4 KHR-GL32.info.shading_language_version
5 KHR-GL32.info.extensions
6 KHR-GL32.info.render_target
7 KHR-GL32.clip_distance.coverage
8 KHR-GL32.clip_distance.functional
9 KHR-GL32.clip_distance.negative
10 KHR-GL32.glsl_noperspective.functionaltest
11 KHR-GL32.transform_feedback.api_errors_test
12 KHR-GL32.transform_feedback.linking_errors_test
13 KHR-GL32.transform_feedback.limits_test
14 KHR-GL32.transform_feedback.capture_vertex_interleaved_test
15 KHR-GL32.transform_feedback.capture_geometry_interleaved_test
16 KHR-GL32.transform_feedback.capture_vertex_separate_test
17 KHR-GL32.transform_feedback.capture_geometry_separate_test
18 KHR-GL32.transform_feedback.get_xfb_varying
19 KHR-GL32.transform_feedback.query_vertex_interleaved_test
20 KHR-GL32.transform_feedback.query_geometry_interleaved_test
21 KHR-GL32.transform_feedback.query_vertex_separate_test
22 KHR-GL32.transform_feedback.query_geometry_separate_test
23 KHR-GL32.transform_feedback.discard_vertex_test
24 KHR-GL32.transform_feedback.discard_geometry_test
25 KHR-GL32.transform_feedback.draw_xfb_test
26 KHR-GL32.transform_feedback.draw_xfb_feedbackk_test
27 KHR-GL32.transform_feedback.draw_xfb_stream_test
28 KHR-GL32.transform_feedback.capture_special_interleaved_test
29 KHR-GL32.transform_feedback.draw_xfb_instanced_test
30 KHR-GL32.transform_feedback.draw_xfb_stream_instanced_test
31 KHR-GL32.texture_repeat_mode.r8_49x23_0_clamp_to_edge
32 KHR-GL32.texture_repeat_mode.r8_49x23_0_repeat
33 KHR-GL32.texture_repeat_mode.r8_49x23_0_mirrored_repeat
34 KHR-GL32.texture_repeat_mode.r8_49x23_1_clamp_to_edge
35 KHR-GL32.texture_repeat_mode.r8_49x23_1_repeat
36 KHR-GL32.texture_repeat_mode.r8_49x23_1_mirrored_repeat
37 KHR-GL32.texture_repeat_mode.r8_49x23_2_clamp_to_edge
38 KHR-GL32.texture_repeat_mode.r8_49x23_2_repeat
39 KHR-GL32.texture_repeat_mode.r8_49x23_2_mirrored_repeat
40 KHR-GL32.texture_repeat_mode.rgb565_49x23_0_clamp_to_edge
41 KHR-GL32.texture_repeat_mode.rgb565_49x23_0_repeat
42 KHR-GL32.texture_repeat_mode.rgb565_49x23_0_mirrored_repeat
43 KHR-GL32.texture_repeat_mode.rgb565_49x23_1_clamp_to_edge
44 KHR-GL32.texture_repeat_mode.rgb565_49x23_1_repeat
45 KHR-GL32.texture_repeat_mode.rgb565_49x23_1_mirrored_repeat
46 KHR-GL32.texture_repeat_mode.rgb565_49x23_2_clamp_to_edge
47 KHR-GL32.texture_repeat_mode.rgb565_49x23_2_repeat
48 KHR-GL32.texture_repeat_mode.rgb565_49x23_2_mirrored_repeat
49 KHR-GL32.texture_repeat_mode.rgb8_49x23_0_clamp_to_edge
50 KHR-GL32.texture_repeat_mode.rgb8_49x23_0_repeat
51 KHR-GL32.texture_repeat_mode.rgb8_49x23_0_mirrored_repeat
52 KHR-GL32.texture_repeat_mode.rgb8_49x23_1_clamp_to_edge
53 KHR-GL32.texture_repeat_mode.rgb8_49x23_1_repeat
54 KHR-GL32.texture_repeat_mode.rgb8_49x23_1_mirrored_repeat
55 KHR-GL32.texture_repeat_mode.rgb8_49x23_2_clamp_to_edge
56 KHR-GL32.texture_repeat_mode.rgb8_49x23_2_repeat
57 KHR-GL32.texture_repeat_mode.rgb8_49x23_2_mirrored_repeat
58 KHR-GL32.texture_repeat_mode.rgb10_a2_49x23_0_clamp_to_edge
59 KHR-GL32.texture_repeat_mode.rgb10_a2_49x23_0_repeat
60 KHR-GL32.texture_repeat_mode.rgb10_a2_49x23_0_mirrored_repeat
61 KHR-GL32.texture_repeat_mode.rgb10_a2_49x23_1_clamp_to_edge
62 KHR-GL32.texture_repeat_mode.rgb10_a2_49x23_1_repeat
63 KHR-GL32.texture_repeat_mode.rgb10_a2_49x23_1_mirrored_repeat
64 KHR-GL32.texture_repeat_mode.rgb10_a2_49x23_2_clamp_to_edge
65 KHR-GL32.texture_repeat_mode.rgb10_a2_49x23_2_repeat
66 KHR-GL32.texture_repeat_mode.rgb10_a2_49x23_2_mirrored_repeat
67 KHR-GL32.texture_repeat_mode.r32ui_49x23_0_clamp_to_edge
68 KHR-GL32.texture_repeat_mode.r32ui_49x23_0_repeat
69 KHR-GL32.texture_repeat_mode.r32ui_49x23_0_mirrored_repeat
70 KHR-GL32.texture_repeat_mode.r32ui_49x23_1_clamp_to_edge
71 KHR-GL32.texture_repeat_mode.r32ui_49x23_1_repeat
72 KHR-GL32.texture_repeat_mode.r32ui_49x23_1_mirrored_repeat
73 KHR-GL32.texture_repeat_mode.r32ui_49x23_2_clamp_to_edge
74 KHR-GL32.texture_repeat_mode.r32ui_49x23_2_repeat
75 KHR-GL32.texture_repeat_mode.r32ui_49x23_2_mirrored_repeat
76 KHR-GL32.texture_repeat_mode.rg32ui_49x23_0_clamp_to_edge
77 KHR-GL32.texture_repeat_mode.rg32ui_49x23_0_repeat
78 KHR-GL32.texture_repeat_mode.rg32ui_49x23_0_mirrored_repeat
79 KHR-GL32.texture_repeat_mode.rg32ui_49x23_1_clamp_to_edge
80 KHR-GL32.texture_repeat_mode.rg32ui_49x23_1_repeat
81 KHR-GL32.texture_repeat_mode.rg32ui_49x23_1_mirrored_repeat
82 KHR-GL32.texture_repeat_mode.rg32ui_49x23_2_clamp_to_edge
83 KHR-GL32.texture_repeat_mode.rg32ui_49x23_2_repeat
84 KHR-GL32.texture_repeat_mode.rg32ui_49x23_2_mirrored_repeat
85 KHR-GL32.texture_repeat_mode.rgba32ui_49x23_0_clamp_to_edge
86 KHR-GL32.texture_repeat_mode.rgba32ui_49x23_0_repeat
87 KHR-GL32.texture_repeat_mode.rgba32ui_49x23_0_mirrored_repeat
88 KHR-GL32.texture_repeat_mode.rgba32ui_49x23_1_clamp_to_edge
89 KHR-GL32.texture_repeat_mode.rgba32ui_49x23_1_repeat
90 KHR-GL32.texture_repeat_mode.rgba32ui_49x23_1_mirrored_repeat
91 KHR-GL32.texture_repeat_mode.rgba32ui_49x23_2_clamp_to_edge
92 KHR-GL32.texture_repeat_mode.rgba32ui_49x23_2_repeat
93 KHR-GL32.texture_repeat_mode.rgba32ui_49x23_2_mirrored_repeat
94 KHR-GL32.texture_repeat_mode.depth_component16_49x23_0_clamp_to_edge
95 KHR-GL32.texture_repeat_mode.depth_component16_49x23_0_repeat
96 KHR-GL32.texture_repeat_mode.depth_component16_49x23_0_mirrored_repeat
97 KHR-GL32.texture_repeat_mode.depth_component16_49x23_1_clamp_to_edge
98 KHR-GL32.texture_repeat_mode.depth_component16_49x23_1_repeat
99 KHR-GL32.texture_repeat_mode.depth_component16_49x23_1_mirrored_repeat
100 KHR-GL32.texture_repeat_mode.depth_component16_49x23_2_clamp_to_edge
101 KHR-GL32.texture_repeat_mode.depth_component16_49x23_2_repeat
102 KHR-GL32.texture_repeat_mode.depth_component16_49x23_2_mirrored_repeat
103 KHR-GL32.texture_repeat_mode.depth24_stencil8_49x23_0_clamp_to_edge
104 KHR-GL32.texture_repeat_mode.depth24_stencil8_49x23_0_repeat
105 KHR-GL32.texture_repeat_mode.depth24_stencil8_49x23_0_mirrored_repeat
106 KHR-GL32.texture_repeat_mode.depth24_stencil8_49x23_1_clamp_to_edge
107 KHR-GL32.texture_repeat_mode.depth24_stencil8_49x23_1_repeat
108 KHR-GL32.texture_repeat_mode.depth24_stencil8_49x23_1_mirrored_repeat
109 KHR-GL32.texture_repeat_mode.depth24_stencil8_49x23_2_clamp_to_edge
110 KHR-GL32.texture_repeat_mode.depth24_stencil8_49x23_2_repeat
111 KHR-GL32.texture_repeat_mode.depth24_stencil8_49x23_2_mirrored_repeat
112 KHR-GL32.texture_repeat_mode.r8_11x131_0_clamp_to_edge
113 KHR-GL32.texture_repeat_mode.r8_11x131_0_repeat
114 KHR-GL32.texture_repeat_mode.r8_11x131_0_mirrored_repeat
115 KHR-GL32.texture_repeat_mode.r8_11x131_1_clamp_to_edge
116 KHR-GL32.texture_repeat_mode.r8_11x131_1_repeat
117 KHR-GL32.texture_repeat_mode.r8_11x131_1_mirrored_repeat
118 KHR-GL32.texture_repeat_mode.r8_11x131_2_clamp_to_edge
119 KHR-GL32.texture_repeat_mode.r8_11x131_2_repeat
120 KHR-GL32.texture_repeat_mode.r8_11x131_2_mirrored_repeat
121 KHR-GL32.texture_repeat_mode.rgb565_11x131_0_clamp_to_edge
122 KHR-GL32.texture_repeat_mode.rgb565_11x131_0_repeat
123 KHR-GL32.texture_repeat_mode.rgb565_11x131_0_mirrored_repeat
124 KHR-GL32.texture_repeat_mode.rgb565_11x131_1_clamp_to_edge
125 KHR-GL32.texture_repeat_mode.rgb565_11x131_1_repeat
126 KHR-GL32.texture_repeat_mode.rgb565_11x131_1_mirrored_repeat
127 KHR-GL32.texture_repeat_mode.rgb565_11x131_2_clamp_to_edge
128 KHR-GL32.texture_repeat_mode.rgb565_11x131_2_repeat
129 KHR-GL32.texture_repeat_mode.rgb565_11x131_2_mirrored_repeat
130 KHR-GL32.texture_repeat_mode.rgb8_11x131_0_clamp_to_edge
131 KHR-GL32.texture_repeat_mode.rgb8_11x131_0_repeat
132 KHR-GL32.texture_repeat_mode.rgb8_11x131_0_mirrored_repeat
133 KHR-GL32.texture_repeat_mode.rgb8_11x131_1_clamp_to_edge
134 KHR-GL32.texture_repeat_mode.rgb8_11x131_1_repeat
135 KHR-GL32.texture_repeat_mode.rgb8_11x131_1_mirrored_repeat
136 KHR-GL32.texture_repeat_mode.rgb8_11x131_2_clamp_to_edge
137 KHR-GL32.texture_repeat_mode.rgb8_11x131_2_repeat
138 KHR-GL32.texture_repeat_mode.rgb8_11x131_2_mirrored_repeat
139 KHR-GL32.texture_repeat_mode.rgb10_a2_11x131_0_clamp_to_edge
140 KHR-GL32.texture_repeat_mode.rgb10_a2_11x131_0_repeat
141 KHR-GL32.texture_repeat_mode.rgb10_a2_11x131_0_mirrored_repeat
142 KHR-GL32.texture_repeat_mode.rgb10_a2_11x131_1_clamp_to_edge
143 KHR-GL32.texture_repeat_mode.rgb10_a2_11x131_1_repeat
144 KHR-GL32.texture_repeat_mode.rgb10_a2_11x131_1_mirrored_repeat
145 KHR-GL32.texture_repeat_mode.rgb10_a2_11x131_2_clamp_to_edge
146 KHR-GL32.texture_repeat_mode.rgb10_a2_11x131_2_repeat
147 KHR-GL32.texture_repeat_mode.rgb10_a2_11x131_2_mirrored_repeat
148 KHR-GL32.texture_repeat_mode.r32ui_11x131_0_clamp_to_edge
149 KHR-GL32.texture_repeat_mode.r32ui_11x131_0_repeat
150 KHR-GL32.texture_repeat_mode.r32ui_11x131_0_mirrored_repeat
151 KHR-GL32.texture_repeat_mode.r32ui_11x131_1_clamp_to_edge
152 KHR-GL32.texture_repeat_mode.r32ui_11x131_1_repeat
153 KHR-GL32.texture_repeat_mode.r32ui_11x131_1_mirrored_repeat
154 KHR-GL32.texture_repeat_mode.r32ui_11x131_2_clamp_to_edge
155 KHR-GL32.texture_repeat_mode.r32ui_11x131_2_repeat
156 KHR-GL32.texture_repeat_mode.r32ui_11x131_2_mirrored_repeat
157 KHR-GL32.texture_repeat_mode.rg32ui_11x131_0_clamp_to_edge
158 KHR-GL32.texture_repeat_mode.rg32ui_11x131_0_repeat
159 KHR-GL32.texture_repeat_mode.rg32ui_11x131_0_mirrored_repeat
160 KHR-GL32.texture_repeat_mode.rg32ui_11x131_1_clamp_to_edge
161 KHR-GL32.texture_repeat_mode.rg32ui_11x131_1_repeat
162 KHR-GL32.texture_repeat_mode.rg32ui_11x131_1_mirrored_repeat
163 KHR-GL32.texture_repeat_mode.rg32ui_11x131_2_clamp_to_edge
164 KHR-GL32.texture_repeat_mode.rg32ui_11x131_2_repeat
165 KHR-GL32.texture_repeat_mode.rg32ui_11x131_2_mirrored_repeat
166 KHR-GL32.texture_repeat_mode.rgba32ui_11x131_0_clamp_to_edge
167 KHR-GL32.texture_repeat_mode.rgba32ui_11x131_0_repeat
168 KHR-GL32.texture_repeat_mode.rgba32ui_11x131_0_mirrored_repeat
169 KHR-GL32.texture_repeat_mode.rgba32ui_11x131_1_clamp_to_edge
170 KHR-GL32.texture_repeat_mode.rgba32ui_11x131_1_repeat
171 KHR-GL32.texture_repeat_mode.rgba32ui_11x131_1_mirrored_repeat
172 KHR-GL32.texture_repeat_mode.rgba32ui_11x131_2_clamp_to_edge
173 KHR-GL32.texture_repeat_mode.rgba32ui_11x131_2_repeat
174 KHR-GL32.texture_repeat_mode.rgba32ui_11x131_2_mirrored_repeat
175 KHR-GL32.texture_repeat_mode.depth_component16_11x131_0_clamp_to_edge
176 KHR-GL32.texture_repeat_mode.depth_component16_11x131_0_repeat
177 KHR-GL32.texture_repeat_mode.depth_component16_11x131_0_mirrored_repeat
178 KHR-GL32.texture_repeat_mode.depth_component16_11x131_1_clamp_to_edge
179 KHR-GL32.texture_repeat_mode.depth_component16_11x131_1_repeat
180 KHR-GL32.texture_repeat_mode.depth_component16_11x131_1_mirrored_repeat
181 KHR-GL32.texture_repeat_mode.depth_component16_11x131_2_clamp_to_edge
182 KHR-GL32.texture_repeat_mode.depth_component16_11x131_2_repeat
183 KHR-GL32.texture_repeat_mode.depth_component16_11x131_2_mirrored_repeat
184 KHR-GL32.texture_repeat_mode.depth24_stencil8_11x131_0_clamp_to_edge
185 KHR-GL32.texture_repeat_mode.depth24_stencil8_11x131_0_repeat
186 KHR-GL32.texture_repeat_mode.depth24_stencil8_11x131_0_mirrored_repeat
187 KHR-GL32.texture_repeat_mode.depth24_stencil8_11x131_1_clamp_to_edge
188 KHR-GL32.texture_repeat_mode.depth24_stencil8_11x131_1_repeat
189 KHR-GL32.texture_repeat_mode.depth24_stencil8_11x131_1_mirrored_repeat
190 KHR-GL32.texture_repeat_mode.depth24_stencil8_11x131_2_clamp_to_edge
191 KHR-GL32.texture_repeat_mode.depth24_stencil8_11x131_2_repeat
192 KHR-GL32.texture_repeat_mode.depth24_stencil8_11x131_2_mirrored_repeat
193 KHR-GL32.CommonBugs.CommonBug_GetProgramivActiveUniformBlockMaxNameLength
194 KHR-GL32.CommonBugs.CommonBug_InputVariablesCannotBeModified
195 KHR-GL32.CommonBugs.CommonBug_InvalidUseCasesForAllNotFuncsAndExclMarkOp
196 KHR-GL32.CommonBugs.CommonBug_InvalidVSInputs
197 KHR-GL32.CommonBugs.CommonBug_ParenthesisInLayoutQualifierIntegerValue
198 KHR-GL32.CommonBugs.CommonBug_PerVertexValidation
199 KHR-GL32.CommonBugs.CommonBug_ReservedNames
200 KHR-GL32.CommonBugs.CommonBug_SparseBuffersWithCopyOps
201 KHR-GL32.texture_size_promotion.functional
202 KHR-GL32.gpu_shader5_gl.implicit_conversions
203 KHR-GL32.gpu_shader5_gl.function_overloading
204 KHR-GL32.gpu_shader5_gl.float_encoding
205 KHR-GL32.transform_feedback_overflow_query_ARB.implementation-dependent-state
206 KHR-GL32.transform_feedback_overflow_query_ARB.default-context-state
207 KHR-GL32.transform_feedback_overflow_query_ARB.context-state-update
208 KHR-GL32.transform_feedback_overflow_query_ARB.error-invalid-index
209 KHR-GL32.transform_feedback_overflow_query_ARB.error-already-active
210 KHR-GL32.transform_feedback_overflow_query_ARB.error-incompatible-target
211 KHR-GL32.transform_feedback_overflow_query_ARB.error-no-active-query
212 KHR-GL32.transform_feedback_overflow_query_ARB.basic-single-stream-interleaved-attribs
213 KHR-GL32.transform_feedback_overflow_query_ARB.basic-single-stream-separate-attribs
214 KHR-GL32.transform_feedback_overflow_query_ARB.advanced-single-stream-interleaved-attribs
215 KHR-GL32.transform_feedback_overflow_query_ARB.advanced-single-stream-separate-attribs
216 KHR-GL32.transform_feedback_overflow_query_ARB.multiple-streams-one-buffer-per-stream
217 KHR-GL32.transform_feedback_overflow_query_ARB.multiple-streams-multiple-buffers-per-stream
218 KHR-GL32.packed_pixels.rectangle.initial_values
219 KHR-GL32.packed_pixels.rectangle.depth_component
220 KHR-GL32.packed_pixels.rectangle.depth_stencil
221 KHR-GL32.packed_pixels.rectangle.red
222 KHR-GL32.packed_pixels.rectangle.rg
223 KHR-GL32.packed_pixels.rectangle.r8
224 KHR-GL32.packed_pixels.rectangle.r8_snorm
225 KHR-GL32.packed_pixels.rectangle.r16
226 KHR-GL32.packed_pixels.rectangle.r16_snorm
227 KHR-GL32.packed_pixels.rectangle.rg8
228 KHR-GL32.packed_pixels.rectangle.rg8_snorm
229 KHR-GL32.packed_pixels.rectangle.rg16
230 KHR-GL32.packed_pixels.rectangle.rg16_snorm
231 KHR-GL32.packed_pixels.rectangle.r3_g3_b2
232 KHR-GL32.packed_pixels.rectangle.rgb4
233 KHR-GL32.packed_pixels.rectangle.rgb5
234 KHR-GL32.packed_pixels.rectangle.rgb8
235 KHR-GL32.packed_pixels.rectangle.rgb8_snorm
236 KHR-GL32.packed_pixels.rectangle.rgb10
237 KHR-GL32.packed_pixels.rectangle.rgb12
238 KHR-GL32.packed_pixels.rectangle.rgb16
239 KHR-GL32.packed_pixels.rectangle.rgb16_snorm
240 KHR-GL32.packed_pixels.rectangle.rgba2
241 KHR-GL32.packed_pixels.rectangle.rgba4
242 KHR-GL32.packed_pixels.rectangle.rgb5_a1
243 KHR-GL32.packed_pixels.rectangle.rgba8
244 KHR-GL32.packed_pixels.rectangle.rgba8_snorm
245 KHR-GL32.packed_pixels.rectangle.rgb10_a2
246 KHR-GL32.packed_pixels.rectangle.rgb10_a2ui
247 KHR-GL32.packed_pixels.rectangle.rgba12
248 KHR-GL32.packed_pixels.rectangle.rgba16
249 KHR-GL32.packed_pixels.rectangle.rgba16_snorm
250 KHR-GL32.packed_pixels.rectangle.srgb8
251 KHR-GL32.packed_pixels.rectangle.srgb8_alpha8
252 KHR-GL32.packed_pixels.rectangle.r16f
253 KHR-GL32.packed_pixels.rectangle.rg16f
254 KHR-GL32.packed_pixels.rectangle.rgb16f
255 KHR-GL32.packed_pixels.rectangle.rgba16f
256 KHR-GL32.packed_pixels.rectangle.r32f
257 KHR-GL32.packed_pixels.rectangle.rg32f
258 KHR-GL32.packed_pixels.rectangle.rgb32f
259 KHR-GL32.packed_pixels.rectangle.rgba32f
260 KHR-GL32.packed_pixels.rectangle.r11f_g11f_b10f
261 KHR-GL32.packed_pixels.rectangle.rgb9_e5
262 KHR-GL32.packed_pixels.rectangle.r8i
263 KHR-GL32.packed_pixels.rectangle.r8ui
264 KHR-GL32.packed_pixels.rectangle.r16i
265 KHR-GL32.packed_pixels.rectangle.r16ui
266 KHR-GL32.packed_pixels.rectangle.r32i
267 KHR-GL32.packed_pixels.rectangle.r32ui
268 KHR-GL32.packed_pixels.rectangle.rg8i
269 KHR-GL32.packed_pixels.rectangle.rg8ui
270 KHR-GL32.packed_pixels.rectangle.rg16i
271 KHR-GL32.packed_pixels.rectangle.rg16ui
272 KHR-GL32.packed_pixels.rectangle.rg32i
273 KHR-GL32.packed_pixels.rectangle.rg32ui
274 KHR-GL32.packed_pixels.rectangle.rgb8i
275 KHR-GL32.packed_pixels.rectangle.rgb8ui
276 KHR-GL32.packed_pixels.rectangle.rgb16i
277 KHR-GL32.packed_pixels.rectangle.rgb16ui
278 KHR-GL32.packed_pixels.rectangle.rgb32i
279 KHR-GL32.packed_pixels.rectangle.rgb32ui
280 KHR-GL32.packed_pixels.rectangle.rgba8i
281 KHR-GL32.packed_pixels.rectangle.rgba8ui
282 KHR-GL32.packed_pixels.rectangle.rgba16i
283 KHR-GL32.packed_pixels.rectangle.rgba16ui
284 KHR-GL32.packed_pixels.rectangle.rgba32i
285 KHR-GL32.packed_pixels.rectangle.rgba32ui
286 KHR-GL32.packed_pixels.rectangle.depth_component16
287 KHR-GL32.packed_pixels.rectangle.depth_component24
288 KHR-GL32.packed_pixels.rectangle.depth_component32
289 KHR-GL32.packed_pixels.rectangle.depth_component32f
290 KHR-GL32.packed_pixels.rectangle.depth24_stencil8
291 KHR-GL32.packed_pixels.rectangle.depth32f_stencil8
292 KHR-GL32.packed_pixels.rectangle.compressed_red
293 KHR-GL32.packed_pixels.rectangle.compressed_rg
294 KHR-GL32.packed_pixels.rectangle.compressed_rgb
295 KHR-GL32.packed_pixels.rectangle.compressed_rgba
296 KHR-GL32.packed_pixels.rectangle.compressed_srgb
297 KHR-GL32.packed_pixels.rectangle.compressed_srgb_alpha
298 KHR-GL32.packed_pixels.rectangle.compressed_red_rgtc1
299 KHR-GL32.packed_pixels.rectangle.compressed_signed_red_rgtc1
300 KHR-GL32.packed_pixels.rectangle.compressed_rg_rgtc2
301 KHR-GL32.packed_pixels.rectangle.compressed_signed_rg_rgtc2
302 KHR-GL32.packed_pixels.pbo_rectangle.depth_component
303 KHR-GL32.packed_pixels.pbo_rectangle.depth_stencil
304 KHR-GL32.packed_pixels.pbo_rectangle.red
305 KHR-GL32.packed_pixels.pbo_rectangle.rg
306 KHR-GL32.packed_pixels.pbo_rectangle.r8
307 KHR-GL32.packed_pixels.pbo_rectangle.r8_snorm
308 KHR-GL32.packed_pixels.pbo_rectangle.r16
309 KHR-GL32.packed_pixels.pbo_rectangle.r16_snorm
310 KHR-GL32.packed_pixels.pbo_rectangle.rg8
311 KHR-GL32.packed_pixels.pbo_rectangle.rg8_snorm
312 KHR-GL32.packed_pixels.pbo_rectangle.rg16
313 KHR-GL32.packed_pixels.pbo_rectangle.rg16_snorm
314 KHR-GL32.packed_pixels.pbo_rectangle.r3_g3_b2
315 KHR-GL32.packed_pixels.pbo_rectangle.rgb4
316 KHR-GL32.packed_pixels.pbo_rectangle.rgb5
317 KHR-GL32.packed_pixels.pbo_rectangle.rgb8
318 KHR-GL32.packed_pixels.pbo_rectangle.rgb8_snorm
319 KHR-GL32.packed_pixels.pbo_rectangle.rgb10
320 KHR-GL32.packed_pixels.pbo_rectangle.rgb12
321 KHR-GL32.packed_pixels.pbo_rectangle.rgb16
322 KHR-GL32.packed_pixels.pbo_rectangle.rgb16_snorm
323 KHR-GL32.packed_pixels.pbo_rectangle.rgba2
324 KHR-GL32.packed_pixels.pbo_rectangle.rgba4
325 KHR-GL32.packed_pixels.pbo_rectangle.rgb5_a1
326 KHR-GL32.packed_pixels.pbo_rectangle.rgba8
327 KHR-GL32.packed_pixels.pbo_rectangle.rgba8_snorm
328 KHR-GL32.packed_pixels.pbo_rectangle.rgb10_a2
329 KHR-GL32.packed_pixels.pbo_rectangle.rgb10_a2ui
330 KHR-GL32.packed_pixels.pbo_rectangle.rgba12
331 KHR-GL32.packed_pixels.pbo_rectangle.rgba16
332 KHR-GL32.packed_pixels.pbo_rectangle.rgba16_snorm
333 KHR-GL32.packed_pixels.pbo_rectangle.srgb8
334 KHR-GL32.packed_pixels.pbo_rectangle.srgb8_alpha8
335 KHR-GL32.packed_pixels.pbo_rectangle.r16f
336 KHR-GL32.packed_pixels.pbo_rectangle.rg16f
337 KHR-GL32.packed_pixels.pbo_rectangle.rgb16f
338 KHR-GL32.packed_pixels.pbo_rectangle.rgba16f
339 KHR-GL32.packed_pixels.pbo_rectangle.r32f
340 KHR-GL32.packed_pixels.pbo_rectangle.rg32f
341 KHR-GL32.packed_pixels.pbo_rectangle.rgb32f
342 KHR-GL32.packed_pixels.pbo_rectangle.rgba32f
343 KHR-GL32.packed_pixels.pbo_rectangle.r11f_g11f_b10f
344 KHR-GL32.packed_pixels.pbo_rectangle.rgb9_e5
345 KHR-GL32.packed_pixels.pbo_rectangle.r8i
346 KHR-GL32.packed_pixels.pbo_rectangle.r8ui
347 KHR-GL32.packed_pixels.pbo_rectangle.r16i
348 KHR-GL32.packed_pixels.pbo_rectangle.r16ui
349 KHR-GL32.packed_pixels.pbo_rectangle.r32i
350 KHR-GL32.packed_pixels.pbo_rectangle.r32ui
351 KHR-GL32.packed_pixels.pbo_rectangle.rg8i
352 KHR-GL32.packed_pixels.pbo_rectangle.rg8ui
353 KHR-GL32.packed_pixels.pbo_rectangle.rg16i
354 KHR-GL32.packed_pixels.pbo_rectangle.rg16ui
355 KHR-GL32.packed_pixels.pbo_rectangle.rg32i
356 KHR-GL32.packed_pixels.pbo_rectangle.rg32ui
357 KHR-GL32.packed_pixels.pbo_rectangle.rgb8i
358 KHR-GL32.packed_pixels.pbo_rectangle.rgb8ui
359 KHR-GL32.packed_pixels.pbo_rectangle.rgb16i
360 KHR-GL32.packed_pixels.pbo_rectangle.rgb16ui
361 KHR-GL32.packed_pixels.pbo_rectangle.rgb32i
362 KHR-GL32.packed_pixels.pbo_rectangle.rgb32ui
363 KHR-GL32.packed_pixels.pbo_rectangle.rgba8i
364 KHR-GL32.packed_pixels.pbo_rectangle.rgba8ui
365 KHR-GL32.packed_pixels.pbo_rectangle.rgba16i
366 KHR-GL32.packed_pixels.pbo_rectangle.rgba16ui
367 KHR-GL32.packed_pixels.pbo_rectangle.rgba32i
368 KHR-GL32.packed_pixels.pbo_rectangle.rgba32ui
369 KHR-GL32.packed_pixels.pbo_rectangle.depth_component16
370 KHR-GL32.packed_pixels.pbo_rectangle.depth_component24
371 KHR-GL32.packed_pixels.pbo_rectangle.depth_component32
372 KHR-GL32.packed_pixels.pbo_rectangle.depth_component32f
373 KHR-GL32.packed_pixels.pbo_rectangle.depth24_stencil8
374 KHR-GL32.packed_pixels.pbo_rectangle.depth32f_stencil8
375 KHR-GL32.packed_pixels.pbo_rectangle.compressed_red
376 KHR-GL32.packed_pixels.pbo_rectangle.compressed_rg
377 KHR-GL32.packed_pixels.pbo_rectangle.compressed_rgb
378 KHR-GL32.packed_pixels.pbo_rectangle.compressed_rgba
379 KHR-GL32.packed_pixels.pbo_rectangle.compressed_srgb
380 KHR-GL32.packed_pixels.pbo_rectangle.compressed_srgb_alpha
381 KHR-GL32.packed_pixels.pbo_rectangle.compressed_red_rgtc1
382 KHR-GL32.packed_pixels.pbo_rectangle.compressed_signed_red_rgtc1
383 KHR-GL32.packed_pixels.pbo_rectangle.compressed_rg_rgtc2
384 KHR-GL32.packed_pixels.pbo_rectangle.compressed_signed_rg_rgtc2
385 KHR-GL32.packed_pixels.varied_rectangle.depth_component
386 KHR-GL32.packed_pixels.varied_rectangle.depth_stencil
387 KHR-GL32.packed_pixels.varied_rectangle.red
388 KHR-GL32.packed_pixels.varied_rectangle.rg
389 KHR-GL32.packed_pixels.varied_rectangle.r8
390 KHR-GL32.packed_pixels.varied_rectangle.r8_snorm
391 KHR-GL32.packed_pixels.varied_rectangle.r16
392 KHR-GL32.packed_pixels.varied_rectangle.r16_snorm
393 KHR-GL32.packed_pixels.varied_rectangle.rg8
394 KHR-GL32.packed_pixels.varied_rectangle.rg8_snorm
395 KHR-GL32.packed_pixels.varied_rectangle.rg16
396 KHR-GL32.packed_pixels.varied_rectangle.rg16_snorm
397 KHR-GL32.packed_pixels.varied_rectangle.r3_g3_b2
398 KHR-GL32.packed_pixels.varied_rectangle.rgb4
399 KHR-GL32.packed_pixels.varied_rectangle.rgb5
400 KHR-GL32.packed_pixels.varied_rectangle.rgb8
401 KHR-GL32.packed_pixels.varied_rectangle.rgb8_snorm
402 KHR-GL32.packed_pixels.varied_rectangle.rgb10
403 KHR-GL32.packed_pixels.varied_rectangle.rgb12
404 KHR-GL32.packed_pixels.varied_rectangle.rgb16
405 KHR-GL32.packed_pixels.varied_rectangle.rgb16_snorm
406 KHR-GL32.packed_pixels.varied_rectangle.rgba2
407 KHR-GL32.packed_pixels.varied_rectangle.rgba4
408 KHR-GL32.packed_pixels.varied_rectangle.rgb5_a1
409 KHR-GL32.packed_pixels.varied_rectangle.rgba8
410 KHR-GL32.packed_pixels.varied_rectangle.rgba8_snorm
411 KHR-GL32.packed_pixels.varied_rectangle.rgb10_a2
412 KHR-GL32.packed_pixels.varied_rectangle.rgb10_a2ui
413 KHR-GL32.packed_pixels.varied_rectangle.rgba12
414 KHR-GL32.packed_pixels.varied_rectangle.rgba16
415 KHR-GL32.packed_pixels.varied_rectangle.rgba16_snorm
416 KHR-GL32.packed_pixels.varied_rectangle.srgb8
417 KHR-GL32.packed_pixels.varied_rectangle.srgb8_alpha8
418 KHR-GL32.packed_pixels.varied_rectangle.r16f
419 KHR-GL32.packed_pixels.varied_rectangle.rg16f
420 KHR-GL32.packed_pixels.varied_rectangle.rgb16f
421 KHR-GL32.packed_pixels.varied_rectangle.rgba16f
422 KHR-GL32.packed_pixels.varied_rectangle.r32f
423 KHR-GL32.packed_pixels.varied_rectangle.rg32f
424 KHR-GL32.packed_pixels.varied_rectangle.rgb32f
425 KHR-GL32.packed_pixels.varied_rectangle.rgba32f
426 KHR-GL32.packed_pixels.varied_rectangle.r11f_g11f_b10f
427 KHR-GL32.packed_pixels.varied_rectangle.rgb9_e5
428 KHR-GL32.packed_pixels.varied_rectangle.r8i
429 KHR-GL32.packed_pixels.varied_rectangle.r8ui
430 KHR-GL32.packed_pixels.varied_rectangle.r16i
431 KHR-GL32.packed_pixels.varied_rectangle.r16ui
432 KHR-GL32.packed_pixels.varied_rectangle.r32i
433 KHR-GL32.packed_pixels.varied_rectangle.r32ui
434 KHR-GL32.packed_pixels.varied_rectangle.rg8i
435 KHR-GL32.packed_pixels.varied_rectangle.rg8ui
436 KHR-GL32.packed_pixels.varied_rectangle.rg16i
437 KHR-GL32.packed_pixels.varied_rectangle.rg16ui
438 KHR-GL32.packed_pixels.varied_rectangle.rg32i
439 KHR-GL32.packed_pixels.varied_rectangle.rg32ui
440 KHR-GL32.packed_pixels.varied_rectangle.rgb8i
441 KHR-GL32.packed_pixels.varied_rectangle.rgb8ui
442 KHR-GL32.packed_pixels.varied_rectangle.rgb16i
443 KHR-GL32.packed_pixels.varied_rectangle.rgb16ui
444 KHR-GL32.packed_pixels.varied_rectangle.rgb32i
445 KHR-GL32.packed_pixels.varied_rectangle.rgb32ui
446 KHR-GL32.packed_pixels.varied_rectangle.rgba8i
447 KHR-GL32.packed_pixels.varied_rectangle.rgba8ui
448 KHR-GL32.packed_pixels.varied_rectangle.rgba16i
449 KHR-GL32.packed_pixels.varied_rectangle.rgba16ui
450 KHR-GL32.packed_pixels.varied_rectangle.rgba32i
451 KHR-GL32.packed_pixels.varied_rectangle.rgba32ui
452 KHR-GL32.packed_pixels.varied_rectangle.depth_component16
453 KHR-GL32.packed_pixels.varied_rectangle.depth_component24
454 KHR-GL32.packed_pixels.varied_rectangle.depth_component32
455 KHR-GL32.packed_pixels.varied_rectangle.depth_component32f
456 KHR-GL32.packed_pixels.varied_rectangle.depth24_stencil8
457 KHR-GL32.packed_pixels.varied_rectangle.depth32f_stencil8
458 KHR-GL32.packed_pixels.varied_rectangle.compressed_red
459 KHR-GL32.packed_pixels.varied_rectangle.compressed_rg
460 KHR-GL32.packed_pixels.varied_rectangle.compressed_rgb
461 KHR-GL32.packed_pixels.varied_rectangle.compressed_rgba
462 KHR-GL32.packed_pixels.varied_rectangle.compressed_srgb
463 KHR-GL32.packed_pixels.varied_rectangle.compressed_srgb_alpha
464 KHR-GL32.packed_pixels.varied_rectangle.compressed_red_rgtc1
465 KHR-GL32.packed_pixels.varied_rectangle.compressed_signed_red_rgtc1
466 KHR-GL32.packed_pixels.varied_rectangle.compressed_rg_rgtc2
467 KHR-GL32.packed_pixels.varied_rectangle.compressed_signed_rg_rgtc2
468 KHR-GL32.packed_depth_stencil.validate_errors.initial_state
469 KHR-GL32.packed_depth_stencil.validate_errors.depth24_stencil8
470 KHR-GL32.packed_depth_stencil.validate_errors.depth32f_stencil8
471 KHR-GL32.packed_depth_stencil.verify_read_pixels.depth24_stencil8
472 KHR-GL32.packed_depth_stencil.verify_read_pixels.depth32f_stencil8
473 KHR-GL32.packed_depth_stencil.verify_get_tex_image.depth24_stencil8
474 KHR-GL32.packed_depth_stencil.verify_get_tex_image.depth32f_stencil8
475 KHR-GL32.packed_depth_stencil.verify_copy_tex_image.depth24_stencil8
476 KHR-GL32.packed_depth_stencil.verify_copy_tex_image.depth32f_stencil8
477 KHR-GL32.packed_depth_stencil.verify_partial_attachments.depth24_stencil8
478 KHR-GL32.packed_depth_stencil.verify_partial_attachments.depth32f_stencil8
479 KHR-GL32.packed_depth_stencil.verify_mixed_attachments.depth24_stencil8
480 KHR-GL32.packed_depth_stencil.verify_mixed_attachments.depth32f_stencil8
481 KHR-GL32.packed_depth_stencil.verify_parameters.depth24_stencil8
482 KHR-GL32.packed_depth_stencil.verify_parameters.depth32f_stencil8
483 KHR-GL32.packed_depth_stencil.renderbuffers.depth24_stencil8
484 KHR-GL32.packed_depth_stencil.renderbuffers.depth32f_stencil8
485 KHR-GL32.packed_depth_stencil.clear_buffer.depth24_stencil8
486 KHR-GL32.packed_depth_stencil.clear_buffer.depth32f_stencil8
487 KHR-GL32.packed_depth_stencil.blit.depth24_stencil8
488 KHR-GL32.packed_depth_stencil.blit.depth32f_stencil8
489 KHR-GL32.packed_depth_stencil.stencil_texturing.depth24_stencil8
490 KHR-GL32.packed_depth_stencil.stencil_texturing.depth32f_stencil8
491 KHR-GL32.packed_depth_stencil.stencil_size.depth24_stencil8
492 KHR-GL32.packed_depth_stencil.stencil_size.depth32f_stencil8