Test behaviour of color write enable with colorWriteMask
[platform/upstream/VK-GL-CTS.git] / external / vulkancts / framework / vulkan / vkDeviceExtensions.inl
1 /* WARNING: This is auto-generated file. Do not modify, since changes will
2  * be lost! Modify the generating script instead.
3  */
4 static const char* s_allowedDeviceKhrExtensions[] =
5 {
6         "VK_KHR_swapchain",
7         "VK_KHR_swapchain_mutable_format",
8         "VK_KHR_display_swapchain",
9         "VK_KHR_sampler_mirror_clamp_to_edge",
10         "VK_KHR_multiview",
11         "VK_KHR_device_group",
12         "VK_KHR_shader_draw_parameters",
13         "VK_KHR_maintenance1",
14         "VK_KHR_external_memory",
15         "VK_KHR_external_memory_win32",
16         "VK_KHR_external_memory_fd",
17         "VK_KHR_win32_keyed_mutex",
18         "VK_KHR_external_semaphore",
19         "VK_KHR_external_semaphore_win32",
20         "VK_KHR_external_semaphore_fd",
21         "VK_KHR_push_descriptor",
22         "VK_KHR_shader_float16_int8",
23         "VK_KHR_16bit_storage",
24         "VK_KHR_incremental_present",
25         "VK_KHR_8bit_storage",
26         "VK_KHR_descriptor_update_template",
27         "VK_KHR_create_renderpass2",
28         "VK_KHR_shared_presentable_image",
29         "VK_KHR_external_fence",
30         "VK_KHR_external_fence_win32",
31         "VK_KHR_external_fence_fd",
32         "VK_KHR_maintenance2",
33         "VK_KHR_variable_pointers",
34         "VK_KHR_dedicated_allocation",
35         "VK_KHR_storage_buffer_storage_class",
36         "VK_KHR_relaxed_block_layout",
37         "VK_KHR_get_memory_requirements2",
38         "VK_KHR_image_format_list",
39         "VK_KHR_sampler_ycbcr_conversion",
40         "VK_KHR_bind_memory2",
41         "VK_KHR_maintenance3",
42         "VK_KHR_driver_properties",
43         "VK_KHR_shader_float_controls",
44         "VK_KHR_depth_stencil_resolve",
45         "VK_KHR_draw_indirect_count",
46         "VK_KHR_shader_atomic_int64",
47         "VK_KHR_vulkan_memory_model",
48         "VK_KHR_uniform_buffer_standard_layout",
49         "VK_KHR_imageless_framebuffer",
50         "VK_KHR_shader_subgroup_extended_types",
51         "VK_EXT_sampler_filter_minmax",
52         "VK_EXT_shader_viewport_index_layer",
53         "VK_EXT_descriptor_indexing",
54         "VK_EXT_scalar_block_layout",
55         "VK_KHR_buffer_device_address",
56         "VK_EXT_host_query_reset",
57         "VK_KHR_separate_depth_stencil_layouts",
58         "VK_KHR_timeline_semaphore",
59         "VK_KHR_spirv_1_4",
60         "VK_EXT_separate_stencil_usage",
61         "VK_KHR_pipeline_executable_properties",
62         "VK_KHR_shader_clock",
63         "VK_KHR_performance_query",
64         "VK_KHR_shader_non_semantic_info",
65         "VK_KHR_copy_commands2",
66         "VK_KHR_shader_terminate_invocation",
67         "VK_KHR_ray_tracing_pipeline",
68         "VK_KHR_ray_query",
69         "VK_KHR_acceleration_structure",
70         "VK_KHR_pipeline_library",
71         "VK_KHR_deferred_host_operations",
72         "VK_KHR_fragment_shading_rate",
73         "VK_KHR_zero_initialize_workgroup_memory",
74         "VK_KHR_workgroup_memory_explicit_layout",
75         "VK_KHR_synchronization2",
76         "VK_EXT_color_write_enable",
77         "VK_VALVE_mutable_descriptor_type",
78         "VK_EXT_multi_draw",
79         "VK_KHR_shader_subgroup_uniform_control_flow",
80 };
81