8a6fb3001aded9efeecdb66ddb8bd495f0a6c0d3
[platform/upstream/VK-GL-CTS.git] / external / openglcts / data / mustpass / gl / khronos_mustpass / 4.6.0.x / gl42-master.txt
1 KHR-GL42.info.vendor
2 KHR-GL42.info.renderer
3 KHR-GL42.info.version
4 KHR-GL42.info.shading_language_version
5 KHR-GL42.info.extensions
6 KHR-GL42.info.render_target
7 KHR-GL42.clip_distance.coverage
8 KHR-GL42.clip_distance.functional
9 KHR-GL42.clip_distance.negative
10 KHR-GL42.gpu_shader5_gl.implicit_conversions
11 KHR-GL42.gpu_shader5_gl.function_overloading
12 KHR-GL42.gpu_shader5_gl.float_encoding
13 KHR-GL42.glsl_noperspective.functionaltest
14 KHR-GL42.transform_feedback.api_errors_test
15 KHR-GL42.transform_feedback.linking_errors_test
16 KHR-GL42.transform_feedback.limits_test
17 KHR-GL42.transform_feedback.capture_vertex_interleaved_test
18 KHR-GL42.transform_feedback.capture_geometry_interleaved_test
19 KHR-GL42.transform_feedback.capture_vertex_separate_test
20 KHR-GL42.transform_feedback.capture_geometry_separate_test
21 KHR-GL42.transform_feedback.get_xfb_varying
22 KHR-GL42.transform_feedback.query_vertex_interleaved_test
23 KHR-GL42.transform_feedback.query_geometry_interleaved_test
24 KHR-GL42.transform_feedback.query_vertex_separate_test
25 KHR-GL42.transform_feedback.query_geometry_separate_test
26 KHR-GL42.transform_feedback.discard_vertex_test
27 KHR-GL42.transform_feedback.discard_geometry_test
28 KHR-GL42.transform_feedback.draw_xfb_test
29 KHR-GL42.transform_feedback.draw_xfb_feedbackk_test
30 KHR-GL42.transform_feedback.draw_xfb_stream_test
31 KHR-GL42.transform_feedback.capture_special_interleaved_test
32 KHR-GL42.transform_feedback.draw_xfb_instanced_test
33 KHR-GL42.transform_feedback.draw_xfb_stream_instanced_test
34 KHR-GL42.CommonBugs.CommonBug_GetProgramivActiveUniformBlockMaxNameLength
35 KHR-GL42.CommonBugs.CommonBug_InputVariablesCannotBeModified
36 KHR-GL42.CommonBugs.CommonBug_InvalidUseCasesForAllNotFuncsAndExclMarkOp
37 KHR-GL42.CommonBugs.CommonBug_InvalidVSInputs
38 KHR-GL42.CommonBugs.CommonBug_ParenthesisInLayoutQualifierIntegerValue
39 KHR-GL42.CommonBugs.CommonBug_PerVertexValidation
40 KHR-GL42.CommonBugs.CommonBug_ReservedNames
41 KHR-GL42.CommonBugs.CommonBug_SparseBuffersWithCopyOps
42 KHR-GL42.texture_size_promotion.functional
43 KHR-GL42.transform_feedback_overflow_query_ARB.implementation-dependent-state
44 KHR-GL42.transform_feedback_overflow_query_ARB.default-context-state
45 KHR-GL42.transform_feedback_overflow_query_ARB.context-state-update
46 KHR-GL42.transform_feedback_overflow_query_ARB.error-invalid-index
47 KHR-GL42.transform_feedback_overflow_query_ARB.error-already-active
48 KHR-GL42.transform_feedback_overflow_query_ARB.error-incompatible-target
49 KHR-GL42.transform_feedback_overflow_query_ARB.error-no-active-query
50 KHR-GL42.transform_feedback_overflow_query_ARB.basic-single-stream-interleaved-attribs
51 KHR-GL42.transform_feedback_overflow_query_ARB.basic-single-stream-separate-attribs
52 KHR-GL42.transform_feedback_overflow_query_ARB.advanced-single-stream-interleaved-attribs
53 KHR-GL42.transform_feedback_overflow_query_ARB.advanced-single-stream-separate-attribs
54 KHR-GL42.transform_feedback_overflow_query_ARB.multiple-streams-one-buffer-per-stream
55 KHR-GL42.transform_feedback_overflow_query_ARB.multiple-streams-multiple-buffers-per-stream
56 KHR-GL42.shaders.arrays.constructor.float3_vertex
57 KHR-GL42.shaders.arrays.constructor.float3_fragment
58 KHR-GL42.shaders.arrays.constructor.float4_vertex
59 KHR-GL42.shaders.arrays.constructor.float4_fragment
60 KHR-GL42.shaders.arrays.constructor.int3_vertex
61 KHR-GL42.shaders.arrays.constructor.int3_fragment
62 KHR-GL42.shaders.arrays.constructor.int4_vertex
63 KHR-GL42.shaders.arrays.constructor.int4_fragment
64 KHR-GL42.shaders.arrays.constructor.bool3_vertex
65 KHR-GL42.shaders.arrays.constructor.bool3_fragment
66 KHR-GL42.shaders.arrays.constructor.bool4_vertex
67 KHR-GL42.shaders.arrays.constructor.bool4_fragment
68 KHR-GL42.shaders.arrays.constructor.struct3_vertex
69 KHR-GL42.shaders.arrays.constructor.struct3_fragment
70 KHR-GL42.shaders.arrays.constructor.struct4_vertex
71 KHR-GL42.shaders.arrays.constructor.struct4_fragment
72 KHR-GL42.shaders.arrays.constructor.float_vec3_vertex
73 KHR-GL42.shaders.arrays.constructor.float_vec3_fragment
74 KHR-GL42.shaders.arrays.constructor.int_vec3_vertex
75 KHR-GL42.shaders.arrays.constructor.int_vec3_fragment
76 KHR-GL42.shaders.arrays.constructor.bool_vec3_vertex
77 KHR-GL42.shaders.arrays.constructor.bool_vec3_fragment
78 KHR-GL42.shaders.arrays.constructor.float_mat3_vertex
79 KHR-GL42.shaders.arrays.constructor.float_mat3_fragment
80 KHR-GL42.shaders.arrays.constructor.int_mat3_vertex
81 KHR-GL42.shaders.arrays.constructor.int_mat3_fragment
82 KHR-GL42.shaders.arrays.constructor.bool_mat3_vertex
83 KHR-GL42.shaders.arrays.constructor.bool_mat3_fragment
84 KHR-GL42.shaders.arrays.return.float_vertex
85 KHR-GL42.shaders.arrays.return.float_fragment
86 KHR-GL42.shaders.arrays.return.int_vertex
87 KHR-GL42.shaders.arrays.return.int_fragment
88 KHR-GL42.shaders.arrays.return.bool_vertex
89 KHR-GL42.shaders.arrays.return.bool_fragment
90 KHR-GL42.shaders.arrays.return.float_vec3_vertex
91 KHR-GL42.shaders.arrays.return.float_vec3_fragment
92 KHR-GL42.shaders.arrays.return.struct_vertex
93 KHR-GL42.shaders.arrays.return.struct_fragment
94 KHR-GL42.shaders.arrays.return.int_vec3_vertex
95 KHR-GL42.shaders.arrays.return.int_vec3_fragment
96 KHR-GL42.shaders.arrays.return.bool_vec3_vertex
97 KHR-GL42.shaders.arrays.return.bool_vec3_fragment
98 KHR-GL42.shaders.arrays.return.float_mat3_vertex
99 KHR-GL42.shaders.arrays.return.float_mat3_fragment
100 KHR-GL42.shaders.arrays.return.int_mat3_vertex
101 KHR-GL42.shaders.arrays.return.int_mat3_fragment
102 KHR-GL42.shaders.arrays.return.bool_mat3_vertex
103 KHR-GL42.shaders.arrays.return.bool_mat3_fragment
104 KHR-GL42.shaders.arrays.unnamed_parameter.float_vertex
105 KHR-GL42.shaders.arrays.unnamed_parameter.float_fragment
106 KHR-GL42.shaders.arrays.unnamed_parameter.int_vertex
107 KHR-GL42.shaders.arrays.unnamed_parameter.int_fragment
108 KHR-GL42.shaders.arrays.unnamed_parameter.bool_vertex
109 KHR-GL42.shaders.arrays.unnamed_parameter.bool_fragment
110 KHR-GL42.shaders.arrays.unnamed_parameter.struct_vertex
111 KHR-GL42.shaders.arrays.unnamed_parameter.struct_fragment
112 KHR-GL42.shaders.arrays.unnamed_parameter.float_vec3_vertex
113 KHR-GL42.shaders.arrays.unnamed_parameter.float_vec3_fragment
114 KHR-GL42.shaders.arrays.unnamed_parameter.int_vec3_vertex
115 KHR-GL42.shaders.arrays.unnamed_parameter.int_vec3_fragment
116 KHR-GL42.shaders.arrays.unnamed_parameter.bool_vec3_vertex
117 KHR-GL42.shaders.arrays.unnamed_parameter.bool_vec3_fragment
118 KHR-GL42.shaders.arrays.unnamed_parameter.float_mat3_vertex
119 KHR-GL42.shaders.arrays.unnamed_parameter.float_mat3_fragment
120 KHR-GL42.shaders.arrays.unnamed_parameter.int_mat3_vertex
121 KHR-GL42.shaders.arrays.unnamed_parameter.int_mat3_fragment
122 KHR-GL42.shaders.arrays.unnamed_parameter.bool_mat3_vertex
123 KHR-GL42.shaders.arrays.unnamed_parameter.bool_mat3_fragment
124 KHR-GL42.shaders.arrays.declaration.implicit_size_float_vertex
125 KHR-GL42.shaders.arrays.declaration.implicit_size_float_fragment
126 KHR-GL42.shaders.arrays.declaration.implicit_size_int_vertex
127 KHR-GL42.shaders.arrays.declaration.implicit_size_int_fragment
128 KHR-GL42.shaders.arrays.declaration.implicit_size_bool_vertex
129 KHR-GL42.shaders.arrays.declaration.implicit_size_bool_fragment
130 KHR-GL42.shaders.arrays.declaration.implicit_size_struct_vertex
131 KHR-GL42.shaders.arrays.declaration.implicit_size_struct_fragment
132 KHR-GL42.shaders.arrays.declaration.implicit_size_float_vec3_vertex
133 KHR-GL42.shaders.arrays.declaration.implicit_size_float_vec3_fragment
134 KHR-GL42.shaders.arrays.declaration.implicit_size_int_ivec3_vertex
135 KHR-GL42.shaders.arrays.declaration.implicit_size_int_ivec3_fragment
136 KHR-GL42.shaders.arrays.declaration.implicit_size_bool_bvec3_vertex
137 KHR-GL42.shaders.arrays.declaration.implicit_size_bool_bvec3_fragment
138 KHR-GL42.shaders.arrays.declaration.implicit_size_float_mat3_vertex
139 KHR-GL42.shaders.arrays.declaration.implicit_size_float_mat3_fragment
140 KHR-GL42.shaders.arrays.declaration.implicit_size_int_mat3_vertex
141 KHR-GL42.shaders.arrays.declaration.implicit_size_int_mat3_fragment
142 KHR-GL42.shaders.arrays.declaration.implicit_size_bool_mat3_vertex
143 KHR-GL42.shaders.arrays.declaration.implicit_size_bool_mat3_fragment
144 KHR-GL42.shaders.arrays.declaration.constant_expression_array_size_vertex
145 KHR-GL42.shaders.arrays.declaration.constant_expression_array_size_fragment
146 KHR-GL42.shaders.arrays.declaration.constant_expression_array_access_vertex
147 KHR-GL42.shaders.arrays.declaration.constant_expression_array_access_fragment
148 KHR-GL42.shaders.arrays.declaration.dynamic_expression_array_access_vertex
149 KHR-GL42.shaders.arrays.declaration.dynamic_expression_array_access_fragment
150 KHR-GL42.shaders.arrays.length.float_vertex
151 KHR-GL42.shaders.arrays.length.float_fragment
152 KHR-GL42.shaders.arrays.length.int_vertex
153 KHR-GL42.shaders.arrays.length.int_fragment
154 KHR-GL42.shaders.arrays.length.bool_vertex
155 KHR-GL42.shaders.arrays.length.bool_fragment
156 KHR-GL42.shaders.arrays.length.struct_vertex
157 KHR-GL42.shaders.arrays.length.struct_fragment
158 KHR-GL42.shaders.arrays.invalid.multidimensional_array1_vertex
159 KHR-GL42.shaders.arrays.invalid.multidimensional_array1_fragment
160 KHR-GL42.shaders.arrays.invalid.multidimensional_array2_vertex
161 KHR-GL42.shaders.arrays.invalid.multidimensional_array2_fragment
162 KHR-GL42.shaders.arrays.invalid.dynamic_expression_array_size_vertex
163 KHR-GL42.shaders.arrays.invalid.dynamic_expression_array_size_fragment
164 KHR-GL42.shaders.arrays.invalid.constructor_c-style1_vertex
165 KHR-GL42.shaders.arrays.invalid.constructor_c-style1_fragment
166 KHR-GL42.shaders.arrays.invalid.constructor_c-style2_vertex
167 KHR-GL42.shaders.arrays.invalid.constructor_c-style2_fragment
168 KHR-GL42.shaders.fragdepth.write.no_write
169 KHR-GL42.shaders.fragdepth.write.const
170 KHR-GL42.shaders.fragdepth.write.uniform
171 KHR-GL42.shaders.fragdepth.write.dynamic
172 KHR-GL42.shaders.fragdepth.write.fragcoord_z
173 KHR-GL42.shaders.fragdepth.write.uniform_conditional_write
174 KHR-GL42.shaders.fragdepth.write.dynamic_conditional_write
175 KHR-GL42.shaders.fragdepth.write.uniform_loop_write
176 KHR-GL42.shaders.fragdepth.write.write_in_function
177 KHR-GL42.shaders.fragdepth.compare.no_write
178 KHR-GL42.shaders.fragdepth.compare.const
179 KHR-GL42.shaders.fragdepth.compare.uniform
180 KHR-GL42.shaders.fragdepth.compare.dynamic
181 KHR-GL42.shaders.fragdepth.compare.fragcoord_z
182 KHR-GL42.shaders.fragdepth.compare.uniform_conditional_write
183 KHR-GL42.shaders.fragdepth.compare.dynamic_conditional_write
184 KHR-GL42.shaders.fragdepth.compare.uniform_loop_write
185 KHR-GL42.shaders.fragdepth.compare.write_in_function
186 KHR-GL42.shaders.indexing.varying_array.float_static_write_dynamic_read
187 KHR-GL42.shaders.indexing.varying_array.float_static_write_static_loop_read
188 KHR-GL42.shaders.indexing.varying_array.float_static_write_dynamic_loop_read
189 KHR-GL42.shaders.indexing.varying_array.float_dynamic_write_static_read
190 KHR-GL42.shaders.indexing.varying_array.float_dynamic_write_dynamic_read
191 KHR-GL42.shaders.indexing.varying_array.float_dynamic_write_static_loop_read
192 KHR-GL42.shaders.indexing.varying_array.float_dynamic_write_dynamic_loop_read
193 KHR-GL42.shaders.indexing.varying_array.float_static_loop_write_static_read
194 KHR-GL42.shaders.indexing.varying_array.float_static_loop_write_dynamic_read
195 KHR-GL42.shaders.indexing.varying_array.float_static_loop_write_static_loop_read
196 KHR-GL42.shaders.indexing.varying_array.float_static_loop_write_dynamic_loop_read
197 KHR-GL42.shaders.indexing.varying_array.float_dynamic_loop_write_static_read
198 KHR-GL42.shaders.indexing.varying_array.float_dynamic_loop_write_dynamic_read
199 KHR-GL42.shaders.indexing.varying_array.float_dynamic_loop_write_static_loop_read
200 KHR-GL42.shaders.indexing.varying_array.float_dynamic_loop_write_dynamic_loop_read
201 KHR-GL42.shaders.indexing.varying_array.vec2_static_write_dynamic_read
202 KHR-GL42.shaders.indexing.varying_array.vec2_static_write_static_loop_read
203 KHR-GL42.shaders.indexing.varying_array.vec2_static_write_dynamic_loop_read
204 KHR-GL42.shaders.indexing.varying_array.vec2_dynamic_write_static_read
205 KHR-GL42.shaders.indexing.varying_array.vec2_dynamic_write_dynamic_read
206 KHR-GL42.shaders.indexing.varying_array.vec2_dynamic_write_static_loop_read
207 KHR-GL42.shaders.indexing.varying_array.vec2_dynamic_write_dynamic_loop_read
208 KHR-GL42.shaders.indexing.varying_array.vec2_static_loop_write_static_read
209 KHR-GL42.shaders.indexing.varying_array.vec2_static_loop_write_dynamic_read
210 KHR-GL42.shaders.indexing.varying_array.vec2_static_loop_write_static_loop_read
211 KHR-GL42.shaders.indexing.varying_array.vec2_static_loop_write_dynamic_loop_read
212 KHR-GL42.shaders.indexing.varying_array.vec2_dynamic_loop_write_static_read
213 KHR-GL42.shaders.indexing.varying_array.vec2_dynamic_loop_write_dynamic_read
214 KHR-GL42.shaders.indexing.varying_array.vec2_dynamic_loop_write_static_loop_read
215 KHR-GL42.shaders.indexing.varying_array.vec2_dynamic_loop_write_dynamic_loop_read
216 KHR-GL42.shaders.indexing.varying_array.vec3_static_write_dynamic_read
217 KHR-GL42.shaders.indexing.varying_array.vec3_static_write_static_loop_read
218 KHR-GL42.shaders.indexing.varying_array.vec3_static_write_dynamic_loop_read
219 KHR-GL42.shaders.indexing.varying_array.vec3_dynamic_write_static_read
220 KHR-GL42.shaders.indexing.varying_array.vec3_dynamic_write_dynamic_read
221 KHR-GL42.shaders.indexing.varying_array.vec3_dynamic_write_static_loop_read
222 KHR-GL42.shaders.indexing.varying_array.vec3_dynamic_write_dynamic_loop_read
223 KHR-GL42.shaders.indexing.varying_array.vec3_static_loop_write_static_read
224 KHR-GL42.shaders.indexing.varying_array.vec3_static_loop_write_dynamic_read
225 KHR-GL42.shaders.indexing.varying_array.vec3_static_loop_write_static_loop_read
226 KHR-GL42.shaders.indexing.varying_array.vec3_static_loop_write_dynamic_loop_read
227 KHR-GL42.shaders.indexing.varying_array.vec3_dynamic_loop_write_static_read
228 KHR-GL42.shaders.indexing.varying_array.vec3_dynamic_loop_write_dynamic_read
229 KHR-GL42.shaders.indexing.varying_array.vec3_dynamic_loop_write_static_loop_read
230 KHR-GL42.shaders.indexing.varying_array.vec3_dynamic_loop_write_dynamic_loop_read
231 KHR-GL42.shaders.indexing.varying_array.vec4_static_write_dynamic_read
232 KHR-GL42.shaders.indexing.varying_array.vec4_static_write_static_loop_read
233 KHR-GL42.shaders.indexing.varying_array.vec4_static_write_dynamic_loop_read
234 KHR-GL42.shaders.indexing.varying_array.vec4_dynamic_write_static_read
235 KHR-GL42.shaders.indexing.varying_array.vec4_dynamic_write_dynamic_read
236 KHR-GL42.shaders.indexing.varying_array.vec4_dynamic_write_static_loop_read
237 KHR-GL42.shaders.indexing.varying_array.vec4_dynamic_write_dynamic_loop_read
238 KHR-GL42.shaders.indexing.varying_array.vec4_static_loop_write_static_read
239 KHR-GL42.shaders.indexing.varying_array.vec4_static_loop_write_dynamic_read
240 KHR-GL42.shaders.indexing.varying_array.vec4_static_loop_write_static_loop_read
241 KHR-GL42.shaders.indexing.varying_array.vec4_static_loop_write_dynamic_loop_read
242 KHR-GL42.shaders.indexing.varying_array.vec4_dynamic_loop_write_static_read
243 KHR-GL42.shaders.indexing.varying_array.vec4_dynamic_loop_write_dynamic_read
244 KHR-GL42.shaders.indexing.varying_array.vec4_dynamic_loop_write_static_loop_read
245 KHR-GL42.shaders.indexing.varying_array.vec4_dynamic_loop_write_dynamic_loop_read
246 KHR-GL42.shaders.indexing.uniform_array.float_static_read_vertex
247 KHR-GL42.shaders.indexing.uniform_array.float_static_read_fragment
248 KHR-GL42.shaders.indexing.uniform_array.float_dynamic_read_vertex
249 KHR-GL42.shaders.indexing.uniform_array.float_dynamic_read_fragment
250 KHR-GL42.shaders.indexing.uniform_array.float_static_loop_read_vertex
251 KHR-GL42.shaders.indexing.uniform_array.float_static_loop_read_fragment
252 KHR-GL42.shaders.indexing.uniform_array.float_dynamic_loop_read_vertex
253 KHR-GL42.shaders.indexing.uniform_array.float_dynamic_loop_read_fragment
254 KHR-GL42.shaders.indexing.uniform_array.vec2_static_read_vertex
255 KHR-GL42.shaders.indexing.uniform_array.vec2_static_read_fragment
256 KHR-GL42.shaders.indexing.uniform_array.vec2_dynamic_read_vertex
257 KHR-GL42.shaders.indexing.uniform_array.vec2_dynamic_read_fragment
258 KHR-GL42.shaders.indexing.uniform_array.vec2_static_loop_read_vertex
259 KHR-GL42.shaders.indexing.uniform_array.vec2_static_loop_read_fragment
260 KHR-GL42.shaders.indexing.uniform_array.vec2_dynamic_loop_read_vertex
261 KHR-GL42.shaders.indexing.uniform_array.vec2_dynamic_loop_read_fragment
262 KHR-GL42.shaders.indexing.uniform_array.vec3_static_read_vertex
263 KHR-GL42.shaders.indexing.uniform_array.vec3_static_read_fragment
264 KHR-GL42.shaders.indexing.uniform_array.vec3_dynamic_read_vertex
265 KHR-GL42.shaders.indexing.uniform_array.vec3_dynamic_read_fragment
266 KHR-GL42.shaders.indexing.uniform_array.vec3_static_loop_read_vertex
267 KHR-GL42.shaders.indexing.uniform_array.vec3_static_loop_read_fragment
268 KHR-GL42.shaders.indexing.uniform_array.vec3_dynamic_loop_read_vertex
269 KHR-GL42.shaders.indexing.uniform_array.vec3_dynamic_loop_read_fragment
270 KHR-GL42.shaders.indexing.uniform_array.vec4_static_read_vertex
271 KHR-GL42.shaders.indexing.uniform_array.vec4_static_read_fragment
272 KHR-GL42.shaders.indexing.uniform_array.vec4_dynamic_read_vertex
273 KHR-GL42.shaders.indexing.uniform_array.vec4_dynamic_read_fragment
274 KHR-GL42.shaders.indexing.uniform_array.vec4_static_loop_read_vertex
275 KHR-GL42.shaders.indexing.uniform_array.vec4_static_loop_read_fragment
276 KHR-GL42.shaders.indexing.uniform_array.vec4_dynamic_loop_read_vertex
277 KHR-GL42.shaders.indexing.uniform_array.vec4_dynamic_loop_read_fragment
278 KHR-GL42.shaders.indexing.tmp_array.float_static_write_dynamic_read_vertex
279 KHR-GL42.shaders.indexing.tmp_array.float_static_write_dynamic_read_fragment
280 KHR-GL42.shaders.indexing.tmp_array.float_static_write_static_loop_read_vertex
281 KHR-GL42.shaders.indexing.tmp_array.float_static_write_static_loop_read_fragment
282 KHR-GL42.shaders.indexing.tmp_array.float_static_write_dynamic_loop_read_vertex
283 KHR-GL42.shaders.indexing.tmp_array.float_static_write_dynamic_loop_read_fragment
284 KHR-GL42.shaders.indexing.tmp_array.float_dynamic_write_static_read_vertex
285 KHR-GL42.shaders.indexing.tmp_array.float_dynamic_write_static_read_fragment
286 KHR-GL42.shaders.indexing.tmp_array.float_static_loop_write_static_read_vertex
287 KHR-GL42.shaders.indexing.tmp_array.float_static_loop_write_static_read_fragment
288 KHR-GL42.shaders.indexing.tmp_array.float_dynamic_loop_write_static_read_vertex
289 KHR-GL42.shaders.indexing.tmp_array.float_dynamic_loop_write_static_read_fragment
290 KHR-GL42.shaders.indexing.tmp_array.vec2_static_write_dynamic_read_vertex
291 KHR-GL42.shaders.indexing.tmp_array.vec2_static_write_dynamic_read_fragment
292 KHR-GL42.shaders.indexing.tmp_array.vec2_static_write_static_loop_read_vertex
293 KHR-GL42.shaders.indexing.tmp_array.vec2_static_write_static_loop_read_fragment
294 KHR-GL42.shaders.indexing.tmp_array.vec2_static_write_dynamic_loop_read_vertex
295 KHR-GL42.shaders.indexing.tmp_array.vec2_static_write_dynamic_loop_read_fragment
296 KHR-GL42.shaders.indexing.tmp_array.vec2_dynamic_write_static_read_vertex
297 KHR-GL42.shaders.indexing.tmp_array.vec2_dynamic_write_static_read_fragment
298 KHR-GL42.shaders.indexing.tmp_array.vec2_static_loop_write_static_read_vertex
299 KHR-GL42.shaders.indexing.tmp_array.vec2_static_loop_write_static_read_fragment
300 KHR-GL42.shaders.indexing.tmp_array.vec2_dynamic_loop_write_static_read_vertex
301 KHR-GL42.shaders.indexing.tmp_array.vec2_dynamic_loop_write_static_read_fragment
302 KHR-GL42.shaders.indexing.tmp_array.vec3_static_write_dynamic_read_vertex
303 KHR-GL42.shaders.indexing.tmp_array.vec3_static_write_dynamic_read_fragment
304 KHR-GL42.shaders.indexing.tmp_array.vec3_static_write_static_loop_read_vertex
305 KHR-GL42.shaders.indexing.tmp_array.vec3_static_write_static_loop_read_fragment
306 KHR-GL42.shaders.indexing.tmp_array.vec3_static_write_dynamic_loop_read_vertex
307 KHR-GL42.shaders.indexing.tmp_array.vec3_static_write_dynamic_loop_read_fragment
308 KHR-GL42.shaders.indexing.tmp_array.vec3_dynamic_write_static_read_vertex
309 KHR-GL42.shaders.indexing.tmp_array.vec3_dynamic_write_static_read_fragment
310 KHR-GL42.shaders.indexing.tmp_array.vec3_static_loop_write_static_read_vertex
311 KHR-GL42.shaders.indexing.tmp_array.vec3_static_loop_write_static_read_fragment
312 KHR-GL42.shaders.indexing.tmp_array.vec3_dynamic_loop_write_static_read_vertex
313 KHR-GL42.shaders.indexing.tmp_array.vec3_dynamic_loop_write_static_read_fragment
314 KHR-GL42.shaders.indexing.tmp_array.vec4_static_write_dynamic_read_vertex
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1406 KHR-GL42.shaders.preprocessor.expressions.eval_simple_precedence_1_vertex
1407 KHR-GL42.shaders.preprocessor.expressions.eval_simple_precedence_1_fragment
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1409 KHR-GL42.shaders.preprocessor.invalid_expressions.invalid_unary_expr_fragment
1410 KHR-GL42.shaders.preprocessor.invalid_expressions.invalid_binary_expr_vertex
1411 KHR-GL42.shaders.preprocessor.invalid_expressions.invalid_binary_expr_fragment
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1413 KHR-GL42.shaders.preprocessor.invalid_expressions.missing_expr_fragment
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1415 KHR-GL42.shaders.preprocessor.invalid_expressions.invalid_expr_1_fragment
1416 KHR-GL42.shaders.preprocessor.invalid_expressions.invalid_expr_2_vertex
1417 KHR-GL42.shaders.preprocessor.invalid_expressions.invalid_expr_2_fragment
1418 KHR-GL42.shaders.preprocessor.invalid_expressions.invalid_expr_3_vertex
1419 KHR-GL42.shaders.preprocessor.invalid_expressions.invalid_expr_3_fragment
1420 KHR-GL42.shaders.preprocessor.invalid_expressions.unopened_parenthesis_vertex
1421 KHR-GL42.shaders.preprocessor.invalid_expressions.unopened_parenthesis_fragment
1422 KHR-GL42.shaders.preprocessor.invalid_expressions.unclosed_parenthesis_vertex
1423 KHR-GL42.shaders.preprocessor.invalid_expressions.unclosed_parenthesis_fragment
1424 KHR-GL42.shaders.preprocessor.operator_precedence.modulo_vs_not_vertex
1425 KHR-GL42.shaders.preprocessor.operator_precedence.modulo_vs_not_fragment
1426 KHR-GL42.shaders.preprocessor.operator_precedence.div_vs_not_vertex
1427 KHR-GL42.shaders.preprocessor.operator_precedence.div_vs_not_fragment
1428 KHR-GL42.shaders.preprocessor.operator_precedence.mul_vs_not_vertex
1429 KHR-GL42.shaders.preprocessor.operator_precedence.mul_vs_not_fragment
1430 KHR-GL42.shaders.preprocessor.operator_precedence.modulo_vs_bit_invert_vertex
1431 KHR-GL42.shaders.preprocessor.operator_precedence.modulo_vs_bit_invert_fragment
1432 KHR-GL42.shaders.preprocessor.operator_precedence.modulo_vs_minus_vertex
1433 KHR-GL42.shaders.preprocessor.operator_precedence.modulo_vs_minus_fragment
1434 KHR-GL42.shaders.preprocessor.operator_precedence.modulo_vs_plus_vertex
1435 KHR-GL42.shaders.preprocessor.operator_precedence.modulo_vs_plus_fragment
1436 KHR-GL42.shaders.preprocessor.operator_precedence.div_vs_bit_invert_vertex
1437 KHR-GL42.shaders.preprocessor.operator_precedence.div_vs_bit_invert_fragment
1438 KHR-GL42.shaders.preprocessor.operator_precedence.div_vs_minus_vertex
1439 KHR-GL42.shaders.preprocessor.operator_precedence.div_vs_minus_fragment
1440 KHR-GL42.shaders.preprocessor.operator_precedence.div_vs_plus_vertex
1441 KHR-GL42.shaders.preprocessor.operator_precedence.div_vs_plus_fragment
1442 KHR-GL42.shaders.preprocessor.operator_precedence.mul_vs_bit_invert_vertex
1443 KHR-GL42.shaders.preprocessor.operator_precedence.mul_vs_bit_invert_fragment
1444 KHR-GL42.shaders.preprocessor.operator_precedence.mul_vs_minus_vertex
1445 KHR-GL42.shaders.preprocessor.operator_precedence.mul_vs_minus_fragment
1446 KHR-GL42.shaders.preprocessor.operator_precedence.mul_vs_plus_vertex
1447 KHR-GL42.shaders.preprocessor.operator_precedence.mul_vs_plus_fragment
1448 KHR-GL42.shaders.preprocessor.operator_precedence.sub_vs_modulo_vertex
1449 KHR-GL42.shaders.preprocessor.operator_precedence.sub_vs_modulo_fragment
1450 KHR-GL42.shaders.preprocessor.operator_precedence.sub_vs_div_vertex
1451 KHR-GL42.shaders.preprocessor.operator_precedence.sub_vs_div_fragment
1452 KHR-GL42.shaders.preprocessor.operator_precedence.sub_vs_mul_vertex
1453 KHR-GL42.shaders.preprocessor.operator_precedence.sub_vs_mul_fragment
1454 KHR-GL42.shaders.preprocessor.operator_precedence.add_vs_modulo_vertex
1455 KHR-GL42.shaders.preprocessor.operator_precedence.add_vs_modulo_fragment
1456 KHR-GL42.shaders.preprocessor.operator_precedence.add_vs_div_vertex
1457 KHR-GL42.shaders.preprocessor.operator_precedence.add_vs_div_fragment
1458 KHR-GL42.shaders.preprocessor.operator_precedence.add_vs_mul_vertex
1459 KHR-GL42.shaders.preprocessor.operator_precedence.add_vs_mul_fragment
1460 KHR-GL42.shaders.preprocessor.operator_precedence.rshift_vs_sub_vertex
1461 KHR-GL42.shaders.preprocessor.operator_precedence.rshift_vs_sub_fragment
1462 KHR-GL42.shaders.preprocessor.operator_precedence.rshift_vs_add_vertex
1463 KHR-GL42.shaders.preprocessor.operator_precedence.rshift_vs_add_fragment
1464 KHR-GL42.shaders.preprocessor.operator_precedence.lshift_vs_sub_vertex
1465 KHR-GL42.shaders.preprocessor.operator_precedence.lshift_vs_sub_fragment
1466 KHR-GL42.shaders.preprocessor.operator_precedence.lshift_vs_add_vertex
1467 KHR-GL42.shaders.preprocessor.operator_precedence.lshift_vs_add_fragment
1468 KHR-GL42.shaders.preprocessor.operator_precedence.greater_or_equal_vs_rshift_vertex
1469 KHR-GL42.shaders.preprocessor.operator_precedence.greater_or_equal_vs_rshift_fragment
1470 KHR-GL42.shaders.preprocessor.operator_precedence.greater_or_equal_vs_lshift_vertex
1471 KHR-GL42.shaders.preprocessor.operator_precedence.greater_or_equal_vs_lshift_fragment
1472 KHR-GL42.shaders.preprocessor.operator_precedence.less_or_equal_vs_rshift_vertex
1473 KHR-GL42.shaders.preprocessor.operator_precedence.less_or_equal_vs_rshift_fragment
1474 KHR-GL42.shaders.preprocessor.operator_precedence.less_or_equal_vs_lshift_vertex
1475 KHR-GL42.shaders.preprocessor.operator_precedence.less_or_equal_vs_lshift_fragment
1476 KHR-GL42.shaders.preprocessor.operator_precedence.greater_vs_rshift_vertex
1477 KHR-GL42.shaders.preprocessor.operator_precedence.greater_vs_rshift_fragment
1478 KHR-GL42.shaders.preprocessor.operator_precedence.greater_vs_lshift_vertex
1479 KHR-GL42.shaders.preprocessor.operator_precedence.greater_vs_lshift_fragment
1480 KHR-GL42.shaders.preprocessor.operator_precedence.less_vs_rshift_vertex
1481 KHR-GL42.shaders.preprocessor.operator_precedence.less_vs_rshift_fragment
1482 KHR-GL42.shaders.preprocessor.operator_precedence.less_vs_lshift_vertex
1483 KHR-GL42.shaders.preprocessor.operator_precedence.less_vs_lshift_fragment
1484 KHR-GL42.shaders.preprocessor.operator_precedence.not_equal_vs_greater_or_equal_vertex
1485 KHR-GL42.shaders.preprocessor.operator_precedence.not_equal_vs_greater_or_equal_fragment
1486 KHR-GL42.shaders.preprocessor.operator_precedence.not_equal_vs_less_or_equal_vertex
1487 KHR-GL42.shaders.preprocessor.operator_precedence.not_equal_vs_less_or_equal_fragment
1488 KHR-GL42.shaders.preprocessor.operator_precedence.not_equal_vs_greater_vertex
1489 KHR-GL42.shaders.preprocessor.operator_precedence.not_equal_vs_greater_fragment
1490 KHR-GL42.shaders.preprocessor.operator_precedence.not_equal_vs_less_vertex
1491 KHR-GL42.shaders.preprocessor.operator_precedence.not_equal_vs_less_fragment
1492 KHR-GL42.shaders.preprocessor.operator_precedence.equal_vs_greater_or_equal_vertex
1493 KHR-GL42.shaders.preprocessor.operator_precedence.equal_vs_greater_or_equal_fragment
1494 KHR-GL42.shaders.preprocessor.operator_precedence.equal_vs_less_or_equal_vertex
1495 KHR-GL42.shaders.preprocessor.operator_precedence.equal_vs_less_or_equal_fragment
1496 KHR-GL42.shaders.preprocessor.operator_precedence.equal_vs_greater_vertex
1497 KHR-GL42.shaders.preprocessor.operator_precedence.equal_vs_greater_fragment
1498 KHR-GL42.shaders.preprocessor.operator_precedence.equal_vs_less_vertex
1499 KHR-GL42.shaders.preprocessor.operator_precedence.equal_vs_less_fragment
1500 KHR-GL42.shaders.preprocessor.operator_precedence.bitwise_and_vs_not_equal_vertex
1501 KHR-GL42.shaders.preprocessor.operator_precedence.bitwise_and_vs_not_equal_fragment
1502 KHR-GL42.shaders.preprocessor.operator_precedence.bitwise_and_vs_equal_vertex
1503 KHR-GL42.shaders.preprocessor.operator_precedence.bitwise_and_vs_equal_fragment
1504 KHR-GL42.shaders.preprocessor.operator_precedence.xor_vs_bitwise_and_vertex
1505 KHR-GL42.shaders.preprocessor.operator_precedence.xor_vs_bitwise_and_fragment
1506 KHR-GL42.shaders.preprocessor.operator_precedence.bitwise_or_vs_xor_vertex
1507 KHR-GL42.shaders.preprocessor.operator_precedence.bitwise_or_vs_xor_fragment
1508 KHR-GL42.shaders.preprocessor.operator_precedence.logical_and_vs_bitwise_or_vertex
1509 KHR-GL42.shaders.preprocessor.operator_precedence.logical_and_vs_bitwise_or_fragment
1510 KHR-GL42.shaders.preprocessor.operator_precedence.logical_and_vs_bitwise_and_vertex
1511 KHR-GL42.shaders.preprocessor.operator_precedence.logical_and_vs_bitwise_and_fragment
1512 KHR-GL42.shaders.preprocessor.operator_precedence.logical_or_vs_logical_and_vertex
1513 KHR-GL42.shaders.preprocessor.operator_precedence.logical_or_vs_logical_and_fragment
1514 KHR-GL42.shaders.struct.local.basic_vertex
1515 KHR-GL42.shaders.struct.local.basic_fragment
1516 KHR-GL42.shaders.struct.local.nested_vertex
1517 KHR-GL42.shaders.struct.local.nested_fragment
1518 KHR-GL42.shaders.struct.local.array_member_vertex
1519 KHR-GL42.shaders.struct.local.array_member_fragment
1520 KHR-GL42.shaders.struct.local.array_member_dynamic_index_vertex
1521 KHR-GL42.shaders.struct.local.array_member_dynamic_index_fragment
1522 KHR-GL42.shaders.struct.local.struct_array_vertex
1523 KHR-GL42.shaders.struct.local.struct_array_fragment
1524 KHR-GL42.shaders.struct.local.struct_array_dynamic_index_vertex
1525 KHR-GL42.shaders.struct.local.struct_array_dynamic_index_fragment
1526 KHR-GL42.shaders.struct.local.nested_struct_array_vertex
1527 KHR-GL42.shaders.struct.local.nested_struct_array_fragment
1528 KHR-GL42.shaders.struct.local.nested_struct_array_dynamic_index_vertex
1529 KHR-GL42.shaders.struct.local.nested_struct_array_dynamic_index_fragment
1530 KHR-GL42.shaders.struct.local.parameter_vertex
1531 KHR-GL42.shaders.struct.local.parameter_fragment
1532 KHR-GL42.shaders.struct.local.parameter_nested_vertex
1533 KHR-GL42.shaders.struct.local.parameter_nested_fragment
1534 KHR-GL42.shaders.struct.local.return_vertex
1535 KHR-GL42.shaders.struct.local.return_fragment
1536 KHR-GL42.shaders.struct.local.return_nested_vertex
1537 KHR-GL42.shaders.struct.local.return_nested_fragment
1538 KHR-GL42.shaders.struct.local.conditional_assignment_vertex
1539 KHR-GL42.shaders.struct.local.conditional_assignment_fragment
1540 KHR-GL42.shaders.struct.local.loop_assignment_vertex
1541 KHR-GL42.shaders.struct.local.loop_assignment_fragment
1542 KHR-GL42.shaders.struct.local.dynamic_loop_assignment_vertex
1543 KHR-GL42.shaders.struct.local.dynamic_loop_assignment_fragment
1544 KHR-GL42.shaders.struct.local.nested_conditional_assignment_vertex
1545 KHR-GL42.shaders.struct.local.nested_conditional_assignment_fragment
1546 KHR-GL42.shaders.struct.local.nested_loop_assignment_vertex
1547 KHR-GL42.shaders.struct.local.nested_loop_assignment_fragment
1548 KHR-GL42.shaders.struct.local.nested_dynamic_loop_assignment_vertex
1549 KHR-GL42.shaders.struct.local.nested_dynamic_loop_assignment_fragment
1550 KHR-GL42.shaders.struct.local.loop_struct_array_vertex
1551 KHR-GL42.shaders.struct.local.loop_struct_array_fragment
1552 KHR-GL42.shaders.struct.local.loop_nested_struct_array_vertex
1553 KHR-GL42.shaders.struct.local.loop_nested_struct_array_fragment
1554 KHR-GL42.shaders.struct.local.dynamic_loop_struct_array_vertex
1555 KHR-GL42.shaders.struct.local.dynamic_loop_struct_array_fragment
1556 KHR-GL42.shaders.struct.local.dynamic_loop_nested_struct_array_vertex
1557 KHR-GL42.shaders.struct.local.dynamic_loop_nested_struct_array_fragment
1558 KHR-GL42.shaders.struct.uniform.basic_vertex
1559 KHR-GL42.shaders.struct.uniform.basic_fragment
1560 KHR-GL42.shaders.struct.uniform.nested_vertex
1561 KHR-GL42.shaders.struct.uniform.nested_fragment
1562 KHR-GL42.shaders.struct.uniform.array_member_vertex
1563 KHR-GL42.shaders.struct.uniform.array_member_fragment
1564 KHR-GL42.shaders.struct.uniform.array_member_dynamic_index_vertex
1565 KHR-GL42.shaders.struct.uniform.array_member_dynamic_index_fragment
1566 KHR-GL42.shaders.struct.uniform.struct_array_vertex
1567 KHR-GL42.shaders.struct.uniform.struct_array_fragment
1568 KHR-GL42.shaders.struct.uniform.struct_array_dynamic_index_vertex
1569 KHR-GL42.shaders.struct.uniform.struct_array_dynamic_index_fragment
1570 KHR-GL42.shaders.struct.uniform.nested_struct_array_vertex
1571 KHR-GL42.shaders.struct.uniform.nested_struct_array_fragment
1572 KHR-GL42.shaders.struct.uniform.nested_struct_array_dynamic_index_vertex
1573 KHR-GL42.shaders.struct.uniform.nested_struct_array_dynamic_index_fragment
1574 KHR-GL42.shaders.struct.uniform.loop_struct_array_vertex
1575 KHR-GL42.shaders.struct.uniform.loop_struct_array_fragment
1576 KHR-GL42.shaders.struct.uniform.loop_nested_struct_array_vertex
1577 KHR-GL42.shaders.struct.uniform.loop_nested_struct_array_fragment
1578 KHR-GL42.shaders.struct.uniform.dynamic_loop_struct_array_vertex
1579 KHR-GL42.shaders.struct.uniform.dynamic_loop_struct_array_fragment
1580 KHR-GL42.shaders.struct.uniform.dynamic_loop_nested_struct_array_vertex
1581 KHR-GL42.shaders.struct.uniform.dynamic_loop_nested_struct_array_fragment
1582 KHR-GL42.shaders.struct.uniform.sampler_vertex
1583 KHR-GL42.shaders.struct.uniform.sampler_fragment
1584 KHR-GL42.shaders.struct.uniform.sampler_nested_vertex
1585 KHR-GL42.shaders.struct.uniform.sampler_nested_fragment
1586 KHR-GL42.shaders.struct.uniform.sampler_array_vertex
1587 KHR-GL42.shaders.struct.uniform.sampler_array_fragment
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1589 KHR-GL42.shaders.switch.basic_static_fragment
1590 KHR-GL42.shaders.switch.basic_uniform_vertex
1591 KHR-GL42.shaders.switch.basic_uniform_fragment
1592 KHR-GL42.shaders.switch.basic_dynamic_vertex
1593 KHR-GL42.shaders.switch.basic_dynamic_fragment
1594 KHR-GL42.shaders.switch.const_expr_in_label_static_vertex
1595 KHR-GL42.shaders.switch.const_expr_in_label_static_fragment
1596 KHR-GL42.shaders.switch.const_expr_in_label_uniform_vertex
1597 KHR-GL42.shaders.switch.const_expr_in_label_uniform_fragment
1598 KHR-GL42.shaders.switch.const_expr_in_label_dynamic_vertex
1599 KHR-GL42.shaders.switch.const_expr_in_label_dynamic_fragment
1600 KHR-GL42.shaders.switch.default_label_static_vertex
1601 KHR-GL42.shaders.switch.default_label_static_fragment
1602 KHR-GL42.shaders.switch.default_label_uniform_vertex
1603 KHR-GL42.shaders.switch.default_label_uniform_fragment
1604 KHR-GL42.shaders.switch.default_label_dynamic_vertex
1605 KHR-GL42.shaders.switch.default_label_dynamic_fragment
1606 KHR-GL42.shaders.switch.default_not_last_static_vertex
1607 KHR-GL42.shaders.switch.default_not_last_static_fragment
1608 KHR-GL42.shaders.switch.default_not_last_uniform_vertex
1609 KHR-GL42.shaders.switch.default_not_last_uniform_fragment
1610 KHR-GL42.shaders.switch.default_not_last_dynamic_vertex
1611 KHR-GL42.shaders.switch.default_not_last_dynamic_fragment
1612 KHR-GL42.shaders.switch.no_default_label_static_vertex
1613 KHR-GL42.shaders.switch.no_default_label_static_fragment
1614 KHR-GL42.shaders.switch.no_default_label_uniform_vertex
1615 KHR-GL42.shaders.switch.no_default_label_uniform_fragment
1616 KHR-GL42.shaders.switch.no_default_label_dynamic_vertex
1617 KHR-GL42.shaders.switch.no_default_label_dynamic_fragment
1618 KHR-GL42.shaders.switch.fall_through_static_vertex
1619 KHR-GL42.shaders.switch.fall_through_static_fragment
1620 KHR-GL42.shaders.switch.fall_through_uniform_vertex
1621 KHR-GL42.shaders.switch.fall_through_uniform_fragment
1622 KHR-GL42.shaders.switch.fall_through_dynamic_vertex
1623 KHR-GL42.shaders.switch.fall_through_dynamic_fragment
1624 KHR-GL42.shaders.switch.fall_through_default_static_vertex
1625 KHR-GL42.shaders.switch.fall_through_default_static_fragment
1626 KHR-GL42.shaders.switch.fall_through_default_uniform_vertex
1627 KHR-GL42.shaders.switch.fall_through_default_uniform_fragment
1628 KHR-GL42.shaders.switch.fall_through_default_dynamic_vertex
1629 KHR-GL42.shaders.switch.fall_through_default_dynamic_fragment
1630 KHR-GL42.shaders.switch.conditional_fall_through_static_vertex
1631 KHR-GL42.shaders.switch.conditional_fall_through_static_fragment
1632 KHR-GL42.shaders.switch.conditional_fall_through_uniform_vertex
1633 KHR-GL42.shaders.switch.conditional_fall_through_uniform_fragment
1634 KHR-GL42.shaders.switch.conditional_fall_through_dynamic_vertex
1635 KHR-GL42.shaders.switch.conditional_fall_through_dynamic_fragment
1636 KHR-GL42.shaders.switch.conditional_fall_through_2_static_vertex
1637 KHR-GL42.shaders.switch.conditional_fall_through_2_static_fragment
1638 KHR-GL42.shaders.switch.conditional_fall_through_2_uniform_vertex
1639 KHR-GL42.shaders.switch.conditional_fall_through_2_uniform_fragment
1640 KHR-GL42.shaders.switch.conditional_fall_through_2_dynamic_vertex
1641 KHR-GL42.shaders.switch.conditional_fall_through_2_dynamic_fragment
1642 KHR-GL42.shaders.switch.scope_static_vertex
1643 KHR-GL42.shaders.switch.scope_static_fragment
1644 KHR-GL42.shaders.switch.scope_uniform_vertex
1645 KHR-GL42.shaders.switch.scope_uniform_fragment
1646 KHR-GL42.shaders.switch.scope_dynamic_vertex
1647 KHR-GL42.shaders.switch.scope_dynamic_fragment
1648 KHR-GL42.shaders.switch.switch_in_if_static_vertex
1649 KHR-GL42.shaders.switch.switch_in_if_static_fragment
1650 KHR-GL42.shaders.switch.switch_in_if_uniform_vertex
1651 KHR-GL42.shaders.switch.switch_in_if_uniform_fragment
1652 KHR-GL42.shaders.switch.switch_in_if_dynamic_vertex
1653 KHR-GL42.shaders.switch.switch_in_if_dynamic_fragment
1654 KHR-GL42.shaders.switch.switch_in_for_loop_static_vertex
1655 KHR-GL42.shaders.switch.switch_in_for_loop_static_fragment
1656 KHR-GL42.shaders.switch.switch_in_for_loop_uniform_vertex
1657 KHR-GL42.shaders.switch.switch_in_for_loop_uniform_fragment
1658 KHR-GL42.shaders.switch.switch_in_for_loop_dynamic_vertex
1659 KHR-GL42.shaders.switch.switch_in_for_loop_dynamic_fragment
1660 KHR-GL42.shaders.switch.switch_in_while_loop_static_vertex
1661 KHR-GL42.shaders.switch.switch_in_while_loop_static_fragment
1662 KHR-GL42.shaders.switch.switch_in_while_loop_uniform_vertex
1663 KHR-GL42.shaders.switch.switch_in_while_loop_uniform_fragment
1664 KHR-GL42.shaders.switch.switch_in_while_loop_dynamic_vertex
1665 KHR-GL42.shaders.switch.switch_in_while_loop_dynamic_fragment
1666 KHR-GL42.shaders.switch.switch_in_do_while_loop_static_vertex
1667 KHR-GL42.shaders.switch.switch_in_do_while_loop_static_fragment
1668 KHR-GL42.shaders.switch.switch_in_do_while_loop_uniform_vertex
1669 KHR-GL42.shaders.switch.switch_in_do_while_loop_uniform_fragment
1670 KHR-GL42.shaders.switch.switch_in_do_while_loop_dynamic_vertex
1671 KHR-GL42.shaders.switch.switch_in_do_while_loop_dynamic_fragment
1672 KHR-GL42.shaders.switch.if_in_switch_static_vertex
1673 KHR-GL42.shaders.switch.if_in_switch_static_fragment
1674 KHR-GL42.shaders.switch.if_in_switch_uniform_vertex
1675 KHR-GL42.shaders.switch.if_in_switch_uniform_fragment
1676 KHR-GL42.shaders.switch.if_in_switch_dynamic_vertex
1677 KHR-GL42.shaders.switch.if_in_switch_dynamic_fragment
1678 KHR-GL42.shaders.switch.for_loop_in_switch_static_vertex
1679 KHR-GL42.shaders.switch.for_loop_in_switch_static_fragment
1680 KHR-GL42.shaders.switch.for_loop_in_switch_uniform_vertex
1681 KHR-GL42.shaders.switch.for_loop_in_switch_uniform_fragment
1682 KHR-GL42.shaders.switch.for_loop_in_switch_dynamic_vertex
1683 KHR-GL42.shaders.switch.for_loop_in_switch_dynamic_fragment
1684 KHR-GL42.shaders.switch.while_loop_in_switch_static_vertex
1685 KHR-GL42.shaders.switch.while_loop_in_switch_static_fragment
1686 KHR-GL42.shaders.switch.while_loop_in_switch_uniform_vertex
1687 KHR-GL42.shaders.switch.while_loop_in_switch_uniform_fragment
1688 KHR-GL42.shaders.switch.while_loop_in_switch_dynamic_vertex
1689 KHR-GL42.shaders.switch.while_loop_in_switch_dynamic_fragment
1690 KHR-GL42.shaders.switch.do_while_loop_in_switch_static_vertex
1691 KHR-GL42.shaders.switch.do_while_loop_in_switch_static_fragment
1692 KHR-GL42.shaders.switch.do_while_loop_in_switch_uniform_vertex
1693 KHR-GL42.shaders.switch.do_while_loop_in_switch_uniform_fragment
1694 KHR-GL42.shaders.switch.do_while_loop_in_switch_dynamic_vertex
1695 KHR-GL42.shaders.switch.do_while_loop_in_switch_dynamic_fragment
1696 KHR-GL42.shaders.switch.switch_in_switch_static_vertex
1697 KHR-GL42.shaders.switch.switch_in_switch_static_fragment
1698 KHR-GL42.shaders.switch.switch_in_switch_uniform_vertex
1699 KHR-GL42.shaders.switch.switch_in_switch_uniform_fragment
1700 KHR-GL42.shaders.switch.switch_in_switch_dynamic_vertex
1701 KHR-GL42.shaders.switch.switch_in_switch_dynamic_fragment
1702 KHR-GL42.shaders.switch.empty_condition_vertex
1703 KHR-GL42.shaders.switch.empty_condition_fragment
1704 KHR-GL42.shaders.switch.condition_float_vertex
1705 KHR-GL42.shaders.switch.condition_float_fragment
1706 KHR-GL42.shaders.switch.condition_bool_vertex
1707 KHR-GL42.shaders.switch.condition_bool_fragment
1708 KHR-GL42.shaders.switch.condition_ivec2_vertex
1709 KHR-GL42.shaders.switch.condition_ivec2_fragment
1710 KHR-GL42.shaders.switch.condition_struct_vertex
1711 KHR-GL42.shaders.switch.condition_struct_fragment
1712 KHR-GL42.shaders.switch.duplicate_label_vertex
1713 KHR-GL42.shaders.switch.duplicate_label_fragment
1714 KHR-GL42.shaders.switch.float_label_vertex
1715 KHR-GL42.shaders.switch.float_label_fragment
1716 KHR-GL42.shaders.switch.non_const_int_label_vertex
1717 KHR-GL42.shaders.switch.non_const_int_label_fragment
1718 KHR-GL42.shaders.switch.statement_before_label_vertex
1719 KHR-GL42.shaders.switch.statement_before_label_fragment
1720 KHR-GL42.shaders.switch.statement_before_default_label_vertex
1721 KHR-GL42.shaders.switch.statement_before_default_label_fragment
1722 KHR-GL42.shaders.switch.no_statement_after_label_vertex
1723 KHR-GL42.shaders.switch.no_statement_after_label_fragment
1724 KHR-GL42.shaders.switch.no_statement_after_default_label_vertex
1725 KHR-GL42.shaders.switch.no_statement_after_default_label_fragment
1726 KHR-GL42.shaders.switch.case_in_if_vertex
1727 KHR-GL42.shaders.switch.case_in_if_fragment
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1729 KHR-GL42.shaders.switch.default_in_if_fragment
1730 KHR-GL42.shaders.switch.case_in_for_loop_vertex
1731 KHR-GL42.shaders.switch.case_in_for_loop_fragment
1732 KHR-GL42.shaders.switch.default_in_for_loop_vertex
1733 KHR-GL42.shaders.switch.default_in_for_loop_fragment
1734 KHR-GL42.shaders.switch.case_in_while_loop_vertex
1735 KHR-GL42.shaders.switch.case_in_while_loop_fragment
1736 KHR-GL42.shaders.switch.default_in_while_loop_vertex
1737 KHR-GL42.shaders.switch.default_in_while_loop_fragment
1738 KHR-GL42.shaders.switch.case_in_do_while_loop_vertex
1739 KHR-GL42.shaders.switch.case_in_do_while_loop_fragment
1740 KHR-GL42.shaders.switch.default_in_do_while_loop_vertex
1741 KHR-GL42.shaders.switch.default_in_do_while_loop_fragment
1742 KHR-GL42.shaders.switch.missing_colon_vertex
1743 KHR-GL42.shaders.switch.missing_colon_fragment
1744 KHR-GL42.shaders.switch.missing_opening_brace_vertex
1745 KHR-GL42.shaders.switch.missing_opening_brace_fragment
1746 KHR-GL42.shaders.switch.missing_closing_brace_vertex
1747 KHR-GL42.shaders.switch.missing_closing_brace_fragment
1748 KHR-GL42.shaders.switch.double_case_vertex
1749 KHR-GL42.shaders.switch.double_case_fragment
1750 KHR-GL42.shaders.switch.double_default_1_vertex
1751 KHR-GL42.shaders.switch.double_default_1_fragment
1752 KHR-GL42.shaders.switch.double_default_2_vertex
1753 KHR-GL42.shaders.switch.double_default_2_fragment
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1757 KHR-GL42.shaders.uniform_block.single_basic_type.shared.lowp_vec2
1758 KHR-GL42.shaders.uniform_block.single_basic_type.shared.mediump_vec2
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1760 KHR-GL42.shaders.uniform_block.single_basic_type.shared.lowp_vec3
1761 KHR-GL42.shaders.uniform_block.single_basic_type.shared.mediump_vec3
1762 KHR-GL42.shaders.uniform_block.single_basic_type.shared.highp_vec3
1763 KHR-GL42.shaders.uniform_block.single_basic_type.shared.lowp_vec4
1764 KHR-GL42.shaders.uniform_block.single_basic_type.shared.mediump_vec4
1765 KHR-GL42.shaders.uniform_block.single_basic_type.shared.highp_vec4
1766 KHR-GL42.shaders.uniform_block.single_basic_type.shared.lowp_int
1767 KHR-GL42.shaders.uniform_block.single_basic_type.shared.mediump_int
1768 KHR-GL42.shaders.uniform_block.single_basic_type.shared.highp_int
1769 KHR-GL42.shaders.uniform_block.single_basic_type.shared.lowp_ivec2
1770 KHR-GL42.shaders.uniform_block.single_basic_type.shared.mediump_ivec2
1771 KHR-GL42.shaders.uniform_block.single_basic_type.shared.highp_ivec2
1772 KHR-GL42.shaders.uniform_block.single_basic_type.shared.lowp_ivec3
1773 KHR-GL42.shaders.uniform_block.single_basic_type.shared.mediump_ivec3
1774 KHR-GL42.shaders.uniform_block.single_basic_type.shared.highp_ivec3
1775 KHR-GL42.shaders.uniform_block.single_basic_type.shared.lowp_ivec4
1776 KHR-GL42.shaders.uniform_block.single_basic_type.shared.mediump_ivec4
1777 KHR-GL42.shaders.uniform_block.single_basic_type.shared.highp_ivec4
1778 KHR-GL42.shaders.uniform_block.single_basic_type.shared.lowp_uint
1779 KHR-GL42.shaders.uniform_block.single_basic_type.shared.mediump_uint
1780 KHR-GL42.shaders.uniform_block.single_basic_type.shared.highp_uint
1781 KHR-GL42.shaders.uniform_block.single_basic_type.shared.lowp_uvec2
1782 KHR-GL42.shaders.uniform_block.single_basic_type.shared.mediump_uvec2
1783 KHR-GL42.shaders.uniform_block.single_basic_type.shared.highp_uvec2
1784 KHR-GL42.shaders.uniform_block.single_basic_type.shared.lowp_uvec3
1785 KHR-GL42.shaders.uniform_block.single_basic_type.shared.mediump_uvec3
1786 KHR-GL42.shaders.uniform_block.single_basic_type.shared.highp_uvec3
1787 KHR-GL42.shaders.uniform_block.single_basic_type.shared.lowp_uvec4
1788 KHR-GL42.shaders.uniform_block.single_basic_type.shared.mediump_uvec4
1789 KHR-GL42.shaders.uniform_block.single_basic_type.shared.highp_uvec4
1790 KHR-GL42.shaders.uniform_block.single_basic_type.shared.bool
1791 KHR-GL42.shaders.uniform_block.single_basic_type.shared.bvec2
1792 KHR-GL42.shaders.uniform_block.single_basic_type.shared.bvec3
1793 KHR-GL42.shaders.uniform_block.single_basic_type.shared.bvec4
1794 KHR-GL42.shaders.uniform_block.single_basic_type.shared.lowp_mat2
1795 KHR-GL42.shaders.uniform_block.single_basic_type.shared.mediump_mat2
1796 KHR-GL42.shaders.uniform_block.single_basic_type.shared.highp_mat2
1797 KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat2
1798 KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat2
1799 KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat2
1800 KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat2
1801 KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat2
1802 KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat2
1803 KHR-GL42.shaders.uniform_block.single_basic_type.shared.lowp_mat3
1804 KHR-GL42.shaders.uniform_block.single_basic_type.shared.mediump_mat3
1805 KHR-GL42.shaders.uniform_block.single_basic_type.shared.highp_mat3
1806 KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat3
1807 KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat3
1808 KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat3
1809 KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat3
1810 KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat3
1811 KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat3
1812 KHR-GL42.shaders.uniform_block.single_basic_type.shared.lowp_mat4
1813 KHR-GL42.shaders.uniform_block.single_basic_type.shared.mediump_mat4
1814 KHR-GL42.shaders.uniform_block.single_basic_type.shared.highp_mat4
1815 KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat4
1816 KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat4
1817 KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat4
1818 KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat4
1819 KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat4
1820 KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat4
1821 KHR-GL42.shaders.uniform_block.single_basic_type.shared.lowp_mat2x3
1822 KHR-GL42.shaders.uniform_block.single_basic_type.shared.mediump_mat2x3
1823 KHR-GL42.shaders.uniform_block.single_basic_type.shared.highp_mat2x3
1824 KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat2x3
1825 KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat2x3
1826 KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat2x3
1827 KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat2x3
1828 KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat2x3
1829 KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat2x3
1830 KHR-GL42.shaders.uniform_block.single_basic_type.shared.lowp_mat2x4
1831 KHR-GL42.shaders.uniform_block.single_basic_type.shared.mediump_mat2x4
1832 KHR-GL42.shaders.uniform_block.single_basic_type.shared.highp_mat2x4
1833 KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat2x4
1834 KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat2x4
1835 KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat2x4
1836 KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat2x4
1837 KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat2x4
1838 KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat2x4
1839 KHR-GL42.shaders.uniform_block.single_basic_type.shared.lowp_mat3x2
1840 KHR-GL42.shaders.uniform_block.single_basic_type.shared.mediump_mat3x2
1841 KHR-GL42.shaders.uniform_block.single_basic_type.shared.highp_mat3x2
1842 KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat3x2
1843 KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat3x2
1844 KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat3x2
1845 KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat3x2
1846 KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat3x2
1847 KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat3x2
1848 KHR-GL42.shaders.uniform_block.single_basic_type.shared.lowp_mat3x4
1849 KHR-GL42.shaders.uniform_block.single_basic_type.shared.mediump_mat3x4
1850 KHR-GL42.shaders.uniform_block.single_basic_type.shared.highp_mat3x4
1851 KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat3x4
1852 KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat3x4
1853 KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat3x4
1854 KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat3x4
1855 KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat3x4
1856 KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat3x4
1857 KHR-GL42.shaders.uniform_block.single_basic_type.shared.lowp_mat4x2
1858 KHR-GL42.shaders.uniform_block.single_basic_type.shared.mediump_mat4x2
1859 KHR-GL42.shaders.uniform_block.single_basic_type.shared.highp_mat4x2
1860 KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat4x2
1861 KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat4x2
1862 KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat4x2
1863 KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat4x2
1864 KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat4x2
1865 KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat4x2
1866 KHR-GL42.shaders.uniform_block.single_basic_type.shared.lowp_mat4x3
1867 KHR-GL42.shaders.uniform_block.single_basic_type.shared.mediump_mat4x3
1868 KHR-GL42.shaders.uniform_block.single_basic_type.shared.highp_mat4x3
1869 KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat4x3
1870 KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat4x3
1871 KHR-GL42.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat4x3
1872 KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat4x3
1873 KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat4x3
1874 KHR-GL42.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat4x3
1875 KHR-GL42.shaders.uniform_block.single_basic_type.packed.lowp_float
1876 KHR-GL42.shaders.uniform_block.single_basic_type.packed.mediump_float
1877 KHR-GL42.shaders.uniform_block.single_basic_type.packed.highp_float
1878 KHR-GL42.shaders.uniform_block.single_basic_type.packed.lowp_vec2
1879 KHR-GL42.shaders.uniform_block.single_basic_type.packed.mediump_vec2
1880 KHR-GL42.shaders.uniform_block.single_basic_type.packed.highp_vec2
1881 KHR-GL42.shaders.uniform_block.single_basic_type.packed.lowp_vec3
1882 KHR-GL42.shaders.uniform_block.single_basic_type.packed.mediump_vec3
1883 KHR-GL42.shaders.uniform_block.single_basic_type.packed.highp_vec3
1884 KHR-GL42.shaders.uniform_block.single_basic_type.packed.lowp_vec4
1885 KHR-GL42.shaders.uniform_block.single_basic_type.packed.mediump_vec4
1886 KHR-GL42.shaders.uniform_block.single_basic_type.packed.highp_vec4
1887 KHR-GL42.shaders.uniform_block.single_basic_type.packed.lowp_int
1888 KHR-GL42.shaders.uniform_block.single_basic_type.packed.mediump_int
1889 KHR-GL42.shaders.uniform_block.single_basic_type.packed.highp_int
1890 KHR-GL42.shaders.uniform_block.single_basic_type.packed.lowp_ivec2
1891 KHR-GL42.shaders.uniform_block.single_basic_type.packed.mediump_ivec2
1892 KHR-GL42.shaders.uniform_block.single_basic_type.packed.highp_ivec2
1893 KHR-GL42.shaders.uniform_block.single_basic_type.packed.lowp_ivec3
1894 KHR-GL42.shaders.uniform_block.single_basic_type.packed.mediump_ivec3
1895 KHR-GL42.shaders.uniform_block.single_basic_type.packed.highp_ivec3
1896 KHR-GL42.shaders.uniform_block.single_basic_type.packed.lowp_ivec4
1897 KHR-GL42.shaders.uniform_block.single_basic_type.packed.mediump_ivec4
1898 KHR-GL42.shaders.uniform_block.single_basic_type.packed.highp_ivec4
1899 KHR-GL42.shaders.uniform_block.single_basic_type.packed.lowp_uint
1900 KHR-GL42.shaders.uniform_block.single_basic_type.packed.mediump_uint
1901 KHR-GL42.shaders.uniform_block.single_basic_type.packed.highp_uint
1902 KHR-GL42.shaders.uniform_block.single_basic_type.packed.lowp_uvec2
1903 KHR-GL42.shaders.uniform_block.single_basic_type.packed.mediump_uvec2
1904 KHR-GL42.shaders.uniform_block.single_basic_type.packed.highp_uvec2
1905 KHR-GL42.shaders.uniform_block.single_basic_type.packed.lowp_uvec3
1906 KHR-GL42.shaders.uniform_block.single_basic_type.packed.mediump_uvec3
1907 KHR-GL42.shaders.uniform_block.single_basic_type.packed.highp_uvec3
1908 KHR-GL42.shaders.uniform_block.single_basic_type.packed.lowp_uvec4
1909 KHR-GL42.shaders.uniform_block.single_basic_type.packed.mediump_uvec4
1910 KHR-GL42.shaders.uniform_block.single_basic_type.packed.highp_uvec4
1911 KHR-GL42.shaders.uniform_block.single_basic_type.packed.bool
1912 KHR-GL42.shaders.uniform_block.single_basic_type.packed.bvec2
1913 KHR-GL42.shaders.uniform_block.single_basic_type.packed.bvec3
1914 KHR-GL42.shaders.uniform_block.single_basic_type.packed.bvec4
1915 KHR-GL42.shaders.uniform_block.single_basic_type.packed.lowp_mat2
1916 KHR-GL42.shaders.uniform_block.single_basic_type.packed.mediump_mat2
1917 KHR-GL42.shaders.uniform_block.single_basic_type.packed.highp_mat2
1918 KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat2
1919 KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat2
1920 KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat2
1921 KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat2
1922 KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat2
1923 KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat2
1924 KHR-GL42.shaders.uniform_block.single_basic_type.packed.lowp_mat3
1925 KHR-GL42.shaders.uniform_block.single_basic_type.packed.mediump_mat3
1926 KHR-GL42.shaders.uniform_block.single_basic_type.packed.highp_mat3
1927 KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat3
1928 KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat3
1929 KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat3
1930 KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat3
1931 KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat3
1932 KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat3
1933 KHR-GL42.shaders.uniform_block.single_basic_type.packed.lowp_mat4
1934 KHR-GL42.shaders.uniform_block.single_basic_type.packed.mediump_mat4
1935 KHR-GL42.shaders.uniform_block.single_basic_type.packed.highp_mat4
1936 KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat4
1937 KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat4
1938 KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat4
1939 KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat4
1940 KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat4
1941 KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat4
1942 KHR-GL42.shaders.uniform_block.single_basic_type.packed.lowp_mat2x3
1943 KHR-GL42.shaders.uniform_block.single_basic_type.packed.mediump_mat2x3
1944 KHR-GL42.shaders.uniform_block.single_basic_type.packed.highp_mat2x3
1945 KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat2x3
1946 KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat2x3
1947 KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat2x3
1948 KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat2x3
1949 KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat2x3
1950 KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat2x3
1951 KHR-GL42.shaders.uniform_block.single_basic_type.packed.lowp_mat2x4
1952 KHR-GL42.shaders.uniform_block.single_basic_type.packed.mediump_mat2x4
1953 KHR-GL42.shaders.uniform_block.single_basic_type.packed.highp_mat2x4
1954 KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat2x4
1955 KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat2x4
1956 KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat2x4
1957 KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat2x4
1958 KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat2x4
1959 KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat2x4
1960 KHR-GL42.shaders.uniform_block.single_basic_type.packed.lowp_mat3x2
1961 KHR-GL42.shaders.uniform_block.single_basic_type.packed.mediump_mat3x2
1962 KHR-GL42.shaders.uniform_block.single_basic_type.packed.highp_mat3x2
1963 KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat3x2
1964 KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat3x2
1965 KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat3x2
1966 KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat3x2
1967 KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat3x2
1968 KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat3x2
1969 KHR-GL42.shaders.uniform_block.single_basic_type.packed.lowp_mat3x4
1970 KHR-GL42.shaders.uniform_block.single_basic_type.packed.mediump_mat3x4
1971 KHR-GL42.shaders.uniform_block.single_basic_type.packed.highp_mat3x4
1972 KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat3x4
1973 KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat3x4
1974 KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat3x4
1975 KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat3x4
1976 KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat3x4
1977 KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat3x4
1978 KHR-GL42.shaders.uniform_block.single_basic_type.packed.lowp_mat4x2
1979 KHR-GL42.shaders.uniform_block.single_basic_type.packed.mediump_mat4x2
1980 KHR-GL42.shaders.uniform_block.single_basic_type.packed.highp_mat4x2
1981 KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat4x2
1982 KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat4x2
1983 KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat4x2
1984 KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat4x2
1985 KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat4x2
1986 KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat4x2
1987 KHR-GL42.shaders.uniform_block.single_basic_type.packed.lowp_mat4x3
1988 KHR-GL42.shaders.uniform_block.single_basic_type.packed.mediump_mat4x3
1989 KHR-GL42.shaders.uniform_block.single_basic_type.packed.highp_mat4x3
1990 KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat4x3
1991 KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat4x3
1992 KHR-GL42.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat4x3
1993 KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat4x3
1994 KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat4x3
1995 KHR-GL42.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat4x3
1996 KHR-GL42.shaders.uniform_block.single_basic_type.std140.lowp_float
1997 KHR-GL42.shaders.uniform_block.single_basic_type.std140.mediump_float
1998 KHR-GL42.shaders.uniform_block.single_basic_type.std140.highp_float
1999 KHR-GL42.shaders.uniform_block.single_basic_type.std140.lowp_vec2
2000 KHR-GL42.shaders.uniform_block.single_basic_type.std140.mediump_vec2
2001 KHR-GL42.shaders.uniform_block.single_basic_type.std140.highp_vec2
2002 KHR-GL42.shaders.uniform_block.single_basic_type.std140.lowp_vec3
2003 KHR-GL42.shaders.uniform_block.single_basic_type.std140.mediump_vec3
2004 KHR-GL42.shaders.uniform_block.single_basic_type.std140.highp_vec3
2005 KHR-GL42.shaders.uniform_block.single_basic_type.std140.lowp_vec4
2006 KHR-GL42.shaders.uniform_block.single_basic_type.std140.mediump_vec4
2007 KHR-GL42.shaders.uniform_block.single_basic_type.std140.highp_vec4
2008 KHR-GL42.shaders.uniform_block.single_basic_type.std140.lowp_int
2009 KHR-GL42.shaders.uniform_block.single_basic_type.std140.mediump_int
2010 KHR-GL42.shaders.uniform_block.single_basic_type.std140.highp_int
2011 KHR-GL42.shaders.uniform_block.single_basic_type.std140.lowp_ivec2
2012 KHR-GL42.shaders.uniform_block.single_basic_type.std140.mediump_ivec2
2013 KHR-GL42.shaders.uniform_block.single_basic_type.std140.highp_ivec2
2014 KHR-GL42.shaders.uniform_block.single_basic_type.std140.lowp_ivec3
2015 KHR-GL42.shaders.uniform_block.single_basic_type.std140.mediump_ivec3
2016 KHR-GL42.shaders.uniform_block.single_basic_type.std140.highp_ivec3
2017 KHR-GL42.shaders.uniform_block.single_basic_type.std140.lowp_ivec4
2018 KHR-GL42.shaders.uniform_block.single_basic_type.std140.mediump_ivec4
2019 KHR-GL42.shaders.uniform_block.single_basic_type.std140.highp_ivec4
2020 KHR-GL42.shaders.uniform_block.single_basic_type.std140.lowp_uint
2021 KHR-GL42.shaders.uniform_block.single_basic_type.std140.mediump_uint
2022 KHR-GL42.shaders.uniform_block.single_basic_type.std140.highp_uint
2023 KHR-GL42.shaders.uniform_block.single_basic_type.std140.lowp_uvec2
2024 KHR-GL42.shaders.uniform_block.single_basic_type.std140.mediump_uvec2
2025 KHR-GL42.shaders.uniform_block.single_basic_type.std140.highp_uvec2
2026 KHR-GL42.shaders.uniform_block.single_basic_type.std140.lowp_uvec3
2027 KHR-GL42.shaders.uniform_block.single_basic_type.std140.mediump_uvec3
2028 KHR-GL42.shaders.uniform_block.single_basic_type.std140.highp_uvec3
2029 KHR-GL42.shaders.uniform_block.single_basic_type.std140.lowp_uvec4
2030 KHR-GL42.shaders.uniform_block.single_basic_type.std140.mediump_uvec4
2031 KHR-GL42.shaders.uniform_block.single_basic_type.std140.highp_uvec4
2032 KHR-GL42.shaders.uniform_block.single_basic_type.std140.bool
2033 KHR-GL42.shaders.uniform_block.single_basic_type.std140.bvec2
2034 KHR-GL42.shaders.uniform_block.single_basic_type.std140.bvec3
2035 KHR-GL42.shaders.uniform_block.single_basic_type.std140.bvec4
2036 KHR-GL42.shaders.uniform_block.single_basic_type.std140.lowp_mat2
2037 KHR-GL42.shaders.uniform_block.single_basic_type.std140.mediump_mat2
2038 KHR-GL42.shaders.uniform_block.single_basic_type.std140.highp_mat2
2039 KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_lowp_mat2
2040 KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_mediump_mat2
2041 KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_highp_mat2
2042 KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_lowp_mat2
2043 KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_mediump_mat2
2044 KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_highp_mat2
2045 KHR-GL42.shaders.uniform_block.single_basic_type.std140.lowp_mat3
2046 KHR-GL42.shaders.uniform_block.single_basic_type.std140.mediump_mat3
2047 KHR-GL42.shaders.uniform_block.single_basic_type.std140.highp_mat3
2048 KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_lowp_mat3
2049 KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_mediump_mat3
2050 KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_highp_mat3
2051 KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_lowp_mat3
2052 KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_mediump_mat3
2053 KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_highp_mat3
2054 KHR-GL42.shaders.uniform_block.single_basic_type.std140.lowp_mat4
2055 KHR-GL42.shaders.uniform_block.single_basic_type.std140.mediump_mat4
2056 KHR-GL42.shaders.uniform_block.single_basic_type.std140.highp_mat4
2057 KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_lowp_mat4
2058 KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_mediump_mat4
2059 KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_highp_mat4
2060 KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_lowp_mat4
2061 KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_mediump_mat4
2062 KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_highp_mat4
2063 KHR-GL42.shaders.uniform_block.single_basic_type.std140.lowp_mat2x3
2064 KHR-GL42.shaders.uniform_block.single_basic_type.std140.mediump_mat2x3
2065 KHR-GL42.shaders.uniform_block.single_basic_type.std140.highp_mat2x3
2066 KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_lowp_mat2x3
2067 KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_mediump_mat2x3
2068 KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_highp_mat2x3
2069 KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_lowp_mat2x3
2070 KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_mediump_mat2x3
2071 KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_highp_mat2x3
2072 KHR-GL42.shaders.uniform_block.single_basic_type.std140.lowp_mat2x4
2073 KHR-GL42.shaders.uniform_block.single_basic_type.std140.mediump_mat2x4
2074 KHR-GL42.shaders.uniform_block.single_basic_type.std140.highp_mat2x4
2075 KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_lowp_mat2x4
2076 KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_mediump_mat2x4
2077 KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_highp_mat2x4
2078 KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_lowp_mat2x4
2079 KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_mediump_mat2x4
2080 KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_highp_mat2x4
2081 KHR-GL42.shaders.uniform_block.single_basic_type.std140.lowp_mat3x2
2082 KHR-GL42.shaders.uniform_block.single_basic_type.std140.mediump_mat3x2
2083 KHR-GL42.shaders.uniform_block.single_basic_type.std140.highp_mat3x2
2084 KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_lowp_mat3x2
2085 KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_mediump_mat3x2
2086 KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_highp_mat3x2
2087 KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_lowp_mat3x2
2088 KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_mediump_mat3x2
2089 KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_highp_mat3x2
2090 KHR-GL42.shaders.uniform_block.single_basic_type.std140.lowp_mat3x4
2091 KHR-GL42.shaders.uniform_block.single_basic_type.std140.mediump_mat3x4
2092 KHR-GL42.shaders.uniform_block.single_basic_type.std140.highp_mat3x4
2093 KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_lowp_mat3x4
2094 KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_mediump_mat3x4
2095 KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_highp_mat3x4
2096 KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_lowp_mat3x4
2097 KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_mediump_mat3x4
2098 KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_highp_mat3x4
2099 KHR-GL42.shaders.uniform_block.single_basic_type.std140.lowp_mat4x2
2100 KHR-GL42.shaders.uniform_block.single_basic_type.std140.mediump_mat4x2
2101 KHR-GL42.shaders.uniform_block.single_basic_type.std140.highp_mat4x2
2102 KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_lowp_mat4x2
2103 KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_mediump_mat4x2
2104 KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_highp_mat4x2
2105 KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_lowp_mat4x2
2106 KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_mediump_mat4x2
2107 KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_highp_mat4x2
2108 KHR-GL42.shaders.uniform_block.single_basic_type.std140.lowp_mat4x3
2109 KHR-GL42.shaders.uniform_block.single_basic_type.std140.mediump_mat4x3
2110 KHR-GL42.shaders.uniform_block.single_basic_type.std140.highp_mat4x3
2111 KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_lowp_mat4x3
2112 KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_mediump_mat4x3
2113 KHR-GL42.shaders.uniform_block.single_basic_type.std140.row_major_highp_mat4x3
2114 KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_lowp_mat4x3
2115 KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_mediump_mat4x3
2116 KHR-GL42.shaders.uniform_block.single_basic_type.std140.column_major_highp_mat4x3
2117 KHR-GL42.shaders.uniform_block.single_basic_array.shared.float
2118 KHR-GL42.shaders.uniform_block.single_basic_array.shared.vec2
2119 KHR-GL42.shaders.uniform_block.single_basic_array.shared.vec3
2120 KHR-GL42.shaders.uniform_block.single_basic_array.shared.vec4
2121 KHR-GL42.shaders.uniform_block.single_basic_array.shared.int
2122 KHR-GL42.shaders.uniform_block.single_basic_array.shared.ivec2
2123 KHR-GL42.shaders.uniform_block.single_basic_array.shared.ivec3
2124 KHR-GL42.shaders.uniform_block.single_basic_array.shared.ivec4
2125 KHR-GL42.shaders.uniform_block.single_basic_array.shared.uint
2126 KHR-GL42.shaders.uniform_block.single_basic_array.shared.uvec2
2127 KHR-GL42.shaders.uniform_block.single_basic_array.shared.uvec3
2128 KHR-GL42.shaders.uniform_block.single_basic_array.shared.uvec4
2129 KHR-GL42.shaders.uniform_block.single_basic_array.shared.bool
2130 KHR-GL42.shaders.uniform_block.single_basic_array.shared.bvec2
2131 KHR-GL42.shaders.uniform_block.single_basic_array.shared.bvec3
2132 KHR-GL42.shaders.uniform_block.single_basic_array.shared.bvec4
2133 KHR-GL42.shaders.uniform_block.single_basic_array.shared.mat2
2134 KHR-GL42.shaders.uniform_block.single_basic_array.shared.row_major_mat2
2135 KHR-GL42.shaders.uniform_block.single_basic_array.shared.column_major_mat2
2136 KHR-GL42.shaders.uniform_block.single_basic_array.shared.mat3
2137 KHR-GL42.shaders.uniform_block.single_basic_array.shared.row_major_mat3
2138 KHR-GL42.shaders.uniform_block.single_basic_array.shared.column_major_mat3
2139 KHR-GL42.shaders.uniform_block.single_basic_array.shared.mat4
2140 KHR-GL42.shaders.uniform_block.single_basic_array.shared.row_major_mat4
2141 KHR-GL42.shaders.uniform_block.single_basic_array.shared.column_major_mat4
2142 KHR-GL42.shaders.uniform_block.single_basic_array.shared.mat2x3
2143 KHR-GL42.shaders.uniform_block.single_basic_array.shared.row_major_mat2x3
2144 KHR-GL42.shaders.uniform_block.single_basic_array.shared.column_major_mat2x3
2145 KHR-GL42.shaders.uniform_block.single_basic_array.shared.mat2x4
2146 KHR-GL42.shaders.uniform_block.single_basic_array.shared.row_major_mat2x4
2147 KHR-GL42.shaders.uniform_block.single_basic_array.shared.column_major_mat2x4
2148 KHR-GL42.shaders.uniform_block.single_basic_array.shared.mat3x2
2149 KHR-GL42.shaders.uniform_block.single_basic_array.shared.row_major_mat3x2
2150 KHR-GL42.shaders.uniform_block.single_basic_array.shared.column_major_mat3x2
2151 KHR-GL42.shaders.uniform_block.single_basic_array.shared.mat3x4
2152 KHR-GL42.shaders.uniform_block.single_basic_array.shared.row_major_mat3x4
2153 KHR-GL42.shaders.uniform_block.single_basic_array.shared.column_major_mat3x4
2154 KHR-GL42.shaders.uniform_block.single_basic_array.shared.mat4x2
2155 KHR-GL42.shaders.uniform_block.single_basic_array.shared.row_major_mat4x2
2156 KHR-GL42.shaders.uniform_block.single_basic_array.shared.column_major_mat4x2
2157 KHR-GL42.shaders.uniform_block.single_basic_array.shared.mat4x3
2158 KHR-GL42.shaders.uniform_block.single_basic_array.shared.row_major_mat4x3
2159 KHR-GL42.shaders.uniform_block.single_basic_array.shared.column_major_mat4x3
2160 KHR-GL42.shaders.uniform_block.single_basic_array.packed.float
2161 KHR-GL42.shaders.uniform_block.single_basic_array.packed.vec2
2162 KHR-GL42.shaders.uniform_block.single_basic_array.packed.vec3
2163 KHR-GL42.shaders.uniform_block.single_basic_array.packed.vec4
2164 KHR-GL42.shaders.uniform_block.single_basic_array.packed.int
2165 KHR-GL42.shaders.uniform_block.single_basic_array.packed.ivec2
2166 KHR-GL42.shaders.uniform_block.single_basic_array.packed.ivec3
2167 KHR-GL42.shaders.uniform_block.single_basic_array.packed.ivec4
2168 KHR-GL42.shaders.uniform_block.single_basic_array.packed.uint
2169 KHR-GL42.shaders.uniform_block.single_basic_array.packed.uvec2
2170 KHR-GL42.shaders.uniform_block.single_basic_array.packed.uvec3
2171 KHR-GL42.shaders.uniform_block.single_basic_array.packed.uvec4
2172 KHR-GL42.shaders.uniform_block.single_basic_array.packed.bool
2173 KHR-GL42.shaders.uniform_block.single_basic_array.packed.bvec2
2174 KHR-GL42.shaders.uniform_block.single_basic_array.packed.bvec3
2175 KHR-GL42.shaders.uniform_block.single_basic_array.packed.bvec4
2176 KHR-GL42.shaders.uniform_block.single_basic_array.packed.mat2
2177 KHR-GL42.shaders.uniform_block.single_basic_array.packed.row_major_mat2
2178 KHR-GL42.shaders.uniform_block.single_basic_array.packed.column_major_mat2
2179 KHR-GL42.shaders.uniform_block.single_basic_array.packed.mat3
2180 KHR-GL42.shaders.uniform_block.single_basic_array.packed.row_major_mat3
2181 KHR-GL42.shaders.uniform_block.single_basic_array.packed.column_major_mat3
2182 KHR-GL42.shaders.uniform_block.single_basic_array.packed.mat4
2183 KHR-GL42.shaders.uniform_block.single_basic_array.packed.row_major_mat4
2184 KHR-GL42.shaders.uniform_block.single_basic_array.packed.column_major_mat4
2185 KHR-GL42.shaders.uniform_block.single_basic_array.packed.mat2x3
2186 KHR-GL42.shaders.uniform_block.single_basic_array.packed.row_major_mat2x3
2187 KHR-GL42.shaders.uniform_block.single_basic_array.packed.column_major_mat2x3
2188 KHR-GL42.shaders.uniform_block.single_basic_array.packed.mat2x4
2189 KHR-GL42.shaders.uniform_block.single_basic_array.packed.row_major_mat2x4
2190 KHR-GL42.shaders.uniform_block.single_basic_array.packed.column_major_mat2x4
2191 KHR-GL42.shaders.uniform_block.single_basic_array.packed.mat3x2
2192 KHR-GL42.shaders.uniform_block.single_basic_array.packed.row_major_mat3x2
2193 KHR-GL42.shaders.uniform_block.single_basic_array.packed.column_major_mat3x2
2194 KHR-GL42.shaders.uniform_block.single_basic_array.packed.mat3x4
2195 KHR-GL42.shaders.uniform_block.single_basic_array.packed.row_major_mat3x4
2196 KHR-GL42.shaders.uniform_block.single_basic_array.packed.column_major_mat3x4
2197 KHR-GL42.shaders.uniform_block.single_basic_array.packed.mat4x2
2198 KHR-GL42.shaders.uniform_block.single_basic_array.packed.row_major_mat4x2
2199 KHR-GL42.shaders.uniform_block.single_basic_array.packed.column_major_mat4x2
2200 KHR-GL42.shaders.uniform_block.single_basic_array.packed.mat4x3
2201 KHR-GL42.shaders.uniform_block.single_basic_array.packed.row_major_mat4x3
2202 KHR-GL42.shaders.uniform_block.single_basic_array.packed.column_major_mat4x3
2203 KHR-GL42.shaders.uniform_block.single_basic_array.std140.float
2204 KHR-GL42.shaders.uniform_block.single_basic_array.std140.vec2
2205 KHR-GL42.shaders.uniform_block.single_basic_array.std140.vec3
2206 KHR-GL42.shaders.uniform_block.single_basic_array.std140.vec4
2207 KHR-GL42.shaders.uniform_block.single_basic_array.std140.int
2208 KHR-GL42.shaders.uniform_block.single_basic_array.std140.ivec2
2209 KHR-GL42.shaders.uniform_block.single_basic_array.std140.ivec3
2210 KHR-GL42.shaders.uniform_block.single_basic_array.std140.ivec4
2211 KHR-GL42.shaders.uniform_block.single_basic_array.std140.uint
2212 KHR-GL42.shaders.uniform_block.single_basic_array.std140.uvec2
2213 KHR-GL42.shaders.uniform_block.single_basic_array.std140.uvec3
2214 KHR-GL42.shaders.uniform_block.single_basic_array.std140.uvec4
2215 KHR-GL42.shaders.uniform_block.single_basic_array.std140.bool
2216 KHR-GL42.shaders.uniform_block.single_basic_array.std140.bvec2
2217 KHR-GL42.shaders.uniform_block.single_basic_array.std140.bvec3
2218 KHR-GL42.shaders.uniform_block.single_basic_array.std140.bvec4
2219 KHR-GL42.shaders.uniform_block.single_basic_array.std140.mat2
2220 KHR-GL42.shaders.uniform_block.single_basic_array.std140.row_major_mat2
2221 KHR-GL42.shaders.uniform_block.single_basic_array.std140.column_major_mat2
2222 KHR-GL42.shaders.uniform_block.single_basic_array.std140.mat3
2223 KHR-GL42.shaders.uniform_block.single_basic_array.std140.row_major_mat3
2224 KHR-GL42.shaders.uniform_block.single_basic_array.std140.column_major_mat3
2225 KHR-GL42.shaders.uniform_block.single_basic_array.std140.mat4
2226 KHR-GL42.shaders.uniform_block.single_basic_array.std140.row_major_mat4
2227 KHR-GL42.shaders.uniform_block.single_basic_array.std140.column_major_mat4
2228 KHR-GL42.shaders.uniform_block.single_basic_array.std140.mat2x3
2229 KHR-GL42.shaders.uniform_block.single_basic_array.std140.row_major_mat2x3
2230 KHR-GL42.shaders.uniform_block.single_basic_array.std140.column_major_mat2x3
2231 KHR-GL42.shaders.uniform_block.single_basic_array.std140.mat2x4
2232 KHR-GL42.shaders.uniform_block.single_basic_array.std140.row_major_mat2x4
2233 KHR-GL42.shaders.uniform_block.single_basic_array.std140.column_major_mat2x4
2234 KHR-GL42.shaders.uniform_block.single_basic_array.std140.mat3x2
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2560 KHR-GL42.shaders.uniform_block.random.all_per_block_buffers.19
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2579 KHR-GL42.shaders.uniform_block.random.all_shared_buffer.18
2580 KHR-GL42.shaders.uniform_block.random.all_shared_buffer.19
2581 KHR-GL42.shaders.shader_integer_mix.define
2582 KHR-GL42.shaders.shader_integer_mix.prototypes-extension
2583 KHR-GL42.shaders.shader_integer_mix.prototypes
2584 KHR-GL42.shaders.shader_integer_mix.prototypes-negative
2585 KHR-GL42.shaders.shader_integer_mix.mix-ivec4
2586 KHR-GL42.shaders.shader_integer_mix.mix-uvec4
2587 KHR-GL42.shaders.shader_integer_mix.mix-bvec4
2588 KHR-GL42.shaders.negative.initialize
2589 KHR-GL42.shaders.negative.constant_sequence
2590 KHR-GL42.pipeline_statistics_query_tests_ARB.api_coverage_invalid_glbeginquery_calls
2591 KHR-GL42.pipeline_statistics_query_tests_ARB.api_coverage_unsupported_calls
2592 KHR-GL42.pipeline_statistics_query_tests_ARB.functional_default_qo_values
2593 KHR-GL42.pipeline_statistics_query_tests_ARB.functional_non_rendering_commands_do_not_affect_queries
2594 KHR-GL42.pipeline_statistics_query_tests_ARB.functional_primitives_vertices_submitted_and_clipping_input_output_primitives
2595 KHR-GL42.pipeline_statistics_query_tests_ARB.functional_vertex_shader_invocations
2596 KHR-GL42.pipeline_statistics_query_tests_ARB.functional_tess_queries
2597 KHR-GL42.pipeline_statistics_query_tests_ARB.functional_geometry_shader_queries
2598 KHR-GL42.pipeline_statistics_query_tests_ARB.functional_fragment_shader_invocations
2599 KHR-GL42.pipeline_statistics_query_tests_ARB.functional_compute_shader_invocations
2600 KHR-GL42.cull_distance.coverage
2601 KHR-GL42.cull_distance.functional
2602 KHR-GL42.cull_distance.negative
2603 KHR-GL42.texture_swizzle.api_errors
2604 KHR-GL42.texture_swizzle.intial_state
2605 KHR-GL42.texture_swizzle.smoke
2606 KHR-GL42.texture_swizzle.functional
2607 KHR-GL42.draw_elements_base_vertex_tests.basevertex_behavior1
2608 KHR-GL42.draw_elements_base_vertex_tests.basevertex_behavior2
2609 KHR-GL42.draw_elements_base_vertex_tests.AEP_shader_stages
2610 KHR-GL42.draw_elements_base_vertex_tests.underflow
2611 KHR-GL42.draw_elements_base_vertex_tests.overflow
2612 KHR-GL42.draw_elements_base_vertex_tests.valid_active_tf
2613 KHR-GL42.draw_elements_base_vertex_tests.invalid_count_argument
2614 KHR-GL42.draw_elements_base_vertex_tests.invalid_instancecount_argument
2615 KHR-GL42.draw_elements_base_vertex_tests.invalid_mode_argument
2616 KHR-GL42.draw_elements_base_vertex_tests.invalid_primcount_argument
2617 KHR-GL42.draw_elements_base_vertex_tests.invalid_start_end_arguments
2618 KHR-GL42.draw_elements_base_vertex_tests.invalid_type_argument
2619 KHR-GL42.draw_elements_base_vertex_tests.invalid_mapped_bos
2620 KHR-GL42.gpu_shader_fp64.fp64.errors
2621 KHR-GL42.gpu_shader_fp64.fp64.max_uniform_components
2622 KHR-GL42.gpu_shader_fp64.fp64.named_uniform_blocks
2623 KHR-GL42.gpu_shader_fp64.fp64.state_query
2624 KHR-GL42.gpu_shader_fp64.fp64.conversions
2625 KHR-GL42.gpu_shader_fp64.fp64.illegal_conversions
2626 KHR-GL42.gpu_shader_fp64.fp64.varyings
2627 KHR-GL42.gpu_shader_fp64.fp64.valid_constructors
2628 KHR-GL42.gpu_shader_fp64.fp64.operators
2629 KHR-GL42.gpu_shader_fp64.builtin.abs_double
2630 KHR-GL42.gpu_shader_fp64.builtin.abs_dvec2
2631 KHR-GL42.gpu_shader_fp64.builtin.abs_dvec3
2632 KHR-GL42.gpu_shader_fp64.builtin.abs_dvec4
2633 KHR-GL42.gpu_shader_fp64.builtin.abs_dmat2
2634 KHR-GL42.gpu_shader_fp64.builtin.abs_dmat2x3
2635 KHR-GL42.gpu_shader_fp64.builtin.abs_dmat2x4
2636 KHR-GL42.gpu_shader_fp64.builtin.abs_dmat3x2
2637 KHR-GL42.gpu_shader_fp64.builtin.abs_dmat3
2638 KHR-GL42.gpu_shader_fp64.builtin.abs_dmat3x4
2639 KHR-GL42.gpu_shader_fp64.builtin.abs_dmat4x2
2640 KHR-GL42.gpu_shader_fp64.builtin.abs_dmat4x3
2641 KHR-GL42.gpu_shader_fp64.builtin.abs_dmat4
2642 KHR-GL42.gpu_shader_fp64.builtin.ceil_double
2643 KHR-GL42.gpu_shader_fp64.builtin.ceil_dvec2
2644 KHR-GL42.gpu_shader_fp64.builtin.ceil_dvec3
2645 KHR-GL42.gpu_shader_fp64.builtin.ceil_dvec4
2646 KHR-GL42.gpu_shader_fp64.builtin.ceil_dmat2
2647 KHR-GL42.gpu_shader_fp64.builtin.ceil_dmat2x3
2648 KHR-GL42.gpu_shader_fp64.builtin.ceil_dmat2x4
2649 KHR-GL42.gpu_shader_fp64.builtin.ceil_dmat3x2
2650 KHR-GL42.gpu_shader_fp64.builtin.ceil_dmat3
2651 KHR-GL42.gpu_shader_fp64.builtin.ceil_dmat3x4
2652 KHR-GL42.gpu_shader_fp64.builtin.ceil_dmat4x2
2653 KHR-GL42.gpu_shader_fp64.builtin.ceil_dmat4x3
2654 KHR-GL42.gpu_shader_fp64.builtin.ceil_dmat4
2655 KHR-GL42.gpu_shader_fp64.builtin.clamp_double
2656 KHR-GL42.gpu_shader_fp64.builtin.clamp_dvec2
2657 KHR-GL42.gpu_shader_fp64.builtin.clamp_dvec3
2658 KHR-GL42.gpu_shader_fp64.builtin.clamp_dvec4
2659 KHR-GL42.gpu_shader_fp64.builtin.clamp_dmat2
2660 KHR-GL42.gpu_shader_fp64.builtin.clamp_dmat2x3
2661 KHR-GL42.gpu_shader_fp64.builtin.clamp_dmat2x4
2662 KHR-GL42.gpu_shader_fp64.builtin.clamp_dmat3x2
2663 KHR-GL42.gpu_shader_fp64.builtin.clamp_dmat3
2664 KHR-GL42.gpu_shader_fp64.builtin.clamp_dmat3x4
2665 KHR-GL42.gpu_shader_fp64.builtin.clamp_dmat4x2
2666 KHR-GL42.gpu_shader_fp64.builtin.clamp_dmat4x3
2667 KHR-GL42.gpu_shader_fp64.builtin.clamp_dmat4
2668 KHR-GL42.gpu_shader_fp64.builtin.clamp_against_scalar_double
2669 KHR-GL42.gpu_shader_fp64.builtin.clamp_against_scalar_dvec2
2670 KHR-GL42.gpu_shader_fp64.builtin.clamp_against_scalar_dvec3
2671 KHR-GL42.gpu_shader_fp64.builtin.clamp_against_scalar_dvec4
2672 KHR-GL42.gpu_shader_fp64.builtin.clamp_against_scalar_dmat2
2673 KHR-GL42.gpu_shader_fp64.builtin.clamp_against_scalar_dmat2x3
2674 KHR-GL42.gpu_shader_fp64.builtin.clamp_against_scalar_dmat2x4
2675 KHR-GL42.gpu_shader_fp64.builtin.clamp_against_scalar_dmat3x2
2676 KHR-GL42.gpu_shader_fp64.builtin.clamp_against_scalar_dmat3
2677 KHR-GL42.gpu_shader_fp64.builtin.clamp_against_scalar_dmat3x4
2678 KHR-GL42.gpu_shader_fp64.builtin.clamp_against_scalar_dmat4x2
2679 KHR-GL42.gpu_shader_fp64.builtin.clamp_against_scalar_dmat4x3
2680 KHR-GL42.gpu_shader_fp64.builtin.clamp_against_scalar_dmat4
2681 KHR-GL42.gpu_shader_fp64.builtin.cross_double
2682 KHR-GL42.gpu_shader_fp64.builtin.cross_dvec2
2683 KHR-GL42.gpu_shader_fp64.builtin.cross_dvec3
2684 KHR-GL42.gpu_shader_fp64.builtin.cross_dvec4
2685 KHR-GL42.gpu_shader_fp64.builtin.cross_dmat2
2686 KHR-GL42.gpu_shader_fp64.builtin.cross_dmat2x3
2687 KHR-GL42.gpu_shader_fp64.builtin.cross_dmat2x4
2688 KHR-GL42.gpu_shader_fp64.builtin.cross_dmat3x2
2689 KHR-GL42.gpu_shader_fp64.builtin.cross_dmat3
2690 KHR-GL42.gpu_shader_fp64.builtin.cross_dmat3x4
2691 KHR-GL42.gpu_shader_fp64.builtin.cross_dmat4x2
2692 KHR-GL42.gpu_shader_fp64.builtin.cross_dmat4x3
2693 KHR-GL42.gpu_shader_fp64.builtin.cross_dmat4
2694 KHR-GL42.gpu_shader_fp64.builtin.determinant_double
2695 KHR-GL42.gpu_shader_fp64.builtin.determinant_dvec2
2696 KHR-GL42.gpu_shader_fp64.builtin.determinant_dvec3
2697 KHR-GL42.gpu_shader_fp64.builtin.determinant_dvec4
2698 KHR-GL42.gpu_shader_fp64.builtin.determinant_dmat2
2699 KHR-GL42.gpu_shader_fp64.builtin.determinant_dmat2x3
2700 KHR-GL42.gpu_shader_fp64.builtin.determinant_dmat2x4
2701 KHR-GL42.gpu_shader_fp64.builtin.determinant_dmat3x2
2702 KHR-GL42.gpu_shader_fp64.builtin.determinant_dmat3
2703 KHR-GL42.gpu_shader_fp64.builtin.determinant_dmat3x4
2704 KHR-GL42.gpu_shader_fp64.builtin.determinant_dmat4x2
2705 KHR-GL42.gpu_shader_fp64.builtin.determinant_dmat4x3
2706 KHR-GL42.gpu_shader_fp64.builtin.determinant_dmat4
2707 KHR-GL42.gpu_shader_fp64.builtin.distance_double
2708 KHR-GL42.gpu_shader_fp64.builtin.distance_dvec2
2709 KHR-GL42.gpu_shader_fp64.builtin.distance_dvec3
2710 KHR-GL42.gpu_shader_fp64.builtin.distance_dvec4
2711 KHR-GL42.gpu_shader_fp64.builtin.distance_dmat2
2712 KHR-GL42.gpu_shader_fp64.builtin.distance_dmat2x3
2713 KHR-GL42.gpu_shader_fp64.builtin.distance_dmat2x4
2714 KHR-GL42.gpu_shader_fp64.builtin.distance_dmat3x2
2715 KHR-GL42.gpu_shader_fp64.builtin.distance_dmat3
2716 KHR-GL42.gpu_shader_fp64.builtin.distance_dmat3x4
2717 KHR-GL42.gpu_shader_fp64.builtin.distance_dmat4x2
2718 KHR-GL42.gpu_shader_fp64.builtin.distance_dmat4x3
2719 KHR-GL42.gpu_shader_fp64.builtin.distance_dmat4
2720 KHR-GL42.gpu_shader_fp64.builtin.dot_double
2721 KHR-GL42.gpu_shader_fp64.builtin.dot_dvec2
2722 KHR-GL42.gpu_shader_fp64.builtin.dot_dvec3
2723 KHR-GL42.gpu_shader_fp64.builtin.dot_dvec4
2724 KHR-GL42.gpu_shader_fp64.builtin.dot_dmat2
2725 KHR-GL42.gpu_shader_fp64.builtin.dot_dmat2x3
2726 KHR-GL42.gpu_shader_fp64.builtin.dot_dmat2x4
2727 KHR-GL42.gpu_shader_fp64.builtin.dot_dmat3x2
2728 KHR-GL42.gpu_shader_fp64.builtin.dot_dmat3
2729 KHR-GL42.gpu_shader_fp64.builtin.dot_dmat3x4
2730 KHR-GL42.gpu_shader_fp64.builtin.dot_dmat4x2
2731 KHR-GL42.gpu_shader_fp64.builtin.dot_dmat4x3
2732 KHR-GL42.gpu_shader_fp64.builtin.dot_dmat4
2733 KHR-GL42.gpu_shader_fp64.builtin.equal_double
2734 KHR-GL42.gpu_shader_fp64.builtin.equal_dvec2
2735 KHR-GL42.gpu_shader_fp64.builtin.equal_dvec3
2736 KHR-GL42.gpu_shader_fp64.builtin.equal_dvec4
2737 KHR-GL42.gpu_shader_fp64.builtin.equal_dmat2
2738 KHR-GL42.gpu_shader_fp64.builtin.equal_dmat2x3
2739 KHR-GL42.gpu_shader_fp64.builtin.equal_dmat2x4
2740 KHR-GL42.gpu_shader_fp64.builtin.equal_dmat3x2
2741 KHR-GL42.gpu_shader_fp64.builtin.equal_dmat3
2742 KHR-GL42.gpu_shader_fp64.builtin.equal_dmat3x4
2743 KHR-GL42.gpu_shader_fp64.builtin.equal_dmat4x2
2744 KHR-GL42.gpu_shader_fp64.builtin.equal_dmat4x3
2745 KHR-GL42.gpu_shader_fp64.builtin.equal_dmat4
2746 KHR-GL42.gpu_shader_fp64.builtin.faceforward_double
2747 KHR-GL42.gpu_shader_fp64.builtin.faceforward_dvec2
2748 KHR-GL42.gpu_shader_fp64.builtin.faceforward_dvec3
2749 KHR-GL42.gpu_shader_fp64.builtin.faceforward_dvec4
2750 KHR-GL42.gpu_shader_fp64.builtin.faceforward_dmat2
2751 KHR-GL42.gpu_shader_fp64.builtin.faceforward_dmat2x3
2752 KHR-GL42.gpu_shader_fp64.builtin.faceforward_dmat2x4
2753 KHR-GL42.gpu_shader_fp64.builtin.faceforward_dmat3x2
2754 KHR-GL42.gpu_shader_fp64.builtin.faceforward_dmat3
2755 KHR-GL42.gpu_shader_fp64.builtin.faceforward_dmat3x4
2756 KHR-GL42.gpu_shader_fp64.builtin.faceforward_dmat4x2
2757 KHR-GL42.gpu_shader_fp64.builtin.faceforward_dmat4x3
2758 KHR-GL42.gpu_shader_fp64.builtin.faceforward_dmat4
2759 KHR-GL42.gpu_shader_fp64.builtin.floor_double
2760 KHR-GL42.gpu_shader_fp64.builtin.floor_dvec2
2761 KHR-GL42.gpu_shader_fp64.builtin.floor_dvec3
2762 KHR-GL42.gpu_shader_fp64.builtin.floor_dvec4
2763 KHR-GL42.gpu_shader_fp64.builtin.floor_dmat2
2764 KHR-GL42.gpu_shader_fp64.builtin.floor_dmat2x3
2765 KHR-GL42.gpu_shader_fp64.builtin.floor_dmat2x4
2766 KHR-GL42.gpu_shader_fp64.builtin.floor_dmat3x2
2767 KHR-GL42.gpu_shader_fp64.builtin.floor_dmat3
2768 KHR-GL42.gpu_shader_fp64.builtin.floor_dmat3x4
2769 KHR-GL42.gpu_shader_fp64.builtin.floor_dmat4x2
2770 KHR-GL42.gpu_shader_fp64.builtin.floor_dmat4x3
2771 KHR-GL42.gpu_shader_fp64.builtin.floor_dmat4
2772 KHR-GL42.gpu_shader_fp64.builtin.fma_double
2773 KHR-GL42.gpu_shader_fp64.builtin.fma_dvec2
2774 KHR-GL42.gpu_shader_fp64.builtin.fma_dvec3
2775 KHR-GL42.gpu_shader_fp64.builtin.fma_dvec4
2776 KHR-GL42.gpu_shader_fp64.builtin.fma_dmat2
2777 KHR-GL42.gpu_shader_fp64.builtin.fma_dmat2x3
2778 KHR-GL42.gpu_shader_fp64.builtin.fma_dmat2x4
2779 KHR-GL42.gpu_shader_fp64.builtin.fma_dmat3x2
2780 KHR-GL42.gpu_shader_fp64.builtin.fma_dmat3
2781 KHR-GL42.gpu_shader_fp64.builtin.fma_dmat3x4
2782 KHR-GL42.gpu_shader_fp64.builtin.fma_dmat4x2
2783 KHR-GL42.gpu_shader_fp64.builtin.fma_dmat4x3
2784 KHR-GL42.gpu_shader_fp64.builtin.fma_dmat4
2785 KHR-GL42.gpu_shader_fp64.builtin.fract_double
2786 KHR-GL42.gpu_shader_fp64.builtin.fract_dvec2
2787 KHR-GL42.gpu_shader_fp64.builtin.fract_dvec3
2788 KHR-GL42.gpu_shader_fp64.builtin.fract_dvec4
2789 KHR-GL42.gpu_shader_fp64.builtin.fract_dmat2
2790 KHR-GL42.gpu_shader_fp64.builtin.fract_dmat2x3
2791 KHR-GL42.gpu_shader_fp64.builtin.fract_dmat2x4
2792 KHR-GL42.gpu_shader_fp64.builtin.fract_dmat3x2
2793 KHR-GL42.gpu_shader_fp64.builtin.fract_dmat3
2794 KHR-GL42.gpu_shader_fp64.builtin.fract_dmat3x4
2795 KHR-GL42.gpu_shader_fp64.builtin.fract_dmat4x2
2796 KHR-GL42.gpu_shader_fp64.builtin.fract_dmat4x3
2797 KHR-GL42.gpu_shader_fp64.builtin.fract_dmat4
2798 KHR-GL42.gpu_shader_fp64.builtin.frexp_double
2799 KHR-GL42.gpu_shader_fp64.builtin.frexp_dvec2
2800 KHR-GL42.gpu_shader_fp64.builtin.frexp_dvec3
2801 KHR-GL42.gpu_shader_fp64.builtin.frexp_dvec4
2802 KHR-GL42.gpu_shader_fp64.builtin.frexp_dmat2
2803 KHR-GL42.gpu_shader_fp64.builtin.frexp_dmat2x3
2804 KHR-GL42.gpu_shader_fp64.builtin.frexp_dmat2x4
2805 KHR-GL42.gpu_shader_fp64.builtin.frexp_dmat3x2
2806 KHR-GL42.gpu_shader_fp64.builtin.frexp_dmat3
2807 KHR-GL42.gpu_shader_fp64.builtin.frexp_dmat3x4
2808 KHR-GL42.gpu_shader_fp64.builtin.frexp_dmat4x2
2809 KHR-GL42.gpu_shader_fp64.builtin.frexp_dmat4x3
2810 KHR-GL42.gpu_shader_fp64.builtin.frexp_dmat4
2811 KHR-GL42.gpu_shader_fp64.builtin.greaterthan_double
2812 KHR-GL42.gpu_shader_fp64.builtin.greaterthan_dvec2
2813 KHR-GL42.gpu_shader_fp64.builtin.greaterthan_dvec3
2814 KHR-GL42.gpu_shader_fp64.builtin.greaterthan_dvec4
2815 KHR-GL42.gpu_shader_fp64.builtin.greaterthan_dmat2
2816 KHR-GL42.gpu_shader_fp64.builtin.greaterthan_dmat2x3
2817 KHR-GL42.gpu_shader_fp64.builtin.greaterthan_dmat2x4
2818 KHR-GL42.gpu_shader_fp64.builtin.greaterthan_dmat3x2
2819 KHR-GL42.gpu_shader_fp64.builtin.greaterthan_dmat3
2820 KHR-GL42.gpu_shader_fp64.builtin.greaterthan_dmat3x4
2821 KHR-GL42.gpu_shader_fp64.builtin.greaterthan_dmat4x2
2822 KHR-GL42.gpu_shader_fp64.builtin.greaterthan_dmat4x3
2823 KHR-GL42.gpu_shader_fp64.builtin.greaterthan_dmat4
2824 KHR-GL42.gpu_shader_fp64.builtin.greaterthanequal_double
2825 KHR-GL42.gpu_shader_fp64.builtin.greaterthanequal_dvec2
2826 KHR-GL42.gpu_shader_fp64.builtin.greaterthanequal_dvec3
2827 KHR-GL42.gpu_shader_fp64.builtin.greaterthanequal_dvec4
2828 KHR-GL42.gpu_shader_fp64.builtin.greaterthanequal_dmat2
2829 KHR-GL42.gpu_shader_fp64.builtin.greaterthanequal_dmat2x3
2830 KHR-GL42.gpu_shader_fp64.builtin.greaterthanequal_dmat2x4
2831 KHR-GL42.gpu_shader_fp64.builtin.greaterthanequal_dmat3x2
2832 KHR-GL42.gpu_shader_fp64.builtin.greaterthanequal_dmat3
2833 KHR-GL42.gpu_shader_fp64.builtin.greaterthanequal_dmat3x4
2834 KHR-GL42.gpu_shader_fp64.builtin.greaterthanequal_dmat4x2
2835 KHR-GL42.gpu_shader_fp64.builtin.greaterthanequal_dmat4x3
2836 KHR-GL42.gpu_shader_fp64.builtin.greaterthanequal_dmat4
2837 KHR-GL42.gpu_shader_fp64.builtin.inverse_double
2838 KHR-GL42.gpu_shader_fp64.builtin.inverse_dvec2
2839 KHR-GL42.gpu_shader_fp64.builtin.inverse_dvec3
2840 KHR-GL42.gpu_shader_fp64.builtin.inverse_dvec4
2841 KHR-GL42.gpu_shader_fp64.builtin.inverse_dmat2
2842 KHR-GL42.gpu_shader_fp64.builtin.inverse_dmat2x3
2843 KHR-GL42.gpu_shader_fp64.builtin.inverse_dmat2x4
2844 KHR-GL42.gpu_shader_fp64.builtin.inverse_dmat3x2
2845 KHR-GL42.gpu_shader_fp64.builtin.inverse_dmat3
2846 KHR-GL42.gpu_shader_fp64.builtin.inverse_dmat3x4
2847 KHR-GL42.gpu_shader_fp64.builtin.inverse_dmat4x2
2848 KHR-GL42.gpu_shader_fp64.builtin.inverse_dmat4x3
2849 KHR-GL42.gpu_shader_fp64.builtin.inverse_dmat4
2850 KHR-GL42.gpu_shader_fp64.builtin.inversesqrt_double
2851 KHR-GL42.gpu_shader_fp64.builtin.inversesqrt_dvec2
2852 KHR-GL42.gpu_shader_fp64.builtin.inversesqrt_dvec3
2853 KHR-GL42.gpu_shader_fp64.builtin.inversesqrt_dvec4
2854 KHR-GL42.gpu_shader_fp64.builtin.inversesqrt_dmat2
2855 KHR-GL42.gpu_shader_fp64.builtin.inversesqrt_dmat2x3
2856 KHR-GL42.gpu_shader_fp64.builtin.inversesqrt_dmat2x4
2857 KHR-GL42.gpu_shader_fp64.builtin.inversesqrt_dmat3x2
2858 KHR-GL42.gpu_shader_fp64.builtin.inversesqrt_dmat3
2859 KHR-GL42.gpu_shader_fp64.builtin.inversesqrt_dmat3x4
2860 KHR-GL42.gpu_shader_fp64.builtin.inversesqrt_dmat4x2
2861 KHR-GL42.gpu_shader_fp64.builtin.inversesqrt_dmat4x3
2862 KHR-GL42.gpu_shader_fp64.builtin.inversesqrt_dmat4
2863 KHR-GL42.gpu_shader_fp64.builtin.ldexp_double
2864 KHR-GL42.gpu_shader_fp64.builtin.ldexp_dvec2
2865 KHR-GL42.gpu_shader_fp64.builtin.ldexp_dvec3
2866 KHR-GL42.gpu_shader_fp64.builtin.ldexp_dvec4
2867 KHR-GL42.gpu_shader_fp64.builtin.ldexp_dmat2
2868 KHR-GL42.gpu_shader_fp64.builtin.ldexp_dmat2x3
2869 KHR-GL42.gpu_shader_fp64.builtin.ldexp_dmat2x4
2870 KHR-GL42.gpu_shader_fp64.builtin.ldexp_dmat3x2
2871 KHR-GL42.gpu_shader_fp64.builtin.ldexp_dmat3
2872 KHR-GL42.gpu_shader_fp64.builtin.ldexp_dmat3x4
2873 KHR-GL42.gpu_shader_fp64.builtin.ldexp_dmat4x2
2874 KHR-GL42.gpu_shader_fp64.builtin.ldexp_dmat4x3
2875 KHR-GL42.gpu_shader_fp64.builtin.ldexp_dmat4
2876 KHR-GL42.gpu_shader_fp64.builtin.lessthan_double
2877 KHR-GL42.gpu_shader_fp64.builtin.lessthan_dvec2
2878 KHR-GL42.gpu_shader_fp64.builtin.lessthan_dvec3
2879 KHR-GL42.gpu_shader_fp64.builtin.lessthan_dvec4
2880 KHR-GL42.gpu_shader_fp64.builtin.lessthan_dmat2
2881 KHR-GL42.gpu_shader_fp64.builtin.lessthan_dmat2x3
2882 KHR-GL42.gpu_shader_fp64.builtin.lessthan_dmat2x4
2883 KHR-GL42.gpu_shader_fp64.builtin.lessthan_dmat3x2
2884 KHR-GL42.gpu_shader_fp64.builtin.lessthan_dmat3
2885 KHR-GL42.gpu_shader_fp64.builtin.lessthan_dmat3x4
2886 KHR-GL42.gpu_shader_fp64.builtin.lessthan_dmat4x2
2887 KHR-GL42.gpu_shader_fp64.builtin.lessthan_dmat4x3
2888 KHR-GL42.gpu_shader_fp64.builtin.lessthan_dmat4
2889 KHR-GL42.gpu_shader_fp64.builtin.lessthanequal_double
2890 KHR-GL42.gpu_shader_fp64.builtin.lessthanequal_dvec2
2891 KHR-GL42.gpu_shader_fp64.builtin.lessthanequal_dvec3
2892 KHR-GL42.gpu_shader_fp64.builtin.lessthanequal_dvec4
2893 KHR-GL42.gpu_shader_fp64.builtin.lessthanequal_dmat2
2894 KHR-GL42.gpu_shader_fp64.builtin.lessthanequal_dmat2x3
2895 KHR-GL42.gpu_shader_fp64.builtin.lessthanequal_dmat2x4
2896 KHR-GL42.gpu_shader_fp64.builtin.lessthanequal_dmat3x2
2897 KHR-GL42.gpu_shader_fp64.builtin.lessthanequal_dmat3
2898 KHR-GL42.gpu_shader_fp64.builtin.lessthanequal_dmat3x4
2899 KHR-GL42.gpu_shader_fp64.builtin.lessthanequal_dmat4x2
2900 KHR-GL42.gpu_shader_fp64.builtin.lessthanequal_dmat4x3
2901 KHR-GL42.gpu_shader_fp64.builtin.lessthanequal_dmat4
2902 KHR-GL42.gpu_shader_fp64.builtin.length_double
2903 KHR-GL42.gpu_shader_fp64.builtin.length_dvec2
2904 KHR-GL42.gpu_shader_fp64.builtin.length_dvec3
2905 KHR-GL42.gpu_shader_fp64.builtin.length_dvec4
2906 KHR-GL42.gpu_shader_fp64.builtin.length_dmat2
2907 KHR-GL42.gpu_shader_fp64.builtin.length_dmat2x3
2908 KHR-GL42.gpu_shader_fp64.builtin.length_dmat2x4
2909 KHR-GL42.gpu_shader_fp64.builtin.length_dmat3x2
2910 KHR-GL42.gpu_shader_fp64.builtin.length_dmat3
2911 KHR-GL42.gpu_shader_fp64.builtin.length_dmat3x4
2912 KHR-GL42.gpu_shader_fp64.builtin.length_dmat4x2
2913 KHR-GL42.gpu_shader_fp64.builtin.length_dmat4x3
2914 KHR-GL42.gpu_shader_fp64.builtin.length_dmat4
2915 KHR-GL42.gpu_shader_fp64.builtin.matrixcompmult_double
2916 KHR-GL42.gpu_shader_fp64.builtin.matrixcompmult_dvec2
2917 KHR-GL42.gpu_shader_fp64.builtin.matrixcompmult_dvec3
2918 KHR-GL42.gpu_shader_fp64.builtin.matrixcompmult_dvec4
2919 KHR-GL42.gpu_shader_fp64.builtin.matrixcompmult_dmat2
2920 KHR-GL42.gpu_shader_fp64.builtin.matrixcompmult_dmat2x3
2921 KHR-GL42.gpu_shader_fp64.builtin.matrixcompmult_dmat2x4
2922 KHR-GL42.gpu_shader_fp64.builtin.matrixcompmult_dmat3x2
2923 KHR-GL42.gpu_shader_fp64.builtin.matrixcompmult_dmat3
2924 KHR-GL42.gpu_shader_fp64.builtin.matrixcompmult_dmat3x4
2925 KHR-GL42.gpu_shader_fp64.builtin.matrixcompmult_dmat4x2
2926 KHR-GL42.gpu_shader_fp64.builtin.matrixcompmult_dmat4x3
2927 KHR-GL42.gpu_shader_fp64.builtin.matrixcompmult_dmat4
2928 KHR-GL42.gpu_shader_fp64.builtin.max_double
2929 KHR-GL42.gpu_shader_fp64.builtin.max_dvec2
2930 KHR-GL42.gpu_shader_fp64.builtin.max_dvec3
2931 KHR-GL42.gpu_shader_fp64.builtin.max_dvec4
2932 KHR-GL42.gpu_shader_fp64.builtin.max_dmat2
2933 KHR-GL42.gpu_shader_fp64.builtin.max_dmat2x3
2934 KHR-GL42.gpu_shader_fp64.builtin.max_dmat2x4
2935 KHR-GL42.gpu_shader_fp64.builtin.max_dmat3x2
2936 KHR-GL42.gpu_shader_fp64.builtin.max_dmat3
2937 KHR-GL42.gpu_shader_fp64.builtin.max_dmat3x4
2938 KHR-GL42.gpu_shader_fp64.builtin.max_dmat4x2
2939 KHR-GL42.gpu_shader_fp64.builtin.max_dmat4x3
2940 KHR-GL42.gpu_shader_fp64.builtin.max_dmat4
2941 KHR-GL42.gpu_shader_fp64.builtin.max_against_scalar_double
2942 KHR-GL42.gpu_shader_fp64.builtin.max_against_scalar_dvec2
2943 KHR-GL42.gpu_shader_fp64.builtin.max_against_scalar_dvec3
2944 KHR-GL42.gpu_shader_fp64.builtin.max_against_scalar_dvec4
2945 KHR-GL42.gpu_shader_fp64.builtin.max_against_scalar_dmat2
2946 KHR-GL42.gpu_shader_fp64.builtin.max_against_scalar_dmat2x3
2947 KHR-GL42.gpu_shader_fp64.builtin.max_against_scalar_dmat2x4
2948 KHR-GL42.gpu_shader_fp64.builtin.max_against_scalar_dmat3x2
2949 KHR-GL42.gpu_shader_fp64.builtin.max_against_scalar_dmat3
2950 KHR-GL42.gpu_shader_fp64.builtin.max_against_scalar_dmat3x4
2951 KHR-GL42.gpu_shader_fp64.builtin.max_against_scalar_dmat4x2
2952 KHR-GL42.gpu_shader_fp64.builtin.max_against_scalar_dmat4x3
2953 KHR-GL42.gpu_shader_fp64.builtin.max_against_scalar_dmat4
2954 KHR-GL42.gpu_shader_fp64.builtin.min_double
2955 KHR-GL42.gpu_shader_fp64.builtin.min_dvec2
2956 KHR-GL42.gpu_shader_fp64.builtin.min_dvec3
2957 KHR-GL42.gpu_shader_fp64.builtin.min_dvec4
2958 KHR-GL42.gpu_shader_fp64.builtin.min_dmat2
2959 KHR-GL42.gpu_shader_fp64.builtin.min_dmat2x3
2960 KHR-GL42.gpu_shader_fp64.builtin.min_dmat2x4
2961 KHR-GL42.gpu_shader_fp64.builtin.min_dmat3x2
2962 KHR-GL42.gpu_shader_fp64.builtin.min_dmat3
2963 KHR-GL42.gpu_shader_fp64.builtin.min_dmat3x4
2964 KHR-GL42.gpu_shader_fp64.builtin.min_dmat4x2
2965 KHR-GL42.gpu_shader_fp64.builtin.min_dmat4x3
2966 KHR-GL42.gpu_shader_fp64.builtin.min_dmat4
2967 KHR-GL42.gpu_shader_fp64.builtin.min_against_scalar_double
2968 KHR-GL42.gpu_shader_fp64.builtin.min_against_scalar_dvec2
2969 KHR-GL42.gpu_shader_fp64.builtin.min_against_scalar_dvec3
2970 KHR-GL42.gpu_shader_fp64.builtin.min_against_scalar_dvec4
2971 KHR-GL42.gpu_shader_fp64.builtin.min_against_scalar_dmat2
2972 KHR-GL42.gpu_shader_fp64.builtin.min_against_scalar_dmat2x3
2973 KHR-GL42.gpu_shader_fp64.builtin.min_against_scalar_dmat2x4
2974 KHR-GL42.gpu_shader_fp64.builtin.min_against_scalar_dmat3x2
2975 KHR-GL42.gpu_shader_fp64.builtin.min_against_scalar_dmat3
2976 KHR-GL42.gpu_shader_fp64.builtin.min_against_scalar_dmat3x4
2977 KHR-GL42.gpu_shader_fp64.builtin.min_against_scalar_dmat4x2
2978 KHR-GL42.gpu_shader_fp64.builtin.min_against_scalar_dmat4x3
2979 KHR-GL42.gpu_shader_fp64.builtin.min_against_scalar_dmat4
2980 KHR-GL42.gpu_shader_fp64.builtin.mix_double
2981 KHR-GL42.gpu_shader_fp64.builtin.mix_dvec2
2982 KHR-GL42.gpu_shader_fp64.builtin.mix_dvec3
2983 KHR-GL42.gpu_shader_fp64.builtin.mix_dvec4
2984 KHR-GL42.gpu_shader_fp64.builtin.mix_dmat2
2985 KHR-GL42.gpu_shader_fp64.builtin.mix_dmat2x3
2986 KHR-GL42.gpu_shader_fp64.builtin.mix_dmat2x4
2987 KHR-GL42.gpu_shader_fp64.builtin.mix_dmat3x2
2988 KHR-GL42.gpu_shader_fp64.builtin.mix_dmat3
2989 KHR-GL42.gpu_shader_fp64.builtin.mix_dmat3x4
2990 KHR-GL42.gpu_shader_fp64.builtin.mix_dmat4x2
2991 KHR-GL42.gpu_shader_fp64.builtin.mix_dmat4x3
2992 KHR-GL42.gpu_shader_fp64.builtin.mix_dmat4
2993 KHR-GL42.gpu_shader_fp64.builtin.mod_double
2994 KHR-GL42.gpu_shader_fp64.builtin.mod_dvec2
2995 KHR-GL42.gpu_shader_fp64.builtin.mod_dvec3
2996 KHR-GL42.gpu_shader_fp64.builtin.mod_dvec4
2997 KHR-GL42.gpu_shader_fp64.builtin.mod_dmat2
2998 KHR-GL42.gpu_shader_fp64.builtin.mod_dmat2x3
2999 KHR-GL42.gpu_shader_fp64.builtin.mod_dmat2x4
3000 KHR-GL42.gpu_shader_fp64.builtin.mod_dmat3x2
3001 KHR-GL42.gpu_shader_fp64.builtin.mod_dmat3
3002 KHR-GL42.gpu_shader_fp64.builtin.mod_dmat3x4
3003 KHR-GL42.gpu_shader_fp64.builtin.mod_dmat4x2
3004 KHR-GL42.gpu_shader_fp64.builtin.mod_dmat4x3
3005 KHR-GL42.gpu_shader_fp64.builtin.mod_dmat4
3006 KHR-GL42.gpu_shader_fp64.builtin.mod_against_scalar_double
3007 KHR-GL42.gpu_shader_fp64.builtin.mod_against_scalar_dvec2
3008 KHR-GL42.gpu_shader_fp64.builtin.mod_against_scalar_dvec3
3009 KHR-GL42.gpu_shader_fp64.builtin.mod_against_scalar_dvec4
3010 KHR-GL42.gpu_shader_fp64.builtin.mod_against_scalar_dmat2
3011 KHR-GL42.gpu_shader_fp64.builtin.mod_against_scalar_dmat2x3
3012 KHR-GL42.gpu_shader_fp64.builtin.mod_against_scalar_dmat2x4
3013 KHR-GL42.gpu_shader_fp64.builtin.mod_against_scalar_dmat3x2
3014 KHR-GL42.gpu_shader_fp64.builtin.mod_against_scalar_dmat3
3015 KHR-GL42.gpu_shader_fp64.builtin.mod_against_scalar_dmat3x4
3016 KHR-GL42.gpu_shader_fp64.builtin.mod_against_scalar_dmat4x2
3017 KHR-GL42.gpu_shader_fp64.builtin.mod_against_scalar_dmat4x3
3018 KHR-GL42.gpu_shader_fp64.builtin.mod_against_scalar_dmat4
3019 KHR-GL42.gpu_shader_fp64.builtin.modf_double
3020 KHR-GL42.gpu_shader_fp64.builtin.modf_dvec2
3021 KHR-GL42.gpu_shader_fp64.builtin.modf_dvec3
3022 KHR-GL42.gpu_shader_fp64.builtin.modf_dvec4
3023 KHR-GL42.gpu_shader_fp64.builtin.modf_dmat2
3024 KHR-GL42.gpu_shader_fp64.builtin.modf_dmat2x3
3025 KHR-GL42.gpu_shader_fp64.builtin.modf_dmat2x4
3026 KHR-GL42.gpu_shader_fp64.builtin.modf_dmat3x2
3027 KHR-GL42.gpu_shader_fp64.builtin.modf_dmat3
3028 KHR-GL42.gpu_shader_fp64.builtin.modf_dmat3x4
3029 KHR-GL42.gpu_shader_fp64.builtin.modf_dmat4x2
3030 KHR-GL42.gpu_shader_fp64.builtin.modf_dmat4x3
3031 KHR-GL42.gpu_shader_fp64.builtin.modf_dmat4
3032 KHR-GL42.gpu_shader_fp64.builtin.normalize_double
3033 KHR-GL42.gpu_shader_fp64.builtin.normalize_dvec2
3034 KHR-GL42.gpu_shader_fp64.builtin.normalize_dvec3
3035 KHR-GL42.gpu_shader_fp64.builtin.normalize_dvec4
3036 KHR-GL42.gpu_shader_fp64.builtin.normalize_dmat2
3037 KHR-GL42.gpu_shader_fp64.builtin.normalize_dmat2x3
3038 KHR-GL42.gpu_shader_fp64.builtin.normalize_dmat2x4
3039 KHR-GL42.gpu_shader_fp64.builtin.normalize_dmat3x2
3040 KHR-GL42.gpu_shader_fp64.builtin.normalize_dmat3
3041 KHR-GL42.gpu_shader_fp64.builtin.normalize_dmat3x4
3042 KHR-GL42.gpu_shader_fp64.builtin.normalize_dmat4x2
3043 KHR-GL42.gpu_shader_fp64.builtin.normalize_dmat4x3
3044 KHR-GL42.gpu_shader_fp64.builtin.normalize_dmat4
3045 KHR-GL42.gpu_shader_fp64.builtin.notequal_double
3046 KHR-GL42.gpu_shader_fp64.builtin.notequal_dvec2
3047 KHR-GL42.gpu_shader_fp64.builtin.notequal_dvec3
3048 KHR-GL42.gpu_shader_fp64.builtin.notequal_dvec4
3049 KHR-GL42.gpu_shader_fp64.builtin.notequal_dmat2
3050 KHR-GL42.gpu_shader_fp64.builtin.notequal_dmat2x3
3051 KHR-GL42.gpu_shader_fp64.builtin.notequal_dmat2x4
3052 KHR-GL42.gpu_shader_fp64.builtin.notequal_dmat3x2
3053 KHR-GL42.gpu_shader_fp64.builtin.notequal_dmat3
3054 KHR-GL42.gpu_shader_fp64.builtin.notequal_dmat3x4
3055 KHR-GL42.gpu_shader_fp64.builtin.notequal_dmat4x2
3056 KHR-GL42.gpu_shader_fp64.builtin.notequal_dmat4x3
3057 KHR-GL42.gpu_shader_fp64.builtin.notequal_dmat4
3058 KHR-GL42.gpu_shader_fp64.builtin.outerproduct_double
3059 KHR-GL42.gpu_shader_fp64.builtin.outerproduct_dvec2
3060 KHR-GL42.gpu_shader_fp64.builtin.outerproduct_dvec3
3061 KHR-GL42.gpu_shader_fp64.builtin.outerproduct_dvec4
3062 KHR-GL42.gpu_shader_fp64.builtin.outerproduct_dmat2
3063 KHR-GL42.gpu_shader_fp64.builtin.outerproduct_dmat2x3
3064 KHR-GL42.gpu_shader_fp64.builtin.outerproduct_dmat2x4
3065 KHR-GL42.gpu_shader_fp64.builtin.outerproduct_dmat3x2
3066 KHR-GL42.gpu_shader_fp64.builtin.outerproduct_dmat3
3067 KHR-GL42.gpu_shader_fp64.builtin.outerproduct_dmat3x4
3068 KHR-GL42.gpu_shader_fp64.builtin.outerproduct_dmat4x2
3069 KHR-GL42.gpu_shader_fp64.builtin.outerproduct_dmat4x3
3070 KHR-GL42.gpu_shader_fp64.builtin.outerproduct_dmat4
3071 KHR-GL42.gpu_shader_fp64.builtin.packdouble2x32_double
3072 KHR-GL42.gpu_shader_fp64.builtin.packdouble2x32_dvec2
3073 KHR-GL42.gpu_shader_fp64.builtin.packdouble2x32_dvec3
3074 KHR-GL42.gpu_shader_fp64.builtin.packdouble2x32_dvec4
3075 KHR-GL42.gpu_shader_fp64.builtin.packdouble2x32_dmat2
3076 KHR-GL42.gpu_shader_fp64.builtin.packdouble2x32_dmat2x3
3077 KHR-GL42.gpu_shader_fp64.builtin.packdouble2x32_dmat2x4
3078 KHR-GL42.gpu_shader_fp64.builtin.packdouble2x32_dmat3x2
3079 KHR-GL42.gpu_shader_fp64.builtin.packdouble2x32_dmat3
3080 KHR-GL42.gpu_shader_fp64.builtin.packdouble2x32_dmat3x4
3081 KHR-GL42.gpu_shader_fp64.builtin.packdouble2x32_dmat4x2
3082 KHR-GL42.gpu_shader_fp64.builtin.packdouble2x32_dmat4x3
3083 KHR-GL42.gpu_shader_fp64.builtin.packdouble2x32_dmat4
3084 KHR-GL42.gpu_shader_fp64.builtin.reflect_double
3085 KHR-GL42.gpu_shader_fp64.builtin.reflect_dvec2
3086 KHR-GL42.gpu_shader_fp64.builtin.reflect_dvec3
3087 KHR-GL42.gpu_shader_fp64.builtin.reflect_dvec4
3088 KHR-GL42.gpu_shader_fp64.builtin.reflect_dmat2
3089 KHR-GL42.gpu_shader_fp64.builtin.reflect_dmat2x3
3090 KHR-GL42.gpu_shader_fp64.builtin.reflect_dmat2x4
3091 KHR-GL42.gpu_shader_fp64.builtin.reflect_dmat3x2
3092 KHR-GL42.gpu_shader_fp64.builtin.reflect_dmat3
3093 KHR-GL42.gpu_shader_fp64.builtin.reflect_dmat3x4
3094 KHR-GL42.gpu_shader_fp64.builtin.reflect_dmat4x2
3095 KHR-GL42.gpu_shader_fp64.builtin.reflect_dmat4x3
3096 KHR-GL42.gpu_shader_fp64.builtin.reflect_dmat4
3097 KHR-GL42.gpu_shader_fp64.builtin.refract_double
3098 KHR-GL42.gpu_shader_fp64.builtin.refract_dvec2
3099 KHR-GL42.gpu_shader_fp64.builtin.refract_dvec3
3100 KHR-GL42.gpu_shader_fp64.builtin.refract_dvec4
3101 KHR-GL42.gpu_shader_fp64.builtin.refract_dmat2
3102 KHR-GL42.gpu_shader_fp64.builtin.refract_dmat2x3
3103 KHR-GL42.gpu_shader_fp64.builtin.refract_dmat2x4
3104 KHR-GL42.gpu_shader_fp64.builtin.refract_dmat3x2
3105 KHR-GL42.gpu_shader_fp64.builtin.refract_dmat3
3106 KHR-GL42.gpu_shader_fp64.builtin.refract_dmat3x4
3107 KHR-GL42.gpu_shader_fp64.builtin.refract_dmat4x2
3108 KHR-GL42.gpu_shader_fp64.builtin.refract_dmat4x3
3109 KHR-GL42.gpu_shader_fp64.builtin.refract_dmat4
3110 KHR-GL42.gpu_shader_fp64.builtin.round_double
3111 KHR-GL42.gpu_shader_fp64.builtin.round_dvec2
3112 KHR-GL42.gpu_shader_fp64.builtin.round_dvec3
3113 KHR-GL42.gpu_shader_fp64.builtin.round_dvec4
3114 KHR-GL42.gpu_shader_fp64.builtin.round_dmat2
3115 KHR-GL42.gpu_shader_fp64.builtin.round_dmat2x3
3116 KHR-GL42.gpu_shader_fp64.builtin.round_dmat2x4
3117 KHR-GL42.gpu_shader_fp64.builtin.round_dmat3x2
3118 KHR-GL42.gpu_shader_fp64.builtin.round_dmat3
3119 KHR-GL42.gpu_shader_fp64.builtin.round_dmat3x4
3120 KHR-GL42.gpu_shader_fp64.builtin.round_dmat4x2
3121 KHR-GL42.gpu_shader_fp64.builtin.round_dmat4x3
3122 KHR-GL42.gpu_shader_fp64.builtin.round_dmat4
3123 KHR-GL42.gpu_shader_fp64.builtin.roundeven_double
3124 KHR-GL42.gpu_shader_fp64.builtin.roundeven_dvec2
3125 KHR-GL42.gpu_shader_fp64.builtin.roundeven_dvec3
3126 KHR-GL42.gpu_shader_fp64.builtin.roundeven_dvec4
3127 KHR-GL42.gpu_shader_fp64.builtin.roundeven_dmat2
3128 KHR-GL42.gpu_shader_fp64.builtin.roundeven_dmat2x3
3129 KHR-GL42.gpu_shader_fp64.builtin.roundeven_dmat2x4
3130 KHR-GL42.gpu_shader_fp64.builtin.roundeven_dmat3x2
3131 KHR-GL42.gpu_shader_fp64.builtin.roundeven_dmat3
3132 KHR-GL42.gpu_shader_fp64.builtin.roundeven_dmat3x4
3133 KHR-GL42.gpu_shader_fp64.builtin.roundeven_dmat4x2
3134 KHR-GL42.gpu_shader_fp64.builtin.roundeven_dmat4x3
3135 KHR-GL42.gpu_shader_fp64.builtin.roundeven_dmat4
3136 KHR-GL42.gpu_shader_fp64.builtin.sign_double
3137 KHR-GL42.gpu_shader_fp64.builtin.sign_dvec2
3138 KHR-GL42.gpu_shader_fp64.builtin.sign_dvec3
3139 KHR-GL42.gpu_shader_fp64.builtin.sign_dvec4
3140 KHR-GL42.gpu_shader_fp64.builtin.sign_dmat2
3141 KHR-GL42.gpu_shader_fp64.builtin.sign_dmat2x3
3142 KHR-GL42.gpu_shader_fp64.builtin.sign_dmat2x4
3143 KHR-GL42.gpu_shader_fp64.builtin.sign_dmat3x2
3144 KHR-GL42.gpu_shader_fp64.builtin.sign_dmat3
3145 KHR-GL42.gpu_shader_fp64.builtin.sign_dmat3x4
3146 KHR-GL42.gpu_shader_fp64.builtin.sign_dmat4x2
3147 KHR-GL42.gpu_shader_fp64.builtin.sign_dmat4x3
3148 KHR-GL42.gpu_shader_fp64.builtin.sign_dmat4
3149 KHR-GL42.gpu_shader_fp64.builtin.smoothstep_double
3150 KHR-GL42.gpu_shader_fp64.builtin.smoothstep_dvec2
3151 KHR-GL42.gpu_shader_fp64.builtin.smoothstep_dvec3
3152 KHR-GL42.gpu_shader_fp64.builtin.smoothstep_dvec4
3153 KHR-GL42.gpu_shader_fp64.builtin.smoothstep_dmat2
3154 KHR-GL42.gpu_shader_fp64.builtin.smoothstep_dmat2x3
3155 KHR-GL42.gpu_shader_fp64.builtin.smoothstep_dmat2x4
3156 KHR-GL42.gpu_shader_fp64.builtin.smoothstep_dmat3x2
3157 KHR-GL42.gpu_shader_fp64.builtin.smoothstep_dmat3
3158 KHR-GL42.gpu_shader_fp64.builtin.smoothstep_dmat3x4
3159 KHR-GL42.gpu_shader_fp64.builtin.smoothstep_dmat4x2
3160 KHR-GL42.gpu_shader_fp64.builtin.smoothstep_dmat4x3
3161 KHR-GL42.gpu_shader_fp64.builtin.smoothstep_dmat4
3162 KHR-GL42.gpu_shader_fp64.builtin.smoothstep_against_scalar_double
3163 KHR-GL42.gpu_shader_fp64.builtin.smoothstep_against_scalar_dvec2
3164 KHR-GL42.gpu_shader_fp64.builtin.smoothstep_against_scalar_dvec3
3165 KHR-GL42.gpu_shader_fp64.builtin.smoothstep_against_scalar_dvec4
3166 KHR-GL42.gpu_shader_fp64.builtin.smoothstep_against_scalar_dmat2
3167 KHR-GL42.gpu_shader_fp64.builtin.smoothstep_against_scalar_dmat2x3
3168 KHR-GL42.gpu_shader_fp64.builtin.smoothstep_against_scalar_dmat2x4
3169 KHR-GL42.gpu_shader_fp64.builtin.smoothstep_against_scalar_dmat3x2
3170 KHR-GL42.gpu_shader_fp64.builtin.smoothstep_against_scalar_dmat3
3171 KHR-GL42.gpu_shader_fp64.builtin.smoothstep_against_scalar_dmat3x4
3172 KHR-GL42.gpu_shader_fp64.builtin.smoothstep_against_scalar_dmat4x2
3173 KHR-GL42.gpu_shader_fp64.builtin.smoothstep_against_scalar_dmat4x3
3174 KHR-GL42.gpu_shader_fp64.builtin.smoothstep_against_scalar_dmat4
3175 KHR-GL42.gpu_shader_fp64.builtin.sqrt_double
3176 KHR-GL42.gpu_shader_fp64.builtin.sqrt_dvec2
3177 KHR-GL42.gpu_shader_fp64.builtin.sqrt_dvec3
3178 KHR-GL42.gpu_shader_fp64.builtin.sqrt_dvec4
3179 KHR-GL42.gpu_shader_fp64.builtin.sqrt_dmat2
3180 KHR-GL42.gpu_shader_fp64.builtin.sqrt_dmat2x3
3181 KHR-GL42.gpu_shader_fp64.builtin.sqrt_dmat2x4
3182 KHR-GL42.gpu_shader_fp64.builtin.sqrt_dmat3x2
3183 KHR-GL42.gpu_shader_fp64.builtin.sqrt_dmat3
3184 KHR-GL42.gpu_shader_fp64.builtin.sqrt_dmat3x4
3185 KHR-GL42.gpu_shader_fp64.builtin.sqrt_dmat4x2
3186 KHR-GL42.gpu_shader_fp64.builtin.sqrt_dmat4x3
3187 KHR-GL42.gpu_shader_fp64.builtin.sqrt_dmat4
3188 KHR-GL42.gpu_shader_fp64.builtin.step_double
3189 KHR-GL42.gpu_shader_fp64.builtin.step_dvec2
3190 KHR-GL42.gpu_shader_fp64.builtin.step_dvec3
3191 KHR-GL42.gpu_shader_fp64.builtin.step_dvec4
3192 KHR-GL42.gpu_shader_fp64.builtin.step_dmat2
3193 KHR-GL42.gpu_shader_fp64.builtin.step_dmat2x3
3194 KHR-GL42.gpu_shader_fp64.builtin.step_dmat2x4
3195 KHR-GL42.gpu_shader_fp64.builtin.step_dmat3x2
3196 KHR-GL42.gpu_shader_fp64.builtin.step_dmat3
3197 KHR-GL42.gpu_shader_fp64.builtin.step_dmat3x4
3198 KHR-GL42.gpu_shader_fp64.builtin.step_dmat4x2
3199 KHR-GL42.gpu_shader_fp64.builtin.step_dmat4x3
3200 KHR-GL42.gpu_shader_fp64.builtin.step_dmat4
3201 KHR-GL42.gpu_shader_fp64.builtin.step_against_scalar_double
3202 KHR-GL42.gpu_shader_fp64.builtin.step_against_scalar_dvec2
3203 KHR-GL42.gpu_shader_fp64.builtin.step_against_scalar_dvec3
3204 KHR-GL42.gpu_shader_fp64.builtin.step_against_scalar_dvec4
3205 KHR-GL42.gpu_shader_fp64.builtin.step_against_scalar_dmat2
3206 KHR-GL42.gpu_shader_fp64.builtin.step_against_scalar_dmat2x3
3207 KHR-GL42.gpu_shader_fp64.builtin.step_against_scalar_dmat2x4
3208 KHR-GL42.gpu_shader_fp64.builtin.step_against_scalar_dmat3x2
3209 KHR-GL42.gpu_shader_fp64.builtin.step_against_scalar_dmat3
3210 KHR-GL42.gpu_shader_fp64.builtin.step_against_scalar_dmat3x4
3211 KHR-GL42.gpu_shader_fp64.builtin.step_against_scalar_dmat4x2
3212 KHR-GL42.gpu_shader_fp64.builtin.step_against_scalar_dmat4x3
3213 KHR-GL42.gpu_shader_fp64.builtin.step_against_scalar_dmat4
3214 KHR-GL42.gpu_shader_fp64.builtin.transpose_double
3215 KHR-GL42.gpu_shader_fp64.builtin.transpose_dvec2
3216 KHR-GL42.gpu_shader_fp64.builtin.transpose_dvec3
3217 KHR-GL42.gpu_shader_fp64.builtin.transpose_dvec4
3218 KHR-GL42.gpu_shader_fp64.builtin.transpose_dmat2
3219 KHR-GL42.gpu_shader_fp64.builtin.transpose_dmat2x3
3220 KHR-GL42.gpu_shader_fp64.builtin.transpose_dmat2x4
3221 KHR-GL42.gpu_shader_fp64.builtin.transpose_dmat3x2
3222 KHR-GL42.gpu_shader_fp64.builtin.transpose_dmat3
3223 KHR-GL42.gpu_shader_fp64.builtin.transpose_dmat3x4
3224 KHR-GL42.gpu_shader_fp64.builtin.transpose_dmat4x2
3225 KHR-GL42.gpu_shader_fp64.builtin.transpose_dmat4x3
3226 KHR-GL42.gpu_shader_fp64.builtin.transpose_dmat4
3227 KHR-GL42.gpu_shader_fp64.builtin.trunc_double
3228 KHR-GL42.gpu_shader_fp64.builtin.trunc_dvec2
3229 KHR-GL42.gpu_shader_fp64.builtin.trunc_dvec3
3230 KHR-GL42.gpu_shader_fp64.builtin.trunc_dvec4
3231 KHR-GL42.gpu_shader_fp64.builtin.trunc_dmat2
3232 KHR-GL42.gpu_shader_fp64.builtin.trunc_dmat2x3
3233 KHR-GL42.gpu_shader_fp64.builtin.trunc_dmat2x4
3234 KHR-GL42.gpu_shader_fp64.builtin.trunc_dmat3x2
3235 KHR-GL42.gpu_shader_fp64.builtin.trunc_dmat3
3236 KHR-GL42.gpu_shader_fp64.builtin.trunc_dmat3x4
3237 KHR-GL42.gpu_shader_fp64.builtin.trunc_dmat4x2
3238 KHR-GL42.gpu_shader_fp64.builtin.trunc_dmat4x3
3239 KHR-GL42.gpu_shader_fp64.builtin.trunc_dmat4
3240 KHR-GL42.gpu_shader_fp64.builtin.unpackdouble2x32_double
3241 KHR-GL42.gpu_shader_fp64.builtin.unpackdouble2x32_dvec2
3242 KHR-GL42.gpu_shader_fp64.builtin.unpackdouble2x32_dvec3
3243 KHR-GL42.gpu_shader_fp64.builtin.unpackdouble2x32_dvec4
3244 KHR-GL42.gpu_shader_fp64.builtin.unpackdouble2x32_dmat2
3245 KHR-GL42.gpu_shader_fp64.builtin.unpackdouble2x32_dmat2x3
3246 KHR-GL42.gpu_shader_fp64.builtin.unpackdouble2x32_dmat2x4
3247 KHR-GL42.gpu_shader_fp64.builtin.unpackdouble2x32_dmat3x2
3248 KHR-GL42.gpu_shader_fp64.builtin.unpackdouble2x32_dmat3
3249 KHR-GL42.gpu_shader_fp64.builtin.unpackdouble2x32_dmat3x4
3250 KHR-GL42.gpu_shader_fp64.builtin.unpackdouble2x32_dmat4x2
3251 KHR-GL42.gpu_shader_fp64.builtin.unpackdouble2x32_dmat4x3
3252 KHR-GL42.gpu_shader_fp64.builtin.unpackdouble2x32_dmat4
3253 KHR-GL42.gpu_shader_fp64.builtin.isnan_double
3254 KHR-GL42.gpu_shader_fp64.builtin.isnan_dvec2
3255 KHR-GL42.gpu_shader_fp64.builtin.isnan_dvec3
3256 KHR-GL42.gpu_shader_fp64.builtin.isnan_dvec4
3257 KHR-GL42.gpu_shader_fp64.builtin.isnan_dmat2
3258 KHR-GL42.gpu_shader_fp64.builtin.isnan_dmat2x3
3259 KHR-GL42.gpu_shader_fp64.builtin.isnan_dmat2x4
3260 KHR-GL42.gpu_shader_fp64.builtin.isnan_dmat3x2
3261 KHR-GL42.gpu_shader_fp64.builtin.isnan_dmat3
3262 KHR-GL42.gpu_shader_fp64.builtin.isnan_dmat3x4
3263 KHR-GL42.gpu_shader_fp64.builtin.isnan_dmat4x2
3264 KHR-GL42.gpu_shader_fp64.builtin.isnan_dmat4x3
3265 KHR-GL42.gpu_shader_fp64.builtin.isnan_dmat4
3266 KHR-GL42.gpu_shader_fp64.builtin.isinf_double
3267 KHR-GL42.gpu_shader_fp64.builtin.isinf_dvec2
3268 KHR-GL42.gpu_shader_fp64.builtin.isinf_dvec3
3269 KHR-GL42.gpu_shader_fp64.builtin.isinf_dvec4
3270 KHR-GL42.gpu_shader_fp64.builtin.isinf_dmat2
3271 KHR-GL42.gpu_shader_fp64.builtin.isinf_dmat2x3
3272 KHR-GL42.gpu_shader_fp64.builtin.isinf_dmat2x4
3273 KHR-GL42.gpu_shader_fp64.builtin.isinf_dmat3x2
3274 KHR-GL42.gpu_shader_fp64.builtin.isinf_dmat3
3275 KHR-GL42.gpu_shader_fp64.builtin.isinf_dmat3x4
3276 KHR-GL42.gpu_shader_fp64.builtin.isinf_dmat4x2
3277 KHR-GL42.gpu_shader_fp64.builtin.isinf_dmat4x3
3278 KHR-GL42.gpu_shader_fp64.builtin.isinf_dmat4
3279 KHR-GL42.texture_gather.api-enums
3280 KHR-GL42.texture_gather.gather-glsl-compile
3281 KHR-GL42.texture_gather.plain-gather-float-2d-rgba
3282 KHR-GL42.texture_gather.plain-gather-float-2d-rg
3283 KHR-GL42.texture_gather.plain-gather-unorm-2d
3284 KHR-GL42.texture_gather.plain-gather-int-2d-rgba
3285 KHR-GL42.texture_gather.plain-gather-int-2d-rg
3286 KHR-GL42.texture_gather.plain-gather-uint-2d
3287 KHR-GL42.texture_gather.plain-gather-depth-2d
3288 KHR-GL42.texture_gather.plain-gather-float-2darray
3289 KHR-GL42.texture_gather.plain-gather-unorm-2darray
3290 KHR-GL42.texture_gather.plain-gather-int-2darray
3291 KHR-GL42.texture_gather.plain-gather-uint-2darray
3292 KHR-GL42.texture_gather.plain-gather-depth-2darray
3293 KHR-GL42.texture_gather.plain-gather-float-cube-rgba
3294 KHR-GL42.texture_gather.plain-gather-float-cube-rg
3295 KHR-GL42.texture_gather.plain-gather-unorm-cube
3296 KHR-GL42.texture_gather.plain-gather-int-cube-rgba
3297 KHR-GL42.texture_gather.plain-gather-int-cube-rg
3298 KHR-GL42.texture_gather.plain-gather-uint-cube
3299 KHR-GL42.texture_gather.plain-gather-depth-cube
3300 KHR-GL42.texture_gather.plain-gather-float-cube-array
3301 KHR-GL42.texture_gather.plain-gather-unorm-cube-array
3302 KHR-GL42.texture_gather.plain-gather-int-cube-array
3303 KHR-GL42.texture_gather.plain-gather-uint-cube-array
3304 KHR-GL42.texture_gather.plain-gather-depth-cube-array
3305 KHR-GL42.texture_gather.plain-gather-float-2drect
3306 KHR-GL42.texture_gather.plain-gather-unorm-2drect
3307 KHR-GL42.texture_gather.plain-gather-int-2drect
3308 KHR-GL42.texture_gather.plain-gather-uint-2drect
3309 KHR-GL42.texture_gather.plain-gather-depth-2drect
3310 KHR-GL42.texture_gather.offset-gather-float-2d
3311 KHR-GL42.texture_gather.offset-gather-unorm-2d
3312 KHR-GL42.texture_gather.offset-gather-int-2d
3313 KHR-GL42.texture_gather.offset-gather-uint-2d
3314 KHR-GL42.texture_gather.offset-gather-depth-2d
3315 KHR-GL42.texture_gather.offset-gather-float-2darray
3316 KHR-GL42.texture_gather.offset-gather-unorm-2darray
3317 KHR-GL42.texture_gather.offset-gather-int-2darray
3318 KHR-GL42.texture_gather.offset-gather-uint-2darray
3319 KHR-GL42.texture_gather.offset-gather-depth-2darray
3320 KHR-GL42.texture_gather.offset-gather-float-2drect
3321 KHR-GL42.texture_gather.offset-gather-unorm-2drect
3322 KHR-GL42.texture_gather.offset-gather-int-2drect
3323 KHR-GL42.texture_gather.offset-gather-uint-2drect
3324 KHR-GL42.texture_gather.offset-gather-depth-2drect
3325 KHR-GL42.texture_gather.offsets-gather-float-2d
3326 KHR-GL42.texture_gather.offsets-gather-unorm-2d
3327 KHR-GL42.texture_gather.offsets-gather-int-2d
3328 KHR-GL42.texture_gather.offsets-gather-uint-2d
3329 KHR-GL42.texture_gather.offsets-gather-depth-2d
3330 KHR-GL42.texture_gather.offsets-gather-float-2darray
3331 KHR-GL42.texture_gather.offsets-gather-unorm-2darray
3332 KHR-GL42.texture_gather.offsets-gather-int-2darray
3333 KHR-GL42.texture_gather.offsets-gather-uint-2darray
3334 KHR-GL42.texture_gather.offsets-gather-depth-2darray
3335 KHR-GL42.texture_gather.offsets-gather-float-2drect
3336 KHR-GL42.texture_gather.offsets-gather-unorm-2drect
3337 KHR-GL42.texture_gather.offsets-gather-int-2drect
3338 KHR-GL42.texture_gather.offsets-gather-uint-2drect
3339 KHR-GL42.texture_gather.offsets-gather-depth-2drect
3340 KHR-GL42.texture_gather.swizzle
3341 KHR-GL42.texture_gather.base-level
3342 KHR-GL42.texture_gather.incomplete-texture
3343 KHR-GL42.texture_gather.incomplete-texture-last-comp
3344 KHR-GL42.texture_gather.triangle-draw
3345 KHR-GL42.texture_gather.plain-gather-float-2d-srgb
3346 KHR-GL42.texture_gather.plain-gather-float-2d-srgb-alpha
3347 KHR-GL42.texture_gather.gather-geometry-shader
3348 KHR-GL42.texture_gather.gather-tesselation-shader
3349 KHR-GL42.texture_gather.plain-gather-float-2d-rgb
3350 KHR-GL42.texture_gather.plain-gather-float-2d-r
3351 KHR-GL42.texture_gather.offset-gather-float-2d-rgb
3352 KHR-GL42.texture_gather.offset-gather-float-2d-rg
3353 KHR-GL42.texture_gather.offset-gather-float-2d-r
3354 KHR-GL42.draw_indirect.basic-binding-default
3355 KHR-GL42.draw_indirect.basic-binding-zero
3356 KHR-GL42.draw_indirect.basic-binding-single
3357 KHR-GL42.draw_indirect.basic-binding-multi
3358 KHR-GL42.draw_indirect.basic-binding-delete
3359 KHR-GL42.draw_indirect.basic-buffer-data
3360 KHR-GL42.draw_indirect.basic-buffer-subData
3361 KHR-GL42.draw_indirect.basic-buffer-unMap
3362 KHR-GL42.draw_indirect.basic-buffer-getPointerv
3363 KHR-GL42.draw_indirect.basic-buffer-mapRange
3364 KHR-GL42.draw_indirect.basic-buffer-flushMappedRange
3365 KHR-GL42.draw_indirect.basic-buffer-copySubData
3366 KHR-GL42.draw_indirect.basic-drawArrays-singlePrimitive
3367 KHR-GL42.draw_indirect.basic-drawArrays-manyPrimitives
3368 KHR-GL42.draw_indirect.basic-drawArrays-instancing
3369 KHR-GL42.draw_indirect.basic-drawArrays-xfbPaused
3370 KHR-GL42.draw_indirect.basic-drawElements-singlePrimitive
3371 KHR-GL42.draw_indirect.basic-drawElements-manyPrimitives
3372 KHR-GL42.draw_indirect.basic-drawElements-instancing
3373 KHR-GL42.draw_indirect.basic-drawElements-xfbPaused
3374 KHR-GL42.draw_indirect.basic-drawArrays-simple
3375 KHR-GL42.draw_indirect.basic-drawArrays-noFirst
3376 KHR-GL42.draw_indirect.basic-drawArrays-bufferOffset
3377 KHR-GL42.draw_indirect.basic-drawArrays-vertexIds
3378 KHR-GL42.draw_indirect.basic-drawElements-simple
3379 KHR-GL42.draw_indirect.basic-drawElements-noFirstIndex
3380 KHR-GL42.draw_indirect.basic-drawElements-basevertex
3381 KHR-GL42.draw_indirect.basic-drawElements-bufferOffset
3382 KHR-GL42.draw_indirect.basic-drawElements-vertexIds
3383 KHR-GL42.draw_indirect.basic-indicesDataType-unsigned_short
3384 KHR-GL42.draw_indirect.basic-indicesDataType-unsigned_byte
3385 KHR-GL42.draw_indirect.basic-mode-drawArrays-points
3386 KHR-GL42.draw_indirect.basic-mode-drawArrays-lines
3387 KHR-GL42.draw_indirect.basic-mode-drawArrays-line_strip
3388 KHR-GL42.draw_indirect.basic-mode-drawArrays-line_loop
3389 KHR-GL42.draw_indirect.basic-mode-drawArrays-triangle_strip
3390 KHR-GL42.draw_indirect.basic-mode-drawArrays-triangle_fan
3391 KHR-GL42.draw_indirect.basic-mode-drawArrays-lines_adjacency
3392 KHR-GL42.draw_indirect.basic-mode-drawArrays-line_strip_adjacency
3393 KHR-GL42.draw_indirect.basic-mode-drawArrays-triangles_adjacency
3394 KHR-GL42.draw_indirect.basic-mode-drawArrays-triangle_strip_adjacency
3395 KHR-GL42.draw_indirect.basic-mode-drawElements-points
3396 KHR-GL42.draw_indirect.basic-mode-drawElements-lines
3397 KHR-GL42.draw_indirect.basic-mode-drawElements-line_strip
3398 KHR-GL42.draw_indirect.basic-mode-drawElements-line_loop
3399 KHR-GL42.draw_indirect.basic-mode-drawElements-triangle_strip
3400 KHR-GL42.draw_indirect.basic-mode-drawElements-triangle_fan
3401 KHR-GL42.draw_indirect.basic-mode-drawElements-lines_adjacency
3402 KHR-GL42.draw_indirect.basic-mode-drawElements-line_strip_adjacency
3403 KHR-GL42.draw_indirect.basic-mode-drawElements-triangles_adjacency
3404 KHR-GL42.draw_indirect.basic-mode-drawElements-triangle_strip_adjacency
3405 KHR-GL42.draw_indirect.advanced-twoPass-transformFeedback-arrays
3406 KHR-GL42.draw_indirect.advanced-twoPass-transformFeedback-elements
3407 KHR-GL42.draw_indirect.advanced-primitiveRestart-elements
3408 KHR-GL42.draw_indirect.misc-reservedMustBeZero-arrays
3409 KHR-GL42.draw_indirect.misc-reservedMustBeZero-elements
3410 KHR-GL42.draw_indirect.negative-noindirect-arrays
3411 KHR-GL42.draw_indirect.negative-noindirect-elements
3412 KHR-GL42.draw_indirect.negative-invalidMode-arrays
3413 KHR-GL42.draw_indirect.negative-invalidMode-elements
3414 KHR-GL42.draw_indirect.negative-noVAO-arrays
3415 KHR-GL42.draw_indirect.negative-noVAO-elements
3416 KHR-GL42.draw_indirect.negative-bufferMapped-arrays
3417 KHR-GL42.draw_indirect.negative-bufferMapped-elements
3418 KHR-GL42.draw_indirect.negative-invalidType-elements
3419 KHR-GL42.draw_indirect.negative-gshIncompatible-arrays
3420 KHR-GL42.draw_indirect.negative-gshIncompatible-elements
3421 KHR-GL42.draw_indirect.negative-wrongOffset-arrays
3422 KHR-GL42.draw_indirect.negative-wrongOffset-elements
3423 KHR-GL42.draw_indirect.negative-invalidSize-arrays
3424 KHR-GL42.draw_indirect.negative-invalidSize-elements
3425 KHR-GL42.draw_indirect.negative-unalignedOffset
3426 KHR-GL42.clip_control_ARB.initial
3427 KHR-GL42.clip_control_ARB.modify_get
3428 KHR-GL42.clip_control_ARB.errors
3429 KHR-GL42.clip_control_ARB.origin
3430 KHR-GL42.clip_control_ARB.depth_mode_zero_to_one
3431 KHR-GL42.clip_control_ARB.depth_mode_one_to_one
3432 KHR-GL42.clip_control_ARB.face_culling
3433 KHR-GL42.clip_control_ARB.viewport_bounds
3434 KHR-GL42.shader_subroutine.min_maxes
3435 KHR-GL42.shader_subroutine.name_getters
3436 KHR-GL42.shader_subroutine.two_subroutines_single_subroutine_uniform
3437 KHR-GL42.shader_subroutine.four_subroutines_with_two_uniforms
3438 KHR-GL42.shader_subroutine.eight_subroutines_four_uniforms
3439 KHR-GL42.shader_subroutine.static_subroutine_call
3440 KHR-GL42.shader_subroutine.arrayed_subroutine_uniforms
3441 KHR-GL42.shader_subroutine.subroutines_3_subroutine_types_and_subroutine_uniforms_one_function
3442 KHR-GL42.shader_subroutine.arrays_of_arrays_of_uniforms
3443 KHR-GL42.shader_subroutine.globals_sampling_output_discard_function_calls
3444 KHR-GL42.shader_subroutine.ssbo_atomic_image_load_store
3445 KHR-GL42.shader_subroutine.subroutines_with_separate_shader_objects
3446 KHR-GL42.shader_subroutine.structure_parameters_program_binary
3447 KHR-GL42.shader_subroutine.subroutine_uniform_reset
3448 KHR-GL42.shader_subroutine.same_subroutine_and_subroutine_uniform_but_different_type_used_in_all_stages
3449 KHR-GL42.shader_subroutine.control_flow_and_returned_subroutine_values_used_as_subroutine_input
3450 KHR-GL42.shader_subroutine.subroutine_errors
3451 KHR-GL42.shader_subroutine.subroutine_uniform_scope
3452 KHR-GL42.shader_subroutine.missing_subroutine_keyword
3453 KHR-GL42.shader_subroutine.subroutines_incompatible_with_subroutine_type
3454 KHR-GL42.shader_subroutine.subroutine_uniform_wo_matching_subroutines
3455 KHR-GL42.shader_subroutine.two_duplicate_functions_one_being_a_subroutine
3456 KHR-GL42.shader_subroutine.recursion
3457 KHR-GL42.shader_subroutine.subroutine_wo_body
3458 KHR-GL42.shader_subroutine.subroutines_cannot_be_assigned_float_int_values_or_be_compared
3459 KHR-GL42.shader_subroutine.function_overloading_forbidden_for_subroutines
3460 KHR-GL42.shader_subroutine.subroutine_uniforms_used_for_sampling_atomic_image_functions
3461 KHR-GL42.shader_subroutine.subroutines_not_allowed_as_variables_constructors_and_argument_or_return_types
3462 KHR-GL42.texture_barrier_ARB.disjoint-texels
3463 KHR-GL42.texture_barrier_ARB.overlapping-texels
3464 KHR-GL42.texture_barrier_ARB.same-texel-rw
3465 KHR-GL42.texture_barrier_ARB.same-texel-rw-multipass
3466 KHR-GL42.exposed_extensions.validate_extensions
3467 KHR-GL42.vertex_attrib_64bit.api_errors
3468 KHR-GL42.vertex_attrib_64bit.get_vertex_attrib
3469 KHR-GL42.vertex_attrib_64bit.limits_test
3470 KHR-GL42.vertex_attrib_64bit.vao
3471 KHR-GL42.viewport_array.api_errors
3472 KHR-GL42.viewport_array.queries
3473 KHR-GL42.viewport_array.viewport_api
3474 KHR-GL42.viewport_array.scissor_api
3475 KHR-GL42.viewport_array.depth_range_api
3476 KHR-GL42.viewport_array.scissor_test_state_api
3477 KHR-GL42.viewport_array.draw_to_single_layer_with_multiple_viewports
3478 KHR-GL42.viewport_array.dynamic_viewport_index
3479 KHR-GL42.viewport_array.draw_mulitple_viewports_with_single_invocation
3480 KHR-GL42.viewport_array.viewport_index_subroutine
3481 KHR-GL42.viewport_array.draw_multiple_layers
3482 KHR-GL42.viewport_array.scissor
3483 KHR-GL42.viewport_array.scissor_zero_dimension
3484 KHR-GL42.viewport_array.scissor_clear
3485 KHR-GL42.viewport_array.depth_range
3486 KHR-GL42.viewport_array.depth_range_depth_test
3487 KHR-GL42.viewport_array.provoking_vertex
3488 KHR-GL42.map_buffer_alignment.query
3489 KHR-GL42.map_buffer_alignment.functional
3490 KHR-GL42.shader_atomic_counters.advanced-usage-many-counters
3491 KHR-GL42.shader_atomic_counters.basic-buffer-operations
3492 KHR-GL42.shader_atomic_counters.basic-buffer-state
3493 KHR-GL42.shader_atomic_counters.basic-buffer-bind
3494 KHR-GL42.shader_atomic_counters.basic-program-max
3495 KHR-GL42.shader_atomic_counters.basic-program-query
3496 KHR-GL42.shader_atomic_counters.basic-usage-simple
3497 KHR-GL42.shader_atomic_counters.basic-usage-no-offset
3498 KHR-GL42.shader_atomic_counters.basic-usage-fs
3499 KHR-GL42.shader_atomic_counters.basic-usage-vs
3500 KHR-GL42.shader_atomic_counters.basic-usage-gs
3501 KHR-GL42.shader_atomic_counters.basic-usage-tes
3502 KHR-GL42.shader_atomic_counters.basic-usage-cs
3503 KHR-GL42.shader_atomic_counters.basic-glsl-built-in
3504 KHR-GL42.shader_atomic_counters.advanced-usage-multi-stage
3505 KHR-GL42.shader_atomic_counters.advanced-usage-draw-update-draw
3506 KHR-GL42.shader_atomic_counters.advanced-usage-switch-programs
3507 KHR-GL42.shader_atomic_counters.advanced-usage-ubo
3508 KHR-GL42.shader_atomic_counters.advanced-usage-tbo
3509 KHR-GL42.shader_atomic_counters.advanced-usage-many-draw-calls
3510 KHR-GL42.shader_atomic_counters.advanced-usage-many-draw-calls2
3511 KHR-GL42.shader_atomic_counters.advanced-usage-many-dispatches
3512 KHR-GL42.shader_atomic_counters.negative-api
3513 KHR-GL42.shader_atomic_counters.negative-glsl
3514 KHR-GL42.shader_atomic_counters.negative-ssbo
3515 KHR-GL42.shader_atomic_counters.negative-ubo
3516 KHR-GL42.shader_atomic_counters.negative-uniform
3517 KHR-GL42.shader_atomic_counters.negative-array
3518 KHR-GL42.shader_atomic_counters.negative-arithmetic
3519 KHR-GL42.shader_image_load_store.basic-api-get
3520 KHR-GL42.shader_image_load_store.basic-api-bind
3521 KHR-GL42.shader_image_load_store.basic-api-barrier
3522 KHR-GL42.shader_image_load_store.basic-api-texParam
3523 KHR-GL42.shader_image_load_store.basic-allFormats-store
3524 KHR-GL42.shader_image_load_store.basic-allFormats-load
3525 KHR-GL42.shader_image_load_store.basic-allFormats-storeGeometryStages
3526 KHR-GL42.shader_image_load_store.basic-allFormats-loadGeometryStages
3527 KHR-GL42.shader_image_load_store.basic-allFormats-loadStoreComputeStage
3528 KHR-GL42.shader_image_load_store.basic-allTargets-store
3529 KHR-GL42.shader_image_load_store.basic-allTargets-load-nonMS
3530 KHR-GL42.shader_image_load_store.basic-allTargets-load-ms
3531 KHR-GL42.shader_image_load_store.basic-allTargets-atomic
3532 KHR-GL42.shader_image_load_store.basic-allTargets-loadStoreVS
3533 KHR-GL42.shader_image_load_store.basic-allTargets-loadStoreTCS
3534 KHR-GL42.shader_image_load_store.basic-allTargets-loadStoreTES
3535 KHR-GL42.shader_image_load_store.basic-allTargets-loadStoreGS
3536 KHR-GL42.shader_image_load_store.basic-allTargets-loadStoreCS
3537 KHR-GL42.shader_image_load_store.basic-allTargets-atomicVS
3538 KHR-GL42.shader_image_load_store.basic-allTargets-atomicTCS
3539 KHR-GL42.shader_image_load_store.basic-allTargets-atomicGS
3540 KHR-GL42.shader_image_load_store.basic-allTargets-atomicCS
3541 KHR-GL42.shader_image_load_store.basic-glsl-misc
3542 KHR-GL42.shader_image_load_store.basic-glsl-earlyFragTests
3543 KHR-GL42.shader_image_load_store.basic-glsl-const
3544 KHR-GL42.shader_image_load_store.advanced-sync-imageAccess
3545 KHR-GL42.shader_image_load_store.advanced-sync-vertexArray
3546 KHR-GL42.shader_image_load_store.advanced-sync-drawIndirect
3547 KHR-GL42.shader_image_load_store.advanced-sync-textureUpdate
3548 KHR-GL42.shader_image_load_store.advanced-sync-imageAccess2
3549 KHR-GL42.shader_image_load_store.advanced-sync-bufferUpdate
3550 KHR-GL42.shader_image_load_store.advanced-allStages-oneImage
3551 KHR-GL42.shader_image_load_store.advanced-memory-dependentInvocation
3552 KHR-GL42.shader_image_load_store.advanced-memory-order
3553 KHR-GL42.shader_image_load_store.advanced-sso-simple
3554 KHR-GL42.shader_image_load_store.advanced-sso-atomicCounters
3555 KHR-GL42.shader_image_load_store.advanced-sso-subroutine
3556 KHR-GL42.shader_image_load_store.advanced-sso-perSample
3557 KHR-GL42.shader_image_load_store.advanced-copyImage
3558 KHR-GL42.shader_image_load_store.advanced-allMips
3559 KHR-GL42.shader_image_load_store.advanced-cast
3560 KHR-GL42.shader_image_load_store.single-byte_data_alignment
3561 KHR-GL42.shader_image_load_store.non-layered_binding
3562 KHR-GL42.shader_image_load_store.incomplete_textures
3563 KHR-GL42.shader_image_load_store.multiple-uniforms
3564 KHR-GL42.shader_image_load_store.early-fragment-tests
3565 KHR-GL42.shader_image_load_store.negative-uniform
3566 KHR-GL42.shader_image_load_store.negative-bind
3567 KHR-GL42.shader_image_load_store.negative-compileErrors
3568 KHR-GL42.shader_image_load_store.negative-linkErrors
3569 KHR-GL42.shader_image_load_store.uniform-limits
3570 KHR-GL42.shading_language_420pack.binding_sampler_single
3571 KHR-GL42.shading_language_420pack.binding_image_single
3572 KHR-GL42.shading_language_420pack.utf8_characters
3573 KHR-GL42.shading_language_420pack.utf8_in_source
3574 KHR-GL42.shading_language_420pack.qualifier_order
3575 KHR-GL42.shading_language_420pack.qualifier_order_block
3576 KHR-GL42.shading_language_420pack.line_continuation
3577 KHR-GL42.shading_language_420pack.line_numbering
3578 KHR-GL42.shading_language_420pack.implicit_conversions
3579 KHR-GL42.shading_language_420pack.implicit_conversions_invalid
3580 KHR-GL42.shading_language_420pack.const_dynamic_value
3581 KHR-GL42.shading_language_420pack.const_assignment
3582 KHR-GL42.shading_language_420pack.const_dynamic_value_as_const_expr
3583 KHR-GL42.shading_language_420pack.qualifier_order_uniform
3584 KHR-GL42.shading_language_420pack.qualifier_order_function_inout
3585 KHR-GL42.shading_language_420pack.qualifier_order_function_input
3586 KHR-GL42.shading_language_420pack.qualifier_order_function_output
3587 KHR-GL42.shading_language_420pack.qualifier_override_layout
3588 KHR-GL42.shading_language_420pack.binding_uniform_blocks
3589 KHR-GL42.shading_language_420pack.binding_uniform_single_block
3590 KHR-GL42.shading_language_420pack.binding_uniform_block_array
3591 KHR-GL42.shading_language_420pack.binding_uniform_default
3592 KHR-GL42.shading_language_420pack.binding_uniform_api_overirde
3593 KHR-GL42.shading_language_420pack.binding_uniform_global_block
3594 KHR-GL42.shading_language_420pack.binding_uniform_invalid
3595 KHR-GL42.shading_language_420pack.binding_samplers
3596 KHR-GL42.shading_language_420pack.binding_sampler_array
3597 KHR-GL42.shading_language_420pack.binding_sampler_default
3598 KHR-GL42.shading_language_420pack.binding_sampler_api_override
3599 KHR-GL42.shading_language_420pack.binding_sampler_invalid
3600 KHR-GL42.shading_language_420pack.binding_images
3601 KHR-GL42.shading_language_420pack.binding_image_array
3602 KHR-GL42.shading_language_420pack.binding_image_default
3603 KHR-GL42.shading_language_420pack.binding_image_api_override
3604 KHR-GL42.shading_language_420pack.binding_image_invalid
3605 KHR-GL42.shading_language_420pack.initializer_list
3606 KHR-GL42.shading_language_420pack.initializer_list_negative
3607 KHR-GL42.shading_language_420pack.length_of_vector_and_matrix
3608 KHR-GL42.shading_language_420pack.length_of_compute_result
3609 KHR-GL42.shading_language_420pack.scalar_swizzlers
3610 KHR-GL42.shading_language_420pack.scalar_swizzlers_invalid
3611 KHR-GL42.shading_language_420pack.built_in_values
3612 KHR-GL42.shading_language_420pack.built_in_assignment
3613 KHR-GL42.texture_view.gettexparameter
3614 KHR-GL42.texture_view.errors
3615 KHR-GL42.texture_view.view_sampling
3616 KHR-GL42.texture_view.view_classes
3617 KHR-GL42.texture_view.coherency
3618 KHR-GL42.texture_view.base_and_max_levels
3619 KHR-GL42.texture_view.reference_counting