Merge vk-gl-cts/opengl-cts-4.6.0 into vk-gl-cts/master
[platform/upstream/VK-GL-CTS.git] / external / vulkancts / modules / vulkan / dynamic_state / vktDynamicStateTestCaseUtil.hpp
1 #ifndef _VKTDYNAMICSTATETESTCASEUTIL_HPP
2 #define _VKTDYNAMICSTATETESTCASEUTIL_HPP
3 /*------------------------------------------------------------------------
4  * Vulkan Conformance Tests
5  * ------------------------
6  *
7  * Copyright (c) 2015 The Khronos Group Inc.
8  * Copyright (c) 2015 Intel Corporation
9  *
10  * Licensed under the Apache License, Version 2.0 (the "License");
11  * you may not use this file except in compliance with the License.
12  * You may obtain a copy of the License at
13  *
14  *      http://www.apache.org/licenses/LICENSE-2.0
15  *
16  * Unless required by applicable law or agreed to in writing, software
17  * distributed under the License is distributed on an "AS IS" BASIS,
18  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
19  * See the License for the specific language governing permissions and
20  * limitations under the License.
21  *
22  *//*!
23  * \file
24  * \brief Dynamic State Tests Test Case Utilities
25  *//*--------------------------------------------------------------------*/
26
27 #include "tcuDefs.hpp"
28 #include "tcuResource.hpp"
29
30 #include "vktTestCase.hpp"
31
32 #include "gluShaderUtil.hpp"
33 #include "vkPrograms.hpp"
34
35 #include "deUniquePtr.hpp"
36
37 #include <map>
38
39 namespace vkt
40 {
41 namespace DynamicState
42 {
43
44 struct PositionColorVertex
45 {
46         PositionColorVertex(const tcu::Vec4& position_, const tcu::Vec4& color_)
47                 : position(position_)
48                 , color(color_)
49         {}
50         tcu::Vec4 position;
51         tcu::Vec4 color;
52 };
53
54 class ShaderSourceProvider
55 {
56 public:
57         static std::string getSource(tcu::Archive& archive, const char* path)
58         {
59                 de::UniquePtr<tcu::Resource> resource(archive.getResource(path));
60
61                 std::vector<deUint8> readBuffer(resource->getSize() + 1);
62                 resource->read(&readBuffer[0], resource->getSize());
63                 readBuffer[readBuffer.size() - 1] = 0;
64
65                 return std::string(reinterpret_cast<const char*>(&readBuffer[0]));
66         }
67 };
68
69 typedef std::map<glu::ShaderType, const char*> ShaderMap;
70
71 template<typename Instance>
72 class InstanceFactory : public TestCase
73 {
74 public:
75         InstanceFactory (tcu::TestContext& testCtx, const std::string& name, const std::string& desc,
76                 const std::map<glu::ShaderType, const char*> shaderPaths)
77                 : TestCase              (testCtx, name, desc)
78                 , m_shaderPaths (shaderPaths)
79         {
80         }
81
82         TestInstance* createInstance (Context& context) const
83         {
84                 return new Instance(context, m_shaderPaths);
85         }
86
87         virtual void initPrograms (vk::SourceCollections& programCollection) const
88         {
89                 for (ShaderMap::const_iterator i = m_shaderPaths.begin(); i != m_shaderPaths.end(); ++i)
90                 {
91                         programCollection.glslSources.add(i->second) <<
92                                 glu::ShaderSource(i->first, ShaderSourceProvider::getSource(m_testCtx.getArchive(), i->second));
93                 }
94         }
95
96 private:
97         const ShaderMap m_shaderPaths;
98 };
99
100 } // DynamicState
101 } // vkt
102
103 #endif // _VKTDYNAMICSTATETESTCASEUTIL_HPP