1 /*------------------------------------------------------------------------
2 * Vulkan Conformance Tests
3 * ------------------------
5 * Copyright (c) 2017-2019 The Khronos Group Inc.
6 * Copyright (c) 2018-2020 NVIDIA Corporation
8 * Licensed under the Apache License, Version 2.0 (the "License");
9 * you may not use this file except in compliance with the License.
10 * You may obtain a copy of the License at
12 * http://www.apache.org/licenses/LICENSE-2.0
14 * Unless required by applicable law or agreed to in writing, software
15 * distributed under the License is distributed on an "AS IS" BASIS,
16 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17 * See the License for the specific language governing permissions and
18 * limitations under the License.
22 * \brief Tests for VK_KHR_fragment_shading_rate
23 * The test renders 9*9 triangles, where each triangle has one of the valid
24 * fragment sizes ({1,2,4},{1,2,4}) (clamped to implementation limits) for
25 * each of the pipeline shading rate and the primitive shading rate. The
26 * fragment shader does an atomic add to a memory location to get a unique
27 * identifier for the fragment, and outputs the primitive ID, atomic counter,
28 * fragment size, and some other info the the color output. Then a compute
29 * shader copies this to buffer memory, and the host verifies several
30 * properties of the output. For example, if a sample has a particular
31 * primitive ID and atomic value, then all other samples in the tile with
32 * the same primitive ID should have the same atomic value.
33 *//*--------------------------------------------------------------------*/
35 #include "vktFragmentShadingRateBasic.hpp"
37 #include "vkBufferWithMemory.hpp"
38 #include "vkImageWithMemory.hpp"
39 #include "vkQueryUtil.hpp"
40 #include "vkBuilderUtil.hpp"
41 #include "vkCmdUtil.hpp"
42 #include "vkTypeUtil.hpp"
43 #include "vkObjUtil.hpp"
44 #include "vkImageUtil.hpp"
46 #include "vktTestGroupUtil.hpp"
47 #include "vktTestCase.hpp"
52 #include "deSharedPtr.hpp"
55 #include "tcuTestCase.hpp"
56 #include "tcuTestLog.hpp"
64 namespace FragmentShadingRate
71 #define NUM_TRIANGLES (9*9)
73 enum class AttachmentUsage
82 SharedGroupParams groupParams;
84 VkExtent2D framebufferDim;
85 VkSampleCountFlagBits samples;
86 VkFragmentShadingRateCombinerOpKHR combinerOp[2];
87 AttachmentUsage attachmentUsage;
88 bool shaderWritesRate;
91 bool useApiSampleMask;
93 bool conservativeEnable;
94 VkConservativeRasterizationModeEXT conservativeMode;
95 bool useDepthStencil; // == fragDepth || fragStencil
100 bool srLayered; // colorLayered must also be true
101 deUint32 numColorLayers;
103 bool correlationMask;
105 bool sampleLocations;
106 bool sampleShadingEnable;
107 bool sampleShadingInput;
109 bool earlyAndLateTest;
111 bool useAttachment () const
113 return (attachmentUsage == AttachmentUsage::WITH_ATTACHMENT);
117 class FSRTestInstance : public TestInstance
120 FSRTestInstance (Context& context, const CaseDef& data);
121 ~FSRTestInstance (void);
122 tcu::TestStatus iterate (void);
128 // Cache simulated combiner operations, to avoid recomputing per-sample
129 deInt32 m_simulateValueCount;
130 vector<deInt32> m_simulateCache;
131 // Cache mapping of primitive ID to pipeline/primitive shading rate
132 vector<deInt32> m_primIDToPrimitiveShadingRate;
133 vector<deInt32> m_primIDToPipelineShadingRate;
134 deUint32 m_supportedFragmentShadingRateCount;
135 vector<VkPhysicalDeviceFragmentShadingRateKHR> m_supportedFragmentShadingRates;
136 VkPhysicalDeviceFragmentShadingRatePropertiesKHR m_shadingRateProperties;
140 void preRenderCommands (VkCommandBuffer cmdBuffer,
141 ImageWithMemory* cbImage,
142 ImageWithMemory* dsImage,
143 ImageWithMemory* derivImage,
144 deUint32 derivNumLevels,
145 ImageWithMemory* srImage,
146 VkImageLayout srLayout,
147 BufferWithMemory* srFillBuffer,
148 deUint32 numSRLayers,
152 const VkClearValue& clearColor,
153 const VkClearValue& clearDepthStencil);
154 void beginLegacyRender (VkCommandBuffer cmdBuffer,
155 VkRenderPass renderPass,
156 VkFramebuffer framebuffer,
157 VkImageView srImageView,
158 VkImageView cbImageView,
159 VkImageView dsImageView,
160 bool imagelessFB) const;
161 void drawCommands (VkCommandBuffer cmdBuffer,
162 std::vector<GraphicsPipelineWrapper>& pipelines,
163 const std::vector<VkViewport>& viewports,
164 const std::vector<VkRect2D>& scissors,
165 const VkPipelineLayout pipelineLayout,
166 const VkRenderPass renderPass,
167 const VkPipelineVertexInputStateCreateInfo* vertexInputState,
168 const VkPipelineDynamicStateCreateInfo* dynamicState,
169 const VkPipelineRasterizationStateCreateInfo* rasterizationState,
170 const VkPipelineDepthStencilStateCreateInfo* depthStencilState,
171 const VkPipelineMultisampleStateCreateInfo* multisampleState,
172 VkPipelineFragmentShadingRateStateCreateInfoKHR* shadingRateState,
173 PipelineRenderingCreateInfoWrapper dynamicRenderingState,
174 const VkShaderModule vertShader,
175 const VkShaderModule geomShader,
176 const VkShaderModule fragShader,
177 VkDescriptorSet descriptorSet,
178 VkBuffer vertexBuffer);
179 #ifndef CTS_USES_VULKANSC
180 void beginSecondaryCmdBuffer (VkCommandBuffer cmdBuffer,
183 VkRenderingFlagsKHR renderingFlags = 0u) const;
184 void beginDynamicRender (VkCommandBuffer cmdBuffer,
185 VkImageView srImageView,
186 VkImageLayout srImageLayout,
187 const VkExtent2D& srTexelSize,
188 VkImageView cbImageView,
189 VkImageView dsImageView,
190 const VkClearValue& clearColor,
191 const VkClearValue& clearDepthStencil,
192 VkRenderingFlagsKHR renderingFlags = 0u) const;
193 #endif // CTS_USES_VULKANSC
195 deInt32 PrimIDToPrimitiveShadingRate (deInt32 primID);
196 deInt32 PrimIDToPipelineShadingRate (deInt32 primID);
197 VkExtent2D SanitizeExtent (VkExtent2D ext) const;
198 deInt32 SanitizeRate (deInt32 rate) const;
199 deInt32 ShadingRateExtentToClampedMask (VkExtent2D ext, bool allowSwap) const;
200 deInt32 ShadingRateExtentToEnum (VkExtent2D ext) const;
201 VkExtent2D ShadingRateEnumToExtent (deInt32 rate) const;
202 deInt32 Simulate (deInt32 rate0, deInt32 rate1, deInt32 rate2);
203 VkExtent2D Combine (VkExtent2D ext0, VkExtent2D ext1, VkFragmentShadingRateCombinerOpKHR comb) const;
204 bool Force1x1 () const;
207 FSRTestInstance::FSRTestInstance (Context& context, const CaseDef& data)
208 : vkt::TestInstance (context)
210 , m_simulateValueCount (((4 * 4) | 4) + 1)
211 , m_simulateCache (m_simulateValueCount*m_simulateValueCount*m_simulateValueCount, ~0)
212 , m_primIDToPrimitiveShadingRate(NUM_TRIANGLES, ~0)
213 , m_primIDToPipelineShadingRate(NUM_TRIANGLES, ~0)
215 m_supportedFragmentShadingRateCount = 0;
216 m_context.getInstanceInterface().getPhysicalDeviceFragmentShadingRatesKHR(m_context.getPhysicalDevice(), &m_supportedFragmentShadingRateCount, DE_NULL);
218 if (m_supportedFragmentShadingRateCount < 3)
219 TCU_THROW(TestError, "*pFragmentShadingRateCount too small");
221 m_supportedFragmentShadingRates.resize(m_supportedFragmentShadingRateCount);
222 for (deUint32 i = 0; i < m_supportedFragmentShadingRateCount; ++i)
224 m_supportedFragmentShadingRates[i].sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_KHR;
225 m_supportedFragmentShadingRates[i].pNext = nullptr;
227 m_context.getInstanceInterface().getPhysicalDeviceFragmentShadingRatesKHR(m_context.getPhysicalDevice(), &m_supportedFragmentShadingRateCount, &m_supportedFragmentShadingRates[0]);
229 m_shadingRateProperties = m_context.getFragmentShadingRateProperties();
232 FSRTestInstance::~FSRTestInstance (void)
236 class FSRTestCase : public TestCase
239 FSRTestCase (tcu::TestContext& context, const char* name, const char* desc, const CaseDef data);
241 virtual void initPrograms (SourceCollections& programCollection) const;
242 virtual TestInstance* createInstance (Context& context) const;
243 virtual void checkSupport (Context& context) const;
249 FSRTestCase::FSRTestCase (tcu::TestContext& context, const char* name, const char* desc, const CaseDef data)
250 : vkt::TestCase (context, name, desc)
255 FSRTestCase::~FSRTestCase (void)
259 bool FSRTestInstance::Force1x1() const
261 if (m_data.useApiSampleMask && !m_context.getFragmentShadingRateProperties().fragmentShadingRateWithSampleMask)
264 if (m_data.useSampleMaskIn && !m_context.getFragmentShadingRateProperties().fragmentShadingRateWithShaderSampleMask)
267 if (m_data.conservativeEnable && !m_context.getFragmentShadingRateProperties().fragmentShadingRateWithConservativeRasterization)
270 if (m_data.useDepthStencil && !m_context.getFragmentShadingRateProperties().fragmentShadingRateWithShaderDepthStencilWrites)
273 if (m_data.interlock && !m_context.getFragmentShadingRateProperties().fragmentShadingRateWithFragmentShaderInterlock)
276 if (m_data.sampleLocations && !m_context.getFragmentShadingRateProperties().fragmentShadingRateWithCustomSampleLocations)
279 if (m_data.sampleShadingEnable || m_data.sampleShadingInput)
285 static VkImageUsageFlags cbUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT |
286 VK_IMAGE_USAGE_SAMPLED_BIT |
287 VK_IMAGE_USAGE_TRANSFER_DST_BIT |
288 VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
290 void FSRTestCase::checkSupport(Context& context) const
292 context.requireDeviceFunctionality("VK_KHR_fragment_shading_rate");
294 if (m_data.groupParams->useDynamicRendering)
295 context.requireDeviceFunctionality("VK_KHR_dynamic_rendering");
297 if (!context.getFragmentShadingRateFeatures().pipelineFragmentShadingRate)
298 TCU_THROW(NotSupportedError, "pipelineFragmentShadingRate not supported");
300 if (m_data.shaderWritesRate &&
301 !context.getFragmentShadingRateFeatures().primitiveFragmentShadingRate)
302 TCU_THROW(NotSupportedError, "primitiveFragmentShadingRate not supported");
304 if (!context.getFragmentShadingRateFeatures().primitiveFragmentShadingRate &&
305 m_data.combinerOp[0] != VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR)
306 TCU_THROW(NotSupportedError, "primitiveFragmentShadingRate not supported");
308 if (!context.getFragmentShadingRateFeatures().attachmentFragmentShadingRate &&
309 m_data.combinerOp[1] != VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR)
310 TCU_THROW(NotSupportedError, "attachmentFragmentShadingRate not supported");
312 const auto& vki = context.getInstanceInterface();
313 const auto physicalDevice = context.getPhysicalDevice();
315 VkImageFormatProperties imageProperties;
316 VkResult result = vki.getPhysicalDeviceImageFormatProperties(physicalDevice, VK_FORMAT_R32G32B32A32_UINT, VK_IMAGE_TYPE_2D,
317 VK_IMAGE_TILING_OPTIMAL, cbUsage, 0, &imageProperties);
319 if (result == VK_ERROR_FORMAT_NOT_SUPPORTED)
320 TCU_THROW(NotSupportedError, "VK_FORMAT_R32G32B32A32_UINT not supported");
322 if (!(imageProperties.sampleCounts & m_data.samples))
323 TCU_THROW(NotSupportedError, "color buffer sample count not supported");
325 if (m_data.numColorLayers > imageProperties.maxArrayLayers)
326 TCU_THROW(NotSupportedError, "color buffer layers not supported");
328 if (m_data.useAttachment() && !context.getFragmentShadingRateFeatures().attachmentFragmentShadingRate)
329 TCU_THROW(NotSupportedError, "attachmentFragmentShadingRate not supported");
331 if (!context.getFragmentShadingRateProperties().fragmentShadingRateNonTrivialCombinerOps &&
332 ((m_data.combinerOp[0] != VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR && m_data.combinerOp[0] != VK_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_KHR) ||
333 (m_data.combinerOp[1] != VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR && m_data.combinerOp[1] != VK_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_KHR)))
334 TCU_THROW(NotSupportedError, "fragmentShadingRateNonTrivialCombinerOps not supported");
336 if (m_data.conservativeEnable)
338 context.requireDeviceFunctionality("VK_EXT_conservative_rasterization");
339 if (m_data.conservativeMode == VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT &&
340 !context.getConservativeRasterizationPropertiesEXT().primitiveUnderestimation)
341 TCU_THROW(NotSupportedError, "primitiveUnderestimation not supported");
344 if (m_data.fragStencil)
345 context.requireDeviceFunctionality("VK_EXT_shader_stencil_export");
347 if (m_data.multiViewport &&
348 !context.getFragmentShadingRateProperties().primitiveFragmentShadingRateWithMultipleViewports)
349 TCU_THROW(NotSupportedError, "primitiveFragmentShadingRateWithMultipleViewports not supported");
351 if (m_data.srLayered &&
352 !context.getFragmentShadingRateProperties().layeredShadingRateAttachments)
353 TCU_THROW(NotSupportedError, "layeredShadingRateAttachments not supported");
355 if ((m_data.multiViewport || m_data.colorLayered) &&
356 !m_data.geometryShader)
357 context.requireDeviceFunctionality("VK_EXT_shader_viewport_index_layer");
359 if (m_data.multiView && m_data.geometryShader &&
360 !context.getMultiviewFeatures().multiviewGeometryShader)
361 TCU_THROW(NotSupportedError, "multiviewGeometryShader not supported");
363 if (m_data.interlock &&
364 !context.getFragmentShaderInterlockFeaturesEXT().fragmentShaderPixelInterlock)
365 TCU_THROW(NotSupportedError, "fragmentShaderPixelInterlock not supported");
367 if (m_data.sampleLocations)
369 context.requireDeviceFunctionality("VK_EXT_sample_locations");
370 if (!(m_data.samples & context.getSampleLocationsPropertiesEXT().sampleLocationSampleCounts))
371 TCU_THROW(NotSupportedError, "samples not supported in sampleLocationSampleCounts");
374 if (m_data.sampleMaskTest && !context.getFragmentShadingRateProperties().fragmentShadingRateWithSampleMask)
375 TCU_THROW(NotSupportedError, "fragmentShadingRateWithSampleMask not supported");
377 checkPipelineLibraryRequirements(vki, physicalDevice, m_data.groupParams->pipelineConstructionType);
379 #ifndef CTS_USES_VULKANSC
380 if (m_data.earlyAndLateTest)
382 context.requireDeviceFunctionality("VK_AMD_shader_early_and_late_fragment_tests");
383 if (context.getShaderEarlyAndLateFragmentTestsFeaturesAMD().shaderEarlyAndLateFragmentTests == VK_FALSE)
384 TCU_THROW(NotSupportedError, "shaderEarlyAndLateFragmentTests is not supported");
389 // Error codes writted by the fragment shader
393 ERROR_FRAGCOORD_CENTER = 1,
394 ERROR_VTG_READBACK = 2,
395 ERROR_FRAGCOORD_DERIV = 3,
396 ERROR_FRAGCOORD_IMPLICIT_DERIV = 4,
399 void FSRTestCase::initPrograms (SourceCollections& programCollection) const
401 std::stringstream vss;
404 "#version 450 core\n"
405 "#extension GL_EXT_fragment_shading_rate : enable\n"
406 "#extension GL_ARB_shader_viewport_layer_array : enable\n"
407 "layout(push_constant) uniform PC {\n"
408 " int shadingRate;\n"
410 "layout(location = 0) in vec2 pos;\n"
411 "layout(location = 0) out int instanceIndex;\n"
412 "layout(location = 1) out int readbackok;\n"
413 "layout(location = 2) out float zero;\n"
416 " vec4 gl_Position;\n"
420 " gl_Position = vec4(pos, 0, 1);\n"
421 " instanceIndex = gl_InstanceIndex;\n"
425 if (m_data.shaderWritesRate)
427 vss << " gl_PrimitiveShadingRateEXT = pc.shadingRate;\n";
429 // Verify that we can read from the output variable
430 vss << " if (gl_PrimitiveShadingRateEXT != pc.shadingRate) readbackok = 0;\n";
432 if (!m_data.geometryShader)
434 if (m_data.multiViewport)
435 vss << " gl_ViewportIndex = instanceIndex & 1;\n";
436 if (m_data.colorLayered)
437 vss << " gl_Layer = (instanceIndex & 2) >> 1;\n";
443 programCollection.glslSources.add("vert") << glu::VertexSource(vss.str());
445 if (m_data.geometryShader)
447 std::string writeShadingRate = "";
448 if (m_data.shaderWritesRate)
451 " gl_PrimitiveShadingRateEXT = pc.shadingRate;\n"
452 " if (gl_PrimitiveShadingRateEXT != pc.shadingRate) readbackok = 0;\n";
454 if (m_data.multiViewport)
455 writeShadingRate += " gl_ViewportIndex = inInstanceIndex[0] & 1;\n";
457 if (m_data.colorLayered)
458 writeShadingRate += " gl_Layer = (inInstanceIndex[0] & 2) >> 1;\n";
461 std::stringstream gss;
463 "#version 450 core\n"
464 "#extension GL_EXT_fragment_shading_rate : enable\n"
466 "layout(push_constant) uniform PC {\n"
467 " int shadingRate;\n"
472 " vec4 gl_Position;\n"
475 "layout(location = 0) in int inInstanceIndex[];\n"
476 "layout(location = 0) out int outInstanceIndex;\n"
477 "layout(location = 1) out int readbackok;\n"
478 "layout(location = 2) out float zero;\n"
479 "layout(triangles) in;\n"
480 "layout(triangle_strip, max_vertices=3) out;\n"
482 "out gl_PerVertex {\n"
483 " vec4 gl_Position;\n"
488 " gl_Position = gl_in[0].gl_Position;\n"
489 " outInstanceIndex = inInstanceIndex[0];\n"
492 << writeShadingRate <<
495 " gl_Position = gl_in[1].gl_Position;\n"
496 " outInstanceIndex = inInstanceIndex[1];\n"
499 << writeShadingRate <<
502 " gl_Position = gl_in[2].gl_Position;\n"
503 " outInstanceIndex = inInstanceIndex[2];\n"
506 << writeShadingRate <<
510 programCollection.glslSources.add("geom") << glu::GeometrySource(gss.str());
513 std::stringstream fss;
516 "#version 450 core\n"
517 "#extension GL_EXT_fragment_shading_rate : enable\n"
518 "#extension GL_ARB_shader_stencil_export : enable\n"
519 "#extension GL_ARB_fragment_shader_interlock : enable\n";
521 if (m_data.earlyAndLateTest)
522 fss << "#extension GL_AMD_shader_early_and_late_fragment_tests : enable\n";
524 fss << "layout(location = 0) out uvec4 col0;\n"
525 "layout(set = 0, binding = 0) buffer Block { uint counter; } buf;\n"
526 "layout(set = 0, binding = 3) uniform usampler2D tex;\n"
527 "layout(location = 0) flat in int instanceIndex;\n"
528 "layout(location = 1) flat in int readbackok;\n"
529 "layout(location = 2) " << (m_data.sampleShadingInput ? "sample " : "") << "in float zero;\n";
531 if (m_data.earlyAndLateTest)
532 fss << "layout(early_and_late_fragment_tests_amd) in;\n";
534 if (m_data.fragDepth && m_data.earlyAndLateTest)
535 fss << "layout(depth_less) out float gl_FragDepth;\n";
537 if (m_data.fragStencil && m_data.earlyAndLateTest)
538 fss << "layout(stencil_ref_less_front_amd) out int gl_FragStencilRefARB;\n";
540 if (m_data.interlock)
541 fss << "layout(pixel_interlock_ordered) in;\n";
547 if (m_data.interlock)
548 fss << " beginInvocationInterlockARB();\n";
551 // X component gets shading rate enum
552 " col0.x = gl_ShadingRateEXT;\n"
554 // Z component gets packed primitiveID | atomic value
555 " col0.z = (instanceIndex << 24) | ((atomicAdd(buf.counter, 1) + 1) & 0x00FFFFFFu);\n"
556 " ivec2 fragCoordXY = ivec2(gl_FragCoord.xy);\n"
557 " ivec2 fragSize = ivec2(1<<((gl_ShadingRateEXT/4)&3), 1<<(gl_ShadingRateEXT&3));\n"
558 // W component gets error code
559 " col0.w = uint(zero)" << (m_data.sampleShadingInput ? " * gl_SampleID" : "") << ";\n"
560 " if (((fragCoordXY - fragSize / 2) % fragSize) != ivec2(0,0))\n"
561 " col0.w = " << ERROR_FRAGCOORD_CENTER << ";\n";
563 if (m_data.shaderWritesRate)
566 " if (readbackok != 1)\n"
567 " col0.w = " << ERROR_VTG_READBACK << ";\n";
570 // When sample shading, gl_FragCoord is more likely to give bad derivatives,
571 // e.g. due to a partially covered quad having some pixels center sample and
572 // some sample at a sample location.
573 if (!m_data.sampleShadingEnable && !m_data.sampleShadingInput)
575 fss << " if (dFdx(gl_FragCoord.xy) != ivec2(fragSize.x, 0) || dFdy(gl_FragCoord.xy) != ivec2(0, fragSize.y))\n"
576 " col0.w = (fragSize.y << 26) | (fragSize.x << 20) | (int(dFdx(gl_FragCoord.xy)) << 14) | (int(dFdx(gl_FragCoord.xy)) << 8) | " << ERROR_FRAGCOORD_DERIV << ";\n";
578 fss << " uint implicitDerivX = texture(tex, vec2(gl_FragCoord.x / textureSize(tex, 0).x, 0)).x;\n"
579 " uint implicitDerivY = texture(tex, vec2(0, gl_FragCoord.y / textureSize(tex, 0).y)).x;\n"
580 " if (implicitDerivX != fragSize.x || implicitDerivY != fragSize.y)\n"
581 " col0.w = (fragSize.y << 26) | (fragSize.x << 20) | (implicitDerivY << 14) | (implicitDerivX << 8) | " << ERROR_FRAGCOORD_IMPLICIT_DERIV << ";\n";
583 // Y component gets sample mask value
584 if (m_data.useSampleMaskIn)
585 fss << " col0.y = gl_SampleMaskIn[0];\n";
587 if (m_data.fragDepth)
588 fss << " gl_FragDepth = float(instanceIndex) / float(" << NUM_TRIANGLES << ");\n";
590 if (m_data.fragStencil)
591 fss << " gl_FragStencilRefARB = instanceIndex;\n";
593 if (m_data.interlock)
594 fss << " endInvocationInterlockARB();\n";
599 programCollection.glslSources.add("frag") << glu::FragmentSource(fss.str());
601 std::stringstream css;
603 std::string fsampType = m_data.samples > 1 ? "texture2DMSArray" : "texture2DArray";
604 std::string usampType = m_data.samples > 1 ? "utexture2DMSArray" : "utexture2DArray";
606 // Compute shader copies color/depth/stencil to linear layout in buffer memory
608 "#version 450 core\n"
609 "#extension GL_EXT_samplerless_texture_functions : enable\n"
610 "layout(set = 0, binding = 1) uniform " << usampType << " colorTex;\n"
611 "layout(set = 0, binding = 2, std430) buffer Block0 { uvec4 b[]; } colorbuf;\n"
612 "layout(set = 0, binding = 4, std430) buffer Block1 { float b[]; } depthbuf;\n"
613 "layout(set = 0, binding = 5, std430) buffer Block2 { uint b[]; } stencilbuf;\n"
614 "layout(set = 0, binding = 6) uniform " << fsampType << " depthTex;\n"
615 "layout(set = 0, binding = 7) uniform " << usampType << " stencilTex;\n"
616 "layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;\n"
619 " for (int i = 0; i < " << m_data.samples << "; ++i) {\n"
620 " uint idx = ((gl_GlobalInvocationID.z * " << m_data.framebufferDim.height << " + gl_GlobalInvocationID.y) * " << m_data.framebufferDim.width << " + gl_GlobalInvocationID.x) * " << m_data.samples << " + i;\n"
621 " colorbuf.b[idx] = texelFetch(colorTex, ivec3(gl_GlobalInvocationID.xyz), i);\n";
623 if (m_data.fragDepth)
624 css << " depthbuf.b[idx] = texelFetch(depthTex, ivec3(gl_GlobalInvocationID.xyz), i).x;\n";
626 if (m_data.fragStencil)
627 css << " stencilbuf.b[idx] = texelFetch(stencilTex, ivec3(gl_GlobalInvocationID.xyz), i).x;\n";
633 programCollection.glslSources.add("comp") << glu::ComputeSource(css.str());
636 TestInstance* FSRTestCase::createInstance (Context& context) const
638 return new FSRTestInstance(context, m_data);
641 deInt32 FSRTestInstance::ShadingRateExtentToEnum(VkExtent2D ext) const
643 ext.width = deCtz32(ext.width);
644 ext.height = deCtz32(ext.height);
646 return (ext.width << 2) | ext.height;
649 VkExtent2D FSRTestInstance::ShadingRateEnumToExtent(deInt32 rate) const
652 ret.width = 1 << ((rate/4) & 3);
653 ret.height = 1 << (rate & 3);
658 VkExtent2D FSRTestInstance::Combine(VkExtent2D ext0, VkExtent2D ext1, VkFragmentShadingRateCombinerOpKHR comb) const
666 case VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR:
668 case VK_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_KHR:
670 case VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MIN_KHR:
671 ret = { de::min(ext0.width, ext1.width), de::min(ext0.height, ext1.height) };
673 case VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_KHR:
674 ret = { de::max(ext0.width, ext1.width), de::max(ext0.height, ext1.height) };
676 case VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MUL_KHR:
677 ret = { ext0.width * ext1.width, ext0.height * ext1.height };
678 if (!m_shadingRateProperties.fragmentShadingRateStrictMultiplyCombiner)
680 if (ext0.width == 1 && ext1.width == 1)
682 if (ext0.height == 1 && ext1.height == 1)
689 deInt32 FSRTestInstance::Simulate(deInt32 rate0, deInt32 rate1, deInt32 rate2)
691 deInt32 &cachedRate = m_simulateCache[(rate2*m_simulateValueCount + rate1)*m_simulateValueCount + rate0];
692 if (cachedRate != ~0)
695 VkExtent2D extent0 = ShadingRateEnumToExtent(rate0);
696 VkExtent2D extent1 = ShadingRateEnumToExtent(rate1);
697 VkExtent2D extent2 = ShadingRateEnumToExtent(rate2);
699 deInt32 finalMask = 0;
700 // Simulate once for implementations that don't allow swapping rate xy,
701 // and once for those that do. Any of those results is allowed.
702 for (deUint32 allowSwap = 0; allowSwap <= 1; ++allowSwap)
704 // Combine rate 0 and 1, get a mask of possible clamped rates
705 VkExtent2D intermed = Combine(extent0, extent1, m_data.combinerOp[0]);
706 deInt32 intermedMask = ShadingRateExtentToClampedMask(intermed, allowSwap == 1);
708 // For each clamped rate, combine that with rate 2 and accumulate the possible clamped rates
709 for (int i = 0; i < 16; ++i)
711 if (intermedMask & (1<<i))
713 VkExtent2D final = Combine(ShadingRateEnumToExtent(i), extent2, m_data.combinerOp[1]);
714 finalMask |= ShadingRateExtentToClampedMask(final, allowSwap == 1);
718 // unclamped intermediate value is also permitted
719 VkExtent2D final = Combine(intermed, extent2, m_data.combinerOp[1]);
720 finalMask |= ShadingRateExtentToClampedMask(final, allowSwap == 1);
727 cachedRate = finalMask;
731 // If a rate is not valid (<=4x4), clamp it to something valid.
732 // This is only used for "inputs" to the system, not to mimic
733 // how the implementation internally clamps intermediate values.
734 VkExtent2D FSRTestInstance::SanitizeExtent(VkExtent2D ext) const
736 DE_ASSERT(ext.width > 0 && ext.height > 0);
738 ext.width = de::min(ext.width, 4u);
739 ext.height = de::min(ext.height, 4u);
744 // Map an extent to a mask of all modes smaller than or equal to it in either dimension
745 deInt32 FSRTestInstance::ShadingRateExtentToClampedMask(VkExtent2D ext, bool allowSwap) const
747 deUint32 desiredSize = ext.width * ext.height;
751 while (desiredSize > 0)
753 // First, find modes that maximize the area
754 for (deUint32 i = 0; i < m_supportedFragmentShadingRateCount; ++i)
756 const VkPhysicalDeviceFragmentShadingRateKHR &supportedRate = m_supportedFragmentShadingRates[i];
757 if ((supportedRate.sampleCounts & m_data.samples) &&
758 supportedRate.fragmentSize.width * supportedRate.fragmentSize.height == desiredSize &&
759 ((supportedRate.fragmentSize.width <= ext.width && supportedRate.fragmentSize.height <= ext.height) ||
760 (supportedRate.fragmentSize.height <= ext.width && supportedRate.fragmentSize.width <= ext.height && allowSwap)))
762 mask |= 1 << ShadingRateExtentToEnum(supportedRate.fragmentSize);
767 // Amongst the modes that maximize the area, pick the ones that
768 // minimize the aspect ratio. Prefer ratio of 1, then 2, then 4.
769 // 1x1 = 0, 2x2 = 5, 4x4 = 10
770 static const deUint32 aspectMaskRatio1 = 0x421;
771 // 2x1 = 4, 1x2 = 1, 4x2 = 9, 2x4 = 6
772 static const deUint32 aspectMaskRatio2 = 0x252;
774 static const deUint32 aspectMaskRatio4 = 0x104;
776 if (mask & aspectMaskRatio1)
778 mask &= aspectMaskRatio1;
781 if (mask & aspectMaskRatio2)
783 mask &= aspectMaskRatio2;
786 if (mask & aspectMaskRatio4)
788 mask &= aspectMaskRatio4;
800 deInt32 FSRTestInstance::SanitizeRate(deInt32 rate) const
802 VkExtent2D extent = ShadingRateEnumToExtent(rate);
804 extent = SanitizeExtent(extent);
806 return ShadingRateExtentToEnum(extent);
809 // Map primID % 9 to primitive shading rate
810 deInt32 FSRTestInstance::PrimIDToPrimitiveShadingRate(deInt32 primID)
812 deInt32 &cachedRate = m_primIDToPrimitiveShadingRate[primID];
813 if (cachedRate != ~0)
817 extent.width = 1 << (primID % 3);
818 extent.height = 1 << ((primID/3) % 3);
820 cachedRate = ShadingRateExtentToEnum(extent);
824 // Map primID / 9 to pipeline shading rate
825 deInt32 FSRTestInstance::PrimIDToPipelineShadingRate(deInt32 primID)
827 deInt32 &cachedRate = m_primIDToPipelineShadingRate[primID];
828 if (cachedRate != ~0)
833 extent.width = 1 << (primID % 3);
834 extent.height = 1 << ((primID/3) % 3);
836 cachedRate = ShadingRateExtentToEnum(extent);
840 static de::MovePtr<BufferWithMemory> CreateCachedBuffer(const vk::DeviceInterface& vk,
841 const vk::VkDevice device,
842 vk::Allocator& allocator,
843 const vk::VkBufferCreateInfo& bufferCreateInfo)
847 return de::MovePtr<BufferWithMemory>(new BufferWithMemory(
848 vk, device, allocator, bufferCreateInfo, MemoryRequirement::HostVisible | MemoryRequirement::Cached));
850 catch (const tcu::NotSupportedError&)
852 return de::MovePtr<BufferWithMemory>(new BufferWithMemory(
853 vk, device, allocator, bufferCreateInfo, MemoryRequirement::HostVisible));
857 tcu::TestStatus FSRTestInstance::iterate (void)
859 const DeviceInterface& vk = m_context.getDeviceInterface();
860 const VkDevice device = m_context.getDevice();
861 tcu::TestLog& log = m_context.getTestContext().getLog();
862 Allocator& allocator = m_context.getDefaultAllocator();
863 VkFlags allShaderStages = VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT | VK_SHADER_STAGE_COMPUTE_BIT;
864 VkFlags allPipelineStages = VK_PIPELINE_STAGE_VERTEX_SHADER_BIT |
865 VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
866 VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT |
867 VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT |
868 VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT |
869 VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT |
870 VK_IMAGE_USAGE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR;
871 const VkFormat cbFormat = VK_FORMAT_R32G32B32A32_UINT;
872 VkFormat dsFormat = VK_FORMAT_UNDEFINED;
874 if (m_data.geometryShader)
876 allShaderStages |= VK_SHADER_STAGE_GEOMETRY_BIT;
877 allPipelineStages |= VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT;
880 if (m_data.useDepthStencil)
882 VkFormatProperties formatProps;
883 m_context.getInstanceInterface().getPhysicalDeviceFormatProperties(m_context.getPhysicalDevice(), VK_FORMAT_D32_SFLOAT_S8_UINT, &formatProps);
884 if (formatProps.optimalTilingFeatures & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT)
886 dsFormat = VK_FORMAT_D32_SFLOAT_S8_UINT;
890 dsFormat = VK_FORMAT_D24_UNORM_S8_UINT;
895 deRandom_init(&rnd, m_data.seed);
897 qpTestResult res = QP_TEST_RESULT_PASS;
898 deUint32 numUnexpected1x1Samples = 0;
899 deUint32 numTotalSamples = 0;
903 ATTACHMENT_MODE_DEFAULT = 0,
904 ATTACHMENT_MODE_LAYOUT_OPTIMAL,
905 ATTACHMENT_MODE_IMAGELESS,
906 ATTACHMENT_MODE_2DARRAY,
907 ATTACHMENT_MODE_TILING_LINEAR,
909 ATTACHMENT_MODE_COUNT,
912 deUint32 numSRLayers = m_data.srLayered ? 2u : 1u;
914 VkExtent2D minFragmentShadingRateAttachmentTexelSize = {1, 1};
915 VkExtent2D maxFragmentShadingRateAttachmentTexelSize = {1, 1};
916 deUint32 maxFragmentShadingRateAttachmentTexelSizeAspectRatio = 1;
917 if (m_context.getFragmentShadingRateFeatures().attachmentFragmentShadingRate)
919 minFragmentShadingRateAttachmentTexelSize = m_context.getFragmentShadingRateProperties().minFragmentShadingRateAttachmentTexelSize;
920 maxFragmentShadingRateAttachmentTexelSize = m_context.getFragmentShadingRateProperties().maxFragmentShadingRateAttachmentTexelSize;
921 maxFragmentShadingRateAttachmentTexelSizeAspectRatio = m_context.getFragmentShadingRateProperties().maxFragmentShadingRateAttachmentTexelSizeAspectRatio;
924 VkDeviceSize atomicBufferSize = sizeof(deUint32);
926 de::MovePtr<BufferWithMemory> atomicBuffer;
927 atomicBuffer = de::MovePtr<BufferWithMemory>(new BufferWithMemory(
928 vk, device, allocator, makeBufferCreateInfo(atomicBufferSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT), MemoryRequirement::HostVisible | MemoryRequirement::Coherent));
930 deUint32 *abuf = (deUint32 *)atomicBuffer->getAllocation().getHostPtr();
932 // NUM_TRIANGLES triangles, 3 vertices, 2 components of float position
933 VkDeviceSize vertexBufferSize = NUM_TRIANGLES * 3 * 2 * sizeof(float);
935 de::MovePtr<BufferWithMemory> vertexBuffer;
936 vertexBuffer = de::MovePtr<BufferWithMemory>(new BufferWithMemory(
937 vk, device, allocator, makeBufferCreateInfo(vertexBufferSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT), MemoryRequirement::HostVisible | MemoryRequirement::Coherent));
939 float *vbuf = (float *)vertexBuffer->getAllocation().getHostPtr();
940 for (deInt32 i = 0; i < (deInt32)(vertexBufferSize / sizeof(float)); ++i)
942 vbuf[i] = deRandom_getFloat(&rnd)*2.0f - 1.0f;
944 flushAlloc(vk, device, vertexBuffer->getAllocation());
946 VkDeviceSize colorOutputBufferSize = m_data.framebufferDim.width * m_data.framebufferDim.height * m_data.samples * 4 * sizeof(deUint32) * m_data.numColorLayers;
947 de::MovePtr<BufferWithMemory> colorOutputBuffer = CreateCachedBuffer(vk, device, allocator, makeBufferCreateInfo(colorOutputBufferSize, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT));
949 VkDeviceSize depthOutputBufferSize = 0, stencilOutputBufferSize = 0;
950 de::MovePtr<BufferWithMemory> depthOutputBuffer, stencilOutputBuffer;
951 if (m_data.useDepthStencil)
953 depthOutputBufferSize = m_data.framebufferDim.width * m_data.framebufferDim.height * m_data.samples * sizeof(float) * m_data.numColorLayers;
954 depthOutputBuffer = CreateCachedBuffer(vk, device, allocator, makeBufferCreateInfo(depthOutputBufferSize, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT));
956 stencilOutputBufferSize = m_data.framebufferDim.width * m_data.framebufferDim.height * m_data.samples * sizeof(deUint32) * m_data.numColorLayers;
957 stencilOutputBuffer = CreateCachedBuffer(vk, device, allocator, makeBufferCreateInfo(stencilOutputBufferSize, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT));
960 deUint32 minSRTexelWidth = minFragmentShadingRateAttachmentTexelSize.width;
961 deUint32 minSRTexelHeight = minFragmentShadingRateAttachmentTexelSize.height;
962 deUint32 maxSRWidth = (m_data.framebufferDim.width + minSRTexelWidth - 1) / minSRTexelWidth;
963 deUint32 maxSRHeight = (m_data.framebufferDim.height + minSRTexelHeight - 1) / minSRTexelHeight;
965 // max size over all formats
966 VkDeviceSize srFillBufferSize = numSRLayers * maxSRWidth * maxSRHeight * 32/*4 component 64-bit*/;
967 de::MovePtr<BufferWithMemory> srFillBuffer;
968 deUint8 *fillPtr = DE_NULL;
969 if (m_data.useAttachment())
971 srFillBuffer = CreateCachedBuffer(vk, device, allocator, makeBufferCreateInfo(srFillBufferSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT));
972 fillPtr = (deUint8 *)srFillBuffer->getAllocation().getHostPtr();
975 de::MovePtr<ImageWithMemory> cbImage;
976 Move<VkImageView> cbImageView;
978 const VkImageCreateInfo imageCreateInfo =
980 VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // VkStructureType sType;
981 DE_NULL, // const void* pNext;
982 (VkImageCreateFlags)0u, // VkImageCreateFlags flags;
983 VK_IMAGE_TYPE_2D, // VkImageType imageType;
984 cbFormat, // VkFormat format;
986 m_data.framebufferDim.width, // deUint32 width;
987 m_data.framebufferDim.height, // deUint32 height;
988 1u // deUint32 depth;
989 }, // VkExtent3D extent;
990 1u, // deUint32 mipLevels;
991 m_data.numColorLayers, // deUint32 arrayLayers;
992 m_data.samples, // VkSampleCountFlagBits samples;
993 VK_IMAGE_TILING_OPTIMAL, // VkImageTiling tiling;
994 cbUsage, // VkImageUsageFlags usage;
995 VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode;
996 0u, // deUint32 queueFamilyIndexCount;
997 DE_NULL, // const deUint32* pQueueFamilyIndices;
998 VK_IMAGE_LAYOUT_UNDEFINED // VkImageLayout initialLayout;
1000 cbImage = de::MovePtr<ImageWithMemory>(new ImageWithMemory(
1001 vk, device, allocator, imageCreateInfo, MemoryRequirement::Any));
1003 VkImageViewCreateInfo imageViewCreateInfo =
1005 VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, // VkStructureType sType;
1006 DE_NULL, // const void* pNext;
1007 (VkImageViewCreateFlags)0u, // VkImageViewCreateFlags flags;
1008 **cbImage, // VkImage image;
1009 VK_IMAGE_VIEW_TYPE_2D_ARRAY, // VkImageViewType viewType;
1010 cbFormat, // VkFormat format;
1012 VK_COMPONENT_SWIZZLE_R, // VkComponentSwizzle r;
1013 VK_COMPONENT_SWIZZLE_G, // VkComponentSwizzle g;
1014 VK_COMPONENT_SWIZZLE_B, // VkComponentSwizzle b;
1015 VK_COMPONENT_SWIZZLE_A // VkComponentSwizzle a;
1016 }, // VkComponentMapping components;
1018 VK_IMAGE_ASPECT_COLOR_BIT, // VkImageAspectFlags aspectMask;
1019 0u, // deUint32 baseMipLevel;
1020 1u, // deUint32 levelCount;
1021 0u, // deUint32 baseArrayLayer;
1022 m_data.numColorLayers // deUint32 layerCount;
1023 } // VkImageSubresourceRange subresourceRange;
1025 cbImageView = createImageView(vk, device, &imageViewCreateInfo, NULL);
1028 de::MovePtr<ImageWithMemory> dsImage;
1029 Move<VkImageView> dsImageView, dImageView, sImageView;
1030 VkImageUsageFlags dsUsage = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT |
1031 VK_IMAGE_USAGE_SAMPLED_BIT |
1032 VK_IMAGE_USAGE_TRANSFER_SRC_BIT |
1033 VK_IMAGE_USAGE_TRANSFER_DST_BIT;
1034 if (m_data.useDepthStencil)
1036 const VkImageCreateInfo imageCreateInfo =
1038 VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // VkStructureType sType;
1039 DE_NULL, // const void* pNext;
1040 (VkImageCreateFlags)0u, // VkImageCreateFlags flags;
1041 VK_IMAGE_TYPE_2D, // VkImageType imageType;
1042 dsFormat, // VkFormat format;
1044 m_data.framebufferDim.width, // deUint32 width;
1045 m_data.framebufferDim.height, // deUint32 height;
1046 1u // deUint32 depth;
1047 }, // VkExtent3D extent;
1048 1u, // deUint32 mipLevels;
1049 m_data.numColorLayers, // deUint32 arrayLayers;
1050 m_data.samples, // VkSampleCountFlagBits samples;
1051 VK_IMAGE_TILING_OPTIMAL, // VkImageTiling tiling;
1052 dsUsage, // VkImageUsageFlags usage;
1053 VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode;
1054 0u, // deUint32 queueFamilyIndexCount;
1055 DE_NULL, // const deUint32* pQueueFamilyIndices;
1056 VK_IMAGE_LAYOUT_UNDEFINED // VkImageLayout initialLayout;
1058 dsImage = de::MovePtr<ImageWithMemory>(new ImageWithMemory(
1059 vk, device, allocator, imageCreateInfo, MemoryRequirement::Any));
1061 VkImageViewCreateInfo imageViewCreateInfo =
1063 VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, // VkStructureType sType;
1064 DE_NULL, // const void* pNext;
1065 (VkImageViewCreateFlags)0u, // VkImageViewCreateFlags flags;
1066 **dsImage, // VkImage image;
1067 VK_IMAGE_VIEW_TYPE_2D_ARRAY, // VkImageViewType viewType;
1068 dsFormat, // VkFormat format;
1070 VK_COMPONENT_SWIZZLE_R, // VkComponentSwizzle r;
1071 VK_COMPONENT_SWIZZLE_G, // VkComponentSwizzle g;
1072 VK_COMPONENT_SWIZZLE_B, // VkComponentSwizzle b;
1073 VK_COMPONENT_SWIZZLE_A // VkComponentSwizzle a;
1074 }, // VkComponentMapping components;
1076 VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT, // VkImageAspectFlags aspectMask;
1077 0u, // deUint32 baseMipLevel;
1078 1u, // deUint32 levelCount;
1079 0u, // deUint32 baseArrayLayer;
1080 m_data.numColorLayers // deUint32 layerCount;
1081 } // VkImageSubresourceRange subresourceRange;
1083 dsImageView = createImageView(vk, device, &imageViewCreateInfo, NULL);
1084 imageViewCreateInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
1085 dImageView = createImageView(vk, device, &imageViewCreateInfo, NULL);
1086 imageViewCreateInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
1087 sImageView = createImageView(vk, device, &imageViewCreateInfo, NULL);
1090 // Image used to test implicit derivative calculations.
1091 // Filled with a value of 1<<lod.
1092 de::MovePtr<ImageWithMemory> derivImage;
1093 Move<VkImageView> derivImageView;
1094 VkImageUsageFlags derivUsage = VK_IMAGE_USAGE_SAMPLED_BIT |
1095 VK_IMAGE_USAGE_TRANSFER_DST_BIT;
1096 deUint32 derivNumLevels;
1098 deUint32 maxDim = de::max(m_context.getFragmentShadingRateProperties().maxFragmentSize.width, m_context.getFragmentShadingRateProperties().maxFragmentSize.height);
1099 derivNumLevels = 1 + deCtz32(maxDim);
1100 const VkImageCreateInfo imageCreateInfo =
1102 VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // VkStructureType sType;
1103 DE_NULL, // const void* pNext;
1104 (VkImageCreateFlags)0u, // VkImageCreateFlags flags;
1105 VK_IMAGE_TYPE_2D, // VkImageType imageType;
1106 VK_FORMAT_R32_UINT, // VkFormat format;
1108 m_context.getFragmentShadingRateProperties().maxFragmentSize.width, // deUint32 width;
1109 m_context.getFragmentShadingRateProperties().maxFragmentSize.height, // deUint32 height;
1110 1u // deUint32 depth;
1111 }, // VkExtent3D extent;
1112 derivNumLevels, // deUint32 mipLevels;
1113 1u, // deUint32 arrayLayers;
1114 VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits samples;
1115 VK_IMAGE_TILING_OPTIMAL, // VkImageTiling tiling;
1116 derivUsage, // VkImageUsageFlags usage;
1117 VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode;
1118 0u, // deUint32 queueFamilyIndexCount;
1119 DE_NULL, // const deUint32* pQueueFamilyIndices;
1120 VK_IMAGE_LAYOUT_UNDEFINED // VkImageLayout initialLayout;
1122 derivImage = de::MovePtr<ImageWithMemory>(new ImageWithMemory(
1123 vk, device, allocator, imageCreateInfo, MemoryRequirement::Any));
1125 VkImageViewCreateInfo imageViewCreateInfo =
1127 VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, // VkStructureType sType;
1128 DE_NULL, // const void* pNext;
1129 (VkImageViewCreateFlags)0u, // VkImageViewCreateFlags flags;
1130 **derivImage, // VkImage image;
1131 VK_IMAGE_VIEW_TYPE_2D, // VkImageViewType viewType;
1132 VK_FORMAT_R32_UINT, // VkFormat format;
1134 VK_COMPONENT_SWIZZLE_R, // VkComponentSwizzle r;
1135 VK_COMPONENT_SWIZZLE_G, // VkComponentSwizzle g;
1136 VK_COMPONENT_SWIZZLE_B, // VkComponentSwizzle b;
1137 VK_COMPONENT_SWIZZLE_A // VkComponentSwizzle a;
1138 }, // VkComponentMapping components;
1140 VK_IMAGE_ASPECT_COLOR_BIT, // VkImageAspectFlags aspectMask;
1141 0u, // deUint32 baseMipLevel;
1142 derivNumLevels, // deUint32 levelCount;
1143 0u, // deUint32 baseArrayLayer;
1144 1u // deUint32 layerCount;
1145 } // VkImageSubresourceRange subresourceRange;
1147 derivImageView = createImageView(vk, device, &imageViewCreateInfo, NULL);
1150 // sampler used with derivImage
1151 const struct VkSamplerCreateInfo samplerInfo =
1153 VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO, // sType
1156 VK_FILTER_NEAREST, // magFilter
1157 VK_FILTER_NEAREST, // minFilter
1158 VK_SAMPLER_MIPMAP_MODE_NEAREST, // mipmapMode
1159 VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE, // addressModeU
1160 VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE, // addressModeV
1161 VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE, // addressModeW
1163 VK_FALSE, // anisotropyEnable
1164 1.0f, // maxAnisotropy
1165 DE_FALSE, // compareEnable
1166 VK_COMPARE_OP_ALWAYS, // compareOp
1168 (float)derivNumLevels, // maxLod
1169 VK_BORDER_COLOR_INT_TRANSPARENT_BLACK, // borderColor
1170 VK_FALSE, // unnormalizedCoords
1173 Move<VkSampler> sampler = createSampler(vk, device, &samplerInfo);
1175 Move<vk::VkDescriptorSetLayout> descriptorSetLayout;
1176 VkDescriptorSetLayoutCreateFlags layoutCreateFlags = 0;
1178 const VkDescriptorSetLayoutBinding bindings[] =
1182 VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, // descriptorType
1183 1u, // descriptorCount
1184 allShaderStages, // stageFlags
1185 DE_NULL, // pImmutableSamplers
1189 VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, // descriptorType
1190 1u, // descriptorCount
1191 allShaderStages, // stageFlags
1192 DE_NULL, // pImmutableSamplers
1196 VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, // descriptorType
1197 1u, // descriptorCount
1198 allShaderStages, // stageFlags
1199 DE_NULL, // pImmutableSamplers
1203 VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, // descriptorType
1204 1u, // descriptorCount
1205 allShaderStages, // stageFlags
1206 DE_NULL, // pImmutableSamplers
1210 VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, // descriptorType
1211 1u, // descriptorCount
1212 allShaderStages, // stageFlags
1213 DE_NULL, // pImmutableSamplers
1217 VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, // descriptorType
1218 1u, // descriptorCount
1219 allShaderStages, // stageFlags
1220 DE_NULL, // pImmutableSamplers
1224 VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, // descriptorType
1225 1u, // descriptorCount
1226 allShaderStages, // stageFlags
1227 DE_NULL, // pImmutableSamplers
1231 VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, // descriptorType
1232 1u, // descriptorCount
1233 allShaderStages, // stageFlags
1234 DE_NULL, // pImmutableSamplers
1238 // Create a layout and allocate a descriptor set for it.
1239 const VkDescriptorSetLayoutCreateInfo setLayoutCreateInfo =
1241 vk::VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO, // sType
1243 layoutCreateFlags, // flags
1244 sizeof(bindings)/sizeof(bindings[0]), // bindingCount
1245 &bindings[0] // pBindings
1248 descriptorSetLayout = vk::createDescriptorSetLayout(vk, device, &setLayoutCreateInfo);
1250 const VkPushConstantRange pushConstantRange =
1252 allShaderStages, // VkShaderStageFlags stageFlags;
1253 0u, // deUint32 offset;
1254 sizeof(deInt32) // deUint32 size;
1257 const VkPipelineLayoutCreateInfo pipelineLayoutCreateInfo =
1259 VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO, // sType
1261 (VkPipelineLayoutCreateFlags)0,
1262 1, // setLayoutCount
1263 &descriptorSetLayout.get(), // pSetLayouts
1264 1u, // pushConstantRangeCount
1265 &pushConstantRange, // pPushConstantRanges
1268 Move<VkPipelineLayout> pipelineLayout = createPipelineLayout(vk, device, &pipelineLayoutCreateInfo, NULL);
1270 const Unique<VkShaderModule> cs (createShaderModule(vk, device, m_context.getBinaryCollection().get("comp"), 0));
1272 const VkPipelineShaderStageCreateInfo csShaderCreateInfo =
1274 VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
1276 (VkPipelineShaderStageCreateFlags)0,
1277 VK_SHADER_STAGE_COMPUTE_BIT, // stage
1280 DE_NULL, // pSpecializationInfo
1283 const VkComputePipelineCreateInfo pipelineCreateInfo =
1285 VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
1288 csShaderCreateInfo, // cs
1289 *pipelineLayout, // layout
1290 (vk::VkPipeline)0, // basePipelineHandle
1291 0u, // basePipelineIndex
1293 Move<VkPipeline> computePipeline = createComputePipeline(vk, device, DE_NULL, &pipelineCreateInfo, NULL);
1295 for (deUint32 modeIdx = 0; modeIdx < ATTACHMENT_MODE_COUNT; ++modeIdx)
1297 // If we're not using an attachment, don't test all the different attachment modes
1298 if (modeIdx != ATTACHMENT_MODE_DEFAULT && !m_data.useAttachment())
1301 // Consider all uint formats possible
1302 static const VkFormat srFillFormats[] =
1305 VK_FORMAT_R8G8_UINT,
1306 VK_FORMAT_R8G8B8_UINT,
1307 VK_FORMAT_R8G8B8A8_UINT,
1309 VK_FORMAT_R16G16_UINT,
1310 VK_FORMAT_R16G16B16_UINT,
1311 VK_FORMAT_R16G16B16A16_UINT,
1313 VK_FORMAT_R32G32_UINT,
1314 VK_FORMAT_R32G32B32_UINT,
1315 VK_FORMAT_R32G32B32A32_UINT,
1317 VK_FORMAT_R64G64_UINT,
1318 VK_FORMAT_R64G64B64_UINT,
1319 VK_FORMAT_R64G64B64A64_UINT,
1321 // Only test all formats in the default mode
1322 deUint32 numFillFormats = modeIdx == ATTACHMENT_MODE_DEFAULT ? (deUint32)(sizeof(srFillFormats)/sizeof(srFillFormats[0])) : 1u;
1324 // Iterate over all supported tile sizes and formats
1325 for (deUint32 srTexelWidth = minFragmentShadingRateAttachmentTexelSize.width;
1326 srTexelWidth <= maxFragmentShadingRateAttachmentTexelSize.width;
1328 for (deUint32 srTexelHeight = minFragmentShadingRateAttachmentTexelSize.height;
1329 srTexelHeight <= maxFragmentShadingRateAttachmentTexelSize.height;
1331 for (deUint32 formatIdx = 0; formatIdx < numFillFormats; ++formatIdx)
1333 deUint32 aspectRatio = (srTexelHeight > srTexelWidth) ? (srTexelHeight / srTexelWidth) : (srTexelWidth / srTexelHeight);
1334 if (aspectRatio > maxFragmentShadingRateAttachmentTexelSizeAspectRatio)
1337 // Go through the loop only once when not using an attachment
1338 if (!m_data.useAttachment() &&
1339 (srTexelWidth != minFragmentShadingRateAttachmentTexelSize.width ||
1340 srTexelHeight != minFragmentShadingRateAttachmentTexelSize.height ||
1344 bool imagelessFB = modeIdx == ATTACHMENT_MODE_IMAGELESS;
1346 deUint32 srWidth = (m_data.framebufferDim.width + srTexelWidth - 1) / srTexelWidth;
1347 deUint32 srHeight = (m_data.framebufferDim.height + srTexelHeight - 1) / srTexelHeight;
1349 VkFormat srFormat = srFillFormats[formatIdx];
1350 deUint32 srFillBpp = tcu::getPixelSize(mapVkFormat(srFormat));
1352 VkImageLayout srLayout = modeIdx == ATTACHMENT_MODE_LAYOUT_OPTIMAL ? VK_IMAGE_LAYOUT_FRAGMENT_SHADING_RATE_ATTACHMENT_OPTIMAL_KHR : VK_IMAGE_LAYOUT_GENERAL;
1353 VkImageViewType srViewType = modeIdx == ATTACHMENT_MODE_2DARRAY ? VK_IMAGE_VIEW_TYPE_2D_ARRAY : VK_IMAGE_VIEW_TYPE_2D;
1354 VkImageTiling srTiling = (modeIdx == ATTACHMENT_MODE_TILING_LINEAR) ? VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL;
1356 VkFormatProperties srFormatProperties;
1357 m_context.getInstanceInterface().getPhysicalDeviceFormatProperties(m_context.getPhysicalDevice(), srFormat, &srFormatProperties);
1358 VkFormatFeatureFlags srFormatFeatures = srTiling == VK_IMAGE_TILING_LINEAR ? srFormatProperties.linearTilingFeatures : srFormatProperties.optimalTilingFeatures;
1360 if (m_context.getFragmentShadingRateFeatures().attachmentFragmentShadingRate &&
1361 !(srFormatFeatures & VK_FORMAT_FEATURE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR))
1363 if (srFormat == VK_FORMAT_R8_UINT && srTiling == VK_IMAGE_TILING_OPTIMAL)
1365 log << tcu::TestLog::Message << "VK_FORMAT_R8_UINT/VK_IMAGE_TILING_OPTIMAL don't support VK_FORMAT_FEATURE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR" << tcu::TestLog::EndMessage;
1366 res = QP_TEST_RESULT_FAIL;
1371 Move<vk::VkDescriptorPool> descriptorPool;
1372 Move<vk::VkDescriptorSet> descriptorSet;
1373 VkDescriptorPoolCreateFlags poolCreateFlags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT;
1375 vk::DescriptorPoolBuilder poolBuilder;
1376 for (deInt32 i = 0; i < (deInt32)(sizeof(bindings)/sizeof(bindings[0])); ++i)
1377 poolBuilder.addType(bindings[i].descriptorType, bindings[i].descriptorCount);
1379 descriptorPool = poolBuilder.build(vk, device, poolCreateFlags, 1u);
1380 descriptorSet = makeDescriptorSet(vk, device, *descriptorPool, *descriptorSetLayout);
1382 de::MovePtr<ImageWithMemory> srImage;
1383 Move<VkImageView> srImageView;
1384 VkImageUsageFlags srUsage = VK_IMAGE_USAGE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR |
1385 VK_IMAGE_USAGE_TRANSFER_DST_BIT |
1386 VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
1388 if (m_data.useAttachment())
1390 const VkImageCreateInfo imageCreateInfo =
1392 VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO, // VkStructureType sType;
1393 DE_NULL, // const void* pNext;
1394 (VkImageCreateFlags)0u, // VkImageCreateFlags flags;
1395 VK_IMAGE_TYPE_2D, // VkImageType imageType;
1396 srFormat, // VkFormat format;
1398 srWidth, // deUint32 width;
1399 srHeight, // deUint32 height;
1400 1u // deUint32 depth;
1401 }, // VkExtent3D extent;
1402 1u, // deUint32 mipLevels;
1403 numSRLayers, // deUint32 arrayLayers;
1404 VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits samples;
1405 srTiling, // VkImageTiling tiling;
1406 srUsage, // VkImageUsageFlags usage;
1407 VK_SHARING_MODE_EXCLUSIVE, // VkSharingMode sharingMode;
1408 0u, // deUint32 queueFamilyIndexCount;
1409 DE_NULL, // const deUint32* pQueueFamilyIndices;
1410 VK_IMAGE_LAYOUT_UNDEFINED // VkImageLayout initialLayout;
1412 srImage = de::MovePtr<ImageWithMemory>(new ImageWithMemory(
1413 vk, device, allocator, imageCreateInfo, MemoryRequirement::Any));
1415 VkImageViewCreateInfo imageViewCreateInfo =
1417 VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO, // VkStructureType sType;
1418 DE_NULL, // const void* pNext;
1419 (VkImageViewCreateFlags)0u, // VkImageViewCreateFlags flags;
1420 **srImage, // VkImage image;
1421 srViewType, // VkImageViewType viewType;
1422 srFormat, // VkFormat format;
1424 VK_COMPONENT_SWIZZLE_R, // VkComponentSwizzle r;
1425 VK_COMPONENT_SWIZZLE_G, // VkComponentSwizzle g;
1426 VK_COMPONENT_SWIZZLE_B, // VkComponentSwizzle b;
1427 VK_COMPONENT_SWIZZLE_A // VkComponentSwizzle a;
1428 }, // VkComponentMapping components;
1430 VK_IMAGE_ASPECT_COLOR_BIT, // VkImageAspectFlags aspectMask;
1431 0u, // deUint32 baseMipLevel;
1432 1u, // deUint32 levelCount;
1433 0u, // deUint32 baseArrayLayer;
1434 srViewType == VK_IMAGE_VIEW_TYPE_2D ?
1435 1 : numSRLayers, // deUint32 layerCount;
1436 } // VkImageSubresourceRange subresourceRange;
1438 srImageView = createImageView(vk, device, &imageViewCreateInfo, NULL);
1441 VkDescriptorImageInfo imageInfo;
1442 VkDescriptorBufferInfo bufferInfo;
1444 VkWriteDescriptorSet w =
1446 VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET, // sType
1448 *descriptorSet, // dstSet
1449 (deUint32)0, // dstBinding
1450 0, // dstArrayElement
1451 1u, // descriptorCount
1452 bindings[0].descriptorType, // descriptorType
1453 &imageInfo, // pImageInfo
1454 &bufferInfo, // pBufferInfo
1455 DE_NULL, // pTexelBufferView
1459 flushAlloc(vk, device, atomicBuffer->getAllocation());
1461 bufferInfo = makeDescriptorBufferInfo(**atomicBuffer, 0, atomicBufferSize);
1463 w.descriptorType = bindings[0].descriptorType;
1464 vk.updateDescriptorSets(device, 1, &w, 0, NULL);
1466 imageInfo = makeDescriptorImageInfo(DE_NULL, *cbImageView, VK_IMAGE_LAYOUT_GENERAL);
1468 w.descriptorType = bindings[1].descriptorType;
1469 vk.updateDescriptorSets(device, 1, &w, 0, NULL);
1471 bufferInfo = makeDescriptorBufferInfo(**colorOutputBuffer, 0, colorOutputBufferSize);
1473 w.descriptorType = bindings[2].descriptorType;
1474 vk.updateDescriptorSets(device, 1, &w, 0, NULL);
1476 imageInfo = makeDescriptorImageInfo(*sampler, *derivImageView, VK_IMAGE_LAYOUT_GENERAL);
1478 w.descriptorType = bindings[3].descriptorType;
1479 vk.updateDescriptorSets(device, 1, &w, 0, NULL);
1481 if (m_data.useDepthStencil)
1483 bufferInfo = makeDescriptorBufferInfo(**depthOutputBuffer, 0, depthOutputBufferSize);
1485 w.descriptorType = bindings[4].descriptorType;
1486 vk.updateDescriptorSets(device, 1, &w, 0, NULL);
1488 bufferInfo = makeDescriptorBufferInfo(**stencilOutputBuffer, 0, stencilOutputBufferSize);
1490 w.descriptorType = bindings[5].descriptorType;
1491 vk.updateDescriptorSets(device, 1, &w, 0, NULL);
1493 imageInfo = makeDescriptorImageInfo(DE_NULL, *dImageView, VK_IMAGE_LAYOUT_GENERAL);
1495 w.descriptorType = bindings[6].descriptorType;
1496 vk.updateDescriptorSets(device, 1, &w, 0, NULL);
1498 imageInfo = makeDescriptorImageInfo(DE_NULL, *sImageView, VK_IMAGE_LAYOUT_GENERAL);
1500 w.descriptorType = bindings[7].descriptorType;
1501 vk.updateDescriptorSets(device, 1, &w, 0, NULL);
1504 Move<VkRenderPass> renderPass;
1505 Move<VkFramebuffer> framebuffer;
1507 std::vector<VkImageView> attachments;
1508 attachments.push_back(*cbImageView);
1509 deUint32 dsAttachmentIdx = 0, srAttachmentIdx = 0;
1510 if (m_data.useAttachment())
1512 srAttachmentIdx = (deUint32)attachments.size();
1513 attachments.push_back(*srImageView);
1515 if (m_data.useDepthStencil)
1517 dsAttachmentIdx = (deUint32)attachments.size();
1518 attachments.push_back(*dsImageView);
1521 if (!m_data.groupParams->useDynamicRendering)
1523 const vk::VkAttachmentReference2 colorAttachmentReference
1525 VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2, // sType
1528 vk::VK_IMAGE_LAYOUT_GENERAL, // layout
1532 const vk::VkAttachmentReference2 fragmentShadingRateAttachment =
1534 VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2, // sType
1536 srAttachmentIdx, // attachment
1541 const vk::VkAttachmentReference2 depthAttachmentReference =
1543 VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2, // sType
1545 dsAttachmentIdx, // attachment
1546 vk::VK_IMAGE_LAYOUT_GENERAL, // layout
1550 const bool noAttachmentPtr = (m_data.attachmentUsage == AttachmentUsage::NO_ATTACHMENT_PTR);
1551 const VkFragmentShadingRateAttachmentInfoKHR shadingRateAttachmentInfo =
1553 VK_STRUCTURE_TYPE_FRAGMENT_SHADING_RATE_ATTACHMENT_INFO_KHR, // VkStructureType sType;
1554 DE_NULL, // const void* pNext;
1555 (noAttachmentPtr ? nullptr : &fragmentShadingRateAttachment), // const VkAttachmentReference2* pFragmentShadingRateAttachment;
1556 { srTexelWidth, srTexelHeight }, // VkExtent2D shadingRateAttachmentTexelSize;
1559 const bool useAttachmentInfo = (m_data.attachmentUsage != AttachmentUsage::NO_ATTACHMENT);
1560 const VkSubpassDescription2 subpassDesc =
1562 VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_2, // sType
1563 (useAttachmentInfo ? &shadingRateAttachmentInfo : nullptr), // pNext;
1564 (vk::VkSubpassDescriptionFlags)0, // flags
1565 vk::VK_PIPELINE_BIND_POINT_GRAPHICS, // pipelineBindPoint
1566 m_data.multiView ? 0x3 : 0u, // viewMask
1568 DE_NULL, // pInputAttachments
1570 &colorAttachmentReference, // pColorAttachments
1571 DE_NULL, // pResolveAttachments
1572 m_data.useDepthStencil ? &depthAttachmentReference : DE_NULL, // depthStencilAttachment
1573 0u, // preserveCount
1574 DE_NULL, // pPreserveAttachments
1577 std::vector<VkAttachmentDescription2> attachmentDescriptions
1580 VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_2, // VkStructureType sType;
1581 DE_NULL, // const void* pNext;
1582 (VkAttachmentDescriptionFlags)0u, // VkAttachmentDescriptionFlags flags;
1583 cbFormat, // VkFormat format;
1584 m_data.samples, // VkSampleCountFlagBits samples;
1585 VK_ATTACHMENT_LOAD_OP_LOAD, // VkAttachmentLoadOp loadOp;
1586 VK_ATTACHMENT_STORE_OP_STORE, // VkAttachmentStoreOp storeOp;
1587 VK_ATTACHMENT_LOAD_OP_DONT_CARE, // VkAttachmentLoadOp stencilLoadOp;
1588 VK_ATTACHMENT_STORE_OP_DONT_CARE, // VkAttachmentStoreOp stencilStoreOp;
1589 VK_IMAGE_LAYOUT_GENERAL, // VkImageLayout initialLayout;
1590 VK_IMAGE_LAYOUT_GENERAL // VkImageLayout finalLayout;
1593 if (m_data.useAttachment())
1594 attachmentDescriptions.push_back(
1596 VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_2, // VkStructureType sType;
1597 DE_NULL, // const void* pNext;
1598 (VkAttachmentDescriptionFlags)0u, // VkAttachmentDescriptionFlags flags;
1599 srFormat, // VkFormat format;
1600 VK_SAMPLE_COUNT_1_BIT, // VkSampleCountFlagBits samples;
1601 VK_ATTACHMENT_LOAD_OP_LOAD, // VkAttachmentLoadOp loadOp;
1602 VK_ATTACHMENT_STORE_OP_STORE, // VkAttachmentStoreOp storeOp;
1603 VK_ATTACHMENT_LOAD_OP_DONT_CARE, // VkAttachmentLoadOp stencilLoadOp;
1604 VK_ATTACHMENT_STORE_OP_DONT_CARE, // VkAttachmentStoreOp stencilStoreOp;
1605 srLayout, // VkImageLayout initialLayout;
1606 srLayout // VkImageLayout finalLayout;
1610 if (m_data.useDepthStencil)
1611 attachmentDescriptions.push_back(
1613 VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_2, // VkStructureType sType;
1614 DE_NULL, // const void* pNext;
1615 (VkAttachmentDescriptionFlags)0u, // VkAttachmentDescriptionFlags flags;
1616 dsFormat, // VkFormat format;
1617 m_data.samples, // VkSampleCountFlagBits samples;
1618 VK_ATTACHMENT_LOAD_OP_LOAD, // VkAttachmentLoadOp loadOp;
1619 VK_ATTACHMENT_STORE_OP_STORE, // VkAttachmentStoreOp storeOp;
1620 VK_ATTACHMENT_LOAD_OP_LOAD, // VkAttachmentLoadOp stencilLoadOp;
1621 VK_ATTACHMENT_STORE_OP_STORE, // VkAttachmentStoreOp stencilStoreOp;
1622 VK_IMAGE_LAYOUT_GENERAL, // VkImageLayout initialLayout;
1623 VK_IMAGE_LAYOUT_GENERAL // VkImageLayout finalLayout;
1627 const deUint32 correlatedViewMask = 0x3;
1628 const VkRenderPassCreateInfo2 renderPassParams =
1630 VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO_2, // sType
1632 (vk::VkRenderPassCreateFlags)0,
1633 (deUint32)attachmentDescriptions.size(), // attachmentCount
1634 &attachmentDescriptions[0], // pAttachments
1636 &subpassDesc, // pSubpasses
1637 0u, // dependencyCount
1638 DE_NULL, // pDependencies
1639 m_data.correlationMask, // correlatedViewMaskCount
1640 m_data.correlationMask ? &correlatedViewMask : DE_NULL // pCorrelatedViewMasks
1643 renderPass = createRenderPass2(vk, device, &renderPassParams);
1645 std::vector<VkFramebufferAttachmentImageInfo> framebufferAttachmentImageInfo;
1646 framebufferAttachmentImageInfo.push_back(
1648 VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENT_IMAGE_INFO, // VkStructureType sType;
1649 DE_NULL, // const void* pNext;
1650 (VkImageCreateFlags)0u, // VkImageCreateFlags flags;
1651 cbUsage, // VkImageUsageFlags usage;
1652 m_data.framebufferDim.width, // deUint32 width;
1653 m_data.framebufferDim.height, // deUint32 height;
1654 m_data.numColorLayers, // deUint32 layerCount;
1655 1u, // deUint32 viewFormatCount;
1656 &cbFormat // const VkFormat* pViewFormats;
1659 if (m_data.useAttachment())
1660 framebufferAttachmentImageInfo.push_back(
1662 VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENT_IMAGE_INFO, // VkStructureType sType;
1663 DE_NULL, // const void* pNext;
1664 (VkImageCreateFlags)0u, // VkImageCreateFlags flags;
1665 srUsage, // VkImageUsageFlags usage;
1666 srWidth, // deUint32 width;
1667 srHeight, // deUint32 height;
1668 numSRLayers, // deUint32 layerCount;
1669 1u, // deUint32 viewFormatCount;
1670 &srFormat // const VkFormat* pViewFormats;
1674 if (m_data.useDepthStencil)
1675 framebufferAttachmentImageInfo.push_back(
1677 VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENT_IMAGE_INFO, // VkStructureType sType;
1678 DE_NULL, // const void* pNext;
1679 (VkImageCreateFlags)0u, // VkImageCreateFlags flags;
1680 dsUsage, // VkImageUsageFlags usage;
1681 m_data.framebufferDim.width, // deUint32 width;
1682 m_data.framebufferDim.height, // deUint32 height;
1683 m_data.numColorLayers, // deUint32 layerCount;
1684 1u, // deUint32 viewFormatCount;
1685 &dsFormat // const VkFormat* pViewFormats;
1689 const VkFramebufferAttachmentsCreateInfo framebufferAttachmentsCreateInfo =
1691 VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENTS_CREATE_INFO, // VkStructureType sType;
1692 DE_NULL, // const void* pNext;
1693 (deUint32)framebufferAttachmentImageInfo.size(), // deUint32 attachmentImageInfoCount;
1694 &framebufferAttachmentImageInfo[0] // const VkFramebufferAttachmentImageInfo* pAttachmentImageInfos;
1697 const vk::VkFramebufferCreateInfo framebufferParams =
1699 vk::VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO, // sType
1700 imagelessFB ? &framebufferAttachmentsCreateInfo : DE_NULL, // pNext
1701 (vk::VkFramebufferCreateFlags)(imagelessFB ? VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT : 0),
1702 *renderPass, // renderPass
1703 (deUint32)attachments.size(), // attachmentCount
1704 imagelessFB ? DE_NULL : &attachments[0], // pAttachments
1705 m_data.framebufferDim.width, // width
1706 m_data.framebufferDim.height, // height
1707 m_data.multiView ? 1 : m_data.numColorLayers, // layers
1710 framebuffer = createFramebuffer(vk, device, &framebufferParams);
1713 const VkVertexInputBindingDescription vertexBinding =
1715 0u, // deUint32 binding;
1716 sizeof(float) * 2, // deUint32 stride;
1717 VK_VERTEX_INPUT_RATE_VERTEX // VkVertexInputRate inputRate;
1719 const VkVertexInputAttributeDescription vertexInputAttributeDescription =
1721 0u, // deUint32 location;
1722 0u, // deUint32 binding;
1723 VK_FORMAT_R32G32_SFLOAT, // VkFormat format;
1724 0u // deUint32 offset;
1727 const VkPipelineVertexInputStateCreateInfo vertexInputStateCreateInfo =
1729 VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO, // VkStructureType sType;
1730 DE_NULL, // const void* pNext;
1731 (VkPipelineVertexInputStateCreateFlags)0, // VkPipelineVertexInputStateCreateFlags flags;
1732 1u, // deUint32 vertexBindingDescriptionCount;
1733 &vertexBinding, // const VkVertexInputBindingDescription* pVertexBindingDescriptions;
1734 1u, // deUint32 vertexAttributeDescriptionCount;
1735 &vertexInputAttributeDescription // const VkVertexInputAttributeDescription* pVertexAttributeDescriptions;
1738 const VkPipelineRasterizationConservativeStateCreateInfoEXT consRastState =
1740 VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_CONSERVATIVE_STATE_CREATE_INFO_EXT, // VkStructureType sType;
1741 DE_NULL, // const void* pNext;
1742 (VkPipelineRasterizationConservativeStateCreateFlagsEXT)0, // VkPipelineRasterizationConservativeStateCreateFlagsEXT flags;
1743 m_data.conservativeMode, // VkConservativeRasterizationModeEXT conservativeRasterizationMode;
1744 0.0f, // float extraPrimitiveOverestimationSize;
1747 const VkPipelineRasterizationStateCreateInfo rasterizationStateCreateInfo =
1749 VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO, // VkStructureType sType;
1750 m_data.conservativeEnable ? &consRastState : DE_NULL, // const void* pNext;
1751 (VkPipelineRasterizationStateCreateFlags)0, // VkPipelineRasterizationStateCreateFlags flags;
1752 VK_FALSE, // VkBool32 depthClampEnable;
1753 VK_FALSE, // VkBool32 rasterizerDiscardEnable;
1754 VK_POLYGON_MODE_FILL, // VkPolygonMode polygonMode;
1755 VK_CULL_MODE_NONE, // VkCullModeFlags cullMode;
1756 VK_FRONT_FACE_CLOCKWISE, // VkFrontFace frontFace;
1757 VK_FALSE, // VkBool32 depthBiasEnable;
1758 0.0f, // float depthBiasConstantFactor;
1759 0.0f, // float depthBiasClamp;
1760 0.0f, // float depthBiasSlopeFactor;
1761 1.0f // float lineWidth;
1764 // Kill some bits from each AA mode
1765 const VkSampleMask sampleMask = m_data.sampleMaskTest ? 0x9 : 0x7D56;
1766 const VkSampleMask* pSampleMask = m_data.useApiSampleMask ? &sampleMask : DE_NULL;
1768 // All samples at pixel center. We'll validate that pixels are fully covered or uncovered.
1769 std::vector<VkSampleLocationEXT> sampleLocations(m_data.samples, { 0.5f, 0.5f });
1770 const VkSampleLocationsInfoEXT sampleLocationsInfo =
1772 VK_STRUCTURE_TYPE_SAMPLE_LOCATIONS_INFO_EXT, // VkStructureType sType;
1773 DE_NULL, // const void* pNext;
1774 (VkSampleCountFlagBits)m_data.samples, // VkSampleCountFlagBits sampleLocationsPerPixel;
1775 { 1, 1 }, // VkExtent2D sampleLocationGridSize;
1776 (deUint32)m_data.samples, // uint32_t sampleLocationsCount;
1777 &sampleLocations[0], // const VkSampleLocationEXT* pSampleLocations;
1780 const VkPipelineSampleLocationsStateCreateInfoEXT pipelineSampleLocationsCreateInfo =
1782 VK_STRUCTURE_TYPE_PIPELINE_SAMPLE_LOCATIONS_STATE_CREATE_INFO_EXT, // VkStructureType sType;
1783 DE_NULL, // const void* pNext;
1784 VK_TRUE, // VkBool32 sampleLocationsEnable;
1785 sampleLocationsInfo, // VkSampleLocationsInfoEXT sampleLocationsInfo;
1788 const VkPipelineMultisampleStateCreateInfo multisampleStateCreateInfo =
1790 VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO, // VkStructureType sType
1791 m_data.sampleLocations ? &pipelineSampleLocationsCreateInfo : DE_NULL, // const void* pNext
1792 0u, // VkPipelineMultisampleStateCreateFlags flags
1793 (VkSampleCountFlagBits)m_data.samples, // VkSampleCountFlagBits rasterizationSamples
1794 (VkBool32)m_data.sampleShadingEnable, // VkBool32 sampleShadingEnable
1795 1.0f, // float minSampleShading
1796 pSampleMask, // const VkSampleMask* pSampleMask
1797 VK_FALSE, // VkBool32 alphaToCoverageEnable
1798 VK_FALSE // VkBool32 alphaToOneEnable
1801 std::vector<VkViewport> viewports;
1802 std::vector<VkRect2D> scissors;
1803 if (m_data.multiViewport)
1805 // Split the viewport into left and right halves
1806 int x0 = 0, x1 = m_data.framebufferDim.width/2, x2 = m_data.framebufferDim.width;
1808 viewports.push_back(makeViewport((float)x0, 0, (float)(x1-x0), (float)m_data.framebufferDim.height, 0.0f, 1.0f));
1809 scissors.push_back(makeRect2D(x0, 0, x1-x0, m_data.framebufferDim.height));
1811 viewports.push_back(makeViewport((float)x1, 0, (float)(x2-x1), (float)m_data.framebufferDim.height, 0.0f, 1.0f));
1812 scissors.push_back(makeRect2D(x1, 0, x2-x1, m_data.framebufferDim.height));
1816 viewports.push_back(makeViewport(m_data.framebufferDim.width, m_data.framebufferDim.height));
1817 scissors.push_back(makeRect2D(m_data.framebufferDim.width, m_data.framebufferDim.height));
1820 Move<VkShaderModule> fragShader = createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0);
1821 Move<VkShaderModule> vertShader = createShaderModule(vk, device, m_context.getBinaryCollection().get("vert"), 0);
1822 Move<VkShaderModule> geomShader;
1823 if (m_data.geometryShader)
1824 geomShader = createShaderModule(vk, device, m_context.getBinaryCollection().get("geom"), 0);
1826 const deUint32 fragSizeWH = m_data.sampleMaskTest ? 2 : 0;
1828 PipelineRenderingCreateInfoWrapper renderingCreateInfoWrapper;
1829 #ifndef CTS_USES_VULKANSC
1830 VkPipelineRenderingCreateInfoKHR renderingCreateInfo
1832 VK_STRUCTURE_TYPE_PIPELINE_RENDERING_CREATE_INFO_KHR,
1834 m_data.multiView ? 0x3 : 0u,
1840 renderingCreateInfoWrapper.ptr = m_data.groupParams->useDynamicRendering ? &renderingCreateInfo : DE_NULL;
1841 #endif // CTS_USES_VULKANSC
1843 VkPipelineFragmentShadingRateStateCreateInfoKHR shadingRateStateCreateInfo
1845 VK_STRUCTURE_TYPE_PIPELINE_FRAGMENT_SHADING_RATE_STATE_CREATE_INFO_KHR, // VkStructureType sType;
1846 renderingCreateInfoWrapper.ptr, // const void* pNext;
1847 { fragSizeWH, fragSizeWH }, // VkExtent2D fragmentSize;
1848 { m_data.combinerOp[0], m_data.combinerOp[1] }, // VkFragmentShadingRateCombinerOpKHR combinerOps[2];
1851 VkDynamicState dynamicState = VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR;
1852 const VkPipelineDynamicStateCreateInfo dynamicStateCreateInfo
1854 VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO, // VkStructureType sType;
1855 DE_NULL, // const void* pNext;
1856 (VkPipelineDynamicStateCreateFlags)0, // VkPipelineDynamicStateCreateFlags flags;
1857 m_data.useDynamicState ? 1u : 0u, // uint32_t dynamicStateCount;
1858 &dynamicState, // const VkDynamicState* pDynamicStates;
1861 // Enable depth/stencil writes, always passing
1862 VkPipelineDepthStencilStateCreateInfo depthStencilStateParams
1864 VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO, // VkStructureType sType;
1865 DE_NULL, // const void* pNext;
1866 0u, // VkPipelineDepthStencilStateCreateFlags flags;
1867 VK_TRUE, // VkBool32 depthTestEnable;
1868 VK_TRUE, // VkBool32 depthWriteEnable;
1869 VK_COMPARE_OP_ALWAYS, // VkCompareOp depthCompareOp;
1870 VK_FALSE, // VkBool32 depthBoundsTestEnable;
1871 VK_TRUE, // VkBool32 stencilTestEnable;
1872 // VkStencilOpState front;
1874 VK_STENCIL_OP_REPLACE, // VkStencilOp failOp;
1875 VK_STENCIL_OP_REPLACE, // VkStencilOp passOp;
1876 VK_STENCIL_OP_REPLACE, // VkStencilOp depthFailOp;
1877 VK_COMPARE_OP_ALWAYS, // VkCompareOp compareOp;
1878 0u, // deUint32 compareMask;
1879 0xFFu, // deUint32 writeMask;
1880 0xFFu, // deUint32 reference;
1882 // VkStencilOpState back;
1884 VK_STENCIL_OP_REPLACE, // VkStencilOp failOp;
1885 VK_STENCIL_OP_REPLACE, // VkStencilOp passOp;
1886 VK_STENCIL_OP_REPLACE, // VkStencilOp depthFailOp;
1887 VK_COMPARE_OP_ALWAYS, // VkCompareOp compareOp;
1888 0u, // deUint32 compareMask;
1889 0xFFu, // deUint32 writeMask;
1890 0xFFu, // deUint32 reference;
1892 0.0f, // float minDepthBounds;
1893 0.0f, // float maxDepthBounds;
1896 const VkQueue queue = m_context.getUniversalQueue();
1897 Move<VkCommandPool> cmdPool = createCommandPool(vk, device, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT, m_context.getUniversalQueueFamilyIndex());
1898 Move<VkCommandBuffer> cmdBuffer = allocateCommandBuffer(vk, device, *cmdPool, VK_COMMAND_BUFFER_LEVEL_PRIMARY);
1899 Move<VkCommandBuffer> secCmdBuffer;
1900 VkClearValue clearColor = makeClearValueColorU32(0, 0, 0, 0);
1901 VkClearValue clearDepthStencil = makeClearValueDepthStencil(0.0, 0);
1903 std::vector<GraphicsPipelineWrapper> pipelines;
1904 pipelines.reserve(m_data.useDynamicState ? 1u : NUM_TRIANGLES);
1906 #ifndef CTS_USES_VULKANSC
1907 const VkExtent2D srTexelSize { srTexelWidth, srTexelHeight };
1908 if (m_data.groupParams->useSecondaryCmdBuffer)
1910 secCmdBuffer = allocateCommandBuffer(vk, device, *cmdPool, VK_COMMAND_BUFFER_LEVEL_SECONDARY);
1912 // record secondary command buffer
1913 if (m_data.groupParams->secondaryCmdBufferCompletelyContainsDynamicRenderpass)
1915 beginSecondaryCmdBuffer(*secCmdBuffer, cbFormat, dsFormat, VK_RENDERING_CONTENTS_SECONDARY_COMMAND_BUFFERS_BIT);
1916 beginDynamicRender(*secCmdBuffer, *srImageView, srLayout, srTexelSize, *cbImageView, *dsImageView,
1917 clearColor, clearDepthStencil);
1920 beginSecondaryCmdBuffer(*secCmdBuffer, cbFormat, dsFormat);
1922 drawCommands(*secCmdBuffer, pipelines, viewports, scissors, *pipelineLayout, *renderPass,
1923 &vertexInputStateCreateInfo, &dynamicStateCreateInfo, &rasterizationStateCreateInfo,
1924 &depthStencilStateParams, &multisampleStateCreateInfo, &shadingRateStateCreateInfo,
1925 renderingCreateInfoWrapper, *vertShader, *geomShader, *fragShader, *descriptorSet, **vertexBuffer);
1927 if (m_data.groupParams->secondaryCmdBufferCompletelyContainsDynamicRenderpass)
1928 endRendering(vk, *secCmdBuffer);
1930 endCommandBuffer(vk, *secCmdBuffer);
1932 // record primary command buffer
1933 beginCommandBuffer(vk, *cmdBuffer, 0u);
1935 preRenderCommands(*cmdBuffer, cbImage.get(), dsImage.get(), derivImage.get(), derivNumLevels, srImage.get(), srLayout,
1936 srFillBuffer.get(), numSRLayers, srWidth, srHeight, srFillBpp, clearColor, clearDepthStencil);
1937 if (!m_data.groupParams->secondaryCmdBufferCompletelyContainsDynamicRenderpass)
1938 beginDynamicRender(*cmdBuffer, *srImageView, srLayout, srTexelSize, *cbImageView, *dsImageView,
1939 clearColor, clearDepthStencil, VK_RENDERING_CONTENTS_SECONDARY_COMMAND_BUFFERS_BIT_KHR);
1941 vk.cmdExecuteCommands(*cmdBuffer, 1u, &*secCmdBuffer);
1943 if (!m_data.groupParams->secondaryCmdBufferCompletelyContainsDynamicRenderpass)
1944 endRendering(vk, *cmdBuffer);
1946 else if (m_data.groupParams->useDynamicRendering)
1948 beginCommandBuffer(vk, *cmdBuffer);
1949 preRenderCommands(*cmdBuffer, cbImage.get(), dsImage.get(), derivImage.get(), derivNumLevels, srImage.get(), srLayout,
1950 srFillBuffer.get(), numSRLayers, srWidth, srHeight, srFillBpp, clearColor, clearDepthStencil);
1951 beginDynamicRender(*cmdBuffer, *srImageView, srLayout, srTexelSize, *cbImageView, *dsImageView, clearColor, clearDepthStencil);
1952 drawCommands(*cmdBuffer, pipelines, viewports, scissors, *pipelineLayout, *renderPass,
1953 &vertexInputStateCreateInfo, &dynamicStateCreateInfo, &rasterizationStateCreateInfo,
1954 &depthStencilStateParams, &multisampleStateCreateInfo, &shadingRateStateCreateInfo,
1955 renderingCreateInfoWrapper, *vertShader, *geomShader, *fragShader, *descriptorSet, **vertexBuffer);
1956 endRendering(vk, *cmdBuffer);
1958 #endif // CTS_USES_VULKANSC
1960 if (!m_data.groupParams->useDynamicRendering)
1962 beginCommandBuffer(vk, *cmdBuffer);
1963 preRenderCommands(*cmdBuffer, cbImage.get(), dsImage.get(), derivImage.get(), derivNumLevels, srImage.get(), srLayout,
1964 srFillBuffer.get(), numSRLayers, srWidth, srHeight, srFillBpp, clearColor, clearDepthStencil);
1965 beginLegacyRender(*cmdBuffer, *renderPass, *framebuffer, *srImageView, *cbImageView, *dsImageView, imagelessFB);
1966 drawCommands(*cmdBuffer, pipelines, viewports, scissors, *pipelineLayout, *renderPass,
1967 &vertexInputStateCreateInfo, &dynamicStateCreateInfo, &rasterizationStateCreateInfo,
1968 &depthStencilStateParams, &multisampleStateCreateInfo, &shadingRateStateCreateInfo,
1969 renderingCreateInfoWrapper, *vertShader, *geomShader, *fragShader, *descriptorSet, **vertexBuffer);
1970 endRenderPass(vk, *cmdBuffer);
1973 VkMemoryBarrier memBarrier
1975 VK_STRUCTURE_TYPE_MEMORY_BARRIER,
1977 VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,
1978 VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT
1980 vk.cmdPipelineBarrier(*cmdBuffer, allPipelineStages, allPipelineStages, 0, 1, &memBarrier, 0, DE_NULL, 0, DE_NULL);
1982 vk.cmdBindDescriptorSets(*cmdBuffer, VK_PIPELINE_BIND_POINT_COMPUTE, *pipelineLayout, 0u, 1, &*descriptorSet, 0u, DE_NULL);
1983 vk.cmdBindPipeline(*cmdBuffer, VK_PIPELINE_BIND_POINT_COMPUTE, *computePipeline);
1985 // Copy color/depth/stencil buffers to buffer memory
1986 vk.cmdDispatch(*cmdBuffer, m_data.framebufferDim.width, m_data.framebufferDim.height, m_data.numColorLayers);
1988 memBarrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
1989 memBarrier.dstAccessMask = VK_ACCESS_HOST_READ_BIT;
1990 vk.cmdPipelineBarrier(*cmdBuffer, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_HOST_BIT,
1991 0, 1, &memBarrier, 0, DE_NULL, 0, DE_NULL);
1993 endCommandBuffer(vk, *cmdBuffer);
1995 submitCommandsAndWait(vk, device, queue, cmdBuffer.get());
1997 deUint32 *colorptr = (deUint32 *)colorOutputBuffer->getAllocation().getHostPtr();
1998 invalidateAlloc(vk, device, colorOutputBuffer->getAllocation());
2000 invalidateAlloc(vk, device, atomicBuffer->getAllocation());
2002 float *depthptr = DE_NULL;
2003 deUint32 *stencilptr = DE_NULL;
2005 if (m_data.useDepthStencil)
2007 depthptr = (float *)depthOutputBuffer->getAllocation().getHostPtr();
2008 invalidateAlloc(vk, device, depthOutputBuffer->getAllocation());
2010 stencilptr = (deUint32 *)stencilOutputBuffer->getAllocation().getHostPtr();
2011 invalidateAlloc(vk, device, stencilOutputBuffer->getAllocation());
2014 // Loop over all samples and validate the output
2015 for (deUint32 layer = 0; layer < m_data.numColorLayers && res == QP_TEST_RESULT_PASS; ++layer)
2017 for (deUint32 y = 0; y < m_data.framebufferDim.height && res == QP_TEST_RESULT_PASS; ++y)
2019 for (deUint32 x = 0; x < m_data.framebufferDim.width && res == QP_TEST_RESULT_PASS; ++x)
2021 for (deInt32 s = 0; s < m_data.samples && res == QP_TEST_RESULT_PASS; ++s)
2023 deUint32 *sample = &colorptr[4*(((layer * m_data.framebufferDim.height + y) * m_data.framebufferDim.width + x)*m_data.samples + s)];
2025 // If testing the rasterizer sample mask, if this sample is not set in the
2026 // mask then it shouldn't have written anything.
2027 if (m_data.useApiSampleMask && !(sampleMask & (1 << s)) && sample[2] != 0)
2029 log << tcu::TestLog::Message << std::hex << "sample written despite pSampleMask (" << x << "," << y << ",sample " << s << ")" << tcu::TestLog::EndMessage;
2030 res = QP_TEST_RESULT_FAIL;
2034 // The same isn't covered by any primitives, skip it
2038 // skip samples that have the same value as sample zero - it would be redundant to check them.
2041 deUint32 *sample0 = &colorptr[4*(((layer * m_data.framebufferDim.height + y) * m_data.framebufferDim.width + x)*m_data.samples + 0)];
2042 bool same = deMemCmp(sample, sample0, 16) == 0;
2044 if (m_data.fragDepth)
2046 float *dsample = &depthptr[((layer * m_data.framebufferDim.height + y) * m_data.framebufferDim.width + x)*m_data.samples + s];
2047 float *dsample0 = &depthptr[((layer * m_data.framebufferDim.height + y) * m_data.framebufferDim.width + x)*m_data.samples + 0];
2048 same = same && (*dsample == *dsample0);
2051 if (m_data.fragStencil)
2053 deUint32 *ssample = &stencilptr[((layer * m_data.framebufferDim.height + y) * m_data.framebufferDim.width + x)*m_data.samples + s];
2054 deUint32 *ssample0 = &stencilptr[((layer * m_data.framebufferDim.height + y) * m_data.framebufferDim.width + x)*m_data.samples + 0];
2055 same = same && (*ssample == *ssample0);
2062 // Fragment shader writes error codes to .w component.
2063 // All nonzero values are unconditionally failures
2066 if (sample[3] == ERROR_FRAGCOORD_CENTER)
2067 log << tcu::TestLog::Message << std::hex << "fragcoord test failed pixel (0x" << x << ",0x" << y << ",sample 0x" << s << ")" << tcu::TestLog::EndMessage;
2068 else if (sample[3] == ERROR_VTG_READBACK)
2069 log << tcu::TestLog::Message << std::hex << "vs/gs output readback test failed pixel (0x" << x << ",0x" << y << ",sample 0x" << s << ")" << tcu::TestLog::EndMessage;
2070 else if ((sample[3] & 0xFF) == ERROR_FRAGCOORD_DERIV)
2071 log << tcu::TestLog::Message << std::hex << "fragcoord derivative test failed pixel (0x" << x << ",0x" << y << ",sample 0x" << s << ")="
2072 "(0x" << ((sample[3] >> 8) & 0x3F) << ",0x" << ((sample[3] >> 14) & 0x3F) << "), expected="
2073 "(0x" << ((sample[3] >> 20) & 0x3F) << ",0x" << ((sample[3] >> 26) & 0x3F) << ")" << tcu::TestLog::EndMessage;
2074 else if ((sample[3] & 0xFF) == ERROR_FRAGCOORD_IMPLICIT_DERIV)
2075 log << tcu::TestLog::Message << std::hex << "implicit derivative test failed pixel (0x" << x << ",0x" << y << ",sample 0x" << s << ")="
2076 "(0x" << ((sample[3] >> 8) & 0x3F) << ",0x" << ((sample[3] >> 14) & 0x3F) << "), expected="
2077 "(0x" << ((sample[3] >> 20) & 0x3F) << ",0x" << ((sample[3] >> 26) & 0x3F) << ")" << tcu::TestLog::EndMessage;
2079 log << tcu::TestLog::Message << std::hex << "w coord unknown test failed pixel (0x" << x << ",0x" << y << ",sample 0x" << s << ")" << tcu::TestLog::EndMessage;
2080 res = QP_TEST_RESULT_FAIL;
2084 // x component of sample
2085 deUint32 rate = sample[0];
2087 deUint32 pixelsX = 1 << ((rate/4)&3);
2088 deUint32 pixelsY = 1 << (rate&3);
2091 deUint32 fragMinX = x & ~(pixelsX-1);
2092 deUint32 fragMinY = y & ~(pixelsY-1);
2093 deUint32 fragMaxX = fragMinX + pixelsX;
2094 deUint32 fragMaxY = fragMinY + pixelsY;
2096 // Clamp to FB dimension for odd sizes
2097 if (fragMaxX > m_data.framebufferDim.width)
2098 fragMaxX = m_data.framebufferDim.width;
2099 if (fragMaxY > m_data.framebufferDim.height)
2100 fragMaxY = m_data.framebufferDim.height;
2102 // z component of sample
2103 deUint32 primID = sample[2] >> 24;
2104 deUint32 atomVal = sample[2] & 0xFFFFFF;
2106 // Compute pipeline and primitive rate from primitive ID, and attachment
2107 // rate from the x/y coordinate
2108 deInt32 pipelineRate = PrimIDToPipelineShadingRate(primID);
2109 deInt32 primitiveRate = m_data.shaderWritesRate ? PrimIDToPrimitiveShadingRate(primID) : 0;
2111 deInt32 attachmentLayer = (m_data.srLayered && modeIdx == ATTACHMENT_MODE_2DARRAY) ? layer : 0;
2112 deInt32 attachmentRate = m_data.useAttachment() ? fillPtr[srFillBpp*((attachmentLayer * srHeight + (y / srTexelHeight)) * srWidth + (x / srTexelWidth))] : 0;
2114 // Get mask of allowed shading rates
2115 deInt32 expectedMasks = Simulate(pipelineRate, primitiveRate, attachmentRate);
2117 if (!(expectedMasks & (1 << rate)))
2119 log << tcu::TestLog::Message << std::hex << "unexpected shading rate. failed pixel (0x" << x << ",0x" << y << ",sample 0x" << s << ") "
2120 "result rate 0x" << rate << " mask of expected rates 0x" << expectedMasks <<
2121 " pipelineRate=0x" << pipelineRate << " primitiveRate=0x" << primitiveRate << " attachmentRate =0x" << attachmentRate << tcu::TestLog::EndMessage;
2122 res = QP_TEST_RESULT_FAIL;
2125 // Check that not all fragments are downgraded to 1x1
2126 if (rate == 0 && expectedMasks != 1)
2127 numUnexpected1x1Samples++;
2130 // Check that gl_FragDepth = primID / NUM_TRIANGLES
2131 if (m_data.fragDepth)
2133 float *dsample = &depthptr[((layer * m_data.framebufferDim.height + y) * m_data.framebufferDim.width + x)*m_data.samples + s];
2134 float expected = (float)primID / NUM_TRIANGLES;
2135 if (fabs(*dsample - expected) > 0.01)
2137 log << tcu::TestLog::Message << std::hex << "depth write failed pixel (0x" << x << ",0x" << y << ",sample 0x" << s << ")=" << *dsample << " expected " << expected << tcu::TestLog::EndMessage;
2138 res = QP_TEST_RESULT_FAIL;
2143 // Check that stencil value = primID
2144 if (m_data.fragStencil)
2146 deUint32 *ssample = &stencilptr[((layer * m_data.framebufferDim.height + y) * m_data.framebufferDim.width + x)*m_data.samples + s];
2147 if (*ssample != primID)
2149 log << tcu::TestLog::Message << std::hex << "stencil write failed pixel (0x" << x << ",0x" << y << ",sample 0x" << s << ")=" << *ssample << " expected " << primID << tcu::TestLog::EndMessage;
2150 res = QP_TEST_RESULT_FAIL;
2155 // Check that primitives are in the right viewport/scissor
2156 if (m_data.multiViewport)
2158 VkRect2D *scissor = &scissors[primID & 1];
2159 if ((int)x < scissor->offset.x || (int)x >= (int)(scissor->offset.x + scissor->extent.width) ||
2160 (int)y < scissor->offset.y || (int)y >= (int)(scissor->offset.y + scissor->extent.height))
2162 log << tcu::TestLog::Message << std::hex << "primitive found outside of expected viewport (0x" << x << ",0x" << y << ",sample 0x" << s << ") primID=" << primID << tcu::TestLog::EndMessage;
2163 res = QP_TEST_RESULT_FAIL;
2168 // Check that primitives are in the right layer
2169 if (m_data.colorLayered)
2171 if (layer != ((primID & 2)>>1))
2173 log << tcu::TestLog::Message << std::hex << "primitive found in wrong layer (0x" << x << ",0x" << y << ",sample 0x" << s << ") primID=" << primID << " layer=" << layer << tcu::TestLog::EndMessage;
2174 res = QP_TEST_RESULT_FAIL;
2179 // Check that multiview broadcasts the same primitive to both layers
2180 if (m_data.multiView)
2182 deUint32 otherLayer = layer^1;
2183 deUint32 *othersample = &colorptr[4*(((otherLayer * m_data.framebufferDim.height + y) * m_data.framebufferDim.width + x)*m_data.samples + s)];
2184 deUint32 otherPrimID = othersample[2] >> 24;
2185 if (primID != otherPrimID)
2187 log << tcu::TestLog::Message << std::hex << "multiview primitive mismatch (0x" << x << ",0x" << y << ",sample 0x" << s << ") primID=" << primID << " otherPrimID=" << otherPrimID << tcu::TestLog::EndMessage;
2188 res = QP_TEST_RESULT_FAIL;
2193 // Loop over all samples in the same fragment
2194 for (deUint32 fx = fragMinX; fx < fragMaxX; ++fx)
2196 for (deUint32 fy = fragMinY; fy < fragMaxY; ++fy)
2198 for (deInt32 fs = 0; fs < m_data.samples; ++fs)
2200 deUint32 *fsample = &colorptr[4*(((layer * m_data.framebufferDim.height + fy) * m_data.framebufferDim.width + fx)*m_data.samples + fs)];
2201 deUint32 frate = fsample[0];
2202 deUint32 fprimID = fsample[2] >> 24;
2203 deUint32 fatomVal = fsample[2] & 0xFFFFFF;
2205 // If we write out the sample mask value, check that the samples in the
2206 // mask must not be uncovered, and that samples not in the mask must not
2207 // be covered by this primitive
2208 if (m_data.useSampleMaskIn)
2210 int p = pixelsX * pixelsY - ((fx - fragMinX) + pixelsX * (fy - fragMinY)) - 1;
2211 int sampleIdx = fs + m_data.samples * p;
2213 if ((sample[1] & (1 << sampleIdx)) && fsample[2] == 0)
2215 log << tcu::TestLog::Message << std::hex << "sample set in sampleMask but not written (0x" << fx << ",0x" << fy << ",sample 0x" << fs << ")" << tcu::TestLog::EndMessage;
2216 res = QP_TEST_RESULT_FAIL;
2219 if (!(sample[1] & (1 << sampleIdx)) && fsample[2] != 0 && fprimID == primID)
2221 log << tcu::TestLog::Message << std::hex << "sample not set in sampleMask but written with same primID (0x" << fx << ",0x" << fy << ",sample 0x" << fs << ")" << tcu::TestLog::EndMessage;
2222 res = QP_TEST_RESULT_FAIL;
2227 // If conservative raster is enabled, or custom sample locations all at the center, check that
2228 // samples in the same pixel must be covered.
2229 if (m_data.conservativeEnable ||
2230 (m_data.sampleLocations && m_context.getFragmentShadingRateProperties().fragmentShadingRateWithCustomSampleLocations))
2232 // If it's in the same pixel, expect it to be fully covered.
2233 if (fx == x && fy == y && fsample[2] == 0)
2235 log << tcu::TestLog::Message << std::hex << "pixel not fully covered (0x" << fx << ",0x" << fy << ",sample 0x" << fs << ")" << tcu::TestLog::EndMessage;
2236 res = QP_TEST_RESULT_FAIL;
2241 if (fsample[2] == 0)
2244 // If the primitive matches this sample, then it must have the same rate and
2246 if (fprimID == primID)
2248 if (rate != frate || (atomVal != fatomVal && !(m_data.sampleShadingEnable || m_data.sampleShadingInput)))
2250 log << tcu::TestLog::Message << std::hex << "failed pixel (0x" << x << ",0x" << y << ",sample " << s << ")=0x" << ((primID<<24)|atomVal) <<
2251 " compared to (0x" << fx << ",0x" << fy << ",sample " << fs << ")=0x" << ((fprimID<<24)|fatomVal) <<
2252 " pipelineRate=0x" << pipelineRate << " primitiveRate=0x" << primitiveRate << " attachmentRate =0x" << attachmentRate <<
2253 tcu::TestLog::EndMessage;
2254 res = QP_TEST_RESULT_FAIL;
2264 if (res == QP_TEST_RESULT_FAIL)
2268 // All samples were coerced to 1x1, unexpected
2269 if (res == QP_TEST_RESULT_PASS &&
2270 numTotalSamples != 0 &&
2271 numUnexpected1x1Samples == numTotalSamples &&
2272 numTotalSamples > 16)
2274 log << tcu::TestLog::Message << std::hex << "Quality warning - all fragments used 1x1" << tcu::TestLog::EndMessage;
2275 res = QP_TEST_RESULT_QUALITY_WARNING;
2278 return tcu::TestStatus(res, qpGetTestResultName(res));
2281 #ifndef CTS_USES_VULKANSC
2282 void FSRTestInstance::beginSecondaryCmdBuffer(VkCommandBuffer cmdBuffer, VkFormat cbFormat, VkFormat dsFormat, VkRenderingFlagsKHR renderingFlags) const
2284 VkCommandBufferInheritanceRenderingInfoKHR inheritanceRenderingInfo
2286 VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_RENDERING_INFO_KHR, // VkStructureType sType;
2287 DE_NULL, // const void* pNext;
2288 renderingFlags, // VkRenderingFlagsKHR flags;
2289 m_data.multiView ? 0x3 : 0u, // uint32_t viewMask;
2290 1u, // uint32_t colorAttachmentCount;
2291 &cbFormat, // const VkFormat* pColorAttachmentFormats;
2292 dsFormat, // VkFormat depthAttachmentFormat;
2293 dsFormat, // VkFormat stencilAttachmentFormat;
2294 m_data.samples, // VkSampleCountFlagBits rasterizationSamples;
2296 const VkCommandBufferInheritanceInfo bufferInheritanceInfo = initVulkanStructure(&inheritanceRenderingInfo);
2298 VkCommandBufferUsageFlags usageFlags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
2299 if (!m_data.groupParams->secondaryCmdBufferCompletelyContainsDynamicRenderpass)
2300 usageFlags |= VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT;
2302 const VkCommandBufferBeginInfo commandBufBeginParams
2304 VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO, // VkStructureType sType;
2305 DE_NULL, // const void* pNext;
2306 usageFlags, // VkCommandBufferUsageFlags flags;
2307 &bufferInheritanceInfo
2310 const DeviceInterface& vk = m_context.getDeviceInterface();
2311 VK_CHECK(vk.beginCommandBuffer(cmdBuffer, &commandBufBeginParams));
2314 void FSRTestInstance::beginDynamicRender(VkCommandBuffer cmdBuffer, VkImageView srImageView, VkImageLayout srImageLayout,
2315 const VkExtent2D& srTexelSize, VkImageView cbImageView, VkImageView dsImageView,
2316 const VkClearValue& clearColor, const VkClearValue& clearDepthStencil,
2317 VkRenderingFlagsKHR renderingFlags) const
2319 const DeviceInterface& vk = m_context.getDeviceInterface();
2320 VkRect2D renderArea = makeRect2D(m_data.framebufferDim.width, m_data.framebufferDim.height);
2322 VkRenderingFragmentShadingRateAttachmentInfoKHR shadingRateAttachmentInfo
2324 VK_STRUCTURE_TYPE_RENDERING_FRAGMENT_SHADING_RATE_ATTACHMENT_INFO_KHR, // VkStructureType sType;
2325 DE_NULL, // const void* pNext;
2326 srImageView, // VkImageView imageView;
2327 srImageLayout, // VkImageLayout imageLayout;
2328 srTexelSize // VkExtent2D shadingRateAttachmentTexelSize;
2331 VkRenderingAttachmentInfoKHR colorAttachment
2333 vk::VK_STRUCTURE_TYPE_RENDERING_ATTACHMENT_INFO_KHR, // VkStructureType sType;
2334 DE_NULL, // const void* pNext;
2335 cbImageView, // VkImageView imageView;
2336 VK_IMAGE_LAYOUT_GENERAL, // VkImageLayout imageLayout;
2337 VK_RESOLVE_MODE_NONE, // VkResolveModeFlagBits resolveMode;
2338 DE_NULL, // VkImageView resolveImageView;
2339 VK_IMAGE_LAYOUT_UNDEFINED, // VkImageLayout resolveImageLayout;
2340 VK_ATTACHMENT_LOAD_OP_LOAD, // VkAttachmentLoadOp loadOp;
2341 VK_ATTACHMENT_STORE_OP_STORE, // VkAttachmentStoreOp storeOp;
2342 clearColor // VkClearValue clearValue;
2345 std::vector<VkRenderingAttachmentInfoKHR> depthStencilAttachments(2,
2347 VK_STRUCTURE_TYPE_RENDERING_ATTACHMENT_INFO_KHR, // VkStructureType sType;
2348 DE_NULL, // const void* pNext;
2349 dsImageView, // VkImageView imageView;
2350 VK_IMAGE_LAYOUT_GENERAL, // VkImageLayout imageLayout;
2351 VK_RESOLVE_MODE_NONE, // VkResolveModeFlagBits resolveMode;
2352 DE_NULL, // VkImageView resolveImageView;
2353 VK_IMAGE_LAYOUT_UNDEFINED, // VkImageLayout resolveImageLayout;
2354 VK_ATTACHMENT_LOAD_OP_LOAD, // VkAttachmentLoadOp loadOp;
2355 VK_ATTACHMENT_STORE_OP_STORE, // VkAttachmentStoreOp storeOp;
2356 clearDepthStencil // VkClearValue clearValue;
2359 vk::VkRenderingInfoKHR renderingInfo
2361 vk::VK_STRUCTURE_TYPE_RENDERING_INFO_KHR,
2362 m_data.useAttachment() ? &shadingRateAttachmentInfo : DE_NULL,
2363 renderingFlags, // VkRenderingFlagsKHR flags;
2364 renderArea, // VkRect2D renderArea;
2365 m_data.multiView ? 1 : m_data.numColorLayers, // deUint32 layerCount;
2366 m_data.multiView ? 0x3 : 0u, // deUint32 viewMask;
2367 1u, // deUint32 colorAttachmentCount;
2368 &colorAttachment, // const VkRenderingAttachmentInfoKHR* pColorAttachments;
2369 m_data.useDepthStencil ? &depthStencilAttachments[0] : DE_NULL, // const VkRenderingAttachmentInfoKHR* pDepthAttachment;
2370 m_data.useDepthStencil ? &depthStencilAttachments[1] : DE_NULL, // const VkRenderingAttachmentInfoKHR* pStencilAttachment;
2373 vk.cmdBeginRendering(cmdBuffer, &renderingInfo);
2375 #endif // CTS_USES_VULKANSC
2377 void FSRTestInstance::preRenderCommands(VkCommandBuffer cmdBuffer, ImageWithMemory* cbImage, ImageWithMemory* dsImage,
2378 ImageWithMemory* derivImage, deUint32 derivNumLevels,
2379 ImageWithMemory* srImage, VkImageLayout srLayout, BufferWithMemory* srFillBuffer,
2380 deUint32 numSRLayers, deUint32 srWidth, deUint32 srHeight, deUint32 srFillBpp,
2381 const VkClearValue& clearColor, const VkClearValue& clearDepthStencil)
2383 const DeviceInterface& vk = m_context.getDeviceInterface();
2384 const VkDevice device = m_context.getDevice();
2386 VkFlags allPipelineStages = VK_PIPELINE_STAGE_VERTEX_SHADER_BIT |
2387 VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
2388 VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT |
2389 VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT |
2390 VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT |
2391 VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT |
2392 VK_PIPELINE_STAGE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR;
2394 if (m_data.geometryShader)
2395 allPipelineStages |= VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT;
2397 VkImageMemoryBarrier imageBarrier
2399 VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER, // VkStructureType sType
2400 DE_NULL, // const void* pNext
2401 0u, // VkAccessFlags srcAccessMask
2402 VK_ACCESS_TRANSFER_WRITE_BIT, // VkAccessFlags dstAccessMask
2403 VK_IMAGE_LAYOUT_UNDEFINED, // VkImageLayout oldLayout
2404 VK_IMAGE_LAYOUT_GENERAL, // VkImageLayout newLayout
2405 VK_QUEUE_FAMILY_IGNORED, // uint32_t srcQueueFamilyIndex
2406 VK_QUEUE_FAMILY_IGNORED, // uint32_t dstQueueFamilyIndex
2407 cbImage->get(), // VkImage image
2409 VK_IMAGE_ASPECT_COLOR_BIT, // VkImageAspectFlags aspectMask
2410 0u, // uint32_t baseMipLevel
2411 VK_REMAINING_MIP_LEVELS, // uint32_t mipLevels,
2412 0u, // uint32_t baseArray
2413 VK_REMAINING_ARRAY_LAYERS, // uint32_t arraySize
2417 vk.cmdPipelineBarrier(cmdBuffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
2418 (VkDependencyFlags)0,
2419 0, (const VkMemoryBarrier*)DE_NULL,
2420 0, (const VkBufferMemoryBarrier*)DE_NULL,
2423 imageBarrier.image = derivImage->get();
2424 imageBarrier.newLayout = VK_IMAGE_LAYOUT_GENERAL;
2426 vk.cmdPipelineBarrier(cmdBuffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
2427 (VkDependencyFlags)0,
2428 0, (const VkMemoryBarrier*)DE_NULL,
2429 0, (const VkBufferMemoryBarrier*)DE_NULL,
2432 // Clear level to 1<<level
2433 for (deUint32 i = 0; i < derivNumLevels; ++i)
2435 VkImageSubresourceRange range = makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, i, 1u, 0u, 1u);
2436 VkClearValue clearLevelColor = makeClearValueColorU32(1<<i,0,0,0);
2437 vk.cmdClearColorImage(cmdBuffer, derivImage->get(), VK_IMAGE_LAYOUT_GENERAL, &clearLevelColor.color, 1, &range);
2440 // Clear color buffer to transparent black
2442 VkImageSubresourceRange range = makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, 0u, VK_REMAINING_ARRAY_LAYERS);
2443 vk.cmdClearColorImage(cmdBuffer, cbImage->get(), VK_IMAGE_LAYOUT_GENERAL, &clearColor.color, 1, &range);
2446 // Clear depth and stencil
2447 if (m_data.useDepthStencil)
2449 VkImageSubresourceRange range = makeImageSubresourceRange(VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT, 0u, 1u, 0u, VK_REMAINING_ARRAY_LAYERS);
2450 VkImageMemoryBarrier dsBarrier = imageBarrier;
2451 dsBarrier.image = dsImage->get();
2452 dsBarrier.newLayout = VK_IMAGE_LAYOUT_GENERAL;
2453 dsBarrier.subresourceRange = range;
2454 vk.cmdPipelineBarrier(cmdBuffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
2455 0u, // dependencyFlags
2459 vk.cmdClearDepthStencilImage(cmdBuffer, dsImage->get(), VK_IMAGE_LAYOUT_GENERAL, &clearDepthStencil.depthStencil, 1, &range);
2462 // Initialize shading rate image with varying values
2463 if (m_data.useAttachment())
2465 imageBarrier.image = srImage->get();
2466 imageBarrier.newLayout = VK_IMAGE_LAYOUT_GENERAL;
2468 vk.cmdPipelineBarrier(cmdBuffer, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
2469 (VkDependencyFlags)0,
2470 0, (const VkMemoryBarrier*)DE_NULL,
2471 0, (const VkBufferMemoryBarrier*)DE_NULL,
2474 deUint8 *fillPtr = (deUint8 *)srFillBuffer->getAllocation().getHostPtr();
2475 for (deUint32 layer = 0; layer < numSRLayers; ++layer)
2477 for (deUint32 x = 0; x < srWidth; ++x)
2479 for (deUint32 y = 0; y < srHeight; ++y)
2481 deUint32 idx = (layer*srHeight + y)*srWidth + x;
2482 deUint8 val = (deUint8)SanitizeRate(idx & 0xF);
2483 // actual shading rate is always in the LSBs of the first byte of a texel
2484 fillPtr[srFillBpp*idx] = val;
2488 flushAlloc(vk, device, srFillBuffer->getAllocation());
2490 const VkBufferImageCopy copyRegion
2492 0u, // VkDeviceSize bufferOffset;
2493 0u, // deUint32 bufferRowLength;
2494 0u, // deUint32 bufferImageHeight;
2496 VK_IMAGE_ASPECT_COLOR_BIT, // VkImageAspectFlags aspect;
2497 0u, // deUint32 mipLevel;
2498 0u, // deUint32 baseArrayLayer;
2499 numSRLayers, // deUint32 layerCount;
2500 }, // VkImageSubresourceLayers imageSubresource;
2501 { 0, 0, 0 }, // VkOffset3D imageOffset;
2502 { srWidth, srHeight, 1 }, // VkExtent3D imageExtent;
2505 vk.cmdCopyBufferToImage(cmdBuffer, srFillBuffer->get(), srImage->get(), VK_IMAGE_LAYOUT_GENERAL, 1, ©Region);
2507 imageBarrier.oldLayout = VK_IMAGE_LAYOUT_GENERAL;
2508 imageBarrier.newLayout = srLayout;
2510 vk.cmdPipelineBarrier(cmdBuffer, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
2511 (VkDependencyFlags)0,
2512 0, (const VkMemoryBarrier*)DE_NULL,
2513 0, (const VkBufferMemoryBarrier*)DE_NULL,
2517 VkMemoryBarrier memBarrier
2519 VK_STRUCTURE_TYPE_MEMORY_BARRIER, // sType
2521 0u, // srcAccessMask
2522 0u, // dstAccessMask
2525 memBarrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
2526 memBarrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_FRAGMENT_SHADING_RATE_ATTACHMENT_READ_BIT_KHR;
2527 vk.cmdPipelineBarrier(cmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, allPipelineStages,
2528 0, 1, &memBarrier, 0, DE_NULL, 0, DE_NULL);
2531 void FSRTestInstance::beginLegacyRender(VkCommandBuffer cmdBuffer, VkRenderPass renderPass, VkFramebuffer framebuffer,
2532 VkImageView srImageView, VkImageView cbImageView, VkImageView dsImageView, bool imagelessFB) const
2534 const DeviceInterface& vk = m_context.getDeviceInterface();
2535 VkRect2D renderArea = makeRect2D(m_data.framebufferDim.width, m_data.framebufferDim.height);
2537 std::vector<VkImageView> attachments = { cbImageView };
2538 if (m_data.useAttachment())
2539 attachments.push_back(srImageView);
2540 if (m_data.useDepthStencil)
2541 attachments.push_back(dsImageView);
2543 const VkRenderPassAttachmentBeginInfo renderPassAttachmentBeginInfo
2545 VK_STRUCTURE_TYPE_RENDER_PASS_ATTACHMENT_BEGIN_INFO, // VkStructureType sType;
2546 DE_NULL, // const void* pNext;
2547 (deUint32)attachments.size(), // deUint32 attachmentCount;
2548 &attachments[0] // const VkImageView* pAttachments;
2551 beginRenderPass(vk, cmdBuffer, renderPass, framebuffer, renderArea,
2552 0, DE_NULL, VK_SUBPASS_CONTENTS_INLINE, imagelessFB ? &renderPassAttachmentBeginInfo : DE_NULL);
2555 void FSRTestInstance::drawCommands(VkCommandBuffer cmdBuffer,
2556 std::vector<GraphicsPipelineWrapper>& pipelines,
2557 const std::vector<VkViewport>& viewports,
2558 const std::vector<VkRect2D>& scissors,
2559 const VkPipelineLayout pipelineLayout,
2560 const VkRenderPass renderPass,
2561 const VkPipelineVertexInputStateCreateInfo* vertexInputState,
2562 const VkPipelineDynamicStateCreateInfo* dynamicState,
2563 const VkPipelineRasterizationStateCreateInfo* rasterizationState,
2564 const VkPipelineDepthStencilStateCreateInfo* depthStencilState,
2565 const VkPipelineMultisampleStateCreateInfo* multisampleState,
2566 VkPipelineFragmentShadingRateStateCreateInfoKHR* shadingRateState,
2567 PipelineRenderingCreateInfoWrapper dynamicRenderingState,
2568 const VkShaderModule vertShader,
2569 const VkShaderModule geomShader,
2570 const VkShaderModule fragShader,
2571 VkDescriptorSet descriptorSet,
2572 VkBuffer vertexBuffer)
2574 const DeviceInterface& vk = m_context.getDeviceInterface();
2575 const VkDevice device = m_context.getDevice();
2577 VkFlags allShaderStages = VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT | VK_SHADER_STAGE_COMPUTE_BIT;
2578 if (m_data.geometryShader)
2579 allShaderStages |= VK_SHADER_STAGE_GEOMETRY_BIT;
2581 VkPipelineCreateFlags pipelineCreateFlags = (VkPipelineCreateFlags)0;
2583 #ifndef CTS_USES_VULKANSC
2584 if (m_data.groupParams->useDynamicRendering)
2585 pipelineCreateFlags |= VK_PIPELINE_CREATE_RENDERING_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR;
2586 #endif // CTS_USES_VULKANSC
2588 vk.cmdBindDescriptorSets(cmdBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, 0, 1, &descriptorSet, 0, DE_NULL);
2590 // If using dynamic state, create a single graphics pipeline and bind it
2591 if (m_data.useDynamicState)
2593 pipelines.emplace_back(vk, device, m_data.groupParams->pipelineConstructionType, pipelineCreateFlags);
2595 .setDefaultColorBlendState()
2596 .setDynamicState(dynamicState)
2597 .setupVertexInputStete(vertexInputState)
2598 .setupPreRasterizationShaderState(viewports,
2610 dynamicRenderingState)
2611 .setupFragmentShaderState(pipelineLayout,
2617 .setupFragmentOutputState(renderPass, 0u, DE_NULL, multisampleState)
2618 .setMonolithicPipelineLayout(pipelineLayout)
2621 vk.cmdBindPipeline(cmdBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipelines.back().getPipeline());
2624 for (deInt32 i = 0; i < NUM_TRIANGLES; ++i)
2626 // Bind vertex attributes pointing to the next triangle
2627 VkDeviceSize vertexBufferOffset = i * 3 * 2 * sizeof(float);
2628 vk.cmdBindVertexBuffers(cmdBuffer, 0, 1, &vertexBuffer, &vertexBufferOffset);
2630 // Put primitive shading rate in a push constant
2631 deInt32 shadingRatePC = PrimIDToPrimitiveShadingRate(i);
2632 vk.cmdPushConstants(cmdBuffer, pipelineLayout, allShaderStages, 0, sizeof(shadingRatePC), &shadingRatePC);
2634 if (m_data.useDynamicState)
2636 VkExtent2D fragmentSize = ShadingRateEnumToExtent(PrimIDToPipelineShadingRate(i));
2637 vk.cmdSetFragmentShadingRateKHR(cmdBuffer, &fragmentSize, m_data.combinerOp);
2641 // Create a new pipeline with the desired pipeline shading rate
2642 shadingRateState->fragmentSize = ShadingRateEnumToExtent(PrimIDToPipelineShadingRate(i));
2644 pipelines.emplace_back(vk, device, m_data.groupParams->pipelineConstructionType, pipelineCreateFlags);
2646 .setDefaultColorBlendState()
2647 .setDynamicState(dynamicState)
2648 .setupVertexInputStete(vertexInputState)
2649 .setupPreRasterizationShaderState(viewports,
2661 dynamicRenderingState)
2662 .setupFragmentShaderState(pipelineLayout,
2668 .setupFragmentOutputState(renderPass, 0u, DE_NULL, multisampleState)
2669 .setMonolithicPipelineLayout(pipelineLayout)
2672 vk.cmdBindPipeline(cmdBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipelines.back().getPipeline());
2675 // Draw one triangle, with "primitive ID" in gl_InstanceIndex
2676 vk.cmdDraw(cmdBuffer, 3u, 1, 0u, i);
2682 void createBasicTests (tcu::TestContext& testCtx, tcu::TestCaseGroup* parentGroup, SharedGroupParams groupParams)
2688 const char* description;
2695 const char* description;
2700 AttachmentUsage usage;
2702 const char* description;
2703 } TestGroupUsageCase;
2705 TestGroupCase groupCases[] =
2707 { 0, "basic", "basic tests" },
2708 { 1, "apisamplemask", "use pSampleMask" },
2709 { 2, "samplemaskin", "use gl_SampleMaskIn" },
2710 { 3, "conservativeunder", "conservative underestimation" },
2711 { 4, "conservativeover", "conservative overestimation" },
2712 { 5, "fragdepth", "depth shader output" },
2713 { 6, "fragstencil", "stencil shader output" },
2714 { 7, "multiviewport", "multiple viewports and gl_ViewportIndex" },
2715 { 8, "colorlayered", "multiple layer color, single layer shading rate" },
2716 { 9, "srlayered", "multiple layer color, multiple layers shading rate" },
2717 { 10, "multiview", "multiview" },
2718 { 11, "multiviewsrlayered", "multiview and multilayer shading rate" },
2719 { 12, "multiviewcorrelation", "multiview with correlation mask" },
2720 { 13, "interlock", "fragment shader interlock" },
2721 { 14, "samplelocations", "custom sample locations" },
2722 { 15, "sampleshadingenable", "enable sample shading in createinfo" },
2723 { 16, "sampleshadinginput", "enable sample shading by using gl_SampleID" },
2724 #ifndef CTS_USES_VULKANSC
2725 { 17, "fragdepth_early_late", "depth shader output" },
2726 { 18, "fragstencil_early_late", "stencil shader output" },
2730 TestGroupCase dynCases[] =
2732 { 1, "dynamic", "uses dynamic shading rate state" },
2733 { 0, "static", "uses static shading rate state" },
2736 TestGroupUsageCase attCases[] =
2738 { AttachmentUsage::NO_ATTACHMENT, "noattachment", "no shading rate attachment" },
2739 { AttachmentUsage::WITH_ATTACHMENT, "attachment", "has shading rate attachment" },
2740 { AttachmentUsage::NO_ATTACHMENT_PTR, "noattachmentptr", "no shading rate attachment pointer" },
2743 TestGroupCase shdCases[] =
2745 { 0, "noshaderrate", "shader doesn't write rate" },
2746 { 1, "shaderrate", "shader writes rate" },
2749 TestGroupCase combCases[] =
2751 { VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR, "keep", "keep" },
2752 { VK_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_KHR, "replace", "replace" },
2753 { VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MIN_KHR, "min", "min" },
2754 { VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_KHR, "max", "max" },
2755 { VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MUL_KHR, "mul", "mul" },
2758 TestGroupCase2D extentCases[] =
2760 { {1, 1}, "1x1", "1x1" },
2761 { {4, 4}, "4x4", "4x4" },
2762 { {33, 35}, "33x35", "33x35" },
2763 { {151, 431}, "151x431", "151x431" },
2764 { {256, 256}, "256x256", "256x256" },
2767 TestGroupCase sampCases[] =
2769 { VK_SAMPLE_COUNT_1_BIT, "samples1", "1 raster sample" },
2770 { VK_SAMPLE_COUNT_2_BIT, "samples2", "2 raster samples" },
2771 { VK_SAMPLE_COUNT_4_BIT, "samples4", "4 raster samples" },
2772 { VK_SAMPLE_COUNT_8_BIT, "samples8", "8 raster samples" },
2773 { VK_SAMPLE_COUNT_16_BIT, "samples16", "16 raster samples" },
2776 TestGroupCase geomCases[] =
2778 { 0, "vs", "vertex shader only" },
2779 { 1, "gs", "vertex and geometry shader" },
2784 for (int groupNdx = 0; groupNdx < DE_LENGTH_OF_ARRAY(groupCases); groupNdx++)
2786 if (groupParams->useDynamicRendering && groupNdx == 12)
2789 if (groupParams->pipelineConstructionType != PIPELINE_CONSTRUCTION_TYPE_MONOLITHIC)
2791 // for graphics pipeline library we need to repeat only selected groups
2792 if (std::set<int> { 2, 3, 4, 10, 11, 12, 13, 14, 15 }.count(groupNdx) == 0)
2796 de::MovePtr<tcu::TestCaseGroup> group(new tcu::TestCaseGroup(testCtx, groupCases[groupNdx].name, groupCases[groupNdx].description));
2797 for (int dynNdx = 0; dynNdx < DE_LENGTH_OF_ARRAY(dynCases); dynNdx++)
2799 // reduce number of tests for dynamic rendering cases where secondary command buffer is used
2800 if (groupParams->useSecondaryCmdBuffer && (dynNdx != 0))
2803 de::MovePtr<tcu::TestCaseGroup> dynGroup(new tcu::TestCaseGroup(testCtx, dynCases[dynNdx].name, dynCases[dynNdx].description));
2804 for (int attNdx = 0; attNdx < DE_LENGTH_OF_ARRAY(attCases); attNdx++)
2806 if (groupParams->useDynamicRendering && attCases[attNdx].usage == AttachmentUsage::NO_ATTACHMENT_PTR)
2809 de::MovePtr<tcu::TestCaseGroup> attGroup(new tcu::TestCaseGroup(testCtx, attCases[attNdx].name, attCases[attNdx].description));
2810 for (int shdNdx = 0; shdNdx < DE_LENGTH_OF_ARRAY(shdCases); shdNdx++)
2812 de::MovePtr<tcu::TestCaseGroup> shdGroup(new tcu::TestCaseGroup(testCtx, shdCases[shdNdx].name, shdCases[shdNdx].description));
2813 for (int cmb0Ndx = 0; cmb0Ndx < DE_LENGTH_OF_ARRAY(combCases); cmb0Ndx++)
2815 de::MovePtr<tcu::TestCaseGroup> cmb0Group(new tcu::TestCaseGroup(testCtx, combCases[cmb0Ndx].name, combCases[cmb0Ndx].description));
2816 for (int cmb1Ndx = 0; cmb1Ndx < DE_LENGTH_OF_ARRAY(combCases); cmb1Ndx++)
2818 de::MovePtr<tcu::TestCaseGroup> cmb1Group(new tcu::TestCaseGroup(testCtx, combCases[cmb1Ndx].name, combCases[cmb1Ndx].description));
2819 for (int extNdx = 0; extNdx < DE_LENGTH_OF_ARRAY(extentCases); extNdx++)
2821 // reduce number of cases repeat every other extent case for graphics pipeline library
2822 if ((groupParams->pipelineConstructionType != PIPELINE_CONSTRUCTION_TYPE_MONOLITHIC) && ((extNdx % 2) == 1))
2825 // reduce number of tests for dynamic rendering cases where secondary command buffer is used
2826 if (groupParams->useSecondaryCmdBuffer && (extNdx != 1))
2829 de::MovePtr<tcu::TestCaseGroup> extGroup(new tcu::TestCaseGroup(testCtx, extentCases[extNdx].name, extentCases[extNdx].description));
2830 for (int sampNdx = 0; sampNdx < DE_LENGTH_OF_ARRAY(sampCases); sampNdx++)
2832 // reduce number of tests for dynamic rendering cases where secondary command buffer is used
2833 if (groupParams->useSecondaryCmdBuffer && (sampNdx != 1))
2836 de::MovePtr<tcu::TestCaseGroup> sampGroup(new tcu::TestCaseGroup(testCtx, sampCases[sampNdx].name, sampCases[sampNdx].description));
2837 for (int geomNdx = 0; geomNdx < DE_LENGTH_OF_ARRAY(geomCases); geomNdx++)
2839 // reduce number of tests for dynamic rendering cases where secondary command buffer is used
2840 if (groupParams->useSecondaryCmdBuffer && (geomNdx != 0))
2843 bool useApiSampleMask = groupNdx == 1;
2844 bool useSampleMaskIn = groupNdx == 2;
2845 bool consRast = groupNdx == 3 || groupNdx == 4;
2846 bool fragDepth = groupNdx == 5 || groupNdx == 17;
2847 bool fragStencil = groupNdx == 6 || groupNdx == 18;
2848 bool multiViewport = groupNdx == 7;
2849 bool colorLayered = groupNdx == 8 || groupNdx == 9;
2850 bool srLayered = groupNdx == 9 || groupNdx == 11;
2851 bool multiView = groupNdx == 10 || groupNdx == 11 || groupNdx == 12;
2852 bool correlationMask = groupNdx == 12;
2853 bool interlock = groupNdx == 13;
2854 bool sampleLocations = groupNdx == 14;
2855 bool sampleShadingEnable = groupNdx == 15;
2856 bool sampleShadingInput = groupNdx == 16;
2857 bool earlyAndLateTest = groupNdx == 17 || groupNdx == 18;
2858 VkConservativeRasterizationModeEXT conservativeMode = (groupNdx == 3) ? VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT : VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT;
2859 deUint32 numColorLayers = (colorLayered || multiView) ? 2u : 1u;
2861 // Don't bother with geometry shader if we're not testing shader writes
2862 if (geomCases[geomNdx].count && !shdCases[shdNdx].count)
2865 // reduce number of tests
2866 if ((groupNdx != 0) &&
2867 (!dynCases[dynNdx].count ||
2868 !(combCases[cmb0Ndx].count == VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR || combCases[cmb0Ndx].count == VK_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_KHR) ||
2869 !(combCases[cmb1Ndx].count == VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR || combCases[cmb1Ndx].count == VK_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_KHR)))
2872 // Don't bother with geometry shader if we're testing conservative raster, sample mask, depth/stencil
2873 if (geomCases[geomNdx].count && (useApiSampleMask || useSampleMaskIn || consRast || fragDepth || fragStencil))
2876 // Don't bother with geometry shader if we're testing non-dynamic state
2877 if (geomCases[geomNdx].count && !dynCases[dynNdx].count)
2880 // Only test multiViewport/layered with shaderWritesRate
2881 if ((multiViewport || colorLayered) && !shdCases[shdNdx].count)
2884 // Can't test layered shading rate attachment without an attachment
2885 if (srLayered && attCases[attNdx].usage != AttachmentUsage::WITH_ATTACHMENT)
2890 groupParams, // SharedGroupParams groupParams;
2891 seed++, // deInt32 seed;
2892 extentCases[extNdx].count, // VkExtent2D framebufferDim;
2893 (VkSampleCountFlagBits)sampCases[sampNdx].count, // VkSampleCountFlagBits samples;
2895 (VkFragmentShadingRateCombinerOpKHR)combCases[cmb0Ndx].count,
2896 (VkFragmentShadingRateCombinerOpKHR)combCases[cmb1Ndx].count
2897 }, // VkFragmentShadingRateCombinerOpKHR combinerOp[2];
2898 attCases[attNdx].usage, // AttachmentUsage attachmentUsage;
2899 (bool)shdCases[shdNdx].count, // bool shaderWritesRate;
2900 (bool)geomCases[geomNdx].count, // bool geometryShader;
2901 (bool)dynCases[dynNdx].count, // bool useDynamicState;
2902 useApiSampleMask, // bool useApiSampleMask;
2903 useSampleMaskIn, // bool useSampleMaskIn;
2904 consRast, // bool conservativeEnable;
2905 conservativeMode, // VkConservativeRasterizationModeEXT conservativeMode;
2906 fragDepth || fragStencil, // bool useDepthStencil;
2907 fragDepth, // bool fragDepth;
2908 fragStencil, // bool fragStencil;
2909 multiViewport, // bool multiViewport;
2910 colorLayered, // bool colorLayered;
2911 srLayered, // bool srLayered;
2912 numColorLayers, // deUint32 numColorLayers;
2913 multiView, // bool multiView;
2914 correlationMask, // bool correlationMask;
2915 interlock, // bool interlock;
2916 sampleLocations, // bool sampleLocations;
2917 sampleShadingEnable, // bool sampleShadingEnable;
2918 sampleShadingInput, // bool sampleShadingInput;
2919 false, // bool sampleMaskTest;
2920 earlyAndLateTest, // bool earlyAndLateTest;
2923 sampGroup->addChild(new FSRTestCase(testCtx, geomCases[geomNdx].name, geomCases[geomNdx].description, c));
2925 extGroup->addChild(sampGroup.release());
2927 cmb1Group->addChild(extGroup.release());
2929 cmb0Group->addChild(cmb1Group.release());
2931 shdGroup->addChild(cmb0Group.release());
2933 attGroup->addChild(shdGroup.release());
2935 dynGroup->addChild(attGroup.release());
2937 group->addChild(dynGroup.release());
2939 parentGroup->addChild(group.release());
2942 if (!groupParams->useSecondaryCmdBuffer)
2944 de::MovePtr<tcu::TestCaseGroup> group(new tcu::TestCaseGroup(testCtx, "misc_tests", "Single tests that don't need to be part of above test matrix"));
2945 group->addChild(new FSRTestCase(testCtx, "sample_mask_test", "", {
2946 groupParams, // SharedGroupParams groupParams;
2947 123, // deInt32 seed;
2948 {32, 33}, // VkExtent2D framebufferDim;
2949 VK_SAMPLE_COUNT_4_BIT, // VkSampleCountFlagBits samples;
2951 VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR,
2952 VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR
2953 }, // VkFragmentShadingRateCombinerOpKHR combinerOp[2];
2954 AttachmentUsage::NO_ATTACHMENT, // AttachmentUsage attachmentUsage;
2955 true, // bool shaderWritesRate;
2956 false, // bool geometryShader;
2957 false, // bool useDynamicState;
2958 true, // bool useApiSampleMask;
2959 false, // bool useSampleMaskIn;
2960 false, // bool conservativeEnable;
2961 VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT, // VkConservativeRasterizationModeEXT conservativeMode;
2962 false, // bool useDepthStencil;
2963 false, // bool fragDepth;
2964 false, // bool fragStencil;
2965 false, // bool multiViewport;
2966 false, // bool colorLayered;
2967 false, // bool srLayered;
2968 1u, // deUint32 numColorLayers;
2969 false, // bool multiView;
2970 false, // bool correlationMask;
2971 false, // bool interlock;
2972 false, // bool sampleLocations;
2973 false, // bool sampleShadingEnable;
2974 false, // bool sampleShadingInput;
2975 true, // bool sampleMaskTest;
2976 false, // bool earlyAndLateTest;
2979 parentGroup->addChild(group.release());
2983 } // FragmentShadingRage