Add limits_tests implementation
[platform/upstream/VK-GL-CTS.git] / external / openglcts / data / mustpass / gl / khronos_mustpass / 4.5.5.x / gl45-master.txt
1 KHR-GL45.info.vendor
2 KHR-GL45.info.renderer
3 KHR-GL45.info.version
4 KHR-GL45.info.shading_language_version
5 KHR-GL45.info.extensions
6 KHR-GL45.info.render_target
7 KHR-GL45.clip_distance.coverage
8 KHR-GL45.clip_distance.functional
9 KHR-GL45.clip_distance.negative
10 KHR-GL45.gpu_shader5_gl.implicit_conversions
11 KHR-GL45.gpu_shader5_gl.function_overloading
12 KHR-GL45.gpu_shader5_gl.float_encoding
13 KHR-GL45.glsl_noperspective.functionaltest
14 KHR-GL45.transform_feedback.api_errors_test
15 KHR-GL45.transform_feedback.linking_errors_test
16 KHR-GL45.transform_feedback.limits_test
17 KHR-GL45.transform_feedback.capture_vertex_interleaved_test
18 KHR-GL45.transform_feedback.capture_geometry_interleaved_test
19 KHR-GL45.transform_feedback.capture_vertex_separate_test
20 KHR-GL45.transform_feedback.capture_geometry_separate_test
21 KHR-GL45.transform_feedback.get_xfb_varying
22 KHR-GL45.transform_feedback.query_vertex_interleaved_test
23 KHR-GL45.transform_feedback.query_geometry_interleaved_test
24 KHR-GL45.transform_feedback.query_vertex_separate_test
25 KHR-GL45.transform_feedback.query_geometry_separate_test
26 KHR-GL45.transform_feedback.discard_vertex_test
27 KHR-GL45.transform_feedback.discard_geometry_test
28 KHR-GL45.transform_feedback.draw_xfb_test
29 KHR-GL45.transform_feedback.draw_xfb_feedbackk_test
30 KHR-GL45.transform_feedback.draw_xfb_stream_test
31 KHR-GL45.transform_feedback.capture_special_interleaved_test
32 KHR-GL45.transform_feedback.draw_xfb_instanced_test
33 KHR-GL45.transform_feedback.draw_xfb_stream_instanced_test
34 KHR-GL45.CommonBugs.CommonBug_GetProgramivActiveUniformBlockMaxNameLength
35 KHR-GL45.CommonBugs.CommonBug_InputVariablesCannotBeModified
36 KHR-GL45.CommonBugs.CommonBug_InvalidUseCasesForAllNotFuncsAndExclMarkOp
37 KHR-GL45.CommonBugs.CommonBug_InvalidVSInputs
38 KHR-GL45.CommonBugs.CommonBug_ParenthesisInLayoutQualifierIntegerValue
39 KHR-GL45.CommonBugs.CommonBug_PerVertexValidation
40 KHR-GL45.CommonBugs.CommonBug_ReservedNames
41 KHR-GL45.CommonBugs.CommonBug_SparseBuffersWithCopyOps
42 KHR-GL45.texture_size_promotion.functional
43 KHR-GL45.transform_feedback_overflow_query_ARB.implementation-dependent-state
44 KHR-GL45.transform_feedback_overflow_query_ARB.default-context-state
45 KHR-GL45.transform_feedback_overflow_query_ARB.context-state-update
46 KHR-GL45.transform_feedback_overflow_query_ARB.error-invalid-index
47 KHR-GL45.transform_feedback_overflow_query_ARB.error-already-active
48 KHR-GL45.transform_feedback_overflow_query_ARB.error-incompatible-target
49 KHR-GL45.transform_feedback_overflow_query_ARB.error-no-active-query
50 KHR-GL45.transform_feedback_overflow_query_ARB.basic-single-stream-interleaved-attribs
51 KHR-GL45.transform_feedback_overflow_query_ARB.basic-single-stream-separate-attribs
52 KHR-GL45.transform_feedback_overflow_query_ARB.advanced-single-stream-interleaved-attribs
53 KHR-GL45.transform_feedback_overflow_query_ARB.advanced-single-stream-separate-attribs
54 KHR-GL45.transform_feedback_overflow_query_ARB.multiple-streams-one-buffer-per-stream
55 KHR-GL45.transform_feedback_overflow_query_ARB.multiple-streams-multiple-buffers-per-stream
56 KHR-GL45.shaders.arrays.constructor.float3_vertex
57 KHR-GL45.shaders.arrays.constructor.float3_fragment
58 KHR-GL45.shaders.arrays.constructor.float4_vertex
59 KHR-GL45.shaders.arrays.constructor.float4_fragment
60 KHR-GL45.shaders.arrays.constructor.int3_vertex
61 KHR-GL45.shaders.arrays.constructor.int3_fragment
62 KHR-GL45.shaders.arrays.constructor.int4_vertex
63 KHR-GL45.shaders.arrays.constructor.int4_fragment
64 KHR-GL45.shaders.arrays.constructor.bool3_vertex
65 KHR-GL45.shaders.arrays.constructor.bool3_fragment
66 KHR-GL45.shaders.arrays.constructor.bool4_vertex
67 KHR-GL45.shaders.arrays.constructor.bool4_fragment
68 KHR-GL45.shaders.arrays.constructor.struct3_vertex
69 KHR-GL45.shaders.arrays.constructor.struct3_fragment
70 KHR-GL45.shaders.arrays.constructor.struct4_vertex
71 KHR-GL45.shaders.arrays.constructor.struct4_fragment
72 KHR-GL45.shaders.arrays.constructor.float_vec3_vertex
73 KHR-GL45.shaders.arrays.constructor.float_vec3_fragment
74 KHR-GL45.shaders.arrays.constructor.int_vec3_vertex
75 KHR-GL45.shaders.arrays.constructor.int_vec3_fragment
76 KHR-GL45.shaders.arrays.constructor.bool_vec3_vertex
77 KHR-GL45.shaders.arrays.constructor.bool_vec3_fragment
78 KHR-GL45.shaders.arrays.constructor.float_mat3_vertex
79 KHR-GL45.shaders.arrays.constructor.float_mat3_fragment
80 KHR-GL45.shaders.arrays.constructor.int_mat3_vertex
81 KHR-GL45.shaders.arrays.constructor.int_mat3_fragment
82 KHR-GL45.shaders.arrays.constructor.bool_mat3_vertex
83 KHR-GL45.shaders.arrays.constructor.bool_mat3_fragment
84 KHR-GL45.shaders.arrays.return.float_vertex
85 KHR-GL45.shaders.arrays.return.float_fragment
86 KHR-GL45.shaders.arrays.return.int_vertex
87 KHR-GL45.shaders.arrays.return.int_fragment
88 KHR-GL45.shaders.arrays.return.bool_vertex
89 KHR-GL45.shaders.arrays.return.bool_fragment
90 KHR-GL45.shaders.arrays.return.float_vec3_vertex
91 KHR-GL45.shaders.arrays.return.float_vec3_fragment
92 KHR-GL45.shaders.arrays.return.struct_vertex
93 KHR-GL45.shaders.arrays.return.struct_fragment
94 KHR-GL45.shaders.arrays.return.int_vec3_vertex
95 KHR-GL45.shaders.arrays.return.int_vec3_fragment
96 KHR-GL45.shaders.arrays.return.bool_vec3_vertex
97 KHR-GL45.shaders.arrays.return.bool_vec3_fragment
98 KHR-GL45.shaders.arrays.return.float_mat3_vertex
99 KHR-GL45.shaders.arrays.return.float_mat3_fragment
100 KHR-GL45.shaders.arrays.return.int_mat3_vertex
101 KHR-GL45.shaders.arrays.return.int_mat3_fragment
102 KHR-GL45.shaders.arrays.return.bool_mat3_vertex
103 KHR-GL45.shaders.arrays.return.bool_mat3_fragment
104 KHR-GL45.shaders.arrays.unnamed_parameter.float_vertex
105 KHR-GL45.shaders.arrays.unnamed_parameter.float_fragment
106 KHR-GL45.shaders.arrays.unnamed_parameter.int_vertex
107 KHR-GL45.shaders.arrays.unnamed_parameter.int_fragment
108 KHR-GL45.shaders.arrays.unnamed_parameter.bool_vertex
109 KHR-GL45.shaders.arrays.unnamed_parameter.bool_fragment
110 KHR-GL45.shaders.arrays.unnamed_parameter.struct_vertex
111 KHR-GL45.shaders.arrays.unnamed_parameter.struct_fragment
112 KHR-GL45.shaders.arrays.unnamed_parameter.float_vec3_vertex
113 KHR-GL45.shaders.arrays.unnamed_parameter.float_vec3_fragment
114 KHR-GL45.shaders.arrays.unnamed_parameter.int_vec3_vertex
115 KHR-GL45.shaders.arrays.unnamed_parameter.int_vec3_fragment
116 KHR-GL45.shaders.arrays.unnamed_parameter.bool_vec3_vertex
117 KHR-GL45.shaders.arrays.unnamed_parameter.bool_vec3_fragment
118 KHR-GL45.shaders.arrays.unnamed_parameter.float_mat3_vertex
119 KHR-GL45.shaders.arrays.unnamed_parameter.float_mat3_fragment
120 KHR-GL45.shaders.arrays.unnamed_parameter.int_mat3_vertex
121 KHR-GL45.shaders.arrays.unnamed_parameter.int_mat3_fragment
122 KHR-GL45.shaders.arrays.unnamed_parameter.bool_mat3_vertex
123 KHR-GL45.shaders.arrays.unnamed_parameter.bool_mat3_fragment
124 KHR-GL45.shaders.arrays.declaration.implicit_size_float_vertex
125 KHR-GL45.shaders.arrays.declaration.implicit_size_float_fragment
126 KHR-GL45.shaders.arrays.declaration.implicit_size_int_vertex
127 KHR-GL45.shaders.arrays.declaration.implicit_size_int_fragment
128 KHR-GL45.shaders.arrays.declaration.implicit_size_bool_vertex
129 KHR-GL45.shaders.arrays.declaration.implicit_size_bool_fragment
130 KHR-GL45.shaders.arrays.declaration.implicit_size_struct_vertex
131 KHR-GL45.shaders.arrays.declaration.implicit_size_struct_fragment
132 KHR-GL45.shaders.arrays.declaration.implicit_size_float_vec3_vertex
133 KHR-GL45.shaders.arrays.declaration.implicit_size_float_vec3_fragment
134 KHR-GL45.shaders.arrays.declaration.implicit_size_int_ivec3_vertex
135 KHR-GL45.shaders.arrays.declaration.implicit_size_int_ivec3_fragment
136 KHR-GL45.shaders.arrays.declaration.implicit_size_bool_bvec3_vertex
137 KHR-GL45.shaders.arrays.declaration.implicit_size_bool_bvec3_fragment
138 KHR-GL45.shaders.arrays.declaration.implicit_size_float_mat3_vertex
139 KHR-GL45.shaders.arrays.declaration.implicit_size_float_mat3_fragment
140 KHR-GL45.shaders.arrays.declaration.implicit_size_int_mat3_vertex
141 KHR-GL45.shaders.arrays.declaration.implicit_size_int_mat3_fragment
142 KHR-GL45.shaders.arrays.declaration.implicit_size_bool_mat3_vertex
143 KHR-GL45.shaders.arrays.declaration.implicit_size_bool_mat3_fragment
144 KHR-GL45.shaders.arrays.declaration.constant_expression_array_size_vertex
145 KHR-GL45.shaders.arrays.declaration.constant_expression_array_size_fragment
146 KHR-GL45.shaders.arrays.declaration.constant_expression_array_access_vertex
147 KHR-GL45.shaders.arrays.declaration.constant_expression_array_access_fragment
148 KHR-GL45.shaders.arrays.declaration.dynamic_expression_array_access_vertex
149 KHR-GL45.shaders.arrays.declaration.dynamic_expression_array_access_fragment
150 KHR-GL45.shaders.arrays.length.float_vertex
151 KHR-GL45.shaders.arrays.length.float_fragment
152 KHR-GL45.shaders.arrays.length.int_vertex
153 KHR-GL45.shaders.arrays.length.int_fragment
154 KHR-GL45.shaders.arrays.length.bool_vertex
155 KHR-GL45.shaders.arrays.length.bool_fragment
156 KHR-GL45.shaders.arrays.length.struct_vertex
157 KHR-GL45.shaders.arrays.length.struct_fragment
158 KHR-GL45.shaders.arrays.invalid.multidimensional_array1_vertex
159 KHR-GL45.shaders.arrays.invalid.multidimensional_array1_fragment
160 KHR-GL45.shaders.arrays.invalid.multidimensional_array2_vertex
161 KHR-GL45.shaders.arrays.invalid.multidimensional_array2_fragment
162 KHR-GL45.shaders.arrays.invalid.dynamic_expression_array_size_vertex
163 KHR-GL45.shaders.arrays.invalid.dynamic_expression_array_size_fragment
164 KHR-GL45.shaders.arrays.invalid.constructor_c-style1_vertex
165 KHR-GL45.shaders.arrays.invalid.constructor_c-style1_fragment
166 KHR-GL45.shaders.arrays.invalid.constructor_c-style2_vertex
167 KHR-GL45.shaders.arrays.invalid.constructor_c-style2_fragment
168 KHR-GL45.shaders.fragdepth.write.no_write
169 KHR-GL45.shaders.fragdepth.write.const
170 KHR-GL45.shaders.fragdepth.write.uniform
171 KHR-GL45.shaders.fragdepth.write.dynamic
172 KHR-GL45.shaders.fragdepth.write.fragcoord_z
173 KHR-GL45.shaders.fragdepth.write.uniform_conditional_write
174 KHR-GL45.shaders.fragdepth.write.dynamic_conditional_write
175 KHR-GL45.shaders.fragdepth.write.uniform_loop_write
176 KHR-GL45.shaders.fragdepth.write.write_in_function
177 KHR-GL45.shaders.fragdepth.compare.no_write
178 KHR-GL45.shaders.fragdepth.compare.const
179 KHR-GL45.shaders.fragdepth.compare.uniform
180 KHR-GL45.shaders.fragdepth.compare.dynamic
181 KHR-GL45.shaders.fragdepth.compare.fragcoord_z
182 KHR-GL45.shaders.fragdepth.compare.uniform_conditional_write
183 KHR-GL45.shaders.fragdepth.compare.dynamic_conditional_write
184 KHR-GL45.shaders.fragdepth.compare.uniform_loop_write
185 KHR-GL45.shaders.fragdepth.compare.write_in_function
186 KHR-GL45.shaders.indexing.varying_array.float_static_write_dynamic_read
187 KHR-GL45.shaders.indexing.varying_array.float_static_write_static_loop_read
188 KHR-GL45.shaders.indexing.varying_array.float_static_write_dynamic_loop_read
189 KHR-GL45.shaders.indexing.varying_array.float_dynamic_write_static_read
190 KHR-GL45.shaders.indexing.varying_array.float_dynamic_write_dynamic_read
191 KHR-GL45.shaders.indexing.varying_array.float_dynamic_write_static_loop_read
192 KHR-GL45.shaders.indexing.varying_array.float_dynamic_write_dynamic_loop_read
193 KHR-GL45.shaders.indexing.varying_array.float_static_loop_write_static_read
194 KHR-GL45.shaders.indexing.varying_array.float_static_loop_write_dynamic_read
195 KHR-GL45.shaders.indexing.varying_array.float_static_loop_write_static_loop_read
196 KHR-GL45.shaders.indexing.varying_array.float_static_loop_write_dynamic_loop_read
197 KHR-GL45.shaders.indexing.varying_array.float_dynamic_loop_write_static_read
198 KHR-GL45.shaders.indexing.varying_array.float_dynamic_loop_write_dynamic_read
199 KHR-GL45.shaders.indexing.varying_array.float_dynamic_loop_write_static_loop_read
200 KHR-GL45.shaders.indexing.varying_array.float_dynamic_loop_write_dynamic_loop_read
201 KHR-GL45.shaders.indexing.varying_array.vec2_static_write_dynamic_read
202 KHR-GL45.shaders.indexing.varying_array.vec2_static_write_static_loop_read
203 KHR-GL45.shaders.indexing.varying_array.vec2_static_write_dynamic_loop_read
204 KHR-GL45.shaders.indexing.varying_array.vec2_dynamic_write_static_read
205 KHR-GL45.shaders.indexing.varying_array.vec2_dynamic_write_dynamic_read
206 KHR-GL45.shaders.indexing.varying_array.vec2_dynamic_write_static_loop_read
207 KHR-GL45.shaders.indexing.varying_array.vec2_dynamic_write_dynamic_loop_read
208 KHR-GL45.shaders.indexing.varying_array.vec2_static_loop_write_static_read
209 KHR-GL45.shaders.indexing.varying_array.vec2_static_loop_write_dynamic_read
210 KHR-GL45.shaders.indexing.varying_array.vec2_static_loop_write_static_loop_read
211 KHR-GL45.shaders.indexing.varying_array.vec2_static_loop_write_dynamic_loop_read
212 KHR-GL45.shaders.indexing.varying_array.vec2_dynamic_loop_write_static_read
213 KHR-GL45.shaders.indexing.varying_array.vec2_dynamic_loop_write_dynamic_read
214 KHR-GL45.shaders.indexing.varying_array.vec2_dynamic_loop_write_static_loop_read
215 KHR-GL45.shaders.indexing.varying_array.vec2_dynamic_loop_write_dynamic_loop_read
216 KHR-GL45.shaders.indexing.varying_array.vec3_static_write_dynamic_read
217 KHR-GL45.shaders.indexing.varying_array.vec3_static_write_static_loop_read
218 KHR-GL45.shaders.indexing.varying_array.vec3_static_write_dynamic_loop_read
219 KHR-GL45.shaders.indexing.varying_array.vec3_dynamic_write_static_read
220 KHR-GL45.shaders.indexing.varying_array.vec3_dynamic_write_dynamic_read
221 KHR-GL45.shaders.indexing.varying_array.vec3_dynamic_write_static_loop_read
222 KHR-GL45.shaders.indexing.varying_array.vec3_dynamic_write_dynamic_loop_read
223 KHR-GL45.shaders.indexing.varying_array.vec3_static_loop_write_static_read
224 KHR-GL45.shaders.indexing.varying_array.vec3_static_loop_write_dynamic_read
225 KHR-GL45.shaders.indexing.varying_array.vec3_static_loop_write_static_loop_read
226 KHR-GL45.shaders.indexing.varying_array.vec3_static_loop_write_dynamic_loop_read
227 KHR-GL45.shaders.indexing.varying_array.vec3_dynamic_loop_write_static_read
228 KHR-GL45.shaders.indexing.varying_array.vec3_dynamic_loop_write_dynamic_read
229 KHR-GL45.shaders.indexing.varying_array.vec3_dynamic_loop_write_static_loop_read
230 KHR-GL45.shaders.indexing.varying_array.vec3_dynamic_loop_write_dynamic_loop_read
231 KHR-GL45.shaders.indexing.varying_array.vec4_static_write_dynamic_read
232 KHR-GL45.shaders.indexing.varying_array.vec4_static_write_static_loop_read
233 KHR-GL45.shaders.indexing.varying_array.vec4_static_write_dynamic_loop_read
234 KHR-GL45.shaders.indexing.varying_array.vec4_dynamic_write_static_read
235 KHR-GL45.shaders.indexing.varying_array.vec4_dynamic_write_dynamic_read
236 KHR-GL45.shaders.indexing.varying_array.vec4_dynamic_write_static_loop_read
237 KHR-GL45.shaders.indexing.varying_array.vec4_dynamic_write_dynamic_loop_read
238 KHR-GL45.shaders.indexing.varying_array.vec4_static_loop_write_static_read
239 KHR-GL45.shaders.indexing.varying_array.vec4_static_loop_write_dynamic_read
240 KHR-GL45.shaders.indexing.varying_array.vec4_static_loop_write_static_loop_read
241 KHR-GL45.shaders.indexing.varying_array.vec4_static_loop_write_dynamic_loop_read
242 KHR-GL45.shaders.indexing.varying_array.vec4_dynamic_loop_write_static_read
243 KHR-GL45.shaders.indexing.varying_array.vec4_dynamic_loop_write_dynamic_read
244 KHR-GL45.shaders.indexing.varying_array.vec4_dynamic_loop_write_static_loop_read
245 KHR-GL45.shaders.indexing.varying_array.vec4_dynamic_loop_write_dynamic_loop_read
246 KHR-GL45.shaders.indexing.uniform_array.float_static_read_vertex
247 KHR-GL45.shaders.indexing.uniform_array.float_static_read_fragment
248 KHR-GL45.shaders.indexing.uniform_array.float_dynamic_read_vertex
249 KHR-GL45.shaders.indexing.uniform_array.float_dynamic_read_fragment
250 KHR-GL45.shaders.indexing.uniform_array.float_static_loop_read_vertex
251 KHR-GL45.shaders.indexing.uniform_array.float_static_loop_read_fragment
252 KHR-GL45.shaders.indexing.uniform_array.float_dynamic_loop_read_vertex
253 KHR-GL45.shaders.indexing.uniform_array.float_dynamic_loop_read_fragment
254 KHR-GL45.shaders.indexing.uniform_array.vec2_static_read_vertex
255 KHR-GL45.shaders.indexing.uniform_array.vec2_static_read_fragment
256 KHR-GL45.shaders.indexing.uniform_array.vec2_dynamic_read_vertex
257 KHR-GL45.shaders.indexing.uniform_array.vec2_dynamic_read_fragment
258 KHR-GL45.shaders.indexing.uniform_array.vec2_static_loop_read_vertex
259 KHR-GL45.shaders.indexing.uniform_array.vec2_static_loop_read_fragment
260 KHR-GL45.shaders.indexing.uniform_array.vec2_dynamic_loop_read_vertex
261 KHR-GL45.shaders.indexing.uniform_array.vec2_dynamic_loop_read_fragment
262 KHR-GL45.shaders.indexing.uniform_array.vec3_static_read_vertex
263 KHR-GL45.shaders.indexing.uniform_array.vec3_static_read_fragment
264 KHR-GL45.shaders.indexing.uniform_array.vec3_dynamic_read_vertex
265 KHR-GL45.shaders.indexing.uniform_array.vec3_dynamic_read_fragment
266 KHR-GL45.shaders.indexing.uniform_array.vec3_static_loop_read_vertex
267 KHR-GL45.shaders.indexing.uniform_array.vec3_static_loop_read_fragment
268 KHR-GL45.shaders.indexing.uniform_array.vec3_dynamic_loop_read_vertex
269 KHR-GL45.shaders.indexing.uniform_array.vec3_dynamic_loop_read_fragment
270 KHR-GL45.shaders.indexing.uniform_array.vec4_static_read_vertex
271 KHR-GL45.shaders.indexing.uniform_array.vec4_static_read_fragment
272 KHR-GL45.shaders.indexing.uniform_array.vec4_dynamic_read_vertex
273 KHR-GL45.shaders.indexing.uniform_array.vec4_dynamic_read_fragment
274 KHR-GL45.shaders.indexing.uniform_array.vec4_static_loop_read_vertex
275 KHR-GL45.shaders.indexing.uniform_array.vec4_static_loop_read_fragment
276 KHR-GL45.shaders.indexing.uniform_array.vec4_dynamic_loop_read_vertex
277 KHR-GL45.shaders.indexing.uniform_array.vec4_dynamic_loop_read_fragment
278 KHR-GL45.shaders.indexing.tmp_array.float_static_write_dynamic_read_vertex
279 KHR-GL45.shaders.indexing.tmp_array.float_static_write_dynamic_read_fragment
280 KHR-GL45.shaders.indexing.tmp_array.float_static_write_static_loop_read_vertex
281 KHR-GL45.shaders.indexing.tmp_array.float_static_write_static_loop_read_fragment
282 KHR-GL45.shaders.indexing.tmp_array.float_static_write_dynamic_loop_read_vertex
283 KHR-GL45.shaders.indexing.tmp_array.float_static_write_dynamic_loop_read_fragment
284 KHR-GL45.shaders.indexing.tmp_array.float_dynamic_write_static_read_vertex
285 KHR-GL45.shaders.indexing.tmp_array.float_dynamic_write_static_read_fragment
286 KHR-GL45.shaders.indexing.tmp_array.float_static_loop_write_static_read_vertex
287 KHR-GL45.shaders.indexing.tmp_array.float_static_loop_write_static_read_fragment
288 KHR-GL45.shaders.indexing.tmp_array.float_dynamic_loop_write_static_read_vertex
289 KHR-GL45.shaders.indexing.tmp_array.float_dynamic_loop_write_static_read_fragment
290 KHR-GL45.shaders.indexing.tmp_array.vec2_static_write_dynamic_read_vertex
291 KHR-GL45.shaders.indexing.tmp_array.vec2_static_write_dynamic_read_fragment
292 KHR-GL45.shaders.indexing.tmp_array.vec2_static_write_static_loop_read_vertex
293 KHR-GL45.shaders.indexing.tmp_array.vec2_static_write_static_loop_read_fragment
294 KHR-GL45.shaders.indexing.tmp_array.vec2_static_write_dynamic_loop_read_vertex
295 KHR-GL45.shaders.indexing.tmp_array.vec2_static_write_dynamic_loop_read_fragment
296 KHR-GL45.shaders.indexing.tmp_array.vec2_dynamic_write_static_read_vertex
297 KHR-GL45.shaders.indexing.tmp_array.vec2_dynamic_write_static_read_fragment
298 KHR-GL45.shaders.indexing.tmp_array.vec2_static_loop_write_static_read_vertex
299 KHR-GL45.shaders.indexing.tmp_array.vec2_static_loop_write_static_read_fragment
300 KHR-GL45.shaders.indexing.tmp_array.vec2_dynamic_loop_write_static_read_vertex
301 KHR-GL45.shaders.indexing.tmp_array.vec2_dynamic_loop_write_static_read_fragment
302 KHR-GL45.shaders.indexing.tmp_array.vec3_static_write_dynamic_read_vertex
303 KHR-GL45.shaders.indexing.tmp_array.vec3_static_write_dynamic_read_fragment
304 KHR-GL45.shaders.indexing.tmp_array.vec3_static_write_static_loop_read_vertex
305 KHR-GL45.shaders.indexing.tmp_array.vec3_static_write_static_loop_read_fragment
306 KHR-GL45.shaders.indexing.tmp_array.vec3_static_write_dynamic_loop_read_vertex
307 KHR-GL45.shaders.indexing.tmp_array.vec3_static_write_dynamic_loop_read_fragment
308 KHR-GL45.shaders.indexing.tmp_array.vec3_dynamic_write_static_read_vertex
309 KHR-GL45.shaders.indexing.tmp_array.vec3_dynamic_write_static_read_fragment
310 KHR-GL45.shaders.indexing.tmp_array.vec3_static_loop_write_static_read_vertex
311 KHR-GL45.shaders.indexing.tmp_array.vec3_static_loop_write_static_read_fragment
312 KHR-GL45.shaders.indexing.tmp_array.vec3_dynamic_loop_write_static_read_vertex
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1406 KHR-GL45.shaders.preprocessor.expressions.eval_simple_precedence_1_vertex
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1409 KHR-GL45.shaders.preprocessor.invalid_expressions.invalid_unary_expr_fragment
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1416 KHR-GL45.shaders.preprocessor.invalid_expressions.invalid_expr_2_vertex
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1418 KHR-GL45.shaders.preprocessor.invalid_expressions.invalid_expr_3_vertex
1419 KHR-GL45.shaders.preprocessor.invalid_expressions.invalid_expr_3_fragment
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1421 KHR-GL45.shaders.preprocessor.invalid_expressions.unopened_parenthesis_fragment
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1425 KHR-GL45.shaders.preprocessor.operator_precedence.modulo_vs_not_fragment
1426 KHR-GL45.shaders.preprocessor.operator_precedence.div_vs_not_vertex
1427 KHR-GL45.shaders.preprocessor.operator_precedence.div_vs_not_fragment
1428 KHR-GL45.shaders.preprocessor.operator_precedence.mul_vs_not_vertex
1429 KHR-GL45.shaders.preprocessor.operator_precedence.mul_vs_not_fragment
1430 KHR-GL45.shaders.preprocessor.operator_precedence.modulo_vs_bit_invert_vertex
1431 KHR-GL45.shaders.preprocessor.operator_precedence.modulo_vs_bit_invert_fragment
1432 KHR-GL45.shaders.preprocessor.operator_precedence.modulo_vs_minus_vertex
1433 KHR-GL45.shaders.preprocessor.operator_precedence.modulo_vs_minus_fragment
1434 KHR-GL45.shaders.preprocessor.operator_precedence.modulo_vs_plus_vertex
1435 KHR-GL45.shaders.preprocessor.operator_precedence.modulo_vs_plus_fragment
1436 KHR-GL45.shaders.preprocessor.operator_precedence.div_vs_bit_invert_vertex
1437 KHR-GL45.shaders.preprocessor.operator_precedence.div_vs_bit_invert_fragment
1438 KHR-GL45.shaders.preprocessor.operator_precedence.div_vs_minus_vertex
1439 KHR-GL45.shaders.preprocessor.operator_precedence.div_vs_minus_fragment
1440 KHR-GL45.shaders.preprocessor.operator_precedence.div_vs_plus_vertex
1441 KHR-GL45.shaders.preprocessor.operator_precedence.div_vs_plus_fragment
1442 KHR-GL45.shaders.preprocessor.operator_precedence.mul_vs_bit_invert_vertex
1443 KHR-GL45.shaders.preprocessor.operator_precedence.mul_vs_bit_invert_fragment
1444 KHR-GL45.shaders.preprocessor.operator_precedence.mul_vs_minus_vertex
1445 KHR-GL45.shaders.preprocessor.operator_precedence.mul_vs_minus_fragment
1446 KHR-GL45.shaders.preprocessor.operator_precedence.mul_vs_plus_vertex
1447 KHR-GL45.shaders.preprocessor.operator_precedence.mul_vs_plus_fragment
1448 KHR-GL45.shaders.preprocessor.operator_precedence.sub_vs_modulo_vertex
1449 KHR-GL45.shaders.preprocessor.operator_precedence.sub_vs_modulo_fragment
1450 KHR-GL45.shaders.preprocessor.operator_precedence.sub_vs_div_vertex
1451 KHR-GL45.shaders.preprocessor.operator_precedence.sub_vs_div_fragment
1452 KHR-GL45.shaders.preprocessor.operator_precedence.sub_vs_mul_vertex
1453 KHR-GL45.shaders.preprocessor.operator_precedence.sub_vs_mul_fragment
1454 KHR-GL45.shaders.preprocessor.operator_precedence.add_vs_modulo_vertex
1455 KHR-GL45.shaders.preprocessor.operator_precedence.add_vs_modulo_fragment
1456 KHR-GL45.shaders.preprocessor.operator_precedence.add_vs_div_vertex
1457 KHR-GL45.shaders.preprocessor.operator_precedence.add_vs_div_fragment
1458 KHR-GL45.shaders.preprocessor.operator_precedence.add_vs_mul_vertex
1459 KHR-GL45.shaders.preprocessor.operator_precedence.add_vs_mul_fragment
1460 KHR-GL45.shaders.preprocessor.operator_precedence.rshift_vs_sub_vertex
1461 KHR-GL45.shaders.preprocessor.operator_precedence.rshift_vs_sub_fragment
1462 KHR-GL45.shaders.preprocessor.operator_precedence.rshift_vs_add_vertex
1463 KHR-GL45.shaders.preprocessor.operator_precedence.rshift_vs_add_fragment
1464 KHR-GL45.shaders.preprocessor.operator_precedence.lshift_vs_sub_vertex
1465 KHR-GL45.shaders.preprocessor.operator_precedence.lshift_vs_sub_fragment
1466 KHR-GL45.shaders.preprocessor.operator_precedence.lshift_vs_add_vertex
1467 KHR-GL45.shaders.preprocessor.operator_precedence.lshift_vs_add_fragment
1468 KHR-GL45.shaders.preprocessor.operator_precedence.greater_or_equal_vs_rshift_vertex
1469 KHR-GL45.shaders.preprocessor.operator_precedence.greater_or_equal_vs_rshift_fragment
1470 KHR-GL45.shaders.preprocessor.operator_precedence.greater_or_equal_vs_lshift_vertex
1471 KHR-GL45.shaders.preprocessor.operator_precedence.greater_or_equal_vs_lshift_fragment
1472 KHR-GL45.shaders.preprocessor.operator_precedence.less_or_equal_vs_rshift_vertex
1473 KHR-GL45.shaders.preprocessor.operator_precedence.less_or_equal_vs_rshift_fragment
1474 KHR-GL45.shaders.preprocessor.operator_precedence.less_or_equal_vs_lshift_vertex
1475 KHR-GL45.shaders.preprocessor.operator_precedence.less_or_equal_vs_lshift_fragment
1476 KHR-GL45.shaders.preprocessor.operator_precedence.greater_vs_rshift_vertex
1477 KHR-GL45.shaders.preprocessor.operator_precedence.greater_vs_rshift_fragment
1478 KHR-GL45.shaders.preprocessor.operator_precedence.greater_vs_lshift_vertex
1479 KHR-GL45.shaders.preprocessor.operator_precedence.greater_vs_lshift_fragment
1480 KHR-GL45.shaders.preprocessor.operator_precedence.less_vs_rshift_vertex
1481 KHR-GL45.shaders.preprocessor.operator_precedence.less_vs_rshift_fragment
1482 KHR-GL45.shaders.preprocessor.operator_precedence.less_vs_lshift_vertex
1483 KHR-GL45.shaders.preprocessor.operator_precedence.less_vs_lshift_fragment
1484 KHR-GL45.shaders.preprocessor.operator_precedence.not_equal_vs_greater_or_equal_vertex
1485 KHR-GL45.shaders.preprocessor.operator_precedence.not_equal_vs_greater_or_equal_fragment
1486 KHR-GL45.shaders.preprocessor.operator_precedence.not_equal_vs_less_or_equal_vertex
1487 KHR-GL45.shaders.preprocessor.operator_precedence.not_equal_vs_less_or_equal_fragment
1488 KHR-GL45.shaders.preprocessor.operator_precedence.not_equal_vs_greater_vertex
1489 KHR-GL45.shaders.preprocessor.operator_precedence.not_equal_vs_greater_fragment
1490 KHR-GL45.shaders.preprocessor.operator_precedence.not_equal_vs_less_vertex
1491 KHR-GL45.shaders.preprocessor.operator_precedence.not_equal_vs_less_fragment
1492 KHR-GL45.shaders.preprocessor.operator_precedence.equal_vs_greater_or_equal_vertex
1493 KHR-GL45.shaders.preprocessor.operator_precedence.equal_vs_greater_or_equal_fragment
1494 KHR-GL45.shaders.preprocessor.operator_precedence.equal_vs_less_or_equal_vertex
1495 KHR-GL45.shaders.preprocessor.operator_precedence.equal_vs_less_or_equal_fragment
1496 KHR-GL45.shaders.preprocessor.operator_precedence.equal_vs_greater_vertex
1497 KHR-GL45.shaders.preprocessor.operator_precedence.equal_vs_greater_fragment
1498 KHR-GL45.shaders.preprocessor.operator_precedence.equal_vs_less_vertex
1499 KHR-GL45.shaders.preprocessor.operator_precedence.equal_vs_less_fragment
1500 KHR-GL45.shaders.preprocessor.operator_precedence.bitwise_and_vs_not_equal_vertex
1501 KHR-GL45.shaders.preprocessor.operator_precedence.bitwise_and_vs_not_equal_fragment
1502 KHR-GL45.shaders.preprocessor.operator_precedence.bitwise_and_vs_equal_vertex
1503 KHR-GL45.shaders.preprocessor.operator_precedence.bitwise_and_vs_equal_fragment
1504 KHR-GL45.shaders.preprocessor.operator_precedence.xor_vs_bitwise_and_vertex
1505 KHR-GL45.shaders.preprocessor.operator_precedence.xor_vs_bitwise_and_fragment
1506 KHR-GL45.shaders.preprocessor.operator_precedence.bitwise_or_vs_xor_vertex
1507 KHR-GL45.shaders.preprocessor.operator_precedence.bitwise_or_vs_xor_fragment
1508 KHR-GL45.shaders.preprocessor.operator_precedence.logical_and_vs_bitwise_or_vertex
1509 KHR-GL45.shaders.preprocessor.operator_precedence.logical_and_vs_bitwise_or_fragment
1510 KHR-GL45.shaders.preprocessor.operator_precedence.logical_and_vs_bitwise_and_vertex
1511 KHR-GL45.shaders.preprocessor.operator_precedence.logical_and_vs_bitwise_and_fragment
1512 KHR-GL45.shaders.preprocessor.operator_precedence.logical_or_vs_logical_and_vertex
1513 KHR-GL45.shaders.preprocessor.operator_precedence.logical_or_vs_logical_and_fragment
1514 KHR-GL45.shaders.struct.local.basic_vertex
1515 KHR-GL45.shaders.struct.local.basic_fragment
1516 KHR-GL45.shaders.struct.local.nested_vertex
1517 KHR-GL45.shaders.struct.local.nested_fragment
1518 KHR-GL45.shaders.struct.local.array_member_vertex
1519 KHR-GL45.shaders.struct.local.array_member_fragment
1520 KHR-GL45.shaders.struct.local.array_member_dynamic_index_vertex
1521 KHR-GL45.shaders.struct.local.array_member_dynamic_index_fragment
1522 KHR-GL45.shaders.struct.local.struct_array_vertex
1523 KHR-GL45.shaders.struct.local.struct_array_fragment
1524 KHR-GL45.shaders.struct.local.struct_array_dynamic_index_vertex
1525 KHR-GL45.shaders.struct.local.struct_array_dynamic_index_fragment
1526 KHR-GL45.shaders.struct.local.nested_struct_array_vertex
1527 KHR-GL45.shaders.struct.local.nested_struct_array_fragment
1528 KHR-GL45.shaders.struct.local.nested_struct_array_dynamic_index_vertex
1529 KHR-GL45.shaders.struct.local.nested_struct_array_dynamic_index_fragment
1530 KHR-GL45.shaders.struct.local.parameter_vertex
1531 KHR-GL45.shaders.struct.local.parameter_fragment
1532 KHR-GL45.shaders.struct.local.parameter_nested_vertex
1533 KHR-GL45.shaders.struct.local.parameter_nested_fragment
1534 KHR-GL45.shaders.struct.local.return_vertex
1535 KHR-GL45.shaders.struct.local.return_fragment
1536 KHR-GL45.shaders.struct.local.return_nested_vertex
1537 KHR-GL45.shaders.struct.local.return_nested_fragment
1538 KHR-GL45.shaders.struct.local.conditional_assignment_vertex
1539 KHR-GL45.shaders.struct.local.conditional_assignment_fragment
1540 KHR-GL45.shaders.struct.local.loop_assignment_vertex
1541 KHR-GL45.shaders.struct.local.loop_assignment_fragment
1542 KHR-GL45.shaders.struct.local.dynamic_loop_assignment_vertex
1543 KHR-GL45.shaders.struct.local.dynamic_loop_assignment_fragment
1544 KHR-GL45.shaders.struct.local.nested_conditional_assignment_vertex
1545 KHR-GL45.shaders.struct.local.nested_conditional_assignment_fragment
1546 KHR-GL45.shaders.struct.local.nested_loop_assignment_vertex
1547 KHR-GL45.shaders.struct.local.nested_loop_assignment_fragment
1548 KHR-GL45.shaders.struct.local.nested_dynamic_loop_assignment_vertex
1549 KHR-GL45.shaders.struct.local.nested_dynamic_loop_assignment_fragment
1550 KHR-GL45.shaders.struct.local.loop_struct_array_vertex
1551 KHR-GL45.shaders.struct.local.loop_struct_array_fragment
1552 KHR-GL45.shaders.struct.local.loop_nested_struct_array_vertex
1553 KHR-GL45.shaders.struct.local.loop_nested_struct_array_fragment
1554 KHR-GL45.shaders.struct.local.dynamic_loop_struct_array_vertex
1555 KHR-GL45.shaders.struct.local.dynamic_loop_struct_array_fragment
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1557 KHR-GL45.shaders.struct.local.dynamic_loop_nested_struct_array_fragment
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1559 KHR-GL45.shaders.struct.uniform.basic_fragment
1560 KHR-GL45.shaders.struct.uniform.nested_vertex
1561 KHR-GL45.shaders.struct.uniform.nested_fragment
1562 KHR-GL45.shaders.struct.uniform.array_member_vertex
1563 KHR-GL45.shaders.struct.uniform.array_member_fragment
1564 KHR-GL45.shaders.struct.uniform.array_member_dynamic_index_vertex
1565 KHR-GL45.shaders.struct.uniform.array_member_dynamic_index_fragment
1566 KHR-GL45.shaders.struct.uniform.struct_array_vertex
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1569 KHR-GL45.shaders.struct.uniform.struct_array_dynamic_index_fragment
1570 KHR-GL45.shaders.struct.uniform.nested_struct_array_vertex
1571 KHR-GL45.shaders.struct.uniform.nested_struct_array_fragment
1572 KHR-GL45.shaders.struct.uniform.nested_struct_array_dynamic_index_vertex
1573 KHR-GL45.shaders.struct.uniform.nested_struct_array_dynamic_index_fragment
1574 KHR-GL45.shaders.struct.uniform.loop_struct_array_vertex
1575 KHR-GL45.shaders.struct.uniform.loop_struct_array_fragment
1576 KHR-GL45.shaders.struct.uniform.loop_nested_struct_array_vertex
1577 KHR-GL45.shaders.struct.uniform.loop_nested_struct_array_fragment
1578 KHR-GL45.shaders.struct.uniform.dynamic_loop_struct_array_vertex
1579 KHR-GL45.shaders.struct.uniform.dynamic_loop_struct_array_fragment
1580 KHR-GL45.shaders.struct.uniform.dynamic_loop_nested_struct_array_vertex
1581 KHR-GL45.shaders.struct.uniform.dynamic_loop_nested_struct_array_fragment
1582 KHR-GL45.shaders.struct.uniform.sampler_vertex
1583 KHR-GL45.shaders.struct.uniform.sampler_fragment
1584 KHR-GL45.shaders.struct.uniform.sampler_nested_vertex
1585 KHR-GL45.shaders.struct.uniform.sampler_nested_fragment
1586 KHR-GL45.shaders.struct.uniform.sampler_array_vertex
1587 KHR-GL45.shaders.struct.uniform.sampler_array_fragment
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1590 KHR-GL45.shaders.switch.basic_uniform_vertex
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1592 KHR-GL45.shaders.switch.basic_dynamic_vertex
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1596 KHR-GL45.shaders.switch.const_expr_in_label_uniform_vertex
1597 KHR-GL45.shaders.switch.const_expr_in_label_uniform_fragment
1598 KHR-GL45.shaders.switch.const_expr_in_label_dynamic_vertex
1599 KHR-GL45.shaders.switch.const_expr_in_label_dynamic_fragment
1600 KHR-GL45.shaders.switch.default_label_static_vertex
1601 KHR-GL45.shaders.switch.default_label_static_fragment
1602 KHR-GL45.shaders.switch.default_label_uniform_vertex
1603 KHR-GL45.shaders.switch.default_label_uniform_fragment
1604 KHR-GL45.shaders.switch.default_label_dynamic_vertex
1605 KHR-GL45.shaders.switch.default_label_dynamic_fragment
1606 KHR-GL45.shaders.switch.default_not_last_static_vertex
1607 KHR-GL45.shaders.switch.default_not_last_static_fragment
1608 KHR-GL45.shaders.switch.default_not_last_uniform_vertex
1609 KHR-GL45.shaders.switch.default_not_last_uniform_fragment
1610 KHR-GL45.shaders.switch.default_not_last_dynamic_vertex
1611 KHR-GL45.shaders.switch.default_not_last_dynamic_fragment
1612 KHR-GL45.shaders.switch.no_default_label_static_vertex
1613 KHR-GL45.shaders.switch.no_default_label_static_fragment
1614 KHR-GL45.shaders.switch.no_default_label_uniform_vertex
1615 KHR-GL45.shaders.switch.no_default_label_uniform_fragment
1616 KHR-GL45.shaders.switch.no_default_label_dynamic_vertex
1617 KHR-GL45.shaders.switch.no_default_label_dynamic_fragment
1618 KHR-GL45.shaders.switch.fall_through_static_vertex
1619 KHR-GL45.shaders.switch.fall_through_static_fragment
1620 KHR-GL45.shaders.switch.fall_through_uniform_vertex
1621 KHR-GL45.shaders.switch.fall_through_uniform_fragment
1622 KHR-GL45.shaders.switch.fall_through_dynamic_vertex
1623 KHR-GL45.shaders.switch.fall_through_dynamic_fragment
1624 KHR-GL45.shaders.switch.fall_through_default_static_vertex
1625 KHR-GL45.shaders.switch.fall_through_default_static_fragment
1626 KHR-GL45.shaders.switch.fall_through_default_uniform_vertex
1627 KHR-GL45.shaders.switch.fall_through_default_uniform_fragment
1628 KHR-GL45.shaders.switch.fall_through_default_dynamic_vertex
1629 KHR-GL45.shaders.switch.fall_through_default_dynamic_fragment
1630 KHR-GL45.shaders.switch.conditional_fall_through_static_vertex
1631 KHR-GL45.shaders.switch.conditional_fall_through_static_fragment
1632 KHR-GL45.shaders.switch.conditional_fall_through_uniform_vertex
1633 KHR-GL45.shaders.switch.conditional_fall_through_uniform_fragment
1634 KHR-GL45.shaders.switch.conditional_fall_through_dynamic_vertex
1635 KHR-GL45.shaders.switch.conditional_fall_through_dynamic_fragment
1636 KHR-GL45.shaders.switch.conditional_fall_through_2_static_vertex
1637 KHR-GL45.shaders.switch.conditional_fall_through_2_static_fragment
1638 KHR-GL45.shaders.switch.conditional_fall_through_2_uniform_vertex
1639 KHR-GL45.shaders.switch.conditional_fall_through_2_uniform_fragment
1640 KHR-GL45.shaders.switch.conditional_fall_through_2_dynamic_vertex
1641 KHR-GL45.shaders.switch.conditional_fall_through_2_dynamic_fragment
1642 KHR-GL45.shaders.switch.scope_static_vertex
1643 KHR-GL45.shaders.switch.scope_static_fragment
1644 KHR-GL45.shaders.switch.scope_uniform_vertex
1645 KHR-GL45.shaders.switch.scope_uniform_fragment
1646 KHR-GL45.shaders.switch.scope_dynamic_vertex
1647 KHR-GL45.shaders.switch.scope_dynamic_fragment
1648 KHR-GL45.shaders.switch.switch_in_if_static_vertex
1649 KHR-GL45.shaders.switch.switch_in_if_static_fragment
1650 KHR-GL45.shaders.switch.switch_in_if_uniform_vertex
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1652 KHR-GL45.shaders.switch.switch_in_if_dynamic_vertex
1653 KHR-GL45.shaders.switch.switch_in_if_dynamic_fragment
1654 KHR-GL45.shaders.switch.switch_in_for_loop_static_vertex
1655 KHR-GL45.shaders.switch.switch_in_for_loop_static_fragment
1656 KHR-GL45.shaders.switch.switch_in_for_loop_uniform_vertex
1657 KHR-GL45.shaders.switch.switch_in_for_loop_uniform_fragment
1658 KHR-GL45.shaders.switch.switch_in_for_loop_dynamic_vertex
1659 KHR-GL45.shaders.switch.switch_in_for_loop_dynamic_fragment
1660 KHR-GL45.shaders.switch.switch_in_while_loop_static_vertex
1661 KHR-GL45.shaders.switch.switch_in_while_loop_static_fragment
1662 KHR-GL45.shaders.switch.switch_in_while_loop_uniform_vertex
1663 KHR-GL45.shaders.switch.switch_in_while_loop_uniform_fragment
1664 KHR-GL45.shaders.switch.switch_in_while_loop_dynamic_vertex
1665 KHR-GL45.shaders.switch.switch_in_while_loop_dynamic_fragment
1666 KHR-GL45.shaders.switch.switch_in_do_while_loop_static_vertex
1667 KHR-GL45.shaders.switch.switch_in_do_while_loop_static_fragment
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1669 KHR-GL45.shaders.switch.switch_in_do_while_loop_uniform_fragment
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1671 KHR-GL45.shaders.switch.switch_in_do_while_loop_dynamic_fragment
1672 KHR-GL45.shaders.switch.if_in_switch_static_vertex
1673 KHR-GL45.shaders.switch.if_in_switch_static_fragment
1674 KHR-GL45.shaders.switch.if_in_switch_uniform_vertex
1675 KHR-GL45.shaders.switch.if_in_switch_uniform_fragment
1676 KHR-GL45.shaders.switch.if_in_switch_dynamic_vertex
1677 KHR-GL45.shaders.switch.if_in_switch_dynamic_fragment
1678 KHR-GL45.shaders.switch.for_loop_in_switch_static_vertex
1679 KHR-GL45.shaders.switch.for_loop_in_switch_static_fragment
1680 KHR-GL45.shaders.switch.for_loop_in_switch_uniform_vertex
1681 KHR-GL45.shaders.switch.for_loop_in_switch_uniform_fragment
1682 KHR-GL45.shaders.switch.for_loop_in_switch_dynamic_vertex
1683 KHR-GL45.shaders.switch.for_loop_in_switch_dynamic_fragment
1684 KHR-GL45.shaders.switch.while_loop_in_switch_static_vertex
1685 KHR-GL45.shaders.switch.while_loop_in_switch_static_fragment
1686 KHR-GL45.shaders.switch.while_loop_in_switch_uniform_vertex
1687 KHR-GL45.shaders.switch.while_loop_in_switch_uniform_fragment
1688 KHR-GL45.shaders.switch.while_loop_in_switch_dynamic_vertex
1689 KHR-GL45.shaders.switch.while_loop_in_switch_dynamic_fragment
1690 KHR-GL45.shaders.switch.do_while_loop_in_switch_static_vertex
1691 KHR-GL45.shaders.switch.do_while_loop_in_switch_static_fragment
1692 KHR-GL45.shaders.switch.do_while_loop_in_switch_uniform_vertex
1693 KHR-GL45.shaders.switch.do_while_loop_in_switch_uniform_fragment
1694 KHR-GL45.shaders.switch.do_while_loop_in_switch_dynamic_vertex
1695 KHR-GL45.shaders.switch.do_while_loop_in_switch_dynamic_fragment
1696 KHR-GL45.shaders.switch.switch_in_switch_static_vertex
1697 KHR-GL45.shaders.switch.switch_in_switch_static_fragment
1698 KHR-GL45.shaders.switch.switch_in_switch_uniform_vertex
1699 KHR-GL45.shaders.switch.switch_in_switch_uniform_fragment
1700 KHR-GL45.shaders.switch.switch_in_switch_dynamic_vertex
1701 KHR-GL45.shaders.switch.switch_in_switch_dynamic_fragment
1702 KHR-GL45.shaders.switch.empty_condition_vertex
1703 KHR-GL45.shaders.switch.empty_condition_fragment
1704 KHR-GL45.shaders.switch.condition_float_vertex
1705 KHR-GL45.shaders.switch.condition_float_fragment
1706 KHR-GL45.shaders.switch.condition_bool_vertex
1707 KHR-GL45.shaders.switch.condition_bool_fragment
1708 KHR-GL45.shaders.switch.condition_ivec2_vertex
1709 KHR-GL45.shaders.switch.condition_ivec2_fragment
1710 KHR-GL45.shaders.switch.condition_struct_vertex
1711 KHR-GL45.shaders.switch.condition_struct_fragment
1712 KHR-GL45.shaders.switch.duplicate_label_vertex
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1714 KHR-GL45.shaders.switch.float_label_vertex
1715 KHR-GL45.shaders.switch.float_label_fragment
1716 KHR-GL45.shaders.switch.non_const_int_label_vertex
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1718 KHR-GL45.shaders.switch.statement_before_label_vertex
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1720 KHR-GL45.shaders.switch.statement_before_default_label_vertex
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1725 KHR-GL45.shaders.switch.no_statement_after_default_label_fragment
1726 KHR-GL45.shaders.switch.case_in_if_vertex
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1729 KHR-GL45.shaders.switch.default_in_if_fragment
1730 KHR-GL45.shaders.switch.case_in_for_loop_vertex
1731 KHR-GL45.shaders.switch.case_in_for_loop_fragment
1732 KHR-GL45.shaders.switch.default_in_for_loop_vertex
1733 KHR-GL45.shaders.switch.default_in_for_loop_fragment
1734 KHR-GL45.shaders.switch.case_in_while_loop_vertex
1735 KHR-GL45.shaders.switch.case_in_while_loop_fragment
1736 KHR-GL45.shaders.switch.default_in_while_loop_vertex
1737 KHR-GL45.shaders.switch.default_in_while_loop_fragment
1738 KHR-GL45.shaders.switch.case_in_do_while_loop_vertex
1739 KHR-GL45.shaders.switch.case_in_do_while_loop_fragment
1740 KHR-GL45.shaders.switch.default_in_do_while_loop_vertex
1741 KHR-GL45.shaders.switch.default_in_do_while_loop_fragment
1742 KHR-GL45.shaders.switch.missing_colon_vertex
1743 KHR-GL45.shaders.switch.missing_colon_fragment
1744 KHR-GL45.shaders.switch.missing_opening_brace_vertex
1745 KHR-GL45.shaders.switch.missing_opening_brace_fragment
1746 KHR-GL45.shaders.switch.missing_closing_brace_vertex
1747 KHR-GL45.shaders.switch.missing_closing_brace_fragment
1748 KHR-GL45.shaders.switch.double_case_vertex
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1752 KHR-GL45.shaders.switch.double_default_2_vertex
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1762 KHR-GL45.shaders.uniform_block.single_basic_type.shared.highp_vec3
1763 KHR-GL45.shaders.uniform_block.single_basic_type.shared.lowp_vec4
1764 KHR-GL45.shaders.uniform_block.single_basic_type.shared.mediump_vec4
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1766 KHR-GL45.shaders.uniform_block.single_basic_type.shared.lowp_int
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1768 KHR-GL45.shaders.uniform_block.single_basic_type.shared.highp_int
1769 KHR-GL45.shaders.uniform_block.single_basic_type.shared.lowp_ivec2
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1771 KHR-GL45.shaders.uniform_block.single_basic_type.shared.highp_ivec2
1772 KHR-GL45.shaders.uniform_block.single_basic_type.shared.lowp_ivec3
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1774 KHR-GL45.shaders.uniform_block.single_basic_type.shared.highp_ivec3
1775 KHR-GL45.shaders.uniform_block.single_basic_type.shared.lowp_ivec4
1776 KHR-GL45.shaders.uniform_block.single_basic_type.shared.mediump_ivec4
1777 KHR-GL45.shaders.uniform_block.single_basic_type.shared.highp_ivec4
1778 KHR-GL45.shaders.uniform_block.single_basic_type.shared.lowp_uint
1779 KHR-GL45.shaders.uniform_block.single_basic_type.shared.mediump_uint
1780 KHR-GL45.shaders.uniform_block.single_basic_type.shared.highp_uint
1781 KHR-GL45.shaders.uniform_block.single_basic_type.shared.lowp_uvec2
1782 KHR-GL45.shaders.uniform_block.single_basic_type.shared.mediump_uvec2
1783 KHR-GL45.shaders.uniform_block.single_basic_type.shared.highp_uvec2
1784 KHR-GL45.shaders.uniform_block.single_basic_type.shared.lowp_uvec3
1785 KHR-GL45.shaders.uniform_block.single_basic_type.shared.mediump_uvec3
1786 KHR-GL45.shaders.uniform_block.single_basic_type.shared.highp_uvec3
1787 KHR-GL45.shaders.uniform_block.single_basic_type.shared.lowp_uvec4
1788 KHR-GL45.shaders.uniform_block.single_basic_type.shared.mediump_uvec4
1789 KHR-GL45.shaders.uniform_block.single_basic_type.shared.highp_uvec4
1790 KHR-GL45.shaders.uniform_block.single_basic_type.shared.bool
1791 KHR-GL45.shaders.uniform_block.single_basic_type.shared.bvec2
1792 KHR-GL45.shaders.uniform_block.single_basic_type.shared.bvec3
1793 KHR-GL45.shaders.uniform_block.single_basic_type.shared.bvec4
1794 KHR-GL45.shaders.uniform_block.single_basic_type.shared.lowp_mat2
1795 KHR-GL45.shaders.uniform_block.single_basic_type.shared.mediump_mat2
1796 KHR-GL45.shaders.uniform_block.single_basic_type.shared.highp_mat2
1797 KHR-GL45.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat2
1798 KHR-GL45.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat2
1799 KHR-GL45.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat2
1800 KHR-GL45.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat2
1801 KHR-GL45.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat2
1802 KHR-GL45.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat2
1803 KHR-GL45.shaders.uniform_block.single_basic_type.shared.lowp_mat3
1804 KHR-GL45.shaders.uniform_block.single_basic_type.shared.mediump_mat3
1805 KHR-GL45.shaders.uniform_block.single_basic_type.shared.highp_mat3
1806 KHR-GL45.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat3
1807 KHR-GL45.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat3
1808 KHR-GL45.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat3
1809 KHR-GL45.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat3
1810 KHR-GL45.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat3
1811 KHR-GL45.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat3
1812 KHR-GL45.shaders.uniform_block.single_basic_type.shared.lowp_mat4
1813 KHR-GL45.shaders.uniform_block.single_basic_type.shared.mediump_mat4
1814 KHR-GL45.shaders.uniform_block.single_basic_type.shared.highp_mat4
1815 KHR-GL45.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat4
1816 KHR-GL45.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat4
1817 KHR-GL45.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat4
1818 KHR-GL45.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat4
1819 KHR-GL45.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat4
1820 KHR-GL45.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat4
1821 KHR-GL45.shaders.uniform_block.single_basic_type.shared.lowp_mat2x3
1822 KHR-GL45.shaders.uniform_block.single_basic_type.shared.mediump_mat2x3
1823 KHR-GL45.shaders.uniform_block.single_basic_type.shared.highp_mat2x3
1824 KHR-GL45.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat2x3
1825 KHR-GL45.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat2x3
1826 KHR-GL45.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat2x3
1827 KHR-GL45.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat2x3
1828 KHR-GL45.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat2x3
1829 KHR-GL45.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat2x3
1830 KHR-GL45.shaders.uniform_block.single_basic_type.shared.lowp_mat2x4
1831 KHR-GL45.shaders.uniform_block.single_basic_type.shared.mediump_mat2x4
1832 KHR-GL45.shaders.uniform_block.single_basic_type.shared.highp_mat2x4
1833 KHR-GL45.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat2x4
1834 KHR-GL45.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat2x4
1835 KHR-GL45.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat2x4
1836 KHR-GL45.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat2x4
1837 KHR-GL45.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat2x4
1838 KHR-GL45.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat2x4
1839 KHR-GL45.shaders.uniform_block.single_basic_type.shared.lowp_mat3x2
1840 KHR-GL45.shaders.uniform_block.single_basic_type.shared.mediump_mat3x2
1841 KHR-GL45.shaders.uniform_block.single_basic_type.shared.highp_mat3x2
1842 KHR-GL45.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat3x2
1843 KHR-GL45.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat3x2
1844 KHR-GL45.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat3x2
1845 KHR-GL45.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat3x2
1846 KHR-GL45.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat3x2
1847 KHR-GL45.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat3x2
1848 KHR-GL45.shaders.uniform_block.single_basic_type.shared.lowp_mat3x4
1849 KHR-GL45.shaders.uniform_block.single_basic_type.shared.mediump_mat3x4
1850 KHR-GL45.shaders.uniform_block.single_basic_type.shared.highp_mat3x4
1851 KHR-GL45.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat3x4
1852 KHR-GL45.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat3x4
1853 KHR-GL45.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat3x4
1854 KHR-GL45.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat3x4
1855 KHR-GL45.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat3x4
1856 KHR-GL45.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat3x4
1857 KHR-GL45.shaders.uniform_block.single_basic_type.shared.lowp_mat4x2
1858 KHR-GL45.shaders.uniform_block.single_basic_type.shared.mediump_mat4x2
1859 KHR-GL45.shaders.uniform_block.single_basic_type.shared.highp_mat4x2
1860 KHR-GL45.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat4x2
1861 KHR-GL45.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat4x2
1862 KHR-GL45.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat4x2
1863 KHR-GL45.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat4x2
1864 KHR-GL45.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat4x2
1865 KHR-GL45.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat4x2
1866 KHR-GL45.shaders.uniform_block.single_basic_type.shared.lowp_mat4x3
1867 KHR-GL45.shaders.uniform_block.single_basic_type.shared.mediump_mat4x3
1868 KHR-GL45.shaders.uniform_block.single_basic_type.shared.highp_mat4x3
1869 KHR-GL45.shaders.uniform_block.single_basic_type.shared.row_major_lowp_mat4x3
1870 KHR-GL45.shaders.uniform_block.single_basic_type.shared.row_major_mediump_mat4x3
1871 KHR-GL45.shaders.uniform_block.single_basic_type.shared.row_major_highp_mat4x3
1872 KHR-GL45.shaders.uniform_block.single_basic_type.shared.column_major_lowp_mat4x3
1873 KHR-GL45.shaders.uniform_block.single_basic_type.shared.column_major_mediump_mat4x3
1874 KHR-GL45.shaders.uniform_block.single_basic_type.shared.column_major_highp_mat4x3
1875 KHR-GL45.shaders.uniform_block.single_basic_type.packed.lowp_float
1876 KHR-GL45.shaders.uniform_block.single_basic_type.packed.mediump_float
1877 KHR-GL45.shaders.uniform_block.single_basic_type.packed.highp_float
1878 KHR-GL45.shaders.uniform_block.single_basic_type.packed.lowp_vec2
1879 KHR-GL45.shaders.uniform_block.single_basic_type.packed.mediump_vec2
1880 KHR-GL45.shaders.uniform_block.single_basic_type.packed.highp_vec2
1881 KHR-GL45.shaders.uniform_block.single_basic_type.packed.lowp_vec3
1882 KHR-GL45.shaders.uniform_block.single_basic_type.packed.mediump_vec3
1883 KHR-GL45.shaders.uniform_block.single_basic_type.packed.highp_vec3
1884 KHR-GL45.shaders.uniform_block.single_basic_type.packed.lowp_vec4
1885 KHR-GL45.shaders.uniform_block.single_basic_type.packed.mediump_vec4
1886 KHR-GL45.shaders.uniform_block.single_basic_type.packed.highp_vec4
1887 KHR-GL45.shaders.uniform_block.single_basic_type.packed.lowp_int
1888 KHR-GL45.shaders.uniform_block.single_basic_type.packed.mediump_int
1889 KHR-GL45.shaders.uniform_block.single_basic_type.packed.highp_int
1890 KHR-GL45.shaders.uniform_block.single_basic_type.packed.lowp_ivec2
1891 KHR-GL45.shaders.uniform_block.single_basic_type.packed.mediump_ivec2
1892 KHR-GL45.shaders.uniform_block.single_basic_type.packed.highp_ivec2
1893 KHR-GL45.shaders.uniform_block.single_basic_type.packed.lowp_ivec3
1894 KHR-GL45.shaders.uniform_block.single_basic_type.packed.mediump_ivec3
1895 KHR-GL45.shaders.uniform_block.single_basic_type.packed.highp_ivec3
1896 KHR-GL45.shaders.uniform_block.single_basic_type.packed.lowp_ivec4
1897 KHR-GL45.shaders.uniform_block.single_basic_type.packed.mediump_ivec4
1898 KHR-GL45.shaders.uniform_block.single_basic_type.packed.highp_ivec4
1899 KHR-GL45.shaders.uniform_block.single_basic_type.packed.lowp_uint
1900 KHR-GL45.shaders.uniform_block.single_basic_type.packed.mediump_uint
1901 KHR-GL45.shaders.uniform_block.single_basic_type.packed.highp_uint
1902 KHR-GL45.shaders.uniform_block.single_basic_type.packed.lowp_uvec2
1903 KHR-GL45.shaders.uniform_block.single_basic_type.packed.mediump_uvec2
1904 KHR-GL45.shaders.uniform_block.single_basic_type.packed.highp_uvec2
1905 KHR-GL45.shaders.uniform_block.single_basic_type.packed.lowp_uvec3
1906 KHR-GL45.shaders.uniform_block.single_basic_type.packed.mediump_uvec3
1907 KHR-GL45.shaders.uniform_block.single_basic_type.packed.highp_uvec3
1908 KHR-GL45.shaders.uniform_block.single_basic_type.packed.lowp_uvec4
1909 KHR-GL45.shaders.uniform_block.single_basic_type.packed.mediump_uvec4
1910 KHR-GL45.shaders.uniform_block.single_basic_type.packed.highp_uvec4
1911 KHR-GL45.shaders.uniform_block.single_basic_type.packed.bool
1912 KHR-GL45.shaders.uniform_block.single_basic_type.packed.bvec2
1913 KHR-GL45.shaders.uniform_block.single_basic_type.packed.bvec3
1914 KHR-GL45.shaders.uniform_block.single_basic_type.packed.bvec4
1915 KHR-GL45.shaders.uniform_block.single_basic_type.packed.lowp_mat2
1916 KHR-GL45.shaders.uniform_block.single_basic_type.packed.mediump_mat2
1917 KHR-GL45.shaders.uniform_block.single_basic_type.packed.highp_mat2
1918 KHR-GL45.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat2
1919 KHR-GL45.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat2
1920 KHR-GL45.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat2
1921 KHR-GL45.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat2
1922 KHR-GL45.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat2
1923 KHR-GL45.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat2
1924 KHR-GL45.shaders.uniform_block.single_basic_type.packed.lowp_mat3
1925 KHR-GL45.shaders.uniform_block.single_basic_type.packed.mediump_mat3
1926 KHR-GL45.shaders.uniform_block.single_basic_type.packed.highp_mat3
1927 KHR-GL45.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat3
1928 KHR-GL45.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat3
1929 KHR-GL45.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat3
1930 KHR-GL45.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat3
1931 KHR-GL45.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat3
1932 KHR-GL45.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat3
1933 KHR-GL45.shaders.uniform_block.single_basic_type.packed.lowp_mat4
1934 KHR-GL45.shaders.uniform_block.single_basic_type.packed.mediump_mat4
1935 KHR-GL45.shaders.uniform_block.single_basic_type.packed.highp_mat4
1936 KHR-GL45.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat4
1937 KHR-GL45.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat4
1938 KHR-GL45.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat4
1939 KHR-GL45.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat4
1940 KHR-GL45.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat4
1941 KHR-GL45.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat4
1942 KHR-GL45.shaders.uniform_block.single_basic_type.packed.lowp_mat2x3
1943 KHR-GL45.shaders.uniform_block.single_basic_type.packed.mediump_mat2x3
1944 KHR-GL45.shaders.uniform_block.single_basic_type.packed.highp_mat2x3
1945 KHR-GL45.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat2x3
1946 KHR-GL45.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat2x3
1947 KHR-GL45.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat2x3
1948 KHR-GL45.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat2x3
1949 KHR-GL45.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat2x3
1950 KHR-GL45.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat2x3
1951 KHR-GL45.shaders.uniform_block.single_basic_type.packed.lowp_mat2x4
1952 KHR-GL45.shaders.uniform_block.single_basic_type.packed.mediump_mat2x4
1953 KHR-GL45.shaders.uniform_block.single_basic_type.packed.highp_mat2x4
1954 KHR-GL45.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat2x4
1955 KHR-GL45.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat2x4
1956 KHR-GL45.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat2x4
1957 KHR-GL45.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat2x4
1958 KHR-GL45.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat2x4
1959 KHR-GL45.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat2x4
1960 KHR-GL45.shaders.uniform_block.single_basic_type.packed.lowp_mat3x2
1961 KHR-GL45.shaders.uniform_block.single_basic_type.packed.mediump_mat3x2
1962 KHR-GL45.shaders.uniform_block.single_basic_type.packed.highp_mat3x2
1963 KHR-GL45.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat3x2
1964 KHR-GL45.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat3x2
1965 KHR-GL45.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat3x2
1966 KHR-GL45.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat3x2
1967 KHR-GL45.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat3x2
1968 KHR-GL45.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat3x2
1969 KHR-GL45.shaders.uniform_block.single_basic_type.packed.lowp_mat3x4
1970 KHR-GL45.shaders.uniform_block.single_basic_type.packed.mediump_mat3x4
1971 KHR-GL45.shaders.uniform_block.single_basic_type.packed.highp_mat3x4
1972 KHR-GL45.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat3x4
1973 KHR-GL45.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat3x4
1974 KHR-GL45.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat3x4
1975 KHR-GL45.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat3x4
1976 KHR-GL45.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat3x4
1977 KHR-GL45.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat3x4
1978 KHR-GL45.shaders.uniform_block.single_basic_type.packed.lowp_mat4x2
1979 KHR-GL45.shaders.uniform_block.single_basic_type.packed.mediump_mat4x2
1980 KHR-GL45.shaders.uniform_block.single_basic_type.packed.highp_mat4x2
1981 KHR-GL45.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat4x2
1982 KHR-GL45.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat4x2
1983 KHR-GL45.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat4x2
1984 KHR-GL45.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat4x2
1985 KHR-GL45.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat4x2
1986 KHR-GL45.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat4x2
1987 KHR-GL45.shaders.uniform_block.single_basic_type.packed.lowp_mat4x3
1988 KHR-GL45.shaders.uniform_block.single_basic_type.packed.mediump_mat4x3
1989 KHR-GL45.shaders.uniform_block.single_basic_type.packed.highp_mat4x3
1990 KHR-GL45.shaders.uniform_block.single_basic_type.packed.row_major_lowp_mat4x3
1991 KHR-GL45.shaders.uniform_block.single_basic_type.packed.row_major_mediump_mat4x3
1992 KHR-GL45.shaders.uniform_block.single_basic_type.packed.row_major_highp_mat4x3
1993 KHR-GL45.shaders.uniform_block.single_basic_type.packed.column_major_lowp_mat4x3
1994 KHR-GL45.shaders.uniform_block.single_basic_type.packed.column_major_mediump_mat4x3
1995 KHR-GL45.shaders.uniform_block.single_basic_type.packed.column_major_highp_mat4x3
1996 KHR-GL45.shaders.uniform_block.single_basic_type.std140.lowp_float
1997 KHR-GL45.shaders.uniform_block.single_basic_type.std140.mediump_float
1998 KHR-GL45.shaders.uniform_block.single_basic_type.std140.highp_float
1999 KHR-GL45.shaders.uniform_block.single_basic_type.std140.lowp_vec2
2000 KHR-GL45.shaders.uniform_block.single_basic_type.std140.mediump_vec2
2001 KHR-GL45.shaders.uniform_block.single_basic_type.std140.highp_vec2
2002 KHR-GL45.shaders.uniform_block.single_basic_type.std140.lowp_vec3
2003 KHR-GL45.shaders.uniform_block.single_basic_type.std140.mediump_vec3
2004 KHR-GL45.shaders.uniform_block.single_basic_type.std140.highp_vec3
2005 KHR-GL45.shaders.uniform_block.single_basic_type.std140.lowp_vec4
2006 KHR-GL45.shaders.uniform_block.single_basic_type.std140.mediump_vec4
2007 KHR-GL45.shaders.uniform_block.single_basic_type.std140.highp_vec4
2008 KHR-GL45.shaders.uniform_block.single_basic_type.std140.lowp_int
2009 KHR-GL45.shaders.uniform_block.single_basic_type.std140.mediump_int
2010 KHR-GL45.shaders.uniform_block.single_basic_type.std140.highp_int
2011 KHR-GL45.shaders.uniform_block.single_basic_type.std140.lowp_ivec2
2012 KHR-GL45.shaders.uniform_block.single_basic_type.std140.mediump_ivec2
2013 KHR-GL45.shaders.uniform_block.single_basic_type.std140.highp_ivec2
2014 KHR-GL45.shaders.uniform_block.single_basic_type.std140.lowp_ivec3
2015 KHR-GL45.shaders.uniform_block.single_basic_type.std140.mediump_ivec3
2016 KHR-GL45.shaders.uniform_block.single_basic_type.std140.highp_ivec3
2017 KHR-GL45.shaders.uniform_block.single_basic_type.std140.lowp_ivec4
2018 KHR-GL45.shaders.uniform_block.single_basic_type.std140.mediump_ivec4
2019 KHR-GL45.shaders.uniform_block.single_basic_type.std140.highp_ivec4
2020 KHR-GL45.shaders.uniform_block.single_basic_type.std140.lowp_uint
2021 KHR-GL45.shaders.uniform_block.single_basic_type.std140.mediump_uint
2022 KHR-GL45.shaders.uniform_block.single_basic_type.std140.highp_uint
2023 KHR-GL45.shaders.uniform_block.single_basic_type.std140.lowp_uvec2
2024 KHR-GL45.shaders.uniform_block.single_basic_type.std140.mediump_uvec2
2025 KHR-GL45.shaders.uniform_block.single_basic_type.std140.highp_uvec2
2026 KHR-GL45.shaders.uniform_block.single_basic_type.std140.lowp_uvec3
2027 KHR-GL45.shaders.uniform_block.single_basic_type.std140.mediump_uvec3
2028 KHR-GL45.shaders.uniform_block.single_basic_type.std140.highp_uvec3
2029 KHR-GL45.shaders.uniform_block.single_basic_type.std140.lowp_uvec4
2030 KHR-GL45.shaders.uniform_block.single_basic_type.std140.mediump_uvec4
2031 KHR-GL45.shaders.uniform_block.single_basic_type.std140.highp_uvec4
2032 KHR-GL45.shaders.uniform_block.single_basic_type.std140.bool
2033 KHR-GL45.shaders.uniform_block.single_basic_type.std140.bvec2
2034 KHR-GL45.shaders.uniform_block.single_basic_type.std140.bvec3
2035 KHR-GL45.shaders.uniform_block.single_basic_type.std140.bvec4
2036 KHR-GL45.shaders.uniform_block.single_basic_type.std140.lowp_mat2
2037 KHR-GL45.shaders.uniform_block.single_basic_type.std140.mediump_mat2
2038 KHR-GL45.shaders.uniform_block.single_basic_type.std140.highp_mat2
2039 KHR-GL45.shaders.uniform_block.single_basic_type.std140.row_major_lowp_mat2
2040 KHR-GL45.shaders.uniform_block.single_basic_type.std140.row_major_mediump_mat2
2041 KHR-GL45.shaders.uniform_block.single_basic_type.std140.row_major_highp_mat2
2042 KHR-GL45.shaders.uniform_block.single_basic_type.std140.column_major_lowp_mat2
2043 KHR-GL45.shaders.uniform_block.single_basic_type.std140.column_major_mediump_mat2
2044 KHR-GL45.shaders.uniform_block.single_basic_type.std140.column_major_highp_mat2
2045 KHR-GL45.shaders.uniform_block.single_basic_type.std140.lowp_mat3
2046 KHR-GL45.shaders.uniform_block.single_basic_type.std140.mediump_mat3
2047 KHR-GL45.shaders.uniform_block.single_basic_type.std140.highp_mat3
2048 KHR-GL45.shaders.uniform_block.single_basic_type.std140.row_major_lowp_mat3
2049 KHR-GL45.shaders.uniform_block.single_basic_type.std140.row_major_mediump_mat3
2050 KHR-GL45.shaders.uniform_block.single_basic_type.std140.row_major_highp_mat3
2051 KHR-GL45.shaders.uniform_block.single_basic_type.std140.column_major_lowp_mat3
2052 KHR-GL45.shaders.uniform_block.single_basic_type.std140.column_major_mediump_mat3
2053 KHR-GL45.shaders.uniform_block.single_basic_type.std140.column_major_highp_mat3
2054 KHR-GL45.shaders.uniform_block.single_basic_type.std140.lowp_mat4
2055 KHR-GL45.shaders.uniform_block.single_basic_type.std140.mediump_mat4
2056 KHR-GL45.shaders.uniform_block.single_basic_type.std140.highp_mat4
2057 KHR-GL45.shaders.uniform_block.single_basic_type.std140.row_major_lowp_mat4
2058 KHR-GL45.shaders.uniform_block.single_basic_type.std140.row_major_mediump_mat4
2059 KHR-GL45.shaders.uniform_block.single_basic_type.std140.row_major_highp_mat4
2060 KHR-GL45.shaders.uniform_block.single_basic_type.std140.column_major_lowp_mat4
2061 KHR-GL45.shaders.uniform_block.single_basic_type.std140.column_major_mediump_mat4
2062 KHR-GL45.shaders.uniform_block.single_basic_type.std140.column_major_highp_mat4
2063 KHR-GL45.shaders.uniform_block.single_basic_type.std140.lowp_mat2x3
2064 KHR-GL45.shaders.uniform_block.single_basic_type.std140.mediump_mat2x3
2065 KHR-GL45.shaders.uniform_block.single_basic_type.std140.highp_mat2x3
2066 KHR-GL45.shaders.uniform_block.single_basic_type.std140.row_major_lowp_mat2x3
2067 KHR-GL45.shaders.uniform_block.single_basic_type.std140.row_major_mediump_mat2x3
2068 KHR-GL45.shaders.uniform_block.single_basic_type.std140.row_major_highp_mat2x3
2069 KHR-GL45.shaders.uniform_block.single_basic_type.std140.column_major_lowp_mat2x3
2070 KHR-GL45.shaders.uniform_block.single_basic_type.std140.column_major_mediump_mat2x3
2071 KHR-GL45.shaders.uniform_block.single_basic_type.std140.column_major_highp_mat2x3
2072 KHR-GL45.shaders.uniform_block.single_basic_type.std140.lowp_mat2x4
2073 KHR-GL45.shaders.uniform_block.single_basic_type.std140.mediump_mat2x4
2074 KHR-GL45.shaders.uniform_block.single_basic_type.std140.highp_mat2x4
2075 KHR-GL45.shaders.uniform_block.single_basic_type.std140.row_major_lowp_mat2x4
2076 KHR-GL45.shaders.uniform_block.single_basic_type.std140.row_major_mediump_mat2x4
2077 KHR-GL45.shaders.uniform_block.single_basic_type.std140.row_major_highp_mat2x4
2078 KHR-GL45.shaders.uniform_block.single_basic_type.std140.column_major_lowp_mat2x4
2079 KHR-GL45.shaders.uniform_block.single_basic_type.std140.column_major_mediump_mat2x4
2080 KHR-GL45.shaders.uniform_block.single_basic_type.std140.column_major_highp_mat2x4
2081 KHR-GL45.shaders.uniform_block.single_basic_type.std140.lowp_mat3x2
2082 KHR-GL45.shaders.uniform_block.single_basic_type.std140.mediump_mat3x2
2083 KHR-GL45.shaders.uniform_block.single_basic_type.std140.highp_mat3x2
2084 KHR-GL45.shaders.uniform_block.single_basic_type.std140.row_major_lowp_mat3x2
2085 KHR-GL45.shaders.uniform_block.single_basic_type.std140.row_major_mediump_mat3x2
2086 KHR-GL45.shaders.uniform_block.single_basic_type.std140.row_major_highp_mat3x2
2087 KHR-GL45.shaders.uniform_block.single_basic_type.std140.column_major_lowp_mat3x2
2088 KHR-GL45.shaders.uniform_block.single_basic_type.std140.column_major_mediump_mat3x2
2089 KHR-GL45.shaders.uniform_block.single_basic_type.std140.column_major_highp_mat3x2
2090 KHR-GL45.shaders.uniform_block.single_basic_type.std140.lowp_mat3x4
2091 KHR-GL45.shaders.uniform_block.single_basic_type.std140.mediump_mat3x4
2092 KHR-GL45.shaders.uniform_block.single_basic_type.std140.highp_mat3x4
2093 KHR-GL45.shaders.uniform_block.single_basic_type.std140.row_major_lowp_mat3x4
2094 KHR-GL45.shaders.uniform_block.single_basic_type.std140.row_major_mediump_mat3x4
2095 KHR-GL45.shaders.uniform_block.single_basic_type.std140.row_major_highp_mat3x4
2096 KHR-GL45.shaders.uniform_block.single_basic_type.std140.column_major_lowp_mat3x4
2097 KHR-GL45.shaders.uniform_block.single_basic_type.std140.column_major_mediump_mat3x4
2098 KHR-GL45.shaders.uniform_block.single_basic_type.std140.column_major_highp_mat3x4
2099 KHR-GL45.shaders.uniform_block.single_basic_type.std140.lowp_mat4x2
2100 KHR-GL45.shaders.uniform_block.single_basic_type.std140.mediump_mat4x2
2101 KHR-GL45.shaders.uniform_block.single_basic_type.std140.highp_mat4x2
2102 KHR-GL45.shaders.uniform_block.single_basic_type.std140.row_major_lowp_mat4x2
2103 KHR-GL45.shaders.uniform_block.single_basic_type.std140.row_major_mediump_mat4x2
2104 KHR-GL45.shaders.uniform_block.single_basic_type.std140.row_major_highp_mat4x2
2105 KHR-GL45.shaders.uniform_block.single_basic_type.std140.column_major_lowp_mat4x2
2106 KHR-GL45.shaders.uniform_block.single_basic_type.std140.column_major_mediump_mat4x2
2107 KHR-GL45.shaders.uniform_block.single_basic_type.std140.column_major_highp_mat4x2
2108 KHR-GL45.shaders.uniform_block.single_basic_type.std140.lowp_mat4x3
2109 KHR-GL45.shaders.uniform_block.single_basic_type.std140.mediump_mat4x3
2110 KHR-GL45.shaders.uniform_block.single_basic_type.std140.highp_mat4x3
2111 KHR-GL45.shaders.uniform_block.single_basic_type.std140.row_major_lowp_mat4x3
2112 KHR-GL45.shaders.uniform_block.single_basic_type.std140.row_major_mediump_mat4x3
2113 KHR-GL45.shaders.uniform_block.single_basic_type.std140.row_major_highp_mat4x3
2114 KHR-GL45.shaders.uniform_block.single_basic_type.std140.column_major_lowp_mat4x3
2115 KHR-GL45.shaders.uniform_block.single_basic_type.std140.column_major_mediump_mat4x3
2116 KHR-GL45.shaders.uniform_block.single_basic_type.std140.column_major_highp_mat4x3
2117 KHR-GL45.shaders.uniform_block.single_basic_array.shared.float
2118 KHR-GL45.shaders.uniform_block.single_basic_array.shared.vec2
2119 KHR-GL45.shaders.uniform_block.single_basic_array.shared.vec3
2120 KHR-GL45.shaders.uniform_block.single_basic_array.shared.vec4
2121 KHR-GL45.shaders.uniform_block.single_basic_array.shared.int
2122 KHR-GL45.shaders.uniform_block.single_basic_array.shared.ivec2
2123 KHR-GL45.shaders.uniform_block.single_basic_array.shared.ivec3
2124 KHR-GL45.shaders.uniform_block.single_basic_array.shared.ivec4
2125 KHR-GL45.shaders.uniform_block.single_basic_array.shared.uint
2126 KHR-GL45.shaders.uniform_block.single_basic_array.shared.uvec2
2127 KHR-GL45.shaders.uniform_block.single_basic_array.shared.uvec3
2128 KHR-GL45.shaders.uniform_block.single_basic_array.shared.uvec4
2129 KHR-GL45.shaders.uniform_block.single_basic_array.shared.bool
2130 KHR-GL45.shaders.uniform_block.single_basic_array.shared.bvec2
2131 KHR-GL45.shaders.uniform_block.single_basic_array.shared.bvec3
2132 KHR-GL45.shaders.uniform_block.single_basic_array.shared.bvec4
2133 KHR-GL45.shaders.uniform_block.single_basic_array.shared.mat2
2134 KHR-GL45.shaders.uniform_block.single_basic_array.shared.row_major_mat2
2135 KHR-GL45.shaders.uniform_block.single_basic_array.shared.column_major_mat2
2136 KHR-GL45.shaders.uniform_block.single_basic_array.shared.mat3
2137 KHR-GL45.shaders.uniform_block.single_basic_array.shared.row_major_mat3
2138 KHR-GL45.shaders.uniform_block.single_basic_array.shared.column_major_mat3
2139 KHR-GL45.shaders.uniform_block.single_basic_array.shared.mat4
2140 KHR-GL45.shaders.uniform_block.single_basic_array.shared.row_major_mat4
2141 KHR-GL45.shaders.uniform_block.single_basic_array.shared.column_major_mat4
2142 KHR-GL45.shaders.uniform_block.single_basic_array.shared.mat2x3
2143 KHR-GL45.shaders.uniform_block.single_basic_array.shared.row_major_mat2x3
2144 KHR-GL45.shaders.uniform_block.single_basic_array.shared.column_major_mat2x3
2145 KHR-GL45.shaders.uniform_block.single_basic_array.shared.mat2x4
2146 KHR-GL45.shaders.uniform_block.single_basic_array.shared.row_major_mat2x4
2147 KHR-GL45.shaders.uniform_block.single_basic_array.shared.column_major_mat2x4
2148 KHR-GL45.shaders.uniform_block.single_basic_array.shared.mat3x2
2149 KHR-GL45.shaders.uniform_block.single_basic_array.shared.row_major_mat3x2
2150 KHR-GL45.shaders.uniform_block.single_basic_array.shared.column_major_mat3x2
2151 KHR-GL45.shaders.uniform_block.single_basic_array.shared.mat3x4
2152 KHR-GL45.shaders.uniform_block.single_basic_array.shared.row_major_mat3x4
2153 KHR-GL45.shaders.uniform_block.single_basic_array.shared.column_major_mat3x4
2154 KHR-GL45.shaders.uniform_block.single_basic_array.shared.mat4x2
2155 KHR-GL45.shaders.uniform_block.single_basic_array.shared.row_major_mat4x2
2156 KHR-GL45.shaders.uniform_block.single_basic_array.shared.column_major_mat4x2
2157 KHR-GL45.shaders.uniform_block.single_basic_array.shared.mat4x3
2158 KHR-GL45.shaders.uniform_block.single_basic_array.shared.row_major_mat4x3
2159 KHR-GL45.shaders.uniform_block.single_basic_array.shared.column_major_mat4x3
2160 KHR-GL45.shaders.uniform_block.single_basic_array.packed.float
2161 KHR-GL45.shaders.uniform_block.single_basic_array.packed.vec2
2162 KHR-GL45.shaders.uniform_block.single_basic_array.packed.vec3
2163 KHR-GL45.shaders.uniform_block.single_basic_array.packed.vec4
2164 KHR-GL45.shaders.uniform_block.single_basic_array.packed.int
2165 KHR-GL45.shaders.uniform_block.single_basic_array.packed.ivec2
2166 KHR-GL45.shaders.uniform_block.single_basic_array.packed.ivec3
2167 KHR-GL45.shaders.uniform_block.single_basic_array.packed.ivec4
2168 KHR-GL45.shaders.uniform_block.single_basic_array.packed.uint
2169 KHR-GL45.shaders.uniform_block.single_basic_array.packed.uvec2
2170 KHR-GL45.shaders.uniform_block.single_basic_array.packed.uvec3
2171 KHR-GL45.shaders.uniform_block.single_basic_array.packed.uvec4
2172 KHR-GL45.shaders.uniform_block.single_basic_array.packed.bool
2173 KHR-GL45.shaders.uniform_block.single_basic_array.packed.bvec2
2174 KHR-GL45.shaders.uniform_block.single_basic_array.packed.bvec3
2175 KHR-GL45.shaders.uniform_block.single_basic_array.packed.bvec4
2176 KHR-GL45.shaders.uniform_block.single_basic_array.packed.mat2
2177 KHR-GL45.shaders.uniform_block.single_basic_array.packed.row_major_mat2
2178 KHR-GL45.shaders.uniform_block.single_basic_array.packed.column_major_mat2
2179 KHR-GL45.shaders.uniform_block.single_basic_array.packed.mat3
2180 KHR-GL45.shaders.uniform_block.single_basic_array.packed.row_major_mat3
2181 KHR-GL45.shaders.uniform_block.single_basic_array.packed.column_major_mat3
2182 KHR-GL45.shaders.uniform_block.single_basic_array.packed.mat4
2183 KHR-GL45.shaders.uniform_block.single_basic_array.packed.row_major_mat4
2184 KHR-GL45.shaders.uniform_block.single_basic_array.packed.column_major_mat4
2185 KHR-GL45.shaders.uniform_block.single_basic_array.packed.mat2x3
2186 KHR-GL45.shaders.uniform_block.single_basic_array.packed.row_major_mat2x3
2187 KHR-GL45.shaders.uniform_block.single_basic_array.packed.column_major_mat2x3
2188 KHR-GL45.shaders.uniform_block.single_basic_array.packed.mat2x4
2189 KHR-GL45.shaders.uniform_block.single_basic_array.packed.row_major_mat2x4
2190 KHR-GL45.shaders.uniform_block.single_basic_array.packed.column_major_mat2x4
2191 KHR-GL45.shaders.uniform_block.single_basic_array.packed.mat3x2
2192 KHR-GL45.shaders.uniform_block.single_basic_array.packed.row_major_mat3x2
2193 KHR-GL45.shaders.uniform_block.single_basic_array.packed.column_major_mat3x2
2194 KHR-GL45.shaders.uniform_block.single_basic_array.packed.mat3x4
2195 KHR-GL45.shaders.uniform_block.single_basic_array.packed.row_major_mat3x4
2196 KHR-GL45.shaders.uniform_block.single_basic_array.packed.column_major_mat3x4
2197 KHR-GL45.shaders.uniform_block.single_basic_array.packed.mat4x2
2198 KHR-GL45.shaders.uniform_block.single_basic_array.packed.row_major_mat4x2
2199 KHR-GL45.shaders.uniform_block.single_basic_array.packed.column_major_mat4x2
2200 KHR-GL45.shaders.uniform_block.single_basic_array.packed.mat4x3
2201 KHR-GL45.shaders.uniform_block.single_basic_array.packed.row_major_mat4x3
2202 KHR-GL45.shaders.uniform_block.single_basic_array.packed.column_major_mat4x3
2203 KHR-GL45.shaders.uniform_block.single_basic_array.std140.float
2204 KHR-GL45.shaders.uniform_block.single_basic_array.std140.vec2
2205 KHR-GL45.shaders.uniform_block.single_basic_array.std140.vec3
2206 KHR-GL45.shaders.uniform_block.single_basic_array.std140.vec4
2207 KHR-GL45.shaders.uniform_block.single_basic_array.std140.int
2208 KHR-GL45.shaders.uniform_block.single_basic_array.std140.ivec2
2209 KHR-GL45.shaders.uniform_block.single_basic_array.std140.ivec3
2210 KHR-GL45.shaders.uniform_block.single_basic_array.std140.ivec4
2211 KHR-GL45.shaders.uniform_block.single_basic_array.std140.uint
2212 KHR-GL45.shaders.uniform_block.single_basic_array.std140.uvec2
2213 KHR-GL45.shaders.uniform_block.single_basic_array.std140.uvec3
2214 KHR-GL45.shaders.uniform_block.single_basic_array.std140.uvec4
2215 KHR-GL45.shaders.uniform_block.single_basic_array.std140.bool
2216 KHR-GL45.shaders.uniform_block.single_basic_array.std140.bvec2
2217 KHR-GL45.shaders.uniform_block.single_basic_array.std140.bvec3
2218 KHR-GL45.shaders.uniform_block.single_basic_array.std140.bvec4
2219 KHR-GL45.shaders.uniform_block.single_basic_array.std140.mat2
2220 KHR-GL45.shaders.uniform_block.single_basic_array.std140.row_major_mat2
2221 KHR-GL45.shaders.uniform_block.single_basic_array.std140.column_major_mat2
2222 KHR-GL45.shaders.uniform_block.single_basic_array.std140.mat3
2223 KHR-GL45.shaders.uniform_block.single_basic_array.std140.row_major_mat3
2224 KHR-GL45.shaders.uniform_block.single_basic_array.std140.column_major_mat3
2225 KHR-GL45.shaders.uniform_block.single_basic_array.std140.mat4
2226 KHR-GL45.shaders.uniform_block.single_basic_array.std140.row_major_mat4
2227 KHR-GL45.shaders.uniform_block.single_basic_array.std140.column_major_mat4
2228 KHR-GL45.shaders.uniform_block.single_basic_array.std140.mat2x3
2229 KHR-GL45.shaders.uniform_block.single_basic_array.std140.row_major_mat2x3
2230 KHR-GL45.shaders.uniform_block.single_basic_array.std140.column_major_mat2x3
2231 KHR-GL45.shaders.uniform_block.single_basic_array.std140.mat2x4
2232 KHR-GL45.shaders.uniform_block.single_basic_array.std140.row_major_mat2x4
2233 KHR-GL45.shaders.uniform_block.single_basic_array.std140.column_major_mat2x4
2234 KHR-GL45.shaders.uniform_block.single_basic_array.std140.mat3x2
2235 KHR-GL45.shaders.uniform_block.single_basic_array.std140.row_major_mat3x2
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2499 KHR-GL45.shaders.uniform_block.random.basic_instance_arrays.8
2500 KHR-GL45.shaders.uniform_block.random.basic_instance_arrays.9
2501 KHR-GL45.shaders.uniform_block.random.nested_structs.0
2502 KHR-GL45.shaders.uniform_block.random.nested_structs.1
2503 KHR-GL45.shaders.uniform_block.random.nested_structs.2
2504 KHR-GL45.shaders.uniform_block.random.nested_structs.3
2505 KHR-GL45.shaders.uniform_block.random.nested_structs.4
2506 KHR-GL45.shaders.uniform_block.random.nested_structs.5
2507 KHR-GL45.shaders.uniform_block.random.nested_structs.6
2508 KHR-GL45.shaders.uniform_block.random.nested_structs.7
2509 KHR-GL45.shaders.uniform_block.random.nested_structs.8
2510 KHR-GL45.shaders.uniform_block.random.nested_structs.9
2511 KHR-GL45.shaders.uniform_block.random.nested_structs_arrays.0
2512 KHR-GL45.shaders.uniform_block.random.nested_structs_arrays.1
2513 KHR-GL45.shaders.uniform_block.random.nested_structs_arrays.2
2514 KHR-GL45.shaders.uniform_block.random.nested_structs_arrays.3
2515 KHR-GL45.shaders.uniform_block.random.nested_structs_arrays.4
2516 KHR-GL45.shaders.uniform_block.random.nested_structs_arrays.5
2517 KHR-GL45.shaders.uniform_block.random.nested_structs_arrays.6
2518 KHR-GL45.shaders.uniform_block.random.nested_structs_arrays.7
2519 KHR-GL45.shaders.uniform_block.random.nested_structs_arrays.8
2520 KHR-GL45.shaders.uniform_block.random.nested_structs_arrays.9
2521 KHR-GL45.shaders.uniform_block.random.nested_structs_instance_arrays.0
2522 KHR-GL45.shaders.uniform_block.random.nested_structs_instance_arrays.1
2523 KHR-GL45.shaders.uniform_block.random.nested_structs_instance_arrays.2
2524 KHR-GL45.shaders.uniform_block.random.nested_structs_instance_arrays.3
2525 KHR-GL45.shaders.uniform_block.random.nested_structs_instance_arrays.4
2526 KHR-GL45.shaders.uniform_block.random.nested_structs_instance_arrays.5
2527 KHR-GL45.shaders.uniform_block.random.nested_structs_instance_arrays.6
2528 KHR-GL45.shaders.uniform_block.random.nested_structs_instance_arrays.7
2529 KHR-GL45.shaders.uniform_block.random.nested_structs_instance_arrays.8
2530 KHR-GL45.shaders.uniform_block.random.nested_structs_instance_arrays.9
2531 KHR-GL45.shaders.uniform_block.random.nested_structs_arrays_instance_arrays.0
2532 KHR-GL45.shaders.uniform_block.random.nested_structs_arrays_instance_arrays.1
2533 KHR-GL45.shaders.uniform_block.random.nested_structs_arrays_instance_arrays.2
2534 KHR-GL45.shaders.uniform_block.random.nested_structs_arrays_instance_arrays.3
2535 KHR-GL45.shaders.uniform_block.random.nested_structs_arrays_instance_arrays.4
2536 KHR-GL45.shaders.uniform_block.random.nested_structs_arrays_instance_arrays.5
2537 KHR-GL45.shaders.uniform_block.random.nested_structs_arrays_instance_arrays.6
2538 KHR-GL45.shaders.uniform_block.random.nested_structs_arrays_instance_arrays.7
2539 KHR-GL45.shaders.uniform_block.random.nested_structs_arrays_instance_arrays.8
2540 KHR-GL45.shaders.uniform_block.random.nested_structs_arrays_instance_arrays.9
2541 KHR-GL45.shaders.uniform_block.random.all_per_block_buffers.0
2542 KHR-GL45.shaders.uniform_block.random.all_per_block_buffers.1
2543 KHR-GL45.shaders.uniform_block.random.all_per_block_buffers.2
2544 KHR-GL45.shaders.uniform_block.random.all_per_block_buffers.3
2545 KHR-GL45.shaders.uniform_block.random.all_per_block_buffers.4
2546 KHR-GL45.shaders.uniform_block.random.all_per_block_buffers.5
2547 KHR-GL45.shaders.uniform_block.random.all_per_block_buffers.6
2548 KHR-GL45.shaders.uniform_block.random.all_per_block_buffers.7
2549 KHR-GL45.shaders.uniform_block.random.all_per_block_buffers.8
2550 KHR-GL45.shaders.uniform_block.random.all_per_block_buffers.9
2551 KHR-GL45.shaders.uniform_block.random.all_per_block_buffers.10
2552 KHR-GL45.shaders.uniform_block.random.all_per_block_buffers.11
2553 KHR-GL45.shaders.uniform_block.random.all_per_block_buffers.12
2554 KHR-GL45.shaders.uniform_block.random.all_per_block_buffers.13
2555 KHR-GL45.shaders.uniform_block.random.all_per_block_buffers.14
2556 KHR-GL45.shaders.uniform_block.random.all_per_block_buffers.15
2557 KHR-GL45.shaders.uniform_block.random.all_per_block_buffers.16
2558 KHR-GL45.shaders.uniform_block.random.all_per_block_buffers.17
2559 KHR-GL45.shaders.uniform_block.random.all_per_block_buffers.18
2560 KHR-GL45.shaders.uniform_block.random.all_per_block_buffers.19
2561 KHR-GL45.shaders.uniform_block.random.all_shared_buffer.0
2562 KHR-GL45.shaders.uniform_block.random.all_shared_buffer.1
2563 KHR-GL45.shaders.uniform_block.random.all_shared_buffer.2
2564 KHR-GL45.shaders.uniform_block.random.all_shared_buffer.3
2565 KHR-GL45.shaders.uniform_block.random.all_shared_buffer.4
2566 KHR-GL45.shaders.uniform_block.random.all_shared_buffer.5
2567 KHR-GL45.shaders.uniform_block.random.all_shared_buffer.6
2568 KHR-GL45.shaders.uniform_block.random.all_shared_buffer.7
2569 KHR-GL45.shaders.uniform_block.random.all_shared_buffer.8
2570 KHR-GL45.shaders.uniform_block.random.all_shared_buffer.9
2571 KHR-GL45.shaders.uniform_block.random.all_shared_buffer.10
2572 KHR-GL45.shaders.uniform_block.random.all_shared_buffer.11
2573 KHR-GL45.shaders.uniform_block.random.all_shared_buffer.12
2574 KHR-GL45.shaders.uniform_block.random.all_shared_buffer.13
2575 KHR-GL45.shaders.uniform_block.random.all_shared_buffer.14
2576 KHR-GL45.shaders.uniform_block.random.all_shared_buffer.15
2577 KHR-GL45.shaders.uniform_block.random.all_shared_buffer.16
2578 KHR-GL45.shaders.uniform_block.random.all_shared_buffer.17
2579 KHR-GL45.shaders.uniform_block.random.all_shared_buffer.18
2580 KHR-GL45.shaders.uniform_block.random.all_shared_buffer.19
2581 KHR-GL45.shaders.shader_integer_mix.define
2582 KHR-GL45.shaders.shader_integer_mix.prototypes-extension
2583 KHR-GL45.shaders.shader_integer_mix.prototypes
2584 KHR-GL45.shaders.shader_integer_mix.prototypes-negative
2585 KHR-GL45.shaders.shader_integer_mix.mix-ivec4
2586 KHR-GL45.shaders.shader_integer_mix.mix-uvec4
2587 KHR-GL45.shaders.shader_integer_mix.mix-bvec4
2588 KHR-GL45.shaders.negative.initialize
2589 KHR-GL45.shaders.negative.constant_sequence
2590 KHR-GL45.pipeline_statistics_query_tests_ARB.api_coverage_invalid_glbeginquery_calls
2591 KHR-GL45.pipeline_statistics_query_tests_ARB.api_coverage_unsupported_calls
2592 KHR-GL45.pipeline_statistics_query_tests_ARB.functional_default_qo_values
2593 KHR-GL45.pipeline_statistics_query_tests_ARB.functional_non_rendering_commands_do_not_affect_queries
2594 KHR-GL45.pipeline_statistics_query_tests_ARB.functional_primitives_vertices_submitted_and_clipping_input_output_primitives
2595 KHR-GL45.pipeline_statistics_query_tests_ARB.functional_vertex_shader_invocations
2596 KHR-GL45.pipeline_statistics_query_tests_ARB.functional_tess_queries
2597 KHR-GL45.pipeline_statistics_query_tests_ARB.functional_geometry_shader_queries
2598 KHR-GL45.pipeline_statistics_query_tests_ARB.functional_fragment_shader_invocations
2599 KHR-GL45.pipeline_statistics_query_tests_ARB.functional_compute_shader_invocations
2600 KHR-GL45.cull_distance.coverage
2601 KHR-GL45.cull_distance.functional
2602 KHR-GL45.cull_distance.negative
2603 KHR-GL45.texture_swizzle.api_errors
2604 KHR-GL45.texture_swizzle.intial_state
2605 KHR-GL45.texture_swizzle.smoke
2606 KHR-GL45.texture_swizzle.functional
2607 KHR-GL45.draw_elements_base_vertex_tests.basevertex_behavior1
2608 KHR-GL45.draw_elements_base_vertex_tests.basevertex_behavior2
2609 KHR-GL45.draw_elements_base_vertex_tests.AEP_shader_stages
2610 KHR-GL45.draw_elements_base_vertex_tests.underflow
2611 KHR-GL45.draw_elements_base_vertex_tests.overflow
2612 KHR-GL45.draw_elements_base_vertex_tests.valid_active_tf
2613 KHR-GL45.draw_elements_base_vertex_tests.invalid_count_argument
2614 KHR-GL45.draw_elements_base_vertex_tests.invalid_instancecount_argument
2615 KHR-GL45.draw_elements_base_vertex_tests.invalid_mode_argument
2616 KHR-GL45.draw_elements_base_vertex_tests.invalid_primcount_argument
2617 KHR-GL45.draw_elements_base_vertex_tests.invalid_start_end_arguments
2618 KHR-GL45.draw_elements_base_vertex_tests.invalid_type_argument
2619 KHR-GL45.draw_elements_base_vertex_tests.invalid_mapped_bos
2620 KHR-GL45.gpu_shader_fp64.errors
2621 KHR-GL45.gpu_shader_fp64.max_uniform_components
2622 KHR-GL45.gpu_shader_fp64.named_uniform_blocks
2623 KHR-GL45.gpu_shader_fp64.state_query
2624 KHR-GL45.gpu_shader_fp64.conversions
2625 KHR-GL45.gpu_shader_fp64.illegal_conversions
2626 KHR-GL45.gpu_shader_fp64.varyings
2627 KHR-GL45.gpu_shader_fp64.valid_constructors
2628 KHR-GL45.gpu_shader_fp64.operators
2629 KHR-GL45.gpu_shader_fp64.built_in_functions
2630 KHR-GL45.texture_gather.api-enums
2631 KHR-GL45.texture_gather.gather-glsl-compile
2632 KHR-GL45.texture_gather.plain-gather-float-2d-rgba
2633 KHR-GL45.texture_gather.plain-gather-float-2d-rg
2634 KHR-GL45.texture_gather.plain-gather-unorm-2d
2635 KHR-GL45.texture_gather.plain-gather-int-2d-rgba
2636 KHR-GL45.texture_gather.plain-gather-int-2d-rg
2637 KHR-GL45.texture_gather.plain-gather-uint-2d
2638 KHR-GL45.texture_gather.plain-gather-depth-2d
2639 KHR-GL45.texture_gather.plain-gather-float-2darray
2640 KHR-GL45.texture_gather.plain-gather-unorm-2darray
2641 KHR-GL45.texture_gather.plain-gather-int-2darray
2642 KHR-GL45.texture_gather.plain-gather-uint-2darray
2643 KHR-GL45.texture_gather.plain-gather-depth-2darray
2644 KHR-GL45.texture_gather.plain-gather-float-cube-rgba
2645 KHR-GL45.texture_gather.plain-gather-float-cube-rg
2646 KHR-GL45.texture_gather.plain-gather-unorm-cube
2647 KHR-GL45.texture_gather.plain-gather-int-cube-rgba
2648 KHR-GL45.texture_gather.plain-gather-int-cube-rg
2649 KHR-GL45.texture_gather.plain-gather-uint-cube
2650 KHR-GL45.texture_gather.plain-gather-depth-cube
2651 KHR-GL45.texture_gather.plain-gather-float-cube-array
2652 KHR-GL45.texture_gather.plain-gather-unorm-cube-array
2653 KHR-GL45.texture_gather.plain-gather-int-cube-array
2654 KHR-GL45.texture_gather.plain-gather-uint-cube-array
2655 KHR-GL45.texture_gather.plain-gather-depth-cube-array
2656 KHR-GL45.texture_gather.plain-gather-float-2drect
2657 KHR-GL45.texture_gather.plain-gather-unorm-2drect
2658 KHR-GL45.texture_gather.plain-gather-int-2drect
2659 KHR-GL45.texture_gather.plain-gather-uint-2drect
2660 KHR-GL45.texture_gather.plain-gather-depth-2drect
2661 KHR-GL45.texture_gather.offset-gather-float-2d
2662 KHR-GL45.texture_gather.offset-gather-unorm-2d
2663 KHR-GL45.texture_gather.offset-gather-int-2d
2664 KHR-GL45.texture_gather.offset-gather-uint-2d
2665 KHR-GL45.texture_gather.offset-gather-depth-2d
2666 KHR-GL45.texture_gather.offset-gather-float-2darray
2667 KHR-GL45.texture_gather.offset-gather-unorm-2darray
2668 KHR-GL45.texture_gather.offset-gather-int-2darray
2669 KHR-GL45.texture_gather.offset-gather-uint-2darray
2670 KHR-GL45.texture_gather.offset-gather-depth-2darray
2671 KHR-GL45.texture_gather.offset-gather-float-2drect
2672 KHR-GL45.texture_gather.offset-gather-unorm-2drect
2673 KHR-GL45.texture_gather.offset-gather-int-2drect
2674 KHR-GL45.texture_gather.offset-gather-uint-2drect
2675 KHR-GL45.texture_gather.offset-gather-depth-2drect
2676 KHR-GL45.texture_gather.offsets-gather-float-2d
2677 KHR-GL45.texture_gather.offsets-gather-unorm-2d
2678 KHR-GL45.texture_gather.offsets-gather-int-2d
2679 KHR-GL45.texture_gather.offsets-gather-uint-2d
2680 KHR-GL45.texture_gather.offsets-gather-depth-2d
2681 KHR-GL45.texture_gather.offsets-gather-float-2darray
2682 KHR-GL45.texture_gather.offsets-gather-unorm-2darray
2683 KHR-GL45.texture_gather.offsets-gather-int-2darray
2684 KHR-GL45.texture_gather.offsets-gather-uint-2darray
2685 KHR-GL45.texture_gather.offsets-gather-depth-2darray
2686 KHR-GL45.texture_gather.offsets-gather-float-2drect
2687 KHR-GL45.texture_gather.offsets-gather-unorm-2drect
2688 KHR-GL45.texture_gather.offsets-gather-int-2drect
2689 KHR-GL45.texture_gather.offsets-gather-uint-2drect
2690 KHR-GL45.texture_gather.offsets-gather-depth-2drect
2691 KHR-GL45.texture_gather.swizzle
2692 KHR-GL45.texture_gather.base-level
2693 KHR-GL45.texture_gather.incomplete-texture
2694 KHR-GL45.texture_gather.incomplete-texture-last-comp
2695 KHR-GL45.texture_gather.triangle-draw
2696 KHR-GL45.texture_gather.plain-gather-float-2d-srgb
2697 KHR-GL45.texture_gather.plain-gather-float-2d-srgb-alpha
2698 KHR-GL45.texture_gather.gather-geometry-shader
2699 KHR-GL45.texture_gather.gather-tesselation-shader
2700 KHR-GL45.texture_gather.plain-gather-float-2d-rgb
2701 KHR-GL45.texture_gather.plain-gather-float-2d-r
2702 KHR-GL45.texture_gather.offset-gather-float-2d-rgb
2703 KHR-GL45.texture_gather.offset-gather-float-2d-rg
2704 KHR-GL45.texture_gather.offset-gather-float-2d-r
2705 KHR-GL45.draw_indirect.basic-binding-default
2706 KHR-GL45.draw_indirect.basic-binding-zero
2707 KHR-GL45.draw_indirect.basic-binding-single
2708 KHR-GL45.draw_indirect.basic-binding-multi
2709 KHR-GL45.draw_indirect.basic-binding-delete
2710 KHR-GL45.draw_indirect.basic-buffer-data
2711 KHR-GL45.draw_indirect.basic-buffer-subData
2712 KHR-GL45.draw_indirect.basic-buffer-unMap
2713 KHR-GL45.draw_indirect.basic-buffer-getPointerv
2714 KHR-GL45.draw_indirect.basic-buffer-mapRange
2715 KHR-GL45.draw_indirect.basic-buffer-flushMappedRange
2716 KHR-GL45.draw_indirect.basic-buffer-copySubData
2717 KHR-GL45.draw_indirect.basic-drawArrays-singlePrimitive
2718 KHR-GL45.draw_indirect.basic-drawArrays-manyPrimitives
2719 KHR-GL45.draw_indirect.basic-drawArrays-instancing
2720 KHR-GL45.draw_indirect.basic-drawArrays-xfbPaused
2721 KHR-GL45.draw_indirect.basic-drawElements-singlePrimitive
2722 KHR-GL45.draw_indirect.basic-drawElements-manyPrimitives
2723 KHR-GL45.draw_indirect.basic-drawElements-instancing
2724 KHR-GL45.draw_indirect.basic-drawElements-xfbPaused
2725 KHR-GL45.draw_indirect.basic-drawArrays-simple
2726 KHR-GL45.draw_indirect.basic-drawArrays-noFirst
2727 KHR-GL45.draw_indirect.basic-drawArrays-bufferOffset
2728 KHR-GL45.draw_indirect.basic-drawArrays-vertexIds
2729 KHR-GL45.draw_indirect.basic-drawElements-simple
2730 KHR-GL45.draw_indirect.basic-drawElements-noFirstIndex
2731 KHR-GL45.draw_indirect.basic-drawElements-basevertex
2732 KHR-GL45.draw_indirect.basic-drawElements-bufferOffset
2733 KHR-GL45.draw_indirect.basic-drawElements-vertexIds
2734 KHR-GL45.draw_indirect.basic-indicesDataType-unsigned_short
2735 KHR-GL45.draw_indirect.basic-indicesDataType-unsigned_byte
2736 KHR-GL45.draw_indirect.basic-mode-drawArrays-points
2737 KHR-GL45.draw_indirect.basic-mode-drawArrays-lines
2738 KHR-GL45.draw_indirect.basic-mode-drawArrays-line_strip
2739 KHR-GL45.draw_indirect.basic-mode-drawArrays-line_loop
2740 KHR-GL45.draw_indirect.basic-mode-drawArrays-triangle_strip
2741 KHR-GL45.draw_indirect.basic-mode-drawArrays-triangle_fan
2742 KHR-GL45.draw_indirect.basic-mode-drawArrays-lines_adjacency
2743 KHR-GL45.draw_indirect.basic-mode-drawArrays-line_strip_adjacency
2744 KHR-GL45.draw_indirect.basic-mode-drawArrays-triangles_adjacency
2745 KHR-GL45.draw_indirect.basic-mode-drawArrays-triangle_strip_adjacency
2746 KHR-GL45.draw_indirect.basic-mode-drawElements-points
2747 KHR-GL45.draw_indirect.basic-mode-drawElements-lines
2748 KHR-GL45.draw_indirect.basic-mode-drawElements-line_strip
2749 KHR-GL45.draw_indirect.basic-mode-drawElements-line_loop
2750 KHR-GL45.draw_indirect.basic-mode-drawElements-triangle_strip
2751 KHR-GL45.draw_indirect.basic-mode-drawElements-triangle_fan
2752 KHR-GL45.draw_indirect.basic-mode-drawElements-lines_adjacency
2753 KHR-GL45.draw_indirect.basic-mode-drawElements-line_strip_adjacency
2754 KHR-GL45.draw_indirect.basic-mode-drawElements-triangles_adjacency
2755 KHR-GL45.draw_indirect.basic-mode-drawElements-triangle_strip_adjacency
2756 KHR-GL45.draw_indirect.advanced-twoPass-transformFeedback-arrays
2757 KHR-GL45.draw_indirect.advanced-twoPass-transformFeedback-elements
2758 KHR-GL45.draw_indirect.advanced-primitiveRestart-elements
2759 KHR-GL45.draw_indirect.misc-reservedMustBeZero-arrays
2760 KHR-GL45.draw_indirect.misc-reservedMustBeZero-elements
2761 KHR-GL45.draw_indirect.negative-noindirect-arrays
2762 KHR-GL45.draw_indirect.negative-noindirect-elements
2763 KHR-GL45.draw_indirect.negative-invalidMode-arrays
2764 KHR-GL45.draw_indirect.negative-invalidMode-elements
2765 KHR-GL45.draw_indirect.negative-noVAO-arrays
2766 KHR-GL45.draw_indirect.negative-noVAO-elements
2767 KHR-GL45.draw_indirect.negative-bufferMapped-arrays
2768 KHR-GL45.draw_indirect.negative-bufferMapped-elements
2769 KHR-GL45.draw_indirect.negative-invalidType-elements
2770 KHR-GL45.draw_indirect.negative-gshIncompatible-arrays
2771 KHR-GL45.draw_indirect.negative-gshIncompatible-elements
2772 KHR-GL45.draw_indirect.negative-wrongOffset-arrays
2773 KHR-GL45.draw_indirect.negative-wrongOffset-elements
2774 KHR-GL45.draw_indirect.negative-invalidSize-arrays
2775 KHR-GL45.draw_indirect.negative-invalidSize-elements
2776 KHR-GL45.draw_indirect.negative-unalignedOffset
2777 KHR-GL45.clip_control_ARB.initial
2778 KHR-GL45.clip_control_ARB.modify_get
2779 KHR-GL45.clip_control_ARB.errors
2780 KHR-GL45.clip_control_ARB.origin
2781 KHR-GL45.clip_control_ARB.depth_mode_zero_to_one
2782 KHR-GL45.clip_control_ARB.depth_mode_one_to_one
2783 KHR-GL45.clip_control_ARB.face_culling
2784 KHR-GL45.clip_control_ARB.viewport_bounds
2785 KHR-GL45.shader_subroutine.min_maxes
2786 KHR-GL45.shader_subroutine.name_getters
2787 KHR-GL45.shader_subroutine.two_subroutines_single_subroutine_uniform
2788 KHR-GL45.shader_subroutine.four_subroutines_with_two_uniforms
2789 KHR-GL45.shader_subroutine.eight_subroutines_four_uniforms
2790 KHR-GL45.shader_subroutine.static_subroutine_call
2791 KHR-GL45.shader_subroutine.arrayed_subroutine_uniforms
2792 KHR-GL45.shader_subroutine.subroutines_3_subroutine_types_and_subroutine_uniforms_one_function
2793 KHR-GL45.shader_subroutine.arrays_of_arrays_of_uniforms
2794 KHR-GL45.shader_subroutine.globals_sampling_output_discard_function_calls
2795 KHR-GL45.shader_subroutine.ssbo_atomic_image_load_store
2796 KHR-GL45.shader_subroutine.subroutines_with_separate_shader_objects
2797 KHR-GL45.shader_subroutine.structure_parameters_program_binary
2798 KHR-GL45.shader_subroutine.subroutine_uniform_reset
2799 KHR-GL45.shader_subroutine.same_subroutine_and_subroutine_uniform_but_different_type_used_in_all_stages
2800 KHR-GL45.shader_subroutine.control_flow_and_returned_subroutine_values_used_as_subroutine_input
2801 KHR-GL45.shader_subroutine.multiple_contexts
2802 KHR-GL45.shader_subroutine.subroutine_errors
2803 KHR-GL45.shader_subroutine.subroutine_uniform_scope
2804 KHR-GL45.shader_subroutine.missing_subroutine_keyword
2805 KHR-GL45.shader_subroutine.subroutines_incompatible_with_subroutine_type
2806 KHR-GL45.shader_subroutine.subroutine_uniform_wo_matching_subroutines
2807 KHR-GL45.shader_subroutine.two_duplicate_functions_one_being_a_subroutine
2808 KHR-GL45.shader_subroutine.recursion
2809 KHR-GL45.shader_subroutine.subroutine_wo_body
2810 KHR-GL45.shader_subroutine.subroutines_cannot_be_assigned_float_int_values_or_be_compared
2811 KHR-GL45.shader_subroutine.function_overloading_forbidden_for_subroutines
2812 KHR-GL45.shader_subroutine.subroutine_uniforms_used_for_sampling_atomic_image_functions
2813 KHR-GL45.shader_subroutine.subroutines_not_allowed_as_variables_constructors_and_argument_or_return_types
2814 KHR-GL45.texture_barrier_ARB.disjoint-texels
2815 KHR-GL45.texture_barrier_ARB.overlapping-texels
2816 KHR-GL45.texture_barrier_ARB.same-texel-rw
2817 KHR-GL45.texture_barrier_ARB.same-texel-rw-multipass
2818 KHR-GL45.vertex_attrib_64bit.api_errors
2819 KHR-GL45.vertex_attrib_64bit.get_vertex_attrib
2820 KHR-GL45.vertex_attrib_64bit.limits_test
2821 KHR-GL45.vertex_attrib_64bit.vao
2822 KHR-GL45.viewport_array.api_errors
2823 KHR-GL45.viewport_array.queries
2824 KHR-GL45.viewport_array.viewport_api
2825 KHR-GL45.viewport_array.scissor_api
2826 KHR-GL45.viewport_array.depth_range_api
2827 KHR-GL45.viewport_array.scissor_test_state_api
2828 KHR-GL45.viewport_array.draw_to_single_layer_with_multiple_viewports
2829 KHR-GL45.viewport_array.dynamic_viewport_index
2830 KHR-GL45.viewport_array.draw_mulitple_viewports_with_single_invocation
2831 KHR-GL45.viewport_array.viewport_index_subroutine
2832 KHR-GL45.viewport_array.draw_multiple_layers
2833 KHR-GL45.viewport_array.scissor
2834 KHR-GL45.viewport_array.scissor_zero_dimension
2835 KHR-GL45.viewport_array.scissor_clear
2836 KHR-GL45.viewport_array.depth_range
2837 KHR-GL45.viewport_array.depth_range_depth_test
2838 KHR-GL45.viewport_array.provoking_vertex
2839 KHR-GL45.map_buffer_alignment.query
2840 KHR-GL45.map_buffer_alignment.functional
2841 KHR-GL45.shader_atomic_counters.advanced-usage-many-counters
2842 KHR-GL45.shader_atomic_counters.basic-buffer-operations
2843 KHR-GL45.shader_atomic_counters.basic-buffer-state
2844 KHR-GL45.shader_atomic_counters.basic-buffer-bind
2845 KHR-GL45.shader_atomic_counters.basic-program-max
2846 KHR-GL45.shader_atomic_counters.basic-program-query
2847 KHR-GL45.shader_atomic_counters.basic-usage-simple
2848 KHR-GL45.shader_atomic_counters.basic-usage-no-offset
2849 KHR-GL45.shader_atomic_counters.basic-usage-fs
2850 KHR-GL45.shader_atomic_counters.basic-usage-vs
2851 KHR-GL45.shader_atomic_counters.basic-usage-gs
2852 KHR-GL45.shader_atomic_counters.basic-usage-tes
2853 KHR-GL45.shader_atomic_counters.basic-usage-cs
2854 KHR-GL45.shader_atomic_counters.basic-glsl-built-in
2855 KHR-GL45.shader_atomic_counters.advanced-usage-multi-stage
2856 KHR-GL45.shader_atomic_counters.advanced-usage-draw-update-draw
2857 KHR-GL45.shader_atomic_counters.advanced-usage-switch-programs
2858 KHR-GL45.shader_atomic_counters.advanced-usage-ubo
2859 KHR-GL45.shader_atomic_counters.advanced-usage-tbo
2860 KHR-GL45.shader_atomic_counters.advanced-usage-many-draw-calls
2861 KHR-GL45.shader_atomic_counters.advanced-usage-many-draw-calls2
2862 KHR-GL45.shader_atomic_counters.advanced-usage-many-dispatches
2863 KHR-GL45.shader_atomic_counters.negative-api
2864 KHR-GL45.shader_atomic_counters.negative-glsl
2865 KHR-GL45.shader_atomic_counters.negative-ssbo
2866 KHR-GL45.shader_atomic_counters.negative-ubo
2867 KHR-GL45.shader_atomic_counters.negative-uniform
2868 KHR-GL45.shader_atomic_counters.negative-array
2869 KHR-GL45.shader_atomic_counters.negative-arithmetic
2870 KHR-GL45.shader_image_load_store.basic-api-get
2871 KHR-GL45.shader_image_load_store.basic-api-bind
2872 KHR-GL45.shader_image_load_store.basic-api-barrier
2873 KHR-GL45.shader_image_load_store.basic-api-texParam
2874 KHR-GL45.shader_image_load_store.basic-allFormats-store
2875 KHR-GL45.shader_image_load_store.basic-allFormats-load
2876 KHR-GL45.shader_image_load_store.basic-allFormats-storeGeometryStages
2877 KHR-GL45.shader_image_load_store.basic-allFormats-loadGeometryStages
2878 KHR-GL45.shader_image_load_store.basic-allFormats-loadStoreComputeStage
2879 KHR-GL45.shader_image_load_store.basic-allTargets-store
2880 KHR-GL45.shader_image_load_store.basic-allTargets-load-nonMS
2881 KHR-GL45.shader_image_load_store.basic-allTargets-load-ms
2882 KHR-GL45.shader_image_load_store.basic-allTargets-atomic
2883 KHR-GL45.shader_image_load_store.basic-allTargets-loadStoreVS
2884 KHR-GL45.shader_image_load_store.basic-allTargets-loadStoreTCS
2885 KHR-GL45.shader_image_load_store.basic-allTargets-loadStoreTES
2886 KHR-GL45.shader_image_load_store.basic-allTargets-loadStoreGS
2887 KHR-GL45.shader_image_load_store.basic-allTargets-loadStoreCS
2888 KHR-GL45.shader_image_load_store.basic-allTargets-atomicVS
2889 KHR-GL45.shader_image_load_store.basic-allTargets-atomicTCS
2890 KHR-GL45.shader_image_load_store.basic-allTargets-atomicGS
2891 KHR-GL45.shader_image_load_store.basic-allTargets-atomicCS
2892 KHR-GL45.shader_image_load_store.basic-glsl-misc
2893 KHR-GL45.shader_image_load_store.basic-glsl-earlyFragTests
2894 KHR-GL45.shader_image_load_store.basic-glsl-const
2895 KHR-GL45.shader_image_load_store.advanced-sync-imageAccess
2896 KHR-GL45.shader_image_load_store.advanced-sync-vertexArray
2897 KHR-GL45.shader_image_load_store.advanced-sync-drawIndirect
2898 KHR-GL45.shader_image_load_store.advanced-sync-textureUpdate
2899 KHR-GL45.shader_image_load_store.advanced-sync-imageAccess2
2900 KHR-GL45.shader_image_load_store.advanced-sync-bufferUpdate
2901 KHR-GL45.shader_image_load_store.advanced-allStages-oneImage
2902 KHR-GL45.shader_image_load_store.advanced-memory-dependentInvocation
2903 KHR-GL45.shader_image_load_store.advanced-memory-order
2904 KHR-GL45.shader_image_load_store.advanced-sso-simple
2905 KHR-GL45.shader_image_load_store.advanced-sso-atomicCounters
2906 KHR-GL45.shader_image_load_store.advanced-sso-subroutine
2907 KHR-GL45.shader_image_load_store.advanced-sso-perSample
2908 KHR-GL45.shader_image_load_store.advanced-copyImage
2909 KHR-GL45.shader_image_load_store.advanced-allMips
2910 KHR-GL45.shader_image_load_store.advanced-cast
2911 KHR-GL45.shader_image_load_store.single-byte_data_alignment
2912 KHR-GL45.shader_image_load_store.non-layered_binding
2913 KHR-GL45.shader_image_load_store.incomplete_textures
2914 KHR-GL45.shader_image_load_store.multiple-uniforms
2915 KHR-GL45.shader_image_load_store.early-fragment-tests
2916 KHR-GL45.shader_image_load_store.negative-uniform
2917 KHR-GL45.shader_image_load_store.negative-bind
2918 KHR-GL45.shader_image_load_store.negative-compileErrors
2919 KHR-GL45.shader_image_load_store.negative-linkErrors
2920 KHR-GL45.shader_image_load_store.uniform-limits
2921 KHR-GL45.shading_language_420pack.binding_sampler_single
2922 KHR-GL45.shading_language_420pack.binding_image_single
2923 KHR-GL45.shading_language_420pack.utf8_characters
2924 KHR-GL45.shading_language_420pack.utf8_in_source
2925 KHR-GL45.shading_language_420pack.qualifier_order
2926 KHR-GL45.shading_language_420pack.qualifier_order_block
2927 KHR-GL45.shading_language_420pack.line_continuation
2928 KHR-GL45.shading_language_420pack.line_numbering
2929 KHR-GL45.shading_language_420pack.implicit_conversions
2930 KHR-GL45.shading_language_420pack.implicit_conversions_invalid
2931 KHR-GL45.shading_language_420pack.const_dynamic_value
2932 KHR-GL45.shading_language_420pack.const_assignment
2933 KHR-GL45.shading_language_420pack.const_dynamic_value_as_const_expr
2934 KHR-GL45.shading_language_420pack.qualifier_order_uniform
2935 KHR-GL45.shading_language_420pack.qualifier_order_function_inout
2936 KHR-GL45.shading_language_420pack.qualifier_order_function_input
2937 KHR-GL45.shading_language_420pack.qualifier_order_function_output
2938 KHR-GL45.shading_language_420pack.qualifier_override_layout
2939 KHR-GL45.shading_language_420pack.binding_uniform_blocks
2940 KHR-GL45.shading_language_420pack.binding_uniform_single_block
2941 KHR-GL45.shading_language_420pack.binding_uniform_block_array
2942 KHR-GL45.shading_language_420pack.binding_uniform_default
2943 KHR-GL45.shading_language_420pack.binding_uniform_api_overirde
2944 KHR-GL45.shading_language_420pack.binding_uniform_global_block
2945 KHR-GL45.shading_language_420pack.binding_uniform_invalid
2946 KHR-GL45.shading_language_420pack.binding_samplers
2947 KHR-GL45.shading_language_420pack.binding_sampler_array
2948 KHR-GL45.shading_language_420pack.binding_sampler_default
2949 KHR-GL45.shading_language_420pack.binding_sampler_api_override
2950 KHR-GL45.shading_language_420pack.binding_sampler_invalid
2951 KHR-GL45.shading_language_420pack.binding_images
2952 KHR-GL45.shading_language_420pack.binding_image_array
2953 KHR-GL45.shading_language_420pack.binding_image_default
2954 KHR-GL45.shading_language_420pack.binding_image_api_override
2955 KHR-GL45.shading_language_420pack.binding_image_invalid
2956 KHR-GL45.shading_language_420pack.initializer_list
2957 KHR-GL45.shading_language_420pack.initializer_list_negative
2958 KHR-GL45.shading_language_420pack.length_of_vector_and_matrix
2959 KHR-GL45.shading_language_420pack.length_of_compute_result
2960 KHR-GL45.shading_language_420pack.scalar_swizzlers
2961 KHR-GL45.shading_language_420pack.scalar_swizzlers_invalid
2962 KHR-GL45.shading_language_420pack.built_in_values
2963 KHR-GL45.shading_language_420pack.built_in_assignment
2964 KHR-GL45.texture_view.gettexparameter
2965 KHR-GL45.texture_view.errors
2966 KHR-GL45.texture_view.view_sampling
2967 KHR-GL45.texture_view.view_classes
2968 KHR-GL45.texture_view.coherency
2969 KHR-GL45.texture_view.base_and_max_levels
2970 KHR-GL45.texture_view.reference_counting
2971 KHR-GL45.arrays_of_arrays_gl.SizedDeclarationsPrimitive
2972 KHR-GL45.arrays_of_arrays_gl.SizedDeclarationsStructTypes1
2973 KHR-GL45.arrays_of_arrays_gl.SizedDeclarationsStructTypes2
2974 KHR-GL45.arrays_of_arrays_gl.SizedDeclarationsStructTypes3
2975 KHR-GL45.arrays_of_arrays_gl.SizedDeclarationsStructTypes4
2976 KHR-GL45.arrays_of_arrays_gl.SizedDeclarationsTypenameStyle1
2977 KHR-GL45.arrays_of_arrays_gl.SizedDeclarationsTypenameStyle2
2978 KHR-GL45.arrays_of_arrays_gl.SizedDeclarationsTypenameStyle3
2979 KHR-GL45.arrays_of_arrays_gl.SizedDeclarationsTypenameStyle4
2980 KHR-GL45.arrays_of_arrays_gl.SizedDeclarationsTypenameStyle5
2981 KHR-GL45.arrays_of_arrays_gl.SizedDeclarationsFunctionParams
2982 KHR-GL45.arrays_of_arrays_gl.sized_declarations_invalid_sizes1
2983 KHR-GL45.arrays_of_arrays_gl.sized_declarations_invalid_sizes2
2984 KHR-GL45.arrays_of_arrays_gl.sized_declarations_invalid_sizes3
2985 KHR-GL45.arrays_of_arrays_gl.sized_declarations_invalid_sizes4
2986 KHR-GL45.arrays_of_arrays_gl.ConstructorsAndUnsizedDeclConstructors1
2987 KHR-GL45.arrays_of_arrays_gl.ConstructorsAndUnsizedDeclConstructors2
2988 KHR-GL45.arrays_of_arrays_gl.ConstructorsAndUnsizedDeclUnsizedConstructors
2989 KHR-GL45.arrays_of_arrays_gl.ConstructorsAndUnsizedDeclConst
2990 KHR-GL45.arrays_of_arrays_gl.ConstructorsAndUnsizedDeclInvalidConstructors1
2991 KHR-GL45.arrays_of_arrays_gl.ConstructorsAndUnsizedDeclInvalidConstructors2
2992 KHR-GL45.arrays_of_arrays_gl.ConstructorsAndUnsizedDeclInvalidConstructors3
2993 KHR-GL45.arrays_of_arrays_gl.ConstructorsAndUnsizedDeclInvalidConstructors4
2994 KHR-GL45.arrays_of_arrays_gl.ConstructorsAndUnsizedDeclConstructorSizing1
2995 KHR-GL45.arrays_of_arrays_gl.ConstructorsAndUnsizedDeclConstructorSizing2
2996 KHR-GL45.arrays_of_arrays_gl.ConstructorsAndUnsizedDeclStructConstructors
2997 KHR-GL45.arrays_of_arrays_gl.ConstructorsAndUnsizedDeclUnsizedArrays1
2998 KHR-GL45.arrays_of_arrays_gl.ConstructorsAndUnsizedDeclUnsizedArrays2
2999 KHR-GL45.arrays_of_arrays_gl.ConstructorsAndUnsizedDeclUnsizedArrays3
3000 KHR-GL45.arrays_of_arrays_gl.ConstructorsAndUnsizedDeclUnsizedArrays4
3001 KHR-GL45.arrays_of_arrays_gl.ExpressionsAssignment1
3002 KHR-GL45.arrays_of_arrays_gl.ExpressionsAssignment2
3003 KHR-GL45.arrays_of_arrays_gl.ExpressionsAssignment3
3004 KHR-GL45.arrays_of_arrays_gl.ExpressionsTypeRestrictions1
3005 KHR-GL45.arrays_of_arrays_gl.ExpressionsTypeRestrictions2
3006 KHR-GL45.arrays_of_arrays_gl.ExpressionsIndexingScalar1
3007 KHR-GL45.arrays_of_arrays_gl.ExpressionsIndexingScalar2
3008 KHR-GL45.arrays_of_arrays_gl.ExpressionsIndexingScalar3
3009 KHR-GL45.arrays_of_arrays_gl.ExpressionsIndexingScalar4
3010 KHR-GL45.arrays_of_arrays_gl.ExpressionsIndexingArray1
3011 KHR-GL45.arrays_of_arrays_gl.ExpressionsIndexingArray2
3012 KHR-GL45.arrays_of_arrays_gl.ExpressionsIndexingArray3
3013 KHR-GL45.arrays_of_arrays_gl.ExpressionsDynamicIndexing1
3014 KHR-GL45.arrays_of_arrays_gl.ExpressionsDynamicIndexing2
3015 KHR-GL45.arrays_of_arrays_gl.ExpressionsEquality1
3016 KHR-GL45.arrays_of_arrays_gl.ExpressionsEquality2
3017 KHR-GL45.arrays_of_arrays_gl.ExpressionsLength1
3018 KHR-GL45.arrays_of_arrays_gl.ExpressionsLength2
3019 KHR-GL45.arrays_of_arrays_gl.ExpressionsLength3
3020 KHR-GL45.arrays_of_arrays_gl.ExpressionsInvalid1
3021 KHR-GL45.arrays_of_arrays_gl.ExpressionsInvalid2
3022 KHR-GL45.arrays_of_arrays_gl.InteractionFunctionCalls1
3023 KHR-GL45.arrays_of_arrays_gl.InteractionFunctionCalls2
3024 KHR-GL45.arrays_of_arrays_gl.InteractionArgumentAliasing1
3025 KHR-GL45.arrays_of_arrays_gl.InteractionArgumentAliasing2
3026 KHR-GL45.arrays_of_arrays_gl.InteractionArgumentAliasing3
3027 KHR-GL45.arrays_of_arrays_gl.InteractionArgumentAliasing4
3028 KHR-GL45.arrays_of_arrays_gl.InteractionArgumentAliasing5
3029 KHR-GL45.arrays_of_arrays_gl.InteractionArgumentAliasing6
3030 KHR-GL45.arrays_of_arrays_gl.InteractionUniforms1
3031 KHR-GL45.arrays_of_arrays_gl.InteractionUniforms2
3032 KHR-GL45.arrays_of_arrays_gl.InteractionUniformBuffers1
3033 KHR-GL45.arrays_of_arrays_gl.InteractionUniformBuffers2
3034 KHR-GL45.arrays_of_arrays_gl.InteractionUniformBuffers3
3035 KHR-GL45.arrays_of_arrays_gl.InteractionInterfaceArrays1
3036 KHR-GL45.arrays_of_arrays_gl.InteractionInterfaceArrays2
3037 KHR-GL45.arrays_of_arrays_gl.InteractionInterfaceArrays3
3038 KHR-GL45.arrays_of_arrays_gl.InteractionInterfaceArrays4
3039 KHR-GL45.arrays_of_arrays_gl.InteractionStorageBuffers1
3040 KHR-GL45.arrays_of_arrays_gl.InteractionStorageBuffers2
3041 KHR-GL45.arrays_of_arrays_gl.InteractionStorageBuffers3
3042 KHR-GL45.arrays_of_arrays_gl.AtomicDeclaration
3043 KHR-GL45.arrays_of_arrays_gl.AtomicUsage
3044 KHR-GL45.arrays_of_arrays_gl.SubroutineFunctionCalls1
3045 KHR-GL45.arrays_of_arrays_gl.SubroutineFunctionCalls2
3046 KHR-GL45.arrays_of_arrays_gl.SubroutineArgumentAliasing1
3047 KHR-GL45.arrays_of_arrays_gl.SubroutineArgumentAliasing2
3048 KHR-GL45.arrays_of_arrays_gl.SubroutineArgumentAliasing3
3049 KHR-GL45.arrays_of_arrays_gl.SubroutineArgumentAliasing4
3050 KHR-GL45.copy_image.functional
3051 KHR-GL45.copy_image.incomplete_tex
3052 KHR-GL45.copy_image.missmatch_object
3053 KHR-GL45.copy_image.smoke_test
3054 KHR-GL45.copy_image.invalid_target
3055 KHR-GL45.copy_image.target_miss_match
3056 KHR-GL45.copy_image.incompatible_formats
3057 KHR-GL45.copy_image.samples_missmatch
3058 KHR-GL45.copy_image.incompatible_formats_compression
3059 KHR-GL45.copy_image.non_existent_mipmap
3060 KHR-GL45.copy_image.exceeding_boundaries
3061 KHR-GL45.copy_image.invalid_alignment
3062 KHR-GL45.draw_indirect_43.advanced-twoPass-Compute-arrays
3063 KHR-GL45.draw_indirect_43.advanced-twoPass-Compute-elements
3064 KHR-GL45.khr_debug.api_errors_non_debug
3065 KHR-GL45.khr_debug.labels_non_debug
3066 KHR-GL45.khr_debug.receiveing_messages
3067 KHR-GL45.khr_debug.groups
3068 KHR-GL45.khr_debug.api_errors_debug
3069 KHR-GL45.khr_debug.labels_debug
3070 KHR-GL45.khr_debug.synchronous_calls
3071 KHR-GL45.program_interface_query.empty-shaders
3072 KHR-GL45.program_interface_query.simple-shaders
3073 KHR-GL45.program_interface_query.input-types
3074 KHR-GL45.program_interface_query.input-built-in
3075 KHR-GL45.program_interface_query.input-layout
3076 KHR-GL45.program_interface_query.output-types
3077 KHR-GL45.program_interface_query.output-location-index
3078 KHR-GL45.program_interface_query.output-built-in
3079 KHR-GL45.program_interface_query.output-layout
3080 KHR-GL45.program_interface_query.output-layout-index
3081 KHR-GL45.program_interface_query.uniform-simple
3082 KHR-GL45.program_interface_query.uniform-types
3083 KHR-GL45.program_interface_query.uniform-block-types
3084 KHR-GL45.program_interface_query.transform-feedback-types
3085 KHR-GL45.program_interface_query.atomic-counters
3086 KHR-GL45.program_interface_query.subroutines-vertex
3087 KHR-GL45.program_interface_query.subroutines-tess-control
3088 KHR-GL45.program_interface_query.subroutines-tess-eval
3089 KHR-GL45.program_interface_query.subroutines-geometry
3090 KHR-GL45.program_interface_query.subroutines-fragment
3091 KHR-GL45.program_interface_query.subroutines-compute
3092 KHR-GL45.program_interface_query.ssb-types
3093 KHR-GL45.program_interface_query.transform-feedback-built-in
3094 KHR-GL45.program_interface_query.null-length
3095 KHR-GL45.program_interface_query.arrays-of-arrays
3096 KHR-GL45.program_interface_query.top-level-array
3097 KHR-GL45.program_interface_query.separate-programs-vertex
3098 KHR-GL45.program_interface_query.separate-programs-tess-control
3099 KHR-GL45.program_interface_query.separate-programs-tess-eval
3100 KHR-GL45.program_interface_query.separate-programs-geometry
3101 KHR-GL45.program_interface_query.separate-programs-fragment
3102 KHR-GL45.program_interface_query.uniform-block
3103 KHR-GL45.program_interface_query.array-names
3104 KHR-GL45.program_interface_query.buff-length
3105 KHR-GL45.program_interface_query.no-locations
3106 KHR-GL45.program_interface_query.query-not-used
3107 KHR-GL45.program_interface_query.relink-failure
3108 KHR-GL45.program_interface_query.link-failure
3109 KHR-GL45.program_interface_query.compute-shader
3110 KHR-GL45.program_interface_query.invalid-value
3111 KHR-GL45.program_interface_query.invalid-operation
3112 KHR-GL45.program_interface_query.invalid-enum
3113 KHR-GL45.compute_shader.simple-compute
3114 KHR-GL45.compute_shader.one-work-group
3115 KHR-GL45.compute_shader.resource-ubo
3116 KHR-GL45.compute_shader.resource-texture
3117 KHR-GL45.compute_shader.resource-image
3118 KHR-GL45.compute_shader.resource-atomic-counter
3119 KHR-GL45.compute_shader.resource-subroutine
3120 KHR-GL45.compute_shader.resource-uniform
3121 KHR-GL45.compute_shader.built-in-variables
3122 KHR-GL45.compute_shader.max
3123 KHR-GL45.compute_shader.work-group-size
3124 KHR-GL45.compute_shader.build-monolithic
3125 KHR-GL45.compute_shader.build-separable
3126 KHR-GL45.compute_shader.shared-simple
3127 KHR-GL45.compute_shader.shared-struct
3128 KHR-GL45.compute_shader.dispatch-indirect
3129 KHR-GL45.compute_shader.sso-compute-pipeline
3130 KHR-GL45.compute_shader.sso-case2
3131 KHR-GL45.compute_shader.sso-case3
3132 KHR-GL45.compute_shader.atomic-case1
3133 KHR-GL45.compute_shader.atomic-case2
3134 KHR-GL45.compute_shader.atomic-case3
3135 KHR-GL45.compute_shader.copy-image
3136 KHR-GL45.compute_shader.pipeline-pre-vs
3137 KHR-GL45.compute_shader.pipeline-gen-draw-commands
3138 KHR-GL45.compute_shader.pipeline-compute-chain
3139 KHR-GL45.compute_shader.pipeline-post-fs
3140 KHR-GL45.compute_shader.pipeline-post-xfb
3141 KHR-GL45.compute_shader.shared-indexing
3142 KHR-GL45.compute_shader.shared-max
3143 KHR-GL45.compute_shader.dynamic-paths
3144 KHR-GL45.compute_shader.resources-max
3145 KHR-GL45.compute_shader.fp64-case1
3146 KHR-GL45.compute_shader.fp64-case2
3147 KHR-GL45.compute_shader.fp64-case3
3148 KHR-GL45.compute_shader.conditional-dispatching
3149 KHR-GL45.compute_shader.api-no-active-program
3150 KHR-GL45.compute_shader.api-work-group-count
3151 KHR-GL45.compute_shader.api-indirect
3152 KHR-GL45.compute_shader.api-program
3153 KHR-GL45.compute_shader.glsl-compile-time-errors
3154 KHR-GL45.compute_shader.glsl-link-time-errors
3155 KHR-GL45.robust_buffer_access_behavior.vertex_buffer_objects
3156 KHR-GL45.robust_buffer_access_behavior.texel_fetch
3157 KHR-GL45.robust_buffer_access_behavior.image_load_store
3158 KHR-GL45.robust_buffer_access_behavior.storage_buffer
3159 KHR-GL45.robust_buffer_access_behavior.uniform_buffer
3160 KHR-GL45.shader_storage_buffer_object.basic-basic
3161 KHR-GL45.shader_storage_buffer_object.basic-basic-cs
3162 KHR-GL45.shader_storage_buffer_object.basic-max
3163 KHR-GL45.shader_storage_buffer_object.basic-binding
3164 KHR-GL45.shader_storage_buffer_object.basic-syntax
3165 KHR-GL45.shader_storage_buffer_object.basic-syntaxSSO
3166 KHR-GL45.shader_storage_buffer_object.basic-std430Layout-case1-vs
3167 KHR-GL45.shader_storage_buffer_object.basic-std430Layout-case1-cs
3168 KHR-GL45.shader_storage_buffer_object.basic-std430Layout-case2-vs
3169 KHR-GL45.shader_storage_buffer_object.basic-std430Layout-case2-cs
3170 KHR-GL45.shader_storage_buffer_object.basic-std430Layout-case3-vs
3171 KHR-GL45.shader_storage_buffer_object.basic-std430Layout-case3-cs
3172 KHR-GL45.shader_storage_buffer_object.basic-std430Layout-case4-vs
3173 KHR-GL45.shader_storage_buffer_object.basic-std430Layout-case4-cs
3174 KHR-GL45.shader_storage_buffer_object.basic-std430Layout-case5-vs
3175 KHR-GL45.shader_storage_buffer_object.basic-std430Layout-case5-cs
3176 KHR-GL45.shader_storage_buffer_object.basic-std430Layout-case6-vs
3177 KHR-GL45.shader_storage_buffer_object.basic-std430Layout-case6-cs
3178 KHR-GL45.shader_storage_buffer_object.basic-std430Layout-case7-vs
3179 KHR-GL45.shader_storage_buffer_object.basic-std430Layout-case7-cs
3180 KHR-GL45.shader_storage_buffer_object.basic-std140Layout-case1-vs
3181 KHR-GL45.shader_storage_buffer_object.basic-std140Layout-case1-cs
3182 KHR-GL45.shader_storage_buffer_object.basic-std140Layout-case2-vs
3183 KHR-GL45.shader_storage_buffer_object.basic-std140Layout-case2-cs
3184 KHR-GL45.shader_storage_buffer_object.basic-std140Layout-case3-vs
3185 KHR-GL45.shader_storage_buffer_object.basic-std140Layout-case3-cs
3186 KHR-GL45.shader_storage_buffer_object.basic-std140Layout-case4-vs
3187 KHR-GL45.shader_storage_buffer_object.basic-std140Layout-case4-cs
3188 KHR-GL45.shader_storage_buffer_object.basic-std140Layout-case5-vs
3189 KHR-GL45.shader_storage_buffer_object.basic-std140Layout-case5-cs
3190 KHR-GL45.shader_storage_buffer_object.basic-std140Layout-case6-vs
3191 KHR-GL45.shader_storage_buffer_object.basic-std140Layout-case6-cs
3192 KHR-GL45.shader_storage_buffer_object.basic-atomic-case1
3193 KHR-GL45.shader_storage_buffer_object.basic-atomic-case1-cs
3194 KHR-GL45.shader_storage_buffer_object.basic-atomic-case2
3195 KHR-GL45.shader_storage_buffer_object.basic-atomic-case3
3196 KHR-GL45.shader_storage_buffer_object.basic-atomic-case3-cs
3197 KHR-GL45.shader_storage_buffer_object.basic-atomic-case4
3198 KHR-GL45.shader_storage_buffer_object.basic-atomic-case4-cs
3199 KHR-GL45.shader_storage_buffer_object.basic-stdLayout-case1-vs
3200 KHR-GL45.shader_storage_buffer_object.basic-stdLayout-case1-cs
3201 KHR-GL45.shader_storage_buffer_object.basic-stdLayout-case2-vs
3202 KHR-GL45.shader_storage_buffer_object.basic-stdLayout-case2-cs
3203 KHR-GL45.shader_storage_buffer_object.basic-stdLayout-case3-vs
3204 KHR-GL45.shader_storage_buffer_object.basic-stdLayout-case3-cs
3205 KHR-GL45.shader_storage_buffer_object.basic-stdLayout-case4-vs
3206 KHR-GL45.shader_storage_buffer_object.basic-stdLayout-case4-cs
3207 KHR-GL45.shader_storage_buffer_object.basic-operations-case1-vs
3208 KHR-GL45.shader_storage_buffer_object.basic-operations-case1-cs
3209 KHR-GL45.shader_storage_buffer_object.basic-operations-case2-vs
3210 KHR-GL45.shader_storage_buffer_object.basic-operations-case2-cs
3211 KHR-GL45.shader_storage_buffer_object.basic-stdLayout_UBO_SSBO-case1-vs
3212 KHR-GL45.shader_storage_buffer_object.basic-stdLayout_UBO_SSBO-case1-cs
3213 KHR-GL45.shader_storage_buffer_object.basic-stdLayout_UBO_SSBO-case2-vs
3214 KHR-GL45.shader_storage_buffer_object.basic-stdLayout_UBO_SSBO-case2-cs
3215 KHR-GL45.shader_storage_buffer_object.basic-matrixOperations-case1-vs
3216 KHR-GL45.shader_storage_buffer_object.basic-matrixOperations-case1-cs
3217 KHR-GL45.shader_storage_buffer_object.basic-matrixOperations-case2-vs
3218 KHR-GL45.shader_storage_buffer_object.basic-matrixOperations-case2-cs
3219 KHR-GL45.shader_storage_buffer_object.basic-matrixOperations-case3-vs
3220 KHR-GL45.shader_storage_buffer_object.basic-matrixOperations-case3-cs
3221 KHR-GL45.shader_storage_buffer_object.basic-matrixOperations-case4-vs
3222 KHR-GL45.shader_storage_buffer_object.basic-matrixOperations-case4-cs
3223 KHR-GL45.shader_storage_buffer_object.basic-matrixOperations-case5-vs
3224 KHR-GL45.shader_storage_buffer_object.basic-matrixOperations-case5-cs
3225 KHR-GL45.shader_storage_buffer_object.basic-matrixOperations-case6-vs
3226 KHR-GL45.shader_storage_buffer_object.basic-matrixOperations-case6-cs
3227 KHR-GL45.shader_storage_buffer_object.basic-matrixOperations-case7-vs
3228 KHR-GL45.shader_storage_buffer_object.basic-matrixOperations-case7-cs
3229 KHR-GL45.shader_storage_buffer_object.basic-noBindingLayout
3230 KHR-GL45.shader_storage_buffer_object.advanced-switchBuffers
3231 KHR-GL45.shader_storage_buffer_object.advanced-switchBuffers-cs
3232 KHR-GL45.shader_storage_buffer_object.advanced-switchPrograms
3233 KHR-GL45.shader_storage_buffer_object.advanced-switchPrograms-cs
3234 KHR-GL45.shader_storage_buffer_object.advanced-write-fragment
3235 KHR-GL45.shader_storage_buffer_object.advanced-write-geometry
3236 KHR-GL45.shader_storage_buffer_object.advanced-write-tessellation
3237 KHR-GL45.shader_storage_buffer_object.advanced-indirectAddressing-case1
3238 KHR-GL45.shader_storage_buffer_object.advanced-indirectAddressing-case1-cs
3239 KHR-GL45.shader_storage_buffer_object.advanced-indirectAddressing-case2
3240 KHR-GL45.shader_storage_buffer_object.advanced-indirectAddressing-case2-cs
3241 KHR-GL45.shader_storage_buffer_object.advanced-readWrite-case1
3242 KHR-GL45.shader_storage_buffer_object.advanced-readWrite-case1-cs
3243 KHR-GL45.shader_storage_buffer_object.advanced-usage-case1
3244 KHR-GL45.shader_storage_buffer_object.advanced-usage-sync
3245 KHR-GL45.shader_storage_buffer_object.advanced-usage-sync-cs
3246 KHR-GL45.shader_storage_buffer_object.advanced-usage-operators
3247 KHR-GL45.shader_storage_buffer_object.advanced-usage-operators-cs
3248 KHR-GL45.shader_storage_buffer_object.advanced-unsizedArrayLength
3249 KHR-GL45.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-std430-vec
3250 KHR-GL45.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-std430-matC
3251 KHR-GL45.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-std430-matR
3252 KHR-GL45.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-std430-struct
3253 KHR-GL45.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-std140-vec
3254 KHR-GL45.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-std140-matC
3255 KHR-GL45.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-std140-matR
3256 KHR-GL45.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-std140-struct
3257 KHR-GL45.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-packed-vec
3258 KHR-GL45.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-packed-matC
3259 KHR-GL45.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-shared-matR
3260 KHR-GL45.shader_storage_buffer_object.advanced-unsizedArrayLength-fs-std430-vec
3261 KHR-GL45.shader_storage_buffer_object.advanced-unsizedArrayLength-fs-std430-matC-pad
3262 KHR-GL45.shader_storage_buffer_object.advanced-unsizedArrayLength-fs-std140-matR
3263 KHR-GL45.shader_storage_buffer_object.advanced-unsizedArrayLength-fs-std140-struct
3264 KHR-GL45.shader_storage_buffer_object.advanced-unsizedArrayLength-vs-std430-vec
3265 KHR-GL45.shader_storage_buffer_object.advanced-unsizedArrayLength-vs-std140-matC
3266 KHR-GL45.shader_storage_buffer_object.advanced-unsizedArrayLength-vs-packed-matR
3267 KHR-GL45.shader_storage_buffer_object.advanced-unsizedArrayLength-vs-std140-struct
3268 KHR-GL45.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-std430-vec-pad
3269 KHR-GL45.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-std430-matC-pad
3270 KHR-GL45.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-std140-matR-pad
3271 KHR-GL45.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-std430-struct-pad
3272 KHR-GL45.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-std430-vec-bindrangeOffset
3273 KHR-GL45.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-std430-vec-bindrangeSize
3274 KHR-GL45.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-std430-vec-bindbaseAfter
3275 KHR-GL45.shader_storage_buffer_object.advanced-unsizedArrayLength-cs-std430-vec-indexing
3276 KHR-GL45.shader_storage_buffer_object.advanced-matrix
3277 KHR-GL45.shader_storage_buffer_object.advanced-matrix-cs
3278 KHR-GL45.shader_storage_buffer_object.negative-api-bind
3279 KHR-GL45.shader_storage_buffer_object.negative-api-blockBinding
3280 KHR-GL45.shader_storage_buffer_object.negative-glsl-compileTime
3281 KHR-GL45.shader_storage_buffer_object.negative-glsl-linkTime
3282 KHR-GL45.vertex_attrib_binding.basic-usage
3283 KHR-GL45.vertex_attrib_binding.basic-input-case1
3284 KHR-GL45.vertex_attrib_binding.basic-input-case2
3285 KHR-GL45.vertex_attrib_binding.basic-input-case3
3286 KHR-GL45.vertex_attrib_binding.basic-input-case4
3287 KHR-GL45.vertex_attrib_binding.basic-input-case5
3288 KHR-GL45.vertex_attrib_binding.basic-input-case6
3289 KHR-GL45.vertex_attrib_binding.basic-input-case7
3290 KHR-GL45.vertex_attrib_binding.basic-input-case8
3291 KHR-GL45.vertex_attrib_binding.basic-input-case9
3292 KHR-GL45.vertex_attrib_binding.basic-input-case10
3293 KHR-GL45.vertex_attrib_binding.basic-input-case11
3294 KHR-GL45.vertex_attrib_binding.basic-input-case12
3295 KHR-GL45.vertex_attrib_binding.basic-inputI-case1
3296 KHR-GL45.vertex_attrib_binding.basic-inputI-case2
3297 KHR-GL45.vertex_attrib_binding.basic-inputI-case3
3298 KHR-GL45.vertex_attrib_binding.basic-inputL-case1
3299 KHR-GL45.vertex_attrib_binding.basic-inputL-case2
3300 KHR-GL45.vertex_attrib_binding.basic-state1
3301 KHR-GL45.vertex_attrib_binding.basic-state2
3302 KHR-GL45.vertex_attrib_binding.basic-state3
3303 KHR-GL45.vertex_attrib_binding.basic-state4
3304 KHR-GL45.vertex_attrib_binding.advanced-bindingUpdate
3305 KHR-GL45.vertex_attrib_binding.advanced-instancing
3306 KHR-GL45.vertex_attrib_binding.advanced-iterations
3307 KHR-GL45.vertex_attrib_binding.advanced-largeStrideAndOffsetsNewAndLegacyAPI
3308 KHR-GL45.vertex_attrib_binding.negative-bindVertexBuffer
3309 KHR-GL45.vertex_attrib_binding.negative-vertexAttribFormat
3310 KHR-GL45.vertex_attrib_binding.negative-vertexAttribBinding
3311 KHR-GL45.vertex_attrib_binding.negative-vertexAttribDivisor
3312 KHR-GL45.shader_image_size.basic-nonMS-vs-float
3313 KHR-GL45.shader_image_size.basic-nonMS-vs-int
3314 KHR-GL45.shader_image_size.basic-nonMS-vs-uint
3315 KHR-GL45.shader_image_size.basic-nonMS-tcs-float
3316 KHR-GL45.shader_image_size.basic-nonMS-tcs-int
3317 KHR-GL45.shader_image_size.basic-nonMS-tcs-uint
3318 KHR-GL45.shader_image_size.basic-nonMS-tes-float
3319 KHR-GL45.shader_image_size.basic-nonMS-tes-int
3320 KHR-GL45.shader_image_size.basic-nonMS-tes-uint
3321 KHR-GL45.shader_image_size.basic-nonMS-gs-float
3322 KHR-GL45.shader_image_size.basic-nonMS-gs-int
3323 KHR-GL45.shader_image_size.basic-nonMS-gs-uint
3324 KHR-GL45.shader_image_size.basic-nonMS-fs-float
3325 KHR-GL45.shader_image_size.basic-nonMS-fs-int
3326 KHR-GL45.shader_image_size.basic-nonMS-fs-uint
3327 KHR-GL45.shader_image_size.basic-nonMS-cs-float
3328 KHR-GL45.shader_image_size.basic-nonMS-cs-int
3329 KHR-GL45.shader_image_size.basic-nonMS-cs-uint
3330 KHR-GL45.shader_image_size.basic-ms-vs-float
3331 KHR-GL45.shader_image_size.basic-ms-vs-int
3332 KHR-GL45.shader_image_size.basic-ms-vs-uint
3333 KHR-GL45.shader_image_size.basic-ms-tcs-float
3334 KHR-GL45.shader_image_size.basic-ms-tcs-int
3335 KHR-GL45.shader_image_size.basic-ms-tcs-uint
3336 KHR-GL45.shader_image_size.basic-ms-tes-float
3337 KHR-GL45.shader_image_size.basic-ms-tes-int
3338 KHR-GL45.shader_image_size.basic-ms-tes-uint
3339 KHR-GL45.shader_image_size.basic-ms-gs-float
3340 KHR-GL45.shader_image_size.basic-ms-gs-int
3341 KHR-GL45.shader_image_size.basic-ms-gs-uint
3342 KHR-GL45.shader_image_size.basic-ms-fs-float
3343 KHR-GL45.shader_image_size.basic-ms-fs-int
3344 KHR-GL45.shader_image_size.basic-ms-fs-uint
3345 KHR-GL45.shader_image_size.basic-ms-cs-float
3346 KHR-GL45.shader_image_size.basic-ms-cs-int
3347 KHR-GL45.shader_image_size.basic-ms-cs-uint
3348 KHR-GL45.shader_image_size.advanced-changeSize
3349 KHR-GL45.shader_image_size.advanced-nonMS-vs-float
3350 KHR-GL45.shader_image_size.advanced-nonMS-vs-int
3351 KHR-GL45.shader_image_size.advanced-nonMS-vs-uint
3352 KHR-GL45.shader_image_size.advanced-nonMS-tcs-float
3353 KHR-GL45.shader_image_size.advanced-nonMS-tcs-int
3354 KHR-GL45.shader_image_size.advanced-nonMS-tcs-uint
3355 KHR-GL45.shader_image_size.advanced-nonMS-tes-float
3356 KHR-GL45.shader_image_size.advanced-nonMS-tes-int
3357 KHR-GL45.shader_image_size.advanced-nonMS-tes-uint
3358 KHR-GL45.shader_image_size.advanced-nonMS-gs-float
3359 KHR-GL45.shader_image_size.advanced-nonMS-gs-int
3360 KHR-GL45.shader_image_size.advanced-nonMS-gs-uint
3361 KHR-GL45.shader_image_size.advanced-nonMS-fs-float
3362 KHR-GL45.shader_image_size.advanced-nonMS-fs-int
3363 KHR-GL45.shader_image_size.advanced-nonMS-fs-uint
3364 KHR-GL45.shader_image_size.advanced-nonMS-cs-float
3365 KHR-GL45.shader_image_size.advanced-nonMS-cs-int
3366 KHR-GL45.shader_image_size.advanced-nonMS-cs-uint
3367 KHR-GL45.shader_image_size.advanced-ms-vs-float
3368 KHR-GL45.shader_image_size.advanced-ms-vs-int
3369 KHR-GL45.shader_image_size.advanced-ms-vs-uint
3370 KHR-GL45.shader_image_size.advanced-ms-tcs-float
3371 KHR-GL45.shader_image_size.advanced-ms-tcs-int
3372 KHR-GL45.shader_image_size.advanced-ms-tcs-uint
3373 KHR-GL45.shader_image_size.advanced-ms-tes-float
3374 KHR-GL45.shader_image_size.advanced-ms-tes-int
3375 KHR-GL45.shader_image_size.advanced-ms-tes-uint
3376 KHR-GL45.shader_image_size.advanced-ms-gs-float
3377 KHR-GL45.shader_image_size.advanced-ms-gs-int
3378 KHR-GL45.shader_image_size.advanced-ms-gs-uint
3379 KHR-GL45.shader_image_size.advanced-ms-fs-float
3380 KHR-GL45.shader_image_size.advanced-ms-fs-int
3381 KHR-GL45.shader_image_size.advanced-ms-fs-uint
3382 KHR-GL45.shader_image_size.advanced-ms-cs-float
3383 KHR-GL45.shader_image_size.advanced-ms-cs-int
3384 KHR-GL45.shader_image_size.advanced-ms-cs-uint
3385 KHR-GL45.shader_image_size.negative-compileTime
3386 KHR-GL45.explicit_uniform_location.uniform-loc
3387 KHR-GL45.explicit_uniform_location.uniform-loc-nondecimal
3388 KHR-GL45.explicit_uniform_location.uniform-loc-all-stages
3389 KHR-GL45.explicit_uniform_location.uniform-loc-multiple-uniforms
3390 KHR-GL45.explicit_uniform_location.uniform-loc-types-mix
3391 KHR-GL45.explicit_uniform_location.uniform-loc-types-mat
3392 KHR-GL45.explicit_uniform_location.uniform-loc-types-structs
3393 KHR-GL45.explicit_uniform_location.uniform-loc-types-samplers
3394 KHR-GL45.explicit_uniform_location.uniform-loc-arrays-nonspaced
3395 KHR-GL45.explicit_uniform_location.uniform-loc-arrays-spaced
3396 KHR-GL45.explicit_uniform_location.uniform-loc-arrays-of-arrays
3397 KHR-GL45.explicit_uniform_location.uniform-loc-mix-with-implicit
3398 KHR-GL45.explicit_uniform_location.uniform-loc-mix-with-implicit2
3399 KHR-GL45.explicit_uniform_location.uniform-loc-mix-with-implicit3
3400 KHR-GL45.explicit_uniform_location.uniform-loc-mix-with-implicit-max
3401 KHR-GL45.explicit_uniform_location.uniform-loc-mix-with-implicit-max-array
3402 KHR-GL45.explicit_uniform_location.uniform-loc-implicit-in-some-stages
3403 KHR-GL45.explicit_uniform_location.uniform-loc-implicit-in-some-stages2
3404 KHR-GL45.explicit_uniform_location.uniform-loc-implicit-in-some-stages3
3405 KHR-GL45.explicit_uniform_location.uniform-loc-negative-compile-non-number-literal
3406 KHR-GL45.explicit_uniform_location.uniform-loc-negative-compile-nonconst-loc
3407 KHR-GL45.explicit_uniform_location.uniform-loc-negative-link-location-reused1
3408 KHR-GL45.explicit_uniform_location.uniform-loc-negative-link-location-reused2
3409 KHR-GL45.explicit_uniform_location.uniform-loc-negative-link-max-location
3410 KHR-GL45.explicit_uniform_location.uniform-loc-negative-link-max-num-of-locations
3411 KHR-GL45.explicit_uniform_location.subroutine-loc
3412 KHR-GL45.explicit_uniform_location.subroutine-loc-nondecimal
3413 KHR-GL45.explicit_uniform_location.subroutine-loc-all-stages
3414 KHR-GL45.explicit_uniform_location.subroutine-loc-arrays
3415 KHR-GL45.explicit_uniform_location.subroutine-loc-arrays-mix
3416 KHR-GL45.explicit_uniform_location.subroutine-loc-mix-with-implicit
3417 KHR-GL45.explicit_uniform_location.subroutine-loc-negative-compilation-non-number-literal
3418 KHR-GL45.explicit_uniform_location.subroutine-loc-negative-compilation-nonconst-loc
3419 KHR-GL45.explicit_uniform_location.subroutine-loc-negative-link-location-reused1
3420 KHR-GL45.explicit_uniform_location.subroutine-loc-negative-link-location-max-location
3421 KHR-GL45.explicit_uniform_location.subroutine-loc-negative-link-max-num-of-locations
3422 KHR-GL45.explicit_uniform_location.subroutine-index
3423 KHR-GL45.explicit_uniform_location.subroutine-index-nondecimal
3424 KHR-GL45.explicit_uniform_location.subroutine-index-loc
3425 KHR-GL45.explicit_uniform_location.subroutine-index-non-continuous
3426 KHR-GL45.explicit_uniform_location.subroutine-index-multiple-uniforms
3427 KHR-GL45.explicit_uniform_location.subroutine-index-all-stages
3428 KHR-GL45.explicit_uniform_location.subroutine-index-mix-implicit
3429 KHR-GL45.explicit_uniform_location.subroutine-index-negative-compilation-non-number-literal
3430 KHR-GL45.explicit_uniform_location.subroutine-index-negative-compilation-nonconst-index
3431 KHR-GL45.explicit_uniform_location.subroutine-index-negative-link-index-reused
3432 KHR-GL45.explicit_uniform_location.subroutine-index-negative-link-location-maxindex
3433 KHR-GL45.explicit_uniform_location.subroutine-index-negative-link-max-num-of-indices
3434 KHR-GL45.blend_equation_advanced.coherent.enableDisable
3435 KHR-GL45.blend_equation_advanced.preprocessor.none
3436 KHR-GL45.blend_equation_advanced.preprocessor.require
3437 KHR-GL45.blend_equation_advanced.preprocessor.enable
3438 KHR-GL45.blend_equation_advanced.preprocessor.warn
3439 KHR-GL45.blend_equation_advanced.preprocessor.disable
3440 KHR-GL45.blend_equation_advanced.BlendEquationSeparate.GL_MULTIPLY_KHR
3441 KHR-GL45.blend_equation_advanced.BlendEquationSeparate.GL_SCREEN_KHR
3442 KHR-GL45.blend_equation_advanced.BlendEquationSeparate.GL_OVERLAY_KHR
3443 KHR-GL45.blend_equation_advanced.BlendEquationSeparate.GL_DARKEN_KHR
3444 KHR-GL45.blend_equation_advanced.BlendEquationSeparate.GL_LIGHTEN_KHR
3445 KHR-GL45.blend_equation_advanced.BlendEquationSeparate.GL_COLORDODGE_KHR
3446 KHR-GL45.blend_equation_advanced.BlendEquationSeparate.GL_COLORBURN_KHR
3447 KHR-GL45.blend_equation_advanced.BlendEquationSeparate.GL_HARDLIGHT_KHR
3448 KHR-GL45.blend_equation_advanced.BlendEquationSeparate.GL_SOFTLIGHT_KHR
3449 KHR-GL45.blend_equation_advanced.BlendEquationSeparate.GL_DIFFERENCE_KHR
3450 KHR-GL45.blend_equation_advanced.BlendEquationSeparate.GL_EXCLUSION_KHR
3451 KHR-GL45.blend_equation_advanced.BlendEquationSeparate.GL_HSL_HUE_KHR
3452 KHR-GL45.blend_equation_advanced.BlendEquationSeparate.GL_HSL_SATURATION_KHR
3453 KHR-GL45.blend_equation_advanced.BlendEquationSeparate.GL_HSL_COLOR_KHR
3454 KHR-GL45.blend_equation_advanced.BlendEquationSeparate.GL_HSL_LUMINOSITY_KHR
3455 KHR-GL45.blend_equation_advanced.MRT.MRT_array
3456 KHR-GL45.blend_equation_advanced.MRT.MRT_separate
3457 KHR-GL45.blend_equation_advanced.mismatching_qualifier.GL_MULTIPLY_KHR
3458 KHR-GL45.blend_equation_advanced.mismatching_qualifier.GL_SCREEN_KHR
3459 KHR-GL45.blend_equation_advanced.mismatching_qualifier.GL_OVERLAY_KHR
3460 KHR-GL45.blend_equation_advanced.mismatching_qualifier.GL_DARKEN_KHR
3461 KHR-GL45.blend_equation_advanced.mismatching_qualifier.GL_LIGHTEN_KHR
3462 KHR-GL45.blend_equation_advanced.mismatching_qualifier.GL_COLORDODGE_KHR
3463 KHR-GL45.blend_equation_advanced.mismatching_qualifier.GL_COLORBURN_KHR
3464 KHR-GL45.blend_equation_advanced.mismatching_qualifier.GL_HARDLIGHT_KHR
3465 KHR-GL45.blend_equation_advanced.mismatching_qualifier.GL_SOFTLIGHT_KHR
3466 KHR-GL45.blend_equation_advanced.mismatching_qualifier.GL_DIFFERENCE_KHR
3467 KHR-GL45.blend_equation_advanced.mismatching_qualifier.GL_EXCLUSION_KHR
3468 KHR-GL45.blend_equation_advanced.mismatching_qualifier.GL_HSL_HUE_KHR
3469 KHR-GL45.blend_equation_advanced.mismatching_qualifier.GL_HSL_SATURATION_KHR
3470 KHR-GL45.blend_equation_advanced.mismatching_qualifier.GL_HSL_COLOR_KHR
3471 KHR-GL45.blend_equation_advanced.mismatching_qualifier.GL_HSL_LUMINOSITY_KHR
3472 KHR-GL45.blend_equation_advanced.missing_qualifier.GL_MULTIPLY_KHR
3473 KHR-GL45.blend_equation_advanced.missing_qualifier.GL_SCREEN_KHR
3474 KHR-GL45.blend_equation_advanced.missing_qualifier.GL_OVERLAY_KHR
3475 KHR-GL45.blend_equation_advanced.missing_qualifier.GL_DARKEN_KHR
3476 KHR-GL45.blend_equation_advanced.missing_qualifier.GL_LIGHTEN_KHR
3477 KHR-GL45.blend_equation_advanced.missing_qualifier.GL_COLORDODGE_KHR
3478 KHR-GL45.blend_equation_advanced.missing_qualifier.GL_COLORBURN_KHR
3479 KHR-GL45.blend_equation_advanced.missing_qualifier.GL_HARDLIGHT_KHR
3480 KHR-GL45.blend_equation_advanced.missing_qualifier.GL_SOFTLIGHT_KHR
3481 KHR-GL45.blend_equation_advanced.missing_qualifier.GL_DIFFERENCE_KHR
3482 KHR-GL45.blend_equation_advanced.missing_qualifier.GL_EXCLUSION_KHR
3483 KHR-GL45.blend_equation_advanced.missing_qualifier.GL_HSL_HUE_KHR
3484 KHR-GL45.blend_equation_advanced.missing_qualifier.GL_HSL_SATURATION_KHR
3485 KHR-GL45.blend_equation_advanced.missing_qualifier.GL_HSL_COLOR_KHR
3486 KHR-GL45.blend_equation_advanced.missing_qualifier.GL_HSL_LUMINOSITY_KHR
3487 KHR-GL45.blend_equation_advanced.extension_directive.extension_directive_disable
3488 KHR-GL45.blend_equation_advanced.extension_directive.extension_directive_enable
3489 KHR-GL45.blend_equation_advanced.extension_directive.extension_directive_warn
3490 KHR-GL45.blend_equation_advanced.blend_all.GL_MULTIPLY_KHR_all_qualifier
3491 KHR-GL45.blend_equation_advanced.blend_all.GL_SCREEN_KHR_all_qualifier
3492 KHR-GL45.blend_equation_advanced.blend_all.GL_OVERLAY_KHR_all_qualifier
3493 KHR-GL45.blend_equation_advanced.blend_all.GL_DARKEN_KHR_all_qualifier
3494 KHR-GL45.blend_equation_advanced.blend_all.GL_LIGHTEN_KHR_all_qualifier
3495 KHR-GL45.blend_equation_advanced.blend_all.GL_COLORDODGE_KHR_all_qualifier
3496 KHR-GL45.blend_equation_advanced.blend_all.GL_COLORBURN_KHR_all_qualifier
3497 KHR-GL45.blend_equation_advanced.blend_all.GL_HARDLIGHT_KHR_all_qualifier
3498 KHR-GL45.blend_equation_advanced.blend_all.GL_SOFTLIGHT_KHR_all_qualifier
3499 KHR-GL45.blend_equation_advanced.blend_all.GL_DIFFERENCE_KHR_all_qualifier
3500 KHR-GL45.blend_equation_advanced.blend_all.GL_EXCLUSION_KHR_all_qualifier
3501 KHR-GL45.blend_equation_advanced.blend_all.GL_HSL_HUE_KHR_all_qualifier
3502 KHR-GL45.blend_equation_advanced.blend_all.GL_HSL_SATURATION_KHR_all_qualifier
3503 KHR-GL45.blend_equation_advanced.blend_all.GL_HSL_COLOR_KHR_all_qualifier
3504 KHR-GL45.blend_equation_advanced.blend_all.GL_HSL_LUMINOSITY_KHR_all_qualifier
3505 KHR-GL45.blend_equation_advanced.blend_specific.GL_MULTIPLY_KHR
3506 KHR-GL45.blend_equation_advanced.blend_specific.GL_SCREEN_KHR
3507 KHR-GL45.blend_equation_advanced.blend_specific.GL_OVERLAY_KHR
3508 KHR-GL45.blend_equation_advanced.blend_specific.GL_DARKEN_KHR
3509 KHR-GL45.blend_equation_advanced.blend_specific.GL_LIGHTEN_KHR
3510 KHR-GL45.blend_equation_advanced.blend_specific.GL_COLORDODGE_KHR
3511 KHR-GL45.blend_equation_advanced.blend_specific.GL_COLORBURN_KHR
3512 KHR-GL45.blend_equation_advanced.blend_specific.GL_HARDLIGHT_KHR
3513 KHR-GL45.blend_equation_advanced.blend_specific.GL_SOFTLIGHT_KHR
3514 KHR-GL45.blend_equation_advanced.blend_specific.GL_DIFFERENCE_KHR
3515 KHR-GL45.blend_equation_advanced.blend_specific.GL_EXCLUSION_KHR
3516 KHR-GL45.blend_equation_advanced.blend_specific.GL_HSL_HUE_KHR
3517 KHR-GL45.blend_equation_advanced.blend_specific.GL_HSL_SATURATION_KHR
3518 KHR-GL45.blend_equation_advanced.blend_specific.GL_HSL_COLOR_KHR
3519 KHR-GL45.blend_equation_advanced.blend_specific.GL_HSL_LUMINOSITY_KHR
3520 KHR-GL45.blend_equation_advanced.test_coherency.mixedSequence
3521 KHR-GL45.blend_equation_advanced.test_coherency.multiplySequence
3522 KHR-GL45.shader_bitfield_operation.frexp.float_zero
3523 KHR-GL45.shader_bitfield_operation.frexp.float_0
3524 KHR-GL45.shader_bitfield_operation.frexp.float_1
3525 KHR-GL45.shader_bitfield_operation.frexp.float_2
3526 KHR-GL45.shader_bitfield_operation.frexp.float_3
3527 KHR-GL45.shader_bitfield_operation.frexp.vec2_zero
3528 KHR-GL45.shader_bitfield_operation.frexp.vec2_0
3529 KHR-GL45.shader_bitfield_operation.frexp.vec2_1
3530 KHR-GL45.shader_bitfield_operation.frexp.vec2_2
3531 KHR-GL45.shader_bitfield_operation.frexp.vec2_3
3532 KHR-GL45.shader_bitfield_operation.frexp.vec3_zero
3533 KHR-GL45.shader_bitfield_operation.frexp.vec3_0
3534 KHR-GL45.shader_bitfield_operation.frexp.vec3_1
3535 KHR-GL45.shader_bitfield_operation.frexp.vec3_2
3536 KHR-GL45.shader_bitfield_operation.frexp.vec3_3
3537 KHR-GL45.shader_bitfield_operation.frexp.vec4_zero
3538 KHR-GL45.shader_bitfield_operation.frexp.vec4_0
3539 KHR-GL45.shader_bitfield_operation.frexp.vec4_1
3540 KHR-GL45.shader_bitfield_operation.frexp.vec4_2
3541 KHR-GL45.shader_bitfield_operation.frexp.vec4_3
3542 KHR-GL45.shader_bitfield_operation.ldexp.float_zero
3543 KHR-GL45.shader_bitfield_operation.ldexp.float_0
3544 KHR-GL45.shader_bitfield_operation.ldexp.float_1
3545 KHR-GL45.shader_bitfield_operation.ldexp.float_2
3546 KHR-GL45.shader_bitfield_operation.ldexp.float_3
3547 KHR-GL45.shader_bitfield_operation.ldexp.vec2_zero
3548 KHR-GL45.shader_bitfield_operation.ldexp.vec2_0
3549 KHR-GL45.shader_bitfield_operation.ldexp.vec2_1
3550 KHR-GL45.shader_bitfield_operation.ldexp.vec2_2
3551 KHR-GL45.shader_bitfield_operation.ldexp.vec2_3
3552 KHR-GL45.shader_bitfield_operation.ldexp.vec3_zero
3553 KHR-GL45.shader_bitfield_operation.ldexp.vec3_0
3554 KHR-GL45.shader_bitfield_operation.ldexp.vec3_1
3555 KHR-GL45.shader_bitfield_operation.ldexp.vec3_2
3556 KHR-GL45.shader_bitfield_operation.ldexp.vec3_3
3557 KHR-GL45.shader_bitfield_operation.ldexp.vec4_zero
3558 KHR-GL45.shader_bitfield_operation.ldexp.vec4_0
3559 KHR-GL45.shader_bitfield_operation.ldexp.vec4_1
3560 KHR-GL45.shader_bitfield_operation.ldexp.vec4_2
3561 KHR-GL45.shader_bitfield_operation.ldexp.vec4_3
3562 KHR-GL45.shader_bitfield_operation.packUnorm4x8.0
3563 KHR-GL45.shader_bitfield_operation.packUnorm4x8.1
3564 KHR-GL45.shader_bitfield_operation.packUnorm4x8.2
3565 KHR-GL45.shader_bitfield_operation.packUnorm4x8.3
3566 KHR-GL45.shader_bitfield_operation.packSnorm4x8.0
3567 KHR-GL45.shader_bitfield_operation.packSnorm4x8.1
3568 KHR-GL45.shader_bitfield_operation.packSnorm4x8.2
3569 KHR-GL45.shader_bitfield_operation.packSnorm4x8.3
3570 KHR-GL45.shader_bitfield_operation.unpackUnorm4x8.0
3571 KHR-GL45.shader_bitfield_operation.unpackUnorm4x8.1
3572 KHR-GL45.shader_bitfield_operation.unpackUnorm4x8.2
3573 KHR-GL45.shader_bitfield_operation.unpackUnorm4x8.3
3574 KHR-GL45.shader_bitfield_operation.unpackSnorm4x8.0
3575 KHR-GL45.shader_bitfield_operation.unpackSnorm4x8.1
3576 KHR-GL45.shader_bitfield_operation.unpackSnorm4x8.2
3577 KHR-GL45.shader_bitfield_operation.unpackSnorm4x8.3
3578 KHR-GL45.shader_bitfield_operation.bitfieldExtract.uint_0
3579 KHR-GL45.shader_bitfield_operation.bitfieldExtract.uint_1
3580 KHR-GL45.shader_bitfield_operation.bitfieldExtract.uint_2
3581 KHR-GL45.shader_bitfield_operation.bitfieldExtract.uint_3
3582 KHR-GL45.shader_bitfield_operation.bitfieldExtract.uvec2_0
3583 KHR-GL45.shader_bitfield_operation.bitfieldExtract.uvec2_1
3584 KHR-GL45.shader_bitfield_operation.bitfieldExtract.uvec2_2
3585 KHR-GL45.shader_bitfield_operation.bitfieldExtract.uvec2_3
3586 KHR-GL45.shader_bitfield_operation.bitfieldExtract.uvec3_0
3587 KHR-GL45.shader_bitfield_operation.bitfieldExtract.uvec3_1
3588 KHR-GL45.shader_bitfield_operation.bitfieldExtract.uvec3_2
3589 KHR-GL45.shader_bitfield_operation.bitfieldExtract.uvec3_3
3590 KHR-GL45.shader_bitfield_operation.bitfieldExtract.uvec4_0
3591 KHR-GL45.shader_bitfield_operation.bitfieldExtract.uvec4_1
3592 KHR-GL45.shader_bitfield_operation.bitfieldExtract.uvec4_2
3593 KHR-GL45.shader_bitfield_operation.bitfieldExtract.uvec4_3
3594 KHR-GL45.shader_bitfield_operation.bitfieldExtract.int_0
3595 KHR-GL45.shader_bitfield_operation.bitfieldExtract.int_1
3596 KHR-GL45.shader_bitfield_operation.bitfieldExtract.int_2
3597 KHR-GL45.shader_bitfield_operation.bitfieldExtract.int_3
3598 KHR-GL45.shader_bitfield_operation.bitfieldExtract.ivec2_0
3599 KHR-GL45.shader_bitfield_operation.bitfieldExtract.ivec2_1
3600 KHR-GL45.shader_bitfield_operation.bitfieldExtract.ivec2_2
3601 KHR-GL45.shader_bitfield_operation.bitfieldExtract.ivec2_3
3602 KHR-GL45.shader_bitfield_operation.bitfieldExtract.ivec3_0
3603 KHR-GL45.shader_bitfield_operation.bitfieldExtract.ivec3_1
3604 KHR-GL45.shader_bitfield_operation.bitfieldExtract.ivec3_2
3605 KHR-GL45.shader_bitfield_operation.bitfieldExtract.ivec3_3
3606 KHR-GL45.shader_bitfield_operation.bitfieldExtract.ivec4_0
3607 KHR-GL45.shader_bitfield_operation.bitfieldExtract.ivec4_1
3608 KHR-GL45.shader_bitfield_operation.bitfieldExtract.ivec4_2
3609 KHR-GL45.shader_bitfield_operation.bitfieldExtract.ivec4_3
3610 KHR-GL45.shader_bitfield_operation.bitfieldInsert.uint_0
3611 KHR-GL45.shader_bitfield_operation.bitfieldInsert.uint_1
3612 KHR-GL45.shader_bitfield_operation.bitfieldInsert.uint_2
3613 KHR-GL45.shader_bitfield_operation.bitfieldInsert.uint_3
3614 KHR-GL45.shader_bitfield_operation.bitfieldInsert.uvec2_0
3615 KHR-GL45.shader_bitfield_operation.bitfieldInsert.uvec2_1
3616 KHR-GL45.shader_bitfield_operation.bitfieldInsert.uvec2_2
3617 KHR-GL45.shader_bitfield_operation.bitfieldInsert.uvec2_3
3618 KHR-GL45.shader_bitfield_operation.bitfieldInsert.uvec3_0
3619 KHR-GL45.shader_bitfield_operation.bitfieldInsert.uvec3_1
3620 KHR-GL45.shader_bitfield_operation.bitfieldInsert.uvec3_2
3621 KHR-GL45.shader_bitfield_operation.bitfieldInsert.uvec3_3
3622 KHR-GL45.shader_bitfield_operation.bitfieldInsert.uvec4_0
3623 KHR-GL45.shader_bitfield_operation.bitfieldInsert.uvec4_1
3624 KHR-GL45.shader_bitfield_operation.bitfieldInsert.uvec4_2
3625 KHR-GL45.shader_bitfield_operation.bitfieldInsert.uvec4_3
3626 KHR-GL45.shader_bitfield_operation.bitfieldInsert.int_0
3627 KHR-GL45.shader_bitfield_operation.bitfieldInsert.int_1
3628 KHR-GL45.shader_bitfield_operation.bitfieldInsert.int_2
3629 KHR-GL45.shader_bitfield_operation.bitfieldInsert.int_3
3630 KHR-GL45.shader_bitfield_operation.bitfieldInsert.ivec2_0
3631 KHR-GL45.shader_bitfield_operation.bitfieldInsert.ivec2_1
3632 KHR-GL45.shader_bitfield_operation.bitfieldInsert.ivec2_2
3633 KHR-GL45.shader_bitfield_operation.bitfieldInsert.ivec2_3
3634 KHR-GL45.shader_bitfield_operation.bitfieldInsert.ivec3_0
3635 KHR-GL45.shader_bitfield_operation.bitfieldInsert.ivec3_1
3636 KHR-GL45.shader_bitfield_operation.bitfieldInsert.ivec3_2
3637 KHR-GL45.shader_bitfield_operation.bitfieldInsert.ivec3_3
3638 KHR-GL45.shader_bitfield_operation.bitfieldInsert.ivec4_0
3639 KHR-GL45.shader_bitfield_operation.bitfieldInsert.ivec4_1
3640 KHR-GL45.shader_bitfield_operation.bitfieldInsert.ivec4_2
3641 KHR-GL45.shader_bitfield_operation.bitfieldInsert.ivec4_3
3642 KHR-GL45.shader_bitfield_operation.bitfieldReverse.uint_zero
3643 KHR-GL45.shader_bitfield_operation.bitfieldReverse.uint_0
3644 KHR-GL45.shader_bitfield_operation.bitfieldReverse.uint_1
3645 KHR-GL45.shader_bitfield_operation.bitfieldReverse.uint_2
3646 KHR-GL45.shader_bitfield_operation.bitfieldReverse.uint_3
3647 KHR-GL45.shader_bitfield_operation.bitfieldReverse.uvec2_0
3648 KHR-GL45.shader_bitfield_operation.bitfieldReverse.uvec2_1
3649 KHR-GL45.shader_bitfield_operation.bitfieldReverse.uvec2_2
3650 KHR-GL45.shader_bitfield_operation.bitfieldReverse.uvec2_3
3651 KHR-GL45.shader_bitfield_operation.bitfieldReverse.uvec3_0
3652 KHR-GL45.shader_bitfield_operation.bitfieldReverse.uvec3_1
3653 KHR-GL45.shader_bitfield_operation.bitfieldReverse.uvec3_2
3654 KHR-GL45.shader_bitfield_operation.bitfieldReverse.uvec3_3
3655 KHR-GL45.shader_bitfield_operation.bitfieldReverse.uvec4_0
3656 KHR-GL45.shader_bitfield_operation.bitfieldReverse.uvec4_1
3657 KHR-GL45.shader_bitfield_operation.bitfieldReverse.uvec4_2
3658 KHR-GL45.shader_bitfield_operation.bitfieldReverse.uvec4_3
3659 KHR-GL45.shader_bitfield_operation.bitfieldReverse.int_zero
3660 KHR-GL45.shader_bitfield_operation.bitfieldReverse.int_minus_one
3661 KHR-GL45.shader_bitfield_operation.bitfieldReverse.int_0
3662 KHR-GL45.shader_bitfield_operation.bitfieldReverse.int_1
3663 KHR-GL45.shader_bitfield_operation.bitfieldReverse.int_2
3664 KHR-GL45.shader_bitfield_operation.bitfieldReverse.int_3
3665 KHR-GL45.shader_bitfield_operation.bitfieldReverse.ivec2_0
3666 KHR-GL45.shader_bitfield_operation.bitfieldReverse.ivec2_1
3667 KHR-GL45.shader_bitfield_operation.bitfieldReverse.ivec2_2
3668 KHR-GL45.shader_bitfield_operation.bitfieldReverse.ivec2_3
3669 KHR-GL45.shader_bitfield_operation.bitfieldReverse.ivec3_0
3670 KHR-GL45.shader_bitfield_operation.bitfieldReverse.ivec3_1
3671 KHR-GL45.shader_bitfield_operation.bitfieldReverse.ivec3_2
3672 KHR-GL45.shader_bitfield_operation.bitfieldReverse.ivec3_3
3673 KHR-GL45.shader_bitfield_operation.bitfieldReverse.ivec4_0
3674 KHR-GL45.shader_bitfield_operation.bitfieldReverse.ivec4_1
3675 KHR-GL45.shader_bitfield_operation.bitfieldReverse.ivec4_2
3676 KHR-GL45.shader_bitfield_operation.bitfieldReverse.ivec4_3
3677 KHR-GL45.shader_bitfield_operation.bitCount.uint_zero
3678 KHR-GL45.shader_bitfield_operation.bitCount.uint_0
3679 KHR-GL45.shader_bitfield_operation.bitCount.uint_1
3680 KHR-GL45.shader_bitfield_operation.bitCount.uint_2
3681 KHR-GL45.shader_bitfield_operation.bitCount.uint_3
3682 KHR-GL45.shader_bitfield_operation.bitCount.uvec2_0
3683 KHR-GL45.shader_bitfield_operation.bitCount.uvec2_1
3684 KHR-GL45.shader_bitfield_operation.bitCount.uvec2_2
3685 KHR-GL45.shader_bitfield_operation.bitCount.uvec2_3
3686 KHR-GL45.shader_bitfield_operation.bitCount.uvec3_0
3687 KHR-GL45.shader_bitfield_operation.bitCount.uvec3_1
3688 KHR-GL45.shader_bitfield_operation.bitCount.uvec3_2
3689 KHR-GL45.shader_bitfield_operation.bitCount.uvec3_3
3690 KHR-GL45.shader_bitfield_operation.bitCount.uvec4_0
3691 KHR-GL45.shader_bitfield_operation.bitCount.uvec4_1
3692 KHR-GL45.shader_bitfield_operation.bitCount.uvec4_2
3693 KHR-GL45.shader_bitfield_operation.bitCount.uvec4_3
3694 KHR-GL45.shader_bitfield_operation.bitCount.int_zero
3695 KHR-GL45.shader_bitfield_operation.bitCount.int_minus_one
3696 KHR-GL45.shader_bitfield_operation.bitCount.int_0
3697 KHR-GL45.shader_bitfield_operation.bitCount.int_1
3698 KHR-GL45.shader_bitfield_operation.bitCount.int_2
3699 KHR-GL45.shader_bitfield_operation.bitCount.int_3
3700 KHR-GL45.shader_bitfield_operation.bitCount.ivec2_0
3701 KHR-GL45.shader_bitfield_operation.bitCount.ivec2_1
3702 KHR-GL45.shader_bitfield_operation.bitCount.ivec2_2
3703 KHR-GL45.shader_bitfield_operation.bitCount.ivec2_3
3704 KHR-GL45.shader_bitfield_operation.bitCount.ivec3_0
3705 KHR-GL45.shader_bitfield_operation.bitCount.ivec3_1
3706 KHR-GL45.shader_bitfield_operation.bitCount.ivec3_2
3707 KHR-GL45.shader_bitfield_operation.bitCount.ivec3_3
3708 KHR-GL45.shader_bitfield_operation.bitCount.ivec4_0
3709 KHR-GL45.shader_bitfield_operation.bitCount.ivec4_1
3710 KHR-GL45.shader_bitfield_operation.bitCount.ivec4_2
3711 KHR-GL45.shader_bitfield_operation.bitCount.ivec4_3
3712 KHR-GL45.shader_bitfield_operation.findLSB.uint_zero
3713 KHR-GL45.shader_bitfield_operation.findLSB.uint_0
3714 KHR-GL45.shader_bitfield_operation.findLSB.uint_1
3715 KHR-GL45.shader_bitfield_operation.findLSB.uint_2
3716 KHR-GL45.shader_bitfield_operation.findLSB.uint_3
3717 KHR-GL45.shader_bitfield_operation.findLSB.uvec2_0
3718 KHR-GL45.shader_bitfield_operation.findLSB.uvec2_1
3719 KHR-GL45.shader_bitfield_operation.findLSB.uvec2_2
3720 KHR-GL45.shader_bitfield_operation.findLSB.uvec2_3
3721 KHR-GL45.shader_bitfield_operation.findLSB.uvec3_0
3722 KHR-GL45.shader_bitfield_operation.findLSB.uvec3_1
3723 KHR-GL45.shader_bitfield_operation.findLSB.uvec3_2
3724 KHR-GL45.shader_bitfield_operation.findLSB.uvec3_3
3725 KHR-GL45.shader_bitfield_operation.findLSB.uvec4_0
3726 KHR-GL45.shader_bitfield_operation.findLSB.uvec4_1
3727 KHR-GL45.shader_bitfield_operation.findLSB.uvec4_2
3728 KHR-GL45.shader_bitfield_operation.findLSB.uvec4_3
3729 KHR-GL45.shader_bitfield_operation.findLSB.int_zero
3730 KHR-GL45.shader_bitfield_operation.findLSB.int_minus_one
3731 KHR-GL45.shader_bitfield_operation.findLSB.int_0
3732 KHR-GL45.shader_bitfield_operation.findLSB.int_1
3733 KHR-GL45.shader_bitfield_operation.findLSB.int_2
3734 KHR-GL45.shader_bitfield_operation.findLSB.int_3
3735 KHR-GL45.shader_bitfield_operation.findLSB.ivec2_0
3736 KHR-GL45.shader_bitfield_operation.findLSB.ivec2_1
3737 KHR-GL45.shader_bitfield_operation.findLSB.ivec2_2
3738 KHR-GL45.shader_bitfield_operation.findLSB.ivec2_3
3739 KHR-GL45.shader_bitfield_operation.findLSB.ivec3_0
3740 KHR-GL45.shader_bitfield_operation.findLSB.ivec3_1
3741 KHR-GL45.shader_bitfield_operation.findLSB.ivec3_2
3742 KHR-GL45.shader_bitfield_operation.findLSB.ivec3_3
3743 KHR-GL45.shader_bitfield_operation.findLSB.ivec4_0
3744 KHR-GL45.shader_bitfield_operation.findLSB.ivec4_1
3745 KHR-GL45.shader_bitfield_operation.findLSB.ivec4_2
3746 KHR-GL45.shader_bitfield_operation.findLSB.ivec4_3
3747 KHR-GL45.shader_bitfield_operation.findMSB.uint_zero
3748 KHR-GL45.shader_bitfield_operation.findMSB.uint_0
3749 KHR-GL45.shader_bitfield_operation.findMSB.uint_1
3750 KHR-GL45.shader_bitfield_operation.findMSB.uint_2
3751 KHR-GL45.shader_bitfield_operation.findMSB.uint_3
3752 KHR-GL45.shader_bitfield_operation.findMSB.uvec2_0
3753 KHR-GL45.shader_bitfield_operation.findMSB.uvec2_1
3754 KHR-GL45.shader_bitfield_operation.findMSB.uvec2_2
3755 KHR-GL45.shader_bitfield_operation.findMSB.uvec2_3
3756 KHR-GL45.shader_bitfield_operation.findMSB.uvec3_0
3757 KHR-GL45.shader_bitfield_operation.findMSB.uvec3_1
3758 KHR-GL45.shader_bitfield_operation.findMSB.uvec3_2
3759 KHR-GL45.shader_bitfield_operation.findMSB.uvec3_3
3760 KHR-GL45.shader_bitfield_operation.findMSB.uvec4_0
3761 KHR-GL45.shader_bitfield_operation.findMSB.uvec4_1
3762 KHR-GL45.shader_bitfield_operation.findMSB.uvec4_2
3763 KHR-GL45.shader_bitfield_operation.findMSB.uvec4_3
3764 KHR-GL45.shader_bitfield_operation.findMSB.int_zero
3765 KHR-GL45.shader_bitfield_operation.findMSB.int_minus_one
3766 KHR-GL45.shader_bitfield_operation.findMSB.int_0
3767 KHR-GL45.shader_bitfield_operation.findMSB.int_1
3768 KHR-GL45.shader_bitfield_operation.findMSB.int_2
3769 KHR-GL45.shader_bitfield_operation.findMSB.int_3
3770 KHR-GL45.shader_bitfield_operation.findMSB.ivec2_0
3771 KHR-GL45.shader_bitfield_operation.findMSB.ivec2_1
3772 KHR-GL45.shader_bitfield_operation.findMSB.ivec2_2
3773 KHR-GL45.shader_bitfield_operation.findMSB.ivec2_3
3774 KHR-GL45.shader_bitfield_operation.findMSB.ivec3_0
3775 KHR-GL45.shader_bitfield_operation.findMSB.ivec3_1
3776 KHR-GL45.shader_bitfield_operation.findMSB.ivec3_2
3777 KHR-GL45.shader_bitfield_operation.findMSB.ivec3_3
3778 KHR-GL45.shader_bitfield_operation.findMSB.ivec4_0
3779 KHR-GL45.shader_bitfield_operation.findMSB.ivec4_1
3780 KHR-GL45.shader_bitfield_operation.findMSB.ivec4_2
3781 KHR-GL45.shader_bitfield_operation.findMSB.ivec4_3
3782 KHR-GL45.shader_bitfield_operation.uaddCarry.uint_0
3783 KHR-GL45.shader_bitfield_operation.uaddCarry.uint_1
3784 KHR-GL45.shader_bitfield_operation.uaddCarry.uint_2
3785 KHR-GL45.shader_bitfield_operation.uaddCarry.uint_3
3786 KHR-GL45.shader_bitfield_operation.uaddCarry.uvec2_0
3787 KHR-GL45.shader_bitfield_operation.uaddCarry.uvec2_1
3788 KHR-GL45.shader_bitfield_operation.uaddCarry.uvec2_2
3789 KHR-GL45.shader_bitfield_operation.uaddCarry.uvec2_3
3790 KHR-GL45.shader_bitfield_operation.uaddCarry.uvec3_0
3791 KHR-GL45.shader_bitfield_operation.uaddCarry.uvec3_1
3792 KHR-GL45.shader_bitfield_operation.uaddCarry.uvec3_2
3793 KHR-GL45.shader_bitfield_operation.uaddCarry.uvec3_3
3794 KHR-GL45.shader_bitfield_operation.uaddCarry.uvec4_0
3795 KHR-GL45.shader_bitfield_operation.uaddCarry.uvec4_1
3796 KHR-GL45.shader_bitfield_operation.uaddCarry.uvec4_2
3797 KHR-GL45.shader_bitfield_operation.uaddCarry.uvec4_3
3798 KHR-GL45.shader_bitfield_operation.usubBorrow.uint_0
3799 KHR-GL45.shader_bitfield_operation.usubBorrow.uint_1
3800 KHR-GL45.shader_bitfield_operation.usubBorrow.uint_2
3801 KHR-GL45.shader_bitfield_operation.usubBorrow.uint_3
3802 KHR-GL45.shader_bitfield_operation.usubBorrow.uvec2_0
3803 KHR-GL45.shader_bitfield_operation.usubBorrow.uvec2_1
3804 KHR-GL45.shader_bitfield_operation.usubBorrow.uvec2_2
3805 KHR-GL45.shader_bitfield_operation.usubBorrow.uvec2_3
3806 KHR-GL45.shader_bitfield_operation.usubBorrow.uvec3_0
3807 KHR-GL45.shader_bitfield_operation.usubBorrow.uvec3_1
3808 KHR-GL45.shader_bitfield_operation.usubBorrow.uvec3_2
3809 KHR-GL45.shader_bitfield_operation.usubBorrow.uvec3_3
3810 KHR-GL45.shader_bitfield_operation.usubBorrow.uvec4_0
3811 KHR-GL45.shader_bitfield_operation.usubBorrow.uvec4_1
3812 KHR-GL45.shader_bitfield_operation.usubBorrow.uvec4_2
3813 KHR-GL45.shader_bitfield_operation.usubBorrow.uvec4_3
3814 KHR-GL45.shader_bitfield_operation.umulExtended.uint_0
3815 KHR-GL45.shader_bitfield_operation.umulExtended.uint_1
3816 KHR-GL45.shader_bitfield_operation.umulExtended.uint_2
3817 KHR-GL45.shader_bitfield_operation.umulExtended.uint_3
3818 KHR-GL45.shader_bitfield_operation.umulExtended.uvec2_0
3819 KHR-GL45.shader_bitfield_operation.umulExtended.uvec2_1
3820 KHR-GL45.shader_bitfield_operation.umulExtended.uvec2_2
3821 KHR-GL45.shader_bitfield_operation.umulExtended.uvec2_3
3822 KHR-GL45.shader_bitfield_operation.umulExtended.uvec3_0
3823 KHR-GL45.shader_bitfield_operation.umulExtended.uvec3_1
3824 KHR-GL45.shader_bitfield_operation.umulExtended.uvec3_2
3825 KHR-GL45.shader_bitfield_operation.umulExtended.uvec3_3
3826 KHR-GL45.shader_bitfield_operation.umulExtended.uvec4_0
3827 KHR-GL45.shader_bitfield_operation.umulExtended.uvec4_1
3828 KHR-GL45.shader_bitfield_operation.umulExtended.uvec4_2
3829 KHR-GL45.shader_bitfield_operation.umulExtended.uvec4_3
3830 KHR-GL45.shader_bitfield_operation.imulExtended.int_0
3831 KHR-GL45.shader_bitfield_operation.imulExtended.int_1
3832 KHR-GL45.shader_bitfield_operation.imulExtended.int_2
3833 KHR-GL45.shader_bitfield_operation.imulExtended.int_3
3834 KHR-GL45.shader_bitfield_operation.imulExtended.ivec2_0
3835 KHR-GL45.shader_bitfield_operation.imulExtended.ivec2_1
3836 KHR-GL45.shader_bitfield_operation.imulExtended.ivec2_2
3837 KHR-GL45.shader_bitfield_operation.imulExtended.ivec2_3
3838 KHR-GL45.shader_bitfield_operation.imulExtended.ivec3_0
3839 KHR-GL45.shader_bitfield_operation.imulExtended.ivec3_1
3840 KHR-GL45.shader_bitfield_operation.imulExtended.ivec3_2
3841 KHR-GL45.shader_bitfield_operation.imulExtended.ivec3_3
3842 KHR-GL45.shader_bitfield_operation.imulExtended.ivec4_0
3843 KHR-GL45.shader_bitfield_operation.imulExtended.ivec4_1
3844 KHR-GL45.shader_bitfield_operation.imulExtended.ivec4_2
3845 KHR-GL45.shader_bitfield_operation.imulExtended.ivec4_3
3846 KHR-GL45.stencil_texturing.functional
3847 KHR-GL45.sparse_buffer_tests.BufferStorageTest
3848 KHR-GL45.sparse_buffer_tests.NegativeTests
3849 KHR-GL45.sparse_buffer_tests.PageSizeGetterTest
3850 KHR-GL45.sparse_texture_tests.TextureParameterQueries
3851 KHR-GL45.sparse_texture_tests.InternalFormatQueries
3852 KHR-GL45.sparse_texture_tests.SimpleQueries
3853 KHR-GL45.sparse_texture_tests.SparseTextureAllocation
3854 KHR-GL45.sparse_texture_tests.SparseTextureCommitment
3855 KHR-GL45.sparse_texture_tests.SparseDSATextureCommitment
3856 KHR-GL45.indirect_parameters_tests.ParameterBufferOperations
3857 KHR-GL45.indirect_parameters_tests.MultiDrawArraysIndirectCount
3858 KHR-GL45.indirect_parameters_tests.MultiDrawElementsIndirectCount
3859 KHR-GL45.shader_ballot_tests.ShaderBallotAvailability
3860 KHR-GL45.shader_ballot_tests.ShaderBallotBitmasks
3861 KHR-GL45.shader_ballot_tests.ShaderBallotFunctionBallot
3862 KHR-GL45.shader_ballot_tests.ShaderBallotFunctionRead
3863 KHR-GL45.shaders44.preprocessor.invalid_redefinitions.invalid_identifier_2_vertex
3864 KHR-GL45.shaders44.preprocessor.invalid_redefinitions.invalid_identifier_2_fragment
3865 KHR-GL45.shaders44.preprocessor.line_continuation.comment_vertex
3866 KHR-GL45.shaders44.preprocessor.line_continuation.comment_fragment
3867 KHR-GL45.shaders44.preprocessor.line_continuation.define_vertex
3868 KHR-GL45.shaders44.preprocessor.line_continuation.define_fragment
3869 KHR-GL45.shaders44.preprocessor.line_continuation.preprocessing_token_vertex
3870 KHR-GL45.shaders44.preprocessor.line_continuation.preprocessing_token_fragment
3871 KHR-GL45.shaders44.preprocessor.line_continuation.token_vertex
3872 KHR-GL45.shaders44.preprocessor.line_continuation.token_fragment
3873 KHR-GL45.shaders44.preprocessor.line_continuation.middle_of_line_vertex
3874 KHR-GL45.shaders44.preprocessor.line_continuation.middle_of_line_fragment
3875 KHR-GL45.buffer_storage.errors
3876 KHR-GL45.buffer_storage.get_buffer_parameter
3877 KHR-GL45.buffer_storage.dynamic_storage
3878 KHR-GL45.buffer_storage.map_persistent_buffer_sub_data
3879 KHR-GL45.buffer_storage.map_persistent_texture
3880 KHR-GL45.buffer_storage.map_persistent_read_pixels
3881 KHR-GL45.buffer_storage.map_persistent_dispatch
3882 KHR-GL45.buffer_storage.map_persistent_flush
3883 KHR-GL45.buffer_storage.map_persistent_draw
3884 KHR-GL45.enhanced_layouts.api_constant_values
3885 KHR-GL45.enhanced_layouts.api_errors
3886 KHR-GL45.enhanced_layouts.glsl_contant_values
3887 KHR-GL45.enhanced_layouts.glsl_contant_immutablity
3888 KHR-GL45.enhanced_layouts.glsl_constant_integral_expression
3889 KHR-GL45.enhanced_layouts.uniform_block_layout_qualifier_conflict
3890 KHR-GL45.enhanced_layouts.ssb_member_invalid_offset_alignment
3891 KHR-GL45.enhanced_layouts.ssb_member_overlapping_offsets
3892 KHR-GL45.enhanced_layouts.varying_exceeding_components
3893 KHR-GL45.enhanced_layouts.varying_component_of_invalid_type
3894 KHR-GL45.enhanced_layouts.output_component_aliasing
3895 KHR-GL45.enhanced_layouts.vertex_attrib_location_api
3896 KHR-GL45.enhanced_layouts.xfb_input
3897 KHR-GL45.enhanced_layouts.xfb_all_stages
3898 KHR-GL45.enhanced_layouts.xfb_capture_inactive_output_variable
3899 KHR-GL45.enhanced_layouts.xfb_capture_inactive_output_component
3900 KHR-GL45.enhanced_layouts.xfb_capture_inactive_output_block_member
3901 KHR-GL45.enhanced_layouts.xfb_stride
3902 KHR-GL45.enhanced_layouts.uniform_block_member_offset_and_align
3903 KHR-GL45.enhanced_layouts.uniform_block_member_invalid_offset_alignment
3904 KHR-GL45.enhanced_layouts.uniform_block_member_overlapping_offsets
3905 KHR-GL45.enhanced_layouts.uniform_block_member_align_non_power_of_2
3906 KHR-GL45.enhanced_layouts.ssb_layout_qualifier_conflict
3907 KHR-GL45.enhanced_layouts.ssb_member_align_non_power_of_2
3908 KHR-GL45.enhanced_layouts.ssb_alignment
3909 KHR-GL45.enhanced_layouts.varying_structure_member_location
3910 KHR-GL45.enhanced_layouts.varying_block_automatic_member_locations
3911 KHR-GL45.enhanced_layouts.varying_component_without_location
3912 KHR-GL45.enhanced_layouts.input_component_aliasing
3913 KHR-GL45.enhanced_layouts.varying_location_aliasing_with_mixed_types
3914 KHR-GL45.enhanced_layouts.varying_location_aliasing_with_mixed_interpolation
3915 KHR-GL45.enhanced_layouts.varying_location_aliasing_with_mixed_auxiliary_storage
3916 KHR-GL45.enhanced_layouts.xfb_stride_of_empty_list
3917 KHR-GL45.enhanced_layouts.xfb_stride_of_empty_list_and_api
3918 KHR-GL45.enhanced_layouts.xfb_too_small_stride
3919 KHR-GL45.enhanced_layouts.xfb_block_member_stride
3920 KHR-GL45.enhanced_layouts.xfb_duplicated_stride
3921 KHR-GL45.enhanced_layouts.xfb_get_program_resource_api
3922 KHR-GL45.enhanced_layouts.xfb_multiple_vertex_streams
3923 KHR-GL45.enhanced_layouts.xfb_exceed_buffer_limit
3924 KHR-GL45.enhanced_layouts.xfb_exceed_offset_limit
3925 KHR-GL45.enhanced_layouts.xfb_block_member_buffer
3926 KHR-GL45.enhanced_layouts.xfb_output_overlapping
3927 KHR-GL45.enhanced_layouts.xfb_invalid_offset_alignment
3928 KHR-GL45.enhanced_layouts.xfb_capture_struct
3929 KHR-GL45.enhanced_layouts.xfb_capture_unsized_array
3930 KHR-GL45.enhanced_layouts.uniform_block_alignment
3931 KHR-GL45.enhanced_layouts.ssb_member_offset_and_align
3932 KHR-GL45.enhanced_layouts.vertex_attrib_locations
3933 KHR-GL45.enhanced_layouts.varying_locations
3934 KHR-GL45.enhanced_layouts.varying_array_locations
3935 KHR-GL45.enhanced_layouts.varying_structure_locations
3936 KHR-GL45.enhanced_layouts.varying_block_locations
3937 KHR-GL45.enhanced_layouts.varying_block_member_locations
3938 KHR-GL45.enhanced_layouts.xfb_variable_stride
3939 KHR-GL45.enhanced_layouts.xfb_block_stride
3940 KHR-GL45.enhanced_layouts.xfb_override_qualifiers_with_api
3941 KHR-GL45.enhanced_layouts.xfb_vertex_streams
3942 KHR-GL45.enhanced_layouts.xfb_global_buffer
3943 KHR-GL45.enhanced_layouts.fragment_data_location_api
3944 KHR-GL45.enhanced_layouts.varying_location_limit
3945 KHR-GL45.enhanced_layouts.varying_components
3946 KHR-GL45.enhanced_layouts.varying_array_components
3947 KHR-GL45.layout_binding.sampler2D_layout_binding_texture_ComputeShader
3948 KHR-GL45.layout_binding.sampler3D_layout_binding_texture_ComputeShader
3949 KHR-GL45.layout_binding.sampler2DArray_layout_binding_texture_ComputeShader
3950 KHR-GL45.layout_binding.image2D_layout_binding_imageLoad_ComputeShader
3951 KHR-GL45.layout_binding.atomic_uint_layout_binding_atomic_ComputeShader
3952 KHR-GL45.layout_binding.block_layout_binding_block_ComputeShader
3953 KHR-GL45.layout_binding.buffer_layout_binding_atomicAdd_ComputeShader
3954 KHR-GL45.layout_binding.sampler2D_layout_binding_texture_FragmentShader
3955 KHR-GL45.layout_binding.sampler3D_layout_binding_texture_FragmentShader
3956 KHR-GL45.layout_binding.sampler2DArray_layout_binding_texture_FragmentShader
3957 KHR-GL45.layout_binding.image2D_layout_binding_imageLoad_FragmentShader
3958 KHR-GL45.layout_binding.atomic_uint_layout_binding_atomic_FragmentShader
3959 KHR-GL45.layout_binding.block_layout_binding_block_FragmentShader
3960 KHR-GL45.layout_binding.buffer_layout_binding_atomicAdd_FragmentShader
3961 KHR-GL45.layout_binding.sampler2D_layout_binding_texture_VertexShader
3962 KHR-GL45.layout_binding.sampler3D_layout_binding_texture_VertexShader
3963 KHR-GL45.layout_binding.sampler2DArray_layout_binding_texture_VertexShader
3964 KHR-GL45.layout_binding.image2D_layout_binding_imageLoad_VertexShader
3965 KHR-GL45.layout_binding.atomic_uint_layout_binding_atomic_VertexShader
3966 KHR-GL45.layout_binding.block_layout_binding_block_VertexShader
3967 KHR-GL45.layout_binding.buffer_layout_binding_atomicAdd_VertexShader
3968 KHR-GL45.multi_bind.dispatch_bind_textures
3969 KHR-GL45.multi_bind.errors_bind_buffers
3970 KHR-GL45.multi_bind.errors_bind_textures
3971 KHR-GL45.multi_bind.errors_bind_samplers
3972 KHR-GL45.multi_bind.errors_bind_image_textures
3973 KHR-GL45.multi_bind.errors_bind_vertex_buffers
3974 KHR-GL45.multi_bind.functional_bind_buffers_base
3975 KHR-GL45.multi_bind.functional_bind_buffers_range
3976 KHR-GL45.multi_bind.functional_bind_textures
3977 KHR-GL45.multi_bind.functional_bind_samplers
3978 KHR-GL45.multi_bind.functional_bind_image_textures
3979 KHR-GL45.multi_bind.functional_bind_vertex_buffers
3980 KHR-GL45.multi_bind.dispatch_bind_buffers_base
3981 KHR-GL45.multi_bind.dispatch_bind_buffers_range
3982 KHR-GL45.multi_bind.dispatch_bind_image_textures
3983 KHR-GL45.multi_bind.dispatch_bind_samplers
3984 KHR-GL45.multi_bind.draw_bind_vertex_buffers
3985 KHR-GL45.sepshaderobjs.CreateShadProgApi
3986 KHR-GL45.sepshaderobjs.UseProgStagesApi
3987 KHR-GL45.sepshaderobjs.PipelineApi
3988 KHR-GL45.sepshaderobjs.ProgUniformAPI
3989 KHR-GL45.sepshaderobjs.StateInteraction
3990 KHR-GL45.sepshaderobjs.InterfacePrecisionMatchingFloat
3991 KHR-GL45.sepshaderobjs.InterfacePrecisionMatchingInt
3992 KHR-GL45.sepshaderobjs.InterfacePrecisionMatchingUInt
3993 KHR-GL45.sample_shading.api.verify
3994 KHR-GL45.sample_shading.render.rgba8.full
3995 KHR-GL45.sample_shading.render.rgba8.half
3996 KHR-GL45.sample_shading.render.rgba8.none
3997 KHR-GL45.sample_shading.render.rgba8i.full
3998 KHR-GL45.sample_shading.render.rgba8i.half
3999 KHR-GL45.sample_shading.render.rgba8i.none
4000 KHR-GL45.sample_shading.render.rgba8ui.full
4001 KHR-GL45.sample_shading.render.rgba8ui.half
4002 KHR-GL45.sample_shading.render.rgba8ui.none
4003 KHR-GL45.sample_shading.render.rgba32f.full
4004 KHR-GL45.sample_shading.render.rgba32f.half
4005 KHR-GL45.sample_shading.render.rgba32f.none
4006 KHR-GL45.sample_variables.mask.rgba8.samples_0.mask_zero
4007 KHR-GL45.sample_variables.mask.rgba8.samples_0.mask_0
4008 KHR-GL45.sample_variables.mask.rgba8.samples_0.mask_1
4009 KHR-GL45.sample_variables.mask.rgba8.samples_0.mask_2
4010 KHR-GL45.sample_variables.mask.rgba8.samples_0.mask_3
4011 KHR-GL45.sample_variables.mask.rgba8.samples_0.mask_4
4012 KHR-GL45.sample_variables.mask.rgba8.samples_0.mask_5
4013 KHR-GL45.sample_variables.mask.rgba8.samples_0.mask_6
4014 KHR-GL45.sample_variables.mask.rgba8.samples_0.mask_7
4015 KHR-GL45.sample_variables.mask.rgba8.samples_1.mask_zero
4016 KHR-GL45.sample_variables.mask.rgba8.samples_1.mask_0
4017 KHR-GL45.sample_variables.mask.rgba8.samples_1.mask_1
4018 KHR-GL45.sample_variables.mask.rgba8.samples_1.mask_2
4019 KHR-GL45.sample_variables.mask.rgba8.samples_1.mask_3
4020 KHR-GL45.sample_variables.mask.rgba8.samples_1.mask_4
4021 KHR-GL45.sample_variables.mask.rgba8.samples_1.mask_5
4022 KHR-GL45.sample_variables.mask.rgba8.samples_1.mask_6
4023 KHR-GL45.sample_variables.mask.rgba8.samples_1.mask_7
4024 KHR-GL45.sample_variables.mask.rgba8.samples_2.mask_zero
4025 KHR-GL45.sample_variables.mask.rgba8.samples_2.mask_0
4026 KHR-GL45.sample_variables.mask.rgba8.samples_2.mask_1
4027 KHR-GL45.sample_variables.mask.rgba8.samples_2.mask_2
4028 KHR-GL45.sample_variables.mask.rgba8.samples_2.mask_3
4029 KHR-GL45.sample_variables.mask.rgba8.samples_2.mask_4
4030 KHR-GL45.sample_variables.mask.rgba8.samples_2.mask_5
4031 KHR-GL45.sample_variables.mask.rgba8.samples_2.mask_6
4032 KHR-GL45.sample_variables.mask.rgba8.samples_2.mask_7
4033 KHR-GL45.sample_variables.mask.rgba8.samples_4.mask_zero
4034 KHR-GL45.sample_variables.mask.rgba8.samples_4.mask_0
4035 KHR-GL45.sample_variables.mask.rgba8.samples_4.mask_1
4036 KHR-GL45.sample_variables.mask.rgba8.samples_4.mask_2
4037 KHR-GL45.sample_variables.mask.rgba8.samples_4.mask_3
4038 KHR-GL45.sample_variables.mask.rgba8.samples_4.mask_4
4039 KHR-GL45.sample_variables.mask.rgba8.samples_4.mask_5
4040 KHR-GL45.sample_variables.mask.rgba8.samples_4.mask_6
4041 KHR-GL45.sample_variables.mask.rgba8.samples_4.mask_7
4042 KHR-GL45.sample_variables.mask.rgba8.samples_8.mask_zero
4043 KHR-GL45.sample_variables.mask.rgba8.samples_8.mask_0
4044 KHR-GL45.sample_variables.mask.rgba8.samples_8.mask_1
4045 KHR-GL45.sample_variables.mask.rgba8.samples_8.mask_2
4046 KHR-GL45.sample_variables.mask.rgba8.samples_8.mask_3
4047 KHR-GL45.sample_variables.mask.rgba8.samples_8.mask_4
4048 KHR-GL45.sample_variables.mask.rgba8.samples_8.mask_5
4049 KHR-GL45.sample_variables.mask.rgba8.samples_8.mask_6
4050 KHR-GL45.sample_variables.mask.rgba8.samples_8.mask_7
4051 KHR-GL45.sample_variables.mask.rgba8i.samples_0.mask_zero
4052 KHR-GL45.sample_variables.mask.rgba8i.samples_0.mask_0
4053 KHR-GL45.sample_variables.mask.rgba8i.samples_0.mask_1
4054 KHR-GL45.sample_variables.mask.rgba8i.samples_0.mask_2
4055 KHR-GL45.sample_variables.mask.rgba8i.samples_0.mask_3
4056 KHR-GL45.sample_variables.mask.rgba8i.samples_0.mask_4
4057 KHR-GL45.sample_variables.mask.rgba8i.samples_0.mask_5
4058 KHR-GL45.sample_variables.mask.rgba8i.samples_0.mask_6
4059 KHR-GL45.sample_variables.mask.rgba8i.samples_0.mask_7
4060 KHR-GL45.sample_variables.mask.rgba8i.samples_1.mask_zero
4061 KHR-GL45.sample_variables.mask.rgba8i.samples_1.mask_0
4062 KHR-GL45.sample_variables.mask.rgba8i.samples_1.mask_1
4063 KHR-GL45.sample_variables.mask.rgba8i.samples_1.mask_2
4064 KHR-GL45.sample_variables.mask.rgba8i.samples_1.mask_3
4065 KHR-GL45.sample_variables.mask.rgba8i.samples_1.mask_4
4066 KHR-GL45.sample_variables.mask.rgba8i.samples_1.mask_5
4067 KHR-GL45.sample_variables.mask.rgba8i.samples_1.mask_6
4068 KHR-GL45.sample_variables.mask.rgba8i.samples_1.mask_7
4069 KHR-GL45.sample_variables.mask.rgba8i.samples_2.mask_zero
4070 KHR-GL45.sample_variables.mask.rgba8i.samples_2.mask_0
4071 KHR-GL45.sample_variables.mask.rgba8i.samples_2.mask_1
4072 KHR-GL45.sample_variables.mask.rgba8i.samples_2.mask_2
4073 KHR-GL45.sample_variables.mask.rgba8i.samples_2.mask_3
4074 KHR-GL45.sample_variables.mask.rgba8i.samples_2.mask_4
4075 KHR-GL45.sample_variables.mask.rgba8i.samples_2.mask_5
4076 KHR-GL45.sample_variables.mask.rgba8i.samples_2.mask_6
4077 KHR-GL45.sample_variables.mask.rgba8i.samples_2.mask_7
4078 KHR-GL45.sample_variables.mask.rgba8i.samples_4.mask_zero
4079 KHR-GL45.sample_variables.mask.rgba8i.samples_4.mask_0
4080 KHR-GL45.sample_variables.mask.rgba8i.samples_4.mask_1
4081 KHR-GL45.sample_variables.mask.rgba8i.samples_4.mask_2
4082 KHR-GL45.sample_variables.mask.rgba8i.samples_4.mask_3
4083 KHR-GL45.sample_variables.mask.rgba8i.samples_4.mask_4
4084 KHR-GL45.sample_variables.mask.rgba8i.samples_4.mask_5
4085 KHR-GL45.sample_variables.mask.rgba8i.samples_4.mask_6
4086 KHR-GL45.sample_variables.mask.rgba8i.samples_4.mask_7
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4187 KHR-GL45.sample_variables.position.non-fixed.samples_1
4188 KHR-GL45.sample_variables.position.non-fixed.samples_2
4189 KHR-GL45.sample_variables.position.non-fixed.samples_4
4190 KHR-GL45.sample_variables.position.non-fixed.samples_8
4191 KHR-GL45.sample_variables.position.fixed.samples_0
4192 KHR-GL45.sample_variables.position.fixed.samples_1
4193 KHR-GL45.sample_variables.position.fixed.samples_2
4194 KHR-GL45.sample_variables.position.fixed.samples_4
4195 KHR-GL45.sample_variables.position.fixed.samples_8
4196 KHR-GL45.shader_multisample_interpolation.api.api
4197 KHR-GL45.shader_multisample_interpolation.render.base.rgba8.samples_1
4198 KHR-GL45.shader_multisample_interpolation.render.base.rgba8.samples_2
4199 KHR-GL45.shader_multisample_interpolation.render.base.rgba8.samples_4
4200 KHR-GL45.shader_multisample_interpolation.render.base.rgba8i.samples_1
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4203 KHR-GL45.shader_multisample_interpolation.render.base.rgba8ui.samples_1
4204 KHR-GL45.shader_multisample_interpolation.render.base.rgba8ui.samples_2
4205 KHR-GL45.shader_multisample_interpolation.render.base.rgba8ui.samples_4
4206 KHR-GL45.shader_multisample_interpolation.render.base.rgba32f.samples_1
4207 KHR-GL45.shader_multisample_interpolation.render.base.rgba32f.samples_2
4208 KHR-GL45.shader_multisample_interpolation.render.base.rgba32f.samples_4
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4210 KHR-GL45.shader_multisample_interpolation.render.sample.rgba8.samples_2
4211 KHR-GL45.shader_multisample_interpolation.render.sample.rgba8.samples_4
4212 KHR-GL45.shader_multisample_interpolation.render.sample.rgba8i.samples_1
4213 KHR-GL45.shader_multisample_interpolation.render.sample.rgba8i.samples_2
4214 KHR-GL45.shader_multisample_interpolation.render.sample.rgba8i.samples_4
4215 KHR-GL45.shader_multisample_interpolation.render.sample.rgba8ui.samples_1
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4217 KHR-GL45.shader_multisample_interpolation.render.sample.rgba8ui.samples_4
4218 KHR-GL45.shader_multisample_interpolation.render.sample.rgba32f.samples_1
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4220 KHR-GL45.shader_multisample_interpolation.render.sample.rgba32f.samples_4
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4223 KHR-GL45.shader_multisample_interpolation.render.centroid.rgba8.samples_4
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4230 KHR-GL45.shader_multisample_interpolation.render.centroid.rgba32f.samples_1
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4232 KHR-GL45.shader_multisample_interpolation.render.centroid.rgba32f.samples_4
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4280 KHR-GL45.shader_multisample_interpolation.render.interpolate_at_centroid_check.rgba32f.samples_4
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4282 KHR-GL45.shader_multisample_interpolation.render.interpolate_at_offset.rgba8.samples_2
4283 KHR-GL45.shader_multisample_interpolation.render.interpolate_at_offset.rgba8.samples_4
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4292 KHR-GL45.shader_multisample_interpolation.render.interpolate_at_offset.rgba32f.samples_4
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4295 KHR-GL45.shader_multisample_interpolation.render.interpolate_at_offset_check.rgba8.samples_4
4296 KHR-GL45.shader_multisample_interpolation.render.interpolate_at_offset_check.rgba8i.samples_1
4297 KHR-GL45.shader_multisample_interpolation.render.interpolate_at_offset_check.rgba8i.samples_2
4298 KHR-GL45.shader_multisample_interpolation.render.interpolate_at_offset_check.rgba8i.samples_4
4299 KHR-GL45.shader_multisample_interpolation.render.interpolate_at_offset_check.rgba8ui.samples_1
4300 KHR-GL45.shader_multisample_interpolation.render.interpolate_at_offset_check.rgba8ui.samples_2
4301 KHR-GL45.shader_multisample_interpolation.render.interpolate_at_offset_check.rgba8ui.samples_4
4302 KHR-GL45.shader_multisample_interpolation.render.interpolate_at_offset_check.rgba32f.samples_1
4303 KHR-GL45.shader_multisample_interpolation.render.interpolate_at_offset_check.rgba32f.samples_2
4304 KHR-GL45.shader_multisample_interpolation.render.interpolate_at_offset_check.rgba32f.samples_4
4305 KHR-GL45.shader_texture_image_samples_tests.image_functional_test
4306 KHR-GL45.shader_texture_image_samples_tests.texture_functional_test
4307 KHR-GL45.shader_texture_image_samples_tests.glsl_extension_enable
4308 KHR-GL45.shader_texture_image_samples_tests.glsl_extension_require
4309 KHR-GL45.texture_filter_anisotropic.queries
4310 KHR-GL45.texture_filter_anisotropic.drawing
4311 KHR-GL45.geometry_shader.adjacency.adjacency_non_indiced_lines
4312 KHR-GL45.geometry_shader.adjacency.adjacency_indiced_lines
4313 KHR-GL45.geometry_shader.adjacency.adjacency_non_indiced_line_strip
4314 KHR-GL45.geometry_shader.adjacency.adjacency_indiced_line_strip
4315 KHR-GL45.geometry_shader.adjacency.adjacency_non_indiced_triangles
4316 KHR-GL45.geometry_shader.adjacency.adjacency_indiced_triangles
4317 KHR-GL45.geometry_shader.adjacency.adjacency_non_indiced_triangle_strip
4318 KHR-GL45.geometry_shader.adjacency.adjacency_indiced_triangle_strip
4319 KHR-GL45.geometry_shader.rendering.rendering.points_input_points_output
4320 KHR-GL45.geometry_shader.rendering.rendering.points_input_line_strip_output
4321 KHR-GL45.geometry_shader.rendering.rendering.points_input_triangles_output
4322 KHR-GL45.geometry_shader.rendering.rendering.lines_input_points_output_lines_drawcall
4323 KHR-GL45.geometry_shader.rendering.rendering.lines_input_line_strip_output_lines_drawcall
4324 KHR-GL45.geometry_shader.rendering.rendering.lines_input_triangle_strip_output_lines_drawcall
4325 KHR-GL45.geometry_shader.rendering.rendering.lines_input_points_output_line_strip_drawcall
4326 KHR-GL45.geometry_shader.rendering.rendering.lines_input_line_strip_output_line_strip_drawcall
4327 KHR-GL45.geometry_shader.rendering.rendering.lines_input_triangle_strip_output_line_strip_drawcall
4328 KHR-GL45.geometry_shader.rendering.rendering.lines_input_points_output_line_loop_drawcall
4329 KHR-GL45.geometry_shader.rendering.rendering.lines_input_line_strip_output_line_loop_drawcall
4330 KHR-GL45.geometry_shader.rendering.rendering.lines_input_triangle_strip_output_line_loop_drawcall
4331 KHR-GL45.geometry_shader.rendering.rendering.lines_with_adjacency_input_points_output_lines_adjacency_drawcall
4332 KHR-GL45.geometry_shader.rendering.rendering.lines_with_adjacency_input_line_strip_output_lines_adjacency_drawcall
4333 KHR-GL45.geometry_shader.rendering.rendering.lines_with_adjacency_input_triangle_strip_output_lines_adjacency_drawcall
4334 KHR-GL45.geometry_shader.rendering.rendering.lines_with_adjacency_input_points_output_line_strip_drawcall
4335 KHR-GL45.geometry_shader.rendering.rendering.lines_with_adjacency_input_line_strip_output_line_strip_drawcall
4336 KHR-GL45.geometry_shader.rendering.rendering.lines_with_adjacency_input_triangle_strip_output_line_strip_drawcall
4337 KHR-GL45.geometry_shader.rendering.rendering.triangles_input_points_output_triangles_drawcall
4338 KHR-GL45.geometry_shader.rendering.rendering.triangles_input_line_strip_output_triangles_drawcall
4339 KHR-GL45.geometry_shader.rendering.rendering.triangles_input_triangle_strip_output_triangles_drawcall
4340 KHR-GL45.geometry_shader.rendering.rendering.triangles_input_points_output_triangle_fan_drawcall
4341 KHR-GL45.geometry_shader.rendering.rendering.triangles_input_line_strip_output_triangle_fan_drawcall
4342 KHR-GL45.geometry_shader.rendering.rendering.triangles_input_triangle_strip_output_triangle_fan_drawcall
4343 KHR-GL45.geometry_shader.rendering.rendering.triangles_input_points_output_triangle_strip_drawcall
4344 KHR-GL45.geometry_shader.rendering.rendering.triangles_input_line_strip_output_triangle_strip_drawcall
4345 KHR-GL45.geometry_shader.rendering.rendering.triangles_input_triangle_strip_output_triangle_strip_drawcall
4346 KHR-GL45.geometry_shader.rendering.rendering.triangles_with_adjacency_input_points_output_triangles_adjacency_drawcall
4347 KHR-GL45.geometry_shader.rendering.rendering.triangles_with_adjacency_input_line_strip_output_triangles_adjacency_drawcall
4348 KHR-GL45.geometry_shader.rendering.rendering.triangles_with_adjacency_input_triangle_strip_output_triangles_adjacency_drawcall
4349 KHR-GL45.geometry_shader.rendering.rendering.triangles_with_adjacency_input_points_output_triangle_strip_adjacency_drawcall
4350 KHR-GL45.geometry_shader.rendering.rendering.triangles_with_adjacency_input_line_strip_output_triangle_strip_adjacency_drawcall
4351 KHR-GL45.geometry_shader.rendering.rendering.triangles_with_adjacency_input_triangle_strip_output_triangle_strip_adjacency_drawcall
4352 KHR-GL45.geometry_shader.program_resource.program_resource
4353 KHR-GL45.geometry_shader.nonarray_input.nonarray_input
4354 KHR-GL45.geometry_shader.input.gl_in_array_contents
4355 KHR-GL45.geometry_shader.input.gl_in_array_length
4356 KHR-GL45.geometry_shader.input.gl_pointsize_value
4357 KHR-GL45.geometry_shader.input.gl_position_value
4358 KHR-GL45.geometry_shader.primitive_counter.point_to_point
4359 KHR-GL45.geometry_shader.primitive_counter.points_to_line_strip
4360 KHR-GL45.geometry_shader.primitive_counter.points_to_triangle_strip
4361 KHR-GL45.geometry_shader.primitive_counter.lines_to_points
4362 KHR-GL45.geometry_shader.primitive_counter.lines_to_line_strip
4363 KHR-GL45.geometry_shader.primitive_counter.lines_to_triangle_strip
4364 KHR-GL45.geometry_shader.primitive_counter.triangles_to_points
4365 KHR-GL45.geometry_shader.primitive_counter.triangles_to_line_strip
4366 KHR-GL45.geometry_shader.primitive_counter.triangles_to_triangle_strip
4367 KHR-GL45.geometry_shader.primitive_counter.points_to_points_rp
4368 KHR-GL45.geometry_shader.primitive_counter.points_to_line_strip_rp
4369 KHR-GL45.geometry_shader.primitive_counter.points_to_triangle_strip_rp
4370 KHR-GL45.geometry_shader.primitive_counter.lines_to_points_rp
4371 KHR-GL45.geometry_shader.primitive_counter.lines_to_line_strip_rp
4372 KHR-GL45.geometry_shader.primitive_counter.lines_to_triangle_strip_rp
4373 KHR-GL45.geometry_shader.primitive_counter.triangles_to_points_rp
4374 KHR-GL45.geometry_shader.primitive_counter.triangles_to_line_strip_rp
4375 KHR-GL45.geometry_shader.primitive_counter.triangles_to_triangle_strip_rp
4376 KHR-GL45.geometry_shader.primitive_counter.primitive_id_from_fragment
4377 KHR-GL45.geometry_shader.layered_rendering.layered_rendering
4378 KHR-GL45.geometry_shader.clipping.clipping
4379 KHR-GL45.geometry_shader.blitting.layered_nonlayered
4380 KHR-GL45.geometry_shader.blitting.nonlayered_layered
4381 KHR-GL45.geometry_shader.blitting.layered_layered
4382 KHR-GL45.geometry_shader.layered_rendering_boundary_condition.layered_rendering_boundary_condition_various_textures
4383 KHR-GL45.geometry_shader.layered_rendering_boundary_condition.layered_rendering_boundary_condition_no_gs
4384 KHR-GL45.geometry_shader.layered_rendering_boundary_condition.layered_rendering_boundary_condition_no_default_layer
4385 KHR-GL45.geometry_shader.layered_rendering_boundary_condition.layered_rendering_boundary_condition_no_layered_fbo
4386 KHR-GL45.geometry_shader.layered_framebuffer.stencil_support
4387 KHR-GL45.geometry_shader.layered_framebuffer.depth_support
4388 KHR-GL45.geometry_shader.layered_framebuffer.blending_support
4389 KHR-GL45.geometry_shader.layered_framebuffer.clear_call_support
4390 KHR-GL45.geometry_shader.output.conflicted_output_primitive
4391 KHR-GL45.geometry_shader.output.conflicted_output_vertices_max
4392 KHR-GL45.geometry_shader.output.vertex_emit_at_end
4393 KHR-GL45.geometry_shader.output.primitive_end_done_at_end
4394 KHR-GL45.geometry_shader.output.primite_end_done_for_single_primitive
4395 KHR-GL45.geometry_shader.primitive_queries.primitive_queries_points
4396 KHR-GL45.geometry_shader.primitive_queries.primitive_queries_lines
4397 KHR-GL45.geometry_shader.primitive_queries.primitive_queries_triangles
4398 KHR-GL45.geometry_shader.layered_rendering_fbo_no_attachment.layered_rendering_fbo_no_attachment
4399 KHR-GL45.geometry_shader.constant_variables.constant_variables
4400 KHR-GL45.geometry_shader.limits.max_uniform_components
4401 KHR-GL45.geometry_shader.limits.max_uniform_blocks
4402 KHR-GL45.geometry_shader.limits.max_input_components
4403 KHR-GL45.geometry_shader.limits.max_output_components
4404 KHR-GL45.geometry_shader.limits.max_output_vertices
4405 KHR-GL45.geometry_shader.limits.max_output_components_single_point
4406 KHR-GL45.geometry_shader.limits.max_texture_units
4407 KHR-GL45.geometry_shader.limits.max_invocations
4408 KHR-GL45.geometry_shader.limits.max_combined_texture_units
4409 KHR-GL45.geometry_shader.linking.incomplete_program_objects
4410 KHR-GL45.geometry_shader.linking.incomplete_gs
4411 KHR-GL45.geometry_shader.linking.invalid_arrayed_input_variables
4412 KHR-GL45.geometry_shader.linking.vs_gs_variable_type_mismatch
4413 KHR-GL45.geometry_shader.linking.vs_gs_variable_qualifier_mismatch
4414 KHR-GL45.geometry_shader.linking.vs_gs_arrayed_variable_size_mismatch
4415 KHR-GL45.geometry_shader.linking.fragcoord_redeclaration
4416 KHR-GL45.geometry_shader.linking.location_aliasing
4417 KHR-GL45.geometry_shader.linking.more_ACs_in_GS_than_supported
4418 KHR-GL45.geometry_shader.linking.more_ACBs_in_GS_than_supported
4419 KHR-GL45.geometry_shader.linking.geometry_shader_compilation_fail
4420 KHR-GL45.geometry_shader.linking.more_input_vertices_in_GS_than_available
4421 KHR-GL45.geometry_shader.linking.tf_capture_from_gs_and_vs_variables
4422 KHR-GL45.geometry_shader.api.createShaderProgramv
4423 KHR-GL45.geometry_shader.api.shader_type
4424 KHR-GL45.geometry_shader.api.getProgramiv
4425 KHR-GL45.geometry_shader.api.getProgramiv2
4426 KHR-GL45.geometry_shader.api.getProgramiv3
4427 KHR-GL45.geometry_shader.api.fs_gs_draw_call
4428 KHR-GL45.geometry_shader.api.max_image_uniforms
4429 KHR-GL45.geometry_shader.api.max_shader_storage_blocks
4430 KHR-GL45.geometry_shader.api.max_atomic_counters
4431 KHR-GL45.geometry_shader.api.max_atomic_counter_buffers
4432 KHR-GL45.geometry_shader.api.pipeline_program_without_active_vs
4433 KHR-GL45.geometry_shader.api.incompatible_draw_call_mode
4434 KHR-GL45.geometry_shader.api.insufficient_emitted_vertices
4435 KHR-GL45.geometry_shader.api.program_pipeline_vs_gs_capture
4436 KHR-GL45.geometry_shader.api.draw_primitives_do_not_match_output_primitives
4437 KHR-GL45.geometry_shader.api.draw_calls_while_tf_is_paused
4438 KHR-GL45.geometry_shader.qualifiers.flat_interpolation
4439 KHR-GL45.geometry_shader.layered_fbo.layered_fbo
4440 KHR-GL45.geometry_shader.layered_fbo.layered_fbo_attachments
4441 KHR-GL45.geometry_shader.layered_fbo.fb_texture_invalid_target
4442 KHR-GL45.geometry_shader.layered_fbo.fb_texture_no_fbo_bound_to_target
4443 KHR-GL45.geometry_shader.layered_fbo.fb_texture_invalid_attachment
4444 KHR-GL45.geometry_shader.layered_fbo.fb_texture_invalid_value
4445 KHR-GL45.geometry_shader.layered_fbo.fb_texture_invalid_level_number
4446 KHR-GL45.geometry_shader.layered_fbo.fb_texture_argument_refers_to_buffer_texture
4447 KHR-GL45.gpu_shader5.sampler_array_indexing
4448 KHR-GL45.gpu_shader5.images_array_indexing
4449 KHR-GL45.gpu_shader5.atomic_counters_array_indexing
4450 KHR-GL45.gpu_shader5.uniform_blocks_array_indexing
4451 KHR-GL45.gpu_shader5.ssbo_array_indexing
4452 KHR-GL45.gpu_shader5.precise_qualifier
4453 KHR-GL45.gpu_shader5.fma_accuracy
4454 KHR-GL45.gpu_shader5.fma_precision_float
4455 KHR-GL45.gpu_shader5.fma_precision_vec2
4456 KHR-GL45.gpu_shader5.fma_precision_vec3
4457 KHR-GL45.gpu_shader5.fma_precision_vec4
4458 KHR-GL45.gpu_shader5.texture_gather_offset_color_repeat
4459 KHR-GL45.gpu_shader5.texture_gather_offset_color_array
4460 KHR-GL45.gpu_shader5.texture_gather_offsets_color
4461 KHR-GL45.gpu_shader5.texture_gather_offset_depth_repeat
4462 KHR-GL45.gpu_shader5.texture_gather_offset_depth_repeat_y
4463 KHR-GL45.gpu_shader5.texture_gather_offset_depth_array
4464 KHR-GL45.gpu_shader5.texture_gather_offsets_depth
4465 KHR-GL45.gpu_shader5.texture_gather_offset_color_clamp_to_border
4466 KHR-GL45.gpu_shader5.texture_gather_offset_color_clamp_to_edge
4467 KHR-GL45.gpu_shader5.texture_gather_offset_depth_clamp_border
4468 KHR-GL45.gpu_shader5.texture_gather_offset_depth_clamp_edge
4469 KHR-GL45.tessellation_shader.vertex.vertex_ordering
4470 KHR-GL45.tessellation_shader.vertex.vertex_spacing
4471 KHR-GL45.tessellation_shader.single.default_values_of_context_wide_properties
4472 KHR-GL45.tessellation_shader.single.isolines_tessellation
4473 KHR-GL45.tessellation_shader.single.ext_program_interface_query_dependency
4474 KHR-GL45.tessellation_shader.single.program_object_properties
4475 KHR-GL45.tessellation_shader.single.xfb_captures_data_from_correct_stage
4476 KHR-GL45.tessellation_shader.single.max_patch_vertices
4477 KHR-GL45.tessellation_shader.single.primitive_coverage
4478 KHR-GL45.tessellation_shader.tessellation_shader_quads_tessellation.degenerate_case
4479 KHR-GL45.tessellation_shader.tessellation_shader_quads_tessellation.inner_tessellation_level_rounding
4480 KHR-GL45.tessellation_shader.tessellation_control_to_tessellation_evaluation.data_pass_through
4481 KHR-GL45.tessellation_shader.tessellation_control_to_tessellation_evaluation.gl_in
4482 KHR-GL45.tessellation_shader.tessellation_control_to_tessellation_evaluation.gl_MaxPatchVertices_Position_PointSize
4483 KHR-GL45.tessellation_shader.tessellation_control_to_tessellation_evaluation.gl_PatchVerticesIn
4484 KHR-GL45.tessellation_shader.tessellation_control_to_tessellation_evaluation.gl_tessLevel
4485 KHR-GL45.tessellation_shader.tessellation_shader_tessellation.gl_InvocationID_PatchVerticesIn_PrimitiveID
4486 KHR-GL45.tessellation_shader.tessellation_shader_tessellation.TCS_TES
4487 KHR-GL45.tessellation_shader.tessellation_shader_tessellation.TES
4488 KHR-GL45.tessellation_shader.tessellation_shader_tessellation.input_patch_discard
4489 KHR-GL45.tessellation_shader.tessellation_shader_tessellation.max_in_out_attributes
4490 KHR-GL45.tessellation_shader.tessellation_shader_triangles_tessellation.degenerate_triangle
4491 KHR-GL45.tessellation_shader.tessellation_shader_triangles_tessellation.identical_triangles
4492 KHR-GL45.tessellation_shader.tessellation_shader_triangles_tessellation.inner_tessellation_level_rounding
4493 KHR-GL45.tessellation_shader.tessellation_shader_point_mode.point_rendering
4494 KHR-GL45.tessellation_shader.tessellation_shader_point_mode.points_verification
4495 KHR-GL45.tessellation_shader.tessellation_shader_tc_barriers.barrier_guarded_read_calls
4496 KHR-GL45.tessellation_shader.tessellation_shader_tc_barriers.barrier_guarded_write_calls
4497 KHR-GL45.tessellation_shader.tessellation_shader_tc_barriers.barrier_guarded_read_write_calls
4498 KHR-GL45.tessellation_shader.compilation_and_linking_errors.tc_non_arrayed_per_vertex_input_blocks
4499 KHR-GL45.tessellation_shader.compilation_and_linking_errors.tc_non_arrayed_per_vertex_input_variables
4500 KHR-GL45.tessellation_shader.compilation_and_linking_errors.tc_non_arrayed_per_vertex_output_blocks
4501 KHR-GL45.tessellation_shader.compilation_and_linking_errors.tc_non_arrayed_per_vertex_output_variabless
4502 KHR-GL45.tessellation_shader.compilation_and_linking_errors.te_non_arrayed_per_vertex_input_blocks
4503 KHR-GL45.tessellation_shader.compilation_and_linking_errors.te_non_arrayed_per_vertex_input_variables
4504 KHR-GL45.tessellation_shader.compilation_and_linking_errors.tc_invalid_array_size_used_for_input_blocks
4505 KHR-GL45.tessellation_shader.compilation_and_linking_errors.tc_invalid_array_size_used_for_input_variables
4506 KHR-GL45.tessellation_shader.compilation_and_linking_errors.te_invalid_array_size_used_for_input_blocks
4507 KHR-GL45.tessellation_shader.compilation_and_linking_errors.te_invalid_array_size_used_for_input_variables
4508 KHR-GL45.tessellation_shader.compilation_and_linking_errors.tc_invalid_output_patch_vertex_count
4509 KHR-GL45.tessellation_shader.compilation_and_linking_errors.tc_invalid_write_operation_at_non_gl_invocation_id_index
4510 KHR-GL45.tessellation_shader.compilation_and_linking_errors.tc_invalid_input_per_patch_attribute_definition
4511 KHR-GL45.tessellation_shader.compilation_and_linking_errors.te_invalid_output_per_patch_attribute_definition
4512 KHR-GL45.tessellation_shader.compilation_and_linking_errors.tc_non_matching_variable_declarations
4513 KHR-GL45.tessellation_shader.compilation_and_linking_errors.te_lacking_primitive_mode_declaration
4514 KHR-GL45.tessellation_shader.compilation_and_linking_errors.te_accessing_glTessCoord_as_array
4515 KHR-GL45.tessellation_shader.compilation_and_linking_errors.te_accessing_glTessCoord_as_gl_in_member
4516 KHR-GL45.tessellation_shader.tessellation_invariance.invariance_rule1
4517 KHR-GL45.tessellation_shader.tessellation_invariance.invariance_rule2
4518 KHR-GL45.tessellation_shader.tessellation_invariance.invariance_rule3
4519 KHR-GL45.tessellation_shader.tessellation_invariance.invariance_rule4
4520 KHR-GL45.tessellation_shader.tessellation_invariance.invariance_rule5
4521 KHR-GL45.tessellation_shader.tessellation_invariance.invariance_rule6
4522 KHR-GL45.tessellation_shader.tessellation_invariance.invariance_rule7
4523 KHR-GL45.texture_cube_map_array.sampling
4524 KHR-GL45.texture_cube_map_array.color_depth_attachments
4525 KHR-GL45.texture_cube_map_array.stencil_attachments_mutable_nonlayered
4526 KHR-GL45.texture_cube_map_array.stencil_attachments_mutable_layered
4527 KHR-GL45.texture_cube_map_array.stencil_attachments_immutable_nonlayered
4528 KHR-GL45.texture_cube_map_array.stencil_attachments_immutable_layered
4529 KHR-GL45.texture_cube_map_array.tex3D_validation
4530 KHR-GL45.texture_cube_map_array.subimage3D
4531 KHR-GL45.texture_cube_map_array.getter_calls
4532 KHR-GL45.texture_cube_map_array.generate_mip_map_filterable_internalformat_mutable
4533 KHR-GL45.texture_cube_map_array.generate_mip_map_filterable_internalformat_immutable
4534 KHR-GL45.texture_cube_map_array.generate_mip_map_non_filterable_mutable_storage
4535 KHR-GL45.texture_cube_map_array.generate_mip_map_non_filterable_immutable_storage
4536 KHR-GL45.texture_cube_map_array.image_op_compute_sh
4537 KHR-GL45.texture_cube_map_array.image_op_vertex_sh
4538 KHR-GL45.texture_cube_map_array.image_op_fragment_sh
4539 KHR-GL45.texture_cube_map_array.image_op_geometry_sh
4540 KHR-GL45.texture_cube_map_array.image_op_tessellation_control_sh
4541 KHR-GL45.texture_cube_map_array.image_op_tessellation_evaluation_sh
4542 KHR-GL45.texture_cube_map_array.fbo_incompleteness
4543 KHR-GL45.texture_cube_map_array.texture_size_vertex_sh
4544 KHR-GL45.texture_cube_map_array.texture_size_geometry_sh
4545 KHR-GL45.texture_cube_map_array.texture_size_tesselation_con_sh
4546 KHR-GL45.texture_cube_map_array.texture_size_tesselation_ev_sh
4547 KHR-GL45.texture_cube_map_array.texture_size_fragment_sh
4548 KHR-GL45.texture_cube_map_array.texture_size_compute_sh
4549 KHR-GL45.texture_border_clamp.border_color_errors
4550 KHR-GL45.texture_border_clamp.texparameteri_errors
4551 KHR-GL45.texture_border_clamp.gettexparameteri_errors
4552 KHR-GL45.texture_border_clamp.samplerparameteri_non_gen_sampler_error
4553 KHR-GL45.texture_border_clamp.samplerparameteri_with_wrong_pname
4554 KHR-GL45.texture_border_clamp.samplerparameteri_border_color
4555 KHR-GL45.texture_border_clamp.Texture2DRGBA32F
4556 KHR-GL45.texture_border_clamp.Texture2DR32I
4557 KHR-GL45.texture_border_clamp.Texture2DR32UI
4558 KHR-GL45.texture_border_clamp.Texture2DRGBA8
4559 KHR-GL45.texture_border_clamp.Texture2DDC32F
4560 KHR-GL45.texture_border_clamp.Texture2DDC16
4561 KHR-GL45.texture_border_clamp.Texture2DCompressed
4562 KHR-GL45.texture_border_clamp.Texture2DArrayRGBA32F
4563 KHR-GL45.texture_border_clamp.Texture2DArrayR32I
4564 KHR-GL45.texture_border_clamp.Texture2DArrayR32UI
4565 KHR-GL45.texture_border_clamp.Texture2DArrayRGBA8
4566 KHR-GL45.texture_border_clamp.Texture2DArrayCompressed
4567 KHR-GL45.texture_border_clamp.Texture3DRGBA32F
4568 KHR-GL45.texture_border_clamp.Texture3DR32I
4569 KHR-GL45.texture_border_clamp.Texture3DR32UI
4570 KHR-GL45.texture_border_clamp.Texture3DRGBA8
4571 KHR-GL45.texture_border_clamp.Texture2DRGBA32FLinear
4572 KHR-GL45.texture_border_clamp.Texture2DRGBA8Linear
4573 KHR-GL45.texture_border_clamp.Texture2DDC32FLinear
4574 KHR-GL45.texture_border_clamp.Texture2DDC16Linear
4575 KHR-GL45.texture_border_clamp.Texture2DCompressedLinear
4576 KHR-GL45.texture_border_clamp.Texture2DArrayRGBA32FLinear
4577 KHR-GL45.texture_border_clamp.Texture2DArrayRGBA8Linear
4578 KHR-GL45.texture_border_clamp.Texture2DArrayCompressedLinear
4579 KHR-GL45.texture_border_clamp.Texture3DRGBA32FLinear
4580 KHR-GL45.texture_border_clamp.Texture3DRGBA8Linear
4581 KHR-GL45.texture_buffer.texture_buffer_operations_buffer_load
4582 KHR-GL45.texture_buffer.texture_buffer_operations_cpu_writes
4583 KHR-GL45.texture_buffer.texture_buffer_operations_framebuffer_readback
4584 KHR-GL45.texture_buffer.texture_buffer_operations_transform_feedback
4585 KHR-GL45.texture_buffer.texture_buffer_operations_image_store
4586 KHR-GL45.texture_buffer.texture_buffer_operations_ssbo_writes
4587 KHR-GL45.texture_buffer.texture_buffer_max_size
4588 KHR-GL45.texture_buffer.texture_buffer_texture_buffer_range
4589 KHR-GL45.texture_buffer.texture_buffer_conv_int_to_float
4590 KHR-GL45.texture_buffer.texture_buffer_atomic_functions
4591 KHR-GL45.texture_buffer.texture_buffer_parameters
4592 KHR-GL45.texture_buffer.texture_buffer_errors
4593 KHR-GL45.texture_buffer.texture_buffer_active_uniform_validation_fragment_shader
4594 KHR-GL45.texture_buffer.texture_buffer_active_uniform_validation_compute_shader
4595 KHR-GL45.texture_buffer.texture_buffer_buffer_parameters
4596 KHR-GL45.texture_buffer.texture_buffer_precision
4597 KHR-GL45.shaders45.shader_integer_mix.define
4598 KHR-GL45.shaders45.shader_integer_mix.prototypes-extension
4599 KHR-GL45.shaders45.shader_integer_mix.prototypes
4600 KHR-GL45.shaders45.shader_integer_mix.prototypes-negative
4601 KHR-GL45.shaders45.shader_integer_mix.mix-ivec4
4602 KHR-GL45.shaders45.shader_integer_mix.mix-uvec4
4603 KHR-GL45.shaders45.shader_integer_mix.mix-bvec4
4604 KHR-GL45.clip_control.initial
4605 KHR-GL45.clip_control.modify_get
4606 KHR-GL45.clip_control.errors
4607 KHR-GL45.clip_control.origin
4608 KHR-GL45.clip_control.depth_mode_zero_to_one
4609 KHR-GL45.clip_control.depth_mode_one_to_one
4610 KHR-GL45.clip_control.face_culling
4611 KHR-GL45.clip_control.viewport_bounds
4612 KHR-GL45.direct_state_access.xfb_creation
4613 KHR-GL45.direct_state_access.xfb_defaults
4614 KHR-GL45.direct_state_access.xfb_buffers
4615 KHR-GL45.direct_state_access.xfb_errors
4616 KHR-GL45.direct_state_access.xfb_functional
4617 KHR-GL45.direct_state_access.samplers_creation
4618 KHR-GL45.direct_state_access.samplers_defaults
4619 KHR-GL45.direct_state_access.samplers_errors
4620 KHR-GL45.direct_state_access.samplers_functional
4621 KHR-GL45.direct_state_access.program_pipelines_creation
4622 KHR-GL45.direct_state_access.program_pipelines_defaults
4623 KHR-GL45.direct_state_access.program_pipelines_errors
4624 KHR-GL45.direct_state_access.program_pipelines_functional
4625 KHR-GL45.direct_state_access.queries_creation
4626 KHR-GL45.direct_state_access.queries_defaults
4627 KHR-GL45.direct_state_access.queries_errors
4628 KHR-GL45.direct_state_access.queries_functional
4629 KHR-GL45.direct_state_access.buffers_creation
4630 KHR-GL45.direct_state_access.buffers_data
4631 KHR-GL45.direct_state_access.buffers_clear
4632 KHR-GL45.direct_state_access.buffers_map_read_only
4633 KHR-GL45.direct_state_access.buffers_map_read_write
4634 KHR-GL45.direct_state_access.buffers_map_write_only
4635 KHR-GL45.direct_state_access.buffers_map_range_read_bit
4636 KHR-GL45.direct_state_access.buffers_map_range_write_bit
4637 KHR-GL45.direct_state_access.buffers_get_named_buffer_subdata
4638 KHR-GL45.direct_state_access.buffers_defaults
4639 KHR-GL45.direct_state_access.buffers_errors
4640 KHR-GL45.direct_state_access.buffers_functional
4641 KHR-GL45.direct_state_access.framebuffers_creation
4642 KHR-GL45.direct_state_access.framebuffers_renderbuffer_attachment
4643 KHR-GL45.direct_state_access.framebuffers_texture_attachment
4644 KHR-GL45.direct_state_access.framebuffers_texture_layer_attachment
4645 KHR-GL45.direct_state_access.framebuffers_read_draw_buffer
4646 KHR-GL45.direct_state_access.framebuffers_draw_buffers
4647 KHR-GL45.direct_state_access.framebuffers_invalidate_data
4648 KHR-GL45.direct_state_access.framebuffers_invalidate_subdata
4649 KHR-GL45.direct_state_access.framebuffers_clear
4650 KHR-GL45.direct_state_access.framebuffers_blit
4651 KHR-GL45.direct_state_access.framebuffers_check_status
4652 KHR-GL45.direct_state_access.framebuffers_get_parameters
4653 KHR-GL45.direct_state_access.framebuffers_get_attachment_parameters
4654 KHR-GL45.direct_state_access.framebuffers_creation_errors
4655 KHR-GL45.direct_state_access.framebuffers_renderbuffer_attachment_errors
4656 KHR-GL45.direct_state_access.framebuffers_texture_attachment_errors
4657 KHR-GL45.direct_state_access.framebuffers_draw_read_buffers_errors
4658 KHR-GL45.direct_state_access.invalidate_data_and_subdata_errors
4659 KHR-GL45.direct_state_access.framebuffers_clear_errors
4660 KHR-GL45.direct_state_access.framebuffers_check_status_errors
4661 KHR-GL45.direct_state_access.framebuffers_get_parameter_errors
4662 KHR-GL45.direct_state_access.framebuffers_get_attachment_parameter_errors
4663 KHR-GL45.direct_state_access.framebuffers_renderbuffers_functional
4664 KHR-GL45.direct_state_access.renderbuffers_creation
4665 KHR-GL45.direct_state_access.renderbuffers_storage
4666 KHR-GL45.direct_state_access.renderbuffers_storage_multisample
4667 KHR-GL45.direct_state_access.renderbuffers_get_parameters
4668 KHR-GL45.direct_state_access.renderbuffers_creation_errors
4669 KHR-GL45.direct_state_access.renderbuffers_storage_errors
4670 KHR-GL45.direct_state_access.renderbuffers_storage_multisample_errors
4671 KHR-GL45.direct_state_access.renderbuffers_get_parameters_errors
4672 KHR-GL45.direct_state_access.vertex_arrays_creation
4673 KHR-GL45.direct_state_access.vertex_arrays_enable_disable_attributes
4674 KHR-GL45.direct_state_access.vertex_arrays_element_buffer
4675 KHR-GL45.direct_state_access.vertex_arrays_vertex_buffers
4676 KHR-GL45.direct_state_access.vertex_arrays_attribute_format
4677 KHR-GL45.direct_state_access.vertex_arrays_attribute_binding
4678 KHR-GL45.direct_state_access.vertex_arrays_attribute_binding_divisor
4679 KHR-GL45.direct_state_access.vertex_arrays_get_vertex_array
4680 KHR-GL45.direct_state_access.vertex_arrays_get_vertex_array_indexed
4681 KHR-GL45.direct_state_access.vertex_arrays_defaults
4682 KHR-GL45.direct_state_access.vertex_arrays_creation_error
4683 KHR-GL45.direct_state_access.vertex_arrays_enable_disable_attribute_errors
4684 KHR-GL45.direct_state_access.vertex_arrays_element_buffer_errors
4685 KHR-GL45.direct_state_access.vertex_arrays_vertex_buffers_errors
4686 KHR-GL45.direct_state_access.vertex_arrays_attribute_format_errors
4687 KHR-GL45.direct_state_access.vertex_arrays_attribute_binding_errors
4688 KHR-GL45.direct_state_access.vertex_arrays_attribute_binding_divisor_errors
4689 KHR-GL45.direct_state_access.vertex_arrays_get_vertex_array_errors
4690 KHR-GL45.direct_state_access.vertex_arrays_get_vertex_array_indexed_errors
4691 KHR-GL45.direct_state_access.textures_creation
4692 KHR-GL45.direct_state_access.textures_buffer_r8i
4693 KHR-GL45.direct_state_access.textures_buffer_rg8i
4694 KHR-GL45.direct_state_access.textures_buffer_rgba8i
4695 KHR-GL45.direct_state_access.textures_buffer_r8ui
4696 KHR-GL45.direct_state_access.textures_buffer_rg8ui
4697 KHR-GL45.direct_state_access.textures_buffer_rgba8ui
4698 KHR-GL45.direct_state_access.textures_buffer_r8ui_unorm
4699 KHR-GL45.direct_state_access.textures_buffer_rg8ui_unorm
4700 KHR-GL45.direct_state_access.textures_buffer_rgba8ui_unorm
4701 KHR-GL45.direct_state_access.textures_buffer_r16i
4702 KHR-GL45.direct_state_access.textures_buffer_rg16i
4703 KHR-GL45.direct_state_access.textures_buffer_rgba16i
4704 KHR-GL45.direct_state_access.textures_buffer_r16ui
4705 KHR-GL45.direct_state_access.textures_buffer_rg16ui
4706 KHR-GL45.direct_state_access.textures_buffer_rgba16ui
4707 KHR-GL45.direct_state_access.textures_buffer_r16ui_unorm
4708 KHR-GL45.direct_state_access.textures_buffer_rg16ui_unorm
4709 KHR-GL45.direct_state_access.textures_buffer_rgba16ui_unorm
4710 KHR-GL45.direct_state_access.textures_buffer_r32i
4711 KHR-GL45.direct_state_access.textures_buffer_rg32i
4712 KHR-GL45.direct_state_access.textures_buffer_rgb32i
4713 KHR-GL45.direct_state_access.textures_buffer_rgba32i
4714 KHR-GL45.direct_state_access.textures_buffer_r32ui
4715 KHR-GL45.direct_state_access.textures_buffer_rg32ui
4716 KHR-GL45.direct_state_access.textures_buffer_rgb32ui
4717 KHR-GL45.direct_state_access.textures_buffer_rgba32ui
4718 KHR-GL45.direct_state_access.textures_buffer_r32f
4719 KHR-GL45.direct_state_access.textures_buffer_rg32f
4720 KHR-GL45.direct_state_access.textures_buffer_rgb32f
4721 KHR-GL45.direct_state_access.textures_buffer_rgba32f
4722 KHR-GL45.direct_state_access.textures_storage_and_subimage
4723 KHR-GL45.direct_state_access.textures_storage_multisample
4724 KHR-GL45.direct_state_access.textures_compressed_subimage
4725 KHR-GL45.direct_state_access.textures_copy
4726 KHR-GL45.direct_state_access.textures_get_set_parameter
4727 KHR-GL45.direct_state_access.textures_defaults
4728 KHR-GL45.direct_state_access.textures_generate_mipmaps
4729 KHR-GL45.direct_state_access.textures_bind_unit
4730 KHR-GL45.direct_state_access.textures_get_image
4731 KHR-GL45.direct_state_access.textures_get_level_parameter
4732 KHR-GL45.direct_state_access.textures_creation_errors
4733 KHR-GL45.direct_state_access.textures_buffer_errors
4734 KHR-GL45.direct_state_access.textures_buffer_range_errors
4735 KHR-GL45.direct_state_access.textures_storage_errors
4736 KHR-GL45.direct_state_access.textures_subimage_errors
4737 KHR-GL45.direct_state_access.textures_copy_errors
4738 KHR-GL45.direct_state_access.textures_parameter_setup_errors
4739 KHR-GL45.direct_state_access.textures_generate_mipmap_errors
4740 KHR-GL45.direct_state_access.textures_bind_unit_errors
4741 KHR-GL45.direct_state_access.textures_image_query_errors
4742 KHR-GL45.direct_state_access.textures_level_parameter_errors
4743 KHR-GL45.direct_state_access.textures_parameter_errors
4744 KHR-GL45.get_texture_sub_image.errors_test
4745 KHR-GL45.get_texture_sub_image.functional_test
4746 KHR-GL45.robustness.noResetNotification
4747 KHR-GL45.robustness.loseContextOnReset
4748 KHR-GL45.robustness.getnuniform
4749 KHR-GL45.robustness.readnpixels
4750 KHR-GL45.texture_barrier.disjoint-texels
4751 KHR-GL45.texture_barrier.overlapping-texels
4752 KHR-GL45.texture_barrier.same-texel-rw
4753 KHR-GL45.texture_barrier.same-texel-rw-multipass
4754 KHR-GL45.conditional_render_inverted.coverage
4755 KHR-GL45.conditional_render_inverted.functional
4756 KHR-GL45.sync.flush_commands
4757 KHR-GL45.incomplete_texture_access.sampler
4758 KHR-GL45.parallel_shader_compile.SimpleQueriesTest
4759 KHR-GL45.parallel_shader_compile.MaxShaderCompileThreadsTest
4760 KHR-GL45.parallel_shader_compile.CompilationCompletionNonParallelTest
4761 KHR-GL45.parallel_shader_compile.CompilationCompletionParallelTest
4762 KHR-GL45.post_depth_coverage_tests.PostDepthShader
4763 KHR-GL45.post_depth_coverage_tests.PostDepthSampleMask
4764 KHR-GL45.sparse_texture2_tests.ShaderExtension
4765 KHR-GL45.sparse_texture2_tests.StandardPageSizesTestCase
4766 KHR-GL45.sparse_texture2_tests.SparseTexture2Allocation
4767 KHR-GL45.sparse_texture2_tests.SparseTexture2Commitment
4768 KHR-GL45.sparse_texture2_tests.UncommittedRegionsAccess
4769 KHR-GL45.sparse_texture2_tests.SparseTexture2Lookup
4770 KHR-GL45.sparse_texture_clamp_tests.ShaderExtension
4771 KHR-GL45.sparse_texture_clamp_tests.SparseTextureClampLookupResidency
4772 KHR-GL45.sparse_texture_clamp_tests.SparseTextureClampLookupColor
4773 KHR-GL45.texture_filter_minmax_tests.TextureFilterMinmaxParameterQueries
4774 KHR-GL45.texture_filter_minmax_tests.TextureFilterMinmaxMinificationFiltering
4775 KHR-GL45.texture_filter_minmax_tests.TextureFilterMinmaxMagnificationFiltering
4776 KHR-GL45.texture_filter_minmax_tests.TextureFilterMinmaxMipmapMinificationFiltering
4777 KHR-GL45.texture_filter_minmax_tests.TextureFilterMinmaxSupport
4778 KHR-GL45.shader_atomic_counter_ops_tests.ShaderAtomicCounterOpsAdditionSubstractionTestCase
4779 KHR-GL45.shader_atomic_counter_ops_tests.ShaderAtomicCounterOpsMinMaxTestCase
4780 KHR-GL45.shader_atomic_counter_ops_tests.ShaderAtomicCounterOpsBitwiseTestCase
4781 KHR-GL45.shader_atomic_counter_ops_tests.ShaderAtomicCounterOpsExchangeTestCase
4782 KHR-GL45.shader_group_vote_tests.ShaderGroupVoteAvailabilityTestCase
4783 KHR-GL45.shader_group_vote_tests.ShaderGroupVoteAllInvocationsTestCase
4784 KHR-GL45.shader_group_vote_tests.ShaderGroupVoteAnyInvocationTestCase
4785 KHR-GL45.shader_group_vote_tests.ShaderGroupVoteAllInvocationsEqualTestCase
4786 KHR-GL45.shader_draw_parameters_tests.ShaderDrawParametersExtension
4787 KHR-GL45.shader_draw_parameters_tests.ShaderDrawArraysParameters
4788 KHR-GL45.shader_draw_parameters_tests.ShaderDrawElementsParameters
4789 KHR-GL45.shader_draw_parameters_tests.ShaderDrawArraysIndirectParameters
4790 KHR-GL45.shader_draw_parameters_tests.ShaderDrawElementsIndirectParameters
4791 KHR-GL45.shader_draw_parameters_tests.ShaderDrawArraysInstancedParameters
4792 KHR-GL45.shader_draw_parameters_tests.ShaderDrawElementsInstancedParameters
4793 KHR-GL45.shader_draw_parameters_tests.ShaderMultiDrawArraysParameters
4794 KHR-GL45.shader_draw_parameters_tests.ShaderMultiDrawElementsParameters
4795 KHR-GL45.shader_draw_parameters_tests.ShaderMultiDrawArraysIndirectParameters
4796 KHR-GL45.shader_draw_parameters_tests.ShaderMultiDrawElementsIndirectParameters
4797 KHR-GL45.shader_draw_parameters_tests.MultiDrawArraysIndirectCountParameters
4798 KHR-GL45.shader_draw_parameters_tests.MultiDrawElementIndirectCountParameters
4799 KHR-GL45.shader_viewport_layer_array.ShaderViewportIndexTestCase
4800 KHR-GL45.shader_viewport_layer_array.ShaderLayerFramebufferLayeredTestCase
4801 KHR-GL45.shader_viewport_layer_array.ShaderLayerFramebufferNonLayeredTestCase
4802 KHR-GL45.limits.max_clip_distances
4803 KHR-GL45.limits.max_cull_distances
4804 KHR-GL45.limits.max_combined_clip_and_cull_distances
4805 KHR-GL45.limits.max_3d_texture_size
4806 KHR-GL45.limits.max_texture_size
4807 KHR-GL45.limits.max_array_texture_layers
4808 KHR-GL45.limits.max_cube_map_texture_size
4809 KHR-GL45.limits.max_renderbuffer_size
4810 KHR-GL45.limits.max_viewports
4811 KHR-GL45.limits.max_elements_indices
4812 KHR-GL45.limits.max_elements_vertices
4813 KHR-GL45.limits.max_vertex_attrib_relative_offset
4814 KHR-GL45.limits.max_vertex_attrib_bindings
4815 KHR-GL45.limits.max_vertex_attrib_stride
4816 KHR-GL45.limits.max_texture_buffer_size
4817 KHR-GL45.limits.max_rectangle_texture_size
4818 KHR-GL45.limits.min_map_buffer_alignment
4819 KHR-GL45.limits.max_vertex_attribs
4820 KHR-GL45.limits.max_vertex_uniform_components
4821 KHR-GL45.limits.max_vertex_uniform_vectors
4822 KHR-GL45.limits.max_vertex_uniform_blocks
4823 KHR-GL45.limits.max_vertex_output_components
4824 KHR-GL45.limits.max_vertex_texture_image_units
4825 KHR-GL45.limits.max_vertex_atomic_counter_buffers
4826 KHR-GL45.limits.max_vertex_atomic_counters
4827 KHR-GL45.limits.max_vertex_shader_storage_blocks
4828 KHR-GL45.limits.max_tess_gen_level
4829 KHR-GL45.limits.max_patch_vertices
4830 KHR-GL45.limits.max_tess_control_uniform_components
4831 KHR-GL45.limits.max_tess_control_texture_image_units
4832 KHR-GL45.limits.max_tess_control_output_components
4833 KHR-GL45.limits.max_tess_patch_components
4834 KHR-GL45.limits.max_tess_control_total_output_components
4835 KHR-GL45.limits.max_tess_control_input_components
4836 KHR-GL45.limits.max_tess_control_uniform_blocks
4837 KHR-GL45.limits.max_tess_control_atomic_counter_buffers
4838 KHR-GL45.limits.max_tess_control_atomic_counters
4839 KHR-GL45.limits.max_tess_control_shader_storage_blocks
4840 KHR-GL45.limits.max_tess_evaluation_uniform_components
4841 KHR-GL45.limits.max_tess_evaluation_texture_image_units
4842 KHR-GL45.limits.max_tess_evaluation_output_components
4843 KHR-GL45.limits.max_tess_evaluation_input_components
4844 KHR-GL45.limits.max_tess_evaluation_uniform_blocks
4845 KHR-GL45.limits.max_tess_evaluation_atomic_counter_buffers
4846 KHR-GL45.limits.max_tess_evaluation_atomic_counters
4847 KHR-GL45.limits.max_tess_evaluation_shader_storage_blocks
4848 KHR-GL45.limits.max_geometry_uniform_components
4849 KHR-GL45.limits.max_geometry_uniform_blocks
4850 KHR-GL45.limits.max_geometry_input_components
4851 KHR-GL45.limits.max_geometry_output_components
4852 KHR-GL45.limits.max_geometry_output_vertices
4853 KHR-GL45.limits.max_geometry_total_output_components
4854 KHR-GL45.limits.max_geometry_texture_image_units
4855 KHR-GL45.limits.max_geometry_shader_invocations
4856 KHR-GL45.limits.max_vertex_streams
4857 KHR-GL45.limits.max_geometry_atomic_counter_buffers
4858 KHR-GL45.limits.max_geometry_atomic_counters
4859 KHR-GL45.limits.max_geometry_shader_storage_blocks
4860 KHR-GL45.limits.max_fragment_uniform_components
4861 KHR-GL45.limits.max_fragment_uniform_vectors
4862 KHR-GL45.limits.max_fragment_uniform_blocks
4863 KHR-GL45.limits.max_fragment_input_components
4864 KHR-GL45.limits.max_texture_image_units
4865 KHR-GL45.limits.min_program_texture_gather_offset
4866 KHR-GL45.limits.max_program_texture_gather_offset
4867 KHR-GL45.limits.max_fragment_atomic_counter_buffers
4868 KHR-GL45.limits.max_fragment_atomic_counters
4869 KHR-GL45.limits.max_fragment_shader_storage_blocks
4870 KHR-GL45.limits.max_compute_work_group_invocations
4871 KHR-GL45.limits.max_compute_uniform_blocks
4872 KHR-GL45.limits.max_compute_texture_image_units
4873 KHR-GL45.limits.max_compute_atomic_counter_buffers
4874 KHR-GL45.limits.max_compute_atomic_counters
4875 KHR-GL45.limits.max_compute_shared_memory_size
4876 KHR-GL45.limits.max_compute_uniform_components
4877 KHR-GL45.limits.max_compute_image_uniforms
4878 KHR-GL45.limits.max_combined_compute_uniform_components
4879 KHR-GL45.limits.max_compute_shader_storage_blocks
4880 KHR-GL45.limits.min_program_texel_offset
4881 KHR-GL45.limits.max_program_texel_offset
4882 KHR-GL45.limits.max_uniform_buffer_bindings
4883 KHR-GL45.limits.max_uniform_block_size
4884 KHR-GL45.limits.max_combined_uniform_blocks
4885 KHR-GL45.limits.max_varying_components
4886 KHR-GL45.limits.max_varying_vectors
4887 KHR-GL45.limits.max_combined_texture_image_units
4888 KHR-GL45.limits.max_subroutines
4889 KHR-GL45.limits.max_subroutine_uniform_locations
4890 KHR-GL45.limits.max_uniform_locations
4891 KHR-GL45.limits.max_atomic_counter_buffer_bindings
4892 KHR-GL45.limits.max_atomic_counter_buffer_size
4893 KHR-GL45.limits.max_combined_atomic_counter_buffers
4894 KHR-GL45.limits.max_combined_atomic_counters
4895 KHR-GL45.limits.max_shader_storage_buffer_bindings
4896 KHR-GL45.limits.max_combined_shader_storage_blocks
4897 KHR-GL45.limits.max_image_units
4898 KHR-GL45.limits.max_combined_shader_output_resources
4899 KHR-GL45.limits.max_image_samples
4900 KHR-GL45.limits.max_vertex_image_uniforms
4901 KHR-GL45.limits.max_tess_control_image_uniforms
4902 KHR-GL45.limits.max_tess_evaluation_image_uniforms
4903 KHR-GL45.limits.max_geometry_image_uniforms
4904 KHR-GL45.limits.max_fragment_image_uniforms
4905 KHR-GL45.limits.max_combined_image_uniforms
4906 KHR-GL45.limits.max_combined_vertex_uniform_components
4907 KHR-GL45.limits.max_combined_geometry_uniform_components
4908 KHR-GL45.limits.max_combined_tess_control_uniform_components
4909 KHR-GL45.limits.max_combined_tess_evaluation_uniform_components
4910 KHR-GL45.limits.max_combined_fragment_uniform_components
4911 KHR-GL45.limits.max_debug_message_length
4912 KHR-GL45.limits.max_debug_logged_messages
4913 KHR-GL45.limits.max_debug_group_stack_depth
4914 KHR-GL45.limits.max_label_length
4915 KHR-GL45.limits.max_framebuffer_width
4916 KHR-GL45.limits.max_framebuffer_height
4917 KHR-GL45.limits.max_framebuffer_layers
4918 KHR-GL45.limits.max_framebuffer_samples
4919 KHR-GL45.limits.max_sample_mask_words
4920 KHR-GL45.limits.max_samples
4921 KHR-GL45.limits.max_color_texture_samples
4922 KHR-GL45.limits.max_depth_texture_samples
4923 KHR-GL45.limits.max_integer_samples
4924 KHR-GL45.limits.max_draw_buffers
4925 KHR-GL45.limits.max_dual_source_draw_buffers
4926 KHR-GL45.limits.max_color_attachments
4927 KHR-GL45.limits.max_transform_feedback_interleaved_components
4928 KHR-GL45.limits.max_transform_feedback_separate_attribs
4929 KHR-GL45.limits.max_transform_feedback_separate_components
4930 KHR-GL45.limits.max_transform_feedback_buffers
4931 KHR-GL45.limits.max_atomic_counter_bindings
4932 KHR-GL45.limits.max_combined_image_units_and_fragment_outputs
4933 KHR-GL45.limits.max_geometry_varying_components
4934 KHR-GL45.limits.max_shader_storage_block_size
4935 KHR-GL45.limits.max_element_index
4936 KHR-GL45.limits.max_server_wait_timeout
4937 KHR-GL45.limits.max_texture_lod_bias
4938 KHR-GL45.limits.min_fragment_interpolation_offset
4939 KHR-GL45.limits.max_fragment_interpolation_offset
4940 KHR-GL45.limits.max_compute_work_group_count
4941 KHR-GL45.limits.max_compute_work_group_size