                 for (deUint32 layer = 0; layer < numSRLayers; ++layer)
2375                 {
2376                         for (deUint32 x = 0; x < srWidth; ++x)
2377                         {
2378                                 for (deUint32 y = 0; y < srHeight; ++y)
2379                                 {
2380                                         deUint32 idx = (layer*srHeight + y)*srWidth + x;
2381                                         deUint8 val = (deUint8)SanitizeRate(idx & 0xF);
2382                                         // actual shading rate is always in the LSBs of the first byte of a texel
2383                                         fillPtr[srFillBpp*idx] = val;
2384                                 }
2385                         }
2386                 }
2387                 flushAlloc(vk, device, srFillBuffer->getAllocation());
2388
2389                 const VkBufferImageCopy copyRegion
2390                 {
2391                         0u,                                                                                                                                     // VkDeviceSize                 bufferOffset;
2392                         0u,                                                                                                                                     // deUint32                             bufferRowLength;
2393                         0u,                                                                                                                                     // deUint32                             bufferImageHeight;
2394                         {
2395                                 VK_IMAGE_ASPECT_COLOR_BIT,                                                                              // VkImageAspectFlags   aspect;
2396                                 0u,                                                                                                                             // deUint32                             mipLevel;
2397                                 0u,                                                                                                                             // deUint32                             baseArrayLayer;
2398                                 numSRLayers,                                                                                                    // deUint32                             layerCount;
2399                         },                                                                                                                                      // VkImageSubresourceLayers imageSubresource;
2400                         { 0, 0, 0 },                                                                                                            // VkOffset3D                   imageOffset;
2401                         { srWidth, srHeight, 1 },                                                                                       // VkExtent3D                   imageExtent;
2402                 };
2403
2404                 vk.cmdCopyBufferToImage(cmdBuffer, srFillBuffer->get(), srImage->get(), VK_IMAGE_LAYOUT_GENERAL, 1, &copyRegion);
2405
2406                 imageBarrier.oldLayout = VK_IMAGE_LAYOUT_GENERAL;
2407                 imageBarrier.newLayout = srLayout;
2408
2409                 vk.cmdPipelineBarrier(cmdBuffer, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
2410                                                                 (VkDependencyFlags)0,
2411                                                                 0, (const VkMemoryBarrier*)DE_NULL,
2412                                                                 0, (const VkBufferMemoryBarrier*)DE_NULL,
2413                                                                 1, &imageBarrier);
2414         }
2415
2416         VkMemoryBarrier memBarrier
2417         {
2418                 VK_STRUCTURE_TYPE_MEMORY_BARRIER,       // sType
2419                 DE_NULL,                                                        // pNext
2420                 0u,                                                                     // srcAccessMask
2421                 0u,                                                                     // dstAccessMask
2422         };
2423
2424         memBarrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
2425         memBarrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_FRAGMENT_SHADING_RATE_ATTACHMENT_READ_BIT_KHR;
2426         vk.cmdPipelineBarrier(cmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, allPipelineStages,
2427                                                   0, 1, &memBarrier, 0, DE_NULL, 0, DE_NULL);
2428 }
2429
2430 void FSRTestInstance::beginRender(VkCommandBuffer cmdBuffer, VkRenderPass renderPass, VkFramebuffer framebuffer,
2431                                                                   VkImageView srImageView, VkImageLayout srImageLayout, const VkExtent2D& srTexelSize,
2432                                                                   VkImageView cbImageView, VkImageView dsImageView, bool imagelessFB,
2433                                                                   const VkClearValue& clearColor, const VkClearValue& clearDepthStencil,
2434                                                                   VkRenderingFlagsKHR renderingFlags) const
2435 {
2436         const DeviceInterface&  vk                      = m_context.getDeviceInterface();
2437         VkRect2D                                renderArea      = makeRect2D(m_data.framebufferDim.width, m_data.framebufferDim.height);
2438
2439         if (m_data.groupParams->useDynamicRendering)
2440         {
2441                 VkRenderingFragmentShadingRateAttachmentInfoKHR shadingRateAttachmentInfo
2442                 {
2443                         VK_STRUCTURE_TYPE_RENDERING_FRAGMENT_SHADING_RATE_ATTACHMENT_INFO_KHR,  // VkStructureType              sType;
2444                         DE_NULL,                                                                                                                                // const void*                  pNext;
2445                         srImageView,                                                                                                                    // VkImageView                  imageView;
2446                         srImageLayout,                                                                                                                  // VkImageLayout                imageLayout;
2447                         srTexelSize                                                                                                                             // VkExtent2D                   shadingRateAttachmentTexelSize;
2448                 };
2449
2450                 VkRenderingAttachmentInfoKHR colorAttachment
2451                 {
2452                         vk::VK_STRUCTURE_TYPE_RENDERING_ATTACHMENT_INFO_KHR,                                    // VkStructureType                                              sType;
2453                         DE_NULL,                                                                                                                                // const void*                                                  pNext;
2454                         cbImageView,                                                                                                                    // VkImageView                                                  imageView;
2455                         VK_IMAGE_LAYOUT_GENERAL,                                                                                                // VkImageLayout                                                imageLayout;
2456                         VK_RESOLVE_MODE_NONE,                                                                                                   // VkResolveModeFlagBits                                resolveMode;
2457                         DE_NULL,                                                                                                                                // VkImageView                                                  resolveImageView;
2458                         VK_IMAGE_LAYOUT_UNDEFINED,                                                                                              // VkImageLayout                                                resolveImageLayout;
2459                         VK_ATTACHMENT_LOAD_OP_LOAD,                                                                                             // VkAttachmentLoadOp                                   loadOp;
2460                         VK_ATTACHMENT_STORE_OP_STORE,                                                                                   // VkAttachmentStoreOp                                  storeOp;
2461                         clearColor                                                                                                                              // VkClearValue                                                 clearValue;
2462                 };
2463
2464                 std::vector<VkRenderingAttachmentInfoKHR> depthStencilAttachments(2,
2465                         {
2466                                 VK_STRUCTURE_TYPE_RENDERING_ATTACHMENT_INFO_KHR,                                        // VkStructureType                                              sType;
2467                                 DE_NULL,                                                                                                                        // const void*                                                  pNext;
2468                                 dsImageView,                                                                                                            // VkImageView                                                  imageView;
2469                                 VK_IMAGE_LAYOUT_GENERAL,                                                                                        // VkImageLayout                                                imageLayout;
2470                                 VK_RESOLVE_MODE_NONE,                                                                                           // VkResolveModeFlagBits                                resolveMode;
2471                                 DE_NULL,                                                                                                                        // VkImageView                                                  resolveImageView;
2472                                 VK_IMAGE_LAYOUT_UNDEFINED,                                                                                      // VkImageLayout                                                resolveImageLayout;
2473                                 VK_ATTACHMENT_LOAD_OP_LOAD,                                                                                     // VkAttachmentLoadOp                                   loadOp;
2474                                 VK_ATTACHMENT_STORE_OP_STORE,                                                                           // VkAttachmentStoreOp                                  storeOp;
2475                                 clearDepthStencil                                                                                                       // VkClearValue                                                 clearValue;
2476                         });
2477
2478                 vk::VkRenderingInfoKHR renderingInfo
2479                 {
2480                         vk::VK_STRUCTURE_TYPE_RENDERING_INFO_KHR,
2481                         m_data.useAttachment() ? &shadingRateAttachmentInfo : DE_NULL,
2482                         renderingFlags,                                                                                                                 // VkRenderingFlagsKHR                                  flags;
2483                         renderArea,                                                                                                                             // VkRect2D                                                             renderArea;
2484                         m_data.multiView ? 1 : m_data.numColorLayers,                                                   // deUint32                                                             layerCount;
2485                         m_data.multiView ? 0x3 : 0u,                                                                                    // deUint32                                                             viewMask;
2486                         1u,                                                                                                                                             // deUint32                                                             colorAttachmentCount;
2487                         &colorAttachment,                                                                                                               // const VkRenderingAttachmentInfoKHR*  pColorAttachments;
2488                         m_data.useDepthStencil ? &depthStencilAttachments[0] : DE_NULL,                 // const VkRenderingAttachmentInfoKHR*  pDepthAttachment;
2489                         m_data.useDepthStencil ? &depthStencilAttachments[1] : DE_NULL,                 // const VkRenderingAttachmentInfoKHR*  pStencilAttachment;
2490                 };
2491
2492                 vk.cmdBeginRendering(cmdBuffer, &renderingInfo);
2493         }
2494         else
2495         {
2496                 std::vector<VkImageView> attachments = { cbImageView };
2497                 if (m_data.useAttachment())
2498                         attachments.push_back(srImageView);
2499                 if (m_data.useDepthStencil)
2500                         attachments.push_back(dsImageView);
2501
2502                 const VkRenderPassAttachmentBeginInfo renderPassAttachmentBeginInfo
2503                 {
2504                         VK_STRUCTURE_TYPE_RENDER_PASS_ATTACHMENT_BEGIN_INFO,            // VkStructureType              sType;
2505                         DE_NULL,                                                                                                        // const void*                  pNext;
2506                         (deUint32)attachments.size(),                                                           // deUint32                             attachmentCount;
2507                         &attachments[0]                                                                                         // const VkImageView*   pAttachments;
2508                 };
2509
2510                 beginRenderPass(vk, cmdBuffer, renderPass, framebuffer, renderArea,
2511                                                 0, DE_NULL, VK_SUBPASS_CONTENTS_INLINE, imagelessFB ? &renderPassAttachmentBeginInfo : DE_NULL);
2512         }
2513 }
2514
2515 void FSRTestInstance::drawCommands(VkCommandBuffer                                                                      cmdBuffer,
2516                                                                    std::vector<GraphicsPipelineWrapper>&                        pipelines,
2517                                                                    const std::vector<VkViewport>&                                       viewports,
2518                                                                    const std::vector<VkRect2D>&                                         scissors,
2519                                                                    const VkPipelineLayout                                                       pipelineLayout,
2520                                                                    const VkRenderPass                                                           renderPass,
2521                                                                    const VkPipelineVertexInputStateCreateInfo*          vertexInputState,
2522                                                                    const VkPipelineDynamicStateCreateInfo*                      dynamicState,
2523                                                                    const VkPipelineRasterizationStateCreateInfo*        rasterizationState,
2524                                                                    const VkPipelineDepthStencilStateCreateInfo*         depthStencilState,
2525                                                                    const VkPipelineMultisampleStateCreateInfo*          multisampleState,
2526                                                                    VkPipelineFragmentShadingRateStateCreateInfoKHR*     shadingRateState,
2527                                                                    VkPipelineRenderingCreateInfoKHR*                            dynamicRendering,
2528                                                                    const VkShaderModule                                                         vertShader,
2529                                                                    const VkShaderModule                                                         geomShader,
2530                                                                    const VkShaderModule                                                         fragShader,
2531                                                                    VkDescriptorSet                                                                      descriptorSet,
2532                                                                    VkBuffer                                                                                     vertexBuffer)
2533 {
2534         const DeviceInterface&  vk              = m_context.getDeviceInterface();
2535         const VkDevice                  device  = m_context.getDevice();
2536
2537         VkFlags allShaderStages = VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT | VK_SHADER_STAGE_COMPUTE_BIT;
2538         if (m_data.geometryShader)
2539                 allShaderStages |= VK_SHADER_STAGE_GEOMETRY_BIT;
2540
2541         VkPipelineCreateFlags pipelineCreateFlags = (VkPipelineCreateFlags)0;
2542         if (m_data.groupParams->useDynamicRendering)
2543                 pipelineCreateFlags |= VK_PIPELINE_CREATE_RENDERING_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR;
2544
2545         vk.cmdBindDescriptorSets(cmdBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, 0, 1, &descriptorSet, 0, DE_NULL);
2546
2547         // If using dynamic state, create a single graphics pipeline and bind it
2548         if (m_data.useDynamicState)
2549         {
2550                 pipelines.emplace_back(vk, device, m_data.groupParams->pipelineConstructionType, pipelineCreateFlags);
2551                 pipelines.back()
2552                         .setDefaultColorBlendState()
2553                         .setDynamicState(dynamicState)
2554                         .setupVertexInputStete(vertexInputState)
2555                         .setupPreRasterizationShaderState(viewports,
2556                                                                                           scissors,
2557                                                                                           pipelineLayout,
2558                                                                                           renderPass,
2559                                                                                           0u,
2560                                                                                           vertShader,
2561                                                                                           rasterizationState,
2562                                                                                           DE_NULL,
2563                                                                                           DE_NULL,
2564                                                                                           geomShader,
2565                                                                                           DE_NULL,
2566                                                                                           dynamicRendering)
2567                         .setupFragmentShaderState(pipelineLayout,
2568                                                                           renderPass,
2569                                                                           0u,
2570                                                                           fragShader,
2571                                                                           depthStencilState,
2572                                                                           multisampleState,
2573                                                                           shadingRateState)
2574                         .setupFragmentOutputState(renderPass, 0u, DE_NULL, multisampleState)
2575                         .setMonolithicPipelineLayout(pipelineLayout)
2576                         .buildPipeline();
2577
2578                 vk.cmdBindPipeline(cmdBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipelines.back().getPipeline());
2579         }
2580
2581         for (deInt32 i = 0; i < NUM_TRIANGLES; ++i)
2582         {
2583                 // Bind vertex attributes pointing to the next triangle
2584                 VkDeviceSize vertexBufferOffset = i * 3 * 2 * sizeof(float);
2585                 vk.cmdBindVertexBuffers(cmdBuffer, 0, 1, &vertexBuffer, &vertexBufferOffset);
2586
2587                 // Put primitive shading rate in a push constant
2588                 deInt32 shadingRatePC = PrimIDToPrimitiveShadingRate(i);
2589                 vk.cmdPushConstants(cmdBuffer, pipelineLayout, allShaderStages, 0, sizeof(shadingRatePC), &shadingRatePC);
2590
2591                 if (m_data.useDynamicState)
2592                 {
2593                         VkExtent2D fragmentSize = ShadingRateEnumToExtent(PrimIDToPipelineShadingRate(i));
2594                         vk.cmdSetFragmentShadingRateKHR(cmdBuffer, &fragmentSize, m_data.combinerOp);
2595                 }
2596                 else
2597                 {
2598                         // Create a new pipeline with the desired pipeline shading rate
2599                         shadingRateState->fragmentSize = ShadingRateEnumToExtent(PrimIDToPipelineShadingRate(i));
2600
2601                         pipelines.emplace_back(vk, device, m_data.groupParams->pipelineConstructionType, pipelineCreateFlags);
2602                         pipelines.back()
2603                                 .setDefaultColorBlendState()
2604                                 .setDynamicState(dynamicState)
2605                                 .setupVertexInputStete(vertexInputState)
2606                                 .setupPreRasterizationShaderState(viewports,
2607                                                                                                   scissors,
2608                                                                                                   pipelineLayout,
2609                                                                                                   renderPass,
2610                                                                                                   0u,
2611                                                                                                   vertShader,
2612                                                                                                   rasterizationState,
2613                                                                                                   DE_NULL,
2614                                                                                                   DE_NULL,
2615                                                                                                   geomShader,
2616                                                                                                   DE_NULL,
2617                                                                                                   dynamicRendering)
2618                                 .setupFragmentShaderState(pipelineLayout,
2619                                                                                   renderPass,
2620                                                                                   0u,
2621                                                                                   fragShader,
2622                                                                                   depthStencilState,
2623                                                                                   multisampleState,
2624                                                                                   shadingRateState)
2625                                 .setupFragmentOutputState(renderPass, 0u, DE_NULL, multisampleState)
2626                                 .setMonolithicPipelineLayout(pipelineLayout)
2627                                 .buildPipeline();
2628
2629                         vk.cmdBindPipeline(cmdBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipelines.back().getPipeline());
2630                 }
2631
2632                 // Draw one triangle, with "primitive ID" in gl_InstanceIndex
2633                 vk.cmdDraw(cmdBuffer, 3u, 1, 0u, i);
2634         }
2635 }
2636
2637 void FSRTestInstance::endRender(VkCommandBuffer cmdBuffer) const
2638 {
2639         const DeviceInterface& vk = m_context.getDeviceInterface();
2640         if (m_data.groupParams->useDynamicRendering)
2641                 endRendering(vk, cmdBuffer);
2642         else
2643                 endRenderPass(vk, cmdBuffer);
2644 }
2645
2646 }       // anonymous
2647
2648 void createBasicTests (tcu::TestContext& testCtx, tcu::TestCaseGroup* parentGroup, SharedGroupParams groupParams)
2649 {
2650         typedef struct
2651         {
2652                 deUint32                                count;
2653                 const char*                             name;
2654                 const char*                             description;
2655         } TestGroupCase;
2656
2657         typedef struct
2658         {
2659                 VkExtent2D                              count;
2660                 const char*                             name;
2661                 const char*                             description;
2662         } TestGroupCase2D;
2663
2664         typedef struct
2665         {
2666                 AttachmentUsage                 usage;
2667                 const char*                             name;
2668                 const char*                             description;
2669         } TestGroupUsageCase;
2670
2671         TestGroupCase groupCases[] =
2672         {
2673                 { 0,    "basic",                                "basic tests"                                   },
2674                 { 1,    "apisamplemask",                "use pSampleMask"                               },
2675                 { 2,    "samplemaskin",                 "use gl_SampleMaskIn"                   },
2676                 { 3,    "conservativeunder",    "conservative underestimation"  },
2677                 { 4,    "conservativeover",             "conservative overestimation"   },
2678                 { 5,    "fragdepth",                    "depth shader output"                   },
2679                 { 6,    "fragstencil",                  "stencil shader output"                 },
2680                 { 7,    "multiviewport",                "multiple viewports and gl_ViewportIndex"       },
2681                 { 8,    "colorlayered",                 "multiple layer color, single layer shading rate"       },
2682                 { 9,    "srlayered",                    "multiple layer color, multiple layers shading rate"    },
2683                 { 10,   "multiview",                    "multiview"     },
2684                 { 11,   "multiviewsrlayered",   "multiview and multilayer shading rate" },
2685                 { 12,   "multiviewcorrelation", "multiview with correlation mask"       },
2686                 { 13,   "interlock",                    "fragment shader interlock"     },
2687                 { 14,   "samplelocations",              "custom sample locations"       },
2688                 { 15,   "sampleshadingenable",  "enable sample shading in createinfo"   },
2689                 { 16,   "sampleshadinginput",   "enable sample shading by using gl_SampleID"    },
2690         };
2691
2692         TestGroupCase dynCases[] =
2693         {
2694                 { 1,    "dynamic",      "uses dynamic shading rate state"       },
2695                 { 0,    "static",       "uses static shading rate state"        },
2696         };
2697
2698         TestGroupUsageCase attCases[] =
2699         {
2700                 { AttachmentUsage::NO_ATTACHMENT,               "noattachment",         "no shading rate attachment"                    },
2701                 { AttachmentUsage::WITH_ATTACHMENT,             "attachment",           "has shading rate attachment"                   },
2702                 { AttachmentUsage::NO_ATTACHMENT_PTR,   "noattachmentptr",      "no shading rate attachment pointer"    },
2703         };
2704
2705         TestGroupCase shdCases[] =
2706         {
2707                 { 0,    "noshaderrate", "shader doesn't write rate"     },
2708                 { 1,    "shaderrate",   "shader writes rate"    },
2709         };
2710
2711         TestGroupCase combCases[] =
2712         {
2713                 { VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR,        "keep",         "keep"  },
2714                 { VK_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_KHR,     "replace",      "replace"       },
2715                 { VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MIN_KHR,         "min",          "min"   },
2716                 { VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_KHR,         "max",          "max"   },
2717                 { VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MUL_KHR,         "mul",          "mul"   },
2718         };
2719
2720         TestGroupCase2D extentCases[] =
2721         {
2722                 { {1,   1},             "1x1",          "1x1"           },
2723                 { {4,   4},             "4x4",          "4x4"           },
2724                 { {33,  35},    "33x35",        "33x35"         },
2725                 { {151, 431},   "151x431",      "151x431"       },
2726                 { {256, 256},   "256x256",      "256x256"       },
2727         };
2728
2729         TestGroupCase sampCases[] =
2730         {
2731                 { VK_SAMPLE_COUNT_1_BIT,        "samples1",             "1 raster sample"       },
2732                 { VK_SAMPLE_COUNT_2_BIT,        "samples2",             "2 raster samples"      },
2733                 { VK_SAMPLE_COUNT_4_BIT,        "samples4",             "4 raster samples"      },
2734                 { VK_SAMPLE_COUNT_8_BIT,        "samples8",             "8 raster samples"      },
2735                 { VK_SAMPLE_COUNT_16_BIT,       "samples16",    "16 raster samples"     },
2736         };
2737
2738         TestGroupCase geomCases[] =
2739         {
2740                 { 0,    "vs",   "vertex shader only"    },
2741                 { 1,    "gs",   "vertex and geometry shader"    },
2742         };
2743
2744         deInt32 seed = 0;
2745
2746         for (int groupNdx = 0; groupNdx < DE_LENGTH_OF_ARRAY(groupCases); groupNdx++)
2747         {
2748                 if (groupParams->useDynamicRendering && groupNdx == 12)
2749                         continue;
2750
2751                 if (groupParams->pipelineConstructionType != PIPELINE_CONSTRUCTION_TYPE_MONOLITHIC)
2752                 {
2753                         // for graphics pipeline library we need to repeat only selected groups
2754                         if (std::set<int> { 2, 3, 4, 10, 11, 12, 13, 14, 15 }.count(groupNdx) == 0)
2755                                 continue;
2756                 }
2757
2758                 de::MovePtr<tcu::TestCaseGroup> group(new tcu::TestCaseGroup(testCtx, groupCases[groupNdx].name, groupCases[groupNdx].description));
2759                 for (int dynNdx = 0; dynNdx < DE_LENGTH_OF_ARRAY(dynCases); dynNdx++)
2760                 {
2761                         // reduce number of tests for dynamic rendering cases where secondary command buffer is used
2762                         if (groupParams->useSecondaryCmdBuffer && (dynNdx != 0))
2763                                 continue;
2764
2765                         de::MovePtr<tcu::TestCaseGroup> dynGroup(new tcu::TestCaseGroup(testCtx, dynCases[dynNdx].name, dynCases[dynNdx].description));
2766                         for (int attNdx = 0; attNdx < DE_LENGTH_OF_ARRAY(attCases); attNdx++)
2767                         {
2768                                 if (groupParams->useDynamicRendering && attCases[attNdx].usage == AttachmentUsage::NO_ATTACHMENT_PTR)
2769                                         continue;
2770
2771                                 de::MovePtr<tcu::TestCaseGroup> attGroup(new tcu::TestCaseGroup(testCtx, attCases[attNdx].name, attCases[attNdx].description));
2772                                 for (int shdNdx = 0; shdNdx < DE_LENGTH_OF_ARRAY(shdCases); shdNdx++)
2773                                 {
2774                                         de::MovePtr<tcu::TestCaseGroup> shdGroup(new tcu::TestCaseGroup(testCtx, shdCases[shdNdx].name, shdCases[shdNdx].description));
2775                                         for (int cmb0Ndx = 0; cmb0Ndx < DE_LENGTH_OF_ARRAY(combCases); cmb0Ndx++)
2776                                         {
2777                                                 de::MovePtr<tcu::TestCaseGroup> cmb0Group(new tcu::TestCaseGroup(testCtx, combCases[cmb0Ndx].name, combCases[cmb0Ndx].description));
2778                                                 for (int cmb1Ndx = 0; cmb1Ndx < DE_LENGTH_OF_ARRAY(combCases); cmb1Ndx++)
2779                                                 {
2780                                                         de::MovePtr<tcu::TestCaseGroup> cmb1Group(new tcu::TestCaseGroup(testCtx, combCases[cmb1Ndx].name, combCases[cmb1Ndx].description));
2781                                                         for (int extNdx = 0; extNdx < DE_LENGTH_OF_ARRAY(extentCases); extNdx++)
2782                                                         {
2783                                                                 // reduce number of cases repeat every other extent case for graphics pipeline library
2784                                                                 if ((groupParams->pipelineConstructionType != PIPELINE_CONSTRUCTION_TYPE_MONOLITHIC) && ((extNdx % 2) == 1))
2785                                                                         continue;
2786
2787                                                                 // reduce number of tests for dynamic rendering cases where secondary command buffer is used
2788                                                                 if (groupParams->useSecondaryCmdBuffer && (extNdx != 1))
2789                                                                         continue;
2790
2791                                                                 de::MovePtr<tcu::TestCaseGroup> extGroup(new tcu::TestCaseGroup(testCtx, extentCases[extNdx].name, extentCases[extNdx].description));
2792                                                                 for (int sampNdx = 0; sampNdx < DE_LENGTH_OF_ARRAY(sampCases); sampNdx++)
2793                                                                 {
2794                                                                         // reduce number of tests for dynamic rendering cases where secondary command buffer is used
2795                                                                         if (groupParams->useSecondaryCmdBuffer && (sampNdx != 1))
2796                                                                                 continue;
2797
2798                                                                         de::MovePtr<tcu::TestCaseGroup> sampGroup(new tcu::TestCaseGroup(testCtx, sampCases[sampNdx].name, sampCases[sampNdx].description));
2799                                                                         for (int geomNdx = 0; geomNdx < DE_LENGTH_OF_ARRAY(geomCases); geomNdx++)
2800                                                                         {
2801                                                                                 // reduce number of tests for dynamic rendering cases where secondary command buffer is used
2802                                                                                 if (groupParams->useSecondaryCmdBuffer && (geomNdx != 0))
2803                                                                                         continue;
2804
2805                                                                                 bool useApiSampleMask = groupNdx == 1;
2806                                                                                 bool useSampleMaskIn = groupNdx == 2;
2807                                                                                 bool consRast = groupNdx == 3 || groupNdx == 4;
2808                                                                                 bool fragDepth = groupNdx == 5;
2809                                                                                 bool fragStencil = groupNdx == 6;
2810                                                                                 bool multiViewport = groupNdx == 7;
2811                                                                                 bool colorLayered = groupNdx == 8 || groupNdx == 9;
2812                                                                                 bool srLayered = groupNdx == 9 || groupNdx == 11;
2813                                                                                 bool multiView = groupNdx == 10 || groupNdx == 11 || groupNdx == 12;
2814                                                                                 bool correlationMask = groupNdx == 12;
2815                                                                                 bool interlock = groupNdx == 13;
2816                                                                                 bool sampleLocations = groupNdx == 14;
2817                                                                                 bool sampleShadingEnable = groupNdx == 15;
2818                                                                                 bool sampleShadingInput = groupNdx == 16;
2819                                                                                 VkConservativeRasterizationModeEXT conservativeMode = (groupNdx == 3) ? VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT : VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT;
2820                                                                                 deUint32 numColorLayers = (colorLayered || multiView) ? 2u : 1u;
2821
2822                                                                                 // Don't bother with geometry shader if we're not testing shader writes
2823                                                                                 if (geomCases[geomNdx].count && !shdCases[shdNdx].count)
2824                                                                                         continue;
2825
2826                                                                                 // reduce number of tests
2827                                                                                 if ((groupNdx != 0) &&
2828                                                                                         (!dynCases[dynNdx].count ||
2829                                                                                          !(combCases[cmb0Ndx].count == VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR || combCases[cmb0Ndx].count == VK_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_KHR) ||
2830                                                                                          !(combCases[cmb1Ndx].count == VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR || combCases[cmb1Ndx].count == VK_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_KHR)))
2831                                                                                         continue;
2832
2833                                                                                 // Don't bother with geometry shader if we're testing conservative raster, sample mask, depth/stencil
2834                                                                                 if (geomCases[geomNdx].count && (useApiSampleMask || useSampleMaskIn || consRast || fragDepth || fragStencil))
2835                                                                                         continue;
2836
2837                                                                                 // Don't bother with geometry shader if we're testing non-dynamic state
2838                                                                                 if (geomCases[geomNdx].count && !dynCases[dynNdx].count)
2839                                                                                         continue;
2840
2841                                                                                 // Only test multiViewport/layered with shaderWritesRate
2842                                                                                 if ((multiViewport || colorLayered) && !shdCases[shdNdx].count)
2843                                                                                         continue;
2844
2845                                                                                 // Can't test layered shading rate attachment without an attachment
2846                                                                                 if (srLayered && attCases[attNdx].usage != AttachmentUsage::WITH_ATTACHMENT)
2847                                                                                         continue;
2848
2849                                                                                 CaseDef c
2850                                                                                 {
2851                                                                                         groupParams,                                                                                    // SharedGroupParams groupParams;
2852                                                                                         seed++,                                                                                                 // deInt32 seed;
2853                                                                                         extentCases[extNdx].count,                                                              // VkExtent2D framebufferDim;
2854                                                                                         (VkSampleCountFlagBits)sampCases[sampNdx].count,                // VkSampleCountFlagBits samples;
2855                                                                                         {
2856                                                                                                 (VkFragmentShadingRateCombinerOpKHR)combCases[cmb0Ndx].count,
2857                                                                                                 (VkFragmentShadingRateCombinerOpKHR)combCases[cmb1Ndx].count
2858                                                                                         },                                                                                                              // VkFragmentShadingRateCombinerOpKHR combinerOp[2];
2859                                                                                         attCases[attNdx].usage,                                                                 // AttachmentUsage attachmentUsage;
2860                                                                                         (bool)shdCases[shdNdx].count,                                                   // bool shaderWritesRate;
2861                                                                                         (bool)geomCases[geomNdx].count,                                                 // bool geometryShader;
2862                                                                                         (bool)dynCases[dynNdx].count,                                                   // bool useDynamicState;
2863                                                                                         useApiSampleMask,                                                                               // bool useApiSampleMask;
2864                                                                                         useSampleMaskIn,                                                                                // bool useSampleMaskIn;
2865                                                                                         consRast,                                                                                               // bool conservativeEnable;
2866                                                                                         conservativeMode,                                                                               // VkConservativeRasterizationModeEXT conservativeMode;
2867                                                                                         fragDepth || fragStencil,                                                               // bool useDepthStencil;
2868                                                                                         fragDepth,                                                                                              // bool fragDepth;
2869                                                                                         fragStencil,                                                                                    // bool fragStencil;
2870                                                                                         multiViewport,                                                                                  // bool multiViewport;
2871                                                                                         colorLayered,                                                                                   // bool colorLayered;
2872                                                                                         srLayered,                                                                                              // bool srLayered;
2873                                                                                         numColorLayers,                                                                                 // deUint32 numColorLayers;
2874                                                                                         multiView,                                                                                              // bool multiView;
2875                                                                                         correlationMask,                                                                                // bool correlationMask;
2876                                                                                         interlock,                                                                                              // bool interlock;
2877                                                                                         sampleLocations,                                                                                // bool sampleLocations;
2878                                                                                         sampleShadingEnable,                                                                    // bool sampleShadingEnable;
2879                                                                                         sampleShadingInput,                                                                             // bool sampleShadingInput;
2880                                                                                         false,                                                                                                  // bool sampleMaskTest;
2881                                                                                 };
2882
2883                                                                                 sampGroup->addChild(new FSRTestCase(testCtx, geomCases[geomNdx].name, geomCases[geomNdx].description, c));
2884                                                                         }
2885                                                                         extGroup->addChild(sampGroup.release());
2886                                                                 }
2887                                                                 cmb1Group->addChild(extGroup.release());
2888                                                         }
2889                                                         cmb0Group->addChild(cmb1Group.release());
2890                                                 }
2891                                                 shdGroup->addChild(cmb0Group.release());
2892                                         }
2893                                         attGroup->addChild(shdGroup.release());
2894                                 }
2895                                 dynGroup->addChild(attGroup.release());
2896                         }
2897                         group->addChild(dynGroup.release());
2898                 }
2899                 parentGroup->addChild(group.release());
2900         }
2901
2902         if (!groupParams->useSecondaryCmdBuffer)
2903         {
2904                 de::MovePtr<tcu::TestCaseGroup> group(new tcu::TestCaseGroup(testCtx, "misc_tests", "Single tests that don't need to be part of above test matrix"));
2905                 group->addChild(new FSRTestCase(testCtx, "sample_mask_test", "", {
2906                         groupParams,                                                                                    // SharedGroupParams groupParams;
2907                         123,                                                                                                    // deInt32 seed;
2908                         {32,  33},                                                                                              // VkExtent2D framebufferDim;
2909                         VK_SAMPLE_COUNT_4_BIT,                                                                  // VkSampleCountFlagBits samples;
2910                         {
2911                                 VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR,
2912                                 VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR
2913                         },                                                                                                              // VkFragmentShadingRateCombinerOpKHR combinerOp[2];
2914                         AttachmentUsage::NO_ATTACHMENT,                                                 // AttachmentUsage attachmentUsage;
2915                         true,                                                                                                   // bool shaderWritesRate;
2916                         false,                                                                                                  // bool geometryShader;
2917                         false,                                                                                                  // bool useDynamicState;
2918                         true,                                                                                                   // bool useApiSampleMask;
2919                         false,                                                                                                  // bool useSampleMaskIn;
2920                         false,                                                                                                  // bool conservativeEnable;
2921                         VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT,   // VkConservativeRasterizationModeEXT conservativeMode;
2922                         false,                                                                                                  // bool useDepthStencil;
2923                         false,                                                                                                  // bool fragDepth;
2924                         false,                                                                                                  // bool fragStencil;
2925                         false,                                                                                                  // bool multiViewport;
2926                         false,                                                                                                  // bool colorLayered;
2927                         false,                                                                                                  // bool srLayered;
2928                         1u,                                                                                                             // deUint32 numColorLayers;
2929                         false,                                                                                                  // bool multiView;
2930                         false,                                                                                                  // bool correlationMask;
2931                         false,                                                                                                  // bool interlock;
2932                         false,                                                                                                  // bool sampleLocations;
2933                         false,                                                                                                  // bool sampleShadingEnable;
2934                         false,                                                                                                  // bool sampleShadingInput;
2935                         true,                                                                                                   // bool sampleMaskTest;
2936                 }));
2937
2938                 parentGroup->addChild(group.release());
2939         }
2940 }
2941
2942 }       // FragmentShadingRage
2943 }       // vkt