1 /*------------------------------------------------------------------------
2 * Vulkan Conformance Tests
3 * ------------------------
5 * Copyright (c) 2017 The Khronos Group Inc.
6 * Copyright (c) 2017 Codeplay Software Ltd.
8 * Licensed under the Apache License, Version 2.0 (the "License");
9 * you may not use this file except in compliance with the License.
10 * You may obtain a copy of the License at
12 * http://www.apache.org/licenses/LICENSE-2.0
14 * Unless required by applicable law or agreed to in writing, software
15 * distributed under the License is distributed on an "AS IS" BASIS,
16 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
17 * See the License for the specific language governing permissions and
18 * limitations under the License.
22 * \brief Subgroups Tests
23 */ /*--------------------------------------------------------------------*/
25 #include "vktSubgroupsShapeTests.hpp"
26 #include "vktSubgroupsTestsUtils.hpp"
38 static bool checkVertexPipelineStages(std::vector<const void*> datas,
39 deUint32 width, deUint32)
41 return vkt::subgroups::check(datas, width, 1);
44 static bool checkCompute(std::vector<const void*> datas,
45 const deUint32 numWorkgroups[3], const deUint32 localSize[3],
48 return vkt::subgroups::checkCompute(datas, numWorkgroups, localSize, 1);
58 std::string getOpTypeName(int opType)
63 DE_FATAL("Unsupported op type");
65 case OPTYPE_CLUSTERED:
75 VkShaderStageFlags shaderStage;
78 void initFrameBufferPrograms (SourceCollections& programCollection, CaseDefinition caseDef)
80 const vk::ShaderBuildOptions buildOptions (programCollection.usedVulkanVersion, vk::SPIRV_VERSION_1_3, 0u);
81 std::ostringstream bdy;
82 std::string extension = (OPTYPE_CLUSTERED == caseDef.opType) ?
83 "#extension GL_KHR_shader_subgroup_clustered: enable\n" :
84 "#extension GL_KHR_shader_subgroup_quad: enable\n";
86 subgroups::setFragmentShaderFrameBuffer(programCollection);
88 if (VK_SHADER_STAGE_VERTEX_BIT != caseDef.shaderStage)
89 subgroups::setVertexShaderFrameBuffer(programCollection);
91 extension += "#extension GL_KHR_shader_subgroup_ballot: enable\n";
93 bdy << " uint tempResult = 0x1;\n"
94 << " uvec4 mask = subgroupBallot(true);\n";
96 if (OPTYPE_CLUSTERED == caseDef.opType)
98 for (deUint32 i = 1; i <= subgroups::maxSupportedSubgroupSize(); i *= 2)
100 bdy << " if (gl_SubgroupSize >= " << i << ")\n"
102 << " uvec4 contribution = uvec4(0);\n"
103 << " const uint modID = gl_SubgroupInvocationID % 32;\n"
104 << " switch (gl_SubgroupInvocationID / 32)\n"
106 << " case 0: contribution.x = 1 << modID; break;\n"
107 << " case 1: contribution.y = 1 << modID; break;\n"
108 << " case 2: contribution.z = 1 << modID; break;\n"
109 << " case 3: contribution.w = 1 << modID; break;\n"
111 << " uvec4 result = subgroupClusteredOr(contribution, " << i << ");\n"
112 << " uint rootID = gl_SubgroupInvocationID & ~(" << i - 1 << ");\n"
113 << " for (uint i = 0; i < " << i << "; i++)\n"
115 << " uint nextID = rootID + i;\n"
116 << " if (subgroupBallotBitExtract(mask, nextID) ^^ subgroupBallotBitExtract(result, nextID))\n"
118 << " tempResult = 0;\n"
126 bdy << " uint cluster[4] =\n"
128 << " subgroupQuadBroadcast(gl_SubgroupInvocationID, 0),\n"
129 << " subgroupQuadBroadcast(gl_SubgroupInvocationID, 1),\n"
130 << " subgroupQuadBroadcast(gl_SubgroupInvocationID, 2),\n"
131 << " subgroupQuadBroadcast(gl_SubgroupInvocationID, 3)\n"
133 << " uint rootID = gl_SubgroupInvocationID & ~0x3;\n"
134 << " for (uint i = 0; i < 4; i++)\n"
136 << " uint nextID = rootID + i;\n"
137 << " if (subgroupBallotBitExtract(mask, nextID) && (cluster[i] != nextID))\n"
139 << " tempResult = mask.x;\n"
144 if (VK_SHADER_STAGE_VERTEX_BIT == caseDef.shaderStage)
146 std::ostringstream vertexSrc;
147 vertexSrc << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_450)<<"\n"
149 << "layout(location = 0) in highp vec4 in_position;\n"
150 << "layout(location = 0) out float result;\n"
152 << "void main (void)\n"
155 << " result = float(tempResult);\n"
156 << " gl_Position = in_position;\n"
157 << " gl_PointSize = 1.0f;\n"
159 programCollection.glslSources.add("vert")
160 << glu::VertexSource(vertexSrc.str()) << buildOptions;
162 else if (VK_SHADER_STAGE_GEOMETRY_BIT == caseDef.shaderStage)
164 std::ostringstream geometry;
166 geometry << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_450)<<"\n"
168 << "layout(points) in;\n"
169 << "layout(points, max_vertices = 1) out;\n"
170 << "layout(location = 0) out float out_color;\n"
172 << "void main (void)\n"
175 << " out_color = float(tempResult);\n"
176 << " gl_Position = gl_in[0].gl_Position;\n"
177 << " EmitVertex();\n"
178 << " EndPrimitive();\n"
181 programCollection.glslSources.add("geometry")
182 << glu::GeometrySource(geometry.str()) << buildOptions;
184 else if (VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT == caseDef.shaderStage)
186 std::ostringstream controlSource;
188 controlSource << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_450)<<"\n"
190 << "layout(vertices = 2) out;\n"
191 << "layout(location = 0) out float out_color[];\n"
193 << "void main (void)\n"
195 << " if (gl_InvocationID == 0)\n"
197 << " gl_TessLevelOuter[0] = 1.0f;\n"
198 << " gl_TessLevelOuter[1] = 1.0f;\n"
201 << " out_color[gl_InvocationID] = float(tempResult);\n"
202 << " gl_out[gl_InvocationID].gl_Position = gl_in[gl_InvocationID].gl_Position;\n"
205 programCollection.glslSources.add("tesc")
206 << glu::TessellationControlSource(controlSource.str()) << buildOptions;
207 subgroups::setTesEvalShaderFrameBuffer(programCollection);
209 else if (VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT == caseDef.shaderStage)
211 std::ostringstream evaluationSource;
213 evaluationSource << glu::getGLSLVersionDeclaration(glu::GLSL_VERSION_450)<<"\n"
215 << "layout(isolines, equal_spacing, ccw ) in;\n"
216 << "layout(location = 0) out float out_color;\n"
217 << "void main (void)\n"
220 << " out_color = float(tempResult);\n"
221 << " gl_Position = mix(gl_in[0].gl_Position, gl_in[1].gl_Position, gl_TessCoord.x);\n"
224 subgroups::setTesCtrlShaderFrameBuffer(programCollection);
225 programCollection.glslSources.add("tese")
226 << glu::TessellationEvaluationSource(evaluationSource.str()) << buildOptions;
230 DE_FATAL("Unsupported shader stage");
234 void initPrograms(SourceCollections& programCollection, CaseDefinition caseDef)
236 std::string extension = (OPTYPE_CLUSTERED == caseDef.opType) ?
237 "#extension GL_KHR_shader_subgroup_clustered: enable\n" :
238 "#extension GL_KHR_shader_subgroup_quad: enable\n";
240 extension += "#extension GL_KHR_shader_subgroup_ballot: enable\n";
242 std::ostringstream bdy;
244 bdy << " uint tempResult = 0x1;\n"
245 << " uvec4 mask = subgroupBallot(true);\n";
247 if (OPTYPE_CLUSTERED == caseDef.opType)
249 for (deUint32 i = 1; i <= subgroups::maxSupportedSubgroupSize(); i *= 2)
251 bdy << " if (gl_SubgroupSize >= " << i << ")\n"
253 << " uvec4 contribution = uvec4(0);\n"
254 << " const uint modID = gl_SubgroupInvocationID % 32;\n"
255 << " switch (gl_SubgroupInvocationID / 32)\n"
257 << " case 0: contribution.x = 1 << modID; break;\n"
258 << " case 1: contribution.y = 1 << modID; break;\n"
259 << " case 2: contribution.z = 1 << modID; break;\n"
260 << " case 3: contribution.w = 1 << modID; break;\n"
262 << " uvec4 result = subgroupClusteredOr(contribution, " << i << ");\n"
263 << " uint rootID = gl_SubgroupInvocationID & ~(" << i - 1 << ");\n"
264 << " for (uint i = 0; i < " << i << "; i++)\n"
266 << " uint nextID = rootID + i;\n"
267 << " if (subgroupBallotBitExtract(mask, nextID) ^^ subgroupBallotBitExtract(result, nextID))\n"
269 << " tempResult = 0;\n"
277 bdy << " uint cluster[4] =\n"
279 << " subgroupQuadBroadcast(gl_SubgroupInvocationID, 0),\n"
280 << " subgroupQuadBroadcast(gl_SubgroupInvocationID, 1),\n"
281 << " subgroupQuadBroadcast(gl_SubgroupInvocationID, 2),\n"
282 << " subgroupQuadBroadcast(gl_SubgroupInvocationID, 3)\n"
284 << " uint rootID = gl_SubgroupInvocationID & ~0x3;\n"
285 << " for (uint i = 0; i < 4; i++)\n"
287 << " uint nextID = rootID + i;\n"
288 << " if (subgroupBallotBitExtract(mask, nextID) && (cluster[i] != nextID))\n"
290 << " tempResult = mask.x;\n"
295 if (VK_SHADER_STAGE_COMPUTE_BIT == caseDef.shaderStage)
297 std::ostringstream src;
299 src << "#version 450\n"
301 << "layout (local_size_x_id = 0, local_size_y_id = 1, "
302 "local_size_z_id = 2) in;\n"
303 << "layout(set = 0, binding = 0, std430) buffer Buffer1\n"
305 << " uint result[];\n"
308 << "void main (void)\n"
310 << " uvec3 globalSize = gl_NumWorkGroups * gl_WorkGroupSize;\n"
311 << " highp uint offset = globalSize.x * ((globalSize.y * "
312 "gl_GlobalInvocationID.z) + gl_GlobalInvocationID.y) + "
313 "gl_GlobalInvocationID.x;\n"
315 << " result[offset] = tempResult;\n"
318 programCollection.glslSources.add("comp")
319 << glu::ComputeSource(src.str()) << vk::ShaderBuildOptions(programCollection.usedVulkanVersion, vk::SPIRV_VERSION_1_3, 0u);
324 const string vertex =
327 "layout(set = 0, binding = 0, std430) buffer Buffer1\n"
335 " result[gl_VertexIndex] = tempResult;\n"
336 " float pixelSize = 2.0f/1024.0f;\n"
337 " float pixelPosition = pixelSize/2.0f - 1.0f;\n"
338 " gl_Position = vec4(float(gl_VertexIndex) * pixelSize + pixelPosition, 0.0f, 0.0f, 1.0f);\n"
341 programCollection.glslSources.add("vert")
342 << glu::VertexSource(vertex) << vk::ShaderBuildOptions(programCollection.usedVulkanVersion, vk::SPIRV_VERSION_1_3, 0u);
349 "layout(vertices=1) out;\n"
350 "layout(set = 0, binding = 1, std430) buffer Buffer1\n"
358 " result[gl_PrimitiveID] = 1;\n"
359 " if (gl_InvocationID == 0)\n"
361 " gl_TessLevelOuter[0] = 1.0f;\n"
362 " gl_TessLevelOuter[1] = 1.0f;\n"
364 " gl_out[gl_InvocationID].gl_Position = gl_in[gl_InvocationID].gl_Position;\n"
367 programCollection.glslSources.add("tesc")
368 << glu::TessellationControlSource(tesc) << vk::ShaderBuildOptions(programCollection.usedVulkanVersion, vk::SPIRV_VERSION_1_3, 0u);
375 "layout(isolines) in;\n"
376 "layout(set = 0, binding = 2, std430) buffer Buffer1\n"
384 " result[gl_PrimitiveID * 2 + uint(gl_TessCoord.x + 0.5)] = 1;\n"
385 " float pixelSize = 2.0f/1024.0f;\n"
386 " gl_Position = gl_in[0].gl_Position + gl_TessCoord.x * pixelSize / 2.0f;\n"
389 programCollection.glslSources.add("tese")
390 << glu::TessellationEvaluationSource(tese) << vk::ShaderBuildOptions(programCollection.usedVulkanVersion, vk::SPIRV_VERSION_1_3, 0u);
394 const string geometry =
397 "layout(${TOPOLOGY}) in;\n"
398 "layout(points, max_vertices = 1) out;\n"
399 "layout(set = 0, binding = 3, std430) buffer Buffer1\n"
407 " result[gl_PrimitiveIDIn] = tempResult;\n"
408 " gl_Position = gl_in[0].gl_Position;\n"
413 subgroups::addGeometryShadersFromTemplate(geometry, vk::ShaderBuildOptions(programCollection.usedVulkanVersion, vk::SPIRV_VERSION_1_3, 0u),
414 programCollection.glslSources);
418 const string fragment =
421 "layout(location = 0) out uint result;\n"
425 " result = tempResult;\n"
428 programCollection.glslSources.add("fragment")
429 << glu::FragmentSource(fragment)<< vk::ShaderBuildOptions(programCollection.usedVulkanVersion, vk::SPIRV_VERSION_1_3, 0u);
431 subgroups::addNoSubgroupShader(programCollection);
435 void supportedCheck (Context& context, CaseDefinition caseDef)
437 if (!subgroups::isSubgroupSupported(context))
438 TCU_THROW(NotSupportedError, "Subgroup operations are not supported");
440 if (!subgroups::isSubgroupFeatureSupportedForDevice(context, VK_SUBGROUP_FEATURE_BALLOT_BIT))
442 TCU_THROW(NotSupportedError, "Device does not support subgroup ballot operations");
445 if (OPTYPE_CLUSTERED == caseDef.opType)
447 if (!subgroups::isSubgroupFeatureSupportedForDevice(context, VK_SUBGROUP_FEATURE_CLUSTERED_BIT))
449 TCU_THROW(NotSupportedError, "Subgroup shape tests require that clustered operations are supported!");
453 if (OPTYPE_QUAD == caseDef.opType)
455 if (!subgroups::isSubgroupFeatureSupportedForDevice(context, VK_SUBGROUP_FEATURE_QUAD_BIT))
457 TCU_THROW(NotSupportedError, "Subgroup shape tests require that quad operations are supported!");
462 tcu::TestStatus noSSBOtest (Context& context, const CaseDefinition caseDef)
464 if (!subgroups::areSubgroupOperationsSupportedForStage(
465 context, caseDef.shaderStage))
467 if (subgroups::areSubgroupOperationsRequiredForStage(
468 caseDef.shaderStage))
470 return tcu::TestStatus::fail(
472 subgroups::getShaderStageName(caseDef.shaderStage) +
473 " is required to support subgroup operations!");
477 TCU_THROW(NotSupportedError, "Device does not support subgroup operations for this stage");
481 if (VK_SHADER_STAGE_VERTEX_BIT == caseDef.shaderStage)
482 return subgroups::makeVertexFrameBufferTest(context, VK_FORMAT_R32_UINT, DE_NULL, 0, checkVertexPipelineStages);
483 else if (VK_SHADER_STAGE_GEOMETRY_BIT == caseDef.shaderStage)
484 return subgroups::makeGeometryFrameBufferTest(context, VK_FORMAT_R32_UINT, DE_NULL, 0, checkVertexPipelineStages);
485 else if (VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT == caseDef.shaderStage)
486 return subgroups::makeTessellationEvaluationFrameBufferTest(context, VK_FORMAT_R32_UINT, DE_NULL, 0, checkVertexPipelineStages, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT);
487 else if (VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT == caseDef.shaderStage)
488 return subgroups::makeTessellationEvaluationFrameBufferTest(context, VK_FORMAT_R32_UINT, DE_NULL, 0, checkVertexPipelineStages, VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT);
490 TCU_THROW(InternalError, "Unhandled shader stage");
494 tcu::TestStatus test(Context& context, const CaseDefinition caseDef)
496 if (!subgroups::isSubgroupFeatureSupportedForDevice(context, VK_SUBGROUP_FEATURE_BASIC_BIT))
498 return tcu::TestStatus::fail(
499 "Subgroup feature " +
500 subgroups::getShaderStageName(VK_SUBGROUP_FEATURE_BASIC_BIT) +
501 " is a required capability!");
504 if (VK_SHADER_STAGE_COMPUTE_BIT == caseDef.shaderStage)
506 if (!subgroups::areSubgroupOperationsSupportedForStage(context, caseDef.shaderStage))
508 return tcu::TestStatus::fail(
510 subgroups::getShaderStageName(caseDef.shaderStage) +
511 " is required to support subgroup operations!");
513 return subgroups::makeComputeTest(context, VK_FORMAT_R32_UINT, DE_NULL, 0, checkCompute);
517 VkPhysicalDeviceSubgroupProperties subgroupProperties;
518 subgroupProperties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES;
519 subgroupProperties.pNext = DE_NULL;
521 VkPhysicalDeviceProperties2 properties;
522 properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2;
523 properties.pNext = &subgroupProperties;
525 context.getInstanceInterface().getPhysicalDeviceProperties2(context.getPhysicalDevice(), &properties);
527 VkShaderStageFlagBits stages = (VkShaderStageFlagBits)(caseDef.shaderStage & subgroupProperties.supportedStages);
529 if (VK_SHADER_STAGE_FRAGMENT_BIT != stages && !subgroups::isVertexSSBOSupportedForDevice(context))
531 if ( (stages & VK_SHADER_STAGE_FRAGMENT_BIT) == 0)
532 TCU_THROW(NotSupportedError, "Device does not support vertex stage SSBO writes");
534 stages = VK_SHADER_STAGE_FRAGMENT_BIT;
537 if ((VkShaderStageFlagBits)0u == stages)
538 TCU_THROW(NotSupportedError, "Subgroup operations are not supported for any graphic shader");
540 return subgroups::allStages(context, VK_FORMAT_R32_UINT, DE_NULL, 0, checkVertexPipelineStages, stages);
549 tcu::TestCaseGroup* createSubgroupsShapeTests(tcu::TestContext& testCtx)
551 de::MovePtr<tcu::TestCaseGroup> graphicGroup(new tcu::TestCaseGroup(
552 testCtx, "graphics", "Subgroup shape category tests: graphics"));
553 de::MovePtr<tcu::TestCaseGroup> computeGroup(new tcu::TestCaseGroup(
554 testCtx, "compute", "Subgroup shape category tests: compute"));
555 de::MovePtr<tcu::TestCaseGroup> framebufferGroup(new tcu::TestCaseGroup(
556 testCtx, "framebuffer", "Subgroup shape category tests: framebuffer"));
558 const VkShaderStageFlags stages[] =
560 VK_SHADER_STAGE_VERTEX_BIT,
561 VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT,
562 VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT,
563 VK_SHADER_STAGE_GEOMETRY_BIT,
566 for (int opTypeIndex = 0; opTypeIndex < OPTYPE_LAST; ++opTypeIndex)
568 const std::string op = de::toLower(getOpTypeName(opTypeIndex));
571 const CaseDefinition caseDef = {opTypeIndex, VK_SHADER_STAGE_COMPUTE_BIT};
572 addFunctionCaseWithPrograms(computeGroup.get(), op, "", supportedCheck, initPrograms, test, caseDef);
577 const CaseDefinition caseDef =
580 VK_SHADER_STAGE_ALL_GRAPHICS
582 addFunctionCaseWithPrograms(graphicGroup.get(),
584 supportedCheck, initPrograms, test, caseDef);
587 for (int stageIndex = 0; stageIndex < DE_LENGTH_OF_ARRAY(stages); ++stageIndex)
589 const CaseDefinition caseDef = {opTypeIndex, stages[stageIndex]};
590 addFunctionCaseWithPrograms(framebufferGroup.get(),op + "_" + getShaderStageName(caseDef.shaderStage), "",
591 supportedCheck, initFrameBufferPrograms, noSSBOtest, caseDef);
595 de::MovePtr<tcu::TestCaseGroup> group(new tcu::TestCaseGroup(
596 testCtx, "shape", "Subgroup shape category tests"));
598 group->addChild(graphicGroup.release());
599 group->addChild(computeGroup.release());
600 group->addChild(framebufferGroup.release());
602 return group.release();