1 /* WARNING: This is auto-generated file. Do not modify, since changes will
2 * be lost! Modify the generating script instead.
4 static const char* s_allowedDeviceKhrExtensions[] =
7 "VK_KHR_swapchain_mutable_format",
8 "VK_KHR_display_swapchain",
9 "VK_KHR_sampler_mirror_clamp_to_edge",
11 "VK_KHR_device_group",
12 "VK_KHR_shader_draw_parameters",
13 "VK_KHR_maintenance1",
14 "VK_KHR_external_memory",
15 "VK_KHR_external_memory_win32",
16 "VK_KHR_external_memory_fd",
17 "VK_KHR_win32_keyed_mutex",
18 "VK_KHR_external_semaphore",
19 "VK_KHR_external_semaphore_win32",
20 "VK_KHR_external_semaphore_fd",
21 "VK_KHR_push_descriptor",
22 "VK_KHR_shader_float16_int8",
23 "VK_KHR_16bit_storage",
24 "VK_KHR_incremental_present",
25 "VK_KHR_8bit_storage",
26 "VK_KHR_descriptor_update_template",
27 "VK_KHR_create_renderpass2",
28 "VK_KHR_shared_presentable_image",
29 "VK_KHR_external_fence",
30 "VK_KHR_external_fence_win32",
31 "VK_KHR_external_fence_fd",
32 "VK_KHR_maintenance2",
33 "VK_KHR_variable_pointers",
34 "VK_KHR_dedicated_allocation",
35 "VK_KHR_storage_buffer_storage_class",
36 "VK_KHR_relaxed_block_layout",
37 "VK_KHR_get_memory_requirements2",
38 "VK_KHR_image_format_list",
39 "VK_KHR_sampler_ycbcr_conversion",
40 "VK_KHR_bind_memory2",
41 "VK_KHR_maintenance3",
42 "VK_KHR_driver_properties",
43 "VK_KHR_shader_float_controls",
44 "VK_KHR_depth_stencil_resolve",
45 "VK_KHR_draw_indirect_count",
46 "VK_KHR_shader_atomic_int64",
47 "VK_KHR_vulkan_memory_model",
48 "VK_KHR_uniform_buffer_standard_layout",
49 "VK_KHR_imageless_framebuffer",
50 "VK_KHR_shader_subgroup_extended_types",
51 "VK_EXT_sampler_filter_minmax",
52 "VK_EXT_shader_viewport_index_layer",
53 "VK_EXT_descriptor_indexing",
54 "VK_EXT_scalar_block_layout",
55 "VK_KHR_buffer_device_address",
56 "VK_EXT_host_query_reset",
57 "VK_KHR_separate_depth_stencil_layouts",
58 "VK_KHR_timeline_semaphore",
60 "VK_EXT_separate_stencil_usage",
61 "VK_KHR_pipeline_executable_properties",
62 "VK_KHR_shader_clock",
63 "VK_KHR_performance_query",