Merge vk-gl-cts/vulkan-cts-1.3.3 into vk-gl-cts/vulkan-cts-1.3.4
[platform/upstream/VK-GL-CTS.git] / external / vulkancts / modules / vulkan / fragment_shading_rate / vktFragmentShadingRateBasic.cpp
1 /*------------------------------------------------------------------------
2  * Vulkan Conformance Tests
3  * ------------------------
4  *
5  * Copyright (c) 2017-2019 The Khronos Group Inc.
6  * Copyright (c) 2018-2020 NVIDIA Corporation
7  *
8  * Licensed under the Apache License, Version 2.0 (the "License");
9  * you may not use this file except in compliance with the License.
10  * You may obtain a copy of the License at
11  *
12  *        http://www.apache.org/licenses/LICENSE-2.0
13  *
14  * Unless required by applicable law or agreed to in writing, software
15  * distributed under the License is distributed on an "AS IS" BASIS,
16  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17  * See the License for the specific language governing permissions and
18  * limitations under the License.
19  *
20  *//*!
21  * \file
22  * \brief Tests for VK_KHR_fragment_shading_rate
23  * The test renders 9*9 triangles, where each triangle has one of the valid
24  * fragment sizes ({1,2,4},{1,2,4}) (clamped to implementation limits) for
25  * each of the pipeline shading rate and the primitive shading rate. The
26  * fragment shader does an atomic add to a memory location to get a unique
27  * identifier for the fragment, and outputs the primitive ID, atomic counter,
28  * fragment size, and some other info the the color output. Then a compute
29  * shader copies this to buffer memory, and the host verifies several
30  * properties of the output. For example, if a sample has a particular
31  * primitive ID and atomic value, then all other samples in the tile with
32  * the same primitive ID should have the same atomic value.
33  *//*--------------------------------------------------------------------*/
34
35 #include "vktFragmentShadingRateBasic.hpp"
36
37 #include "vkBufferWithMemory.hpp"
38 #include "vkImageWithMemory.hpp"
39 #include "vkQueryUtil.hpp"
40 #include "vkBuilderUtil.hpp"
41 #include "vkCmdUtil.hpp"
42 #include "vkTypeUtil.hpp"
43 #include "vkObjUtil.hpp"
44 #include "vkImageUtil.hpp"
45
46 #include "vktTestGroupUtil.hpp"
47 #include "vktTestCase.hpp"
48
49 #include "deDefs.h"
50 #include "deMath.h"
51 #include "deRandom.h"
52 #include "deSharedPtr.hpp"
53 #include "deString.h"
54
55 #include "tcuTestCase.hpp"
56 #include "tcuTestLog.hpp"
57
58 #include <set>
59 #include <string>
60 #include <sstream>
61
62 namespace vkt
63 {
64 namespace FragmentShadingRate
65 {
66 namespace
67 {
68 using namespace vk;
69 using namespace std;
70
71 #define NUM_TRIANGLES (9*9)
72
73 enum class AttachmentUsage
74 {
75         NO_ATTACHMENT = 0,
76         NO_ATTACHMENT_PTR,
77         WITH_ATTACHMENT,
78 };
79
80 struct CaseDef
81 {
82         SharedGroupParams groupParams;
83         deInt32 seed;
84         VkExtent2D framebufferDim;
85         VkSampleCountFlagBits samples;
86         VkFragmentShadingRateCombinerOpKHR combinerOp[2];
87         AttachmentUsage attachmentUsage;
88         bool shaderWritesRate;
89         bool geometryShader;
90         bool useDynamicState;
91         bool useApiSampleMask;
92         bool useSampleMaskIn;
93         bool conservativeEnable;
94         VkConservativeRasterizationModeEXT conservativeMode;
95         bool useDepthStencil; // == fragDepth || fragStencil
96         bool fragDepth;
97         bool fragStencil;
98         bool multiViewport;
99         bool colorLayered;
100         bool srLayered; // colorLayered must also be true
101         deUint32 numColorLayers;
102         bool multiView;
103         bool correlationMask;
104         bool interlock;
105         bool sampleLocations;
106         bool sampleShadingEnable;
107         bool sampleShadingInput;
108         bool sampleMaskTest;
109         bool earlyAndLateTest;
110
111         bool useAttachment () const
112         {
113                 return (attachmentUsage == AttachmentUsage::WITH_ATTACHMENT);
114         }
115 };
116
117 class FSRTestInstance : public TestInstance
118 {
119 public:
120                                                 FSRTestInstance                         (Context& context, const CaseDef& data);
121                                                 ~FSRTestInstance                        (void);
122         tcu::TestStatus         iterate                                         (void);
123
124 private:
125         // Test parameters
126         CaseDef                         m_data;
127
128         // Cache simulated combiner operations, to avoid recomputing per-sample
129         deInt32                         m_simulateValueCount;
130         vector<deInt32>         m_simulateCache;
131         // Cache mapping of primitive ID to pipeline/primitive shading rate
132         vector<deInt32>         m_primIDToPrimitiveShadingRate;
133         vector<deInt32>         m_primIDToPipelineShadingRate;
134         deUint32                        m_supportedFragmentShadingRateCount;
135         vector<VkPhysicalDeviceFragmentShadingRateKHR>  m_supportedFragmentShadingRates;
136         VkPhysicalDeviceFragmentShadingRatePropertiesKHR        m_shadingRateProperties;
137
138 protected:
139
140         void                            preRenderCommands                               (VkCommandBuffer                                                                        cmdBuffer,
141                                                                                                                  ImageWithMemory*                                                                       cbImage,
142                                                                                                                  ImageWithMemory*                                                                       dsImage,
143                                                                                                                  ImageWithMemory*                                                                       derivImage,
144                                                                                                                  deUint32                                                                                       derivNumLevels,
145                                                                                                                  ImageWithMemory*                                                                       srImage,
146                                                                                                                  VkImageLayout                                                                          srLayout,
147                                                                                                                  BufferWithMemory*                                                                      srFillBuffer,
148                                                                                                                  deUint32                                                                                       numSRLayers,
149                                                                                                                  deUint32                                                                                       srWidth,
150                                                                                                                  deUint32                                                                                       srHeight,
151                                                                                                                  deUint32                                                                                       srFillBpp,
152                                                                                                                  const VkClearValue&                                                            clearColor,
153                                                                                                                  const VkClearValue&                                                            clearDepthStencil);
154         void                            beginLegacyRender                               (VkCommandBuffer                                                                        cmdBuffer,
155                                                                                                                  VkRenderPass                                                                           renderPass,
156                                                                                                                  VkFramebuffer                                                                          framebuffer,
157                                                                                                                  VkImageView                                                                            srImageView,
158                                                                                                                  VkImageView                                                                            cbImageView,
159                                                                                                                  VkImageView                                                                            dsImageView,
160                                                                                                                  bool                                                                                           imagelessFB) const;
161         void                            drawCommands                                    (VkCommandBuffer                                                                        cmdBuffer,
162                                                                                                                  std::vector<GraphicsPipelineWrapper>&                          pipelines,
163                                                                                                                  const std::vector<VkViewport>&                                         viewports,
164                                                                                                                  const std::vector<VkRect2D>&                                           scissors,
165                                                                                                                  const VkPipelineLayout                                                         pipelineLayout,
166                                                                                                                  const VkRenderPass                                                                     renderPass,
167                                                                                                                  const VkPipelineVertexInputStateCreateInfo*            vertexInputState,
168                                                                                                                  const VkPipelineDynamicStateCreateInfo*                        dynamicState,
169                                                                                                                  const VkPipelineRasterizationStateCreateInfo*          rasterizationState,
170                                                                                                                  const VkPipelineDepthStencilStateCreateInfo*           depthStencilState,
171                                                                                                                  const VkPipelineMultisampleStateCreateInfo*            multisampleState,
172                                                                                                                  VkPipelineFragmentShadingRateStateCreateInfoKHR*       shadingRateState,
173                                                                                                                  PipelineRenderingCreateInfoWrapper                                     dynamicRenderingState,
174                                                                                                                  const VkShaderModule                                                           vertShader,
175                                                                                                                  const VkShaderModule                                                           geomShader,
176                                                                                                                  const VkShaderModule                                                           fragShader,
177                                                                                                                  VkDescriptorSet                                                                        descriptorSet,
178                                                                                                                  VkBuffer                                                                                       vertexBuffer);
179 #ifndef CTS_USES_VULKANSC
180         void                            beginSecondaryCmdBuffer                 (VkCommandBuffer                                                                        cmdBuffer,
181                                                                                                                  VkFormat                                                                                       cbFormat,
182                                                                                                                  VkFormat                                                                                       dsFormat,
183                                                                                                                  VkRenderingFlagsKHR                                                            renderingFlags = 0u) const;
184         void                            beginDynamicRender                              (VkCommandBuffer                                                                        cmdBuffer,
185                                                                                                                  VkImageView                                                                            srImageView,
186                                                                                                                  VkImageLayout                                                                          srImageLayout,
187                                                                                                                  const VkExtent2D&                                                                      srTexelSize,
188                                                                                                                  VkImageView                                                                            cbImageView,
189                                                                                                                  VkImageView                                                                            dsImageView,
190                                                                                                                  const VkClearValue&                                                            clearColor,
191                                                                                                                  const VkClearValue&                                                            clearDepthStencil,
192                                                                                                                  VkRenderingFlagsKHR                                                            renderingFlags = 0u) const;
193 #endif // CTS_USES_VULKANSC
194
195         deInt32                         PrimIDToPrimitiveShadingRate    (deInt32 primID);
196         deInt32                         PrimIDToPipelineShadingRate             (deInt32 primID);
197         VkExtent2D                      SanitizeExtent                                  (VkExtent2D ext) const;
198         deInt32                         SanitizeRate                                    (deInt32 rate) const;
199         deInt32                         ShadingRateExtentToClampedMask  (VkExtent2D ext, bool allowSwap) const;
200         deInt32                         ShadingRateExtentToEnum                 (VkExtent2D ext) const;
201         VkExtent2D                      ShadingRateEnumToExtent                 (deInt32 rate) const;
202         deInt32                         Simulate                                                (deInt32 rate0, deInt32 rate1, deInt32 rate2);
203         VkExtent2D                      Combine                                                 (VkExtent2D ext0, VkExtent2D ext1, VkFragmentShadingRateCombinerOpKHR comb) const;
204         bool                            Force1x1                                                () const;
205 };
206
207 FSRTestInstance::FSRTestInstance (Context& context, const CaseDef& data)
208         : vkt::TestInstance             (context)
209         , m_data                                (data)
210         , m_simulateValueCount  (((4 * 4) | 4) + 1)
211         , m_simulateCache               (m_simulateValueCount*m_simulateValueCount*m_simulateValueCount, ~0)
212         , m_primIDToPrimitiveShadingRate(NUM_TRIANGLES, ~0)
213         , m_primIDToPipelineShadingRate(NUM_TRIANGLES, ~0)
214 {
215         m_supportedFragmentShadingRateCount = 0;
216         m_context.getInstanceInterface().getPhysicalDeviceFragmentShadingRatesKHR(m_context.getPhysicalDevice(), &m_supportedFragmentShadingRateCount, DE_NULL);
217
218         if (m_supportedFragmentShadingRateCount < 3)
219                 TCU_THROW(TestError, "*pFragmentShadingRateCount too small");
220
221         m_supportedFragmentShadingRates.resize(m_supportedFragmentShadingRateCount);
222         for (deUint32 i = 0; i < m_supportedFragmentShadingRateCount; ++i)
223         {
224                 m_supportedFragmentShadingRates[i].sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_KHR;
225                 m_supportedFragmentShadingRates[i].pNext = nullptr;
226         }
227         m_context.getInstanceInterface().getPhysicalDeviceFragmentShadingRatesKHR(m_context.getPhysicalDevice(), &m_supportedFragmentShadingRateCount, &m_supportedFragmentShadingRates[0]);
228
229         m_shadingRateProperties = m_context.getFragmentShadingRateProperties();
230 }
231
232 FSRTestInstance::~FSRTestInstance (void)
233 {
234 }
235
236 class FSRTestCase : public TestCase
237 {
238         public:
239                                                                 FSRTestCase             (tcu::TestContext& context, const char* name, const char* desc, const CaseDef data);
240                                                                 ~FSRTestCase    (void);
241         virtual void                            initPrograms    (SourceCollections& programCollection) const;
242         virtual TestInstance*           createInstance  (Context& context) const;
243         virtual void                            checkSupport    (Context& context) const;
244
245 private:
246         CaseDef                                         m_data;
247 };
248
249 FSRTestCase::FSRTestCase (tcu::TestContext& context, const char* name, const char* desc, const CaseDef data)
250         : vkt::TestCase (context, name, desc)
251         , m_data                (data)
252 {
253 }
254
255 FSRTestCase::~FSRTestCase       (void)
256 {
257 }
258
259 bool FSRTestInstance::Force1x1() const
260 {
261         if (m_data.useApiSampleMask && !m_context.getFragmentShadingRateProperties().fragmentShadingRateWithSampleMask)
262                 return true;
263
264         if (m_data.useSampleMaskIn && !m_context.getFragmentShadingRateProperties().fragmentShadingRateWithShaderSampleMask)
265                 return true;
266
267         if (m_data.conservativeEnable && !m_context.getFragmentShadingRateProperties().fragmentShadingRateWithConservativeRasterization)
268                 return true;
269
270         if (m_data.useDepthStencil && !m_context.getFragmentShadingRateProperties().fragmentShadingRateWithShaderDepthStencilWrites)
271                 return true;
272
273         if (m_data.interlock && !m_context.getFragmentShadingRateProperties().fragmentShadingRateWithFragmentShaderInterlock)
274                 return true;
275
276         if (m_data.sampleLocations && !m_context.getFragmentShadingRateProperties().fragmentShadingRateWithCustomSampleLocations)
277                 return true;
278
279         if (m_data.sampleShadingEnable || m_data.sampleShadingInput)
280                 return true;
281
282         return false;
283 }
284
285 static VkImageUsageFlags cbUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT |
286                                                                    VK_IMAGE_USAGE_SAMPLED_BIT |
287                                                                    VK_IMAGE_USAGE_TRANSFER_DST_BIT |
288                                                                    VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
289
290 void FSRTestCase::checkSupport(Context& context) const
291 {
292         context.requireDeviceFunctionality("VK_KHR_fragment_shading_rate");
293
294         if (m_data.groupParams->useDynamicRendering)
295                 context.requireDeviceFunctionality("VK_KHR_dynamic_rendering");
296
297         if (!context.getFragmentShadingRateFeatures().pipelineFragmentShadingRate)
298                 TCU_THROW(NotSupportedError, "pipelineFragmentShadingRate not supported");
299
300         if (m_data.shaderWritesRate &&
301                 !context.getFragmentShadingRateFeatures().primitiveFragmentShadingRate)
302                 TCU_THROW(NotSupportedError, "primitiveFragmentShadingRate not supported");
303
304         if (!context.getFragmentShadingRateFeatures().primitiveFragmentShadingRate &&
305                 m_data.combinerOp[0] != VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR)
306                 TCU_THROW(NotSupportedError, "primitiveFragmentShadingRate not supported");
307
308         if (!context.getFragmentShadingRateFeatures().attachmentFragmentShadingRate &&
309                 m_data.combinerOp[1] != VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR)
310                 TCU_THROW(NotSupportedError, "attachmentFragmentShadingRate not supported");
311
312         const auto&     vki                             = context.getInstanceInterface();
313         const auto      physicalDevice  = context.getPhysicalDevice();
314
315         VkImageFormatProperties imageProperties;
316         VkResult result = vki.getPhysicalDeviceImageFormatProperties(physicalDevice, VK_FORMAT_R32G32B32A32_UINT, VK_IMAGE_TYPE_2D,
317                                                                                                                                  VK_IMAGE_TILING_OPTIMAL, cbUsage, 0, &imageProperties);
318
319         if (result == VK_ERROR_FORMAT_NOT_SUPPORTED)
320                 TCU_THROW(NotSupportedError, "VK_FORMAT_R32G32B32A32_UINT not supported");
321
322         if (!(imageProperties.sampleCounts & m_data.samples))
323                 TCU_THROW(NotSupportedError, "color buffer sample count not supported");
324
325         if (m_data.numColorLayers > imageProperties.maxArrayLayers)
326                 TCU_THROW(NotSupportedError, "color buffer layers not supported");
327
328         if (m_data.useAttachment() && !context.getFragmentShadingRateFeatures().attachmentFragmentShadingRate)
329                 TCU_THROW(NotSupportedError, "attachmentFragmentShadingRate not supported");
330
331         if (!context.getFragmentShadingRateProperties().fragmentShadingRateNonTrivialCombinerOps &&
332                 ((m_data.combinerOp[0] != VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR && m_data.combinerOp[0] != VK_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_KHR) ||
333                  (m_data.combinerOp[1] != VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR && m_data.combinerOp[1] != VK_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_KHR)))
334                 TCU_THROW(NotSupportedError, "fragmentShadingRateNonTrivialCombinerOps not supported");
335
336         if (m_data.conservativeEnable)
337         {
338                 context.requireDeviceFunctionality("VK_EXT_conservative_rasterization");
339                 if (m_data.conservativeMode == VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT &&
340                         !context.getConservativeRasterizationPropertiesEXT().primitiveUnderestimation)
341                         TCU_THROW(NotSupportedError, "primitiveUnderestimation not supported");
342         }
343
344         if (m_data.fragStencil)
345                 context.requireDeviceFunctionality("VK_EXT_shader_stencil_export");
346
347         if (m_data.multiViewport &&
348                 !context.getFragmentShadingRateProperties().primitiveFragmentShadingRateWithMultipleViewports)
349                 TCU_THROW(NotSupportedError, "primitiveFragmentShadingRateWithMultipleViewports not supported");
350
351         if (m_data.srLayered &&
352                 !context.getFragmentShadingRateProperties().layeredShadingRateAttachments)
353                 TCU_THROW(NotSupportedError, "layeredShadingRateAttachments not supported");
354
355         if ((m_data.multiViewport || m_data.colorLayered) &&
356                 !m_data.geometryShader)
357                 context.requireDeviceFunctionality("VK_EXT_shader_viewport_index_layer");
358
359         if (m_data.multiView && m_data.geometryShader &&
360                 !context.getMultiviewFeatures().multiviewGeometryShader)
361                 TCU_THROW(NotSupportedError, "multiviewGeometryShader not supported");
362
363         if (m_data.interlock &&
364                 !context.getFragmentShaderInterlockFeaturesEXT().fragmentShaderPixelInterlock)
365                 TCU_THROW(NotSupportedError, "fragmentShaderPixelInterlock not supported");
366
367         if (m_data.sampleLocations)
368         {
369                 context.requireDeviceFunctionality("VK_EXT_sample_locations");
370                 if (!(m_data.samples & context.getSampleLocationsPropertiesEXT().sampleLocationSampleCounts))
371                         TCU_THROW(NotSupportedError, "samples not supported in sampleLocationSampleCounts");
372         }
373
374         if (m_data.sampleMaskTest && !context.getFragmentShadingRateProperties().fragmentShadingRateWithSampleMask)
375                 TCU_THROW(NotSupportedError, "fragmentShadingRateWithSampleMask not supported");
376
377         checkPipelineLibraryRequirements(vki, physicalDevice, m_data.groupParams->pipelineConstructionType);
378
379 #ifndef CTS_USES_VULKANSC
380         if (m_data.earlyAndLateTest)
381         {
382                 context.requireDeviceFunctionality("VK_AMD_shader_early_and_late_fragment_tests");
383                 if (context.getShaderEarlyAndLateFragmentTestsFeaturesAMD().shaderEarlyAndLateFragmentTests == VK_FALSE)
384                         TCU_THROW(NotSupportedError, "shaderEarlyAndLateFragmentTests is not supported");
385         }
386 #endif
387 }
388
389 // Error codes writted by the fragment shader
390 enum
391 {
392         ERROR_NONE = 0,
393         ERROR_FRAGCOORD_CENTER = 1,
394         ERROR_VTG_READBACK = 2,
395         ERROR_FRAGCOORD_DERIV = 3,
396         ERROR_FRAGCOORD_IMPLICIT_DERIV = 4,
397 };
398
399 void FSRTestCase::initPrograms (SourceCollections& programCollection) const
400 {
401         std::stringstream vss;
402
403         vss <<
404                 "#version 450 core\n"
405                 "#extension GL_EXT_fragment_shading_rate : enable\n"
406                 "#extension GL_ARB_shader_viewport_layer_array : enable\n"
407                 "layout(push_constant) uniform PC {\n"
408                 "       int shadingRate;\n"
409                 "} pc;\n"
410                 "layout(location = 0) in vec2 pos;\n"
411                 "layout(location = 0) out int instanceIndex;\n"
412                 "layout(location = 1) out int readbackok;\n"
413                 "layout(location = 2) out float zero;\n"
414                 "out gl_PerVertex\n"
415                 "{\n"
416                 "   vec4 gl_Position;\n"
417                 "};\n"
418                 "void main()\n"
419                 "{\n"
420                 "  gl_Position = vec4(pos, 0, 1);\n"
421                 "  instanceIndex = gl_InstanceIndex;\n"
422                 "  readbackok = 1;\n"
423                 "  zero = 0;\n";
424
425         if (m_data.shaderWritesRate)
426         {
427                 vss << "  gl_PrimitiveShadingRateEXT = pc.shadingRate;\n";
428
429                 // Verify that we can read from the output variable
430                 vss << "  if (gl_PrimitiveShadingRateEXT != pc.shadingRate) readbackok = 0;\n";
431
432                 if (!m_data.geometryShader)
433                 {
434                         if (m_data.multiViewport)
435                                 vss << "  gl_ViewportIndex = instanceIndex & 1;\n";
436                         if (m_data.colorLayered)
437                                 vss << "  gl_Layer = (instanceIndex & 2) >> 1;\n";
438                 }
439         }
440
441         vss << "}\n";
442
443         programCollection.glslSources.add("vert") << glu::VertexSource(vss.str());
444
445         if (m_data.geometryShader)
446         {
447                 std::string writeShadingRate = "";
448                 if (m_data.shaderWritesRate)
449                 {
450                         writeShadingRate =
451                                 "  gl_PrimitiveShadingRateEXT = pc.shadingRate;\n"
452                                 "  if (gl_PrimitiveShadingRateEXT != pc.shadingRate) readbackok = 0;\n";
453
454                         if (m_data.multiViewport)
455                                 writeShadingRate += "  gl_ViewportIndex = inInstanceIndex[0] & 1;\n";
456
457                         if (m_data.colorLayered)
458                                 writeShadingRate += "  gl_Layer = (inInstanceIndex[0] & 2) >> 1;\n";
459                 }
460
461                 std::stringstream gss;
462                 gss <<
463                         "#version 450 core\n"
464                         "#extension GL_EXT_fragment_shading_rate : enable\n"
465                         "\n"
466                         "layout(push_constant) uniform PC {\n"
467                         "       int shadingRate;\n"
468                         "} pc;\n"
469                         "\n"
470                         "in gl_PerVertex\n"
471                         "{\n"
472                         "   vec4 gl_Position;\n"
473                         "} gl_in[3];\n"
474                         "\n"
475                         "layout(location = 0) in int inInstanceIndex[];\n"
476                         "layout(location = 0) out int outInstanceIndex;\n"
477                         "layout(location = 1) out int readbackok;\n"
478                         "layout(location = 2) out float zero;\n"
479                         "layout(triangles) in;\n"
480                         "layout(triangle_strip, max_vertices=3) out;\n"
481                         "\n"
482                         "out gl_PerVertex {\n"
483                         "   vec4 gl_Position;\n"
484                         "};\n"
485                         "\n"
486                         "void main(void)\n"
487                         "{\n"
488                         "   gl_Position = gl_in[0].gl_Position;\n"
489                         "   outInstanceIndex = inInstanceIndex[0];\n"
490                         "   readbackok  = 1;\n"
491                         "   zero = 0;\n"
492                         << writeShadingRate <<
493                         "   EmitVertex();"
494                         "\n"
495                         "   gl_Position = gl_in[1].gl_Position;\n"
496                         "   outInstanceIndex = inInstanceIndex[1];\n"
497                         "   readbackok = 1;\n"
498                         "   zero = 0;\n"
499                         << writeShadingRate <<
500                         "   EmitVertex();"
501                         "\n"
502                         "   gl_Position = gl_in[2].gl_Position;\n"
503                         "   outInstanceIndex = inInstanceIndex[2];\n"
504                         "   readbackok = 1;\n"
505                         "   zero = 0;\n"
506                         << writeShadingRate <<
507                         "   EmitVertex();"
508                         "}\n";
509
510                 programCollection.glslSources.add("geom") << glu::GeometrySource(gss.str());
511         }
512
513         std::stringstream fss;
514
515         fss <<
516                 "#version 450 core\n"
517                 "#extension GL_EXT_fragment_shading_rate : enable\n"
518                 "#extension GL_ARB_shader_stencil_export : enable\n"
519                 "#extension GL_ARB_fragment_shader_interlock : enable\n";
520
521         if (m_data.earlyAndLateTest)
522                 fss << "#extension GL_AMD_shader_early_and_late_fragment_tests : enable\n";
523
524         fss << "layout(location = 0) out uvec4 col0;\n"
525                 "layout(set = 0, binding = 0) buffer Block { uint counter; } buf;\n"
526                 "layout(set = 0, binding = 3) uniform usampler2D tex;\n"
527                 "layout(location = 0) flat in int instanceIndex;\n"
528                 "layout(location = 1) flat in int readbackok;\n"
529                 "layout(location = 2) " << (m_data.sampleShadingInput ? "sample " : "") << "in float zero;\n";
530
531         if (m_data.earlyAndLateTest)
532                 fss << "layout(early_and_late_fragment_tests_amd) in;\n";
533
534         if (m_data.fragDepth && m_data.earlyAndLateTest)
535                 fss << "layout(depth_less) out float gl_FragDepth;\n";
536
537         if (m_data.fragStencil && m_data.earlyAndLateTest)
538                 fss << "layout(stencil_ref_less_front_amd) out int gl_FragStencilRefARB;\n";
539
540         if (m_data.interlock)
541                 fss << "layout(pixel_interlock_ordered) in;\n";
542
543         fss <<
544                 "void main()\n"
545                 "{\n";
546
547         if (m_data.interlock)
548                 fss << "  beginInvocationInterlockARB();\n";
549
550         fss <<
551                 // X component gets shading rate enum
552                 "  col0.x = gl_ShadingRateEXT;\n"
553                 "  col0.y = 0;\n"
554                 // Z component gets packed primitiveID | atomic value
555                 "  col0.z = (instanceIndex << 24) | ((atomicAdd(buf.counter, 1) + 1) & 0x00FFFFFFu);\n"
556                 "  ivec2 fragCoordXY = ivec2(gl_FragCoord.xy);\n"
557                 "  ivec2 fragSize = ivec2(1<<((gl_ShadingRateEXT/4)&3), 1<<(gl_ShadingRateEXT&3));\n"
558                 // W component gets error code
559                 "  col0.w = uint(zero)" << (m_data.sampleShadingInput ? " * gl_SampleID" : "") << ";\n"
560                 "  if (((fragCoordXY - fragSize / 2) % fragSize) != ivec2(0,0))\n"
561                 "    col0.w = " << ERROR_FRAGCOORD_CENTER << ";\n";
562
563         if (m_data.shaderWritesRate)
564         {
565                 fss <<
566                         "  if (readbackok != 1)\n"
567                         "    col0.w = " << ERROR_VTG_READBACK << ";\n";
568         }
569
570         // When sample shading, gl_FragCoord is more likely to give bad derivatives,
571         // e.g. due to a partially covered quad having some pixels center sample and
572         // some sample at a sample location.
573         if (!m_data.sampleShadingEnable && !m_data.sampleShadingInput)
574         {
575                 fss << "  if (dFdx(gl_FragCoord.xy) != ivec2(fragSize.x, 0) || dFdy(gl_FragCoord.xy) != ivec2(0, fragSize.y))\n"
576                            "    col0.w = (fragSize.y << 26) | (fragSize.x << 20) | (int(dFdx(gl_FragCoord.xy)) << 14) | (int(dFdx(gl_FragCoord.xy)) << 8) | " << ERROR_FRAGCOORD_DERIV << ";\n";
577
578                 fss << "  uint implicitDerivX = texture(tex, vec2(gl_FragCoord.x / textureSize(tex, 0).x, 0)).x;\n"
579                            "  uint implicitDerivY = texture(tex, vec2(0, gl_FragCoord.y / textureSize(tex, 0).y)).x;\n"
580                            "  if (implicitDerivX != fragSize.x || implicitDerivY != fragSize.y)\n"
581                            "    col0.w = (fragSize.y << 26) | (fragSize.x << 20) | (implicitDerivY << 14) | (implicitDerivX << 8) | " << ERROR_FRAGCOORD_IMPLICIT_DERIV << ";\n";
582         }
583         // Y component gets sample mask value
584         if (m_data.useSampleMaskIn)
585                 fss << "  col0.y = gl_SampleMaskIn[0];\n";
586
587         if (m_data.fragDepth)
588                 fss << "  gl_FragDepth = float(instanceIndex) / float(" << NUM_TRIANGLES << ");\n";
589
590         if (m_data.fragStencil)
591                 fss << "  gl_FragStencilRefARB = instanceIndex;\n";
592
593         if (m_data.interlock)
594                 fss << "  endInvocationInterlockARB();\n";
595
596         fss <<
597                 "}\n";
598
599         programCollection.glslSources.add("frag") << glu::FragmentSource(fss.str());
600
601         std::stringstream css;
602
603         std::string fsampType = m_data.samples > 1 ?  "texture2DMSArray" :  "texture2DArray";
604         std::string usampType = m_data.samples > 1 ? "utexture2DMSArray" : "utexture2DArray";
605
606         // Compute shader copies color/depth/stencil to linear layout in buffer memory
607         css <<
608                 "#version 450 core\n"
609                 "#extension GL_EXT_samplerless_texture_functions : enable\n"
610                 "layout(set = 0, binding = 1) uniform " << usampType << " colorTex;\n"
611                 "layout(set = 0, binding = 2, std430) buffer Block0 { uvec4 b[]; } colorbuf;\n"
612                 "layout(set = 0, binding = 4, std430) buffer Block1 { float b[]; } depthbuf;\n"
613                 "layout(set = 0, binding = 5, std430) buffer Block2 { uint b[]; } stencilbuf;\n"
614                 "layout(set = 0, binding = 6) uniform " << fsampType << " depthTex;\n"
615                 "layout(set = 0, binding = 7) uniform " << usampType << " stencilTex;\n"
616                 "layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;\n"
617                 "void main()\n"
618                 "{\n"
619                 "   for (int i = 0; i < " << m_data.samples << "; ++i) {\n"
620                 "      uint idx = ((gl_GlobalInvocationID.z * " << m_data.framebufferDim.height << " + gl_GlobalInvocationID.y) * " << m_data.framebufferDim.width << " + gl_GlobalInvocationID.x) * " << m_data.samples << " + i;\n"
621                 "      colorbuf.b[idx] = texelFetch(colorTex, ivec3(gl_GlobalInvocationID.xyz), i);\n";
622
623         if (m_data.fragDepth)
624                 css << "      depthbuf.b[idx] = texelFetch(depthTex, ivec3(gl_GlobalInvocationID.xyz), i).x;\n";
625
626         if (m_data.fragStencil)
627                 css << "      stencilbuf.b[idx] = texelFetch(stencilTex, ivec3(gl_GlobalInvocationID.xyz), i).x;\n";
628
629         css <<
630                 "   }\n"
631                 "}\n";
632
633         programCollection.glslSources.add("comp") << glu::ComputeSource(css.str());
634 }
635
636 TestInstance* FSRTestCase::createInstance (Context& context) const
637 {
638         return new FSRTestInstance(context, m_data);
639 }
640
641 deInt32 FSRTestInstance::ShadingRateExtentToEnum(VkExtent2D ext) const
642 {
643         ext.width = deCtz32(ext.width);
644         ext.height = deCtz32(ext.height);
645
646         return (ext.width << 2) | ext.height;
647 }
648
649 VkExtent2D FSRTestInstance::ShadingRateEnumToExtent(deInt32 rate) const
650 {
651         VkExtent2D ret;
652         ret.width = 1 << ((rate/4) & 3);
653         ret.height = 1 << (rate & 3);
654
655         return ret;
656 }
657
658 VkExtent2D FSRTestInstance::Combine(VkExtent2D ext0, VkExtent2D ext1, VkFragmentShadingRateCombinerOpKHR comb) const
659 {
660         VkExtent2D ret;
661         switch (comb)
662         {
663         default:
664                 DE_ASSERT(0);
665                 // fallthrough
666         case VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR:
667                 return ext0;
668         case VK_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_KHR:
669                 return ext1;
670         case VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MIN_KHR:
671                 ret = { de::min(ext0.width, ext1.width), de::min(ext0.height, ext1.height) };
672                 return ret;
673         case VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_KHR:
674                 ret = { de::max(ext0.width, ext1.width), de::max(ext0.height, ext1.height) };
675                 return ret;
676         case VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MUL_KHR:
677                 ret = { ext0.width * ext1.width, ext0.height * ext1.height };
678                 if (!m_shadingRateProperties.fragmentShadingRateStrictMultiplyCombiner)
679                 {
680                         if (ext0.width == 1 && ext1.width == 1)
681                                 ret.width = 2;
682                         if (ext0.height == 1 && ext1.height == 1)
683                                 ret.height = 2;
684                 }
685                 return ret;
686         }
687 }
688
689 deInt32 FSRTestInstance::Simulate(deInt32 rate0, deInt32 rate1, deInt32 rate2)
690 {
691         deInt32 &cachedRate = m_simulateCache[(rate2*m_simulateValueCount + rate1)*m_simulateValueCount + rate0];
692         if (cachedRate != ~0)
693                 return cachedRate;
694
695         VkExtent2D extent0 = ShadingRateEnumToExtent(rate0);
696         VkExtent2D extent1 = ShadingRateEnumToExtent(rate1);
697         VkExtent2D extent2 = ShadingRateEnumToExtent(rate2);
698
699         deInt32 finalMask = 0;
700         // Simulate once for implementations that don't allow swapping rate xy,
701         // and once for those that do. Any of those results is allowed.
702         for (deUint32 allowSwap = 0; allowSwap <= 1; ++allowSwap)
703         {
704                 // Combine rate 0 and 1, get a mask of possible clamped rates
705                 VkExtent2D intermed = Combine(extent0, extent1, m_data.combinerOp[0]);
706                 deInt32 intermedMask = ShadingRateExtentToClampedMask(intermed, allowSwap == 1);
707
708                 // For each clamped rate, combine that with rate 2 and accumulate the possible clamped rates
709                 for (int i = 0; i < 16; ++i)
710                 {
711                         if (intermedMask & (1<<i))
712                         {
713                                 VkExtent2D final = Combine(ShadingRateEnumToExtent(i), extent2, m_data.combinerOp[1]);
714                                 finalMask |= ShadingRateExtentToClampedMask(final, allowSwap == 1);
715                         }
716                 }
717                 {
718                         // unclamped intermediate value is also permitted
719                         VkExtent2D final = Combine(intermed, extent2, m_data.combinerOp[1]);
720                         finalMask |= ShadingRateExtentToClampedMask(final, allowSwap == 1);
721                 }
722         }
723
724         if (Force1x1())
725                 finalMask = 0x1;
726
727         cachedRate = finalMask;
728         return finalMask;
729 }
730
731 // If a rate is not valid (<=4x4), clamp it to something valid.
732 // This is only used for "inputs" to the system, not to mimic
733 // how the implementation internally clamps intermediate values.
734 VkExtent2D FSRTestInstance::SanitizeExtent(VkExtent2D ext) const
735 {
736         DE_ASSERT(ext.width > 0 && ext.height > 0);
737
738         ext.width = de::min(ext.width, 4u);
739         ext.height = de::min(ext.height, 4u);
740
741         return ext;
742 }
743
744 // Map an extent to a mask of all modes smaller than or equal to it in either dimension
745 deInt32 FSRTestInstance::ShadingRateExtentToClampedMask(VkExtent2D ext, bool allowSwap) const
746 {
747         deUint32 desiredSize = ext.width * ext.height;
748
749         deInt32 mask = 0;
750
751         while (desiredSize > 0)
752         {
753                 // First, find modes that maximize the area
754                 for (deUint32 i = 0; i < m_supportedFragmentShadingRateCount; ++i)
755                 {
756                         const VkPhysicalDeviceFragmentShadingRateKHR &supportedRate = m_supportedFragmentShadingRates[i];
757                         if ((supportedRate.sampleCounts & m_data.samples) &&
758                                 supportedRate.fragmentSize.width * supportedRate.fragmentSize.height == desiredSize &&
759                                 ((supportedRate.fragmentSize.width  <= ext.width && supportedRate.fragmentSize.height <= ext.height) ||
760                                  (supportedRate.fragmentSize.height <= ext.width && supportedRate.fragmentSize.width  <= ext.height && allowSwap)))
761                         {
762                                 mask |= 1 << ShadingRateExtentToEnum(supportedRate.fragmentSize);
763                         }
764                 }
765                 if (mask)
766                 {
767                         // Amongst the modes that maximize the area, pick the ones that
768                         // minimize the aspect ratio. Prefer ratio of 1, then 2, then 4.
769                         // 1x1 = 0, 2x2 = 5, 4x4 = 10
770                         static const deUint32 aspectMaskRatio1 = 0x421;
771                         // 2x1 = 4, 1x2 = 1, 4x2 = 9, 2x4 = 6
772                         static const deUint32 aspectMaskRatio2 = 0x252;
773                         // 4x1 = 8, 1x4 = 2,
774                         static const deUint32 aspectMaskRatio4 = 0x104;
775
776                         if (mask & aspectMaskRatio1)
777                         {
778                                 mask &= aspectMaskRatio1;
779                                 break;
780                         }
781                         if (mask & aspectMaskRatio2)
782                         {
783                                 mask &= aspectMaskRatio2;
784                                 break;
785                         }
786                         if (mask & aspectMaskRatio4)
787                         {
788                                 mask &= aspectMaskRatio4;
789                                 break;
790                         }
791                         DE_ASSERT(0);
792                 }
793                 desiredSize /= 2;
794         }
795
796         return mask;
797 }
798
799
800 deInt32 FSRTestInstance::SanitizeRate(deInt32 rate) const
801 {
802         VkExtent2D extent = ShadingRateEnumToExtent(rate);
803
804         extent = SanitizeExtent(extent);
805
806         return ShadingRateExtentToEnum(extent);
807 }
808
809 // Map primID % 9 to primitive shading rate
810 deInt32 FSRTestInstance::PrimIDToPrimitiveShadingRate(deInt32 primID)
811 {
812         deInt32 &cachedRate = m_primIDToPrimitiveShadingRate[primID];
813         if (cachedRate != ~0)
814                 return cachedRate;
815
816         VkExtent2D extent;
817         extent.width = 1 << (primID % 3);
818         extent.height = 1 << ((primID/3) % 3);
819
820         cachedRate = ShadingRateExtentToEnum(extent);
821         return cachedRate;
822 }
823
824 // Map primID / 9 to pipeline shading rate
825 deInt32 FSRTestInstance::PrimIDToPipelineShadingRate(deInt32 primID)
826 {
827         deInt32 &cachedRate = m_primIDToPipelineShadingRate[primID];
828         if (cachedRate != ~0)
829                 return cachedRate;
830
831         primID /= 9;
832         VkExtent2D extent;
833         extent.width = 1 << (primID % 3);
834         extent.height = 1 << ((primID/3) % 3);
835
836         cachedRate = ShadingRateExtentToEnum(extent);
837         return cachedRate;
838 }
839
840 static de::MovePtr<BufferWithMemory> CreateCachedBuffer(const vk::DeviceInterface&              vk,
841                                                                                                                 const vk::VkDevice                              device,
842                                                                                                                 vk::Allocator&                                  allocator,
843                                                                                                                 const vk::VkBufferCreateInfo&   bufferCreateInfo)
844 {
845         try
846         {
847                 return de::MovePtr<BufferWithMemory>(new BufferWithMemory(
848                         vk, device, allocator, bufferCreateInfo, MemoryRequirement::HostVisible | MemoryRequirement::Cached));
849         }
850         catch (const tcu::NotSupportedError&)
851         {
852                 return de::MovePtr<BufferWithMemory>(new BufferWithMemory(
853                         vk, device, allocator, bufferCreateInfo, MemoryRequirement::HostVisible));
854         }
855 }
856
857 tcu::TestStatus FSRTestInstance::iterate (void)
858 {
859         const DeviceInterface&  vk                                              = m_context.getDeviceInterface();
860         const VkDevice                  device                                  = m_context.getDevice();
861         tcu::TestLog&                   log                                             = m_context.getTestContext().getLog();
862         Allocator&                              allocator                               = m_context.getDefaultAllocator();
863         VkFlags                                 allShaderStages                 = VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT | VK_SHADER_STAGE_COMPUTE_BIT;
864         VkFlags                                 allPipelineStages               = VK_PIPELINE_STAGE_VERTEX_SHADER_BIT |
865                                                                                                           VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
866                                                                                                           VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT |
867                                                                                                           VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT |
868                                                                                                           VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT |
869                                                                                                           VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT |
870                                                                                                           VK_IMAGE_USAGE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR;
871         const VkFormat                  cbFormat                                = VK_FORMAT_R32G32B32A32_UINT;
872         VkFormat                                dsFormat                                = VK_FORMAT_UNDEFINED;
873
874         if (m_data.geometryShader)
875         {
876                 allShaderStages |= VK_SHADER_STAGE_GEOMETRY_BIT;
877                 allPipelineStages |= VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT;
878         }
879
880         if (m_data.useDepthStencil)
881         {
882                 VkFormatProperties formatProps;
883                 m_context.getInstanceInterface().getPhysicalDeviceFormatProperties(m_context.getPhysicalDevice(), VK_FORMAT_D32_SFLOAT_S8_UINT, &formatProps);
884                 if (formatProps.optimalTilingFeatures & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT)
885                 {
886                         dsFormat = VK_FORMAT_D32_SFLOAT_S8_UINT;
887                 }
888                 else
889                 {
890                         dsFormat = VK_FORMAT_D24_UNORM_S8_UINT;
891                 }
892         }
893
894         deRandom rnd;
895         deRandom_init(&rnd, m_data.seed);
896
897         qpTestResult res = QP_TEST_RESULT_PASS;
898         deUint32 numUnexpected1x1Samples = 0;
899         deUint32 numTotalSamples = 0;
900
901         enum AttachmentModes
902         {
903                 ATTACHMENT_MODE_DEFAULT = 0,
904                 ATTACHMENT_MODE_LAYOUT_OPTIMAL,
905                 ATTACHMENT_MODE_IMAGELESS,
906                 ATTACHMENT_MODE_2DARRAY,
907                 ATTACHMENT_MODE_TILING_LINEAR,
908
909                 ATTACHMENT_MODE_COUNT,
910         };
911
912         deUint32 numSRLayers = m_data.srLayered ? 2u : 1u;
913
914         VkExtent2D minFragmentShadingRateAttachmentTexelSize = {1, 1};
915         VkExtent2D maxFragmentShadingRateAttachmentTexelSize = {1, 1};
916         deUint32 maxFragmentShadingRateAttachmentTexelSizeAspectRatio = 1;
917         if (m_context.getFragmentShadingRateFeatures().attachmentFragmentShadingRate)
918         {
919                 minFragmentShadingRateAttachmentTexelSize = m_context.getFragmentShadingRateProperties().minFragmentShadingRateAttachmentTexelSize;
920                 maxFragmentShadingRateAttachmentTexelSize = m_context.getFragmentShadingRateProperties().maxFragmentShadingRateAttachmentTexelSize;
921                 maxFragmentShadingRateAttachmentTexelSizeAspectRatio = m_context.getFragmentShadingRateProperties().maxFragmentShadingRateAttachmentTexelSizeAspectRatio;
922         }
923
924         VkDeviceSize atomicBufferSize = sizeof(deUint32);
925
926         de::MovePtr<BufferWithMemory> atomicBuffer;
927         atomicBuffer = de::MovePtr<BufferWithMemory>(new BufferWithMemory(
928                 vk, device, allocator, makeBufferCreateInfo(atomicBufferSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT), MemoryRequirement::HostVisible | MemoryRequirement::Coherent));
929
930         deUint32 *abuf = (deUint32 *)atomicBuffer->getAllocation().getHostPtr();
931
932         // NUM_TRIANGLES triangles, 3 vertices, 2 components of float position
933         VkDeviceSize vertexBufferSize = NUM_TRIANGLES * 3 * 2 * sizeof(float);
934
935         de::MovePtr<BufferWithMemory> vertexBuffer;
936         vertexBuffer = de::MovePtr<BufferWithMemory>(new BufferWithMemory(
937                 vk, device, allocator, makeBufferCreateInfo(vertexBufferSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT), MemoryRequirement::HostVisible | MemoryRequirement::Coherent));
938
939         float *vbuf = (float *)vertexBuffer->getAllocation().getHostPtr();
940         for (deInt32 i = 0; i < (deInt32)(vertexBufferSize / sizeof(float)); ++i)
941         {
942                 vbuf[i] = deRandom_getFloat(&rnd)*2.0f - 1.0f;
943         }
944         flushAlloc(vk, device, vertexBuffer->getAllocation());
945
946         VkDeviceSize colorOutputBufferSize = m_data.framebufferDim.width * m_data.framebufferDim.height * m_data.samples * 4 * sizeof(deUint32) * m_data.numColorLayers;
947         de::MovePtr<BufferWithMemory> colorOutputBuffer = CreateCachedBuffer(vk, device, allocator, makeBufferCreateInfo(colorOutputBufferSize, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT));
948
949         VkDeviceSize depthOutputBufferSize = 0, stencilOutputBufferSize = 0;
950         de::MovePtr<BufferWithMemory> depthOutputBuffer, stencilOutputBuffer;
951         if (m_data.useDepthStencil)
952         {
953                 depthOutputBufferSize = m_data.framebufferDim.width * m_data.framebufferDim.height * m_data.samples * sizeof(float) * m_data.numColorLayers;
954                 depthOutputBuffer = CreateCachedBuffer(vk, device, allocator, makeBufferCreateInfo(depthOutputBufferSize, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT));
955
956                 stencilOutputBufferSize = m_data.framebufferDim.width * m_data.framebufferDim.height * m_data.samples * sizeof(deUint32) * m_data.numColorLayers;
957                 stencilOutputBuffer = CreateCachedBuffer(vk, device, allocator, makeBufferCreateInfo(stencilOutputBufferSize, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT));
958         }
959
960         deUint32 minSRTexelWidth = minFragmentShadingRateAttachmentTexelSize.width;
961         deUint32 minSRTexelHeight = minFragmentShadingRateAttachmentTexelSize.height;
962         deUint32 maxSRWidth = (m_data.framebufferDim.width + minSRTexelWidth - 1) / minSRTexelWidth;
963         deUint32 maxSRHeight = (m_data.framebufferDim.height + minSRTexelHeight - 1) / minSRTexelHeight;
964
965         // max size over all formats
966         VkDeviceSize srFillBufferSize = numSRLayers * maxSRWidth * maxSRHeight * 32/*4 component 64-bit*/;
967         de::MovePtr<BufferWithMemory> srFillBuffer;
968         deUint8 *fillPtr = DE_NULL;
969         if (m_data.useAttachment())
970         {
971                 srFillBuffer = CreateCachedBuffer(vk, device, allocator, makeBufferCreateInfo(srFillBufferSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT));
972                 fillPtr = (deUint8 *)srFillBuffer->getAllocation().getHostPtr();
973         }
974
975         de::MovePtr<ImageWithMemory> cbImage;
976         Move<VkImageView> cbImageView;
977         {
978                 const VkImageCreateInfo                 imageCreateInfo                 =
979                 {
980                         VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,    // VkStructureType                      sType;
981                         DE_NULL,                                                                // const void*                          pNext;
982                         (VkImageCreateFlags)0u,                                 // VkImageCreateFlags           flags;
983                         VK_IMAGE_TYPE_2D,                                               // VkImageType                          imageType;
984                         cbFormat,                                                               // VkFormat                                     format;
985                         {
986                                 m_data.framebufferDim.width,            // deUint32     width;
987                                 m_data.framebufferDim.height,           // deUint32     height;
988                                 1u                                                                      // deUint32     depth;
989                         },                                                                              // VkExtent3D                           extent;
990                         1u,                                                                             // deUint32                                     mipLevels;
991                         m_data.numColorLayers,                                  // deUint32                                     arrayLayers;
992                         m_data.samples,                                                 // VkSampleCountFlagBits        samples;
993                         VK_IMAGE_TILING_OPTIMAL,                                // VkImageTiling                        tiling;
994                         cbUsage,                                                                // VkImageUsageFlags            usage;
995                         VK_SHARING_MODE_EXCLUSIVE,                              // VkSharingMode                        sharingMode;
996                         0u,                                                                             // deUint32                                     queueFamilyIndexCount;
997                         DE_NULL,                                                                // const deUint32*                      pQueueFamilyIndices;
998                         VK_IMAGE_LAYOUT_UNDEFINED                               // VkImageLayout                        initialLayout;
999                 };
1000                 cbImage = de::MovePtr<ImageWithMemory>(new ImageWithMemory(
1001                         vk, device, allocator, imageCreateInfo, MemoryRequirement::Any));
1002
1003                 VkImageViewCreateInfo           imageViewCreateInfo             =
1004                 {
1005                         VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,       // VkStructureType                      sType;
1006                         DE_NULL,                                                                        // const void*                          pNext;
1007                         (VkImageViewCreateFlags)0u,                                     // VkImageViewCreateFlags       flags;
1008                         **cbImage,                                                                      // VkImage                                      image;
1009                         VK_IMAGE_VIEW_TYPE_2D_ARRAY,                            // VkImageViewType                      viewType;
1010                         cbFormat,                                                                       // VkFormat                                     format;
1011                         {
1012                                 VK_COMPONENT_SWIZZLE_R,                                 // VkComponentSwizzle   r;
1013                                 VK_COMPONENT_SWIZZLE_G,                                 // VkComponentSwizzle   g;
1014                                 VK_COMPONENT_SWIZZLE_B,                                 // VkComponentSwizzle   b;
1015                                 VK_COMPONENT_SWIZZLE_A                                  // VkComponentSwizzle   a;
1016                         },                                                                                      // VkComponentMapping            components;
1017                         {
1018                                 VK_IMAGE_ASPECT_COLOR_BIT,                              // VkImageAspectFlags   aspectMask;
1019                                 0u,                                                                             // deUint32                             baseMipLevel;
1020                                 1u,                                                                             // deUint32                             levelCount;
1021                                 0u,                                                                             // deUint32                             baseArrayLayer;
1022                                 m_data.numColorLayers                                   // deUint32                             layerCount;
1023                         }                                                                                       // VkImageSubresourceRange      subresourceRange;
1024                 };
1025                 cbImageView = createImageView(vk, device, &imageViewCreateInfo, NULL);
1026         }
1027
1028         de::MovePtr<ImageWithMemory> dsImage;
1029         Move<VkImageView> dsImageView, dImageView, sImageView;
1030         VkImageUsageFlags dsUsage = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT |
1031                                                                 VK_IMAGE_USAGE_SAMPLED_BIT |
1032                                                                 VK_IMAGE_USAGE_TRANSFER_SRC_BIT |
1033                                                                 VK_IMAGE_USAGE_TRANSFER_DST_BIT;
1034         if (m_data.useDepthStencil)
1035         {
1036                 const VkImageCreateInfo                 imageCreateInfo                 =
1037                 {
1038                         VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,    // VkStructureType                      sType;
1039                         DE_NULL,                                                                // const void*                          pNext;
1040                         (VkImageCreateFlags)0u,                                 // VkImageCreateFlags           flags;
1041                         VK_IMAGE_TYPE_2D,                                               // VkImageType                          imageType;
1042                         dsFormat,                                                               // VkFormat                                     format;
1043                         {
1044                                 m_data.framebufferDim.width,            // deUint32     width;
1045                                 m_data.framebufferDim.height,           // deUint32     height;
1046                                 1u                                                                      // deUint32     depth;
1047                         },                                                                              // VkExtent3D                           extent;
1048                         1u,                                                                             // deUint32                                     mipLevels;
1049                         m_data.numColorLayers,                                  // deUint32                                     arrayLayers;
1050                         m_data.samples,                                                 // VkSampleCountFlagBits        samples;
1051                         VK_IMAGE_TILING_OPTIMAL,                                // VkImageTiling                        tiling;
1052                         dsUsage,                                                                // VkImageUsageFlags            usage;
1053                         VK_SHARING_MODE_EXCLUSIVE,                              // VkSharingMode                        sharingMode;
1054                         0u,                                                                             // deUint32                                     queueFamilyIndexCount;
1055                         DE_NULL,                                                                // const deUint32*                      pQueueFamilyIndices;
1056                         VK_IMAGE_LAYOUT_UNDEFINED                               // VkImageLayout                        initialLayout;
1057                 };
1058                 dsImage = de::MovePtr<ImageWithMemory>(new ImageWithMemory(
1059                         vk, device, allocator, imageCreateInfo, MemoryRequirement::Any));
1060
1061                 VkImageViewCreateInfo           imageViewCreateInfo             =
1062                 {
1063                         VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,       // VkStructureType                      sType;
1064                         DE_NULL,                                                                        // const void*                          pNext;
1065                         (VkImageViewCreateFlags)0u,                                     // VkImageViewCreateFlags       flags;
1066                         **dsImage,                                                                      // VkImage                                      image;
1067                         VK_IMAGE_VIEW_TYPE_2D_ARRAY,                            // VkImageViewType                      viewType;
1068                         dsFormat,                                                                       // VkFormat                                     format;
1069                         {
1070                                 VK_COMPONENT_SWIZZLE_R,                                 // VkComponentSwizzle   r;
1071                                 VK_COMPONENT_SWIZZLE_G,                                 // VkComponentSwizzle   g;
1072                                 VK_COMPONENT_SWIZZLE_B,                                 // VkComponentSwizzle   b;
1073                                 VK_COMPONENT_SWIZZLE_A                                  // VkComponentSwizzle   a;
1074                         },                                                                                      // VkComponentMapping            components;
1075                         {
1076                                 VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT,        // VkImageAspectFlags   aspectMask;
1077                                 0u,                                                                             // deUint32                             baseMipLevel;
1078                                 1u,                                                                             // deUint32                             levelCount;
1079                                 0u,                                                                             // deUint32                             baseArrayLayer;
1080                                 m_data.numColorLayers                                   // deUint32                             layerCount;
1081                         }                                                                                       // VkImageSubresourceRange      subresourceRange;
1082                 };
1083                 dsImageView = createImageView(vk, device, &imageViewCreateInfo, NULL);
1084                 imageViewCreateInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
1085                 dImageView = createImageView(vk, device, &imageViewCreateInfo, NULL);
1086                 imageViewCreateInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
1087                 sImageView = createImageView(vk, device, &imageViewCreateInfo, NULL);
1088         }
1089
1090         // Image used to test implicit derivative calculations.
1091         // Filled with a value of 1<<lod.
1092         de::MovePtr<ImageWithMemory> derivImage;
1093         Move<VkImageView> derivImageView;
1094         VkImageUsageFlags derivUsage = VK_IMAGE_USAGE_SAMPLED_BIT |
1095                                                                    VK_IMAGE_USAGE_TRANSFER_DST_BIT;
1096         deUint32 derivNumLevels;
1097         {
1098                 deUint32 maxDim = de::max(m_context.getFragmentShadingRateProperties().maxFragmentSize.width, m_context.getFragmentShadingRateProperties().maxFragmentSize.height);
1099                 derivNumLevels = 1 + deCtz32(maxDim);
1100                 const VkImageCreateInfo                 imageCreateInfo                 =
1101                 {
1102                         VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,    // VkStructureType                      sType;
1103                         DE_NULL,                                                                // const void*                          pNext;
1104                         (VkImageCreateFlags)0u,                                 // VkImageCreateFlags           flags;
1105                         VK_IMAGE_TYPE_2D,                                               // VkImageType                          imageType;
1106                         VK_FORMAT_R32_UINT,                                             // VkFormat                                     format;
1107                         {
1108                                 m_context.getFragmentShadingRateProperties().maxFragmentSize.width,             // deUint32     width;
1109                                 m_context.getFragmentShadingRateProperties().maxFragmentSize.height,    // deUint32     height;
1110                                 1u                                                                      // deUint32     depth;
1111                         },                                                                              // VkExtent3D                           extent;
1112                         derivNumLevels,                                                 // deUint32                                     mipLevels;
1113                         1u,                                                                             // deUint32                                     arrayLayers;
1114                         VK_SAMPLE_COUNT_1_BIT,                                  // VkSampleCountFlagBits        samples;
1115                         VK_IMAGE_TILING_OPTIMAL,                                // VkImageTiling                        tiling;
1116                         derivUsage,                                                             // VkImageUsageFlags            usage;
1117                         VK_SHARING_MODE_EXCLUSIVE,                              // VkSharingMode                        sharingMode;
1118                         0u,                                                                             // deUint32                                     queueFamilyIndexCount;
1119                         DE_NULL,                                                                // const deUint32*                      pQueueFamilyIndices;
1120                         VK_IMAGE_LAYOUT_UNDEFINED                               // VkImageLayout                        initialLayout;
1121                 };
1122                 derivImage = de::MovePtr<ImageWithMemory>(new ImageWithMemory(
1123                         vk, device, allocator, imageCreateInfo, MemoryRequirement::Any));
1124
1125                 VkImageViewCreateInfo           imageViewCreateInfo             =
1126                 {
1127                         VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,       // VkStructureType                      sType;
1128                         DE_NULL,                                                                        // const void*                          pNext;
1129                         (VkImageViewCreateFlags)0u,                                     // VkImageViewCreateFlags       flags;
1130                         **derivImage,                                                           // VkImage                                      image;
1131                         VK_IMAGE_VIEW_TYPE_2D,                                          // VkImageViewType                      viewType;
1132                         VK_FORMAT_R32_UINT,                                                     // VkFormat                                     format;
1133                         {
1134                                 VK_COMPONENT_SWIZZLE_R,                                 // VkComponentSwizzle   r;
1135                                 VK_COMPONENT_SWIZZLE_G,                                 // VkComponentSwizzle   g;
1136                                 VK_COMPONENT_SWIZZLE_B,                                 // VkComponentSwizzle   b;
1137                                 VK_COMPONENT_SWIZZLE_A                                  // VkComponentSwizzle   a;
1138                         },                                                                                      // VkComponentMapping            components;
1139                         {
1140                                 VK_IMAGE_ASPECT_COLOR_BIT,                              // VkImageAspectFlags   aspectMask;
1141                                 0u,                                                                             // deUint32                             baseMipLevel;
1142                                 derivNumLevels,                                                 // deUint32                             levelCount;
1143                                 0u,                                                                             // deUint32                             baseArrayLayer;
1144                                 1u                                                                              // deUint32                             layerCount;
1145                         }                                                                                       // VkImageSubresourceRange      subresourceRange;
1146                 };
1147                 derivImageView = createImageView(vk, device, &imageViewCreateInfo, NULL);
1148         }
1149
1150         // sampler used with derivImage
1151         const struct VkSamplerCreateInfo                samplerInfo     =
1152         {
1153                 VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,          // sType
1154                 DE_NULL,                                                                        // pNext
1155                 0u,                                                                                     // flags
1156                 VK_FILTER_NEAREST,                                                      // magFilter
1157                 VK_FILTER_NEAREST,                                                      // minFilter
1158                 VK_SAMPLER_MIPMAP_MODE_NEAREST,                         // mipmapMode
1159                 VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE,          // addressModeU
1160                 VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE,          // addressModeV
1161                 VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE,          // addressModeW
1162                 0.0f,                                                                           // mipLodBias
1163                 VK_FALSE,                                                                       // anisotropyEnable
1164                 1.0f,                                                                           // maxAnisotropy
1165                 DE_FALSE,                                                                       // compareEnable
1166                 VK_COMPARE_OP_ALWAYS,                                           // compareOp
1167                 0.0f,                                                                           // minLod
1168                 (float)derivNumLevels,                                          // maxLod
1169                 VK_BORDER_COLOR_INT_TRANSPARENT_BLACK,          // borderColor
1170                 VK_FALSE,                                                                       // unnormalizedCoords
1171         };
1172
1173         Move<VkSampler>                 sampler = createSampler(vk, device, &samplerInfo);
1174
1175         Move<vk::VkDescriptorSetLayout> descriptorSetLayout;
1176         VkDescriptorSetLayoutCreateFlags layoutCreateFlags = 0;
1177
1178         const VkDescriptorSetLayoutBinding bindings[] =
1179         {
1180                 {
1181                         0u,                                                                             // binding
1182                         VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,              // descriptorType
1183                         1u,                                                                             // descriptorCount
1184                         allShaderStages,                                                // stageFlags
1185                         DE_NULL,                                                                // pImmutableSamplers
1186                 },
1187                 {
1188                         1u,                                                                             // binding
1189                         VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,               // descriptorType
1190                         1u,                                                                             // descriptorCount
1191                         allShaderStages,                                                // stageFlags
1192                         DE_NULL,                                                                // pImmutableSamplers
1193                 },
1194                 {
1195                         2u,                                                                             // binding
1196                         VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,              // descriptorType
1197                         1u,                                                                             // descriptorCount
1198                         allShaderStages,                                                // stageFlags
1199                         DE_NULL,                                                                // pImmutableSamplers
1200                 },
1201                 {
1202                         3u,                                                                             // binding
1203                         VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,      // descriptorType
1204                         1u,                                                                             // descriptorCount
1205                         allShaderStages,                                                // stageFlags
1206                         DE_NULL,                                                                // pImmutableSamplers
1207                 },
1208                 {
1209                         4u,                                                                             // binding
1210                         VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,              // descriptorType
1211                         1u,                                                                             // descriptorCount
1212                         allShaderStages,                                                // stageFlags
1213                         DE_NULL,                                                                // pImmutableSamplers
1214                 },
1215                 {
1216                         5u,                                                                             // binding
1217                         VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,              // descriptorType
1218                         1u,                                                                             // descriptorCount
1219                         allShaderStages,                                                // stageFlags
1220                         DE_NULL,                                                                // pImmutableSamplers
1221                 },
1222                 {
1223                         6u,                                                                             // binding
1224                         VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,               // descriptorType
1225                         1u,                                                                             // descriptorCount
1226                         allShaderStages,                                                // stageFlags
1227                         DE_NULL,                                                                // pImmutableSamplers
1228                 },
1229                 {
1230                         7u,                                                                             // binding
1231                         VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,               // descriptorType
1232                         1u,                                                                             // descriptorCount
1233                         allShaderStages,                                                // stageFlags
1234                         DE_NULL,                                                                // pImmutableSamplers
1235                 },
1236         };
1237
1238         // Create a layout and allocate a descriptor set for it.
1239         const VkDescriptorSetLayoutCreateInfo setLayoutCreateInfo =
1240         {
1241                 vk::VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,        // sType
1242                 DE_NULL,                                                                                                        // pNext
1243                 layoutCreateFlags,                                                                                      // flags
1244                 sizeof(bindings)/sizeof(bindings[0]),                                           // bindingCount
1245                 &bindings[0]                                                                                            // pBindings
1246         };
1247
1248         descriptorSetLayout = vk::createDescriptorSetLayout(vk, device, &setLayoutCreateInfo);
1249
1250         const VkPushConstantRange                               pushConstantRange                               =
1251         {
1252                 allShaderStages,                                                                                        // VkShaderStageFlags                                   stageFlags;
1253                 0u,                                                                                                                     // deUint32                                                             offset;
1254                 sizeof(deInt32)                                                                                         // deUint32                                                             size;
1255         };
1256
1257         const VkPipelineLayoutCreateInfo pipelineLayoutCreateInfo =
1258         {
1259                 VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,                          // sType
1260                 DE_NULL,                                                                                                        // pNext
1261                 (VkPipelineLayoutCreateFlags)0,
1262                 1,                                                                                                                      // setLayoutCount
1263                 &descriptorSetLayout.get(),                                                                     // pSetLayouts
1264                 1u,                                                                                                                     // pushConstantRangeCount
1265                 &pushConstantRange,                                                                                     // pPushConstantRanges
1266         };
1267
1268         Move<VkPipelineLayout> pipelineLayout = createPipelineLayout(vk, device, &pipelineLayoutCreateInfo, NULL);
1269
1270         const Unique<VkShaderModule>    cs                                              (createShaderModule(vk, device, m_context.getBinaryCollection().get("comp"), 0));
1271
1272         const VkPipelineShaderStageCreateInfo   csShaderCreateInfo =
1273         {
1274                 VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
1275                 DE_NULL,
1276                 (VkPipelineShaderStageCreateFlags)0,
1277                 VK_SHADER_STAGE_COMPUTE_BIT,                                                            // stage
1278                 *cs,                                                                                                            // shader
1279                 "main",
1280                 DE_NULL,                                                                                                        // pSpecializationInfo
1281         };
1282
1283         const VkComputePipelineCreateInfo               pipelineCreateInfo =
1284         {
1285                 VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
1286                 DE_NULL,
1287                 0u,                                                                                                                     // flags
1288                 csShaderCreateInfo,                                                                                     // cs
1289                 *pipelineLayout,                                                                                        // layout
1290                 (vk::VkPipeline)0,                                                                                      // basePipelineHandle
1291                 0u,                                                                                                                     // basePipelineIndex
1292         };
1293         Move<VkPipeline> computePipeline = createComputePipeline(vk, device, DE_NULL, &pipelineCreateInfo, NULL);
1294
1295         for (deUint32 modeIdx = 0; modeIdx < ATTACHMENT_MODE_COUNT; ++modeIdx)
1296         {
1297                 // If we're not using an attachment, don't test all the different attachment modes
1298                 if (modeIdx != ATTACHMENT_MODE_DEFAULT && !m_data.useAttachment())
1299                         continue;
1300
1301                 // Consider all uint formats possible
1302                 static const VkFormat srFillFormats[] =
1303                 {
1304                         VK_FORMAT_R8_UINT,
1305                         VK_FORMAT_R8G8_UINT,
1306                         VK_FORMAT_R8G8B8_UINT,
1307                         VK_FORMAT_R8G8B8A8_UINT,
1308                         VK_FORMAT_R16_UINT,
1309                         VK_FORMAT_R16G16_UINT,
1310                         VK_FORMAT_R16G16B16_UINT,
1311                         VK_FORMAT_R16G16B16A16_UINT,
1312                         VK_FORMAT_R32_UINT,
1313                         VK_FORMAT_R32G32_UINT,
1314                         VK_FORMAT_R32G32B32_UINT,
1315                         VK_FORMAT_R32G32B32A32_UINT,
1316                         VK_FORMAT_R64_UINT,
1317                         VK_FORMAT_R64G64_UINT,
1318                         VK_FORMAT_R64G64B64_UINT,
1319                         VK_FORMAT_R64G64B64A64_UINT,
1320                 };
1321                 // Only test all formats in the default mode
1322                 deUint32 numFillFormats = modeIdx == ATTACHMENT_MODE_DEFAULT ? (deUint32)(sizeof(srFillFormats)/sizeof(srFillFormats[0])) : 1u;
1323
1324                 // Iterate over all supported tile sizes and formats
1325                 for (deUint32 srTexelWidth  = minFragmentShadingRateAttachmentTexelSize.width;
1326                                           srTexelWidth <= maxFragmentShadingRateAttachmentTexelSize.width;
1327                                           srTexelWidth *= 2)
1328                 for (deUint32 srTexelHeight  = minFragmentShadingRateAttachmentTexelSize.height;
1329                                           srTexelHeight <= maxFragmentShadingRateAttachmentTexelSize.height;
1330                                           srTexelHeight *= 2)
1331                 for (deUint32 formatIdx = 0; formatIdx < numFillFormats; ++formatIdx)
1332                 {
1333                         deUint32 aspectRatio = (srTexelHeight > srTexelWidth) ? (srTexelHeight / srTexelWidth) : (srTexelWidth / srTexelHeight);
1334                         if (aspectRatio > maxFragmentShadingRateAttachmentTexelSizeAspectRatio)
1335                                 continue;
1336
1337                         // Go through the loop only once when not using an attachment
1338                         if (!m_data.useAttachment() &&
1339                                 (srTexelWidth != minFragmentShadingRateAttachmentTexelSize.width ||
1340                                  srTexelHeight != minFragmentShadingRateAttachmentTexelSize.height ||
1341                                  formatIdx != 0))
1342                                  continue;
1343
1344                         bool imagelessFB = modeIdx == ATTACHMENT_MODE_IMAGELESS;
1345
1346                         deUint32 srWidth = (m_data.framebufferDim.width + srTexelWidth - 1) / srTexelWidth;
1347                         deUint32 srHeight = (m_data.framebufferDim.height + srTexelHeight - 1) / srTexelHeight;
1348
1349                         VkFormat srFormat = srFillFormats[formatIdx];
1350                         deUint32 srFillBpp = tcu::getPixelSize(mapVkFormat(srFormat));
1351
1352                         VkImageLayout srLayout = modeIdx == ATTACHMENT_MODE_LAYOUT_OPTIMAL ? VK_IMAGE_LAYOUT_FRAGMENT_SHADING_RATE_ATTACHMENT_OPTIMAL_KHR : VK_IMAGE_LAYOUT_GENERAL;
1353                         VkImageViewType srViewType = modeIdx == ATTACHMENT_MODE_2DARRAY ? VK_IMAGE_VIEW_TYPE_2D_ARRAY : VK_IMAGE_VIEW_TYPE_2D;
1354                         VkImageTiling srTiling = (modeIdx == ATTACHMENT_MODE_TILING_LINEAR) ? VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL;
1355
1356                         VkFormatProperties srFormatProperties;
1357                         m_context.getInstanceInterface().getPhysicalDeviceFormatProperties(m_context.getPhysicalDevice(), srFormat, &srFormatProperties);
1358                         VkFormatFeatureFlags srFormatFeatures = srTiling == VK_IMAGE_TILING_LINEAR ? srFormatProperties.linearTilingFeatures : srFormatProperties.optimalTilingFeatures;
1359
1360                         if (m_context.getFragmentShadingRateFeatures().attachmentFragmentShadingRate &&
1361                                 !(srFormatFeatures & VK_FORMAT_FEATURE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR))
1362                         {
1363                                 if (srFormat == VK_FORMAT_R8_UINT && srTiling == VK_IMAGE_TILING_OPTIMAL)
1364                                 {
1365                                         log << tcu::TestLog::Message << "VK_FORMAT_R8_UINT/VK_IMAGE_TILING_OPTIMAL don't support VK_FORMAT_FEATURE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR" << tcu::TestLog::EndMessage;
1366                                         res = QP_TEST_RESULT_FAIL;
1367                                 }
1368                                 continue;
1369                         }
1370
1371                         Move<vk::VkDescriptorPool>              descriptorPool;
1372                         Move<vk::VkDescriptorSet>               descriptorSet;
1373                         VkDescriptorPoolCreateFlags poolCreateFlags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT;
1374
1375                         vk::DescriptorPoolBuilder poolBuilder;
1376                         for (deInt32 i = 0; i < (deInt32)(sizeof(bindings)/sizeof(bindings[0])); ++i)
1377                                 poolBuilder.addType(bindings[i].descriptorType, bindings[i].descriptorCount);
1378
1379                         descriptorPool = poolBuilder.build(vk, device, poolCreateFlags, 1u);
1380                         descriptorSet = makeDescriptorSet(vk, device, *descriptorPool, *descriptorSetLayout);
1381
1382                         de::MovePtr<ImageWithMemory> srImage;
1383                         Move<VkImageView> srImageView;
1384                         VkImageUsageFlags srUsage = VK_IMAGE_USAGE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR |
1385                                                                                 VK_IMAGE_USAGE_TRANSFER_DST_BIT |
1386                                                                                 VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
1387
1388                         if (m_data.useAttachment())
1389                         {
1390                                 const VkImageCreateInfo                 imageCreateInfo                 =
1391                                 {
1392                                         VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,    // VkStructureType                      sType;
1393                                         DE_NULL,                                                                // const void*                          pNext;
1394                                         (VkImageCreateFlags)0u,                                 // VkImageCreateFlags           flags;
1395                                         VK_IMAGE_TYPE_2D,                                               // VkImageType                          imageType;
1396                                         srFormat,                                                               // VkFormat                                     format;
1397                                         {
1398                                                 srWidth,                                                        // deUint32     width;
1399                                                 srHeight,                                                       // deUint32     height;
1400                                                 1u                                                                      // deUint32     depth;
1401                                         },                                                                              // VkExtent3D                           extent;
1402                                         1u,                                                                             // deUint32                                     mipLevels;
1403                                         numSRLayers,                                                    // deUint32                                     arrayLayers;
1404                                         VK_SAMPLE_COUNT_1_BIT,                                  // VkSampleCountFlagBits        samples;
1405                                         srTiling,                                                               // VkImageTiling                        tiling;
1406                                         srUsage,                                                                // VkImageUsageFlags            usage;
1407                                         VK_SHARING_MODE_EXCLUSIVE,                              // VkSharingMode                        sharingMode;
1408                                         0u,                                                                             // deUint32                                     queueFamilyIndexCount;
1409                                         DE_NULL,                                                                // const deUint32*                      pQueueFamilyIndices;
1410                                         VK_IMAGE_LAYOUT_UNDEFINED                               // VkImageLayout                        initialLayout;
1411                                 };
1412                                 srImage = de::MovePtr<ImageWithMemory>(new ImageWithMemory(
1413                                         vk, device, allocator, imageCreateInfo, MemoryRequirement::Any));
1414
1415                                 VkImageViewCreateInfo           imageViewCreateInfo             =
1416                                 {
1417                                         VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,       // VkStructureType                      sType;
1418                                         DE_NULL,                                                                        // const void*                          pNext;
1419                                         (VkImageViewCreateFlags)0u,                                     // VkImageViewCreateFlags       flags;
1420                                         **srImage,                                                                      // VkImage                                      image;
1421                                         srViewType,                                                                     // VkImageViewType                      viewType;
1422                                         srFormat,                                                                       // VkFormat                                     format;
1423                                         {
1424                                                 VK_COMPONENT_SWIZZLE_R,                                 // VkComponentSwizzle   r;
1425                                                 VK_COMPONENT_SWIZZLE_G,                                 // VkComponentSwizzle   g;
1426                                                 VK_COMPONENT_SWIZZLE_B,                                 // VkComponentSwizzle   b;
1427                                                 VK_COMPONENT_SWIZZLE_A                                  // VkComponentSwizzle   a;
1428                                         },                                                                                      // VkComponentMapping            components;
1429                                         {
1430                                                 VK_IMAGE_ASPECT_COLOR_BIT,                              // VkImageAspectFlags   aspectMask;
1431                                                 0u,                                                                             // deUint32                             baseMipLevel;
1432                                                 1u,                                                                             // deUint32                             levelCount;
1433                                                 0u,                                                                             // deUint32                             baseArrayLayer;
1434                                                 srViewType == VK_IMAGE_VIEW_TYPE_2D ?
1435                                                 1 : numSRLayers,                                                // deUint32                             layerCount;
1436                                         }                                                                                       // VkImageSubresourceRange      subresourceRange;
1437                                 };
1438                                 srImageView = createImageView(vk, device, &imageViewCreateInfo, NULL);
1439                         }
1440
1441                         VkDescriptorImageInfo imageInfo;
1442                         VkDescriptorBufferInfo bufferInfo;
1443
1444                         VkWriteDescriptorSet w =
1445                         {
1446                                 VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,                                                 // sType
1447                                 DE_NULL,                                                                                                                // pNext
1448                                 *descriptorSet,                                                                                                 // dstSet
1449                                 (deUint32)0,                                                                                                    // dstBinding
1450                                 0,                                                                                                                              // dstArrayElement
1451                                 1u,                                                                                                                             // descriptorCount
1452                                 bindings[0].descriptorType,                                                                             // descriptorType
1453                                 &imageInfo,                                                                                                             // pImageInfo
1454                                 &bufferInfo,                                                                                                    // pBufferInfo
1455                                 DE_NULL,                                                                                                                // pTexelBufferView
1456                         };
1457
1458                         abuf[0] = 0;
1459                         flushAlloc(vk, device, atomicBuffer->getAllocation());
1460
1461                         bufferInfo = makeDescriptorBufferInfo(**atomicBuffer, 0, atomicBufferSize);
1462                         w.dstBinding = 0;
1463                         w.descriptorType = bindings[0].descriptorType;
1464                         vk.updateDescriptorSets(device, 1, &w, 0, NULL);
1465
1466                         imageInfo = makeDescriptorImageInfo(DE_NULL, *cbImageView, VK_IMAGE_LAYOUT_GENERAL);
1467                         w.dstBinding = 1;
1468                         w.descriptorType = bindings[1].descriptorType;
1469                         vk.updateDescriptorSets(device, 1, &w, 0, NULL);
1470
1471                         bufferInfo = makeDescriptorBufferInfo(**colorOutputBuffer, 0, colorOutputBufferSize);
1472                         w.dstBinding = 2;
1473                         w.descriptorType = bindings[2].descriptorType;
1474                         vk.updateDescriptorSets(device, 1, &w, 0, NULL);
1475
1476                         imageInfo = makeDescriptorImageInfo(*sampler, *derivImageView, VK_IMAGE_LAYOUT_GENERAL);
1477                         w.dstBinding = 3;
1478                         w.descriptorType = bindings[3].descriptorType;
1479                         vk.updateDescriptorSets(device, 1, &w, 0, NULL);
1480
1481                         if (m_data.useDepthStencil)
1482                         {
1483                                 bufferInfo = makeDescriptorBufferInfo(**depthOutputBuffer, 0, depthOutputBufferSize);
1484                                 w.dstBinding = 4;
1485                                 w.descriptorType = bindings[4].descriptorType;
1486                                 vk.updateDescriptorSets(device, 1, &w, 0, NULL);
1487
1488                                 bufferInfo = makeDescriptorBufferInfo(**stencilOutputBuffer, 0, stencilOutputBufferSize);
1489                                 w.dstBinding = 5;
1490                                 w.descriptorType = bindings[5].descriptorType;
1491                                 vk.updateDescriptorSets(device, 1, &w, 0, NULL);
1492
1493                                 imageInfo = makeDescriptorImageInfo(DE_NULL, *dImageView, VK_IMAGE_LAYOUT_GENERAL);
1494                                 w.dstBinding = 6;
1495                                 w.descriptorType = bindings[6].descriptorType;
1496                                 vk.updateDescriptorSets(device, 1, &w, 0, NULL);
1497
1498                                 imageInfo = makeDescriptorImageInfo(DE_NULL, *sImageView, VK_IMAGE_LAYOUT_GENERAL);
1499                                 w.dstBinding = 7;
1500                                 w.descriptorType = bindings[7].descriptorType;
1501                                 vk.updateDescriptorSets(device, 1, &w, 0, NULL);
1502                         }
1503
1504                         Move<VkRenderPass> renderPass;
1505                         Move<VkFramebuffer> framebuffer;
1506
1507                         std::vector<VkImageView> attachments;
1508                         attachments.push_back(*cbImageView);
1509                         deUint32 dsAttachmentIdx = 0, srAttachmentIdx = 0;
1510                         if (m_data.useAttachment())
1511                         {
1512                                 srAttachmentIdx = (deUint32)attachments.size();
1513                                 attachments.push_back(*srImageView);
1514                         }
1515                         if (m_data.useDepthStencil)
1516                         {
1517                                 dsAttachmentIdx = (deUint32)attachments.size();
1518                                 attachments.push_back(*dsImageView);
1519                         }
1520
1521                         if (!m_data.groupParams->useDynamicRendering)
1522                         {
1523                                 const vk::VkAttachmentReference2 colorAttachmentReference
1524                                 {
1525                                         VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2,                                       // sType
1526                                         DE_NULL,                                                                                                        // pNext
1527                                         0,                                                                                                                      // attachment
1528                                         vk::VK_IMAGE_LAYOUT_GENERAL,                                                            // layout
1529                                         0,                                                                                                                      // aspectMask
1530                                 };
1531
1532                                 const vk::VkAttachmentReference2 fragmentShadingRateAttachment =
1533                                 {
1534                                         VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2,                                       // sType
1535                                         DE_NULL,                                                                                                        // pNext
1536                                         srAttachmentIdx,                                                                                        // attachment
1537                                         srLayout,                                                                                                       // layout
1538                                         0,                                                                                                                      // aspectMask
1539                                 };
1540
1541                                 const vk::VkAttachmentReference2 depthAttachmentReference =
1542                                 {
1543                                         VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2,                                       // sType
1544                                         DE_NULL,                                                                                                        // pNext
1545                                         dsAttachmentIdx,                                                                                        // attachment
1546                                         vk::VK_IMAGE_LAYOUT_GENERAL,                                                            // layout
1547                                         0,                                                                                                                      // aspectMask
1548                                 };
1549
1550                                 const bool                                                                              noAttachmentPtr                         = (m_data.attachmentUsage == AttachmentUsage::NO_ATTACHMENT_PTR);
1551                                 const VkFragmentShadingRateAttachmentInfoKHR    shadingRateAttachmentInfo       =
1552                                 {
1553                                         VK_STRUCTURE_TYPE_FRAGMENT_SHADING_RATE_ATTACHMENT_INFO_KHR,                                                    // VkStructureType                                sType;
1554                                         DE_NULL,                                                                                                                                                                // const void*                                    pNext;
1555                                         (noAttachmentPtr ? nullptr : &fragmentShadingRateAttachment),                                                   // const VkAttachmentReference2*        pFragmentShadingRateAttachment;
1556                                         { srTexelWidth, srTexelHeight },                                                                                                                // VkExtent2D                                      shadingRateAttachmentTexelSize;
1557                                 };
1558
1559                                 const bool                                              useAttachmentInfo       = (m_data.attachmentUsage != AttachmentUsage::NO_ATTACHMENT);
1560                                 const VkSubpassDescription2             subpassDesc                     =
1561                                 {
1562                                         VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_2,                                                // sType
1563                                         (useAttachmentInfo ? &shadingRateAttachmentInfo : nullptr),             // pNext;
1564                                         (vk::VkSubpassDescriptionFlags)0,                                                               // flags
1565                                         vk::VK_PIPELINE_BIND_POINT_GRAPHICS,                                                    // pipelineBindPoint
1566                                         m_data.multiView ? 0x3 : 0u,                                                                    // viewMask
1567                                         0u,                                                                                                                             // inputCount
1568                                         DE_NULL,                                                                                                                // pInputAttachments
1569                                         1,                                                                                                                              // colorCount
1570                                         &colorAttachmentReference,                                                                              // pColorAttachments
1571                                         DE_NULL,                                                                                                                // pResolveAttachments
1572                                         m_data.useDepthStencil ? &depthAttachmentReference : DE_NULL,   // depthStencilAttachment
1573                                         0u,                                                                                                                             // preserveCount
1574                                         DE_NULL,                                                                                                                // pPreserveAttachments
1575                                 };
1576
1577                                 std::vector<VkAttachmentDescription2> attachmentDescriptions
1578                                 {
1579                                         {
1580                                                 VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_2,     // VkStructureType sType;
1581                                                 DE_NULL,                                                                        // const void* pNext;
1582                                                 (VkAttachmentDescriptionFlags)0u,                       // VkAttachmentDescriptionFlags         flags;
1583                                                 cbFormat,                                       // VkFormat                                                     format;
1584                                                 m_data.samples,                                                         // VkSampleCountFlagBits                        samples;
1585                                                 VK_ATTACHMENT_LOAD_OP_LOAD,                                     // VkAttachmentLoadOp                           loadOp;
1586                                                 VK_ATTACHMENT_STORE_OP_STORE,                           // VkAttachmentStoreOp                          storeOp;
1587                                                 VK_ATTACHMENT_LOAD_OP_DONT_CARE,                        // VkAttachmentLoadOp                           stencilLoadOp;
1588                                                 VK_ATTACHMENT_STORE_OP_DONT_CARE,                       // VkAttachmentStoreOp                          stencilStoreOp;
1589                                                 VK_IMAGE_LAYOUT_GENERAL,                                        // VkImageLayout                                        initialLayout;
1590                                                 VK_IMAGE_LAYOUT_GENERAL                                         // VkImageLayout                                        finalLayout;
1591                                         }
1592                                 };
1593                                 if (m_data.useAttachment())
1594                                         attachmentDescriptions.push_back(
1595                                         {
1596                                                 VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_2,     // VkStructureType sType;
1597                                                 DE_NULL,                                                                        // const void* pNext;
1598                                                 (VkAttachmentDescriptionFlags)0u,                       // VkAttachmentDescriptionFlags         flags;
1599                                                 srFormat,                                                                       // VkFormat                                                     format;
1600                                                 VK_SAMPLE_COUNT_1_BIT,                                          // VkSampleCountFlagBits                        samples;
1601                                                 VK_ATTACHMENT_LOAD_OP_LOAD,                                     // VkAttachmentLoadOp                           loadOp;
1602                                                 VK_ATTACHMENT_STORE_OP_STORE,                           // VkAttachmentStoreOp                          storeOp;
1603                                                 VK_ATTACHMENT_LOAD_OP_DONT_CARE,                        // VkAttachmentLoadOp                           stencilLoadOp;
1604                                                 VK_ATTACHMENT_STORE_OP_DONT_CARE,                       // VkAttachmentStoreOp                          stencilStoreOp;
1605                                                 srLayout,                                                                       // VkImageLayout                                        initialLayout;
1606                                                 srLayout                                                                        // VkImageLayout                                        finalLayout;
1607                                         }
1608                                         );
1609
1610                                 if (m_data.useDepthStencil)
1611                                         attachmentDescriptions.push_back(
1612                                         {
1613                                                 VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_2,     // VkStructureType sType;
1614                                                 DE_NULL,                                                                        // const void* pNext;
1615                                                 (VkAttachmentDescriptionFlags)0u,                       // VkAttachmentDescriptionFlags         flags;
1616                                                 dsFormat,                                       // VkFormat                                                     format;
1617                                                 m_data.samples,                                                         // VkSampleCountFlagBits                        samples;
1618                                                 VK_ATTACHMENT_LOAD_OP_LOAD,                                     // VkAttachmentLoadOp                           loadOp;
1619                                                 VK_ATTACHMENT_STORE_OP_STORE,                           // VkAttachmentStoreOp                          storeOp;
1620                                                 VK_ATTACHMENT_LOAD_OP_LOAD,                                     // VkAttachmentLoadOp                           stencilLoadOp;
1621                                                 VK_ATTACHMENT_STORE_OP_STORE,                           // VkAttachmentStoreOp                          stencilStoreOp;
1622                                                 VK_IMAGE_LAYOUT_GENERAL,                                        // VkImageLayout                                        initialLayout;
1623                                                 VK_IMAGE_LAYOUT_GENERAL                                         // VkImageLayout                                        finalLayout;
1624                                         }
1625                                         );
1626
1627                                 const deUint32                                  correlatedViewMask = 0x3;
1628                                 const VkRenderPassCreateInfo2   renderPassParams        =
1629                                 {
1630                                         VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO_2,                    // sType
1631                                         DE_NULL,                                                                                                // pNext
1632                                         (vk::VkRenderPassCreateFlags)0,
1633                                         (deUint32)attachmentDescriptions.size(),                                // attachmentCount
1634                                         &attachmentDescriptions[0],                                                             // pAttachments
1635                                         1u,                                                                                                             // subpassCount
1636                                         &subpassDesc,                                                                                   // pSubpasses
1637                                         0u,                                                                                                             // dependencyCount
1638                                         DE_NULL,                                                                                                // pDependencies
1639                                         m_data.correlationMask,                                                                 // correlatedViewMaskCount
1640                                         m_data.correlationMask ? &correlatedViewMask : DE_NULL  // pCorrelatedViewMasks
1641                                 };
1642
1643                                 renderPass = createRenderPass2(vk, device, &renderPassParams);
1644
1645                                 std::vector<VkFramebufferAttachmentImageInfo> framebufferAttachmentImageInfo;
1646                                 framebufferAttachmentImageInfo.push_back(
1647                                         {
1648                                                 VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENT_IMAGE_INFO,            //  VkStructureType             sType;
1649                                                 DE_NULL,                                                                                                        //  const void*                 pNext;
1650                                                 (VkImageCreateFlags)0u,                                                                         //  VkImageCreateFlags  flags;
1651                                                 cbUsage,                                                                                                        //  VkImageUsageFlags   usage;
1652                                                 m_data.framebufferDim.width,                                                            //  deUint32                    width;
1653                                                 m_data.framebufferDim.height,                                                           //  deUint32                    height;
1654                                                 m_data.numColorLayers,                                                                          //  deUint32                    layerCount;
1655                                                 1u,                                                                                                                     //  deUint32                    viewFormatCount;
1656                                                 &cbFormat                                                                                                       //  const VkFormat*             pViewFormats;
1657                                         }
1658                                 );
1659                                 if (m_data.useAttachment())
1660                                         framebufferAttachmentImageInfo.push_back(
1661                                         {
1662                                                 VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENT_IMAGE_INFO,            //  VkStructureType             sType;
1663                                                 DE_NULL,                                                                                                        //  const void*                 pNext;
1664                                                 (VkImageCreateFlags)0u,                                                                         //  VkImageCreateFlags  flags;
1665                                                 srUsage,                                                                                                        //  VkImageUsageFlags   usage;
1666                                                 srWidth,                                                                                                        //  deUint32                    width;
1667                                                 srHeight,                                                                                                       //  deUint32                    height;
1668                                                 numSRLayers,                                                                                            //  deUint32                    layerCount;
1669                                                 1u,                                                                                                                     //  deUint32                    viewFormatCount;
1670                                                 &srFormat                                                                                                       //  const VkFormat*             pViewFormats;
1671                                         }
1672                                         );
1673
1674                                 if (m_data.useDepthStencil)
1675                                         framebufferAttachmentImageInfo.push_back(
1676                                         {
1677                                                 VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENT_IMAGE_INFO,            //  VkStructureType             sType;
1678                                                 DE_NULL,                                                                                                        //  const void*                 pNext;
1679                                                 (VkImageCreateFlags)0u,                                                                         //  VkImageCreateFlags  flags;
1680                                                 dsUsage,                                                                                                        //  VkImageUsageFlags   usage;
1681                                                 m_data.framebufferDim.width,                                                            //  deUint32                    width;
1682                                                 m_data.framebufferDim.height,                                                           //  deUint32                    height;
1683                                                 m_data.numColorLayers,                                                                          //  deUint32                    layerCount;
1684                                                 1u,                                                                                                                     //  deUint32                    viewFormatCount;
1685                                                 &dsFormat                                                                                                       //  const VkFormat*             pViewFormats;
1686                                         }
1687                                         );
1688
1689                                 const VkFramebufferAttachmentsCreateInfo                                framebufferAttachmentsCreateInfo        =
1690                                 {
1691                                         VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENTS_CREATE_INFO,          //  VkStructureType                                                             sType;
1692                                         DE_NULL,                                                                                                        //  const void*                                                                 pNext;
1693                                         (deUint32)framebufferAttachmentImageInfo.size(),                        //  deUint32                                                                    attachmentImageInfoCount;
1694                                         &framebufferAttachmentImageInfo[0]                                                      //  const VkFramebufferAttachmentImageInfo*             pAttachmentImageInfos;
1695                                 };
1696
1697                                 const vk::VkFramebufferCreateInfo       framebufferParams       =
1698                                 {
1699                                         vk::VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,  // sType
1700                                         imagelessFB ? &framebufferAttachmentsCreateInfo : DE_NULL,                              // pNext
1701                                         (vk::VkFramebufferCreateFlags)(imagelessFB ? VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT : 0),
1702                                         *renderPass,                                                                    // renderPass
1703                                         (deUint32)attachments.size(),                                   // attachmentCount
1704                                         imagelessFB ? DE_NULL : &attachments[0],                // pAttachments
1705                                         m_data.framebufferDim.width,                                    // width
1706                                         m_data.framebufferDim.height,                                   // height
1707                                         m_data.multiView ? 1 : m_data.numColorLayers,   // layers
1708                                 };
1709
1710                                 framebuffer = createFramebuffer(vk, device, &framebufferParams);
1711                         }
1712
1713                         const VkVertexInputBindingDescription           vertexBinding =
1714                         {
1715                                 0u,                                                     // deUint32                             binding;
1716                                 sizeof(float) * 2,                      // deUint32                             stride;
1717                                 VK_VERTEX_INPUT_RATE_VERTEX     // VkVertexInputRate    inputRate;
1718                         };
1719                         const VkVertexInputAttributeDescription         vertexInputAttributeDescription =
1720                         {
1721                                 0u,                                                     // deUint32     location;
1722                                 0u,                                                     // deUint32     binding;
1723                                 VK_FORMAT_R32G32_SFLOAT,        // VkFormat     format;
1724                                 0u                                                      // deUint32     offset;
1725                         };
1726
1727                         const VkPipelineVertexInputStateCreateInfo              vertexInputStateCreateInfo              =
1728                         {
1729                                 VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,      // VkStructureType                                                      sType;
1730                                 DE_NULL,                                                                                                        // const void*                                                          pNext;
1731                                 (VkPipelineVertexInputStateCreateFlags)0,                                       // VkPipelineVertexInputStateCreateFlags        flags;
1732                                 1u,                                                                                                                     // deUint32                                                                     vertexBindingDescriptionCount;
1733                                 &vertexBinding,                                                                                         // const VkVertexInputBindingDescription*       pVertexBindingDescriptions;
1734                                 1u,                                                                                                                     // deUint32                                                                     vertexAttributeDescriptionCount;
1735                                 &vertexInputAttributeDescription                                                        // const VkVertexInputAttributeDescription*     pVertexAttributeDescriptions;
1736                         };
1737
1738                         const VkPipelineRasterizationConservativeStateCreateInfoEXT consRastState =
1739                         {
1740                                 VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_CONSERVATIVE_STATE_CREATE_INFO_EXT,    // VkStructureType                                                                                 sType;
1741                                 DE_NULL,                                                                                                                                                // const void*                                                                                     pNext;
1742                                 (VkPipelineRasterizationConservativeStateCreateFlagsEXT)0,                                              // VkPipelineRasterizationConservativeStateCreateFlagsEXT       flags;
1743                                 m_data.conservativeMode,                                                                                                                // VkConservativeRasterizationModeEXT                                           conservativeRasterizationMode;
1744                                 0.0f,                                                                                                                                                   // float                                                                                                         extraPrimitiveOverestimationSize;
1745                         };
1746
1747                         const VkPipelineRasterizationStateCreateInfo    rasterizationStateCreateInfo    =
1748                         {
1749                                 VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,             // VkStructureType                                                      sType;
1750                                 m_data.conservativeEnable ? &consRastState : DE_NULL,                   // const void*                                                          pNext;
1751                                 (VkPipelineRasterizationStateCreateFlags)0,                                             // VkPipelineRasterizationStateCreateFlags      flags;
1752                                 VK_FALSE,                                                                                                               // VkBool32                                                                     depthClampEnable;
1753                                 VK_FALSE,                                                                                                               // VkBool32                                                                     rasterizerDiscardEnable;
1754                                 VK_POLYGON_MODE_FILL,                                                                                   // VkPolygonMode                                                        polygonMode;
1755                                 VK_CULL_MODE_NONE,                                                                                              // VkCullModeFlags                                                      cullMode;
1756                                 VK_FRONT_FACE_CLOCKWISE,                                                                                // VkFrontFace                                                          frontFace;
1757                                 VK_FALSE,                                                                                                               // VkBool32                                                                     depthBiasEnable;
1758                                 0.0f,                                                                                                                   // float                                                                        depthBiasConstantFactor;
1759                                 0.0f,                                                                                                                   // float                                                                        depthBiasClamp;
1760                                 0.0f,                                                                                                                   // float                                                                        depthBiasSlopeFactor;
1761                                 1.0f                                                                                                                    // float                                                                        lineWidth;
1762                         };
1763
1764                         // Kill some bits from each AA mode
1765                         const VkSampleMask      sampleMask      = m_data.sampleMaskTest ? 0x9 : 0x7D56;
1766                         const VkSampleMask*     pSampleMask = m_data.useApiSampleMask ? &sampleMask : DE_NULL;
1767
1768                         // All samples at pixel center. We'll validate that pixels are fully covered or uncovered.
1769                         std::vector<VkSampleLocationEXT> sampleLocations(m_data.samples, { 0.5f, 0.5f });
1770                         const VkSampleLocationsInfoEXT sampleLocationsInfo =
1771                         {
1772                                 VK_STRUCTURE_TYPE_SAMPLE_LOCATIONS_INFO_EXT,    // VkStructureType                              sType;
1773                                 DE_NULL,                                                                                // const void*                                  pNext;
1774                                 (VkSampleCountFlagBits)m_data.samples,                  // VkSampleCountFlagBits                sampleLocationsPerPixel;
1775                                 { 1, 1 },                                                                               // VkExtent2D                                   sampleLocationGridSize;
1776                                 (deUint32)m_data.samples,                                               // uint32_t                                             sampleLocationsCount;
1777                                 &sampleLocations[0],                                                    // const VkSampleLocationEXT*   pSampleLocations;
1778                         };
1779
1780                         const VkPipelineSampleLocationsStateCreateInfoEXT pipelineSampleLocationsCreateInfo =
1781                         {
1782                                 VK_STRUCTURE_TYPE_PIPELINE_SAMPLE_LOCATIONS_STATE_CREATE_INFO_EXT,      // VkStructureType                      sType;
1783                                 DE_NULL,                                                                                                                        // const void*                          pNext;
1784                                 VK_TRUE,                                                                                                                        // VkBool32                                     sampleLocationsEnable;
1785                                 sampleLocationsInfo,                                                                                            // VkSampleLocationsInfoEXT     sampleLocationsInfo;
1786                         };
1787
1788                         const VkPipelineMultisampleStateCreateInfo              multisampleStateCreateInfo =
1789                         {
1790                                 VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,       // VkStructureType                                                      sType
1791                                 m_data.sampleLocations ? &pipelineSampleLocationsCreateInfo : DE_NULL,  // const void*                                  pNext
1792                                 0u,                                                                                                                     // VkPipelineMultisampleStateCreateFlags        flags
1793                                 (VkSampleCountFlagBits)m_data.samples,                                          // VkSampleCountFlagBits                                        rasterizationSamples
1794                                 (VkBool32)m_data.sampleShadingEnable,                                           // VkBool32                                                                     sampleShadingEnable
1795                                 1.0f,                                                                                                           // float                                                                        minSampleShading
1796                                 pSampleMask,                                                                                            // const VkSampleMask*                                          pSampleMask
1797                                 VK_FALSE,                                                                                                       // VkBool32                                                                     alphaToCoverageEnable
1798                                 VK_FALSE                                                                                                        // VkBool32                                                                     alphaToOneEnable
1799                         };
1800
1801                         std::vector<VkViewport> viewports;
1802                         std::vector<VkRect2D> scissors;
1803                         if (m_data.multiViewport)
1804                         {
1805                                 // Split the viewport into left and right halves
1806                                 int x0 = 0, x1 = m_data.framebufferDim.width/2, x2 = m_data.framebufferDim.width;
1807
1808                                 viewports.push_back(makeViewport((float)x0, 0, (float)(x1-x0), (float)m_data.framebufferDim.height, 0.0f, 1.0f));
1809                                 scissors.push_back(makeRect2D(x0, 0, x1-x0, m_data.framebufferDim.height));
1810
1811                                 viewports.push_back(makeViewport((float)x1, 0, (float)(x2-x1), (float)m_data.framebufferDim.height, 0.0f, 1.0f));
1812                                 scissors.push_back(makeRect2D(x1, 0, x2-x1, m_data.framebufferDim.height));
1813                         }
1814                         else
1815                         {
1816                                 viewports.push_back(makeViewport(m_data.framebufferDim.width, m_data.framebufferDim.height));
1817                                 scissors.push_back(makeRect2D(m_data.framebufferDim.width, m_data.framebufferDim.height));
1818                         }
1819
1820                         Move<VkShaderModule> fragShader = createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0);
1821                         Move<VkShaderModule> vertShader = createShaderModule(vk, device, m_context.getBinaryCollection().get("vert"), 0);
1822                         Move<VkShaderModule> geomShader;
1823                         if (m_data.geometryShader)
1824                                 geomShader = createShaderModule(vk, device, m_context.getBinaryCollection().get("geom"), 0);
1825
1826                         const deUint32 fragSizeWH = m_data.sampleMaskTest ? 2 : 0;
1827
1828                         PipelineRenderingCreateInfoWrapper renderingCreateInfoWrapper;
1829 #ifndef CTS_USES_VULKANSC
1830                         VkPipelineRenderingCreateInfoKHR renderingCreateInfo
1831                         {
1832                                 VK_STRUCTURE_TYPE_PIPELINE_RENDERING_CREATE_INFO_KHR,
1833                                 DE_NULL,
1834                                 m_data.multiView ? 0x3 : 0u,
1835                                 1u,
1836                                 &cbFormat,
1837                                 dsFormat,
1838                                 dsFormat
1839                         };
1840                         renderingCreateInfoWrapper.ptr = m_data.groupParams->useDynamicRendering ? &renderingCreateInfo : DE_NULL;
1841 #endif // CTS_USES_VULKANSC
1842
1843                         VkPipelineFragmentShadingRateStateCreateInfoKHR shadingRateStateCreateInfo
1844                         {
1845                                 VK_STRUCTURE_TYPE_PIPELINE_FRAGMENT_SHADING_RATE_STATE_CREATE_INFO_KHR, // VkStructureType                                              sType;
1846                                 renderingCreateInfoWrapper.ptr,                                                                                 // const void*                                                  pNext;
1847                                 { fragSizeWH, fragSizeWH },                                                                                             // VkExtent2D                                                   fragmentSize;
1848                                 { m_data.combinerOp[0], m_data.combinerOp[1] },                                                 // VkFragmentShadingRateCombinerOpKHR   combinerOps[2];
1849                         };
1850
1851                         VkDynamicState dynamicState = VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR;
1852                         const VkPipelineDynamicStateCreateInfo dynamicStateCreateInfo
1853                         {
1854                                 VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,           // VkStructureType                                              sType;
1855                                 DE_NULL,                                                                                                        // const void*                                                  pNext;
1856                                 (VkPipelineDynamicStateCreateFlags)0,                                           // VkPipelineDynamicStateCreateFlags    flags;
1857                                 m_data.useDynamicState ? 1u : 0u,                                                       // uint32_t                                                             dynamicStateCount;
1858                                 &dynamicState,                                                                                          // const VkDynamicState*                                pDynamicStates;
1859                         };
1860
1861                         // Enable depth/stencil writes, always passing
1862                         VkPipelineDepthStencilStateCreateInfo           depthStencilStateParams
1863                         {
1864                                 VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO,     // VkStructureType                                                      sType;
1865                                 DE_NULL,                                                                                                        // const void*                                                          pNext;
1866                                 0u,                                                                                                                     // VkPipelineDepthStencilStateCreateFlags       flags;
1867                                 VK_TRUE,                                                                                                        // VkBool32                                                                     depthTestEnable;
1868                                 VK_TRUE,                                                                                                        // VkBool32                                                                     depthWriteEnable;
1869                                 VK_COMPARE_OP_ALWAYS,                                                                           // VkCompareOp                                                          depthCompareOp;
1870                                 VK_FALSE,                                                                                                       // VkBool32                                                                     depthBoundsTestEnable;
1871                                 VK_TRUE,                                                                                                        // VkBool32                                                                     stencilTestEnable;
1872                                 // VkStencilOpState     front;
1873                                 {
1874                                         VK_STENCIL_OP_REPLACE,  // VkStencilOp  failOp;
1875                                         VK_STENCIL_OP_REPLACE,  // VkStencilOp  passOp;
1876                                         VK_STENCIL_OP_REPLACE,  // VkStencilOp  depthFailOp;
1877                                         VK_COMPARE_OP_ALWAYS,   // VkCompareOp  compareOp;
1878                                         0u,                                             // deUint32             compareMask;
1879                                         0xFFu,                                  // deUint32             writeMask;
1880                                         0xFFu,                                  // deUint32             reference;
1881                                 },
1882                                 // VkStencilOpState     back;
1883                                 {
1884                                         VK_STENCIL_OP_REPLACE,  // VkStencilOp  failOp;
1885                                         VK_STENCIL_OP_REPLACE,  // VkStencilOp  passOp;
1886                                         VK_STENCIL_OP_REPLACE,  // VkStencilOp  depthFailOp;
1887                                         VK_COMPARE_OP_ALWAYS,   // VkCompareOp  compareOp;
1888                                         0u,                                             // deUint32             compareMask;
1889                                         0xFFu,                                  // deUint32             writeMask;
1890                                         0xFFu,                                  // deUint32             reference;
1891                                 },
1892                                 0.0f,                                           // float                        minDepthBounds;
1893                                 0.0f,                                           // float                        maxDepthBounds;
1894                         };
1895
1896                         const VkQueue                           queue                           = m_context.getUniversalQueue();
1897                         Move<VkCommandPool>                     cmdPool                         = createCommandPool(vk, device, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT, m_context.getUniversalQueueFamilyIndex());
1898                         Move<VkCommandBuffer>           cmdBuffer                       = allocateCommandBuffer(vk, device, *cmdPool, VK_COMMAND_BUFFER_LEVEL_PRIMARY);
1899                         Move<VkCommandBuffer>           secCmdBuffer;
1900                         VkClearValue                            clearColor                      = makeClearValueColorU32(0, 0, 0, 0);
1901                         VkClearValue                            clearDepthStencil       = makeClearValueDepthStencil(0.0, 0);
1902
1903                         std::vector<GraphicsPipelineWrapper> pipelines;
1904                         pipelines.reserve(m_data.useDynamicState ? 1u : NUM_TRIANGLES);
1905
1906 #ifndef CTS_USES_VULKANSC
1907                         const VkExtent2D srTexelSize { srTexelWidth, srTexelHeight };
1908                         if (m_data.groupParams->useSecondaryCmdBuffer)
1909                         {
1910                                 secCmdBuffer = allocateCommandBuffer(vk, device, *cmdPool, VK_COMMAND_BUFFER_LEVEL_SECONDARY);
1911
1912                                 // record secondary command buffer
1913                                 if (m_data.groupParams->secondaryCmdBufferCompletelyContainsDynamicRenderpass)
1914                                 {
1915                                         beginSecondaryCmdBuffer(*secCmdBuffer, cbFormat, dsFormat, VK_RENDERING_CONTENTS_SECONDARY_COMMAND_BUFFERS_BIT);
1916                                         beginDynamicRender(*secCmdBuffer, *srImageView, srLayout, srTexelSize, *cbImageView, *dsImageView,
1917                                                                            clearColor, clearDepthStencil);
1918                                 }
1919                                 else
1920                                         beginSecondaryCmdBuffer(*secCmdBuffer, cbFormat, dsFormat);
1921
1922                                 drawCommands(*secCmdBuffer, pipelines, viewports, scissors, *pipelineLayout, *renderPass,
1923                                                          &vertexInputStateCreateInfo, &dynamicStateCreateInfo, &rasterizationStateCreateInfo,
1924                                                          &depthStencilStateParams, &multisampleStateCreateInfo, &shadingRateStateCreateInfo,
1925                                                          renderingCreateInfoWrapper, *vertShader, *geomShader, *fragShader, *descriptorSet, **vertexBuffer);
1926
1927                                 if (m_data.groupParams->secondaryCmdBufferCompletelyContainsDynamicRenderpass)
1928                                         endRendering(vk, *secCmdBuffer);
1929
1930                                 endCommandBuffer(vk, *secCmdBuffer);
1931
1932                                 // record primary command buffer
1933                                 beginCommandBuffer(vk, *cmdBuffer, 0u);
1934
1935                                 preRenderCommands(*cmdBuffer, cbImage.get(), dsImage.get(), derivImage.get(), derivNumLevels, srImage.get(), srLayout,
1936                                                                   srFillBuffer.get(), numSRLayers, srWidth, srHeight, srFillBpp, clearColor, clearDepthStencil);
1937                                 if (!m_data.groupParams->secondaryCmdBufferCompletelyContainsDynamicRenderpass)
1938                                         beginDynamicRender(*cmdBuffer, *srImageView, srLayout, srTexelSize, *cbImageView, *dsImageView,
1939                                                                            clearColor, clearDepthStencil, VK_RENDERING_CONTENTS_SECONDARY_COMMAND_BUFFERS_BIT_KHR);
1940
1941                                 vk.cmdExecuteCommands(*cmdBuffer, 1u, &*secCmdBuffer);
1942
1943                                 if (!m_data.groupParams->secondaryCmdBufferCompletelyContainsDynamicRenderpass)
1944                                         endRendering(vk, *cmdBuffer);
1945                         }
1946                         else if (m_data.groupParams->useDynamicRendering)
1947                         {
1948                                 beginCommandBuffer(vk, *cmdBuffer);
1949                                 preRenderCommands(*cmdBuffer, cbImage.get(), dsImage.get(), derivImage.get(), derivNumLevels, srImage.get(), srLayout,
1950                                                                   srFillBuffer.get(), numSRLayers, srWidth, srHeight, srFillBpp, clearColor, clearDepthStencil);
1951                                 beginDynamicRender(*cmdBuffer, *srImageView, srLayout, srTexelSize, *cbImageView, *dsImageView, clearColor, clearDepthStencil);
1952                                 drawCommands(*cmdBuffer, pipelines, viewports, scissors, *pipelineLayout, *renderPass,
1953                                                          &vertexInputStateCreateInfo, &dynamicStateCreateInfo, &rasterizationStateCreateInfo,
1954                                                          &depthStencilStateParams, &multisampleStateCreateInfo, &shadingRateStateCreateInfo,
1955                                                          renderingCreateInfoWrapper, *vertShader, *geomShader, *fragShader, *descriptorSet, **vertexBuffer);
1956                                 endRendering(vk, *cmdBuffer);
1957                         }
1958 #endif // CTS_USES_VULKANSC
1959
1960                         if (!m_data.groupParams->useDynamicRendering)
1961                         {
1962                                 beginCommandBuffer(vk, *cmdBuffer);
1963                                 preRenderCommands(*cmdBuffer, cbImage.get(), dsImage.get(), derivImage.get(), derivNumLevels, srImage.get(), srLayout,
1964                                                                   srFillBuffer.get(), numSRLayers, srWidth, srHeight, srFillBpp, clearColor, clearDepthStencil);
1965                                 beginLegacyRender(*cmdBuffer, *renderPass, *framebuffer, *srImageView, *cbImageView, *dsImageView, imagelessFB);
1966                                 drawCommands(*cmdBuffer, pipelines, viewports, scissors, *pipelineLayout, *renderPass,
1967                                                          &vertexInputStateCreateInfo, &dynamicStateCreateInfo, &rasterizationStateCreateInfo,
1968                                                          &depthStencilStateParams, &multisampleStateCreateInfo, &shadingRateStateCreateInfo,
1969                                                          renderingCreateInfoWrapper, *vertShader, *geomShader, *fragShader, *descriptorSet, **vertexBuffer);
1970                                 endRenderPass(vk, *cmdBuffer);
1971                         }
1972
1973                         VkMemoryBarrier memBarrier
1974                         {
1975                                 VK_STRUCTURE_TYPE_MEMORY_BARRIER,
1976                                 DE_NULL,
1977                                 VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,
1978                                 VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT
1979                         };
1980                         vk.cmdPipelineBarrier(*cmdBuffer, allPipelineStages, allPipelineStages, 0, 1, &memBarrier, 0, DE_NULL, 0, DE_NULL);
1981
1982                         vk.cmdBindDescriptorSets(*cmdBuffer, VK_PIPELINE_BIND_POINT_COMPUTE, *pipelineLayout, 0u, 1, &*descriptorSet, 0u, DE_NULL);
1983                         vk.cmdBindPipeline(*cmdBuffer, VK_PIPELINE_BIND_POINT_COMPUTE, *computePipeline);
1984
1985                         // Copy color/depth/stencil buffers to buffer memory
1986                         vk.cmdDispatch(*cmdBuffer, m_data.framebufferDim.width, m_data.framebufferDim.height, m_data.numColorLayers);
1987
1988                         memBarrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
1989                         memBarrier.dstAccessMask = VK_ACCESS_HOST_READ_BIT;
1990                         vk.cmdPipelineBarrier(*cmdBuffer, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_HOST_BIT,
1991                                 0, 1, &memBarrier, 0, DE_NULL, 0, DE_NULL);
1992
1993                         endCommandBuffer(vk, *cmdBuffer);
1994
1995                         submitCommandsAndWait(vk, device, queue, cmdBuffer.get());
1996
1997                         deUint32 *colorptr = (deUint32 *)colorOutputBuffer->getAllocation().getHostPtr();
1998                         invalidateAlloc(vk, device, colorOutputBuffer->getAllocation());
1999
2000                         invalidateAlloc(vk, device, atomicBuffer->getAllocation());
2001
2002                         float *depthptr = DE_NULL;
2003                         deUint32 *stencilptr = DE_NULL;
2004
2005                         if (m_data.useDepthStencil)
2006                         {
2007                                 depthptr = (float *)depthOutputBuffer->getAllocation().getHostPtr();
2008                                 invalidateAlloc(vk, device, depthOutputBuffer->getAllocation());
2009
2010                                 stencilptr = (deUint32 *)stencilOutputBuffer->getAllocation().getHostPtr();
2011                                 invalidateAlloc(vk, device, stencilOutputBuffer->getAllocation());
2012                         }
2013
2014                         // Loop over all samples and validate the output
2015                         for (deUint32 layer = 0; layer < m_data.numColorLayers && res == QP_TEST_RESULT_PASS; ++layer)
2016                         {
2017                                 for (deUint32 y = 0; y < m_data.framebufferDim.height && res == QP_TEST_RESULT_PASS; ++y)
2018                                 {
2019                                         for (deUint32 x = 0; x < m_data.framebufferDim.width && res == QP_TEST_RESULT_PASS; ++x)
2020                                         {
2021                                                 for (deInt32 s = 0; s < m_data.samples && res == QP_TEST_RESULT_PASS; ++s)
2022                                                 {
2023                                                         deUint32 *sample = &colorptr[4*(((layer * m_data.framebufferDim.height + y) * m_data.framebufferDim.width + x)*m_data.samples + s)];
2024
2025                                                         // If testing the rasterizer sample mask, if this sample is not set in the
2026                                                         // mask then it shouldn't have written anything.
2027                                                         if (m_data.useApiSampleMask && !(sampleMask & (1 << s)) && sample[2] != 0)
2028                                                         {
2029                                                                 log << tcu::TestLog::Message << std::hex << "sample written despite pSampleMask (" << x << "," << y << ",sample " << s << ")" << tcu::TestLog::EndMessage;
2030                                                                 res = QP_TEST_RESULT_FAIL;
2031                                                                 continue;
2032                                                         }
2033
2034                                                         // The same isn't covered by any primitives, skip it
2035                                                         if (sample[2] == 0)
2036                                                                 continue;
2037
2038                                                         // skip samples that have the same value as sample zero - it would be redundant to check them.
2039                                                         if (s > 0)
2040                                                         {
2041                                                                 deUint32 *sample0 = &colorptr[4*(((layer * m_data.framebufferDim.height + y) * m_data.framebufferDim.width + x)*m_data.samples + 0)];
2042                                                                 bool same = deMemCmp(sample, sample0, 16) == 0;
2043
2044                                                                 if (m_data.fragDepth)
2045                                                                 {
2046                                                                         float *dsample = &depthptr[((layer * m_data.framebufferDim.height + y) * m_data.framebufferDim.width + x)*m_data.samples + s];
2047                                                                         float *dsample0 = &depthptr[((layer * m_data.framebufferDim.height + y) * m_data.framebufferDim.width + x)*m_data.samples + 0];
2048                                                                         same = same && (*dsample == *dsample0);
2049                                                                 }
2050
2051                                                                 if (m_data.fragStencil)
2052                                                                 {
2053                                                                         deUint32 *ssample = &stencilptr[((layer * m_data.framebufferDim.height + y) * m_data.framebufferDim.width + x)*m_data.samples + s];
2054                                                                         deUint32 *ssample0 = &stencilptr[((layer * m_data.framebufferDim.height + y) * m_data.framebufferDim.width + x)*m_data.samples + 0];
2055                                                                         same = same && (*ssample == *ssample0);
2056                                                                 }
2057
2058                                                                 if (same)
2059                                                                         continue;
2060                                                         }
2061
2062                                                         // Fragment shader writes error codes to .w component.
2063                                                         // All nonzero values are unconditionally failures
2064                                                         if (sample[3] != 0)
2065                                                         {
2066                                                                 if (sample[3] == ERROR_FRAGCOORD_CENTER)
2067                                                                         log << tcu::TestLog::Message << std::hex << "fragcoord test failed pixel (0x" << x << ",0x" << y << ",sample 0x" << s << ")" << tcu::TestLog::EndMessage;
2068                                                                 else if (sample[3] == ERROR_VTG_READBACK)
2069                                                                         log << tcu::TestLog::Message << std::hex << "vs/gs output readback test failed pixel (0x" << x << ",0x" << y << ",sample 0x" << s << ")" << tcu::TestLog::EndMessage;
2070                                                                 else if ((sample[3] & 0xFF) == ERROR_FRAGCOORD_DERIV)
2071                                                                         log << tcu::TestLog::Message << std::hex << "fragcoord derivative test failed pixel (0x" << x << ",0x" << y << ",sample 0x" << s << ")="
2072                                                                                                                                                                 "(0x" << ((sample[3] >>  8) & 0x3F) << ",0x" << ((sample[3] >> 14) & 0x3F) << "), expected="
2073                                                                                                                                                                 "(0x" << ((sample[3] >> 20) & 0x3F) << ",0x" << ((sample[3] >> 26) & 0x3F) << ")" << tcu::TestLog::EndMessage;
2074                                                                 else if ((sample[3] & 0xFF) == ERROR_FRAGCOORD_IMPLICIT_DERIV)
2075                                                                         log << tcu::TestLog::Message << std::hex << "implicit derivative test failed pixel (0x" << x << ",0x" << y << ",sample 0x" << s << ")="
2076                                                                                                                                                                 "(0x" << ((sample[3] >>  8) & 0x3F) << ",0x" << ((sample[3] >> 14) & 0x3F) << "), expected="
2077                                                                                                                                                                 "(0x" << ((sample[3] >> 20) & 0x3F) << ",0x" << ((sample[3] >> 26) & 0x3F) << ")" << tcu::TestLog::EndMessage;
2078                                                                 else
2079                                                                         log << tcu::TestLog::Message << std::hex << "w coord unknown test failed pixel (0x" << x << ",0x" << y << ",sample 0x" << s << ")" << tcu::TestLog::EndMessage;
2080                                                                 res = QP_TEST_RESULT_FAIL;
2081                                                                 continue;
2082                                                         }
2083
2084                                                         // x component of sample
2085                                                         deUint32 rate = sample[0];
2086                                                         // fragment size
2087                                                         deUint32 pixelsX = 1 << ((rate/4)&3);
2088                                                         deUint32 pixelsY = 1 << (rate&3);
2089
2090                                                         // Fragment region
2091                                                         deUint32 fragMinX = x & ~(pixelsX-1);
2092                                                         deUint32 fragMinY = y & ~(pixelsY-1);
2093                                                         deUint32 fragMaxX = fragMinX + pixelsX;
2094                                                         deUint32 fragMaxY = fragMinY + pixelsY;
2095
2096                                                         // Clamp to FB dimension for odd sizes
2097                                                         if (fragMaxX > m_data.framebufferDim.width)
2098                                                                 fragMaxX = m_data.framebufferDim.width;
2099                                                         if (fragMaxY > m_data.framebufferDim.height)
2100                                                                 fragMaxY = m_data.framebufferDim.height;
2101
2102                                                         // z component of sample
2103                                                         deUint32 primID = sample[2] >> 24;
2104                                                         deUint32 atomVal = sample[2] & 0xFFFFFF;
2105
2106                                                         // Compute pipeline and primitive rate from primitive ID, and attachment
2107                                                         // rate from the x/y coordinate
2108                                                         deInt32 pipelineRate = PrimIDToPipelineShadingRate(primID);
2109                                                         deInt32 primitiveRate = m_data.shaderWritesRate ? PrimIDToPrimitiveShadingRate(primID) : 0;
2110
2111                                                         deInt32 attachmentLayer = (m_data.srLayered && modeIdx == ATTACHMENT_MODE_2DARRAY) ? layer : 0;
2112                                                         deInt32 attachmentRate = m_data.useAttachment() ? fillPtr[srFillBpp*((attachmentLayer * srHeight + (y / srTexelHeight)) * srWidth + (x / srTexelWidth))] : 0;
2113
2114                                                         // Get mask of allowed shading rates
2115                                                         deInt32 expectedMasks = Simulate(pipelineRate, primitiveRate, attachmentRate);
2116
2117                                                         if (!(expectedMasks & (1 << rate)))
2118                                                         {
2119                                                                 log << tcu::TestLog::Message << std::hex << "unexpected shading rate. failed pixel (0x" << x << ",0x" << y << ",sample 0x" << s << ") "
2120                                                                                                                                                         "result rate 0x" << rate << " mask of expected rates 0x" << expectedMasks <<
2121                                                                                                                                                         " pipelineRate=0x" << pipelineRate << " primitiveRate=0x" << primitiveRate << " attachmentRate =0x" << attachmentRate << tcu::TestLog::EndMessage;
2122                                                                 res = QP_TEST_RESULT_FAIL;
2123                                                                 continue;
2124                                                         }
2125                                                         // Check that not all fragments are downgraded to 1x1
2126                                                         if (rate == 0 && expectedMasks != 1)
2127                                                                 numUnexpected1x1Samples++;
2128                                                         numTotalSamples++;
2129
2130                                                         // Check that gl_FragDepth = primID / NUM_TRIANGLES
2131                                                         if (m_data.fragDepth)
2132                                                         {
2133                                                                 float *dsample = &depthptr[((layer * m_data.framebufferDim.height + y) * m_data.framebufferDim.width + x)*m_data.samples + s];
2134                                                                 float expected = (float)primID / NUM_TRIANGLES;
2135                                                                 if (fabs(*dsample - expected) > 0.01)
2136                                                                 {
2137                                                                         log << tcu::TestLog::Message << std::hex << "depth write failed pixel (0x" << x << ",0x" << y << ",sample 0x" << s << ")=" << *dsample << " expected " << expected << tcu::TestLog::EndMessage;
2138                                                                         res = QP_TEST_RESULT_FAIL;
2139                                                                         continue;
2140                                                                 }
2141                                                         }
2142
2143                                                         // Check that stencil value = primID
2144                                                         if (m_data.fragStencil)
2145                                                         {
2146                                                                 deUint32 *ssample = &stencilptr[((layer * m_data.framebufferDim.height + y) * m_data.framebufferDim.width + x)*m_data.samples + s];
2147                                                                 if (*ssample != primID)
2148                                                                 {
2149                                                                         log << tcu::TestLog::Message << std::hex << "stencil write failed pixel (0x" << x << ",0x" << y << ",sample 0x" << s << ")=" << *ssample << " expected " << primID << tcu::TestLog::EndMessage;
2150                                                                         res = QP_TEST_RESULT_FAIL;
2151                                                                         continue;
2152                                                                 }
2153                                                         }
2154
2155                                                         // Check that primitives are in the right viewport/scissor
2156                                                         if (m_data.multiViewport)
2157                                                         {
2158                                                                 VkRect2D *scissor = &scissors[primID & 1];
2159                                                                 if ((int)x < scissor->offset.x || (int)x >= (int)(scissor->offset.x + scissor->extent.width) ||
2160                                                                         (int)y < scissor->offset.y || (int)y >= (int)(scissor->offset.y + scissor->extent.height))
2161                                                                 {
2162                                                                         log << tcu::TestLog::Message << std::hex << "primitive found outside of expected viewport (0x" << x << ",0x" << y << ",sample 0x" << s << ") primID=" << primID << tcu::TestLog::EndMessage;
2163                                                                         res = QP_TEST_RESULT_FAIL;
2164                                                                         continue;
2165                                                                 }
2166                                                         }
2167
2168                                                         // Check that primitives are in the right layer
2169                                                         if (m_data.colorLayered)
2170                                                         {
2171                                                                 if (layer != ((primID & 2)>>1))
2172                                                                 {
2173                                                                         log << tcu::TestLog::Message << std::hex << "primitive found in wrong layer (0x" << x << ",0x" << y << ",sample 0x" << s << ") primID=" << primID << " layer=" << layer << tcu::TestLog::EndMessage;
2174                                                                         res = QP_TEST_RESULT_FAIL;
2175                                                                         continue;
2176                                                                 }
2177                                                         }
2178
2179                                                         // Check that multiview broadcasts the same primitive to both layers
2180                                                         if (m_data.multiView)
2181                                                         {
2182                                                                 deUint32 otherLayer = layer^1;
2183                                                                 deUint32 *othersample = &colorptr[4*(((otherLayer * m_data.framebufferDim.height + y) * m_data.framebufferDim.width + x)*m_data.samples + s)];
2184                                                                 deUint32 otherPrimID = othersample[2] >> 24;
2185                                                                 if (primID != otherPrimID)
2186                                                                 {
2187                                                                         log << tcu::TestLog::Message << std::hex << "multiview primitive mismatch (0x" << x << ",0x" << y << ",sample 0x" << s << ") primID=" << primID << "  otherPrimID=" << otherPrimID << tcu::TestLog::EndMessage;
2188                                                                         res = QP_TEST_RESULT_FAIL;
2189                                                                         continue;
2190                                                                 }
2191                                                         }
2192
2193                                                         // Loop over all samples in the same fragment
2194                                                         for (deUint32 fx = fragMinX; fx < fragMaxX; ++fx)
2195                                                         {
2196                                                                 for (deUint32 fy = fragMinY; fy < fragMaxY; ++fy)
2197                                                                 {
2198                                                                         for (deInt32 fs = 0; fs < m_data.samples; ++fs)
2199                                                                         {
2200                                                                                 deUint32 *fsample = &colorptr[4*(((layer * m_data.framebufferDim.height + fy) * m_data.framebufferDim.width + fx)*m_data.samples + fs)];
2201                                                                                 deUint32 frate = fsample[0];
2202                                                                                 deUint32 fprimID = fsample[2] >> 24;
2203                                                                                 deUint32 fatomVal = fsample[2] & 0xFFFFFF;
2204
2205                                                                                 // If we write out the sample mask value, check that the samples in the
2206                                                                                 // mask must not be uncovered, and that samples not in the mask must not
2207                                                                                 // be covered by this primitive
2208                                                                                 if (m_data.useSampleMaskIn)
2209                                                                                 {
2210                                                                                         int p = pixelsX * pixelsY - ((fx - fragMinX) + pixelsX * (fy - fragMinY)) - 1;
2211                                                                                         int sampleIdx = fs + m_data.samples * p;
2212
2213                                                                                         if ((sample[1] & (1 << sampleIdx)) && fsample[2] == 0)
2214                                                                                         {
2215                                                                                                 log << tcu::TestLog::Message << std::hex << "sample set in sampleMask but not written (0x" << fx << ",0x" << fy << ",sample 0x" << fs << ")" << tcu::TestLog::EndMessage;
2216                                                                                                 res = QP_TEST_RESULT_FAIL;
2217                                                                                                 continue;
2218                                                                                         }
2219                                                                                         if (!(sample[1] & (1 << sampleIdx)) && fsample[2] != 0 && fprimID == primID)
2220                                                                                         {
2221                                                                                                 log << tcu::TestLog::Message << std::hex << "sample not set in sampleMask but written with same primID (0x" << fx << ",0x" << fy << ",sample 0x" << fs << ")" << tcu::TestLog::EndMessage;
2222                                                                                                 res = QP_TEST_RESULT_FAIL;
2223                                                                                                 continue;
2224                                                                                         }
2225                                                                                 }
2226
2227                                                                                 // If conservative raster is enabled, or custom sample locations all at the center, check that
2228                                                                                 // samples in the same pixel must be covered.
2229                                                                                 if (m_data.conservativeEnable ||
2230                                                                                         (m_data.sampleLocations && m_context.getFragmentShadingRateProperties().fragmentShadingRateWithCustomSampleLocations))
2231                                                                                 {
2232                                                                                         // If it's in the same pixel, expect it to be fully covered.
2233                                                                                         if (fx == x && fy == y && fsample[2] == 0)
2234                                                                                         {
2235                                                                                                 log << tcu::TestLog::Message << std::hex << "pixel not fully covered (0x" << fx << ",0x" << fy << ",sample 0x" << fs << ")" << tcu::TestLog::EndMessage;
2236                                                                                                 res = QP_TEST_RESULT_FAIL;
2237                                                                                                 continue;
2238                                                                                         }
2239                                                                                 }
2240
2241                                                                                 if (fsample[2] == 0)
2242                                                                                         continue;
2243
2244                                                                                 // If the primitive matches this sample, then it must have the same rate and
2245                                                                                 // atomic value
2246                                                                                 if (fprimID == primID)
2247                                                                                 {
2248                                                                                         if (rate != frate || (atomVal != fatomVal && !(m_data.sampleShadingEnable || m_data.sampleShadingInput)))
2249                                                                                         {
2250                                                                                                 log << tcu::TestLog::Message << std::hex << "failed pixel (0x" << x << ",0x" << y << ",sample " << s << ")=0x" << ((primID<<24)|atomVal) <<
2251                                                                                                                                                                                         " compared to (0x" << fx << ",0x" << fy << ",sample " << fs << ")=0x" << ((fprimID<<24)|fatomVal) <<
2252                                                                                                                                                                                         " pipelineRate=0x" << pipelineRate << " primitiveRate=0x" << primitiveRate << " attachmentRate =0x" << attachmentRate <<
2253                                                                                                                                                                                         tcu::TestLog::EndMessage;
2254                                                                                                 res = QP_TEST_RESULT_FAIL;
2255                                                                                         }
2256                                                                                 }
2257                                                                         }
2258                                                                 }
2259                                                         }
2260                                                 }
2261                                         }
2262                                 }
2263                         }
2264                         if (res == QP_TEST_RESULT_FAIL)
2265                                 break;
2266                 }
2267         }
2268         // All samples were coerced to 1x1, unexpected
2269         if (res == QP_TEST_RESULT_PASS &&
2270                 numTotalSamples != 0 &&
2271                 numUnexpected1x1Samples == numTotalSamples &&
2272                 numTotalSamples > 16)
2273         {
2274                 log << tcu::TestLog::Message << std::hex << "Quality warning - all fragments used 1x1" << tcu::TestLog::EndMessage;
2275                 res = QP_TEST_RESULT_QUALITY_WARNING;
2276         }
2277
2278         return tcu::TestStatus(res, qpGetTestResultName(res));
2279 }
2280
2281 #ifndef CTS_USES_VULKANSC
2282 void FSRTestInstance::beginSecondaryCmdBuffer(VkCommandBuffer cmdBuffer, VkFormat cbFormat, VkFormat dsFormat, VkRenderingFlagsKHR renderingFlags) const
2283 {
2284         VkCommandBufferInheritanceRenderingInfoKHR inheritanceRenderingInfo
2285         {
2286                 VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_RENDERING_INFO_KHR,                // VkStructureType                                      sType;
2287                 DE_NULL,                                                                                                                                // const void*                                          pNext;
2288                 renderingFlags,                                                                                                                 // VkRenderingFlagsKHR                          flags;
2289                 m_data.multiView ? 0x3 : 0u,                                                                                    // uint32_t                                                     viewMask;
2290                 1u,                                                                                                                                             // uint32_t                                                     colorAttachmentCount;
2291                 &cbFormat,                                                                                                                              // const VkFormat*                                      pColorAttachmentFormats;
2292                 dsFormat,                                                                                                                               // VkFormat                                                     depthAttachmentFormat;
2293                 dsFormat,                                                                                                                               // VkFormat                                                     stencilAttachmentFormat;
2294                 m_data.samples,                                                                                                                 // VkSampleCountFlagBits                        rasterizationSamples;
2295         };
2296         const VkCommandBufferInheritanceInfo bufferInheritanceInfo = initVulkanStructure(&inheritanceRenderingInfo);
2297
2298         VkCommandBufferUsageFlags usageFlags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
2299         if (!m_data.groupParams->secondaryCmdBufferCompletelyContainsDynamicRenderpass)
2300                 usageFlags |= VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT;
2301
2302         const VkCommandBufferBeginInfo commandBufBeginParams
2303         {
2304                 VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,                                                    // VkStructureType                                      sType;
2305                 DE_NULL,                                                                                                                                // const void*                                          pNext;
2306                 usageFlags,                                                                                                                             // VkCommandBufferUsageFlags            flags;
2307                 &bufferInheritanceInfo
2308         };
2309
2310         const DeviceInterface& vk = m_context.getDeviceInterface();
2311         VK_CHECK(vk.beginCommandBuffer(cmdBuffer, &commandBufBeginParams));
2312 }
2313
2314 void FSRTestInstance::beginDynamicRender(VkCommandBuffer cmdBuffer, VkImageView srImageView, VkImageLayout srImageLayout,
2315                                                                                  const VkExtent2D& srTexelSize, VkImageView cbImageView, VkImageView dsImageView,
2316                                                                                  const VkClearValue& clearColor, const VkClearValue& clearDepthStencil,
2317                                                                                  VkRenderingFlagsKHR renderingFlags) const
2318 {
2319         const DeviceInterface&  vk                      = m_context.getDeviceInterface();
2320         VkRect2D                                renderArea      = makeRect2D(m_data.framebufferDim.width, m_data.framebufferDim.height);
2321
2322         VkRenderingFragmentShadingRateAttachmentInfoKHR shadingRateAttachmentInfo
2323         {
2324                 VK_STRUCTURE_TYPE_RENDERING_FRAGMENT_SHADING_RATE_ATTACHMENT_INFO_KHR,  // VkStructureType              sType;
2325                 DE_NULL,                                                                                                                                // const void*                  pNext;
2326                 srImageView,                                                                                                                    // VkImageView                  imageView;
2327                 srImageLayout,                                                                                                                  // VkImageLayout                imageLayout;
2328                 srTexelSize                                                                                                                             // VkExtent2D                   shadingRateAttachmentTexelSize;
2329         };
2330
2331         VkRenderingAttachmentInfoKHR colorAttachment
2332         {
2333                 vk::VK_STRUCTURE_TYPE_RENDERING_ATTACHMENT_INFO_KHR,                                    // VkStructureType                                              sType;
2334                 DE_NULL,                                                                                                                                // const void*                                                  pNext;
2335                 cbImageView,                                                                                                                    // VkImageView                                                  imageView;
2336                 VK_IMAGE_LAYOUT_GENERAL,                                                                                                // VkImageLayout                                                imageLayout;
2337                 VK_RESOLVE_MODE_NONE,                                                                                                   // VkResolveModeFlagBits                                resolveMode;
2338                 DE_NULL,                                                                                                                                // VkImageView                                                  resolveImageView;
2339                 VK_IMAGE_LAYOUT_UNDEFINED,                                                                                              // VkImageLayout                                                resolveImageLayout;
2340                 VK_ATTACHMENT_LOAD_OP_LOAD,                                                                                             // VkAttachmentLoadOp                                   loadOp;
2341                 VK_ATTACHMENT_STORE_OP_STORE,                                                                                   // VkAttachmentStoreOp                                  storeOp;
2342                 clearColor                                                                                                                              // VkClearValue                                                 clearValue;
2343         };
2344
2345         std::vector<VkRenderingAttachmentInfoKHR> depthStencilAttachments(2,
2346                 {
2347                         VK_STRUCTURE_TYPE_RENDERING_ATTACHMENT_INFO_KHR,                                        // VkStructureType                                              sType;
2348                         DE_NULL,                                                                                                                        // const void*                                                  pNext;
2349                         dsImageView,                                                                                                            // VkImageView                                                  imageView;
2350                         VK_IMAGE_LAYOUT_GENERAL,                                                                                        // VkImageLayout                                                imageLayout;
2351                         VK_RESOLVE_MODE_NONE,                                                                                           // VkResolveModeFlagBits                                resolveMode;
2352                         DE_NULL,                                                                                                                        // VkImageView                                                  resolveImageView;
2353                         VK_IMAGE_LAYOUT_UNDEFINED,                                                                                      // VkImageLayout                                                resolveImageLayout;
2354                         VK_ATTACHMENT_LOAD_OP_LOAD,                                                                                     // VkAttachmentLoadOp                                   loadOp;
2355                         VK_ATTACHMENT_STORE_OP_STORE,                                                                           // VkAttachmentStoreOp                                  storeOp;
2356                         clearDepthStencil                                                                                                       // VkClearValue                                                 clearValue;
2357                 });
2358
2359         vk::VkRenderingInfoKHR renderingInfo
2360         {
2361                 vk::VK_STRUCTURE_TYPE_RENDERING_INFO_KHR,
2362                 m_data.useAttachment() ? &shadingRateAttachmentInfo : DE_NULL,
2363                 renderingFlags,                                                                                                                 // VkRenderingFlagsKHR                                  flags;
2364                 renderArea,                                                                                                                             // VkRect2D                                                             renderArea;
2365                 m_data.multiView ? 1 : m_data.numColorLayers,                                                   // deUint32                                                             layerCount;
2366                 m_data.multiView ? 0x3 : 0u,                                                                                    // deUint32                                                             viewMask;
2367                 1u,                                                                                                                                             // deUint32                                                             colorAttachmentCount;
2368                 &colorAttachment,                                                                                                               // const VkRenderingAttachmentInfoKHR*  pColorAttachments;
2369                 m_data.useDepthStencil ? &depthStencilAttachments[0] : DE_NULL,                 // const VkRenderingAttachmentInfoKHR*  pDepthAttachment;
2370                 m_data.useDepthStencil ? &depthStencilAttachments[1] : DE_NULL,                 // const VkRenderingAttachmentInfoKHR*  pStencilAttachment;
2371         };
2372
2373         vk.cmdBeginRendering(cmdBuffer, &renderingInfo);
2374 }
2375 #endif // CTS_USES_VULKANSC
2376
2377 void FSRTestInstance::preRenderCommands(VkCommandBuffer cmdBuffer, ImageWithMemory* cbImage, ImageWithMemory* dsImage,
2378                                                                                 ImageWithMemory* derivImage, deUint32 derivNumLevels,
2379                                                                                 ImageWithMemory* srImage, VkImageLayout srLayout, BufferWithMemory* srFillBuffer,
2380                                                                                 deUint32 numSRLayers, deUint32 srWidth, deUint32 srHeight, deUint32 srFillBpp,
2381                                                                                 const VkClearValue& clearColor, const VkClearValue& clearDepthStencil)
2382 {
2383         const DeviceInterface&  vk                                              = m_context.getDeviceInterface();
2384         const VkDevice                  device                                  = m_context.getDevice();
2385
2386         VkFlags                                 allPipelineStages               = VK_PIPELINE_STAGE_VERTEX_SHADER_BIT |
2387                                                                                                           VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
2388                                                                                                           VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT |
2389                                                                                                           VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT |
2390                                                                                                           VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT |
2391                                                                                                           VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT |
2392                                                                                                           VK_PIPELINE_STAGE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR;
2393
2394         if (m_data.geometryShader)
2395                 allPipelineStages |= VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT;
2396
2397         VkImageMemoryBarrier imageBarrier
2398         {
2399                 VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,         // VkStructureType              sType
2400                 DE_NULL,                                                                        // const void*                  pNext
2401                 0u,                                                                                     // VkAccessFlags                srcAccessMask
2402                 VK_ACCESS_TRANSFER_WRITE_BIT,                           // VkAccessFlags                dstAccessMask
2403                 VK_IMAGE_LAYOUT_UNDEFINED,                                      // VkImageLayout                oldLayout
2404                 VK_IMAGE_LAYOUT_GENERAL,                                        // VkImageLayout                newLayout
2405                 VK_QUEUE_FAMILY_IGNORED,                                        // uint32_t                             srcQueueFamilyIndex
2406                 VK_QUEUE_FAMILY_IGNORED,                                        // uint32_t                             dstQueueFamilyIndex
2407                 cbImage->get(),                                                         // VkImage                              image
2408                 {
2409                         VK_IMAGE_ASPECT_COLOR_BIT,                              // VkImageAspectFlags   aspectMask
2410                         0u,                                                                             // uint32_t                             baseMipLevel
2411                         VK_REMAINING_MIP_LEVELS,                                // uint32_t                             mipLevels,
2412                         0u,                                                                             // uint32_t                             baseArray
2413                         VK_REMAINING_ARRAY_LAYERS,                              // uint32_t                             arraySize
2414                 }
2415         };
2416
2417         vk.cmdPipelineBarrier(cmdBuffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
2418                                                         (VkDependencyFlags)0,
2419                                                         0, (const VkMemoryBarrier*)DE_NULL,
2420                                                         0, (const VkBufferMemoryBarrier*)DE_NULL,
2421                                                         1, &imageBarrier);
2422
2423         imageBarrier.image = derivImage->get();
2424         imageBarrier.newLayout = VK_IMAGE_LAYOUT_GENERAL;
2425
2426         vk.cmdPipelineBarrier(cmdBuffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
2427                                                         (VkDependencyFlags)0,
2428                                                         0, (const VkMemoryBarrier*)DE_NULL,
2429                                                         0, (const VkBufferMemoryBarrier*)DE_NULL,
2430                                                         1, &imageBarrier);
2431
2432         // Clear level to 1<<level
2433         for (deUint32 i = 0; i < derivNumLevels; ++i)
2434         {
2435                 VkImageSubresourceRange range = makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, i, 1u, 0u, 1u);
2436                 VkClearValue clearLevelColor = makeClearValueColorU32(1<<i,0,0,0);
2437                 vk.cmdClearColorImage(cmdBuffer, derivImage->get(), VK_IMAGE_LAYOUT_GENERAL, &clearLevelColor.color, 1, &range);
2438         }
2439
2440         // Clear color buffer to transparent black
2441         {
2442                 VkImageSubresourceRange range = makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, 0u, VK_REMAINING_ARRAY_LAYERS);
2443                 vk.cmdClearColorImage(cmdBuffer, cbImage->get(), VK_IMAGE_LAYOUT_GENERAL, &clearColor.color, 1, &range);
2444         }
2445
2446         // Clear depth and stencil
2447         if (m_data.useDepthStencil)
2448         {
2449                 VkImageSubresourceRange range = makeImageSubresourceRange(VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT, 0u, 1u, 0u, VK_REMAINING_ARRAY_LAYERS);
2450                 VkImageMemoryBarrier dsBarrier = imageBarrier;
2451                 dsBarrier.image = dsImage->get();
2452                 dsBarrier.newLayout = VK_IMAGE_LAYOUT_GENERAL;
2453                 dsBarrier.subresourceRange = range;
2454                 vk.cmdPipelineBarrier(cmdBuffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
2455                                                                 0u, // dependencyFlags
2456                                                                 0u, nullptr,
2457                                                                 0u, nullptr,
2458                                                                 1u, &dsBarrier);
2459                 vk.cmdClearDepthStencilImage(cmdBuffer, dsImage->get(), VK_IMAGE_LAYOUT_GENERAL, &clearDepthStencil.depthStencil, 1, &range);
2460         }
2461
2462         // Initialize shading rate image with varying values
2463         if (m_data.useAttachment())
2464         {
2465                 imageBarrier.image = srImage->get();
2466                 imageBarrier.newLayout = VK_IMAGE_LAYOUT_GENERAL;
2467
2468                 vk.cmdPipelineBarrier(cmdBuffer, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
2469                                                                 (VkDependencyFlags)0,
2470                                                                 0, (const VkMemoryBarrier*)DE_NULL,
2471                                                                 0, (const VkBufferMemoryBarrier*)DE_NULL,
2472                                                                 1, &imageBarrier);
2473
2474                 deUint8 *fillPtr = (deUint8 *)srFillBuffer->getAllocation().getHostPtr();
2475                 for (deUint32 layer = 0; layer < numSRLayers; ++layer)
2476                 {
2477                         for (deUint32 x = 0; x < srWidth; ++x)
2478                         {
2479                                 for (deUint32 y = 0; y < srHeight; ++y)
2480                                 {
2481                                         deUint32 idx = (layer*srHeight + y)*srWidth + x;
2482                                         deUint8 val = (deUint8)SanitizeRate(idx & 0xF);
2483                                         // actual shading rate is always in the LSBs of the first byte of a texel
2484                                         fillPtr[srFillBpp*idx] = val;
2485                                 }
2486                         }
2487                 }
2488                 flushAlloc(vk, device, srFillBuffer->getAllocation());
2489
2490                 const VkBufferImageCopy copyRegion
2491                 {
2492                         0u,                                                                                                                                     // VkDeviceSize                 bufferOffset;
2493                         0u,                                                                                                                                     // deUint32                             bufferRowLength;
2494                         0u,                                                                                                                                     // deUint32                             bufferImageHeight;
2495                         {
2496                                 VK_IMAGE_ASPECT_COLOR_BIT,                                                                              // VkImageAspectFlags   aspect;
2497                                 0u,                                                                                                                             // deUint32                             mipLevel;
2498                                 0u,                                                                                                                             // deUint32                             baseArrayLayer;
2499                                 numSRLayers,                                                                                                    // deUint32                             layerCount;
2500                         },                                                                                                                                      // VkImageSubresourceLayers imageSubresource;
2501                         { 0, 0, 0 },                                                                                                            // VkOffset3D                   imageOffset;
2502                         { srWidth, srHeight, 1 },                                                                                       // VkExtent3D                   imageExtent;
2503                 };
2504
2505                 vk.cmdCopyBufferToImage(cmdBuffer, srFillBuffer->get(), srImage->get(), VK_IMAGE_LAYOUT_GENERAL, 1, &copyRegion);
2506
2507                 imageBarrier.oldLayout = VK_IMAGE_LAYOUT_GENERAL;
2508                 imageBarrier.newLayout = srLayout;
2509
2510                 vk.cmdPipelineBarrier(cmdBuffer, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
2511                                                                 (VkDependencyFlags)0,
2512                                                                 0, (const VkMemoryBarrier*)DE_NULL,
2513                                                                 0, (const VkBufferMemoryBarrier*)DE_NULL,
2514                                                                 1, &imageBarrier);
2515         }
2516
2517         VkMemoryBarrier memBarrier
2518         {
2519                 VK_STRUCTURE_TYPE_MEMORY_BARRIER,       // sType
2520                 DE_NULL,                                                        // pNext
2521                 0u,                                                                     // srcAccessMask
2522                 0u,                                                                     // dstAccessMask
2523         };
2524
2525         memBarrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
2526         memBarrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_FRAGMENT_SHADING_RATE_ATTACHMENT_READ_BIT_KHR;
2527         vk.cmdPipelineBarrier(cmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, allPipelineStages,
2528                                                   0, 1, &memBarrier, 0, DE_NULL, 0, DE_NULL);
2529 }
2530
2531 void FSRTestInstance::beginLegacyRender(VkCommandBuffer cmdBuffer, VkRenderPass renderPass, VkFramebuffer framebuffer,
2532                                                                                 VkImageView srImageView, VkImageView cbImageView, VkImageView dsImageView, bool imagelessFB) const
2533 {
2534         const DeviceInterface&  vk                      = m_context.getDeviceInterface();
2535         VkRect2D                                renderArea      = makeRect2D(m_data.framebufferDim.width, m_data.framebufferDim.height);
2536
2537         std::vector<VkImageView> attachments = { cbImageView };
2538         if (m_data.useAttachment())
2539                 attachments.push_back(srImageView);
2540         if (m_data.useDepthStencil)
2541                 attachments.push_back(dsImageView);
2542
2543         const VkRenderPassAttachmentBeginInfo renderPassAttachmentBeginInfo
2544         {
2545                 VK_STRUCTURE_TYPE_RENDER_PASS_ATTACHMENT_BEGIN_INFO,            // VkStructureType              sType;
2546                 DE_NULL,                                                                                                        // const void*                  pNext;
2547                 (deUint32)attachments.size(),                                                           // deUint32                             attachmentCount;
2548                 &attachments[0]                                                                                         // const VkImageView*   pAttachments;
2549         };
2550
2551         beginRenderPass(vk, cmdBuffer, renderPass, framebuffer, renderArea,
2552                                         0, DE_NULL, VK_SUBPASS_CONTENTS_INLINE, imagelessFB ? &renderPassAttachmentBeginInfo : DE_NULL);
2553 }
2554
2555 void FSRTestInstance::drawCommands(VkCommandBuffer                                                                      cmdBuffer,
2556                                                                    std::vector<GraphicsPipelineWrapper>&                        pipelines,
2557                                                                    const std::vector<VkViewport>&                                       viewports,
2558                                                                    const std::vector<VkRect2D>&                                         scissors,
2559                                                                    const VkPipelineLayout                                                       pipelineLayout,
2560                                                                    const VkRenderPass                                                           renderPass,
2561                                                                    const VkPipelineVertexInputStateCreateInfo*          vertexInputState,
2562                                                                    const VkPipelineDynamicStateCreateInfo*                      dynamicState,
2563                                                                    const VkPipelineRasterizationStateCreateInfo*        rasterizationState,
2564                                                                    const VkPipelineDepthStencilStateCreateInfo*         depthStencilState,
2565                                                                    const VkPipelineMultisampleStateCreateInfo*          multisampleState,
2566                                                                    VkPipelineFragmentShadingRateStateCreateInfoKHR*     shadingRateState,
2567                                                                    PipelineRenderingCreateInfoWrapper                           dynamicRenderingState,
2568                                                                    const VkShaderModule                                                         vertShader,
2569                                                                    const VkShaderModule                                                         geomShader,
2570                                                                    const VkShaderModule                                                         fragShader,
2571                                                                    VkDescriptorSet                                                                      descriptorSet,
2572                                                                    VkBuffer                                                                                     vertexBuffer)
2573 {
2574         const DeviceInterface&  vk              = m_context.getDeviceInterface();
2575         const VkDevice                  device  = m_context.getDevice();
2576
2577         VkFlags allShaderStages = VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT | VK_SHADER_STAGE_COMPUTE_BIT;
2578         if (m_data.geometryShader)
2579                 allShaderStages |= VK_SHADER_STAGE_GEOMETRY_BIT;
2580
2581         VkPipelineCreateFlags pipelineCreateFlags = (VkPipelineCreateFlags)0;
2582
2583 #ifndef CTS_USES_VULKANSC
2584         if (m_data.groupParams->useDynamicRendering)
2585                 pipelineCreateFlags |= VK_PIPELINE_CREATE_RENDERING_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR;
2586 #endif // CTS_USES_VULKANSC
2587
2588         vk.cmdBindDescriptorSets(cmdBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, 0, 1, &descriptorSet, 0, DE_NULL);
2589
2590         // If using dynamic state, create a single graphics pipeline and bind it
2591         if (m_data.useDynamicState)
2592         {
2593                 pipelines.emplace_back(vk, device, m_data.groupParams->pipelineConstructionType, pipelineCreateFlags);
2594                 pipelines.back()
2595                         .setDefaultColorBlendState()
2596                         .setDynamicState(dynamicState)
2597                         .setupVertexInputStete(vertexInputState)
2598                         .setupPreRasterizationShaderState(viewports,
2599                                                                                           scissors,
2600                                                                                           pipelineLayout,
2601                                                                                           renderPass,
2602                                                                                           0u,
2603                                                                                           vertShader,
2604                                                                                           rasterizationState,
2605                                                                                           DE_NULL,
2606                                                                                           DE_NULL,
2607                                                                                           geomShader,
2608                                                                                           DE_NULL,
2609                                                                                           shadingRateState,
2610                                                                                           dynamicRenderingState)
2611                         .setupFragmentShaderState(pipelineLayout,
2612                                                                           renderPass,
2613                                                                           0u,
2614                                                                           fragShader,
2615                                                                           depthStencilState,
2616                                                                           multisampleState)
2617                         .setupFragmentOutputState(renderPass, 0u, DE_NULL, multisampleState)
2618                         .setMonolithicPipelineLayout(pipelineLayout)
2619                         .buildPipeline();
2620
2621                 vk.cmdBindPipeline(cmdBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipelines.back().getPipeline());
2622         }
2623
2624         for (deInt32 i = 0; i < NUM_TRIANGLES; ++i)
2625         {
2626                 // Bind vertex attributes pointing to the next triangle
2627                 VkDeviceSize vertexBufferOffset = i * 3 * 2 * sizeof(float);
2628                 vk.cmdBindVertexBuffers(cmdBuffer, 0, 1, &vertexBuffer, &vertexBufferOffset);
2629
2630                 // Put primitive shading rate in a push constant
2631                 deInt32 shadingRatePC = PrimIDToPrimitiveShadingRate(i);
2632                 vk.cmdPushConstants(cmdBuffer, pipelineLayout, allShaderStages, 0, sizeof(shadingRatePC), &shadingRatePC);
2633
2634                 if (m_data.useDynamicState)
2635                 {
2636                         VkExtent2D fragmentSize = ShadingRateEnumToExtent(PrimIDToPipelineShadingRate(i));
2637                         vk.cmdSetFragmentShadingRateKHR(cmdBuffer, &fragmentSize, m_data.combinerOp);
2638                 }
2639                 else
2640                 {
2641                         // Create a new pipeline with the desired pipeline shading rate
2642                         shadingRateState->fragmentSize = ShadingRateEnumToExtent(PrimIDToPipelineShadingRate(i));
2643
2644                         pipelines.emplace_back(vk, device, m_data.groupParams->pipelineConstructionType, pipelineCreateFlags);
2645                         pipelines.back()
2646                                 .setDefaultColorBlendState()
2647                                 .setDynamicState(dynamicState)
2648                                 .setupVertexInputStete(vertexInputState)
2649                                 .setupPreRasterizationShaderState(viewports,
2650                                                                                                   scissors,
2651                                                                                                   pipelineLayout,
2652                                                                                                   renderPass,
2653                                                                                                   0u,
2654                                                                                                   vertShader,
2655                                                                                                   rasterizationState,
2656                                                                                                   DE_NULL,
2657                                                                                                   DE_NULL,
2658                                                                                                   geomShader,
2659                                                                                                   DE_NULL,
2660                                                                                                   shadingRateState,
2661                                                                                                   dynamicRenderingState)
2662                                 .setupFragmentShaderState(pipelineLayout,
2663                                                                                   renderPass,
2664                                                                                   0u,
2665                                                                                   fragShader,
2666                                                                                   depthStencilState,
2667                                                                                   multisampleState)
2668                                 .setupFragmentOutputState(renderPass, 0u, DE_NULL, multisampleState)
2669                                 .setMonolithicPipelineLayout(pipelineLayout)
2670                                 .buildPipeline();
2671
2672                         vk.cmdBindPipeline(cmdBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipelines.back().getPipeline());
2673                 }
2674
2675                 // Draw one triangle, with "primitive ID" in gl_InstanceIndex
2676                 vk.cmdDraw(cmdBuffer, 3u, 1, 0u, i);
2677         }
2678 }
2679
2680 }       // anonymous
2681
2682 void createBasicTests (tcu::TestContext& testCtx, tcu::TestCaseGroup* parentGroup, SharedGroupParams groupParams)
2683 {
2684         typedef struct
2685         {
2686                 deUint32                                count;
2687                 const char*                             name;
2688                 const char*                             description;
2689         } TestGroupCase;
2690
2691         typedef struct
2692         {
2693                 VkExtent2D                              count;
2694                 const char*                             name;
2695                 const char*                             description;
2696         } TestGroupCase2D;
2697
2698         typedef struct
2699         {
2700                 AttachmentUsage                 usage;
2701                 const char*                             name;
2702                 const char*                             description;
2703         } TestGroupUsageCase;
2704
2705         TestGroupCase groupCases[] =
2706         {
2707                 { 0,    "basic",                                        "basic tests"                                                                                   },
2708                 { 1,    "apisamplemask",                        "use pSampleMask"                                                                               },
2709                 { 2,    "samplemaskin",                         "use gl_SampleMaskIn"                                                                   },
2710                 { 3,    "conservativeunder",            "conservative underestimation"                                                  },
2711                 { 4,    "conservativeover",                     "conservative overestimation"                                                   },
2712                 { 5,    "fragdepth",                            "depth shader output"                                                                   },
2713                 { 6,    "fragstencil",                          "stencil shader output"                                                                 },
2714                 { 7,    "multiviewport",                        "multiple viewports and gl_ViewportIndex"                               },
2715                 { 8,    "colorlayered",                         "multiple layer color, single layer shading rate"               },
2716                 { 9,    "srlayered",                            "multiple layer color, multiple layers shading rate"    },
2717                 { 10,   "multiview",                            "multiview"                                                                                             },
2718                 { 11,   "multiviewsrlayered",           "multiview and multilayer shading rate"                                 },
2719                 { 12,   "multiviewcorrelation",         "multiview with correlation mask"                                               },
2720                 { 13,   "interlock",                            "fragment shader interlock"                                                             },
2721                 { 14,   "samplelocations",                      "custom sample locations"                                                               },
2722                 { 15,   "sampleshadingenable",          "enable sample shading in createinfo"                                   },
2723                 { 16,   "sampleshadinginput",           "enable sample shading by using gl_SampleID"                    },
2724 #ifndef CTS_USES_VULKANSC
2725                 { 17,   "fragdepth_early_late",         "depth shader output"                                                                   },
2726                 { 18,   "fragstencil_early_late",       "stencil shader output"                                                                 },
2727 #endif
2728         };
2729
2730         TestGroupCase dynCases[] =
2731         {
2732                 { 1,    "dynamic",      "uses dynamic shading rate state"       },
2733                 { 0,    "static",       "uses static shading rate state"        },
2734         };
2735
2736         TestGroupUsageCase attCases[] =
2737         {
2738                 { AttachmentUsage::NO_ATTACHMENT,               "noattachment",         "no shading rate attachment"                    },
2739                 { AttachmentUsage::WITH_ATTACHMENT,             "attachment",           "has shading rate attachment"                   },
2740                 { AttachmentUsage::NO_ATTACHMENT_PTR,   "noattachmentptr",      "no shading rate attachment pointer"    },
2741         };
2742
2743         TestGroupCase shdCases[] =
2744         {
2745                 { 0,    "noshaderrate", "shader doesn't write rate"     },
2746                 { 1,    "shaderrate",   "shader writes rate"    },
2747         };
2748
2749         TestGroupCase combCases[] =
2750         {
2751                 { VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR,        "keep",         "keep"  },
2752                 { VK_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_KHR,     "replace",      "replace"       },
2753                 { VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MIN_KHR,         "min",          "min"   },
2754                 { VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_KHR,         "max",          "max"   },
2755                 { VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MUL_KHR,         "mul",          "mul"   },
2756         };
2757
2758         TestGroupCase2D extentCases[] =
2759         {
2760                 { {1,   1},             "1x1",          "1x1"           },
2761                 { {4,   4},             "4x4",          "4x4"           },
2762                 { {33,  35},    "33x35",        "33x35"         },
2763                 { {151, 431},   "151x431",      "151x431"       },
2764                 { {256, 256},   "256x256",      "256x256"       },
2765         };
2766
2767         TestGroupCase sampCases[] =
2768         {
2769                 { VK_SAMPLE_COUNT_1_BIT,        "samples1",             "1 raster sample"       },
2770                 { VK_SAMPLE_COUNT_2_BIT,        "samples2",             "2 raster samples"      },
2771                 { VK_SAMPLE_COUNT_4_BIT,        "samples4",             "4 raster samples"      },
2772                 { VK_SAMPLE_COUNT_8_BIT,        "samples8",             "8 raster samples"      },
2773                 { VK_SAMPLE_COUNT_16_BIT,       "samples16",    "16 raster samples"     },
2774         };
2775
2776         TestGroupCase geomCases[] =
2777         {
2778                 { 0,    "vs",   "vertex shader only"    },
2779                 { 1,    "gs",   "vertex and geometry shader"    },
2780         };
2781
2782         deInt32 seed = 0;
2783
2784         for (int groupNdx = 0; groupNdx < DE_LENGTH_OF_ARRAY(groupCases); groupNdx++)
2785         {
2786                 if (groupParams->useDynamicRendering && groupNdx == 12)
2787                         continue;
2788
2789                 if (groupParams->pipelineConstructionType != PIPELINE_CONSTRUCTION_TYPE_MONOLITHIC)
2790                 {
2791                         // for graphics pipeline library we need to repeat only selected groups
2792                         if (std::set<int> { 2, 3, 4, 10, 11, 12, 13, 14, 15 }.count(groupNdx) == 0)
2793                                 continue;
2794                 }
2795
2796                 de::MovePtr<tcu::TestCaseGroup> group(new tcu::TestCaseGroup(testCtx, groupCases[groupNdx].name, groupCases[groupNdx].description));
2797                 for (int dynNdx = 0; dynNdx < DE_LENGTH_OF_ARRAY(dynCases); dynNdx++)
2798                 {
2799                         // reduce number of tests for dynamic rendering cases where secondary command buffer is used
2800                         if (groupParams->useSecondaryCmdBuffer && (dynNdx != 0))
2801                                 continue;
2802
2803                         de::MovePtr<tcu::TestCaseGroup> dynGroup(new tcu::TestCaseGroup(testCtx, dynCases[dynNdx].name, dynCases[dynNdx].description));
2804                         for (int attNdx = 0; attNdx < DE_LENGTH_OF_ARRAY(attCases); attNdx++)
2805                         {
2806                                 if (groupParams->useDynamicRendering && attCases[attNdx].usage == AttachmentUsage::NO_ATTACHMENT_PTR)
2807                                         continue;
2808
2809                                 de::MovePtr<tcu::TestCaseGroup> attGroup(new tcu::TestCaseGroup(testCtx, attCases[attNdx].name, attCases[attNdx].description));
2810                                 for (int shdNdx = 0; shdNdx < DE_LENGTH_OF_ARRAY(shdCases); shdNdx++)
2811                                 {
2812                                         de::MovePtr<tcu::TestCaseGroup> shdGroup(new tcu::TestCaseGroup(testCtx, shdCases[shdNdx].name, shdCases[shdNdx].description));
2813                                         for (int cmb0Ndx = 0; cmb0Ndx < DE_LENGTH_OF_ARRAY(combCases); cmb0Ndx++)
2814                                         {
2815                                                 de::MovePtr<tcu::TestCaseGroup> cmb0Group(new tcu::TestCaseGroup(testCtx, combCases[cmb0Ndx].name, combCases[cmb0Ndx].description));
2816                                                 for (int cmb1Ndx = 0; cmb1Ndx < DE_LENGTH_OF_ARRAY(combCases); cmb1Ndx++)
2817                                                 {
2818                                                         de::MovePtr<tcu::TestCaseGroup> cmb1Group(new tcu::TestCaseGroup(testCtx, combCases[cmb1Ndx].name, combCases[cmb1Ndx].description));
2819                                                         for (int extNdx = 0; extNdx < DE_LENGTH_OF_ARRAY(extentCases); extNdx++)
2820                                                         {
2821                                                                 // reduce number of cases repeat every other extent case for graphics pipeline library
2822                                                                 if ((groupParams->pipelineConstructionType != PIPELINE_CONSTRUCTION_TYPE_MONOLITHIC) && ((extNdx % 2) == 1))
2823                                                                         continue;
2824
2825                                                                 // reduce number of tests for dynamic rendering cases where secondary command buffer is used
2826                                                                 if (groupParams->useSecondaryCmdBuffer && (extNdx != 1))
2827                                                                         continue;
2828
2829                                                                 de::MovePtr<tcu::TestCaseGroup> extGroup(new tcu::TestCaseGroup(testCtx, extentCases[extNdx].name, extentCases[extNdx].description));
2830                                                                 for (int sampNdx = 0; sampNdx < DE_LENGTH_OF_ARRAY(sampCases); sampNdx++)
2831                                                                 {
2832                                                                         // reduce number of tests for dynamic rendering cases where secondary command buffer is used
2833                                                                         if (groupParams->useSecondaryCmdBuffer && (sampNdx != 1))
2834                                                                                 continue;
2835
2836                                                                         de::MovePtr<tcu::TestCaseGroup> sampGroup(new tcu::TestCaseGroup(testCtx, sampCases[sampNdx].name, sampCases[sampNdx].description));
2837                                                                         for (int geomNdx = 0; geomNdx < DE_LENGTH_OF_ARRAY(geomCases); geomNdx++)
2838                                                                         {
2839                                                                                 // reduce number of tests for dynamic rendering cases where secondary command buffer is used
2840                                                                                 if (groupParams->useSecondaryCmdBuffer && (geomNdx != 0))
2841                                                                                         continue;
2842
2843                                                                                 bool useApiSampleMask = groupNdx == 1;
2844                                                                                 bool useSampleMaskIn = groupNdx == 2;
2845                                                                                 bool consRast = groupNdx == 3 || groupNdx == 4;
2846                                                                                 bool fragDepth = groupNdx == 5 || groupNdx == 17;
2847                                                                                 bool fragStencil = groupNdx == 6 || groupNdx == 18;
2848                                                                                 bool multiViewport = groupNdx == 7;
2849                                                                                 bool colorLayered = groupNdx == 8 || groupNdx == 9;
2850                                                                                 bool srLayered = groupNdx == 9 || groupNdx == 11;
2851                                                                                 bool multiView = groupNdx == 10 || groupNdx == 11 || groupNdx == 12;
2852                                                                                 bool correlationMask = groupNdx == 12;
2853                                                                                 bool interlock = groupNdx == 13;
2854                                                                                 bool sampleLocations = groupNdx == 14;
2855                                                                                 bool sampleShadingEnable = groupNdx == 15;
2856                                                                                 bool sampleShadingInput = groupNdx == 16;
2857                                                                                 bool earlyAndLateTest = groupNdx == 17 || groupNdx == 18;
2858                                                                                 VkConservativeRasterizationModeEXT conservativeMode = (groupNdx == 3) ? VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT : VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT;
2859                                                                                 deUint32 numColorLayers = (colorLayered || multiView) ? 2u : 1u;
2860
2861                                                                                 // Don't bother with geometry shader if we're not testing shader writes
2862                                                                                 if (geomCases[geomNdx].count && !shdCases[shdNdx].count)
2863                                                                                         continue;
2864
2865                                                                                 // reduce number of tests
2866                                                                                 if ((groupNdx != 0) &&
2867                                                                                         (!dynCases[dynNdx].count ||
2868                                                                                          !(combCases[cmb0Ndx].count == VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR || combCases[cmb0Ndx].count == VK_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_KHR) ||
2869                                                                                          !(combCases[cmb1Ndx].count == VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR || combCases[cmb1Ndx].count == VK_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_KHR)))
2870                                                                                         continue;
2871
2872                                                                                 // Don't bother with geometry shader if we're testing conservative raster, sample mask, depth/stencil
2873                                                                                 if (geomCases[geomNdx].count && (useApiSampleMask || useSampleMaskIn || consRast || fragDepth || fragStencil))
2874                                                                                         continue;
2875
2876                                                                                 // Don't bother with geometry shader if we're testing non-dynamic state
2877                                                                                 if (geomCases[geomNdx].count && !dynCases[dynNdx].count)
2878                                                                                         continue;
2879
2880                                                                                 // Only test multiViewport/layered with shaderWritesRate
2881                                                                                 if ((multiViewport || colorLayered) && !shdCases[shdNdx].count)
2882                                                                                         continue;
2883
2884                                                                                 // Can't test layered shading rate attachment without an attachment
2885                                                                                 if (srLayered && attCases[attNdx].usage != AttachmentUsage::WITH_ATTACHMENT)
2886                                                                                         continue;
2887
2888                                                                                 CaseDef c
2889                                                                                 {
2890                                                                                         groupParams,                                                                                    // SharedGroupParams groupParams;
2891                                                                                         seed++,                                                                                                 // deInt32 seed;
2892                                                                                         extentCases[extNdx].count,                                                              // VkExtent2D framebufferDim;
2893                                                                                         (VkSampleCountFlagBits)sampCases[sampNdx].count,                // VkSampleCountFlagBits samples;
2894                                                                                         {
2895                                                                                                 (VkFragmentShadingRateCombinerOpKHR)combCases[cmb0Ndx].count,
2896                                                                                                 (VkFragmentShadingRateCombinerOpKHR)combCases[cmb1Ndx].count
2897                                                                                         },                                                                                                              // VkFragmentShadingRateCombinerOpKHR combinerOp[2];
2898                                                                                         attCases[attNdx].usage,                                                                 // AttachmentUsage attachmentUsage;
2899                                                                                         (bool)shdCases[shdNdx].count,                                                   // bool shaderWritesRate;
2900                                                                                         (bool)geomCases[geomNdx].count,                                                 // bool geometryShader;
2901                                                                                         (bool)dynCases[dynNdx].count,                                                   // bool useDynamicState;
2902                                                                                         useApiSampleMask,                                                                               // bool useApiSampleMask;
2903                                                                                         useSampleMaskIn,                                                                                // bool useSampleMaskIn;
2904                                                                                         consRast,                                                                                               // bool conservativeEnable;
2905                                                                                         conservativeMode,                                                                               // VkConservativeRasterizationModeEXT conservativeMode;
2906                                                                                         fragDepth || fragStencil,                                                               // bool useDepthStencil;
2907                                                                                         fragDepth,                                                                                              // bool fragDepth;
2908                                                                                         fragStencil,                                                                                    // bool fragStencil;
2909                                                                                         multiViewport,                                                                                  // bool multiViewport;
2910                                                                                         colorLayered,                                                                                   // bool colorLayered;
2911                                                                                         srLayered,                                                                                              // bool srLayered;
2912                                                                                         numColorLayers,                                                                                 // deUint32 numColorLayers;
2913                                                                                         multiView,                                                                                              // bool multiView;
2914                                                                                         correlationMask,                                                                                // bool correlationMask;
2915                                                                                         interlock,                                                                                              // bool interlock;
2916                                                                                         sampleLocations,                                                                                // bool sampleLocations;
2917                                                                                         sampleShadingEnable,                                                                    // bool sampleShadingEnable;
2918                                                                                         sampleShadingInput,                                                                             // bool sampleShadingInput;
2919                                                                                         false,                                                                                                  // bool sampleMaskTest;
2920                                                                                         earlyAndLateTest,                                                                               // bool earlyAndLateTest;
2921                                                                                 };
2922
2923                                                                                 sampGroup->addChild(new FSRTestCase(testCtx, geomCases[geomNdx].name, geomCases[geomNdx].description, c));
2924                                                                         }
2925                                                                         extGroup->addChild(sampGroup.release());
2926                                                                 }
2927                                                                 cmb1Group->addChild(extGroup.release());
2928                                                         }
2929                                                         cmb0Group->addChild(cmb1Group.release());
2930                                                 }
2931                                                 shdGroup->addChild(cmb0Group.release());
2932                                         }
2933                                         attGroup->addChild(shdGroup.release());
2934                                 }
2935                                 dynGroup->addChild(attGroup.release());
2936                         }
2937                         group->addChild(dynGroup.release());
2938                 }
2939                 parentGroup->addChild(group.release());
2940         }
2941
2942         if (!groupParams->useSecondaryCmdBuffer)
2943         {
2944                 de::MovePtr<tcu::TestCaseGroup> group(new tcu::TestCaseGroup(testCtx, "misc_tests", "Single tests that don't need to be part of above test matrix"));
2945                 group->addChild(new FSRTestCase(testCtx, "sample_mask_test", "", {
2946                         groupParams,                                                                                    // SharedGroupParams groupParams;
2947                         123,                                                                                                    // deInt32 seed;
2948                         {32,  33},                                                                                              // VkExtent2D framebufferDim;
2949                         VK_SAMPLE_COUNT_4_BIT,                                                                  // VkSampleCountFlagBits samples;
2950                         {
2951                                 VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR,
2952                                 VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR
2953                         },                                                                                                              // VkFragmentShadingRateCombinerOpKHR combinerOp[2];
2954                         AttachmentUsage::NO_ATTACHMENT,                                                 // AttachmentUsage attachmentUsage;
2955                         true,                                                                                                   // bool shaderWritesRate;
2956                         false,                                                                                                  // bool geometryShader;
2957                         false,                                                                                                  // bool useDynamicState;
2958                         true,                                                                                                   // bool useApiSampleMask;
2959                         false,                                                                                                  // bool useSampleMaskIn;
2960                         false,                                                                                                  // bool conservativeEnable;
2961                         VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT,   // VkConservativeRasterizationModeEXT conservativeMode;
2962                         false,                                                                                                  // bool useDepthStencil;
2963                         false,                                                                                                  // bool fragDepth;
2964                         false,                                                                                                  // bool fragStencil;
2965                         false,                                                                                                  // bool multiViewport;
2966                         false,                                                                                                  // bool colorLayered;
2967                         false,                                                                                                  // bool srLayered;
2968                         1u,                                                                                                             // deUint32 numColorLayers;
2969                         false,                                                                                                  // bool multiView;
2970                         false,                                                                                                  // bool correlationMask;
2971                         false,                                                                                                  // bool interlock;
2972                         false,                                                                                                  // bool sampleLocations;
2973                         false,                                                                                                  // bool sampleShadingEnable;
2974                         false,                                                                                                  // bool sampleShadingInput;
2975                         true,                                                                                                   // bool sampleMaskTest;
2976                         false,                                                                                                  // bool earlyAndLateTest;
2977                 }));
2978
2979                 parentGroup->addChild(group.release());
2980         }
2981 }
2982
2983 }       // FragmentShadingRage
2984 }       // vkt