4 add_subdirectory(pipeline)
5 add_subdirectory(binding_model)
6 add_subdirectory(spirv_assembly)
7 add_subdirectory(shaderrender)
8 add_subdirectory(shaderexecutor)
9 add_subdirectory(memory)
11 add_subdirectory(dynamic_state)
12 add_subdirectory(ssbo)
13 add_subdirectory(query_pool)
14 add_subdirectory(draw)
15 add_subdirectory(compute)
16 add_subdirectory(image)
18 add_subdirectory(sparse_resources)
39 set(DEQP_VK_COMMON_SRCS
48 vktRenderPassTests.cpp
49 vktRenderPassTests.hpp
54 vktSynchronization.cpp
55 vktSynchronization.hpp
58 set(DEQP_VK_COMMON_LIBS
65 deqp-vk-spirv-assembly
67 deqp-vk-shaderexecutor
77 deqp-vk-sparse-resources
80 add_library(deqp-vk-common STATIC ${DEQP_VK_COMMON_SRCS})
81 target_link_libraries(deqp-vk-common ${DEQP_VK_COMMON_LIBS})
82 add_dependencies(deqp-vk-common deqp-vk-data)
85 set(DEQP_VK_LIBS deqp-vk-common)
87 if (DE_OS_IS_WIN32 OR DE_OS_IS_UNIX OR DE_OS_IS_OSX)
88 add_executable(vk-build-programs vktBuildPrograms.cpp)
89 target_link_libraries(vk-build-programs deqp-vk-common)
92 add_deqp_module(deqp-vk "${DEQP_VK_SRCS}" "${DEQP_VK_LIBS}" vktTestPackageEntry.cpp)
94 add_data_dir(deqp-vk ../../data/vulkan vulkan)