Fix missing dependency on sparse binds
[platform/upstream/VK-GL-CTS.git] / external / openglcts / data / mustpass / gl / khronos_mustpass / 4.6.0.x / gl33-master.txt
1 KHR-GL33.info.vendor
2 KHR-GL33.info.renderer
3 KHR-GL33.info.version
4 KHR-GL33.info.shading_language_version
5 KHR-GL33.info.extensions
6 KHR-GL33.info.render_target
7 KHR-GL33.clip_distance.coverage
8 KHR-GL33.clip_distance.functional
9 KHR-GL33.clip_distance.negative
10 KHR-GL33.glsl_noperspective.functionaltest
11 KHR-GL33.transform_feedback.api_errors_test
12 KHR-GL33.transform_feedback.linking_errors_test
13 KHR-GL33.transform_feedback.limits_test
14 KHR-GL33.transform_feedback.capture_vertex_interleaved_test
15 KHR-GL33.transform_feedback.capture_geometry_interleaved_test
16 KHR-GL33.transform_feedback.capture_vertex_separate_test
17 KHR-GL33.transform_feedback.capture_geometry_separate_test
18 KHR-GL33.transform_feedback.get_xfb_varying
19 KHR-GL33.transform_feedback.query_vertex_interleaved_test
20 KHR-GL33.transform_feedback.query_geometry_interleaved_test
21 KHR-GL33.transform_feedback.query_vertex_separate_test
22 KHR-GL33.transform_feedback.query_geometry_separate_test
23 KHR-GL33.transform_feedback.discard_vertex_test
24 KHR-GL33.transform_feedback.discard_geometry_test
25 KHR-GL33.transform_feedback.draw_xfb_test
26 KHR-GL33.transform_feedback.draw_xfb_feedbackk_test
27 KHR-GL33.transform_feedback.draw_xfb_stream_test
28 KHR-GL33.transform_feedback.capture_special_interleaved_test
29 KHR-GL33.transform_feedback.draw_xfb_instanced_test
30 KHR-GL33.transform_feedback.draw_xfb_stream_instanced_test
31 KHR-GL33.texture_repeat_mode.r8_49x23_0_clamp_to_edge
32 KHR-GL33.texture_repeat_mode.r8_49x23_0_repeat
33 KHR-GL33.texture_repeat_mode.r8_49x23_0_mirrored_repeat
34 KHR-GL33.texture_repeat_mode.r8_49x23_1_clamp_to_edge
35 KHR-GL33.texture_repeat_mode.r8_49x23_1_repeat
36 KHR-GL33.texture_repeat_mode.r8_49x23_1_mirrored_repeat
37 KHR-GL33.texture_repeat_mode.r8_49x23_2_clamp_to_edge
38 KHR-GL33.texture_repeat_mode.r8_49x23_2_repeat
39 KHR-GL33.texture_repeat_mode.r8_49x23_2_mirrored_repeat
40 KHR-GL33.texture_repeat_mode.rgb565_49x23_0_clamp_to_edge
41 KHR-GL33.texture_repeat_mode.rgb565_49x23_0_repeat
42 KHR-GL33.texture_repeat_mode.rgb565_49x23_0_mirrored_repeat
43 KHR-GL33.texture_repeat_mode.rgb565_49x23_1_clamp_to_edge
44 KHR-GL33.texture_repeat_mode.rgb565_49x23_1_repeat
45 KHR-GL33.texture_repeat_mode.rgb565_49x23_1_mirrored_repeat
46 KHR-GL33.texture_repeat_mode.rgb565_49x23_2_clamp_to_edge
47 KHR-GL33.texture_repeat_mode.rgb565_49x23_2_repeat
48 KHR-GL33.texture_repeat_mode.rgb565_49x23_2_mirrored_repeat
49 KHR-GL33.texture_repeat_mode.rgb8_49x23_0_clamp_to_edge
50 KHR-GL33.texture_repeat_mode.rgb8_49x23_0_repeat
51 KHR-GL33.texture_repeat_mode.rgb8_49x23_0_mirrored_repeat
52 KHR-GL33.texture_repeat_mode.rgb8_49x23_1_clamp_to_edge
53 KHR-GL33.texture_repeat_mode.rgb8_49x23_1_repeat
54 KHR-GL33.texture_repeat_mode.rgb8_49x23_1_mirrored_repeat
55 KHR-GL33.texture_repeat_mode.rgb8_49x23_2_clamp_to_edge
56 KHR-GL33.texture_repeat_mode.rgb8_49x23_2_repeat
57 KHR-GL33.texture_repeat_mode.rgb8_49x23_2_mirrored_repeat
58 KHR-GL33.texture_repeat_mode.rgb10_a2_49x23_0_clamp_to_edge
59 KHR-GL33.texture_repeat_mode.rgb10_a2_49x23_0_repeat
60 KHR-GL33.texture_repeat_mode.rgb10_a2_49x23_0_mirrored_repeat
61 KHR-GL33.texture_repeat_mode.rgb10_a2_49x23_1_clamp_to_edge
62 KHR-GL33.texture_repeat_mode.rgb10_a2_49x23_1_repeat
63 KHR-GL33.texture_repeat_mode.rgb10_a2_49x23_1_mirrored_repeat
64 KHR-GL33.texture_repeat_mode.rgb10_a2_49x23_2_clamp_to_edge
65 KHR-GL33.texture_repeat_mode.rgb10_a2_49x23_2_repeat
66 KHR-GL33.texture_repeat_mode.rgb10_a2_49x23_2_mirrored_repeat
67 KHR-GL33.texture_repeat_mode.r32ui_49x23_0_clamp_to_edge
68 KHR-GL33.texture_repeat_mode.r32ui_49x23_0_repeat
69 KHR-GL33.texture_repeat_mode.r32ui_49x23_0_mirrored_repeat
70 KHR-GL33.texture_repeat_mode.r32ui_49x23_1_clamp_to_edge
71 KHR-GL33.texture_repeat_mode.r32ui_49x23_1_repeat
72 KHR-GL33.texture_repeat_mode.r32ui_49x23_1_mirrored_repeat
73 KHR-GL33.texture_repeat_mode.r32ui_49x23_2_clamp_to_edge
74 KHR-GL33.texture_repeat_mode.r32ui_49x23_2_repeat
75 KHR-GL33.texture_repeat_mode.r32ui_49x23_2_mirrored_repeat
76 KHR-GL33.texture_repeat_mode.rg32ui_49x23_0_clamp_to_edge
77 KHR-GL33.texture_repeat_mode.rg32ui_49x23_0_repeat
78 KHR-GL33.texture_repeat_mode.rg32ui_49x23_0_mirrored_repeat
79 KHR-GL33.texture_repeat_mode.rg32ui_49x23_1_clamp_to_edge
80 KHR-GL33.texture_repeat_mode.rg32ui_49x23_1_repeat
81 KHR-GL33.texture_repeat_mode.rg32ui_49x23_1_mirrored_repeat
82 KHR-GL33.texture_repeat_mode.rg32ui_49x23_2_clamp_to_edge
83 KHR-GL33.texture_repeat_mode.rg32ui_49x23_2_repeat
84 KHR-GL33.texture_repeat_mode.rg32ui_49x23_2_mirrored_repeat
85 KHR-GL33.texture_repeat_mode.rgba32ui_49x23_0_clamp_to_edge
86 KHR-GL33.texture_repeat_mode.rgba32ui_49x23_0_repeat
87 KHR-GL33.texture_repeat_mode.rgba32ui_49x23_0_mirrored_repeat
88 KHR-GL33.texture_repeat_mode.rgba32ui_49x23_1_clamp_to_edge
89 KHR-GL33.texture_repeat_mode.rgba32ui_49x23_1_repeat
90 KHR-GL33.texture_repeat_mode.rgba32ui_49x23_1_mirrored_repeat
91 KHR-GL33.texture_repeat_mode.rgba32ui_49x23_2_clamp_to_edge
92 KHR-GL33.texture_repeat_mode.rgba32ui_49x23_2_repeat
93 KHR-GL33.texture_repeat_mode.rgba32ui_49x23_2_mirrored_repeat
94 KHR-GL33.texture_repeat_mode.depth_component16_49x23_0_clamp_to_edge
95 KHR-GL33.texture_repeat_mode.depth_component16_49x23_0_repeat
96 KHR-GL33.texture_repeat_mode.depth_component16_49x23_0_mirrored_repeat
97 KHR-GL33.texture_repeat_mode.depth_component16_49x23_1_clamp_to_edge
98 KHR-GL33.texture_repeat_mode.depth_component16_49x23_1_repeat
99 KHR-GL33.texture_repeat_mode.depth_component16_49x23_1_mirrored_repeat
100 KHR-GL33.texture_repeat_mode.depth_component16_49x23_2_clamp_to_edge
101 KHR-GL33.texture_repeat_mode.depth_component16_49x23_2_repeat
102 KHR-GL33.texture_repeat_mode.depth_component16_49x23_2_mirrored_repeat
103 KHR-GL33.texture_repeat_mode.depth24_stencil8_49x23_0_clamp_to_edge
104 KHR-GL33.texture_repeat_mode.depth24_stencil8_49x23_0_repeat
105 KHR-GL33.texture_repeat_mode.depth24_stencil8_49x23_0_mirrored_repeat
106 KHR-GL33.texture_repeat_mode.depth24_stencil8_49x23_1_clamp_to_edge
107 KHR-GL33.texture_repeat_mode.depth24_stencil8_49x23_1_repeat
108 KHR-GL33.texture_repeat_mode.depth24_stencil8_49x23_1_mirrored_repeat
109 KHR-GL33.texture_repeat_mode.depth24_stencil8_49x23_2_clamp_to_edge
110 KHR-GL33.texture_repeat_mode.depth24_stencil8_49x23_2_repeat
111 KHR-GL33.texture_repeat_mode.depth24_stencil8_49x23_2_mirrored_repeat
112 KHR-GL33.texture_repeat_mode.r8_11x131_0_clamp_to_edge
113 KHR-GL33.texture_repeat_mode.r8_11x131_0_repeat
114 KHR-GL33.texture_repeat_mode.r8_11x131_0_mirrored_repeat
115 KHR-GL33.texture_repeat_mode.r8_11x131_1_clamp_to_edge
116 KHR-GL33.texture_repeat_mode.r8_11x131_1_repeat
117 KHR-GL33.texture_repeat_mode.r8_11x131_1_mirrored_repeat
118 KHR-GL33.texture_repeat_mode.r8_11x131_2_clamp_to_edge
119 KHR-GL33.texture_repeat_mode.r8_11x131_2_repeat
120 KHR-GL33.texture_repeat_mode.r8_11x131_2_mirrored_repeat
121 KHR-GL33.texture_repeat_mode.rgb565_11x131_0_clamp_to_edge
122 KHR-GL33.texture_repeat_mode.rgb565_11x131_0_repeat
123 KHR-GL33.texture_repeat_mode.rgb565_11x131_0_mirrored_repeat
124 KHR-GL33.texture_repeat_mode.rgb565_11x131_1_clamp_to_edge
125 KHR-GL33.texture_repeat_mode.rgb565_11x131_1_repeat
126 KHR-GL33.texture_repeat_mode.rgb565_11x131_1_mirrored_repeat
127 KHR-GL33.texture_repeat_mode.rgb565_11x131_2_clamp_to_edge
128 KHR-GL33.texture_repeat_mode.rgb565_11x131_2_repeat
129 KHR-GL33.texture_repeat_mode.rgb565_11x131_2_mirrored_repeat
130 KHR-GL33.texture_repeat_mode.rgb8_11x131_0_clamp_to_edge
131 KHR-GL33.texture_repeat_mode.rgb8_11x131_0_repeat
132 KHR-GL33.texture_repeat_mode.rgb8_11x131_0_mirrored_repeat
133 KHR-GL33.texture_repeat_mode.rgb8_11x131_1_clamp_to_edge
134 KHR-GL33.texture_repeat_mode.rgb8_11x131_1_repeat
135 KHR-GL33.texture_repeat_mode.rgb8_11x131_1_mirrored_repeat
136 KHR-GL33.texture_repeat_mode.rgb8_11x131_2_clamp_to_edge
137 KHR-GL33.texture_repeat_mode.rgb8_11x131_2_repeat
138 KHR-GL33.texture_repeat_mode.rgb8_11x131_2_mirrored_repeat
139 KHR-GL33.texture_repeat_mode.rgb10_a2_11x131_0_clamp_to_edge
140 KHR-GL33.texture_repeat_mode.rgb10_a2_11x131_0_repeat
141 KHR-GL33.texture_repeat_mode.rgb10_a2_11x131_0_mirrored_repeat
142 KHR-GL33.texture_repeat_mode.rgb10_a2_11x131_1_clamp_to_edge
143 KHR-GL33.texture_repeat_mode.rgb10_a2_11x131_1_repeat
144 KHR-GL33.texture_repeat_mode.rgb10_a2_11x131_1_mirrored_repeat
145 KHR-GL33.texture_repeat_mode.rgb10_a2_11x131_2_clamp_to_edge
146 KHR-GL33.texture_repeat_mode.rgb10_a2_11x131_2_repeat
147 KHR-GL33.texture_repeat_mode.rgb10_a2_11x131_2_mirrored_repeat
148 KHR-GL33.texture_repeat_mode.r32ui_11x131_0_clamp_to_edge
149 KHR-GL33.texture_repeat_mode.r32ui_11x131_0_repeat
150 KHR-GL33.texture_repeat_mode.r32ui_11x131_0_mirrored_repeat
151 KHR-GL33.texture_repeat_mode.r32ui_11x131_1_clamp_to_edge
152 KHR-GL33.texture_repeat_mode.r32ui_11x131_1_repeat
153 KHR-GL33.texture_repeat_mode.r32ui_11x131_1_mirrored_repeat
154 KHR-GL33.texture_repeat_mode.r32ui_11x131_2_clamp_to_edge
155 KHR-GL33.texture_repeat_mode.r32ui_11x131_2_repeat
156 KHR-GL33.texture_repeat_mode.r32ui_11x131_2_mirrored_repeat
157 KHR-GL33.texture_repeat_mode.rg32ui_11x131_0_clamp_to_edge
158 KHR-GL33.texture_repeat_mode.rg32ui_11x131_0_repeat
159 KHR-GL33.texture_repeat_mode.rg32ui_11x131_0_mirrored_repeat
160 KHR-GL33.texture_repeat_mode.rg32ui_11x131_1_clamp_to_edge
161 KHR-GL33.texture_repeat_mode.rg32ui_11x131_1_repeat
162 KHR-GL33.texture_repeat_mode.rg32ui_11x131_1_mirrored_repeat
163 KHR-GL33.texture_repeat_mode.rg32ui_11x131_2_clamp_to_edge
164 KHR-GL33.texture_repeat_mode.rg32ui_11x131_2_repeat
165 KHR-GL33.texture_repeat_mode.rg32ui_11x131_2_mirrored_repeat
166 KHR-GL33.texture_repeat_mode.rgba32ui_11x131_0_clamp_to_edge
167 KHR-GL33.texture_repeat_mode.rgba32ui_11x131_0_repeat
168 KHR-GL33.texture_repeat_mode.rgba32ui_11x131_0_mirrored_repeat
169 KHR-GL33.texture_repeat_mode.rgba32ui_11x131_1_clamp_to_edge
170 KHR-GL33.texture_repeat_mode.rgba32ui_11x131_1_repeat
171 KHR-GL33.texture_repeat_mode.rgba32ui_11x131_1_mirrored_repeat
172 KHR-GL33.texture_repeat_mode.rgba32ui_11x131_2_clamp_to_edge
173 KHR-GL33.texture_repeat_mode.rgba32ui_11x131_2_repeat
174 KHR-GL33.texture_repeat_mode.rgba32ui_11x131_2_mirrored_repeat
175 KHR-GL33.texture_repeat_mode.depth_component16_11x131_0_clamp_to_edge
176 KHR-GL33.texture_repeat_mode.depth_component16_11x131_0_repeat
177 KHR-GL33.texture_repeat_mode.depth_component16_11x131_0_mirrored_repeat
178 KHR-GL33.texture_repeat_mode.depth_component16_11x131_1_clamp_to_edge
179 KHR-GL33.texture_repeat_mode.depth_component16_11x131_1_repeat
180 KHR-GL33.texture_repeat_mode.depth_component16_11x131_1_mirrored_repeat
181 KHR-GL33.texture_repeat_mode.depth_component16_11x131_2_clamp_to_edge
182 KHR-GL33.texture_repeat_mode.depth_component16_11x131_2_repeat
183 KHR-GL33.texture_repeat_mode.depth_component16_11x131_2_mirrored_repeat
184 KHR-GL33.texture_repeat_mode.depth24_stencil8_11x131_0_clamp_to_edge
185 KHR-GL33.texture_repeat_mode.depth24_stencil8_11x131_0_repeat
186 KHR-GL33.texture_repeat_mode.depth24_stencil8_11x131_0_mirrored_repeat
187 KHR-GL33.texture_repeat_mode.depth24_stencil8_11x131_1_clamp_to_edge
188 KHR-GL33.texture_repeat_mode.depth24_stencil8_11x131_1_repeat
189 KHR-GL33.texture_repeat_mode.depth24_stencil8_11x131_1_mirrored_repeat
190 KHR-GL33.texture_repeat_mode.depth24_stencil8_11x131_2_clamp_to_edge
191 KHR-GL33.texture_repeat_mode.depth24_stencil8_11x131_2_repeat
192 KHR-GL33.texture_repeat_mode.depth24_stencil8_11x131_2_mirrored_repeat
193 KHR-GL33.CommonBugs.CommonBug_GetProgramivActiveUniformBlockMaxNameLength
194 KHR-GL33.CommonBugs.CommonBug_InputVariablesCannotBeModified
195 KHR-GL33.CommonBugs.CommonBug_InvalidUseCasesForAllNotFuncsAndExclMarkOp
196 KHR-GL33.CommonBugs.CommonBug_InvalidVSInputs
197 KHR-GL33.CommonBugs.CommonBug_ParenthesisInLayoutQualifierIntegerValue
198 KHR-GL33.CommonBugs.CommonBug_PerVertexValidation
199 KHR-GL33.CommonBugs.CommonBug_ReservedNames
200 KHR-GL33.CommonBugs.CommonBug_SparseBuffersWithCopyOps
201 KHR-GL33.texture_size_promotion.functional
202 KHR-GL33.gpu_shader5_gl.implicit_conversions
203 KHR-GL33.gpu_shader5_gl.function_overloading
204 KHR-GL33.gpu_shader5_gl.float_encoding
205 KHR-GL33.transform_feedback_overflow_query_ARB.implementation-dependent-state
206 KHR-GL33.transform_feedback_overflow_query_ARB.default-context-state
207 KHR-GL33.transform_feedback_overflow_query_ARB.context-state-update
208 KHR-GL33.transform_feedback_overflow_query_ARB.error-invalid-index
209 KHR-GL33.transform_feedback_overflow_query_ARB.error-already-active
210 KHR-GL33.transform_feedback_overflow_query_ARB.error-incompatible-target
211 KHR-GL33.transform_feedback_overflow_query_ARB.error-no-active-query
212 KHR-GL33.transform_feedback_overflow_query_ARB.basic-single-stream-interleaved-attribs
213 KHR-GL33.transform_feedback_overflow_query_ARB.basic-single-stream-separate-attribs
214 KHR-GL33.transform_feedback_overflow_query_ARB.advanced-single-stream-interleaved-attribs
215 KHR-GL33.transform_feedback_overflow_query_ARB.advanced-single-stream-separate-attribs
216 KHR-GL33.transform_feedback_overflow_query_ARB.multiple-streams-one-buffer-per-stream
217 KHR-GL33.transform_feedback_overflow_query_ARB.multiple-streams-multiple-buffers-per-stream
218 KHR-GL33.packed_pixels.rectangle.initial_values
219 KHR-GL33.packed_pixels.rectangle.depth_component
220 KHR-GL33.packed_pixels.rectangle.depth_stencil
221 KHR-GL33.packed_pixels.rectangle.red
222 KHR-GL33.packed_pixels.rectangle.rg
223 KHR-GL33.packed_pixels.rectangle.r8
224 KHR-GL33.packed_pixels.rectangle.r8_snorm
225 KHR-GL33.packed_pixels.rectangle.r16
226 KHR-GL33.packed_pixels.rectangle.r16_snorm
227 KHR-GL33.packed_pixels.rectangle.rg8
228 KHR-GL33.packed_pixels.rectangle.rg8_snorm
229 KHR-GL33.packed_pixels.rectangle.rg16
230 KHR-GL33.packed_pixels.rectangle.rg16_snorm
231 KHR-GL33.packed_pixels.rectangle.r3_g3_b2
232 KHR-GL33.packed_pixels.rectangle.rgb4
233 KHR-GL33.packed_pixels.rectangle.rgb5
234 KHR-GL33.packed_pixels.rectangle.rgb8
235 KHR-GL33.packed_pixels.rectangle.rgb8_snorm
236 KHR-GL33.packed_pixels.rectangle.rgb10
237 KHR-GL33.packed_pixels.rectangle.rgb12
238 KHR-GL33.packed_pixels.rectangle.rgb16
239 KHR-GL33.packed_pixels.rectangle.rgb16_snorm
240 KHR-GL33.packed_pixels.rectangle.rgba2
241 KHR-GL33.packed_pixels.rectangle.rgba4
242 KHR-GL33.packed_pixels.rectangle.rgb5_a1
243 KHR-GL33.packed_pixels.rectangle.rgba8
244 KHR-GL33.packed_pixels.rectangle.rgba8_snorm
245 KHR-GL33.packed_pixels.rectangle.rgb10_a2
246 KHR-GL33.packed_pixels.rectangle.rgb10_a2ui
247 KHR-GL33.packed_pixels.rectangle.rgba12
248 KHR-GL33.packed_pixels.rectangle.rgba16
249 KHR-GL33.packed_pixels.rectangle.rgba16_snorm
250 KHR-GL33.packed_pixels.rectangle.srgb8
251 KHR-GL33.packed_pixels.rectangle.srgb8_alpha8
252 KHR-GL33.packed_pixels.rectangle.r16f
253 KHR-GL33.packed_pixels.rectangle.rg16f
254 KHR-GL33.packed_pixels.rectangle.rgb16f
255 KHR-GL33.packed_pixels.rectangle.rgba16f
256 KHR-GL33.packed_pixels.rectangle.r32f
257 KHR-GL33.packed_pixels.rectangle.rg32f
258 KHR-GL33.packed_pixels.rectangle.rgb32f
259 KHR-GL33.packed_pixels.rectangle.rgba32f
260 KHR-GL33.packed_pixels.rectangle.r11f_g11f_b10f
261 KHR-GL33.packed_pixels.rectangle.rgb9_e5
262 KHR-GL33.packed_pixels.rectangle.r8i
263 KHR-GL33.packed_pixels.rectangle.r8ui
264 KHR-GL33.packed_pixels.rectangle.r16i
265 KHR-GL33.packed_pixels.rectangle.r16ui
266 KHR-GL33.packed_pixels.rectangle.r32i
267 KHR-GL33.packed_pixels.rectangle.r32ui
268 KHR-GL33.packed_pixels.rectangle.rg8i
269 KHR-GL33.packed_pixels.rectangle.rg8ui
270 KHR-GL33.packed_pixels.rectangle.rg16i
271 KHR-GL33.packed_pixels.rectangle.rg16ui
272 KHR-GL33.packed_pixels.rectangle.rg32i
273 KHR-GL33.packed_pixels.rectangle.rg32ui
274 KHR-GL33.packed_pixels.rectangle.rgb8i
275 KHR-GL33.packed_pixels.rectangle.rgb8ui
276 KHR-GL33.packed_pixels.rectangle.rgb16i
277 KHR-GL33.packed_pixels.rectangle.rgb16ui
278 KHR-GL33.packed_pixels.rectangle.rgb32i
279 KHR-GL33.packed_pixels.rectangle.rgb32ui
280 KHR-GL33.packed_pixels.rectangle.rgba8i
281 KHR-GL33.packed_pixels.rectangle.rgba8ui
282 KHR-GL33.packed_pixels.rectangle.rgba16i
283 KHR-GL33.packed_pixels.rectangle.rgba16ui
284 KHR-GL33.packed_pixels.rectangle.rgba32i
285 KHR-GL33.packed_pixels.rectangle.rgba32ui
286 KHR-GL33.packed_pixels.rectangle.depth_component16
287 KHR-GL33.packed_pixels.rectangle.depth_component24
288 KHR-GL33.packed_pixels.rectangle.depth_component32
289 KHR-GL33.packed_pixels.rectangle.depth_component32f
290 KHR-GL33.packed_pixels.rectangle.depth24_stencil8
291 KHR-GL33.packed_pixels.rectangle.depth32f_stencil8
292 KHR-GL33.packed_pixels.rectangle.compressed_red
293 KHR-GL33.packed_pixels.rectangle.compressed_rg
294 KHR-GL33.packed_pixels.rectangle.compressed_rgb
295 KHR-GL33.packed_pixels.rectangle.compressed_rgba
296 KHR-GL33.packed_pixels.rectangle.compressed_srgb
297 KHR-GL33.packed_pixels.rectangle.compressed_srgb_alpha
298 KHR-GL33.packed_pixels.rectangle.compressed_red_rgtc1
299 KHR-GL33.packed_pixels.rectangle.compressed_signed_red_rgtc1
300 KHR-GL33.packed_pixels.rectangle.compressed_rg_rgtc2
301 KHR-GL33.packed_pixels.rectangle.compressed_signed_rg_rgtc2
302 KHR-GL33.packed_pixels.pbo_rectangle.depth_component
303 KHR-GL33.packed_pixels.pbo_rectangle.depth_stencil
304 KHR-GL33.packed_pixels.pbo_rectangle.red
305 KHR-GL33.packed_pixels.pbo_rectangle.rg
306 KHR-GL33.packed_pixels.pbo_rectangle.r8
307 KHR-GL33.packed_pixels.pbo_rectangle.r8_snorm
308 KHR-GL33.packed_pixels.pbo_rectangle.r16
309 KHR-GL33.packed_pixels.pbo_rectangle.r16_snorm
310 KHR-GL33.packed_pixels.pbo_rectangle.rg8
311 KHR-GL33.packed_pixels.pbo_rectangle.rg8_snorm
312 KHR-GL33.packed_pixels.pbo_rectangle.rg16
313 KHR-GL33.packed_pixels.pbo_rectangle.rg16_snorm
314 KHR-GL33.packed_pixels.pbo_rectangle.r3_g3_b2
315 KHR-GL33.packed_pixels.pbo_rectangle.rgb4
316 KHR-GL33.packed_pixels.pbo_rectangle.rgb5
317 KHR-GL33.packed_pixels.pbo_rectangle.rgb8
318 KHR-GL33.packed_pixels.pbo_rectangle.rgb8_snorm
319 KHR-GL33.packed_pixels.pbo_rectangle.rgb10
320 KHR-GL33.packed_pixels.pbo_rectangle.rgb12
321 KHR-GL33.packed_pixels.pbo_rectangle.rgb16
322 KHR-GL33.packed_pixels.pbo_rectangle.rgb16_snorm
323 KHR-GL33.packed_pixels.pbo_rectangle.rgba2
324 KHR-GL33.packed_pixels.pbo_rectangle.rgba4
325 KHR-GL33.packed_pixels.pbo_rectangle.rgb5_a1
326 KHR-GL33.packed_pixels.pbo_rectangle.rgba8
327 KHR-GL33.packed_pixels.pbo_rectangle.rgba8_snorm
328 KHR-GL33.packed_pixels.pbo_rectangle.rgb10_a2
329 KHR-GL33.packed_pixels.pbo_rectangle.rgb10_a2ui
330 KHR-GL33.packed_pixels.pbo_rectangle.rgba12
331 KHR-GL33.packed_pixels.pbo_rectangle.rgba16
332 KHR-GL33.packed_pixels.pbo_rectangle.rgba16_snorm
333 KHR-GL33.packed_pixels.pbo_rectangle.srgb8
334 KHR-GL33.packed_pixels.pbo_rectangle.srgb8_alpha8
335 KHR-GL33.packed_pixels.pbo_rectangle.r16f
336 KHR-GL33.packed_pixels.pbo_rectangle.rg16f
337 KHR-GL33.packed_pixels.pbo_rectangle.rgb16f
338 KHR-GL33.packed_pixels.pbo_rectangle.rgba16f
339 KHR-GL33.packed_pixels.pbo_rectangle.r32f
340 KHR-GL33.packed_pixels.pbo_rectangle.rg32f
341 KHR-GL33.packed_pixels.pbo_rectangle.rgb32f
342 KHR-GL33.packed_pixels.pbo_rectangle.rgba32f
343 KHR-GL33.packed_pixels.pbo_rectangle.r11f_g11f_b10f
344 KHR-GL33.packed_pixels.pbo_rectangle.rgb9_e5
345 KHR-GL33.packed_pixels.pbo_rectangle.r8i
346 KHR-GL33.packed_pixels.pbo_rectangle.r8ui
347 KHR-GL33.packed_pixels.pbo_rectangle.r16i
348 KHR-GL33.packed_pixels.pbo_rectangle.r16ui
349 KHR-GL33.packed_pixels.pbo_rectangle.r32i
350 KHR-GL33.packed_pixels.pbo_rectangle.r32ui
351 KHR-GL33.packed_pixels.pbo_rectangle.rg8i
352 KHR-GL33.packed_pixels.pbo_rectangle.rg8ui
353 KHR-GL33.packed_pixels.pbo_rectangle.rg16i
354 KHR-GL33.packed_pixels.pbo_rectangle.rg16ui
355 KHR-GL33.packed_pixels.pbo_rectangle.rg32i
356 KHR-GL33.packed_pixels.pbo_rectangle.rg32ui
357 KHR-GL33.packed_pixels.pbo_rectangle.rgb8i
358 KHR-GL33.packed_pixels.pbo_rectangle.rgb8ui
359 KHR-GL33.packed_pixels.pbo_rectangle.rgb16i
360 KHR-GL33.packed_pixels.pbo_rectangle.rgb16ui
361 KHR-GL33.packed_pixels.pbo_rectangle.rgb32i
362 KHR-GL33.packed_pixels.pbo_rectangle.rgb32ui
363 KHR-GL33.packed_pixels.pbo_rectangle.rgba8i
364 KHR-GL33.packed_pixels.pbo_rectangle.rgba8ui
365 KHR-GL33.packed_pixels.pbo_rectangle.rgba16i
366 KHR-GL33.packed_pixels.pbo_rectangle.rgba16ui
367 KHR-GL33.packed_pixels.pbo_rectangle.rgba32i
368 KHR-GL33.packed_pixels.pbo_rectangle.rgba32ui
369 KHR-GL33.packed_pixels.pbo_rectangle.depth_component16
370 KHR-GL33.packed_pixels.pbo_rectangle.depth_component24
371 KHR-GL33.packed_pixels.pbo_rectangle.depth_component32
372 KHR-GL33.packed_pixels.pbo_rectangle.depth_component32f
373 KHR-GL33.packed_pixels.pbo_rectangle.depth24_stencil8
374 KHR-GL33.packed_pixels.pbo_rectangle.depth32f_stencil8
375 KHR-GL33.packed_pixels.pbo_rectangle.compressed_red
376 KHR-GL33.packed_pixels.pbo_rectangle.compressed_rg
377 KHR-GL33.packed_pixels.pbo_rectangle.compressed_rgb
378 KHR-GL33.packed_pixels.pbo_rectangle.compressed_rgba
379 KHR-GL33.packed_pixels.pbo_rectangle.compressed_srgb
380 KHR-GL33.packed_pixels.pbo_rectangle.compressed_srgb_alpha
381 KHR-GL33.packed_pixels.pbo_rectangle.compressed_red_rgtc1
382 KHR-GL33.packed_pixels.pbo_rectangle.compressed_signed_red_rgtc1
383 KHR-GL33.packed_pixels.pbo_rectangle.compressed_rg_rgtc2
384 KHR-GL33.packed_pixels.pbo_rectangle.compressed_signed_rg_rgtc2
385 KHR-GL33.packed_pixels.varied_rectangle.depth_component
386 KHR-GL33.packed_pixels.varied_rectangle.depth_stencil
387 KHR-GL33.packed_pixels.varied_rectangle.red
388 KHR-GL33.packed_pixels.varied_rectangle.rg
389 KHR-GL33.packed_pixels.varied_rectangle.r8
390 KHR-GL33.packed_pixels.varied_rectangle.r8_snorm
391 KHR-GL33.packed_pixels.varied_rectangle.r16
392 KHR-GL33.packed_pixels.varied_rectangle.r16_snorm
393 KHR-GL33.packed_pixels.varied_rectangle.rg8
394 KHR-GL33.packed_pixels.varied_rectangle.rg8_snorm
395 KHR-GL33.packed_pixels.varied_rectangle.rg16
396 KHR-GL33.packed_pixels.varied_rectangle.rg16_snorm
397 KHR-GL33.packed_pixels.varied_rectangle.r3_g3_b2
398 KHR-GL33.packed_pixels.varied_rectangle.rgb4
399 KHR-GL33.packed_pixels.varied_rectangle.rgb5
400 KHR-GL33.packed_pixels.varied_rectangle.rgb8
401 KHR-GL33.packed_pixels.varied_rectangle.rgb8_snorm
402 KHR-GL33.packed_pixels.varied_rectangle.rgb10
403 KHR-GL33.packed_pixels.varied_rectangle.rgb12
404 KHR-GL33.packed_pixels.varied_rectangle.rgb16
405 KHR-GL33.packed_pixels.varied_rectangle.rgb16_snorm
406 KHR-GL33.packed_pixels.varied_rectangle.rgba2
407 KHR-GL33.packed_pixels.varied_rectangle.rgba4
408 KHR-GL33.packed_pixels.varied_rectangle.rgb5_a1
409 KHR-GL33.packed_pixels.varied_rectangle.rgba8
410 KHR-GL33.packed_pixels.varied_rectangle.rgba8_snorm
411 KHR-GL33.packed_pixels.varied_rectangle.rgb10_a2
412 KHR-GL33.packed_pixels.varied_rectangle.rgb10_a2ui
413 KHR-GL33.packed_pixels.varied_rectangle.rgba12
414 KHR-GL33.packed_pixels.varied_rectangle.rgba16
415 KHR-GL33.packed_pixels.varied_rectangle.rgba16_snorm
416 KHR-GL33.packed_pixels.varied_rectangle.srgb8
417 KHR-GL33.packed_pixels.varied_rectangle.srgb8_alpha8
418 KHR-GL33.packed_pixels.varied_rectangle.r16f
419 KHR-GL33.packed_pixels.varied_rectangle.rg16f
420 KHR-GL33.packed_pixels.varied_rectangle.rgb16f
421 KHR-GL33.packed_pixels.varied_rectangle.rgba16f
422 KHR-GL33.packed_pixels.varied_rectangle.r32f
423 KHR-GL33.packed_pixels.varied_rectangle.rg32f
424 KHR-GL33.packed_pixels.varied_rectangle.rgb32f
425 KHR-GL33.packed_pixels.varied_rectangle.rgba32f
426 KHR-GL33.packed_pixels.varied_rectangle.r11f_g11f_b10f
427 KHR-GL33.packed_pixels.varied_rectangle.rgb9_e5
428 KHR-GL33.packed_pixels.varied_rectangle.r8i
429 KHR-GL33.packed_pixels.varied_rectangle.r8ui
430 KHR-GL33.packed_pixels.varied_rectangle.r16i
431 KHR-GL33.packed_pixels.varied_rectangle.r16ui
432 KHR-GL33.packed_pixels.varied_rectangle.r32i
433 KHR-GL33.packed_pixels.varied_rectangle.r32ui
434 KHR-GL33.packed_pixels.varied_rectangle.rg8i
435 KHR-GL33.packed_pixels.varied_rectangle.rg8ui
436 KHR-GL33.packed_pixels.varied_rectangle.rg16i
437 KHR-GL33.packed_pixels.varied_rectangle.rg16ui
438 KHR-GL33.packed_pixels.varied_rectangle.rg32i
439 KHR-GL33.packed_pixels.varied_rectangle.rg32ui
440 KHR-GL33.packed_pixels.varied_rectangle.rgb8i
441 KHR-GL33.packed_pixels.varied_rectangle.rgb8ui
442 KHR-GL33.packed_pixels.varied_rectangle.rgb16i
443 KHR-GL33.packed_pixels.varied_rectangle.rgb16ui
444 KHR-GL33.packed_pixels.varied_rectangle.rgb32i
445 KHR-GL33.packed_pixels.varied_rectangle.rgb32ui
446 KHR-GL33.packed_pixels.varied_rectangle.rgba8i
447 KHR-GL33.packed_pixels.varied_rectangle.rgba8ui
448 KHR-GL33.packed_pixels.varied_rectangle.rgba16i
449 KHR-GL33.packed_pixels.varied_rectangle.rgba16ui
450 KHR-GL33.packed_pixels.varied_rectangle.rgba32i
451 KHR-GL33.packed_pixels.varied_rectangle.rgba32ui
452 KHR-GL33.packed_pixels.varied_rectangle.depth_component16
453 KHR-GL33.packed_pixels.varied_rectangle.depth_component24
454 KHR-GL33.packed_pixels.varied_rectangle.depth_component32
455 KHR-GL33.packed_pixels.varied_rectangle.depth_component32f
456 KHR-GL33.packed_pixels.varied_rectangle.depth24_stencil8
457 KHR-GL33.packed_pixels.varied_rectangle.depth32f_stencil8
458 KHR-GL33.packed_pixels.varied_rectangle.compressed_red
459 KHR-GL33.packed_pixels.varied_rectangle.compressed_rg
460 KHR-GL33.packed_pixels.varied_rectangle.compressed_rgb
461 KHR-GL33.packed_pixels.varied_rectangle.compressed_rgba
462 KHR-GL33.packed_pixels.varied_rectangle.compressed_srgb
463 KHR-GL33.packed_pixels.varied_rectangle.compressed_srgb_alpha
464 KHR-GL33.packed_pixels.varied_rectangle.compressed_red_rgtc1
465 KHR-GL33.packed_pixels.varied_rectangle.compressed_signed_red_rgtc1
466 KHR-GL33.packed_pixels.varied_rectangle.compressed_rg_rgtc2
467 KHR-GL33.packed_pixels.varied_rectangle.compressed_signed_rg_rgtc2
468 KHR-GL33.packed_depth_stencil.validate_errors.initial_state
469 KHR-GL33.packed_depth_stencil.validate_errors.depth24_stencil8
470 KHR-GL33.packed_depth_stencil.validate_errors.depth32f_stencil8
471 KHR-GL33.packed_depth_stencil.verify_read_pixels.depth24_stencil8
472 KHR-GL33.packed_depth_stencil.verify_read_pixels.depth32f_stencil8
473 KHR-GL33.packed_depth_stencil.verify_get_tex_image.depth24_stencil8
474 KHR-GL33.packed_depth_stencil.verify_get_tex_image.depth32f_stencil8
475 KHR-GL33.packed_depth_stencil.verify_copy_tex_image.depth24_stencil8
476 KHR-GL33.packed_depth_stencil.verify_copy_tex_image.depth32f_stencil8
477 KHR-GL33.packed_depth_stencil.verify_partial_attachments.depth24_stencil8
478 KHR-GL33.packed_depth_stencil.verify_partial_attachments.depth32f_stencil8
479 KHR-GL33.packed_depth_stencil.verify_mixed_attachments.depth24_stencil8
480 KHR-GL33.packed_depth_stencil.verify_mixed_attachments.depth32f_stencil8
481 KHR-GL33.packed_depth_stencil.verify_parameters.depth24_stencil8
482 KHR-GL33.packed_depth_stencil.verify_parameters.depth32f_stencil8
483 KHR-GL33.packed_depth_stencil.renderbuffers.depth24_stencil8
484 KHR-GL33.packed_depth_stencil.renderbuffers.depth32f_stencil8
485 KHR-GL33.packed_depth_stencil.clear_buffer.depth24_stencil8
486 KHR-GL33.packed_depth_stencil.clear_buffer.depth32f_stencil8
487 KHR-GL33.packed_depth_stencil.blit.depth24_stencil8
488 KHR-GL33.packed_depth_stencil.blit.depth32f_stencil8
489 KHR-GL33.packed_depth_stencil.stencil_texturing.depth24_stencil8
490 KHR-GL33.packed_depth_stencil.stencil_texturing.depth32f_stencil8
491 KHR-GL33.packed_depth_stencil.stencil_size.depth24_stencil8
492 KHR-GL33.packed_depth_stencil.stencil_size.depth32f_stencil8
493 KHR-GL33.shaders.arrays.constructor.float3_vertex
494 KHR-GL33.shaders.arrays.constructor.float3_fragment
495 KHR-GL33.shaders.arrays.constructor.float4_vertex
496 KHR-GL33.shaders.arrays.constructor.float4_fragment
497 KHR-GL33.shaders.arrays.constructor.int3_vertex
498 KHR-GL33.shaders.arrays.constructor.int3_fragment
499 KHR-GL33.shaders.arrays.constructor.int4_vertex
500 KHR-GL33.shaders.arrays.constructor.int4_fragment
501 KHR-GL33.shaders.arrays.constructor.bool3_vertex
502 KHR-GL33.shaders.arrays.constructor.bool3_fragment
503 KHR-GL33.shaders.arrays.constructor.bool4_vertex
504 KHR-GL33.shaders.arrays.constructor.bool4_fragment
505 KHR-GL33.shaders.arrays.constructor.struct3_vertex
506 KHR-GL33.shaders.arrays.constructor.struct3_fragment
507 KHR-GL33.shaders.arrays.constructor.struct4_vertex
508 KHR-GL33.shaders.arrays.constructor.struct4_fragment
509 KHR-GL33.shaders.arrays.constructor.float_vec3_vertex
510 KHR-GL33.shaders.arrays.constructor.float_vec3_fragment
511 KHR-GL33.shaders.arrays.constructor.int_vec3_vertex
512 KHR-GL33.shaders.arrays.constructor.int_vec3_fragment
513 KHR-GL33.shaders.arrays.constructor.bool_vec3_vertex
514 KHR-GL33.shaders.arrays.constructor.bool_vec3_fragment
515 KHR-GL33.shaders.arrays.constructor.float_mat3_vertex
516 KHR-GL33.shaders.arrays.constructor.float_mat3_fragment
517 KHR-GL33.shaders.arrays.constructor.int_mat3_vertex
518 KHR-GL33.shaders.arrays.constructor.int_mat3_fragment
519 KHR-GL33.shaders.arrays.constructor.bool_mat3_vertex
520 KHR-GL33.shaders.arrays.constructor.bool_mat3_fragment
521 KHR-GL33.shaders.arrays.return.float_vertex
522 KHR-GL33.shaders.arrays.return.float_fragment
523 KHR-GL33.shaders.arrays.return.int_vertex
524 KHR-GL33.shaders.arrays.return.int_fragment
525 KHR-GL33.shaders.arrays.return.bool_vertex
526 KHR-GL33.shaders.arrays.return.bool_fragment
527 KHR-GL33.shaders.arrays.return.float_vec3_vertex
528 KHR-GL33.shaders.arrays.return.float_vec3_fragment
529 KHR-GL33.shaders.arrays.return.struct_vertex
530 KHR-GL33.shaders.arrays.return.struct_fragment
531 KHR-GL33.shaders.arrays.return.int_vec3_vertex
532 KHR-GL33.shaders.arrays.return.int_vec3_fragment
533 KHR-GL33.shaders.arrays.return.bool_vec3_vertex
534 KHR-GL33.shaders.arrays.return.bool_vec3_fragment
535 KHR-GL33.shaders.arrays.return.float_mat3_vertex
536 KHR-GL33.shaders.arrays.return.float_mat3_fragment
537 KHR-GL33.shaders.arrays.return.int_mat3_vertex
538 KHR-GL33.shaders.arrays.return.int_mat3_fragment
539 KHR-GL33.shaders.arrays.return.bool_mat3_vertex
540 KHR-GL33.shaders.arrays.return.bool_mat3_fragment
541 KHR-GL33.shaders.arrays.unnamed_parameter.float_vertex
542 KHR-GL33.shaders.arrays.unnamed_parameter.float_fragment
543 KHR-GL33.shaders.arrays.unnamed_parameter.int_vertex
544 KHR-GL33.shaders.arrays.unnamed_parameter.int_fragment
545 KHR-GL33.shaders.arrays.unnamed_parameter.bool_vertex
546 KHR-GL33.shaders.arrays.unnamed_parameter.bool_fragment
547 KHR-GL33.shaders.arrays.unnamed_parameter.struct_vertex
548 KHR-GL33.shaders.arrays.unnamed_parameter.struct_fragment
549 KHR-GL33.shaders.arrays.unnamed_parameter.float_vec3_vertex
550 KHR-GL33.shaders.arrays.unnamed_parameter.float_vec3_fragment
551 KHR-GL33.shaders.arrays.unnamed_parameter.int_vec3_vertex
552 KHR-GL33.shaders.arrays.unnamed_parameter.int_vec3_fragment
553 KHR-GL33.shaders.arrays.unnamed_parameter.bool_vec3_vertex
554 KHR-GL33.shaders.arrays.unnamed_parameter.bool_vec3_fragment
555 KHR-GL33.shaders.arrays.unnamed_parameter.float_mat3_vertex
556 KHR-GL33.shaders.arrays.unnamed_parameter.float_mat3_fragment
557 KHR-GL33.shaders.arrays.unnamed_parameter.int_mat3_vertex
558 KHR-GL33.shaders.arrays.unnamed_parameter.int_mat3_fragment
559 KHR-GL33.shaders.arrays.unnamed_parameter.bool_mat3_vertex
560 KHR-GL33.shaders.arrays.unnamed_parameter.bool_mat3_fragment
561 KHR-GL33.shaders.arrays.declaration.implicit_size_float_vertex
562 KHR-GL33.shaders.arrays.declaration.implicit_size_float_fragment
563 KHR-GL33.shaders.arrays.declaration.implicit_size_int_vertex
564 KHR-GL33.shaders.arrays.declaration.implicit_size_int_fragment
565 KHR-GL33.shaders.arrays.declaration.implicit_size_bool_vertex
566 KHR-GL33.shaders.arrays.declaration.implicit_size_bool_fragment
567 KHR-GL33.shaders.arrays.declaration.implicit_size_struct_vertex
568 KHR-GL33.shaders.arrays.declaration.implicit_size_struct_fragment
569 KHR-GL33.shaders.arrays.declaration.implicit_size_float_vec3_vertex
570 KHR-GL33.shaders.arrays.declaration.implicit_size_float_vec3_fragment
571 KHR-GL33.shaders.arrays.declaration.implicit_size_int_ivec3_vertex
572 KHR-GL33.shaders.arrays.declaration.implicit_size_int_ivec3_fragment
573 KHR-GL33.shaders.arrays.declaration.implicit_size_bool_bvec3_vertex
574 KHR-GL33.shaders.arrays.declaration.implicit_size_bool_bvec3_fragment
575 KHR-GL33.shaders.arrays.declaration.implicit_size_float_mat3_vertex
576 KHR-GL33.shaders.arrays.declaration.implicit_size_float_mat3_fragment
577 KHR-GL33.shaders.arrays.declaration.implicit_size_int_mat3_vertex
578 KHR-GL33.shaders.arrays.declaration.implicit_size_int_mat3_fragment
579 KHR-GL33.shaders.arrays.declaration.implicit_size_bool_mat3_vertex
580 KHR-GL33.shaders.arrays.declaration.implicit_size_bool_mat3_fragment
581 KHR-GL33.shaders.arrays.declaration.constant_expression_array_size_vertex
582 KHR-GL33.shaders.arrays.declaration.constant_expression_array_size_fragment
583 KHR-GL33.shaders.arrays.declaration.constant_expression_array_access_vertex
584 KHR-GL33.shaders.arrays.declaration.constant_expression_array_access_fragment
585 KHR-GL33.shaders.arrays.declaration.dynamic_expression_array_access_vertex
586 KHR-GL33.shaders.arrays.declaration.dynamic_expression_array_access_fragment
587 KHR-GL33.shaders.arrays.length.float_vertex
588 KHR-GL33.shaders.arrays.length.float_fragment
589 KHR-GL33.shaders.arrays.length.int_vertex
590 KHR-GL33.shaders.arrays.length.int_fragment
591 KHR-GL33.shaders.arrays.length.bool_vertex
592 KHR-GL33.shaders.arrays.length.bool_fragment
593 KHR-GL33.shaders.arrays.length.struct_vertex
594 KHR-GL33.shaders.arrays.length.struct_fragment
595 KHR-GL33.shaders.arrays.invalid.multidimensional_array1_vertex
596 KHR-GL33.shaders.arrays.invalid.multidimensional_array1_fragment
597 KHR-GL33.shaders.arrays.invalid.multidimensional_array2_vertex
598 KHR-GL33.shaders.arrays.invalid.multidimensional_array2_fragment
599 KHR-GL33.shaders.arrays.invalid.dynamic_expression_array_size_vertex
600 KHR-GL33.shaders.arrays.invalid.dynamic_expression_array_size_fragment
601 KHR-GL33.shaders.arrays.invalid.constructor_c-style1_vertex
602 KHR-GL33.shaders.arrays.invalid.constructor_c-style1_fragment
603 KHR-GL33.shaders.arrays.invalid.constructor_c-style2_vertex
604 KHR-GL33.shaders.arrays.invalid.constructor_c-style2_fragment
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615 KHR-GL33.shaders.fragdepth.write.no_write
616 KHR-GL33.shaders.fragdepth.write.const
617 KHR-GL33.shaders.fragdepth.write.uniform
618 KHR-GL33.shaders.fragdepth.write.dynamic
619 KHR-GL33.shaders.fragdepth.write.fragcoord_z
620 KHR-GL33.shaders.fragdepth.write.uniform_conditional_write
621 KHR-GL33.shaders.fragdepth.write.dynamic_conditional_write
622 KHR-GL33.shaders.fragdepth.write.uniform_loop_write
623 KHR-GL33.shaders.fragdepth.write.write_in_function
624 KHR-GL33.shaders.fragdepth.compare.no_write
625 KHR-GL33.shaders.fragdepth.compare.const
626 KHR-GL33.shaders.fragdepth.compare.uniform
627 KHR-GL33.shaders.fragdepth.compare.dynamic
628 KHR-GL33.shaders.fragdepth.compare.fragcoord_z
629 KHR-GL33.shaders.fragdepth.compare.uniform_conditional_write
630 KHR-GL33.shaders.fragdepth.compare.dynamic_conditional_write
631 KHR-GL33.shaders.fragdepth.compare.uniform_loop_write
632 KHR-GL33.shaders.fragdepth.compare.write_in_function
633 KHR-GL33.shaders.indexing.varying_array.float_static_write_dynamic_read
634 KHR-GL33.shaders.indexing.varying_array.float_static_write_static_loop_read
635 KHR-GL33.shaders.indexing.varying_array.float_static_write_dynamic_loop_read
636 KHR-GL33.shaders.indexing.varying_array.float_dynamic_write_static_read
637 KHR-GL33.shaders.indexing.varying_array.float_dynamic_write_dynamic_read
638 KHR-GL33.shaders.indexing.varying_array.float_dynamic_write_static_loop_read
639 KHR-GL33.shaders.indexing.varying_array.float_dynamic_write_dynamic_loop_read
640 KHR-GL33.shaders.indexing.varying_array.float_static_loop_write_static_read
641 KHR-GL33.shaders.indexing.varying_array.float_static_loop_write_dynamic_read
642 KHR-GL33.shaders.indexing.varying_array.float_static_loop_write_static_loop_read
643 KHR-GL33.shaders.indexing.varying_array.float_static_loop_write_dynamic_loop_read
644 KHR-GL33.shaders.indexing.varying_array.float_dynamic_loop_write_static_read
645 KHR-GL33.shaders.indexing.varying_array.float_dynamic_loop_write_dynamic_read
646 KHR-GL33.shaders.indexing.varying_array.float_dynamic_loop_write_static_loop_read
647 KHR-GL33.shaders.indexing.varying_array.float_dynamic_loop_write_dynamic_loop_read
648 KHR-GL33.shaders.indexing.varying_array.vec2_static_write_dynamic_read
649 KHR-GL33.shaders.indexing.varying_array.vec2_static_write_static_loop_read
650 KHR-GL33.shaders.indexing.varying_array.vec2_static_write_dynamic_loop_read
651 KHR-GL33.shaders.indexing.varying_array.vec2_dynamic_write_static_read
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1715 KHR-GL33.shaders.preprocessor.invalid_conditionals.nested_elif_without_if_vertex
1716 KHR-GL33.shaders.preprocessor.invalid_conditionals.nested_elif_without_if_fragment
1717 KHR-GL33.shaders.preprocessor.invalid_conditionals.if_float_vertex
1718 KHR-GL33.shaders.preprocessor.invalid_conditionals.if_float_fragment
1719 KHR-GL33.shaders.preprocessor.invalid_conditionals.tokens_after_if_vertex
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1721 KHR-GL33.shaders.preprocessor.invalid_conditionals.tokens_after_elif_vertex
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1725 KHR-GL33.shaders.preprocessor.invalid_conditionals.tokens_after_endif_vertex
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1730 KHR-GL33.shaders.preprocessor.invalid_conditionals.tokens_after_ifndef_fragment
1731 KHR-GL33.shaders.preprocessor.invalid_conditionals.unterminated_nested_blocks_vertex
1732 KHR-GL33.shaders.preprocessor.invalid_conditionals.unterminated_nested_blocks_fragment
1733 KHR-GL33.shaders.preprocessor.conditionals.ifdef_1_vertex
1734 KHR-GL33.shaders.preprocessor.conditionals.ifdef_1_fragment
1735 KHR-GL33.shaders.preprocessor.conditionals.ifdef_2_vertex
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1747 KHR-GL33.shaders.preprocessor.conditionals.nested_if_2_vertex
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1749 KHR-GL33.shaders.preprocessor.conditionals.nested_if_3_vertex
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1755 KHR-GL33.shaders.preprocessor.directive.version_leading_comment_vertex
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1757 KHR-GL33.shaders.preprocessor.directive.version_is_less_vertex
1758 KHR-GL33.shaders.preprocessor.directive.version_is_less_fragment
1759 KHR-GL33.shaders.preprocessor.directive.version_is_more_vertex
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1767 KHR-GL33.shaders.preprocessor.directive.version_not_first_statement_2_vertex
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1783 KHR-GL33.shaders.preprocessor.builtin.line_and_file_vertex
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1805 KHR-GL33.shaders.preprocessor.extensions.invalid_behavior_2_vertex
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1820 KHR-GL33.shaders.preprocessor.expressions.cmp_less_than_fragment
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1823 KHR-GL33.shaders.preprocessor.expressions.or_vertex
1824 KHR-GL33.shaders.preprocessor.expressions.or_fragment
1825 KHR-GL33.shaders.preprocessor.expressions.and_vertex
1826 KHR-GL33.shaders.preprocessor.expressions.and_fragment
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1830 KHR-GL33.shaders.preprocessor.expressions.mod_fragment
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1833 KHR-GL33.shaders.preprocessor.expressions.parenthesis_tricky_vertex
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1835 KHR-GL33.shaders.preprocessor.expressions.parenthesis_if_no_vertex
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1862 KHR-GL33.shaders.preprocessor.invalid_expressions.invalid_expr_1_fragment
1863 KHR-GL33.shaders.preprocessor.invalid_expressions.invalid_expr_2_vertex
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1865 KHR-GL33.shaders.preprocessor.invalid_expressions.invalid_expr_3_vertex
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1868 KHR-GL33.shaders.preprocessor.invalid_expressions.unopened_parenthesis_fragment
1869 KHR-GL33.shaders.preprocessor.invalid_expressions.unclosed_parenthesis_vertex
1870 KHR-GL33.shaders.preprocessor.invalid_expressions.unclosed_parenthesis_fragment
1871 KHR-GL33.shaders.preprocessor.operator_precedence.modulo_vs_not_vertex
1872 KHR-GL33.shaders.preprocessor.operator_precedence.modulo_vs_not_fragment
1873 KHR-GL33.shaders.preprocessor.operator_precedence.div_vs_not_vertex
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1875 KHR-GL33.shaders.preprocessor.operator_precedence.mul_vs_not_vertex
1876 KHR-GL33.shaders.preprocessor.operator_precedence.mul_vs_not_fragment
1877 KHR-GL33.shaders.preprocessor.operator_precedence.modulo_vs_bit_invert_vertex
1878 KHR-GL33.shaders.preprocessor.operator_precedence.modulo_vs_bit_invert_fragment
1879 KHR-GL33.shaders.preprocessor.operator_precedence.modulo_vs_minus_vertex
1880 KHR-GL33.shaders.preprocessor.operator_precedence.modulo_vs_minus_fragment
1881 KHR-GL33.shaders.preprocessor.operator_precedence.modulo_vs_plus_vertex
1882 KHR-GL33.shaders.preprocessor.operator_precedence.modulo_vs_plus_fragment
1883 KHR-GL33.shaders.preprocessor.operator_precedence.div_vs_bit_invert_vertex
1884 KHR-GL33.shaders.preprocessor.operator_precedence.div_vs_bit_invert_fragment
1885 KHR-GL33.shaders.preprocessor.operator_precedence.div_vs_minus_vertex
1886 KHR-GL33.shaders.preprocessor.operator_precedence.div_vs_minus_fragment
1887 KHR-GL33.shaders.preprocessor.operator_precedence.div_vs_plus_vertex
1888 KHR-GL33.shaders.preprocessor.operator_precedence.div_vs_plus_fragment
1889 KHR-GL33.shaders.preprocessor.operator_precedence.mul_vs_bit_invert_vertex
1890 KHR-GL33.shaders.preprocessor.operator_precedence.mul_vs_bit_invert_fragment
1891 KHR-GL33.shaders.preprocessor.operator_precedence.mul_vs_minus_vertex
1892 KHR-GL33.shaders.preprocessor.operator_precedence.mul_vs_minus_fragment
1893 KHR-GL33.shaders.preprocessor.operator_precedence.mul_vs_plus_vertex
1894 KHR-GL33.shaders.preprocessor.operator_precedence.mul_vs_plus_fragment
1895 KHR-GL33.shaders.preprocessor.operator_precedence.sub_vs_modulo_vertex
1896 KHR-GL33.shaders.preprocessor.operator_precedence.sub_vs_modulo_fragment
1897 KHR-GL33.shaders.preprocessor.operator_precedence.sub_vs_div_vertex
1898 KHR-GL33.shaders.preprocessor.operator_precedence.sub_vs_div_fragment
1899 KHR-GL33.shaders.preprocessor.operator_precedence.sub_vs_mul_vertex
1900 KHR-GL33.shaders.preprocessor.operator_precedence.sub_vs_mul_fragment
1901 KHR-GL33.shaders.preprocessor.operator_precedence.add_vs_modulo_vertex
1902 KHR-GL33.shaders.preprocessor.operator_precedence.add_vs_modulo_fragment
1903 KHR-GL33.shaders.preprocessor.operator_precedence.add_vs_div_vertex
1904 KHR-GL33.shaders.preprocessor.operator_precedence.add_vs_div_fragment
1905 KHR-GL33.shaders.preprocessor.operator_precedence.add_vs_mul_vertex
1906 KHR-GL33.shaders.preprocessor.operator_precedence.add_vs_mul_fragment
1907 KHR-GL33.shaders.preprocessor.operator_precedence.rshift_vs_sub_vertex
1908 KHR-GL33.shaders.preprocessor.operator_precedence.rshift_vs_sub_fragment
1909 KHR-GL33.shaders.preprocessor.operator_precedence.rshift_vs_add_vertex
1910 KHR-GL33.shaders.preprocessor.operator_precedence.rshift_vs_add_fragment
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1912 KHR-GL33.shaders.preprocessor.operator_precedence.lshift_vs_sub_fragment
1913 KHR-GL33.shaders.preprocessor.operator_precedence.lshift_vs_add_vertex
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1915 KHR-GL33.shaders.preprocessor.operator_precedence.greater_or_equal_vs_rshift_vertex
1916 KHR-GL33.shaders.preprocessor.operator_precedence.greater_or_equal_vs_rshift_fragment
1917 KHR-GL33.shaders.preprocessor.operator_precedence.greater_or_equal_vs_lshift_vertex
1918 KHR-GL33.shaders.preprocessor.operator_precedence.greater_or_equal_vs_lshift_fragment
1919 KHR-GL33.shaders.preprocessor.operator_precedence.less_or_equal_vs_rshift_vertex
1920 KHR-GL33.shaders.preprocessor.operator_precedence.less_or_equal_vs_rshift_fragment
1921 KHR-GL33.shaders.preprocessor.operator_precedence.less_or_equal_vs_lshift_vertex
1922 KHR-GL33.shaders.preprocessor.operator_precedence.less_or_equal_vs_lshift_fragment
1923 KHR-GL33.shaders.preprocessor.operator_precedence.greater_vs_rshift_vertex
1924 KHR-GL33.shaders.preprocessor.operator_precedence.greater_vs_rshift_fragment
1925 KHR-GL33.shaders.preprocessor.operator_precedence.greater_vs_lshift_vertex
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1929 KHR-GL33.shaders.preprocessor.operator_precedence.less_vs_lshift_vertex
1930 KHR-GL33.shaders.preprocessor.operator_precedence.less_vs_lshift_fragment
1931 KHR-GL33.shaders.preprocessor.operator_precedence.not_equal_vs_greater_or_equal_vertex
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1935 KHR-GL33.shaders.preprocessor.operator_precedence.not_equal_vs_greater_vertex
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1942 KHR-GL33.shaders.preprocessor.operator_precedence.equal_vs_less_or_equal_fragment
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1951 KHR-GL33.shaders.preprocessor.operator_precedence.xor_vs_bitwise_and_vertex
1952 KHR-GL33.shaders.preprocessor.operator_precedence.xor_vs_bitwise_and_fragment
1953 KHR-GL33.shaders.preprocessor.operator_precedence.bitwise_or_vs_xor_vertex
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1955 KHR-GL33.shaders.preprocessor.operator_precedence.logical_and_vs_bitwise_or_vertex
1956 KHR-GL33.shaders.preprocessor.operator_precedence.logical_and_vs_bitwise_or_fragment
1957 KHR-GL33.shaders.preprocessor.operator_precedence.logical_and_vs_bitwise_and_vertex
1958 KHR-GL33.shaders.preprocessor.operator_precedence.logical_and_vs_bitwise_and_fragment
1959 KHR-GL33.shaders.preprocessor.operator_precedence.logical_or_vs_logical_and_vertex
1960 KHR-GL33.shaders.preprocessor.operator_precedence.logical_or_vs_logical_and_fragment
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1964 KHR-GL33.shaders.struct.local.nested_fragment
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2009 KHR-GL33.shaders.struct.uniform.array_member_vertex
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2011 KHR-GL33.shaders.struct.uniform.array_member_dynamic_index_vertex
2012 KHR-GL33.shaders.struct.uniform.array_member_dynamic_index_fragment
2013 KHR-GL33.shaders.struct.uniform.struct_array_vertex
2014 KHR-GL33.shaders.struct.uniform.struct_array_fragment
2015 KHR-GL33.shaders.struct.uniform.struct_array_dynamic_index_vertex
2016 KHR-GL33.shaders.struct.uniform.struct_array_dynamic_index_fragment
2017 KHR-GL33.shaders.struct.uniform.nested_struct_array_vertex
2018 KHR-GL33.shaders.struct.uniform.nested_struct_array_fragment
2019 KHR-GL33.shaders.struct.uniform.nested_struct_array_dynamic_index_vertex
2020 KHR-GL33.shaders.struct.uniform.nested_struct_array_dynamic_index_fragment
2021 KHR-GL33.shaders.struct.uniform.loop_struct_array_vertex
2022 KHR-GL33.shaders.struct.uniform.loop_struct_array_fragment
2023 KHR-GL33.shaders.struct.uniform.loop_nested_struct_array_vertex
2024 KHR-GL33.shaders.struct.uniform.loop_nested_struct_array_fragment
2025 KHR-GL33.shaders.struct.uniform.dynamic_loop_struct_array_vertex
2026 KHR-GL33.shaders.struct.uniform.dynamic_loop_struct_array_fragment
2027 KHR-GL33.shaders.struct.uniform.dynamic_loop_nested_struct_array_vertex
2028 KHR-GL33.shaders.struct.uniform.dynamic_loop_nested_struct_array_fragment
2029 KHR-GL33.shaders.struct.uniform.sampler_vertex
2030 KHR-GL33.shaders.struct.uniform.sampler_fragment
2031 KHR-GL33.shaders.struct.uniform.sampler_nested_vertex
2032 KHR-GL33.shaders.struct.uniform.sampler_nested_fragment
2033 KHR-GL33.shaders.struct.uniform.sampler_array_vertex
2034 KHR-GL33.shaders.struct.uniform.sampler_array_fragment
2035 KHR-GL33.shaders.uniform_block.single_basic_type.shared.lowp_float
2036 KHR-GL33.shaders.uniform_block.single_basic_type.shared.mediump_float
2037 KHR-GL33.shaders.uniform_block.single_basic_type.shared.highp_float
2038 KHR-GL33.shaders.uniform_block.single_basic_type.shared.lowp_vec2
2039 KHR-GL33.shaders.uniform_block.single_basic_type.shared.mediump_vec2
2040 KHR-GL33.shaders.uniform_block.single_basic_type.shared.highp_vec2
2041 KHR-GL33.shaders.uniform_block.single_basic_type.shared.lowp_vec3
2042 KHR-GL33.shaders.uniform_block.single_basic_type.shared.mediump_vec3
2043 KHR-GL33.shaders.uniform_block.single_basic_type.shared.highp_vec3
2044 KHR-GL33.shaders.uniform_block.single_basic_type.shared.lowp_vec4
2045 KHR-GL33.shaders.uniform_block.single_basic_type.shared.mediump_vec4
2046 KHR-GL33.shaders.uniform_block.single_basic_type.shared.highp_vec4
2047 KHR-GL33.shaders.uniform_block.single_basic_type.shared.lowp_int
2048 KHR-GL33.shaders.uniform_block.single_basic_type.shared.mediump_int
2049 KHR-GL33.shaders.uniform_block.single_basic_type.shared.highp_int
2050 KHR-GL33.shaders.uniform_block.single_basic_type.shared.lowp_ivec2
2051 KHR-GL33.shaders.uniform_block.single_basic_type.shared.mediump_ivec2
2052 KHR-GL33.shaders.uniform_block.single_basic_type.shared.highp_ivec2
2053 KHR-GL33.shaders.uniform_block.single_basic_type.shared.lowp_ivec3
2054 KHR-GL33.shaders.uniform_block.single_basic_type.shared.mediump_ivec3
2055 KHR-GL33.shaders.uniform_block.single_basic_type.shared.highp_ivec3
2056 KHR-GL33.shaders.uniform_block.single_basic_type.shared.lowp_ivec4
2057 KHR-GL33.shaders.uniform_block.single_basic_type.shared.mediump_ivec4
2058 KHR-GL33.shaders.uniform_block.single_basic_type.shared.highp_ivec4
2059 KHR-GL33.shaders.uniform_block.single_basic_type.shared.lowp_uint
2060 KHR-GL33.shaders.uniform_block.single_basic_type.shared.mediump_uint
2061 KHR-GL33.shaders.uniform_block.single_basic_type.shared.highp_uint
2062 KHR-GL33.shaders.uniform_block.single_basic_type.shared.lowp_uvec2
2063 KHR-GL33.shaders.uniform_block.single_basic_type.shared.mediump_uvec2
2064 KHR-GL33.shaders.uniform_block.single_basic_type.shared.highp_uvec2
2065 KHR-GL33.shaders.uniform_block.single_basic_type.shared.lowp_uvec3
2066 KHR-GL33.shaders.uniform_block.single_basic_type.shared.mediump_uvec3
2067 KHR-GL33.shaders.uniform_block.single_basic_type.shared.highp_uvec3
2068 KHR-GL33.shaders.uniform_block.single_basic_type.shared.lowp_uvec4
2069 KHR-GL33.shaders.uniform_block.single_basic_type.shared.mediump_uvec4
2070 KHR-GL33.shaders.uniform_block.single_basic_type.shared.highp_uvec4
2071 KHR-GL33.shaders.uniform_block.single_basic_type.shared.bool
2072 KHR-GL33.shaders.uniform_block.single_basic_type.shared.bvec2
2073 KHR-GL33.shaders.uniform_block.single_basic_type.shared.bvec3
2074 KHR-GL33.shaders.uniform_block.single_basic_type.shared.bvec4
2075 KHR-GL33.shaders.uniform_block.single_basic_type.shared.lowp_mat2
2076 KHR-GL33.shaders.uniform_block.single_basic_type.shared.mediump_mat2
2077 KHR-GL33.shaders.uniform_block.single_basic_type.shared.highp_mat2
2078 KHR-GL33.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat2
2079 KHR-GL33.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat2
2080 KHR-GL33.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat2
2081 KHR-GL33.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat2
2082 KHR-GL33.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat2
2083 KHR-GL33.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat2
2084 KHR-GL33.shaders.uniform_block.single_basic_type.shared.lowp_mat3
2085 KHR-GL33.shaders.uniform_block.single_basic_type.shared.mediump_mat3
2086 KHR-GL33.shaders.uniform_block.single_basic_type.shared.highp_mat3
2087 KHR-GL33.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat3
2088 KHR-GL33.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat3
2089 KHR-GL33.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat3
2090 KHR-GL33.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat3
2091 KHR-GL33.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat3
2092 KHR-GL33.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat3
2093 KHR-GL33.shaders.uniform_block.single_basic_type.shared.lowp_mat4
2094 KHR-GL33.shaders.uniform_block.single_basic_type.shared.mediump_mat4
2095 KHR-GL33.shaders.uniform_block.single_basic_type.shared.highp_mat4
2096 KHR-GL33.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat4
2097 KHR-GL33.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat4
2098 KHR-GL33.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat4
2099 KHR-GL33.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat4
2100 KHR-GL33.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat4
2101 KHR-GL33.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat4
2102 KHR-GL33.shaders.uniform_block.single_basic_type.shared.lowp_mat2x3
2103 KHR-GL33.shaders.uniform_block.single_basic_type.shared.mediump_mat2x3
2104 KHR-GL33.shaders.uniform_block.single_basic_type.shared.highp_mat2x3
2105 KHR-GL33.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat2x3
2106 KHR-GL33.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat2x3
2107 KHR-GL33.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat2x3
2108 KHR-GL33.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat2x3
2109 KHR-GL33.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat2x3
2110 KHR-GL33.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat2x3
2111 KHR-GL33.shaders.uniform_block.single_basic_type.shared.lowp_mat2x4
2112 KHR-GL33.shaders.uniform_block.single_basic_type.shared.mediump_mat2x4
2113 KHR-GL33.shaders.uniform_block.single_basic_type.shared.highp_mat2x4
2114 KHR-GL33.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat2x4
2115 KHR-GL33.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat2x4
2116 KHR-GL33.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat2x4
2117 KHR-GL33.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat2x4
2118 KHR-GL33.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat2x4
2119 KHR-GL33.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat2x4
2120 KHR-GL33.shaders.uniform_block.single_basic_type.shared.lowp_mat3x2
2121 KHR-GL33.shaders.uniform_block.single_basic_type.shared.mediump_mat3x2
2122 KHR-GL33.shaders.uniform_block.single_basic_type.shared.highp_mat3x2
2123 KHR-GL33.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat3x2
2124 KHR-GL33.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat3x2
2125 KHR-GL33.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat3x2
2126 KHR-GL33.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat3x2
2127 KHR-GL33.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat3x2
2128 KHR-GL33.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat3x2
2129 KHR-GL33.shaders.uniform_block.single_basic_type.shared.lowp_mat3x4
2130 KHR-GL33.shaders.uniform_block.single_basic_type.shared.mediump_mat3x4
2131 KHR-GL33.shaders.uniform_block.single_basic_type.shared.highp_mat3x4
2132 KHR-GL33.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat3x4
2133 KHR-GL33.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat3x4
2134 KHR-GL33.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat3x4
2135 KHR-GL33.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat3x4
2136 KHR-GL33.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat3x4
2137 KHR-GL33.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat3x4
2138 KHR-GL33.shaders.uniform_block.single_basic_type.shared.lowp_mat4x2
2139 KHR-GL33.shaders.uniform_block.single_basic_type.shared.mediump_mat4x2
2140 KHR-GL33.shaders.uniform_block.single_basic_type.shared.highp_mat4x2
2141 KHR-GL33.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat4x2
2142 KHR-GL33.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat4x2
2143 KHR-GL33.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat4x2
2144 KHR-GL33.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat4x2
2145 KHR-GL33.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat4x2
2146 KHR-GL33.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat4x2
2147 KHR-GL33.shaders.uniform_block.single_basic_type.shared.lowp_mat4x3
2148 KHR-GL33.shaders.uniform_block.single_basic_type.shared.mediump_mat4x3
2149 KHR-GL33.shaders.uniform_block.single_basic_type.shared.highp_mat4x3
2150 KHR-GL33.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat4x3
2151 KHR-GL33.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat4x3
2152 KHR-GL33.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat4x3
2153 KHR-GL33.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat4x3
2154 KHR-GL33.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat4x3
2155 KHR-GL33.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat4x3
2156 KHR-GL33.shaders.uniform_block.single_basic_type.packed.lowp_float
2157 KHR-GL33.shaders.uniform_block.single_basic_type.packed.mediump_float
2158 KHR-GL33.shaders.uniform_block.single_basic_type.packed.highp_float
2159 KHR-GL33.shaders.uniform_block.single_basic_type.packed.lowp_vec2
2160 KHR-GL33.shaders.uniform_block.single_basic_type.packed.mediump_vec2
2161 KHR-GL33.shaders.uniform_block.single_basic_type.packed.highp_vec2
2162 KHR-GL33.shaders.uniform_block.single_basic_type.packed.lowp_vec3
2163 KHR-GL33.shaders.uniform_block.single_basic_type.packed.mediump_vec3
2164 KHR-GL33.shaders.uniform_block.single_basic_type.packed.highp_vec3
2165 KHR-GL33.shaders.uniform_block.single_basic_type.packed.lowp_vec4
2166 KHR-GL33.shaders.uniform_block.single_basic_type.packed.mediump_vec4
2167 KHR-GL33.shaders.uniform_block.single_basic_type.packed.highp_vec4
2168 KHR-GL33.shaders.uniform_block.single_basic_type.packed.lowp_int
2169 KHR-GL33.shaders.uniform_block.single_basic_type.packed.mediump_int
2170 KHR-GL33.shaders.uniform_block.single_basic_type.packed.highp_int
2171 KHR-GL33.shaders.uniform_block.single_basic_type.packed.lowp_ivec2
2172 KHR-GL33.shaders.uniform_block.single_basic_type.packed.mediump_ivec2
2173 KHR-GL33.shaders.uniform_block.single_basic_type.packed.highp_ivec2
2174 KHR-GL33.shaders.uniform_block.single_basic_type.packed.lowp_ivec3
2175 KHR-GL33.shaders.uniform_block.single_basic_type.packed.mediump_ivec3
2176 KHR-GL33.shaders.uniform_block.single_basic_type.packed.highp_ivec3
2177 KHR-GL33.shaders.uniform_block.single_basic_type.packed.lowp_ivec4
2178 KHR-GL33.shaders.uniform_block.single_basic_type.packed.mediump_ivec4
2179 KHR-GL33.shaders.uniform_block.single_basic_type.packed.highp_ivec4
2180 KHR-GL33.shaders.uniform_block.single_basic_type.packed.lowp_uint
2181 KHR-GL33.shaders.uniform_block.single_basic_type.packed.mediump_uint
2182 KHR-GL33.shaders.uniform_block.single_basic_type.packed.highp_uint
2183 KHR-GL33.shaders.uniform_block.single_basic_type.packed.lowp_uvec2
2184 KHR-GL33.shaders.uniform_block.single_basic_type.packed.mediump_uvec2
2185 KHR-GL33.shaders.uniform_block.single_basic_type.packed.highp_uvec2
2186 KHR-GL33.shaders.uniform_block.single_basic_type.packed.lowp_uvec3
2187 KHR-GL33.shaders.uniform_block.single_basic_type.packed.mediump_uvec3
2188 KHR-GL33.shaders.uniform_block.single_basic_type.packed.highp_uvec3
2189 KHR-GL33.shaders.uniform_block.single_basic_type.packed.lowp_uvec4
2190 KHR-GL33.shaders.uniform_block.single_basic_type.packed.mediump_uvec4
2191 KHR-GL33.shaders.uniform_block.single_basic_type.packed.highp_uvec4
2192 KHR-GL33.shaders.uniform_block.single_basic_type.packed.bool
2193 KHR-GL33.shaders.uniform_block.single_basic_type.packed.bvec2
2194 KHR-GL33.shaders.uniform_block.single_basic_type.packed.bvec3
2195 KHR-GL33.shaders.uniform_block.single_basic_type.packed.bvec4
2196 KHR-GL33.shaders.uniform_block.single_basic_type.packed.lowp_mat2
2197 KHR-GL33.shaders.uniform_block.single_basic_type.packed.mediump_mat2
2198 KHR-GL33.shaders.uniform_block.single_basic_type.packed.highp_mat2
2199 KHR-GL33.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat2
2200 KHR-GL33.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat2
2201 KHR-GL33.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat2
2202 KHR-GL33.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat2
2203 KHR-GL33.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat2
2204 KHR-GL33.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat2
2205 KHR-GL33.shaders.uniform_block.single_basic_type.packed.lowp_mat3
2206 KHR-GL33.shaders.uniform_block.single_basic_type.packed.mediump_mat3
2207 KHR-GL33.shaders.uniform_block.single_basic_type.packed.highp_mat3
2208 KHR-GL33.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat3
2209 KHR-GL33.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat3
2210 KHR-GL33.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat3
2211 KHR-GL33.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat3
2212 KHR-GL33.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat3
2213 KHR-GL33.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat3
2214 KHR-GL33.shaders.uniform_block.single_basic_type.packed.lowp_mat4
2215 KHR-GL33.shaders.uniform_block.single_basic_type.packed.mediump_mat4
2216 KHR-GL33.shaders.uniform_block.single_basic_type.packed.highp_mat4
2217 KHR-GL33.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat4
2218 KHR-GL33.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat4
2219 KHR-GL33.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat4
2220 KHR-GL33.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat4
2221 KHR-GL33.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat4
2222 KHR-GL33.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat4
2223 KHR-GL33.shaders.uniform_block.single_basic_type.packed.lowp_mat2x3
2224 KHR-GL33.shaders.uniform_block.single_basic_type.packed.mediump_mat2x3
2225 KHR-GL33.shaders.uniform_block.single_basic_type.packed.highp_mat2x3
2226 KHR-GL33.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat2x3
2227 KHR-GL33.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat2x3
2228 KHR-GL33.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat2x3
2229 KHR-GL33.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat2x3
2230 KHR-GL33.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat2x3
2231 KHR-GL33.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat2x3
2232 KHR-GL33.shaders.uniform_block.single_basic_type.packed.lowp_mat2x4
2233 KHR-GL33.shaders.uniform_block.single_basic_type.packed.mediump_mat2x4
2234 KHR-GL33.shaders.uniform_block.single_basic_type.packed.highp_mat2x4
2235 KHR-GL33.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat2x4
2236 KHR-GL33.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat2x4
2237 KHR-GL33.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat2x4
2238 KHR-GL33.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat2x4
2239 KHR-GL33.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat2x4
2240 KHR-GL33.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat2x4
2241 KHR-GL33.shaders.uniform_block.single_basic_type.packed.lowp_mat3x2
2242 KHR-GL33.shaders.uniform_block.single_basic_type.packed.mediump_mat3x2
2243 KHR-GL33.shaders.uniform_block.single_basic_type.packed.highp_mat3x2
2244 KHR-GL33.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat3x2
2245 KHR-GL33.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat3x2
2246 KHR-GL33.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat3x2
2247 KHR-GL33.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat3x2
2248 KHR-GL33.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat3x2
2249 KHR-GL33.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat3x2
2250 KHR-GL33.shaders.uniform_block.single_basic_type.packed.lowp_mat3x4
2251 KHR-GL33.shaders.uniform_block.single_basic_type.packed.mediump_mat3x4
2252 KHR-GL33.shaders.uniform_block.single_basic_type.packed.highp_mat3x4
2253 KHR-GL33.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat3x4
2254 KHR-GL33.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat3x4
2255 KHR-GL33.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat3x4
2256 KHR-GL33.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat3x4
2257 KHR-GL33.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat3x4
2258 KHR-GL33.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat3x4
2259 KHR-GL33.shaders.uniform_block.single_basic_type.packed.lowp_mat4x2
2260 KHR-GL33.shaders.uniform_block.single_basic_type.packed.mediump_mat4x2
2261 KHR-GL33.shaders.uniform_block.single_basic_type.packed.highp_mat4x2
2262 KHR-GL33.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat4x2
2263 KHR-GL33.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat4x2
2264 KHR-GL33.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat4x2
2265 KHR-GL33.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat4x2
2266 KHR-GL33.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat4x2
2267 KHR-GL33.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat4x2
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2515 KHR-GL33.shaders.uniform_block.single_basic_array.std140.mat3x2
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2517 KHR-GL33.shaders.uniform_block.single_basic_array.std140.column_major_mat3x2
2518 KHR-GL33.shaders.uniform_block.single_basic_array.std140.mat3x4
2519 KHR-GL33.shaders.uniform_block.single_basic_array.std140.row_major_mat3x4
2520 KHR-GL33.shaders.uniform_block.single_basic_array.std140.column_major_mat3x4
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2795 KHR-GL33.shaders.uniform_block.random.nested_structs_arrays.3
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2802 KHR-GL33.shaders.uniform_block.random.nested_structs_instance_arrays.0
2803 KHR-GL33.shaders.uniform_block.random.nested_structs_instance_arrays.1
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2806 KHR-GL33.shaders.uniform_block.random.nested_structs_instance_arrays.4
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2827 KHR-GL33.shaders.uniform_block.random.all_per_block_buffers.5
2828 KHR-GL33.shaders.uniform_block.random.all_per_block_buffers.6
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2830 KHR-GL33.shaders.uniform_block.random.all_per_block_buffers.8
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2841 KHR-GL33.shaders.uniform_block.random.all_per_block_buffers.19
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2860 KHR-GL33.shaders.uniform_block.random.all_shared_buffer.18
2861 KHR-GL33.shaders.uniform_block.random.all_shared_buffer.19
2862 KHR-GL33.shaders.uniform_block.common.name_matching
2863 KHR-GL33.shaders.shader_integer_mix.define
2864 KHR-GL33.shaders.shader_integer_mix.prototypes-extension
2865 KHR-GL33.shaders.shader_integer_mix.prototypes
2866 KHR-GL33.shaders.shader_integer_mix.prototypes-negative
2867 KHR-GL33.shaders.shader_integer_mix.mix-ivec4
2868 KHR-GL33.shaders.shader_integer_mix.mix-uvec4
2869 KHR-GL33.shaders.shader_integer_mix.mix-bvec4
2870 KHR-GL33.shaders.negative.initialize
2871 KHR-GL33.shaders.negative.constant_sequence
2872 KHR-GL33.pipeline_statistics_query_tests_ARB.api_coverage_invalid_glbeginquery_calls
2873 KHR-GL33.pipeline_statistics_query_tests_ARB.api_coverage_unsupported_calls
2874 KHR-GL33.pipeline_statistics_query_tests_ARB.functional_default_qo_values
2875 KHR-GL33.pipeline_statistics_query_tests_ARB.functional_non_rendering_commands_do_not_affect_queries
2876 KHR-GL33.pipeline_statistics_query_tests_ARB.functional_primitives_vertices_submitted_and_clipping_input_output_primitives
2877 KHR-GL33.pipeline_statistics_query_tests_ARB.functional_vertex_shader_invocations
2878 KHR-GL33.pipeline_statistics_query_tests_ARB.functional_tess_queries
2879 KHR-GL33.pipeline_statistics_query_tests_ARB.functional_geometry_shader_queries
2880 KHR-GL33.pipeline_statistics_query_tests_ARB.functional_fragment_shader_invocations
2881 KHR-GL33.pipeline_statistics_query_tests_ARB.functional_compute_shader_invocations
2882 KHR-GL33.cull_distance.coverage
2883 KHR-GL33.cull_distance.functional
2884 KHR-GL33.cull_distance.negative
2885 KHR-GL33.texture_swizzle.api_errors
2886 KHR-GL33.texture_swizzle.intial_state
2887 KHR-GL33.texture_swizzle.smoke
2888 KHR-GL33.texture_swizzle.functional