1 #ifndef _VKTDYNAMICSTATETESTCASEUTIL_HPP
2 #define _VKTDYNAMICSTATETESTCASEUTIL_HPP
3 /*------------------------------------------------------------------------
4 * Vulkan Conformance Tests
5 * ------------------------
7 * Copyright (c) 2015 The Khronos Group Inc.
8 * Copyright (c) 2015 Intel Corporation
10 * Licensed under the Apache License, Version 2.0 (the "License");
11 * you may not use this file except in compliance with the License.
12 * You may obtain a copy of the License at
14 * http://www.apache.org/licenses/LICENSE-2.0
16 * Unless required by applicable law or agreed to in writing, software
17 * distributed under the License is distributed on an "AS IS" BASIS,
18 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
19 * See the License for the specific language governing permissions and
20 * limitations under the License.
24 * \brief Dynamic State Tests Test Case Utilities
25 *//*--------------------------------------------------------------------*/
27 #include "tcuDefs.hpp"
28 #include "tcuResource.hpp"
30 #include "vktTestCase.hpp"
32 #include "gluShaderUtil.hpp"
33 #include "vkPrograms.hpp"
39 namespace DynamicState
42 struct PositionColorVertex
44 PositionColorVertex(const tcu::Vec4& position_, const tcu::Vec4& color_)
52 class ShaderSourceProvider
55 static std::string getSource(tcu::Archive& archive, const char* path)
57 tcu::Resource *resource = archive.getResource(path);
59 std::vector<deUint8> readBuffer(resource->getSize() + 1);
60 resource->read(&readBuffer[0], resource->getSize());
61 readBuffer[readBuffer.size() - 1] = 0;
63 return reinterpret_cast<const char*>(&readBuffer[0]);
67 typedef std::map<glu::ShaderType, const char*> ShaderMap;
69 template<typename Instance>
70 class InstanceFactory : public TestCase
73 InstanceFactory (tcu::TestContext& testCtx, const std::string& name, const std::string& desc,
74 const std::map<glu::ShaderType, const char*> shaderPaths)
75 : TestCase (testCtx, name, desc)
76 , m_shaderPaths (shaderPaths)
80 TestInstance* createInstance (Context& context) const
82 return new Instance(context, m_shaderPaths);
85 virtual void initPrograms (vk::SourceCollections& programCollection) const
87 for (ShaderMap::const_iterator i = m_shaderPaths.begin(); i != m_shaderPaths.end(); ++i)
89 programCollection.glslSources.add(i->second) <<
90 glu::ShaderSource(i->first, ShaderSourceProvider::getSource(m_testCtx.getArchive(), i->second));
95 const ShaderMap m_shaderPaths;
101 #endif // _VKTDYNAMICSTATETESTCASEUTIL_HPP