1 #ifndef _VKTDYNAMICSTATETESTCASEUTIL_HPP
2 #define _VKTDYNAMICSTATETESTCASEUTIL_HPP
3 /*------------------------------------------------------------------------
4 * Vulkan Conformance Tests
5 * ------------------------
7 * Copyright (c) 2015 The Khronos Group Inc.
8 * Copyright (c) 2015 Intel Corporation
10 * Licensed under the Apache License, Version 2.0 (the "License");
11 * you may not use this file except in compliance with the License.
12 * You may obtain a copy of the License at
14 * http://www.apache.org/licenses/LICENSE-2.0
16 * Unless required by applicable law or agreed to in writing, software
17 * distributed under the License is distributed on an "AS IS" BASIS,
18 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
19 * See the License for the specific language governing permissions and
20 * limitations under the License.
24 * \brief Dynamic State Tests Test Case Utilities
25 *//*--------------------------------------------------------------------*/
27 #include "tcuDefs.hpp"
28 #include "tcuResource.hpp"
30 #include "vktTestCase.hpp"
32 #include "gluShaderUtil.hpp"
33 #include "vkPrograms.hpp"
35 #include "deUniquePtr.hpp"
41 namespace DynamicState
44 struct PositionColorVertex
46 PositionColorVertex(const tcu::Vec4& position_, const tcu::Vec4& color_)
54 class ShaderSourceProvider
57 static std::string getSource(tcu::Archive& archive, const char* path)
59 de::UniquePtr<tcu::Resource> resource(archive.getResource(path));
61 std::vector<deUint8> readBuffer(resource->getSize() + 1);
62 resource->read(&readBuffer[0], resource->getSize());
63 readBuffer[readBuffer.size() - 1] = 0;
65 return std::string(reinterpret_cast<const char*>(&readBuffer[0]));
69 typedef std::map<glu::ShaderType, const char*> ShaderMap;
71 template<typename Instance>
72 class InstanceFactory : public TestCase
75 InstanceFactory (tcu::TestContext& testCtx, const std::string& name, const std::string& desc,
76 const std::map<glu::ShaderType, const char*> shaderPaths)
77 : TestCase (testCtx, name, desc)
78 , m_shaderPaths (shaderPaths)
82 TestInstance* createInstance (Context& context) const
84 return new Instance(context, m_shaderPaths);
87 virtual void initPrograms (vk::SourceCollections& programCollection) const
89 for (ShaderMap::const_iterator i = m_shaderPaths.begin(); i != m_shaderPaths.end(); ++i)
91 programCollection.glslSources.add(i->second) <<
92 glu::ShaderSource(i->first, ShaderSourceProvider::getSource(m_testCtx.getArchive(), i->second));
97 const ShaderMap m_shaderPaths;
103 #endif // _VKTDYNAMICSTATETESTCASEUTIL_HPP