Merge vk-gl-cts/vulkan-cts-1.3.2 into vk-gl-cts/vulkan-cts-1.3.3
[platform/upstream/VK-GL-CTS.git] / external / vulkancts / modules / vulkan / fragment_shading_rate / vktFragmentShadingRateBasic.cpp
1 /*------------------------------------------------------------------------
2  * Vulkan Conformance Tests
3  * ------------------------
4  *
5  * Copyright (c) 2017-2019 The Khronos Group Inc.
6  * Copyright (c) 2018-2020 NVIDIA Corporation
7  *
8  * Licensed under the Apache License, Version 2.0 (the "License");
9  * you may not use this file except in compliance with the License.
10  * You may obtain a copy of the License at
11  *
12  *        http://www.apache.org/licenses/LICENSE-2.0
13  *
14  * Unless required by applicable law or agreed to in writing, software
15  * distributed under the License is distributed on an "AS IS" BASIS,
16  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17  * See the License for the specific language governing permissions and
18  * limitations under the License.
19  *
20  *//*!
21  * \file
22  * \brief Tests for VK_KHR_fragment_shading_rate
23  * The test renders 9*9 triangles, where each triangle has one of the valid
24  * fragment sizes ({1,2,4},{1,2,4}) (clamped to implementation limits) for
25  * each of the pipeline shading rate and the primitive shading rate. The
26  * fragment shader does an atomic add to a memory location to get a unique
27  * identifier for the fragment, and outputs the primitive ID, atomic counter,
28  * fragment size, and some other info the the color output. Then a compute
29  * shader copies this to buffer memory, and the host verifies several
30  * properties of the output. For example, if a sample has a particular
31  * primitive ID and atomic value, then all other samples in the tile with
32  * the same primitive ID should have the same atomic value.
33  *//*--------------------------------------------------------------------*/
34
35 #include "vktFragmentShadingRateBasic.hpp"
36
37 #include "vkBufferWithMemory.hpp"
38 #include "vkImageWithMemory.hpp"
39 #include "vkQueryUtil.hpp"
40 #include "vkBuilderUtil.hpp"
41 #include "vkCmdUtil.hpp"
42 #include "vkTypeUtil.hpp"
43 #include "vkObjUtil.hpp"
44 #include "vkImageUtil.hpp"
45
46 #include "vktTestGroupUtil.hpp"
47 #include "vktTestCase.hpp"
48
49 #include "deDefs.h"
50 #include "deMath.h"
51 #include "deRandom.h"
52 #include "deSharedPtr.hpp"
53 #include "deString.h"
54
55 #include "tcuTestCase.hpp"
56 #include "tcuTestLog.hpp"
57
58 #include <set>
59 #include <string>
60 #include <sstream>
61
62 namespace vkt
63 {
64 namespace FragmentShadingRate
65 {
66 namespace
67 {
68 using namespace vk;
69 using namespace std;
70
71 #define NUM_TRIANGLES (9*9)
72
73 enum class AttachmentUsage
74 {
75         NO_ATTACHMENT = 0,
76         NO_ATTACHMENT_PTR,
77         WITH_ATTACHMENT,
78 };
79
80 struct CaseDef
81 {
82         SharedGroupParams groupParams;
83         deInt32 seed;
84         VkExtent2D framebufferDim;
85         VkSampleCountFlagBits samples;
86         VkFragmentShadingRateCombinerOpKHR combinerOp[2];
87         AttachmentUsage attachmentUsage;
88         bool shaderWritesRate;
89         bool geometryShader;
90         bool useDynamicState;
91         bool useApiSampleMask;
92         bool useSampleMaskIn;
93         bool conservativeEnable;
94         VkConservativeRasterizationModeEXT conservativeMode;
95         bool useDepthStencil; // == fragDepth || fragStencil
96         bool fragDepth;
97         bool fragStencil;
98         bool multiViewport;
99         bool colorLayered;
100         bool srLayered; // colorLayered must also be true
101         deUint32 numColorLayers;
102         bool multiView;
103         bool correlationMask;
104         bool interlock;
105         bool sampleLocations;
106         bool sampleShadingEnable;
107         bool sampleShadingInput;
108         bool sampleMaskTest;
109
110         bool useAttachment () const
111         {
112                 return (attachmentUsage == AttachmentUsage::WITH_ATTACHMENT);
113         }
114 };
115
116 class FSRTestInstance : public TestInstance
117 {
118 public:
119                                                 FSRTestInstance                         (Context& context, const CaseDef& data);
120                                                 ~FSRTestInstance                        (void);
121         tcu::TestStatus         iterate                                         (void);
122
123 private:
124         // Test parameters
125         CaseDef                         m_data;
126
127         // Cache simulated combiner operations, to avoid recomputing per-sample
128         deInt32                         m_simulateValueCount;
129         vector<deInt32>         m_simulateCache;
130         // Cache mapping of primitive ID to pipeline/primitive shading rate
131         vector<deInt32>         m_primIDToPrimitiveShadingRate;
132         vector<deInt32>         m_primIDToPipelineShadingRate;
133         deUint32                        m_supportedFragmentShadingRateCount;
134         vector<VkPhysicalDeviceFragmentShadingRateKHR>  m_supportedFragmentShadingRates;
135         VkPhysicalDeviceFragmentShadingRatePropertiesKHR        m_shadingRateProperties;
136
137 protected:
138
139         void                            beginSecondaryCmdBuffer                 (VkCommandBuffer                                                                        cmdBuffer,
140                                                                                                                  VkFormat                                                                                       cbFormat,
141                                                                                                                  VkFormat                                                                                       dsFormat,
142                                                                                                                  VkRenderingFlagsKHR                                                            renderingFlags = 0u) const;
143         void                            preRenderCommands                               (VkCommandBuffer                                                                        cmdBuffer,
144                                                                                                                  ImageWithMemory*                                                                       cbImage,
145                                                                                                                  ImageWithMemory*                                                                       dsImage,
146                                                                                                                  ImageWithMemory*                                                                       derivImage,
147                                                                                                                  deUint32                                                                                       derivNumLevels,
148                                                                                                                  ImageWithMemory*                                                                       srImage,
149                                                                                                                  VkImageLayout                                                                          srLayout,
150                                                                                                                  BufferWithMemory*                                                                      srFillBuffer,
151                                                                                                                  deUint32                                                                                       numSRLayers,
152                                                                                                                  deUint32                                                                                       srWidth,
153                                                                                                                  deUint32                                                                                       srHeight,
154                                                                                                                  deUint32                                                                                       srFillBpp,
155                                                                                                                  const VkClearValue&                                                            clearColor,
156                                                                                                                  const VkClearValue&                                                            clearDepthStencil);
157         void                            beginRender                                             (VkCommandBuffer                                                                        cmdBuffer,
158                                                                                                                  VkRenderPass                                                                           renderPass,
159                                                                                                                  VkFramebuffer                                                                          framebuffer,
160                                                                                                                  VkImageView                                                                            srImageView,
161                                                                                                                  VkImageLayout                                                                          srImageLayout,
162                                                                                                                  const VkExtent2D&                                                                      srTexelSize,
163                                                                                                                  VkImageView                                                                            cbImageView,
164                                                                                                                  VkImageView                                                                            dsImageView,
165                                                                                                                  bool                                                                                           imagelessFB,
166                                                                                                                  const VkClearValue&                                                            clearColor,
167                                                                                                                  const VkClearValue&                                                            clearDepthStencil,
168                                                                                                                  VkRenderingFlagsKHR                                                            renderingFlags = 0u) const;
169         void                            drawCommands                                    (VkCommandBuffer                                                                        cmdBuffer,
170                                                                                                                  std::vector<GraphicsPipelineWrapper>&                          pipelines,
171                                                                                                                  const std::vector<VkViewport>&                                         viewports,
172                                                                                                                  const std::vector<VkRect2D>&                                           scissors,
173                                                                                                                  const VkPipelineLayout                                                         pipelineLayout,
174                                                                                                                  const VkRenderPass                                                                     renderPass,
175                                                                                                                  const VkPipelineVertexInputStateCreateInfo*            vertexInputState,
176                                                                                                                  const VkPipelineDynamicStateCreateInfo*                        dynamicState,
177                                                                                                                  const VkPipelineRasterizationStateCreateInfo*          rasterizationState,
178                                                                                                                  const VkPipelineDepthStencilStateCreateInfo*           depthStencilState,
179                                                                                                                  const VkPipelineMultisampleStateCreateInfo*            multisampleState,
180                                                                                                                  VkPipelineFragmentShadingRateStateCreateInfoKHR*       shadingRateState,
181                                                                                                                  VkPipelineRenderingCreateInfoKHR*                                      dynamicRendering,
182                                                                                                                  const VkShaderModule                                                           vertShader,
183                                                                                                                  const VkShaderModule                                                           geomShader,
184                                                                                                                  const VkShaderModule                                                           fragShader,
185                                                                                                                  VkDescriptorSet                                                                        descriptorSet,
186                                                                                                                  VkBuffer                                                                                       vertexBuffer);
187         void                            endRender                                               (VkCommandBuffer                                                                        cmdBuffer) const;
188
189         deInt32                         PrimIDToPrimitiveShadingRate    (deInt32 primID);
190         deInt32                         PrimIDToPipelineShadingRate             (deInt32 primID);
191         VkExtent2D                      SanitizeExtent                                  (VkExtent2D ext) const;
192         deInt32                         SanitizeRate                                    (deInt32 rate) const;
193         deInt32                         ShadingRateExtentToClampedMask  (VkExtent2D ext, bool allowSwap) const;
194         deInt32                         ShadingRateExtentToEnum                 (VkExtent2D ext) const;
195         VkExtent2D                      ShadingRateEnumToExtent                 (deInt32 rate) const;
196         deInt32                         Simulate                                                (deInt32 rate0, deInt32 rate1, deInt32 rate2);
197         VkExtent2D                      Combine                                                 (VkExtent2D ext0, VkExtent2D ext1, VkFragmentShadingRateCombinerOpKHR comb) const;
198         bool                            Force1x1                                                () const;
199 };
200
201 FSRTestInstance::FSRTestInstance (Context& context, const CaseDef& data)
202         : vkt::TestInstance             (context)
203         , m_data                                (data)
204         , m_simulateValueCount  (((4 * 4) | 4) + 1)
205         , m_simulateCache               (m_simulateValueCount*m_simulateValueCount*m_simulateValueCount, ~0)
206         , m_primIDToPrimitiveShadingRate(NUM_TRIANGLES, ~0)
207         , m_primIDToPipelineShadingRate(NUM_TRIANGLES, ~0)
208 {
209         m_supportedFragmentShadingRateCount = 0;
210         m_context.getInstanceInterface().getPhysicalDeviceFragmentShadingRatesKHR(m_context.getPhysicalDevice(), &m_supportedFragmentShadingRateCount, DE_NULL);
211
212         if (m_supportedFragmentShadingRateCount < 3)
213                 TCU_THROW(TestError, "*pFragmentShadingRateCount too small");
214
215         m_supportedFragmentShadingRates.resize(m_supportedFragmentShadingRateCount);
216         for (deUint32 i = 0; i < m_supportedFragmentShadingRateCount; ++i)
217         {
218                 m_supportedFragmentShadingRates[i].sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FRAGMENT_SHADING_RATE_KHR;
219                 m_supportedFragmentShadingRates[i].pNext = nullptr;
220         }
221         m_context.getInstanceInterface().getPhysicalDeviceFragmentShadingRatesKHR(m_context.getPhysicalDevice(), &m_supportedFragmentShadingRateCount, &m_supportedFragmentShadingRates[0]);
222
223         m_shadingRateProperties = m_context.getFragmentShadingRateProperties();
224 }
225
226 FSRTestInstance::~FSRTestInstance (void)
227 {
228 }
229
230 class FSRTestCase : public TestCase
231 {
232         public:
233                                                                 FSRTestCase             (tcu::TestContext& context, const char* name, const char* desc, const CaseDef data);
234                                                                 ~FSRTestCase    (void);
235         virtual void                            initPrograms    (SourceCollections& programCollection) const;
236         virtual TestInstance*           createInstance  (Context& context) const;
237         virtual void                            checkSupport    (Context& context) const;
238
239 private:
240         CaseDef                                         m_data;
241 };
242
243 FSRTestCase::FSRTestCase (tcu::TestContext& context, const char* name, const char* desc, const CaseDef data)
244         : vkt::TestCase (context, name, desc)
245         , m_data                (data)
246 {
247 }
248
249 FSRTestCase::~FSRTestCase       (void)
250 {
251 }
252
253 bool FSRTestInstance::Force1x1() const
254 {
255         if (m_data.useApiSampleMask && !m_context.getFragmentShadingRateProperties().fragmentShadingRateWithSampleMask)
256                 return true;
257
258         if (m_data.useSampleMaskIn && !m_context.getFragmentShadingRateProperties().fragmentShadingRateWithShaderSampleMask)
259                 return true;
260
261         if (m_data.conservativeEnable && !m_context.getFragmentShadingRateProperties().fragmentShadingRateWithConservativeRasterization)
262                 return true;
263
264         if (m_data.useDepthStencil && !m_context.getFragmentShadingRateProperties().fragmentShadingRateWithShaderDepthStencilWrites)
265                 return true;
266
267         if (m_data.interlock && !m_context.getFragmentShadingRateProperties().fragmentShadingRateWithFragmentShaderInterlock)
268                 return true;
269
270         if (m_data.sampleLocations && !m_context.getFragmentShadingRateProperties().fragmentShadingRateWithCustomSampleLocations)
271                 return true;
272
273         if (m_data.sampleShadingEnable || m_data.sampleShadingInput)
274                 return true;
275
276         return false;
277 }
278
279 static VkImageUsageFlags cbUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT |
280                                                                    VK_IMAGE_USAGE_SAMPLED_BIT |
281                                                                    VK_IMAGE_USAGE_TRANSFER_DST_BIT |
282                                                                    VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
283
284 void FSRTestCase::checkSupport(Context& context) const
285 {
286         context.requireDeviceFunctionality("VK_KHR_fragment_shading_rate");
287
288         checkPipelineLibraryRequirements(context.getInstanceInterface(), context.getPhysicalDevice(), m_data.groupParams->pipelineConstructionType);
289
290         if (m_data.groupParams->useDynamicRendering)
291                 context.requireDeviceFunctionality("VK_KHR_dynamic_rendering");
292
293         if (!context.getFragmentShadingRateFeatures().pipelineFragmentShadingRate)
294                 TCU_THROW(NotSupportedError, "pipelineFragmentShadingRate not supported");
295
296         if (m_data.shaderWritesRate &&
297                 !context.getFragmentShadingRateFeatures().primitiveFragmentShadingRate)
298                 TCU_THROW(NotSupportedError, "primitiveFragmentShadingRate not supported");
299
300         if (!context.getFragmentShadingRateFeatures().primitiveFragmentShadingRate &&
301                 m_data.combinerOp[0] != VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR)
302                 TCU_THROW(NotSupportedError, "primitiveFragmentShadingRate not supported");
303
304         if (!context.getFragmentShadingRateFeatures().attachmentFragmentShadingRate &&
305                 m_data.combinerOp[1] != VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR)
306                 TCU_THROW(NotSupportedError, "attachmentFragmentShadingRate not supported");
307
308         const auto&     vki                             = context.getInstanceInterface();
309         const auto      physicalDevice  = context.getPhysicalDevice();
310
311         VkImageFormatProperties imageProperties;
312         VkResult result = vki.getPhysicalDeviceImageFormatProperties(physicalDevice, VK_FORMAT_R32G32B32A32_UINT, VK_IMAGE_TYPE_2D,
313                                                                                                                                  VK_IMAGE_TILING_OPTIMAL, cbUsage, 0, &imageProperties);
314
315         if (result == VK_ERROR_FORMAT_NOT_SUPPORTED)
316                 TCU_THROW(NotSupportedError, "VK_FORMAT_R32G32B32A32_UINT not supported");
317
318         if (m_data.geometryShader)
319                 context.requireDeviceCoreFeature(DEVICE_CORE_FEATURE_GEOMETRY_SHADER);
320
321         if (!(imageProperties.sampleCounts & m_data.samples))
322                 TCU_THROW(NotSupportedError, "color buffer sample count not supported");
323
324         if (m_data.numColorLayers > imageProperties.maxArrayLayers)
325                 TCU_THROW(NotSupportedError, "color buffer layers not supported");
326
327         if (m_data.useAttachment() && !context.getFragmentShadingRateFeatures().attachmentFragmentShadingRate)
328                 TCU_THROW(NotSupportedError, "attachmentFragmentShadingRate not supported");
329
330         if (!context.getFragmentShadingRateProperties().fragmentShadingRateNonTrivialCombinerOps &&
331                 ((m_data.combinerOp[0] != VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR && m_data.combinerOp[0] != VK_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_KHR) ||
332                  (m_data.combinerOp[1] != VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR && m_data.combinerOp[1] != VK_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_KHR)))
333                 TCU_THROW(NotSupportedError, "fragmentShadingRateNonTrivialCombinerOps not supported");
334
335         if (m_data.conservativeEnable)
336         {
337                 context.requireDeviceFunctionality("VK_EXT_conservative_rasterization");
338                 if (m_data.conservativeMode == VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT &&
339                         !context.getConservativeRasterizationPropertiesEXT().primitiveUnderestimation)
340                         TCU_THROW(NotSupportedError, "primitiveUnderestimation not supported");
341         }
342
343         if (m_data.fragStencil)
344                 context.requireDeviceFunctionality("VK_EXT_shader_stencil_export");
345
346         if (m_data.multiViewport &&
347                 !context.getFragmentShadingRateProperties().primitiveFragmentShadingRateWithMultipleViewports)
348                 TCU_THROW(NotSupportedError, "primitiveFragmentShadingRateWithMultipleViewports not supported");
349
350         if (m_data.srLayered &&
351                 !context.getFragmentShadingRateProperties().layeredShadingRateAttachments)
352                 TCU_THROW(NotSupportedError, "layeredShadingRateAttachments not supported");
353
354         if ((m_data.multiViewport || m_data.colorLayered) &&
355                 !m_data.geometryShader)
356                 context.requireDeviceFunctionality("VK_EXT_shader_viewport_index_layer");
357
358         if (m_data.multiView && m_data.geometryShader &&
359                 !context.getMultiviewFeatures().multiviewGeometryShader)
360                 TCU_THROW(NotSupportedError, "multiviewGeometryShader not supported");
361
362         if (m_data.interlock &&
363                 !context.getFragmentShaderInterlockFeaturesEXT().fragmentShaderPixelInterlock)
364                 TCU_THROW(NotSupportedError, "fragmentShaderPixelInterlock not supported");
365
366         if (m_data.sampleLocations)
367         {
368                 context.requireDeviceFunctionality("VK_EXT_sample_locations");
369                 if (!(m_data.samples & context.getSampleLocationsPropertiesEXT().sampleLocationSampleCounts))
370                         TCU_THROW(NotSupportedError, "samples not supported in sampleLocationSampleCounts");
371         }
372
373         if (m_data.sampleMaskTest && !context.getFragmentShadingRateProperties().fragmentShadingRateWithSampleMask)
374                 TCU_THROW(NotSupportedError, "fragmentShadingRateWithSampleMask not supported");
375
376         checkPipelineLibraryRequirements(vki, physicalDevice, m_data.groupParams->pipelineConstructionType);
377 }
378
379 // Error codes writted by the fragment shader
380 enum
381 {
382         ERROR_NONE = 0,
383         ERROR_FRAGCOORD_CENTER = 1,
384         ERROR_VTG_READBACK = 2,
385         ERROR_FRAGCOORD_DERIV = 3,
386         ERROR_FRAGCOORD_IMPLICIT_DERIV = 4,
387 };
388
389 void FSRTestCase::initPrograms (SourceCollections& programCollection) const
390 {
391         std::stringstream vss;
392
393         vss <<
394                 "#version 450 core\n"
395                 "#extension GL_EXT_fragment_shading_rate : enable\n"
396                 "#extension GL_ARB_shader_viewport_layer_array : enable\n"
397                 "layout(push_constant) uniform PC {\n"
398                 "       int shadingRate;\n"
399                 "} pc;\n"
400                 "layout(location = 0) in vec2 pos;\n"
401                 "layout(location = 0) out int instanceIndex;\n"
402                 "layout(location = 1) out int readbackok;\n"
403                 "layout(location = 2) out float zero;\n"
404                 "out gl_PerVertex\n"
405                 "{\n"
406                 "   vec4 gl_Position;\n"
407                 "};\n"
408                 "void main()\n"
409                 "{\n"
410                 "  gl_Position = vec4(pos, 0, 1);\n"
411                 "  instanceIndex = gl_InstanceIndex;\n"
412                 "  readbackok = 1;\n"
413                 "  zero = 0;\n";
414
415         if (m_data.shaderWritesRate)
416         {
417                 vss << "  gl_PrimitiveShadingRateEXT = pc.shadingRate;\n";
418
419                 // Verify that we can read from the output variable
420                 vss << "  if (gl_PrimitiveShadingRateEXT != pc.shadingRate) readbackok = 0;\n";
421
422                 if (!m_data.geometryShader)
423                 {
424                         if (m_data.multiViewport)
425                                 vss << "  gl_ViewportIndex = instanceIndex & 1;\n";
426                         if (m_data.colorLayered)
427                                 vss << "  gl_Layer = (instanceIndex & 2) >> 1;\n";
428                 }
429         }
430
431         vss << "}\n";
432
433         programCollection.glslSources.add("vert") << glu::VertexSource(vss.str());
434
435         if (m_data.geometryShader)
436         {
437                 std::string writeShadingRate = "";
438                 if (m_data.shaderWritesRate)
439                 {
440                         writeShadingRate =
441                                 "  gl_PrimitiveShadingRateEXT = pc.shadingRate;\n"
442                                 "  if (gl_PrimitiveShadingRateEXT != pc.shadingRate) readbackok = 0;\n";
443
444                         if (m_data.multiViewport)
445                                 writeShadingRate += "  gl_ViewportIndex = inInstanceIndex[0] & 1;\n";
446
447                         if (m_data.colorLayered)
448                                 writeShadingRate += "  gl_Layer = (inInstanceIndex[0] & 2) >> 1;\n";
449                 }
450
451                 std::stringstream gss;
452                 gss <<
453                         "#version 450 core\n"
454                         "#extension GL_EXT_fragment_shading_rate : enable\n"
455                         "\n"
456                         "layout(push_constant) uniform PC {\n"
457                         "       int shadingRate;\n"
458                         "} pc;\n"
459                         "\n"
460                         "in gl_PerVertex\n"
461                         "{\n"
462                         "   vec4 gl_Position;\n"
463                         "} gl_in[3];\n"
464                         "\n"
465                         "layout(location = 0) in int inInstanceIndex[];\n"
466                         "layout(location = 0) out int outInstanceIndex;\n"
467                         "layout(location = 1) out int readbackok;\n"
468                         "layout(location = 2) out float zero;\n"
469                         "layout(triangles) in;\n"
470                         "layout(triangle_strip, max_vertices=3) out;\n"
471                         "\n"
472                         "out gl_PerVertex {\n"
473                         "   vec4 gl_Position;\n"
474                         "};\n"
475                         "\n"
476                         "void main(void)\n"
477                         "{\n"
478                         "   gl_Position = gl_in[0].gl_Position;\n"
479                         "   outInstanceIndex = inInstanceIndex[0];\n"
480                         "   readbackok  = 1;\n"
481                         "   zero = 0;\n"
482                         << writeShadingRate <<
483                         "   EmitVertex();"
484                         "\n"
485                         "   gl_Position = gl_in[1].gl_Position;\n"
486                         "   outInstanceIndex = inInstanceIndex[1];\n"
487                         "   readbackok = 1;\n"
488                         "   zero = 0;\n"
489                         << writeShadingRate <<
490                         "   EmitVertex();"
491                         "\n"
492                         "   gl_Position = gl_in[2].gl_Position;\n"
493                         "   outInstanceIndex = inInstanceIndex[2];\n"
494                         "   readbackok = 1;\n"
495                         "   zero = 0;\n"
496                         << writeShadingRate <<
497                         "   EmitVertex();"
498                         "}\n";
499
500                 programCollection.glslSources.add("geom") << glu::GeometrySource(gss.str());
501         }
502
503         std::stringstream fss;
504
505         fss <<
506                 "#version 450 core\n"
507                 "#extension GL_EXT_fragment_shading_rate : enable\n"
508                 "#extension GL_ARB_shader_stencil_export : enable\n"
509                 "#extension GL_ARB_fragment_shader_interlock : enable\n"
510                 "layout(location = 0) out uvec4 col0;\n"
511                 "layout(set = 0, binding = 0) buffer Block { uint counter; } buf;\n"
512                 "layout(set = 0, binding = 3) uniform usampler2D tex;\n"
513                 "layout(location = 0) flat in int instanceIndex;\n"
514                 "layout(location = 1) flat in int readbackok;\n"
515                 "layout(location = 2) " << (m_data.sampleShadingInput ? "sample " : "") << "in float zero;\n";
516
517         if (m_data.interlock)
518                 fss << "layout(pixel_interlock_ordered) in;\n";
519
520         fss <<
521                 "void main()\n"
522                 "{\n";
523
524         if (m_data.interlock)
525                 fss << "  beginInvocationInterlockARB();\n";
526
527         fss <<
528                 // X component gets shading rate enum
529                 "  col0.x = gl_ShadingRateEXT;\n"
530                 "  col0.y = 0;\n"
531                 // Z component gets packed primitiveID | atomic value
532                 "  col0.z = (instanceIndex << 24) | ((atomicAdd(buf.counter, 1) + 1) & 0x00FFFFFFu);\n"
533                 "  ivec2 fragCoordXY = ivec2(gl_FragCoord.xy);\n"
534                 "  ivec2 fragSize = ivec2(1<<((gl_ShadingRateEXT/4)&3), 1<<(gl_ShadingRateEXT&3));\n"
535                 // W component gets error code
536                 "  col0.w = uint(zero)" << (m_data.sampleShadingInput ? " * gl_SampleID" : "") << ";\n"
537                 "  if (((fragCoordXY - fragSize / 2) % fragSize) != ivec2(0,0))\n"
538                 "    col0.w = " << ERROR_FRAGCOORD_CENTER << ";\n";
539
540         if (m_data.shaderWritesRate)
541         {
542                 fss <<
543                         "  if (readbackok != 1)\n"
544                         "    col0.w = " << ERROR_VTG_READBACK << ";\n";
545         }
546
547         // When sample shading, gl_FragCoord is more likely to give bad derivatives,
548         // e.g. due to a partially covered quad having some pixels center sample and
549         // some sample at a sample location.
550         if (!m_data.sampleShadingEnable && !m_data.sampleShadingInput)
551         {
552                 fss << "  if (dFdx(gl_FragCoord.xy) != ivec2(fragSize.x, 0) || dFdy(gl_FragCoord.xy) != ivec2(0, fragSize.y))\n"
553                            "    col0.w = (fragSize.y << 26) | (fragSize.x << 20) | (int(dFdx(gl_FragCoord.xy)) << 14) | (int(dFdx(gl_FragCoord.xy)) << 8) | " << ERROR_FRAGCOORD_DERIV << ";\n";
554
555                 fss << "  uint implicitDerivX = texture(tex, vec2(gl_FragCoord.x / textureSize(tex, 0).x, 0)).x;\n"
556                            "  uint implicitDerivY = texture(tex, vec2(0, gl_FragCoord.y / textureSize(tex, 0).y)).x;\n"
557                            "  if (implicitDerivX != fragSize.x || implicitDerivY != fragSize.y)\n"
558                            "    col0.w = (fragSize.y << 26) | (fragSize.x << 20) | (implicitDerivY << 14) | (implicitDerivX << 8) | " << ERROR_FRAGCOORD_IMPLICIT_DERIV << ";\n";
559         }
560         // Y component gets sample mask value
561         if (m_data.useSampleMaskIn)
562                 fss << "  col0.y = gl_SampleMaskIn[0];\n";
563
564         if (m_data.fragDepth)
565                 fss << "  gl_FragDepth = float(instanceIndex) / float(" << NUM_TRIANGLES << ");\n";
566
567         if (m_data.fragStencil)
568                 fss << "  gl_FragStencilRefARB = instanceIndex;\n";
569
570         if (m_data.interlock)
571                 fss << "  endInvocationInterlockARB();\n";
572
573         fss <<
574                 "}\n";
575
576         programCollection.glslSources.add("frag") << glu::FragmentSource(fss.str());
577
578         std::stringstream css;
579
580         std::string fsampType = m_data.samples > 1 ?  "texture2DMSArray" :  "texture2DArray";
581         std::string usampType = m_data.samples > 1 ? "utexture2DMSArray" : "utexture2DArray";
582
583         // Compute shader copies color/depth/stencil to linear layout in buffer memory
584         css <<
585                 "#version 450 core\n"
586                 "#extension GL_EXT_samplerless_texture_functions : enable\n"
587                 "layout(set = 0, binding = 1) uniform " << usampType << " colorTex;\n"
588                 "layout(set = 0, binding = 2, std430) buffer Block0 { uvec4 b[]; } colorbuf;\n"
589                 "layout(set = 0, binding = 4, std430) buffer Block1 { float b[]; } depthbuf;\n"
590                 "layout(set = 0, binding = 5, std430) buffer Block2 { uint b[]; } stencilbuf;\n"
591                 "layout(set = 0, binding = 6) uniform " << fsampType << " depthTex;\n"
592                 "layout(set = 0, binding = 7) uniform " << usampType << " stencilTex;\n"
593                 "layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;\n"
594                 "void main()\n"
595                 "{\n"
596                 "   for (int i = 0; i < " << m_data.samples << "; ++i) {\n"
597                 "      uint idx = ((gl_GlobalInvocationID.z * " << m_data.framebufferDim.height << " + gl_GlobalInvocationID.y) * " << m_data.framebufferDim.width << " + gl_GlobalInvocationID.x) * " << m_data.samples << " + i;\n"
598                 "      colorbuf.b[idx] = texelFetch(colorTex, ivec3(gl_GlobalInvocationID.xyz), i);\n";
599
600         if (m_data.fragDepth)
601                 css << "      depthbuf.b[idx] = texelFetch(depthTex, ivec3(gl_GlobalInvocationID.xyz), i).x;\n";
602
603         if (m_data.fragStencil)
604                 css << "      stencilbuf.b[idx] = texelFetch(stencilTex, ivec3(gl_GlobalInvocationID.xyz), i).x;\n";
605
606         css <<
607                 "   }\n"
608                 "}\n";
609
610         programCollection.glslSources.add("comp") << glu::ComputeSource(css.str());
611 }
612
613 TestInstance* FSRTestCase::createInstance (Context& context) const
614 {
615         return new FSRTestInstance(context, m_data);
616 }
617
618 deInt32 FSRTestInstance::ShadingRateExtentToEnum(VkExtent2D ext) const
619 {
620         ext.width = deCtz32(ext.width);
621         ext.height = deCtz32(ext.height);
622
623         return (ext.width << 2) | ext.height;
624 }
625
626 VkExtent2D FSRTestInstance::ShadingRateEnumToExtent(deInt32 rate) const
627 {
628         VkExtent2D ret;
629         ret.width = 1 << ((rate/4) & 3);
630         ret.height = 1 << (rate & 3);
631
632         return ret;
633 }
634
635 VkExtent2D FSRTestInstance::Combine(VkExtent2D ext0, VkExtent2D ext1, VkFragmentShadingRateCombinerOpKHR comb) const
636 {
637         VkExtent2D ret;
638         switch (comb)
639         {
640         default:
641                 DE_ASSERT(0);
642                 // fallthrough
643         case VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR:
644                 return ext0;
645         case VK_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_KHR:
646                 return ext1;
647         case VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MIN_KHR:
648                 ret = { de::min(ext0.width, ext1.width), de::min(ext0.height, ext1.height) };
649                 return ret;
650         case VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_KHR:
651                 ret = { de::max(ext0.width, ext1.width), de::max(ext0.height, ext1.height) };
652                 return ret;
653         case VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MUL_KHR:
654                 ret = { ext0.width * ext1.width, ext0.height * ext1.height };
655                 if (!m_shadingRateProperties.fragmentShadingRateStrictMultiplyCombiner)
656                 {
657                         if (ext0.width == 1 && ext1.width == 1)
658                                 ret.width = 2;
659                         if (ext0.height == 1 && ext1.height == 1)
660                                 ret.height = 2;
661                 }
662                 return ret;
663         }
664 }
665
666 deInt32 FSRTestInstance::Simulate(deInt32 rate0, deInt32 rate1, deInt32 rate2)
667 {
668         deInt32 &cachedRate = m_simulateCache[(rate2*m_simulateValueCount + rate1)*m_simulateValueCount + rate0];
669         if (cachedRate != ~0)
670                 return cachedRate;
671
672         VkExtent2D extent0 = ShadingRateEnumToExtent(rate0);
673         VkExtent2D extent1 = ShadingRateEnumToExtent(rate1);
674         VkExtent2D extent2 = ShadingRateEnumToExtent(rate2);
675
676         deInt32 finalMask = 0;
677         // Simulate once for implementations that don't allow swapping rate xy,
678         // and once for those that do. Any of those results is allowed.
679         for (deUint32 allowSwap = 0; allowSwap <= 1; ++allowSwap)
680         {
681                 // Combine rate 0 and 1, get a mask of possible clamped rates
682                 VkExtent2D intermed = Combine(extent0, extent1, m_data.combinerOp[0]);
683                 deInt32 intermedMask = ShadingRateExtentToClampedMask(intermed, allowSwap == 1);
684
685                 // For each clamped rate, combine that with rate 2 and accumulate the possible clamped rates
686                 for (int i = 0; i < 16; ++i)
687                 {
688                         if (intermedMask & (1<<i))
689                         {
690                                 VkExtent2D final = Combine(ShadingRateEnumToExtent(i), extent2, m_data.combinerOp[1]);
691                                 finalMask |= ShadingRateExtentToClampedMask(final, allowSwap == 1);
692                         }
693                 }
694                 {
695                         // unclamped intermediate value is also permitted
696                         VkExtent2D final = Combine(intermed, extent2, m_data.combinerOp[1]);
697                         finalMask |= ShadingRateExtentToClampedMask(final, allowSwap == 1);
698                 }
699         }
700
701         if (Force1x1())
702                 finalMask = 0x1;
703
704         cachedRate = finalMask;
705         return finalMask;
706 }
707
708 // If a rate is not valid (<=4x4), clamp it to something valid.
709 // This is only used for "inputs" to the system, not to mimic
710 // how the implementation internally clamps intermediate values.
711 VkExtent2D FSRTestInstance::SanitizeExtent(VkExtent2D ext) const
712 {
713         DE_ASSERT(ext.width > 0 && ext.height > 0);
714
715         ext.width = de::min(ext.width, 4u);
716         ext.height = de::min(ext.height, 4u);
717
718         return ext;
719 }
720
721 // Map an extent to a mask of all modes smaller than or equal to it in either dimension
722 deInt32 FSRTestInstance::ShadingRateExtentToClampedMask(VkExtent2D ext, bool allowSwap) const
723 {
724         deUint32 desiredSize = ext.width * ext.height;
725
726         deInt32 mask = 0;
727
728         while (desiredSize > 0)
729         {
730                 // First, find modes that maximize the area
731                 for (deUint32 i = 0; i < m_supportedFragmentShadingRateCount; ++i)
732                 {
733                         const VkPhysicalDeviceFragmentShadingRateKHR &supportedRate = m_supportedFragmentShadingRates[i];
734                         if ((supportedRate.sampleCounts & m_data.samples) &&
735                                 supportedRate.fragmentSize.width * supportedRate.fragmentSize.height == desiredSize &&
736                                 ((supportedRate.fragmentSize.width  <= ext.width && supportedRate.fragmentSize.height <= ext.height) ||
737                                  (supportedRate.fragmentSize.height <= ext.width && supportedRate.fragmentSize.width  <= ext.height && allowSwap)))
738                         {
739                                 mask |= 1 << ShadingRateExtentToEnum(supportedRate.fragmentSize);
740                         }
741                 }
742                 if (mask)
743                 {
744                         // Amongst the modes that maximize the area, pick the ones that
745                         // minimize the aspect ratio. Prefer ratio of 1, then 2, then 4.
746                         // 1x1 = 0, 2x2 = 5, 4x4 = 10
747                         static const deUint32 aspectMaskRatio1 = 0x421;
748                         // 2x1 = 4, 1x2 = 1, 4x2 = 9, 2x4 = 6
749                         static const deUint32 aspectMaskRatio2 = 0x252;
750                         // 4x1 = 8, 1x4 = 2,
751                         static const deUint32 aspectMaskRatio4 = 0x104;
752
753                         if (mask & aspectMaskRatio1)
754                         {
755                                 mask &= aspectMaskRatio1;
756                                 break;
757                         }
758                         if (mask & aspectMaskRatio2)
759                         {
760                                 mask &= aspectMaskRatio2;
761                                 break;
762                         }
763                         if (mask & aspectMaskRatio4)
764                         {
765                                 mask &= aspectMaskRatio4;
766                                 break;
767                         }
768                         DE_ASSERT(0);
769                 }
770                 desiredSize /= 2;
771         }
772
773         return mask;
774 }
775
776
777 deInt32 FSRTestInstance::SanitizeRate(deInt32 rate) const
778 {
779         VkExtent2D extent = ShadingRateEnumToExtent(rate);
780
781         extent = SanitizeExtent(extent);
782
783         return ShadingRateExtentToEnum(extent);
784 }
785
786 // Map primID % 9 to primitive shading rate
787 deInt32 FSRTestInstance::PrimIDToPrimitiveShadingRate(deInt32 primID)
788 {
789         deInt32 &cachedRate = m_primIDToPrimitiveShadingRate[primID];
790         if (cachedRate != ~0)
791                 return cachedRate;
792
793         VkExtent2D extent;
794         extent.width = 1 << (primID % 3);
795         extent.height = 1 << ((primID/3) % 3);
796
797         cachedRate = ShadingRateExtentToEnum(extent);
798         return cachedRate;
799 }
800
801 // Map primID / 9 to pipeline shading rate
802 deInt32 FSRTestInstance::PrimIDToPipelineShadingRate(deInt32 primID)
803 {
804         deInt32 &cachedRate = m_primIDToPipelineShadingRate[primID];
805         if (cachedRate != ~0)
806                 return cachedRate;
807
808         primID /= 9;
809         VkExtent2D extent;
810         extent.width = 1 << (primID % 3);
811         extent.height = 1 << ((primID/3) % 3);
812
813         cachedRate = ShadingRateExtentToEnum(extent);
814         return cachedRate;
815 }
816
817 static de::MovePtr<BufferWithMemory> CreateCachedBuffer(const vk::DeviceInterface&              vk,
818                                                                                                                 const vk::VkDevice                              device,
819                                                                                                                 vk::Allocator&                                  allocator,
820                                                                                                                 const vk::VkBufferCreateInfo&   bufferCreateInfo)
821 {
822         try
823         {
824                 return de::MovePtr<BufferWithMemory>(new BufferWithMemory(
825                         vk, device, allocator, bufferCreateInfo, MemoryRequirement::HostVisible | MemoryRequirement::Cached));
826         }
827         catch (const tcu::NotSupportedError&)
828         {
829                 return de::MovePtr<BufferWithMemory>(new BufferWithMemory(
830                         vk, device, allocator, bufferCreateInfo, MemoryRequirement::HostVisible));
831         }
832 }
833
834 tcu::TestStatus FSRTestInstance::iterate (void)
835 {
836         const DeviceInterface&  vk                                              = m_context.getDeviceInterface();
837         const VkDevice                  device                                  = m_context.getDevice();
838         tcu::TestLog&                   log                                             = m_context.getTestContext().getLog();
839         Allocator&                              allocator                               = m_context.getDefaultAllocator();
840         VkFlags                                 allShaderStages                 = VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT | VK_SHADER_STAGE_COMPUTE_BIT;
841         VkFlags                                 allPipelineStages               = VK_PIPELINE_STAGE_VERTEX_SHADER_BIT |
842                                                                                                           VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
843                                                                                                           VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT |
844                                                                                                           VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT |
845                                                                                                           VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT |
846                                                                                                           VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT |
847                                                                                                           VK_IMAGE_USAGE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR;
848         const VkFormat                  cbFormat                                = VK_FORMAT_R32G32B32A32_UINT;
849         VkFormat                                dsFormat                                = VK_FORMAT_UNDEFINED;
850
851         if (m_data.geometryShader)
852         {
853                 allShaderStages |= VK_SHADER_STAGE_GEOMETRY_BIT;
854                 allPipelineStages |= VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT;
855         }
856
857         if (m_data.useDepthStencil)
858         {
859                 VkFormatProperties formatProps;
860                 m_context.getInstanceInterface().getPhysicalDeviceFormatProperties(m_context.getPhysicalDevice(), VK_FORMAT_D32_SFLOAT_S8_UINT, &formatProps);
861                 if (formatProps.optimalTilingFeatures & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT)
862                 {
863                         dsFormat = VK_FORMAT_D32_SFLOAT_S8_UINT;
864                 }
865                 else
866                 {
867                         dsFormat = VK_FORMAT_D24_UNORM_S8_UINT;
868                 }
869         }
870
871         deRandom rnd;
872         deRandom_init(&rnd, m_data.seed);
873
874         qpTestResult res = QP_TEST_RESULT_PASS;
875         deUint32 numUnexpected1x1Samples = 0;
876         deUint32 numTotalSamples = 0;
877
878         enum AttachmentModes
879         {
880                 ATTACHMENT_MODE_DEFAULT = 0,
881                 ATTACHMENT_MODE_LAYOUT_OPTIMAL,
882                 ATTACHMENT_MODE_IMAGELESS,
883                 ATTACHMENT_MODE_2DARRAY,
884                 ATTACHMENT_MODE_TILING_LINEAR,
885
886                 ATTACHMENT_MODE_COUNT,
887         };
888
889         deUint32 numSRLayers = m_data.srLayered ? 2u : 1u;
890
891         VkExtent2D minFragmentShadingRateAttachmentTexelSize = {1, 1};
892         VkExtent2D maxFragmentShadingRateAttachmentTexelSize = {1, 1};
893         deUint32 maxFragmentShadingRateAttachmentTexelSizeAspectRatio = 1;
894         if (m_context.getFragmentShadingRateFeatures().attachmentFragmentShadingRate)
895         {
896                 minFragmentShadingRateAttachmentTexelSize = m_context.getFragmentShadingRateProperties().minFragmentShadingRateAttachmentTexelSize;
897                 maxFragmentShadingRateAttachmentTexelSize = m_context.getFragmentShadingRateProperties().maxFragmentShadingRateAttachmentTexelSize;
898                 maxFragmentShadingRateAttachmentTexelSizeAspectRatio = m_context.getFragmentShadingRateProperties().maxFragmentShadingRateAttachmentTexelSizeAspectRatio;
899         }
900
901         VkDeviceSize atomicBufferSize = sizeof(deUint32);
902
903         de::MovePtr<BufferWithMemory> atomicBuffer;
904         atomicBuffer = de::MovePtr<BufferWithMemory>(new BufferWithMemory(
905                 vk, device, allocator, makeBufferCreateInfo(atomicBufferSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT), MemoryRequirement::HostVisible | MemoryRequirement::Coherent));
906
907         deUint32 *abuf = (deUint32 *)atomicBuffer->getAllocation().getHostPtr();
908
909         // NUM_TRIANGLES triangles, 3 vertices, 2 components of float position
910         VkDeviceSize vertexBufferSize = NUM_TRIANGLES * 3 * 2 * sizeof(float);
911
912         de::MovePtr<BufferWithMemory> vertexBuffer;
913         vertexBuffer = de::MovePtr<BufferWithMemory>(new BufferWithMemory(
914                 vk, device, allocator, makeBufferCreateInfo(vertexBufferSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT), MemoryRequirement::HostVisible | MemoryRequirement::Coherent));
915
916         float *vbuf = (float *)vertexBuffer->getAllocation().getHostPtr();
917         for (deInt32 i = 0; i < (deInt32)(vertexBufferSize / sizeof(float)); ++i)
918         {
919                 vbuf[i] = deRandom_getFloat(&rnd)*2.0f - 1.0f;
920         }
921         flushAlloc(vk, device, vertexBuffer->getAllocation());
922
923         VkDeviceSize colorOutputBufferSize = m_data.framebufferDim.width * m_data.framebufferDim.height * m_data.samples * 4 * sizeof(deUint32) * m_data.numColorLayers;
924         de::MovePtr<BufferWithMemory> colorOutputBuffer = CreateCachedBuffer(vk, device, allocator, makeBufferCreateInfo(colorOutputBufferSize, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT));
925
926         VkDeviceSize depthOutputBufferSize = 0, stencilOutputBufferSize = 0;
927         de::MovePtr<BufferWithMemory> depthOutputBuffer, stencilOutputBuffer;
928         if (m_data.useDepthStencil)
929         {
930                 depthOutputBufferSize = m_data.framebufferDim.width * m_data.framebufferDim.height * m_data.samples * sizeof(float) * m_data.numColorLayers;
931                 depthOutputBuffer = CreateCachedBuffer(vk, device, allocator, makeBufferCreateInfo(depthOutputBufferSize, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT));
932
933                 stencilOutputBufferSize = m_data.framebufferDim.width * m_data.framebufferDim.height * m_data.samples * sizeof(deUint32) * m_data.numColorLayers;
934                 stencilOutputBuffer = CreateCachedBuffer(vk, device, allocator, makeBufferCreateInfo(stencilOutputBufferSize, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT));
935         }
936
937         deUint32 minSRTexelWidth = minFragmentShadingRateAttachmentTexelSize.width;
938         deUint32 minSRTexelHeight = minFragmentShadingRateAttachmentTexelSize.height;
939         deUint32 maxSRWidth = (m_data.framebufferDim.width + minSRTexelWidth - 1) / minSRTexelWidth;
940         deUint32 maxSRHeight = (m_data.framebufferDim.height + minSRTexelHeight - 1) / minSRTexelHeight;
941
942         // max size over all formats
943         VkDeviceSize srFillBufferSize = numSRLayers * maxSRWidth * maxSRHeight * 32/*4 component 64-bit*/;
944         de::MovePtr<BufferWithMemory> srFillBuffer;
945         deUint8 *fillPtr = DE_NULL;
946         if (m_data.useAttachment())
947         {
948                 srFillBuffer = CreateCachedBuffer(vk, device, allocator, makeBufferCreateInfo(srFillBufferSize, VK_BUFFER_USAGE_TRANSFER_SRC_BIT));
949                 fillPtr = (deUint8 *)srFillBuffer->getAllocation().getHostPtr();
950         }
951
952         de::MovePtr<ImageWithMemory> cbImage;
953         Move<VkImageView> cbImageView;
954         {
955                 const VkImageCreateInfo                 imageCreateInfo                 =
956                 {
957                         VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,    // VkStructureType                      sType;
958                         DE_NULL,                                                                // const void*                          pNext;
959                         (VkImageCreateFlags)0u,                                 // VkImageCreateFlags           flags;
960                         VK_IMAGE_TYPE_2D,                                               // VkImageType                          imageType;
961                         cbFormat,                                                               // VkFormat                                     format;
962                         {
963                                 m_data.framebufferDim.width,            // deUint32     width;
964                                 m_data.framebufferDim.height,           // deUint32     height;
965                                 1u                                                                      // deUint32     depth;
966                         },                                                                              // VkExtent3D                           extent;
967                         1u,                                                                             // deUint32                                     mipLevels;
968                         m_data.numColorLayers,                                  // deUint32                                     arrayLayers;
969                         m_data.samples,                                                 // VkSampleCountFlagBits        samples;
970                         VK_IMAGE_TILING_OPTIMAL,                                // VkImageTiling                        tiling;
971                         cbUsage,                                                                // VkImageUsageFlags            usage;
972                         VK_SHARING_MODE_EXCLUSIVE,                              // VkSharingMode                        sharingMode;
973                         0u,                                                                             // deUint32                                     queueFamilyIndexCount;
974                         DE_NULL,                                                                // const deUint32*                      pQueueFamilyIndices;
975                         VK_IMAGE_LAYOUT_UNDEFINED                               // VkImageLayout                        initialLayout;
976                 };
977                 cbImage = de::MovePtr<ImageWithMemory>(new ImageWithMemory(
978                         vk, device, allocator, imageCreateInfo, MemoryRequirement::Any));
979
980                 VkImageViewCreateInfo           imageViewCreateInfo             =
981                 {
982                         VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,       // VkStructureType                      sType;
983                         DE_NULL,                                                                        // const void*                          pNext;
984                         (VkImageViewCreateFlags)0u,                                     // VkImageViewCreateFlags       flags;
985                         **cbImage,                                                                      // VkImage                                      image;
986                         VK_IMAGE_VIEW_TYPE_2D_ARRAY,                            // VkImageViewType                      viewType;
987                         cbFormat,                                                                       // VkFormat                                     format;
988                         {
989                                 VK_COMPONENT_SWIZZLE_R,                                 // VkComponentSwizzle   r;
990                                 VK_COMPONENT_SWIZZLE_G,                                 // VkComponentSwizzle   g;
991                                 VK_COMPONENT_SWIZZLE_B,                                 // VkComponentSwizzle   b;
992                                 VK_COMPONENT_SWIZZLE_A                                  // VkComponentSwizzle   a;
993                         },                                                                                      // VkComponentMapping            components;
994                         {
995                                 VK_IMAGE_ASPECT_COLOR_BIT,                              // VkImageAspectFlags   aspectMask;
996                                 0u,                                                                             // deUint32                             baseMipLevel;
997                                 1u,                                                                             // deUint32                             levelCount;
998                                 0u,                                                                             // deUint32                             baseArrayLayer;
999                                 m_data.numColorLayers                                   // deUint32                             layerCount;
1000                         }                                                                                       // VkImageSubresourceRange      subresourceRange;
1001                 };
1002                 cbImageView = createImageView(vk, device, &imageViewCreateInfo, NULL);
1003         }
1004
1005         de::MovePtr<ImageWithMemory> dsImage;
1006         Move<VkImageView> dsImageView, dImageView, sImageView;
1007         VkImageUsageFlags dsUsage = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT |
1008                                                                 VK_IMAGE_USAGE_SAMPLED_BIT |
1009                                                                 VK_IMAGE_USAGE_TRANSFER_SRC_BIT |
1010                                                                 VK_IMAGE_USAGE_TRANSFER_DST_BIT;
1011         if (m_data.useDepthStencil)
1012         {
1013                 const VkImageCreateInfo                 imageCreateInfo                 =
1014                 {
1015                         VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,    // VkStructureType                      sType;
1016                         DE_NULL,                                                                // const void*                          pNext;
1017                         (VkImageCreateFlags)0u,                                 // VkImageCreateFlags           flags;
1018                         VK_IMAGE_TYPE_2D,                                               // VkImageType                          imageType;
1019                         dsFormat,                                                               // VkFormat                                     format;
1020                         {
1021                                 m_data.framebufferDim.width,            // deUint32     width;
1022                                 m_data.framebufferDim.height,           // deUint32     height;
1023                                 1u                                                                      // deUint32     depth;
1024                         },                                                                              // VkExtent3D                           extent;
1025                         1u,                                                                             // deUint32                                     mipLevels;
1026                         m_data.numColorLayers,                                  // deUint32                                     arrayLayers;
1027                         m_data.samples,                                                 // VkSampleCountFlagBits        samples;
1028                         VK_IMAGE_TILING_OPTIMAL,                                // VkImageTiling                        tiling;
1029                         dsUsage,                                                                // VkImageUsageFlags            usage;
1030                         VK_SHARING_MODE_EXCLUSIVE,                              // VkSharingMode                        sharingMode;
1031                         0u,                                                                             // deUint32                                     queueFamilyIndexCount;
1032                         DE_NULL,                                                                // const deUint32*                      pQueueFamilyIndices;
1033                         VK_IMAGE_LAYOUT_UNDEFINED                               // VkImageLayout                        initialLayout;
1034                 };
1035                 dsImage = de::MovePtr<ImageWithMemory>(new ImageWithMemory(
1036                         vk, device, allocator, imageCreateInfo, MemoryRequirement::Any));
1037
1038                 VkImageViewCreateInfo           imageViewCreateInfo             =
1039                 {
1040                         VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,       // VkStructureType                      sType;
1041                         DE_NULL,                                                                        // const void*                          pNext;
1042                         (VkImageViewCreateFlags)0u,                                     // VkImageViewCreateFlags       flags;
1043                         **dsImage,                                                                      // VkImage                                      image;
1044                         VK_IMAGE_VIEW_TYPE_2D_ARRAY,                            // VkImageViewType                      viewType;
1045                         dsFormat,                                                                       // VkFormat                                     format;
1046                         {
1047                                 VK_COMPONENT_SWIZZLE_R,                                 // VkComponentSwizzle   r;
1048                                 VK_COMPONENT_SWIZZLE_G,                                 // VkComponentSwizzle   g;
1049                                 VK_COMPONENT_SWIZZLE_B,                                 // VkComponentSwizzle   b;
1050                                 VK_COMPONENT_SWIZZLE_A                                  // VkComponentSwizzle   a;
1051                         },                                                                                      // VkComponentMapping            components;
1052                         {
1053                                 VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT,        // VkImageAspectFlags   aspectMask;
1054                                 0u,                                                                             // deUint32                             baseMipLevel;
1055                                 1u,                                                                             // deUint32                             levelCount;
1056                                 0u,                                                                             // deUint32                             baseArrayLayer;
1057                                 m_data.numColorLayers                                   // deUint32                             layerCount;
1058                         }                                                                                       // VkImageSubresourceRange      subresourceRange;
1059                 };
1060                 dsImageView = createImageView(vk, device, &imageViewCreateInfo, NULL);
1061                 imageViewCreateInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
1062                 dImageView = createImageView(vk, device, &imageViewCreateInfo, NULL);
1063                 imageViewCreateInfo.subresourceRange.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
1064                 sImageView = createImageView(vk, device, &imageViewCreateInfo, NULL);
1065         }
1066
1067         // Image used to test implicit derivative calculations.
1068         // Filled with a value of 1<<lod.
1069         de::MovePtr<ImageWithMemory> derivImage;
1070         Move<VkImageView> derivImageView;
1071         VkImageUsageFlags derivUsage = VK_IMAGE_USAGE_SAMPLED_BIT |
1072                                                                    VK_IMAGE_USAGE_TRANSFER_DST_BIT;
1073         deUint32 derivNumLevels;
1074         {
1075                 deUint32 maxDim = de::max(m_context.getFragmentShadingRateProperties().maxFragmentSize.width, m_context.getFragmentShadingRateProperties().maxFragmentSize.height);
1076                 derivNumLevels = 1 + deCtz32(maxDim);
1077                 const VkImageCreateInfo                 imageCreateInfo                 =
1078                 {
1079                         VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,    // VkStructureType                      sType;
1080                         DE_NULL,                                                                // const void*                          pNext;
1081                         (VkImageCreateFlags)0u,                                 // VkImageCreateFlags           flags;
1082                         VK_IMAGE_TYPE_2D,                                               // VkImageType                          imageType;
1083                         VK_FORMAT_R32_UINT,                                             // VkFormat                                     format;
1084                         {
1085                                 m_context.getFragmentShadingRateProperties().maxFragmentSize.width,             // deUint32     width;
1086                                 m_context.getFragmentShadingRateProperties().maxFragmentSize.height,    // deUint32     height;
1087                                 1u                                                                      // deUint32     depth;
1088                         },                                                                              // VkExtent3D                           extent;
1089                         derivNumLevels,                                                 // deUint32                                     mipLevels;
1090                         1u,                                                                             // deUint32                                     arrayLayers;
1091                         VK_SAMPLE_COUNT_1_BIT,                                  // VkSampleCountFlagBits        samples;
1092                         VK_IMAGE_TILING_OPTIMAL,                                // VkImageTiling                        tiling;
1093                         derivUsage,                                                             // VkImageUsageFlags            usage;
1094                         VK_SHARING_MODE_EXCLUSIVE,                              // VkSharingMode                        sharingMode;
1095                         0u,                                                                             // deUint32                                     queueFamilyIndexCount;
1096                         DE_NULL,                                                                // const deUint32*                      pQueueFamilyIndices;
1097                         VK_IMAGE_LAYOUT_UNDEFINED                               // VkImageLayout                        initialLayout;
1098                 };
1099                 derivImage = de::MovePtr<ImageWithMemory>(new ImageWithMemory(
1100                         vk, device, allocator, imageCreateInfo, MemoryRequirement::Any));
1101
1102                 VkImageViewCreateInfo           imageViewCreateInfo             =
1103                 {
1104                         VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,       // VkStructureType                      sType;
1105                         DE_NULL,                                                                        // const void*                          pNext;
1106                         (VkImageViewCreateFlags)0u,                                     // VkImageViewCreateFlags       flags;
1107                         **derivImage,                                                           // VkImage                                      image;
1108                         VK_IMAGE_VIEW_TYPE_2D,                                          // VkImageViewType                      viewType;
1109                         VK_FORMAT_R32_UINT,                                                     // VkFormat                                     format;
1110                         {
1111                                 VK_COMPONENT_SWIZZLE_R,                                 // VkComponentSwizzle   r;
1112                                 VK_COMPONENT_SWIZZLE_G,                                 // VkComponentSwizzle   g;
1113                                 VK_COMPONENT_SWIZZLE_B,                                 // VkComponentSwizzle   b;
1114                                 VK_COMPONENT_SWIZZLE_A                                  // VkComponentSwizzle   a;
1115                         },                                                                                      // VkComponentMapping            components;
1116                         {
1117                                 VK_IMAGE_ASPECT_COLOR_BIT,                              // VkImageAspectFlags   aspectMask;
1118                                 0u,                                                                             // deUint32                             baseMipLevel;
1119                                 derivNumLevels,                                                 // deUint32                             levelCount;
1120                                 0u,                                                                             // deUint32                             baseArrayLayer;
1121                                 1u                                                                              // deUint32                             layerCount;
1122                         }                                                                                       // VkImageSubresourceRange      subresourceRange;
1123                 };
1124                 derivImageView = createImageView(vk, device, &imageViewCreateInfo, NULL);
1125         }
1126
1127         // sampler used with derivImage
1128         const struct VkSamplerCreateInfo                samplerInfo     =
1129         {
1130                 VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO,          // sType
1131                 DE_NULL,                                                                        // pNext
1132                 0u,                                                                                     // flags
1133                 VK_FILTER_NEAREST,                                                      // magFilter
1134                 VK_FILTER_NEAREST,                                                      // minFilter
1135                 VK_SAMPLER_MIPMAP_MODE_NEAREST,                         // mipmapMode
1136                 VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE,          // addressModeU
1137                 VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE,          // addressModeV
1138                 VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE,          // addressModeW
1139                 0.0f,                                                                           // mipLodBias
1140                 VK_FALSE,                                                                       // anisotropyEnable
1141                 1.0f,                                                                           // maxAnisotropy
1142                 DE_FALSE,                                                                       // compareEnable
1143                 VK_COMPARE_OP_ALWAYS,                                           // compareOp
1144                 0.0f,                                                                           // minLod
1145                 (float)derivNumLevels,                                          // maxLod
1146                 VK_BORDER_COLOR_INT_TRANSPARENT_BLACK,          // borderColor
1147                 VK_FALSE,                                                                       // unnormalizedCoords
1148         };
1149
1150         Move<VkSampler>                 sampler = createSampler(vk, device, &samplerInfo);
1151
1152         Move<vk::VkDescriptorSetLayout> descriptorSetLayout;
1153         VkDescriptorSetLayoutCreateFlags layoutCreateFlags = 0;
1154
1155         const VkDescriptorSetLayoutBinding bindings[] =
1156         {
1157                 {
1158                         0u,                                                                             // binding
1159                         VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,              // descriptorType
1160                         1u,                                                                             // descriptorCount
1161                         allShaderStages,                                                // stageFlags
1162                         DE_NULL,                                                                // pImmutableSamplers
1163                 },
1164                 {
1165                         1u,                                                                             // binding
1166                         VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,               // descriptorType
1167                         1u,                                                                             // descriptorCount
1168                         allShaderStages,                                                // stageFlags
1169                         DE_NULL,                                                                // pImmutableSamplers
1170                 },
1171                 {
1172                         2u,                                                                             // binding
1173                         VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,              // descriptorType
1174                         1u,                                                                             // descriptorCount
1175                         allShaderStages,                                                // stageFlags
1176                         DE_NULL,                                                                // pImmutableSamplers
1177                 },
1178                 {
1179                         3u,                                                                             // binding
1180                         VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,      // descriptorType
1181                         1u,                                                                             // descriptorCount
1182                         allShaderStages,                                                // stageFlags
1183                         DE_NULL,                                                                // pImmutableSamplers
1184                 },
1185                 {
1186                         4u,                                                                             // binding
1187                         VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,              // descriptorType
1188                         1u,                                                                             // descriptorCount
1189                         allShaderStages,                                                // stageFlags
1190                         DE_NULL,                                                                // pImmutableSamplers
1191                 },
1192                 {
1193                         5u,                                                                             // binding
1194                         VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,              // descriptorType
1195                         1u,                                                                             // descriptorCount
1196                         allShaderStages,                                                // stageFlags
1197                         DE_NULL,                                                                // pImmutableSamplers
1198                 },
1199                 {
1200                         6u,                                                                             // binding
1201                         VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,               // descriptorType
1202                         1u,                                                                             // descriptorCount
1203                         allShaderStages,                                                // stageFlags
1204                         DE_NULL,                                                                // pImmutableSamplers
1205                 },
1206                 {
1207                         7u,                                                                             // binding
1208                         VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE,               // descriptorType
1209                         1u,                                                                             // descriptorCount
1210                         allShaderStages,                                                // stageFlags
1211                         DE_NULL,                                                                // pImmutableSamplers
1212                 },
1213         };
1214
1215         // Create a layout and allocate a descriptor set for it.
1216         const VkDescriptorSetLayoutCreateInfo setLayoutCreateInfo =
1217         {
1218                 vk::VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO,        // sType
1219                 DE_NULL,                                                                                                        // pNext
1220                 layoutCreateFlags,                                                                                      // flags
1221                 sizeof(bindings)/sizeof(bindings[0]),                                           // bindingCount
1222                 &bindings[0]                                                                                            // pBindings
1223         };
1224
1225         descriptorSetLayout = vk::createDescriptorSetLayout(vk, device, &setLayoutCreateInfo);
1226
1227         const VkPushConstantRange                               pushConstantRange                               =
1228         {
1229                 allShaderStages,                                                                                        // VkShaderStageFlags                                   stageFlags;
1230                 0u,                                                                                                                     // deUint32                                                             offset;
1231                 sizeof(deInt32)                                                                                         // deUint32                                                             size;
1232         };
1233
1234         const VkPipelineLayoutCreateInfo pipelineLayoutCreateInfo =
1235         {
1236                 VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO,                          // sType
1237                 DE_NULL,                                                                                                        // pNext
1238                 (VkPipelineLayoutCreateFlags)0,
1239                 1,                                                                                                                      // setLayoutCount
1240                 &descriptorSetLayout.get(),                                                                     // pSetLayouts
1241                 1u,                                                                                                                     // pushConstantRangeCount
1242                 &pushConstantRange,                                                                                     // pPushConstantRanges
1243         };
1244
1245         Move<VkPipelineLayout> pipelineLayout = createPipelineLayout(vk, device, &pipelineLayoutCreateInfo, NULL);
1246
1247         const Unique<VkShaderModule>    cs                                              (createShaderModule(vk, device, m_context.getBinaryCollection().get("comp"), 0));
1248
1249         const VkPipelineShaderStageCreateInfo   csShaderCreateInfo =
1250         {
1251                 VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO,
1252                 DE_NULL,
1253                 (VkPipelineShaderStageCreateFlags)0,
1254                 VK_SHADER_STAGE_COMPUTE_BIT,                                                            // stage
1255                 *cs,                                                                                                            // shader
1256                 "main",
1257                 DE_NULL,                                                                                                        // pSpecializationInfo
1258         };
1259
1260         const VkComputePipelineCreateInfo               pipelineCreateInfo =
1261         {
1262                 VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO,
1263                 DE_NULL,
1264                 0u,                                                                                                                     // flags
1265                 csShaderCreateInfo,                                                                                     // cs
1266                 *pipelineLayout,                                                                                        // layout
1267                 (vk::VkPipeline)0,                                                                                      // basePipelineHandle
1268                 0u,                                                                                                                     // basePipelineIndex
1269         };
1270         Move<VkPipeline> computePipeline = createComputePipeline(vk, device, DE_NULL, &pipelineCreateInfo, NULL);
1271
1272         for (deUint32 modeIdx = 0; modeIdx < ATTACHMENT_MODE_COUNT; ++modeIdx)
1273         {
1274                 // If we're not using an attachment, don't test all the different attachment modes
1275                 if (modeIdx != ATTACHMENT_MODE_DEFAULT && !m_data.useAttachment())
1276                         continue;
1277
1278                 // Consider all uint formats possible
1279                 static const VkFormat srFillFormats[] =
1280                 {
1281                         VK_FORMAT_R8_UINT,
1282                         VK_FORMAT_R8G8_UINT,
1283                         VK_FORMAT_R8G8B8_UINT,
1284                         VK_FORMAT_R8G8B8A8_UINT,
1285                         VK_FORMAT_R16_UINT,
1286                         VK_FORMAT_R16G16_UINT,
1287                         VK_FORMAT_R16G16B16_UINT,
1288                         VK_FORMAT_R16G16B16A16_UINT,
1289                         VK_FORMAT_R32_UINT,
1290                         VK_FORMAT_R32G32_UINT,
1291                         VK_FORMAT_R32G32B32_UINT,
1292                         VK_FORMAT_R32G32B32A32_UINT,
1293                         VK_FORMAT_R64_UINT,
1294                         VK_FORMAT_R64G64_UINT,
1295                         VK_FORMAT_R64G64B64_UINT,
1296                         VK_FORMAT_R64G64B64A64_UINT,
1297                 };
1298                 // Only test all formats in the default mode
1299                 deUint32 numFillFormats = modeIdx == ATTACHMENT_MODE_DEFAULT ? (deUint32)(sizeof(srFillFormats)/sizeof(srFillFormats[0])) : 1u;
1300
1301                 // Iterate over all supported tile sizes and formats
1302                 for (deUint32 srTexelWidth  = minFragmentShadingRateAttachmentTexelSize.width;
1303                                           srTexelWidth <= maxFragmentShadingRateAttachmentTexelSize.width;
1304                                           srTexelWidth *= 2)
1305                 for (deUint32 srTexelHeight  = minFragmentShadingRateAttachmentTexelSize.height;
1306                                           srTexelHeight <= maxFragmentShadingRateAttachmentTexelSize.height;
1307                                           srTexelHeight *= 2)
1308                 for (deUint32 formatIdx = 0; formatIdx < numFillFormats; ++formatIdx)
1309                 {
1310                         deUint32 aspectRatio = (srTexelHeight > srTexelWidth) ? (srTexelHeight / srTexelWidth) : (srTexelWidth / srTexelHeight);
1311                         if (aspectRatio > maxFragmentShadingRateAttachmentTexelSizeAspectRatio)
1312                                 continue;
1313
1314                         // Go through the loop only once when not using an attachment
1315                         if (!m_data.useAttachment() &&
1316                                 (srTexelWidth != minFragmentShadingRateAttachmentTexelSize.width ||
1317                                  srTexelHeight != minFragmentShadingRateAttachmentTexelSize.height ||
1318                                  formatIdx != 0))
1319                                  continue;
1320
1321                         bool imagelessFB = modeIdx == ATTACHMENT_MODE_IMAGELESS;
1322
1323                         deUint32 srWidth = (m_data.framebufferDim.width + srTexelWidth - 1) / srTexelWidth;
1324                         deUint32 srHeight = (m_data.framebufferDim.height + srTexelHeight - 1) / srTexelHeight;
1325
1326                         VkFormat srFormat = srFillFormats[formatIdx];
1327                         deUint32 srFillBpp = tcu::getPixelSize(mapVkFormat(srFormat));
1328
1329                         VkImageLayout   srLayout        = modeIdx == ATTACHMENT_MODE_LAYOUT_OPTIMAL ? VK_IMAGE_LAYOUT_FRAGMENT_SHADING_RATE_ATTACHMENT_OPTIMAL_KHR : VK_IMAGE_LAYOUT_GENERAL;
1330                         VkImageViewType srViewType      = (modeIdx == ATTACHMENT_MODE_2DARRAY || numSRLayers > 1u) ? VK_IMAGE_VIEW_TYPE_2D_ARRAY : VK_IMAGE_VIEW_TYPE_2D;
1331                         VkImageTiling   srTiling        = (modeIdx == ATTACHMENT_MODE_TILING_LINEAR) ? VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL;
1332
1333                         VkFormatProperties srFormatProperties;
1334                         m_context.getInstanceInterface().getPhysicalDeviceFormatProperties(m_context.getPhysicalDevice(), srFormat, &srFormatProperties);
1335                         VkFormatFeatureFlags srFormatFeatures = srTiling == VK_IMAGE_TILING_LINEAR ? srFormatProperties.linearTilingFeatures : srFormatProperties.optimalTilingFeatures;
1336
1337                         if (m_context.getFragmentShadingRateFeatures().attachmentFragmentShadingRate &&
1338                                 !(srFormatFeatures & VK_FORMAT_FEATURE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR))
1339                         {
1340                                 if (srFormat == VK_FORMAT_R8_UINT && srTiling == VK_IMAGE_TILING_OPTIMAL)
1341                                 {
1342                                         log << tcu::TestLog::Message << "VK_FORMAT_R8_UINT/VK_IMAGE_TILING_OPTIMAL don't support VK_FORMAT_FEATURE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR" << tcu::TestLog::EndMessage;
1343                                         res = QP_TEST_RESULT_FAIL;
1344                                 }
1345                                 continue;
1346                         }
1347
1348                         Move<vk::VkDescriptorPool>              descriptorPool;
1349                         Move<vk::VkDescriptorSet>               descriptorSet;
1350                         VkDescriptorPoolCreateFlags poolCreateFlags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT;
1351
1352                         vk::DescriptorPoolBuilder poolBuilder;
1353                         for (deInt32 i = 0; i < (deInt32)(sizeof(bindings)/sizeof(bindings[0])); ++i)
1354                                 poolBuilder.addType(bindings[i].descriptorType, bindings[i].descriptorCount);
1355
1356                         descriptorPool = poolBuilder.build(vk, device, poolCreateFlags, 1u);
1357                         descriptorSet = makeDescriptorSet(vk, device, *descriptorPool, *descriptorSetLayout);
1358
1359                         de::MovePtr<ImageWithMemory> srImage;
1360                         Move<VkImageView> srImageView;
1361                         VkImageUsageFlags srUsage = VK_IMAGE_USAGE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR |
1362                                                                                 VK_IMAGE_USAGE_TRANSFER_DST_BIT |
1363                                                                                 VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
1364
1365                         if (m_data.useAttachment())
1366                         {
1367                                 const VkImageCreateInfo                 imageCreateInfo                 =
1368                                 {
1369                                         VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO,    // VkStructureType                      sType;
1370                                         DE_NULL,                                                                // const void*                          pNext;
1371                                         (VkImageCreateFlags)0u,                                 // VkImageCreateFlags           flags;
1372                                         VK_IMAGE_TYPE_2D,                                               // VkImageType                          imageType;
1373                                         srFormat,                                                               // VkFormat                                     format;
1374                                         {
1375                                                 srWidth,                                                        // deUint32     width;
1376                                                 srHeight,                                                       // deUint32     height;
1377                                                 1u                                                                      // deUint32     depth;
1378                                         },                                                                              // VkExtent3D                           extent;
1379                                         1u,                                                                             // deUint32                                     mipLevels;
1380                                         numSRLayers,                                                    // deUint32                                     arrayLayers;
1381                                         VK_SAMPLE_COUNT_1_BIT,                                  // VkSampleCountFlagBits        samples;
1382                                         srTiling,                                                               // VkImageTiling                        tiling;
1383                                         srUsage,                                                                // VkImageUsageFlags            usage;
1384                                         VK_SHARING_MODE_EXCLUSIVE,                              // VkSharingMode                        sharingMode;
1385                                         0u,                                                                             // deUint32                                     queueFamilyIndexCount;
1386                                         DE_NULL,                                                                // const deUint32*                      pQueueFamilyIndices;
1387                                         VK_IMAGE_LAYOUT_UNDEFINED                               // VkImageLayout                        initialLayout;
1388                                 };
1389                                 srImage = de::MovePtr<ImageWithMemory>(new ImageWithMemory(
1390                                         vk, device, allocator, imageCreateInfo, MemoryRequirement::Any));
1391
1392                                 VkImageViewCreateInfo           imageViewCreateInfo             =
1393                                 {
1394                                         VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO,       // VkStructureType                      sType;
1395                                         DE_NULL,                                                                        // const void*                          pNext;
1396                                         (VkImageViewCreateFlags)0u,                                     // VkImageViewCreateFlags       flags;
1397                                         **srImage,                                                                      // VkImage                                      image;
1398                                         srViewType,                                                                     // VkImageViewType                      viewType;
1399                                         srFormat,                                                                       // VkFormat                                     format;
1400                                         {
1401                                                 VK_COMPONENT_SWIZZLE_R,                                 // VkComponentSwizzle   r;
1402                                                 VK_COMPONENT_SWIZZLE_G,                                 // VkComponentSwizzle   g;
1403                                                 VK_COMPONENT_SWIZZLE_B,                                 // VkComponentSwizzle   b;
1404                                                 VK_COMPONENT_SWIZZLE_A                                  // VkComponentSwizzle   a;
1405                                         },                                                                                      // VkComponentMapping            components;
1406                                         {
1407                                                 VK_IMAGE_ASPECT_COLOR_BIT,                              // VkImageAspectFlags   aspectMask;
1408                                                 0u,                                                                             // deUint32                             baseMipLevel;
1409                                                 1u,                                                                             // deUint32                             levelCount;
1410                                                 0u,                                                                             // deUint32                             baseArrayLayer;
1411                                                 srViewType == VK_IMAGE_VIEW_TYPE_2D ?
1412                                                 1 : numSRLayers,                                                // deUint32                             layerCount;
1413                                         }                                                                                       // VkImageSubresourceRange      subresourceRange;
1414                                 };
1415                                 srImageView = createImageView(vk, device, &imageViewCreateInfo, NULL);
1416                         }
1417
1418                         VkDescriptorImageInfo imageInfo;
1419                         VkDescriptorBufferInfo bufferInfo;
1420
1421                         VkWriteDescriptorSet w =
1422                         {
1423                                 VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET,                                                 // sType
1424                                 DE_NULL,                                                                                                                // pNext
1425                                 *descriptorSet,                                                                                                 // dstSet
1426                                 (deUint32)0,                                                                                                    // dstBinding
1427                                 0,                                                                                                                              // dstArrayElement
1428                                 1u,                                                                                                                             // descriptorCount
1429                                 bindings[0].descriptorType,                                                                             // descriptorType
1430                                 &imageInfo,                                                                                                             // pImageInfo
1431                                 &bufferInfo,                                                                                                    // pBufferInfo
1432                                 DE_NULL,                                                                                                                // pTexelBufferView
1433                         };
1434
1435                         abuf[0] = 0;
1436                         flushAlloc(vk, device, atomicBuffer->getAllocation());
1437
1438                         bufferInfo = makeDescriptorBufferInfo(**atomicBuffer, 0, atomicBufferSize);
1439                         w.dstBinding = 0;
1440                         w.descriptorType = bindings[0].descriptorType;
1441                         vk.updateDescriptorSets(device, 1, &w, 0, NULL);
1442
1443                         imageInfo = makeDescriptorImageInfo(DE_NULL, *cbImageView, VK_IMAGE_LAYOUT_GENERAL);
1444                         w.dstBinding = 1;
1445                         w.descriptorType = bindings[1].descriptorType;
1446                         vk.updateDescriptorSets(device, 1, &w, 0, NULL);
1447
1448                         bufferInfo = makeDescriptorBufferInfo(**colorOutputBuffer, 0, colorOutputBufferSize);
1449                         w.dstBinding = 2;
1450                         w.descriptorType = bindings[2].descriptorType;
1451                         vk.updateDescriptorSets(device, 1, &w, 0, NULL);
1452
1453                         imageInfo = makeDescriptorImageInfo(*sampler, *derivImageView, VK_IMAGE_LAYOUT_GENERAL);
1454                         w.dstBinding = 3;
1455                         w.descriptorType = bindings[3].descriptorType;
1456                         vk.updateDescriptorSets(device, 1, &w, 0, NULL);
1457
1458                         if (m_data.useDepthStencil)
1459                         {
1460                                 bufferInfo = makeDescriptorBufferInfo(**depthOutputBuffer, 0, depthOutputBufferSize);
1461                                 w.dstBinding = 4;
1462                                 w.descriptorType = bindings[4].descriptorType;
1463                                 vk.updateDescriptorSets(device, 1, &w, 0, NULL);
1464
1465                                 bufferInfo = makeDescriptorBufferInfo(**stencilOutputBuffer, 0, stencilOutputBufferSize);
1466                                 w.dstBinding = 5;
1467                                 w.descriptorType = bindings[5].descriptorType;
1468                                 vk.updateDescriptorSets(device, 1, &w, 0, NULL);
1469
1470                                 imageInfo = makeDescriptorImageInfo(DE_NULL, *dImageView, VK_IMAGE_LAYOUT_GENERAL);
1471                                 w.dstBinding = 6;
1472                                 w.descriptorType = bindings[6].descriptorType;
1473                                 vk.updateDescriptorSets(device, 1, &w, 0, NULL);
1474
1475                                 imageInfo = makeDescriptorImageInfo(DE_NULL, *sImageView, VK_IMAGE_LAYOUT_GENERAL);
1476                                 w.dstBinding = 7;
1477                                 w.descriptorType = bindings[7].descriptorType;
1478                                 vk.updateDescriptorSets(device, 1, &w, 0, NULL);
1479                         }
1480
1481                         Move<VkRenderPass> renderPass;
1482                         Move<VkFramebuffer> framebuffer;
1483
1484                         std::vector<VkImageView> attachments;
1485                         attachments.push_back(*cbImageView);
1486                         deUint32 dsAttachmentIdx = 0, srAttachmentIdx = 0;
1487                         if (m_data.useAttachment())
1488                         {
1489                                 srAttachmentIdx = (deUint32)attachments.size();
1490                                 attachments.push_back(*srImageView);
1491                         }
1492                         if (m_data.useDepthStencil)
1493                         {
1494                                 dsAttachmentIdx = (deUint32)attachments.size();
1495                                 attachments.push_back(*dsImageView);
1496                         }
1497
1498                         if (!m_data.groupParams->useDynamicRendering)
1499                         {
1500                                 const vk::VkAttachmentReference2 colorAttachmentReference
1501                                 {
1502                                         VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2,                                       // sType
1503                                         DE_NULL,                                                                                                        // pNext
1504                                         0,                                                                                                                      // attachment
1505                                         vk::VK_IMAGE_LAYOUT_GENERAL,                                                            // layout
1506                                         0,                                                                                                                      // aspectMask
1507                                 };
1508
1509                                 const vk::VkAttachmentReference2 fragmentShadingRateAttachment =
1510                                 {
1511                                         VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2,                                       // sType
1512                                         DE_NULL,                                                                                                        // pNext
1513                                         srAttachmentIdx,                                                                                        // attachment
1514                                         srLayout,                                                                                                       // layout
1515                                         0,                                                                                                                      // aspectMask
1516                                 };
1517
1518                                 const vk::VkAttachmentReference2 depthAttachmentReference =
1519                                 {
1520                                         VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2,                                       // sType
1521                                         DE_NULL,                                                                                                        // pNext
1522                                         dsAttachmentIdx,                                                                                        // attachment
1523                                         vk::VK_IMAGE_LAYOUT_GENERAL,                                                            // layout
1524                                         0,                                                                                                                      // aspectMask
1525                                 };
1526
1527                                 const bool                                                                              noAttachmentPtr                         = (m_data.attachmentUsage == AttachmentUsage::NO_ATTACHMENT_PTR);
1528                                 const VkFragmentShadingRateAttachmentInfoKHR    shadingRateAttachmentInfo       =
1529                                 {
1530                                         VK_STRUCTURE_TYPE_FRAGMENT_SHADING_RATE_ATTACHMENT_INFO_KHR,                                                    // VkStructureType                                sType;
1531                                         DE_NULL,                                                                                                                                                                // const void*                                    pNext;
1532                                         (noAttachmentPtr ? nullptr : &fragmentShadingRateAttachment),                                                   // const VkAttachmentReference2*        pFragmentShadingRateAttachment;
1533                                         { srTexelWidth, srTexelHeight },                                                                                                                // VkExtent2D                                      shadingRateAttachmentTexelSize;
1534                                 };
1535
1536                                 const bool                                              useAttachmentInfo       = (m_data.attachmentUsage != AttachmentUsage::NO_ATTACHMENT);
1537                                 const VkSubpassDescription2             subpassDesc                     =
1538                                 {
1539                                         VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_2,                                                // sType
1540                                         (useAttachmentInfo ? &shadingRateAttachmentInfo : nullptr),             // pNext;
1541                                         (vk::VkSubpassDescriptionFlags)0,                                                               // flags
1542                                         vk::VK_PIPELINE_BIND_POINT_GRAPHICS,                                                    // pipelineBindPoint
1543                                         m_data.multiView ? 0x3 : 0u,                                                                    // viewMask
1544                                         0u,                                                                                                                             // inputCount
1545                                         DE_NULL,                                                                                                                // pInputAttachments
1546                                         1,                                                                                                                              // colorCount
1547                                         &colorAttachmentReference,                                                                              // pColorAttachments
1548                                         DE_NULL,                                                                                                                // pResolveAttachments
1549                                         m_data.useDepthStencil ? &depthAttachmentReference : DE_NULL,   // depthStencilAttachment
1550                                         0u,                                                                                                                             // preserveCount
1551                                         DE_NULL,                                                                                                                // pPreserveAttachments
1552                                 };
1553
1554                                 std::vector<VkAttachmentDescription2> attachmentDescriptions
1555                                 {
1556                                         {
1557                                                 VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_2,     // VkStructureType sType;
1558                                                 DE_NULL,                                                                        // const void* pNext;
1559                                                 (VkAttachmentDescriptionFlags)0u,                       // VkAttachmentDescriptionFlags         flags;
1560                                                 cbFormat,                                       // VkFormat                                                     format;
1561                                                 m_data.samples,                                                         // VkSampleCountFlagBits                        samples;
1562                                                 VK_ATTACHMENT_LOAD_OP_LOAD,                                     // VkAttachmentLoadOp                           loadOp;
1563                                                 VK_ATTACHMENT_STORE_OP_STORE,                           // VkAttachmentStoreOp                          storeOp;
1564                                                 VK_ATTACHMENT_LOAD_OP_DONT_CARE,                        // VkAttachmentLoadOp                           stencilLoadOp;
1565                                                 VK_ATTACHMENT_STORE_OP_DONT_CARE,                       // VkAttachmentStoreOp                          stencilStoreOp;
1566                                                 VK_IMAGE_LAYOUT_GENERAL,                                        // VkImageLayout                                        initialLayout;
1567                                                 VK_IMAGE_LAYOUT_GENERAL                                         // VkImageLayout                                        finalLayout;
1568                                         }
1569                                 };
1570                                 if (m_data.useAttachment())
1571                                         attachmentDescriptions.push_back(
1572                                         {
1573                                                 VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_2,     // VkStructureType sType;
1574                                                 DE_NULL,                                                                        // const void* pNext;
1575                                                 (VkAttachmentDescriptionFlags)0u,                       // VkAttachmentDescriptionFlags         flags;
1576                                                 srFormat,                                                                       // VkFormat                                                     format;
1577                                                 VK_SAMPLE_COUNT_1_BIT,                                          // VkSampleCountFlagBits                        samples;
1578                                                 VK_ATTACHMENT_LOAD_OP_LOAD,                                     // VkAttachmentLoadOp                           loadOp;
1579                                                 VK_ATTACHMENT_STORE_OP_STORE,                           // VkAttachmentStoreOp                          storeOp;
1580                                                 VK_ATTACHMENT_LOAD_OP_DONT_CARE,                        // VkAttachmentLoadOp                           stencilLoadOp;
1581                                                 VK_ATTACHMENT_STORE_OP_DONT_CARE,                       // VkAttachmentStoreOp                          stencilStoreOp;
1582                                                 srLayout,                                                                       // VkImageLayout                                        initialLayout;
1583                                                 srLayout                                                                        // VkImageLayout                                        finalLayout;
1584                                         }
1585                                         );
1586
1587                                 if (m_data.useDepthStencil)
1588                                         attachmentDescriptions.push_back(
1589                                         {
1590                                                 VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_2,     // VkStructureType sType;
1591                                                 DE_NULL,                                                                        // const void* pNext;
1592                                                 (VkAttachmentDescriptionFlags)0u,                       // VkAttachmentDescriptionFlags         flags;
1593                                                 dsFormat,                                       // VkFormat                                                     format;
1594                                                 m_data.samples,                                                         // VkSampleCountFlagBits                        samples;
1595                                                 VK_ATTACHMENT_LOAD_OP_LOAD,                                     // VkAttachmentLoadOp                           loadOp;
1596                                                 VK_ATTACHMENT_STORE_OP_STORE,                           // VkAttachmentStoreOp                          storeOp;
1597                                                 VK_ATTACHMENT_LOAD_OP_LOAD,                                     // VkAttachmentLoadOp                           stencilLoadOp;
1598                                                 VK_ATTACHMENT_STORE_OP_STORE,                           // VkAttachmentStoreOp                          stencilStoreOp;
1599                                                 VK_IMAGE_LAYOUT_GENERAL,                                        // VkImageLayout                                        initialLayout;
1600                                                 VK_IMAGE_LAYOUT_GENERAL                                         // VkImageLayout                                        finalLayout;
1601                                         }
1602                                         );
1603
1604                                 const deUint32                                  correlatedViewMask = 0x3;
1605                                 const VkRenderPassCreateInfo2   renderPassParams        =
1606                                 {
1607                                         VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO_2,                    // sType
1608                                         DE_NULL,                                                                                                // pNext
1609                                         (vk::VkRenderPassCreateFlags)0,
1610                                         (deUint32)attachmentDescriptions.size(),                                // attachmentCount
1611                                         &attachmentDescriptions[0],                                                             // pAttachments
1612                                         1u,                                                                                                             // subpassCount
1613                                         &subpassDesc,                                                                                   // pSubpasses
1614                                         0u,                                                                                                             // dependencyCount
1615                                         DE_NULL,                                                                                                // pDependencies
1616                                         m_data.correlationMask,                                                                 // correlatedViewMaskCount
1617                                         m_data.correlationMask ? &correlatedViewMask : DE_NULL  // pCorrelatedViewMasks
1618                                 };
1619
1620                                 renderPass = createRenderPass2(vk, device, &renderPassParams);
1621
1622                                 std::vector<VkFramebufferAttachmentImageInfo> framebufferAttachmentImageInfo;
1623                                 framebufferAttachmentImageInfo.push_back(
1624                                         {
1625                                                 VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENT_IMAGE_INFO,            //  VkStructureType             sType;
1626                                                 DE_NULL,                                                                                                        //  const void*                 pNext;
1627                                                 (VkImageCreateFlags)0u,                                                                         //  VkImageCreateFlags  flags;
1628                                                 cbUsage,                                                                                                        //  VkImageUsageFlags   usage;
1629                                                 m_data.framebufferDim.width,                                                            //  deUint32                    width;
1630                                                 m_data.framebufferDim.height,                                                           //  deUint32                    height;
1631                                                 m_data.numColorLayers,                                                                          //  deUint32                    layerCount;
1632                                                 1u,                                                                                                                     //  deUint32                    viewFormatCount;
1633                                                 &cbFormat                                                                                                       //  const VkFormat*             pViewFormats;
1634                                         }
1635                                 );
1636                                 if (m_data.useAttachment())
1637                                         framebufferAttachmentImageInfo.push_back(
1638                                         {
1639                                                 VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENT_IMAGE_INFO,            //  VkStructureType             sType;
1640                                                 DE_NULL,                                                                                                        //  const void*                 pNext;
1641                                                 (VkImageCreateFlags)0u,                                                                         //  VkImageCreateFlags  flags;
1642                                                 srUsage,                                                                                                        //  VkImageUsageFlags   usage;
1643                                                 srWidth,                                                                                                        //  deUint32                    width;
1644                                                 srHeight,                                                                                                       //  deUint32                    height;
1645                                                 numSRLayers,                                                                                            //  deUint32                    layerCount;
1646                                                 srViewType == VK_IMAGE_VIEW_TYPE_2D ? 1 : numSRLayers,          //  deUint32                    viewFormatCount;
1647                                                 &srFormat                                                                                                       //  const VkFormat*             pViewFormats;
1648                                         }
1649                                         );
1650
1651                                 if (m_data.useDepthStencil)
1652                                         framebufferAttachmentImageInfo.push_back(
1653                                         {
1654                                                 VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENT_IMAGE_INFO,            //  VkStructureType             sType;
1655                                                 DE_NULL,                                                                                                        //  const void*                 pNext;
1656                                                 (VkImageCreateFlags)0u,                                                                         //  VkImageCreateFlags  flags;
1657                                                 dsUsage,                                                                                                        //  VkImageUsageFlags   usage;
1658                                                 m_data.framebufferDim.width,                                                            //  deUint32                    width;
1659                                                 m_data.framebufferDim.height,                                                           //  deUint32                    height;
1660                                                 m_data.numColorLayers,                                                                          //  deUint32                    layerCount;
1661                                                 1u,                                                                                                                     //  deUint32                    viewFormatCount;
1662                                                 &dsFormat                                                                                                       //  const VkFormat*             pViewFormats;
1663                                         }
1664                                         );
1665
1666                                 const VkFramebufferAttachmentsCreateInfo                                framebufferAttachmentsCreateInfo        =
1667                                 {
1668                                         VK_STRUCTURE_TYPE_FRAMEBUFFER_ATTACHMENTS_CREATE_INFO,          //  VkStructureType                                                             sType;
1669                                         DE_NULL,                                                                                                        //  const void*                                                                 pNext;
1670                                         (deUint32)framebufferAttachmentImageInfo.size(),                        //  deUint32                                                                    attachmentImageInfoCount;
1671                                         &framebufferAttachmentImageInfo[0]                                                      //  const VkFramebufferAttachmentImageInfo*             pAttachmentImageInfos;
1672                                 };
1673
1674                                 const vk::VkFramebufferCreateInfo       framebufferParams       =
1675                                 {
1676                                         vk::VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO,  // sType
1677                                         imagelessFB ? &framebufferAttachmentsCreateInfo : DE_NULL,                              // pNext
1678                                         (vk::VkFramebufferCreateFlags)(imagelessFB ? VK_FRAMEBUFFER_CREATE_IMAGELESS_BIT : 0),
1679                                         *renderPass,                                                                    // renderPass
1680                                         (deUint32)attachments.size(),                                   // attachmentCount
1681                                         imagelessFB ? DE_NULL : &attachments[0],                // pAttachments
1682                                         m_data.framebufferDim.width,                                    // width
1683                                         m_data.framebufferDim.height,                                   // height
1684                                         m_data.multiView ? 1 : m_data.numColorLayers,   // layers
1685                                 };
1686
1687                                 framebuffer = createFramebuffer(vk, device, &framebufferParams);
1688                         }
1689
1690                         const VkVertexInputBindingDescription           vertexBinding =
1691                         {
1692                                 0u,                                                     // deUint32                             binding;
1693                                 sizeof(float) * 2,                      // deUint32                             stride;
1694                                 VK_VERTEX_INPUT_RATE_VERTEX     // VkVertexInputRate    inputRate;
1695                         };
1696                         const VkVertexInputAttributeDescription         vertexInputAttributeDescription =
1697                         {
1698                                 0u,                                                     // deUint32     location;
1699                                 0u,                                                     // deUint32     binding;
1700                                 VK_FORMAT_R32G32_SFLOAT,        // VkFormat     format;
1701                                 0u                                                      // deUint32     offset;
1702                         };
1703
1704                         const VkPipelineVertexInputStateCreateInfo              vertexInputStateCreateInfo              =
1705                         {
1706                                 VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,      // VkStructureType                                                      sType;
1707                                 DE_NULL,                                                                                                        // const void*                                                          pNext;
1708                                 (VkPipelineVertexInputStateCreateFlags)0,                                       // VkPipelineVertexInputStateCreateFlags        flags;
1709                                 1u,                                                                                                                     // deUint32                                                                     vertexBindingDescriptionCount;
1710                                 &vertexBinding,                                                                                         // const VkVertexInputBindingDescription*       pVertexBindingDescriptions;
1711                                 1u,                                                                                                                     // deUint32                                                                     vertexAttributeDescriptionCount;
1712                                 &vertexInputAttributeDescription                                                        // const VkVertexInputAttributeDescription*     pVertexAttributeDescriptions;
1713                         };
1714
1715                         const VkPipelineRasterizationConservativeStateCreateInfoEXT consRastState =
1716                         {
1717                                 VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_CONSERVATIVE_STATE_CREATE_INFO_EXT,    // VkStructureType                                                                                 sType;
1718                                 DE_NULL,                                                                                                                                                // const void*                                                                                     pNext;
1719                                 (VkPipelineRasterizationConservativeStateCreateFlagsEXT)0,                                              // VkPipelineRasterizationConservativeStateCreateFlagsEXT       flags;
1720                                 m_data.conservativeMode,                                                                                                                // VkConservativeRasterizationModeEXT                                           conservativeRasterizationMode;
1721                                 0.0f,                                                                                                                                                   // float                                                                                                         extraPrimitiveOverestimationSize;
1722                         };
1723
1724                         const VkPipelineRasterizationStateCreateInfo    rasterizationStateCreateInfo    =
1725                         {
1726                                 VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO,             // VkStructureType                                                      sType;
1727                                 m_data.conservativeEnable ? &consRastState : DE_NULL,                   // const void*                                                          pNext;
1728                                 (VkPipelineRasterizationStateCreateFlags)0,                                             // VkPipelineRasterizationStateCreateFlags      flags;
1729                                 VK_FALSE,                                                                                                               // VkBool32                                                                     depthClampEnable;
1730                                 VK_FALSE,                                                                                                               // VkBool32                                                                     rasterizerDiscardEnable;
1731                                 VK_POLYGON_MODE_FILL,                                                                                   // VkPolygonMode                                                        polygonMode;
1732                                 VK_CULL_MODE_NONE,                                                                                              // VkCullModeFlags                                                      cullMode;
1733                                 VK_FRONT_FACE_CLOCKWISE,                                                                                // VkFrontFace                                                          frontFace;
1734                                 VK_FALSE,                                                                                                               // VkBool32                                                                     depthBiasEnable;
1735                                 0.0f,                                                                                                                   // float                                                                        depthBiasConstantFactor;
1736                                 0.0f,                                                                                                                   // float                                                                        depthBiasClamp;
1737                                 0.0f,                                                                                                                   // float                                                                        depthBiasSlopeFactor;
1738                                 1.0f                                                                                                                    // float                                                                        lineWidth;
1739                         };
1740
1741                         // Kill some bits from each AA mode
1742                         const VkSampleMask      sampleMask      = m_data.sampleMaskTest ? 0x9 : 0x7D56;
1743                         const VkSampleMask*     pSampleMask = m_data.useApiSampleMask ? &sampleMask : DE_NULL;
1744
1745                         // All samples at pixel center. We'll validate that pixels are fully covered or uncovered.
1746                         std::vector<VkSampleLocationEXT> sampleLocations(m_data.samples, { 0.5f, 0.5f });
1747                         const VkSampleLocationsInfoEXT sampleLocationsInfo =
1748                         {
1749                                 VK_STRUCTURE_TYPE_SAMPLE_LOCATIONS_INFO_EXT,    // VkStructureType                              sType;
1750                                 DE_NULL,                                                                                // const void*                                  pNext;
1751                                 (VkSampleCountFlagBits)m_data.samples,                  // VkSampleCountFlagBits                sampleLocationsPerPixel;
1752                                 { 1, 1 },                                                                               // VkExtent2D                                   sampleLocationGridSize;
1753                                 (deUint32)m_data.samples,                                               // uint32_t                                             sampleLocationsCount;
1754                                 &sampleLocations[0],                                                    // const VkSampleLocationEXT*   pSampleLocations;
1755                         };
1756
1757                         const VkPipelineSampleLocationsStateCreateInfoEXT pipelineSampleLocationsCreateInfo =
1758                         {
1759                                 VK_STRUCTURE_TYPE_PIPELINE_SAMPLE_LOCATIONS_STATE_CREATE_INFO_EXT,      // VkStructureType                      sType;
1760                                 DE_NULL,                                                                                                                        // const void*                          pNext;
1761                                 VK_TRUE,                                                                                                                        // VkBool32                                     sampleLocationsEnable;
1762                                 sampleLocationsInfo,                                                                                            // VkSampleLocationsInfoEXT     sampleLocationsInfo;
1763                         };
1764
1765                         const VkPipelineMultisampleStateCreateInfo              multisampleStateCreateInfo =
1766                         {
1767                                 VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,       // VkStructureType                                                      sType
1768                                 m_data.sampleLocations ? &pipelineSampleLocationsCreateInfo : DE_NULL,  // const void*                                  pNext
1769                                 0u,                                                                                                                     // VkPipelineMultisampleStateCreateFlags        flags
1770                                 (VkSampleCountFlagBits)m_data.samples,                                          // VkSampleCountFlagBits                                        rasterizationSamples
1771                                 (VkBool32)m_data.sampleShadingEnable,                                           // VkBool32                                                                     sampleShadingEnable
1772                                 1.0f,                                                                                                           // float                                                                        minSampleShading
1773                                 pSampleMask,                                                                                            // const VkSampleMask*                                          pSampleMask
1774                                 VK_FALSE,                                                                                                       // VkBool32                                                                     alphaToCoverageEnable
1775                                 VK_FALSE                                                                                                        // VkBool32                                                                     alphaToOneEnable
1776                         };
1777
1778                         std::vector<VkViewport> viewports;
1779                         std::vector<VkRect2D> scissors;
1780                         if (m_data.multiViewport)
1781                         {
1782                                 // Split the viewport into left and right halves
1783                                 int x0 = 0, x1 = m_data.framebufferDim.width/2, x2 = m_data.framebufferDim.width;
1784
1785                                 viewports.push_back(makeViewport((float)x0, 0, std::max((float)(x1 - x0), 1.0f), (float)m_data.framebufferDim.height, 0.0f, 1.0f));
1786                                 scissors.push_back(makeRect2D(x0, 0, x1 - x0, m_data.framebufferDim.height));
1787
1788                                 viewports.push_back(makeViewport((float)x1, 0, std::max((float)(x2 - x1), 1.0f), (float)m_data.framebufferDim.height, 0.0f, 1.0f));
1789                                 scissors.push_back(makeRect2D(x1, 0, x2 - x1, m_data.framebufferDim.height));
1790                         }
1791                         else
1792                         {
1793                                 viewports.push_back(makeViewport(m_data.framebufferDim.width, m_data.framebufferDim.height));
1794                                 scissors.push_back(makeRect2D(m_data.framebufferDim.width, m_data.framebufferDim.height));
1795                         }
1796
1797                         Move<VkShaderModule> fragShader = createShaderModule(vk, device, m_context.getBinaryCollection().get("frag"), 0);
1798                         Move<VkShaderModule> vertShader = createShaderModule(vk, device, m_context.getBinaryCollection().get("vert"), 0);
1799                         Move<VkShaderModule> geomShader;
1800                         if (m_data.geometryShader)
1801                                 geomShader = createShaderModule(vk, device, m_context.getBinaryCollection().get("geom"), 0);
1802
1803                         const deUint32 fragSizeWH = m_data.sampleMaskTest ? 2 : 0;
1804
1805 #ifndef CTS_USES_VULKANSC
1806                         VkPipelineRenderingCreateInfoKHR renderingCreateInfo
1807                         {
1808                                 VK_STRUCTURE_TYPE_PIPELINE_RENDERING_CREATE_INFO_KHR,
1809                                 DE_NULL,
1810                                 m_data.multiView ? 0x3 : 0u,
1811                                 1u,
1812                                 &cbFormat,
1813                                 dsFormat,
1814                                 dsFormat
1815                         };
1816 #endif // CTS_USES_VULKANSC
1817
1818                         VkPipelineFragmentShadingRateStateCreateInfoKHR shadingRateStateCreateInfo
1819                         {
1820                                 VK_STRUCTURE_TYPE_PIPELINE_FRAGMENT_SHADING_RATE_STATE_CREATE_INFO_KHR, // VkStructureType                                              sType;
1821 #ifndef CTS_USES_VULKANSC
1822                                 m_data.groupParams->useDynamicRendering ? &renderingCreateInfo : DE_NULL,                       // const void*                                                  pNext;
1823 #else
1824                                 DE_NULL,                                                                                                                                // const void*                                                  pNext;
1825 #endif // CTS_USES_VULKANSC
1826                                 { fragSizeWH, fragSizeWH },                                                                                             // VkExtent2D                                                   fragmentSize;
1827                                 { m_data.combinerOp[0], m_data.combinerOp[1] },                                                 // VkFragmentShadingRateCombinerOpKHR   combinerOps[2];
1828                         };
1829
1830                         VkDynamicState dynamicState = VK_DYNAMIC_STATE_FRAGMENT_SHADING_RATE_KHR;
1831                         const VkPipelineDynamicStateCreateInfo dynamicStateCreateInfo
1832                         {
1833                                 VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO,           // VkStructureType                                              sType;
1834                                 DE_NULL,                                                                                                        // const void*                                                  pNext;
1835                                 (VkPipelineDynamicStateCreateFlags)0,                                           // VkPipelineDynamicStateCreateFlags    flags;
1836                                 m_data.useDynamicState ? 1u : 0u,                                                       // uint32_t                                                             dynamicStateCount;
1837                                 &dynamicState,                                                                                          // const VkDynamicState*                                pDynamicStates;
1838                         };
1839                         vk::VkPipelineRenderingCreateInfoKHR* pDynamicRendering = (m_data.groupParams->useDynamicRendering ? &renderingCreateInfo : DE_NULL);
1840
1841                         // Enable depth/stencil writes, always passing
1842                         VkPipelineDepthStencilStateCreateInfo           depthStencilStateParams                         =
1843                         {
1844                                 VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO,     // VkStructureType                                                      sType;
1845                                 DE_NULL,                                                                                                        // const void*                                                          pNext;
1846                                 0u,                                                                                                                     // VkPipelineDepthStencilStateCreateFlags       flags;
1847                                 VK_TRUE,                                                                                                        // VkBool32                                                                     depthTestEnable;
1848                                 VK_TRUE,                                                                                                        // VkBool32                                                                     depthWriteEnable;
1849                                 VK_COMPARE_OP_ALWAYS,                                                                           // VkCompareOp                                                          depthCompareOp;
1850                                 VK_FALSE,                                                                                                       // VkBool32                                                                     depthBoundsTestEnable;
1851                                 VK_TRUE,                                                                                                        // VkBool32                                                                     stencilTestEnable;
1852                                 // VkStencilOpState     front;
1853                                 {
1854                                         VK_STENCIL_OP_REPLACE,  // VkStencilOp  failOp;
1855                                         VK_STENCIL_OP_REPLACE,  // VkStencilOp  passOp;
1856                                         VK_STENCIL_OP_REPLACE,  // VkStencilOp  depthFailOp;
1857                                         VK_COMPARE_OP_ALWAYS,   // VkCompareOp  compareOp;
1858                                         0u,                                             // deUint32             compareMask;
1859                                         0xFFu,                                  // deUint32             writeMask;
1860                                         0xFFu,                                  // deUint32             reference;
1861                                 },
1862                                 // VkStencilOpState     back;
1863                                 {
1864                                         VK_STENCIL_OP_REPLACE,  // VkStencilOp  failOp;
1865                                         VK_STENCIL_OP_REPLACE,  // VkStencilOp  passOp;
1866                                         VK_STENCIL_OP_REPLACE,  // VkStencilOp  depthFailOp;
1867                                         VK_COMPARE_OP_ALWAYS,   // VkCompareOp  compareOp;
1868                                         0u,                                             // deUint32             compareMask;
1869                                         0xFFu,                                  // deUint32             writeMask;
1870                                         0xFFu,                                  // deUint32             reference;
1871                                 },
1872                                 0.0f,                                           // float                        minDepthBounds;
1873                                 0.0f,                                           // float                        maxDepthBounds;
1874                         };
1875
1876                         const VkQueue                           queue                           = m_context.getUniversalQueue();
1877                         Move<VkCommandPool>                     cmdPool                         = createCommandPool(vk, device, VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT, m_context.getUniversalQueueFamilyIndex());
1878                         Move<VkCommandBuffer>           cmdBuffer                       = allocateCommandBuffer(vk, device, *cmdPool, VK_COMMAND_BUFFER_LEVEL_PRIMARY);
1879                         Move<VkCommandBuffer>           secCmdBuffer;
1880                         VkClearValue                            clearColor                      = makeClearValueColorU32(0, 0, 0, 0);
1881                         VkClearValue                            clearDepthStencil       = makeClearValueDepthStencil(0.0, 0);
1882                         const VkExtent2D                        srTexelSize                     { srTexelWidth, srTexelHeight };
1883
1884                         std::vector<GraphicsPipelineWrapper> pipelines;
1885                         pipelines.reserve(m_data.useDynamicState ? 1u : NUM_TRIANGLES);
1886
1887                         if (m_data.groupParams->useSecondaryCmdBuffer)
1888                         {
1889                                 secCmdBuffer = allocateCommandBuffer(vk, device, *cmdPool, VK_COMMAND_BUFFER_LEVEL_SECONDARY);
1890
1891                                 // record secondary command buffer
1892                                 if (m_data.groupParams->secondaryCmdBufferCompletelyContainsDynamicRenderpass)
1893                                 {
1894                                         beginSecondaryCmdBuffer(*secCmdBuffer, cbFormat, dsFormat, VK_RENDERING_CONTENTS_SECONDARY_COMMAND_BUFFERS_BIT);
1895                                         beginRender(*secCmdBuffer, *renderPass, *framebuffer, *srImageView, srLayout, srTexelSize,
1896                                                                 *cbImageView, *dsImageView, imagelessFB, clearColor, clearDepthStencil);
1897                                 }
1898                                 else
1899                                         beginSecondaryCmdBuffer(*secCmdBuffer, cbFormat, dsFormat);
1900
1901                                 drawCommands(*secCmdBuffer, pipelines, viewports, scissors, *pipelineLayout, *renderPass,
1902                                                          &vertexInputStateCreateInfo, &dynamicStateCreateInfo, &rasterizationStateCreateInfo,
1903                                                          &depthStencilStateParams, &multisampleStateCreateInfo, &shadingRateStateCreateInfo,
1904                                                          pDynamicRendering, *vertShader, *geomShader, *fragShader, *descriptorSet, **vertexBuffer);
1905
1906                                 if (m_data.groupParams->secondaryCmdBufferCompletelyContainsDynamicRenderpass)
1907                                         endRender(*secCmdBuffer);
1908
1909                                 endCommandBuffer(vk, *secCmdBuffer);
1910
1911                                 // record primary command buffer
1912                                 beginCommandBuffer(vk, *cmdBuffer, 0u);
1913
1914                                 preRenderCommands(*cmdBuffer, cbImage.get(), dsImage.get(), derivImage.get(), derivNumLevels, srImage.get(), srLayout,
1915                                                                   srFillBuffer.get(), numSRLayers, srWidth, srHeight, srFillBpp, clearColor, clearDepthStencil);
1916                                 if (!m_data.groupParams->secondaryCmdBufferCompletelyContainsDynamicRenderpass)
1917                                         beginRender(*cmdBuffer, *renderPass, *framebuffer, *srImageView, srLayout, srTexelSize,
1918                                                                 *cbImageView, *dsImageView, imagelessFB, clearColor, clearDepthStencil, VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS);
1919
1920                                 vk.cmdExecuteCommands(*cmdBuffer, 1u, &*secCmdBuffer);
1921
1922                                 if (!m_data.groupParams->secondaryCmdBufferCompletelyContainsDynamicRenderpass)
1923                                         endRender(*cmdBuffer);
1924                         }
1925                         else
1926                         {
1927                                 beginCommandBuffer(vk, *cmdBuffer);
1928                                 preRenderCommands(*cmdBuffer, cbImage.get(), dsImage.get(), derivImage.get(), derivNumLevels, srImage.get(), srLayout,
1929                                                                   srFillBuffer.get(), numSRLayers, srWidth, srHeight, srFillBpp, clearColor, clearDepthStencil);
1930                                 beginRender(*cmdBuffer, *renderPass, *framebuffer, *srImageView, srLayout, srTexelSize,
1931                                                         *cbImageView, *dsImageView, imagelessFB, clearColor, clearDepthStencil);
1932                                 drawCommands(*cmdBuffer, pipelines, viewports, scissors, *pipelineLayout, *renderPass,
1933                                                          &vertexInputStateCreateInfo, &dynamicStateCreateInfo, &rasterizationStateCreateInfo,
1934                                                          &depthStencilStateParams, &multisampleStateCreateInfo, &shadingRateStateCreateInfo,
1935                                                          pDynamicRendering, *vertShader, *geomShader, *fragShader, *descriptorSet, **vertexBuffer);
1936                                 endRender(*cmdBuffer);
1937                         }
1938
1939                         VkMemoryBarrier memBarrier
1940                         {
1941                                 VK_STRUCTURE_TYPE_MEMORY_BARRIER,
1942                                 DE_NULL,
1943                                 VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,
1944                                 VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT
1945                         };
1946                         vk.cmdPipelineBarrier(*cmdBuffer, allPipelineStages, allPipelineStages, 0, 1, &memBarrier, 0, DE_NULL, 0, DE_NULL);
1947
1948                         vk.cmdBindDescriptorSets(*cmdBuffer, VK_PIPELINE_BIND_POINT_COMPUTE, *pipelineLayout, 0u, 1, &*descriptorSet, 0u, DE_NULL);
1949                         vk.cmdBindPipeline(*cmdBuffer, VK_PIPELINE_BIND_POINT_COMPUTE, *computePipeline);
1950
1951                         // Copy color/depth/stencil buffers to buffer memory
1952                         vk.cmdDispatch(*cmdBuffer, m_data.framebufferDim.width, m_data.framebufferDim.height, m_data.numColorLayers);
1953
1954                         memBarrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
1955                         memBarrier.dstAccessMask = VK_ACCESS_HOST_READ_BIT;
1956                         vk.cmdPipelineBarrier(*cmdBuffer, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_HOST_BIT,
1957                                 0, 1, &memBarrier, 0, DE_NULL, 0, DE_NULL);
1958
1959                         endCommandBuffer(vk, *cmdBuffer);
1960
1961                         submitCommandsAndWait(vk, device, queue, cmdBuffer.get());
1962
1963                         deUint32 *colorptr = (deUint32 *)colorOutputBuffer->getAllocation().getHostPtr();
1964                         invalidateAlloc(vk, device, colorOutputBuffer->getAllocation());
1965
1966                         invalidateAlloc(vk, device, atomicBuffer->getAllocation());
1967
1968                         float *depthptr = DE_NULL;
1969                         deUint32 *stencilptr = DE_NULL;
1970
1971                         if (m_data.useDepthStencil)
1972                         {
1973                                 depthptr = (float *)depthOutputBuffer->getAllocation().getHostPtr();
1974                                 invalidateAlloc(vk, device, depthOutputBuffer->getAllocation());
1975
1976                                 stencilptr = (deUint32 *)stencilOutputBuffer->getAllocation().getHostPtr();
1977                                 invalidateAlloc(vk, device, stencilOutputBuffer->getAllocation());
1978                         }
1979
1980                         // Loop over all samples and validate the output
1981                         for (deUint32 layer = 0; layer < m_data.numColorLayers && res == QP_TEST_RESULT_PASS; ++layer)
1982                         {
1983                                 for (deUint32 y = 0; y < m_data.framebufferDim.height && res == QP_TEST_RESULT_PASS; ++y)
1984                                 {
1985                                         for (deUint32 x = 0; x < m_data.framebufferDim.width && res == QP_TEST_RESULT_PASS; ++x)
1986                                         {
1987                                                 for (deInt32 s = 0; s < m_data.samples && res == QP_TEST_RESULT_PASS; ++s)
1988                                                 {
1989                                                         deUint32 *sample = &colorptr[4*(((layer * m_data.framebufferDim.height + y) * m_data.framebufferDim.width + x)*m_data.samples + s)];
1990
1991                                                         // If testing the rasterizer sample mask, if this sample is not set in the
1992                                                         // mask then it shouldn't have written anything.
1993                                                         if (m_data.useApiSampleMask && !(sampleMask & (1 << s)) && sample[2] != 0)
1994                                                         {
1995                                                                 log << tcu::TestLog::Message << std::hex << "sample written despite pSampleMask (" << x << "," << y << ",sample " << s << ")" << tcu::TestLog::EndMessage;
1996                                                                 res = QP_TEST_RESULT_FAIL;
1997                                                                 continue;
1998                                                         }
1999
2000                                                         // The same isn't covered by any primitives, skip it
2001                                                         if (sample[2] == 0)
2002                                                                 continue;
2003
2004                                                         // skip samples that have the same value as sample zero - it would be redundant to check them.
2005                                                         if (s > 0)
2006                                                         {
2007                                                                 deUint32 *sample0 = &colorptr[4*(((layer * m_data.framebufferDim.height + y) * m_data.framebufferDim.width + x)*m_data.samples + 0)];
2008                                                                 bool same = deMemCmp(sample, sample0, 16) == 0;
2009
2010                                                                 if (m_data.fragDepth)
2011                                                                 {
2012                                                                         float *dsample = &depthptr[((layer * m_data.framebufferDim.height + y) * m_data.framebufferDim.width + x)*m_data.samples + s];
2013                                                                         float *dsample0 = &depthptr[((layer * m_data.framebufferDim.height + y) * m_data.framebufferDim.width + x)*m_data.samples + 0];
2014                                                                         same = same && (*dsample == *dsample0);
2015                                                                 }
2016
2017                                                                 if (m_data.fragStencil)
2018                                                                 {
2019                                                                         deUint32 *ssample = &stencilptr[((layer * m_data.framebufferDim.height + y) * m_data.framebufferDim.width + x)*m_data.samples + s];
2020                                                                         deUint32 *ssample0 = &stencilptr[((layer * m_data.framebufferDim.height + y) * m_data.framebufferDim.width + x)*m_data.samples + 0];
2021                                                                         same = same && (*ssample == *ssample0);
2022                                                                 }
2023
2024                                                                 if (same)
2025                                                                         continue;
2026                                                         }
2027
2028                                                         // Fragment shader writes error codes to .w component.
2029                                                         // All nonzero values are unconditionally failures
2030                                                         if (sample[3] != 0)
2031                                                         {
2032                                                                 if (sample[3] == ERROR_FRAGCOORD_CENTER)
2033                                                                         log << tcu::TestLog::Message << std::hex << "fragcoord test failed pixel (0x" << x << ",0x" << y << ",sample 0x" << s << ")" << tcu::TestLog::EndMessage;
2034                                                                 else if (sample[3] == ERROR_VTG_READBACK)
2035                                                                         log << tcu::TestLog::Message << std::hex << "vs/gs output readback test failed pixel (0x" << x << ",0x" << y << ",sample 0x" << s << ")" << tcu::TestLog::EndMessage;
2036                                                                 else if ((sample[3] & 0xFF) == ERROR_FRAGCOORD_DERIV)
2037                                                                         log << tcu::TestLog::Message << std::hex << "fragcoord derivative test failed pixel (0x" << x << ",0x" << y << ",sample 0x" << s << ")="
2038                                                                                                                                                                 "(0x" << ((sample[3] >>  8) & 0x3F) << ",0x" << ((sample[3] >> 14) & 0x3F) << "), expected="
2039                                                                                                                                                                 "(0x" << ((sample[3] >> 20) & 0x3F) << ",0x" << ((sample[3] >> 26) & 0x3F) << ")" << tcu::TestLog::EndMessage;
2040                                                                 else if ((sample[3] & 0xFF) == ERROR_FRAGCOORD_IMPLICIT_DERIV)
2041                                                                         log << tcu::TestLog::Message << std::hex << "implicit derivative test failed pixel (0x" << x << ",0x" << y << ",sample 0x" << s << ")="
2042                                                                                                                                                                 "(0x" << ((sample[3] >>  8) & 0x3F) << ",0x" << ((sample[3] >> 14) & 0x3F) << "), expected="
2043                                                                                                                                                                 "(0x" << ((sample[3] >> 20) & 0x3F) << ",0x" << ((sample[3] >> 26) & 0x3F) << ")" << tcu::TestLog::EndMessage;
2044                                                                 else
2045                                                                         log << tcu::TestLog::Message << std::hex << "w coord unknown test failed pixel (0x" << x << ",0x" << y << ",sample 0x" << s << ")" << tcu::TestLog::EndMessage;
2046                                                                 res = QP_TEST_RESULT_FAIL;
2047                                                                 continue;
2048                                                         }
2049
2050                                                         // x component of sample
2051                                                         deUint32 rate = sample[0];
2052                                                         // fragment size
2053                                                         deUint32 pixelsX = 1 << ((rate/4)&3);
2054                                                         deUint32 pixelsY = 1 << (rate&3);
2055
2056                                                         // Fragment region
2057                                                         deUint32 fragMinX = x & ~(pixelsX-1);
2058                                                         deUint32 fragMinY = y & ~(pixelsY-1);
2059                                                         deUint32 fragMaxX = fragMinX + pixelsX;
2060                                                         deUint32 fragMaxY = fragMinY + pixelsY;
2061
2062                                                         // Clamp to FB dimension for odd sizes
2063                                                         if (fragMaxX > m_data.framebufferDim.width)
2064                                                                 fragMaxX = m_data.framebufferDim.width;
2065                                                         if (fragMaxY > m_data.framebufferDim.height)
2066                                                                 fragMaxY = m_data.framebufferDim.height;
2067
2068                                                         // z component of sample
2069                                                         deUint32 primID = sample[2] >> 24;
2070                                                         deUint32 atomVal = sample[2] & 0xFFFFFF;
2071
2072                                                         // Compute pipeline and primitive rate from primitive ID, and attachment
2073                                                         // rate from the x/y coordinate
2074                                                         deInt32 pipelineRate = PrimIDToPipelineShadingRate(primID);
2075                                                         deInt32 primitiveRate = m_data.shaderWritesRate ? PrimIDToPrimitiveShadingRate(primID) : 0;
2076
2077                                                         deInt32 attachmentLayer = (m_data.srLayered && modeIdx == ATTACHMENT_MODE_2DARRAY) ? layer : 0;
2078                                                         deInt32 attachmentRate = m_data.useAttachment() ? fillPtr[srFillBpp*((attachmentLayer * srHeight + (y / srTexelHeight)) * srWidth + (x / srTexelWidth))] : 0;
2079
2080                                                         // Get mask of allowed shading rates
2081                                                         deInt32 expectedMasks = Simulate(pipelineRate, primitiveRate, attachmentRate);
2082
2083                                                         if (!(expectedMasks & (1 << rate)))
2084                                                         {
2085                                                                 log << tcu::TestLog::Message << std::hex << "unexpected shading rate. failed pixel (0x" << x << ",0x" << y << ",sample 0x" << s << ") "
2086                                                                                                                                                         "result rate 0x" << rate << " mask of expected rates 0x" << expectedMasks <<
2087                                                                                                                                                         " pipelineRate=0x" << pipelineRate << " primitiveRate=0x" << primitiveRate << " attachmentRate =0x" << attachmentRate << tcu::TestLog::EndMessage;
2088                                                                 res = QP_TEST_RESULT_FAIL;
2089                                                                 continue;
2090                                                         }
2091                                                         // Check that not all fragments are downgraded to 1x1
2092                                                         if (rate == 0 && expectedMasks != 1)
2093                                                                 numUnexpected1x1Samples++;
2094                                                         numTotalSamples++;
2095
2096                                                         // Check that gl_FragDepth = primID / NUM_TRIANGLES
2097                                                         if (m_data.fragDepth)
2098                                                         {
2099                                                                 float *dsample = &depthptr[((layer * m_data.framebufferDim.height + y) * m_data.framebufferDim.width + x)*m_data.samples + s];
2100                                                                 float expected = (float)primID / NUM_TRIANGLES;
2101                                                                 if (fabs(*dsample - expected) > 0.01)
2102                                                                 {
2103                                                                         log << tcu::TestLog::Message << std::hex << "depth write failed pixel (0x" << x << ",0x" << y << ",sample 0x" << s << ")=" << *dsample << " expected " << expected << tcu::TestLog::EndMessage;
2104                                                                         res = QP_TEST_RESULT_FAIL;
2105                                                                         continue;
2106                                                                 }
2107                                                         }
2108
2109                                                         // Check that stencil value = primID
2110                                                         if (m_data.fragStencil)
2111                                                         {
2112                                                                 deUint32 *ssample = &stencilptr[((layer * m_data.framebufferDim.height + y) * m_data.framebufferDim.width + x)*m_data.samples + s];
2113                                                                 if (*ssample != primID)
2114                                                                 {
2115                                                                         log << tcu::TestLog::Message << std::hex << "stencil write failed pixel (0x" << x << ",0x" << y << ",sample 0x" << s << ")=" << *ssample << " expected " << primID << tcu::TestLog::EndMessage;
2116                                                                         res = QP_TEST_RESULT_FAIL;
2117                                                                         continue;
2118                                                                 }
2119                                                         }
2120
2121                                                         // Check that primitives are in the right viewport/scissor
2122                                                         if (m_data.multiViewport)
2123                                                         {
2124                                                                 VkRect2D *scissor = &scissors[primID & 1];
2125                                                                 if ((int)x < scissor->offset.x || (int)x >= (int)(scissor->offset.x + scissor->extent.width) ||
2126                                                                         (int)y < scissor->offset.y || (int)y >= (int)(scissor->offset.y + scissor->extent.height))
2127                                                                 {
2128                                                                         log << tcu::TestLog::Message << std::hex << "primitive found outside of expected viewport (0x" << x << ",0x" << y << ",sample 0x" << s << ") primID=" << primID << tcu::TestLog::EndMessage;
2129                                                                         res = QP_TEST_RESULT_FAIL;
2130                                                                         continue;
2131                                                                 }
2132                                                         }
2133
2134                                                         // Check that primitives are in the right layer
2135                                                         if (m_data.colorLayered)
2136                                                         {
2137                                                                 if (layer != ((primID & 2)>>1))
2138                                                                 {
2139                                                                         log << tcu::TestLog::Message << std::hex << "primitive found in wrong layer (0x" << x << ",0x" << y << ",sample 0x" << s << ") primID=" << primID << " layer=" << layer << tcu::TestLog::EndMessage;
2140                                                                         res = QP_TEST_RESULT_FAIL;
2141                                                                         continue;
2142                                                                 }
2143                                                         }
2144
2145                                                         // Check that multiview broadcasts the same primitive to both layers
2146                                                         if (m_data.multiView)
2147                                                         {
2148                                                                 deUint32 otherLayer = layer^1;
2149                                                                 deUint32 *othersample = &colorptr[4*(((otherLayer * m_data.framebufferDim.height + y) * m_data.framebufferDim.width + x)*m_data.samples + s)];
2150                                                                 deUint32 otherPrimID = othersample[2] >> 24;
2151                                                                 if (primID != otherPrimID)
2152                                                                 {
2153                                                                         log << tcu::TestLog::Message << std::hex << "multiview primitive mismatch (0x" << x << ",0x" << y << ",sample 0x" << s << ") primID=" << primID << "  otherPrimID=" << otherPrimID << tcu::TestLog::EndMessage;
2154                                                                         res = QP_TEST_RESULT_FAIL;
2155                                                                         continue;
2156                                                                 }
2157                                                         }
2158
2159                                                         // Loop over all samples in the same fragment
2160                                                         for (deUint32 fx = fragMinX; fx < fragMaxX; ++fx)
2161                                                         {
2162                                                                 for (deUint32 fy = fragMinY; fy < fragMaxY; ++fy)
2163                                                                 {
2164                                                                         for (deInt32 fs = 0; fs < m_data.samples; ++fs)
2165                                                                         {
2166                                                                                 deUint32 *fsample = &colorptr[4*(((layer * m_data.framebufferDim.height + fy) * m_data.framebufferDim.width + fx)*m_data.samples + fs)];
2167                                                                                 deUint32 frate = fsample[0];
2168                                                                                 deUint32 fprimID = fsample[2] >> 24;
2169                                                                                 deUint32 fatomVal = fsample[2] & 0xFFFFFF;
2170
2171                                                                                 // If we write out the sample mask value, check that the samples in the
2172                                                                                 // mask must not be uncovered, and that samples not in the mask must not
2173                                                                                 // be covered by this primitive
2174                                                                                 if (m_data.useSampleMaskIn)
2175                                                                                 {
2176                                                                                         int p = pixelsX * pixelsY - ((fx - fragMinX) + pixelsX * (fy - fragMinY)) - 1;
2177                                                                                         int sampleIdx = fs + m_data.samples * p;
2178
2179                                                                                         if ((sample[1] & (1 << sampleIdx)) && fsample[2] == 0)
2180                                                                                         {
2181                                                                                                 log << tcu::TestLog::Message << std::hex << "sample set in sampleMask but not written (0x" << fx << ",0x" << fy << ",sample 0x" << fs << ")" << tcu::TestLog::EndMessage;
2182                                                                                                 res = QP_TEST_RESULT_FAIL;
2183                                                                                                 continue;
2184                                                                                         }
2185                                                                                         if (!(sample[1] & (1 << sampleIdx)) && fsample[2] != 0 && fprimID == primID)
2186                                                                                         {
2187                                                                                                 log << tcu::TestLog::Message << std::hex << "sample not set in sampleMask but written with same primID (0x" << fx << ",0x" << fy << ",sample 0x" << fs << ")" << tcu::TestLog::EndMessage;
2188                                                                                                 res = QP_TEST_RESULT_FAIL;
2189                                                                                                 continue;
2190                                                                                         }
2191                                                                                 }
2192
2193                                                                                 // If conservative raster is enabled, or custom sample locations all at the center, check that
2194                                                                                 // samples in the same pixel must be covered.
2195                                                                                 if (m_data.conservativeEnable ||
2196                                                                                         (m_data.sampleLocations && m_context.getFragmentShadingRateProperties().fragmentShadingRateWithCustomSampleLocations))
2197                                                                                 {
2198                                                                                         // If it's in the same pixel, expect it to be fully covered.
2199                                                                                         if (fx == x && fy == y && fsample[2] == 0)
2200                                                                                         {
2201                                                                                                 log << tcu::TestLog::Message << std::hex << "pixel not fully covered (0x" << fx << ",0x" << fy << ",sample 0x" << fs << ")" << tcu::TestLog::EndMessage;
2202                                                                                                 res = QP_TEST_RESULT_FAIL;
2203                                                                                                 continue;
2204                                                                                         }
2205                                                                                 }
2206
2207                                                                                 if (fsample[2] == 0)
2208                                                                                         continue;
2209
2210                                                                                 // If the primitive matches this sample, then it must have the same rate and
2211                                                                                 // atomic value
2212                                                                                 if (fprimID == primID)
2213                                                                                 {
2214                                                                                         if (rate != frate || (atomVal != fatomVal && !(m_data.sampleShadingEnable || m_data.sampleShadingInput)))
2215                                                                                         {
2216                                                                                                 log << tcu::TestLog::Message << std::hex << "failed pixel (0x" << x << ",0x" << y << ",sample " << s << ")=0x" << ((primID<<24)|atomVal) <<
2217                                                                                                                                                                                         " compared to (0x" << fx << ",0x" << fy << ",sample " << fs << ")=0x" << ((fprimID<<24)|fatomVal) <<
2218                                                                                                                                                                                         " pipelineRate=0x" << pipelineRate << " primitiveRate=0x" << primitiveRate << " attachmentRate =0x" << attachmentRate <<
2219                                                                                                                                                                                         tcu::TestLog::EndMessage;
2220                                                                                                 res = QP_TEST_RESULT_FAIL;
2221                                                                                         }
2222                                                                                 }
2223                                                                         }
2224                                                                 }
2225                                                         }
2226                                                 }
2227                                         }
2228                                 }
2229                         }
2230                         if (res == QP_TEST_RESULT_FAIL)
2231                                 break;
2232                 }
2233         }
2234         // All samples were coerced to 1x1, unexpected
2235         if (res == QP_TEST_RESULT_PASS &&
2236                 numTotalSamples != 0 &&
2237                 numUnexpected1x1Samples == numTotalSamples &&
2238                 numTotalSamples > 16)
2239         {
2240                 log << tcu::TestLog::Message << std::hex << "Quality warning - all fragments used 1x1" << tcu::TestLog::EndMessage;
2241                 res = QP_TEST_RESULT_QUALITY_WARNING;
2242         }
2243
2244         return tcu::TestStatus(res, qpGetTestResultName(res));
2245 }
2246
2247 void FSRTestInstance::beginSecondaryCmdBuffer(VkCommandBuffer cmdBuffer, VkFormat cbFormat, VkFormat dsFormat, VkRenderingFlagsKHR renderingFlags) const
2248 {
2249         VkCommandBufferInheritanceRenderingInfoKHR inheritanceRenderingInfo
2250         {
2251                 VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_RENDERING_INFO_KHR,                // VkStructureType                                      sType;
2252                 DE_NULL,                                                                                                                                // const void*                                          pNext;
2253                 renderingFlags,                                                                                                                 // VkRenderingFlagsKHR                          flags;
2254                 m_data.multiView ? 0x3 : 0u,                                                                                    // uint32_t                                                     viewMask;
2255                 1u,                                                                                                                                             // uint32_t                                                     colorAttachmentCount;
2256                 &cbFormat,                                                                                                                              // const VkFormat*                                      pColorAttachmentFormats;
2257                 dsFormat,                                                                                                                               // VkFormat                                                     depthAttachmentFormat;
2258                 dsFormat,                                                                                                                               // VkFormat                                                     stencilAttachmentFormat;
2259                 m_data.samples,                                                                                                                 // VkSampleCountFlagBits                        rasterizationSamples;
2260         };
2261         const VkCommandBufferInheritanceInfo bufferInheritanceInfo = initVulkanStructure(&inheritanceRenderingInfo);
2262
2263         VkCommandBufferUsageFlags usageFlags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
2264         if (!m_data.groupParams->secondaryCmdBufferCompletelyContainsDynamicRenderpass)
2265                 usageFlags |= VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT;
2266
2267         const VkCommandBufferBeginInfo commandBufBeginParams
2268         {
2269                 VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,                                                    // VkStructureType                                      sType;
2270                 DE_NULL,                                                                                                                                // const void*                                          pNext;
2271                 usageFlags,                                                                                                                             // VkCommandBufferUsageFlags            flags;
2272                 &bufferInheritanceInfo
2273         };
2274
2275         const DeviceInterface& vk = m_context.getDeviceInterface();
2276         VK_CHECK(vk.beginCommandBuffer(cmdBuffer, &commandBufBeginParams));
2277 }
2278
2279 void FSRTestInstance::preRenderCommands(VkCommandBuffer cmdBuffer, ImageWithMemory* cbImage, ImageWithMemory* dsImage,
2280                                                                                 ImageWithMemory* derivImage, deUint32 derivNumLevels,
2281                                                                                 ImageWithMemory* srImage, VkImageLayout srLayout, BufferWithMemory* srFillBuffer,
2282                                                                                 deUint32 numSRLayers, deUint32 srWidth, deUint32 srHeight, deUint32 srFillBpp,
2283                                                                                 const VkClearValue& clearColor, const VkClearValue& clearDepthStencil)
2284 {
2285         const DeviceInterface&  vk                                              = m_context.getDeviceInterface();
2286         const VkDevice                  device                                  = m_context.getDevice();
2287
2288         VkFlags                                 allPipelineStages               = VK_PIPELINE_STAGE_VERTEX_SHADER_BIT |
2289                                                                                                           VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT |
2290                                                                                                           VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT |
2291                                                                                                           VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT |
2292                                                                                                           VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT |
2293                                                                                                           VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT |
2294                                                                                                           VK_PIPELINE_STAGE_SHADING_RATE_IMAGE_BIT_NV;
2295
2296         if (m_data.geometryShader)
2297                 allPipelineStages |= VK_PIPELINE_STAGE_GEOMETRY_SHADER_BIT;
2298
2299         VkImageMemoryBarrier imageBarrier
2300         {
2301                 VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,         // VkStructureType              sType
2302                 DE_NULL,                                                                        // const void*                  pNext
2303                 0u,                                                                                     // VkAccessFlags                srcAccessMask
2304                 VK_ACCESS_TRANSFER_WRITE_BIT,                           // VkAccessFlags                dstAccessMask
2305                 VK_IMAGE_LAYOUT_UNDEFINED,                                      // VkImageLayout                oldLayout
2306                 VK_IMAGE_LAYOUT_GENERAL,                                        // VkImageLayout                newLayout
2307                 VK_QUEUE_FAMILY_IGNORED,                                        // uint32_t                             srcQueueFamilyIndex
2308                 VK_QUEUE_FAMILY_IGNORED,                                        // uint32_t                             dstQueueFamilyIndex
2309                 cbImage->get(),                                                         // VkImage                              image
2310                 {
2311                         VK_IMAGE_ASPECT_COLOR_BIT,                              // VkImageAspectFlags   aspectMask
2312                         0u,                                                                             // uint32_t                             baseMipLevel
2313                         VK_REMAINING_MIP_LEVELS,                                // uint32_t                             mipLevels,
2314                         0u,                                                                             // uint32_t                             baseArray
2315                         VK_REMAINING_ARRAY_LAYERS,                              // uint32_t                             arraySize
2316                 }
2317         };
2318
2319         vk.cmdPipelineBarrier(cmdBuffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
2320                                                         (VkDependencyFlags)0,
2321                                                         0, (const VkMemoryBarrier*)DE_NULL,
2322                                                         0, (const VkBufferMemoryBarrier*)DE_NULL,
2323                                                         1, &imageBarrier);
2324
2325         imageBarrier.image = derivImage->get();
2326         imageBarrier.newLayout = VK_IMAGE_LAYOUT_GENERAL;
2327
2328         vk.cmdPipelineBarrier(cmdBuffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
2329                                                         (VkDependencyFlags)0,
2330                                                         0, (const VkMemoryBarrier*)DE_NULL,
2331                                                         0, (const VkBufferMemoryBarrier*)DE_NULL,
2332                                                         1, &imageBarrier);
2333
2334         // Clear level to 1<<level
2335         for (deUint32 i = 0; i < derivNumLevels; ++i)
2336         {
2337                 VkImageSubresourceRange range = makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, i, 1u, 0u, 1u);
2338                 VkClearValue clearLevelColor = makeClearValueColorU32(1<<i,0,0,0);
2339                 vk.cmdClearColorImage(cmdBuffer, derivImage->get(), VK_IMAGE_LAYOUT_GENERAL, &clearLevelColor.color, 1, &range);
2340         }
2341
2342         // Clear color buffer to transparent black
2343         {
2344                 VkImageSubresourceRange range = makeImageSubresourceRange(VK_IMAGE_ASPECT_COLOR_BIT, 0u, 1u, 0u, VK_REMAINING_ARRAY_LAYERS);
2345                 vk.cmdClearColorImage(cmdBuffer, cbImage->get(), VK_IMAGE_LAYOUT_GENERAL, &clearColor.color, 1, &range);
2346         }
2347
2348         // Clear depth and stencil
2349         if (m_data.useDepthStencil)
2350         {
2351                 VkImageSubresourceRange range = makeImageSubresourceRange(VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT, 0u, 1u, 0u, VK_REMAINING_ARRAY_LAYERS);
2352                 VkImageMemoryBarrier dsBarrier = imageBarrier;
2353                 dsBarrier.image = dsImage->get();
2354                 dsBarrier.newLayout = VK_IMAGE_LAYOUT_GENERAL;
2355                 dsBarrier.subresourceRange = range;
2356                 vk.cmdPipelineBarrier(cmdBuffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
2357                                                                 0u, // dependencyFlags
2358                                                                 0u, nullptr,
2359                                                                 0u, nullptr,
2360                                                                 1u, &dsBarrier);
2361                 vk.cmdClearDepthStencilImage(cmdBuffer, dsImage->get(), VK_IMAGE_LAYOUT_GENERAL, &clearDepthStencil.depthStencil, 1, &range);
2362         }
2363
2364         // Initialize shading rate image with varying values
2365         if (m_data.useAttachment())
2366         {
2367                 imageBarrier.image = srImage->get();
2368                 imageBarrier.newLayout = VK_IMAGE_LAYOUT_GENERAL;
2369
2370                 vk.cmdPipelineBarrier(cmdBuffer, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
2371                                                                 (VkDependencyFlags)0,
2372                                                                 0, (const VkMemoryBarrier*)DE_NULL,
2373                                                                 0, (const VkBufferMemoryBarrier*)DE_NULL,
2374                                                                 1, &imageBarrier);
2375
2376                 deUint8 *fillPtr = (deUint8 *)srFillBuffer->getAllocation().getHostPtr();
2377                 for (deUint32 layer = 0; layer < numSRLayers; ++layer)
2378                 {
2379                         for (deUint32 x = 0; x < srWidth; ++x)
2380                         {
2381                                 for (deUint32 y = 0; y < srHeight; ++y)
2382                                 {
2383                                         deUint32 idx = (layer*srHeight + y)*srWidth + x;
2384                                         deUint8 val = (deUint8)SanitizeRate(idx & 0xF);
2385                                         // actual shading rate is always in the LSBs of the first byte of a texel
2386                                         fillPtr[srFillBpp*idx] = val;
2387                                 }
2388                         }
2389                 }
2390                 flushAlloc(vk, device, srFillBuffer->getAllocation());
2391
2392                 const VkBufferImageCopy copyRegion
2393                 {
2394                         0u,                                                                                                                                     // VkDeviceSize                 bufferOffset;
2395                         0u,                                                                                                                                     // deUint32                             bufferRowLength;
2396                         0u,                                                                                                                                     // deUint32                             bufferImageHeight;
2397                         {
2398                                 VK_IMAGE_ASPECT_COLOR_BIT,                                                                              // VkImageAspectFlags   aspect;
2399                                 0u,                                                                                                                             // deUint32                             mipLevel;
2400                                 0u,                                                                                                                             // deUint32                             baseArrayLayer;
2401                                 numSRLayers,                                                                                                    // deUint32                             layerCount;
2402                         },                                                                                                                                      // VkImageSubresourceLayers imageSubresource;
2403                         { 0, 0, 0 },                                                                                                            // VkOffset3D                   imageOffset;
2404                         { srWidth, srHeight, 1 },                                                                                       // VkExtent3D                   imageExtent;
2405                 };
2406
2407                 vk.cmdCopyBufferToImage(cmdBuffer, srFillBuffer->get(), srImage->get(), VK_IMAGE_LAYOUT_GENERAL, 1, &copyRegion);
2408
2409                 imageBarrier.oldLayout = VK_IMAGE_LAYOUT_GENERAL;
2410                 imageBarrier.newLayout = srLayout;
2411
2412                 vk.cmdPipelineBarrier(cmdBuffer, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT,
2413                                                                 (VkDependencyFlags)0,
2414                                                                 0, (const VkMemoryBarrier*)DE_NULL,
2415                                                                 0, (const VkBufferMemoryBarrier*)DE_NULL,
2416                                                                 1, &imageBarrier);
2417         }
2418
2419         VkMemoryBarrier memBarrier
2420         {
2421                 VK_STRUCTURE_TYPE_MEMORY_BARRIER,       // sType
2422                 DE_NULL,                                                        // pNext
2423                 0u,                                                                     // srcAccessMask
2424                 0u,                                                                     // dstAccessMask
2425         };
2426
2427         memBarrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
2428         memBarrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_FRAGMENT_SHADING_RATE_ATTACHMENT_READ_BIT_KHR;
2429         vk.cmdPipelineBarrier(cmdBuffer, VK_PIPELINE_STAGE_TRANSFER_BIT, allPipelineStages,
2430                                                   0, 1, &memBarrier, 0, DE_NULL, 0, DE_NULL);
2431 }
2432
2433 void FSRTestInstance::beginRender(VkCommandBuffer cmdBuffer, VkRenderPass renderPass, VkFramebuffer framebuffer,
2434                                                                   VkImageView srImageView, VkImageLayout srImageLayout, const VkExtent2D& srTexelSize,
2435                                                                   VkImageView cbImageView, VkImageView dsImageView, bool imagelessFB,
2436                                                                   const VkClearValue& clearColor, const VkClearValue& clearDepthStencil,
2437                                                                   VkRenderingFlagsKHR renderingFlags) const
2438 {
2439         const DeviceInterface&  vk                      = m_context.getDeviceInterface();
2440         VkRect2D                                renderArea      = makeRect2D(m_data.framebufferDim.width, m_data.framebufferDim.height);
2441
2442         if (m_data.groupParams->useDynamicRendering)
2443         {
2444                 VkRenderingFragmentShadingRateAttachmentInfoKHR shadingRateAttachmentInfo
2445                 {
2446                         VK_STRUCTURE_TYPE_RENDERING_FRAGMENT_SHADING_RATE_ATTACHMENT_INFO_KHR,  // VkStructureType              sType;
2447                         DE_NULL,                                                                                                                                // const void*                  pNext;
2448                         srImageView,                                                                                                                    // VkImageView                  imageView;
2449                         srImageLayout,                                                                                                                  // VkImageLayout                imageLayout;
2450                         srTexelSize                                                                                                                             // VkExtent2D                   shadingRateAttachmentTexelSize;
2451                 };
2452
2453                 VkRenderingAttachmentInfoKHR colorAttachment
2454                 {
2455                         vk::VK_STRUCTURE_TYPE_RENDERING_ATTACHMENT_INFO_KHR,                                    // VkStructureType                                              sType;
2456                         DE_NULL,                                                                                                                                // const void*                                                  pNext;
2457                         cbImageView,                                                                                                                    // VkImageView                                                  imageView;
2458                         VK_IMAGE_LAYOUT_GENERAL,                                                                                                // VkImageLayout                                                imageLayout;
2459                         VK_RESOLVE_MODE_NONE,                                                                                                   // VkResolveModeFlagBits                                resolveMode;
2460                         DE_NULL,                                                                                                                                // VkImageView                                                  resolveImageView;
2461                         VK_IMAGE_LAYOUT_UNDEFINED,                                                                                              // VkImageLayout                                                resolveImageLayout;
2462                         VK_ATTACHMENT_LOAD_OP_LOAD,                                                                                             // VkAttachmentLoadOp                                   loadOp;
2463                         VK_ATTACHMENT_STORE_OP_STORE,                                                                                   // VkAttachmentStoreOp                                  storeOp;
2464                         clearColor                                                                                                                              // VkClearValue                                                 clearValue;
2465                 };
2466
2467                 std::vector<VkRenderingAttachmentInfoKHR> depthStencilAttachments(2,
2468                         {
2469                                 VK_STRUCTURE_TYPE_RENDERING_ATTACHMENT_INFO_KHR,                                        // VkStructureType                                              sType;
2470                                 DE_NULL,                                                                                                                        // const void*                                                  pNext;
2471                                 dsImageView,                                                                                                            // VkImageView                                                  imageView;
2472                                 VK_IMAGE_LAYOUT_GENERAL,                                                                                        // VkImageLayout                                                imageLayout;
2473                                 VK_RESOLVE_MODE_NONE,                                                                                           // VkResolveModeFlagBits                                resolveMode;
2474                                 DE_NULL,                                                                                                                        // VkImageView                                                  resolveImageView;
2475                                 VK_IMAGE_LAYOUT_UNDEFINED,                                                                                      // VkImageLayout                                                resolveImageLayout;
2476                                 VK_ATTACHMENT_LOAD_OP_LOAD,                                                                                     // VkAttachmentLoadOp                                   loadOp;
2477                                 VK_ATTACHMENT_STORE_OP_STORE,                                                                           // VkAttachmentStoreOp                                  storeOp;
2478                                 clearDepthStencil                                                                                                       // VkClearValue                                                 clearValue;
2479                         });
2480
2481                 vk::VkRenderingInfoKHR renderingInfo
2482                 {
2483                         vk::VK_STRUCTURE_TYPE_RENDERING_INFO_KHR,
2484                         m_data.useAttachment() ? &shadingRateAttachmentInfo : DE_NULL,
2485                         renderingFlags,                                                                                                                 // VkRenderingFlagsKHR                                  flags;
2486                         renderArea,                                                                                                                             // VkRect2D                                                             renderArea;
2487                         m_data.multiView ? 1 : m_data.numColorLayers,                                                   // deUint32                                                             layerCount;
2488                         m_data.multiView ? 0x3 : 0u,                                                                                    // deUint32                                                             viewMask;
2489                         1u,                                                                                                                                             // deUint32                                                             colorAttachmentCount;
2490                         &colorAttachment,                                                                                                               // const VkRenderingAttachmentInfoKHR*  pColorAttachments;
2491                         m_data.useDepthStencil ? &depthStencilAttachments[0] : DE_NULL,                 // const VkRenderingAttachmentInfoKHR*  pDepthAttachment;
2492                         m_data.useDepthStencil ? &depthStencilAttachments[1] : DE_NULL,                 // const VkRenderingAttachmentInfoKHR*  pStencilAttachment;
2493                 };
2494
2495                 vk.cmdBeginRendering(cmdBuffer, &renderingInfo);
2496         }
2497         else
2498         {
2499                 std::vector<VkImageView> attachments = { cbImageView };
2500                 if (m_data.useAttachment())
2501                         attachments.push_back(srImageView);
2502                 if (m_data.useDepthStencil)
2503                         attachments.push_back(dsImageView);
2504
2505                 const VkRenderPassAttachmentBeginInfo renderPassAttachmentBeginInfo
2506                 {
2507                         VK_STRUCTURE_TYPE_RENDER_PASS_ATTACHMENT_BEGIN_INFO,            // VkStructureType              sType;
2508                         DE_NULL,                                                                                                        // const void*                  pNext;
2509                         (deUint32)attachments.size(),                                                           // deUint32                             attachmentCount;
2510                         &attachments[0]                                                                                         // const VkImageView*   pAttachments;
2511                 };
2512
2513                 beginRenderPass(vk, cmdBuffer, renderPass, framebuffer, renderArea,
2514                                                 0, DE_NULL, VK_SUBPASS_CONTENTS_INLINE, imagelessFB ? &renderPassAttachmentBeginInfo : DE_NULL);
2515         }
2516 }
2517
2518 void FSRTestInstance::drawCommands(VkCommandBuffer                                                                      cmdBuffer,
2519                                                                    std::vector<GraphicsPipelineWrapper>&                        pipelines,
2520                                                                    const std::vector<VkViewport>&                                       viewports,
2521                                                                    const std::vector<VkRect2D>&                                         scissors,
2522                                                                    const VkPipelineLayout                                                       pipelineLayout,
2523                                                                    const VkRenderPass                                                           renderPass,
2524                                                                    const VkPipelineVertexInputStateCreateInfo*          vertexInputState,
2525                                                                    const VkPipelineDynamicStateCreateInfo*                      dynamicState,
2526                                                                    const VkPipelineRasterizationStateCreateInfo*        rasterizationState,
2527                                                                    const VkPipelineDepthStencilStateCreateInfo*         depthStencilState,
2528                                                                    const VkPipelineMultisampleStateCreateInfo*          multisampleState,
2529                                                                    VkPipelineFragmentShadingRateStateCreateInfoKHR*     shadingRateState,
2530                                                                    VkPipelineRenderingCreateInfoKHR*                            dynamicRendering,
2531                                                                    const VkShaderModule                                                         vertShader,
2532                                                                    const VkShaderModule                                                         geomShader,
2533                                                                    const VkShaderModule                                                         fragShader,
2534                                                                    VkDescriptorSet                                                                      descriptorSet,
2535                                                                    VkBuffer                                                                                     vertexBuffer)
2536 {
2537         const DeviceInterface&  vk              = m_context.getDeviceInterface();
2538         const VkDevice                  device  = m_context.getDevice();
2539
2540         VkFlags allShaderStages = VK_SHADER_STAGE_VERTEX_BIT | VK_SHADER_STAGE_FRAGMENT_BIT | VK_SHADER_STAGE_COMPUTE_BIT;
2541         if (m_data.geometryShader)
2542                 allShaderStages |= VK_SHADER_STAGE_GEOMETRY_BIT;
2543
2544         VkPipelineCreateFlags pipelineCreateFlags = (VkPipelineCreateFlags)0;
2545         if (m_data.groupParams->useDynamicRendering)
2546                 pipelineCreateFlags |= VK_PIPELINE_CREATE_RENDERING_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR;
2547
2548         vk.cmdBindDescriptorSets(cmdBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipelineLayout, 0, 1, &descriptorSet, 0, DE_NULL);
2549
2550         // If using dynamic state, create a single graphics pipeline and bind it
2551         if (m_data.useDynamicState)
2552         {
2553                 pipelines.emplace_back(vk, device, m_data.groupParams->pipelineConstructionType, pipelineCreateFlags);
2554                 pipelines.back()
2555                         .setDefaultColorBlendState()
2556                         .setDynamicState(dynamicState)
2557                         .setupVertexInputStete(vertexInputState)
2558                         .setupPreRasterizationShaderState(viewports,
2559                                                                                           scissors,
2560                                                                                           pipelineLayout,
2561                                                                                           renderPass,
2562                                                                                           0u,
2563                                                                                           vertShader,
2564                                                                                           rasterizationState,
2565                                                                                           DE_NULL,
2566                                                                                           DE_NULL,
2567                                                                                           geomShader,
2568                                                                                           DE_NULL,
2569                                                                                           dynamicRendering)
2570                         .setupFragmentShaderState(pipelineLayout,
2571                                                                           renderPass,
2572                                                                           0u,
2573                                                                           fragShader,
2574                                                                           depthStencilState,
2575                                                                           multisampleState,
2576                                                                           shadingRateState)
2577                         .setupFragmentOutputState(renderPass, 0u, DE_NULL, multisampleState)
2578                         .setMonolithicPipelineLayout(pipelineLayout)
2579                         .buildPipeline();
2580
2581                 vk.cmdBindPipeline(cmdBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipelines.back().getPipeline());
2582         }
2583
2584         for (deInt32 i = 0; i < NUM_TRIANGLES; ++i)
2585         {
2586                 // Bind vertex attributes pointing to the next triangle
2587                 VkDeviceSize vertexBufferOffset = i * 3 * 2 * sizeof(float);
2588                 vk.cmdBindVertexBuffers(cmdBuffer, 0, 1, &vertexBuffer, &vertexBufferOffset);
2589
2590                 // Put primitive shading rate in a push constant
2591                 deInt32 shadingRatePC = PrimIDToPrimitiveShadingRate(i);
2592                 vk.cmdPushConstants(cmdBuffer, pipelineLayout, allShaderStages, 0, sizeof(shadingRatePC), &shadingRatePC);
2593
2594                 if (m_data.useDynamicState)
2595                 {
2596                         VkExtent2D fragmentSize = ShadingRateEnumToExtent(PrimIDToPipelineShadingRate(i));
2597                         vk.cmdSetFragmentShadingRateKHR(cmdBuffer, &fragmentSize, m_data.combinerOp);
2598                 }
2599                 else
2600                 {
2601                         // Create a new pipeline with the desired pipeline shading rate
2602                         shadingRateState->fragmentSize = ShadingRateEnumToExtent(PrimIDToPipelineShadingRate(i));
2603
2604                         pipelines.emplace_back(vk, device, m_data.groupParams->pipelineConstructionType, pipelineCreateFlags);
2605                         pipelines.back()
2606                                 .setDefaultColorBlendState()
2607                                 .setDynamicState(dynamicState)
2608                                 .setupVertexInputStete(vertexInputState)
2609                                 .setupPreRasterizationShaderState(viewports,
2610                                                                                                   scissors,
2611                                                                                                   pipelineLayout,
2612                                                                                                   renderPass,
2613                                                                                                   0u,
2614                                                                                                   vertShader,
2615                                                                                                   rasterizationState,
2616                                                                                                   DE_NULL,
2617                                                                                                   DE_NULL,
2618                                                                                                   geomShader,
2619                                                                                                   DE_NULL,
2620                                                                                                   dynamicRendering)
2621                                 .setupFragmentShaderState(pipelineLayout,
2622                                                                                   renderPass,
2623                                                                                   0u,
2624                                                                                   fragShader,
2625                                                                                   depthStencilState,
2626                                                                                   multisampleState,
2627                                                                                   shadingRateState)
2628                                 .setupFragmentOutputState(renderPass, 0u, DE_NULL, multisampleState)
2629                                 .setMonolithicPipelineLayout(pipelineLayout)
2630                                 .buildPipeline();
2631
2632                         vk.cmdBindPipeline(cmdBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipelines.back().getPipeline());
2633                 }
2634
2635                 // Draw one triangle, with "primitive ID" in gl_InstanceIndex
2636                 vk.cmdDraw(cmdBuffer, 3u, 1, 0u, i);
2637         }
2638 }
2639
2640 void FSRTestInstance::endRender(VkCommandBuffer cmdBuffer) const
2641 {
2642         const DeviceInterface& vk = m_context.getDeviceInterface();
2643         if (m_data.groupParams->useDynamicRendering)
2644                 endRendering(vk, cmdBuffer);
2645         else
2646                 endRenderPass(vk, cmdBuffer);
2647 }
2648
2649 }       // anonymous
2650
2651 void createBasicTests (tcu::TestContext& testCtx, tcu::TestCaseGroup* parentGroup, SharedGroupParams groupParams)
2652 {
2653         typedef struct
2654         {
2655                 deUint32                                count;
2656                 const char*                             name;
2657                 const char*                             description;
2658         } TestGroupCase;
2659
2660         typedef struct
2661         {
2662                 VkExtent2D                              count;
2663                 const char*                             name;
2664                 const char*                             description;
2665         } TestGroupCase2D;
2666
2667         typedef struct
2668         {
2669                 AttachmentUsage                 usage;
2670                 const char*                             name;
2671                 const char*                             description;
2672         } TestGroupUsageCase;
2673
2674         TestGroupCase groupCases[] =
2675         {
2676                 { 0,    "basic",                                "basic tests"                                   },
2677                 { 1,    "apisamplemask",                "use pSampleMask"                               },
2678                 { 2,    "samplemaskin",                 "use gl_SampleMaskIn"                   },
2679                 { 3,    "conservativeunder",    "conservative underestimation"  },
2680                 { 4,    "conservativeover",             "conservative overestimation"   },
2681                 { 5,    "fragdepth",                    "depth shader output"                   },
2682                 { 6,    "fragstencil",                  "stencil shader output"                 },
2683                 { 7,    "multiviewport",                "multiple viewports and gl_ViewportIndex"       },
2684                 { 8,    "colorlayered",                 "multiple layer color, single layer shading rate"       },
2685                 { 9,    "srlayered",                    "multiple layer color, multiple layers shading rate"    },
2686                 { 10,   "multiview",                    "multiview"     },
2687                 { 11,   "multiviewsrlayered",   "multiview and multilayer shading rate" },
2688                 { 12,   "multiviewcorrelation", "multiview with correlation mask"       },
2689                 { 13,   "interlock",                    "fragment shader interlock"     },
2690                 { 14,   "samplelocations",              "custom sample locations"       },
2691                 { 15,   "sampleshadingenable",  "enable sample shading in createinfo"   },
2692                 { 16,   "sampleshadinginput",   "enable sample shading by using gl_SampleID"    },
2693         };
2694
2695         TestGroupCase dynCases[] =
2696         {
2697                 { 1,    "dynamic",      "uses dynamic shading rate state"       },
2698                 { 0,    "static",       "uses static shading rate state"        },
2699         };
2700
2701         TestGroupUsageCase attCases[] =
2702         {
2703                 { AttachmentUsage::NO_ATTACHMENT,               "noattachment",         "no shading rate attachment"                    },
2704                 { AttachmentUsage::WITH_ATTACHMENT,             "attachment",           "has shading rate attachment"                   },
2705                 { AttachmentUsage::NO_ATTACHMENT_PTR,   "noattachmentptr",      "no shading rate attachment pointer"    },
2706         };
2707
2708         TestGroupCase shdCases[] =
2709         {
2710                 { 0,    "noshaderrate", "shader doesn't write rate"     },
2711                 { 1,    "shaderrate",   "shader writes rate"    },
2712         };
2713
2714         TestGroupCase combCases[] =
2715         {
2716                 { VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR,        "keep",         "keep"  },
2717                 { VK_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_KHR,     "replace",      "replace"       },
2718                 { VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MIN_KHR,         "min",          "min"   },
2719                 { VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MAX_KHR,         "max",          "max"   },
2720                 { VK_FRAGMENT_SHADING_RATE_COMBINER_OP_MUL_KHR,         "mul",          "mul"   },
2721         };
2722
2723         TestGroupCase2D extentCases[] =
2724         {
2725                 { {1,   1},             "1x1",          "1x1"           },
2726                 { {4,   4},             "4x4",          "4x4"           },
2727                 { {33,  35},    "33x35",        "33x35"         },
2728                 { {151, 431},   "151x431",      "151x431"       },
2729                 { {256, 256},   "256x256",      "256x256"       },
2730         };
2731
2732         TestGroupCase sampCases[] =
2733         {
2734                 { VK_SAMPLE_COUNT_1_BIT,        "samples1",             "1 raster sample"       },
2735                 { VK_SAMPLE_COUNT_2_BIT,        "samples2",             "2 raster samples"      },
2736                 { VK_SAMPLE_COUNT_4_BIT,        "samples4",             "4 raster samples"      },
2737                 { VK_SAMPLE_COUNT_8_BIT,        "samples8",             "8 raster samples"      },
2738                 { VK_SAMPLE_COUNT_16_BIT,       "samples16",    "16 raster samples"     },
2739         };
2740
2741         TestGroupCase geomCases[] =
2742         {
2743                 { 0,    "vs",   "vertex shader only"    },
2744                 { 1,    "gs",   "vertex and geometry shader"    },
2745         };
2746
2747         deInt32 seed = 0;
2748
2749         for (int groupNdx = 0; groupNdx < DE_LENGTH_OF_ARRAY(groupCases); groupNdx++)
2750         {
2751                 if (groupParams->useDynamicRendering && groupNdx == 12)
2752                         continue;
2753
2754                 if (groupParams->pipelineConstructionType != PIPELINE_CONSTRUCTION_TYPE_MONOLITHIC)
2755                 {
2756                         // for graphics pipeline library we need to repeat only selected groups
2757                         if (std::set<int> { 2, 3, 4, 10, 11, 12, 13, 14, 15 }.count(groupNdx) == 0)
2758                                 continue;
2759                 }
2760
2761                 de::MovePtr<tcu::TestCaseGroup> group(new tcu::TestCaseGroup(testCtx, groupCases[groupNdx].name, groupCases[groupNdx].description));
2762                 for (int dynNdx = 0; dynNdx < DE_LENGTH_OF_ARRAY(dynCases); dynNdx++)
2763                 {
2764                         // reduce number of tests for dynamic rendering cases where secondary command buffer is used
2765                         if (groupParams->useSecondaryCmdBuffer && (dynNdx != 0))
2766                                 continue;
2767
2768                         de::MovePtr<tcu::TestCaseGroup> dynGroup(new tcu::TestCaseGroup(testCtx, dynCases[dynNdx].name, dynCases[dynNdx].description));
2769                         for (int attNdx = 0; attNdx < DE_LENGTH_OF_ARRAY(attCases); attNdx++)
2770                         {
2771                                 if (groupParams->useDynamicRendering && attCases[attNdx].usage == AttachmentUsage::NO_ATTACHMENT_PTR)
2772                                         continue;
2773
2774                                 de::MovePtr<tcu::TestCaseGroup> attGroup(new tcu::TestCaseGroup(testCtx, attCases[attNdx].name, attCases[attNdx].description));
2775                                 for (int shdNdx = 0; shdNdx < DE_LENGTH_OF_ARRAY(shdCases); shdNdx++)
2776                                 {
2777                                         de::MovePtr<tcu::TestCaseGroup> shdGroup(new tcu::TestCaseGroup(testCtx, shdCases[shdNdx].name, shdCases[shdNdx].description));
2778                                         for (int cmb0Ndx = 0; cmb0Ndx < DE_LENGTH_OF_ARRAY(combCases); cmb0Ndx++)
2779                                         {
2780                                                 de::MovePtr<tcu::TestCaseGroup> cmb0Group(new tcu::TestCaseGroup(testCtx, combCases[cmb0Ndx].name, combCases[cmb0Ndx].description));
2781                                                 for (int cmb1Ndx = 0; cmb1Ndx < DE_LENGTH_OF_ARRAY(combCases); cmb1Ndx++)
2782                                                 {
2783                                                         de::MovePtr<tcu::TestCaseGroup> cmb1Group(new tcu::TestCaseGroup(testCtx, combCases[cmb1Ndx].name, combCases[cmb1Ndx].description));
2784                                                         for (int extNdx = 0; extNdx < DE_LENGTH_OF_ARRAY(extentCases); extNdx++)
2785                                                         {
2786                                                                 // reduce number of cases repeat every other extent case for graphics pipeline library
2787                                                                 if ((groupParams->pipelineConstructionType != PIPELINE_CONSTRUCTION_TYPE_MONOLITHIC) && ((extNdx % 2) == 1))
2788                                                                         continue;
2789
2790                                                                 // reduce number of tests for dynamic rendering cases where secondary command buffer is used
2791                                                                 if (groupParams->useSecondaryCmdBuffer && (extNdx != 1))
2792                                                                         continue;
2793
2794                                                                 de::MovePtr<tcu::TestCaseGroup> extGroup(new tcu::TestCaseGroup(testCtx, extentCases[extNdx].name, extentCases[extNdx].description));
2795                                                                 for (int sampNdx = 0; sampNdx < DE_LENGTH_OF_ARRAY(sampCases); sampNdx++)
2796                                                                 {
2797                                                                         // reduce number of tests for dynamic rendering cases where secondary command buffer is used
2798                                                                         if (groupParams->useSecondaryCmdBuffer && (sampNdx != 1))
2799                                                                                 continue;
2800
2801                                                                         de::MovePtr<tcu::TestCaseGroup> sampGroup(new tcu::TestCaseGroup(testCtx, sampCases[sampNdx].name, sampCases[sampNdx].description));
2802                                                                         for (int geomNdx = 0; geomNdx < DE_LENGTH_OF_ARRAY(geomCases); geomNdx++)
2803                                                                         {
2804                                                                                 // reduce number of tests for dynamic rendering cases where secondary command buffer is used
2805                                                                                 if (groupParams->useSecondaryCmdBuffer && (geomNdx != 0))
2806                                                                                         continue;
2807
2808                                                                                 bool useApiSampleMask = groupNdx == 1;
2809                                                                                 bool useSampleMaskIn = groupNdx == 2;
2810                                                                                 bool consRast = groupNdx == 3 || groupNdx == 4;
2811                                                                                 bool fragDepth = groupNdx == 5;
2812                                                                                 bool fragStencil = groupNdx == 6;
2813                                                                                 bool multiViewport = groupNdx == 7;
2814                                                                                 bool colorLayered = groupNdx == 8 || groupNdx == 9;
2815                                                                                 bool srLayered = groupNdx == 9 || groupNdx == 11;
2816                                                                                 bool multiView = groupNdx == 10 || groupNdx == 11 || groupNdx == 12;
2817                                                                                 bool correlationMask = groupNdx == 12;
2818                                                                                 bool interlock = groupNdx == 13;
2819                                                                                 bool sampleLocations = groupNdx == 14;
2820                                                                                 bool sampleShadingEnable = groupNdx == 15;
2821                                                                                 bool sampleShadingInput = groupNdx == 16;
2822                                                                                 VkConservativeRasterizationModeEXT conservativeMode = (groupNdx == 3) ? VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT : VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT;
2823                                                                                 deUint32 numColorLayers = (colorLayered || multiView) ? 2u : 1u;
2824
2825                                                                                 // Don't bother with geometry shader if we're not testing shader writes
2826                                                                                 if (geomCases[geomNdx].count && !shdCases[shdNdx].count)
2827                                                                                         continue;
2828
2829                                                                                 // reduce number of tests
2830                                                                                 if ((groupNdx != 0) &&
2831                                                                                         (!dynCases[dynNdx].count ||
2832                                                                                          !(combCases[cmb0Ndx].count == VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR || combCases[cmb0Ndx].count == VK_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_KHR) ||
2833                                                                                          !(combCases[cmb1Ndx].count == VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR || combCases[cmb1Ndx].count == VK_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_KHR)))
2834                                                                                         continue;
2835
2836                                                                                 // Don't bother with geometry shader if we're testing conservative raster, sample mask, depth/stencil
2837                                                                                 if (geomCases[geomNdx].count && (useApiSampleMask || useSampleMaskIn || consRast || fragDepth || fragStencil))
2838                                                                                         continue;
2839
2840                                                                                 // Don't bother with geometry shader if we're testing non-dynamic state
2841                                                                                 if (geomCases[geomNdx].count && !dynCases[dynNdx].count)
2842                                                                                         continue;
2843
2844                                                                                 // Only test multiViewport/layered with shaderWritesRate
2845                                                                                 if ((multiViewport || colorLayered) && !shdCases[shdNdx].count)
2846                                                                                         continue;
2847
2848                                                                                 // Can't test layered shading rate attachment without an attachment
2849                                                                                 if (srLayered && attCases[attNdx].usage != AttachmentUsage::WITH_ATTACHMENT)
2850                                                                                         continue;
2851
2852                                                                                 CaseDef c
2853                                                                                 {
2854                                                                                         groupParams,                                                                                    // SharedGroupParams groupParams;
2855                                                                                         seed++,                                                                                                 // deInt32 seed;
2856                                                                                         extentCases[extNdx].count,                                                              // VkExtent2D framebufferDim;
2857                                                                                         (VkSampleCountFlagBits)sampCases[sampNdx].count,                // VkSampleCountFlagBits samples;
2858                                                                                         {
2859                                                                                                 (VkFragmentShadingRateCombinerOpKHR)combCases[cmb0Ndx].count,
2860                                                                                                 (VkFragmentShadingRateCombinerOpKHR)combCases[cmb1Ndx].count
2861                                                                                         },                                                                                                              // VkFragmentShadingRateCombinerOpKHR combinerOp[2];
2862                                                                                         attCases[attNdx].usage,                                                                 // AttachmentUsage attachmentUsage;
2863                                                                                         (bool)shdCases[shdNdx].count,                                                   // bool shaderWritesRate;
2864                                                                                         (bool)geomCases[geomNdx].count,                                                 // bool geometryShader;
2865                                                                                         (bool)dynCases[dynNdx].count,                                                   // bool useDynamicState;
2866                                                                                         useApiSampleMask,                                                                               // bool useApiSampleMask;
2867                                                                                         useSampleMaskIn,                                                                                // bool useSampleMaskIn;
2868                                                                                         consRast,                                                                                               // bool conservativeEnable;
2869                                                                                         conservativeMode,                                                                               // VkConservativeRasterizationModeEXT conservativeMode;
2870                                                                                         fragDepth || fragStencil,                                                               // bool useDepthStencil;
2871                                                                                         fragDepth,                                                                                              // bool fragDepth;
2872                                                                                         fragStencil,                                                                                    // bool fragStencil;
2873                                                                                         multiViewport,                                                                                  // bool multiViewport;
2874                                                                                         colorLayered,                                                                                   // bool colorLayered;
2875                                                                                         srLayered,                                                                                              // bool srLayered;
2876                                                                                         numColorLayers,                                                                                 // deUint32 numColorLayers;
2877                                                                                         multiView,                                                                                              // bool multiView;
2878                                                                                         correlationMask,                                                                                // bool correlationMask;
2879                                                                                         interlock,                                                                                              // bool interlock;
2880                                                                                         sampleLocations,                                                                                // bool sampleLocations;
2881                                                                                         sampleShadingEnable,                                                                    // bool sampleShadingEnable;
2882                                                                                         sampleShadingInput,                                                                             // bool sampleShadingInput;
2883                                                                                         false,                                                                                                  // bool sampleMaskTest;
2884                                                                                 };
2885
2886                                                                                 sampGroup->addChild(new FSRTestCase(testCtx, geomCases[geomNdx].name, geomCases[geomNdx].description, c));
2887                                                                         }
2888                                                                         extGroup->addChild(sampGroup.release());
2889                                                                 }
2890                                                                 cmb1Group->addChild(extGroup.release());
2891                                                         }
2892                                                         cmb0Group->addChild(cmb1Group.release());
2893                                                 }
2894                                                 shdGroup->addChild(cmb0Group.release());
2895                                         }
2896                                         attGroup->addChild(shdGroup.release());
2897                                 }
2898                                 dynGroup->addChild(attGroup.release());
2899                         }
2900                         group->addChild(dynGroup.release());
2901                 }
2902                 parentGroup->addChild(group.release());
2903         }
2904
2905         if (!groupParams->useSecondaryCmdBuffer)
2906         {
2907                 de::MovePtr<tcu::TestCaseGroup> group(new tcu::TestCaseGroup(testCtx, "misc_tests", "Single tests that don't need to be part of above test matrix"));
2908                 group->addChild(new FSRTestCase(testCtx, "sample_mask_test", "", {
2909                         groupParams,                                                                                    // SharedGroupParams groupParams;
2910                         123,                                                                                                    // deInt32 seed;
2911                         {32,  33},                                                                                              // VkExtent2D framebufferDim;
2912                         VK_SAMPLE_COUNT_4_BIT,                                                                  // VkSampleCountFlagBits samples;
2913                         {
2914                                 VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR,
2915                                 VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR
2916                         },                                                                                                              // VkFragmentShadingRateCombinerOpKHR combinerOp[2];
2917                         AttachmentUsage::NO_ATTACHMENT,                                                 // AttachmentUsage attachmentUsage;
2918                         true,                                                                                                   // bool shaderWritesRate;
2919                         false,                                                                                                  // bool geometryShader;
2920                         false,                                                                                                  // bool useDynamicState;
2921                         true,                                                                                                   // bool useApiSampleMask;
2922                         false,                                                                                                  // bool useSampleMaskIn;
2923                         false,                                                                                                  // bool conservativeEnable;
2924                         VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT,   // VkConservativeRasterizationModeEXT conservativeMode;
2925                         false,                                                                                                  // bool useDepthStencil;
2926                         false,                                                                                                  // bool fragDepth;
2927                         false,                                                                                                  // bool fragStencil;
2928                         false,                                                                                                  // bool multiViewport;
2929                         false,                                                                                                  // bool colorLayered;
2930                         false,                                                                                                  // bool srLayered;
2931                         1u,                                                                                                             // deUint32 numColorLayers;
2932                         false,                                                                                                  // bool multiView;
2933                         false,                                                                                                  // bool correlationMask;
2934                         false,                                                                                                  // bool interlock;
2935                         false,                                                                                                  // bool sampleLocations;
2936                         false,                                                                                                  // bool sampleShadingEnable;
2937                         false,                                                                                                  // bool sampleShadingInput;
2938                         true,                                                                                                   // bool sampleMaskTest;
2939                 }));
2940
2941                 parentGroup->addChild(group.release());
2942         }
2943 }
2944
2945 }       // FragmentShadingRage
2946 }       // vkt